|
68943
|
Bass Circuit by @teamjammw | Stardance
|
teamjammw
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Bass Circuit by @teamjammw | Stardance
|
1793757155.06
|
1794361955.06
|
|
68942
|
FTC Robot by @likoroza | Stardance
|
likoroza
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: FTC Robot by @likoroza | Stardance
|
1793757152.4788291
|
1794361952.4788291
|
|
68941
|
Music player by @themasterletsrock1 | Stardance
|
themasterletsrock1
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Music player by @themasterletsrock1 | Stard Title: Music player by @themasterletsrock1 | Stardance...
|
1793757149.8422415
|
1794361949.8422415
|
|
68940
|
ChromaStick 🎮 by @ShivanshPro | Stardance
|
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: ChromaStick 🎮 by @ShivanshPro | Stardance
|
1793757142.873076
|
1794361942.873076
|
|
68939
|
My very own WebOS by @Ayush_Yadav | Stardance
|
Ayush_Yadav
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @Ayush_Yadav | Stardan Title: My very own WebOS by @Ayush_Yadav | Stardance...
|
1793757136.0545528
|
1794361936.0545528
|
|
68938
|
My awesome macropad! by @hamzaismailsalman | Stard My awesome macropad! by @hamzaismailsalman | Stardance...
|
hamzaismailsalman
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @hamzaismailsalman Title: My awesome macropad! by @hamzaismailsalman | Stardance...
|
1793757133.4337306
|
1794361933.4337306
|
|
68937
|
the pad by @Arham_pro | Stardance
|
Arham_pro
|
0
|
1.27
|
0
|
[]
|
[{"post_id": 79511, "ts": "202 [{"post_id": 79511, "ts": "2026-10-14T11:34:44Z", "hours": 1.2669, "text": "makingt the hackpad"}]...
|
Title: the pad by @Arham_pro | Stardance
Devlogs: Title: the pad by @Arham_pro | Stardance
Devlogs:
makingt the hackpad...
|
1793757129.0809686
|
1794361929.0809686
|
|
68936
|
My own site! by @wahaj0491 | Stardance
|
wahaj0491
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @wahaj0491 | Stardance
|
1793757122.9311624
|
1794361922.9311624
|
|
68935
|
Untitled project by @fennnnnngggggg | Stardance
|
fennnnnngggggg
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @fennnnnngggggg | Stard Title: Untitled project by @fennnnnngggggg | Stardance...
|
1793757120.3434389
|
1794361920.3434389
|
|
68934
|
My awesome macropad! by @zainmalik | Stardance
|
zainmalik
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @zainmalik | Starda Title: My awesome macropad! by @zainmalik | Stardance...
|
1793757116.8903508
|
1794361916.8903508
|
|
68933
|
in-locker by @Ggiver | Stardance
|
Ggiver
|
0
|
1.62
|
0
|
[]
|
[{"post_id": 79870, "ts": "202 [{"post_id": 79870, "ts": "2026-10-15T17:55:31Z", "hours": 0.6192, "text": "I have just added the “pomodoro” functionality to my project. For those who don’t know, the pomodoro technique is a studying technique which consists in studying for a set amount of time (or more) and then taking a short break, multiple times. I just added this in sessions of 6+ minutes of locking in, then 3- minutes of pause time. Hopefully, this will help me get better grades at school ;)"}, {"post_id": 79754, "ts": "2026-10-15T08:55:20Z", "hours": 1.0033, "text": "I have just finished the version 0.1 of in-locker. This device allows users to stop any distractions to focus on a project (“lock in”) for a set amount of time. When they spend more time than the mandatory displayed time, they enter “overtime”, where the device tracks the additional time they spent locked in. I bet this will be super useful for winter arc 🗿"}]...
|
Title: in-locker by @Ggiver | Stardance
Devlogs:
Title: in-locker by @Ggiver | Stardance
Devlogs:
I have just finished the version 0.1 of in-locker. This device allows users to stop any distractions to focus on a project (“lock in”) for a set amount of time. When they spend more time than the mandatory displayed time, they enter “overtime”, where the device tracks the additional time they spent locked in. I bet this will be super useful for winter arc 🗿
I have just added the “pomodoro” functionality to my project. For those who don’t know, the pomodoro technique is a studying technique which consists in studying for a set amount of time (or more) and then taking a short break, multiple times. I just added this in sessions of 6+ minutes of locking in, then 3- minutes of pause time. Hopefully, this will help me get better grades at school ;)...
|
1793757114.255704
|
1794361914.255704
|
|
68932
|
Doom by @M8 | Stardance
|
M8
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Doom by @M8 | Stardance
|
1793757111.2759125
|
1794361911.2759125
|
|
68931
|
Sladge OS by @Abhiraj_Waditake | Stardance
|
Abhiraj_Waditake
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Sladge OS by @Abhiraj_Waditake | Stardance
|
1793757105.279299
|
1794361905.279299
|
|
68930
|
The worst OS. by @adam_fisal | Stardance
|
adam_fisal
|
0
|
6.78
|
0
|
[]
|
[{"post_id": 78258, "ts": "202 [{"post_id": 78258, "ts": "2026-10-10T05:54:30Z", "hours": 6.7803, "text": "A bad OS."}]...
|
Title: The worst OS. by @adam_fisal | Stardance
D Title: The worst OS. by @adam_fisal | Stardance
Devlogs:
A bad OS....
|
1793757099.4564602
|
1794361899.4564602
|
|
68929
|
The worst OS. by @adam_fisal | Stardance
|
adam_fisal
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: The worst OS. by @adam_fisal | Stardance
|
1793757096.167102
|
1794361896.167102
|
|
68928
|
My awesome macropad! by @NYK | Stardance
|
NYK
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @NYK | Stardance
|
1793757095.2515292
|
1794361895.2515292
|
|
68927
|
My own site! by @Jazzymin | Stardance
|
Jazzymin
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @Jazzymin | Stardance
|
1793757086.7948182
|
1794361886.7948182
|
|
68926
|
Flappy mushrooms by @Mashroom9593 | Stardance
|
Mashroom9593
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Flappy mushrooms by @Mashroom9593 | Stardan Title: Flappy mushrooms by @Mashroom9593 | Stardance...
|
1793757080.621949
|
1794361880.621949
|
|
68925
|
Clock ig by @anantsourish | Stardance
|
anantsourish
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Clock ig by @anantsourish | Stardance
|
1793757075.1095908
|
1794361875.1095908
|
|
68924
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793764209.9985101
|
1794628209.9985101
|
|
68923
|
Untitled project by @botoftheyear2009 | Stardance
|
botoftheyear2009
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @botoftheyear2009 | Sta Title: Untitled project by @botoftheyear2009 | Stardance...
|
1793757070.4910374
|
1794361870.4910374
|
|
68922
|
playground by @fathima | Stardance
|
fathima
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: playground by @fathima | Stardance
|
1793757066.3891814
|
1794361866.3891814
|
|
68921
|
My awesome macropad! by @KrutikDG | Stardance
|
KrutikDG
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @KrutikDG | Stardan Title: My awesome macropad! by @KrutikDG | Stardance...
|
1793757062.8424382
|
1794361862.8424382
|
|
68920
|
My awesome macropad! by @vinay1072 | Stardance
|
vinay1072
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @vinay1072 | Starda Title: My awesome macropad! by @vinay1072 | Stardance...
|
1793757061.0727024
|
1794361861.0727024
|
|
68919
|
My own site! by @adhirajsamdani14 | Stardance
|
adhirajsamdani14
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @adhirajsamdani14 | Stardan Title: My own site! by @adhirajsamdani14 | Stardance...
|
1793757053.9555364
|
1794361853.9555364
|
|
68918
|
My very own WebOS by @vaidik123_2 | Stardance
|
vaidik123_2
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @vaidik123_2 | Stardan Title: My very own WebOS by @vaidik123_2 | Stardance...
|
1793757051.0269763
|
1794361851.0269763
|
|
68917
|
My own site! by @calebzsaggers | Stardance
|
calebzsaggers
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @calebzsaggers | Stardance
|
1793757047.5629508
|
1794361847.5629508
|
|
68916
|
Base Converter by @yoonha | Stardance
|
yoonha
|
1
|
7.0
|
15
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-11-01T00:09:49Z", "hours": 7.0, "multiplier": 2.36, "payout": 15, "blessing": "neutral", "text": "I made a digital tool to convert bases of one value to a base of another. I made it because I have a Casio fx-991EX in my drawer and it had a base converting feature. But it only worked for a handful of bases (2, 8, 10, and 16, if I remember correctly), so I wanted to try making one with more supported bases. My digital implementation allows for 16 bases, 1 through 16. The challenge was getting the numbers converted into base 10. Because the user can enter up to base 16, the numeric values had to be stored as a string rather than an int. To address this I initially made all string-to-int conversions by hand, but now that I learnt how to use Maps I feel that I can do this kind of things much easier in the future. What I am thinking of is that maybe we can make this into a physical calculator, it has 18 buttons as you can see in my website implementation. But that would take time and Stardance is closing soon, so for now I am happy with my website version. If any of you folks are doing hardware projects, I authorise you to use my project to make that kind of calculator. Just give me attribution. If you are reviewing this project, as I said in the project explanation, I request that you should evaluate according to the website deployed project and treat the Java code as a “plan”, like a blueprint before I start coding in HTML, CSS, and JS. But of course you are free to look at the Java version, test it, and give feedback. Also note that if you choose to convert the number into base 1, you will see a bunch of 1s, it might not fit in the page, because values like ten will be rendered as 1111111111, since base 1 means no place value.", "repo": "https://github.com/Yoon-Ha-Hwang/baseConverter", "demo": "https://yoon-ha-hwang.github.io/baseConverter/"}]...
|
[{"post_id": 85962, "ts": "202 [{"post_id": 85962, "ts": "2026-10-31T22:55:39Z", "hours": 2.6697, "text": "I finally got all the code working! Along the process, I also realised how many lines I spent in Java which could have been condensed into just one line. I also learnt how to use Maps so the code doesn’t look as cluttered or messy, which I didn’t know how to use when I was coding in Java (like the Virtual Shopping Interface, I learnt that by searching for better ways to achieve using AI). I still coded a lot myself and used AI to see if there are ways to make the code better."}, {"post_id": 85350, "ts": "2026-10-31T05:48:49Z", "hours": 2.1175, "text": "I got the typing interface to work, with a calculator-style interface. It used quite a few functions, but at least it was easy to understand and progress. Based on my feedback from Virtual Shopping Interface, a lot of people found the frontend design to be quite lacklustre (it was minimalist grey) so I got help on how to implement a gradient style design. I chose my favourite colours (see attached material). Now I need to work on the backend code to direct the user what they need to do. Error handling (like entering too many digits) is what I need to specifically focus on. Translating is slightly difficult because when I revisited my Java code, I was quick to realise that it’s incredibly inefficient. At least I still know the process. I better dedicate a lot of time tomorrow, because Stardance will end by then. This is crucial because it will be the last ship I need to reach 30 hours for the certificate (that’s virtually the reason why I started Stardance in the first place). Wish me luck!"}, {"post_id": 84640, "ts": "2026-10-29T23:48:58Z", "hours": 0.4667, "text": "The debugging work actually turned out to be quite simple, so for the remainder of the time I just worked on allowing implementation of other base values, so now it accepts any base 2~16. Who knew debugging would be that simple? The downside is that implementing 15 bases took a few hundred lines, but runtime didn’t suffer that much, so I’ll take that. I won’t ship it yet, since I stated before that I’m planning to make a web version of Base Converter. That would involve translating Java into JS, which I think is doable despite my beginner JS skills because of how I intentionally designed my Java code to use the most basic features. I decided against making two repositories because the code is just a translation and the underlying logic is essentially the same (also that would involve making two separate Stardance projects since only one repository per project is allowed) I plan to post the web version as a deployment in my repository and the Java version as a release. See you in the next devlog!"}, {"post_id": 84133, "ts": "2026-10-29T04:56:22Z", "hours": 0.5333, "text": "Last time I finished up in converting the original value into base-10 (it works by converting the original value into base-10, then converting the base-10 result to the new base’s value). The first half’s done, and it works, now I need to do the other half, which I am working on today and tomorrow. After I finish, I’m considering to translate my Java into JS because some people in my previous ship lamented that they cannot access the .jar file (forget about how I gave them a Programiz link that has the code). That is, if there’s enough time left on Stardance…"}, {"post_id": 78644, "ts": "2026-10-11T05:02:23Z", "hours": 0.7333, "text": "I made the basic structure of the code (detecting whether it’s a valid input, calculating value in base-10 of the input, finding how much that is in the new base, etc.) and am now able to test-run the code. I’d need a lot of debugging work now…"}]...
|
Title: Base Converter by @yoonha | Stardance
Devl Title: Base Converter by @yoonha | Stardance
Devlogs:
I made the basic structure of the code (detecting whether it’s a valid input, calculating value in base-10 of the input, finding how much that is in the new base, etc.) and am now able to test-run the code. I’d need a lot of debugging work now…
Last time I finished up in converting the original value into base-10 (it works by converting the original value into base-10, then converting the base-10 result to the new base’s value). The first half’s done, and it works, now I need to do the other half, which I am working on today and tomorrow. After I finish, I’m considering to translate my Java into JS because some people in my previous ship lamented that they cannot access the .jar file (forget about how I gave them a Programiz link that has the code). That is, if there’s enough time left on Stardance…
The debugging work actually turned out to be quite simple, so for the remainder of the time I just worked on allowing implementation of other base values, so now it accepts any base 2~16. Who knew debugging would be that simple? The downside is that implementing 15 bases took a few hundred lines, but runtime didn’t suffer that much, so I’ll take that. I won’t ship it yet, since I stated before that I’m planning to make a web version of Base Converter. That would involve translating Java into JS, which I think is doable despite my beginner JS skills because of how I intentionally designed my Java code to use the most basic features. I decided against making two repositories because the code is just a translation and the underlying logic is essentially the same (also that would involve making two separate Stardance projects since only one repository per project is allowed) I plan to post the web version as a deployment in my repository and the Java version as a release. See you in the next devlog!
I got the typing interface to work, with a calculator-style interface. It used quite a few functions, but at least it was easy to understand and progress. Based on my feedback from Virtual Shopping Interface, a lot of people found the frontend design to be quite lacklustre (it was minimalist grey) so I got help on how to implement a gradient style design. I chose my favourite colours (see attached material). Now I need to work on the backend code to direct the user what they need to do. Error handling (like entering too many digits) is what I need to specifically focus on. Translating is slightly difficult because when I revisited my Java code, I was quick to realise that it’s incredibly inefficient. At least I still know the process. I better dedicate a lot of time tomorrow, because Stardance will end by then. This is crucial because it will be the last ship I need to reach 30 hours for the certificate (that’s virtually the reason why I started Stardance in the first place). Wish me luck!
I finally got all the code working! Along the process, I also realised how many lines I spent in Java which could have been condensed into just one line. I also learnt how to use Maps so the code doesn’t look as cluttered or messy, which I didn’t know how to use when I was coding in Java (like the Virtual Shopping Interface, I learnt that by searching for better ways to achieve using AI). I still coded a lot myself and used AI to see if there are ways to make the code better.
Ships:
I made a digital tool to convert bases of one value to a base of another. I made it because I have a Casio fx-991EX in my drawer and it had a base converting feature. But it only worked for a handful of bases (2, 8, 10, and 16, if I remember correctly), so I wanted to try making one with more supported bases. My digital implementation allows for 16 bases, 1 through 16. The challenge was getting the numbers converted into base 10. Because the user can enter up to base 16, the numeric values had to be stored as a string rather than an int. To address this I initially made all string-to-int conversions by hand, but now that I learnt how to use Maps I feel that I can do this kind of things much easier in the future. What I am thinking of is that maybe we can make this into a physical calculator, it has 18 buttons as you can see in my website implementation. But that would take time and Stardance is closing soon, so for now I am happy with my website version. If any of you folks are doing hardware projects, I authorise you to use my project to make that kind of calculator. Just give me attribution. If you are reviewing this project, as I said in the project explanation, I request that you should evaluate according to the website deployed project and treat the Java code as a “plan”, like a blueprint before I start coding in HTML, CSS, and JS. But of course you are free to look at the Java version, test it, and give feedback. Also note that if you choose to convert the number into base 1, you will see a bunch of 1s, it might not fit in the page, because values like ten will be rendered as 1111111111, since base 1 means no place value....
|
1793757043.797699
|
1793843443.797699
|
|
68915
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793764209.124445
|
1794628209.124445
|
|
68914
|
NOVA DESK ROBOT] by @aryanraghav041 | Stardance
|
aryanraghav041
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: NOVA DESK ROBOT] by @aryanraghav041 | Stard Title: NOVA DESK ROBOT] by @aryanraghav041 | Stardance...
|
1793757038.7884521
|
1794361838.7884521
|
|
68913
|
My very own WebOS by @Mihu | Stardance
|
Mihu
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @Mihu | Stardance
|
1793757034.9508975
|
1794361834.9508975
|
|
68912
|
WarioWare Game by @aryanraghav041 | Stardance
|
aryanraghav041
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: WarioWare Game by @aryanraghav041 | Stardan Title: WarioWare Game by @aryanraghav041 | Stardance...
|
1793757029.362931
|
1794361829.362931
|
|
68911
|
Orangeoids by @hyphen-26 | Stardance
|
hyphen-26
|
1
|
24.0
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-11-01T03:55:53Z", "hours": 24.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I ship I work on in future", "repo": "https://github.com/26097ek/Shooter", "demo": "https://26097ek.github.io/Shooter"}]...
|
[{"post_id": 86204, "ts": "202 [{"post_id": 86204, "ts": "2026-11-01T03:53:13Z", "hours": 1.1864, "text": "I added readme! quick ship!!"}, {"post_id": 85285, "ts": "2026-10-31T02:23:14Z", "hours": 5.2736, "text": "Devlog #4: BOOOOOOM!!!!!! VFX!!(stands for video effects, if you didn’t know) Today I added: flashes, god rays, and the all powerful CAMERA SHAKE!!! also added proper background and score and health bar. Next: GUI/Menu, Special attacks/enemies, Music/SFX, README, SHIP! Sorry about the short devlog, i'm not feeling like a particularly long one. ⤋Video below⤋(sped up 2x)"}, {"post_id": 84196, "ts": "2026-10-29T08:00:32Z", "hours": 6.4167, "text": "Devlog #3: Attack of the Big Juicy Oranges 3h 14m (π) today! That’s a record!! Cue confetti Today I made a bunch of oranges plus splitting of oranges, and IT’S INSANE!!!!! You have to battle BIG oranges that split into smaller FASTER moving oranges to collect ORANGE JUICE!! AND, I’VE RENAMED THE PROJECT TO: ORANGEOIDS !! ( orange + asteroids ) Okay, I’m probably getting a little too hyped up there. Next, I’m going to add player hp and camera shake and score and a proper starry background because right now it’s just a cyan background that looks really boring. PLAY HERE ==> https://26097ek.github.io/Shooter/ <== Requires Keyboard and mouse VIDEO below (30 fps)"}, {"post_id": 83184, "ts": "2026-10-27T06:13:13Z", "hours": 6.5667, "text": "Devlog #2: BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG I added bullets!!! –> <– read hover text also, that countdown is really stressful Anyway, I did add bullets, but unfortunately, I asked AI to do it. Fortunately, it was just the object recycling pool, not the entire shooting mechanism (I did the rest of it myself). Now I know how to make it for the enemies (which I’m going to do next). btw the video is kinda laggy bcause i havent optimised the game yet |PICTURE| |PICTURE| vPICTUREv"}, {"post_id": 80574, "ts": "2026-10-18T05:45:52Z", "hours": 4.4239, "text": "Devlog #1: I Hate Trigonometry I’m feeling tired. I got my sine and cosine confused, which then led me to mix up my aiming function, and on top of all that my keyboard isn’t working proprly. Anyway, let me introduce my game. It is called: Asteroids Based Game (it is a placeholder name, I will change it to something else once i’m done with the game engine). It is going to have different ships and stuff. A lot of thing are undecided for now, as it is in the early stages so nothing is set in stone yet. Instead of using godot or unity or some game engine, I am going to use pure javascript and html and css, since I am familliar with it Currently, I have done the movement and aiming controls, so next, I’m going to add some bullets. Stay safe online, and credit your images (unless they’re yours)"}]...
|
Title: Orangeoids by @hyphen-26 | Stardance
Devlo Title: Orangeoids by @hyphen-26 | Stardance
Devlogs:
Devlog #1: I Hate Trigonometry I’m feeling tired. I got my sine and cosine confused, which then led me to mix up my aiming function, and on top of all that my keyboard isn’t working proprly. Anyway, let me introduce my game. It is called: Asteroids Based Game (it is a placeholder name, I will change it to something else once i’m done with the game engine). It is going to have different ships and stuff. A lot of thing are undecided for now, as it is in the early stages so nothing is set in stone yet. Instead of using godot or unity or some game engine, I am going to use pure javascript and html and css, since I am familliar with it Currently, I have done the movement and aiming controls, so next, I’m going to add some bullets. Stay safe online, and credit your images (unless they’re yours)
Devlog #2: BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG BANG I added bullets!!! –> <– read hover text also, that countdown is really stressful Anyway, I did add bullets, but unfortunately, I asked AI to do it. Fortunately, it was just the object recycling pool, not the entire shooting mechanism (I did the rest of it myself). Now I know how to make it for the enemies (which I’m going to do next). btw the video is kinda laggy bcause i havent optimised the game yet |PICTURE| |PICTURE| vPICTUREv
Devlog #3: Attack of the Big Juicy Oranges 3h 14m (π) today! That’s a record!! Cue confetti Today I made a bunch of oranges plus splitting of oranges, and IT’S INSANE!!!!! You have to battle BIG oranges that split into smaller FASTER moving oranges to collect ORANGE JUICE!! AND, I’VE RENAMED THE PROJECT TO: ORANGEOIDS !! ( orange + asteroids ) Okay, I’m probably getting a little too hyped up there. Next, I’m going to add player hp and camera shake and score and a proper starry background because right now it’s just a cyan background that looks really boring. PLAY HERE ==> https://26097ek.github.io/Shooter/ <== Requires Keyboard and mouse VIDEO below (30 fps)
Devlog #4: BOOOOOOM!!!!!! VFX!!(stands for video effects, if you didn’t know) Today I added: flashes, god rays, and the all powerful CAMERA SHAKE!!! also added proper background and score and health bar. Next: GUI/Menu, Special attacks/enemies, Music/SFX, README, SHIP! Sorry about the short devlog, i'm not feeling like a particularly long one. ⤋Video below⤋(sped up 2x)
I added readme! quick ship!!
Ships:
I ship I work on in future...
|
1793757018.8882167
|
1793843418.8882167
|
|
68910
|
The Agora by @Steve_Lee | Stardance
|
Steve_Lee
|
0
|
11.75
|
0
|
[]
|
[{"post_id": 78629, "ts": "202 [{"post_id": 78629, "ts": "2026-10-11T04:00:36Z", "hours": 5.5, "text": "Update 2# on cool project What’s up guys! First of all, it is important to say that the previous few days were spent working on The Agora. Thus, I have fixed several bugs, added new historical characters, and developed some more features which should make the website more interactive. To do so, I had to be patient, solve various problems, and test extensively because some features didn’t work the way I expected. However, I am happy that I could expand the selection of historical characters and improve interaction with them. As it is seen, it became possible to move beyond the idea of making a website that would generate artificial intelligence responses. It would be great if The Agora could turn into a place where users could try out different viewpoints and philosophies of famous historical figures and learn a lot from it. As has already been said, there are some imperfections that should be improved, but I am satisfied with the progress made. More updates coming soon! Maybe more characters… Thanks for reading! :)"}, {"post_id": 78462, "ts": "2026-10-10T20:59:54Z", "hours": 6.2519, "text": "Update 1# of my cool project Hey guys! I created The Agora website where people can engage in interactive discussions with simulated artificial intelligence characters based on historical figures like Socrates. The idea was to provide another medium where users can learn something about the past or philosophy by engaging in discussion and questioning. Creating this website proved to be harder than I initially thought it would be. Coding itself, coming up with distinct personalities for each character and ensuring that their responses match their respective worldview and reasoning style, took a lot of time and effort. There is room for improvement in coding, but at the same time, there are flaws and imperfections in the current code that need to be addressed. I will work on improving all of that. I also did not record the other three hours I spent working on this project, meaning that my hours are incomplete. This project was a very good learning experience for me in terms of programming skills and problem-solving. I’ve worked about 9 hrs, though I forgot to log the 3 hrs, which is a bummer :( But I’m glad I could create and share something with y’all! I’ll give you guys updates on when it’s ready and other things that may come up during my coding journey! Thanks for reading :)"}]...
|
Title: The Agora by @Steve_Lee | Stardance
Devlog Title: The Agora by @Steve_Lee | Stardance
Devlogs:
Update 1# of my cool project Hey guys! I created The Agora website where people can engage in interactive discussions with simulated artificial intelligence characters based on historical figures like Socrates. The idea was to provide another medium where users can learn something about the past or philosophy by engaging in discussion and questioning. Creating this website proved to be harder than I initially thought it would be. Coding itself, coming up with distinct personalities for each character and ensuring that their responses match their respective worldview and reasoning style, took a lot of time and effort. There is room for improvement in coding, but at the same time, there are flaws and imperfections in the current code that need to be addressed. I will work on improving all of that. I also did not record the other three hours I spent working on this project, meaning that my hours are incomplete. This project was a very good learning experience for me in terms of programming skills and problem-solving. I’ve worked about 9 hrs, though I forgot to log the 3 hrs, which is a bummer :( But I’m glad I could create and share something with y’all! I’ll give you guys updates on when it’s ready and other things that may come up during my coding journey! Thanks for reading :)
Update 2# on cool project What’s up guys! First of all, it is important to say that the previous few days were spent working on The Agora. Thus, I have fixed several bugs, added new historical characters, and developed some more features which should make the website more interactive. To do so, I had to be patient, solve various problems, and test extensively because some features didn’t work the way I expected. However, I am happy that I could expand the selection of historical characters and improve interaction with them. As it is seen, it became possible to move beyond the idea of making a website that would generate artificial intelligence responses. It would be great if The Agora could turn into a place where users could try out different viewpoints and philosophies of famous historical figures and learn a lot from it. As has already been said, there are some imperfections that should be improved, but I am satisfied with the progress made. More updates coming soon! Maybe more characters… Thanks for reading! :)...
|
1793757015.6323717
|
1794361815.6323717
|
|
68909
|
My own site! by @snikiwe745 | Stardance
|
snikiwe745
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @snikiwe745 | Stardance
|
1793757012.7295687
|
1794361812.7295687
|
|
68908
|
Bitmap Generator for I2C Oled by @Siyam | Stardanc Bitmap Generator for I2C Oled by @Siyam | Stardance...
|
Siyam
|
2
|
5.0
|
18
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-18T16:32:03Z", "hours": 1.0, "multiplier": 4.22, "payout": 3, "blessing": "neutral", "text": "Bitmap generator is a open source project. its made for turning your photos into black and white bitmap. The bitmaps can use in Arduino, Esp8266 or Esp32. It usually use the standard 0.96” Oled for showing the images. You can check how it will look in oled from preview. The project also uses some open source projects guide for making to more better with more knowledge", "repo": "https://github.com/Tanzil-Alam/Bitmap-Generator", "demo": "https://tanzil-alam.github.io/Bitmap-Generator/"}, {"ship_num": 2, "ts": "2026-10-13T15:11:51Z", "hours": 4.0, "multiplier": 7.31, "payout": 15, "blessing": "neutral", "text": "Bitmap Generator for I2C OLED is a lightweight, web-based tool designed to effortlessly convert images into optimized code for microcontrollers like Arduino, ESP8266, and ESP32. Featuring a real-time 128x64 monochrome live preview, it allows users to convert color or black-and-white photos into ready-to-use bitmap arrays (Code) and display logic tailored for 0.96” SSD1306 I2C OLED displays.", "repo": "https://github.com/Tanzil-Alam/Bitmap-Generator", "demo": "https://tanzil-alam.github.io/Bitmap-Generator/"}]...
|
[{"post_id": 80330, "ts": "202 [{"post_id": 80330, "ts": "2026-10-17T09:48:44Z", "hours": 0.9339, "text": "Re-writed the html and css."}, {"post_id": 79472, "ts": "2026-10-14T05:35:37Z", "hours": 0.4617, "text": "Rewrited the Readme, and added new titles in Html."}, {"post_id": 79324, "ts": "2026-10-13T15:02:55Z", "hours": 1.1042, "text": "I made the code alive and added 3 options for 3 micro-controllers, and uploaded in github."}, {"post_id": 79109, "ts": "2026-10-12T18:17:15Z", "hours": 1.0272, "text": "Made the preview alive, I took a code from github and it helped me a lot. the python code was very well, i took some idea and built something like the code, and it worked. it make the image into black and white and resize it into 128x64."}, {"post_id": 79074, "ts": "2026-10-12T16:00:51Z", "hours": 2.0358, "text": "I have designed the the UI for it, now it can take images and show the image in corner. i will take some references from github and use python to convert these images in cpp."}]...
|
Title: Bitmap Generator for I2C Oled by @Siyam | S Title: Bitmap Generator for I2C Oled by @Siyam | Stardance
Devlogs:
I have designed the the UI for it, now it can take images and show the image in corner. i will take some references from github and use python to convert these images in cpp.
Made the preview alive, I took a code from github and it helped me a lot. the python code was very well, i took some idea and built something like the code, and it worked. it make the image into black and white and resize it into 128x64.
I made the code alive and added 3 options for 3 micro-controllers, and uploaded in github.
Rewrited the Readme, and added new titles in Html.
Re-writed the html and css.
Ships:
Bitmap Generator for I2C OLED is a lightweight, web-based tool designed to effortlessly convert images into optimized code for microcontrollers like Arduino, ESP8266, and ESP32. Featuring a real-time 128x64 monochrome live preview, it allows users to convert color or black-and-white photos into ready-to-use bitmap arrays (Code) and display logic tailored for 0.96” SSD1306 I2C OLED displays.
Bitmap generator is a open source project. its made for turning your photos into black and white bitmap. The bitmaps can use in Arduino, Esp8266 or Esp32. It usually use the standard 0.96” Oled for showing the images. You can check how it will look in oled from preview. The project also uses some open source projects guide for making to more better with more knowledge...
|
1793677685.5059962
|
1793764085.5059962
|
|
68907
|
Macropad by @AmeerRizvi | Stardance
|
AmeerRizvi
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Macropad by @AmeerRizvi | Stardance
|
1793757010.9661367
|
1794361810.9661367
|
|
68906
|
Untitled project by @advayaarocks | Stardance
|
advayaarocks
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @advayaarocks | Stardan Title: Untitled project by @advayaarocks | Stardance...
|
1793757008.3882704
|
1794361808.3882704
|
|
68905
|
DEKZ PAD by @brijeshkumar724282 | Stardance
|
brijeshkumar724282
|
0
|
1.1
|
0
|
[]
|
[{"post_id": 81744, "ts": "202 [{"post_id": 81744, "ts": "2026-10-22T10:07:12Z", "hours": 0.7828, "text": "I have completed the schm of the project, I did some changes in the design ig, but might add components, I am not sure how cuz I am very new to this. I dont know but why i cant do the wiring in the pcb well. I might need to figure it out."}, {"post_id": 79095, "ts": "2026-10-12T17:13:12Z", "hours": 0.3186, "text": "I Was working on making a rough model sketch to start with!"}]...
|
Title: DEKZ PAD by @brijeshkumar724282 | Stardance Title: DEKZ PAD by @brijeshkumar724282 | Stardance
Devlogs:
I Was working on making a rough model sketch to start with!
I have completed the schm of the project, I did some changes in the design ig, but might add components, I am not sure how cuz I am very new to this. I dont know but why i cant do the wiring in the pcb well. I might need to figure it out....
|
1793756999.8727636
|
1794361799.8727636
|
|
68904
|
ARGUS by @Shivansh_Mishra | Stardance
|
Shivansh_Mishra
|
0
|
0.25
|
0
|
[]
|
[{"post_id": 78748, "ts": "202 [{"post_id": 78748, "ts": "2026-10-11T14:18:09Z", "hours": 0.2519, "text": "DevLog #1: ARGUS - Autonomous Real-time Guardian for Unusual Situation is a concept of a system that monitors CCTV and other media real-time ,analysis situations, detects for unusual(harmful/theft) , senses danger ,activities and automatically alerts the respective authority. The main objective of ARGUS is to prevent theft,robberies,fights,crimes,etc. For now I have done all the very basic setup needed to begin the project such as writing the readme.md file and setting up virtual environment. I’m gonna use python as the programming language as it is the most suitable one for our needs. NEXT UPDATE SOON!"}]...
|
Title: ARGUS by @Shivansh_Mishra | Stardance
Devl Title: ARGUS by @Shivansh_Mishra | Stardance
Devlogs:
DevLog #1: ARGUS - Autonomous Real-time Guardian for Unusual Situation is a concept of a system that monitors CCTV and other media real-time ,analysis situations, detects for unusual(harmful/theft) , senses danger ,activities and automatically alerts the respective authority. The main objective of ARGUS is to prevent theft,robberies,fights,crimes,etc. For now I have done all the very basic setup needed to begin the project such as writing the readme.md file and setting up virtual environment. I’m gonna use python as the programming language as it is the most suitable one for our needs. NEXT UPDATE SOON!...
|
1793756992.9265375
|
1794361792.9265375
|
|
68903
|
Trombone Autotuner by @PyroProtato | Stardance
|
PyroProtato
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Trombone Autotuner by @PyroProtato | Starda Title: Trombone Autotuner by @PyroProtato | Stardance...
|
1793756985.8816137
|
1794361785.8816137
|
|
68902
|
Calculator by @Yare | Stardance
|
Yare
|
1
|
3.0
|
3
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-11T22:45:11Z", "hours": 3.0, "multiplier": 1.12, "payout": 3, "blessing": "neutral", "text": "I made a calculator for the first time using mostly HTML, CSS, and JavaScript. While I do have past experience using HTML and CSS, I am not too familiar with JavaScript so defining the buttons was harder than it should have been.", "repo": "https://github.com/Yare746/Calculator-2", "demo": "https://yare746.github.io/Calculator-2/"}]...
|
[{"post_id": 78892, "ts": "202 [{"post_id": 78892, "ts": "2026-10-11T22:13:51Z", "hours": 1.1822, "text": "After the whole incident last time I tried to redeem myself making a better calculator-like layout for my buttons and defined them . I also made the text that appeared at the top to show itself in a way that it seems as if someone is typing it in, and used the setTimeout to get rid of the letters after 20 seconds giving someone time to read it before it disappears. I at first wanted to make the numbers that appear in the display box or the intro sentences to have the same color animation as the buttons or the border of the display box but ultimately just chose to give it a text-shadow to make both pop out more. I kind of wanted to add a little bit of more interactive affects, but I may just submit it now and wait for feedback."}, {"post_id": 78636, "ts": "2026-10-11T04:25:16Z", "hours": 0.4519, "text": "Soo, I have to admit that there were a few bumps. I thought that I was having trouble syncing the commits from VS Code to the GitHub Platform and spent the majority of my time trying to figure out what was wrong. It turns out that I was looking at the wrong repository for GitHub and everything was working perfectly. While it may say I spent 27 minutes coding, I spent maybe an hour debugging and going back and forth between the two platforms. : I"}, {"post_id": 78255, "ts": "2026-10-10T05:07:04Z", "hours": 1.3086, "text": "This is the very first time I am making a calculator so please stand by. I wanted to make one that wasn’t so bland so I used the @keyframes to make the animation for the borders of the buttons and display box. I still haven’t had the buttons defined yet in JavaScript so I will work on that tomorrow as well as some animation changes to the dialogue that is above the display box of the calculator. I don’t know what else to add to this project , but I will try to brainstorm for anything unique that I can add for now."}]...
|
Title: Calculator by @Yare | Stardance
Devlogs:
T Title: Calculator by @Yare | Stardance
Devlogs:
This is the very first time I am making a calculator so please stand by. I wanted to make one that wasn’t so bland so I used the @keyframes to make the animation for the borders of the buttons and display box. I still haven’t had the buttons defined yet in JavaScript so I will work on that tomorrow as well as some animation changes to the dialogue that is above the display box of the calculator. I don’t know what else to add to this project , but I will try to brainstorm for anything unique that I can add for now.
Soo, I have to admit that there were a few bumps. I thought that I was having trouble syncing the commits from VS Code to the GitHub Platform and spent the majority of my time trying to figure out what was wrong. It turns out that I was looking at the wrong repository for GitHub and everything was working perfectly. While it may say I spent 27 minutes coding, I spent maybe an hour debugging and going back and forth between the two platforms. : I
After the whole incident last time I tried to redeem myself making a better calculator-like layout for my buttons and defined them . I also made the text that appeared at the top to show itself in a way that it seems as if someone is typing it in, and used the setTimeout to get rid of the letters after 20 seconds giving someone time to read it before it disappears. I at first wanted to make the numbers that appear in the display box or the intro sentences to have the same color animation as the buttons or the border of the display box but ultimately just chose to give it a text-shadow to make both pop out more. I kind of wanted to add a little bit of more interactive affects, but I may just submit it now and wait for feedback.
Ships:
I made a calculator for the first time using mostly HTML, CSS, and JavaScript. While I do have past experience using HTML and CSS, I am not too familiar with JavaScript so defining the buttons was harder than it should have been....
|
1793688653.5984163
|
1793775053.5984163
|
|
68901
|
My awesome macropad! by @Ashaz | Stardance
|
Ashaz
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Ashaz | Stardance
|
1793756983.2559788
|
1794361783.2559788
|
|
68900
|
raqccuqi by @kelp | Stardance
|
kelp
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: raqccuqi by @kelp | Stardance
|
1793469189.4570572
|
1794333189.4570572
|
|
68899
|
discord bot by @spkeaura | Stardance
|
spkeaura
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: discord bot by @spkeaura | Stardance
|
1793756967.0439324
|
1794361767.0439324
|
|
68898
|
playground by @michelabrahamvarghese | Stardance
|
michelabrahamvarghese
|
1
|
1.0
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-17T06:43:29Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "It was vey easy", "repo": "https://github.com/Peonix1/My-desktop-pet", "demo": "https://peonix1.itch.io/cat-pet"}]...
|
[{"post_id": 78514, "ts": "202 [{"post_id": 78514, "ts": "2026-10-11T01:44:25Z", "hours": 1.4742, "text": "Code"}]...
|
Title: playground by @michelabrahamvarghese | Star Title: playground by @michelabrahamvarghese | Stardance
Devlogs:
Code
Ships:
It was vey easy...
|
1793677684.3983762
|
1793764084.3983762
|
|
68897
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793764197.7333333
|
1794628197.7333333
|
|
68896
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793764195.9875832
|
1794628195.9875832
|
|
68895
|
My Cool Blog by @bisheshnaharki678 | Stardance
|
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My Cool Blog by @bisheshnaharki678 | Starda Title: My Cool Blog by @bisheshnaharki678 | Stardance...
|
1793756962.6503072
|
1794361762.6503072
|
|
68894
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793764194.2590058
|
1794628194.2590058
|