|
51568
|
Fear&Greed Index Tracker by @ajakovski07 | Sta Fear&Greed Index Tracker by @ajakovski07 | Stardance...
|
ajakovski07
|
0
|
33.21
|
0
|
[]
|
[{"post_id": 67582, "ts": "202 [{"post_id": 67582, "ts": "2026-09-13T18:44:56Z", "hours": 1.5167, "text": "Devlog #10 -> Finished for shipping I’ve finaly finished this project a lot later than excpected sadly and in particular because of the problems that i’ve mentioned in the previous devlogs (read my devlogs you reviewers heheheheh) What i did: I fixed every error i could find in README.md I sorted the firmware so that it works and looks nicely I double checked everything thati’ve published with a previously approved project Current step SHIP IT :))) Final thoughts I really enjoyed making this project but the website has so many weird restrictions. Like people getting AI cursed because copy pasting their devlogs/reviews from word to stardance while not providing a nice environment for writting them in stardance is kinda sad. Also the syncing problem made me lose 5 hours timelapsed and 3-5 hours worth of debugging and writting to #stardance-help for fixes and getting no replies. Also not to mention the days lost because i was waiting for the fix that never came. Anyways i’ve finished it and i hope that it gets approved so that i can make it in real life too!"}, {"post_id": 65816, "ts": "2026-09-11T06:35:06Z", "hours": 0.4653, "text": "Devlog#9 -> Little Bit of Coding Howdy everyone! I tested out Hackatime extention while coding and i’ve got to admit that it was huge pain untill i got it working and even after that i was loosing minutes but anyways it doesnt matter. I GOT MY HOURS BACK!!! BUT FOR NO GOOD Really i managed to re-sync my entire stardance account by creating a new similarly named project which had minutes (which was created because i had problems setting up hackatime) beforhand and caused to activate the servers full sync from lapse and hackatime. The sad part is that all of those 5 saved hours got attached to the 10 hour devlog that was created while waiting for the syncing issues to get fixed :/ Anyways I finished the code entirely and now i only need to setup everything nice and thight in my repository and it will be ready for shipping FINALLY!!!! I did loose a lot of time that will not be paid out but atleast i will get the certificate for which im excited the most:))"}, {"post_id": 64720, "ts": "2026-09-09T10:51:57Z", "hours": 0.7, "text": "I’ve lost so many timelapsed work… Another syncing issue made me loose 3:30 hours of work and now im trying once again to test if this website even works because no org wanted to solve my issue. Im down 5 hours so far on work and i dont know how will the reviewing process work out when there is missing proof of work done…. Anyways in this short timelapse i fixed, commited and synced some Github stuff that i’ve worked on before"}, {"post_id": 62892, "ts": "2026-09-06T12:49:10Z", "hours": 15.2083, "text": "The syncing issue…. Soo i lost a couple of timelapsed hours due to previous syncing problems with lapse and hackatime and lookout so i dont know how will the hours be reviewed with a gap but good luck!!!. In the matter of theese 13 hours i almost finished everything: Code Github CAD and much more tiny tasks im sad that i couldnt devlog as usual but i hope next projects tourn out normal :((( Im kinda lost on the topic what to write right now because i had to stack timelapses while waiting for the hackatime issue but the issue for me personally never got fixed so it is what it is"}, {"post_id": 55750, "ts": "2026-08-27T18:45:55Z", "hours": 6.3514, "text": "Fear&Greed Index Tracker -> Devlog #6 The design for this project is comming to an end I logged in some good hours today and i managed to got close to finishing a lot of stuff too! Here is what i did: I finished the schematic with the newly added fuel gauge Fixed errors and finished the 3D model Wrote 90% of the README file (350 lines) Researched other potential screens as a better alternative and failed Problems that i’ve faced: I had issues once again with wiring the MAX17048 but i think i got it now otherwise i will debug it irl. Other than that everything went smooth just a lot of time consuming tasks Current State: Finished the schematic Finished the 3D model Prepared README for finalising Researching the code structure Next step: Write the BOM Test components available at home Run an ERC and fix errors Start the software"}, {"post_id": 54725, "ts": "2026-08-25T20:03:15Z", "hours": 2.0336, "text": "Fear&Greed Index Tracker -> Devlog #5 Running into problems I’ve spent most of the devlog just fixing schematic issues and adding a component that doesnt have a footprint and etc. What i did : I improved my devlog standard as you can see Fixed the schematic with pinouts and improved with comments for when i build it irl Added a fuel gauge component MAX17048 Added the symbol for the MAX17048 in KiCAD Learned how to use the MAX17048 in my project Added MAX17048 in the OnShape assembly Added a bulk capacitor on ESP32 Vcc/GND Problems : I had major issues with finding and creating a fuel gauge component into my schematic and project Had issues finding a .step file for MAX17048 Current state: Almost finished the final schematic Finalizing the final list of components Finished the assembly in OnShape Started planning the code structure Next step: Finish the schematic Run a ERC check Find errors Double check 3D model and assembly Test available parts at home"}, {"post_id": 54006, "ts": "2026-08-24T19:00:35Z", "hours": 2.4336, "text": "Fear&Greed Index Tracker -> Devlog #4 Progress made!!! A locked in period of 2h 15 minutes in which i finished a bunch of critical topics in order to get closer to shipping this project. What i did: -Finished the schematic (atleast for version 1) -Almost fully finished my assembly Problems: The biggest issue was finding the correct ESP that i own at home. I got it from school a long time ago and it turns out to be a fake LXtensa6 which is like an older version and not even a real ESP32-S3 xDDD Also finding the correct parts in .step version for my assembly but its fine we sorted it out :)) Current state: Honestly im halfway done with this project! I thought it was going to be much more time consuming but i managed to design most of the stuff (hardware wise) pretty quick. Next step: -I need to make an usb-c charging hole in my 3D model -Add RGB-LED strip in my assembly -Write the BOM -Double Check schematic AAAAAAAAND then write the code in C probably cuz im a nerd……"}, {"post_id": 53279, "ts": "2026-08-23T18:47:37Z", "hours": 0.6169, "text": "Plugged in the components into KiCad Some of the desired components were lacking the schematics so i had to put them in automatically. Which is always a hustle but we figured it out thanks to SnapEda and GrabCad. Along the way i found a pretty cool website to learn from and it is called “random nerd tutorials” Just a random shoutout but i wil definetely reference some of my work from there so that i dont make mistakes. Next on my to-do list is defienetely to configure the desired pin placement of every component. I will need to read real quick the docs for the pins about the ESP32-S3 and assign the corresponding pins and PRAYYY THAT I DONT HAVE TO CHANGE THEM WHILE BUILDING IT"}, {"post_id": 51883, "ts": "2026-08-21T19:41:07Z", "hours": 2.6361, "text": "Its starting to have motion… Made my list of components complete!!! I upgraded it compared to the first drawing and thats amazing. I love iterating, devising and improving while working on my inital plan and so did i do that along the way even while recording. I am planning to add also an RGB LED strip just so that i can immitate the current situation of the market. The 3D model is also almost done and it did require some distortions of the stand that is required to lift the whole thing facing towards me while i sit on my desk. Tomorrow i will continue improving the 3D with step components and then head onto the schematic. Biggest problem of this session was surely finding the correct step down converter but we sorted it out somehow hopefully. And now thinking i realise i forgot to make a usb-c hole for the charger…. Im really exuberant about the path this project has shaped and really eager to see how will it look irl :)))"}, {"post_id": 50590, "ts": "2026-08-19T20:07:11Z", "hours": 1.2503, "text": "My first log in Journal…. I hope this journal or devlog is structured as it should considering i have only participated in Fallout before which had a bit more private journaling but anyways. IM BUILDING A SMALL GADGET FOR MY DESK!!! * And i need it to show me the daily Fear&Greed Index of the US stock market . Why? Well I trade stocks and i dont have time to check it by myself every day!!! I like keeping my stocks on the side and just scalp some profits on a monthly basis. On sum “Buy low, sell high” type shiii How? Well i am going to first of all: Find my desired components Create the schematic Create the 3D model for printing Create a PCB (Maybe asa 2.0 version) Write the code Build an MVP using modules Fit it inside the 3D box Build a 2.0v with PCB (Maybe)"}]...
|
Title: Fear&Greed Index Tracker by @ajakovski0 Title: Fear&Greed Index Tracker by @ajakovski07 | Stardance
Devlogs:
My first log in Journal…. I hope this journal or devlog is structured as it should considering i have only participated in Fallout before which had a bit more private journaling but anyways. IM BUILDING A SMALL GADGET FOR MY DESK!!! * And i need it to show me the daily Fear&Greed Index of the US stock market . Why? Well I trade stocks and i dont have time to check it by myself every day!!! I like keeping my stocks on the side and just scalp some profits on a monthly basis. On sum “Buy low, sell high” type shiii How? Well i am going to first of all: Find my desired components Create the schematic Create the 3D model for printing Create a PCB (Maybe asa 2.0 version) Write the code Build an MVP using modules Fit it inside the 3D box Build a 2.0v with PCB (Maybe)
Its starting to have motion… Made my list of components complete!!! I upgraded it compared to the first drawing and thats amazing. I love iterating, devising and improving while working on my inital plan and so did i do that along the way even while recording. I am planning to add also an RGB LED strip just so that i can immitate the current situation of the market. The 3D model is also almost done and it did require some distortions of the stand that is required to lift the whole thing facing towards me while i sit on my desk. Tomorrow i will continue improving the 3D with step components and then head onto the schematic. Biggest problem of this session was surely finding the correct step down converter but we sorted it out somehow hopefully. And now thinking i realise i forgot to make a usb-c hole for the charger…. Im really exuberant about the path this project has shaped and really eager to see how will it look irl :)))
Plugged in the components into KiCad Some of the desired components were lacking the schematics so i had to put them in automatically. Which is always a hustle but we figured it out thanks to SnapEda and GrabCad. Along the way i found a pretty cool website to learn from and it is called “random nerd tutorials” Just a random shoutout but i wil definetely reference some of my work from there so that i dont make mistakes. Next on my to-do list is defienetely to configure the desired pin placement of every component. I will need to read real quick the docs for the pins about the ESP32-S3 and assign the corresponding pins and PRAYYY THAT I DONT HAVE TO CHANGE THEM WHILE BUILDING IT
Fear&Greed Index Tracker -> Devlog #4 Progress made!!! A locked in period of 2h 15 minutes in which i finished a bunch of critical topics in order to get closer to shipping this project. What i did: -Finished the schematic (atleast for version 1) -Almost fully finished my assembly Problems: The biggest issue was finding the correct ESP that i own at home. I got it from school a long time ago and it turns out to be a fake LXtensa6 which is like an older version and not even a real ESP32-S3 xDDD Also finding the correct parts in .step version for my assembly but its fine we sorted it out :)) Current state: Honestly im halfway done with this project! I thought it was going to be much more time consuming but i managed to design most of the stuff (hardware wise) pretty quick. Next step: -I need to make an usb-c charging hole in my 3D model -Add RGB-LED strip in my assembly -Write the BOM -Double Check schematic AAAAAAAAND then write the code in C probably cuz im a nerd……
Fear&Greed Index Tracker -> Devlog #5 Running into problems I’ve spent most of the devlog just fixing schematic issues and adding a component that doesnt have a footprint and etc. What i did : I improved my devlog standard as you can see Fixed the schematic with pinouts and improved with comments for when i build it irl Added a fuel gauge component MAX17048 Added the symbol for the MAX17048 in KiCAD Learned how to use the MAX17048 in my project Added MAX17048 in the OnShape assembly Added a bulk capacitor on ESP32 Vcc/GND Problems : I had major issues with finding and creating a fuel gauge component into my schematic and project Had issues finding a .step file for MAX17048 Current state: Almost finished the final schematic Finalizing the final list of components Finished the assembly in OnShape Started planning the code structure Next step: Finish the schematic Run a ERC check Find errors Double check 3D model and assembly Test available parts at home
Fear&Greed Index Tracker -> Devlog #6 The design for this project is comming to an end I logged in some good hours today and i managed to got close to finishing a lot of stuff too! Here is what i did: I finished the schematic with the newly added fuel gauge Fixed errors and finished the 3D model Wrote 90% of the README file (350 lines) Researched other potential screens as a better alternative and failed Problems that i’ve faced: I had issues once again with wiring the MAX17048 but i think i got it now otherwise i will debug it irl. Other than that everything went smooth just a lot of time consuming tasks Current State: Finished the schematic Finished the 3D model Prepared README for finalising Researching the code structure Next step: Write the BOM Test components available at home Run an ERC and fix errors Start the software
The syncing issue…. Soo i lost a couple of timelapsed hours due to previous syncing problems with lapse and hackatime and lookout so i dont know how will the hours be reviewed with a gap but good luck!!!. In the matter of theese 13 hours i almost finished everything: Code Github CAD and much more tiny tasks im sad that i couldnt devlog as usual but i hope next projects tourn out normal :((( Im kinda lost on the topic what to write right now because i had to stack timelapses while waiting for the hackatime issue but the issue for me personally never got fixed so it is what it is
I’ve lost so many timelapsed work… Another syncing issue made me loose 3:30 hours of work and now im trying once again to test if this website even works because no org wanted to solve my issue. Im down 5 hours so far on work and i dont know how will the reviewing process work out when there is missing proof of work done…. Anyways in this short timelapse i fixed, commited and synced some Github stuff that i’ve worked on before
Devlog#9 -> Little Bit of Coding Howdy everyone! I tested out Hackatime extention while coding and i’ve got to admit that it was huge pain untill i got it working and even after that i was loosing minutes but anyways it doesnt matter. I GOT MY HOURS BACK!!! BUT FOR NO GOOD Really i managed to re-sync my entire stardance account by creating a new similarly named project which had minutes (which was created because i had problems setting up hackatime) beforhand and caused to activate the servers full sync from lapse and hackatime. The sad part is that all of those 5 saved hours got attached to the 10 hour devlog that was created while waiting for the syncing issues to get fixed :/ Anyways I finished the code entirely and now i only need to setup everything nice and thight in my repository and it will be ready for shipping FINALLY!!!! I did loose a lot of time that will not be paid out but atleast i will get the certificate for which im excited the most:))
Devlog #10 -> Finished for shipping I’ve finaly finished this project a lot later than excpected sadly and in particular because of the problems that i’ve mentioned in the previous devlogs (read my devlogs you reviewers heheheheh) What i did: I fixed every error i could find in README.md I sorted the firmware so that it works and looks nicely I double checked everything thati’ve published with a previously approved project Current step SHIP IT :))) Final thoughts I really enjoyed making this project but the website has so many weird restrictions. Like people getting AI cursed because copy pasting their devlogs/reviews from word to stardance while not providing a nice environment for writting them in stardance is kinda sad. Also the syncing problem made me lose 5 hours timelapsed and 3-5 hours worth of debugging and writting to #stardance-help for fixes and getting no replies. Also not to mention the days lost because i was waiting for the fix that never came. Anyways i’ve finished it and i hope that it gets approved so that i can make it in real life too!...
|
1793397111.8896072
|
1794001911.8896072
|
|
56724
|
Daylight - Alarm Clock by @RishitJain | Stardance
|
RishitJain
|
0
|
3.42
|
0
|
[]
|
[{"post_id": 62316, "ts": "202 [{"post_id": 62316, "ts": "2026-09-05T16:55:57Z", "hours": 0.75, "text": "I used Onshape to design the CAD, splitting the casing into 2 pieces, top and bottom, all connected by nuts and bolts, and keycaps for the switches and a knob for the rotary encoder, and a small hole for the USB-C port"}, {"post_id": 59015, "ts": "2026-08-31T16:27:17Z", "hours": 0.3842, "text": "Imported some models for my PCB and TFT display into Onshape (took me 30 minutes because Onshape was being buggy and annoying and my computer lagged for 2 minutes every time I did anything 😭😭)"}, {"post_id": 58983, "ts": "2026-08-31T15:41:15Z", "hours": 1.3336, "text": "Designed the PCB for my custom alarm clock, Daylight. Placed components, routed traces, filled a ground pour and exported STEP and GERBER for later use"}, {"post_id": 58908, "ts": "2026-08-31T14:00:15Z", "hours": 0.95, "text": "Designed the schematic for my alarm clock, Daylight. Including a rotary encoder dial; TFT screen and a XIAO ESP-32 C3"}]...
|
Title: Daylight - Alarm Clock by @RishitJain | Sta Title: Daylight - Alarm Clock by @RishitJain | Stardance
Devlogs:
Designed the schematic for my alarm clock, Daylight. Including a rotary encoder dial; TFT screen and a XIAO ESP-32 C3
Designed the PCB for my custom alarm clock, Daylight. Placed components, routed traces, filled a ground pour and exported STEP and GERBER for later use
Imported some models for my PCB and TFT display into Onshape (took me 30 minutes because Onshape was being buggy and annoying and my computer lagged for 2 minutes every time I did anything 😭😭)
I used Onshape to design the CAD, splitting the casing into 2 pieces, top and bottom, all connected by nuts and bolts, and keycaps for the switches and a knob for the rotary encoder, and a small hole for the USB-C port...
|
1793397110.6405034
|
1794001910.6405034
|
|
51567
|
My very own WebOS by @DivyaPareek | Stardance
|
DivyaPareek
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @DivyaPareek | Stardan Title: My very own WebOS by @DivyaPareek | Stardance...
|
1793397109.768652
|
1794001909.768652
|
|
51565
|
Milky Way Galaxy Space Engine by @dariel | Stardan Milky Way Galaxy Space Engine by @dariel | Stardance...
|
dariel
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Milky Way Galaxy Space Engine by @dariel | Title: Milky Way Galaxy Space Engine by @dariel | Stardance...
|
1793397108.8822377
|
1794001908.8822377
|
|
51564
|
Mech-JS-board by @jamessonani | Stardance
|
jamessonani
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Mech-JS-board by @jamessonani | Stardance
|
1793397107.9419897
|
1794001907.9419897
|
|
56722
|
My own site! by @AbdoBR | Stardance
|
AbdoBR
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @AbdoBR | Stardance
|
1793397106.9933867
|
1794001906.9933867
|
|
51562
|
My very own WebOS by @leo_lu | Stardance
|
leo_lu
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @leo_lu | Stardance
|
1793397106.0035877
|
1794001906.0035877
|
|
51561
|
NewTabpro by @adritosarkar80 | Stardance
|
adritosarkar80
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: NewTabpro by @adritosarkar80 | Stardance
|
1793397105.1141253
|
1794001905.1141253
|
|
51559
|
my personal site by @kushaalsarvesh11 | Stardance
|
kushaalsarvesh11
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: my personal site by @kushaalsarvesh11 | Sta Title: my personal site by @kushaalsarvesh11 | Stardance...
|
1793397104.160453
|
1794001904.160453
|
|
56720
|
BLARE by @monewhiteeey | Stardance
|
monewhiteeey
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: BLARE by @monewhiteeey | Stardance
|
1793397103.1697724
|
1794001903.1697724
|
|
56719
|
Weighing Scale from scratch by @ComicVolt | Starda Weighing Scale from scratch by @ComicVolt | Stardance...
|
ComicVolt
|
0
|
1.6
|
0
|
[]
|
[{"post_id": 59582, "ts": "202 [{"post_id": 59582, "ts": "2026-09-01T14:18:07Z", "hours": 1.0, "text": "Weighing Scale from scratch day-2: Today we, planned to collect data on how the resistance and height of nichrome wire is affected by masses of different kg, today we used 28 gauge wire but the data was soo rubbish without any correlation, gonna try again with different gauge wire. And if you guys have better method on measuring length and resistance beside meter rule and multimeter, do let me know along with any feedback :)"}, {"post_id": 58921, "ts": "2026-08-31T14:19:03Z", "hours": 0.5997, "text": "We messed around with Nichrome wire and thought of a design for a prototype(photo of prototype is added) and we plan to take weight slot from physics lab tomorrow and carry experiments to see how much the wire deforms under how much force and how does resistance change with Ohm meter. I want to measure everything and do everything from scratch so no outer data too. Making projects like this seems sooo fun makes you think you are a small scientist"}]...
|
Title: Weighing Scale from scratch by @ComicVolt | Title: Weighing Scale from scratch by @ComicVolt | Stardance
Devlogs:
We messed around with Nichrome wire and thought of a design for a prototype(photo of prototype is added) and we plan to take weight slot from physics lab tomorrow and carry experiments to see how much the wire deforms under how much force and how does resistance change with Ohm meter. I want to measure everything and do everything from scratch so no outer data too. Making projects like this seems sooo fun makes you think you are a small scientist
Weighing Scale from scratch day-2: Today we, planned to collect data on how the resistance and height of nichrome wire is affected by masses of different kg, today we used 28 gauge wire but the data was soo rubbish without any correlation, gonna try again with different gauge wire. And if you guys have better method on measuring length and resistance beside meter rule and multimeter, do let me know along with any feedback :)...
|
1793397102.2187123
|
1794001902.2187123
|
|
51556
|
My own site! by @TinkengDivin | Stardance
|
TinkengDivin
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @TinkengDivin | Stardance
|
1793397101.2985513
|
1794001901.2985513
|
|
56717
|
ELARM by @ejr | Stardance
|
ejr
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: ELARM by @ejr | Stardance
|
1793397100.345229
|
1794001900.345229
|
|
51555
|
The Megaboard (Custom Keyboard) by @inspirely4 | S The Megaboard (Custom Keyboard) by @inspirely4 | Stardance...
|
inspirely4
|
0
|
0.28
|
0
|
[]
|
[{"post_id": 50488, "ts": "202 [{"post_id": 50488, "ts": "2026-08-19T17:29:28Z", "hours": 0.2794, "text": "This isn’t exactly a devlog - I just posted this as a bypass for my Custom Keyboard project. If you want to see my entire devlog for my keyboard (Called the Megaboard), look at the journaling in my GH repo: https://github.com/Jay-Tai/Custom-Keyboard/tree/main/journaling"}]...
|
Title: The Megaboard (Custom Keyboard) by @inspire Title: The Megaboard (Custom Keyboard) by @inspirely4 | Stardance
Devlogs:
This isn’t exactly a devlog - I just posted this as a bypass for my Custom Keyboard project. If you want to see my entire devlog for my keyboard (Called the Megaboard), look at the journaling in my GH repo: https://github.com/Jay-Tai/Custom-Keyboard/tree/main/journaling...
|
1793397099.3842123
|
1794001899.3842123
|
|
56715
|
Camera App by @Koya | Stardance
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Koya
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0
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0.0
|
0
|
[]
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[]
|
Title: Camera App by @Koya | Stardance
|
1793397098.498909
|
1794001898.498909
|
|
51554
|
Guitar Tab Website by @EnderBlade | Stardance
|
EnderBlade
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0
|
0.0
|
0
|
[]
|
[]
|
Title: Guitar Tab Website by @EnderBlade | Stardan Title: Guitar Tab Website by @EnderBlade | Stardance...
|
1793397097.6103914
|
1794001897.6103914
|
|
51553
|
My awesome macropad! by @mohammadali_2498 | Starda My awesome macropad! by @mohammadali_2498 | Stardance...
|
mohammadali_2498
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0
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0.0
|
0
|
[]
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[]
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Title: My awesome macropad! by @mohammadali_2498 | Title: My awesome macropad! by @mohammadali_2498 | Stardance...
|
1793397096.6989698
|
1794001896.6989698
|
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51552
|
Friday - Agentic Browser by @Supreme-Leader | Star Friday - Agentic Browser by @Supreme-Leader | Stardance...
|
Supreme-Leader
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0
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0.0
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0
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[]
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[]
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Title: Friday - Agentic Browser by @Supreme-Leader Title: Friday - Agentic Browser by @Supreme-Leader | Stardance...
|
1793397095.7530222
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1794001895.7530222
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56711
|
Pill Reminder by @FurkanHasanusta | Stardance
|
FurkanHasanusta
|
0
|
9.1
|
0
|
[]
|
[{"post_id": 60707, "ts": "202 [{"post_id": 60707, "ts": "2026-09-03T08:16:51Z", "hours": 9.095, "text": "Just making the infrastructure solid nothing to view physicaly"}]...
|
Title: Pill Reminder by @FurkanHasanusta | Stardan Title: Pill Reminder by @FurkanHasanusta | Stardance
Devlogs:
Just making the infrastructure solid nothing to view physicaly...
|
1793397094.8050518
|
1794001894.8050518
|
|
51551
|
Arash's superweb by @Arash | Stardance
|
Arash
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0
|
0.0
|
0
|
[]
|
[]
|
Title: Arash's superweb by @Arash | Stardance
|
1793397093.8603153
|
1794001893.8603153
|
|
56709
|
My very own WebOS by @sharanyalinga | Stardance
|
sharanyalinga
|
0
|
0.0
|
0
|
[]
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[]
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Title: My very own WebOS by @sharanyalinga | Stard Title: My very own WebOS by @sharanyalinga | Stardance...
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1793397092.9253314
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1794001892.9253314
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51550
|
My site! by @Sisgold | Stardance
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Sisgold
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0
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0.0
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0
|
[]
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[]
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Title: My site! by @Sisgold | Stardance
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1793397091.9938908
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1794001891.9938908
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56708
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Slackee by @developergaurav56 | Stardance
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developergaurav56
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0
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0.0
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0
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[]
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[]
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Title: Slackee by @developergaurav56 | Stardance
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1793397090.989284
|
1794001890.989284
|
|
56707
|
Community help by @thomasfestus | Stardance
|
thomasfestus
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0
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0.0
|
0
|
[]
|
[]
|
Title: Community help by @thomasfestus | Stardance
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1793397090.0979698
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1794001890.0979698
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56706
|
My own site! by @artemisataei13 | Stardance
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artemisataei13
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0
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0.0
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0
|
[]
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[]
|
Title: My own site! by @artemisataei13 | Stardance
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1793397089.1295662
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1794001889.1295662
|
|
56704
|
ind os by @sahej | Stardance
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sahej
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0
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0.0
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0
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[]
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[]
|
Title: ind os by @sahej | Stardance
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1793397087.7705102
|
1794001887.7705102
|
|
56703
|
ind os by @sahej | Stardance
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sahej
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0
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0.0
|
0
|
[]
|
[]
|
Title: ind os by @sahej | Stardance
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1793397084.8985815
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1794001884.8985815
|
|
30923
|
4camm by @noamlv2222 | Stardance
|
noamlv2222
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: 4camm by @noamlv2222 | Stardance
|
1793397083.966311
|
1794001883.966311
|
|
22455
|
My awesome macropad! by @varad60010 | Stardance
|
varad60010
|
0
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0.0
|
0
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[]
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[]
|
Title: My awesome macropad! by @varad60010 | Stard Title: My awesome macropad! by @varad60010 | Stardance...
|
1793397080.3791971
|
1794001880.3791971
|
|
10306
|
CLOCK by @Akty | Stardance
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Akty
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0
|
0.0
|
0
|
[]
|
[]
|
Title: CLOCK by @Akty | Stardance
|
1793397079.5127056
|
1794001879.5127056
|
|
56702
|
Untitled project by @dhanshree | Stardance
|
dhanshree
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @dhanshree | Stardance
|
1793397078.6193733
|
1794001878.6193733
|
|
40353
|
WarioWare Game by @Jenzz37 | Stardance
|
Jenzz37
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: WarioWare Game by @Jenzz37 | Stardance
|
1793397077.6451213
|
1794001877.6451213
|
|
56700
|
keygen.mp3 by @guille | Stardance
|
guille
|
0
|
9.09
|
0
|
[]
|
[{"post_id": 72700, "ts": "202 [{"post_id": 72700, "ts": "2026-09-23T15:07:39Z", "hours": 3.7197, "text": "devlog #2 finally, some good work on the redesign! instead of being on top of the original base again, this is a rewrite AND a redesign, so, uh, yeah! Working now : play/pause, volume, and song selection. The song list comes from scrapping the tracker files in the repo to use https://keygenmusic.tk/kgm/lib.txt instead. Still to do : shuffle, loop, next/previous, seeking, and live volume changes (right now it only applies once you let go of the slider, probably because its a bit sloppily made to be fairly honest). yeah yeah ill get some work done…. jeez….. idrk how to write devlogs good day"}, {"post_id": 63274, "ts": "2026-09-07T00:47:08Z", "hours": 5.3669, "text": "first devlog on this project! kinda nervous….. i got this project moved over from macondo to here!!!! i havent really done too much good progress here, but ive done some experimentation with 7.css for a possible redesign plus some revisions to the base UI! 7.css port is a bit sloppily made tbf (reliance on ai……………… sorry……………) - will be rewriting everything again because everything SUCKS!!!!!!!!!!! thanks"}]...
|
Title: keygen.mp3 by @guille | Stardance
Devlogs: Title: keygen.mp3 by @guille | Stardance
Devlogs:
first devlog on this project! kinda nervous….. i got this project moved over from macondo to here!!!! i havent really done too much good progress here, but ive done some experimentation with 7.css for a possible redesign plus some revisions to the base UI! 7.css port is a bit sloppily made tbf (reliance on ai……………… sorry……………) - will be rewriting everything again because everything SUCKS!!!!!!!!!!! thanks
devlog #2 finally, some good work on the redesign! instead of being on top of the original base again, this is a rewrite AND a redesign, so, uh, yeah! Working now : play/pause, volume, and song selection. The song list comes from scrapping the tracker files in the repo to use https://keygenmusic.tk/kgm/lib.txt instead. Still to do : shuffle, loop, next/previous, seeking, and live volume changes (right now it only applies once you let go of the slider, probably because its a bit sloppily made to be fairly honest). yeah yeah ill get some work done…. jeez….. idrk how to write devlogs good day...
|
1793397076.670822
|
1794001876.670822
|
|
33809
|
Untitled project by @yoanarekarska16 | Stardance
|
yoanarekarska16
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @yoanarekarska16 | Star Title: Untitled project by @yoanarekarska16 | Stardance...
|
1793397075.7752893
|
1794001875.7752893
|
|
35977
|
pideonwash website by @Lexx | Stardance
|
Lexx
|
0
|
46.31
|
0
|
[]
|
[{"post_id": 70730, "ts": "202 [{"post_id": 70730, "ts": "2026-09-19T17:39:52Z", "hours": 2.6106, "text": "Finalising the team page"}, {"post_id": 60754, "ts": "2026-09-03T10:13:41Z", "hours": 5.3256, "text": "V1.0 RELEASE DAY!! in the last two to three days we worked on finalizing everything and making sure we can publish everythin. We also made some brand new brand assets. Yesterday evening I finished configuring all the cloudflare tunnels. you can visit our website and everything there is to tell about us on pideonwash.com"}, {"post_id": 57650, "ts": "2026-08-29T21:14:57Z", "hours": 1.6183, "text": "random bug fixes almost time to get everything on the internet with our own domain just some very wierd and small little bugs along the way today"}, {"post_id": 56216, "ts": "2026-08-27T21:36:48Z", "hours": 4.2083, "text": "Part 04 of the casting call page rework. today i “finished” the backend. as well as worked on all the function I as an Admin wanna have and how i wanna get notified when someone registers. But i also now build the concept of the logic behind the registration pages."}, {"post_id": 55051, "ts": "2026-08-26T14:10:34Z", "hours": 4.3706, "text": "part 03 of the casting call page rework. today i implemented the feated from my team and redesigned/rethought how will go throu the form and the whole application prozess."}, {"post_id": 53931, "ts": "2026-08-24T17:09:18Z", "hours": 2.5769, "text": "DEVLOG Today I moved everything onto a dedicated Webserver. Consisting of an old Thinkpad running ZimaOS with a dedicated Ubuntu VM for the Webserver. So that i can soon actually start coding the backend logic. I also improved some small things that buged me. As well as a new feature on the hompage."}, {"post_id": 51009, "ts": "2026-08-20T14:28:45Z", "hours": 1.0661, "text": "part 02 of the casting call page rework. Today I “finished” the camera roll and the final screen of the application form as well as I worked out how the application system will be working once we publish."}, {"post_id": 50609, "ts": "2026-08-19T20:28:08Z", "hours": 3.0261, "text": "part 01 of the casting call page rework. Today i worked on the whole logic behind it and how it would make sense the build the form and the questions within."}, {"post_id": 41278, "ts": "2026-08-05T12:09:18Z", "hours": 1.5436, "text": "Made sure that the user really notices that we ARE searching for them"}, {"post_id": 40673, "ts": "2026-08-04T11:08:44Z", "hours": 1.1169, "text": "added UI/UX improvements and lightend up the background so that loading times are reduced"}, {"post_id": 40572, "ts": "2026-08-04T06:48:15Z", "hours": 2.5111, "text": "made the castingCall from prettier and added an external email sender in the background"}, {"post_id": 36241, "ts": "2026-07-28T06:14:20Z", "hours": 1.6653, "text": "figured out the initial Independent design language of Exire which is the first production of PIDEONWASH"}, {"post_id": 33382, "ts": "2026-07-23T08:34:39Z", "hours": 1.6306, "text": "added a new image window view effect (more when the real roll out is)"}, {"post_id": 32947, "ts": "2026-07-22T13:05:06Z", "hours": 0.8131, "text": "Temporär fix für das UX problem bei der characters page auf mobile usage"}, {"post_id": 32393, "ts": "2026-07-21T15:27:58Z", "hours": 0.8236, "text": "Codebase cleanup"}, {"post_id": 32369, "ts": "2026-07-21T14:33:27Z", "hours": 0.6547, "text": "minimal detail clean up, consistent design language"}, {"post_id": 32282, "ts": "2026-07-21T11:03:11Z", "hours": 3.4517, "text": "exire subjects page rework"}, {"post_id": 31319, "ts": "2026-07-19T16:49:37Z", "hours": 0.2792, "text": "made the new stats addition responsive"}, {"post_id": 31300, "ts": "2026-07-19T16:19:32Z", "hours": 1.3314, "text": "stats addition made to the backstage site"}, {"post_id": 31208, "ts": "2026-07-19T12:54:41Z", "hours": 0.6161, "text": "fixed the navigation of the project grid"}, {"post_id": 31148, "ts": "2026-07-19T09:59:01Z", "hours": 5.0719, "text": "a recent part on the homepage and several accessability updates"}]...
|
Title: pideonwash website by @Lexx | Stardance
De Title: pideonwash website by @Lexx | Stardance
Devlogs:
a recent part on the homepage and several accessability updates
fixed the navigation of the project grid
stats addition made to the backstage site
made the new stats addition responsive
exire subjects page rework
minimal detail clean up, consistent design language
Codebase cleanup
Temporär fix für das UX problem bei der characters page auf mobile usage
added a new image window view effect (more when the real roll out is)
figured out the initial Independent design language of Exire which is the first production of PIDEONWASH
made the castingCall from prettier and added an external email sender in the background
added UI/UX improvements and lightend up the background so that loading times are reduced
Made sure that the user really notices that we ARE searching for them
part 01 of the casting call page rework. Today i worked on the whole logic behind it and how it would make sense the build the form and the questions within.
part 02 of the casting call page rework. Today I “finished” the camera roll and the final screen of the application form as well as I worked out how the application system will be working once we publish.
DEVLOG Today I moved everything onto a dedicated Webserver. Consisting of an old Thinkpad running ZimaOS with a dedicated Ubuntu VM for the Webserver. So that i can soon actually start coding the backend logic. I also improved some small things that buged me. As well as a new feature on the hompage.
part 03 of the casting call page rework. today i implemented the feated from my team and redesigned/rethought how will go throu the form and the whole application prozess.
Part 04 of the casting call page rework. today i “finished” the backend. as well as worked on all the function I as an Admin wanna have and how i wanna get notified when someone registers. But i also now build the concept of the logic behind the registration pages.
random bug fixes almost time to get everything on the internet with our own domain just some very wierd and small little bugs along the way today
V1.0 RELEASE DAY!! in the last two to three days we worked on finalizing everything and making sure we can publish everythin. We also made some brand new brand assets. Yesterday evening I finished configuring all the cloudflare tunnels. you can visit our website and everything there is to tell about us on pideonwash.com
Finalising the team page...
|
1793397074.4764051
|
1794001874.4764051
|
|
33859
|
My own site! by @zahirdurant | Stardance
|
zahirdurant
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @zahirdurant | Stardance
|
1793397073.4473956
|
1794001873.4473956
|
|
30089
|
Frictionless by @falakchugh | Stardance
|
falakchugh
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @falakchugh | Stardance
|
1793397072.4974768
|
1794001872.4974768
|
|
1366
|
petal by @psm | Stardance
|
psm
|
0
|
4.25
|
0
|
[]
|
[{"post_id": 17676, "ts": "202 [{"post_id": 17676, "ts": "2026-06-28T15:57:14Z", "hours": 0.5539, "text": "it doesn’t seem like i can delete my project but i hate writing devlogs and this whole website is Straight GPT so i quit"}, {"post_id": 4898, "ts": "2026-06-08T13:59:45Z", "hours": 3.6947, "text": "forgot to post a devlog earlier. i’m making Petal because I like Zig’s language features a lot more than JavaScript’s, but I still want to develop for the web efficiently. also, I think a more restricted, compiled language could create smaller & more efficient JavaScript bundles. i currently have a tokenizer, heavily based on Zig’s, with just enough tokens to start working on a parser/AST. corresponding commit: “fix overrunning file buffer”"}]...
|
Title: petal by @psm | Stardance
Devlogs:
forgot Title: petal by @psm | Stardance
Devlogs:
forgot to post a devlog earlier. i’m making Petal because I like Zig’s language features a lot more than JavaScript’s, but I still want to develop for the web efficiently. also, I think a more restricted, compiled language could create smaller & more efficient JavaScript bundles. i currently have a tokenizer, heavily based on Zig’s, with just enough tokens to start working on a parser/AST. corresponding commit: “fix overrunning file buffer”
it doesn’t seem like i can delete my project but i hate writing devlogs and this whole website is Straight GPT so i quit...
|
1793397071.5383468
|
1794001871.5383468
|
|
31185
|
Gemstone Text by @SML_365 | Stardance
|
SML_365
|
0
|
4.43
|
0
|
[]
|
[{"post_id": 29933, "ts": "202 [{"post_id": 29933, "ts": "2026-07-17T03:19:08Z", "hours": 2.0222, "text": "Devlog #2 for Gemstone Text Gemstone Text is a clean, no-distractions text editor built in PySide6. It will (eventually) support Direct+, C, and Python syntax coloring and execution, with potentially more languages depending on motivation, since I’m making all the syntax rules by hand :p Done So Far I’ve added Python support for Gemstone Text (Yay!). You still can’t switch between Python and Direct+ support yet, but that’s coming later. I’ve also added menu buttons for File, Run, and Settings. Obviously, they don’t do anything, but they will do something eventually! Coming Next: As mentioned in the prior devlog, syntax coloring and theming options might be implemented eventually. I still need to actually add C syntax coloring support, and complete the syntax coloring support for Direct+. For example, I haven’t added coloring for true/false keywords yet. Hopefully that will come in the following days! I also still need to add a current line indicator to make it slightly harder to lose your cursor in the middle of a text file, and line numbers. Not to mention runtime support, saving files, and a billion other things I’m too lazy to write here but you can imagine if you check the project out on GitHub. In the meantime, enjoy this amazing screenshot of this amazing python class (amazing function included!). Anyways, that’s it from me, and have a great rest of your day/night!"}, {"post_id": 28694, "ts": "2026-07-15T03:14:27Z", "hours": 2.4119, "text": "Devlog #1 for Gemstone Text Gemstone Text is a clean, no-distractions text editor built in PySide6. It will (eventually) support Direct+, C, and Python syntax coloring and execution, with potentially more languages depending on motivation, since I’m making all the syntax rules by hand :p Done So Far This is the first devlog for Gemstone Text. Today was just all about getting Direct+‘s syntax coloring working at least a little bit, and I’m pretty happy with how it turned out! Not everything is done, but it’s a good start! Keywords, variable references and double references get highlighted, as well as labels, arguments, strings, and more! I also added a little welcome message with incomplete links to documentation but that will be fixed later. Hopefully. Maybe. I’m trying to recreate the look of the original Direct+ editor built in Scratch (Which is also shamelessly made by me), so you can check the editor (and language!) out on Scratch or TurboWarp, which is recommended: Scratch: https://scratch.mit.edu/projects/1183429217 TurboWarp: https://turbowarp.org/1183429217 Please let me know how I’m doing so far if you have the time to check the original project (and this one) out! Stuff to Do Next Anyways, there’s still a lot of things in the original editor that I still need to make, including the menu buttons for accessing the filesystem and running code, line numbers (which I’m still figuring out how to do in PySide6), and indentation guidelines. I also want to add a settings menu, which is NOT included in the original but I want to add a bit of customization into the editor :D. I’ll add some options for syntax coloring and theming (ooh) if I’m not lazy. Also, in the settings, even though it’s not a setting, I’ll add a list of supported languages so users don’t think they’ve been scammed with the limited language support :p. I’m probably going to finish Direct+ support and the filesystem/settings/console, and then tackle adding Python and C coloring support. There’s still a lot to do, so expect quite a few more devlogs in the upcoming weeks! That’s it from me, have a great rest of your day/night!"}]...
|
Title: Gemstone Text by @SML_365 | Stardance
Devl Title: Gemstone Text by @SML_365 | Stardance
Devlogs:
Devlog #1 for Gemstone Text Gemstone Text is a clean, no-distractions text editor built in PySide6. It will (eventually) support Direct+, C, and Python syntax coloring and execution, with potentially more languages depending on motivation, since I’m making all the syntax rules by hand :p Done So Far This is the first devlog for Gemstone Text. Today was just all about getting Direct+‘s syntax coloring working at least a little bit, and I’m pretty happy with how it turned out! Not everything is done, but it’s a good start! Keywords, variable references and double references get highlighted, as well as labels, arguments, strings, and more! I also added a little welcome message with incomplete links to documentation but that will be fixed later. Hopefully. Maybe. I’m trying to recreate the look of the original Direct+ editor built in Scratch (Which is also shamelessly made by me), so you can check the editor (and language!) out on Scratch or TurboWarp, which is recommended: Scratch: https://scratch.mit.edu/projects/1183429217 TurboWarp: https://turbowarp.org/1183429217 Please let me know how I’m doing so far if you have the time to check the original project (and this one) out! Stuff to Do Next Anyways, there’s still a lot of things in the original editor that I still need to make, including the menu buttons for accessing the filesystem and running code, line numbers (which I’m still figuring out how to do in PySide6), and indentation guidelines. I also want to add a settings menu, which is NOT included in the original but I want to add a bit of customization into the editor :D. I’ll add some options for syntax coloring and theming (ooh) if I’m not lazy. Also, in the settings, even though it’s not a setting, I’ll add a list of supported languages so users don’t think they’ve been scammed with the limited language support :p. I’m probably going to finish Direct+ support and the filesystem/settings/console, and then tackle adding Python and C coloring support. There’s still a lot to do, so expect quite a few more devlogs in the upcoming weeks! That’s it from me, have a great rest of your day/night!
Devlog #2 for Gemstone Text Gemstone Text is a clean, no-distractions text editor built in PySide6. It will (eventually) support Direct+, C, and Python syntax coloring and execution, with potentially more languages depending on motivation, since I’m making all the syntax rules by hand :p Done So Far I’ve added Python support for Gemstone Text (Yay!). You still can’t switch between Python and Direct+ support yet, but that’s coming later. I’ve also added menu buttons for File, Run, and Settings. Obviously, they don’t do anything, but they will do something eventually! Coming Next: As mentioned in the prior devlog, syntax coloring and theming options might be implemented eventually. I still need to actually add C syntax coloring support, and complete the syntax coloring support for Direct+. For example, I haven’t added coloring for true/false keywords yet. Hopefully that will come in the following days! I also still need to add a current line indicator to make it slightly harder to lose your cursor in the middle of a text file, and line numbers. Not to mention runtime support, saving files, and a billion other things I’m too lazy to write here but you can imagine if you check the project out on GitHub. In the meantime, enjoy this amazing screenshot of this amazing python class (amazing function included!). Anyways, that’s it from me, and have a great rest of your day/night!...
|
1793397070.401157
|
1794001870.401157
|
|
7526
|
portable clarinet stand by @sebass | Stardance
|
sebass
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: portable clarinet stand by @sebass | Starda Title: portable clarinet stand by @sebass | Stardance...
|
1793397069.505238
|
1794001869.505238
|
|
35020
|
YX-26 GREYWOLF PT-2 by @GHOAST | Stardance
|
GHOAST
|
0
|
7.48
|
0
|
[]
|
[{"post_id": 71138, "ts": "202 [{"post_id": 71138, "ts": "2026-09-20T10:44:11Z", "hours": 3.0189, "text": "Made Fuselage Ribs and Imported in the king of EDF’s Schubeler’s DS-82-HST 120mm EDF,"}, {"post_id": 49427, "ts": "2026-08-18T08:20:09Z", "hours": 0.7333, "text": "Making the EDF"}, {"post_id": 48812, "ts": "2026-08-17T11:05:28Z", "hours": 1.5806, "text": "jvhbjkkjnjnnlkkkkkkkkkkkkkkkk"}, {"post_id": 35264, "ts": "2026-07-26T15:49:07Z", "hours": 2.1506, "text": "MAKING THE FUSELAGE AND NOSE’s Skin panels Imported in the hand drawn Blueprints, adjusted the scale according to the goal perimeters, Started off sketching the upper and side outlines of the UAV , then moved to sketching the CHINES of the nose, then Made the cross sectional sketch for the Airframe rib that connects the fuselage and the nose, then lofted the nose cone, then sketched and lofted the lower part of the nose, then moved to the Intakes and side of the fuselage, First of all sketched the outer outlines of the Intakes and the side fuselage, then lofted to check out the product shape, After analyzing the first look, I decided to introduce some horizontal curves in the sides to induce some required curvature, Then re-lofted the sides, and got the perfect shape, After that Made the side skin panels, and after making the Side skin panels, I made the starting lips of the Intakes, And for now its the most current Work done"}]...
|
Title: YX-26 GREYWOLF PT-2 by @GHOAST | Stardance
Title: YX-26 GREYWOLF PT-2 by @GHOAST | Stardance
Devlogs:
MAKING THE FUSELAGE AND NOSE’s Skin panels Imported in the hand drawn Blueprints, adjusted the scale according to the goal perimeters, Started off sketching the upper and side outlines of the UAV , then moved to sketching the CHINES of the nose, then Made the cross sectional sketch for the Airframe rib that connects the fuselage and the nose, then lofted the nose cone, then sketched and lofted the lower part of the nose, then moved to the Intakes and side of the fuselage, First of all sketched the outer outlines of the Intakes and the side fuselage, then lofted to check out the product shape, After analyzing the first look, I decided to introduce some horizontal curves in the sides to induce some required curvature, Then re-lofted the sides, and got the perfect shape, After that Made the side skin panels, and after making the Side skin panels, I made the starting lips of the Intakes, And for now its the most current Work done
jvhbjkkjnjnnlkkkkkkkkkkkkkkkk
Making the EDF
Made Fuselage Ribs and Imported in the king of EDF’s Schubeler’s DS-82-HST 120mm EDF,...
|
1793397068.2991421
|
1794001868.2991421
|
|
31835
|
myhomeproject by @JVishal | Stardance
|
JVishal
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: myhomeproject by @JVishal | Stardance
|
1793397067.3531418
|
1794001867.3531418
|
|
22472
|
My awesome macropad! by @Baykeeze | Stardance
|
Baykeeze
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Baykeeze | Stardan Title: My awesome macropad! by @Baykeeze | Stardance...
|
1793397066.462726
|
1794001866.462726
|
|
1679
|
Hangman Website by @shreem | Stardance
|
shreem
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Hangman Website by @shreem | Stardance
|
1793397065.5706644
|
1794001865.5706644
|
|
27547
|
My awesome macropad! by @linlin | Stardance
|
linlin
|
0
|
0.0
|
0
|
[]
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[]
|
Title: My awesome macropad! by @linlin | Stardance
|
1793397064.5932162
|
1794001864.5932162
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|
15511
|
AstrOS by @Kasel | Stardance
|
Kasel
|
0
|
1.52
|
0
|
[]
|
[{"post_id": 7069, "ts": "2026 [{"post_id": 7069, "ts": "2026-06-11T20:51:02Z", "hours": 1.5153, "text": "Started building the welcome page of my OS, I keep struggling using the websites themselves. I got a decent bit of progress done, I think I’m doing it right but honestly, I’m not sure this is my first time ever coding. I was really proud since I figured out how to add certain stuff on my own! It’s not much right now but I hope that it’ll turn out good when I’m done."}]...
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Title: AstrOS by @Kasel | Stardance
Devlogs:
Star Title: AstrOS by @Kasel | Stardance
Devlogs:
Started building the welcome page of my OS, I keep struggling using the websites themselves. I got a decent bit of progress done, I think I’m doing it right but honestly, I’m not sure this is my first time ever coding. I was really proud since I figured out how to add certain stuff on my own! It’s not much right now but I hope that it’ll turn out good when I’m done....
|
1793397063.668785
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1794001863.668785
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16929
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Prompts in your Hands by @abhishekverma | Stardanc Prompts in your Hands by @abhishekverma | Stardance...
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abhishekverma
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0
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0.0
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0
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[]
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[]
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Title: Prompts in your Hands by @abhishekverma | S Title: Prompts in your Hands by @abhishekverma | Stardance...
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1793397062.7604513
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1794001862.7604513
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|
3026
|
My awesome macropad! by @yousefnazmi | Stardance
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yousefnazmi
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0
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0.0
|
0
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[]
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[]
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Title: My awesome macropad! by @yousefnazmi | Star Title: My awesome macropad! by @yousefnazmi | Stardance...
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1793397061.8562653
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1794001861.8562653
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31555
|
My first slack bot! by @Avaneesh-B | Stardance
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Avaneesh-B
|
0
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0.0
|
0
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[]
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[]
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Title: My first slack bot! by @Avaneesh-B | Starda Title: My first slack bot! by @Avaneesh-B | Stardance...
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1793397060.9680972
|
1794001860.9680972
|
|
27485
|
My first slack bot! by @shenhan2014 | Stardance
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shenhan2014
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0
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0.0
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0
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[]
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[]
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Title: My first slack bot! by @shenhan2014 | Stard Title: My first slack bot! by @shenhan2014 | Stardance...
|
1793397059.5177703
|
1794001859.5177703
|