|
67793
|
My awesome macropad! by @markdiffenbaugh16 | Stard My awesome macropad! by @markdiffenbaugh16 | Stardance...
|
markdiffenbaugh16
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @markdiffenbaugh16 Title: My awesome macropad! by @markdiffenbaugh16 | Stardance...
|
1793735378.15818
|
1794340178.15818
|
|
67792
|
My awesome macropad! by @NathanPereira | Stardance
|
NathanPereira
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @NathanPereira | St Title: My awesome macropad! by @NathanPereira | Stardance...
|
1793735376.1249719
|
1794340176.1249719
|
|
67791
|
Shark Sub by @cabdi | Stardance
|
cabdi
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Shark Sub by @cabdi | Stardance
|
1793735374.095532
|
1794340174.095532
|
|
67790
|
My awesome macropad! by @ramseyaiku | Stardance
|
ramseyaiku
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @ramseyaiku | Stard Title: My awesome macropad! by @ramseyaiku | Stardance...
|
1793735370.8673604
|
1794340170.8673604
|
|
67789
|
Super Dingus Watch by @Wawawa | Stardance
|
Wawawa
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Super Dingus Watch by @Wawawa | Stardance
|
1793735367.6830945
|
1794340167.6830945
|
|
67788
|
GOATED BLINKY BOARD by @gurliv | Stardance
|
gurliv
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: GOATED BLINKY BOARD by @gurliv | Stardance
|
1793735362.9430952
|
1794340162.9430952
|
|
67787
|
My awesome macropad! by @Sh4rk_L4X | Stardance
|
Sh4rk_L4X
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Sh4rk_L4X | Starda Title: My awesome macropad! by @Sh4rk_L4X | Stardance...
|
1793735342.8126664
|
1794340142.8126664
|
|
67786
|
My own site! by @star_girl | Stardance
|
star_girl
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @star_girl | Stardance
|
1793735341.9244332
|
1794340141.9244332
|
|
67785
|
My awesome macropad! by @ceyisil371 | Stardance
|
ceyisil371
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @ceyisil371 | Stard Title: My awesome macropad! by @ceyisil371 | Stardance...
|
1793735341.0256374
|
1794340141.0256374
|
|
67784
|
My awesome macropad! by @Mouftaha | Stardance
|
Mouftaha
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Mouftaha | Stardan Title: My awesome macropad! by @Mouftaha | Stardance...
|
1793735340.1281204
|
1794340140.1281204
|
|
67783
|
My own site! by @maqloom007 | Stardance
|
maqloom007
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @maqloom007 | Stardance
|
1793735339.2377133
|
1794340139.2377133
|
|
67782
|
Partler by @martycat111 | Stardance
|
martycat111
|
1
|
31.0
|
61
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-11-01T07:00:01Z", "hours": 31.0, "multiplier": 2.01, "payout": 61, "blessing": "neutral", "text": "Summary Have you ever lost parts and/or spent time finding parts? Well I sure have! Partler is an easy to use parts-management web app. View, add, and remove parts with 3 clicks respectively. Save time, money, and effort by using Partler. Browser support Chromium based browsers only for now, as I didn’t initially test with firefox and it’s a lot of work to get working on firefox See the github readme for more info. Thanks for checking out my project!", "repo": "https://github.com/Martycat111/Partler", "demo": "https://py.409060.xyz"}]...
|
[{"post_id": 86279, "ts": "202 [{"post_id": 86279, "ts": "2026-11-01T05:43:21Z", "hours": 0.3697, "text": "Devlog #5. Had more time so worked on firefox bugs Justify-content isn’t implemented in firefox You have to wait time before changing pages and refreshing More i haven’t found yet… IM NOT SUPPORTING FIREFOX ON MY APP"}, {"post_id": 85993, "ts": "2026-10-31T23:31:14Z", "hours": 9.6881, "text": "FINAL DEVLOG: #4 ##DONE since last devlog Check in items page Checkout submission via POST Adaptive rows on item grid Show the user where parts are after checking out Check if user added an image Css continuity over pages Image uploading/saving Enable / Disable form submission button based on whether the parts are filled out check it out here"}, {"post_id": 82789, "ts": "2026-10-25T20:38:26Z", "hours": 9.6989, "text": "Devlog #3 did you know you can use markdown in devlogs? Again, have to post because of 10h… Added: Test JS POST functionality Running total of parts being checked out UI changes Server to host demo Example settings page (w/ javascript text change for some reason) Still to be added: Show the user where parts are after checking out Remove items on check-out Check in items page (w/ creating items) full TBD list below… time is running out and i need to work fast."}, {"post_id": 78174, "ts": "2026-10-09T21:27:35Z", "hours": 9.1831, "text": "Devlog #2. I highkey have to post a devlog because I’m too close to 10h… Built functionality for database. Built basically all the things for viewing items, tried to build the functionality for changing the amount of parts… (It didn’t go well… Also, the page wasn’t updating due to not restarting the script and CACHE. js is HARD…."}, {"post_id": 76850, "ts": "2026-10-04T20:15:59Z", "hours": 1.7036, "text": "Devlog #1 I have: Researched different web frameworks and landed on Bottle. Made a starter python script Made a simple home page"}]...
|
Title: Partler by @martycat111 | Stardance
Devlog Title: Partler by @martycat111 | Stardance
Devlogs:
Devlog #1 I have: Researched different web frameworks and landed on Bottle. Made a starter python script Made a simple home page
Devlog #2. I highkey have to post a devlog because I’m too close to 10h… Built functionality for database. Built basically all the things for viewing items, tried to build the functionality for changing the amount of parts… (It didn’t go well… Also, the page wasn’t updating due to not restarting the script and CACHE. js is HARD….
Devlog #3 did you know you can use markdown in devlogs? Again, have to post because of 10h… Added: Test JS POST functionality Running total of parts being checked out UI changes Server to host demo Example settings page (w/ javascript text change for some reason) Still to be added: Show the user where parts are after checking out Remove items on check-out Check in items page (w/ creating items) full TBD list below… time is running out and i need to work fast.
FINAL DEVLOG: #4 ##DONE since last devlog Check in items page Checkout submission via POST Adaptive rows on item grid Show the user where parts are after checking out Check if user added an image Css continuity over pages Image uploading/saving Enable / Disable form submission button based on whether the parts are filled out check it out here
Devlog #5. Had more time so worked on firefox bugs Justify-content isn’t implemented in firefox You have to wait time before changing pages and refreshing More i haven’t found yet… IM NOT SUPPORTING FIREFOX ON MY APP
Ships:
Summary Have you ever lost parts and/or spent time finding parts? Well I sure have! Partler is an easy to use parts-management web app. View, add, and remove parts with 3 clicks respectively. Save time, money, and effort by using Partler. Browser support Chromium based browsers only for now, as I didn’t initially test with firefox and it’s a lot of work to get working on firefox See the github readme for more info. Thanks for checking out my project!...
|
1793958512.2638907
|
1794044912.2638907
|
|
67781
|
WarioWare Game by @p1neappleunderthes3a0 | Stardan WarioWare Game by @p1neappleunderthes3a0 | Stardance...
|
p1neappleunderthes3a0
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: WarioWare Game by @p1neappleunderthes3a0 | Title: WarioWare Game by @p1neappleunderthes3a0 | Stardance...
|
1793735337.1765482
|
1794340137.1765482
|
|
67780
|
BLARE by @eman-abdulrauf | Stardance
|
eman-abdulrauf
|
0
|
0.25
|
0
|
[]
|
[{"post_id": 76744, "ts": "202 [{"post_id": 76744, "ts": "2026-10-04T13:51:55Z", "hours": 0.25, "text": "today i learned about what is pcb"}]...
|
Title: BLARE by @eman-abdulrauf | Stardance
Devlo Title: BLARE by @eman-abdulrauf | Stardance
Devlogs:
today i learned about what is pcb...
|
1793735336.2842677
|
1794340136.2842677
|
|
67779
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793760621.7278368
|
1794624621.7278368
|
|
67778
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793760620.8802664
|
1794624620.8802664
|
|
67777
|
BLARE by @Ui7789 | Stardance
|
Ui7789
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: BLARE by @Ui7789 | Stardance
|
1793735335.3891346
|
1794340135.3891346
|
|
67776
|
roblox game by @bullseye | Stardance
|
bullseye
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: roblox game by @bullseye | Stardance
|
1793735334.4987483
|
1794340134.4987483
|
|
67775
|
My awesome macropad! by @unemployedfemboy | Starda My awesome macropad! by @unemployedfemboy | Stardance...
|
unemployedfemboy
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @unemployedfemboy | Title: My awesome macropad! by @unemployedfemboy | Stardance...
|
1793735333.6189072
|
1794340133.6189072
|
|
67774
|
CNC by @emil_k_p | Stardance
|
emil_k_p
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: CNC by @emil_k_p | Stardance
|
1793735332.73077
|
1794340132.73077
|
|
67773
|
Divergence Meter Website by @BombJuice | Stardance
|
BombJuice
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Divergence Meter Website by @BombJuice | St Title: Divergence Meter Website by @BombJuice | Stardance...
|
1793735331.8670397
|
1794340131.8670397
|
|
67772
|
Pulse by @Yousuff | Stardance
|
Yousuff
|
1
|
5.5
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-04T16:45:46Z", "hours": 5.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "Pulse is a retro NASA workstation-style space dashboard built with vanilla JavaScript and Vite. It uses real NASA data for APOD, near-Earth asteroids, and space weather, wrapped in a custom retro interface. Originally built as a Stardance NASA APOD project, I expanded it into my own space dashboard!", "repo": "https://github.com/YousufProjs-exe/Pulse", "demo": "https://yousufprojs-exe.github.io/Pulse/"}]...
|
[{"post_id": 77674, "ts": "202 [{"post_id": 77674, "ts": "2026-10-07T20:08:19Z", "hours": 0.5047, "text": "done fixing of NASA 403 and Loading - the API rate was just high."}, {"post_id": 76802, "ts": "2026-10-04T16:41:43Z", "hours": 1.3956, "text": "Done build of Pulse - with APOD, Date and Utilities, Asteroid Watch, Space Weather and Pulse About with a welcome page too !!"}, {"post_id": 76763, "ts": "2026-10-04T14:53:43Z", "hours": 1.2692, "text": "Pulse - added Astroid Watch and Space Weather!!! best upgrade!= to the PUlse"}, {"post_id": 76738, "ts": "2026-10-04T13:28:32Z", "hours": 1.1581, "text": "Pulse - ready with API integration and utilities like Random date and NASA Page redirect matching the Pulse theme ! just some more additional features and polish to ship ! and Pulse for the World!"}, {"post_id": 76655, "ts": "2026-10-04T08:46:25Z", "hours": 1.3678, "text": "Pulse - tho the start was hard and the guide being old to implement the API key, the home page is said to be good to go."}]...
|
Title: Pulse by @Yousuff | Stardance
Devlogs:
Pul Title: Pulse by @Yousuff | Stardance
Devlogs:
Pulse - tho the start was hard and the guide being old to implement the API key, the home page is said to be good to go.
Pulse - ready with API integration and utilities like Random date and NASA Page redirect matching the Pulse theme ! just some more additional features and polish to ship ! and Pulse for the World!
Pulse - added Astroid Watch and Space Weather!!! best upgrade!= to the PUlse
Done build of Pulse - with APOD, Date and Utilities, Asteroid Watch, Space Weather and Pulse About with a welcome page too !!
done fixing of NASA 403 and Loading - the API rate was just high.
Ships:
Pulse is a retro NASA workstation-style space dashboard built with vanilla JavaScript and Vite. It uses real NASA data for APOD, near-Earth asteroids, and space weather, wrapped in a custom retro interface. Originally built as a Stardance NASA APOD project, I expanded it into my own space dashboard!...
|
1793839774.2021794
|
1793926174.2021794
|
|
67771
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793760620.0266612
|
1794624620.0266612
|
|
67770
|
PhishGuard by @samratkunte | Stardance
|
samratkunte
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: PhishGuard by @samratkunte | Stardance
|
1793735330.9998193
|
1794340130.9998193
|
|
67769
|
Real-Mun by @ayaandhuria26 | Stardance
|
ayaandhuria26
|
1
|
5.0
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-27T23:44:41Z", "hours": 5.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made Real-MUN, which is a web-based Model UN simulator with a multi-agent audio setup that lets you practice debate and parliamentary procedure with AI delegates in real time. The hardest part was definitely getting the multi-agent audio to sound natural without everyone talking over each other or dropping long pauses, while also making sure the AI delegates actually followed strict MUN rules and timing. I’m really proud of how authentic the committee flow turned out, especially seeing the simulated delegates actually handle speeches, motions, and different regional viewpoints smoothly. If you want to test it out, just launch the app, pick a committee topic, choose your country delegation, and start raising motions or taking the floor to debate live with the audio agents.", "repo": "https://github.com/ayaandhuria26-crypto/Real-Mun", "demo": "https://real-mun.vercel.app/"}]...
|
[{"post_id": 83435, "ts": "202 [{"post_id": 83435, "ts": "2026-10-27T23:21:09Z", "hours": 1.9036, "text": "I completed the refinement in my project and it is ready to use all!!!"}, {"post_id": 76750, "ts": "2026-10-04T14:18:07Z", "hours": 2.2294, "text": "I am working on making the mock conference sessions smoother, removing all the small pauses, the issues with api keys and ensuring the best user experience."}, {"post_id": 76553, "ts": "2026-10-03T22:30:38Z", "hours": 0.4247, "text": "I’m redesigning the frontend UI to make it easier to navigate and the appearence. I’m making it more accessible to users by making it one click, instead of complicated. Also I’m changing the color, shades, aesthetics to make it more neat, attractive."}]...
|
Title: Real-Mun by @ayaandhuria26 | Stardance
Dev Title: Real-Mun by @ayaandhuria26 | Stardance
Devlogs:
I’m redesigning the frontend UI to make it easier to navigate and the appearence. I’m making it more accessible to users by making it one click, instead of complicated. Also I’m changing the color, shades, aesthetics to make it more neat, attractive.
I am working on making the mock conference sessions smoother, removing all the small pauses, the issues with api keys and ensuring the best user experience.
I completed the refinement in my project and it is ready to use all!!!
Ships:
I made Real-MUN, which is a web-based Model UN simulator with a multi-agent audio setup that lets you practice debate and parliamentary procedure with AI delegates in real time. The hardest part was definitely getting the multi-agent audio to sound natural without everyone talking over each other or dropping long pauses, while also making sure the AI delegates actually followed strict MUN rules and timing. I’m really proud of how authentic the committee flow turned out, especially seeing the simulated delegates actually handle speeches, motions, and different regional viewpoints smoothly. If you want to test it out, just launch the app, pick a committee topic, choose your country delegation, and start raising motions or taking the floor to debate live with the audio agents....
|
1793958506.5667806
|
1794044906.5667806
|
|
67768
|
Arduino Uno Potentiometer/Servo by @Bhav | Stardan Arduino Uno Potentiometer/Servo by @Bhav | Stardance...
|
Bhav
|
0
|
0.5
|
0
|
[]
|
[{"post_id": 77210, "ts": "202 [{"post_id": 77210, "ts": "2026-10-06T03:15:07Z", "hours": 0.5003, "text": "Completed test on Tinkercad Circuits and built actual circuit on breadboard"}]...
|
Title: Arduino Uno Potentiometer/Servo by @Bhav | Title: Arduino Uno Potentiometer/Servo by @Bhav | Stardance
Devlogs:
Completed test on Tinkercad Circuits and built actual circuit on breadboard...
|
1793735328.948132
|
1794340128.948132
|
|
67767
|
Autonomous drone by @imadvaithj99 | Stardance
|
imadvaithj99
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Autonomous drone by @imadvaithj99 | Stardan Title: Autonomous drone by @imadvaithj99 | Stardance...
|
1793735328.0821304
|
1794340128.0821304
|
|
67766
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793760618.285442
|
1794624618.285442
|
|
67765
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793760617.3662553
|
1794624617.3662553
|
|
67764
|
dartigre Industries's aircraft by @fabioblanco dartigre Industries's aircraft by @fabioblanco | Stardance...
|
fabioblanco
|
0
|
7.49
|
0
|
[]
|
[{"post_id": 77669, "ts": "202 [{"post_id": 77669, "ts": "2026-10-07T19:40:11Z", "hours": 3.6728, "text": "In this devlog(devlog 0.3), I would like to update you on two main progress points. First, I continued with the general modeling of the aircraft, designing the main airframe, including the nose, canopy, and tail section. To determine the dimensions, I referenced the CAD model of my previous aircraft. Second, I ran a CFD simulation. However, the aircraft currently generates less lift than expected (around 290 g at 15 m/s). I hope this will increase once the elevator is added. Based on my experience with my previous build, designing the elevator will be challenging because space in the tail is very limited for two servos; thus, a single servo will need to control the entire elevator surface. Overall, I am satisfied with the progress made, as I managed to advance significantly in just a few hours. In the next devlogs, I will add the elevator and the ailerons. NOTE: AI was used in this devlog solely for text translation, dimension references, and setup assistance with the CFD software, which is quite complex."}, {"post_id": 77157, "ts": "2026-10-05T20:32:57Z", "hours": 2.8628, "text": "#DEVLOG 0.2 – Wing Design In this devlog, I would like to announce that I have completed the initial shape of the wing. After extensive research, I identified the CLARK Y airfoil as the ideal choice for my aircraft due to its favorable performance and ease of use. I attempted to run a CFD (Computational Fluid Dynamics) simulation on the wing, but I couldn’t complete it due to the high complexity of Autodesk CFD (which is understandable, given that it is highly advanced, professional-grade software). In a future update—possibly in the next DEVLOG—I will share the lift and drag data for the wing. I fully recognize the importance of this simulation, as it allows us to evaluate the aircraft’s flight feasibility upfront and determine whether it will fly or stall/crash before any physical testing. The airfoil coordinates were sourced from http://airfoiltools.com . In DEVLOG 0.3, I will begin designing the airframe/fuselage, followed by the tail assembly and the nose section in subsequent updates (including a rigid motor mount capable of handling high structural loads). Note for this devlog: AI assistance was used to translate this text, troubleshoot the CFD software, and calculate the aircraft dimensions (saving time on complex aerodynamic formulas)."}, {"post_id": 76534, "ts": "2026-10-03T21:01:42Z", "hours": 0.95, "text": "#devlog 0.1 In this devlog, I’ve created a document listing all the electrical components, materials, and the airfoil profile that will make up my aircraft. I chose the Clark Y airfoil because I saw it recommended by many people across various subreddits."}]...
|
Title: dartigre Industries's aircraft by @fabi Title: dartigre Industries's aircraft by @fabioblanco | Stardance
Devlogs:
#devlog 0.1 In this devlog, I’ve created a document listing all the electrical components, materials, and the airfoil profile that will make up my aircraft. I chose the Clark Y airfoil because I saw it recommended by many people across various subreddits.
#DEVLOG 0.2 – Wing Design In this devlog, I would like to announce that I have completed the initial shape of the wing. After extensive research, I identified the CLARK Y airfoil as the ideal choice for my aircraft due to its favorable performance and ease of use. I attempted to run a CFD (Computational Fluid Dynamics) simulation on the wing, but I couldn’t complete it due to the high complexity of Autodesk CFD (which is understandable, given that it is highly advanced, professional-grade software). In a future update—possibly in the next DEVLOG—I will share the lift and drag data for the wing. I fully recognize the importance of this simulation, as it allows us to evaluate the aircraft’s flight feasibility upfront and determine whether it will fly or stall/crash before any physical testing. The airfoil coordinates were sourced from http://airfoiltools.com . In DEVLOG 0.3, I will begin designing the airframe/fuselage, followed by the tail assembly and the nose section in subsequent updates (including a rigid motor mount capable of handling high structural loads). Note for this devlog: AI assistance was used to translate this text, troubleshoot the CFD software, and calculate the aircraft dimensions (saving time on complex aerodynamic formulas).
In this devlog(devlog 0.3), I would like to update you on two main progress points. First, I continued with the general modeling of the aircraft, designing the main airframe, including the nose, canopy, and tail section. To determine the dimensions, I referenced the CAD model of my previous aircraft. Second, I ran a CFD simulation. However, the aircraft currently generates less lift than expected (around 290 g at 15 m/s). I hope this will increase once the elevator is added. Based on my experience with my previous build, designing the elevator will be challenging because space in the tail is very limited for two servos; thus, a single servo will need to control the entire elevator surface. Overall, I am satisfied with the progress made, as I managed to advance significantly in just a few hours. In the next devlogs, I will add the elevator and the ailerons. NOTE: AI was used in this devlog solely for text translation, dimension references, and setup assistance with the CFD software, which is quite complex....
|
1793735326.9109328
|
1794340126.9109328
|
|
67763
|
Alien Shooter by @MoElmsallati | Stardance
|
MoElmsallati
|
0
|
31.99
|
0
|
[]
|
[{"post_id": 77574, "ts": "202 [{"post_id": 77574, "ts": "2026-10-07T14:55:31Z", "hours": 8.7667, "text": "Last devlog!!! Finally after hours of working on this project I got a menu, scoring system damage system, and even a shooting system. I also added upgrades like rapid fire, as well as multi-shot. I hope you guys enjoy this game with all the bugs I faced on the way this’ll be worth it."}, {"post_id": 77415, "ts": "2026-10-06T21:31:39Z", "hours": 5.9667, "text": "I created a points system 5 points for normal alien ships and 10 for alien suicide bombers as I like to call them, they come down fast and one shot you if break your lines."}, {"post_id": 77278, "ts": "2026-10-06T12:28:22Z", "hours": 13.1608, "text": "Today was supposed to be a simple enemy spawn system. But it turned into a full‑blown debugging session. I spent most of the session tracking down a dumd issue where enemies were either spawning off‑screen, stacking on top of each other, or not spawning at all depending on the frame timing. The main issue ended up being a mix of incorrect prefab references and a timing bug in my spawn manager. I rewrote the entire generation loop, added proper boundaries, fixed the prefab assignments, and implemented a cleaner spawn interval system. I also added basic enemy movement and tested different spawn patterns to make sure everything felt consistent. It took way longer than expected, but the system is finally stable and ready for the next step. I’m adding shooting and collision logic. Overall, a long but productive day. The game is starting to feel alive now that enemies actually appear correctly."}, {"post_id": 76853, "ts": "2026-10-04T20:18:48Z", "hours": 4.0983, "text": "Spent the session getting the player movement feeling right. Tried a few different approaches (raw transform movement, Rigidbody2D, clamped boundaries). Ended up rewriting the script twice because the first version felt floaty.Also implemented the scrolling background. I had to tweak the speed a bunch so it didn’t look jittery. Learned how to loop textures cleanly and fixed a bug where the background snapped instead of scrolling.Overall, lots of small adjustments and testing, but the game finally feels like a shooter now."}]...
|
Title: Alien Shooter by @MoElmsallati | Stardance
Title: Alien Shooter by @MoElmsallati | Stardance
Devlogs:
Spent the session getting the player movement feeling right. Tried a few different approaches (raw transform movement, Rigidbody2D, clamped boundaries). Ended up rewriting the script twice because the first version felt floaty.Also implemented the scrolling background. I had to tweak the speed a bunch so it didn’t look jittery. Learned how to loop textures cleanly and fixed a bug where the background snapped instead of scrolling.Overall, lots of small adjustments and testing, but the game finally feels like a shooter now.
Today was supposed to be a simple enemy spawn system. But it turned into a full‑blown debugging session. I spent most of the session tracking down a dumd issue where enemies were either spawning off‑screen, stacking on top of each other, or not spawning at all depending on the frame timing. The main issue ended up being a mix of incorrect prefab references and a timing bug in my spawn manager. I rewrote the entire generation loop, added proper boundaries, fixed the prefab assignments, and implemented a cleaner spawn interval system. I also added basic enemy movement and tested different spawn patterns to make sure everything felt consistent. It took way longer than expected, but the system is finally stable and ready for the next step. I’m adding shooting and collision logic. Overall, a long but productive day. The game is starting to feel alive now that enemies actually appear correctly.
I created a points system 5 points for normal alien ships and 10 for alien suicide bombers as I like to call them, they come down fast and one shot you if break your lines.
Last devlog!!! Finally after hours of working on this project I got a menu, scoring system damage system, and even a shooting system. I also added upgrades like rapid fire, as well as multi-shot. I hope you guys enjoy this game with all the bugs I faced on the way this’ll be worth it....
|
1793735325.9290814
|
1794340125.9290814
|
|
67762
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793760614.4232697
|
1794624614.4232697
|
|
67761
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793760613.540765
|
1794624613.540765
|
|
67760
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793760611.7878113
|
1794624611.7878113
|
|
67759
|
clock-a-doodle-doo by @salvador_gc | Stardance
|
salvador_gc
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: clock-a-doodle-doo by @salvador_gc | Starda Title: clock-a-doodle-doo by @salvador_gc | Stardance...
|
1793735319.455671
|
1794599319.455671
|
|
67758
|
Cinnamoroll by @MJ23 | Stardance
|
MJ23
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Cinnamoroll by @MJ23 | Stardance
|
1793735318.2413445
|
1794340118.2413445
|
|
67757
|
My first slack bot! by @Nandika | Stardance
|
Nandika
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @Nandika | Stardance
|
1793735317.3414495
|
1794340117.3414495
|
|
67756
|
Salah Time Website by @MoElmsallati | Stardance
|
MoElmsallati
|
1
|
9.0
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-04T10:28:50Z", "hours": 9.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a dynamic salah time display. I am working on a partner app for it for iOS and Android, but iOS requires Mac hardware so thats what I saving for. The most challenging part was figuring out how to make the backend work flawlessly, I used supabase because it could directly link to Vercel where I have my website deployed. I hope to scale this project to all masajid in the future.", "repo": "https://github.com/motheboss/Masjid-Prayer-Times-Updated", "demo": "https://scmec.vercel.app/display"}]...
|
[{"post_id": 76680, "ts": "202 [{"post_id": 76680, "ts": "2026-10-04T10:20:25Z", "hours": 9.4492, "text": "The mobile app is locked into kiosk mode and almost nothing I do will get it out😭😭😭😭😭😭. I’m just gonna keep up the grind ig."}]...
|
Title: Salah Time Website by @MoElmsallati | Stard Title: Salah Time Website by @MoElmsallati | Stardance
Devlogs:
The mobile app is locked into kiosk mode and almost nothing I do will get it out😭😭😭😭😭😭. I’m just gonna keep up the grind ig.
Ships:
I made a dynamic salah time display. I am working on a partner app for it for iOS and Android, but iOS requires Mac hardware so thats what I saving for. The most challenging part was figuring out how to make the backend work flawlessly, I used supabase because it could directly link to Vercel where I have my website deployed. I hope to scale this project to all masajid in the future....
|
1793839767.6799276
|
1793926167.6799276
|
|
67755
|
Eco-Amends Site by @MJ23 | Stardance
|
MJ23
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Eco-Amends Site by @MJ23 | Stardance
|
1793735316.4805174
|
1794340116.4805174
|
|
67754
|
My own site! by @ShubhuK | Stardance
|
ShubhuK
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @ShubhuK | Stardance
|
1793735315.605584
|
1794340115.605584
|
|
67753
|
Personal site V2 by @potipek | Stardance
|
potipek
|
2
|
4.0
|
1
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-16T20:00:36Z", "hours": 1.0, "multiplier": 1.27, "payout": 1, "blessing": "neutral", "text": "I added Zoho helpdesk for livechat and support (mainly for testing for upcoming website for Dragons World: Legacy) and also made an announcement that DSW is running natively on windows android and ios, it was not released yet tho, you can check the about me section if you want! byeeeee", "repo": "https://github.com/tomk1440-cmyk/personal-site-v2", "demo": "https://www.konopasek.dev"}, {"ship_num": 2, "ts": "2026-10-04T09:53:23Z", "hours": 3.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "My new vebsite has a new style, age counter, basic button and some text animations, multiple categories and much more! It is made to represent me! It has categories “about me” and “my hobbies” It covers a lot of things. I will read almost every feedback so i can know what to improve!", "repo": "https://github.com/tomk1440-cmyk/personal-site-v2", "demo": "https://www.konopasek.dev"}]...
|
[{"post_id": 80228, "ts": "202 [{"post_id": 80228, "ts": "2026-10-16T19:58:21Z", "hours": 0.6669, "text": "Zoho + Announcement, next is going to be progress report on Dragons World: Legacy"}, {"post_id": 76672, "ts": "2026-10-04T09:49:05Z", "hours": 2.6644, "text": "My personal website v2 ship! This website is an upgraded version of my personal site. it’s hosted via cloudflare pages under my domain konopasek.dev. I want to represent myself so that was why I made it! It has a counter that displays my age. Bye!"}]...
|
Title: Personal site V2 by @potipek | Stardance
D Title: Personal site V2 by @potipek | Stardance
Devlogs:
My personal website v2 ship! This website is an upgraded version of my personal site. it’s hosted via cloudflare pages under my domain konopasek.dev. I want to represent myself so that was why I made it! It has a counter that displays my age. Bye!
Zoho + Announcement, next is going to be progress report on Dragons World: Legacy
Ships:
My new vebsite has a new style, age counter, basic button and some text animations, multiple categories and much more! It is made to represent me! It has categories “about me” and “my hobbies” It covers a lot of things. I will read almost every feedback so i can know what to improve!
I added Zoho helpdesk for livechat and support (mainly for testing for upcoming website for Dragons World: Legacy) and also made an announcement that DSW is running natively on windows android and ios, it was not released yet tho, you can check the about me section if you want! byeeeee...
|
1793839760.9693475
|
1793926160.9693475
|
|
67752
|
wind tunnel by @johnathonl | Stardance
|
johnathonl
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: wind tunnel by @johnathonl | Stardance
|
1793735314.707482
|
1794340114.707482
|
|
67751
|
autotime by @Ginobeano | Stardance
|
Ginobeano
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: autotime by @Ginobeano | Stardance
|
1793735313.8287647
|
1794340113.8287647
|
|
67750
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793760610.4908898
|
1794624610.4908898
|
|
67749
|
TalonJS by @ArjunKatta | Stardance
|
ArjunKatta
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: TalonJS by @ArjunKatta | Stardance
|
1793735312.9584148
|
1794340112.9584148
|
|
67748
|
Talon by @ArjunKatta | Stardance
|
ArjunKatta
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Talon by @ArjunKatta | Stardance
|
1793735312.064113
|
1794340112.064113
|
|
67747
|
Mini Keyboard by @CosmicCraft | Stardance
|
CosmicCraft
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Mini Keyboard by @CosmicCraft | Stardance
|
1793735311.1698105
|
1794340111.1698105
|
|
67746
|
Model Rocket by @adeena_nasir50 | Stardance
|
adeena_nasir50
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Model Rocket by @adeena_nasir50 | Stardance
|
1793735310.2967649
|
1794340110.2967649
|
|
67745
|
My awesome macropad! by @ibrahim_tokgoz_2020 | Sta My awesome macropad! by @ibrahim_tokgoz_2020 | Stardance...
|
ibrahim_tokgoz_2020
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @ibrahim_tokgoz_202 Title: My awesome macropad! by @ibrahim_tokgoz_2020 | Stardance...
|
1793735309.3785222
|
1794340109.3785222
|
|
67744
|
A custom cybersecurity oriented cyberdeck. by @mat A custom cybersecurity oriented cyberdeck. by @matthieu_obyrne | Stardance...
|
matthieu_obyrne
|
0
|
9.06
|
0
|
[]
|
[{"post_id": 81147, "ts": "202 [{"post_id": 81147, "ts": "2026-10-20T02:57:49Z", "hours": 0.9139, "text": "I finally added an up-to-date readme and cleared up my github"}, {"post_id": 81057, "ts": "2026-10-19T18:12:28Z", "hours": 0.8217, "text": "I updated my pcb back to the old fold version, and placed everything back on it, i think I am finally ready to print it, I also made a quick cad of the pcb that will allow me to make and design the case."}, {"post_id": 78901, "ts": "2026-10-11T23:24:19Z", "hours": 1.6881, "text": "Added a rough draft of the opensource proxmark 3 into my pcb integrated inside"}, {"post_id": 77728, "ts": "2026-10-08T03:19:34Z", "hours": 5.6342, "text": "I started working on the pcb and placing all the parts e"}]...
|
Title: A custom cybersecurity oriented cyberdeck. Title: A custom cybersecurity oriented cyberdeck. by @matthieu_obyrne | Stardance
Devlogs:
I started working on the pcb and placing all the parts e
Added a rough draft of the opensource proxmark 3 into my pcb integrated inside
I updated my pcb back to the old fold version, and placed everything back on it, i think I am finally ready to print it, I also made a quick cad of the pcb that will allow me to make and design the case.
I finally added an up-to-date readme and cleared up my github...
|
1793735308.2138703
|
1794340108.2138703
|