|
15898
|
game by @liv | Stardance
|
liv
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: game by @liv | Stardance
|
1793332063.2630281
|
1793936863.2630281
|
|
7709
|
game by @lf | Stardance
|
lf
|
0
|
3.16
|
0
|
[]
|
[{"post_id": 4484, "ts": "2026 [{"post_id": 4484, "ts": "2026-06-07T20:16:56Z", "hours": 2.1061, "text": "-player now extends from an entity super class -added dummy which can get hit, also extends from entity"}, {"post_id": 3078, "ts": "2026-06-05T23:39:44Z", "hours": 1.0536, "text": "-made tilemap: the tileset size setting is lowk hidden in the inspector -i learned u can generate big maps with code rather than placing each individual tile -player can move around but not much content yet"}]...
|
Title: game by @lf | Stardance
Devlogs:
-made til Title: game by @lf | Stardance
Devlogs:
-made tilemap: the tileset size setting is lowk hidden in the inspector -i learned u can generate big maps with code rather than placing each individual tile -player can move around but not much content yet
-player now extends from an entity super class -added dummy which can get hit, also extends from entity...
|
1793361013.9301124
|
1793965813.9301124
|
|
55444
|
game by @lalith12 | Stardance
|
lalith12
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: game by @lalith12 | Stardance
|
1793162976.3456988
|
1793767776.3456988
|
|
41962
|
game by @gino | Stardance
|
gino
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: game by @gino | Stardance
|
1793159261.116905
|
1793764061.116905
|
|
67683
|
game by @frinkluko | Stardance
|
frinkluko
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: game by @frinkluko | Stardance
|
1793735258.098323
|
1794340058.098323
|
|
45003
|
game by @avalsjackson | Stardance
|
avalsjackson
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: game by @avalsjackson | Stardance
|
1793310504.8823576
|
1793915304.8823576
|
|
18015
|
game by @arpanp590 | Stardance
|
arpanp590
|
1
|
5.0
|
6
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-21T11:22:34Z", "hours": 5.0, "multiplier": 1.12, "payout": 6, "blessing": "neutral", "text": "Just finished my first big push for Jump on Icy-Tower! I spent the last 5 hours getting the core movement down and figuring out how to make the platforms spawn randomly as you climb. The hardest part was definitely getting the character to actually land on the ice platforms without clipping through them—I had to mess around with the collision logic for a while until it finally clicked. I’m pretty happy with how the controls feel now. If you want to try it out, you can jump around on the platforms and see how high you can get! It’s still a work in progress, so feel free to let me know if it feels too hard or if you find any weird bugs. please control by arrow heys", "repo": "https://github.com/Pygame-Nepa/Jump-on-Ice", "demo": "https://jump-on-icebyarpan.netlify.app"}]...
|
[{"post_id": 13055, "ts": "202 [{"post_id": 13055, "ts": "2026-06-21T11:04:32Z", "hours": 5.0111, "text": "Just spent 5 hours grinding on my project, Jump on Icy-Tower. It’s definitely a work in progress, but I finally managed to get the main character moving and the platforms spawning randomly. It was super frustrating trying to get the hitboxes right, but it feels really rewarding to finally see it working in the browser. You can check it out here: jump-on-icebyarpan.netlify.app. Let me know what you think! But a note for you that if you need control opposite (tricky) then control by WASD but want not opposite control then control by arrow keys.I hope you like this game."}]...
|
Title: game by @arpanp590 | Stardance
Devlogs:
Ju Title: game by @arpanp590 | Stardance
Devlogs:
Just spent 5 hours grinding on my project, Jump on Icy-Tower. It’s definitely a work in progress, but I finally managed to get the main character moving and the platforms spawning randomly. It was super frustrating trying to get the hitboxes right, but it feels really rewarding to finally see it working in the browser. You can check it out here: jump-on-icebyarpan.netlify.app. Let me know what you think! But a note for you that if you need control opposite (tricky) then control by WASD but want not opposite control then control by arrow keys.I hope you like this game.
Ships:
Just finished my first big push for Jump on Icy-Tower! I spent the last 5 hours getting the core movement down and figuring out how to make the platforms spawn randomly as you climb. The hardest part was definitely getting the character to actually land on the ice platforms without clipping through them—I had to mess around with the collision logic for a while until it finally clicked. I’m pretty happy with how the controls feel now. If you want to try it out, you can jump around on the platforms and see how high you can get! It’s still a work in progress, so feel free to let me know if it feels too hard or if you find any weird bugs. please control by arrow heys...
|
1793688730.0425406
|
1793775130.0425406
|
|
66779
|
game by @amy_dz | Stardance
|
amy_dz
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: game by @amy_dz | Stardance
|
1793724496.3111444
|
1794329296.3111444
|
|
50123
|
game by @aaravsingh16 | Stardance
|
aaravsingh16
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: game by @aaravsingh16 | Stardance
|
1793324981.3761933
|
1793929781.3761933
|
|
35379
|
game by @Vanshkumar | Stardance
|
Vanshkumar
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: game by @Vanshkumar | Stardance
|
1793552098.3592222
|
1794156898.3592222
|
|
43506
|
game by @Torpedo_404 | Stardance
|
Torpedo_404
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: game by @Torpedo_404 | Stardance
|
1793227801.8059351
|
1793832601.8059351
|
|
1698
|
game by @Rishi | Stardance
|
Rishi
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: game by @Rishi | Stardance
|
1793220786.8579733
|
1793825586.8579733
|
|
68737
|
game by @Bobfish6598 | Stardance
|
Bobfish6598
|
0
|
0.34
|
0
|
[]
|
[{"post_id": 78030, "ts": "202 [{"post_id": 78030, "ts": "2026-10-09T07:52:30Z", "hours": 0.3378, "text": "my first bit of code for a game"}]...
|
Title: game by @Bobfish6598 | Stardance
Devlogs:
Title: game by @Bobfish6598 | Stardance
Devlogs:
my first bit of code for a game...
|
1793746448.1152563
|
1794351248.1152563
|
|
66537
|
game by @Benno45 | Stardance
|
Benno45
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: game by @Benno45 | Stardance
|
1793717859.0677502
|
1794322659.0677502
|
|
66538
|
game by @Benno45 | Stardance
|
Benno45
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: game by @Benno45 | Stardance
|
1793717862.2967777
|
1794322662.2967777
|
|
66539
|
game by @Benno45 | Stardance
|
Benno45
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: game by @Benno45 | Stardance
|
1793717865.5605185
|
1794322665.5605185
|
|
30685
|
game by @Atina | Stardance
|
Atina
|
1
|
10.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-27T22:23:50Z", "hours": 10.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made my first project; I made a speed typing game where at top it gives you a random sentence and you have only 30 sec to type it out. Wanna try it? here is the link: https://132950-atina.github.io/Type-Master/ And also, it has high score WPM. The challenging part was the codes that I wrote, it was so hard for me because I had no experiences about codes, and I made too many projects without even noticing that I had to connect my code to GitHub. When I look at those code that I wrote I’m prodding of myself. The thing that people should know, to test my game is, its typing test, I bet you cannot cheat 😉", "repo": "https://github.com/132950-atina/Type-Master", "demo": "https://132950-atina.github.io/Type-Master/"}]...
|
[{"post_id": 36052, "ts": "202 [{"post_id": 36052, "ts": "2026-07-27T21:50:53Z", "hours": 1.9283, "text": "I finally got done my first projectttttttt!!! click the link and enjoyyyy ! the project is about speed typing https://132950-atina.github.io/Type-Master/ . . . After a lot of testing and debugging, I’m excited to share that Type Master is complete! During this session I: 1>Added a hacker style boot sequence 2>Improved the typing accuracy system 3>Added a progress bar and high score saving 4>Added background music plus win/lose sounds 5>Fixed several bugs and polished the UI 6> For band cheating, I blocked copying and pasting The project is now live and ready to play."}, {"post_id": 34025, "ts": "2026-07-24T13:23:50Z", "hours": 1.2828, "text": "Hi everyone! 👋 This is my typing game project. The goal is to help players improve their typing speed while having fun. So far, I’ve built: Typing system, clean retrom style interface, Accuracy and WPM tracking next I’ll add sounds, levels, and more game modes. Any feedback is appreciated!"}, {"post_id": 30774, "ts": "2026-07-18T17:17:33Z", "hours": 6.5242, "text": "Working on my first coding project!"}]...
|
Title: game by @Atina | Stardance
Devlogs:
Workin Title: game by @Atina | Stardance
Devlogs:
Working on my first coding project!
Hi everyone! 👋 This is my typing game project. The goal is to help players improve their typing speed while having fun. So far, I’ve built: Typing system, clean retrom style interface, Accuracy and WPM tracking next I’ll add sounds, levels, and more game modes. Any feedback is appreciated!
I finally got done my first projectttttttt!!! click the link and enjoyyyy ! the project is about speed typing https://132950-atina.github.io/Type-Master/ . . . After a lot of testing and debugging, I’m excited to share that Type Master is complete! During this session I: 1>Added a hacker style boot sequence 2>Improved the typing accuracy system 3>Added a progress bar and high score saving 4>Added background music plus win/lose sounds 5>Fixed several bugs and polished the UI 6> For band cheating, I blocked copying and pasting The project is now live and ready to play.
Ships:
I made my first project; I made a speed typing game where at top it gives you a random sentence and you have only 30 sec to type it out. Wanna try it? here is the link: https://132950-atina.github.io/Type-Master/ And also, it has high score WPM. The challenging part was the codes that I wrote, it was so hard for me because I had no experiences about codes, and I made too many projects without even noticing that I had to connect my code to GitHub. When I look at those code that I wrote I’m prodding of myself. The thing that people should know, to test my game is, its typing test, I bet you cannot cheat 😉...
|
1793689081.1696024
|
1793775481.1696024
|
|
50877
|
game by @Amartya_Sharma | Stardance
|
Amartya_Sharma
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: game by @Amartya_Sharma | Stardance
|
1793364871.559355
|
1793969671.559355
|
|
50878
|
game by @Amartya_Sharma | Stardance
|
Amartya_Sharma
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: game by @Amartya_Sharma | Stardance
|
1793364872.4635403
|
1793969672.4635403
|
|
60746
|
game by @AaravChaudhary | Stardance
|
AaravChaudhary
|
0
|
17.73
|
0
|
[]
|
[{"post_id": 75261, "ts": "202 [{"post_id": 75261, "ts": "2026-09-29T16:15:09Z", "hours": 5.0219, "text": "Code is done now yayy it had many bugs but I spent a lot of time to debug ngl"}, {"post_id": 72712, "ts": "2026-09-23T15:55:33Z", "hours": 9.7333, "text": "yayy!"}, {"post_id": 69743, "ts": "2026-09-17T18:14:13Z", "hours": 1.0, "text": "code till now basic code"}, {"post_id": 69266, "ts": "2026-09-16T18:16:21Z", "hours": 0.9667, "text": "my work till now"}, {"post_id": 68743, "ts": "2026-09-15T17:36:50Z", "hours": 1.0086, "text": "it was very fun and interesting I hope my game turn out very good"}]...
|
Title: game by @AaravChaudhary | Stardance
Devlog Title: game by @AaravChaudhary | Stardance
Devlogs:
it was very fun and interesting I hope my game turn out very good
my work till now
code till now basic code
yayy!
Code is done now yayy it had many bugs but I spent a lot of time to debug ngl...
|
1793645588.4954507
|
1794250388.4954507
|
|
60735
|
game by @AaravChaudhary | Stardance
|
AaravChaudhary
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: game by @AaravChaudhary | Stardance
|
1793645562.860366
|
1794250362.860366
|
|
60736
|
game by @AaravChaudhary | Stardance
|
AaravChaudhary
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: game by @AaravChaudhary | Stardance
|
1793645563.7301369
|
1794250363.7301369
|
|
60737
|
game by @AaravChaudhary | Stardance
|
AaravChaudhary
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: game by @AaravChaudhary | Stardance
|
1793645565.8469462
|
1794250365.8469462
|
|
60738
|
game by @AaravChaudhary | Stardance
|
AaravChaudhary
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: game by @AaravChaudhary | Stardance
|
1793645567.9109542
|
1794250367.9109542
|
|
60739
|
game by @AaravChaudhary | Stardance
|
AaravChaudhary
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: game by @AaravChaudhary | Stardance
|
1793645570.0392506
|
1794250370.0392506
|
|
60740
|
game by @AaravChaudhary | Stardance
|
AaravChaudhary
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: game by @AaravChaudhary | Stardance
|
1793645573.8169937
|
1794250373.8169937
|
|
60741
|
game by @AaravChaudhary | Stardance
|
AaravChaudhary
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: game by @AaravChaudhary | Stardance
|
1793645580.4306543
|
1794250380.4306543
|
|
60742
|
game by @AaravChaudhary | Stardance
|
AaravChaudhary
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: game by @AaravChaudhary | Stardance
|
1793645582.5711153
|
1794250382.5711153
|
|
60743
|
game by @AaravChaudhary | Stardance
|
AaravChaudhary
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: game by @AaravChaudhary | Stardance
|
1793645583.4854302
|
1794250383.4854302
|
|
60744
|
game by @AaravChaudhary | Stardance
|
AaravChaudhary
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: game by @AaravChaudhary | Stardance
|
1793645585.579087
|
1794250385.579087
|
|
60745
|
game by @AaravChaudhary | Stardance
|
AaravChaudhary
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: game by @AaravChaudhary | Stardance
|
1793645587.5962377
|
1794250387.5962377
|
|
71904
|
game broo by @dablu | Stardance
|
dablu
|
0
|
3.2
|
0
|
[]
|
[{"post_id": 84337, "ts": "202 [{"post_id": 84337, "ts": "2026-10-29T14:10:40Z", "hours": 3.2036, "text": "broo i am trying to build a game"}]...
|
Title: game broo by @dablu | Stardance
Devlogs:
b Title: game broo by @dablu | Stardance
Devlogs:
broo i am trying to build a game...
|
1793285229.952081
|
1793890029.952081
|
|
54484
|
game 1 by @loot_picker | Stardance
|
loot_picker
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: game 1 by @loot_picker | Stardance
|
1793541432.6540682
|
1794146232.6540682
|
|
42675
|
game 1 by @dona | Stardance
|
dona
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: game 1 by @dona | Stardance
|
1793184782.2339957
|
1793789582.2339957
|
|
38035
|
gamblinginator3000 by @Energyboy | Stardance
|
Energyboy
|
1
|
2.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-21T23:18:22Z", "hours": 2.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a small game for the portputer ysws that seems simple but is quite complex. While making this project I learned lots of new stuff like how tkinter works and how to optimize my code properly. it was a rly fun project :3", "repo": "https://github.com/Energyboy-OwO/gamblinginator3000", "demo": "https://cpy.hromek.cloud/public/Screen%20Recording%202026-07-22%20at%2000.01.02.mov"}]...
|
[{"post_id": 32428, "ts": "202 [{"post_id": 32428, "ts": "2026-07-21T16:36:30Z", "hours": 2.2714, "text": "so yeah, a bit of suffering later I present to you… gamblinginator3000 :3"}]...
|
Title: gamblinginator3000 by @Energyboy | Stardanc Title: gamblinginator3000 by @Energyboy | Stardance
Devlogs:
so yeah, a bit of suffering later I present to you… gamblinginator3000 :3
Ships:
I made a small game for the portputer ysws that seems simple but is quite complex. While making this project I learned lots of new stuff like how tkinter works and how to optimize my code properly. it was a rly fun project :3...
|
1793735644.6992853
|
1793822044.6992853
|
|
17098
|
galaxy desk by @uvraj | Stardance
|
uvraj
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: galaxy desk by @uvraj | Stardance
|
1793224094.57125
|
1793828894.57125
|
|
19066
|
galaxy desk by @sakshy | Stardance
|
sakshy
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: galaxy desk by @sakshy | Stardance
|
1793303833.3697834
|
1793908633.3697834
|
|
60525
|
galaxie by @PrabhnoorKaur | Stardance
|
PrabhnoorKaur
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: galaxie by @PrabhnoorKaur | Stardance
|
1793645255.2687712
|
1794250055.2687712
|
|
53663
|
galactic-survivor by @Zweld | Stardance
|
Zweld
|
1
|
18.03
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-08-29T09:20:00Z", "hours": 17.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I created Galactic Survivor, a browser-based space action game built with JavaScript! The most challenging part was handling collision detection and balancing player progression and health tracking across wave iterations. I’m especially proud of the responsive movement controls and dynamic HUD system. To test the game: Use WASD/Arrows to move, Space to shoot, Q/E/R to use abilities, and ESC to pause. Collect skills along the way to power up and defeat the final boss to finish the game!", "repo": "https://github.com/Zweld/galactic-survivor", "demo": "https://zweld.github.io/galactic-survivor/"}]...
|
[{"post_id": 57334, "ts": "202 [{"post_id": 57334, "ts": "2026-08-29T13:31:26Z", "hours": 1.0256, "text": "Fixed inconsistent game speed + restored CRT terminal UI My game was running at different speeds depending on the monitor refresh rate. I fixed the game loop to use a fixed 240Hz timestep so it feels identical everywhere. Also switched the entire UI to the CRT terminal theme: green phosphor text (#33ff00), VT323 monospace font, CRT scanline overlay, screen flicker effect, and chunky retro buttons. All inline styles moved to an external CSS file. Files changed: game.js, index.html, style.css"}, {"post_id": 57162, "ts": "2026-08-29T08:29:09Z", "hours": 0.7669, "text": "Devlog Update: Target UI, HUD & Dev Toggles 🎯 Added the final visual polish and core UI systems to Galactic Survivor: Lightning Targeting: Added a crosshair & screen-dim effect when freezing time to land a lightning strike Dynamic HUD: Built real-time UI tracking for active skills (Q/E/R), health, score combo, stage progress, and revives. Game Loop Fix: Smoothed out dt calculations with performance.now() for stable frame updates Settings & Dev Toggles: Added quick toggles for music, star effects, God Mode modal, and a Dev Mode overlay for testing. The game is fully playable and ready to launch!.🚀🎮"}, {"post_id": 56626, "ts": "2026-08-28T13:39:42Z", "hours": 1.4603, "text": "Added Visual Effects & Skill Rendering 🚀 I worked on the visual side of Galactic Survivor today. I added and improved the rendering for skill pickups, the player shield, berserk glow, fire chamber, plasma barrier, poison aura, magnet range, bullets, enemy bullets, and several ability effects. I also added visual effects for lightning, explosions, shockwaves, black holes, time freeze, laser beams, fireball warnings, boss fire rings, teleporting, and rage mode."}, {"post_id": 55592, "ts": "2026-08-27T15:22:21Z", "hours": 5.3686, "text": "Today i made a lot of progress on my game! 🚀 I worked mainly on the rendering and gameplay systems. I added spaceship drawings for the player, enemies, and bosses using Canvas. I also improved the visual effects with glowing ships, animated stars, screen shake, backgrounds, and a portal system. 🌀✨ On the gameplay side, I worked on enemy bullets, boss attacks, boss abilities, enemy spawning, skill pickups, collisions, particles, floating texts, and area progression."}, {"post_id": 55104, "ts": "2026-08-26T15:41:39Z", "hours": 3.1958, "text": "Today I continued implementing the game logic in game.js . I worked on the skill selection and pickup system, pause/settings/restart functionality, game initialization and reset logic, enemy stats and enemy spawning. I also started implementing the main update(dt) game loop, including player movement, skill timers, auto repair, combat drone behavior, lightning damage, fire chamber, plasma barrier, poison aura, shooting mechanics, different weapon behaviors, and bullet movement. I wrote around 340 lines of code today and continued building the core gameplay systems step by step."}, {"post_id": 54431, "ts": "2026-08-25T13:16:58Z", "hours": 3.0889, "text": "built the core engine foundation for galactic survivor. Set up dynamic asset loading, audio/sfx systems, custom controls for Q/E/R abilities, background stars, 7 unique areas with custom color themes, and a skill database with 25+ abilities (multishot, laserbeam, black hole, etc.)"}, {"post_id": 53810, "ts": "2026-08-24T14:45:07Z", "hours": 0.8036, "text": "Added UI layout and CSS Split all the styling out of index.html into a proper style.css file. The menu still looks the same but the codebase is cleaner : index.html —> structure only style.css —> all the neon glows, HUD, and sci-fi panels game.js —> gameplay logic (next) No visual changes just getting the architecture solid before wiring up the actual game"}, {"post_id": 53752, "ts": "2026-08-24T12:55:59Z", "hours": 2.1525, "text": "Worked on the complete HTML structure today. Added canvas, HUD, menu, pause, settings, game over, victory screens, and modal dialog. ALL styled with neon cyan/magenta accents"}]...
|
Title: galactic-survivor by @Zweld | Stardance
De Title: galactic-survivor by @Zweld | Stardance
Devlogs:
Worked on the complete HTML structure today. Added canvas, HUD, menu, pause, settings, game over, victory screens, and modal dialog. ALL styled with neon cyan/magenta accents
Added UI layout and CSS Split all the styling out of index.html into a proper style.css file. The menu still looks the same but the codebase is cleaner : index.html —> structure only style.css —> all the neon glows, HUD, and sci-fi panels game.js —> gameplay logic (next) No visual changes just getting the architecture solid before wiring up the actual game
built the core engine foundation for galactic survivor. Set up dynamic asset loading, audio/sfx systems, custom controls for Q/E/R abilities, background stars, 7 unique areas with custom color themes, and a skill database with 25+ abilities (multishot, laserbeam, black hole, etc.)
Today I continued implementing the game logic in game.js . I worked on the skill selection and pickup system, pause/settings/restart functionality, game initialization and reset logic, enemy stats and enemy spawning. I also started implementing the main update(dt) game loop, including player movement, skill timers, auto repair, combat drone behavior, lightning damage, fire chamber, plasma barrier, poison aura, shooting mechanics, different weapon behaviors, and bullet movement. I wrote around 340 lines of code today and continued building the core gameplay systems step by step.
Today i made a lot of progress on my game! 🚀 I worked mainly on the rendering and gameplay systems. I added spaceship drawings for the player, enemies, and bosses using Canvas. I also improved the visual effects with glowing ships, animated stars, screen shake, backgrounds, and a portal system. 🌀✨ On the gameplay side, I worked on enemy bullets, boss attacks, boss abilities, enemy spawning, skill pickups, collisions, particles, floating texts, and area progression.
Added Visual Effects & Skill Rendering 🚀 I worked on the visual side of Galactic Survivor today. I added and improved the rendering for skill pickups, the player shield, berserk glow, fire chamber, plasma barrier, poison aura, magnet range, bullets, enemy bullets, and several ability effects. I also added visual effects for lightning, explosions, shockwaves, black holes, time freeze, laser beams, fireball warnings, boss fire rings, teleporting, and rage mode.
Devlog Update: Target UI, HUD & Dev Toggles 🎯 Added the final visual polish and core UI systems to Galactic Survivor: Lightning Targeting: Added a crosshair & screen-dim effect when freezing time to land a lightning strike Dynamic HUD: Built real-time UI tracking for active skills (Q/E/R), health, score combo, stage progress, and revives. Game Loop Fix: Smoothed out dt calculations with performance.now() for stable frame updates Settings & Dev Toggles: Added quick toggles for music, star effects, God Mode modal, and a Dev Mode overlay for testing. The game is fully playable and ready to launch!.🚀🎮
Fixed inconsistent game speed + restored CRT terminal UI My game was running at different speeds depending on the monitor refresh rate. I fixed the game loop to use a fixed 240Hz timestep so it feels identical everywhere. Also switched the entire UI to the CRT terminal theme: green phosphor text (#33ff00), VT323 monospace font, CRT scanline overlay, screen flicker effect, and chunky retro buttons. All inline styles moved to an external CSS file. Files changed: game.js, index.html, style.css
Ships:
I created Galactic Survivor, a browser-based space action game built with JavaScript! The most challenging part was handling collision detection and balancing player progression and health tracking across wave iterations. I’m especially proud of the responsive movement controls and dynamic HUD system. To test the game: Use WASD/Arrows to move, Space to shoot, Q/E/R to use abilities, and ESC to pause. Collect skills along the way to power up and defeat the final boss to finish the game!...
|
1793724891.7348363
|
1793811291.7348363
|
|
63482
|
gain it by @oniocto | Stardance
|
oniocto
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: gain it by @oniocto | Stardance
|
1793663334.4700124
|
1794268134.4700124
|
|
49595
|
gahoripad by @prakit | Stardance
|
prakit
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: gahoripad by @prakit | Stardance
|
1792932495.299374
|
1793796495.299374
|
|
3126
|
gah by @bryan_hu_2020 | Stardance
|
bryan_hu_2020
|
0
|
0.86
|
0
|
[]
|
[{"post_id": 8274, "ts": "2026 [{"post_id": 8274, "ts": "2026-06-13T19:22:43Z", "hours": 0.8647, "text": "Ship to GitHub"}]...
|
Title: gah by @bryan_hu_2020 | Stardance
Devlogs: Title: gah by @bryan_hu_2020 | Stardance
Devlogs:
Ship to GitHub...
|
1793242100.497646
|
1793846900.497646
|
|
44543
|
gaga by @student5721 | Stardance
|
student5721
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: gaga by @student5721 | Stardance
|
1793278564.892889
|
1793883364.892889
|
|
68521
|
gUITAR by @burntcookie_hara | Stardance
|
burntcookie_hara
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: gUITAR by @burntcookie_hara | Stardance
|
1793742780.6882558
|
1794347580.6882558
|
|
72293
|
gClock by @LencherOfficial | Stardance
|
LencherOfficial
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: gClock by @LencherOfficial | Stardance
|
1793440036.4499128
|
1794044836.4499128
|
|
49544
|
g4ng1lyos by @ganguly | Stardance
|
ganguly
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: g4ng1lyos by @ganguly | Stardance
|
1793289134.8104465
|
1793893934.8104465
|
|
46813
|
g by @sparsh_gupta | Stardance
|
sparsh_gupta
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: g by @sparsh_gupta | Stardance
|
1793155757.859206
|
1793760557.859206
|
|
36539
|
g by @regnael | Stardance
|
regnael
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: g by @regnael | Stardance
|
1793551754.4223344
|
1794156554.4223344
|
|
20604
|
g by @madhav563245 | Stardance
|
madhav563245
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: g by @madhav563245 | Stardance
|
1793206084.2676208
|
1793810884.2676208
|
|
59016
|
g by @Andrea | Stardance
|
Andrea
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: g by @Andrea | Stardance
|
1792936405.0694096
|
1793800405.0694096
|