|
61202
|
My very own WebOS by @wraithcode | Stardance
|
wraithcode
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @wraithcode | Stardanc Title: My very own WebOS by @wraithcode | Stardance...
|
1792428926.8837714
|
1793033726.8837714
|
|
61201
|
My own site! by @deniek | Stardance
|
deniek
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @deniek | Stardance
|
1792428925.9962459
|
1793033725.9962459
|
|
61200
|
full 50w speaker by @Ariuk | Stardance
|
Ariuk
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: full 50w speaker by @Ariuk | Stardance
|
1792428925.1384192
|
1793033725.1384192
|
|
61199
|
Paper trading algorithm by @shaurya09 | Stardance
|
shaurya09
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Paper trading algorithm by @shaurya09 | Sta Title: Paper trading algorithm by @shaurya09 | Stardance...
|
1792428924.273536
|
1793033724.273536
|
|
61198
|
My awesome macropad! by @rikai10 | Stardance
|
rikai10
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @rikai10 | Stardanc Title: My awesome macropad! by @rikai10 | Stardance...
|
1792428923.4201915
|
1793033723.4201915
|
|
61197
|
my APOD site by @saranu | Stardance
|
saranu
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: my APOD site by @saranu | Stardance
|
1792428922.5774043
|
1793033722.5774043
|
|
61194
|
RaceESC by @billythekid | Stardance
|
billythekid
|
0
|
33.5
|
0
|
[]
|
[{"post_id": 69875, "ts": "202 [{"post_id": 69875, "ts": "2026-09-17T23:45:52Z", "hours": 1.3228, "text": "Github repo for the project is live, put together some documentation for the esc, an collated files and wiring diagrams."}, {"post_id": 69142, "ts": "2026-09-16T13:36:18Z", "hours": 4.99, "text": "Layout final and enclosure cad"}, {"post_id": 68647, "ts": "2026-09-15T13:48:18Z", "hours": 6.6139, "text": "layout 3 Version 2, completely rerouted it made it better, its still tight though"}, {"post_id": 67999, "ts": "2026-09-14T11:03:52Z", "hours": 5.8436, "text": "Finished version 1 of the layout, apart from some minor quirks. Added a charge pump fromt the regulated 5V to double the voltage to regulated 10V, for the gate driver. I dont like this layout. It sucks. Areas to improve: Looks super ugly Doesnt have power connections Doesnt have a continuous ground plane at all (really bad for signals) Buck layout has heaps of vias which stops me from putting anything on the other side of it. In engineering, do everything twice, because youll fix all the stupid mistakes you make using the power of foresight."}, {"post_id": 67481, "ts": "2026-09-13T16:27:29Z", "hours": 5.3669, "text": "Finished routing the board on 4 layers, I put the high side FETs on the top, and low side fets on the bottom to keep the board compact, optimised the layout of my buck converter to reduce EMI, by reducing loop area, and used a logic one side, power on the other design. I want to change some things with the board, especially the boost converter, which is way overkill at 10V/2A… I only need to supply the gate driver with like 10V/20mA."}, {"post_id": 67271, "ts": "2026-09-13T10:42:02Z", "hours": 3.4422, "text": "Mostly finished the schematic! Things added: Gate driver: Allows MCU to drive mosfet gates at high currents (like 1.2A), which the MCU pins cannot source. Also allows the use of bootstrap capacitors which I can use to switch the high side FETs. I went with relatively large bootstrap capacitors as this is a relatively low frequency ESC. Mosfets: 6 High currrent 3.3x3.3mm N-MOSFETs arranged in a half bridge fo the ESC. As this esc connects to a separate board with current sensors already on it, The power layer does not include any current shunts MCU: To read Back EMF from the motor, manage signals and control the mosfets, you need a microcontroller. For this ESC I went with the ARTERY AT32F421 because it is cheap and adequite for this application. I had to break out the debug pins (GND, NRST, SWDIO, SWCLK), add decoupling capacitors and pull up/down resistors. The AT32 is also useful because it has a comparator (compares two voltages and outputs 1 if one is higher and 0 if the other is higher) in it which I can use to read the motor Back EMF really quickly. Feedback network: Splits the phase voltage (voltage on the wire of the floating (unpowered) phase of the motor) using a voltage divider, so that the MCU can read it. 3 resistors for each phase + 1 feedforward cap for high frequency noise. Connectors: The board has a 5 pin JST SH connector which carries 5V, GND, SCL, SDA and GPIO (broken out I/O pin from the control pcb). This allows the master board (the telemetry/control board for the car) to control the esc and link the ESC MCU to the master boards sensors (EG the IMU for traction control). 3.3V regulator and indicators: 3.3V LDO drawing power from the buck output to feed the MCU. 2 generic indicator LEDs, one connected directly to an MCU pin, one to GPIO pin on the interface connector, which could be used to indicate a complete connection between the telemetry board and the esc. Power capacitors: For bulk capacitance (for large voltage spikes), two low-esr polymer 220uF capacitors were used. Each MOSFET gate also gets a 4.7uF and 100nF capacitor to smooth out voltage spikes caused by sudden changes in current caused by the FET switching on. Now comes the fun part: ROUTING!!"}, {"post_id": 67149, "ts": "2026-09-13T06:49:52Z", "hours": 3.8333, "text": "Boost converter desigh headache, lapse isnt working. WHY ARE BOOST CONVERTERS SO COMPLICATED?? Spent a solid 2-3 hours trying to wrap my head around the “right half plane zero”, Finally understood it enough to finish the schematic, (this devlog actually too 7 hours). The bit that was the hardest was the small RC (resistor capacitor) network connected to the COMP pin, which allows the chip to dampen oscillations on the voltage feedback loop. It required complex numbers which I have NEVER used before so this was scary. The purpose of the buck converter is to supply 10V to drive the mosfet gates, which will help efficiency (lower RDS on), and make sure the UVLO on the gate driver chip doesnt trip and shut off the motor if the battery voltage dips below it (eg under heavy load voltage drips). The boost converter should be capable of 10V/2A, which is overkill for the gate driver so I might look at compacting it in the future"}, {"post_id": 66489, "ts": "2026-09-12T10:20:59Z", "hours": 2.0833, "text": "Turns out the MPS2315 isnt available on JLC assembly, so I have to choose a new buck converter. Chose this TPS54302 Buck converter from TI and the documentation for it was really really good. Turns out the schematic for this also has less parts and has the added bonus of zero (or very little) dropout (dropout is the minimum input voltage to still output 5V). The buck will still be able to provide 5V/3A as a BEC - not bad. Used a 22uF input capacitor and 2x 22uF output capacitors. The input pin “EN” lets me set a UVLO (under voltage lock out), where the chip will turn off if the input goes below a certain voltage (EN takes input from a voltage divider). The chip has internal weak resistors for EN, so the standard UVLO is ~4.4V, which is perfect, which is why I left EN as no connect."}]...
|
Title: RaceESC by @billythekid | Stardance
Devlog Title: RaceESC by @billythekid | Stardance
Devlogs:
Turns out the MPS2315 isnt available on JLC assembly, so I have to choose a new buck converter. Chose this TPS54302 Buck converter from TI and the documentation for it was really really good. Turns out the schematic for this also has less parts and has the added bonus of zero (or very little) dropout (dropout is the minimum input voltage to still output 5V). The buck will still be able to provide 5V/3A as a BEC - not bad. Used a 22uF input capacitor and 2x 22uF output capacitors. The input pin “EN” lets me set a UVLO (under voltage lock out), where the chip will turn off if the input goes below a certain voltage (EN takes input from a voltage divider). The chip has internal weak resistors for EN, so the standard UVLO is ~4.4V, which is perfect, which is why I left EN as no connect.
Boost converter desigh headache, lapse isnt working. WHY ARE BOOST CONVERTERS SO COMPLICATED?? Spent a solid 2-3 hours trying to wrap my head around the “right half plane zero”, Finally understood it enough to finish the schematic, (this devlog actually too 7 hours). The bit that was the hardest was the small RC (resistor capacitor) network connected to the COMP pin, which allows the chip to dampen oscillations on the voltage feedback loop. It required complex numbers which I have NEVER used before so this was scary. The purpose of the buck converter is to supply 10V to drive the mosfet gates, which will help efficiency (lower RDS on), and make sure the UVLO on the gate driver chip doesnt trip and shut off the motor if the battery voltage dips below it (eg under heavy load voltage drips). The boost converter should be capable of 10V/2A, which is overkill for the gate driver so I might look at compacting it in the future
Mostly finished the schematic! Things added: Gate driver: Allows MCU to drive mosfet gates at high currents (like 1.2A), which the MCU pins cannot source. Also allows the use of bootstrap capacitors which I can use to switch the high side FETs. I went with relatively large bootstrap capacitors as this is a relatively low frequency ESC. Mosfets: 6 High currrent 3.3x3.3mm N-MOSFETs arranged in a half bridge fo the ESC. As this esc connects to a separate board with current sensors already on it, The power layer does not include any current shunts MCU: To read Back EMF from the motor, manage signals and control the mosfets, you need a microcontroller. For this ESC I went with the ARTERY AT32F421 because it is cheap and adequite for this application. I had to break out the debug pins (GND, NRST, SWDIO, SWCLK), add decoupling capacitors and pull up/down resistors. The AT32 is also useful because it has a comparator (compares two voltages and outputs 1 if one is higher and 0 if the other is higher) in it which I can use to read the motor Back EMF really quickly. Feedback network: Splits the phase voltage (voltage on the wire of the floating (unpowered) phase of the motor) using a voltage divider, so that the MCU can read it. 3 resistors for each phase + 1 feedforward cap for high frequency noise. Connectors: The board has a 5 pin JST SH connector which carries 5V, GND, SCL, SDA and GPIO (broken out I/O pin from the control pcb). This allows the master board (the telemetry/control board for the car) to control the esc and link the ESC MCU to the master boards sensors (EG the IMU for traction control). 3.3V regulator and indicators: 3.3V LDO drawing power from the buck output to feed the MCU. 2 generic indicator LEDs, one connected directly to an MCU pin, one to GPIO pin on the interface connector, which could be used to indicate a complete connection between the telemetry board and the esc. Power capacitors: For bulk capacitance (for large voltage spikes), two low-esr polymer 220uF capacitors were used. Each MOSFET gate also gets a 4.7uF and 100nF capacitor to smooth out voltage spikes caused by sudden changes in current caused by the FET switching on. Now comes the fun part: ROUTING!!
Finished routing the board on 4 layers, I put the high side FETs on the top, and low side fets on the bottom to keep the board compact, optimised the layout of my buck converter to reduce EMI, by reducing loop area, and used a logic one side, power on the other design. I want to change some things with the board, especially the boost converter, which is way overkill at 10V/2A… I only need to supply the gate driver with like 10V/20mA.
Finished version 1 of the layout, apart from some minor quirks. Added a charge pump fromt the regulated 5V to double the voltage to regulated 10V, for the gate driver. I dont like this layout. It sucks. Areas to improve: Looks super ugly Doesnt have power connections Doesnt have a continuous ground plane at all (really bad for signals) Buck layout has heaps of vias which stops me from putting anything on the other side of it. In engineering, do everything twice, because youll fix all the stupid mistakes you make using the power of foresight.
layout 3 Version 2, completely rerouted it made it better, its still tight though
Layout final and enclosure cad
Github repo for the project is live, put together some documentation for the esc, an collated files and wiring diagrams....
|
1792428921.4030082
|
1793033721.4030082
|
|
61192
|
DavieLib by @daviipkp | Stardance
|
daviipkp
|
0
|
2.65
|
0
|
[]
|
[{"post_id": 68437, "ts": "202 [{"post_id": 68437, "ts": "2026-09-15T03:47:45Z", "hours": 0.5117, "text": "little tweaks"}, {"post_id": 66996, "ts": "2026-09-13T00:37:22Z", "hours": 1.8831, "text": "Implemented reflection, simple cache system and ensure methods. Alright I created 3 things here: A DReflection class, which will have functions related to reflection A DInsurance class, which will have functions for ensuring stuff (like ensure a variable is a certain type or just throw an exception) A cache system which saves stuff in RAM so you don’t have to keep repeating a specific search (like searching all classes in a specific package) plus, I needed a simple error handler so the user could tell whatever he wanted to happen in ensure functions, instead of just hardcoding a throw new IllegalArgumentException()."}, {"post_id": 66328, "ts": "2026-09-12T03:04:25Z", "hours": 0.2511, "text": "setting up project, starting with a class for reflection stuff"}]...
|
Title: DavieLib by @daviipkp | Stardance
Devlogs: Title: DavieLib by @daviipkp | Stardance
Devlogs:
setting up project, starting with a class for reflection stuff
Implemented reflection, simple cache system and ensure methods. Alright I created 3 things here: A DReflection class, which will have functions related to reflection A DInsurance class, which will have functions for ensuring stuff (like ensure a variable is a certain type or just throw an exception) A cache system which saves stuff in RAM so you don’t have to keep repeating a specific search (like searching all classes in a specific package) plus, I needed a simple error handler so the user could tell whatever he wanted to happen in ensure functions, instead of just hardcoding a throw new IllegalArgumentException().
little tweaks...
|
1792428920.5169935
|
1793033720.5169935
|
|
61191
|
My Sunshine Bot by @RajaveeModi | Stardance
|
RajaveeModi
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My Sunshine Bot by @RajaveeModi | Stardance
|
1792428919.6771133
|
1793033719.6771133
|
|
61189
|
My awesome macropad! by @Antonyh | Stardance
|
Antonyh
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Antonyh | Stardanc Title: My awesome macropad! by @Antonyh | Stardance...
|
1792428918.7956429
|
1793033718.7956429
|
|
61187
|
My personal website by @jivak | Stardance
|
jivak
|
0
|
2.77
|
0
|
[]
|
[{"post_id": 66314, "ts": "202 [{"post_id": 66314, "ts": "2026-09-12T02:30:28Z", "hours": 2.7661, "text": "Simple Version 1 is ready now"}]...
|
Title: My personal website by @jivak | Stardance
Title: My personal website by @jivak | Stardance
Devlogs:
Simple Version 1 is ready now...
|
1792428917.9449112
|
1793033717.9449112
|
|
61185
|
NightOwl by @SebthePenguin | Stardance
|
SebthePenguin
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: NightOwl by @SebthePenguin | Stardance
|
1792428917.0895374
|
1793033717.0895374
|
|
61184
|
Alarm Clock by @Sarahg | Stardance
|
Sarahg
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Alarm Clock by @Sarahg | Stardance
|
1792428916.2023447
|
1793033716.2023447
|
|
61183
|
first project: clock by @paper14 | Stardance
|
paper14
|
0
|
7.21
|
0
|
[]
|
[{"post_id": 70189, "ts": "202 [{"post_id": 70189, "ts": "2026-09-18T17:29:18Z", "hours": 2.0675, "text": "I am almost done with my clock!! now i need to arrange it and try to submit. hopefully i only have to do small changes because this is difficult"}, {"post_id": 69808, "ts": "2026-09-17T20:24:09Z", "hours": 1.9625, "text": "I spent time to make my case look fun! meow like a cat"}, {"post_id": 69626, "ts": "2026-09-17T13:13:35Z", "hours": 0.6667, "text": "I am now customizing my case so it is unique"}, {"post_id": 69399, "ts": "2026-09-16T23:49:48Z", "hours": 1.9667, "text": "I made a case, almost!"}, {"post_id": 68935, "ts": "2026-09-16T02:14:18Z", "hours": 0.5461, "text": "i finished my PCB! i dunno what it entirely does but we’ll find out"}]...
|
Title: first project: clock by @paper14 | Stardanc Title: first project: clock by @paper14 | Stardance
Devlogs:
i finished my PCB! i dunno what it entirely does but we’ll find out
I made a case, almost!
I am now customizing my case so it is unique
I spent time to make my case look fun! meow like a cat
I am almost done with my clock!! now i need to arrange it and try to submit. hopefully i only have to do small changes because this is difficult...
|
1792428914.8087978
|
1793033714.8087978
|
|
61182
|
My own site! by @Hana_w | Stardance
|
Hana_w
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @Hana_w | Stardance
|
1792428913.9315712
|
1793033713.9315712
|
|
61179
|
Slack Bot by @saatvik_270211 | Stardance
|
saatvik_270211
|
0
|
0.57
|
0
|
[]
|
[{"post_id": 66365, "ts": "202 [{"post_id": 66365, "ts": "2026-09-12T05:02:24Z", "hours": 0.5742, "text": "Added basic guides for Slack Bot . It works for Hi and hello for now."}]...
|
Title: Slack Bot by @saatvik_270211 | Stardance
D Title: Slack Bot by @saatvik_270211 | Stardance
Devlogs:
Added basic guides for Slack Bot . It works for Hi and hello for now....
|
1792428913.0626411
|
1793033713.0626411
|
|
61178
|
sol by @x_youaplaya | Stardance
|
x_youaplaya
|
0
|
0.32
|
0
|
[]
|
[{"post_id": 66368, "ts": "202 [{"post_id": 66368, "ts": "2026-09-12T05:09:25Z", "hours": 0.3206, "text": "working on code"}]...
|
Title: sol by @x_youaplaya | Stardance
Devlogs:
w Title: sol by @x_youaplaya | Stardance
Devlogs:
working on code...
|
1792428912.1951997
|
1793033712.1951997
|
|
61177
|
wario by @x_youaplaya | Stardance
|
x_youaplaya
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: wario by @x_youaplaya | Stardance
|
1792428911.3490326
|
1793033711.3490326
|
|
61176
|
ORC Robot by @MaksymZaiats | Stardance
|
MaksymZaiats
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: ORC Robot by @MaksymZaiats | Stardance
|
1792428910.4962695
|
1793033710.4962695
|
|
61172
|
My own site! by @thornwastaken | Stardance
|
thornwastaken
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @thornwastaken | Stardance
|
1792428909.6263027
|
1793033709.6263027
|
|
61170
|
Portfolio by @noah_a_chan | Stardance
|
noah_a_chan
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Portfolio by @noah_a_chan | Stardance
|
1792428908.313965
|
1793033708.313965
|
|
61168
|
My awesome macropad! by @scrz4157 | Stardance
|
scrz4157
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @scrz4157 | Stardan Title: My awesome macropad! by @scrz4157 | Stardance...
|
1792428907.0757895
|
1793033707.0757895
|
|
61166
|
Intel 8080 Emulator by @mustafa | Stardance
|
mustafa
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Intel 8080 Emulator by @mustafa | Stardance
|
1792428906.219897
|
1793033706.219897
|
|
61165
|
Time table creator by @alecg | Stardance
|
alecg
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Time table creator by @alecg | Stardance
|
1792428905.3364656
|
1793033705.3364656
|
|
61160
|
missons by @johnathonl | Stardance
|
johnathonl
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: missons by @johnathonl | Stardance
|
1792428904.4442892
|
1793033704.4442892
|
|
61159
|
2D game dont know what to call yet by @muh_dawood9 2D game dont know what to call yet by @muh_dawood990 | Stardance...
|
muh_dawood990
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: 2D game dont know what to call yet by @muh_ Title: 2D game dont know what to call yet by @muh_dawood990 | Stardance...
|
1792428903.5836136
|
1793033703.5836136
|
|
61158
|
WarioWare Game by @Eli12 | Stardance
|
Eli12
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: WarioWare Game by @Eli12 | Stardance
|
1792428902.7105427
|
1793033702.7105427
|
|
61155
|
PolaroidAlarm by @tanishah | Stardance
|
tanishah
|
0
|
6.42
|
0
|
[]
|
[{"post_id": 76869, "ts": "202 [{"post_id": 76869, "ts": "2026-10-04T21:35:37Z", "hours": 1.8661, "text": "I FINALLY finished the CAD. This time, I added some minor details like fillets and stuff and fixed the color palette. Now I just gotta finish up the firmware and then I’ll be ready to ship!"}, {"post_id": 67717, "ts": "2026-09-13T22:29:18Z", "hours": 1.275, "text": "just finished the top plate and added holes for the USB port and the display. I gotta add some more details and stuff to finish it off and also change the colors since these are temporary. I also finished the camera lens (its just decor) but I feel like there’s something off about it I just don’t know what. Anything else I should add to it?"}, {"post_id": 66951, "ts": "2026-09-12T22:40:58Z", "hours": 1.8967, "text": "I was looking at my old case a realized that the screen would fall out of place if I lifted it up and I just decided to scrap it. So now I’ve been designing a new case but this time in the style of a polaroid camera. I think I’ve fixed the issues of it falling out and I think it’ll work better as an alarm clock since the screen is now not on the same side as the keys on the pcb. Anyways, I finished most of the case part. The only thing I really need to do is make the top plate, add some holes for the display, USB port, and buzzer, and add some designs to it"}, {"post_id": 66243, "ts": "2026-09-11T23:13:32Z", "hours": 1.3783, "text": "so i started the BLARE mission and im working on a mix tape themed alarm clock. im basically done with the case since i dont really know what else to add and i think it turned out pretty well for my first time using onshape. i spent alot more time on this but i forgot to record it but anyways here it is. might add a bit if i feel like it but otherwise im gonna move on to the firmware"}]...
|
Title: PolaroidAlarm by @tanishah | Stardance
Dev Title: PolaroidAlarm by @tanishah | Stardance
Devlogs:
so i started the BLARE mission and im working on a mix tape themed alarm clock. im basically done with the case since i dont really know what else to add and i think it turned out pretty well for my first time using onshape. i spent alot more time on this but i forgot to record it but anyways here it is. might add a bit if i feel like it but otherwise im gonna move on to the firmware
I was looking at my old case a realized that the screen would fall out of place if I lifted it up and I just decided to scrap it. So now I’ve been designing a new case but this time in the style of a polaroid camera. I think I’ve fixed the issues of it falling out and I think it’ll work better as an alarm clock since the screen is now not on the same side as the keys on the pcb. Anyways, I finished most of the case part. The only thing I really need to do is make the top plate, add some holes for the display, USB port, and buzzer, and add some designs to it
just finished the top plate and added holes for the USB port and the display. I gotta add some more details and stuff to finish it off and also change the colors since these are temporary. I also finished the camera lens (its just decor) but I feel like there’s something off about it I just don’t know what. Anything else I should add to it?
I FINALLY finished the CAD. This time, I added some minor details like fillets and stuff and fixed the color palette. Now I just gotta finish up the firmware and then I’ll be ready to ship!...
|
1792428901.7795625
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1793033701.7795625
|
|
61152
|
The Clicking clock by @nirbhikbabu | Stardance
|
nirbhikbabu
|
0
|
7.12
|
0
|
[]
|
[{"post_id": 72526, "ts": "202 [{"post_id": 72526, "ts": "2026-09-23T04:18:22Z", "hours": 3.0425, "text": "I finished it. Jist redid the pcb and changed the pcb to invert the buzzer to the otherside. I also, refined up the CAD so that the pcb actually fits and I completely finished up the github repo that I needed to do."}, {"post_id": 68785, "ts": "2026-09-15T19:02:36Z", "hours": 1.4875, "text": "Devlog. I finally finished the case for the alarm clock. I am finally done. Now, the only thing left is to make the firmware then, I’m done!!"}, {"post_id": 68212, "ts": "2026-09-14T18:18:12Z", "hours": 0.9944, "text": "Devlog-3 Today, I finally finished the pcb and added some designs. Now, all that is left is the case and the firmware."}, {"post_id": 66799, "ts": "2026-09-12T18:03:57Z", "hours": 0.7089, "text": "Second Devlog! So, I just polished the pcb, and where every component will go, took a bit of tinkering, but now only the graphics portion for it and the cad is remaining. Then I’ll be done!"}, {"post_id": 66237, "ts": "2026-09-11T22:55:55Z", "hours": 0.8833, "text": "I downloaded the newest version of Kicad, and followed the guide and hopefully have finished the pc portion for the clock. Well, I still need to refine the pcb, but I am almost done at least."}]...
|
Title: The Clicking clock by @nirbhikbabu | Starda Title: The Clicking clock by @nirbhikbabu | Stardance
Devlogs:
I downloaded the newest version of Kicad, and followed the guide and hopefully have finished the pc portion for the clock. Well, I still need to refine the pcb, but I am almost done at least.
Second Devlog! So, I just polished the pcb, and where every component will go, took a bit of tinkering, but now only the graphics portion for it and the cad is remaining. Then I’ll be done!
Devlog-3 Today, I finally finished the pcb and added some designs. Now, all that is left is the case and the firmware.
Devlog. I finally finished the case for the alarm clock. I am finally done. Now, the only thing left is to make the firmware then, I’m done!!
I finished it. Jist redid the pcb and changed the pcb to invert the buzzer to the otherside. I also, refined up the CAD so that the pcb actually fits and I completely finished up the github repo that I needed to do....
|
1792428897.5341878
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1793033697.5341878
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61151
|
VECTOR by @kemel | Stardance
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kemel
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: VECTOR by @kemel | Stardance
|
1792428896.6956396
|
1793033696.6956396
|
|
61148
|
Frictionless by @SarahEphrem | Stardance
|
SarahEphrem
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @SarahEphrem | Stardance
|
1792428895.8435705
|
1793033695.8435705
|
|
61147
|
My awesome macropad! by @ojipoki123 | Stardance
|
ojipoki123
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @ojipoki123 | Stard Title: My awesome macropad! by @ojipoki123 | Stardance...
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1792428894.9867423
|
1793033694.9867423
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|
61145
|
Shooter by @EllaZ | Stardance
|
EllaZ
|
0
|
0.59
|
0
|
[]
|
[{"post_id": 67066, "ts": "202 [{"post_id": 67066, "ts": "2026-09-13T03:35:43Z", "hours": 0.5853, "text": "Started the project, wrote the basic scripts for the player, enemies, and projectile, finished working on assets. Might add more enemies later."}]...
|
Title: Shooter by @EllaZ | Stardance
Devlogs:
Sta Title: Shooter by @EllaZ | Stardance
Devlogs:
Started the project, wrote the basic scripts for the player, enemies, and projectile, finished working on assets. Might add more enemies later....
|
1792428894.1100712
|
1793033694.1100712
|
|
61144
|
My awesome macropad! by @Twalla_Frank | Stardance
|
Twalla_Frank
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Twalla_Frank | Sta Title: My awesome macropad! by @Twalla_Frank | Stardance...
|
1792428893.2635286
|
1793033693.2635286
|
|
61143
|
Bloch sphere simulation by @Danou | Stardance
|
Danou
|
0
|
2.42
|
0
|
[]
|
[{"post_id": 72830, "ts": "202 [{"post_id": 72830, "ts": "2026-09-23T20:37:46Z", "hours": 1.5161, "text": "Devlog #2 Hello everyone after 1-2 weeks of non-posting, i post he second devlog of my bloch sphere project. i have did nothing speacial because of school,homework,sport, and many other stuff. Soo what i tryed to create ? I started to view how could i represent the bloch sphere since i start i had the idea to do a 3D representations, as you except to amount of time and my restricted knowledge don’t let me to do a great 3D render (complex calculus and even maybe hardware limitation but i try to keep in mind all of my idea. I started to “make” a way of how i could do the bloch could be represented. First i need to make it to be visualized from 360 view, option to view the state of the sphere(by using logical quantum gate) and even animation with how it could be represented as little animation, simple data review etc. Here you will view a simple representations of what i want to do.(yes i know is not little much for 2 weeks of ork but i tryed to do all my possible 🥀)"}, {"post_id": 68271, "ts": "2026-09-14T20:23:52Z", "hours": 0.9056, "text": "Devlog #1 Of my Bloch sphere simulation. Hello everyone here my new project trying to simulate an interactive Bloch Sphere. In a nutshell bloch sphere is the theoretic view of a qubit, we simulate a qubit as a ball to be more simple to understand but i continue to struggle then i hear all of the explanation,soo i want to find a way to understand not fast but more in the depth. This is why i want to createthis project(it will be very complex and i already struggle with the notebook envirronement.I created simple lines of code to start the “fundamentals” i will try to document myself more in the courses of IBM. Oh and i forget to mention all of my devlog will contain at least a little trace from IBM quantum courses. If is anything that you don’t understand or you want to learn more here is where i take all my documentation. https://quantum.cloud.ibm.com/ . Yes i did pretty nothing but is because of school and other activities 😭"}]...
|
Title: Bloch sphere simulation by @Danou | Stardan Title: Bloch sphere simulation by @Danou | Stardance
Devlogs:
Devlog #1 Of my Bloch sphere simulation. Hello everyone here my new project trying to simulate an interactive Bloch Sphere. In a nutshell bloch sphere is the theoretic view of a qubit, we simulate a qubit as a ball to be more simple to understand but i continue to struggle then i hear all of the explanation,soo i want to find a way to understand not fast but more in the depth. This is why i want to createthis project(it will be very complex and i already struggle with the notebook envirronement.I created simple lines of code to start the “fundamentals” i will try to document myself more in the courses of IBM. Oh and i forget to mention all of my devlog will contain at least a little trace from IBM quantum courses. If is anything that you don’t understand or you want to learn more here is where i take all my documentation. https://quantum.cloud.ibm.com/ . Yes i did pretty nothing but is because of school and other activities 😭
Devlog #2 Hello everyone after 1-2 weeks of non-posting, i post he second devlog of my bloch sphere project. i have did nothing speacial because of school,homework,sport, and many other stuff. Soo what i tryed to create ? I started to view how could i represent the bloch sphere since i start i had the idea to do a 3D representations, as you except to amount of time and my restricted knowledge don’t let me to do a great 3D render (complex calculus and even maybe hardware limitation but i try to keep in mind all of my idea. I started to “make” a way of how i could do the bloch could be represented. First i need to make it to be visualized from 360 view, option to view the state of the sphere(by using logical quantum gate) and even animation with how it could be represented as little animation, simple data review etc. Here you will view a simple representations of what i want to do.(yes i know is not little much for 2 weeks of ork but i tryed to do all my possible 🥀)...
|
1792428892.3688474
|
1793033692.3688474
|
|
61142
|
My awesome macropad! by @Lucian | Stardance
|
Lucian
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Lucian | Stardance
|
1792428891.483026
|
1793033691.483026
|
|
61141
|
Élan by @boberto | Stardance
|
boberto
|
0
|
15.09
|
0
|
[]
|
[{"post_id": 66408, "ts": "202 [{"post_id": 66408, "ts": "2026-09-12T07:00:37Z", "hours": 15.0875, "text": "REGAINING YOUR FOCUS ONE STEP AT A TIME!!! I keep opening my laptop to work and somehow ending up on YouTube 10 minutes later. So I started building Élan, a cross-platform momentum app designed to notice when you drift and gently pull you back. The first working MVP is Élan v0: a passive Mac focus companion + Chrome extension. You can find the landing page at elan-web-neon.vercel.app/ Right now, it can: Let you pick a task and distracting websites. Detect when you spend 5+ seconds on one of those sites. Send a gentle reminder instead of blocking anything. Give you 30 minutes of task-free browsing, plus 15 minutes after dismissing a reminder. Track aggregate focus time, reminders, and completed tasks."}]...
|
Title: Élan by @boberto | Stardance
Devlogs:
REGA Title: Élan by @boberto | Stardance
Devlogs:
REGAINING YOUR FOCUS ONE STEP AT A TIME!!! I keep opening my laptop to work and somehow ending up on YouTube 10 minutes later. So I started building Élan, a cross-platform momentum app designed to notice when you drift and gently pull you back. The first working MVP is Élan v0: a passive Mac focus companion + Chrome extension. You can find the landing page at elan-web-neon.vercel.app/ Right now, it can: Let you pick a task and distracting websites. Detect when you spend 5+ seconds on one of those sites. Send a gentle reminder instead of blocking anything. Give you 30 minutes of task-free browsing, plus 15 minutes after dismissing a reminder. Track aggregate focus time, reminders, and completed tasks....
|
1792428890.6207232
|
1793033690.6207232
|
|
61140
|
Musician Gig Calculator by @cami_ | Stardance
|
cami_
|
0
|
1.58
|
0
|
[]
|
[{"post_id": 77584, "ts": "202 [{"post_id": 77584, "ts": "2026-10-07T15:27:47Z", "hours": 1.5783, "text": "Im building this calculator for independent musicians. As a guitarist i know sometimes is confused decide how much to charge for concerts and performances, but something im sure is that the final price is not just the number of hours u spend playing. There can be transportation, food, equipment, rehearsals, commissions, other musicians, and the profit they want to make. My goal is to build a simple tool that helps musicians estimate a fair price. For this first version I´ll focus on the basic calculation and a simple web interface. Im building this project to learn HTML, CSS, JavaScript, Git, and learn how to turn a problem into a product. Feel free to use it, and if you have any suggestions or improvements, please let me know :D"}]...
|
Title: Musician Gig Calculator by @cami_ | Stardan Title: Musician Gig Calculator by @cami_ | Stardance
Devlogs:
Im building this calculator for independent musicians. As a guitarist i know sometimes is confused decide how much to charge for concerts and performances, but something im sure is that the final price is not just the number of hours u spend playing. There can be transportation, food, equipment, rehearsals, commissions, other musicians, and the profit they want to make. My goal is to build a simple tool that helps musicians estimate a fair price. For this first version I´ll focus on the basic calculation and a simple web interface. Im building this project to learn HTML, CSS, JavaScript, Git, and learn how to turn a problem into a product. Feel free to use it, and if you have any suggestions or improvements, please let me know :D...
|
1792428889.7476335
|
1793033689.7476335
|
|
61138
|
brownianmotionwithstatisticalforces by @vavrup | S brownianmotionwithstatisticalforces by @vavrup | Stardance...
|
vavrup
|
0
|
5.69
|
0
|
[]
|
[{"post_id": 68845, "ts": "202 [{"post_id": 68845, "ts": "2026-09-15T21:05:14Z", "hours": 5.6928, "text": "My hours are wrong, please help! Also I just started my project and I can explain it more. First I can explain my project. So essentially Brownian Motion is briefly a random walk process that puts stochastic noise with physical restraints on any kind of object, here being a molecule. In the example shown here in Wikipedia, its really just a arbitrary particle like a dust particle in a sea of many many many vibrating molecules. You see there it traces out a “random walk” and thats what a random walk means, a path traced from stochastic equations that are random. Imagine that on the 3D Scale for Proteins or DNA! We can essentially represent them by 3 coordinates per basic unit (amino acid or nucleotide). So right now there are alot of models that try to predict these 3D structures using Machine Learning models. And after some work and math, I have seen that these machine learning models especially one named Boltz-2 use a stochastic element called a gradient log potential. This is similar to a gradient force potential used in MD (only difference: MD molecular dynamics is scaled by thermal factor) and it has been proved they are proportional, and in the same direction. So I thought, maybe I could make a little barebones app! So far, I was able to get through half the physics engine. I have yet to design the GUI but its probably going to be via TKinter. Now to the real problem. Hackatime is faking my hours! I did NOT do that many hours. I would think maybe a max of 1 hours. And also it is looking at other folders that are not related to my project from an earlier vibe coding obsession of mine that I have stopped. Anyone have any ideas or suggestions to get my real hours? Thanks!"}]...
|
Title: brownianmotionwithstatisticalforces by @vav Title: brownianmotionwithstatisticalforces by @vavrup | Stardance
Devlogs:
My hours are wrong, please help! Also I just started my project and I can explain it more. First I can explain my project. So essentially Brownian Motion is briefly a random walk process that puts stochastic noise with physical restraints on any kind of object, here being a molecule. In the example shown here in Wikipedia, its really just a arbitrary particle like a dust particle in a sea of many many many vibrating molecules. You see there it traces out a “random walk” and thats what a random walk means, a path traced from stochastic equations that are random. Imagine that on the 3D Scale for Proteins or DNA! We can essentially represent them by 3 coordinates per basic unit (amino acid or nucleotide). So right now there are alot of models that try to predict these 3D structures using Machine Learning models. And after some work and math, I have seen that these machine learning models especially one named Boltz-2 use a stochastic element called a gradient log potential. This is similar to a gradient force potential used in MD (only difference: MD molecular dynamics is scaled by thermal factor) and it has been proved they are proportional, and in the same direction. So I thought, maybe I could make a little barebones app! So far, I was able to get through half the physics engine. I have yet to design the GUI but its probably going to be via TKinter. Now to the real problem. Hackatime is faking my hours! I did NOT do that many hours. I would think maybe a max of 1 hours. And also it is looking at other folders that are not related to my project from an earlier vibe coding obsession of mine that I have stopped. Anyone have any ideas or suggestions to get my real hours? Thanks!...
|
1792428888.8712337
|
1793033688.8712337
|
|
61137
|
My first slack bot! by @saintnobz | Stardance
|
saintnobz
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @saintnobz | Stardan Title: My first slack bot! by @saintnobz | Stardance...
|
1792428887.9906428
|
1793033687.9906428
|
|
61136
|
Non-Css by @Nemesis | Stardance
|
Nemesis
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Non-Css by @Nemesis | Stardance
|
1792428887.1305394
|
1793033687.1305394
|
|
61135
|
5719-TitanTrace by @aamir_pa2009 | Stardance
|
aamir_pa2009
|
0
|
2.02
|
0
|
[]
|
[{"post_id": 69903, "ts": "202 [{"post_id": 69903, "ts": "2026-09-18T01:17:01Z", "hours": 0.7511, "text": "So I selected some training frames now, and I am going to comp on sunday so hopefully can get some good training footage."}, {"post_id": 67725, "ts": "2026-09-13T22:45:49Z", "hours": 0.4619, "text": "So I finished some of the YOLO stuff and added an extractor to extract frames where it detects a “yellow sports ball” it gave me a grand total of 2 frames out of 39. Time to get this AI to work."}, {"post_id": 66287, "ts": "2026-09-12T01:08:44Z", "hours": 0.3742, "text": "So I added some test frame extracting to see if it works and it does, also I reached out to the Mary Wards OffSeason event organisers to see if I could get raw video footage to train the model."}, {"post_id": 66245, "ts": "2026-09-11T23:25:13Z", "hours": 0.4339, "text": "Finished the first test version."}]...
|
Title: 5719-TitanTrace by @aamir_pa2009 | Stardanc Title: 5719-TitanTrace by @aamir_pa2009 | Stardance
Devlogs:
Finished the first test version.
So I added some test frame extracting to see if it works and it does, also I reached out to the Mary Wards OffSeason event organisers to see if I could get raw video footage to train the model.
So I finished some of the YOLO stuff and added an extractor to extract frames where it detects a “yellow sports ball” it gave me a grand total of 2 frames out of 39. Time to get this AI to work.
So I selected some training frames now, and I am going to comp on sunday so hopefully can get some good training footage....
|
1792428886.2302911
|
1793033686.2302911
|
|
61132
|
Dron by @axelr3 | Stardance
|
axelr3
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Dron by @axelr3 | Stardance
|
1792428885.3783436
|
1793033685.3783436
|
|
61131
|
CNT- Cutom-New-Tab by @adityarajput | Stardance
|
adityarajput
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: CNT- Cutom-New-Tab by @adityarajput | Stard Title: CNT- Cutom-New-Tab by @adityarajput | Stardance...
|
1792428884.4231262
|
1793033684.4231262
|
|
61128
|
Maths Pad by @ChiChi | Stardance
|
ChiChi
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Maths Pad by @ChiChi | Stardance
|
1792428882.3698924
|
1793033682.3698924
|
|
61126
|
Yoink Downloader by @adamd | Stardance
|
adamd
|
0
|
9.45
|
0
|
[]
|
[{"post_id": 70889, "ts": "202 [{"post_id": 70889, "ts": "2026-09-19T23:22:27Z", "hours": 3.0447, "text": "Helloooo Today I did some cleanup, fixed a critical potential bug (I was holding separate settings state object instances for every page) and imlpemented a two-way slider for trimming included in the community toolkit. :))"}, {"post_id": 67324, "ts": "2026-09-13T12:05:21Z", "hours": 2.3753, "text": "Hello . Yesterday I found this “WinUI 3 Gallery” which is a reeeeally nice app demonstrating all the XAML app components available and also FontIcons. Really useful! I also learned how to change the app theme and made settings for nav bar position (cause its really easy to change) and theme (dark/light/system). See ya"}, {"post_id": 66911, "ts": "2026-09-12T21:29:48Z", "hours": 2.5619, "text": "Today I worked on linking more flags to yt-dlp Now you can also install the required and/or optional tools through winget commands in settings and those include newly enabled aria2 - a module that makes downloads split into smaller parts and allows up to 16 pararell connections. Next comes the trimming and passing cookies through yt-dlp. See ya"}, {"post_id": 66210, "ts": "2026-09-11T21:54:09Z", "hours": 1.4672, "text": "Helllllllo guys A little story for you today: Im coming back from a lil break from hc (been on horizons europa, earlier on sd a little but never finished my project because of… well a big diff? , and ft) and making a smaller project - a gui wrapper for yt-dlp (for downloading youtube (and not only) videos/audio) and ffmpeg (selected features cuz it would be a ton of ifs). Written in C#, .NET and WinUI framework - my first native Windows app. Why not Linux and corss-platform? Well, sorry. I just tried C# and made a powertoys extension and liked it… and… Im doing it mostly for myself and even if not only for myself, the majority of well, generally everone uses windows, so… yeah… Anyways, here is a look at a first draft of the UI: (btw/P.S.: 23 minutes clocked, but ive been working on it for quite a few more before starting to log =)"}]...
|
Title: Yoink Downloader by @adamd | Stardance
Dev Title: Yoink Downloader by @adamd | Stardance
Devlogs:
Helllllllo guys A little story for you today: Im coming back from a lil break from hc (been on horizons europa, earlier on sd a little but never finished my project because of… well a big diff? , and ft) and making a smaller project - a gui wrapper for yt-dlp (for downloading youtube (and not only) videos/audio) and ffmpeg (selected features cuz it would be a ton of ifs). Written in C#, .NET and WinUI framework - my first native Windows app. Why not Linux and corss-platform? Well, sorry. I just tried C# and made a powertoys extension and liked it… and… Im doing it mostly for myself and even if not only for myself, the majority of well, generally everone uses windows, so… yeah… Anyways, here is a look at a first draft of the UI: (btw/P.S.: 23 minutes clocked, but ive been working on it for quite a few more before starting to log =)
Today I worked on linking more flags to yt-dlp Now you can also install the required and/or optional tools through winget commands in settings and those include newly enabled aria2 - a module that makes downloads split into smaller parts and allows up to 16 pararell connections. Next comes the trimming and passing cookies through yt-dlp. See ya
Hello . Yesterday I found this “WinUI 3 Gallery” which is a reeeeally nice app demonstrating all the XAML app components available and also FontIcons. Really useful! I also learned how to change the app theme and made settings for nav bar position (cause its really easy to change) and theme (dark/light/system). See ya
Helloooo Today I did some cleanup, fixed a critical potential bug (I was holding separate settings state object instances for every page) and imlpemented a two-way slider for trimming included in the community toolkit. :))...
|
1792428881.4632
|
1793033681.4632
|
|
61125
|
Automatic wheechair by @Mahdi_Hassan | Stardance
|
Mahdi_Hassan
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Automatic wheechair by @Mahdi_Hassan | Star Title: Automatic wheechair by @Mahdi_Hassan | Stardance...
|
1792428880.5938582
|
1793033680.5938582
|
|
61123
|
My first slack bot! by @gunapatinagavishnuvardhanr My first slack bot! by @gunapatinagavishnuvardhanreddy | Stardance...
|
gunapatinagavishnuvardhanreddy
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @gunapatinagavishnuv Title: My first slack bot! by @gunapatinagavishnuvardhanreddy | Stardance...
|
1792428879.7266247
|
1793033679.7266247
|
|
61122
|
My very own WebOS by @dariustarau639 | Stardance
|
dariustarau639
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @dariustarau639 | Star Title: My very own WebOS by @dariustarau639 | Stardance...
|
1792428878.8071828
|
1793033678.8071828
|
|
61121
|
SarpaMitra by @WANNABENERD | Stardance
|
WANNABENERD
|
0
|
4.68
|
0
|
[]
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[{"post_id": 73554, "ts": "202 [{"post_id": 73554, "ts": "2026-09-25T11:57:01Z", "hours": 0.5622, "text": "I changed the UI (made from stitch), still not good enough and eye catching, but still a lot more to see what i can do, the model is currently trash so it does not responds to every kind or species of snakes but i am gonna change the model so that it works for most of them."}, {"post_id": 70095, "ts": "2026-09-18T13:20:22Z", "hours": 4.1178, "text": "Was working on this project due to some hackathon, since it got delayed i tried to work on some other because i was out of ideas and I used AI to suggest me some ideas and this is what i got, but not i am thinking to make it on internet as you can it is for reporting snake bites and this is very much problem in my country. For now it a demo localhost but will deploy it soon as it don’t want all those hours get wasted!! (Not to mention I am not good with UX/design so please cooperate) :/"}]...
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Title: SarpaMitra by @WANNABENERD | Stardance
Dev Title: SarpaMitra by @WANNABENERD | Stardance
Devlogs:
Was working on this project due to some hackathon, since it got delayed i tried to work on some other because i was out of ideas and I used AI to suggest me some ideas and this is what i got, but not i am thinking to make it on internet as you can it is for reporting snake bites and this is very much problem in my country. For now it a demo localhost but will deploy it soon as it don’t want all those hours get wasted!! (Not to mention I am not good with UX/design so please cooperate) :/
I changed the UI (made from stitch), still not good enough and eye catching, but still a lot more to see what i can do, the model is currently trash so it does not responds to every kind or species of snakes but i am gonna change the model so that it works for most of them....
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