|
24584
|
My very own WebOS by @siriiriri | Stardance
|
siriiriri
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @siriiriri | Stardance
|
1793246111.2404122
|
1793850911.2404122
|
|
9512
|
Coding a LSTM network from scratch by @rishabh10d5 Coding a LSTM network from scratch by @rishabh10d58 | Stardance...
|
rishabh10d58
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Coding a LSTM network from scratch by @rish Title: Coding a LSTM network from scratch by @rishabh10d58 | Stardance...
|
1793246107.7360675
|
1793850907.7360675
|
|
24636
|
HaloSense by @Aran | Stardance
|
Aran
|
1
|
0.0
|
1
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-24T16:25:13Z", "hours": 0.0, "multiplier": 3.34, "payout": 1, "blessing": "neutral", "text": "HaloSense Ship Devlog I built HaloSense , a Windows desktop PC health dashboard that helps users understand their system health in one clean place. The problem I wanted to solve is that Windows spreads important PC information across too many tools. CPU and memory are in Task Manager, storage is in Settings, security is in Windows Security, and background apps can be confusing to track. HaloSense brings the most useful information into one dashboard. HaloSense shows: CPU usage GPU usage Memory usage Storage usage Temperatures when supported Network status Power information Display information Windows Security status Uptime Top memory apps Overall PC health score I spent multiple days building and improving the project, but I did not have it properly connected to the Hackatime servers during most of the work. Because of that, the tracked time may not show the full amount of time I actually spent building, testing, fixing, and shipping HaloSense. The biggest quality-of-life improvement is that users do not need to jump between multiple Windows menus. They can open HaloSense and quickly understand what is happening on their PC. I also added Task Manager-style graphs with a clear 0–100% scale. These graphs make it easier to see CPU, GPU, memory, storage, and temperature trends over time instead of only seeing one number. Another major feature is the smart safe optimizer. It helps reduce unnecessary background activity while staying conservative. It avoids important system processes and protects RGB or lighting apps like SignalRGB, OpenRGB, iCUE, Razer apps, Armoury Crate, Logitech apps, SteelSeries apps, and NZXT CAM. I also polished the desktop experience by replacing the default Electron title bar with a custom HaloSense title bar and custom minimize, maximize, and close buttons. HaloSense was built with Electron, Node.js, HTML, CSS, JavaScript, PowerShell system queries, GitHub, and electron-builder. I shipped the project by publishing it to GitHub, writing a README, building a Windows installer, and creating releases so users can download the .exe installer directly. Overall, HaloSense is a working Windows desktop app that makes PC health easier to understand, safer to optimize, and faster to check.", "repo": "https://github.com/aran-b-colani-neb/HaloSense", "demo": "https://github.com/aran-b-colani-neb/HaloSense/releases/latest"}]...
|
[{"post_id": 15131, "ts": "202 [{"post_id": 15131, "ts": "2026-06-24T16:15:49Z", "hours": 0.2675, "text": "HaloSense Devlog — Project Overview I built HaloSense , a Windows desktop PC health dashboard designed to make system monitoring easier, cleaner, and more understandable. The problem I wanted to solve is that Windows spreads PC health information across too many different places. CPU and memory are in Task Manager, storage is in Settings, security is in Windows Security, display info is somewhere else, and background apps can be hard to understand. I wanted HaloSense to bring the most important information into one clean dashboard. HaloSense shows live system information including: CPU usage GPU usage Memory usage Storage usage Temperatures when available Network status Power information Display information Windows Security status Uptime Top memory apps Overall PC health score One of the main quality-of-life improvements is that the user does not need to open multiple Windows tools just to understand what is happening on their PC. HaloSense puts the most useful information in one place and presents it in a cleaner way. I also added Task Manager-style graphs with a 0–100% usage scale so users can see performance trends over time instead of only seeing one number. This makes it easier to notice spikes, heavy usage, or performance pressure. Another major improvement is the smart safe optimizer. The optimizer is designed to help reduce unnecessary background activity while staying conservative. It avoids important system processes and protects RGB or lighting apps so the user’s PC lighting and device-control software do not accidentally turn off. I also spent time polishing the desktop experience. I replaced the default Electron title bar with a custom frameless HaloSense title bar and added custom minimize, maximize, and close buttons. This made the app feel more like a finished Windows desktop product. HaloSense was built with: Electron Node.js HTML CSS JavaScript PowerShell system queries GitHub electron-builder I also packaged the app into a Windows installer, published the source code on GitHub, wrote a professional README, and prepared releases so users can download the .exe installer directly. Overall, HaloSense is a working quality-of-life tool that helps users understand their PC health faster and with less confusion."}]...
|
Title: HaloSense by @Aran | Stardance
Devlogs:
Ha Title: HaloSense by @Aran | Stardance
Devlogs:
HaloSense Devlog — Project Overview I built HaloSense , a Windows desktop PC health dashboard designed to make system monitoring easier, cleaner, and more understandable. The problem I wanted to solve is that Windows spreads PC health information across too many different places. CPU and memory are in Task Manager, storage is in Settings, security is in Windows Security, display info is somewhere else, and background apps can be hard to understand. I wanted HaloSense to bring the most important information into one clean dashboard. HaloSense shows live system information including: CPU usage GPU usage Memory usage Storage usage Temperatures when available Network status Power information Display information Windows Security status Uptime Top memory apps Overall PC health score One of the main quality-of-life improvements is that the user does not need to open multiple Windows tools just to understand what is happening on their PC. HaloSense puts the most useful information in one place and presents it in a cleaner way. I also added Task Manager-style graphs with a 0–100% usage scale so users can see performance trends over time instead of only seeing one number. This makes it easier to notice spikes, heavy usage, or performance pressure. Another major improvement is the smart safe optimizer. The optimizer is designed to help reduce unnecessary background activity while staying conservative. It avoids important system processes and protects RGB or lighting apps so the user’s PC lighting and device-control software do not accidentally turn off. I also spent time polishing the desktop experience. I replaced the default Electron title bar with a custom frameless HaloSense title bar and added custom minimize, maximize, and close buttons. This made the app feel more like a finished Windows desktop product. HaloSense was built with: Electron Node.js HTML CSS JavaScript PowerShell system queries GitHub electron-builder I also packaged the app into a Windows installer, published the source code on GitHub, wrote a professional README, and prepared releases so users can download the .exe installer directly. Overall, HaloSense is a working quality-of-life tool that helps users understand their PC health faster and with less confusion.
Ships:
HaloSense Ship Devlog I built HaloSense , a Windows desktop PC health dashboard that helps users understand their system health in one clean place. The problem I wanted to solve is that Windows spreads important PC information across too many tools. CPU and memory are in Task Manager, storage is in Settings, security is in Windows Security, and background apps can be confusing to track. HaloSense brings the most useful information into one dashboard. HaloSense shows: CPU usage GPU usage Memory usage Storage usage Temperatures when supported Network status Power information Display information Windows Security status Uptime Top memory apps Overall PC health score I spent multiple days building and improving the project, but I did not have it properly connected to the Hackatime servers during most of the work. Because of that, the tracked time may not show the full amount of time I actually spent building, testing, fixing, and shipping HaloSense. The biggest quality-of-life improvement is that users do not need to jump between multiple Windows menus. They can open HaloSense and quickly understand what is happening on their PC. I also added Task Manager-style graphs with a clear 0–100% scale. These graphs make it easier to see CPU, GPU, memory, storage, and temperature trends over time instead of only seeing one number. Another major feature is the smart safe optimizer. It helps reduce unnecessary background activity while staying conservative. It avoids important system processes and protects RGB or lighting apps like SignalRGB, OpenRGB, iCUE, Razer apps, Armoury Crate, Logitech apps, SteelSeries apps, and NZXT CAM. I also polished the desktop experience by replacing the default Electron title bar with a custom HaloSense title bar and custom minimize, maximize, and close buttons. HaloSense was built with Electron, Node.js, HTML, CSS, JavaScript, PowerShell system queries, GitHub, and electron-builder. I shipped the project by publishing it to GitHub, writing a README, building a Windows installer, and creating releases so users can download the .exe installer directly. Overall, HaloSense is a working Windows desktop app that makes PC health easier to understand, safer to optimize, and faster to check....
|
1793246106.4780412
|
1793332506.4780412
|
|
13852
|
Untitled by @theohusnik | Stardance
|
theohusnik
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @theohusnik | Stardance
|
1793246104.2532268
|
1793850904.2532268
|
|
14268
|
Volleyball Shooter by @khang-tran | Stardance
|
khang-tran
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Volleyball Shooter by @khang-tran | Stardan Title: Volleyball Shooter by @khang-tran | Stardance...
|
1793246102.85651
|
1793850902.85651
|
|
49021
|
My own site by @Qlz | Stardance
|
Qlz
|
1
|
2.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-06T05:33:22Z", "hours": 2.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a website which includes a self indroduction ,and i made this as a kickoff to start my journey making more cool projects", "repo": "https://github.com/aqvoz/first-website", "demo": "https://aqvoz.github.io/first-website/"}]...
|
[{"post_id": 60365, "ts": "202 [{"post_id": 60365, "ts": "2026-09-02T17:34:38Z", "hours": 2.2353, "text": "Set up my first site . Organized up my main HTML workspace connected to GitHub and Hackatime. I built a basic self indroduction website to start my Stardance journey. Excited to start building my new projects later on, feel free to check them out!."}]...
|
Title: My own site by @Qlz | Stardance
Devlogs:
S Title: My own site by @Qlz | Stardance
Devlogs:
Set up my first site . Organized up my main HTML workspace connected to GitHub and Hackatime. I built a basic self indroduction website to start my Stardance journey. Excited to start building my new projects later on, feel free to check them out!.
Ships:
I made a website which includes a self indroduction ,and i made this as a kickoff to start my journey making more cool projects...
|
1793246101.9487865
|
1793332501.9487865
|
|
8242
|
My awesome macropad! by @prashantarvindmehta | Sta My awesome macropad! by @prashantarvindmehta | Stardance...
|
prashantarvindmehta
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @prashantarvindmeht Title: My awesome macropad! by @prashantarvindmehta | Stardance...
|
1793246101.0465643
|
1793850901.0465643
|
|
15068
|
My awesome macropad! by @Danit | Stardance
|
Danit
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Danit | Stardance
|
1793246100.1523728
|
1793850900.1523728
|
|
36695
|
ISS tracker by @Aansh_Mehta | Stardance
|
Aansh_Mehta
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: ISS tracker by @Aansh_Mehta | Stardance
|
1793246099.2905388
|
1793850899.2905388
|
|
39228
|
My own site! by @withahershey | Stardance
|
withahershey
|
1
|
1.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-24T18:52:31Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a personal website on the personal site mission i think its cool check it out. the simplicity was a design choice", "repo": "https://github.com/withahershey/personal-site-workshop", "demo": "https://withahershey.github.io/personal-site-workshop/"}]...
|
[{"post_id": 34212, "ts": "202 [{"post_id": 34212, "ts": "2026-07-24T18:47:02Z", "hours": 1.0344, "text": "I worked on the html of my personal website"}]...
|
Title: My own site! by @withahershey | Stardance
Title: My own site! by @withahershey | Stardance
Devlogs:
I worked on the html of my personal website
Ships:
I made a personal website on the personal site mission i think its cool check it out. the simplicity was a design choice...
|
1793246098.3468206
|
1793332498.3468206
|
|
35343
|
Untitled project by @elioq | Stardance
|
elioq
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @elioq | Stardance
|
1793246097.4575427
|
1793850897.4575427
|
|
17570
|
Lil dog bot by @lilfox | Stardance
|
lilfox
|
0
|
39.47
|
0
|
[]
|
[{"post_id": 53341, "ts": "202 [{"post_id": 53341, "ts": "2026-08-23T20:34:53Z", "hours": 8.3714, "text": "I have added more to the inverse kinematics of my robot dog. Targeting the bottom left leg, I: Created the functions Calc_femur , Calc_tibia , and Calc_hip to individually calculate the designated angles for each part based on the variables x , y , and z . The code had already implemented the math from my Desmos demonstrations in the previous devlogs, but this allowed for a more organized system. Created a void move_to_position function that collected outputs from Calc_femur , Calc_tibia , and Calc_hip , using them to run the servos in turn. Used an array system to realize the pins of the servos (on the PCA9685) and their respective max and min PWM (based on calibration) What’s great is that the femur is working as intended! In comparing its position to the position on the Desmos graph, the calculations are accurate. On the other hand, I’m still struggling to properly calculate the angle for the servo moving the tibia. The issue is that I have to take into account the angle offset (the angle the servo is turning is not the same as the resulting angle between the femur and tibia) and the fact that the rotating femur influences the angle of the tibia. Another thing I have to fix is the discrepancy between the math for the hip servo and the output. Yet another issue to handle (TT-TT) But it’s a learning process that I’m happy to take part in :)"}, {"post_id": 36148, "ts": "2026-07-28T01:40:17Z", "hours": 3.5828, "text": "Things I have done: -Reduced friction in the linkages -Prevented interference with calibration I have been working on improving the design of the robot dog’s legs. So far I’ve only screwed the legs onto the servos, so that if I put my hands in the way, I could easily displace, or offset, the legs, and the legs would no longer be calibrated. Although I’ve figured out the PWM signals that calibrate the servos (for now), this seemed to be an issue for the foreseeable future. Terrain with rocks, for example, could easily mess up the angles of the legs and screw the inverse kinematics :P. Another issue I had was with the mechanical design was with the mechanism that connected the top servo with the linkage moving the tibia. There was nothing separating the plate from the top of the servo, so that the friction made it hard to move the plate independently. So! Back to Onshape I went, haha. I made sure to create a dedicated slot for the plate, and split the femur so that I could screw the face over the plate. This allows the plate to move freely side by side, but not up and down. Then I made a dedicated hole in the back of the femur for the servo horn, because the manufactured horns perfectly meshed with the servos…meaning a moving horn wouldn’t be offset by something like my hand. Now there was a way to connect the horn to the femur. There were also little things like: ->the femur’s rotation being blocked by the other servo, so I designed it to be slightly taller ->adjusting the heights of the connecting linkages as a result of changing the design Overall, the new design was used for two of the robot’s legs. For some reason the old design worked perfectly for the other two, but I’m not complaining! :)"}, {"post_id": 23810, "ts": "2026-07-06T23:40:21Z", "hours": 4.5664, "text": "Successfully transferred my inverse kinematics calculations from paper and Desmos to code (supposedly). All these days, and I hadn’t actually double checked my work or finished coding the IK. On one occasion, I had coded something of a framework, but later had it accidentally deleted when trying to connect the project to Github (because I’m an idiot :P). So today I focused on one of the robot’s legs––the bottom left––because the IK is different for each leg. By using Serial.print to compare the values in the code to the values in Desmos (based on an input x, y, z), I was able to fix the bugs in my equations, since the equations from Desmos slightly differed from the code. I also added a map function to convert the angles into PWM. It will be a while before I actually test this on the servos, because I need to find a way to recharge my batteries, but I’m excited to use this code! :)"}, {"post_id": 19684, "ts": "2026-07-01T02:21:07Z", "hours": 2.0481, "text": "Fixed the mess that was my board management (is that how you call it?) by finally adding screws and a stricter fit to the design. Previously I tried adding a spring-like hold on both sides of the…uh…electronics holders?…but they were too loose, easily slid, and simply fell off whenever I nudged the bot a little (left). For the 9v battery holder (with the nano and breadboard on top), I added screws to the sides (I had planned this when I started designing before the summer, couldn’t figure it out, and had useless screw holes at the sides for a while), whereas the buck converter and the pca9685 holder was given a tighter tolerance (given that there were no screw holes in the bot body designed by the past me). Now they no longer fall off when testing the legs, making my life a lot easier (right)! :D!!!"}, {"post_id": 16421, "ts": "2026-06-26T18:29:12Z", "hours": 5.6453, "text": "I finished the inverse kinematics for my robot dog! While I already calculated angles for the femur and tibia (upper/lower linkages of the leg) based on (x,y), I had yet to calculate the hip angle based on a given (z,y) yet. The hip angle allows for the dog to move its leg outwards and inwards from the body, like your shoulder enabling your arm to swing left and right. However, there was now the challenge of maintaining a right angle between linkages 1 and 2! Instead of using the law of cosines, I just used the standard soh/cah/toa for right triangles, and tested my calculations in Desmos (here: https://www.desmos.com/calculator/hifeumrqwd )."}, {"post_id": 14677, "ts": "2026-06-23T21:18:59Z", "hours": 11.8564, "text": "Finally figured out Platformio! Apparently I had to include upload_port = COM3 and upload_speed = 115200 in the Platformio.ini file, and then type the code I wanted to upload into main.cpp…oops (took a long time for me to figure that out…)! That was my fault. I made progress with the robot dog, though––I had to manually figure out which PWM signals signified 0-180 degrees for each servo. This process included unscrewing the servos, testing minimum and maximum PWM values, then screwing them back in. But I’m very happy with the result, and I can start implementing the inverse kinematics!"}, {"post_id": 10378, "ts": "2026-06-17T01:49:51Z", "hours": 2.8325, "text": "Today I tried using Platformio for the first time, but there were a lot of pit stops along the way. Couldn’t understand why the port wasn’t connecting, and the servo suddenly stopped working! Still trying to fix the issue with the port…but figured out that the motor thought now was a good time for a disconnected gear (ᵕ—ᴗ—) On the bright side, made progress with Desmos and step trajectory interpolation through a parabola and some handy math equations (here’s the link! :D https://www.desmos.com/calculator/vxmkw9d4zw ). Frustrating day but had fun trying new things! :)"}, {"post_id": 9659, "ts": "2026-06-16T02:09:51Z", "hours": 0.5664, "text": "Calculated inverse kinematics for my robot dog. I used Desmos to double-check my calculations, but it was hard to understand the trigonometry and how it worked. After an ungodly amount of time spent watching Khan Academy videos and studying other graphs, I finally simulated the robot dog’s limb movement in Desmos (Here’s the link if you’re interested :D -> https://www.desmos.com/calculator/ey6wzovfjc )! Days spent on a graphing calculator and 33 minutes coding XD"}]...
|
Title: Lil dog bot by @lilfox | Stardance
Devlogs Title: Lil dog bot by @lilfox | Stardance
Devlogs:
Calculated inverse kinematics for my robot dog. I used Desmos to double-check my calculations, but it was hard to understand the trigonometry and how it worked. After an ungodly amount of time spent watching Khan Academy videos and studying other graphs, I finally simulated the robot dog’s limb movement in Desmos (Here’s the link if you’re interested :D -> https://www.desmos.com/calculator/ey6wzovfjc )! Days spent on a graphing calculator and 33 minutes coding XD
Today I tried using Platformio for the first time, but there were a lot of pit stops along the way. Couldn’t understand why the port wasn’t connecting, and the servo suddenly stopped working! Still trying to fix the issue with the port…but figured out that the motor thought now was a good time for a disconnected gear (ᵕ—ᴗ—) On the bright side, made progress with Desmos and step trajectory interpolation through a parabola and some handy math equations (here’s the link! :D https://www.desmos.com/calculator/vxmkw9d4zw ). Frustrating day but had fun trying new things! :)
Finally figured out Platformio! Apparently I had to include upload_port = COM3 and upload_speed = 115200 in the Platformio.ini file, and then type the code I wanted to upload into main.cpp…oops (took a long time for me to figure that out…)! That was my fault. I made progress with the robot dog, though––I had to manually figure out which PWM signals signified 0-180 degrees for each servo. This process included unscrewing the servos, testing minimum and maximum PWM values, then screwing them back in. But I’m very happy with the result, and I can start implementing the inverse kinematics!
I finished the inverse kinematics for my robot dog! While I already calculated angles for the femur and tibia (upper/lower linkages of the leg) based on (x,y), I had yet to calculate the hip angle based on a given (z,y) yet. The hip angle allows for the dog to move its leg outwards and inwards from the body, like your shoulder enabling your arm to swing left and right. However, there was now the challenge of maintaining a right angle between linkages 1 and 2! Instead of using the law of cosines, I just used the standard soh/cah/toa for right triangles, and tested my calculations in Desmos (here: https://www.desmos.com/calculator/hifeumrqwd ).
Fixed the mess that was my board management (is that how you call it?) by finally adding screws and a stricter fit to the design. Previously I tried adding a spring-like hold on both sides of the…uh…electronics holders?…but they were too loose, easily slid, and simply fell off whenever I nudged the bot a little (left). For the 9v battery holder (with the nano and breadboard on top), I added screws to the sides (I had planned this when I started designing before the summer, couldn’t figure it out, and had useless screw holes at the sides for a while), whereas the buck converter and the pca9685 holder was given a tighter tolerance (given that there were no screw holes in the bot body designed by the past me). Now they no longer fall off when testing the legs, making my life a lot easier (right)! :D!!!
Successfully transferred my inverse kinematics calculations from paper and Desmos to code (supposedly). All these days, and I hadn’t actually double checked my work or finished coding the IK. On one occasion, I had coded something of a framework, but later had it accidentally deleted when trying to connect the project to Github (because I’m an idiot :P). So today I focused on one of the robot’s legs––the bottom left––because the IK is different for each leg. By using Serial.print to compare the values in the code to the values in Desmos (based on an input x, y, z), I was able to fix the bugs in my equations, since the equations from Desmos slightly differed from the code. I also added a map function to convert the angles into PWM. It will be a while before I actually test this on the servos, because I need to find a way to recharge my batteries, but I’m excited to use this code! :)
Things I have done: -Reduced friction in the linkages -Prevented interference with calibration I have been working on improving the design of the robot dog’s legs. So far I’ve only screwed the legs onto the servos, so that if I put my hands in the way, I could easily displace, or offset, the legs, and the legs would no longer be calibrated. Although I’ve figured out the PWM signals that calibrate the servos (for now), this seemed to be an issue for the foreseeable future. Terrain with rocks, for example, could easily mess up the angles of the legs and screw the inverse kinematics :P. Another issue I had was with the mechanical design was with the mechanism that connected the top servo with the linkage moving the tibia. There was nothing separating the plate from the top of the servo, so that the friction made it hard to move the plate independently. So! Back to Onshape I went, haha. I made sure to create a dedicated slot for the plate, and split the femur so that I could screw the face over the plate. This allows the plate to move freely side by side, but not up and down. Then I made a dedicated hole in the back of the femur for the servo horn, because the manufactured horns perfectly meshed with the servos…meaning a moving horn wouldn’t be offset by something like my hand. Now there was a way to connect the horn to the femur. There were also little things like: ->the femur’s rotation being blocked by the other servo, so I designed it to be slightly taller ->adjusting the heights of the connecting linkages as a result of changing the design Overall, the new design was used for two of the robot’s legs. For some reason the old design worked perfectly for the other two, but I’m not complaining! :)
I have added more to the inverse kinematics of my robot dog. Targeting the bottom left leg, I: Created the functions Calc_femur , Calc_tibia , and Calc_hip to individually calculate the designated angles for each part based on the variables x , y , and z . The code had already implemented the math from my Desmos demonstrations in the previous devlogs, but this allowed for a more organized system. Created a void move_to_position function that collected outputs from Calc_femur , Calc_tibia , and Calc_hip , using them to run the servos in turn. Used an array system to realize the pins of the servos (on the PCA9685) and their respective max and min PWM (based on calibration) What’s great is that the femur is working as intended! In comparing its position to the position on the Desmos graph, the calculations are accurate. On the other hand, I’m still struggling to properly calculate the angle for the servo moving the tibia. The issue is that I have to take into account the angle offset (the angle the servo is turning is not the same as the resulting angle between the femur and tibia) and the fact that the rotating femur influences the angle of the tibia. Another thing I have to fix is the discrepancy between the math for the hip servo and the output. Yet another issue to handle (TT-TT) But it’s a learning process that I’m happy to take part in :)...
|
1793246096.2166708
|
1793850896.2166708
|
|
18906
|
Johnathan by @vjami | Stardance
|
vjami
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Johnathan by @vjami | Stardance
|
1793246095.3358262
|
1793850895.3358262
|
|
34328
|
hydo generater for sail and house boats by @Underg hydo generater for sail and house boats by @Undergroudair | Stardance...
|
Undergroudair
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: hydo generater for sail and house boats by Title: hydo generater for sail and house boats by @Undergroudair | Stardance...
|
1793246094.457819
|
1793850894.457819
|
|
15045
|
My very own WebOS by @bbnokzt | Stardance
|
bbnokzt
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @bbnokzt | Stardance
|
1793246093.5558772
|
1793850893.5558772
|
|
34184
|
stardance github export extension by @scorpion7sla stardance github export extension by @scorpion7slayer | Stardance...
|
scorpion7slayer
|
1
|
1.31
|
24
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-13T12:41:29Z", "hours": 1.0, "multiplier": 18.0, "payout": 24, "blessing": "neutral", "text": "I’ve modified almost the entire extension to adapt it from Flavortown to Stardance. Since the sites don’t work the same way, I had to make a few changes. It took me about 30 minutes to adapt and redo the styling, and also fix 2-3 bugs that were already being fixed in the old version but that I had abandoned when Flavortown ended.", "repo": "https://github.com/scorpion7slayer/flavortown-github-exporter", "demo": "https://chromewebstore.google.com/detail/stardance-github-importer/ohkkaaibkhikfeemhpfpdhbpopjngaia"}]...
|
[{"post_id": 45939, "ts": "202 [{"post_id": 45939, "ts": "2026-08-12T19:00:31Z", "hours": 0.31, "text": "I redesigned the interface and improved usability. It took me a lot of time to adapt it properly to Stardance, but it’s finally finished. I removed GitHub Copilot because there were problems with it, and GitHub doesn’t provide documentation for implementing its models, so I don’t have the exact API, hence the replacement with Hackclub AI."}, {"post_id": 27439, "ts": "2026-07-13T00:26:38Z", "hours": 1.3497, "text": "extension adapted for stardance (the update on chrome will arrive pending validation, if you want to try it now use firefox or a browser based on it)"}]...
|
Title: stardance github export extension by @scorp Title: stardance github export extension by @scorpion7slayer | Stardance
Devlogs:
extension adapted for stardance (the update on chrome will arrive pending validation, if you want to try it now use firefox or a browser based on it)
I redesigned the interface and improved usability. It took me a lot of time to adapt it properly to Stardance, but it’s finally finished. I removed GitHub Copilot because there were problems with it, and GitHub doesn’t provide documentation for implementing its models, so I don’t have the exact API, hence the replacement with Hackclub AI.
Ships:
I’ve modified almost the entire extension to adapt it from Flavortown to Stardance. Since the sites don’t work the same way, I had to make a few changes. It took me about 30 minutes to adapt and redo the styling, and also fix 2-3 bugs that were already being fixed in the old version but that I had abandoned when Flavortown ended....
|
1793246092.3846455
|
1793332492.3846455
|
|
17101
|
Cube Root by @samatua1221 | Stardance
|
samatua1221
|
0
|
4.24
|
0
|
[]
|
[{"post_id": 9650, "ts": "2026 [{"post_id": 9650, "ts": "2026-06-16T01:50:51Z", "hours": 1.1394, "text": "Majority of today was spent working on the actual schematics of the project since I was able to finish up working on finding all of the materials. It did take me awhile to find the right software to actually make the schematic before I just gave up and went back to KiCad on my Chromebook (which took a while to download in itself). But aside from that, not too much more progress today aside from the basics of the schematic done."}, {"post_id": 8430, "ts": "2026-06-14T00:48:32Z", "hours": 1.0567, "text": "Spent a whole lot more time hammering down what’s going to be the materials for my project and working that up into a pretty clean BOM. Now, I’ll be moving on to the actual piecing together of everything, making the schematic through online circuit diagram editor to make sure everything works properly."}, {"post_id": 8375, "ts": "2026-06-13T22:35:32Z", "hours": 1.1667, "text": "More of today was spent working on gathering all of my materials again, making sure that I was able to have some type of ground to start working. I did have to spend quite a bit of time trying to again look for the right power source, but was finally able to find one that was available to get locally. I also spent a good amount of time finding the sensors that I’d want to use, deciding on using both orientation with a 3-axis IMU as well as using sound with one of the Arduino type microphone sensors to be able to make some LED movements reliant on the audio environment as well. The cube will probably be about 10cmx10cm, since the LED screens are about 8mm^2, so the rest of the room will just be a custom 3D printed case to hold all of the electronics inside as well as the LED lights themselves. Right now, the biggest thing I’m trying to decide between is how I’ll wire all of the pieces together, and I think it’ll be some form of using 18/24 AWG wire to link them all with the power source located outside of the cube since the bank would be way to big to fit inside the cube itself."}, {"post_id": 7942, "ts": "2026-06-13T07:53:55Z", "hours": 0.8783, "text": "Today, I spent most of my time researching the different parts, trying to figure out if this would be a feasible project to work on. I don’t have too much experience with LED strips, but I have enough experience with coding IMUs that I think I could figure out how to connect the two relatively easily. I also spent some time trying to work on the way I would power the cube (since every battery pack for the amount of power I’d need seems to be out of stock), but aside from that the first day went pretty well."}]...
|
Title: Cube Root by @samatua1221 | Stardance
Devl Title: Cube Root by @samatua1221 | Stardance
Devlogs:
Today, I spent most of my time researching the different parts, trying to figure out if this would be a feasible project to work on. I don’t have too much experience with LED strips, but I have enough experience with coding IMUs that I think I could figure out how to connect the two relatively easily. I also spent some time trying to work on the way I would power the cube (since every battery pack for the amount of power I’d need seems to be out of stock), but aside from that the first day went pretty well.
More of today was spent working on gathering all of my materials again, making sure that I was able to have some type of ground to start working. I did have to spend quite a bit of time trying to again look for the right power source, but was finally able to find one that was available to get locally. I also spent a good amount of time finding the sensors that I’d want to use, deciding on using both orientation with a 3-axis IMU as well as using sound with one of the Arduino type microphone sensors to be able to make some LED movements reliant on the audio environment as well. The cube will probably be about 10cmx10cm, since the LED screens are about 8mm^2, so the rest of the room will just be a custom 3D printed case to hold all of the electronics inside as well as the LED lights themselves. Right now, the biggest thing I’m trying to decide between is how I’ll wire all of the pieces together, and I think it’ll be some form of using 18/24 AWG wire to link them all with the power source located outside of the cube since the bank would be way to big to fit inside the cube itself.
Spent a whole lot more time hammering down what’s going to be the materials for my project and working that up into a pretty clean BOM. Now, I’ll be moving on to the actual piecing together of everything, making the schematic through online circuit diagram editor to make sure everything works properly.
Majority of today was spent working on the actual schematics of the project since I was able to finish up working on finding all of the materials. It did take me awhile to find the right software to actually make the schematic before I just gave up and went back to KiCad on my Chromebook (which took a while to download in itself). But aside from that, not too much more progress today aside from the basics of the schematic done....
|
1793246091.485116
|
1793850891.485116
|
|
35472
|
Aerodynamic Slack Bot by @colgation | Stardance
|
colgation
|
2
|
5.0
|
14
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-08-15T00:22:54Z", "hours": 4.0, "multiplier": 3.02, "payout": 14, "blessing": "neutral", "text": "I’m excited to ship my very FIRST slack bot : Aerodynamic It is full of fun fact about many planes and has a stand-out feature: Comparing two planes against each other in the “versus mode”. Commands: /aerodynamic-ping - Check bot latency /aerodynamic-737 - Get a Boeing 737 fun fact /aerodynamic-cessna172 - Get a Cessna 172p Skyhawk fun fact /aerodynamic-wright - Get a Wright Flyer fun fact /aerodynamic-blackbird - Get an SR-71 Blackbird fun fact /aerodynamic-a380 - Get an Airbus A380 fun fact /aerodynamic-747 - Get a Boeing 747 fun fact /aerodynamic-concorde - Get a Concorde fun fact /aerodynamic-beluga - Get an Airbus Beluga fun fact /aerodynamic-versus [plane1] [plane2] - Compare two planes Go test it out on the bot spam channel in hackclub slack! https://hackclub.enterprise.slack.com/archives/C0P5NE354", "repo": "https://github.com/194500-cpu/Aerodynamic-Slack-bot", "demo": "https://hackclub.enterprise.slack.com/archives/C0BJ92W8L12"}, {"ship_num": 2, "ts": "2026-07-16T23:17:04Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "A Slack bot that runs 24/7 on Nest and has 5 commands: /aerodynamic-help - shows all available commands /aerodynamic-ping - Check bot latency /aerodynamic-737 - Get an Airbus 737 fun fact /aerodynamic-cessna172 - Get a Cessna 172p Skyhawk fun fact /aerodynamic-wright - Get a Wright Flyer fun fact Test out the commands in the #bot-spam channel on slack!", "repo": "https://github.com/194500-cpu/Aerodynamic-Slack-bot", "demo": "https://hackclub.enterprise.slack.com/archives/C0BJ92W8L12"}]...
|
[{"post_id": 47219, "ts": "202 [{"post_id": 47219, "ts": "2026-08-15T00:08:00Z", "hours": 0.2681, "text": "Final Devlog before submit: I managed to upload the new feature to nest, and it was arguably the best one yet. For my final update, I wanted to make a mroe advanced feature. I wrote a dictionary with information, and this command takes two arguments and compares their stats."}, {"post_id": 46573, "ts": "2026-08-13T22:06:06Z", "hours": 0.7044, "text": "Created a versus command-Compare two planes!"}, {"post_id": 44518, "ts": "2026-08-10T10:16:59Z", "hours": 3.0311, "text": "I added much more planes and images to go along with them (took me a while to find them). I also needed a really long time to resolve git issues, but it ended up working after I cleared local saves."}, {"post_id": 29810, "ts": "2026-07-16T23:05:35Z", "hours": 0.3308, "text": "Command line is so CONFUSING, but turns out I didn’t SSH. Its all up now!"}, {"post_id": 28804, "ts": "2026-07-15T09:36:17Z", "hours": 0.2939, "text": "Airplane fun fact bot!"}]...
|
Title: Aerodynamic Slack Bot by @colgation | Stard Title: Aerodynamic Slack Bot by @colgation | Stardance
Devlogs:
Airplane fun fact bot!
Command line is so CONFUSING, but turns out I didn’t SSH. Its all up now!
I added much more planes and images to go along with them (took me a while to find them). I also needed a really long time to resolve git issues, but it ended up working after I cleared local saves.
Created a versus command-Compare two planes!
Final Devlog before submit: I managed to upload the new feature to nest, and it was arguably the best one yet. For my final update, I wanted to make a mroe advanced feature. I wrote a dictionary with information, and this command takes two arguments and compares their stats.
Ships:
A Slack bot that runs 24/7 on Nest and has 5 commands: /aerodynamic-help - shows all available commands /aerodynamic-ping - Check bot latency /aerodynamic-737 - Get an Airbus 737 fun fact /aerodynamic-cessna172 - Get a Cessna 172p Skyhawk fun fact /aerodynamic-wright - Get a Wright Flyer fun fact Test out the commands in the #bot-spam channel on slack!
I’m excited to ship my very FIRST slack bot : Aerodynamic It is full of fun fact about many planes and has a stand-out feature: Comparing two planes against each other in the “versus mode”. Commands: /aerodynamic-ping - Check bot latency /aerodynamic-737 - Get a Boeing 737 fun fact /aerodynamic-cessna172 - Get a Cessna 172p Skyhawk fun fact /aerodynamic-wright - Get a Wright Flyer fun fact /aerodynamic-blackbird - Get an SR-71 Blackbird fun fact /aerodynamic-a380 - Get an Airbus A380 fun fact /aerodynamic-747 - Get a Boeing 747 fun fact /aerodynamic-concorde - Get a Concorde fun fact /aerodynamic-beluga - Get an Airbus Beluga fun fact /aerodynamic-versus [plane1] [plane2] - Compare two planes Go test it out on the bot spam channel in hackclub slack! https://hackclub.enterprise.slack.com/archives/C0P5NE354...
|
1793246090.1582873
|
1793332490.1582873
|
|
18322
|
mission z by @devansh_thakur_736 | Stardance
|
devansh_thakur_736
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: mission z by @devansh_thakur_736 | Stardanc Title: mission z by @devansh_thakur_736 | Stardance...
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1793246089.2979577
|
1793850889.2979577
|
|
29602
|
annaxiomm.github.io by @pinetree182 | Stardance
|
pinetree182
|
1
|
4.0
|
15
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-09T23:37:02Z", "hours": 4.0, "multiplier": 3.64, "payout": 15, "blessing": "neutral", "text": "I made (and finished) a personal webpage ! It’s based off a generic Arch Linux-based XMonad rice made by (?) Angad Sharma. The most challenging part was probably getting all the layouts to work together properly, and there’s a lot of janky CSS code in action, but it works and that’s all I really care about.", "repo": "https://github.com/annaxiomm/annaxiomm.github.io", "demo": "https://annaxiomm.github.io"}]...
|
[{"post_id": 25596, "ts": "202 [{"post_id": 25596, "ts": "2026-07-09T23:16:35Z", "hours": 0.9831, "text": "devlog (part 4) - now it works! I added a little fortune teller in the bottom right window, filled with a bunch of generic fortunes that refreshes each time you reload the page. Also, I remembered that devices other than my MacBook exist so I made the website responsive. On screens less than 1050px (so most phones and tablets) the status bar and side windows disappear, leaving more room for the main content, and on screens less than 295px (where the main content’s UI actually breaks), a warning message pops up. Hopefully this looks good on most devices. I think this is probably where I’ll leave the site for now, it serves well enough as a personal portfolio (and looks pretty good too!)"}, {"post_id": 21158, "ts": "2026-07-02T23:27:05Z", "hours": 0.4397, "text": "devlog (part 3) - narcissism I added in my logo, and a few lines about myself and some projects that I’m working on. I’ll continue to develop this as I go, but first I need to work out what to put in the last little window in the bottom-right corner."}, {"post_id": 21054, "ts": "2026-07-02T20:41:18Z", "hours": 1.2422, "text": "devlog (part 2) - wait, I can add multiple lines?? What’s a Linux rice without Neofetch? No prizes for guessing what I added. In one of the windows, I put a neofetch-inspired “system info” log, featuring an ASCII-art version of my logo (I had to go through like 5 different websites to find one that would spit out HTML that actually worked in my code). Complete with CPU and GPU data based on your browser, randomised packages, and uptime that counts the number of seconds since you loaded the site."}, {"post_id": 20399, "ts": "2026-07-02T00:03:06Z", "hours": 1.3847, "text": "devlog (part 1) - “Good artists copy, great artists steal” ~ Pablo Picasso. Why should I have to design my own website FROM SCRATCH when I can just make it look like a generic Arch Linux rice? Well, that’s what I’m doing to scratch the itch that comes with not being able to install Linux on my machine. So far the website has a status bar and a few windows, and next I’m going to add a bit of content to them."}]...
|
Title: annaxiomm.github.io by @pinetree182 | Stard Title: annaxiomm.github.io by @pinetree182 | Stardance
Devlogs:
devlog (part 1) - “Good artists copy, great artists steal” ~ Pablo Picasso. Why should I have to design my own website FROM SCRATCH when I can just make it look like a generic Arch Linux rice? Well, that’s what I’m doing to scratch the itch that comes with not being able to install Linux on my machine. So far the website has a status bar and a few windows, and next I’m going to add a bit of content to them.
devlog (part 2) - wait, I can add multiple lines?? What’s a Linux rice without Neofetch? No prizes for guessing what I added. In one of the windows, I put a neofetch-inspired “system info” log, featuring an ASCII-art version of my logo (I had to go through like 5 different websites to find one that would spit out HTML that actually worked in my code). Complete with CPU and GPU data based on your browser, randomised packages, and uptime that counts the number of seconds since you loaded the site.
devlog (part 3) - narcissism I added in my logo, and a few lines about myself and some projects that I’m working on. I’ll continue to develop this as I go, but first I need to work out what to put in the last little window in the bottom-right corner.
devlog (part 4) - now it works! I added a little fortune teller in the bottom right window, filled with a bunch of generic fortunes that refreshes each time you reload the page. Also, I remembered that devices other than my MacBook exist so I made the website responsive. On screens less than 1050px (so most phones and tablets) the status bar and side windows disappear, leaving more room for the main content, and on screens less than 295px (where the main content’s UI actually breaks), a warning message pops up. Hopefully this looks good on most devices. I think this is probably where I’ll leave the site for now, it serves well enough as a personal portfolio (and looks pretty good too!)
Ships:
I made (and finished) a personal webpage ! It’s based off a generic Arch Linux-based XMonad rice made by (?) Angad Sharma. The most challenging part was probably getting all the layouts to work together properly, and there’s a lot of janky CSS code in action, but it works and that’s all I really care about....
|
1793246088.0986614
|
1793332488.0986614
|
|
10504
|
My awesome macropad! by @riya_mendiratta_1 | Stard My awesome macropad! by @riya_mendiratta_1 | Stardance...
|
riya_mendiratta_1
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @riya_mendiratta_1 Title: My awesome macropad! by @riya_mendiratta_1 | Stardance...
|
1793246087.215898
|
1793850887.215898
|
|
18216
|
You vs You by @arjunprabhu | Stardance
|
arjunprabhu
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: You vs You by @arjunprabhu | Stardance
|
1793246086.3217332
|
1793850886.3217332
|
|
7409
|
Untitled by @Atina | Stardance
|
Atina
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @Atina | Stardance
|
1793246085.447976
|
1793850885.447976
|
|
26684
|
Pygame interactive window by @mohammad_faizan_raja Pygame interactive window by @mohammad_faizan_raja_25 | Stardance...
|
mohammad_faizan_raja_25
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Pygame interactive window by @mohammad_faiz Title: Pygame interactive window by @mohammad_faizan_raja_25 | Stardance...
|
1793246084.56154
|
1793850884.56154
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6758
|
Basic Hackpad by @BuildNCode | Stardance
|
BuildNCode
|
0
|
0.51
|
0
|
[]
|
[{"post_id": 2867, "ts": "2026 [{"post_id": 2867, "ts": "2026-06-05T18:53:27Z", "hours": 0.5053, "text": "Just finished the Schematic!"}]...
|
Title: Basic Hackpad by @BuildNCode | Stardance
D Title: Basic Hackpad by @BuildNCode | Stardance
Devlogs:
Just finished the Schematic!...
|
1793246083.6784115
|
1793850883.6784115
|
|
8974
|
Untitled project by @Ovi | Stardance
|
Ovi
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @Ovi | Stardance
|
1793246082.7668061
|
1793850882.7668061
|
|
28186
|
WarioWare Game by @joshith_jalluri | Stardance
|
joshith_jalluri
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: WarioWare Game by @joshith_jalluri | Starda Title: WarioWare Game by @joshith_jalluri | Stardance...
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1793246081.848886
|
1793850881.848886
|
|
16328
|
BeatRide by @sam_vdstockt | Stardance
|
sam_vdstockt
|
1
|
19.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-08-15T15:11:39Z", "hours": 19.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made BeatRide. A game that turns your favorite songs into games!", "repo": "https://github.com/vanderstocktesmee-lab/BeatRide", "demo": "https://beatride.netlify.app"}]...
|
[{"post_id": 47540, "ts": "202 [{"post_id": 47540, "ts": "2026-08-15T14:48:11Z", "hours": 9.5072, "text": "THIS IS MY LAST DEVLOG!! I added the main function of BeatRide, so the map is made based of the music u put on. It was so much work and struggle, but it’s ready to ship! BeatRide is good, but it still isn’t what i fully want. See this as the basics. I’m gonna ship it now and later i’ll work on more functions and make it a lot bettter!"}, {"post_id": 34582, "ts": "2026-07-25T13:04:31Z", "hours": 5.7686, "text": "Omg i worked so much. Those 5 hours aren’t even real. I worked way more but i was on linux so the hackatime thingy wasn’t on. But i’m soooo happy with the result. So now u can finally really import songs by using Spotify or u can just uplaud an mp3 file!! So then it detects the bpm and u go faster and slower based on ur bpm and it’s just so cool. I also added that like even tough it has the same bpm; ur gonna go way faster on techno music then rock and roll. It is so good now the only thing left is music based obstacles and music based parcours. ts gonna take so long so i’m thinking of just vibecoding it all 😭 But yeah i’m also thinking of adding a 24/7 radio station to the website so u don’t even need to choose music."}, {"post_id": 16332, "ts": "2026-06-26T15:58:50Z", "hours": 0.8314, "text": "New functions today: -Obstacels: I added simple obstacles that spawn randomly; those obstacles will be based off the musics once we have more. I didn’t add much other things because of the intense heat here in Belgium. So i also worked a lot on a simple thing like this. But now the big steps are beginning!! Now we have a simpole racing game i will tryu to collaborate it with music so it influences the gameplay. Stay tuned!!"}, {"post_id": 14950, "ts": "2026-06-24T09:05:25Z", "hours": 1.7814, "text": "Today i added some new functions!! -Jumping; You can now jump with the car -Drifting; i made some drifting mechanics but it will be better. Does someone know good ways for realistic drifting? -I haven’t done it yet; But today i will add obstacles in the game. Beatride is still a basic racing game right now, but stay tuned because i’m really working on it and it will be really good!! I fixed some thing today with a bussines called VoltRadio (check them out!!) and because of them i probably can get a VoltRadio API key for the music and lyrics because they are a 24/7 radio station. So people are gonna have the option to use their own songs or use the songs of VoltRadio. And VoltRadio has all the lyrics so for lyrics obstacles i can also use a Voltradio API key i think!!"}, {"post_id": 8194, "ts": "2026-06-13T17:15:42Z", "hours": 0.3783, "text": "Today was a short coding time: bc i have exams monday. But i just added that now tyou can’t just explore the whoole map and you gotta stay on the road. I also got some good sings; i playedthe game myself for 10mins even tho it doen’t have cool things. It’s just a simple car on a road. So those are good sings."}, {"post_id": 7535, "ts": "2026-06-12T16:09:07Z", "hours": 1.1717, "text": "I didn’t work a lot today bc of exams and i used ai a lot. Today’s anchievements are nothing special; i just started and this is the first thime i worked on it. I just have the basics of a boring racing game and the graphics are like scratch graphics lol. It’s just some shapes shaped like a car thats driving on a map with a road. Nothing music related. The big changes will happen in the summer bc i have exams rn. Oh yh, i also worked like an hour in school on a whole plan and roadmap of what i want to achieve for BeatRide."}]...
|
Title: BeatRide by @sam_vdstockt | Stardance
Devl Title: BeatRide by @sam_vdstockt | Stardance
Devlogs:
I didn’t work a lot today bc of exams and i used ai a lot. Today’s anchievements are nothing special; i just started and this is the first thime i worked on it. I just have the basics of a boring racing game and the graphics are like scratch graphics lol. It’s just some shapes shaped like a car thats driving on a map with a road. Nothing music related. The big changes will happen in the summer bc i have exams rn. Oh yh, i also worked like an hour in school on a whole plan and roadmap of what i want to achieve for BeatRide.
Today was a short coding time: bc i have exams monday. But i just added that now tyou can’t just explore the whoole map and you gotta stay on the road. I also got some good sings; i playedthe game myself for 10mins even tho it doen’t have cool things. It’s just a simple car on a road. So those are good sings.
Today i added some new functions!! -Jumping; You can now jump with the car -Drifting; i made some drifting mechanics but it will be better. Does someone know good ways for realistic drifting? -I haven’t done it yet; But today i will add obstacles in the game. Beatride is still a basic racing game right now, but stay tuned because i’m really working on it and it will be really good!! I fixed some thing today with a bussines called VoltRadio (check them out!!) and because of them i probably can get a VoltRadio API key for the music and lyrics because they are a 24/7 radio station. So people are gonna have the option to use their own songs or use the songs of VoltRadio. And VoltRadio has all the lyrics so for lyrics obstacles i can also use a Voltradio API key i think!!
New functions today: -Obstacels: I added simple obstacles that spawn randomly; those obstacles will be based off the musics once we have more. I didn’t add much other things because of the intense heat here in Belgium. So i also worked a lot on a simple thing like this. But now the big steps are beginning!! Now we have a simpole racing game i will tryu to collaborate it with music so it influences the gameplay. Stay tuned!!
Omg i worked so much. Those 5 hours aren’t even real. I worked way more but i was on linux so the hackatime thingy wasn’t on. But i’m soooo happy with the result. So now u can finally really import songs by using Spotify or u can just uplaud an mp3 file!! So then it detects the bpm and u go faster and slower based on ur bpm and it’s just so cool. I also added that like even tough it has the same bpm; ur gonna go way faster on techno music then rock and roll. It is so good now the only thing left is music based obstacles and music based parcours. ts gonna take so long so i’m thinking of just vibecoding it all 😭 But yeah i’m also thinking of adding a 24/7 radio station to the website so u don’t even need to choose music.
THIS IS MY LAST DEVLOG!! I added the main function of BeatRide, so the map is made based of the music u put on. It was so much work and struggle, but it’s ready to ship! BeatRide is good, but it still isn’t what i fully want. See this as the basics. I’m gonna ship it now and later i’ll work on more functions and make it a lot bettter!
Ships:
I made BeatRide. A game that turns your favorite songs into games!...
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1793246080.64859
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1793332480.64859
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17162
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Untitled project by @James_Lollback | Stardance
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James_Lollback
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0
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0.0
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0
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[]
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[]
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Title: Untitled project by @James_Lollback | Stard Title: Untitled project by @James_Lollback | Stardance...
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1793246079.7752545
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1793850879.7752545
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23928
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Hearth by @SwagKing | Stardance
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SwagKing
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0
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0.0
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0
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[]
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[]
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Title: Hearth by @SwagKing | Stardance
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1793246078.8909051
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1793850878.8909051
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132
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GLaDOS by @Ruben | Stardance
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Ruben
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0
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0.0
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0
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[]
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[]
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Title: GLaDOS by @Ruben | Stardance
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1793246077.9957306
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1793850877.9957306
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36020
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My own site! by @Prism | Stardance
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Prism
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0
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5.65
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0
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[]
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[{"post_id": 30198, "ts": "202 [{"post_id": 30198, "ts": "2026-07-17T16:11:46Z", "hours": 0.9106, "text": "macOS Installer Database working on page layout"}, {"post_id": 30170, "ts": "2026-07-17T15:08:04Z", "hours": 3.6428, "text": "macOS Installer Database"}, {"post_id": 29539, "ts": "2026-07-16T15:14:35Z", "hours": 1.1008, "text": "I am working on a website which has full macOS Installers. Progress so far that it has colors, download links. When you click on any of the download links it will redirect you and the download proccess will begin. Note: By clicking on any of the links you download .pkg files. This website may change during the development."}]...
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Title: My own site! by @Prism | Stardance
Devlogs Title: My own site! by @Prism | Stardance
Devlogs:
I am working on a website which has full macOS Installers. Progress so far that it has colors, download links. When you click on any of the download links it will redirect you and the download proccess will begin. Note: By clicking on any of the links you download .pkg files. This website may change during the development.
macOS Installer Database
macOS Installer Database working on page layout...
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1793246077.0623734
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1793850877.0623734
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55654
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dot dot dot by @hoshi | Stardance
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hoshi
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1
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3.0
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20
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[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-08-31T14:56:03Z", "hours": 3.0, "multiplier": 6.72, "payout": 20, "blessing": "neutral", "text": "I just made this project because I was bored and I had like two to three hours. Basically, in this game, you start as a small dot that follows your cursor. Avoid bigger dots and eat smaller dots to grow bigger. You also have powers such as shields (auto saves your life) and shockwaves (reduces all the dots’s radius by 50%), those cannot be acquired during the game, so once you use it, it is over for that game. Try to get the lowest time!", "repo": "https://github.com/uuukye/dot", "demo": "https://uuukye.github.io/dot/"}]...
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[{"post_id": 58957, "ts": "202 [{"post_id": 58957, "ts": "2026-08-31T14:55:38Z", "hours": 0.3408, "text": "bug fixes again (screen resize and others)"}, {"post_id": 58513, "ts": "2026-08-30T22:59:42Z", "hours": 0.3217, "text": "ig im done"}, {"post_id": 58500, "ts": "2026-08-30T22:36:56Z", "hours": 0.9836, "text": "finished the basic powerups, ig its ready to ship after the leaderboard function and a few more changes :D"}, {"post_id": 57626, "ts": "2026-08-29T20:37:44Z", "hours": 1.0514, "text": "finished the basic game structure, you start as a small dot and eat smaller dots to survive and grow (avoid bigger dots), I might add some twists if I have time"}, {"post_id": 57020, "ts": "2026-08-29T02:55:42Z", "hours": 0.2961, "text": "starting project"}]...
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Title: dot dot dot by @hoshi | Stardance
Devlogs: Title: dot dot dot by @hoshi | Stardance
Devlogs:
starting project
finished the basic game structure, you start as a small dot and eat smaller dots to survive and grow (avoid bigger dots), I might add some twists if I have time
finished the basic powerups, ig its ready to ship after the leaderboard function and a few more changes :D
ig im done
bug fixes again (screen resize and others)
Ships:
I just made this project because I was bored and I had like two to three hours. Basically, in this game, you start as a small dot that follows your cursor. Avoid bigger dots and eat smaller dots to grow bigger. You also have powers such as shields (auto saves your life) and shockwaves (reduces all the dots’s radius by 50%), those cannot be acquired during the game, so once you use it, it is over for that game. Try to get the lowest time!...
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1793246075.8709857
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1793332475.8709857
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37042
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New RPG by @lionclaws78956 | Stardance
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lionclaws78956
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0
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0.0
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0
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[]
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[]
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Title: New RPG by @lionclaws78956 | Stardance
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1793246072.7597084
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1793850872.7597084
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39840
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Untitled project by @dudewhowantsfreestuff | Stard Untitled project by @dudewhowantsfreestuff | Stardance...
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dudewhowantsfreestuff
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0
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0.0
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0
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[]
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[]
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Title: Untitled project by @dudewhowantsfreestuff Title: Untitled project by @dudewhowantsfreestuff | Stardance...
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1793246071.8516285
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1793850871.8516285
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31247
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FridgeChefAI Slack Bot by @Aleena_Wariya | Stardan FridgeChefAI Slack Bot by @Aleena_Wariya | Stardance...
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Aleena_Wariya
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1
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2.0
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0
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[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-17T19:26:21Z", "hours": 2.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "What did you make? I built FridgeChef AI. It is a friendly Slack bot that acts like your personal kitchen helper. Imagine you just got home from a long day, you are starving, and your fridge only has some eggs, cheese, and a random onion. Instead of spending money on takeout, you tell the bot what you have, and it suggests a real recipe you can cook. It also analyzes the health score of your meals and makes interactive shopping checklists you can tick off right inside Slack. What was challenging? Getting the bot to run smoothly without cluttering Slack was a big puzzle. At first, we had too many different commands, so we had to consolidate everything into three main portals. We also ran into errors when trying to send messages in private direct messages, but we fixed that by writing code that routes the messages to the user ID. Setting up the bot to host twenty-four hours a day on the Nest servers using systemd was also new to us, but we figured it out and got it running. What are you proud of? We are really proud of how interactive the bot is. Instead of just sending back plain text, it opens pop-up windows and lists checkable options. We are also proud that it runs all day on the Nest server, so it is always online even when our laptops are closed. What should people know so they can test your project? You can test the bot by opening Slack and typing the slash command /fridgecook. If you run the command by itself, a window will pop up where you can check off common items and choose dietary options. You can also use /fridgehealth to score your meals or /fridgeshop to check your pantry list.", "repo": "https://github.com/Kingnawaz786/FridgeAI_Slackbot", "demo": "https://fridge.contentify.studio"}]...
|
[{"post_id": 30300, "ts": "202 [{"post_id": 30300, "ts": "2026-07-17T19:13:16Z", "hours": 0.5325, "text": "Devlog: FridgeChef AI — Version 1.5.0 (24/7 Cloud Deployment Update) 🚀☁️ Date: July 18, 2026 Developer: Kingnawaz786 Tech Stack: Node.js, Git, Nest (Hack Club Cloud), systemd 📝 Overview Version 1.5.0 marks the transition of FridgeChef AI from a local development environment into a fully production-ready, cloud-hosted instance. We deployed the bot directly to Nest and configured it as a managed background daemon using systemd . The bot is now fully online 24/7 and no longer relies on local terminals staying open! 🚀 Key Deployment Accomplishments 1. Production Hosting on Nest Web SSH Access: Connected to Nest’s Debian Linux servers via Git Bash to configure and install dependencies. Environment Provisioning: Installed the latest Node.js LTS (v24.x), Git, and essential dependencies on the remote server. Environment Variables Setup: Created a secure remote .env containing Slack Socket Mode credentials ( SLACK_BOT_TOKEN , SLACK_APP_TOKEN ) and the GROQ_API_KEY . 2. Built for Reliability (systemd Service) Created a custom service configuration file at /etc/systemd/system/slackbot.service . Configured the service to automatically boot on server start, survive sudden crashes, and retry connections every 5 seconds. Configured WorkingDirectory and ExecStart targeting the verified app.js entry point. FridgeChef AI is now fully operational 24 hours a day, 7 days a week, serving recipes and nutrition advice directly to Slack users."}, {"post_id": 23668, "ts": "2026-07-06T19:37:51Z", "hours": 0.4208, "text": "Devlog: FridgeChef AI — Version 1.5.0 (Interactive & Socket Mode Update) ⚡🤖 Date: July 7, 2026 Developer: Aleena Wariya Tech Stack: Node.js, Express, Slack Bolt SDK, Groq Cloud API (Llama 3.3) 📝 OverviewVersion 1.5.0 marks a massive architectural and interactive overhaul for FridgeChef AI . We transitioned the entire app from a simple text-response model into a consolidated, highly interactive hub system using Slack’s Socket Mode , Block Kit , Modals , and Actions . This devlog covers the details of this release, the challenges resolved, and how we streamlined the user experience. 🚀 Key Features Implemented in v1.5.0### 1. Shift to Slack Socket Mode (No Tunnels Needed!) WebSocket Integration: Refactored app.js to initialize Bolt using socketMode: true and an App-Level Token ( xapp- ). Developer Experience: The bot now connects directly to Slack using web sockets. This completely eliminates the need for public webhook tunnels (like ngrok or tunnelmole) during local development. Express Compatibility: Maintained a parallel Express server listening on PORT to return 200 OK on health routes, keeping the app compatible with cloud hosting deployment checks (like Render). 2. Consolidated 3-Command ArchitectureTo prevent cluttering the Slack app settings with dozens of commands, we consolidated all features into 3 Main Interactive Portals : /fridgecook — The Recipe Hub: Integrates baking, smoothies, kid-friendly meals, air fryer recipes, and party sizes. Adds a Leftover Optimizer checkbox that prompts the Groq API to creatively combine odd ingredients. Dynamically queries your saved inventory if run with no arguments. /fridgehealth — The Wellness Hub: Displays a personalized dashboard showing daily water progress, calorie logs, and active allergies. Adds quick-click buttons to log water ( +250ml , +500ml ), reset stats, and search healthy substitutes. Includes a Vitamin Fridge Audit analyzing your pantry list for mineral deficiencies. /fridgeinventory — The Pantry & Shopping Hub: Renders a dashboard displaying your current stock, items in the freezer, and expiration warnings. Integrates Expiration Reports (categorizing items into Expired, Expiring, and Fresh) with quick-discard buttons. Integrates Fridge Audits which prompt users to verify if older ingredients have been eaten. Handles Food Share Alerts with a 🍴 I want this! claiming system. 3. In-Slack Help System ( /fridgehelp ) Implemented a user guide directly inside Slack. Run /fridgehelp to get a clean, ephemeral Block Kit manual outlining all the features and tricks of the 3 portals. 🛡️ Challenges & Bug Fixes 1. DM & Private Channel channel_not_found Error Problem: Triggering commands or clicking buttons in DMs or private channels where the bot wasn’t added caused channel_not_found errors when the bot tried to post messages. Solution: Implemented a fail-safe routing wrapper that detects DM channel prefixes ( D... ) and automatically routes the messages to the User’s ID ( U... ). Slack automatically maps User ID targets to the appropriate private DM conversation. 2. Slack Message Scoping message_not_found Error Problem: Updating messages in DMs using chat.update threw message_not_found because the bot attempted to update using the User ID target instead of the mapped DM channel ID. Solution: Updated the message updater to target infoMessage.channel (the actual channel ID returned by Slack’s post response) instead of the input channelId . 🎨 Release Graphic A v1.5.0 release banner has been created to celebrate this release, featuring a modern, dark-themed dashboard look matching the new interactive wellness and pantry screens."}, {"post_id": 23544, "ts": "2026-07-06T15:57:54Z", "hours": 1.2811, "text": "FridgeChef AI is an interactive, Node.js-based Slack Bot that helps users figure out what to cook with whatever ingredients they have left in their fridge. Powered by the high-performance Groq API (Llama 3.3) and built using the Slack Bolt SDK in Socket Mode , this application serves as an excellent submission for college projects or showcase portfolios."}]...
|
Title: FridgeChefAI Slack Bot by @Aleena_Wariya | Title: FridgeChefAI Slack Bot by @Aleena_Wariya | Stardance
Devlogs:
FridgeChef AI is an interactive, Node.js-based Slack Bot that helps users figure out what to cook with whatever ingredients they have left in their fridge. Powered by the high-performance Groq API (Llama 3.3) and built using the Slack Bolt SDK in Socket Mode , this application serves as an excellent submission for college projects or showcase portfolios.
Devlog: FridgeChef AI — Version 1.5.0 (Interactive & Socket Mode Update) ⚡🤖 Date: July 7, 2026 Developer: Aleena Wariya Tech Stack: Node.js, Express, Slack Bolt SDK, Groq Cloud API (Llama 3.3) 📝 OverviewVersion 1.5.0 marks a massive architectural and interactive overhaul for FridgeChef AI . We transitioned the entire app from a simple text-response model into a consolidated, highly interactive hub system using Slack’s Socket Mode , Block Kit , Modals , and Actions . This devlog covers the details of this release, the challenges resolved, and how we streamlined the user experience. 🚀 Key Features Implemented in v1.5.0### 1. Shift to Slack Socket Mode (No Tunnels Needed!) WebSocket Integration: Refactored app.js to initialize Bolt using socketMode: true and an App-Level Token ( xapp- ). Developer Experience: The bot now connects directly to Slack using web sockets. This completely eliminates the need for public webhook tunnels (like ngrok or tunnelmole) during local development. Express Compatibility: Maintained a parallel Express server listening on PORT to return 200 OK on health routes, keeping the app compatible with cloud hosting deployment checks (like Render). 2. Consolidated 3-Command ArchitectureTo prevent cluttering the Slack app settings with dozens of commands, we consolidated all features into 3 Main Interactive Portals : /fridgecook — The Recipe Hub: Integrates baking, smoothies, kid-friendly meals, air fryer recipes, and party sizes. Adds a Leftover Optimizer checkbox that prompts the Groq API to creatively combine odd ingredients. Dynamically queries your saved inventory if run with no arguments. /fridgehealth — The Wellness Hub: Displays a personalized dashboard showing daily water progress, calorie logs, and active allergies. Adds quick-click buttons to log water ( +250ml , +500ml ), reset stats, and search healthy substitutes. Includes a Vitamin Fridge Audit analyzing your pantry list for mineral deficiencies. /fridgeinventory — The Pantry & Shopping Hub: Renders a dashboard displaying your current stock, items in the freezer, and expiration warnings. Integrates Expiration Reports (categorizing items into Expired, Expiring, and Fresh) with quick-discard buttons. Integrates Fridge Audits which prompt users to verify if older ingredients have been eaten. Handles Food Share Alerts with a 🍴 I want this! claiming system. 3. In-Slack Help System ( /fridgehelp ) Implemented a user guide directly inside Slack. Run /fridgehelp to get a clean, ephemeral Block Kit manual outlining all the features and tricks of the 3 portals. 🛡️ Challenges & Bug Fixes 1. DM & Private Channel channel_not_found Error Problem: Triggering commands or clicking buttons in DMs or private channels where the bot wasn’t added caused channel_not_found errors when the bot tried to post messages. Solution: Implemented a fail-safe routing wrapper that detects DM channel prefixes ( D... ) and automatically routes the messages to the User’s ID ( U... ). Slack automatically maps User ID targets to the appropriate private DM conversation. 2. Slack Message Scoping message_not_found Error Problem: Updating messages in DMs using chat.update threw message_not_found because the bot attempted to update using the User ID target instead of the mapped DM channel ID. Solution: Updated the message updater to target infoMessage.channel (the actual channel ID returned by Slack’s post response) instead of the input channelId . 🎨 Release Graphic A v1.5.0 release banner has been created to celebrate this release, featuring a modern, dark-themed dashboard look matching the new interactive wellness and pantry screens.
Devlog: FridgeChef AI — Version 1.5.0 (24/7 Cloud Deployment Update) 🚀☁️ Date: July 18, 2026 Developer: Kingnawaz786 Tech Stack: Node.js, Git, Nest (Hack Club Cloud), systemd 📝 Overview Version 1.5.0 marks the transition of FridgeChef AI from a local development environment into a fully production-ready, cloud-hosted instance. We deployed the bot directly to Nest and configured it as a managed background daemon using systemd . The bot is now fully online 24/7 and no longer relies on local terminals staying open! 🚀 Key Deployment Accomplishments 1. Production Hosting on Nest Web SSH Access: Connected to Nest’s Debian Linux servers via Git Bash to configure and install dependencies. Environment Provisioning: Installed the latest Node.js LTS (v24.x), Git, and essential dependencies on the remote server. Environment Variables Setup: Created a secure remote .env containing Slack Socket Mode credentials ( SLACK_BOT_TOKEN , SLACK_APP_TOKEN ) and the GROQ_API_KEY . 2. Built for Reliability (systemd Service) Created a custom service configuration file at /etc/systemd/system/slackbot.service . Configured the service to automatically boot on server start, survive sudden crashes, and retry connections every 5 seconds. Configured WorkingDirectory and ExecStart targeting the verified app.js entry point. FridgeChef AI is now fully operational 24 hours a day, 7 days a week, serving recipes and nutrition advice directly to Slack users.
Ships:
What did you make? I built FridgeChef AI. It is a friendly Slack bot that acts like your personal kitchen helper. Imagine you just got home from a long day, you are starving, and your fridge only has some eggs, cheese, and a random onion. Instead of spending money on takeout, you tell the bot what you have, and it suggests a real recipe you can cook. It also analyzes the health score of your meals and makes interactive shopping checklists you can tick off right inside Slack. What was challenging? Getting the bot to run smoothly without cluttering Slack was a big puzzle. At first, we had too many different commands, so we had to consolidate everything into three main portals. We also ran into errors when trying to send messages in private direct messages, but we fixed that by writing code that routes the messages to the user ID. Setting up the bot to host twenty-four hours a day on the Nest servers using systemd was also new to us, but we figured it out and got it running. What are you proud of? We are really proud of how interactive the bot is. Instead of just sending back plain text, it opens pop-up windows and lists checkable options. We are also proud that it runs all day on the Nest server, so it is always online even when our laptops are closed. What should people know so they can test your project? You can test the bot by opening Slack and typing the slash command /fridgecook. If you run the command by itself, a window will pop up where you can check off common items and choose dietary options. You can also use /fridgehealth to score your meals or /fridgeshop to check your pantry list....
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1793246070.6273403
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1793332470.6273403
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21387
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Untitled project by @Jake378 | Stardance
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Jake378
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0
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0.0
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0
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[]
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[]
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Title: Untitled project by @Jake378 | Stardance
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1793246068.3463573
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1793850868.3463573
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11059
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Raspberry Pi Rover by @Saturn_Surfer | Stardance
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0
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0.0
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0
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[]
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[]
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Title: Raspberry Pi Rover by @Saturn_Surfer | Star Title: Raspberry Pi Rover by @Saturn_Surfer | Stardance...
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1793246066.8312016
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1793850866.8312016
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30388
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My very own WebOS by @amitoj101112 | Stardance
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amitoj101112
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0
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0.0
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0
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[]
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[]
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Title: My very own WebOS by @amitoj101112 | Starda Title: My very own WebOS by @amitoj101112 | Stardance...
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1793246065.93979
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1793850865.93979
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14214
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StreetWatch by @Terance | Stardance
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Terance
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1
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6.0
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59
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[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-01T07:49:33Z", "hours": 6.0, "multiplier": 10.35, "payout": 59, "blessing": "neutral", "text": "I made a website with django where you can sign up or login and theres an embed api that allows u to see the danger level of a location, please know it doesnt auto find your location you have to import your location in settings", "repo": "https://github.com/Nizigiymana-Tech/StreetWatch", "demo": "https://streetwatch-me2pcjiwp-nizigiymana-techs-projects.vercel.app/"}]...
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[{"post_id": 11327, "ts": "202 [{"post_id": 11327, "ts": "2026-06-18T15:09:26Z", "hours": 4.1444, "text": "I finished the homepage, added settings that allow you to control where the pointer is at, i also added profile and made css better"}, {"post_id": 5701, "ts": "2026-06-09T16:20:58Z", "hours": 1.5542, "text": "I currently created the sign in / login pages for the website"}]...
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Title: StreetWatch by @Terance | Stardance
Devlog Title: StreetWatch by @Terance | Stardance
Devlogs:
I currently created the sign in / login pages for the website
I finished the homepage, added settings that allow you to control where the pointer is at, i also added profile and made css better
Ships:
I made a website with django where you can sign up or login and theres an embed api that allows u to see the danger level of a location, please know it doesnt auto find your location you have to import your location in settings...
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1793246065.0115232
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1793332465.0115232
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307
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Idk by @pratikkumararyan | Stardance
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pratikkumararyan
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0
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0.0
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0
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[]
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[]
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Title: Idk by @pratikkumararyan | Stardance
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1793246064.09905
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1793850864.09905
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27441
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My awesome macropad! by @per_vandersmissen | Stard My awesome macropad! by @per_vandersmissen | Stardance...
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per_vandersmissen
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0
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0.0
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0
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[]
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[]
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Title: My awesome macropad! by @per_vandersmissen Title: My awesome macropad! by @per_vandersmissen | Stardance...
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1793246063.195796
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1793850863.195796
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10321
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North Star by @Nelly | Stardance
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Nelly
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1
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1.0
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0
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[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-08T08:43:14Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a basic website that can track the online programs you’re applying to and how far your progress is.", "repo": "https://github.com/nellybong20-ctrl/North-Star", "demo": "https://nellybong20-ctrl.github.io/North-Star/"}]...
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[{"post_id": 4784, "ts": "2026 [{"post_id": 4784, "ts": "2026-06-08T08:38:16Z", "hours": 0.3017, "text": "Pretty basic design"}, {"post_id": 4596, "ts": "2026-06-07T23:17:40Z", "hours": 0.4853, "text": "Hi, I’m Nelly and I just finished creating the frontend of my website. I’ve always had a problem with missing deadlines and losing track of the programs I am applying to o this is like a little tracker for that. It’s pretty basic now but hopefully, it will be more soon. PS: I actually spent close to 2hrs coding this lol. I don’t know why it sayd 23m"}]...
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Title: North Star by @Nelly | Stardance
Devlogs:
Title: North Star by @Nelly | Stardance
Devlogs:
Hi, I’m Nelly and I just finished creating the frontend of my website. I’ve always had a problem with missing deadlines and losing track of the programs I am applying to o this is like a little tracker for that. It’s pretty basic now but hopefully, it will be more soon. PS: I actually spent close to 2hrs coding this lol. I don’t know why it sayd 23m
Pretty basic design
Ships:
I made a basic website that can track the online programs you’re applying to and how far your progress is....
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1793246062.3037362
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1793332462.3037362
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5629
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Shay Locomotive by @GasMileage | Stardance
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GasMileage
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0
|
3.35
|
0
|
[]
|
[{"post_id": 28000, "ts": "202 [{"post_id": 28000, "ts": "2026-07-13T23:35:03Z", "hours": 2.4169, "text": "I designed new trucks (the wheel housing) for the train, because the old ones weren’t good at all."}, {"post_id": 26591, "ts": "2026-07-11T14:44:22Z", "hours": 0.2833, "text": "I started disassembling the locomotive so I can print it out"}, {"post_id": 21554, "ts": "2026-07-03T15:59:28Z", "hours": 0.6503, "text": "I am disassembling the model so I can print it in a bunch of smaller pieces."}]...
|
Title: Shay Locomotive by @GasMileage | Stardance
Title: Shay Locomotive by @GasMileage | Stardance
Devlogs:
I am disassembling the model so I can print it in a bunch of smaller pieces.
I started disassembling the locomotive so I can print it out
I designed new trucks (the wheel housing) for the train, because the old ones weren’t good at all....
|
1793246061.4151638
|
1793850861.4151638
|
|
4191
|
My first slack bot! by @Shem | Stardance
|
Shem
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @Shem | Stardance
|
1793246060.5293994
|
1793850860.5293994
|
|
27681
|
ZPay by @TADSTech | Stardance
|
TADSTech
|
1
|
9.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-12T08:05:41Z", "hours": 9.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "Zpay is still in it’s early stages and there is still so much room to scale, right now only supporting whatsapp for now", "repo": "https://github.com/TADSTech/Zpay", "demo": "https://zpay.tadstech.dev"}]...
|
[{"post_id": 27056, "ts": "202 [{"post_id": 27056, "ts": "2026-07-12T08:04:06Z", "hours": 6.9022, "text": "Updated landing page, payment systems handling and the testing suite to ensure everything is perfect on live deployment"}, {"post_id": 17642, "ts": "2026-06-28T14:58:01Z", "hours": 1.7839, "text": "Finally finished authentication and user credentials and Zpay should be ready to ship with a few changes"}]...
|
Title: ZPay by @TADSTech | Stardance
Devlogs:
Fin Title: ZPay by @TADSTech | Stardance
Devlogs:
Finally finished authentication and user credentials and Zpay should be ready to ship with a few changes
Updated landing page, payment systems handling and the testing suite to ensure everything is perfect on live deployment
Ships:
Zpay is still in it’s early stages and there is still so much room to scale, right now only supporting whatsapp for now...
|
1793246059.58731
|
1793332459.58731
|
|
37676
|
JS-Board: Custom Split Keyboard by @exon | Stardan JS-Board: Custom Split Keyboard by @exon | Stardance...
|
exon
|
0
|
5.05
|
0
|
[]
|
[{"post_id": 35260, "ts": "202 [{"post_id": 35260, "ts": "2026-07-26T15:45:42Z", "hours": 2.8167, "text": "Final Layout (Probably) Added: On/Off Switch Reset Button Rotary Encoder Battery Status LED Battery Connector"}, {"post_id": 34701, "ts": "2026-07-25T17:00:44Z", "hours": 1.5169, "text": "Custom Split Keyboard Finished Layout Finished Wiring"}, {"post_id": 32059, "ts": "2026-07-20T23:11:09Z", "hours": 0.7167, "text": "Low profile split keyboard schematics are nearly done, only need to add a battery circuit board and on/off switch"}]...
|
Title: JS-Board: Custom Split Keyboard by @exon | Title: JS-Board: Custom Split Keyboard by @exon | Stardance
Devlogs:
Low profile split keyboard schematics are nearly done, only need to add a battery circuit board and on/off switch
Custom Split Keyboard Finished Layout Finished Wiring
Final Layout (Probably) Added: On/Off Switch Reset Button Rotary Encoder Battery Status LED Battery Connector...
|
1793246058.6649559
|
1793850858.6649559
|
|
14133
|
My very own WebOS by @MarcoPlatino | Stardance
|
MarcoPlatino
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @MarcoPlatino | Starda Title: My very own WebOS by @MarcoPlatino | Stardance...
|
1793246057.78992
|
1793850857.78992
|
|
128
|
My first slack bot! by @sammy | Stardance
|
sammy
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @sammy | Stardance
|
1793246056.8995922
|
1793850856.8995922
|
|
22219
|
Untitled by @Carlson | Stardance
|
Carlson
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @Carlson | Stardance
|
1793246056.0156116
|
1793850856.0156116
|