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56018
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bob by @Bobfish6598 | Stardance
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Bobfish6598
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0
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0.0
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0
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[]
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[]
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Title: bob by @Bobfish6598 | Stardance
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1793865350.7103517
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1794729350.7103517
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56019
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bob by @Bobfish6598 | Stardance
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Bobfish6598
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0
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0.0
|
0
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[]
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[]
|
Title: bob by @Bobfish6598 | Stardance
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1793865352.5179374
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1794729352.5179374
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67899
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bluetooth led pixel strip controller by @Aalabhya bluetooth led pixel strip controller by @Aalabhya | Stardance...
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Aalabhya
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0
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0.0
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0
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[]
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[]
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Title: bluetooth led pixel strip controller by @Aa Title: bluetooth led pixel strip controller by @Aalabhya | Stardance...
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1793735578.563203
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1794340378.563203
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44455
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bluetooth jammer by @owais | Stardance
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owais
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0
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0.0
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0
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[]
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[]
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Title: bluetooth jammer by @owais | Stardance
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1793274971.1333468
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1793879771.1333468
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46361
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bluetooth and wifi jammer by @mhdrayenkhelil | Sta bluetooth and wifi jammer by @mhdrayenkhelil | Stardance...
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mhdrayenkhelil
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0
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0.0
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0
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[]
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[]
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Title: bluetooth and wifi jammer by @mhdrayenkheli Title: bluetooth and wifi jammer by @mhdrayenkhelil | Stardance...
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1793382673.418889
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1793987473.418889
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72697
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blueberry by @jasontheengineeer | Stardance
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jasontheengineeer
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0
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0.0
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0
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[]
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[]
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Title: blueberry by @jasontheengineeer | Stardance
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1793580445.9605124
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1794185245.9605124
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55470
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blueauth by @murphy | Stardance
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murphy
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0
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0.0
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0
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[]
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[]
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Title: blueauth by @murphy | Stardance
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1793821857.3352144
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1794426657.3352144
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44155
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blue button game by @marwaan | Stardance
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marwaan
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0
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0.0
|
0
|
[]
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[]
|
Title: blue button game by @marwaan | Stardance
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1793998351.8336248
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1794603151.8336248
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70778
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blub blub by @manvi_agrawal1703 | Stardance
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manvi_agrawal1703
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0
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0.0
|
0
|
[]
|
[]
|
Title: blub blub by @manvi_agrawal1703 | Stardance
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1794005601.7720351
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1794610401.7720351
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70060
|
blu3_frog by @blu3 | Stardance
|
blu3
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1
|
10.0
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-24T16:45:57Z", "hours": 10.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "This is my first website, if you had any advice let me now! thxx", "repo": "https://github.com/blu3frog/my-personal-site", "demo": "https://blu3frog.github.io/my-personal-site/index.html"}]...
|
[{"post_id": 82345, "ts": "202 [{"post_id": 82345, "ts": "2026-10-24T16:38:27Z", "hours": 10.4372, "text": "I’m working on my personal website <3"}]...
|
Title: blu3_frog by @blu3 | Stardance
Devlogs:
I’ Title: blu3_frog by @blu3 | Stardance
Devlogs:
I’m working on my personal website <3
Ships:
This is my first website, if you had any advice let me now! thxx...
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1793818243.5385375
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1793904643.5385375
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15796
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blowupthenoobs' website by @blowupthenoobs | S blowupthenoobs' website by @blowupthenoobs | Stardance...
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blowupthenoobs
|
1
|
6.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-07T18:48:48Z", "hours": 6.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "Got the main stuff laid out on the home page. Still need to integrate some stuff like the art portfolio widgets and whatnot, but that’s going to come in when my google drive clone thingy is further along in completion. Other stuff like the discord widget and nuggets of wisdom are intended to be further worked on, but it is in a good state for right now I think.", "repo": "https://github.com/blowupthenoobs/PortfolioSite", "demo": "https://blowupthenoobs.dev/"}]...
|
[{"post_id": 63382, "ts": "202 [{"post_id": 63382, "ts": "2026-09-07T05:28:55Z", "hours": 0.995, "text": "Finished the basic mockup and such with a couple working features, so I should hopefully be able to qualify for the pulse mission."}, {"post_id": 63360, "ts": "2026-09-07T04:23:56Z", "hours": 0.9889, "text": "Almost finished the mockup. Added random scrolling thing cuz I saw it in someone else’s personal site, lol (It was a thing I was thinking of putting in anyways though. Scrolling’s a nice touch for it tho.)"}, {"post_id": 63337, "ts": "2026-09-07T03:19:28Z", "hours": 1.8997, "text": "Added a music detection widget (powered by a discord-based api)"}, {"post_id": 63215, "ts": "2026-09-06T21:57:32Z", "hours": 2.135, "text": "Finally got to actually working on the main page, lol."}]...
|
Title: blowupthenoobs' website by @blowuptheno Title: blowupthenoobs' website by @blowupthenoobs | Stardance
Devlogs:
Finally got to actually working on the main page, lol.
Added a music detection widget (powered by a discord-based api)
Almost finished the mockup. Added random scrolling thing cuz I saw it in someone else’s personal site, lol (It was a thing I was thinking of putting in anyways though. Scrolling’s a nice touch for it tho.)
Finished the basic mockup and such with a couple working features, so I should hopefully be able to qualify for the pulse mission.
Ships:
Got the main stuff laid out on the home page. Still need to integrate some stuff like the art portfolio widgets and whatnot, but that’s going to come in when my google drive clone thingy is further along in completion. Other stuff like the discord widget and nuggets of wisdom are intended to be further worked on, but it is in a good state for right now I think....
|
1793796734.5072334
|
1793883134.5072334
|
|
67349
|
bloueg by @LawlietSky | Stardance
|
LawlietSky
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: bloueg by @LawlietSky | Stardance
|
1793731789.467833
|
1794336589.467833
|
|
46226
|
blossomwindows by @ptrivedi0 | Stardance
|
ptrivedi0
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: blossomwindows by @ptrivedi0 | Stardance
|
1793372147.0683808
|
1793976947.0683808
|
|
46201
|
blossom os by @ptrivedi0 | Stardance
|
ptrivedi0
|
0
|
1.05
|
0
|
[]
|
[{"post_id": 45422, "ts": "202 [{"post_id": 45422, "ts": "2026-08-11T21:12:38Z", "hours": 1.0456, "text": "#devlog 1 welcome to my new coding project- blossom os~ this is going to be an os with a minecraft cherry blossom grove type feel along with other minecraft elements and aesthetics that sort of match the vibe and theme im feeling! today i made the welcome page, which was basically me trying to make a live wallpaper as the background (used as an mp4 video, took a bit of time to figure out the hang of it) and then i added a section in the middle for the text and button which will then prompt the user to the main section of the page which is what im planning to code in my next session for this project im trying to use more css to figure out some aesthetic feels so yeah! suggestions appriciated!!"}]...
|
Title: blossom os by @ptrivedi0 | Stardance
Devlo Title: blossom os by @ptrivedi0 | Stardance
Devlogs:
#devlog 1 welcome to my new coding project- blossom os~ this is going to be an os with a minecraft cherry blossom grove type feel along with other minecraft elements and aesthetics that sort of match the vibe and theme im feeling! today i made the welcome page, which was basically me trying to make a live wallpaper as the background (used as an mp4 video, took a bit of time to figure out the hang of it) and then i added a section in the middle for the text and button which will then prompt the user to the main section of the page which is what im planning to code in my next session for this project im trying to use more css to figure out some aesthetic feels so yeah! suggestions appriciated!!...
|
1793372109.772046
|
1793976909.772046
|
|
70013
|
blop os by @Jacopo | Stardance
|
Jacopo
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: blop os by @Jacopo | Stardance
|
1793605738.9321415
|
1794210538.9321415
|
|
31778
|
bloomsync by @daiveek | Stardance
|
daiveek
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: bloomsync by @daiveek | Stardance
|
1793465672.9250147
|
1794070472.9250147
|
|
50184
|
bloomberg trading by @MASTER | Stardance
|
MASTER
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: bloomberg trading by @MASTER | Stardance
|
1793325425.0746977
|
1793930225.0746977
|
|
50594
|
bloobalistick test by @sofiia | Stardance
|
sofiia
|
1
|
5.0
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-29T12:30:21Z", "hours": 5.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a game of a knight going through his way to his goal. I had some problems because it’s my first ever game but in general I liked the expirience of making it", "repo": "https://github.com/sonicbloob/Mini-games", "demo": "https://bloobblooob.itch.io/knight-fight"}]...
|
[{"post_id": 78306, "ts": "202 [{"post_id": 78306, "ts": "2026-10-10T11:40:26Z", "hours": 1.6919, "text": "I FINISHED IT! It seems like a really easy project and didn’t take that much time but I could only commit 20 minutes a day so it’s a big improvement!"}, {"post_id": 74996, "ts": "2026-09-28T20:09:44Z", "hours": 1.0631, "text": "Added a background and an enemy"}, {"post_id": 74190, "ts": "2026-09-26T21:42:03Z", "hours": 2.0875, "text": "Added coins and a killzone. At first placed them wrong so coins started moving like a platform"}]...
|
Title: bloobalistick test by @sofiia | Stardance
Title: bloobalistick test by @sofiia | Stardance
Devlogs:
Added coins and a killzone. At first placed them wrong so coins started moving like a platform
Added a background and an enemy
I FINISHED IT! It seems like a really easy project and didn’t take that much time but I could only commit 20 minutes a day so it’s a big improvement!
Ships:
I made a game of a knight going through his way to his goal. I had some problems because it’s my first ever game but in general I liked the expirience of making it...
|
1793807270.5412707
|
1793893670.5412707
|
|
45250
|
blogus by @staneko | Stardance
|
staneko
|
0
|
5.58
|
0
|
[]
|
[{"post_id": 48089, "ts": "202 [{"post_id": 48089, "ts": "2026-08-16T11:42:10Z", "hours": 5.5767, "text": "blogus This is the first entry in the devlog of blogus , my static blog generator. I’ve laid the foundation of the project, which you can see in the screenshot. The binary reads the directory you give it (or the cwd). Then, it transforms the contained Markdown files into HTML. You can then access every article at <host>/<article-title> , with link support and scripting. Styling and font support is planned. I want to add support for hot-reloading and discovery of articles, recursive discovery (meaning you can nest articles into directories), and some other neat stuff. I’ll make a page with the planned features, so I can track it as well. It’s currently in a not-very-up-to-date text file, so that’s my next goal."}]...
|
Title: blogus by @staneko | Stardance
Devlogs:
bl Title: blogus by @staneko | Stardance
Devlogs:
blogus This is the first entry in the devlog of blogus , my static blog generator. I’ve laid the foundation of the project, which you can see in the screenshot. The binary reads the directory you give it (or the cwd). Then, it transforms the contained Markdown files into HTML. You can then access every article at <host>/<article-title> , with link support and scripting. Styling and font support is planned. I want to add support for hot-reloading and discovery of articles, recursive discovery (meaning you can nest articles into directories), and some other neat stuff. I’ll make a page with the planned features, so I can track it as well. It’s currently in a not-very-up-to-date text file, so that’s my next goal....
|
1793324906.2716424
|
1793929706.2716424
|
|
67969
|
blog for my webstie by @Sahild | Stardance
|
Sahild
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: blog for my webstie by @Sahild | Stardance
|
1793116275.9299557
|
1793980275.9299557
|
|
67998
|
blog by @marygoat | Stardance
|
marygoat
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: blog by @marygoat | Stardance
|
1793735726.1937072
|
1794340526.1937072
|
|
67610
|
blog by @RanDK | Stardance
|
RanDK
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: blog by @RanDK | Stardance
|
1793732320.9952466
|
1794337120.9952466
|
|
71086
|
blog by @RTicked | Stardance
|
RTicked
|
1
|
4.0
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-28T13:27:00Z", "hours": 4.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "Everything is right execpt that i can only post because people might say weird stuff and i did use Ai to help me out with the styling off the website", "repo": "https://github.com/rticked/blog/", "demo": "https://blog-alpha-nine-57.vercel.app/"}]...
|
[{"post_id": 83715, "ts": "202 [{"post_id": 83715, "ts": "2026-10-28T13:24:49Z", "hours": 3.5219, "text": "I finished my blog Website!!!"}]...
|
Title: blog by @RTicked | Stardance
Devlogs:
I fi Title: blog by @RTicked | Stardance
Devlogs:
I finished my blog Website!!!
Ships:
Everything is right execpt that i can only post because people might say weird stuff and i did use Ai to help me out with the styling off the website...
|
1793951403.2457533
|
1794037803.2457533
|
|
60620
|
blog app vinculum by @msh | Stardance
|
msh
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: blog app vinculum by @msh | Stardance
|
1793645371.5449605
|
1794250171.5449605
|
|
65590
|
blocos by @notfix133 | Stardance
|
notfix133
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: blocos by @notfix133 | Stardance
|
1793703078.4728131
|
1794307878.4728131
|
|
65850
|
blockers by @evmaagca | Stardance
|
evmaagca
|
2
|
103.0
|
1466
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-29T20:00:28Z", "hours": 3.0, "multiplier": 10.76, "payout": 32, "blessing": "neutral", "text": "hey! just wanted to ship my final stuff with the levelselect actually working! mightve taken a bit to finally realize what I was doing wrong but I got there! thank you for all the support and hope you enjoy the game!", "repo": "https://github.com/evacoffee/blockers", "demo": "https://evmaagca.itch.io/blockers"}, {"ship_num": 2, "ts": "2026-10-25T23:18:09Z", "hours": 100.0, "multiplier": 14.33, "payout": 1434, "blessing": "neutral", "text": "blockers is a top-down game made with Godot and GDScript where players control a knight exploring dark environments, fighting enemies with a spear, and using a flashlight to survive. I’m especially proud of creating 15 levels, developing the combat and flashlight systems, designing the enemies, and implementing the UI, save system, and achievements. This project has helped me improve my godot coding skills, and I hope to use what I’ve learned to create more games in the future! Thank you in advance to all the reviewers! features 15 levels that get harder title screen with buttons for extras, levels, achievements, and settings a spear for fighting enemies flashlight system that drains energy while exploring dark areas health and flashlight energy systems power switches that must be activated to progress through certain levels vending machines that restore flashlight energy heart pickups that restore health regular and electric drone enemies with different challenges knockback and enemy death animations achievement system that tracks player accomplishments level progression and save system", "repo": "https://github.com/evacoffee/blockers", "demo": "https://evmaagca.itch.io/blockers"}]...
|
[{"post_id": 84056, "ts": "202 [{"post_id": 84056, "ts": "2026-10-29T02:27:16Z", "hours": 2.0078, "text": "devlog #19 : I HAVE FINALLY FIGURED IT OUT!! GO AHEAD AND TRY THE LEVELSELECT"}, {"post_id": 83097, "ts": "2026-10-26T21:29:03Z", "hours": 0.5208, "text": "hi so for all those who are going to review this my level select is not working right now so I would appreciate it if those who are looking at this just ignore that feature for right now, I am working on it and hopefully it will be done soon! so sorry 😔🙏"}, {"post_id": 82827, "ts": "2026-10-25T23:15:32Z", "hours": 7.0211, "text": "devlog #18 (last one! ) : made a last ditched attempt to fix the levelselect! (again spent an embarrassing amount of time doing this) (didnt work ), made some last additions to the scripts like lights flashing etc"}, {"post_id": 82501, "ts": "2026-10-25T01:16:22Z", "hours": 5.6831, "text": "devlog #17 : added another level, fixed a powerswitch issue/bug 🐛 , added more notes!, made he trashcan animation way smother with tweens, added the final level! (wont show the final levels to not spoil)"}, {"post_id": 82141, "ts": "2026-10-24T02:42:27Z", "hours": 9.3342, "text": "devlog #16 : made when you press achievement popup it pauses game , another 2 levels!! (trying to maybe get to around 20? im running out of ideas tho ), worked on levelselect for way more trying to fix the thing for mobile (still hasn’t worked )"}, {"post_id": 81675, "ts": "2026-10-22T00:47:22Z", "hours": 9.0367, "text": "devlog #15 : made 4 new levels!! (took forever ), fixed shader script because it always made the duplicated drones not show up , fixed the titlescreen script so it has better ui 🎨 , and fixed a bug in the titlescreen load"}, {"post_id": 81132, "ts": "2026-10-20T00:45:18Z", "hours": 9.955, "text": "devlog #14 : added sparks when spear hits drone, fixed bugs in achivement manager, added dissolve shader (had to search for a tutorial for this ) for both drones (made it kinda break apart piece by piece), fixed multiple scripts (like all of them took around 4 ish hours) as the code was bothering me"}, {"post_id": 80277, "ts": "2026-10-17T02:38:47Z", "hours": 9.5736, "text": "devlog #13 : added achievements ⭐ !!, added achievements into the title screen, changed level button to extra button then put that into there, changed the heart charge ❤️ , added/changed the regdrone and elecdrone scripts to flicker and disappear when dying also created a video for this!!"}, {"post_id": 79418, "ts": "2026-10-13T21:46:58Z", "hours": 6.2628, "text": "devlog #12 : added dust when moving with player flashlight, hearts drop sometimes when enemy dies, fixed issue when player died (took like 2 hours ), fixed bug with mobile ver"}, {"post_id": 78869, "ts": "2026-10-11T20:18:22Z", "hours": 8.56, "text": "devlog #11 : added a fade for the hearts, tried again to fix the levellist , added a glow around the vending machine so that if your light turns off you can find a vending machine , added small dust particles, added another level"}, {"post_id": 78216, "ts": "2026-10-10T00:25:52Z", "hours": 8.6956, "text": "devlog #10 : made 2 new levels, redid some of the notes and added more, and tried to fix a bug I think I genuinely spent like 7 hours straight just trying to debug this one issue with my script that was making the levellist not showing up on mobile (ps it didnt even work )"}, {"post_id": 77448, "ts": "2026-10-07T01:32:20Z", "hours": 3.3167, "text": "devlog #9: made uh the levelselect (which took forever btw genuinely worst experience of my entire existence of life), level 5 made, levelselect bg with canva 🐐 , also side note not with the actual time of godot but I figured out how to view my projects on my phone!!"}, {"post_id": 77182, "ts": "2026-10-05T23:32:14Z", "hours": 2.8656, "text": "devlog #8 : fixed the switches script, added esc button/esc box, made level 3+4!"}, {"post_id": 76894, "ts": "2026-10-04T23:45:23Z", "hours": 4.1417, "text": "devlog #7 : added mobile!!! + used canva 🐐 for this!, changed title music, added transition between titlescreen and actual game"}, {"post_id": 76003, "ts": "2026-10-02T00:41:57Z", "hours": 3.655, "text": "devlog #6 : added a trashcan = heart pickups, made level 2, added extra noises (+ redid some of the volume of them), made the start of the titlescreen + the buttons for it, redid some bugs ( bro took me like 40 minutes of one and I genually feel like death after )"}, {"post_id": 75030, "ts": "2026-09-28T22:22:37Z", "hours": 1.115, "text": "devlog #5 : made the continuation of the level one, updated music, added another blocker (the drones)!"}, {"post_id": 74623, "ts": "2026-09-27T19:51:56Z", "hours": 5.64, "text": "devlog #4 : added the flashlight on and off function, made the vending machines refill the light, made the light bar, made all health, made the potholes + the destinations (still debugging), added better music/different sounds"}, {"post_id": 74033, "ts": "2026-09-26T15:50:20Z", "hours": 5.1569, "text": "devlog #1-3 : added collision tiles, player movement, bg music, decorations, and the start of enemies (so sorry in advance for the bad devlogs)"}]...
|
Title: blockers by @evmaagca | Stardance
Devlogs: Title: blockers by @evmaagca | Stardance
Devlogs:
devlog #1-3 : added collision tiles, player movement, bg music, decorations, and the start of enemies (so sorry in advance for the bad devlogs)
devlog #4 : added the flashlight on and off function, made the vending machines refill the light, made the light bar, made all health, made the potholes + the destinations (still debugging), added better music/different sounds
devlog #5 : made the continuation of the level one, updated music, added another blocker (the drones)!
devlog #6 : added a trashcan = heart pickups, made level 2, added extra noises (+ redid some of the volume of them), made the start of the titlescreen + the buttons for it, redid some bugs ( bro took me like 40 minutes of one and I genually feel like death after )
devlog #7 : added mobile!!! + used canva 🐐 for this!, changed title music, added transition between titlescreen and actual game
devlog #8 : fixed the switches script, added esc button/esc box, made level 3+4!
devlog #9: made uh the levelselect (which took forever btw genuinely worst experience of my entire existence of life), level 5 made, levelselect bg with canva 🐐 , also side note not with the actual time of godot but I figured out how to view my projects on my phone!!
devlog #10 : made 2 new levels, redid some of the notes and added more, and tried to fix a bug I think I genuinely spent like 7 hours straight just trying to debug this one issue with my script that was making the levellist not showing up on mobile (ps it didnt even work )
devlog #11 : added a fade for the hearts, tried again to fix the levellist , added a glow around the vending machine so that if your light turns off you can find a vending machine , added small dust particles, added another level
devlog #12 : added dust when moving with player flashlight, hearts drop sometimes when enemy dies, fixed issue when player died (took like 2 hours ), fixed bug with mobile ver
devlog #13 : added achievements ⭐ !!, added achievements into the title screen, changed level button to extra button then put that into there, changed the heart charge ❤️ , added/changed the regdrone and elecdrone scripts to flicker and disappear when dying also created a video for this!!
devlog #14 : added sparks when spear hits drone, fixed bugs in achivement manager, added dissolve shader (had to search for a tutorial for this ) for both drones (made it kinda break apart piece by piece), fixed multiple scripts (like all of them took around 4 ish hours) as the code was bothering me
devlog #15 : made 4 new levels!! (took forever ), fixed shader script because it always made the duplicated drones not show up , fixed the titlescreen script so it has better ui 🎨 , and fixed a bug in the titlescreen load
devlog #16 : made when you press achievement popup it pauses game , another 2 levels!! (trying to maybe get to around 20? im running out of ideas tho ), worked on levelselect for way more trying to fix the thing for mobile (still hasn’t worked )
devlog #17 : added another level, fixed a powerswitch issue/bug 🐛 , added more notes!, made he trashcan animation way smother with tweens, added the final level! (wont show the final levels to not spoil)
devlog #18 (last one! ) : made a last ditched attempt to fix the levelselect! (again spent an embarrassing amount of time doing this) (didnt work ), made some last additions to the scripts like lights flashing etc
hi so for all those who are going to review this my level select is not working right now so I would appreciate it if those who are looking at this just ignore that feature for right now, I am working on it and hopefully it will be done soon! so sorry 😔🙏
devlog #19 : I HAVE FINALLY FIGURED IT OUT!! GO AHEAD AND TRY THE LEVELSELECT
Ships:
blockers is a top-down game made with Godot and GDScript where players control a knight exploring dark environments, fighting enemies with a spear, and using a flashlight to survive. I’m especially proud of creating 15 levels, developing the combat and flashlight systems, designing the enemies, and implementing the UI, save system, and achievements. This project has helped me improve my godot coding skills, and I hope to use what I’ve learned to create more games in the future! Thank you in advance to all the reviewers! features 15 levels that get harder title screen with buttons for extras, levels, achievements, and settings a spear for fighting enemies flashlight system that drains energy while exploring dark areas health and flashlight energy systems power switches that must be activated to progress through certain levels vending machines that restore flashlight energy heart pickups that restore health regular and electric drone enemies with different challenges knockback and enemy death animations achievement system that tracks player accomplishments level progression and save system
hey! just wanted to ship my final stuff with the levelselect actually working! mightve taken a bit to finally realize what I was doing wrong but I got there! thank you for all the support and hope you enjoy the game!...
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1793875826.5844643
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1793962226.5844643
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52376
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blockchain management system by @sshivsankar19 | S blockchain management system by @sshivsankar19 | Stardance...
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sshivsankar19
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0
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0.0
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0
|
[]
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[]
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Title: blockchain management system by @sshivsanka Title: blockchain management system by @sshivsankar19 | Stardance...
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1793440103.1308079
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1794044903.1308079
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6528
|
blockEm by @ondy | Stardance
|
ondy
|
1
|
16.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-30T17:02:16Z", "hours": 16.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "blockEm What did you make? Custom app blocker/limiter aimed specifically to stop prolongued doomscrolling. Its currently specifically build around maximum scroll amount/day instead of the usual maximum time/day which is better system in my opinion. Features: Daily Scroll Limit - set maximum amount of scrolls/day before scrolling(not whole app) gets blocked Set Cheat Hours - ability to set cheat hours independently for each day of the week(regular apps usually only allow set time for all days). Allowing apps/dms/homepages… - you can ignore friends reels, tiktok messages, instagram homepage posts or even whole apps Overview - see your progress through the whole month and discover scroll patterns What was challenging? The hardest was to make sure the scrolls are detected in each part of each app, the detection works by taking the number of likes(and comments) and when it changes trying to figure out if that was a scroll. You can probably imagine that each app section has completely different like and comment buttons… What are you proud of? The fact that i went into this with 0 android app development knowledge How to test the project everything is on the github page", "repo": "https://github.com/0ndyy/blockEm/", "demo": "https://github.com/0ndyy/blockEm/releases/tag/0.1"}]...
|
[{"post_id": 75612, "ts": "202 [{"post_id": 75612, "ts": "2026-09-30T15:40:34Z", "hours": 1.6392, "text": "blockEm: productivity blocker devlog 4: This devlog i developed something reallu useful = CHEAT HOURS, i know lot of apps have those but most of the time you can only set hours and days, blockem allows you to set specific hours for each day - this can be especially usefull if you want to scroll in school or comute but not home/other places and have different schedules for each day of the week. Id like to share my struggles but this was really straight forward and i havent ran into many issues, the only thing i might change in the future is the native android time selection which is really ugly for some reason…"}, {"post_id": 34301, "ts": "2026-07-24T21:46:54Z", "hours": 4.4869, "text": "blockEm: productivity blocker devlog 3: After last time completely overhauling the whole system i alsmot had to do it again😭🙏. The system had many glitches and was overcomplicated. The new system relies on change in likes(or comments for backup) count to detect a scroll. I added a debug menu showing things such as current app, app section, like/comment count… which turned out to be really helpful - now the system is working so i can say version 0.1 is finished. I will now focus on adding more features(version 0.2, you can preview the roadmap in one of the screenshots) and better design(version 0.3 - hopefully this could be first public relese yay)"}, {"post_id": 8878, "ts": "2026-06-14T19:52:37Z", "hours": 3.5933, "text": "blockEm: productivity blocker devlog 2: Started completely reworking the tracking system, since the old one used math sizes and ratios, which are different on some platforms, it was unreliable and become quickly a mess. * To make this devlog at least a little bit visually interesting😭🙏 i implemented a startup screen and a scroll history section * Once im finished with the new system i will finally start implementing other features from just scroll counting, such as: app blocker, app timer, app unlocks per hour…"}, {"post_id": 5870, "ts": "2026-06-09T20:30:47Z", "hours": 1.335, "text": "blockEm: productivity blocker devlog 1.1: Decided to take a little break from coding and made this banner in photoshop, it took around 50 minutes. The remaining 30m is some bugfixing after last devlog. Overall im quite happy with how it turned out especially considering that art is my weaker side."}, {"post_id": 5625, "ts": "2026-06-09T14:33:55Z", "hours": 2.6528, "text": "blockEm: productivity blocker devlog 1: In this session i made huge progress, i implemented some helpful toggles(see image) and most importantly finally a blocker - after reaching set amount of scrolls it blocks you from scrolling further, its still a bit janky and can be bypassed, but i will work on that later on. * Also implementing to work the scroll counter across all apps and different types was a huge headache, i switched to math based detection - basically detecting different elements(back button, sent button, navigation bar…) and their sizes. On ig for example we have regualr reel, dm reels, fyp in dms, suggested reels etc. and all have different sizes n stuff - so like allowing first reel in dms and not allowing scrolling further was quite a challenge. Hopefully instagram doesnt chagne it in their next update😭🙏"}, {"post_id": 4187, "ts": "2026-06-07T12:36:09Z", "hours": 2.2464, "text": "devlog 0: implemented basic android app in kotlin, currently just asks for permissions and count the amount of scrolls you do per day(on tiktok, instagram and youtube); next i will start making some app ui and implementing blocking(scroll limit, app blocking ect.); also i am planning to soon relese it to public for any feedback so stay tuned"}]...
|
Title: blockEm by @ondy | Stardance
Devlogs:
devl Title: blockEm by @ondy | Stardance
Devlogs:
devlog 0: implemented basic android app in kotlin, currently just asks for permissions and count the amount of scrolls you do per day(on tiktok, instagram and youtube); next i will start making some app ui and implementing blocking(scroll limit, app blocking ect.); also i am planning to soon relese it to public for any feedback so stay tuned
blockEm: productivity blocker devlog 1: In this session i made huge progress, i implemented some helpful toggles(see image) and most importantly finally a blocker - after reaching set amount of scrolls it blocks you from scrolling further, its still a bit janky and can be bypassed, but i will work on that later on. * Also implementing to work the scroll counter across all apps and different types was a huge headache, i switched to math based detection - basically detecting different elements(back button, sent button, navigation bar…) and their sizes. On ig for example we have regualr reel, dm reels, fyp in dms, suggested reels etc. and all have different sizes n stuff - so like allowing first reel in dms and not allowing scrolling further was quite a challenge. Hopefully instagram doesnt chagne it in their next update😭🙏
blockEm: productivity blocker devlog 1.1: Decided to take a little break from coding and made this banner in photoshop, it took around 50 minutes. The remaining 30m is some bugfixing after last devlog. Overall im quite happy with how it turned out especially considering that art is my weaker side.
blockEm: productivity blocker devlog 2: Started completely reworking the tracking system, since the old one used math sizes and ratios, which are different on some platforms, it was unreliable and become quickly a mess. * To make this devlog at least a little bit visually interesting😭🙏 i implemented a startup screen and a scroll history section * Once im finished with the new system i will finally start implementing other features from just scroll counting, such as: app blocker, app timer, app unlocks per hour…
blockEm: productivity blocker devlog 3: After last time completely overhauling the whole system i alsmot had to do it again😭🙏. The system had many glitches and was overcomplicated. The new system relies on change in likes(or comments for backup) count to detect a scroll. I added a debug menu showing things such as current app, app section, like/comment count… which turned out to be really helpful - now the system is working so i can say version 0.1 is finished. I will now focus on adding more features(version 0.2, you can preview the roadmap in one of the screenshots) and better design(version 0.3 - hopefully this could be first public relese yay)
blockEm: productivity blocker devlog 4: This devlog i developed something reallu useful = CHEAT HOURS, i know lot of apps have those but most of the time you can only set hours and days, blockem allows you to set specific hours for each day - this can be especially usefull if you want to scroll in school or comute but not home/other places and have different schedules for each day of the week. Id like to share my struggles but this was really straight forward and i havent ran into many issues, the only thing i might change in the future is the native android time selection which is really ugly for some reason…
Ships:
blockEm What did you make? Custom app blocker/limiter aimed specifically to stop prolongued doomscrolling. Its currently specifically build around maximum scroll amount/day instead of the usual maximum time/day which is better system in my opinion. Features: Daily Scroll Limit - set maximum amount of scrolls/day before scrolling(not whole app) gets blocked Set Cheat Hours - ability to set cheat hours independently for each day of the week(regular apps usually only allow set time for all days). Allowing apps/dms/homepages… - you can ignore friends reels, tiktok messages, instagram homepage posts or even whole apps Overview - see your progress through the whole month and discover scroll patterns What was challenging? The hardest was to make sure the scrolls are detected in each part of each app, the detection works by taking the number of likes(and comments) and when it changes trying to figure out if that was a scroll. You can probably imagine that each app section has completely different like and comment buttons… What are you proud of? The fact that i went into this with 0 android app development knowledge How to test the project everything is on the github page...
|
1793796983.0468252
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1793883383.0468252
|
|
70160
|
blobfish by @furgenramen | Stardance
|
furgenramen
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: blobfish by @furgenramen | Stardance
|
1793605922.7782893
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1794210722.7782893
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42735
|
blip-b hackpad by @beatrix_cacho | Stardance
|
beatrix_cacho
|
0
|
9.37
|
0
|
[]
|
[{"post_id": 40622, "ts": "202 [{"post_id": 40622, "ts": "2026-08-04T08:57:20Z", "hours": 1.4006, "text": "second session done! broke my streak because of schoolwork but it’s still something. fusion 360 took me so long to figure out but it’s so cool to use! i’m a bit unsure of the current measurements but i’ll see as i go along, i guess."}, {"post_id": 39322, "ts": "2026-08-02T06:56:40Z", "hours": 7.9731, "text": "finished my first session of creating the blip-b hackpad!"}]...
|
Title: blip-b hackpad by @beatrix_cacho | Stardanc Title: blip-b hackpad by @beatrix_cacho | Stardance
Devlogs:
finished my first session of creating the blip-b hackpad!
second session done! broke my streak because of schoolwork but it’s still something. fusion 360 took me so long to figure out but it’s so cool to use! i’m a bit unsure of the current measurements but i’ll see as i go along, i guess....
|
1793890478.8096533
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1794495278.8096533
|
|
62603
|
blip os by @nacho | Stardance
|
nacho
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: blip os by @nacho | Stardance
|
1793656313.4690008
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1794261113.4690008
|
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54603
|
blip by @Thorn | Stardance
|
Thorn
|
1
|
3.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-08-31T17:01:16Z", "hours": 3.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a general-purpose slack bot that has some goofy commands. It went smooth honestly the only part was understanding the slack api and its js package. Overall it was a fun project.", "repo": "https://github.com/Thorn-probably/blip-bot", "demo": "https://hackclub.enterprise.slack.com/archives/C0BTWM9AV9R"}]...
|
[{"post_id": 59031, "ts": "202 [{"post_id": 59031, "ts": "2026-08-31T16:49:05Z", "hours": 0.7328, "text": "I added some more random commands: help command a timer a rate command (my favourite) it also listens to @blip now which is GREAT imo"}, {"post_id": 58219, "ts": "2026-08-30T16:01:46Z", "hours": 1.315, "text": "Added a summary command which can sum up conversations and threads"}, {"post_id": 56565, "ts": "2026-08-28T11:29:09Z", "hours": 1.0708, "text": "I made the general outline for the bot, added a ping command and a weather command"}]...
|
Title: blip by @Thorn | Stardance
Devlogs:
I made Title: blip by @Thorn | Stardance
Devlogs:
I made the general outline for the bot, added a ping command and a weather command
Added a summary command which can sum up conversations and threads
I added some more random commands: help command a timer a rate command (my favourite) it also listens to @blip now which is GREAT imo
Ships:
I made a general-purpose slack bot that has some goofy commands. It went smooth honestly the only part was understanding the slack api and its js package. Overall it was a fun project....
|
1793872076.5252583
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1793958476.5252583
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21957
|
blinky board by @Eymen | Stardance
|
Eymen
|
0
|
1.0
|
0
|
[]
|
[{"post_id": 22994, "ts": "202 [{"post_id": 22994, "ts": "2026-07-05T18:06:47Z", "hours": 1.0, "text": "Hi, this was a fast, small project. 10 led’s controlled by a potentiometer, they activate one by one top to bottom using the 555 timer. There is not much else to say."}]...
|
Title: blinky board by @Eymen | Stardance
Devlogs Title: blinky board by @Eymen | Stardance
Devlogs:
Hi, this was a fast, small project. 10 led’s controlled by a potentiometer, they activate one by one top to bottom using the 555 timer. There is not much else to say....
|
1793778770.5755584
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1794642770.5755584
|
|
51976
|
bleh by @Ghost12 | Stardance
|
Ghost12
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: bleh by @Ghost12 | Stardance
|
1793415226.8300903
|
1794020026.8300903
|
|
26922
|
ble keyboard for cyberdeck by @abduraheem | Starda ble keyboard for cyberdeck by @abduraheem | Stardance...
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abduraheem
|
0
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0.0
|
0
|
[]
|
[]
|
Title: ble keyboard for cyberdeck by @abduraheem | Title: ble keyboard for cyberdeck by @abduraheem | Stardance...
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1793505197.9014068
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1794109997.9014068
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66485
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blarw test by @alex_l | Stardance
|
alex_l
|
0
|
0.0
|
0
|
[]
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[]
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Title: blarw test by @alex_l | Stardance
|
1793098443.4350977
|
1793962443.4350977
|
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55857
|
blareblare by @mikie | Stardance
|
mikie
|
0
|
10.53
|
0
|
[]
|
[{"post_id": 65155, "ts": "202 [{"post_id": 65155, "ts": "2026-09-10T03:10:23Z", "hours": 1.5336, "text": "Finally figured out this arduino stuff. My circuit finally works, and thanks to claude, I was able to test it with the arduino. The arduino is going to be a test trial for me to learn, but soon I’ll try to code the ESP 32 version - im pretty nervous but will prolly have claude helping me. Side note: claude for circuit explaining was very helpful, it pointed out where my mistakes were very effectively! Bye everyone!"}, {"post_id": 63310, "ts": "2026-09-07T01:57:26Z", "hours": 0.895, "text": "Today I did a bunch of work on the arduino circuit and kinda got it to a place where i think it will work. AI use disclaimer - I did try to see if Chatgpt could help me understand how the parts on tinkercad interact with each other and learned a bunch about a ton of different components. I still think my wiring and stuff is wrong for the mosfet and diode and the whole motor circuit - still having kind of a hard time understanding it. I think the reason I’m so confused is that the diode part of the circuit is supposed to protect the circuit from the voltage increase after the fan is turned off. I think thats because when the encoder stops sending the pulses to the arduino, which triggers the mosfet to close, stopping the current. I think that current is like flow of a river (just how i learned it), so if it suddenly stops (maybe a clog triggered by the mosfet), then voltage (pressure) increases a ton, which isn’t good for any pipes (wires and components i guess. I’m just confused on how to revert the voltage then, since it needs to go somewhere, so i have a diode from the negative terminal of the motor directly to ground (seems stupid ik), since then the pressure can go back to the ground to relieve itself instead of building up. That was a long mind dump session. Anyways, I only did about an hour of work today since i had to study for Calc and did a TON of vibe coding for an app im building for myself. It’s my first time building an actual app rather than a webapp or something, so I’m learning a little and prompting a lot haha. Thanks for reading all the way if you’re still here! Shout out @ball @gemzaidahmad and everyone else who’s been on this journey with me! Pictures: Messy Arduino circuit (i tried to clean it up i promise) and Schematic"}, {"post_id": 62648, "ts": "2026-09-06T03:31:49Z", "hours": 1.0992, "text": "Shout out @gemzaidahmad ! What a goat. (I’m assuming) he recommended to use TinkerCAD to try and design a circuit first, and that advice was really helpful. I’m not totally sure if this circuit works, but I’m slowly learning how to design the circuit, I’m gonna try first thing tomorrow morning to find out what I’m doing wrong and fix it. Thank you everyone who read this, and I hope you have a great day!"}, {"post_id": 61970, "ts": "2026-09-05T05:04:51Z", "hours": 0.4367, "text": "Today was alrighty - I tried to learn a bit of electronics off camera, but wasn’t really learning anything that I felt was useful for me right now. I plan on watching another channel that someone here recommended tomorrow! Other than that, I just put some of the components into the case and was thinking about how the pcb and everything could be layed out so it will all fit inside the small little box. Also, if anyone here knows how to make derived parts look pretty with all the colors and stuff (I’m just unioning them together) and importing them in, I would appreciate some feedback Love yall!"}, {"post_id": 61281, "ts": "2026-09-04T04:05:54Z", "hours": 0.3244, "text": "Today was a lot of off screen learning about electronics. I used chatgpt to explain what the different parts of a circuit and pcb are, and then figured out the different parts that i needed to add based on its explanation of different components and voltage and current. I realized that you can’t actually power a speaker or motor directly from the ESP 32. In the case of a motor, the intermediate is a mosfet (picture), and it allows the esp to open and close a gate that supplies higher power to the motor than what the ESP can supply. I’m still a super foggy on how different modules interact with the pcb and and if they are separately connected with jumper wires. These modules and parts are almost on a need to know basis in my brain, but I feel like I’m learning. Finally, I know that I didn’t put in a ton of time today, but today was super stressful, and after a half day tomorrow, I’m actually going to meet some cool older tech entreprenuers. They aren’t working on companies anymore, but they are coaching startups, so i’m SUPER excited to talk to them!!! Anyways, after that, I should have time to study and do this over the long weekend. Yay!"}, {"post_id": 60604, "ts": "2026-09-03T02:00:24Z", "hours": 0.575, "text": "Today was NOT productive. I hate PCB Design for now (once I learn it it will be my fav thing in the world trust lmao). I didn’t get much done and struggled to figure out what stuff meant and how to use the software and even figuring out where buttons were. I’m lowkey hecka busy today and for the next 4 or 5 days, so I’ll try to gradually figure KiCAD out. Fingers crossed~mikie"}, {"post_id": 59988, "ts": "2026-09-02T02:21:40Z", "hours": 2.7494, "text": "Nother devlog… Made some nice improvements to my CAD, but mostly figured out what components I needed for my circuit board and what the different parts look like and how many pins they require. I haven’t ever integrated electronics into my designs, so it was interesting importing files like motors and screens but I haven’t figured out how to do it as well as others on here (They make it look so pretty!!). I also had some frustration with turning stuff into components and just didn’t take the time to figure out, so I kinda just left everything as a body. For research, I did use AI to understand a bit about what each component was like and how it could be implemented well into my design. What i didn’t do is ask it for every component’s number of pins and lots of information. I also asked it about how Google Home and Alexa assistants stream music in hopes of adding music streaming instead of storing songs on a TF card, and by its responses, I’m not sure if that’s possible as of now :( Picture of interior of model, and tbh i’m not sure if anything changed since last post, but second photo is the whole model rn. If you made it this far, here’s a kiss goodbye!"}, {"post_id": 59309, "ts": "2026-09-01T01:04:34Z", "hours": 2.165, "text": "Pivoted my original idea. I thought about a beatpad that you needed to recreate a beat, but I felt like that could be super annoying and just unplugged after a while. Also i didn’t really see keycaps working too well with it. Instead I still wanted to do music, but changed to a lil record player thing that you need to stop the disc from spinning, to turn off the alarm (turns down music). The alarm itself is some of my favorite drill music just super super loud in the morning, and then you rush to turn down the music and it settles to a nicer volume. Heres some of the CAD i made, theres the screen, a Vinyl that you stop, a hole for the volume dial (after you do wake up ig), and a nice chunky speaker. Still needa add the esp and allat, but i think its coming along nicely."}, {"post_id": 57851, "ts": "2026-08-30T05:01:51Z", "hours": 0.75, "text": "This is my first devlog I guess - Pretty chill session where I just brainstormed what I wanted to do for the blare alarm clock. I like music a lot, so i thought why not do a beat machine inspired idea. The premise is that it will have some of my favorite songs that can play (or should i say BLARE) on a leftover 3W speaker i had from a project a long long time ago, and you have to create a simple beat to make it stop playing or something."}]...
|
Title: blareblare by @mikie | Stardance
Devlogs:
Title: blareblare by @mikie | Stardance
Devlogs:
This is my first devlog I guess - Pretty chill session where I just brainstormed what I wanted to do for the blare alarm clock. I like music a lot, so i thought why not do a beat machine inspired idea. The premise is that it will have some of my favorite songs that can play (or should i say BLARE) on a leftover 3W speaker i had from a project a long long time ago, and you have to create a simple beat to make it stop playing or something.
Pivoted my original idea. I thought about a beatpad that you needed to recreate a beat, but I felt like that could be super annoying and just unplugged after a while. Also i didn’t really see keycaps working too well with it. Instead I still wanted to do music, but changed to a lil record player thing that you need to stop the disc from spinning, to turn off the alarm (turns down music). The alarm itself is some of my favorite drill music just super super loud in the morning, and then you rush to turn down the music and it settles to a nicer volume. Heres some of the CAD i made, theres the screen, a Vinyl that you stop, a hole for the volume dial (after you do wake up ig), and a nice chunky speaker. Still needa add the esp and allat, but i think its coming along nicely.
Nother devlog… Made some nice improvements to my CAD, but mostly figured out what components I needed for my circuit board and what the different parts look like and how many pins they require. I haven’t ever integrated electronics into my designs, so it was interesting importing files like motors and screens but I haven’t figured out how to do it as well as others on here (They make it look so pretty!!). I also had some frustration with turning stuff into components and just didn’t take the time to figure out, so I kinda just left everything as a body. For research, I did use AI to understand a bit about what each component was like and how it could be implemented well into my design. What i didn’t do is ask it for every component’s number of pins and lots of information. I also asked it about how Google Home and Alexa assistants stream music in hopes of adding music streaming instead of storing songs on a TF card, and by its responses, I’m not sure if that’s possible as of now :( Picture of interior of model, and tbh i’m not sure if anything changed since last post, but second photo is the whole model rn. If you made it this far, here’s a kiss goodbye!
Today was NOT productive. I hate PCB Design for now (once I learn it it will be my fav thing in the world trust lmao). I didn’t get much done and struggled to figure out what stuff meant and how to use the software and even figuring out where buttons were. I’m lowkey hecka busy today and for the next 4 or 5 days, so I’ll try to gradually figure KiCAD out. Fingers crossed~mikie
Today was a lot of off screen learning about electronics. I used chatgpt to explain what the different parts of a circuit and pcb are, and then figured out the different parts that i needed to add based on its explanation of different components and voltage and current. I realized that you can’t actually power a speaker or motor directly from the ESP 32. In the case of a motor, the intermediate is a mosfet (picture), and it allows the esp to open and close a gate that supplies higher power to the motor than what the ESP can supply. I’m still a super foggy on how different modules interact with the pcb and and if they are separately connected with jumper wires. These modules and parts are almost on a need to know basis in my brain, but I feel like I’m learning. Finally, I know that I didn’t put in a ton of time today, but today was super stressful, and after a half day tomorrow, I’m actually going to meet some cool older tech entreprenuers. They aren’t working on companies anymore, but they are coaching startups, so i’m SUPER excited to talk to them!!! Anyways, after that, I should have time to study and do this over the long weekend. Yay!
Today was alrighty - I tried to learn a bit of electronics off camera, but wasn’t really learning anything that I felt was useful for me right now. I plan on watching another channel that someone here recommended tomorrow! Other than that, I just put some of the components into the case and was thinking about how the pcb and everything could be layed out so it will all fit inside the small little box. Also, if anyone here knows how to make derived parts look pretty with all the colors and stuff (I’m just unioning them together) and importing them in, I would appreciate some feedback Love yall!
Shout out @gemzaidahmad ! What a goat. (I’m assuming) he recommended to use TinkerCAD to try and design a circuit first, and that advice was really helpful. I’m not totally sure if this circuit works, but I’m slowly learning how to design the circuit, I’m gonna try first thing tomorrow morning to find out what I’m doing wrong and fix it. Thank you everyone who read this, and I hope you have a great day!
Today I did a bunch of work on the arduino circuit and kinda got it to a place where i think it will work. AI use disclaimer - I did try to see if Chatgpt could help me understand how the parts on tinkercad interact with each other and learned a bunch about a ton of different components. I still think my wiring and stuff is wrong for the mosfet and diode and the whole motor circuit - still having kind of a hard time understanding it. I think the reason I’m so confused is that the diode part of the circuit is supposed to protect the circuit from the voltage increase after the fan is turned off. I think thats because when the encoder stops sending the pulses to the arduino, which triggers the mosfet to close, stopping the current. I think that current is like flow of a river (just how i learned it), so if it suddenly stops (maybe a clog triggered by the mosfet), then voltage (pressure) increases a ton, which isn’t good for any pipes (wires and components i guess. I’m just confused on how to revert the voltage then, since it needs to go somewhere, so i have a diode from the negative terminal of the motor directly to ground (seems stupid ik), since then the pressure can go back to the ground to relieve itself instead of building up. That was a long mind dump session. Anyways, I only did about an hour of work today since i had to study for Calc and did a TON of vibe coding for an app im building for myself. It’s my first time building an actual app rather than a webapp or something, so I’m learning a little and prompting a lot haha. Thanks for reading all the way if you’re still here! Shout out @ball @gemzaidahmad and everyone else who’s been on this journey with me! Pictures: Messy Arduino circuit (i tried to clean it up i promise) and Schematic
Finally figured out this arduino stuff. My circuit finally works, and thanks to claude, I was able to test it with the arduino. The arduino is going to be a test trial for me to learn, but soon I’ll try to code the ESP 32 version - im pretty nervous but will prolly have claude helping me. Side note: claude for circuit explaining was very helpful, it pointed out where my mistakes were very effectively! Bye everyone!...
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1793357405.4029071
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65187
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blare pro by @vyn | Stardance
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vyn
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[]
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[]
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Title: blare pro by @vyn | Stardance
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blare by @oakwooda | Stardance
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oakwooda
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[]
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[]
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Title: blare by @oakwooda | Stardance
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1793569670.0872328
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62743
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blare by @nichitabazan1 | Stardance
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nichitabazan1
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0
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[]
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[{"post_id": 71827, "ts": "202 [{"post_id": 71827, "ts": "2026-09-21T16:48:57Z", "hours": 1.7689, "text": "Blare!!"}]...
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Title: blare by @nichitabazan1 | Stardance
Devlog Title: blare by @nichitabazan1 | Stardance
Devlogs:
Blare!!...
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1793656448.730799
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1794261248.730799
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68045
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blare by @kareemwaleed | Stardance
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kareemwaleed
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[]
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[{"post_id": 76957, "ts": "202 [{"post_id": 76957, "ts": "2026-10-05T06:28:05Z", "hours": 0.5997, "text": "I was designing the pcb until I made it to that part and i think i missed things up but at least now i finished the schematics"}]...
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Title: blare by @kareemwaleed | Stardance
Devlogs Title: blare by @kareemwaleed | Stardance
Devlogs:
I was designing the pcb until I made it to that part and i think i missed things up but at least now i finished the schematics...
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1793735777.0511587
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55188
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blare by @jamallyemin | Stardance
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jamallyemin
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[{"post_id": 63825, "ts": "202 [{"post_id": 63825, "ts": "2026-09-07T19:57:26Z", "hours": 0.7169, "text": "devlog #1 finished up the pcb schematic and routed the wiring"}]...
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Title: blare by @jamallyemin | Stardance
Devlogs: Title: blare by @jamallyemin | Stardance
Devlogs:
devlog #1 finished up the pcb schematic and routed the wiring...
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1793786129.6819134
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1794390929.6819134
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67967
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blare by @Sahild | Stardance
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Sahild
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Title: blare by @Sahild | Stardance
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blankos by @Tonycrx | Stardance
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Tonycrx
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1
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[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-30T10:48:22Z", "hours": 2.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "uhh web os?.. nothing i can proud about it :V, and uh i forgot about this event.. so. uhm goodluck guys.", "repo": "https://github.com/Tony-crx/Blank-webOS", "demo": "https://blank-web-os.vercel.app"}]...
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[{"post_id": 19863, "ts": "202 [{"post_id": 19863, "ts": "2026-07-01T08:36:35Z", "hours": 2.0369, "text": "I’m currently building a web OS, and honestly, it’s turning out very differently from what I expected. I thought I was going to be the one cooking, but instead, I’m the one getting cooked. I’m also not very familiar with JavaScript yet, so I’ve been using AI to help me understand the syntax, along with some of the functions and variables.Anyway, this is my project. To be honest, I wasn’t confident enough to make a dev post about it, but then I got an email from one of the staff members, so I figured, why not? The main inspiration comes from Windows 98. I originally thought it would be easy to recreate because there aren’t many complex animations, but I was completely wrong. At first, I couldn’t even center a piece of text on the page. Thankfully, I can do that now, so I guess that’s progress. Oh, and I’m using JavaScript for both the frontend and the backend. Well… I might not continue this project after all, so this could end up being the first and last devlog for this web OS. I’m so cooked right now."}]...
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Title: blankos by @Tonycrx | Stardance
Devlogs:
I Title: blankos by @Tonycrx | Stardance
Devlogs:
I’m currently building a web OS, and honestly, it’s turning out very differently from what I expected. I thought I was going to be the one cooking, but instead, I’m the one getting cooked. I’m also not very familiar with JavaScript yet, so I’ve been using AI to help me understand the syntax, along with some of the functions and variables.Anyway, this is my project. To be honest, I wasn’t confident enough to make a dev post about it, but then I got an email from one of the staff members, so I figured, why not? The main inspiration comes from Windows 98. I originally thought it would be easy to recreate because there aren’t many complex animations, but I was completely wrong. At first, I couldn’t even center a piece of text on the page. Thankfully, I can do that now, so I guess that’s progress. Oh, and I’m using JavaScript for both the frontend and the backend. Well… I might not continue this project after all, so this could end up being the first and last devlog for this web OS. I’m so cooked right now.
Ships:
uhh web os?.. nothing i can proud about it :V, and uh i forgot about this event.. so. uhm goodluck guys....
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1793864850.90254
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1793951250.90254
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54366
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blank by @onyxtheone | Stardance
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onyxtheone
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0
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2.97
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[]
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[{"post_id": 55067, "ts": "202 [{"post_id": 55067, "ts": "2026-08-26T14:34:21Z", "hours": 1.4931, "text": "i started working on layouts, placements, and routing. i made it extra hard on myself by deciding to have a 25x25mm board minus whats taken by the antenna keepout. ill probably have to make the board larger because i forgot to take into account the devkit gpio headers and im already dying of lack of space."}, {"post_id": 54754, "ts": "2026-08-25T20:54:48Z", "hours": 1.4786, "text": "the first part was doing some schematics in KiCAD. that took me about an hour and a half, including all research and electrical calcualtions. i know, its not the prettiest schema but its more than sufficient for a quickie like this, so i can move on to the next part which will probably be the layouts, then routing and so on."}]...
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Title: blank by @onyxtheone | Stardance
Devlogs:
Title: blank by @onyxtheone | Stardance
Devlogs:
the first part was doing some schematics in KiCAD. that took me about an hour and a half, including all research and electrical calcualtions. i know, its not the prettiest schema but its more than sufficient for a quickie like this, so i can move on to the next part which will probably be the layouts, then routing and so on.
i started working on layouts, placements, and routing. i made it extra hard on myself by deciding to have a 25x25mm board minus whats taken by the antenna keepout. ill probably have to make the board larger because i forgot to take into account the devkit gpio headers and im already dying of lack of space....
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1793919098.011935
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1794523898.011935
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29518
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blank by @dkh | Stardance
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dkh
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[]
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[]
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Title: blank by @dkh | Stardance
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1793793155.7079585
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1794657155.7079585
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63071
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blahhhhhhhh by @Anniex | Stardance
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Anniex
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[]
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Title: blahhhhhhhh by @Anniex | Stardance
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1793659863.2183237
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135
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blahajnite by @lukas | Stardance
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lukas
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0
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1.77
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0
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[]
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[{"post_id": 53667, "ts": "202 [{"post_id": 53667, "ts": "2026-08-24T10:33:21Z", "hours": 1.7711, "text": "Made the base of everything its just a simple third person character with spring arms so you dont clip thru walls and the character is already slighly in the side its just really simple"}]...
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Title: blahajnite by @lukas | Stardance
Devlogs:
Title: blahajnite by @lukas | Stardance
Devlogs:
Made the base of everything its just a simple third person character with spring arms so you dont clip thru walls and the character is already slighly in the side its just really simple...
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1793361370.6790545
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1793966170.6790545
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30665
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black-paper by @jivak | Stardance
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jivak
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0
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8.0
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0
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[]
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[{"post_id": 23981, "ts": "202 [{"post_id": 23981, "ts": "2026-07-07T07:26:10Z", "hours": 2.0, "text": "This is Day 3 Today I updated Style and added some new features in Black Paper. In next 2 Day This Project will get 90% completed."}, {"post_id": 23478, "ts": "2026-07-06T14:08:41Z", "hours": 1.0, "text": "Just now I updates Style of Black Paper."}, {"post_id": 23278, "ts": "2026-07-06T04:17:42Z", "hours": 0.0, "text": "This is Day 2: Today I added Style in Black Paper Project Here is access link:- https://jivak07.github.io/black-paper/"}, {"post_id": 22649, "ts": "2026-07-05T06:18:51Z", "hours": 5.0, "text": "Hey guys I am Jivak, I am building one web tool, where users add their task and it’s guess time. After work done user will add how much time its taken to complete task. App will track patterns and App will show reality time progress. MVP is given below, I mean one small structure of my App"}]...
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Title: black-paper by @jivak | Stardance
Devlogs: Title: black-paper by @jivak | Stardance
Devlogs:
Hey guys I am Jivak, I am building one web tool, where users add their task and it’s guess time. After work done user will add how much time its taken to complete task. App will track patterns and App will show reality time progress. MVP is given below, I mean one small structure of my App
This is Day 2: Today I added Style in Black Paper Project Here is access link:- https://jivak07.github.io/black-paper/
Just now I updates Style of Black Paper.
This is Day 3 Today I updated Style and added some new features in Black Paper. In next 2 Day This Project will get 90% completed....
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1793782593.8601067
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1794646593.8601067
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3396
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black hole by @siddharth_karuturi | Stardance
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siddharth_karuturi
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[]
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[]
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Title: black hole by @siddharth_karuturi | Stardan Title: black hole by @siddharth_karuturi | Stardance...
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1793346995.7683876
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1793951795.7683876
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