|
70448
|
Air by @shivakaushal | Stardance
|
shivakaushal
|
0
|
0.36
|
0
|
[]
|
[{"post_id": 80913, "ts": "202 [{"post_id": 80913, "ts": "2026-10-19T07:27:16Z", "hours": 0.3608, "text": "So right now I am working on Air, this is a mission so i am making related to it, and opening the guide just beside the code server. finally I have worked on the environment, i had also host it on vercel, the guides shows github pages, but didn’t use that."}]...
|
Title: Air by @shivakaushal | Stardance
Devlogs:
Title: Air by @shivakaushal | Stardance
Devlogs:
So right now I am working on Air, this is a mission so i am making related to it, and opening the guide just beside the code server. finally I have worked on the environment, i had also host it on vercel, the guides shows github pages, but didn’t use that....
|
1793008460.5981884
|
1793613260.5981884
|
|
70447
|
My awesome macropad! by @ss6046 | Stardance
|
ss6046
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @ss6046 | Stardance
|
1793008459.7362065
|
1793613259.7362065
|
|
70446
|
My awesome macropad! by @Advv3009 | Stardance
|
Advv3009
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Advv3009 | Stardan Title: My awesome macropad! by @Advv3009 | Stardance...
|
1793008458.8344588
|
1793613258.8344588
|
|
70445
|
Pint by @elizabeth71 | Stardance
|
elizabeth71
|
1
|
1.0
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-19T15:29:58Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I built a fully functional WebOS that runs in the browser! It features a top bar with a live clock, multiple draggable windows, a Notes app where you can type,and a Themes app to change the background color. Getting the JavaScript dragging logic to work smoothly on a mobile touchscreen without the page scrolling everywhere was tough, but I figured out how to use pointer events!. Theme Switcher because I built the logic for them entirely from scratch. Click the icons on the desktop to open the apps. Drag the windows around by the grey title bar, and close them using the red ‘X’ button. Try changing the theme to “Ocean Blue”!", "repo": "https://github.com/elizabethbhengra71-afk/Webos", "demo": "https://elizabethbhengra71-afk.github.io/Webos/"}]...
|
[{"post_id": 80992, "ts": "202 [{"post_id": 80992, "ts": "2026-10-19T15:14:57Z", "hours": 0.3708, "text": "Final devlog for WebOS 1! I built a fully working Calculator app with a grid of buttons and JavaScript math logic. My OS now has 4 draggable apps. It runs perfectly in the browser. Ready to ship!"}, {"post_id": 80982, "ts": "2026-10-19T14:40:17Z", "hours": 0.3058, "text": "Added my first apps! I created a Welcome window and a Notes app where I can type. I also added a Themes app that lets me change the background color of the whole OS to dark, light, or blue. This is my custom feature for the mission!"}, {"post_id": 80953, "ts": "2026-10-19T11:26:01Z", "hours": 0.2806, "text": "Today I built the foundation of my WebOS! I set up my HTML file, created a dark desktop background, and added a top bar with a live, working clock. I also wrote JavaScript to make my first window draggable and closeable. Super excited to keep building!"}]...
|
Title: Pint by @elizabeth71 | Stardance
Devlogs:
Title: Pint by @elizabeth71 | Stardance
Devlogs:
Today I built the foundation of my WebOS! I set up my HTML file, created a dark desktop background, and added a top bar with a live, working clock. I also wrote JavaScript to make my first window draggable and closeable. Super excited to keep building!
Added my first apps! I created a Welcome window and a Notes app where I can type. I also added a Themes app that lets me change the background color of the whole OS to dark, light, or blue. This is my custom feature for the mission!
Final devlog for WebOS 1! I built a fully working Calculator app with a grid of buttons and JavaScript math logic. My OS now has 4 draggable apps. It runs perfectly in the browser. Ready to ship!
Ships:
I built a fully functional WebOS that runs in the browser! It features a top bar with a live clock, multiple draggable windows, a Notes app where you can type,and a Themes app to change the background color. Getting the JavaScript dragging logic to work smoothly on a mobile touchscreen without the page scrolling everywhere was tough, but I figured out how to use pointer events!. Theme Switcher because I built the logic for them entirely from scratch. Click the icons on the desktop to open the apps. Drag the windows around by the grey title bar, and close them using the red ‘X’ button. Try changing the theme to “Ocean Blue”!...
|
1793584107.5289521
|
1793670507.5289521
|
|
70444
|
My Cool Blog by @invi | Stardance
|
invi
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My Cool Blog by @invi | Stardance
|
1793008456.8256326
|
1793613256.8256326
|
|
70443
|
PixelVault — Image to Text Converter by @ridhamraw PixelVault — Image to Text Converter by @ridhamrawat1216 | Stardance...
|
ridhamrawat1216
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: PixelVault — Image to Text Converter by @ri Title: PixelVault — Image to Text Converter by @ridhamrawat1216 | Stardance...
|
1793008455.9564097
|
1793613255.9564097
|
|
70442
|
My awesome macropad! by @aarabi_a | Stardance
|
aarabi_a
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @aarabi_a | Stardan Title: My awesome macropad! by @aarabi_a | Stardance...
|
1793008455.0756094
|
1793613255.0756094
|
|
70441
|
WarwarrioGame by @Devilshine0007 | Stardance
|
Devilshine0007
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: WarwarrioGame by @Devilshine0007 | Stardanc Title: WarwarrioGame by @Devilshine0007 | Stardance...
|
1793008453.8938823
|
1793613253.8938823
|
|
70440
|
SynapseOS by @arushkalra52 | Stardance
|
arushkalra52
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: SynapseOS by @arushkalra52 | Stardance
|
1793008453.074516
|
1793872453.074516
|
|
70439
|
Twinx by @twinx | Stardance
|
twinx
|
1
|
2.0
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-25T03:31:36Z", "hours": 2.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "Twinx - my personal website with all the works and projects i have made so far , it doesn’t include much projects as i have spend 100+ hours in flow only and nothing did much to others.", "repo": "https://github.com/Twinx015/Twix", "demo": "https://twinx.pages.dev/"}]...
|
[{"post_id": 82520, "ts": "202 [{"post_id": 82520, "ts": "2026-10-25T03:19:28Z", "hours": 0.3033, "text": "Made some more changed in it and now making it ship and will publish it to cloudflare."}, {"post_id": 81170, "ts": "2026-10-20T05:41:04Z", "hours": 2.0764, "text": "#Devlog 1 Made the whole website with components from react bitz and insane animations and also some songs for you :)"}]...
|
Title: Twinx by @twinx | Stardance
Devlogs:
#Devl Title: Twinx by @twinx | Stardance
Devlogs:
#Devlog 1 Made the whole website with components from react bitz and insane animations and also some songs for you :)
Made some more changed in it and now making it ship and will publish it to cloudflare.
Ships:
Twinx - my personal website with all the works and projects i have made so far , it doesn’t include much projects as i have spend 100+ hours in flow only and nothing did much to others....
|
1793584106.3470976
|
1793670506.3470976
|
|
70438
|
My Crazy Notebook by @gutsofpratik | Stardance
|
gutsofpratik
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My Crazy Notebook by @gutsofpratik | Starda Title: My Crazy Notebook by @gutsofpratik | Stardance...
|
1793008451.3075097
|
1793613251.3075097
|
|
70437
|
My own site! by @harshit04122008 | Stardance
|
harshit04122008
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @harshit04122008 | Stardanc Title: My own site! by @harshit04122008 | Stardance...
|
1793008450.4261434
|
1793613250.4261434
|
|
70436
|
Horror Game About Night Office Shift by @ThisIsWhy Horror Game About Night Office Shift by @ThisIsWhy | Stardance...
|
ThisIsWhy
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Horror Game About Night Office Shift by @Th Title: Horror Game About Night Office Shift by @ThisIsWhy | Stardance...
|
1793008449.577044
|
1793613249.577044
|
|
70435
|
My very own WebOS by @Mellosnhotcocoa | Stardance
|
Mellosnhotcocoa
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @Mellosnhotcocoa | Sta Title: My very own WebOS by @Mellosnhotcocoa | Stardance...
|
1793008445.3084147
|
1793613245.3084147
|
|
70434
|
MelodyPad by @aagam3023 | Stardance
|
aagam3023
|
0
|
1.2
|
0
|
[]
|
[{"post_id": 81011, "ts": "202 [{"post_id": 81011, "ts": "2026-10-19T16:15:12Z", "hours": 1.2, "text": "I’ve been working on the design of my MelodyPad using Onshape. I made the enclosure with eight raised keys, a USB port opening, and mounting points for the electronics. I’m still working on improving the design, but I’m happy with how it’s coming along so far. I also recorded a one-hour timelapse of my progress. Next, I want to refine the design and start figuring out how to fit all the electronic components inside."}]...
|
Title: MelodyPad by @aagam3023 | Stardance
Devlog Title: MelodyPad by @aagam3023 | Stardance
Devlogs:
I’ve been working on the design of my MelodyPad using Onshape. I made the enclosure with eight raised keys, a USB port opening, and mounting points for the electronics. I’m still working on improving the design, but I’m happy with how it’s coming along so far. I also recorded a one-hour timelapse of my progress. Next, I want to refine the design and start figuring out how to fit all the electronic components inside....
|
1793008444.2814562
|
1793613244.2814562
|
|
70433
|
Root Studio by @slimshadyxroot1 | Stardance
|
slimshadyxroot1
|
1
|
20.69
|
376
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-25T04:43:00Z", "hours": 20.0, "multiplier": 18.34, "payout": 376, "blessing": "neutral", "text": "This is a browser based digital audio workstation(daw). you can produce music for free in this web app. it took lot of time to make this this daw is completely made using only html css and javascript.", "repo": "https://github.com/slimshadyxroot1-png/Root-Studio", "demo": "https://slimshadyxroot1-png.github.io/Root-Studio/"}]...
|
[{"post_id": 83543, "ts": "202 [{"post_id": 83543, "ts": "2026-10-28T03:58:44Z", "hours": 0.6881, "text": "updated readme.md"}, {"post_id": 82530, "ts": "2026-10-25T04:34:40Z", "hours": 1.1367, "text": "Updates: export, sharing and save as Project panel: Save as (keeps saving to the same file), Export WAV, Export MP3, Export stems (zip), Export MIDI, Share Offline rendering of the playlist, with the effects and automation"}, {"post_id": 82320, "ts": "2026-10-24T15:32:02Z", "hours": 1.9664, "text": "Updates: audio tracks: record, load, cut and stretch Audio tracks panel: up to 8 tracks of clips on a timeline Record from the microphone, or load an audio file Move, trim, cut, stretch and delete clips with snap Latency fix for recordings Audio tracks get their own mixer strips, and clips are saved inside the song file"}, {"post_id": 82252, "ts": "2026-10-24T12:06:25Z", "hours": 1.0108, "text": "Updates: unison, fm, wavetable and insert effects Unison voices with spread Pitch envelope for zap and kick style sounds FM, pulse and wavetable oscillators Four more synth presets (Bell, Supersaw, Zap bass, Glass) Insert effect on every mixer strip: chorus, flanger, phaser and sidechain (kick ducking)"}, {"post_id": 82227, "ts": "2026-10-24T10:19:43Z", "hours": 3.1294, "text": "Updates: automation, midi learn and drum samples Automation lane per pattern (steps or smooth) for volume, pan, reverb, delay, master and filter Song automation lane in the playlist MIDI learn: map knobs and faders to any automation target Drum sounds panel: load your own sample into any drum, edit the velocity of every hit Drum kits (Retro, 80s, Acoustic) and euclidean rhythms Six more presets (Rock, Techno, Funk, Trap, Bossa nova, Reggae) store.js: samples are kept in IndexedDB and saved inside the song file"}, {"post_id": 81939, "ts": "2026-10-23T03:50:26Z", "hours": 2.3853, "text": "Updates: piano roll tools, recording and midi keyboard Select tool: move and resize notes, copy, paste, delete Quantize and a snap setting Transpose, fit to scale Chord progressions and arpeggiate Tap tempo and a metronome Rec: write notes into the roll from the keyboard while the song plays MIDI keyboard input with real velocity (midi.js)"}, {"post_id": 81737, "ts": "2026-10-22T09:41:02Z", "hours": 2.0222, "text": "Updates: more tracks, synth panel, velocity and undo Add and delete tonal tracks (up to 8), rename them Synthesizer panel: osc 2, resonant filter with envelope, amp ADSR, LFO Synth presets (Lead, Pad, Bass, Pluck) Note velocity: velocity lane under the roll and a default velocity slider Undo and Redo (buttons, Ctrl+Z, Ctrl+Y), Ctrl+S saves tools.js appears"}, {"post_id": 81155, "ts": "2026-10-20T04:10:45Z", "hours": 1.0444, "text": "Updates: patterns, playlist and time signatures Several patterns per song: New, Clone, Rename, Delete Pattern length of 1, 2 or 4 bars Playlist of 32 bars, click or drag to paint patterns Pattern mode loops one pattern, Song mode plays the playlist Loop range in song mode (click a bar number to set it) Time signatures: 2/4, 3/4, 4/4, 5/4, 6/8, 7/8, 12/8"}, {"post_id": 81145, "ts": "2026-10-20T02:23:41Z", "hours": 4.4225, "text": "Updates: new engine, mixer and master effects The single file is split into modules: state, audio, rack, roll, synth, mixer, arrange, app, ui New audio graph: every sound goes through a strip with volume, pan, reverb send and delay send Mixer panel with faders, level meters, mute and solo Master section: 3 band EQ, reverb with room size, drive, compressor FL Studio style layout, click a panel title to fold it The song is now a proper data model (tracks, patterns, drums). Songs saved by stages 1 to 3 still open"}, {"post_id": 80947, "ts": "2026-10-19T10:33:30Z", "hours": 1.2694, "text": "What is new Swing, master volume and a feedback delay Channel rack with a mute light and volume slider per drum, plus a Lead row Song name, Save (downloads a .json) and Open The song is kept in the browser, so a reload does not lose it Presets list on the left (Four on the floor, Hip hop, Empty)"}, {"post_id": 80912, "ts": "2026-10-19T07:24:01Z", "hours": 0.9942, "text": "piano roll and a simple synth What is new Piano roll with 60 rows (C2 to B6) and a piano key column Click or drag to add and remove notes, note length 1/16 to 1/2 Synth voice with a wave choice (saw, square, triangle, sine) Key and scale selector, notes outside the scale are dimmed Play the synth with the computer keyboard (Z to M), [ and ] change octave Space plays and pauses"}, {"post_id": 80896, "ts": "2026-10-19T06:03:09Z", "hours": 1.0925, "text": "Made drum machine for my browser based digital audio workstation (daw). Whats added: Play and Stop, BPM box Six synthesized drums: kick, snare, hi-hat, open hat, clap, tom 16 step grid, click or drag to paint steps Playhead that follows the sound Click a drum name to hear it"}]...
|
Title: Root Studio by @slimshadyxroot1 | Stardance Title: Root Studio by @slimshadyxroot1 | Stardance
Devlogs:
Made drum machine for my browser based digital audio workstation (daw). Whats added: Play and Stop, BPM box Six synthesized drums: kick, snare, hi-hat, open hat, clap, tom 16 step grid, click or drag to paint steps Playhead that follows the sound Click a drum name to hear it
piano roll and a simple synth What is new Piano roll with 60 rows (C2 to B6) and a piano key column Click or drag to add and remove notes, note length 1/16 to 1/2 Synth voice with a wave choice (saw, square, triangle, sine) Key and scale selector, notes outside the scale are dimmed Play the synth with the computer keyboard (Z to M), [ and ] change octave Space plays and pauses
What is new Swing, master volume and a feedback delay Channel rack with a mute light and volume slider per drum, plus a Lead row Song name, Save (downloads a .json) and Open The song is kept in the browser, so a reload does not lose it Presets list on the left (Four on the floor, Hip hop, Empty)
Updates: new engine, mixer and master effects The single file is split into modules: state, audio, rack, roll, synth, mixer, arrange, app, ui New audio graph: every sound goes through a strip with volume, pan, reverb send and delay send Mixer panel with faders, level meters, mute and solo Master section: 3 band EQ, reverb with room size, drive, compressor FL Studio style layout, click a panel title to fold it The song is now a proper data model (tracks, patterns, drums). Songs saved by stages 1 to 3 still open
Updates: patterns, playlist and time signatures Several patterns per song: New, Clone, Rename, Delete Pattern length of 1, 2 or 4 bars Playlist of 32 bars, click or drag to paint patterns Pattern mode loops one pattern, Song mode plays the playlist Loop range in song mode (click a bar number to set it) Time signatures: 2/4, 3/4, 4/4, 5/4, 6/8, 7/8, 12/8
Updates: more tracks, synth panel, velocity and undo Add and delete tonal tracks (up to 8), rename them Synthesizer panel: osc 2, resonant filter with envelope, amp ADSR, LFO Synth presets (Lead, Pad, Bass, Pluck) Note velocity: velocity lane under the roll and a default velocity slider Undo and Redo (buttons, Ctrl+Z, Ctrl+Y), Ctrl+S saves tools.js appears
Updates: piano roll tools, recording and midi keyboard Select tool: move and resize notes, copy, paste, delete Quantize and a snap setting Transpose, fit to scale Chord progressions and arpeggiate Tap tempo and a metronome Rec: write notes into the roll from the keyboard while the song plays MIDI keyboard input with real velocity (midi.js)
Updates: automation, midi learn and drum samples Automation lane per pattern (steps or smooth) for volume, pan, reverb, delay, master and filter Song automation lane in the playlist MIDI learn: map knobs and faders to any automation target Drum sounds panel: load your own sample into any drum, edit the velocity of every hit Drum kits (Retro, 80s, Acoustic) and euclidean rhythms Six more presets (Rock, Techno, Funk, Trap, Bossa nova, Reggae) store.js: samples are kept in IndexedDB and saved inside the song file
Updates: unison, fm, wavetable and insert effects Unison voices with spread Pitch envelope for zap and kick style sounds FM, pulse and wavetable oscillators Four more synth presets (Bell, Supersaw, Zap bass, Glass) Insert effect on every mixer strip: chorus, flanger, phaser and sidechain (kick ducking)
Updates: audio tracks: record, load, cut and stretch Audio tracks panel: up to 8 tracks of clips on a timeline Record from the microphone, or load an audio file Move, trim, cut, stretch and delete clips with snap Latency fix for recordings Audio tracks get their own mixer strips, and clips are saved inside the song file
Updates: export, sharing and save as Project panel: Save as (keeps saving to the same file), Export WAV, Export MP3, Export stems (zip), Export MIDI, Share Offline rendering of the playlist, with the effects and automation
updated readme.md
Ships:
This is a browser based digital audio workstation(daw). you can produce music for free in this web app. it took lot of time to make this this daw is completely made using only html css and javascript....
|
1793584103.8806167
|
1793670503.8806167
|
|
70432
|
My very own WebOS by @Imadulla | Stardance
|
Imadulla
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @Imadulla | Stardance
|
1793008442.2257419
|
1793613242.2257419
|
|
70431
|
Notifio by @he3vn | Stardance
|
he3vn
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Notifio by @he3vn | Stardance
|
1793008441.360905
|
1793613241.360905
|
|
70430
|
Static-Space by @Adam_Primus | Stardance
|
Adam_Primus
|
1
|
16.9
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-26T09:45:58Z", "hours": 14.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "STATIC-SPACE It is a space themed Warioware style game that consists of three minigame, three lives and a lot of uniqueness. It is made using the GODOT engine. Features It consists of Three Minigames You Will Get Three Lives Creative Elements Try It Out By Clicking On ‘Try Project’ Below. For More Details Click On Source Code Below.", "repo": "https://github.com/Adam-Primus/Static-Space", "demo": "https://adam-primus.itch.io/static-space"}]...
|
[{"post_id": 85459, "ts": "202 [{"post_id": 85459, "ts": "2026-10-31T11:18:11Z", "hours": 1.4481, "text": "Devlog: 07, So, I know that I suck at designing, still in this devlog I designed more assets for the game because my designer friend is unavailable. So, I created new elements and Backgrounds. I replaced the winner and loser scene’s old background to a newer one. Then I exported the project and published it again in itch.in That’s All."}, {"post_id": 85017, "ts": "2026-10-30T19:34:47Z", "hours": 1.4506, "text": "Devlog: 06, So, my project requested a change that the assets in my game which were made using ai must be changed to original or any assets on the internet. So, in this devlog I created some new abstracts on my own And also found some on the internet *I am bad at designing pixel art. That’s All."}, {"post_id": 82936, "ts": "2026-10-26T09:35:05Z", "hours": 2.9042, "text": "Devlog: 05, In this devlog, I first begin with creating two new scene that is for the loser and winner page. I created one of their background in the last session so now I made another background. Then I added the elements I wanted to add and customized or perhaps designed it according to my desire. After finishing the winner and loser scene and writing their code, I ran a test which showed up an error it took a while to figure out the problem as I do not know gd script very well. I turned out to be location of a file error which the code was unable to find but I fixed it. After That I ran a final test which was good. So I proceeded with the guide in the stardance. I exported the project, downloaded a preset of WEb, created a file known as “exports”, and then compressed it. Then It was time for publishing. Finally to Publish, I registered into itch.io and upload a new project, selected HTML option, other settings, and finally PUBLISHED THE GAME . At Last, I wrote the README file and Pushed all the change that I made to the GITHUB repository. That’s All."}, {"post_id": 82343, "ts": "2026-10-24T16:36:45Z", "hours": 1.8947, "text": "Devlog: 04, Today, I first begin by creating or perhaps I should say editing my 3rd minigame, it took a while to decide the new minigame but I selected this. I was first trying to make it functional by adding animation but it did not work so I did some research I figured out it must be edited, not animated. So, I wrote the appropriate program and IT WORKED!!! Then, I begin making a background for the death/loser scene. I used Paints 3D for this. I first downloaded some elements from the internet. Then I individually added them edit. I designed it like whatever came to my mind, there is nothing much to talk about it. Personally, I is a very different project that whatever I have created before. Perhaps, It it the first game that I created EVER . That’s ALl."}, {"post_id": 81561, "ts": "2026-10-21T18:02:26Z", "hours": 2.9492, "text": "Devlog: 03, In this session, I wanted to make a New MiniGame [3rd] . So, first I started with extracting some elements from Paints 3d . I basically downloaded some pixelated images from the internet and cropped the elements out of it i,e, A Spacecraft , Some Meteoroids , & few Satellites . Then I began creating the minigame. In the godot console , I created a new scene and progressed making the game. I also began writing the appropriate program to it so it could sync to the game smoothly. Although it is not finished yet, it is expected to be finished by the next devlog. That’s All."}, {"post_id": 81286, "ts": "2026-10-20T16:49:40Z", "hours": 0.6086, "text": "Devlog: 02, I was not able to work a lot in this devlog. I just be able to fix some bugs and errors of the game. I edited some program and fixed the signal problem of my 2nd minigame buttons. I was little challenging to figure it out but I solved it. That’s All."}, {"post_id": 81064, "ts": "2026-10-19T18:42:57Z", "hours": 6.14, "text": "Devlog: 01, This is the beginning, I downloaded GODOT Engine and started a new project named Static-Space . It is a WarioWare-Style, Space Themed game. I begin making the very Main page of my game. Using the help of the on board guide on Stardance I progressed with my project. I made amazing [do not judge] looking character, elements, & blocks. I the with the help of guide , programmed the Main page to be interactive. It was a easy program, I understood it in a moment. Image: 01. I then created a Timer Page [a waiting page between two minigames]. I added some special elements to maintain the uniqueness. Speaking on which, the triangular patches are actually lives of the player. Then I proceeded by adding the program. Of Course, it did not work, I started researching and customizing the program to fix it. When it seemed to work fine I proceeded. Image: 02. Then, I created MiniGame 1 & MiniGame 2 , I would not tell about it much because it is good to have suspense. You must play the game to find out. Of Course, I face a lot of difficulty to make them work as their default program did not work. Perhaps , it was not suppose to work at all so that we can learn and find it out ourselves. To those who made this guide, it worked out really well . The Image of MiniGame 1 & MiniGame 2 are not provided. Pages Created: Main Page Timer Page [a waiting page between two minigames] Mini Game 1 Mini Game 2 That’s All."}]...
|
Title: Static-Space by @Adam_Primus | Stardance
D Title: Static-Space by @Adam_Primus | Stardance
Devlogs:
Devlog: 01, This is the beginning, I downloaded GODOT Engine and started a new project named Static-Space . It is a WarioWare-Style, Space Themed game. I begin making the very Main page of my game. Using the help of the on board guide on Stardance I progressed with my project. I made amazing [do not judge] looking character, elements, & blocks. I the with the help of guide , programmed the Main page to be interactive. It was a easy program, I understood it in a moment. Image: 01. I then created a Timer Page [a waiting page between two minigames]. I added some special elements to maintain the uniqueness. Speaking on which, the triangular patches are actually lives of the player. Then I proceeded by adding the program. Of Course, it did not work, I started researching and customizing the program to fix it. When it seemed to work fine I proceeded. Image: 02. Then, I created MiniGame 1 & MiniGame 2 , I would not tell about it much because it is good to have suspense. You must play the game to find out. Of Course, I face a lot of difficulty to make them work as their default program did not work. Perhaps , it was not suppose to work at all so that we can learn and find it out ourselves. To those who made this guide, it worked out really well . The Image of MiniGame 1 & MiniGame 2 are not provided. Pages Created: Main Page Timer Page [a waiting page between two minigames] Mini Game 1 Mini Game 2 That’s All.
Devlog: 02, I was not able to work a lot in this devlog. I just be able to fix some bugs and errors of the game. I edited some program and fixed the signal problem of my 2nd minigame buttons. I was little challenging to figure it out but I solved it. That’s All.
Devlog: 03, In this session, I wanted to make a New MiniGame [3rd] . So, first I started with extracting some elements from Paints 3d . I basically downloaded some pixelated images from the internet and cropped the elements out of it i,e, A Spacecraft , Some Meteoroids , & few Satellites . Then I began creating the minigame. In the godot console , I created a new scene and progressed making the game. I also began writing the appropriate program to it so it could sync to the game smoothly. Although it is not finished yet, it is expected to be finished by the next devlog. That’s All.
Devlog: 04, Today, I first begin by creating or perhaps I should say editing my 3rd minigame, it took a while to decide the new minigame but I selected this. I was first trying to make it functional by adding animation but it did not work so I did some research I figured out it must be edited, not animated. So, I wrote the appropriate program and IT WORKED!!! Then, I begin making a background for the death/loser scene. I used Paints 3D for this. I first downloaded some elements from the internet. Then I individually added them edit. I designed it like whatever came to my mind, there is nothing much to talk about it. Personally, I is a very different project that whatever I have created before. Perhaps, It it the first game that I created EVER . That’s ALl.
Devlog: 05, In this devlog, I first begin with creating two new scene that is for the loser and winner page. I created one of their background in the last session so now I made another background. Then I added the elements I wanted to add and customized or perhaps designed it according to my desire. After finishing the winner and loser scene and writing their code, I ran a test which showed up an error it took a while to figure out the problem as I do not know gd script very well. I turned out to be location of a file error which the code was unable to find but I fixed it. After That I ran a final test which was good. So I proceeded with the guide in the stardance. I exported the project, downloaded a preset of WEb, created a file known as “exports”, and then compressed it. Then It was time for publishing. Finally to Publish, I registered into itch.io and upload a new project, selected HTML option, other settings, and finally PUBLISHED THE GAME . At Last, I wrote the README file and Pushed all the change that I made to the GITHUB repository. That’s All.
Devlog: 06, So, my project requested a change that the assets in my game which were made using ai must be changed to original or any assets on the internet. So, in this devlog I created some new abstracts on my own And also found some on the internet *I am bad at designing pixel art. That’s All.
Devlog: 07, So, I know that I suck at designing, still in this devlog I designed more assets for the game because my designer friend is unavailable. So, I created new elements and Backgrounds. I replaced the winner and loser scene’s old background to a newer one. Then I exported the project and published it again in itch.in That’s All.
Ships:
STATIC-SPACE It is a space themed Warioware style game that consists of three minigame, three lives and a lot of uniqueness. It is made using the GODOT engine. Features It consists of Three Minigames You Will Get Three Lives Creative Elements Try It Out By Clicking On ‘Try Project’ Below. For More Details Click On Source Code Below....
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1793584102.6688828
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1793670502.6688828
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70429
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My awesome macropad! by @vivaandev | Stardance
|
vivaandev
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0
|
0.0
|
0
|
[]
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[]
|
Title: My awesome macropad! by @vivaandev | Starda Title: My awesome macropad! by @vivaandev | Stardance...
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1793008439.3374035
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1793613239.3374035
|
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70428
|
sai - the -guider by @jiya | Stardance
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jiya
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0
|
0.0
|
0
|
[]
|
[]
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Title: sai - the -guider by @jiya | Stardance
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1793008438.0696273
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1793613238.0696273
|
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70427
|
My first slack bot! by @knr368 | Stardance
|
knr368
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @knr368 | Stardance
|
1793008437.1844368
|
1793613237.1844368
|
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70426
|
Most useless code ever by @ellingsworthgavin | Sta Most useless code ever by @ellingsworthgavin | Stardance...
|
ellingsworthgavin
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Most useless code ever by @ellingsworthgavi Title: Most useless code ever by @ellingsworthgavin | Stardance...
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1793008436.3400083
|
1793613236.3400083
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70425
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GiggleByte by @VickB | Stardance
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VickB
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0
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0.0
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0
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[]
|
[]
|
Title: GiggleByte by @VickB | Stardance
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1793008434.047612
|
1793613234.047612
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70424
|
CUTORA by @jebinpravinraj | Stardance
|
jebinpravinraj
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0
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0.0
|
0
|
[]
|
[]
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Title: CUTORA by @jebinpravinraj | Stardance
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1793008433.201591
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1793613233.201591
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70423
|
pomodoro timer thing by @benMakesStuff | Stardance
|
benMakesStuff
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0
|
1.45
|
0
|
[]
|
[{"post_id": 82835, "ts": "202 [{"post_id": 82835, "ts": "2026-10-25T23:53:37Z", "hours": 0.3781, "text": "i deployed and finished the website including the timer and it work alright so its really good now. Im going to ship today hopefully i just need to finish some of my ratings and done."}, {"post_id": 81948, "ts": "2026-10-23T04:22:04Z", "hours": 1.0719, "text": "I made the basic UI for it, and also made it connect to the api that gives u tips (including tips about vampire protection) and ye its cool since its something i actually wrote (and not ai) and it works and im rlly proud cus its like in javascript and i understand it"}]...
|
Title: pomodoro timer thing by @benMakesStuff | St Title: pomodoro timer thing by @benMakesStuff | Stardance
Devlogs:
I made the basic UI for it, and also made it connect to the api that gives u tips (including tips about vampire protection) and ye its cool since its something i actually wrote (and not ai) and it works and im rlly proud cus its like in javascript and i understand it
i deployed and finished the website including the timer and it work alright so its really good now. Im going to ship today hopefully i just need to finish some of my ratings and done....
|
1793008432.3318462
|
1793613232.3318462
|
|
70422
|
VideoPad by @Piiyush | Stardance
|
Piiyush
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: VideoPad by @Piiyush | Stardance
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1793008430.6323602
|
1793613230.6323602
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70421
|
VideoPad by @Piiyush | Stardance
|
Piiyush
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0
|
0.0
|
0
|
[]
|
[]
|
Title: VideoPad by @Piiyush | Stardance
|
1793008429.7875872
|
1793613229.7875872
|
|
70420
|
osu-monster by @alexd229 | Stardance
|
alexd229
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: osu-monster by @alexd229 | Stardance
|
1793008428.966918
|
1793872428.966918
|
|
70419
|
My awesome macropad! by @eiv | Stardance
|
eiv
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @eiv | Stardance
|
1793008428.0885572
|
1793613228.0885572
|
|
70418
|
Air Canvas by @ainesh_kumar7 | Stardance
|
ainesh_kumar7
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Air Canvas by @ainesh_kumar7 | Stardance
|
1793008426.2327893
|
1793613226.2327893
|
|
70417
|
Pro website by @syedakhter | Stardance
|
syedakhter
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1
|
2.0
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1
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-19T01:12:51Z", "hours": 2.0, "multiplier": 1.0, "payout": 1, "blessing": "neutral", "text": "This is a website i made using js html and css and this website is going pro.", "repo": "https://github.com/8051987-eng/pro-website", "demo": "https://8051987-eng.github.io/pro-website/"}]...
|
[{"post_id": 80856, "ts": "202 [{"post_id": 80856, "ts": "2026-10-19T01:11:57Z", "hours": 2.0783, "text": "A pro website"}]...
|
Title: Pro website by @syedakhter | Stardance
Dev Title: Pro website by @syedakhter | Stardance
Devlogs:
A pro website
Ships:
This is a website i made using js html and css and this website is going pro....
|
1793483341.738611
|
1793569741.738611
|
|
70416
|
clicksy by @srithimahi | Stardance
|
srithimahi
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: clicksy by @srithimahi | Stardance
|
1793008424.5405438
|
1793613224.5405438
|
|
70415
|
str by @avanibyn | Stardance
|
avanibyn
|
0
|
1.72
|
0
|
[]
|
[{"post_id": 82508, "ts": "202 [{"post_id": 82508, "ts": "2026-10-25T02:24:18Z", "hours": 1.0125, "text": "I didnt like my script so idecided todelete everything and rewrite it"}, {"post_id": 81385, "ts": "2026-10-21T02:57:30Z", "hours": 0.7092, "text": "im starting the first bits of the script"}]...
|
Title: str by @avanibyn | Stardance
Devlogs:
im s Title: str by @avanibyn | Stardance
Devlogs:
im starting the first bits of the script
I didnt like my script so idecided todelete everything and rewrite it...
|
1793008423.6708856
|
1793613223.6708856
|
|
70414
|
CosmoSpark by @MasterCoder | Stardance
|
MasterCoder
|
1
|
3.0
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-24T01:22:48Z", "hours": 3.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a very safe space-themed web browser. The most challenging parts were adding the glassmorphism effects and connecting the backend.", "repo": "https://github.com/MasterCoder360/cosmospark", "demo": "https://cosmospark.org"}]...
|
[{"post_id": 82099, "ts": "202 [{"post_id": 82099, "ts": "2026-10-23T21:50:26Z", "hours": 1.3667, "text": "Let’s goooo, my website is complete, I used ScraperAPI for allowing the backend to scrape the results of DuckDuckGo and return REAL and WORKING RESULTS! I am extremely proud of myself for NOT using AI!!!!! Nope, I didn’t even touch it. So, what is this project? It is a space-themed safe web browser that doesn’t track you IP address for searching since it gets website from a backend that scrapes DuckDuckGo. If you really liked this project, please go to my GitHub source and star my project:)"}, {"post_id": 81369, "ts": "2026-10-21T00:40:08Z", "hours": 0.45, "text": "After some fixing and debugging, my site is live(but not complete) it now actually gets web search results from Wikipedia API and styles it in my preferred glassmorphism theme. Since I am using Render for the backend, it might take 50 secs due to inactivity. But that’s that. I still need to add the background and other features. The only problem is that the site all redirect to Wikipedia but I am actively trying to fix it.And please don’t copy this anyone, this is all my hard work. And guess what? I didn’t still use AI yet, it is attempting with all the bugs, but I’ll try my best."}, {"post_id": 81347, "ts": "2026-10-20T22:10:41Z", "hours": 0.8383, "text": "After some more coding, I added my favorite glassmorphism styling and a search bar, but there are a few bugs, I want this to go through my own backend but as you see in the video it is clearly NOT working. I will continue to try to fix this problem WITHOUT using AI since my goal is to not use AI. Instead I will look at similar problems in StackOverflow and other open-source web browsers"}, {"post_id": 81122, "ts": "2026-10-19T23:46:09Z", "hours": 0.6742, "text": "After 40 minutes of coding with the help of the guide, I created a site that fetches the image, explanation and title for today, but that’s just the beginning, it is now time to take over the galaxy, mwahahaha, just joking:) It is now time to upgrade the website into a complete new tab browser"}]...
|
Title: CosmoSpark by @MasterCoder | Stardance
Dev Title: CosmoSpark by @MasterCoder | Stardance
Devlogs:
After 40 minutes of coding with the help of the guide, I created a site that fetches the image, explanation and title for today, but that’s just the beginning, it is now time to take over the galaxy, mwahahaha, just joking:) It is now time to upgrade the website into a complete new tab browser
After some more coding, I added my favorite glassmorphism styling and a search bar, but there are a few bugs, I want this to go through my own backend but as you see in the video it is clearly NOT working. I will continue to try to fix this problem WITHOUT using AI since my goal is to not use AI. Instead I will look at similar problems in StackOverflow and other open-source web browsers
After some fixing and debugging, my site is live(but not complete) it now actually gets web search results from Wikipedia API and styles it in my preferred glassmorphism theme. Since I am using Render for the backend, it might take 50 secs due to inactivity. But that’s that. I still need to add the background and other features. The only problem is that the site all redirect to Wikipedia but I am actively trying to fix it.And please don’t copy this anyone, this is all my hard work. And guess what? I didn’t still use AI yet, it is attempting with all the bugs, but I’ll try my best.
Let’s goooo, my website is complete, I used ScraperAPI for allowing the backend to scrape the results of DuckDuckGo and return REAL and WORKING RESULTS! I am extremely proud of myself for NOT using AI!!!!! Nope, I didn’t even touch it. So, what is this project? It is a space-themed safe web browser that doesn’t track you IP address for searching since it gets website from a backend that scrapes DuckDuckGo. If you really liked this project, please go to my GitHub source and star my project:)
Ships:
I made a very safe space-themed web browser. The most challenging parts were adding the glassmorphism effects and connecting the backend....
|
1793584088.5341156
|
1793670488.5341156
|
|
70413
|
Byscaine Console Simulator by @jckstnd | Stardance
|
jckstnd
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Byscaine Console Simulator by @jckstnd | St Title: Byscaine Console Simulator by @jckstnd | Stardance...
|
1793008421.69736
|
1793613221.69736
|
|
70412
|
Memoria by @stxrchett | Stardance
|
stxrchett
|
0
|
7.69
|
0
|
[]
|
[{"post_id": 82525, "ts": "202 [{"post_id": 82525, "ts": "2026-10-25T03:51:02Z", "hours": 1.6508, "text": "Ability to add cards linked to decks. Show cards in each seperate deck."}, {"post_id": 82500, "ts": "2026-10-25T01:08:07Z", "hours": 0.8633, "text": "Format into two columns, text overflow clipping and ellipsis. CSS styling."}, {"post_id": 82469, "ts": "2026-10-24T22:05:18Z", "hours": 1.2833, "text": "Formatting. Added a delete button. Input box works with enter. Consistent padding. Decks formatted in boxes and wrapped."}, {"post_id": 82146, "ts": "2026-10-24T03:32:46Z", "hours": 3.8928, "text": "First devlog! I am making a flashcard app. Added feature to name and add decks, view deck count, and view deck ID. I was able to connect it to an sqlite database after some struggle. Really cool to see it connected to be able to edit data in the db file and displayed on the screen."}]...
|
Title: Memoria by @stxrchett | Stardance
Devlogs: Title: Memoria by @stxrchett | Stardance
Devlogs:
First devlog! I am making a flashcard app. Added feature to name and add decks, view deck count, and view deck ID. I was able to connect it to an sqlite database after some struggle. Really cool to see it connected to be able to edit data in the db file and displayed on the screen.
Formatting. Added a delete button. Input box works with enter. Consistent padding. Decks formatted in boxes and wrapped.
Format into two columns, text overflow clipping and ellipsis. CSS styling.
Ability to add cards linked to decks. Show cards in each seperate deck....
|
1793008420.8072608
|
1793613220.8072608
|
|
70411
|
TJHSST Q Lab Website by @tonymac129 | Stardance
|
tonymac129
|
0
|
7.23
|
0
|
[]
|
[{"post_id": 80864, "ts": "202 [{"post_id": 80864, "ts": "2026-10-19T02:45:40Z", "hours": 7.2286, "text": "Q Lab Website Updates As a sysadmin for my school, I’m responsible for making, updating, and maintaining some of the school’s websites, including the Q Lab website, which has projects, information, and other stuff about our quantum physics senior research lab! Some alumni of the lab already made most of the website, so in this update I just focused on adding some quality of life features and applying a redesign Added new darker colors and some UI improvements, as well as new icons, logos, layouts, and content throughout the platform Added project keywords and search to better explore and browse through different projects Added options to delete and edit project assets Fixed a few bugs related to the UI and updated the admin panel Note that some of the admin/management features require our internal auth, but most of the stuff is publicly viewable Since the entire website was written in Django (one of my least favorite frameworks) like 6 years ago, I spent a ton of time setting up a local dev env because of compatibility issues and refamiliarizing myself with the framework again, so I thought why not also put it on stardance now that I’ve accumulated quite some hours"}]...
|
Title: TJHSST Q Lab Website by @tonymac129 | Stard Title: TJHSST Q Lab Website by @tonymac129 | Stardance
Devlogs:
Q Lab Website Updates As a sysadmin for my school, I’m responsible for making, updating, and maintaining some of the school’s websites, including the Q Lab website, which has projects, information, and other stuff about our quantum physics senior research lab! Some alumni of the lab already made most of the website, so in this update I just focused on adding some quality of life features and applying a redesign Added new darker colors and some UI improvements, as well as new icons, logos, layouts, and content throughout the platform Added project keywords and search to better explore and browse through different projects Added options to delete and edit project assets Fixed a few bugs related to the UI and updated the admin panel Note that some of the admin/management features require our internal auth, but most of the stuff is publicly viewable Since the entire website was written in Django (one of my least favorite frameworks) like 6 years ago, I spent a ton of time setting up a local dev env because of compatibility issues and refamiliarizing myself with the framework again, so I thought why not also put it on stardance now that I’ve accumulated quite some hours...
|
1793008419.9323153
|
1793613219.9323153
|
|
70410
|
WAKEUP by @gustavocunha | Stardance
|
gustavocunha
|
0
|
1.88
|
0
|
[]
|
[{"post_id": 81324, "ts": "202 [{"post_id": 81324, "ts": "2026-10-20T20:38:23Z", "hours": 1.8833, "text": "I did the whole PCB part myself. I know it ended up looking a bit like the example, but I can’t think of other simple features, since keeping it simple is my goal. My only doubt was that my XIAO is different from the one in the tutorial, but I think it’s right."}]...
|
Title: WAKEUP by @gustavocunha | Stardance
Devlog Title: WAKEUP by @gustavocunha | Stardance
Devlogs:
I did the whole PCB part myself. I know it ended up looking a bit like the example, but I can’t think of other simple features, since keeping it simple is my goal. My only doubt was that my XIAO is different from the one in the tutorial, but I think it’s right....
|
1793008419.0316083
|
1793613219.0316083
|
|
70409
|
Everturn by @Leon_know | Stardance
|
Leon_know
|
0
|
30.29
|
0
|
[]
|
[{"post_id": 82864, "ts": "202 [{"post_id": 82864, "ts": "2026-10-26T03:08:09Z", "hours": 8.0781, "text": "Everturn Log 3 Finished the maze generation code, added scores and coins, increased the level speed over time, and started creating skins. Also, I need sleep, maybe."}, {"post_id": 82103, "ts": "2026-10-23T22:01:55Z", "hours": 5.6564, "text": "Everturn Log 3 Duck is moving in an infinite maze now! I just have to fine tune it."}, {"post_id": 81882, "ts": "2026-10-22T20:45:32Z", "hours": 5.7592, "text": "Everturn Log2 Today I implemented player movement, animation functions like panning and fading in/out, and screen locking. That’s about it."}, {"post_id": 81659, "ts": "2026-10-21T23:03:44Z", "hours": 5.3567, "text": "Everturn log1 I moved to Excel and VBA for the game, and I’m also using Aseprite to remake my assets. I’m still gathering ideas to make this game more interesting than just a simple maze solving game."}, {"post_id": 81045, "ts": "2026-10-19T17:27:53Z", "hours": 3.2508, "text": "Code I was trying to set up code in Figma, but it requires a premium plan or an AI agent, so I started manually creating each frame. After an hour, I’m still not finished with the first level, so I’m rethinking my software of choice."}, {"post_id": 80850, "ts": "2026-10-19T00:42:15Z", "hours": 2.1847, "text": "Duck? I didn’t sleep at all this night because I was making these handmade icons for a game I plan to finish tomorrow. How do you like them?"}]...
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Title: Everturn by @Leon_know | Stardance
Devlogs Title: Everturn by @Leon_know | Stardance
Devlogs:
Duck? I didn’t sleep at all this night because I was making these handmade icons for a game I plan to finish tomorrow. How do you like them?
Code I was trying to set up code in Figma, but it requires a premium plan or an AI agent, so I started manually creating each frame. After an hour, I’m still not finished with the first level, so I’m rethinking my software of choice.
Everturn log1 I moved to Excel and VBA for the game, and I’m also using Aseprite to remake my assets. I’m still gathering ideas to make this game more interesting than just a simple maze solving game.
Everturn Log2 Today I implemented player movement, animation functions like panning and fading in/out, and screen locking. That’s about it.
Everturn Log 3 Duck is moving in an infinite maze now! I just have to fine tune it.
Everturn Log 3 Finished the maze generation code, added scores and coins, increased the level speed over time, and started creating skins. Also, I need sleep, maybe....
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1793008417.3378868
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1793613217.3378868
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70408
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haunteds-site by @nic | Stardance
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nic
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1
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2.0
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0
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[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-18T21:55:23Z", "hours": 2.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "haunted’s web: a crappy, low-quality 2000’s inspired webpage built with html/css, this website acts like a time capsule of a forgotten age in the digital era. a time when all websites looked like crap with a few random gifs thrown in. this is a website that’s meant to discourage people from staying on the internet. features: daily online check-in (because you should really consider how you feel when you’re browsing the web) my small blinkies collection spinning phone with a knife thrown on it a message telling people to go touch grass.", "repo": "https://github.com/sodahaunted/haunted-site", "demo": "https://sodahaunted.github.io/haunted-site/"}]...
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[{"post_id": 80820, "ts": "202 [{"post_id": 80820, "ts": "2026-10-18T21:43:32Z", "hours": 1.6478, "text": "the dead internet theory is real made a www-inspired low-stakes website with stuff from the y2k era. resembles how i would imagine my ten-year-old self to make a website if i’d learned programming twenty years ago. some of the code is reused from my old neocities webpages, mostly for styling/css. sometimes you lose your passion for things but you keep moving forward regardless. this website is more like those crappy single-page websites you’d run into during the 90s, but no one was alive during that time to remember what it was actually like. also kind of inspired from old scam websites created by people who don’t know how to code. i programmed all of this in one sitting and forgot to commit most of the time. (if it wasn’t obvious, the site looks low-quality on purpose)"}]...
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Title: haunteds-site by @nic | Stardance
Devlogs: Title: haunteds-site by @nic | Stardance
Devlogs:
the dead internet theory is real made a www-inspired low-stakes website with stuff from the y2k era. resembles how i would imagine my ten-year-old self to make a website if i’d learned programming twenty years ago. some of the code is reused from my old neocities webpages, mostly for styling/css. sometimes you lose your passion for things but you keep moving forward regardless. this website is more like those crappy single-page websites you’d run into during the 90s, but no one was alive during that time to remember what it was actually like. also kind of inspired from old scam websites created by people who don’t know how to code. i programmed all of this in one sitting and forgot to commit most of the time. (if it wasn’t obvious, the site looks low-quality on purpose)
Ships:
haunted’s web: a crappy, low-quality 2000’s inspired webpage built with html/css, this website acts like a time capsule of a forgotten age in the digital era. a time when all websites looked like crap with a few random gifs thrown in. this is a website that’s meant to discourage people from staying on the internet. features: daily online check-in (because you should really consider how you feel when you’re browsing the web) my small blinkies collection spinning phone with a knife thrown on it a message telling people to go touch grass....
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1793584080.144511
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1793670480.144511
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70407
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Wizard robot casting spell by hand gestures by @Da Wizard robot casting spell by hand gestures by @Davonys | Stardance...
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Davonys
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0
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0.0
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0
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[]
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[]
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Title: Wizard robot casting spell by hand gestures Title: Wizard robot casting spell by hand gestures by @Davonys | Stardance...
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1793008409.3202198
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1793613209.3202198
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70406
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STATIC : Lost VR by @PoshPlasma | Stardance
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PoshPlasma
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0
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0.0
|
0
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[]
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[]
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Title: STATIC : Lost VR by @PoshPlasma | Stardance
|
1793008407.2954795
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1793613207.2954795
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|
70405
|
Untitled project by @mosho | Stardance
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mosho
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0
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0.0
|
0
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[]
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[]
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Title: Untitled project by @mosho | Stardance
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1793008406.4456594
|
1793613206.4456594
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|
70404
|
Liberty Spikes by @Boyra_Zeren | Stardance
|
Boyra_Zeren
|
0
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0.0
|
0
|
[]
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[]
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Title: Liberty Spikes by @Boyra_Zeren | Stardance
|
1793008405.5806034
|
1793613205.5806034
|
|
70403
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BLARE by @doaneaurora2012 | Stardance
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doaneaurora2012
|
0
|
0.0
|
0
|
[]
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[]
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Title: BLARE by @doaneaurora2012 | Stardance
|
1793008404.744771
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1793613204.744771
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|
70402
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First Blog project by @Fizzi | Stardance
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Fizzi
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0
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0.0
|
0
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[]
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[]
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Title: First Blog project by @Fizzi | Stardance
|
1793008402.2330704
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1793613202.2330704
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|
70401
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jckstnd by @jckstnd | Stardance
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jckstnd
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0
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0.0
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0
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[]
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[]
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Title: jckstnd by @jckstnd | Stardance
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1793008401.3928518
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1793872401.3928518
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|
70400
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BLARE by @Fizzi | Stardance
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Fizzi
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0
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0.0
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0
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[]
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[]
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Title: BLARE by @Fizzi | Stardance
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1793008400.5791209
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1793872400.5791209
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70399
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Untitled project by @lucklein2010 | Stardance
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lucklein2010
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0
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0.0
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0
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[]
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[]
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Title: Untitled project by @lucklein2010 | Stardan Title: Untitled project by @lucklein2010 | Stardance...
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1793008399.7136865
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1793613199.7136865
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