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1236
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Fuddi AI by @unonown97 | Stardance
|
unonown97
|
1
|
64.0
|
1003
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-13T16:30:40Z", "hours": 64.0, "multiplier": 16.63, "payout": 1003, "blessing": "neutral", "text": "A sleek, privacy-first multi-model chat interface that runs entirely in your browser. Connects to dozens of AI models through a lightweight local proxy your API keys never leave your machine. so while deploying i encountered multiple issues and but the web helped me thankfully and also the costing doesnt work at all as of now and is something i will be fixing in the future :). g’day", "repo": "https://github.com/Miroredrpo/ai-chat-app", "demo": "https://fuddigai.vercel.app/"}]...
|
[{"post_id": 8139, "ts": "2026 [{"post_id": 8139, "ts": "2026-06-13T16:10:05Z", "hours": 0.7906, "text": "tried deploying to vercel but it didnt work tweaked some things in the server.js but reading online i foundout that i will need to make another folder for it to function properly so am doing that rn :)"}, {"post_id": 8102, "ts": "2026-06-13T14:58:43Z", "hours": 5.0, "text": "added an option to export and import all the things into a JSON, also an option to clear all the conversations, and remove all the API keys as now it has option to add multiple API keys, all the things are pretty much done so i think i will just do some finishing changes and ship it for the first time"}, {"post_id": 7843, "ts": "2026-06-13T02:35:10Z", "hours": 3.5333, "text": "added the prompting tab where specific instructions can be written and also completed the interface tab where one can toggle things like auto title generation and stuff am goging to add support for multiple api keys next and also an export/import chats and settings feutesrs that exports everthing, so when the local storage is full one can export and save there chat and import thhem later on"}, {"post_id": 6831, "ts": "2026-06-11T13:40:44Z", "hours": 5.4056, "text": "added option to pin the chat, edit the title manually, duplicate the chat and delete it also added fast delete which when shift is held while deletion it doesnt ask for conformation and directly deletes the chat, also added all the paraments accepted as far as i am aware of, added a default system prompt and i will also be making another tab specifically for prompts, also added dynamic size of the chat where the font size can be changed from the setting menu it self"}, {"post_id": 6076, "ts": "2026-06-10T06:43:41Z", "hours": 0.6, "text": "So… i tried using AI to do some visual changes only for it to completely messup the layout and populate the root directory with random js and css files saying these are the new ones and have the same logic and makes the app better but it did not do any of that, i reverted it to how it was i dont know if that counts to AI useage but i will still be putting the incident in the details of the project"}, {"post_id": 5753, "ts": "2026-06-09T17:31:13Z", "hours": 0.9672, "text": "when an API is enterd made a test endpoint so it tests if the API is correct or not and tells it also initialized the js logic for the thinking mode max tokens, temperature, max tokens (entire chat), and a default system prompt, also am thinking about adding a dedicated tab in the settings panel for prompts and all"}, {"post_id": 5606, "ts": "2026-06-09T13:51:25Z", "hours": 8.4333, "text": "completed the toasts, added web search functionality, added chat deletion, also populated the empty state with some prompts, added an option to choose if one wants to generate the title automatically or not in a new settings tab “interface” where the size of fonts, theme, etc can me changed, am goging to add things like temperature , maxtokens, thinking budget and all next"}, {"post_id": 5329, "ts": "2026-06-09T02:01:33Z", "hours": 1.2681, "text": "added a shortcuts tab that tells the users about the keybinds, also made the initial frame for toasts, also added a last refreshed time on the models tab and reload again button that again fetches it from the HCAI API"}, {"post_id": 4902, "ts": "2026-06-08T14:08:23Z", "hours": 10.1728, "text": "added empty state also added thinking mode where it sends the api with an extra parameter and enables the thinking mode if the model has the ability to do it, i also added some keybinds such as when ctrl + Shift + T is pressed thinkning mode is enabled, Ctrl+N opens new chat etc it is also confiured for mac instead of ctrl in mac we can use cmd, in the settings tab i have also added a dropdown menu to select a separate title generation model"}, {"post_id": 4073, "ts": "2026-06-07T08:25:09Z", "hours": 8.1322, "text": "i made it so that the model can be changed and accessed from the chat it self and change it as per the user intent, i also added a details panel showing thw models capabilities and its pricing and its abilities like if it can web search or not or if it has thinking mode etc. also now in the settings panel you can select the default model to be used when a new chant is opened and it is stored in the local storage similar to how the chat is stored"}, {"post_id": 3276, "ts": "2026-06-06T04:04:02Z", "hours": 12.3142, "text": "I have added a model selector now which pulls the models from https://ai.hackclub.com/proxy/v1/models although it has not been properly configures i will be making it so that there will be an option for a title generation model in the settings as well i have also added a side bar where previos chats can be accessed, up next: i will be adding a details panel that will allow one to veiw the context cost and provider, modelname, etc of the selected model, i will also be adding the feature to attach images and all, i have also made it responsive in this past time frame not entirely but i have made it fairly useable i will also be making it more mobile friendly"}, {"post_id": 1933, "ts": "2026-06-04T05:33:12Z", "hours": 2.745, "text": "implemented dark mode made layout cleaner added option to set base url, also made it so that the API gets saved in the local storage for future reload"}, {"post_id": 1603, "ts": "2026-06-03T18:49:52Z", "hours": 2.9808, "text": "made the layout better with buttons outlins and made a floating settings panel to input the HCAI API key into so that AI models can be accessed later, next changes: shift layout, figureout server calls and add more functionality also add dark mode :)"}, {"post_id": 269, "ts": "2026-06-01T14:20:29Z", "hours": 1.355, "text": "i am making an custom interface where one can bring their HCAI API key and talk to various LLM’s"}]...
|
Title: Fuddi AI by @unonown97 | Stardance
Devlogs Title: Fuddi AI by @unonown97 | Stardance
Devlogs:
i am making an custom interface where one can bring their HCAI API key and talk to various LLM’s
made the layout better with buttons outlins and made a floating settings panel to input the HCAI API key into so that AI models can be accessed later, next changes: shift layout, figureout server calls and add more functionality also add dark mode :)
implemented dark mode made layout cleaner added option to set base url, also made it so that the API gets saved in the local storage for future reload
I have added a model selector now which pulls the models from https://ai.hackclub.com/proxy/v1/models although it has not been properly configures i will be making it so that there will be an option for a title generation model in the settings as well i have also added a side bar where previos chats can be accessed, up next: i will be adding a details panel that will allow one to veiw the context cost and provider, modelname, etc of the selected model, i will also be adding the feature to attach images and all, i have also made it responsive in this past time frame not entirely but i have made it fairly useable i will also be making it more mobile friendly
i made it so that the model can be changed and accessed from the chat it self and change it as per the user intent, i also added a details panel showing thw models capabilities and its pricing and its abilities like if it can web search or not or if it has thinking mode etc. also now in the settings panel you can select the default model to be used when a new chant is opened and it is stored in the local storage similar to how the chat is stored
added empty state also added thinking mode where it sends the api with an extra parameter and enables the thinking mode if the model has the ability to do it, i also added some keybinds such as when ctrl + Shift + T is pressed thinkning mode is enabled, Ctrl+N opens new chat etc it is also confiured for mac instead of ctrl in mac we can use cmd, in the settings tab i have also added a dropdown menu to select a separate title generation model
added a shortcuts tab that tells the users about the keybinds, also made the initial frame for toasts, also added a last refreshed time on the models tab and reload again button that again fetches it from the HCAI API
completed the toasts, added web search functionality, added chat deletion, also populated the empty state with some prompts, added an option to choose if one wants to generate the title automatically or not in a new settings tab “interface” where the size of fonts, theme, etc can me changed, am goging to add things like temperature , maxtokens, thinking budget and all next
when an API is enterd made a test endpoint so it tests if the API is correct or not and tells it also initialized the js logic for the thinking mode max tokens, temperature, max tokens (entire chat), and a default system prompt, also am thinking about adding a dedicated tab in the settings panel for prompts and all
So… i tried using AI to do some visual changes only for it to completely messup the layout and populate the root directory with random js and css files saying these are the new ones and have the same logic and makes the app better but it did not do any of that, i reverted it to how it was i dont know if that counts to AI useage but i will still be putting the incident in the details of the project
added option to pin the chat, edit the title manually, duplicate the chat and delete it also added fast delete which when shift is held while deletion it doesnt ask for conformation and directly deletes the chat, also added all the paraments accepted as far as i am aware of, added a default system prompt and i will also be making another tab specifically for prompts, also added dynamic size of the chat where the font size can be changed from the setting menu it self
added the prompting tab where specific instructions can be written and also completed the interface tab where one can toggle things like auto title generation and stuff am goging to add support for multiple api keys next and also an export/import chats and settings feutesrs that exports everthing, so when the local storage is full one can export and save there chat and import thhem later on
added an option to export and import all the things into a JSON, also an option to clear all the conversations, and remove all the API keys as now it has option to add multiple API keys, all the things are pretty much done so i think i will just do some finishing changes and ship it for the first time
tried deploying to vercel but it didnt work tweaked some things in the server.js but reading online i foundout that i will need to make another folder for it to function properly so am doing that rn :)
Ships:
A sleek, privacy-first multi-model chat interface that runs entirely in your browser. Connects to dozens of AI models through a lightweight local proxy your API keys never leave your machine. so while deploying i encountered multiple issues and but the web helped me thankfully and also the costing doesnt work at all as of now and is something i will be fixing in the future :). g’day...
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1792878545.9104006
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1793742545.9104006
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1235
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My first slack bot! by @suresreddy12 | Stardance
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suresreddy12
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0
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Title: My first slack bot! by @suresreddy12 | Star Title: My first slack bot! by @suresreddy12 | Stardance...
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1792680830.1487563
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1793285630.1487563
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1234
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My first slack bot! by @MujabiMaarifa | Stardance
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MujabiMaarifa
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0
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0.0
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0
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[]
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Title: My first slack bot! by @MujabiMaarifa | Sta Title: My first slack bot! by @MujabiMaarifa | Stardance...
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1792684123.512518
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1793288923.512518
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Arena Assault by @jonathanwillner | Stardance
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jonathanwillner
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2
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54.0
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81
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[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-17T20:58:32Z", "hours": 39.0, "multiplier": 1.8, "payout": 25, "blessing": "cursed", "text": "a 2d top down game I made useing c++ and pygame", "repo": "https://github.com/jonwill12/hack-club-game-", "demo": "https://jonwill12.itch.io/hackclubgame"}, {"ship_num": 2, "ts": "2026-06-02T13:46:48Z", "hours": 15.0, "multiplier": 4.1, "payout": 56, "blessing": "neutral", "text": "a top down shooter it only has 5 level but thare will be more comeing soon", "repo": "https://github.com/jonwill12/hack-club-game-", "demo": "https://jonwill12.itch.io/hackclubgame"}]...
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[{"post_id": 4606, "ts": "2026 [{"post_id": 4606, "ts": "2026-06-07T23:40:53Z", "hours": 4.0, "text": "i worked on makeing it suck less and Waited for the the people to aprove my ship"}, {"post_id": 2138, "ts": "2026-06-04T13:52:32Z", "hours": 12.0, "text": "testing and learning pygame"}, {"post_id": 1813, "ts": "2026-06-04T01:12:01Z", "hours": 1.0, "text": "added readme"}, {"post_id": 1776, "ts": "2026-06-03T23:41:14Z", "hours": 19.0, "text": "adding random levels and testing python incorporation"}, {"post_id": 875, "ts": "2026-06-02T16:24:19Z", "hours": 2.0, "text": "tryed working on makeing backrounds didnt work taking break form coding this project"}, {"post_id": 790, "ts": "2026-06-02T13:43:56Z", "hours": 11.0, "text": "codeing boss and tweeking levels"}, {"post_id": 529, "ts": "2026-06-02T00:22:43Z", "hours": 3.0, "text": "gameb"}]...
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Title: Arena Assault by @jonathanwillner | Stardan Title: Arena Assault by @jonathanwillner | Stardance
Devlogs:
gameb
codeing boss and tweeking levels
tryed working on makeing backrounds didnt work taking break form coding this project
adding random levels and testing python incorporation
added readme
testing and learning pygame
i worked on makeing it suck less and Waited for the the people to aprove my ship
Ships:
a top down shooter it only has 5 level but thare will be more comeing soon
a 2d top down game I made useing c++ and pygame...
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1792878870.883119
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1793742870.883119
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1232
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My awesome macropad! by @adityakumar | Stardance
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adityakumar
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Title: My awesome macropad! by @adityakumar | Star Title: My awesome macropad! by @adityakumar | Stardance...
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1792579854.255389
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1231
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My awesome macropad! by @syaxzen | Stardance
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syaxzen
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Title: My awesome macropad! by @syaxzen | Stardanc Title: My awesome macropad! by @syaxzen | Stardance...
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1792767088.562561
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1793371888.562561
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My awesome macropad! by @memberprajwal32 | Stardan My awesome macropad! by @memberprajwal32 | Stardance...
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memberprajwal32
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Title: My awesome macropad! by @memberprajwal32 | Title: My awesome macropad! by @memberprajwal32 | Stardance...
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1792641092.196726
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1793245892.196726
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1229
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Untitled project by @shahbivek28 | Stardance
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shahbivek28
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0
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Title: Untitled project by @shahbivek28 | Stardanc Title: Untitled project by @shahbivek28 | Stardance...
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1792784889.1801553
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1793389689.1801553
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1228
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Untitled project by @RickyRodrigo | Stardance
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RickyRodrigo
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Title: Untitled project by @RickyRodrigo | Stardan Title: Untitled project by @RickyRodrigo | Stardance...
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1792691296.7648954
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1793296096.7648954
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Robot Tortoise by @scienceabigail | Stardance
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scienceabigail
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0
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4.59
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0
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[]
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[{"post_id": 13369, "ts": "202 [{"post_id": 13369, "ts": "2026-06-21T22:00:43Z", "hours": 4.5872, "text": "Robotic Tortoise"}]...
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Title: Robot Tortoise by @scienceabigail | Stardan Title: Robot Tortoise by @scienceabigail | Stardance
Devlogs:
Robotic Tortoise...
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1792673328.0825145
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Untitled project by @yaswanth | Stardance
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yaswanth
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Title: Untitled project by @yaswanth | Stardance
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1792597938.7213252
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1793202738.7213252
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1225
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Minecraft Schematic Renderer by @MatthewBrister | Minecraft Schematic Renderer by @MatthewBrister | Stardance...
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MatthewBrister
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Title: Minecraft Schematic Renderer by @MatthewBri Title: Minecraft Schematic Renderer by @MatthewBrister | Stardance...
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1792500711.1812286
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Untitled project by @czou | Stardance
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czou
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Title: Untitled project by @czou | Stardance
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Nodoro by @kohese | Stardance
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kohese
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Title: Nodoro by @kohese | Stardance
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1222
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My first slack bot! by @alexvd_hctest | Stardance
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alexvd_hctest
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Title: My first slack bot! by @alexvd_hctest | Sta Title: My first slack bot! by @alexvd_hctest | Stardance...
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1792626615.885089
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1221
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My first slack bot! by @BAREERAH | Stardance
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BAREERAH
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Title: My first slack bot! by @BAREERAH | Stardanc Title: My first slack bot! by @BAREERAH | Stardance...
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1792554570.7053664
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1220
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Cobble by @world | Stardance
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world
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0
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85.79
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0
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[]
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[{"post_id": 81702, "ts": "202 [{"post_id": 81702, "ts": "2026-10-22T04:37:51Z", "hours": 10.7958, "text": "v0.10.0 - for Minecraft Java Edition 26.3 And lots of bug fix, irl usage case examples!"}, {"post_id": 45628, "ts": "2026-08-12T07:44:56Z", "hours": 44.2856, "text": "v0.9.0 - for Minecraft Java Edition 26.1.2! Some stdlib improvement Many experimental features I’m working on the real use case-side at now"}, {"post_id": 2166, "ts": "2026-06-04T14:45:00Z", "hours": 6.0519, "text": "v0.7.0 Release! Lots of QA Almost-fully stabilized version! See cobble language spec: https://github.com/deveworld/cobble/blob/main/docs/language.md"}, {"post_id": 1551, "ts": "2026-06-03T17:17:46Z", "hours": 11.1644, "text": "Been a while. We have new release candidate of v0.7.0 Lots of fixeas, and features Enjoy!"}, {"post_id": 881, "ts": "2026-06-02T16:35:33Z", "hours": 3.8467, "text": "Cobble v0.6.3 release 0.6.3: Stabilization And Test Depth Improve regression coverage around generated output. Convert recent release QA procedures into repeatable tests where practical. Harden command-tree cache behavior and diagnostics. New CLI command: cobble doctor, cobble inspect … etc We have nice real-time demo compile site!"}, {"post_id": 761, "ts": "2026-06-02T12:24:43Z", "hours": 7.5256, "text": "https://deveworld.github.io/cobble/ Online Demo Website!"}, {"post_id": 611, "ts": "2026-06-02T03:30:02Z", "hours": 2.1153, "text": "Devlog: Cobble v0.6.1 Cobble v0.6.1 is focused on making Minecraft data pack development more reliable, more current, and easier to validate. This release targets Minecraft Java Edition 26.1.2 and pack format 101.1, giving the compiler a clear modern baseline instead of trying to support older command formats. The biggest improvement is validation. Cobble can now automatically generate the default data/commands.json by downloading the Minecraft server through Mojang’s version manifest and running the server reports generator. It also supports fallback URLs, custom server jars, and SHA1 checks for more controlled environments. This makes command validation much easier to run consistently. We also improved diagnostics, source-map validation, and generated pack cleanup, especially around safer resource paths and stale generated functions. Standard library helpers were expanded, namespaced data pack resources are better supported, and the example projects now cover more real features. Finally, v0.6.1 adds a repeatable Purpur server QA workflow, so generated packs can be tested beyond static validation. Overall, this release is about confidence: clearer errors, stronger checks, and a better foundation for future Cobble releases."}]...
|
Title: Cobble by @world | Stardance
Devlogs:
Devl Title: Cobble by @world | Stardance
Devlogs:
Devlog: Cobble v0.6.1 Cobble v0.6.1 is focused on making Minecraft data pack development more reliable, more current, and easier to validate. This release targets Minecraft Java Edition 26.1.2 and pack format 101.1, giving the compiler a clear modern baseline instead of trying to support older command formats. The biggest improvement is validation. Cobble can now automatically generate the default data/commands.json by downloading the Minecraft server through Mojang’s version manifest and running the server reports generator. It also supports fallback URLs, custom server jars, and SHA1 checks for more controlled environments. This makes command validation much easier to run consistently. We also improved diagnostics, source-map validation, and generated pack cleanup, especially around safer resource paths and stale generated functions. Standard library helpers were expanded, namespaced data pack resources are better supported, and the example projects now cover more real features. Finally, v0.6.1 adds a repeatable Purpur server QA workflow, so generated packs can be tested beyond static validation. Overall, this release is about confidence: clearer errors, stronger checks, and a better foundation for future Cobble releases.
https://deveworld.github.io/cobble/ Online Demo Website!
Cobble v0.6.3 release 0.6.3: Stabilization And Test Depth Improve regression coverage around generated output. Convert recent release QA procedures into repeatable tests where practical. Harden command-tree cache behavior and diagnostics. New CLI command: cobble doctor, cobble inspect … etc We have nice real-time demo compile site!
Been a while. We have new release candidate of v0.7.0 Lots of fixeas, and features Enjoy!
v0.7.0 Release! Lots of QA Almost-fully stabilized version! See cobble language spec: https://github.com/deveworld/cobble/blob/main/docs/language.md
v0.9.0 - for Minecraft Java Edition 26.1.2! Some stdlib improvement Many experimental features I’m working on the real use case-side at now
v0.10.0 - for Minecraft Java Edition 26.3 And lots of bug fix, irl usage case examples!...
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1792677259.6408203
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1793282059.6408203
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1219
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My first slack bot! by @Pub_free_gaming_1313 | Sta My first slack bot! by @Pub_free_gaming_1313 | Stardance...
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Pub_free_gaming_1313
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0
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0.0
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0
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Title: My first slack bot! by @Pub_free_gaming_131 Title: My first slack bot! by @Pub_free_gaming_1313 | Stardance...
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1792716863.3169856
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1793321663.3169856
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My first slack bot! by @Itz_Hritz09 | Stardance
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Itz_Hritz09
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0
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0.0
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0
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[]
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[]
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Title: My first slack bot! by @Itz_Hritz09 | Stard Title: My first slack bot! by @Itz_Hritz09 | Stardance...
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1792583670.3164768
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1793188470.3164768
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My first slack bot! by @LyricSantana | Stardance
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LyricSantana
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0
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0.27
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0
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[]
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[{"post_id": 5422, "ts": "2026 [{"post_id": 5422, "ts": "2026-06-09T05:48:38Z", "hours": 0.2744, "text": "Started and set up the bot! I set up the GitHub repository, my Slack API stuff, and created a basic bot. For my next steps, I want to personalize it and add more commands, set it up to run on a Nest server, and get it running on Slack!"}]...
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Title: My first slack bot! by @LyricSantana | Star Title: My first slack bot! by @LyricSantana | Stardance
Devlogs:
Started and set up the bot! I set up the GitHub repository, my Slack API stuff, and created a basic bot. For my next steps, I want to personalize it and add more commands, set it up to run on a Nest server, and get it running on Slack!...
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1792929063.3312807
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1793793063.3312807
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1216
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Peluang by @Salfa | Stardance
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Salfa
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0
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0.0
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0
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[]
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[]
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Title: Peluang by @Salfa | Stardance
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1792742020.5998375
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1793346820.5998375
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1215
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My awesome macropad! by @Pub_free_gaming_1313 | St My awesome macropad! by @Pub_free_gaming_1313 | Stardance...
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Pub_free_gaming_1313
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0
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0.0
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0
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[]
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Title: My awesome macropad! by @Pub_free_gaming_13 Title: My awesome macropad! by @Pub_free_gaming_1313 | Stardance...
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1792741925.008252
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1793346725.008252
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1214
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moderately small rocket by @j18lin | Stardance
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j18lin
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0
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0.0
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0
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[]
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[]
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Title: moderately small rocket by @j18lin | Starda Title: moderately small rocket by @j18lin | Stardance...
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1792623180.563085
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1793227980.563085
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1213
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Space line by @Daniellaauti | Stardance
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Daniellaauti
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0
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0.0
|
0
|
[]
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[]
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Title: Space line by @Daniellaauti | Stardance
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1793029788.8262515
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1793634588.8262515
|
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1212
|
STEMXPLORE VR by @abhyudaya_gupta_ag | Stardance
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abhyudaya_gupta_ag
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0
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0.0
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0
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[]
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[]
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Title: STEMXPLORE VR by @abhyudaya_gupta_ag | Star Title: STEMXPLORE VR by @abhyudaya_gupta_ag | Stardance...
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1792666066.724847
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1793270866.724847
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1211
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My first slack bot! by @blackschyte | Stardance
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blackschyte
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0
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0.0
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0
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[]
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[]
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Title: My first slack bot! by @blackschyte | Stard Title: My first slack bot! by @blackschyte | Stardance...
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1792633873.4811745
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1793238673.4811745
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1210
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My first slack bot! by @OffsetMonkey538 | Stardanc My first slack bot! by @OffsetMonkey538 | Stardance...
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OffsetMonkey538
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0
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0.0
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0
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[]
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[]
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Title: My first slack bot! by @OffsetMonkey538 | S Title: My first slack bot! by @OffsetMonkey538 | Stardance...
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1792583542.9446924
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1793188342.9446924
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1209
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processing based rasberry pico 16 bit music player processing based rasberry pico 16 bit music player by @prakash_dhanvin | Stardance...
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prakash_dhanvin
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0
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0.0
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0
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[]
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[]
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Title: processing based rasberry pico 16 bit music Title: processing based rasberry pico 16 bit music player by @prakash_dhanvin | Stardance...
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1792641105.1641293
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1793245905.1641293
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1208
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Untitled project by @Agrim_Daga | Stardance
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Agrim_Daga
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0
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0.0
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0
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[]
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[]
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Title: Untitled project by @Agrim_Daga | Stardance
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1792522171.008984
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1793126971.008984
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1207
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Tetris by @ericrairigh | Stardance
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ericrairigh
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0
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0.0
|
0
|
[]
|
[]
|
Title: Tetris by @ericrairigh | Stardance
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1792709621.2225251
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1793314421.2225251
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1206
|
My awesome macropad! by @OffsetMonkey538 | Stardan My awesome macropad! by @OffsetMonkey538 | Stardance...
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OffsetMonkey538
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0
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0.0
|
0
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[]
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[]
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Title: My awesome macropad! by @OffsetMonkey538 | Title: My awesome macropad! by @OffsetMonkey538 | Stardance...
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1792702080.9792168
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1793306880.9792168
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1205
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Untitled project by @Great12theworld | Stardance
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Great12theworld
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0
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0.0
|
0
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[]
|
[]
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Title: Untitled project by @Great12theworld | Star Title: Untitled project by @Great12theworld | Stardance...
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1792554780.3578322
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1793159580.3578322
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1204
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Slow Motion by @Shreyansh | Stardance
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Shreyansh
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0
|
2.25
|
0
|
[]
|
[{"post_id": 5051, "ts": "2026 [{"post_id": 5051, "ts": "2026-06-08T18:28:21Z", "hours": 1.3056, "text": "Added a new settings page. Right now it’s just basic. You can customize the cross hair by changing its color and style. There is a simple dot, the standard dashed line, a tactical circle one, and"}, {"post_id": 2718, "ts": "2026-06-05T13:20:45Z", "hours": 0.9431, "text": "Description: Slow Motion is a project where time moves at the rate the player moves. It is inspired by the 3d VR game SUPERHOT. It is a geometrical and 2d version GamePlay: The app opens up with a screen that has a play button. Once you click that it takes you to the main menu. The other game modes haven’t been coded yet, The only one working properly is the Endless mode. Basically In Endless mode Random geometric enemies fire at you with different sorts of weapons, as you can see in the image. Each shape has different stats, triangle is green and very fast and very little hp, square is more like the average enemy. The more sides the more buffed. There are different rarities and different weapons. But the whole cool mechanism is that if you slow down the entire real time of the game warps down. SO then bullets and enemies go so slow that you can dodge them. Every action you take affects the time of the game. New Updates! Right now I have added a new Token Ability like a medallion in Fortnite. There is fire, ice, finx, dash, heal and even a regain coming soon. Each token has different powers as there name states but the finx is one of the more powerful ones. This token grants a larger circle around the player in which all bullets are slowed even further and are repelled away. Future Plans! I am thinking of adding like minis which are basically like sidekicks that can heal you and do damage etc as they get stronger off of your kills. I might add a shop for buying skins for the circle player in the middle. If you have any ideas let me know below…"}]...
|
Title: Slow Motion by @Shreyansh | Stardance
Devl Title: Slow Motion by @Shreyansh | Stardance
Devlogs:
Description: Slow Motion is a project where time moves at the rate the player moves. It is inspired by the 3d VR game SUPERHOT. It is a geometrical and 2d version GamePlay: The app opens up with a screen that has a play button. Once you click that it takes you to the main menu. The other game modes haven’t been coded yet, The only one working properly is the Endless mode. Basically In Endless mode Random geometric enemies fire at you with different sorts of weapons, as you can see in the image. Each shape has different stats, triangle is green and very fast and very little hp, square is more like the average enemy. The more sides the more buffed. There are different rarities and different weapons. But the whole cool mechanism is that if you slow down the entire real time of the game warps down. SO then bullets and enemies go so slow that you can dodge them. Every action you take affects the time of the game. New Updates! Right now I have added a new Token Ability like a medallion in Fortnite. There is fire, ice, finx, dash, heal and even a regain coming soon. Each token has different powers as there name states but the finx is one of the more powerful ones. This token grants a larger circle around the player in which all bullets are slowed even further and are repelled away. Future Plans! I am thinking of adding like minis which are basically like sidekicks that can heal you and do damage etc as they get stronger off of your kills. I might add a shop for buying skins for the circle player in the middle. If you have any ideas let me know below…
Added a new settings page. Right now it’s just basic. You can customize the cross hair by changing its color and style. There is a simple dot, the standard dashed line, a tactical circle one, and...
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1792558140.6725585
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1793162940.6725585
|
|
1203
|
Untitled by @North | Stardance
|
North
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @North | Stardance
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1792605150.0508122
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1793209950.0508122
|
|
1202
|
Personalized Meme Generator by @Da_BFBM_show | Sta Personalized Meme Generator by @Da_BFBM_show | Stardance...
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Da_BFBM_show
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0
|
0.0
|
0
|
[]
|
[]
|
Title: Personalized Meme Generator by @Da_BFBM_sho Title: Personalized Meme Generator by @Da_BFBM_show | Stardance...
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1792810072.5249481
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1793414872.5249481
|
|
1201
|
buku manis 𐔌՞. .՞𐦯⋆. 𐙚 ˚ by @luftacen | Stardance
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luftacen
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0
|
0.0
|
0
|
[]
|
[]
|
Title: buku manis 𐔌՞. .՞𐦯⋆. 𐙚 ˚ by @luftacen | Sta Title: buku manis 𐔌՞. .՞𐦯⋆. 𐙚 ˚ by @luftacen | Stardance...
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1792554538.8357253
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1793159338.8357253
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|
1200
|
My awesome macropad! by @Austin | Stardance
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Austin
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Austin | Stardance
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1792612215.066537
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1793217015.066537
|
|
1199
|
Pickleball heat map creator by @RamDaMonster | Sta Pickleball heat map creator by @RamDaMonster | Stardance...
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RamDaMonster
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0
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0.0
|
0
|
[]
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[]
|
Title: Pickleball heat map creator by @RamDaMonste Title: Pickleball heat map creator by @RamDaMonster | Stardance...
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1792655667.4324903
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1793260467.4324903
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1198
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IT'S SPIDER MANN by @myra | Stardance
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myra
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: IT'S SPIDER MANN by @myra | Stardance
|
1792680525.9845355
|
1793285325.9845355
|
|
1197
|
Tha Meaty Player by @trixieatwbs | Stardance
|
trixieatwbs
|
1
|
1.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-03T15:48:22Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "MPO is in the media folder on the repository. Anyway, I’ve had media player in the past for wackybox.org obviously but it kinda sucked. So I took inspiration from an old scratch project of mine and made this glorious load of crap. Enjoy, or maybe don’t", "repo": "https://github.com/wackyboxincorporated/wackyinc/", "demo": "https://wackybox.org/media"}]...
|
[{"post_id": 1463, "ts": "2026 [{"post_id": 1463, "ts": "2026-06-03T14:49:21Z", "hours": 0.4267, "text": "It’s alive"}, {"post_id": 308, "ts": "2026-06-01T15:56:13Z", "hours": 0.4347, "text": "dialing in the uh, the . “auto sync” soo maybe you can have like . a bunch of devices playing off the server that are all synced down to the millisecond! looks great on an OLED i guess."}]...
|
Title: Tha Meaty Player by @trixieatwbs | Stardanc Title: Tha Meaty Player by @trixieatwbs | Stardance
Devlogs:
dialing in the uh, the . “auto sync” soo maybe you can have like . a bunch of devices playing off the server that are all synced down to the millisecond! looks great on an OLED i guess.
It’s alive
Ships:
MPO is in the media folder on the repository. Anyway, I’ve had media player in the past for wackybox.org obviously but it kinda sucked. So I took inspiration from an old scratch project of mine and made this glorious load of crap. Enjoy, or maybe don’t...
|
1793001130.941479
|
1793087530.941479
|
|
1196
|
Quaestor by @Thea | Stardance
|
Thea
|
0
|
10.79
|
0
|
[]
|
[{"post_id": 12789, "ts": "202 [{"post_id": 12789, "ts": "2026-06-20T22:18:40Z", "hours": 4.5311, "text": "Implemented the REST API for my Web app. I used an LLM to generate the structure of an API with a repository pattern, and implemented all the end points and logic myself."}, {"post_id": 10010, "ts": "2026-06-16T15:30:20Z", "hours": 5.0197, "text": "Spent a lot of time thinking about API structure, what endpoints I need, and how the user is going to interact with the application. After much fiddling, I’m finally happy with this result, and am now starting to implement it in Python."}, {"post_id": 462, "ts": "2026-06-01T22:14:22Z", "hours": 1.2408, "text": "Set up basic project structure and started making diagrams for the Database. I tried to get PlantUML to render it in Chens Notation for me, but not even an LLM could make sense of PlantUMLs Chen Support. So it has to stay as plain text."}]...
|
Title: Quaestor by @Thea | Stardance
Devlogs:
Set Title: Quaestor by @Thea | Stardance
Devlogs:
Set up basic project structure and started making diagrams for the Database. I tried to get PlantUML to render it in Chens Notation for me, but not even an LLM could make sense of PlantUMLs Chen Support. So it has to stay as plain text.
Spent a lot of time thinking about API structure, what endpoints I need, and how the user is going to interact with the application. After much fiddling, I’m finally happy with this result, and am now starting to implement it in Python.
Implemented the REST API for my Web app. I used an LLM to generate the structure of an API with a repository pattern, and implemented all the end points and logic myself....
|
1792648227.2461245
|
1793253027.2461245
|
|
1195
|
Resourcerer by @devcmb | Stardance
|
devcmb
|
0
|
4.56
|
0
|
[]
|
[{"post_id": 977, "ts": "2026- [{"post_id": 977, "ts": "2026-06-02T19:13:47Z", "hours": 0.8181, "text": "Made the homepage look a bit nicer (similar to vscode’s). I also added better backend logging, because its best to track a lot of different operations that could possibly fail to help anyone looking at the log files. Finally, i put up an eslint CI build to lint new files to ensure code quality"}, {"post_id": 839, "ts": "2026-06-02T15:06:19Z", "hours": 1.7164, "text": "More backend stuff Before I can really start on the frontend, I want my backend codebase to be pretty clean so I can properly expand on it later. Added a logging system which outputs to a file when the window closes Added a DataController which handles setting up user data files (currently just an empty recents.json and logs directory) Made the Open Project button on the client redirect to the empty project page, and show the path to confirm it worked"}, {"post_id": 376, "ts": "2026-06-01T18:45:14Z", "hours": 2.0206, "text": "Started off the project with some boilerplate, then moved over to a controller system to organize all the backend code. I added an Inter-Process Communication (IPC) system that acts as a bridge between the electron app and the backend. With this, i just started with a basic “Open project” folder prompt. I’ll implement the button, then start on the main editor. A lot lies ahead, but I can do it 🔥"}]...
|
Title: Resourcerer by @devcmb | Stardance
Devlogs Title: Resourcerer by @devcmb | Stardance
Devlogs:
Started off the project with some boilerplate, then moved over to a controller system to organize all the backend code. I added an Inter-Process Communication (IPC) system that acts as a bridge between the electron app and the backend. With this, i just started with a basic “Open project” folder prompt. I’ll implement the button, then start on the main editor. A lot lies ahead, but I can do it 🔥
More backend stuff Before I can really start on the frontend, I want my backend codebase to be pretty clean so I can properly expand on it later. Added a logging system which outputs to a file when the window closes Added a DataController which handles setting up user data files (currently just an empty recents.json and logs directory) Made the Open Project button on the client redirect to the empty project page, and show the path to confirm it worked
Made the homepage look a bit nicer (similar to vscode’s). I also added better backend logging, because its best to track a lot of different operations that could possibly fail to help anyone looking at the log files. Finally, i put up an eslint CI build to lint new files to ensure code quality...
|
1792666357.2308576
|
1793271157.2308576
|
|
1194
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792943374.6263046
|
1793807374.6263046
|
|
1193
|
Untitled project by @piyushbaghele0007 | Stardance
|
piyushbaghele0007
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @piyushbaghele0007 | St Title: Untitled project by @piyushbaghele0007 | Stardance...
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1792658994.321008
|
1793263794.321008
|
|
1192
|
My awesome macropad! by @Jaye | Stardance
|
Jaye
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Jaye | Stardance
|
1792734442.224461
|
1793339242.224461
|
|
1191
|
A robot that talks to people by @albinanil813 | St A robot that talks to people by @albinanil813 | Stardance...
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albinanil813
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0
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0.0
|
0
|
[]
|
[]
|
Title: A robot that talks to people by @albinanil8 Title: A robot that talks to people by @albinanil813 | Stardance...
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1792713160.8431273
|
1793317960.8431273
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|
1190
|
sdf by @souptiksamanta | Stardance
|
souptiksamanta
|
0
|
0.35
|
0
|
[]
|
[{"post_id": 61565, "ts": "202 [{"post_id": 61565, "ts": "2026-09-04T15:23:19Z", "hours": 0.3522, "text": "prnted the mount and it woks well here is a picture attached"}]...
|
Title: sdf by @souptiksamanta | Stardance
Devlogs Title: sdf by @souptiksamanta | Stardance
Devlogs:
prnted the mount and it woks well here is a picture attached...
|
1792694916.782224
|
1793299716.782224
|
|
1189
|
YDSE simulation by @R10 | Stardance
|
R10
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: YDSE simulation by @R10 | Stardance
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1792922076.629393
|
1793786076.629393
|
|
1188
|
Uninode by @Vijay | Stardance
|
Vijay
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Uninode by @Vijay | Stardance
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1792547245.0712354
|
1793152045.0712354
|
|
1187
|
My first slack bot! by @p14277376 | Stardance
|
p14277376
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @p14277376 | Stardan Title: My first slack bot! by @p14277376 | Stardance...
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1792579741.156092
|
1793184541.156092
|