|
3286
|
My awesome macropad! by @adityavengata | Stardance
|
adityavengata
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @adityavengata | St Title: My awesome macropad! by @adityavengata | Stardance...
|
1793141539.1666539
|
1793746339.1666539
|
|
3285
|
Mediaslay | Own your media. by @Gavin | Stardance
|
Gavin
|
0
|
3.46
|
0
|
[]
|
[{"post_id": 31704, "ts": "202 [{"post_id": 31704, "ts": "2026-07-20T10:00:27Z", "hours": 3.4586, "text": "Added a right-side queue display and Mediaslay Sessions, a feature similar to Spotify Jams for listening to the same queue cross-user and cross-device."}]...
|
Title: Mediaslay | Own your media. by @Gavin | Sta Title: Mediaslay | Own your media. by @Gavin | Stardance
Devlogs:
Added a right-side queue display and Mediaslay Sessions, a feature similar to Spotify Jams for listening to the same queue cross-user and cross-device....
|
1792712966.1826892
|
1793317766.1826892
|
|
3284
|
My awesome macropad! by @sheeps668 | Stardance
|
sheeps668
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @sheeps668 | Starda Title: My awesome macropad! by @sheeps668 | Stardance...
|
1792947074.6044495
|
1793811074.6044495
|
|
3283
|
My awesome macropad! by @Jellybean | Stardance
|
Jellybean
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Jellybean | Starda Title: My awesome macropad! by @Jellybean | Stardance...
|
1793371791.0950067
|
1793976591.0950067
|
|
3282
|
My awesome macropad! by @mugilneethv | Stardance
|
mugilneethv
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @mugilneethv | Star Title: My awesome macropad! by @mugilneethv | Stardance...
|
1792724080.9563422
|
1793328880.9563422
|
|
3281
|
Falcon 2 by @halp | Stardance
|
halp
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Falcon 2 by @halp | Stardance
|
1793404494.3485813
|
1794009294.3485813
|
|
3280
|
My first slack bot! by @DreTech | Stardance
|
DreTech
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @DreTech | Stardance
|
1792767224.6943965
|
1793372024.6943965
|
|
3279
|
My first slack bot! by @Tori | Stardance
|
Tori
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @Tori | Stardance
|
1792760093.557338
|
1793364893.557338
|
|
3278
|
My awesome macropad! by @Krish_S | Stardance
|
Krish_S
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Krish_S | Stardanc Title: My awesome macropad! by @Krish_S | Stardance...
|
1793245823.2750103
|
1793850623.2750103
|
|
3277
|
Untitled by @Mrmyms | Stardance
|
Mrmyms
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @Mrmyms | Stardance
|
1792767150.6101897
|
1793371950.6101897
|
|
3276
|
My awesome macropad! by @KOAT | Stardance
|
KOAT
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @KOAT | Stardance
|
1793408151.003545
|
1794012951.003545
|
|
3275
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792882248.4197233
|
1793746248.4197233
|
|
3274
|
TODO Macropad by @arjun_puninchittaya | Stardance
|
arjun_puninchittaya
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: TODO Macropad by @arjun_puninchittaya | Sta Title: TODO Macropad by @arjun_puninchittaya | Stardance...
|
1793339414.802368
|
1793944214.802368
|
|
3273
|
Buddy Pal Buddy by @Drwhomust | Stardance
|
Drwhomust
|
1
|
5.0
|
31
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-04T03:50:50Z", "hours": 5.0, "multiplier": 7.09, "payout": 31, "blessing": "neutral", "text": "I made a tamagotchi like game for the raspberry pi with the sense hat! It was hard programming because i rarely program in python but I find learning more as a really fun experience and i had a lot of friends. I was really proud of making the custom buddy feature. Only thing people should know is that it’s better to play using the real hardware but using a emulator is also good enough to play (it will be less challenging)", "repo": "https://github.com/Drwhomust/buddy-pal-buddy", "demo": ""}]...
|
[{"post_id": 1892, "ts": "2026 [{"post_id": 1892, "ts": "2026-06-04T03:34:30Z", "hours": 2.1908, "text": "I finished custom characters! Using the build in API for the sense hat i could get it working! I did also make it easy to make your own without any coding needed (just drawing :3) so now you can make a tamagotchi of anything! I also figured out a better shipping than publishing it on PyPi. using Curl and piping the output to python seems to work so i am doing that. Anyways That’s it for my joinery! I will be shipping this and I hope people can enjoy this cool thing I made!"}, {"post_id": 1297, "ts": "2026-06-03T06:19:06Z", "hours": 1.5083, "text": "Right now I have made all the logic and added all the features. However i didn’t have time to test them fully yet and I am planing to soon. But overall the project is mostly ready to be shipped. I just again need to do a fully test, smash the bugs and ship! so yeah"}, {"post_id": 940, "ts": "2026-06-02T18:18:18Z", "hours": 1.4733, "text": "I started working on this. I got some of the basics done but needs more work. Like getting some of the basic functions done. So far I got screen controls. I will keep working!"}]...
|
Title: Buddy Pal Buddy by @Drwhomust | Stardance
Title: Buddy Pal Buddy by @Drwhomust | Stardance
Devlogs:
I started working on this. I got some of the basics done but needs more work. Like getting some of the basic functions done. So far I got screen controls. I will keep working!
Right now I have made all the logic and added all the features. However i didn’t have time to test them fully yet and I am planing to soon. But overall the project is mostly ready to be shipped. I just again need to do a fully test, smash the bugs and ship! so yeah
I finished custom characters! Using the build in API for the sense hat i could get it working! I did also make it easy to make your own without any coding needed (just drawing :3) so now you can make a tamagotchi of anything! I also figured out a better shipping than publishing it on PyPi. using Curl and piping the output to python seems to work so i am doing that. Anyways That’s it for my joinery! I will be shipping this and I hope people can enjoy this cool thing I made!
Ships:
I made a tamagotchi like game for the raspberry pi with the sense hat! It was hard programming because i rarely program in python but I find learning more as a really fun experience and i had a lot of friends. I was really proud of making the custom buddy feature. Only thing people should know is that it’s better to play using the real hardware but using a emulator is also good enough to play (it will be less challenging)...
|
1793274512.9580123
|
1793360912.9580123
|
|
3272
|
My awesome macropad! by @Tori | Stardance
|
Tori
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Tori | Stardance
|
1793332467.1694832
|
1793937267.1694832
|
|
3271
|
Macropad 01 by @rain | Stardance
|
rain
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Macropad 01 by @rain | Stardance
|
1793335878.5668344
|
1793940678.5668344
|
|
3270
|
AI Blocker Chrome Extension by @thakaraat | Starda AI Blocker Chrome Extension by @thakaraat | Stardance...
|
thakaraat
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: AI Blocker Chrome Extension by @thakaraat | Title: AI Blocker Chrome Extension by @thakaraat | Stardance...
|
1792709344.2072523
|
1793314144.2072523
|
|
3269
|
My awesome macropad! by @stomach_sink | Stardance
|
stomach_sink
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @stomach_sink | Sta Title: My awesome macropad! by @stomach_sink | Stardance...
|
1793170173.047093
|
1793774973.047093
|
|
3268
|
Orbit crash by @benMakesStuff | Stardance
|
benMakesStuff
|
2
|
10.0
|
46
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-23T23:50:12Z", "hours": 2.0, "multiplier": 2.32, "payout": 4, "blessing": "neutral", "text": "I added better physics and updated the project and added a title too, and physics for the obstacles too, and gravity waves (*5 gravity every 30-100 secs)", "repo": "https://github.com/benvelzul/Orbit-Crash", "demo": "https://benvelzul.itch.io/orbit-crash"}, {"ship_num": 2, "ts": "2026-07-17T21:23:58Z", "hours": 8.0, "multiplier": 5.34, "payout": 42, "blessing": "neutral", "text": "I made a game that only uses one key to be played. It was really challenging having to learn Godot in one week because i wantd to get my game in OneKey. The game is a space game that you are being pulled by a black hole’s gravity while some asteroids and space debris are foating around. BTW you use your mouse to have a direction. Also, im really sorry for not posting any other devlogs or having better screenshots, i kinda forgot and was only thinking in finishing.", "repo": "https://github.com/benvelzul/Orbit-Crash", "demo": "https://benvelzul.itch.io/orbit-crash"}]...
|
[{"post_id": 31557, "ts": "202 [{"post_id": 31557, "ts": "2026-07-20T01:50:15Z", "hours": 1.7436, "text": "I added better gravity physics, shooting (so you can destroy space debris), and gravity for obstacles too, a better title, and gravity waves (x5 gravity for 10 seconds every so and so)"}, {"post_id": 30383, "ts": "2026-07-17T21:17:40Z", "hours": 8.1242, "text": "I made the game and it works now and yes it looks as one of the best games i have ever made. Sorry i didnt post many devlogs but i just put all my effort to finish it before OneKey ended."}]...
|
Title: Orbit crash by @benMakesStuff | Stardance
Title: Orbit crash by @benMakesStuff | Stardance
Devlogs:
I made the game and it works now and yes it looks as one of the best games i have ever made. Sorry i didnt post many devlogs but i just put all my effort to finish it before OneKey ended.
I added better gravity physics, shooting (so you can destroy space debris), and gravity for obstacles too, a better title, and gravity waves (x5 gravity for 10 seconds every so and so)
Ships:
I made a game that only uses one key to be played. It was really challenging having to learn Godot in one week because i wantd to get my game in OneKey. The game is a space game that you are being pulled by a black hole’s gravity while some asteroids and space debris are foating around. BTW you use your mouse to have a direction. Also, im really sorry for not posting any other devlogs or having better screenshots, i kinda forgot and was only thinking in finishing.
I added better physics and updated the project and added a title too, and physics for the obstacles too, and gravity waves (*5 gravity every 30-100 secs)...
|
1793314495.0147116
|
1793400895.0147116
|
|
3267
|
Untitled project by @kavethazine | Stardance
|
kavethazine
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @kavethazine | Stardanc Title: Untitled project by @kavethazine | Stardance...
|
1793184693.2888079
|
1793789493.2888079
|
|
3266
|
Untitled by @Warden | Stardance
|
Warden
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @Warden | Stardance
|
1792767216.1858227
|
1793372016.1858227
|
|
3265
|
My awesome macropad! by @alexradu | Stardance
|
alexradu
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @alexradu | Stardan Title: My awesome macropad! by @alexradu | Stardance...
|
1793400626.9065497
|
1794005426.9065497
|
|
3264
|
My awesome macropad! by @dylanbpatel | Stardance
|
dylanbpatel
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @dylanbpatel | Star Title: My awesome macropad! by @dylanbpatel | Stardance...
|
1793249494.159847
|
1793854294.159847
|
|
3263
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792943355.5914953
|
1793807355.5914953
|
|
3262
|
Spooky Scary arcade by @Enzardra | Stardance
|
Enzardra
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Spooky Scary arcade by @Enzardra | Stardanc Title: Spooky Scary arcade by @Enzardra | Stardance...
|
1793393465.5392094
|
1793998265.5392094
|
|
3261
|
My first slack bot! by @aditi_k | Stardance
|
aditi_k
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @aditi_k | Stardance
|
1793202728.1782928
|
1793807528.1782928
|
|
3260
|
My awesome macropad! by @witzmanjk | Stardance
|
witzmanjk
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @witzmanjk | Starda Title: My awesome macropad! by @witzmanjk | Stardance...
|
1793346820.1180017
|
1793951620.1180017
|
|
3259
|
My first slack bot! by @Harvey | Stardance
|
Harvey
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @Harvey | Stardance
|
1793426086.339211
|
1794030886.339211
|
|
3258
|
Cool lookin keyboard by @cardisticfox | Stardance
|
cardisticfox
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Cool lookin keyboard by @cardisticfox | Sta Title: Cool lookin keyboard by @cardisticfox | Stardance...
|
1792716570.206391
|
1793321370.206391
|
|
3257
|
My first slack bot! by @Sthakre | Stardance
|
Sthakre
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @Sthakre | Stardance
|
1793159483.187166
|
1793764283.187166
|
|
3256
|
Untitled project by @maxshi002 | Stardance
|
maxshi002
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @maxshi002 | Stardance
|
1793433247.9584277
|
1794038047.9584277
|
|
3255
|
My awesome macropad! by @logangreener | Stardance
|
logangreener
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @logangreener | Sta Title: My awesome macropad! by @logangreener | Stardance...
|
1792788564.2455614
|
1793393364.2455614
|
|
3254
|
My awesome macropad! by @joaopedropedrosodemenezes My awesome macropad! by @joaopedropedrosodemenezes | Stardance...
|
joaopedropedrosodemenezes
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @joaopedropedrosode Title: My awesome macropad! by @joaopedropedrosodemenezes | Stardance...
|
1793184651.1606426
|
1793789451.1606426
|
|
3253
|
My awesome macropad! by @lawrencedoe08 | Stardance
|
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @lawrencedoe08 | St Title: My awesome macropad! by @lawrencedoe08 | Stardance...
|
1793422087.9240847
|
1794026887.9240847
|
|
3252
|
Movieslay Emerald by @Gavin | Stardance
|
Gavin
|
2
|
43.51
|
598
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-12T19:51:34Z", "hours": 14.0, "multiplier": 16.53, "payout": 226, "blessing": "neutral", "text": "Watch all your favorite media free today with Movieslay. Unlike many other shady platforms, Movieslay guarantees zero ads or popups, hundreds of stream sources aggregated across a network of providers, and raw direct downloads.", "repo": "https://gitlab.com/gavingogaming/movieslay-emerald-temp", "demo": "https://movieslay.com/"}, {"ship_num": 2, "ts": "2026-07-21T01:58:32Z", "hours": 28.0, "multiplier": 13.86, "payout": 372, "blessing": "neutral", "text": "Movieslay is an all-in-one content streaming platform - bundled with integrations for 30+ providers & partners, and completely ad-free & open source.", "repo": "https://gitlab.com/gavingogaming/movieslay-emerald-temp", "demo": "https://movieslay.com/"}]...
|
[{"post_id": 84158, "ts": "202 [{"post_id": 84158, "ts": "2026-10-29T06:12:27Z", "hours": 1.5125, "text": "Since the last ship, I’ve fixed a ton of our content providers (such as Pengu, HDHub, VylaSDK) and also added content scrapers for non-English speakers (currently supporting Portuguese sub/dub via “FrostStream” and French sub/dub via “Zeus”!)"}, {"post_id": 66855, "ts": "2026-09-12T19:48:05Z", "hours": 3.5042, "text": "Completely re-did stream checker. Sources for a particular TV or Movie are now ran through a robust content validator that ensures each link is playable & has the correct content, or filters it to Backup (playable but bad content) or Invalid (non playable, hidden by default). Each source now shows much more info as well, as the checker returns the media type (HLS or MP4), quality (4k to 240p), resolution, and duration. Picking exactly which source you want is much easier now. With these changes, each piece of media is nearly guaranteed to load on the first try."}, {"post_id": 50017, "ts": "2026-08-19T01:23:22Z", "hours": 1.9758, "text": "Made content streams in HLS (.m3u8) format only run through HLS.js if on a non-Apple system as Apple devices (and AirPlay) support .m3u8 playlists directly. Also added a dedicated cast button for content casting with Google Cast SDK, AirPlay/WebKit, and native device casting. Finally, added an exclusive page at /exclusives/btsv for the ‘leaked’ unfinished Beyond the Spider Verse trailer."}, {"post_id": 43512, "ts": "2026-08-08T20:34:42Z", "hours": 0.2586, "text": "Minor UI fixes - expanded the video player to take up all available height (this works now that the footer/warning banner is moved to the external players menu), and fixed padding on page content."}, {"post_id": 42428, "ts": "2026-08-07T03:47:58Z", "hours": 0.7892, "text": "TMDB collections support! This feature allows movies in a series (ex. Spider-Verse trilogy) to have a next/previous button similar to TV shows. If you’re trying to bingewatch a series of movies this feature can help you out :) Currently just shows the top TMDB collection (based on a movie’s ‘belongs_to_collection’ tag)"}, {"post_id": 40440, "ts": "2026-08-03T23:13:46Z", "hours": 1.7847, "text": "Updated UI for info displays on content pages as well as overall padding and rounding"}, {"post_id": 37939, "ts": "2026-07-30T23:34:40Z", "hours": 3.15, "text": "Worked on tons of brand new sources (including VylaSDK), moved 3rd-party players to a separate menu, fixed tons of player bugs"}, {"post_id": 32829, "ts": "2026-07-22T07:06:42Z", "hours": 2.2064, "text": "added live cable TV networks"}, {"post_id": 32119, "ts": "2026-07-21T01:53:46Z", "hours": 1.2044, "text": "Started work on Movieslay Pley for watchOS (project Odys). Pley is an app suite to let you access direct content in native ways without the regular Movieslay player & ui. Attached screenshots are directly from watchOS on a Watch SE (1st gen)."}, {"post_id": 31702, "ts": "2026-07-20T09:58:15Z", "hours": 3.2036, "text": "With the addition of stremIO addon support (HDHub, Nebula, and Pengu), fixing vyla/flicky/videasy/xpass/lordflix, and adding FEB file host support into exclusives, we’re back up to an insane amount of source grabs on popular titles like Backrooms."}, {"post_id": 23705, "ts": "2026-07-06T20:16:44Z", "hours": 3.2283, "text": "Research for new sources, better mobile navigation, organize source wrappers, and improve the Vyla first-come-first-serve route"}, {"post_id": 21743, "ts": "2026-07-03T20:38:17Z", "hours": 2.8972, "text": "New backup player (Vyla), Backrooms iNTERNAL rip, overrideSource option in player for non-tmdb, fix vidlink & remove nomorflix"}, {"post_id": 16749, "ts": "2026-06-27T06:29:30Z", "hours": 1.7714, "text": "Introduced new Movieslay Exclusive for The Oldest View ( @project .rolling.giant on instagram), fixed Passthru proxy to work on production via fly.io. Oh also we now have Backrooms in great quality from Vidlink primary :)"}, {"post_id": 14939, "ts": "2026-06-24T08:35:03Z", "hours": 0.5364, "text": "Introduced a new server-side proxy that adds headers over m3u8s to make tons of urls that were previously thrown away due to 403s work."}, {"post_id": 14910, "ts": "2026-06-24T06:42:33Z", "hours": 7.7275, "text": "6 new sources, fixed AE & 123anime using an anime database, airplay cast-to-TV support on iOS, full support android app, settings menu with volume, playback speed, keybinds, and sorted streams into guarenteed working ones (GET & HEAD request checks, proxied) and unreliable backups (direct urls, did not pass checks)"}, {"post_id": 7353, "ts": "2026-06-12T08:12:35Z", "hours": 3.3936, "text": "Two new sources, anime mappings between TMDB ids and 10 other anime API’s ids, as well as a WIP extractor of movieslay content built in to yt-dlp."}, {"post_id": 3280, "ts": "2026-06-06T04:16:32Z", "hours": 3.5922, "text": "Added volume slider from 0%-200% as well as magnet downloads (direct files openable in qBitTorrent or any bittorrent client) & mkv/mp4 file downloads from non-HLS provider results."}]...
|
Title: Movieslay Emerald by @Gavin | Stardance
De Title: Movieslay Emerald by @Gavin | Stardance
Devlogs:
Added volume slider from 0%-200% as well as magnet downloads (direct files openable in qBitTorrent or any bittorrent client) & mkv/mp4 file downloads from non-HLS provider results.
Two new sources, anime mappings between TMDB ids and 10 other anime API’s ids, as well as a WIP extractor of movieslay content built in to yt-dlp.
6 new sources, fixed AE & 123anime using an anime database, airplay cast-to-TV support on iOS, full support android app, settings menu with volume, playback speed, keybinds, and sorted streams into guarenteed working ones (GET & HEAD request checks, proxied) and unreliable backups (direct urls, did not pass checks)
Introduced a new server-side proxy that adds headers over m3u8s to make tons of urls that were previously thrown away due to 403s work.
Introduced new Movieslay Exclusive for The Oldest View ( @project .rolling.giant on instagram), fixed Passthru proxy to work on production via fly.io. Oh also we now have Backrooms in great quality from Vidlink primary :)
New backup player (Vyla), Backrooms iNTERNAL rip, overrideSource option in player for non-tmdb, fix vidlink & remove nomorflix
Research for new sources, better mobile navigation, organize source wrappers, and improve the Vyla first-come-first-serve route
With the addition of stremIO addon support (HDHub, Nebula, and Pengu), fixing vyla/flicky/videasy/xpass/lordflix, and adding FEB file host support into exclusives, we’re back up to an insane amount of source grabs on popular titles like Backrooms.
Started work on Movieslay Pley for watchOS (project Odys). Pley is an app suite to let you access direct content in native ways without the regular Movieslay player & ui. Attached screenshots are directly from watchOS on a Watch SE (1st gen).
added live cable TV networks
Worked on tons of brand new sources (including VylaSDK), moved 3rd-party players to a separate menu, fixed tons of player bugs
Updated UI for info displays on content pages as well as overall padding and rounding
TMDB collections support! This feature allows movies in a series (ex. Spider-Verse trilogy) to have a next/previous button similar to TV shows. If you’re trying to bingewatch a series of movies this feature can help you out :) Currently just shows the top TMDB collection (based on a movie’s ‘belongs_to_collection’ tag)
Minor UI fixes - expanded the video player to take up all available height (this works now that the footer/warning banner is moved to the external players menu), and fixed padding on page content.
Made content streams in HLS (.m3u8) format only run through HLS.js if on a non-Apple system as Apple devices (and AirPlay) support .m3u8 playlists directly. Also added a dedicated cast button for content casting with Google Cast SDK, AirPlay/WebKit, and native device casting. Finally, added an exclusive page at /exclusives/btsv for the ‘leaked’ unfinished Beyond the Spider Verse trailer.
Completely re-did stream checker. Sources for a particular TV or Movie are now ran through a robust content validator that ensures each link is playable & has the correct content, or filters it to Backup (playable but bad content) or Invalid (non playable, hidden by default). Each source now shows much more info as well, as the checker returns the media type (HLS or MP4), quality (4k to 240p), resolution, and duration. Picking exactly which source you want is much easier now. With these changes, each piece of media is nearly guaranteed to load on the first try.
Since the last ship, I’ve fixed a ton of our content providers (such as Pengu, HDHub, VylaSDK) and also added content scrapers for non-English speakers (currently supporting Portuguese sub/dub via “FrostStream” and French sub/dub via “Zeus”!)
Ships:
Movieslay is an all-in-one content streaming platform - bundled with integrations for 30+ providers & partners, and completely ad-free & open source.
Watch all your favorite media free today with Movieslay. Unlike many other shady platforms, Movieslay guarantees zero ads or popups, hundreds of stream sources aggregated across a network of providers, and raw direct downloads....
|
1793274526.9540849
|
1793360926.9540849
|
|
3251
|
My first slack bot! by @vyells | Stardance
|
vyells
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @vyells | Stardance
|
1793328459.140703
|
1793933259.140703
|
|
3250
|
My first slack bot! by @yashaswi_g | Stardance
|
yashaswi_g
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @yashaswi_g | Starda Title: My first slack bot! by @yashaswi_g | Stardance...
|
1793397236.2469828
|
1794002036.2469828
|
|
3249
|
Untitled by @yashaswi_g | Stardance
|
yashaswi_g
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @yashaswi_g | Stardance
|
1793245807.430989
|
1793850607.430989
|
|
3248
|
Untitled by @rishisai_poola | Stardance
|
rishisai_poola
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @rishisai_poola | Stardance
|
1793235128.7011762
|
1793839928.7011762
|
|
3247
|
A Roblox Zombie Game by @Nelson | Stardance
|
Nelson
|
0
|
1.28
|
0
|
[]
|
[{"post_id": 11123, "ts": "202 [{"post_id": 11123, "ts": "2026-06-18T06:04:47Z", "hours": 1.0169, "text": "Loading Screen Today I created a loading screen for my game. After optimizing it to take all resources into account and load the more important materials first before allowing players into the game gives importance to what my game will look like. I watched 3 different tutorials and then read through each line of code to understand what was being written before attempting to implement a background of my own before deciding simple is best. Attached below is what my loading looks like. Next steps are the lobby design and then the different features."}, {"post_id": 9115, "ts": "2026-06-15T07:49:01Z", "hours": 0.2669, "text": "Creating an NPC in Roblox Studios as a first time user"}]...
|
Title: A Roblox Zombie Game by @Nelson | Stardance Title: A Roblox Zombie Game by @Nelson | Stardance
Devlogs:
Creating an NPC in Roblox Studios as a first time user
Loading Screen Today I created a loading screen for my game. After optimizing it to take all resources into account and load the more important materials first before allowing players into the game gives importance to what my game will look like. I watched 3 different tutorials and then read through each line of code to understand what was being written before attempting to implement a background of my own before deciding simple is best. Attached below is what my loading looks like. Next steps are the lobby design and then the different features....
|
1793181014.4931371
|
1793785814.4931371
|
|
3246
|
My awesome macropad! by @yashaswi_g | Stardance
|
yashaswi_g
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @yashaswi_g | Stard Title: My awesome macropad! by @yashaswi_g | Stardance...
|
1792723662.7370396
|
1793328462.7370396
|
|
3245
|
GROW-Bot | Garden Robot for Organic Work by @sukiw GROW-Bot | Garden Robot for Organic Work by @sukiwyatt | Stardance...
|
sukiwyatt
|
0
|
56.16
|
0
|
[]
|
[{"post_id": 35616, "ts": "202 [{"post_id": 35616, "ts": "2026-07-27T04:44:02Z", "hours": 4.4567, "text": "BOM Complete The BOM has been completed, I am now ready to submit for funding"}, {"post_id": 29960, "ts": "2026-07-17T05:31:33Z", "hours": 1.9208, "text": "BOM Part List Configuration I did the long and tedious Task of going through every single part in the project and give each one a custom name, description and product details. I did this because of onshapes built in BOM tool, so now it gives me a full list of needed parts and quantities. I edited the properties of over 300 parts to do this. FULL ROBOT If you want to be more engaged in this projects trajectory or have any suggestions or questions, join the slack channel #grow-bot ."}, {"post_id": 29752, "ts": "2026-07-16T20:54:54Z", "hours": 3.1439, "text": "Electronics! Today I made an electronics box and modelled the spacing of the main electronic components. Electronics specifications: SBC: Raspberry Pi 5 (4GB) Motion controller: BTT Octopus Pro V1.1 (H723) Closed-loop drivers: StepperOnline CL57T V4.1 48V PSU: Meanwell SE-200-48 or similar Enclosure: Joinfworld Outdoor Electrical Box, 16x11x6 ABS Plastic The box is held up in the superstructure by four 3D prints and cable ties. FULL ROBOT Main Gantry + Electronics If you want to be more engaged in this projects trajectory or have any suggestions or questions, join the slack channel #grow-bot ."}, {"post_id": 29291, "ts": "2026-07-16T03:18:38Z", "hours": 4.0022, "text": "Traversal X₁ Axis Motor Today I made the mount for the stepper motor that runs the belt for the x-axis What is the motor’s purpose? It will allow the robot to move up to 120 inches down the garden bed. It engages with a belt that pulls the robot down aluminum tubes to traverse the full length Technical details It uses a 1x1 aluminum tube with 1/8 inch walls to mount to the main turret plate and them it houses the motor, pully and idlers for the belt I also shifted the entire belt over to the left for a better motor fit. CAD: FULL ROBOT Turret Only If you want to be more engaged in this projects trajectory or have any suggestions or questions, join the slack channel #grow-bot ."}, {"post_id": 28587, "ts": "2026-07-14T22:36:48Z", "hours": 6.9689, "text": "Large Design Updates! MOST OF THE CONTENT FOR THIS DEVLOG IS CONTAINED IN THE ATTATCHED EXPLANATION VIDEO TLDR: I lightened the main gantry structure and gussets in an FRC style in order to keep weight and inertia down. I built a custom configuration panel that allows the viewer to select through different configurations including the greenhouse, garden bed, ground, or crops I built a coordinate variable system in order to help me control all 7 axis of movement in the system individually. I added vegetation in the garden bed in order to better convey the purpose of the system. SEE FOR YOURSELF! If you want to be more engaged in this projects trajectory or have any suggestions or questions, join the slack channel #grow-bot ."}, {"post_id": 22985, "ts": "2026-07-05T17:54:03Z", "hours": 3.4311, "text": "Belt Tensioner! Today I designed the belt tensioner for where the belts terminate on the gantry, it uses ratchets to tension pullies with the belt wrapped around them. I also designed the mounting piece for the wrist mechanism. CAD Links Turreted Gantry Main Assembly Core-XY Gantry GROW-BOT FULL If you want to stay involved in the making this project a reality, I recommend joining the slack channel #grow-bot to help out or ask questions."}, {"post_id": 21643, "ts": "2026-07-03T18:14:11Z", "hours": 4.4903, "text": "Core-XY Gantry System Complete! What is Core-XY? Core-XY is a popular belt-driven motion system commonly used in 3D printers and CNC machines. Instead of having one motor move the X-axis and another move the Y-axis independently, Core-XY uses two stationary motors that work together using a single, continuous loop of belt to move the toolhead diagonally, horizontally, or vertically. Details The Gantry hub is 3D printed out of PA6-CF Nylon for maximum strength, and it has many through bolts that support the bearings and pullies that double as rigitidy in the structure. There are bearings that ride on the large 2x2 aluminum tube that allow for side to side motion Other bearings ride on the smaller 1x1 aluminum tube that allows for up and down motion. The gantry was designed to be as light-weight as possible due to it riding to the far end of the cantilevered aluminum superstructure. How does the belt work? The best way to describe the shape of the belt is a plus symbol, since it goes from the left to the center to the top to the center then to the right ect. The belt is terminated and tensioned at the bottom of the 1x1 aluminum tube, this is what allows for all of the motion since the tube is effectively riding the belt. I don’t know if that makes any sense lol, but pretty much if the motors spin together it translates left and right, and if they spin in opposite directions, it will go up and down. CAD LINKS Main Gantry Assembly Core-XY Gantry TLA FULL ROBOT If you want to stay involved in the making this project a reality, I recommend joining the slack channel #grow-bot to help out or ask questions."}, {"post_id": 21181, "ts": "2026-07-03T00:08:06Z", "hours": 2.395, "text": "Core-XY Gearbox Today I built the gearbox component of the core-xy gantry system, I will send an update later today on the rest of the gantry. The top motor drives the far end of the gantry through a dead-axel gear and pully riding on a through hex axel. The bottom motor directly powers the through axel for the near side pully. CAD LINKS: Superstructure TLA (Includes gearbox) Full Robot Join the slack channel #grow-bot to keep up with development"}, {"post_id": 20499, "ts": "2026-07-02T03:17:38Z", "hours": 4.3475, "text": "I’m Back! (For real ) I have had to deal with some personal issues and illness over the course of the past few weeks, and was unable to work on the robot. However, I am officially back to making progress. Here is a list of miscellaneous improvements I have made since the last devlog But I am seriously sorry for not updating folks on the status for the past few weeks. 🤦 Turret Structure Since I designed the main gantry assembly, I added the actually turret to the frame that uses 10 bearing stacks on shoulder screws to rotate and a cnc machined aluminum azimuth gear to rotate. Superstructure Mounting I am going to mount the main superstructure to the turret using a 3/16” walled 2x2 aluminum box tube with quarter inch bolts spanning both the turret plates for extra stability, I am using two large gussets to mount the 2x2 box tubing for the superstructure to the turret box tube. Superstructure The superstructure is comprised of 2x2 box tubes and aluminum gussets, I only have the main frame designed, and am currently working on the core-xy linear gantry for the toolhead. Belt Tensioning I also designed a belt tensioning system for the main belt that allows the gantry to pull itself along the garden bed rails. RELEVANT CAD LINKS FULL CAD - GROW Bot (Greenhouse + Garden bed) Superstructure TLA Full Gantry Assembly (TURRET INCLUDED) I sincerely apologize for not keeping anyone following the progress of this project up to date with its happenings, but I promise to be better in the future To join the conversation around this project join the slack channel #grow-bot"}, {"post_id": 7687, "ts": "2026-06-12T20:43:57Z", "hours": 3.2783, "text": "Main Gantry Complete What does it do? The gantry is a frame that rolls on the aluminum tubing, it uses bogies to provide omnidirectional support (2 wheeled structures). How does it work? There are custom Urethane wheels on aluminum hubs that roll on the aluminum tubing, they are rotated 140 degrees from each other. The bogies attach to aluminum 6061 tube stock above it that forms the main superstructure for the turret to mount to. Interesting Technical Numbers 32 Bolts, 32 Lock nuts, 20 washers, 32 rivets 60 inches of 6061 2x1 aluminum box tubing 32 inches of 6061 1x1 aluminum box tubing 12 custom 1 inch OD urethane rollers with internal bearings 8 box tube crush blocks for rigidity PA6-CF 3D printed Bogies ~9.8 lbs of box tubing ~15 lbs of total weight Onshape Links: WIP GROW-Bot Assembly Gantry Assembly Thank you so much for reading this, if you are interested in this project join #grow-bot in slack to participate! Watch the animation below that better illustrates the design:"}, {"post_id": 7262, "ts": "2026-06-12T03:35:23Z", "hours": 1.0972, "text": "Updates! The Name Fist off, to address the obvious… the new name! Thought process: “GROW + Robot = GROW-Bot!” Please leave me your thoughts down below! Misc I spent most of today doing miscellaneous things, like adding a dirt texture to the garden bed and designing a greenhouse concept framework. I also decided to ditch the lightening on some of the aluminum since the weight simply doesn’t matter in this scenario GROW-Bot WIP CAD Greenhouse CAD Tomorrow I am going to design the turreted gantry system and possibly start work on the superstructure. The channel name has also now changed to #grow-bot so join to keep up with development and to help out!"}, {"post_id": 6647, "ts": "2026-06-11T04:24:12Z", "hours": 1.7297, "text": "Garden Bed Rails What do they do? Today I designed the rails that garden robot I am designing will traverse on. How do they work? They are mounted to 2x4s that are directly embedded in the ground and to the main structure of the garden bed. What to do next? Tomorrow is the big day when I start work on the actual main gantry part of the robot. I hope to have the 3d printed bogie (3 wheel structure that wraps around rails) and the turret assembly designed by the end of the day tomorrow. This robot is coming together! Join #grow-bot in slack to keep up with updates and/or ask questions! Onshape Link"}, {"post_id": 5388, "ts": "2026-06-09T04:15:40Z", "hours": 2.0239, "text": "Differential Wrist Mechanism This is the V1 CAD for the differential gear mechanism that will allow for the toolhead to rotate and pitch forward on my automated gardening robot called GROW. Technical Description: A half inch hex axel is mounted to the larger bevel gear and the gantry frame. The main cartriage is largely floating and only supported by the chain and gear since both motor walls and bevel gears are on bearings and floating freely on the main axel. When both motors spin together, The mechanism pitches up and down. When they spin opposite, it rotates Please watch the attached animation that illustrates the mechanism (the chain is not animated), and comment below with any questions or suggestions. Also, join the slack channel #grow-bot to participate or observe the development of the robot, I am also searching for programming help once the fabrication phase is over. DIFFERENTIAL CAD LINK Garden Bed V1 CAD Crayon Block CAD Master Sketch (top/bottom) Thank you all so much! Please give me feedback on how to improve my devlogs, and consider following if you want to see where this is going!"}, {"post_id": 4716, "ts": "2026-06-08T04:24:43Z", "hours": 1.7539, "text": "Garden Bed CAD V1 - ONSHAPE LINK I finished Cadding the garden bed including screw positions and soil depth. I am taking a break from the wrist mechanism as I discovered a major flaw with the mechanism that needs some adjustment which I will hopefully complete tomorrow. Join #grow-bot to keep up with the progress!"}, {"post_id": 4542, "ts": "2026-06-07T21:43:34Z", "hours": 3.2203, "text": "Differential Toolhead V0 - CLICK HERE FOR ONSHAPE LINK I just finished Modeling the differential gearbox in the toolhead, It is powered by 2 stepper motors, and chain. I am hoping to print out these parts and make a prototype later today Join #grow-bot to keep up with development"}, {"post_id": 3244, "ts": "2026-06-06T02:29:25Z", "hours": 2.4358, "text": "Master Sketches This is the project moving from Crayon Block CAD to Master sketching all of the dimensions and plate layouts in side and top view. I dimensioned the CORE-XY upper gantry system, and all of the rollers and turret layers on the base. Also, I have decided to instead of making the bed two rows of garden beds, it will loop around the top to form a U-shaped structure in order to provide increased working area. The total dimensions are 16ft x 10 ft Master Sketch Onshape Document MS To-do: Differential wrist mechanism Tool head Top View Join #grow-bot to keep up with development"}, {"post_id": 2544, "ts": "2026-06-05T02:47:32Z", "hours": 1.505, "text": "Crayon CAD - Differential Gearbox I designed the differential gear box mechanism in CAD today, I didn’t have tons of time to work on it, but I got the general dimensions figured out. It will operate as a differential gearbox for the rotation and the pitch of the main tool-head. I used gearlabs to generate the bevel gears. I also worked on some designs for the tool head system, and am considering weather or not a tool changer is necessary Join #grow-bot for more updates"}, {"post_id": 1887, "ts": "2026-06-04T03:19:40Z", "hours": 2.0742, "text": "Crayon CAD #2 - Main Gantry Structure This is what I like to call “ Crayon CAD ” or when the project exists as undetailed blobs. I have just finished working out some of the basic layout of the gantry structure. It is going to be cantilevered over One side of the rotating base, and the extendable carriage will ride along the 72 inch long 2x2 aluminum tube using bearings and belts. The main beam is supported by two 2x2 aluminum tubes that form a triangle of support, this design allows for maximum travel length and minimal interaction with plants. FYI I am currently designing the robot to be compatble with any plant up to 36 inches tall, this includes some smaller types of tomato, pepper, and bean plants. I also sketched out the roller gantry design before CADing it. Join #grow-bot to keep up with development!"}, {"post_id": 592, "ts": "2026-06-02T02:42:37Z", "hours": 0.9086, "text": "Crayon CAD - The Garden bed This is what I like to call “ Crayon CAD ” or when the project exists as undetailed blobs. Crayon CAD for the garden bed base is complete! This will be a good frame to start making rough CAD for the gantry system and elevators, along with spacing out the general dimensions before getting into mastersketches. The current Idea is that the gantry will ride along these 1.5” aluminum tubes, and will be externally belted for linear motion Join #grow-bot to keep up with development and help out!"}, {"post_id": 516, "ts": "2026-06-02T00:08:05Z", "hours": 0.9736, "text": "Preliminary design constraints and sketches for garden robot"}]...
|
Title: GROW-Bot | Garden Robot for Organic Work by Title: GROW-Bot | Garden Robot for Organic Work by @sukiwyatt | Stardance
Devlogs:
Preliminary design constraints and sketches for garden robot
Crayon CAD - The Garden bed This is what I like to call “ Crayon CAD ” or when the project exists as undetailed blobs. Crayon CAD for the garden bed base is complete! This will be a good frame to start making rough CAD for the gantry system and elevators, along with spacing out the general dimensions before getting into mastersketches. The current Idea is that the gantry will ride along these 1.5” aluminum tubes, and will be externally belted for linear motion Join #grow-bot to keep up with development and help out!
Crayon CAD #2 - Main Gantry Structure This is what I like to call “ Crayon CAD ” or when the project exists as undetailed blobs. I have just finished working out some of the basic layout of the gantry structure. It is going to be cantilevered over One side of the rotating base, and the extendable carriage will ride along the 72 inch long 2x2 aluminum tube using bearings and belts. The main beam is supported by two 2x2 aluminum tubes that form a triangle of support, this design allows for maximum travel length and minimal interaction with plants. FYI I am currently designing the robot to be compatble with any plant up to 36 inches tall, this includes some smaller types of tomato, pepper, and bean plants. I also sketched out the roller gantry design before CADing it. Join #grow-bot to keep up with development!
Crayon CAD - Differential Gearbox I designed the differential gear box mechanism in CAD today, I didn’t have tons of time to work on it, but I got the general dimensions figured out. It will operate as a differential gearbox for the rotation and the pitch of the main tool-head. I used gearlabs to generate the bevel gears. I also worked on some designs for the tool head system, and am considering weather or not a tool changer is necessary Join #grow-bot for more updates
Master Sketches This is the project moving from Crayon Block CAD to Master sketching all of the dimensions and plate layouts in side and top view. I dimensioned the CORE-XY upper gantry system, and all of the rollers and turret layers on the base. Also, I have decided to instead of making the bed two rows of garden beds, it will loop around the top to form a U-shaped structure in order to provide increased working area. The total dimensions are 16ft x 10 ft Master Sketch Onshape Document MS To-do: Differential wrist mechanism Tool head Top View Join #grow-bot to keep up with development
Differential Toolhead V0 - CLICK HERE FOR ONSHAPE LINK I just finished Modeling the differential gearbox in the toolhead, It is powered by 2 stepper motors, and chain. I am hoping to print out these parts and make a prototype later today Join #grow-bot to keep up with development
Garden Bed CAD V1 - ONSHAPE LINK I finished Cadding the garden bed including screw positions and soil depth. I am taking a break from the wrist mechanism as I discovered a major flaw with the mechanism that needs some adjustment which I will hopefully complete tomorrow. Join #grow-bot to keep up with the progress!
Differential Wrist Mechanism This is the V1 CAD for the differential gear mechanism that will allow for the toolhead to rotate and pitch forward on my automated gardening robot called GROW. Technical Description: A half inch hex axel is mounted to the larger bevel gear and the gantry frame. The main cartriage is largely floating and only supported by the chain and gear since both motor walls and bevel gears are on bearings and floating freely on the main axel. When both motors spin together, The mechanism pitches up and down. When they spin opposite, it rotates Please watch the attached animation that illustrates the mechanism (the chain is not animated), and comment below with any questions or suggestions. Also, join the slack channel #grow-bot to participate or observe the development of the robot, I am also searching for programming help once the fabrication phase is over. DIFFERENTIAL CAD LINK Garden Bed V1 CAD Crayon Block CAD Master Sketch (top/bottom) Thank you all so much! Please give me feedback on how to improve my devlogs, and consider following if you want to see where this is going!
Garden Bed Rails What do they do? Today I designed the rails that garden robot I am designing will traverse on. How do they work? They are mounted to 2x4s that are directly embedded in the ground and to the main structure of the garden bed. What to do next? Tomorrow is the big day when I start work on the actual main gantry part of the robot. I hope to have the 3d printed bogie (3 wheel structure that wraps around rails) and the turret assembly designed by the end of the day tomorrow. This robot is coming together! Join #grow-bot in slack to keep up with updates and/or ask questions! Onshape Link
Updates! The Name Fist off, to address the obvious… the new name! Thought process: “GROW + Robot = GROW-Bot!” Please leave me your thoughts down below! Misc I spent most of today doing miscellaneous things, like adding a dirt texture to the garden bed and designing a greenhouse concept framework. I also decided to ditch the lightening on some of the aluminum since the weight simply doesn’t matter in this scenario GROW-Bot WIP CAD Greenhouse CAD Tomorrow I am going to design the turreted gantry system and possibly start work on the superstructure. The channel name has also now changed to #grow-bot so join to keep up with development and to help out!
Main Gantry Complete What does it do? The gantry is a frame that rolls on the aluminum tubing, it uses bogies to provide omnidirectional support (2 wheeled structures). How does it work? There are custom Urethane wheels on aluminum hubs that roll on the aluminum tubing, they are rotated 140 degrees from each other. The bogies attach to aluminum 6061 tube stock above it that forms the main superstructure for the turret to mount to. Interesting Technical Numbers 32 Bolts, 32 Lock nuts, 20 washers, 32 rivets 60 inches of 6061 2x1 aluminum box tubing 32 inches of 6061 1x1 aluminum box tubing 12 custom 1 inch OD urethane rollers with internal bearings 8 box tube crush blocks for rigidity PA6-CF 3D printed Bogies ~9.8 lbs of box tubing ~15 lbs of total weight Onshape Links: WIP GROW-Bot Assembly Gantry Assembly Thank you so much for reading this, if you are interested in this project join #grow-bot in slack to participate! Watch the animation below that better illustrates the design:
I’m Back! (For real ) I have had to deal with some personal issues and illness over the course of the past few weeks, and was unable to work on the robot. However, I am officially back to making progress. Here is a list of miscellaneous improvements I have made since the last devlog But I am seriously sorry for not updating folks on the status for the past few weeks. 🤦 Turret Structure Since I designed the main gantry assembly, I added the actually turret to the frame that uses 10 bearing stacks on shoulder screws to rotate and a cnc machined aluminum azimuth gear to rotate. Superstructure Mounting I am going to mount the main superstructure to the turret using a 3/16” walled 2x2 aluminum box tube with quarter inch bolts spanning both the turret plates for extra stability, I am using two large gussets to mount the 2x2 box tubing for the superstructure to the turret box tube. Superstructure The superstructure is comprised of 2x2 box tubes and aluminum gussets, I only have the main frame designed, and am currently working on the core-xy linear gantry for the toolhead. Belt Tensioning I also designed a belt tensioning system for the main belt that allows the gantry to pull itself along the garden bed rails. RELEVANT CAD LINKS FULL CAD - GROW Bot (Greenhouse + Garden bed) Superstructure TLA Full Gantry Assembly (TURRET INCLUDED) I sincerely apologize for not keeping anyone following the progress of this project up to date with its happenings, but I promise to be better in the future To join the conversation around this project join the slack channel #grow-bot
Core-XY Gearbox Today I built the gearbox component of the core-xy gantry system, I will send an update later today on the rest of the gantry. The top motor drives the far end of the gantry through a dead-axel gear and pully riding on a through hex axel. The bottom motor directly powers the through axel for the near side pully. CAD LINKS: Superstructure TLA (Includes gearbox) Full Robot Join the slack channel #grow-bot to keep up with development
Core-XY Gantry System Complete! What is Core-XY? Core-XY is a popular belt-driven motion system commonly used in 3D printers and CNC machines. Instead of having one motor move the X-axis and another move the Y-axis independently, Core-XY uses two stationary motors that work together using a single, continuous loop of belt to move the toolhead diagonally, horizontally, or vertically. Details The Gantry hub is 3D printed out of PA6-CF Nylon for maximum strength, and it has many through bolts that support the bearings and pullies that double as rigitidy in the structure. There are bearings that ride on the large 2x2 aluminum tube that allow for side to side motion Other bearings ride on the smaller 1x1 aluminum tube that allows for up and down motion. The gantry was designed to be as light-weight as possible due to it riding to the far end of the cantilevered aluminum superstructure. How does the belt work? The best way to describe the shape of the belt is a plus symbol, since it goes from the left to the center to the top to the center then to the right ect. The belt is terminated and tensioned at the bottom of the 1x1 aluminum tube, this is what allows for all of the motion since the tube is effectively riding the belt. I don’t know if that makes any sense lol, but pretty much if the motors spin together it translates left and right, and if they spin in opposite directions, it will go up and down. CAD LINKS Main Gantry Assembly Core-XY Gantry TLA FULL ROBOT If you want to stay involved in the making this project a reality, I recommend joining the slack channel #grow-bot to help out or ask questions.
Belt Tensioner! Today I designed the belt tensioner for where the belts terminate on the gantry, it uses ratchets to tension pullies with the belt wrapped around them. I also designed the mounting piece for the wrist mechanism. CAD Links Turreted Gantry Main Assembly Core-XY Gantry GROW-BOT FULL If you want to stay involved in the making this project a reality, I recommend joining the slack channel #grow-bot to help out or ask questions.
Large Design Updates! MOST OF THE CONTENT FOR THIS DEVLOG IS CONTAINED IN THE ATTATCHED EXPLANATION VIDEO TLDR: I lightened the main gantry structure and gussets in an FRC style in order to keep weight and inertia down. I built a custom configuration panel that allows the viewer to select through different configurations including the greenhouse, garden bed, ground, or crops I built a coordinate variable system in order to help me control all 7 axis of movement in the system individually. I added vegetation in the garden bed in order to better convey the purpose of the system. SEE FOR YOURSELF! If you want to be more engaged in this projects trajectory or have any suggestions or questions, join the slack channel #grow-bot .
Traversal X₁ Axis Motor Today I made the mount for the stepper motor that runs the belt for the x-axis What is the motor’s purpose? It will allow the robot to move up to 120 inches down the garden bed. It engages with a belt that pulls the robot down aluminum tubes to traverse the full length Technical details It uses a 1x1 aluminum tube with 1/8 inch walls to mount to the main turret plate and them it houses the motor, pully and idlers for the belt I also shifted the entire belt over to the left for a better motor fit. CAD: FULL ROBOT Turret Only If you want to be more engaged in this projects trajectory or have any suggestions or questions, join the slack channel #grow-bot .
Electronics! Today I made an electronics box and modelled the spacing of the main electronic components. Electronics specifications: SBC: Raspberry Pi 5 (4GB) Motion controller: BTT Octopus Pro V1.1 (H723) Closed-loop drivers: StepperOnline CL57T V4.1 48V PSU: Meanwell SE-200-48 or similar Enclosure: Joinfworld Outdoor Electrical Box, 16x11x6 ABS Plastic The box is held up in the superstructure by four 3D prints and cable ties. FULL ROBOT Main Gantry + Electronics If you want to be more engaged in this projects trajectory or have any suggestions or questions, join the slack channel #grow-bot .
BOM Part List Configuration I did the long and tedious Task of going through every single part in the project and give each one a custom name, description and product details. I did this because of onshapes built in BOM tool, so now it gives me a full list of needed parts and quantities. I edited the properties of over 300 parts to do this. FULL ROBOT If you want to be more engaged in this projects trajectory or have any suggestions or questions, join the slack channel #grow-bot .
BOM Complete The BOM has been completed, I am now ready to submit for funding...
|
1793422166.362758
|
1794026966.362758
|
|
3244
|
My awesome macropad! by @NotALarp | Stardance
|
|
0
|
1.03
|
0
|
[]
|
[{"post_id": 43653, "ts": "202 [{"post_id": 43653, "ts": "2026-08-09T01:21:38Z", "hours": 1.0258, "text": "SPEEDRUNNING MY HACKPAD AS FAST AS PHYSICALLY POSSIBLE: I tried to speedrun my hackpad as fast as possible, I started with the schematic by placing everything down and connecting it as fast as humanly possible. Then I assigned the footprints quickly and moved onto the PCB, where I moved all the parts around and routed them together. The routing wasn’t difficult, just tedious. Then I moved on to the case. I did some research, and turns out there’s types of fillets in fusion, with G1 (tangent) being the default, where it turns/rounds the same across the entire curve, but there’s another called G2 (curvature) which actually turns/rounds more in the middle then the edges, and apple choose to use G2 because it looks more luxurious. Based on this, I’ll never use G1 again and will always be using G2 from now on. Anyways, I CADed the cause by importing all the parts first and then design the box around it (and yes, I used G2 fillets)."}]...
|
Title: My awesome macropad! by @NotALarp | Stardan Title: My awesome macropad! by @NotALarp | Stardance
Devlogs:
SPEEDRUNNING MY HACKPAD AS FAST AS PHYSICALLY POSSIBLE: I tried to speedrun my hackpad as fast as possible, I started with the schematic by placing everything down and connecting it as fast as humanly possible. Then I assigned the footprints quickly and moved onto the PCB, where I moved all the parts around and routed them together. The routing wasn’t difficult, just tedious. Then I moved on to the case. I did some research, and turns out there’s types of fillets in fusion, with G1 (tangent) being the default, where it turns/rounds the same across the entire curve, but there’s another called G2 (curvature) which actually turns/rounds more in the middle then the edges, and apple choose to use G2 because it looks more luxurious. Based on this, I’ll never use G1 again and will always be using G2 from now on. Anyways, I CADed the cause by importing all the parts first and then design the box around it (and yes, I used G2 fillets)....
|
1792914684.3766708
|
1793778684.3766708
|
|
3243
|
HackFangames by @FridkDEV | Stardance
|
FridkDEV
|
0
|
0.38
|
0
|
[]
|
[{"post_id": 1235, "ts": "2026 [{"post_id": 1235, "ts": "2026-06-03T02:47:50Z", "hours": 0.3806, "text": "It’s not much, but as my first project, I’ve made pretty good progress in HTML."}]...
|
Title: HackFangames by @FridkDEV | Stardance
Devl Title: HackFangames by @FridkDEV | Stardance
Devlogs:
It’s not much, but as my first project, I’ve made pretty good progress in HTML....
|
1792738301.007501
|
1793343101.007501
|
|
3242
|
My awesome macropad! by @iyuvraj2330 | Stardance
|
iyuvraj2330
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @iyuvraj2330 | Star Title: My awesome macropad! by @iyuvraj2330 | Stardance...
|
1793263799.9826806
|
1793868599.9826806
|
|
3241
|
My first slack bot! by @rishisai_poola | Stardance
|
rishisai_poola
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @rishisai_poola | St Title: My first slack bot! by @rishisai_poola | Stardance...
|
1793357391.799639
|
1793962191.799639
|
|
3240
|
My first slack bot! by @joaopedropedrosodemenezes My first slack bot! by @joaopedropedrosodemenezes | Stardance...
|
joaopedropedrosodemenezes
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @joaopedropedrosodem Title: My first slack bot! by @joaopedropedrosodemenezes | Stardance...
|
1792745352.6225011
|
1793350152.6225011
|
|
3239
|
Tresca by @JBGilliard | Stardance
|
JBGilliard
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Tresca by @JBGilliard | Stardance
|
1793317936.3937533
|
1793922736.3937533
|
|
3238
|
Pebble by @johnaman | Stardance
|
johnaman
|
0
|
6.29
|
0
|
[]
|
[{"post_id": 72243, "ts": "202 [{"post_id": 72243, "ts": "2026-09-22T14:57:49Z", "hours": 1.045, "text": "Hey stardance family I think I realized a little too late that Pebble is a full fledged project that will DEFINITELY not be completed within the deadline for stardance, so I’m debating whether or not to keep it private or put it on forge or another ysws. I had to find another battery and charger to drive the servos,so hopefully I’ll be able to prototype soon! I’m still mocking up a simulator. IF anyone has recs for sims, lmk!"}, {"post_id": 67157, "ts": "2026-09-13T07:16:00Z", "hours": 0.4703, "text": "SUP KIDS I highkey didn’t do much today and not sure if I’ve lost my sticky streak or not sadge I did a little work on pebble, made hit connection so they aren’t just floating in space, added lower legs, but I still can’t decide on an ankle mechanism, especially because it’s a passive ankle… Any ideas welcome! Come to think of it, pebble seems like a crab… wide ahh"}, {"post_id": 65032, "ts": "2026-09-09T20:46:08Z", "hours": 1.4244, "text": "Hi kids :) Messed around with some hardware recently, and tested out the resistance of the servos. The #8-32 bolts fit in the servo holes, and hold it pretty well! Big issue though… I DONT HAVE NUTS FOR THE BOLTS qoq So, I guess I need to steal some nuts from robotics. oh well c’: more fun things on the way! Please ignore the image quality LMAO it was a screenshot of the lapse… and also the actual camera kinda sucks as well"}, {"post_id": 45946, "ts": "2026-08-12T19:15:37Z", "hours": 2.49, "text": "Hello stardance children :) I did a lot today! Got to figure things out for the hips and basic legs of Pebble. I gotta admit, it looks super cool. BUT, the challenge is, whether it will actually be sturdy or just crack as soon as I move the motors :( Speaking of which, I do still have to figure out the motor driver and learn how to balance this boy. Anyways, thanks for reading :)"}, {"post_id": 41628, "ts": "2026-08-05T23:12:40Z", "hours": 0.5167, "text": "Wsg gang ! Today, I worked on a basic sketch of pebble, kind of seeing how it would work. Also, some components came in today, so I’m gonna try to figure it out. Pretty proud of this mockup, so I hope to follow it closely :) If anyone has ideas on what to do with the head/face, lmk! I need ideas cuz I don’t want to directly copy NVIDIA’s Blue…"}, {"post_id": 38376, "ts": "2026-07-31T18:39:27Z", "hours": 0.3394, "text": "Today, I came up with a BOM and started putting together a parts list! I also realized I never updated my description… oops! Changed the project around just now to what the project actually is. I also started a basic sketch of what I want pebble to look like, inspired by NVIDIA’s Blue at GTC 2025. I hope to order things tonight, and hopefully they arrive soon!"}]...
|
Title: Pebble by @johnaman | Stardance
Devlogs:
T Title: Pebble by @johnaman | Stardance
Devlogs:
Today, I came up with a BOM and started putting together a parts list! I also realized I never updated my description… oops! Changed the project around just now to what the project actually is. I also started a basic sketch of what I want pebble to look like, inspired by NVIDIA’s Blue at GTC 2025. I hope to order things tonight, and hopefully they arrive soon!
Wsg gang ! Today, I worked on a basic sketch of pebble, kind of seeing how it would work. Also, some components came in today, so I’m gonna try to figure it out. Pretty proud of this mockup, so I hope to follow it closely :) If anyone has ideas on what to do with the head/face, lmk! I need ideas cuz I don’t want to directly copy NVIDIA’s Blue…
Hello stardance children :) I did a lot today! Got to figure things out for the hips and basic legs of Pebble. I gotta admit, it looks super cool. BUT, the challenge is, whether it will actually be sturdy or just crack as soon as I move the motors :( Speaking of which, I do still have to figure out the motor driver and learn how to balance this boy. Anyways, thanks for reading :)
Hi kids :) Messed around with some hardware recently, and tested out the resistance of the servos. The #8-32 bolts fit in the servo holes, and hold it pretty well! Big issue though… I DONT HAVE NUTS FOR THE BOLTS qoq So, I guess I need to steal some nuts from robotics. oh well c’: more fun things on the way! Please ignore the image quality LMAO it was a screenshot of the lapse… and also the actual camera kinda sucks as well
SUP KIDS I highkey didn’t do much today and not sure if I’ve lost my sticky streak or not sadge I did a little work on pebble, made hit connection so they aren’t just floating in space, added lower legs, but I still can’t decide on an ankle mechanism, especially because it’s a passive ankle… Any ideas welcome! Come to think of it, pebble seems like a crab… wide ahh
Hey stardance family I think I realized a little too late that Pebble is a full fledged project that will DEFINITELY not be completed within the deadline for stardance, so I’m debating whether or not to keep it private or put it on forge or another ysws. I had to find another battery and charger to drive the servos,so hopefully I’ll be able to prototype soon! I’m still mocking up a simulator. IF anyone has recs for sims, lmk!...
|
1793339690.987278
|
1793944490.987278
|
|
3237
|
My first slack bot! by @Americawizard | Stardance
|
Americawizard
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @Americawizard | Sta Title: My first slack bot! by @Americawizard | Stardance...
|
1793368255.1726685
|
1793973055.1726685
|