|
57951
|
simple-css by @COYG_KNGPLCJMS | Stardance
|
COYG_KNGPLCJMS
|
0
|
3.46
|
0
|
[]
|
[{"post_id": 65160, "ts": "202 [{"post_id": 65160, "ts": "2026-09-10T03:21:02Z", "hours": 3.4556, "text": "Simple-CSS Why I’m Making this: So recently while making my maze game, I had to style some buttons and a title. Instead of just styling it, I wanted to make a simple tool to make styling easier. I thought of a simple website where you can style sample elements and view it in real time> What I built so far So far, I had built a basic sample page and a control page. I tried to get as much stuff into the the sample page page. I decided to put both pages onto the same html file and just hide them with a toggle."}]...
|
Title: simple-css by @COYG_KNGPLCJMS | Stardance
Title: simple-css by @COYG_KNGPLCJMS | Stardance
Devlogs:
Simple-CSS Why I’m Making this: So recently while making my maze game, I had to style some buttons and a title. Instead of just styling it, I wanted to make a simple tool to make styling easier. I thought of a simple website where you can style sample elements and view it in real time> What I built so far So far, I had built a basic sample page and a control page. I tried to get as much stuff into the the sample page page. I decided to put both pages onto the same html file and just hide them with a toggle....
|
1792932473.6751547
|
1793796473.6751547
|
|
62172
|
simple-alarm by @Tawhidulh | Stardance
|
Tawhidulh
|
0
|
10.12
|
0
|
[]
|
[{"post_id": 80050, "ts": "202 [{"post_id": 80050, "ts": "2026-10-16T02:25:57Z", "hours": 3.9597, "text": "simple-alarm (blare) Devlog #3 (closing devlog) Phew, After a long month of on and off working on this project (due to school and life), I am happy to say that I “might” have finally finished this project. What I did I finished up the code for the alarm, this took a while as this is one of my first times working with c++, especially with hardware. I also separated the project into it’s respected structure (as described in the blare guide) Problems I’ve faced I did not really have any way to visualize the screen(other than like wokwi, but that was hard to work with). So I had to use AI to help me with this, without ai I feel like I would have taken much longer for this project. AI(or SI nowadays) is just a tool (just like wokwi) and I think some people are too harsh on it. Politics aside, I also faced some problems with splitting my parts in CAD into bottom and top, I ended up by just selecting the relevant bottom parts and exported it manually that way since my union for them were not working. Going forward I don’t have much further plans for this project but if I feel like it, I might add some cool functionality to this thing."}, {"post_id": 73163, "ts": "2026-09-24T14:52:45Z", "hours": 3.5789, "text": "simple-alarm (blare) Devlog #2 What I did I finished the 3d model for the alarm and updated the pcb a bit (mainly to fix the errors). Problems I dealt with When I was initially putting together the 3d model (I had zero experience with 3d models and cad) the pcb was not importing due to some errors. I asked ai what was happening and it told me to check for erros in kicad. I did that an it worked!. I also had many issues with using cad but I was able to learn them along the way with google and ai (you can see it in my lapse, they are all public) Also I had an issue with the model, when I uploaded the .step model to a random model viewer, it said It had issues with the model. If anyone reading this familliar with this please let me know if this is something to worry about when sending it: Some edges are shared by more than two facets, which leaves a slicer no single inside to fill. What’s next? I would assume programing is next. I hope this is more of a breeze as I have more of a programming background than a 3d modeler or a pcb designer (or whatever you call that). I have never programmed with arduino language but I learned that it is very similar to C and C++ so it should probably be fine."}, {"post_id": 69493, "ts": "2026-09-17T05:14:55Z", "hours": 2.5792, "text": "simple-alarm(blare) Devlog 1 What I did After 2 hours of messing around with my pcb and schematics I have finally completed the pcb and schematic!!! Problems I’ve faced I had issues many problems along the way (It was expected since this is my first ever pcb) I ran into issues with the ratsnest or whatever the blue and red lines were. Pretty much I was following the guide and pressing X to connect pads to pads, but I eventually ran into issues as I created a mess. Blue lines couldn’t reach their final destination. I later figured out how to use via by press V whilst figuring the path. Another issue I ran into was setting up kicad itself, I needed the kicad-library kicad-library-3d packages which I had missing. So I spent a while setting up kicad. Future plans I plan on deviating from the tutorial when I am building the 3d design for the alarm as I want to make it different from other projects, some of them were really interesting. Closing thought I am not 100% sure what programming language I need to use for this (I hope it’s not python) I learned alot from this, I might continue making pcbs after this project, If I end up finishing it. Any feedback is welcome! (please, I need it)"}]...
|
Title: simple-alarm by @Tawhidulh | Stardance
Dev Title: simple-alarm by @Tawhidulh | Stardance
Devlogs:
simple-alarm(blare) Devlog 1 What I did After 2 hours of messing around with my pcb and schematics I have finally completed the pcb and schematic!!! Problems I’ve faced I had issues many problems along the way (It was expected since this is my first ever pcb) I ran into issues with the ratsnest or whatever the blue and red lines were. Pretty much I was following the guide and pressing X to connect pads to pads, but I eventually ran into issues as I created a mess. Blue lines couldn’t reach their final destination. I later figured out how to use via by press V whilst figuring the path. Another issue I ran into was setting up kicad itself, I needed the kicad-library kicad-library-3d packages which I had missing. So I spent a while setting up kicad. Future plans I plan on deviating from the tutorial when I am building the 3d design for the alarm as I want to make it different from other projects, some of them were really interesting. Closing thought I am not 100% sure what programming language I need to use for this (I hope it’s not python) I learned alot from this, I might continue making pcbs after this project, If I end up finishing it. Any feedback is welcome! (please, I need it)
simple-alarm (blare) Devlog #2 What I did I finished the 3d model for the alarm and updated the pcb a bit (mainly to fix the errors). Problems I dealt with When I was initially putting together the 3d model (I had zero experience with 3d models and cad) the pcb was not importing due to some errors. I asked ai what was happening and it told me to check for erros in kicad. I did that an it worked!. I also had many issues with using cad but I was able to learn them along the way with google and ai (you can see it in my lapse, they are all public) Also I had an issue with the model, when I uploaded the .step model to a random model viewer, it said It had issues with the model. If anyone reading this familliar with this please let me know if this is something to worry about when sending it: Some edges are shared by more than two facets, which leaves a slicer no single inside to fill. What’s next? I would assume programing is next. I hope this is more of a breeze as I have more of a programming background than a 3d modeler or a pcb designer (or whatever you call that). I have never programmed with arduino language but I learned that it is very similar to C and C++ so it should probably be fine.
simple-alarm (blare) Devlog #3 (closing devlog) Phew, After a long month of on and off working on this project (due to school and life), I am happy to say that I “might” have finally finished this project. What I did I finished up the code for the alarm, this took a while as this is one of my first times working with c++, especially with hardware. I also separated the project into it’s respected structure (as described in the blare guide) Problems I’ve faced I did not really have any way to visualize the screen(other than like wokwi, but that was hard to work with). So I had to use AI to help me with this, without ai I feel like I would have taken much longer for this project. AI(or SI nowadays) is just a tool (just like wokwi) and I think some people are too harsh on it. Politics aside, I also faced some problems with splitting my parts in CAD into bottom and top, I ended up by just selecting the relevant bottom parts and exported it manually that way since my union for them were not working. Going forward I don’t have much further plans for this project but if I feel like it, I might add some cool functionality to this thing....
|
1793044248.1207976
|
1793649048.1207976
|
|
28122
|
simple web game by @jessycuh | Stardance
|
jessycuh
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: simple web game by @jessycuh | Stardance
|
1792688056.004801
|
1793292856.004801
|
|
30297
|
simple triangle renderer by @midreset | Stardance
|
midreset
|
0
|
3.04
|
0
|
[]
|
[{"post_id": 23452, "ts": "202 [{"post_id": 23452, "ts": "2026-07-06T13:20:04Z", "hours": 3.0431, "text": "finished and begun testing the function screentri.uncoveredSTPoints, which takes two 2d triangles (assuming the first is over the second) and returns the area(s) of the second one which aren’t covered by the first one as lists of vertices."}]...
|
Title: simple triangle renderer by @midreset | Sta Title: simple triangle renderer by @midreset | Stardance
Devlogs:
finished and begun testing the function screentri.uncoveredSTPoints, which takes two 2d triangles (assuming the first is over the second) and returns the area(s) of the second one which aren’t covered by the first one as lists of vertices....
|
1792504134.3139355
|
1793108934.3139355
|
|
56736
|
simple social media by @lenny8 | Stardance
|
lenny8
|
0
|
3.89
|
0
|
[]
|
[{"post_id": 58894, "ts": "202 [{"post_id": 58894, "ts": "2026-08-31T13:47:20Z", "hours": 3.8864, "text": "Finished the app structure and the most important screens, connected everything with supabase and made some auth logic"}]...
|
Title: simple social media by @lenny8 | Stardance
Title: simple social media by @lenny8 | Stardance
Devlogs:
Finished the app structure and the most important screens, connected everything with supabase and made some auth logic...
|
1792677039.045742
|
1793281839.045742
|
|
64512
|
simple slackyy botty by @Ahad_Ghanchi | Stardance
|
Ahad_Ghanchi
|
1
|
0.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-27T06:30:09Z", "hours": 0.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I make a slack bot that helps you to talk and command what ever you want,It has six features weather lookup by city 2.Birthday tracking data base 3.Jokes 4.Cat fact 5.It take quizzes 6.It shows ping", "repo": "https://github.com/codewith876/simple-slackyyy-botty", "demo": "https://app.slack.com/client/E09V59WQY1E/C0P5NE354"}]...
|
[{"post_id": 74341, "ts": "202 [{"post_id": 74341, "ts": "2026-09-27T06:19:32Z", "hours": 0.3153, "text": "Devlog #1: Building Simple Slackyyy Botty Hey everyone! I’ve been working on a Slack bot for the Hack Club workspace, and I wanted to share how it’s coming along. Meet Simple Slackyyy Botty — a bot that started as a basic ping-check and has grown into a little assistant with six commands. THE COMMANDS SO FAR /simple-slackyyy-botty-ping — the simplest one. Just checks how fast the bot responds, useful for making sure everything’s alive and working. /simple-slackyyy-botty-catfact — pulls a random cat fact from a public API (catfact.ninja) and posts it. Small, silly, but a good first “real” feature since it taught me how to fetch data from outside APIs. /simple-slackyyy-botty-joke — same idea, but for jokes, pulling from the official-joke-api. This one needed a different HTTP library (axios) than the cat facts did, which was a good lesson in how there’s more than one way to make a web request in Node.js. /simple-slackyyy-botty-weather [city name] — this one leveled up a lot. It started as a fixed-location weather check, but now you can type any city and it’ll geocode the name into coordinates, then fetch live weather for it — including things like temperature, air quality, and UV index. It also posts publicly in the channel instead of just to me, so everyone can see it. /simple-slackyyy-botty-birthday [MM-DD] — probably the feature I’m proudest of. You save your birthday, and the bot remembers it — not in a temporary file, but in an actual SQLite database using better-sqlite3. Every day at 9 AM, it checks the database and posts a birthday shoutout for anyone whose day it is, tagging them directly in the channel. /simple-slackyyy-botty-quiz — the newest addition, letting people pick a subject, difficulty, and number of questions to test their knowledge. WHAT I LEARNED How to call external APIs and handle their responses The difference between file-based storage (JSON) and a real database (SQLite), and why the database is more reliable How scheduled tasks work (cron jobs) to make the bot do things automatically, not just respond to commands A lot of patience debugging — copy-pasting code in the wrong spot, duplicate lines, and other small mistakes that taught me to read my code more carefully before running it WHAT’S NEXT Get the bot running 24/7 instead of just on my own machine Push the whole project to GitHub Keep polishing the help command and maybe add a few more fun commands That’s it for devlog #1 — more updates soon as I keep building!"}]...
|
Title: simple slackyy botty by @Ahad_Ghanchi | Sta Title: simple slackyy botty by @Ahad_Ghanchi | Stardance
Devlogs:
Devlog #1: Building Simple Slackyyy Botty Hey everyone! I’ve been working on a Slack bot for the Hack Club workspace, and I wanted to share how it’s coming along. Meet Simple Slackyyy Botty — a bot that started as a basic ping-check and has grown into a little assistant with six commands. THE COMMANDS SO FAR /simple-slackyyy-botty-ping — the simplest one. Just checks how fast the bot responds, useful for making sure everything’s alive and working. /simple-slackyyy-botty-catfact — pulls a random cat fact from a public API (catfact.ninja) and posts it. Small, silly, but a good first “real” feature since it taught me how to fetch data from outside APIs. /simple-slackyyy-botty-joke — same idea, but for jokes, pulling from the official-joke-api. This one needed a different HTTP library (axios) than the cat facts did, which was a good lesson in how there’s more than one way to make a web request in Node.js. /simple-slackyyy-botty-weather [city name] — this one leveled up a lot. It started as a fixed-location weather check, but now you can type any city and it’ll geocode the name into coordinates, then fetch live weather for it — including things like temperature, air quality, and UV index. It also posts publicly in the channel instead of just to me, so everyone can see it. /simple-slackyyy-botty-birthday [MM-DD] — probably the feature I’m proudest of. You save your birthday, and the bot remembers it — not in a temporary file, but in an actual SQLite database using better-sqlite3. Every day at 9 AM, it checks the database and posts a birthday shoutout for anyone whose day it is, tagging them directly in the channel. /simple-slackyyy-botty-quiz — the newest addition, letting people pick a subject, difficulty, and number of questions to test their knowledge. WHAT I LEARNED How to call external APIs and handle their responses The difference between file-based storage (JSON) and a real database (SQLite), and why the database is more reliable How scheduled tasks work (cron jobs) to make the bot do things automatically, not just respond to commands A lot of patience debugging — copy-pasting code in the wrong spot, duplicate lines, and other small mistakes that taught me to read my code more carefully before running it WHAT’S NEXT Get the bot running 24/7 instead of just on my own machine Push the whole project to GitHub Keep polishing the help command and maybe add a few more fun commands That’s it for devlog #1 — more updates soon as I keep building!
Ships:
I make a slack bot that helps you to talk and command what ever you want,It has six features weather lookup by city 2.Birthday tracking data base 3.Jokes 4.Cat fact 5.It take quizzes 6.It shows ping...
|
1793058954.3655014
|
1793145354.3655014
|
|
34721
|
simple robot car by @gazi | Stardance
|
gazi
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: simple robot car by @gazi | Stardance
|
1792694975.2625086
|
1793299775.2625086
|
|
13178
|
simple python calculator by @AshutoshPola | Starda simple python calculator by @AshutoshPola | Stardance...
|
AshutoshPola
|
0
|
0.25
|
0
|
[]
|
[{"post_id": 4999, "ts": "2026 [{"post_id": 4999, "ts": "2026-06-08T17:25:03Z", "hours": 0.2508, "text": "just finished building the basic calculator, python is not as hard as I thought it would be. hopefully I am able to finish learning it before the end of summerbreak"}]...
|
Title: simple python calculator by @AshutoshPola | Title: simple python calculator by @AshutoshPola | Stardance
Devlogs:
just finished building the basic calculator, python is not as hard as I thought it would be. hopefully I am able to finish learning it before the end of summerbreak...
|
1792936233.8344316
|
1793800233.8344316
|
|
50779
|
simple jump game by @bowei | Stardance
|
bowei
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: simple jump game by @bowei | Stardance
|
1792644547.5106785
|
1793249347.5106785
|
|
12986
|
simple calculator by @soraitsuri | Stardance
|
soraitsuri
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: simple calculator by @soraitsuri | Stardanc Title: simple calculator by @soraitsuri | Stardance...
|
1792615815.66564
|
1793220615.66564
|
|
68607
|
simple 3d game by @omrikatz2710 | Stardance
|
omrikatz2710
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: simple 3d game by @omrikatz2710 | Stardance
|
1793123458.283057
|
1793728258.283057
|
|
21681
|
simpal calculator by @codeman2012 | Stardance
|
codeman2012
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: simpal calculator by @codeman2012 | Stardan Title: simpal calculator by @codeman2012 | Stardance...
|
1792655731.83736
|
1793260531.83736
|
|
18998
|
simp_gmail by @Afaeid | Stardance
|
Afaeid
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: simp_gmail by @Afaeid | Stardance
|
1793166577.3953104
|
1793771377.3953104
|
|
37436
|
simittag by @alfa | Stardance
|
alfa
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: simittag by @alfa | Stardance
|
1792796027.0797808
|
1793400827.0797808
|
|
7306
|
simi working apple ipad by @the_wolf_mode | Starda simi working apple ipad by @the_wolf_mode | Stardance...
|
the_wolf_mode
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: simi working apple ipad by @the_wolf_mode | Title: simi working apple ipad by @the_wolf_mode | Stardance...
|
1793141615.7391632
|
1793746415.7391632
|
|
53139
|
sim diy H pattern-sequential shifter by @PHELIX | sim diy H pattern-sequential shifter by @PHELIX | Stardance...
|
PHELIX
|
0
|
8.43
|
0
|
[]
|
[{"post_id": 56627, "ts": "202 [{"post_id": 56627, "ts": "2026-08-28T13:39:56Z", "hours": 0.9647, "text": "added some small parts and on this point i think design is done"}, {"post_id": 55530, "ts": "2026-08-27T13:15:56Z", "hours": 1.0814, "text": "finished 2nd main structure that will hold almost all parts together, mirrored some objects and slyghtly modified them. designing part comes to the end but im nou sure yet"}, {"post_id": 55024, "ts": "2026-08-26T13:33:07Z", "hours": 1.0308, "text": "shifter day 4: slowly forgeting what day im on. no major changes, only fixing some issues caused by mirroring the datail"}, {"post_id": 54429, "ts": "2026-08-25T13:09:50Z", "hours": 1.5225, "text": "shifter day 3: made litlle bit complex detail and modified one i did yesterday"}, {"post_id": 53778, "ts": "2026-08-24T14:00:22Z", "hours": 1.2333, "text": "made more details and few more parts today."}, {"post_id": 53002, "ts": "2026-08-23T11:58:47Z", "hours": 2.6, "text": "started making 3d model but half way realized that i setup canvas in wrong size and everything i made wasnt worth anything and started al over again(only trough trial and error we learn)"}]...
|
Title: sim diy H pattern-sequential shifter by @PH Title: sim diy H pattern-sequential shifter by @PHELIX | Stardance
Devlogs:
started making 3d model but half way realized that i setup canvas in wrong size and everything i made wasnt worth anything and started al over again(only trough trial and error we learn)
made more details and few more parts today.
shifter day 3: made litlle bit complex detail and modified one i did yesterday
shifter day 4: slowly forgeting what day im on. no major changes, only fixing some issues caused by mirroring the datail
finished 2nd main structure that will hold almost all parts together, mirrored some objects and slyghtly modified them. designing part comes to the end but im nou sure yet
added some small parts and on this point i think design is done...
|
1792738131.3913348
|
1793342931.3913348
|
|
485
|
sim by @awesome-xv | Stardance
|
awesome-xv
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: sim by @awesome-xv | Stardance
|
1792756601.213593
|
1793361401.213593
|
|
16865
|
silly-os by @meowllory22 | Stardance
|
meowllory22
|
1
|
12.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-01T23:40:59Z", "hours": 12.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "my webos is ready to go to the world!!! im really proud of all ive figured out and i really enjoy how it turned out. mess around with it and check out my dope cookie recipe and the cute cat friend and everything!! :)", "repo": "https://github.com/meowllory22/my-os-", "demo": "https://meowllory22.github.io/my-os-/"}]...
|
[{"post_id": 20382, "ts": "202 [{"post_id": 20382, "ts": "2026-07-01T23:24:55Z", "hours": 0.8892, "text": "i added a music app with some fun songs!!! im really enjoying how its turning out"}, {"post_id": 19811, "ts": "2026-07-01T06:20:25Z", "hours": 6.8186, "text": "i took a bit of a break but i added a lot more silly things :) (the cat squeaks when u click him!!!)"}, {"post_id": 9114, "ts": "2026-06-15T07:47:16Z", "hours": 2.2167, "text": "got the window working!! i changed a lot of the format but the actual content is still the same. i like how silly it looks and im gonna add a lot more stupid stuff!!!!!"}, {"post_id": 7807, "ts": "2026-06-13T00:56:03Z", "hours": 1.5825, "text": "im remembering how to do html and made this so far ! im hopinh to add a music player and some more fun stuff but this is all i got for now lol"}]...
|
Title: silly-os by @meowllory22 | Stardance
Devlo Title: silly-os by @meowllory22 | Stardance
Devlogs:
im remembering how to do html and made this so far ! im hopinh to add a music player and some more fun stuff but this is all i got for now lol
got the window working!! i changed a lot of the format but the actual content is still the same. i like how silly it looks and im gonna add a lot more stupid stuff!!!!!
i took a bit of a break but i added a lot more silly things :) (the cat squeaks when u click him!!!)
i added a music app with some fun songs!!! im really enjoying how its turning out
Ships:
my webos is ready to go to the world!!! im really proud of all ive figured out and i really enjoy how it turned out. mess around with it and check out my dope cookie recipe and the cute cat friend and everything!! :)...
|
1793051541.4846036
|
1793137941.4846036
|
|
54960
|
silly website by @bakugoat | Stardance
|
bakugoat
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: silly website by @bakugoat | Stardance
|
1793134041.287723
|
1793738841.287723
|
|
40774
|
silly webpage by @kurone | Stardance
|
kurone
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: silly webpage by @kurone | Stardance
|
1792777691.9813473
|
1793382491.9813473
|
|
62327
|
silly devboard by @Lawnard | Stardance
|
Lawnard
|
0
|
13.91
|
0
|
[]
|
[{"post_id": 77708, "ts": "202 [{"post_id": 77708, "ts": "2026-10-08T00:43:42Z", "hours": 1.1, "text": "just fixed the README and bom"}, {"post_id": 72479, "ts": "2026-09-23T01:23:43Z", "hours": 0.8833, "text": "IT’S STILL $70 DOLLARS FOR TWO AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA im lwk going crazy uh"}, {"post_id": 72030, "ts": "2026-09-22T01:06:50Z", "hours": 0.6167, "text": "why is it so expensive 😭 it’s mostly just the extended part library for the pcba so i’ll optimize that some more, i fixed all the positions today"}, {"post_id": 71530, "ts": "2026-09-21T00:40:47Z", "hours": 2.0669, "text": "alr gng i just spent 2 hours sourcing parts i also made the github repo, i think this project is ready to submit, can yall tell me if its ready?"}, {"post_id": 70917, "ts": "2026-09-20T01:10:08Z", "hours": 3.4333, "text": "IM almost DONE yay :3 im so done with this bro but i still have to do art for the silkscreen also, the thing on the computer in real life????"}, {"post_id": 70379, "ts": "2026-09-19T02:23:05Z", "hours": 1.5167, "text": "#yo what’s up guys @Corvid told me to redo my traces so i did, definitely worth it though. now the usb c isnt off center and i also added power pins to the back"}, {"post_id": 69890, "ts": "2026-09-18T00:47:15Z", "hours": 4.2925, "text": "AHHHHHHHHHHHHHHHHHHH oh my god im going insane, anyways… i copied over the entire raspberry pico schem (by hand) and added a battery circuit and i still have 39 unrouted traces :3"}]...
|
Title: silly devboard by @Lawnard | Stardance
Dev Title: silly devboard by @Lawnard | Stardance
Devlogs:
AHHHHHHHHHHHHHHHHHHH oh my god im going insane, anyways… i copied over the entire raspberry pico schem (by hand) and added a battery circuit and i still have 39 unrouted traces :3
#yo what’s up guys @Corvid told me to redo my traces so i did, definitely worth it though. now the usb c isnt off center and i also added power pins to the back
IM almost DONE yay :3 im so done with this bro but i still have to do art for the silkscreen also, the thing on the computer in real life????
alr gng i just spent 2 hours sourcing parts i also made the github repo, i think this project is ready to submit, can yall tell me if its ready?
why is it so expensive 😭 it’s mostly just the extended part library for the pcba so i’ll optimize that some more, i fixed all the positions today
IT’S STILL $70 DOLLARS FOR TWO AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA im lwk going crazy uh
just fixed the README and bom...
|
1793044352.7365277
|
1793649152.7365277
|
|
26686
|
sill by @neocheng | Stardance
|
neocheng
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: sill by @neocheng | Stardance
|
1792795676.8111577
|
1793400476.8111577
|
|
42047
|
signal restoration by @satishmallampalli01 | Stard signal restoration by @satishmallampalli01 | Stardance...
|
satishmallampalli01
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: signal restoration by @satishmallampalli01 Title: signal restoration by @satishmallampalli01 | Stardance...
|
1793159646.7762895
|
1793764446.7762895
|
|
67045
|
sign gloves by @tushar | Stardance
|
tushar
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: sign gloves by @tushar | Stardance
|
1793105595.4651287
|
1793710395.4651287
|
|
56866
|
sigmaisgma by @sarcasmking | Stardance
|
sarcasmking
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: sigmaisgma by @sarcasmking | Stardance
|
1792680961.0601788
|
1793285761.0601788
|
|
51340
|
sigmaOS by @hamzahabib | Stardance
|
hamzahabib
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: sigmaOS by @hamzahabib | Stardance
|
1792666300.6418576
|
1793271100.6418576
|
|
2329
|
sigmaOS by @datadecay | Stardance
|
datadecay
|
2
|
16.86
|
13
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-12T01:20:09Z", "hours": 6.0, "multiplier": 2.19, "payout": 13, "blessing": "neutral", "text": "Ship 2.5.0!!! Try Now Changes since 1.x.x: Features Enhanced window features (shade and maximise) Node.js backend Roaming Profiles (saves apps and theme) Login via HackClub OAuth (not required, local only users work) Data clearing, now you can clear all your data from server side! A little fun tooltip explaining why logging in is good Expanded storage api with K/V storage Notes app in app store Added Popup api Fixes If you have slow internet, core apps could load and install AFTER the desktop shows, made loading screen clear wait on all core apps to install Notes Now using Conventional Commits also sorry about the same photo as last devlog im doing this from my phone :3", "repo": "https://github.com/datadecay/stardance-webos", "demo": "https://datadecay.github.io/stardance-webos/"}, {"ship_num": 2, "ts": "2026-06-14T03:40:12Z", "hours": 9.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "ship!", "repo": "https://github.com/datadecay/stardance-webos", "demo": "https://datadecay.github.io/stardance-webos/"}]...
|
[{"post_id": 49854, "ts": "202 [{"post_id": 49854, "ts": "2026-08-18T20:04:53Z", "hours": 1.2728, "text": "3.2.1 Features Added theme system (selectable in welcome and config, 2 base themes and 2 addon themes currently) Theme “app” in appstore (not really an app just loads optional themes) (modern theme was AI generated as I do not do well with that look in CSS :> All others are human made) TODOs: Only load apps when first opened Taskbar App sandboxing and security More themes More apps"}, {"post_id": 49781, "ts": "2026-08-18T18:26:44Z", "hours": 0.5842, "text": "Start 3.0.0! I got 13 stardust for my last ship so i gotta do stuff like themes so people think it looks good lmao Features Made the app system a bit more extensible for me :) Fixes Removed a bit of repetition on the storage lib"}, {"post_id": 9045, "ts": "2026-06-15T03:06:07Z", "hours": 1.0944, "text": "2.5.0! A bunch of minor features w/ new app! Added: K/V storage in the storage library (this was surprisingly harder then the other storage types??? IDK) Notes app in app store, this is why I made K/V lol Confirm/Alert custom models in pop-up library Removed Unneeded slack_id scope in OAuth Debug default theme colors that just broke stuff and made it transparent on second login+"}, {"post_id": 9021, "ts": "2026-06-15T01:38:16Z", "hours": 0.3503, "text": "2.4.0! Minor feature release Added: A little fun tooltip explaining why logging in is good ALSO webOS1 change 1.1.2b3: Added Out of date indicator telling users to go to sigmaOS2 if they aren’t reviewing sigmaOS1"}, {"post_id": 9013, "ts": "2026-06-15T01:03:43Z", "hours": 0.3714, "text": "2.3.1! Minor feature release Added: Data clearing, now you can clear all your data from server side! Fixed: If you have slow internet, core apps could load and install AFTER the desktop shows, made loading screen clear wait on all core apps to install :D"}, {"post_id": 9004, "ts": "2026-06-15T00:37:28Z", "hours": 0.6394, "text": "2.2.4 Patch release, I just wanted to make a devlog :) Fixes: I had const thing = await import('./thing.js'); in my modules, creating a race condition possibility (smth wants methods in the module before its loaded as its waiting for thing to load), so I switched it to `import * as thing from ‘./thing.js’;) which wont create that possibility (REVERTED) With my minimizing method, it just hides the window content, not removing it, so when you click in the area, even though you can see the things under it, it would click on the window. I added pointer-events: none; to the .window.minimized class, making clicks pass through to the layer below it that’s visible."}, {"post_id": 8984, "ts": "2026-06-14T23:25:30Z", "hours": 0.3453, "text": "2.2.2! Added demo for 2.x.x! HERE! Fixes: Made the OAuth comparable with any hosting location Fixes (backend): Made the OAuth comparable with any hosting location"}, {"post_id": 8965, "ts": "2026-06-14T22:31:40Z", "hours": 3.1825, "text": "2.2.0! this is for part 2 (webos2) Features Enhanced window features (shade and maximise) Node.js backend! Roaming Profiles (saves apps and theme) Login via HackClub OAuth (not required, local only users work) Notes Now using Conventional Commits (I need to learn better committing strategies All this on branch “webos2” of https://github.com/datadecay/stardance-webos (demo coming soon, just need to make a GitHub actions to deploy 1.x.x and 2.x.x on pages at the same time!)"}, {"post_id": 8490, "ts": "2026-06-14T03:38:09Z", "hours": 0.2706, "text": "Last minute readme update"}, {"post_id": 8480, "ts": "2026-06-14T03:12:03Z", "hours": 0.4367, "text": "FINAL 1.1.2 (b3) added versioning fixes note done with webOS1 (working on 2) TODO (for webos2): backend window resizing expanded app catalog maybe user repos try it out: https://datadecay.github.io/stardance-webos/ (I’ll move to custom domain eventually)"}, {"post_id": 8462, "ts": "2026-06-14T02:17:12Z", "hours": 0.3978, "text": "added popups event bus"}, {"post_id": 8452, "ts": "2026-06-14T01:46:08Z", "hours": 0.6914, "text": "Added: Terminal (uses xterm.js bc I’m lazy) + a bad shell"}, {"post_id": 8429, "ts": "2026-06-14T00:48:20Z", "hours": 0.9886, "text": "Features: App store New installed apps config page Styling fixes “Read :3” app is now ✨app store only✨ probably more I cant remember imma actually commit to version control this time lol"}, {"post_id": 8411, "ts": "2026-06-13T23:44:41Z", "hours": 1.965, "text": "Features added: customization: themed colors wallpaper storage saves settings Todo: save installed apps iron out all coloring bugs app store im not gonna have any features left for webOS 2 lol"}, {"post_id": 8334, "ts": "2026-06-13T21:04:43Z", "hours": 1.6672, "text": "New features: run bar moved most applications to packages (zip files that are loaded) removed a useless app (inflib) added more entries to manual"}, {"post_id": 8204, "ts": "2026-06-13T17:21:27Z", "hours": 0.8064, "text": "added even more apps"}, {"post_id": 7880, "ts": "2026-06-13T04:40:57Z", "hours": 0.9178, "text": "3 apps and better layout (flexbox for windows)"}, {"post_id": 7866, "ts": "2026-06-13T03:40:08Z", "hours": 0.4533, "text": "multi window support"}]...
|
Title: sigmaOS by @datadecay | Stardance
Devlogs: Title: sigmaOS by @datadecay | Stardance
Devlogs:
multi window support
3 apps and better layout (flexbox for windows)
added even more apps
New features: run bar moved most applications to packages (zip files that are loaded) removed a useless app (inflib) added more entries to manual
Features added: customization: themed colors wallpaper storage saves settings Todo: save installed apps iron out all coloring bugs app store im not gonna have any features left for webOS 2 lol
Features: App store New installed apps config page Styling fixes “Read :3” app is now ✨app store only✨ probably more I cant remember imma actually commit to version control this time lol
Added: Terminal (uses xterm.js bc I’m lazy) + a bad shell
added popups event bus
FINAL 1.1.2 (b3) added versioning fixes note done with webOS1 (working on 2) TODO (for webos2): backend window resizing expanded app catalog maybe user repos try it out: https://datadecay.github.io/stardance-webos/ (I’ll move to custom domain eventually)
Last minute readme update
2.2.0! this is for part 2 (webos2) Features Enhanced window features (shade and maximise) Node.js backend! Roaming Profiles (saves apps and theme) Login via HackClub OAuth (not required, local only users work) Notes Now using Conventional Commits (I need to learn better committing strategies All this on branch “webos2” of https://github.com/datadecay/stardance-webos (demo coming soon, just need to make a GitHub actions to deploy 1.x.x and 2.x.x on pages at the same time!)
2.2.2! Added demo for 2.x.x! HERE! Fixes: Made the OAuth comparable with any hosting location Fixes (backend): Made the OAuth comparable with any hosting location
2.2.4 Patch release, I just wanted to make a devlog :) Fixes: I had const thing = await import('./thing.js'); in my modules, creating a race condition possibility (smth wants methods in the module before its loaded as its waiting for thing to load), so I switched it to `import * as thing from ‘./thing.js’;) which wont create that possibility (REVERTED) With my minimizing method, it just hides the window content, not removing it, so when you click in the area, even though you can see the things under it, it would click on the window. I added pointer-events: none; to the .window.minimized class, making clicks pass through to the layer below it that’s visible.
2.3.1! Minor feature release Added: Data clearing, now you can clear all your data from server side! Fixed: If you have slow internet, core apps could load and install AFTER the desktop shows, made loading screen clear wait on all core apps to install :D
2.4.0! Minor feature release Added: A little fun tooltip explaining why logging in is good ALSO webOS1 change 1.1.2b3: Added Out of date indicator telling users to go to sigmaOS2 if they aren’t reviewing sigmaOS1
2.5.0! A bunch of minor features w/ new app! Added: K/V storage in the storage library (this was surprisingly harder then the other storage types??? IDK) Notes app in app store, this is why I made K/V lol Confirm/Alert custom models in pop-up library Removed Unneeded slack_id scope in OAuth Debug default theme colors that just broke stuff and made it transparent on second login+
Start 3.0.0! I got 13 stardust for my last ship so i gotta do stuff like themes so people think it looks good lmao Features Made the app system a bit more extensible for me :) Fixes Removed a bit of repetition on the storage lib
3.2.1 Features Added theme system (selectable in welcome and config, 2 base themes and 2 addon themes currently) Theme “app” in appstore (not really an app just loads optional themes) (modern theme was AI generated as I do not do well with that look in CSS :> All others are human made) TODOs: Only load apps when first opened Taskbar App sandboxing and security More themes More apps
Ships:
ship!
Ship 2.5.0!!! Try Now Changes since 1.x.x: Features Enhanced window features (shade and maximise) Node.js backend Roaming Profiles (saves apps and theme) Login via HackClub OAuth (not required, local only users work) Data clearing, now you can clear all your data from server side! A little fun tooltip explaining why logging in is good Expanded storage api with K/V storage Notes app in app store Added Popup api Fixes If you have slow internet, core apps could load and install AFTER the desktop shows, made loading screen clear wait on all core apps to install Notes Now using Conventional Commits also sorry about the same photo as last devlog im doing this from my phone :3...
|
1793084278.3370402
|
1793170678.3370402
|
|
6016
|
sigma by @beanzisepic | Stardance
|
beanzisepic
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: sigma by @beanzisepic | Stardance
|
1792713158.3244557
|
1793317958.3244557
|
|
42135
|
sigh by @mishelkora27 | Stardance
|
mishelkora27
|
0
|
0.34
|
0
|
[]
|
[{"post_id": 39887, "ts": "202 [{"post_id": 39887, "ts": "2026-08-03T05:26:36Z", "hours": 0.3356, "text": "Started my webos page. I’m unsure of what the theme will be. I’m thinking of doing a mix of space and kpop themes. Only did a little for today."}]...
|
Title: sigh by @mishelkora27 | Stardance
Devlogs: Title: sigh by @mishelkora27 | Stardance
Devlogs:
Started my webos page. I’m unsure of what the theme will be. I’m thinking of doing a mix of space and kpop themes. Only did a little for today....
|
1793163079.8676608
|
1793767879.8676608
|
|
53348
|
sidweep-2 by @sidweep | Stardance
|
sidweep
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: sidweep-2 by @sidweep | Stardance
|
1792745320.1513388
|
1793350120.1513388
|
|
53340
|
sidweep-1 by @sidweep | Stardance
|
sidweep
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: sidweep-1 by @sidweep | Stardance
|
1792745307.0569534
|
1793350107.0569534
|
|
64707
|
sidhu simulator by @Sidhus | Stardance
|
Sidhus
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: sidhu simulator by @Sidhus | Stardance
|
1793065933.4554126
|
1793670733.4554126
|
|
62088
|
sidds_bio by @siddharth_ponugumati | Stardance
|
siddharth_ponugumati
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: sidds_bio by @siddharth_ponugumati | Starda Title: sidds_bio by @siddharth_ponugumati | Stardance...
|
1793044193.2507808
|
1793648993.2507808
|
|
68262
|
shuvabihani by @thebiraj_hkr | Stardance
|
thebiraj_hkr
|
0
|
12.4
|
0
|
[]
|
[{"post_id": 81997, "ts": "202 [{"post_id": 81997, "ts": "2026-10-23T11:55:58Z", "hours": 3.5867, "text": "today i almost finished the cad model. also i havent fully followed the guide as my pcb was slightly different than the original one. i have made teh case in such a way that pb can be attached in the backside and the screen in the front side of the enclosure. also all things are fully assembled and also i have made 2 lids in the system the front lid uses screen to mount in the main base and extruded the middle of base so that jumper wires can easily pass through it…l"}, {"post_id": 80414, "ts": "2026-10-17T15:50:00Z", "hours": 8.1053, "text": "In this devlog i fully finished the pcb and schematic fully. Also i started making the CAD for the pcb and adjusted the pcb into the enclosure. Also added the screw mounts in it and some m3 screws in it. Then created the initial base fkr the front part of the clock. Thats it!!!!!!!"}, {"post_id": 77608, "ts": "2026-10-07T16:40:26Z", "hours": 0.7114, "text": "TODAY I WORKED ON MY INITIAL SCHEMATIC WHERE I UNDERTOOD HOW THE SYSTEM WORKS AND WHAT ARE THE COMPONENTS AND MADE A COOL SCHEMATIC FOR SHUVABIHANI"}]...
|
Title: shuvabihani by @thebiraj_hkr | Stardance
D Title: shuvabihani by @thebiraj_hkr | Stardance
Devlogs:
TODAY I WORKED ON MY INITIAL SCHEMATIC WHERE I UNDERTOOD HOW THE SYSTEM WORKS AND WHAT ARE THE COMPONENTS AND MADE A COOL SCHEMATIC FOR SHUVABIHANI
In this devlog i fully finished the pcb and schematic fully. Also i started making the CAD for the pcb and adjusted the pcb into the enclosure. Also added the screw mounts in it and some m3 screws in it. Then created the initial base fkr the front part of the clock. Thats it!!!!!!!
today i almost finished the cad model. also i havent fully followed the guide as my pcb was slightly different than the original one. i have made teh case in such a way that pb can be attached in the backside and the screen in the front side of the enclosure. also all things are fully assembled and also i have made 2 lids in the system the front lid uses screen to mount in the main base and extruded the middle of base so that jumper wires can easily pass through it…l...
|
1793119879.4731877
|
1793724679.4731877
|
|
69122
|
shronge_bot by @shronge | Stardance
|
shronge
|
1
|
1.0
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-12T13:17:31Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "For my first ever stardance project, I made a slackbot! I have never cpoded before, so this was a very fun experiednce. I learnt how to use JS for this project, as well as VSCODE and GITHUB. The code was the hardest part, I didn’t fully understand what it was actually doing half the time, but learning is tough and I now know more than i did before! I definately stumbled my way here (there were many… many bugs) but I’m proud that I managed to make it this far. See you all later :)", "repo": "https://github.com/shronge/shrongebot", "demo": "https://hackclub.enterprise.slack.com/archives/C0C8UNCLU73"}]...
|
[{"post_id": 78716, "ts": "202 [{"post_id": 78716, "ts": "2026-10-11T12:05:10Z", "hours": 1.0739, "text": "Shronge_bot is almost done. All that is left is to run it 24/7 on nest :)"}]...
|
Title: shronge_bot by @shronge | Stardance
Devlog Title: shronge_bot by @shronge | Stardance
Devlogs:
Shronge_bot is almost done. All that is left is to run it 24/7 on nest :)
Ships:
For my first ever stardance project, I made a slackbot! I have never cpoded before, so this was a very fun experiednce. I learnt how to use JS for this project, as well as VSCODE and GITHUB. The code was the hardest part, I didn’t fully understand what it was actually doing half the time, but learning is tough and I now know more than i did before! I definately stumbled my way here (there were many… many bugs) but I’m proud that I managed to make it this far. See you all later :)...
|
1793062387.0642104
|
1793148787.0642104
|
|
53428
|
shro slack bot by @projectroshan917 | Stardance
|
projectroshan917
|
1
|
10.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-08-30T13:14:27Z", "hours": 10.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "This is my Shro slack bot.", "repo": "https://github.com/Roshan-coder123/shro-slack-bot", "demo": "https://roshan-coder123.github.io/shro-slack-bot/"}]...
|
[{"post_id": 53208, "ts": "202 [{"post_id": 53208, "ts": "2026-08-23T17:28:59Z", "hours": 10.1647, "text": "These are the raw codes for my shro slake bot."}]...
|
Title: shro slack bot by @projectroshan917 | Stard Title: shro slack bot by @projectroshan917 | Stardance
Devlogs:
These are the raw codes for my shro slake bot.
Ships:
This is my Shro slack bot....
|
1792878543.3709354
|
1793742543.3709354
|
|
64740
|
shotcount by @aomona | Stardance
|
aomona
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: shotcount by @aomona | Stardance
|
1793065982.3557944
|
1793670782.3557944
|
|
58284
|
shortfin/mako by @kelp | Stardance
|
kelp
|
0
|
5.56
|
0
|
[]
|
[{"post_id": 71587, "ts": "202 [{"post_id": 71587, "ts": "2026-09-21T03:25:02Z", "hours": 2.6142, "text": "base features mostly complete! after 2 and a half hours of mostly solving errors the base features are mostly complete strange though, i wouldve figured this would take much much longer. there must be more i can do (this is to say, i will add more features and such) so far the features i intend to add are: better ui converter between shortfin and other build systems splitting exec into Uexec and certain compiler-specific commands (Uexec standing for “Unsafe exec” unsafe meaning it can be any command)"}, {"post_id": 68430, "ts": "2026-09-15T03:25:34Z", "hours": 2.9439, "text": "first devlog and stuff its going pretty well thus far, ive got the basics mostly set up? kindof?, im writing it in go and also technically anko (as the scripting library) really having issues figuring out the best way to allow you to invoke the compiler through it though (running an arbitrary command could be very bad. but maybe i just dont let it have compiled libraries ? or have the compiled libraries be precompiled from some random source, idk il figure it out) anyway yeah pretty much ive gotten the idea as to how it will work down and such also ignore the weird looking text i was coding on my pi which is connected to a tv thats somewhat distant so i need a larger font to read"}]...
|
Title: shortfin/mako by @kelp | Stardance
Devlogs Title: shortfin/mako by @kelp | Stardance
Devlogs:
first devlog and stuff its going pretty well thus far, ive got the basics mostly set up? kindof?, im writing it in go and also technically anko (as the scripting library) really having issues figuring out the best way to allow you to invoke the compiler through it though (running an arbitrary command could be very bad. but maybe i just dont let it have compiled libraries ? or have the compiled libraries be precompiled from some random source, idk il figure it out) anyway yeah pretty much ive gotten the idea as to how it will work down and such also ignore the weird looking text i was coding on my pi which is connected to a tv thats somewhat distant so i need a larger font to read
base features mostly complete! after 2 and a half hours of mostly solving errors the base features are mostly complete strange though, i wouldve figured this would take much much longer. there must be more i can do (this is to say, i will add more features and such) so far the features i intend to add are: better ui converter between shortfin and other build systems splitting exec into Uexec and certain compiler-specific commands (Uexec standing for “Unsafe exec” unsafe meaning it can be any command)...
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1792745341.1630814
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1793350141.1630814
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66077
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shortcut by @fraunzen07 | Stardance
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fraunzen07
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0
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0.0
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0
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[]
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[]
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Title: shortcut by @fraunzen07 | Stardance
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1793094655.5201085
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1793699455.5201085
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64595
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shortcut Hackpad by @JD | Stardance
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JD
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0
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0.0
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0
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[]
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[]
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Title: shortcut Hackpad by @JD | Stardance
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1793065786.506596
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1793670586.506596
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59139
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short-remover by @spectra | Stardance
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spectra
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1
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3.0
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24
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[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-07T21:12:36Z", "hours": 3.0, "multiplier": 7.5, "payout": 24, "blessing": "neutral", "text": "Hi! I made a browser extension that removes Shorts from you Youtube feed. This was a pretty easy project, however I think there’s a real demand for this kind of tool. I made this extension so I can’t be distracted and loose countless hours scrolling for nothing (instead of working on some stardance projects for example :D). The hardest part of this project was understanding how the manifest works, and making it compatible for both chromium-based browsers and Firefox.", "repo": "https://github.com/NaFo44/short-remover", "demo": "https://github.com/NaFo44/short-remover/releases/tag/v1.0.0"}]...
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[{"post_id": 63862, "ts": "202 [{"post_id": 63862, "ts": "2026-09-07T21:04:04Z", "hours": 0.9675, "text": "Devlog #4: I added the ability to directly remove the “Shorts” button on Youtube’s sidebar, so you no longer feel the urge to scroll instead of being productive!"}, {"post_id": 63809, "ts": "2026-09-07T19:32:49Z", "hours": 1.0094, "text": "Devlog #3: I updated the UI of the Youtube Shorts remover extension! I kept it simple so everyone can easily use it. I might add another option to also hide the “Shorts” button on the sidebar."}, {"post_id": 63462, "ts": "2026-09-07T10:21:01Z", "hours": 0.4053, "text": "Devlog #2: I fixed the compatibility with firefox! If you want to try the short remover extention on Firefox (not the final version, but it’s working):"}, {"post_id": 63197, "ts": "2026-09-06T21:20:44Z", "hours": 0.7589, "text": "Devlog #1: I just started working on a simple browser extension to remove youtube shorts from your feed! It already works, so you can try it."}]...
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Title: short-remover by @spectra | Stardance
Devl Title: short-remover by @spectra | Stardance
Devlogs:
Devlog #1: I just started working on a simple browser extension to remove youtube shorts from your feed! It already works, so you can try it.
Devlog #2: I fixed the compatibility with firefox! If you want to try the short remover extention on Firefox (not the final version, but it’s working):
Devlog #3: I updated the UI of the Youtube Shorts remover extension! I kept it simple so everyone can easily use it. I might add another option to also hide the “Shorts” button on the sidebar.
Devlog #4: I added the ability to directly remove the “Shorts” button on Youtube’s sidebar, so you no longer feel the urge to scroll instead of being productive!
Ships:
Hi! I made a browser extension that removes Shorts from you Youtube feed. This was a pretty easy project, however I think there’s a real demand for this kind of tool. I made this extension so I can’t be distracted and loose countless hours scrolling for nothing (instead of working on some stardance projects for example :D). The hardest part of this project was understanding how the manifest works, and making it compatible for both chromium-based browsers and Firefox....
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1793119657.2263544
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1793206057.2263544
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69975
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short quiz by @noraugo | Stardance
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noraugo
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0
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0.0
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0
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[]
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[]
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Title: short quiz by @noraugo | Stardance
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1792957906.1907592
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1793562706.1907592
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42323
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shopping-list by @Lexx | Stardance
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Lexx
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0
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2.8
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0
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[]
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[{"post_id": 38437, "ts": "202 [{"post_id": 38437, "ts": "2026-07-31T19:58:10Z", "hours": 0.8664, "text": "User can now enter the name of the item that they want to add"}, {"post_id": 38229, "ts": "2026-07-31T15:01:58Z", "hours": 1.9369, "text": "Made the initial logic work as well as some thought behind how, what and when something should be visible"}]...
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Title: shopping-list by @Lexx | Stardance
Devlogs Title: shopping-list by @Lexx | Stardance
Devlogs:
Made the initial logic work as well as some thought behind how, what and when something should be visible
User can now enter the name of the item that they want to add...
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1792504432.4961982
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1793109232.4961982
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67578
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shopping cart by @joseph_nar | Stardance
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joseph_nar
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0
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0.0
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0
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[]
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[]
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Title: shopping cart by @joseph_nar | Stardance
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1793112644.1309068
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1793717444.1309068
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42356
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shopping assistant by @Dipduo_duck | Stardance
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Dipduo_duck
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0
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0.0
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0
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[]
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[]
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Title: shopping assistant by @Dipduo_duck | Starda Title: shopping assistant by @Dipduo_duck | Stardance...
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1792507800.7377198
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1793112600.7377198
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63452
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shooting game by @ahannikb | Stardance
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ahannikb
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0
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0.0
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0
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[]
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[]
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Title: shooting game by @ahannikb | Stardance
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1793051462.101372
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1793656262.101372
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45226
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shoot by @espees | Stardance
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espees
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1
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14.0
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0
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[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-08-19T01:46:10Z", "hours": 14.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I built Shoot, a browser-based FPS aim trainer with five modes (classic, precision, speed, reaction, and tracking), all running on plain HTML, CSS, and vanilla JS with no backend. The hardest part was keeping the game state, mode config, and UI in sync. A small typo in one config object won’t crash anything, it just quietly breaks a mode, like reaction mode never ending after fifteen hits. I’m proud that everything runs client-side with zero dependencies, including sound, which is synthesized live through the Web Audio API instead of loaded from files. To test it, just open index.html in a browser and try switching between modes. Personally the most fun is the tracking mode, so I would suggest you to try that out first!", "repo": "https://github.com/sarthak-pant/Shoot", "demo": "https://sarthak-pant.github.io/Shoot/"}]...
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[{"post_id": 50011, "ts": "202 [{"post_id": 50011, "ts": "2026-08-19T01:16:44Z", "hours": 9.0619, "text": "Finished up the project today! The game now fully works as intended with the 5 different gamemodes. PB scores are also locally kept track of, and the settings + pause menus work now as well. The hardest part about building this was definitely keeping the game loop UI and mode config ALL in sync. Specifically, I completely dropped the rounds value for the reaction mode in the mode config, which made the reaction gamemode never end. It took me a few days to fix this on its own. Everything considered, this was a very fun project to build. I learnt a lot, had fun, and Im looking forward to hearing everyone’s opinions!"}, {"post_id": 45890, "ts": "2026-08-12T17:10:34Z", "hours": 4.7767, "text": "SHOOT is an aim trainer game. So far, I have programmed the HTML and styled the CSS for all components besides the game screen, so I am basically done the UI! My idea for the game is to have 5 modes: Classic: A regular aim trainer with single targets randomly spawning around the screen Precision: The targets get smaller to train accuracy better Speed: Targets spawn rapidly and randomly all around the screen, you have to be fast! Reaction: A total of 15 targets spawn one by one and you have to hit them as fast as you can. The end score is your average reaction time. Tracking: Targets move! This provides realistic practice for in game movements. I have attached what the UI looks like so far. Super excited to finish styling the game canvas + targets and actually make the game script to make it functional!"}]...
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Title: shoot by @espees | Stardance
Devlogs:
SHOO Title: shoot by @espees | Stardance
Devlogs:
SHOOT is an aim trainer game. So far, I have programmed the HTML and styled the CSS for all components besides the game screen, so I am basically done the UI! My idea for the game is to have 5 modes: Classic: A regular aim trainer with single targets randomly spawning around the screen Precision: The targets get smaller to train accuracy better Speed: Targets spawn rapidly and randomly all around the screen, you have to be fast! Reaction: A total of 15 targets spawn one by one and you have to hit them as fast as you can. The end score is your average reaction time. Tracking: Targets move! This provides realistic practice for in game movements. I have attached what the UI looks like so far. Super excited to finish styling the game canvas + targets and actually make the game script to make it functional!
Finished up the project today! The game now fully works as intended with the 5 different gamemodes. PB scores are also locally kept track of, and the settings + pause menus work now as well. The hardest part about building this was definitely keeping the game loop UI and mode config ALL in sync. Specifically, I completely dropped the rounds value for the reaction mode in the mode config, which made the reaction gamemode never end. It took me a few days to fix this on its own. Everything considered, this was a very fun project to build. I learnt a lot, had fun, and Im looking forward to hearing everyone’s opinions!
Ships:
I built Shoot, a browser-based FPS aim trainer with five modes (classic, precision, speed, reaction, and tracking), all running on plain HTML, CSS, and vanilla JS with no backend. The hardest part was keeping the game state, mode config, and UI in sync. A small typo in one config object won’t crash anything, it just quietly breaks a mode, like reaction mode never ending after fifteen hits. I’m proud that everything runs client-side with zero dependencies, including sound, which is synthesized live through the Web Audio API instead of loaded from files. To test it, just open index.html in a browser and try switching between modes. Personally the most fun is the tracking mode, so I would suggest you to try that out first!...
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1793098514.7262428
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1793184914.7262428
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32095
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shivxm.dev.in by @shivam9661446 | Stardance
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shivam9661446
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1
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3.0
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0
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[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-25T12:28:33Z", "hours": 3.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I created a personal website using pure html and css, no frameworks, no heavy AI usage in development I tried to keep the UI clean and simple. It was my first time creating a web UI, hope I did a good enough job.", "repo": "https://github.com/shivamsinghydv/personal-site", "demo": "https://shivamsinghydv.github.io/personal-site/"}]...
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[{"post_id": 34565, "ts": "202 [{"post_id": 34565, "ts": "2026-07-25T12:04:29Z", "hours": 3.1461, "text": "Finished up the personal site project, although it wasn’t very challenging techincally speaking, it does take quite a bit of creative thinking. Its my first time creating a personal website-type thing so please don’t judge."}]...
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Title: shivxm.dev.in by @shivam9661446 | Stardance Title: shivxm.dev.in by @shivam9661446 | Stardance
Devlogs:
Finished up the personal site project, although it wasn’t very challenging techincally speaking, it does take quite a bit of creative thinking. Its my first time creating a personal website-type thing so please don’t judge.
Ships:
I created a personal website using pure html and css, no frameworks, no heavy AI usage in development I tried to keep the UI clean and simple. It was my first time creating a web UI, hope I did a good enough job....
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1793101855.4250362
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1793188255.4250362
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44091
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shift + alt by @coopradloff | Stardance
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coopradloff
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0
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0.0
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0
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[]
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[]
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Title: shift + alt by @coopradloff | Stardance
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1792572631.6547534
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1793177431.6547534
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68055
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shi_wu clockity clock by @Celine | Stardance
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Celine
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0
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0.0
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0
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[]
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[]
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Title: shi_wu clockity clock by @Celine | Stardanc Title: shi_wu clockity clock by @Celine | Stardance...
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1793116401.927637
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1793721201.927637
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