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6801
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My first slack bot! by @Thepranker | Stardance
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Thepranker
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0
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0.0
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0
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[]
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[]
|
Title: My first slack bot! by @Thepranker | Starda Title: My first slack bot! by @Thepranker | Stardance...
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1792806662.3585522
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1793411462.3585522
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4777
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Untitled project by @Ethan_Berry | Stardance
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Ethan_Berry
|
0
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0.0
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0
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[]
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[]
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Title: Untitled project by @Ethan_Berry | Stardanc Title: Untitled project by @Ethan_Berry | Stardance...
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1792806661.519119
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1793411461.519119
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23257
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website by @elaowl10 | Stardance
|
elaowl10
|
1
|
69.0
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666
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-08-10T03:44:33Z", "hours": 69.0, "multiplier": 16.31, "payout": 666, "blessing": "neutral", "text": "I created a website to promote my mother and I’s creative projects, and the book we made. As someone with limited coding experience, especially in website building, starting this project off was quite a learning curve and often felt overwhelming/frustrating. However, I’m glad I stayed with it, because I feel a lot more comfortable with my coding capabilities AND I have my very own website! I am still getting the hang of website building, but I think this turned out good for a first time project!", "repo": "https://github.com/elaowl10-bot/personalwebsite", "demo": "https://elaowl10-bot.github.io/personalwebsite/"}]...
|
[{"post_id": 44392, "ts": "202 [{"post_id": 44392, "ts": "2026-08-10T03:11:52Z", "hours": 3.5961, "text": "dev log #7 exciting news!! the website its basically done ^_^!! updates: finished the current projects page, played around with formatting minor adjustments to other pages for consistency and little tweaks finished store page : well, to be fair the store won’t really exist for a while until i publish my website and can link insite payments…. but the scaffold with a few example display products are there! finished about page : the about page is finished, though i might change some of the css styling because there’s some thigns im not in love with adjusted to smaller screen sizes i went through and fixed all the pages so they can now be viewed ona mobile screen! idk how it looks on an ipad screen though… that might still need some work overall, the website is just about ready to be published! its just down to making small revisions, checking over for any bugs, and final adjustments! im hoping to ship it by next devlog!! yay!"}, {"post_id": 42732, "ts": "2026-08-07T16:25:12Z", "hours": 3.3158, "text": "dev log #6 (but its actually the 6th one this time my last dev log was my 5th– ignore my brain fart >^< anyways —– exciting update! the current projects page is finished now! heres what i updated: - finished the three article sections : these are the little sections that introduce/focus on each of my current projects– they’re what the whole page is about -i also decided to play around with a different style/layout for this section to help me get more comfortable and stronger with using css to make different format/section styles next steps -start and finish the about page and revamp the store page -format the entire website for mobile screen (oh god) BUT we are seeing the light at the end of the tunnel! i’m hoping to ship the project soon!"}, {"post_id": 38852, "ts": "2026-08-01T12:42:11Z", "hours": 5.1206, "text": "dev log #6!!! hi guys! sorry for the brief pause. i just havent had much time to code recently so this will be a smaller update. art lessons page : the art lessons page has finally been completed! new features —–– finished the supplies lists for each kind of lesson- now each lesson has a specific list of materials w/images/directing links to make finding suggested supplies easier! i also reused the code from the comissions FAQ section to create an FAQ section for the art lessons page <3 lastly, i created a new contact form specifically for requesting art lessons! current projects page : i am now working on the current projects page!!! i want this page to sort of be like a bunch of seperate articles/sections that show the current art projects i’m working on i began working on the first article section thing, which details the painting im working on, but there is still a lot of formatitng changes i want to make i’m thinking about whether i should keep it more text heavy, like a traditional article, or keep the images and little slide thingies -tbh i hate writing but i feel like it would be more polished with more of an article format TwT"}, {"post_id": 30933, "ts": "2026-07-18T22:43:30Z", "hours": 5.84, "text": "dev log #4 :DDD I’m going to do my best to continue be more comprehensive here. Homepage updates added a book preview element : thanks to a youtube tutorial by hankthetank, I was able to create a small preview that shows some of the books pages what makes this element so cool (in my opinion) is the animation, which mimics a real turning page (you could say its a real page turner hahaha im so funny) huge credits to www.turnjs.com for the js code that made this possible! removed iframes *: as much as the iframes on the home page were fun, i don’t think they really made it easy to go the website and purchase the book, especially since they were aligned on the page more decoratively then utility minded… instead, i replaced them with simply embedding links into the text. this felt more straightforward and made more sense, even tho iframes are fun art lesson page updates created form to sign up for art lessons finished small bio section/lesson info i am now working on finishing the needed materials section, which is so tedious because i want to link every product/material to make it easier to find them anyways, thats all for now!"}, {"post_id": 29893, "ts": "2026-07-17T01:53:21Z", "hours": 22.3981, "text": "Dev Log (^w^) It’s been… a while since my last update, so here’s a big catch-up! I’m trying to document everything properly from now on instead of relying on my goldfish memory. Homepage Updates Glassmorphism Added reusable glassmorphism cards. Replaced a plain gray border with a gradient pseudo-element for more depth. Credit to the Hype4 Glassmorphism Generator for the base effect. Animations Added floating stars to make the homepage feel more alive. Implemented scroll reveal animations so sections appear as users scroll. Created a reusable .swing class using CSS keyframes for playful hover animations. Hover Effects Added several interactions to make the site feel less static: Growing navigation buttons Lifting image cards 3D tilt effects Wobbling hanging images Animated logos Art Page Created a dedicated Art page that serves as a navigation hub. Current features: Navigation bar “Ela’s Art Emporium” logo AP Art portfolio showcase Eventually I’d like to add preview sections for the other art pages. Art Lessons Page Started building the Art Lessons page. Current features: About Me section Lesson preview cards Images and descriptions Consistent card styling Hover animations Still a WIP, but I’m really happy with the direction it’s going. Commission Page This has become one of the biggest pages on the website. Features include: Accordion timeline explaining the commission process Pricing section Interactive commission builder that generates price estimates FAQ accordion The commission builder was definitely the hardest feature I’ve coded so far, but also one of my favorites. Art Gallery Created a gallery using polaroid-style flip cards. Since every painting has different dimensions, I added a full image viewer so users can see artwork at its original size. I may replace the buttons with a click-to-expand feature later to reduce clutter. Next Steps Finish the Art Lessons page Create the Current Projects page Finish the About page Finish the Store page Make the website fully mobile-friendly (task of doom and despair…)"}, {"post_id": 24149, "ts": "2026-07-07T15:07:44Z", "hours": 25.4569, "text": "Okay I cant lie I slacked off on updating my dev log for like way too long oops! but we made a lot of progress!!! First of all, I finished the home page!! Yay!! I added a nav bar to the other pages (which aren’t yet finished) interactive elements liek slideshows, and other fun little sections. I am honestly loving the progress that is happening its come a long way for sure. There was a pretty steep learning curve at the beginning but now like 200 video tutorial later I finally feel like I know what im doing. Lets gooooo"}, {"post_id": 14479, "ts": "2026-06-23T16:44:40Z", "hours": 2.9353, "text": "I am working on adjusting the layout and creating the basic structure for my website."}]...
|
Title: website by @elaowl10 | Stardance
Devlogs:
Title: website by @elaowl10 | Stardance
Devlogs:
I am working on adjusting the layout and creating the basic structure for my website.
Okay I cant lie I slacked off on updating my dev log for like way too long oops! but we made a lot of progress!!! First of all, I finished the home page!! Yay!! I added a nav bar to the other pages (which aren’t yet finished) interactive elements liek slideshows, and other fun little sections. I am honestly loving the progress that is happening its come a long way for sure. There was a pretty steep learning curve at the beginning but now like 200 video tutorial later I finally feel like I know what im doing. Lets gooooo
Dev Log (^w^) It’s been… a while since my last update, so here’s a big catch-up! I’m trying to document everything properly from now on instead of relying on my goldfish memory. Homepage Updates Glassmorphism Added reusable glassmorphism cards. Replaced a plain gray border with a gradient pseudo-element for more depth. Credit to the Hype4 Glassmorphism Generator for the base effect. Animations Added floating stars to make the homepage feel more alive. Implemented scroll reveal animations so sections appear as users scroll. Created a reusable .swing class using CSS keyframes for playful hover animations. Hover Effects Added several interactions to make the site feel less static: Growing navigation buttons Lifting image cards 3D tilt effects Wobbling hanging images Animated logos Art Page Created a dedicated Art page that serves as a navigation hub. Current features: Navigation bar “Ela’s Art Emporium” logo AP Art portfolio showcase Eventually I’d like to add preview sections for the other art pages. Art Lessons Page Started building the Art Lessons page. Current features: About Me section Lesson preview cards Images and descriptions Consistent card styling Hover animations Still a WIP, but I’m really happy with the direction it’s going. Commission Page This has become one of the biggest pages on the website. Features include: Accordion timeline explaining the commission process Pricing section Interactive commission builder that generates price estimates FAQ accordion The commission builder was definitely the hardest feature I’ve coded so far, but also one of my favorites. Art Gallery Created a gallery using polaroid-style flip cards. Since every painting has different dimensions, I added a full image viewer so users can see artwork at its original size. I may replace the buttons with a click-to-expand feature later to reduce clutter. Next Steps Finish the Art Lessons page Create the Current Projects page Finish the About page Finish the Store page Make the website fully mobile-friendly (task of doom and despair…)
dev log #4 :DDD I’m going to do my best to continue be more comprehensive here. Homepage updates added a book preview element : thanks to a youtube tutorial by hankthetank, I was able to create a small preview that shows some of the books pages what makes this element so cool (in my opinion) is the animation, which mimics a real turning page (you could say its a real page turner hahaha im so funny) huge credits to www.turnjs.com for the js code that made this possible! removed iframes *: as much as the iframes on the home page were fun, i don’t think they really made it easy to go the website and purchase the book, especially since they were aligned on the page more decoratively then utility minded… instead, i replaced them with simply embedding links into the text. this felt more straightforward and made more sense, even tho iframes are fun art lesson page updates created form to sign up for art lessons finished small bio section/lesson info i am now working on finishing the needed materials section, which is so tedious because i want to link every product/material to make it easier to find them anyways, thats all for now!
dev log #6!!! hi guys! sorry for the brief pause. i just havent had much time to code recently so this will be a smaller update. art lessons page : the art lessons page has finally been completed! new features —–– finished the supplies lists for each kind of lesson- now each lesson has a specific list of materials w/images/directing links to make finding suggested supplies easier! i also reused the code from the comissions FAQ section to create an FAQ section for the art lessons page <3 lastly, i created a new contact form specifically for requesting art lessons! current projects page : i am now working on the current projects page!!! i want this page to sort of be like a bunch of seperate articles/sections that show the current art projects i’m working on i began working on the first article section thing, which details the painting im working on, but there is still a lot of formatitng changes i want to make i’m thinking about whether i should keep it more text heavy, like a traditional article, or keep the images and little slide thingies -tbh i hate writing but i feel like it would be more polished with more of an article format TwT
dev log #6 (but its actually the 6th one this time my last dev log was my 5th– ignore my brain fart >^< anyways —– exciting update! the current projects page is finished now! heres what i updated: - finished the three article sections : these are the little sections that introduce/focus on each of my current projects– they’re what the whole page is about -i also decided to play around with a different style/layout for this section to help me get more comfortable and stronger with using css to make different format/section styles next steps -start and finish the about page and revamp the store page -format the entire website for mobile screen (oh god) BUT we are seeing the light at the end of the tunnel! i’m hoping to ship the project soon!
dev log #7 exciting news!! the website its basically done ^_^!! updates: finished the current projects page, played around with formatting minor adjustments to other pages for consistency and little tweaks finished store page : well, to be fair the store won’t really exist for a while until i publish my website and can link insite payments…. but the scaffold with a few example display products are there! finished about page : the about page is finished, though i might change some of the css styling because there’s some thigns im not in love with adjusted to smaller screen sizes i went through and fixed all the pages so they can now be viewed ona mobile screen! idk how it looks on an ipad screen though… that might still need some work overall, the website is just about ready to be published! its just down to making small revisions, checking over for any bugs, and final adjustments! im hoping to ship it by next devlog!! yay!
Ships:
I created a website to promote my mother and I’s creative projects, and the book we made. As someone with limited coding experience, especially in website building, starting this project off was quite a learning curve and often felt overwhelming/frustrating. However, I’m glad I stayed with it, because I feel a lot more comfortable with my coding capabilities AND I have my very own website! I am still getting the hang of website building, but I think this turned out good for a first time project!...
|
1793325060.9372387
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1793411460.9372387
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7917
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Test project by @Mish | Stardance
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Mish
|
0
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0.0
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0
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[]
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[]
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Title: Test project by @Mish | Stardance
|
1792806660.6339393
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1793411460.6339393
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26644
|
Cyber Vault by @ArdakkaS | Stardance
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ArdakkaS
|
0
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0.0
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0
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[]
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Title: Cyber Vault by @ArdakkaS | Stardance
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1792806659.8060422
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1793411459.8060422
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32559
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webOS by @Ostr1ch | Stardance
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Ostr1ch
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0
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0.0
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0
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[]
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[]
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Title: webOS by @Ostr1ch | Stardance
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1792806658.960708
|
1793411458.960708
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21100
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Chess by @Tay | Stardance
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Tay
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0
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0.0
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0
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[]
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[]
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Title: Chess by @Tay | Stardance
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1792806658.111911
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1793411458.111911
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20410
|
My very own WebOS by @riplifeiffailurexams01 | Sta My very own WebOS by @riplifeiffailurexams01 | Stardance...
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riplifeiffailurexams01
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0
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0.0
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0
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[]
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Title: My very own WebOS by @riplifeiffailurexams0 Title: My very own WebOS by @riplifeiffailurexams01 | Stardance...
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1792806657.273412
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1793411457.273412
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41424
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RushOrDoNot by @driulevicius | Stardance
|
driulevicius
|
1
|
4.49
|
11
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-08-02T17:18:55Z", "hours": 4.0, "multiplier": 2.54, "payout": 11, "blessing": "neutral", "text": "A simple system to pull bus stop API and display arrival times, busses. Essentially, idea came when me and a friend were talking about how the nearby shopping mall has a nice display for bus arrival times. During that moment, I remembered I sorta kinda know python and knew HTML+CSS before, so I may as well take a crack at it. Turns out the Python, HTML and CSS portions were by far the most simple, and I learned a few new things along the way. So far, it only displays the arrival and bus times of a random stop in Lithunaia, but it can be quite easily adapted for more serious use cases.", "repo": "https://github.com/FlameyTheEpik/rushordonot", "demo": "https://flameytheepik.github.io/rushordonot/"}]...
|
[{"post_id": 50821, "ts": "202 [{"post_id": 50821, "ts": "2026-08-20T07:52:17Z", "hours": 0.4875, "text": "So, short fix. Finally learned to put my actual work on github pages, now you can actually try it. Due to this being (originally) intended for hosting locally rather than on github pages, i had to make a couple tweaks, primarily regarding how it works in page mode. Due to my lack of knowledge in JS, i (unfortunately) had to use AI to make my code either function through pages mode (when txt mode is toggled off in the javascript file, its a variable) or local mode (the way it was intended to work, when the variable is toggled to true). the full website is better viewed in fullscreen. this was originally intended as a fun project to tes tout whether I know how to use an API and HTML to make a simple design, so the HTML structure is mainly ripped from a previous side-project of mine and the API part is written entirely by me. the javascript portion is a whole nother can of worms so i won’t get into it that much. tl;dr: ill be learning JS later, learn more python and HTML either way (making a personal site + python is hella useful generally) but for this simple bus stop website doohickey i had to generate JS code. bummer! visually not much changed aside from inner functionality, really now it works wherever you are in the world! welcome to the exciting world of a single bus stop in kaunas, lithuania! (you can, obviously, fork and change the bus stop ID, the API is free also but this was made for my use case and it’s not likely i plan to expand on it much)"}, {"post_id": 39580, "ts": "2026-08-02T17:14:31Z", "hours": 4.3997, "text": "So, I basically just did this all in one go, I do not feel like writing multiple devlogs. Long story short, this is just the Readme. It is, in essence, a simple system to pull bus stop API and display arrival times, bussesEssentially, idea came when me and a friend were talking about how the nearby shopping mall has a nice display for bus arrival times. During that moment, I remembered I sorta kinda know python and knew HTML+CSS before, so I may as well take a crack at it. Turns out the Python, HTML and CSS portions were by far the most simple, and I learned a few new things along the way. So far, it only displays the arrival and bus times of a random stop in Lithuania, but it can be quite easily adapted for more serious use cases.If anyone were to use it, feel free to change the location, it works anyway and the API is fully free. The JavaScript code was (unfortunately) generated using a Large Language Model - Gemini 3.1 Pro to be exact, everything else (HTML, CSS, Python) is mine. I do not claim any understanding of this code, nor do I claim to be able to maintain it if something were to change. I have a relatively basic understanding of JavaScript and seek to improve it as time goes on. I am personally against vibe-coding, as it does not teach you, nor is it useful in production cases, however for such a simple project I did not have the patience to piece it together entirely, as I am currently working on learning C++ in private. I will learn it in the future, however."}]...
|
Title: RushOrDoNot by @driulevicius | Stardance
D Title: RushOrDoNot by @driulevicius | Stardance
Devlogs:
So, I basically just did this all in one go, I do not feel like writing multiple devlogs. Long story short, this is just the Readme. It is, in essence, a simple system to pull bus stop API and display arrival times, bussesEssentially, idea came when me and a friend were talking about how the nearby shopping mall has a nice display for bus arrival times. During that moment, I remembered I sorta kinda know python and knew HTML+CSS before, so I may as well take a crack at it. Turns out the Python, HTML and CSS portions were by far the most simple, and I learned a few new things along the way. So far, it only displays the arrival and bus times of a random stop in Lithuania, but it can be quite easily adapted for more serious use cases.If anyone were to use it, feel free to change the location, it works anyway and the API is fully free. The JavaScript code was (unfortunately) generated using a Large Language Model - Gemini 3.1 Pro to be exact, everything else (HTML, CSS, Python) is mine. I do not claim any understanding of this code, nor do I claim to be able to maintain it if something were to change. I have a relatively basic understanding of JavaScript and seek to improve it as time goes on. I am personally against vibe-coding, as it does not teach you, nor is it useful in production cases, however for such a simple project I did not have the patience to piece it together entirely, as I am currently working on learning C++ in private. I will learn it in the future, however.
So, short fix. Finally learned to put my actual work on github pages, now you can actually try it. Due to this being (originally) intended for hosting locally rather than on github pages, i had to make a couple tweaks, primarily regarding how it works in page mode. Due to my lack of knowledge in JS, i (unfortunately) had to use AI to make my code either function through pages mode (when txt mode is toggled off in the javascript file, its a variable) or local mode (the way it was intended to work, when the variable is toggled to true). the full website is better viewed in fullscreen. this was originally intended as a fun project to tes tout whether I know how to use an API and HTML to make a simple design, so the HTML structure is mainly ripped from a previous side-project of mine and the API part is written entirely by me. the javascript portion is a whole nother can of worms so i won’t get into it that much. tl;dr: ill be learning JS later, learn more python and HTML either way (making a personal site + python is hella useful generally) but for this simple bus stop website doohickey i had to generate JS code. bummer! visually not much changed aside from inner functionality, really now it works wherever you are in the world! welcome to the exciting world of a single bus stop in kaunas, lithuania! (you can, obviously, fork and change the bus stop ID, the API is free also but this was made for my use case and it’s not likely i plan to expand on it much)
Ships:
A simple system to pull bus stop API and display arrival times, busses. Essentially, idea came when me and a friend were talking about how the nearby shopping mall has a nice display for bus arrival times. During that moment, I remembered I sorta kinda know python and knew HTML+CSS before, so I may as well take a crack at it. Turns out the Python, HTML and CSS portions were by far the most simple, and I learned a few new things along the way. So far, it only displays the arrival and bus times of a random stop in Lithunaia, but it can be quite easily adapted for more serious use cases....
|
1793325056.45485
|
1793411456.45485
|
|
22960
|
Profile Page by @devendrasangwan25 | Stardance
|
devendrasangwan25
|
0
|
0.0
|
0
|
[]
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[]
|
Title: Profile Page by @devendrasangwan25 | Starda Title: Profile Page by @devendrasangwan25 | Stardance...
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1792806656.4258814
|
1793411456.4258814
|
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5486
|
My first slack bot! by @RedThread14 | Stardance
|
RedThread14
|
0
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0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @RedThread14 | Stard Title: My first slack bot! by @RedThread14 | Stardance...
|
1792806655.5470479
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1793411455.5470479
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16835
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LoWa System by @kieran_parkinson | Stardance
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kieran_parkinson
|
0
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0.0
|
0
|
[]
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[]
|
Title: LoWa System by @kieran_parkinson | Stardanc Title: LoWa System by @kieran_parkinson | Stardance...
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1792806654.7096176
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1793411454.7096176
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39609
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Ariyam by @AadiMahesh | Stardance
|
AadiMahesh
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0
|
21.84
|
0
|
[]
|
[{"post_id": 78675, "ts": "202 [{"post_id": 78675, "ts": "2026-10-11T08:32:26Z", "hours": 11.6667, "text": "A full rehaul! changed the entire styling as Ariyam is now a part of my main project Arivu, thus i have matched it with my styling! The search and filter are now part of a sidebar with updated Ui elements and three FAQ boxes, the location modal has been made but it still needs some work so i will post it next devlog. Every part has been replaced with custom elements, and it will be released shortly!"}, {"post_id": 49590, "ts": "2026-08-18T14:04:16Z", "hours": 6.7247, "text": "Hello! All my ideas for constant devposts went to the bin when i asked github copilot to fix a small 1 line tailwind issue i didin’t have the time to do. So i gave it a simple ‘fix’ prompt and left. Came back to a god-forsaken fix that caused 6 HOURS OF DEBUGGING between 10 completely unrelated files. So basically im switching IDEs and not touching Ai again for a few months as i add some well needed description updates :D. il be working to publish the projest this same week."}, {"post_id": 46348, "ts": "2026-08-13T14:35:09Z", "hours": 1.0342, "text": "Hello everyone! I haven’t been able to work on Ariyam for some time, as I had some hardware-related issues (PSU exploded). But today I came back! And decided to make some good changes. Things that have been added are: a working search using fuse.js. Updated UI - glassmorphic elements and location changes. And new icons for the locations based on their types. I’ll be adding features daily now. PS- my hackatime stopped working, so there’s a lot of time that wasn’t logged."}, {"post_id": 36334, "ts": "2026-07-28T11:52:23Z", "hours": 2.4133, "text": "Hello Everyone! This is my first devlog on my current main project Ariyam, which is a map of STEM related locations in my home state of Kerala, India for students interested in such fields to learn and explore places that might help them with their journey. I have made this with Leaflet.JS for the map, tailwind CSS and vanilla JS. Currently i have a working filter for locations based on type and a functioning dark mode. I have around 20 locations with descriptions and images and more i have set to do."}]...
|
Title: Ariyam by @AadiMahesh | Stardance
Devlogs: Title: Ariyam by @AadiMahesh | Stardance
Devlogs:
Hello Everyone! This is my first devlog on my current main project Ariyam, which is a map of STEM related locations in my home state of Kerala, India for students interested in such fields to learn and explore places that might help them with their journey. I have made this with Leaflet.JS for the map, tailwind CSS and vanilla JS. Currently i have a working filter for locations based on type and a functioning dark mode. I have around 20 locations with descriptions and images and more i have set to do.
Hello everyone! I haven’t been able to work on Ariyam for some time, as I had some hardware-related issues (PSU exploded). But today I came back! And decided to make some good changes. Things that have been added are: a working search using fuse.js. Updated UI - glassmorphic elements and location changes. And new icons for the locations based on their types. I’ll be adding features daily now. PS- my hackatime stopped working, so there’s a lot of time that wasn’t logged.
Hello! All my ideas for constant devposts went to the bin when i asked github copilot to fix a small 1 line tailwind issue i didin’t have the time to do. So i gave it a simple ‘fix’ prompt and left. Came back to a god-forsaken fix that caused 6 HOURS OF DEBUGGING between 10 completely unrelated files. So basically im switching IDEs and not touching Ai again for a few months as i add some well needed description updates :D. il be working to publish the projest this same week.
A full rehaul! changed the entire styling as Ariyam is now a part of my main project Arivu, thus i have matched it with my styling! The search and filter are now part of a sidebar with updated Ui elements and three FAQ boxes, the location modal has been made but it still needs some work so i will post it next devlog. Every part has been replaced with custom elements, and it will be released shortly!...
|
1792806653.8451502
|
1793411453.8451502
|
|
33526
|
My first slack bot! by @AccuRacy | Stardance
|
AccuRacy
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @AccuRacy | Stardanc Title: My first slack bot! by @AccuRacy | Stardance...
|
1792806652.9883068
|
1793411452.9883068
|
|
41423
|
SPIDEY WebOS by @Ulagat | Stardance
|
Ulagat
|
1
|
3.26
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-29T10:16:21Z", "hours": 3.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I built a fully functional web-based operating system with Spider-Man theme. Complete desktop environment with draggable windows, live apps, and interactive features. Key features: Real desktop with background, top bar, and live clock Draggable windows you can move around Project Lab app showcasing my robotics/AI projects Command Center with skill tree, goals tracker, experiment lab, and stats dashboard Animated spider easter egg (click it!) Tech Stack: Pure HTML, CSS, and vanilla JavaScript. No frameworks — just clean code. Live Demo: https://webos-zeta-self.ve Challenges: Making windows draggable was tough at first, but breaking it down into mousedown,mousemove, mouseup events made it click. Next Steps: Might add more apps — thinking about a code editor or terminal emulator. Could also add window minimize/maximize features. Hope you will like it! Bye", "repo": "https://github.com/ulacoder/spidey-webos", "demo": "https://spidey-web-os.vercel.app/"}]...
|
[{"post_id": 37726, "ts": "202 [{"post_id": 37726, "ts": "2026-07-30T17:12:06Z", "hours": 0.2567, "text": "DEVLOG #2 HELLO EVERYONE!!! GUYS TODAY I MADE HUGE WORK I redesigned and fully remade my SPIDEY WebOS I changed FONT IMAGE,ICONS Also added APPS, CHANGED THEIR DESIGN AND DESIGN As you can see, I made my WebOS in MacBook style :) Also I added a lot of tuff stuff so it will be really interesting to try it out There is also working TERMINAL!!! Moreover, ON LANDIND PAGE I ADDED MANAGABLE IMAGES OF SPIDER MAN ACTORS FOR REALLY SPIDEY VIBE ;) You can try it out here: spidey-web-os.vercel.app Hope you will LIKE IT Are you ready for SPIDER-MAN BRAND NEW DAY xDDD"}, {"post_id": 36926, "ts": "2026-07-29T10:13:46Z", "hours": 3.2425, "text": "Devlog #1 🕷️ Spidey OS Just finished building my WebOS for Stardance! Here’s what I shipped: What I Built: A fully functional web-based operating system with Spider-Man theme. Complete desktop environment with draggable windows, live apps, and interactive features. Key Features: Real desktop with background, top bar, and live clock Draggable windows you can move around Project Lab app showcasing my robotics/AI projects Command Center with skill tree, goals tracker, experiment lab, and stats dashboard Animated spider easter egg (click it!) Tech Stack: Pure HTML, CSS, and vanilla JavaScript. No frameworks — just clean code. Live Demo: https://webos-zeta-self.vercel.app Time spent: ~4 hours Lines of code: 1155+ Hope you will like it!"}]...
|
Title: SPIDEY WebOS by @Ulagat | Stardance
Devlog Title: SPIDEY WebOS by @Ulagat | Stardance
Devlogs:
Devlog #1 🕷️ Spidey OS Just finished building my WebOS for Stardance! Here’s what I shipped: What I Built: A fully functional web-based operating system with Spider-Man theme. Complete desktop environment with draggable windows, live apps, and interactive features. Key Features: Real desktop with background, top bar, and live clock Draggable windows you can move around Project Lab app showcasing my robotics/AI projects Command Center with skill tree, goals tracker, experiment lab, and stats dashboard Animated spider easter egg (click it!) Tech Stack: Pure HTML, CSS, and vanilla JavaScript. No frameworks — just clean code. Live Demo: https://webos-zeta-self.vercel.app Time spent: ~4 hours Lines of code: 1155+ Hope you will like it!
DEVLOG #2 HELLO EVERYONE!!! GUYS TODAY I MADE HUGE WORK I redesigned and fully remade my SPIDEY WebOS I changed FONT IMAGE,ICONS Also added APPS, CHANGED THEIR DESIGN AND DESIGN As you can see, I made my WebOS in MacBook style :) Also I added a lot of tuff stuff so it will be really interesting to try it out There is also working TERMINAL!!! Moreover, ON LANDIND PAGE I ADDED MANAGABLE IMAGES OF SPIDER MAN ACTORS FOR REALLY SPIDEY VIBE ;) You can try it out here: spidey-web-os.vercel.app Hope you will LIKE IT Are you ready for SPIDER-MAN BRAND NEW DAY xDDD
Ships:
I built a fully functional web-based operating system with Spider-Man theme. Complete desktop environment with draggable windows, live apps, and interactive features. Key features: Real desktop with background, top bar, and live clock Draggable windows you can move around Project Lab app showcasing my robotics/AI projects Command Center with skill tree, goals tracker, experiment lab, and stats dashboard Animated spider easter egg (click it!) Tech Stack: Pure HTML, CSS, and vanilla JavaScript. No frameworks — just clean code. Live Demo: https://webos-zeta-self.ve Challenges: Making windows draggable was tough at first, but breaking it down into mousedown,mousemove, mouseup events made it click. Next Steps: Might add more apps — thinking about a code editor or terminal emulator. Could also add window minimize/maximize features. Hope you will like it! Bye...
|
1793325052.2462058
|
1793411452.2462058
|
|
38562
|
My first slack bot! by @ibra10 | Stardance
|
ibra10
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @ibra10 | Stardance
|
1792806652.1555498
|
1793411452.1555498
|
|
24972
|
Frictionless by @alinanoman | Stardance
|
alinanoman
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @alinanoman | Stardance
|
1792806651.3152175
|
1793411451.3152175
|
|
3919
|
My awesome macropad! by @vishnu | Stardance
|
vishnu
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @vishnu | Stardance
|
1792806650.4770958
|
1793411450.4770958
|
|
39365
|
Frictionless by @Burnett | Stardance
|
Burnett
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @Burnett | Stardance
|
1792806649.619877
|
1793411449.619877
|
|
41422
|
NexusOS by @ishudutta487 | Stardance
|
ishudutta487
|
3
|
5.0
|
23
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-08-27T22:33:19Z", "hours": 3.0, "multiplier": 7.84, "payout": 22, "blessing": "neutral", "text": "Made nexus OS, where i added my own theme of a crane which looks really cool and calming to me, i’m willing to build this webOS way more better than anyone could ever thought so. little by little , day by day. :)", "repo": "https://github.com/ishudutta487-png/NexusOS", "demo": "https://ishudutta487-png.github.io/NexusOS/"}, {"ship_num": 2, "ts": "2026-08-14T12:15:44Z", "hours": 0.0, "multiplier": 2.56, "payout": 1, "blessing": "neutral", "text": "Figuring out the JavaScript logic for the calculator to evaluate equations properly without breaking, and managing the CSS variables so the light/dark mode transitions smoothly across all the translucent windows. I’m really proud of the Custom Wallpaper feature—it gives the OS a truly personal feel and makes it interactive for anyone visiting. I also love how the calculator feels just like a native desktop app! Click the “🌙 Dark / ☀️ Light” button in the top bar to watch the theme switch, double-click the new “Calculator” icon to do some math, and open the “Wallpapers” app to give the desktop a fresh new look!", "repo": "https://github.com/ishudutta487-png/NexusOS", "demo": "https://ishudutta487-png.github.io/NexusOS/"}, {"ship_num": 3, "ts": "2026-08-01T13:30:03Z", "hours": 2.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I built NexusOS, a custom web-based operating system created from scratch using HTML, CSS, and Vanilla JavaScript that features a glassmorphic top navigation bar with a live clock, draggable and stackable windows, desktop shortcuts with double-click handlers, and custom built-in apps like Dev Notes and a Projects Portfolio showcase. The biggest challenge was managing JavaScript event logic for smooth window dragging coordinates and dynamic z-index layering, as well as clean separation of concerns when refactoring raw HTML into modular CSS and JS files. I am super proud of how authentic the window drag-and-drop mechanics feel, going beyond the basic tutorial to craft a unique personal desktop environment that anyone can test out directly in their browser", "repo": "https://github.com/ishudutta487-png/NexusOS", "demo": "https://ishudutta487-png.github.io/NexusOS/"}]...
|
[{"post_id": 56243, "ts": "202 [{"post_id": 56243, "ts": "2026-08-27T22:30:24Z", "hours": 1.2556, "text": "Honestlt it wouldn’t have taken that much time if i hadn’t do silly mistakes while pushing and deploying code from vs code and git hub , i had got really frustrated . and btw i have done some fixing on the focus pad by stopping the music and timer to reset when program or tab is being exit, later i’m thinking of adding a playlist of music in focus pad if possible like lofi, for drum padd i added more instruments so one can implement their music skills and yea did some proper fixing in minimizing and maximizing of tabs though it still needs some more add ons"}, {"post_id": 54756, "ts": "2026-08-25T21:05:56Z", "hours": 0.7519, "text": "Doing experiments do come with a cost, had to face a lot of errors and issues, i will fix them the next day i will have time to deal with it!!! Added a soundboard where u can play some drum kind of things! with a pomodro timer to cover your focus sessions ,but don’t worry the ambient rain sound is there to relief your stress out during your precious deep focus sessions and yea added a basketball hoop game for your entertainment, let’s see how much can you score under 30 seconds!"}, {"post_id": 54397, "ts": "2026-08-25T12:10:31Z", "hours": 0.8492, "text": "Started the real customization of My Web OS, where i gave my a theme of pixel and crane. To me that’s really cool , and also changed the icons of the apps in the OS"}, {"post_id": 46006, "ts": "2026-08-12T21:21:09Z", "hours": 0.3917, "text": "added 3 features with the work done the day ebfore and today , the features are : switchable light or dark mode wallpaper feature with custom wallpaper feature just by pasting image a calculator to help u with solving prolems"}, {"post_id": 38877, "ts": "2026-08-01T13:14:21Z", "hours": 0.4442, "text": "I DON”T WANNA BRAG BUT I FEEL THAT I’M COOKING SOMETHING REALLY TOUGH!"}, {"post_id": 37805, "ts": "2026-07-30T19:04:11Z", "hours": 1.1783, "text": "Done with the Desktop OS, and adding the clock, i had literally watch youtube to figure out the solution. It was an overwhelming task fr!, but happy enough to know that i finished the 2nd part of making it!"}, {"post_id": 37265, "ts": "2026-07-29T20:48:38Z", "hours": 0.6814, "text": "Worked on the HTML part of my OS"}]...
|
Title: NexusOS by @ishudutta487 | Stardance
Devlo Title: NexusOS by @ishudutta487 | Stardance
Devlogs:
Worked on the HTML part of my OS
Done with the Desktop OS, and adding the clock, i had literally watch youtube to figure out the solution. It was an overwhelming task fr!, but happy enough to know that i finished the 2nd part of making it!
I DON”T WANNA BRAG BUT I FEEL THAT I’M COOKING SOMETHING REALLY TOUGH!
added 3 features with the work done the day ebfore and today , the features are : switchable light or dark mode wallpaper feature with custom wallpaper feature just by pasting image a calculator to help u with solving prolems
Started the real customization of My Web OS, where i gave my a theme of pixel and crane. To me that’s really cool , and also changed the icons of the apps in the OS
Doing experiments do come with a cost, had to face a lot of errors and issues, i will fix them the next day i will have time to deal with it!!! Added a soundboard where u can play some drum kind of things! with a pomodro timer to cover your focus sessions ,but don’t worry the ambient rain sound is there to relief your stress out during your precious deep focus sessions and yea added a basketball hoop game for your entertainment, let’s see how much can you score under 30 seconds!
Honestlt it wouldn’t have taken that much time if i hadn’t do silly mistakes while pushing and deploying code from vs code and git hub , i had got really frustrated . and btw i have done some fixing on the focus pad by stopping the music and timer to reset when program or tab is being exit, later i’m thinking of adding a playlist of music in focus pad if possible like lofi, for drum padd i added more instruments so one can implement their music skills and yea did some proper fixing in minimizing and maximizing of tabs though it still needs some more add ons
Ships:
I built NexusOS, a custom web-based operating system created from scratch using HTML, CSS, and Vanilla JavaScript that features a glassmorphic top navigation bar with a live clock, draggable and stackable windows, desktop shortcuts with double-click handlers, and custom built-in apps like Dev Notes and a Projects Portfolio showcase. The biggest challenge was managing JavaScript event logic for smooth window dragging coordinates and dynamic z-index layering, as well as clean separation of concerns when refactoring raw HTML into modular CSS and JS files. I am super proud of how authentic the window drag-and-drop mechanics feel, going beyond the basic tutorial to craft a unique personal desktop environment that anyone can test out directly in their browser
Figuring out the JavaScript logic for the calculator to evaluate equations properly without breaking, and managing the CSS variables so the light/dark mode transitions smoothly across all the translucent windows. I’m really proud of the Custom Wallpaper feature—it gives the OS a truly personal feel and makes it interactive for anyone visiting. I also love how the calculator feels just like a native desktop app! Click the “🌙 Dark / ☀️ Light” button in the top bar to watch the theme switch, double-click the new “Calculator” icon to do some math, and open the “Wallpapers” app to give the desktop a fresh new look!
Made nexus OS, where i added my own theme of a crane which looks really cool and calming to me, i’m willing to build this webOS way more better than anyone could ever thought so. little by little , day by day. :)...
|
1793325049.1828673
|
1793411449.1828673
|
|
19451
|
My first slack bot! by @alebptw | Stardance
|
alebptw
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @alebptw | Stardance
|
1792806648.767648
|
1793411448.767648
|
|
2940
|
gateway by @Kanashimo | Stardance
|
Kanashimo
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: gateway by @Kanashimo | Stardance
|
1792806647.1131392
|
1793411447.1131392
|
|
41416
|
My own site! by @Noid_DEV | Stardance
|
Noid_DEV
|
1
|
1.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-31T07:36:54Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "My site! Hey, i am Noid.Dev A teenage developer from belgium. I made my site for the personal site challenge. I will be honest, i used ai, because i couldnt get the finish screen in the game and i used ai for the scrolling rocket, nithing more! Hope you like it!", "repo": "https://github.com/its-noid-dev/Mysite", "demo": "https://its-noid-dev.github.io/Mysite/"}]...
|
[{"post_id": 37878, "ts": "202 [{"post_id": 37878, "ts": "2026-07-30T21:18:21Z", "hours": 0.6994, "text": "Heya people of stardance and welcome back!!! Noid.Dev here I finished the site! On the picture below you can see a little game on the site! Features: About section Projects section A game And more for you to explore! So visit my site at https://its-noid-dev.github.io/Mysite/ Im gonna ship!!"}, {"post_id": 37836, "ts": "2026-07-30T19:56:30Z", "hours": 0.3311, "text": "Heyaaaa people of stardance! I have just started my personal site mission! Here below is an image of what i want it to look like! I made the image with google drawings and canva. Some things might change but i will try to perfectly replicate it! See ya in the next devlog!!"}]...
|
Title: My own site! by @Noid_DEV | Stardance
Devl Title: My own site! by @Noid_DEV | Stardance
Devlogs:
Heyaaaa people of stardance! I have just started my personal site mission! Here below is an image of what i want it to look like! I made the image with google drawings and canva. Some things might change but i will try to perfectly replicate it! See ya in the next devlog!!
Heya people of stardance and welcome back!!! Noid.Dev here I finished the site! On the picture below you can see a little game on the site! Features: About section Projects section A game And more for you to explore! So visit my site at https://its-noid-dev.github.io/Mysite/ Im gonna ship!!
Ships:
My site! Hey, i am Noid.Dev A teenage developer from belgium. I made my site for the personal site challenge. I will be honest, i used ai, because i couldnt get the finish screen in the game and i used ai for the scrolling rocket, nithing more! Hope you like it!...
|
1793325044.4080508
|
1793411444.4080508
|
|
23640
|
Frictionless by @aravairi | Stardance
|
aravairi
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @aravairi | Stardance
|
1792806644.128828
|
1793411444.128828
|
|
3028
|
My awesome macropad! by @Lucas | Stardance
|
Lucas
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Lucas | Stardance
|
1792806643.2611763
|
1793411443.2611763
|
|
17017
|
EndrOS by @endr0py | Stardance
|
endr0py
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: EndrOS by @endr0py | Stardance
|
1792806642.4145033
|
1793411442.4145033
|
|
31428
|
Untitled project by @aaravdeshmane | Stardance
|
aaravdeshmane
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @aaravdeshmane | Starda Title: Untitled project by @aaravdeshmane | Stardance...
|
1792806641.5668178
|
1793411441.5668178
|
|
8340
|
Journal by @dbg | Stardance
|
dbg
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Journal by @dbg | Stardance
|
1792806640.7384367
|
1793411440.7384367
|
|
54849
|
mathscript by @redwoodsteve | Stardance
|
redwoodsteve
|
0
|
7.09
|
0
|
[]
|
[{"post_id": 55283, "ts": "202 [{"post_id": 55283, "ts": "2026-08-27T00:37:05Z", "hours": 7.0856, "text": "Lexer is functional!!! I made a functioning lexer that works with a “say statement”, numeric literals, comments, and basic operations, and I can easily expand upon it when needed. I also learned a lot of rust Example syntax: x = 6000 say x * 400 + 3 // 2400003 // maybe implement inequalities? I’m not sure how I would do a “solve for x” kinda thing, but I’ll figure it out Also I might not actually finish this project so dont get too excited lol I’ll add string literals later"}]...
|
Title: mathscript by @redwoodsteve | Stardance
De Title: mathscript by @redwoodsteve | Stardance
Devlogs:
Lexer is functional!!! I made a functioning lexer that works with a “say statement”, numeric literals, comments, and basic operations, and I can easily expand upon it when needed. I also learned a lot of rust Example syntax: x = 6000 say x * 400 + 3 // 2400003 // maybe implement inequalities? I’m not sure how I would do a “solve for x” kinda thing, but I’ll figure it out Also I might not actually finish this project so dont get too excited lol I’ll add string literals later...
|
1792806639.8916106
|
1793411439.8916106
|
|
41407
|
The-Serpent-s-Study by @Batman | Stardance
|
Batman
|
1
|
1.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-30T15:50:22Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "okkk , so this is a harry potter themed personal website that i have made , Making the interface of the website the most challenging like man it took me wayyy longer than I am proud of to make it and I know that I have used some ai mainly for the backdrop and I am so sorrry for it mannnn!!!!!!", "repo": "https://github.com/Viv018/The-Serpent-s-Study", "demo": "https://viv018.github.io/The-Serpent-s-Study/"}]...
|
[{"post_id": 37550, "ts": "202 [{"post_id": 37550, "ts": "2026-07-30T11:08:04Z", "hours": 1.1114, "text": "heyyy, I updated the website with a better background and fixed some bugs"}]...
|
Title: The-Serpent-s-Study by @Batman | Stardance
Title: The-Serpent-s-Study by @Batman | Stardance
Devlogs:
heyyy, I updated the website with a better background and fixed some bugs
Ships:
okkk , so this is a harry potter themed personal website that i have made , Making the interface of the website the most challenging like man it took me wayyy longer than I am proud of to make it and I know that I have used some ai mainly for the backdrop and I am so sorrry for it mannnn!!!!!!...
|
1793325039.5926595
|
1793411439.5926595
|
|
54847
|
My very own WebOS by @dayirocarlio844 | Stardance
|
dayirocarlio844
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @dayirocarlio844 | Sta Title: My very own WebOS by @dayirocarlio844 | Stardance...
|
1792806639.0461948
|
1793411439.0461948
|
|
54846
|
Adventure time Games by @luciana537 | Stardance
|
luciana537
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Adventure time Games by @luciana537 | Stard Title: Adventure time Games by @luciana537 | Stardance...
|
1792806638.2195573
|
1793411438.2195573
|
|
54845
|
My awesome macropad! by @lilac_skies24 | Stardance
|
lilac_skies24
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @lilac_skies24 | St Title: My awesome macropad! by @lilac_skies24 | Stardance...
|
1792806637.346402
|
1793411437.346402
|
|
39571
|
Portfolio by @Slime | Stardance
|
Slime
|
1
|
10.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-08-15T05:46:12Z", "hours": 10.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "Hey! so this is the first project i made. I didnt know much about html and css while starting but i know a decent amount now. Had a lot of fun building the site. I had some problems while creating it, the main problem was how do i make it unique. I think this should be what describes me. All rainbow and sunshine..", "repo": "https://github.com/Slime-x/Coding", "demo": "https://slime-x.github.io/Coding/"}]...
|
[{"post_id": 47308, "ts": "202 [{"post_id": 47308, "ts": "2026-08-15T05:43:24Z", "hours": 1.0564, "text": "I made this dark themed."}, {"post_id": 39949, "ts": "2026-08-03T08:55:20Z", "hours": 6.5233, "text": "Finished the project fully."}, {"post_id": 37554, "ts": "2026-07-30T11:19:02Z", "hours": 1.2147, "text": "Just improved the “About” Section for now. Am gonna work on other sections as well. I do need a nice background so if you guys have anything cool. Help me!"}, {"post_id": 36317, "ts": "2026-07-28T11:20:55Z", "hours": 1.0844, "text": "SO i added a header. Did it using a tutorial video so may look similar but i did try to add my own things."}, {"post_id": 35781, "ts": "2026-07-27T12:56:28Z", "hours": 0.53, "text": "Just started the project. Wish me luck! Learning as i go so my hours gonna be so much for simple things lol."}]...
|
Title: Portfolio by @Slime | Stardance
Devlogs:
J Title: Portfolio by @Slime | Stardance
Devlogs:
Just started the project. Wish me luck! Learning as i go so my hours gonna be so much for simple things lol.
SO i added a header. Did it using a tutorial video so may look similar but i did try to add my own things.
Just improved the “About” Section for now. Am gonna work on other sections as well. I do need a nice background so if you guys have anything cool. Help me!
Finished the project fully.
I made this dark themed.
Ships:
Hey! so this is the first project i made. I didnt know much about html and css while starting but i know a decent amount now. Had a lot of fun building the site. I had some problems while creating it, the main problem was how do i make it unique. I think this should be what describes me. All rainbow and sunshine.....
|
1793325036.5326803
|
1793411436.5326803
|
|
54843
|
Stallalarm by @meklasdev | Stardance
|
meklasdev
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Stallalarm by @meklasdev | Stardance
|
1792806636.4502635
|
1793411436.4502635
|
|
54842
|
My awesome macropad! by @meklasdev | Stardance
|
meklasdev
|
0
|
0.0
|
0
|
[]
|
[]
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Title: My awesome macropad! by @meklasdev | Starda Title: My awesome macropad! by @meklasdev | Stardance...
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1792806635.612175
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1793411435.612175
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54841
|
My awesome macropad! by @blueshues | Stardance
|
blueshues
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0
|
0.0
|
0
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[]
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[]
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Title: My awesome macropad! by @blueshues | Starda Title: My awesome macropad! by @blueshues | Stardance...
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1792806634.7409668
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1793411434.7409668
|
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54840
|
Custom Self Portfolio Website by @sartajmevati | S Custom Self Portfolio Website by @sartajmevati | Stardance...
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sartajmevati
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0
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0.0
|
0
|
[]
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[]
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Title: Custom Self Portfolio Website by @sartajmev Title: Custom Self Portfolio Website by @sartajmevati | Stardance...
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1792806633.9143586
|
1793411433.9143586
|
|
54838
|
Redneck robots by @Napalm | Stardance
|
Napalm
|
0
|
0.0
|
0
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[]
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[]
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Title: Redneck robots by @Napalm | Stardance
|
1792806633.0496342
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1793411433.0496342
|
|
54836
|
Vertical by @franco | Stardance
|
franco
|
0
|
3.44
|
0
|
[]
|
[{"post_id": 59184, "ts": "202 [{"post_id": 59184, "ts": "2026-08-31T20:37:39Z", "hours": 3.4392, "text": "Made a welcome screen to setup vertical So ive made a welcome screen to setup vertical my own sidebar for chrome."}]...
|
Title: Vertical by @franco | Stardance
Devlogs:
M Title: Vertical by @franco | Stardance
Devlogs:
Made a welcome screen to setup vertical So ive made a welcome screen to setup vertical my own sidebar for chrome....
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1792806632.2150316
|
1793411432.2150316
|
|
54833
|
Untitled project by @anasmejri | Stardance
|
anasmejri
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @anasmejri | Stardance
|
1792806631.3865006
|
1793411431.3865006
|
|
54830
|
My Summer Camp Website by @Krxzy | Stardance
|
Krxzy
|
0
|
3.82
|
0
|
[]
|
[{"post_id": 55360, "ts": "202 [{"post_id": 55360, "ts": "2026-08-27T04:22:00Z", "hours": 3.8208, "text": "This is a devlog so I can buy stuff in the Stardance Shop as I earned Stardust from summer camp :)"}]...
|
Title: My Summer Camp Website by @Krxzy | Stardanc Title: My Summer Camp Website by @Krxzy | Stardance
Devlogs:
This is a devlog so I can buy stuff in the Stardance Shop as I earned Stardust from summer camp :)...
|
1792806630.5107079
|
1793411430.5107079
|
|
54828
|
Meowoshka's webcomic site by @Maria_Kore | Sta Meowoshka's webcomic site by @Maria_Kore | Stardance...
|
Maria_Kore
|
0
|
3.64
|
0
|
[]
|
[{"post_id": 61988, "ts": "202 [{"post_id": 61988, "ts": "2026-09-05T05:58:40Z", "hours": 0.3006, "text": "I was creating the html and css for the comic itself, finally. It does not look very good yet, but it is something that’ll be amazing. Soon I’ll add a turn animation, so it’ll be like real book :)"}, {"post_id": 61966, "ts": "2026-09-05T05:00:12Z", "hours": 0.7019, "text": "I improved the UI of the webcomic site launch page. It didn’t look that great before, but now it looks much better. Btw, the title of this webcomic is “Meowoshka moves to Australia” :)"}, {"post_id": 61310, "ts": "2026-09-04T05:04:55Z", "hours": 0.4489, "text": "I was trying to improve the UI of the site to make it look better :) CSS can be complicated and so confusing at times 😅"}, {"post_id": 59883, "ts": "2026-09-01T21:29:41Z", "hours": 2.1886, "text": "I started making a webcomic site with stories about my beloved stuffed animal cat named Meowoshka :D :) Currently making a story about how she moves to Australia and achieves her dreams :) Right now it doesn’t look awesome superstar yet, but I keep working on it and then it’ll become very awesome superstar! :D"}]...
|
Title: Meowoshka's webcomic site by @Maria_Kor Title: Meowoshka's webcomic site by @Maria_Kore | Stardance
Devlogs:
I started making a webcomic site with stories about my beloved stuffed animal cat named Meowoshka :D :) Currently making a story about how she moves to Australia and achieves her dreams :) Right now it doesn’t look awesome superstar yet, but I keep working on it and then it’ll become very awesome superstar! :D
I was trying to improve the UI of the site to make it look better :) CSS can be complicated and so confusing at times 😅
I improved the UI of the webcomic site launch page. It didn’t look that great before, but now it looks much better. Btw, the title of this webcomic is “Meowoshka moves to Australia” :)
I was creating the html and css for the comic itself, finally. It does not look very good yet, but it is something that’ll be amazing. Soon I’ll add a turn animation, so it’ll be like real book :)...
|
1792806629.5994446
|
1793411429.5994446
|
|
33271
|
AEPad by @aabdullahjaami71 | Stardance
|
aabdullahjaami71
|
1
|
3.0
|
15
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-08-18T00:05:12Z", "hours": 3.0, "multiplier": 5.0, "payout": 15, "blessing": "neutral", "text": "This is the AEPad, the ultimate macropad for video editors on After Effects. It has 9 functions that are very commonly used in video editing such as copy and pasting, creating new layers, and pre composing videos. This project was challenging since I had to tackle PCB design for the first time, which I’ve done before. I also had to debug with the QMK firmware since it was very unfamiliar to me. Overall, this project was still a great learning experience and it served as the opening pathway for me in PCB design.", "repo": "https://github.com/aabdullahjaami71-afk/AEPad", "demo": ""}]...
|
[{"post_id": 49276, "ts": "202 [{"post_id": 49276, "ts": "2026-08-17T23:55:46Z", "hours": 2.1283, "text": "FINAL FINAL devlog Okay so I basically added all the macros to the hackpad, and made the oled screen and rotary encoder code. However, the rotary encoder doesn’t work irl because me being a genius accidentally soldered over the pads that the encoder was connected to and now one of the pin headers of the MCU isn’t soldered onto the seeduino bc of that. But with that aside, I got the macropad to work and its very functional."}, {"post_id": 47724, "ts": "2026-08-15T20:30:38Z", "hours": 0.9369, "text": "ITS ASSEMBLED! Soldered all of the keys, oled screen, and rotary encoder! Just waiting for the case to print and Im ready to ship. W project and a great intro to PCB design. Im lowkey a noob at soldering so I might’ve added too little or too much solder on each joint but the keyboard still works so lucky me ig? Im gonna ship once my case finishes printing so stay tuned"}, {"post_id": 35562, "ts": "2026-07-27T02:48:51Z", "hours": 4.5414, "text": "LAST (maybe) devlog of this project! I finished the case, firmware, and PCB for this project! I’m pretty proud of what I accomplished and all the hurdles I had to get through. I probably redid my PCB like 5 times it was annoying lol. All I just need to do is complete the github repo, and then I can ship it and get my parts! I’m pretty excited to actually solder and get working on the hardware IRL. This is my first time actually something other than Arduino IDE for firmware so I’ll see how it goes when I’m flashing it onto my seeduino."}, {"post_id": 26345, "ts": "2026-07-11T02:38:16Z", "hours": 2.0625, "text": "DevLog 2: Since my microcontroller didn’t have enough pins, I decided to connect my switches in a matrix. This took longer than expected. After searching a few blogs on what this is, I got a grasp on it and succeeded in making it. This gave me the advatage of having more pins, which I used for the rotary encoder and the OLED display. BUT, as I open up the PCB checker thingy, I get hit with a lot of warnings, which I intend to fix next devlog. Otherwise, I feel pretty proud of myself for getting this much progress."}, {"post_id": 25719, "ts": "2026-07-10T04:43:26Z", "hours": 1.8358, "text": "Creating the AEPad, a dedicated macropad for After Effects Users! This is my first time actually designing a PCB, so most of the time went towards actually going on the HackPad website and learning how to make the circuit board in the first place. This current version isn’t going to be the end product, since I’m thinking of adding a rotary encoder for volume control. The nine keys on the macropad will be in charge of keybinds I mostly use when video editing. Overall, this project could be pretty useful and save a lot of time when editing videos."}]...
|
Title: AEPad by @aabdullahjaami71 | Stardance
Dev Title: AEPad by @aabdullahjaami71 | Stardance
Devlogs:
Creating the AEPad, a dedicated macropad for After Effects Users! This is my first time actually designing a PCB, so most of the time went towards actually going on the HackPad website and learning how to make the circuit board in the first place. This current version isn’t going to be the end product, since I’m thinking of adding a rotary encoder for volume control. The nine keys on the macropad will be in charge of keybinds I mostly use when video editing. Overall, this project could be pretty useful and save a lot of time when editing videos.
DevLog 2: Since my microcontroller didn’t have enough pins, I decided to connect my switches in a matrix. This took longer than expected. After searching a few blogs on what this is, I got a grasp on it and succeeded in making it. This gave me the advatage of having more pins, which I used for the rotary encoder and the OLED display. BUT, as I open up the PCB checker thingy, I get hit with a lot of warnings, which I intend to fix next devlog. Otherwise, I feel pretty proud of myself for getting this much progress.
LAST (maybe) devlog of this project! I finished the case, firmware, and PCB for this project! I’m pretty proud of what I accomplished and all the hurdles I had to get through. I probably redid my PCB like 5 times it was annoying lol. All I just need to do is complete the github repo, and then I can ship it and get my parts! I’m pretty excited to actually solder and get working on the hardware IRL. This is my first time actually something other than Arduino IDE for firmware so I’ll see how it goes when I’m flashing it onto my seeduino.
ITS ASSEMBLED! Soldered all of the keys, oled screen, and rotary encoder! Just waiting for the case to print and Im ready to ship. W project and a great intro to PCB design. Im lowkey a noob at soldering so I might’ve added too little or too much solder on each joint but the keyboard still works so lucky me ig? Im gonna ship once my case finishes printing so stay tuned
FINAL FINAL devlog Okay so I basically added all the macros to the hackpad, and made the oled screen and rotary encoder code. However, the rotary encoder doesn’t work irl because me being a genius accidentally soldered over the pads that the encoder was connected to and now one of the pin headers of the MCU isn’t soldered onto the seeduino bc of that. But with that aside, I got the macropad to work and its very functional.
Ships:
This is the AEPad, the ultimate macropad for video editors on After Effects. It has 9 functions that are very commonly used in video editing such as copy and pasting, creating new layers, and pre composing videos. This project was challenging since I had to tackle PCB design for the first time, which I’ve done before. I also had to debug with the QMK firmware since it was very unfamiliar to me. Overall, this project was still a great learning experience and it served as the opening pathway for me in PCB design....
|
1793325028.7051604
|
1793411428.7051604
|
|
54827
|
Alarm Clock by @AccidentalGenius | Stardance
|
AccidentalGenius
|
0
|
18.47
|
0
|
[]
|
[{"post_id": 70835, "ts": "202 [{"post_id": 70835, "ts": "2026-09-19T20:57:41Z", "hours": 3.4825, "text": "Devlog 5 Finally, all done. I found a small break in my routine and put in some work on the alarm clock and ended up finishing. I cleaned up the CAD by filleting most of the edges and adding holes for the sound and power cable. I also changed the colour to black. I then went back to KiCad and flipped the MCU, buzzer, and pin header. Finally, I followed the guide for the firmware, which was very easy to follow along with and finished everything up. Now I just need to commit everything to GitHub and submit my design for funding."}, {"post_id": 64002, "ts": "2026-09-08T03:22:29Z", "hours": 9.7739, "text": "Devlog 4 I found a lot of errors with my previous design. A lot of things just wouldn’t fit together if I went with the flat design and I just couldn’t figure out a clean way to make it work. So, I pivoted. I looked online for some cool alarm clock designs and found one I liked. It was kinda pyramid shaped and I hadn’t seen an alarm clock like it. More importantly, it worked with what I already had and didn’t require to many changed to the PCB. So I started CADing, but ran into another issue. In F360 the shell tool makes a cavity inside a shape that mirrors its outside. So a pyramid shaped hole in a pyramid. But this means that my screws would have to follow the tilt of the pyramid. I tried making it work, but failed. So I restarted and found a way to make just the corners straight (see pictures if this doesn’t make sense) so my screws could go straight in. Overall, I ran into a bunch of small issues that caused the two CAD restarts, but we got through it. I also added the supports for the PCB but was limited to only 3 so that the display pins still had room. My next steps are some more design work to make it look nicer, and I need to flip my MCU and buzzer in KiCad, but then I’m done. This honestly took longer than I expected. The CAD took soooo long this time because of tiny mistakes or oversights I made in the past."}, {"post_id": 62675, "ts": "2026-09-06T04:54:25Z", "hours": 3.4172, "text": "Devlog 3 After completing my schematic and PCB design I moved onto the case. Just like last time I’m expecting this to take the longest as with my hackpad I noticed problems while making my case that required me to go back and edit my PCB and in some cases my schematics. I’ve already run into issues like that and what makes it a bit more difficult is that I’m using F360 while the tutorial is using OnShape, thought seeing as my design is different from that in the tutorial I doubt how helpful it would’ve been to begin with. I’ve already had to restart once, but I’ve made some solid progress."}, {"post_id": 61130, "ts": "2026-09-03T21:36:20Z", "hours": 1.1169, "text": "Devlog 2 The design phase went pretty well. It helped that I had a design almost immediately when I saw the parts. Moving on to the next part of design, the schematic phase also went by quickly now that I had the hackpad to reference. I started working on my PCB and ran into the first small roadblock. Where do I put the microcontroller? I don’t want to have an awkward empty space at the top of my case, but I still need room for it. I thought I’d just deal with the problem later and eventually settled on putting it on the side of the key matrix. Then KiCad decided to crash without saving my PCB. About 45mins of work just gone. So I had to restart the PCB design. But it wasn’t entirely bad. I realized the empty space that the microcontroller took up could be where the screen went. This would also allow me to make my alarm clock thinner as well. So I guess thanks, KiCad, for crashing. Please never do that again. PS. Why was the microcontroller on the schematic different from the one in the PCB? I triple checked and made sure I chose the same options as they did."}, {"post_id": 60107, "ts": "2026-09-02T08:07:56Z", "hours": 0.6833, "text": "Devlog 1 Another build! After my hackpad project got accepted, I saw this pop up but didn’t really have the time to start on it till now. However, as soon as I saw it (esp the parts), I knew exactly what I was gonna build. I have this alarm clock app that requires me to play a game where I memorize a sequence of squares and tap them in order. Seeing as I was getting keys as part of the kit, my mind instantly went towards building a physical version of that. Unlike with the hackpad project, I had some experience to work off, so this time I didn’t make the mistake of overcomplicating things. The “squares” will be a 2x3 matrix of keys. I also know how to use the tools (KiCad, Fusion360) a lot better, so I’m already seeing things going way faster. Next steps are routing the PCB and designing the case."}]...
|
Title: Alarm Clock by @AccidentalGenius | Stardanc Title: Alarm Clock by @AccidentalGenius | Stardance
Devlogs:
Devlog 1 Another build! After my hackpad project got accepted, I saw this pop up but didn’t really have the time to start on it till now. However, as soon as I saw it (esp the parts), I knew exactly what I was gonna build. I have this alarm clock app that requires me to play a game where I memorize a sequence of squares and tap them in order. Seeing as I was getting keys as part of the kit, my mind instantly went towards building a physical version of that. Unlike with the hackpad project, I had some experience to work off, so this time I didn’t make the mistake of overcomplicating things. The “squares” will be a 2x3 matrix of keys. I also know how to use the tools (KiCad, Fusion360) a lot better, so I’m already seeing things going way faster. Next steps are routing the PCB and designing the case.
Devlog 2 The design phase went pretty well. It helped that I had a design almost immediately when I saw the parts. Moving on to the next part of design, the schematic phase also went by quickly now that I had the hackpad to reference. I started working on my PCB and ran into the first small roadblock. Where do I put the microcontroller? I don’t want to have an awkward empty space at the top of my case, but I still need room for it. I thought I’d just deal with the problem later and eventually settled on putting it on the side of the key matrix. Then KiCad decided to crash without saving my PCB. About 45mins of work just gone. So I had to restart the PCB design. But it wasn’t entirely bad. I realized the empty space that the microcontroller took up could be where the screen went. This would also allow me to make my alarm clock thinner as well. So I guess thanks, KiCad, for crashing. Please never do that again. PS. Why was the microcontroller on the schematic different from the one in the PCB? I triple checked and made sure I chose the same options as they did.
Devlog 3 After completing my schematic and PCB design I moved onto the case. Just like last time I’m expecting this to take the longest as with my hackpad I noticed problems while making my case that required me to go back and edit my PCB and in some cases my schematics. I’ve already run into issues like that and what makes it a bit more difficult is that I’m using F360 while the tutorial is using OnShape, thought seeing as my design is different from that in the tutorial I doubt how helpful it would’ve been to begin with. I’ve already had to restart once, but I’ve made some solid progress.
Devlog 4 I found a lot of errors with my previous design. A lot of things just wouldn’t fit together if I went with the flat design and I just couldn’t figure out a clean way to make it work. So, I pivoted. I looked online for some cool alarm clock designs and found one I liked. It was kinda pyramid shaped and I hadn’t seen an alarm clock like it. More importantly, it worked with what I already had and didn’t require to many changed to the PCB. So I started CADing, but ran into another issue. In F360 the shell tool makes a cavity inside a shape that mirrors its outside. So a pyramid shaped hole in a pyramid. But this means that my screws would have to follow the tilt of the pyramid. I tried making it work, but failed. So I restarted and found a way to make just the corners straight (see pictures if this doesn’t make sense) so my screws could go straight in. Overall, I ran into a bunch of small issues that caused the two CAD restarts, but we got through it. I also added the supports for the PCB but was limited to only 3 so that the display pins still had room. My next steps are some more design work to make it look nicer, and I need to flip my MCU and buzzer in KiCad, but then I’m done. This honestly took longer than I expected. The CAD took soooo long this time because of tiny mistakes or oversights I made in the past.
Devlog 5 Finally, all done. I found a small break in my routine and put in some work on the alarm clock and ended up finishing. I cleaned up the CAD by filleting most of the edges and adding holes for the sound and power cable. I also changed the colour to black. I then went back to KiCad and flipped the MCU, buzzer, and pin header. Finally, I followed the guide for the firmware, which was very easy to follow along with and finished everything up. Now I just need to commit everything to GitHub and submit my design for funding....
|
1792806628.4341784
|
1793411428.4341784
|
|
54826
|
My own site! by @GabrielJC | Stardance
|
GabrielJC
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @GabrielJC | Stardance
|
1792806627.5555446
|
1793411427.5555446
|
|
54824
|
My own site! by @Moatasem | Stardance
|
Moatasem
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @Moatasem | Stardance
|
1792806626.6682336
|
1793411426.6682336
|
|
54823
|
My first slack bot! by @vanshadow57 | Stardance
|
vanshadow57
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @vanshadow57 | Stard Title: My first slack bot! by @vanshadow57 | Stardance...
|
1792806625.8299725
|
1793411425.8299725
|
|
54821
|
Project Hail Mary (getting me to wake up) by @isad Project Hail Mary (getting me to wake up) by @isadora_M | Stardance...
|
isadora_M
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Project Hail Mary (getting me to wake up) b Title: Project Hail Mary (getting me to wake up) by @isadora_M | Stardance...
|
1792806625.0063705
|
1793411425.0063705
|
|
54819
|
Handheld hall effect current sensor by @tiydwe | S Handheld hall effect current sensor by @tiydwe | Stardance...
|
tiydwe
|
0
|
15.65
|
0
|
[]
|
[{"post_id": 70808, "ts": "202 [{"post_id": 70808, "ts": "2026-09-19T19:51:17Z", "hours": 0.6786, "text": "Made kind of a stupid mistake, used an NPN transistor for high-side switching. So basically, you aren’t supposed to use a NPN transistor high side to drive a higher voltage than the microcontroller because you can’t and it will just always be off. IDK how I didn’t catch that earlier, but I’ve fixed it and now am using a p-mosfet to switch and a n-mosfet to drive the gate of the p-mosfet low from my microcontroller, which should actually work. I also added some capacitors to help smooth the power supply output."}, {"post_id": 57607, "ts": "2026-08-29T20:15:05Z", "hours": 0.7336, "text": "Changed all holes to non-plated and looked around for cheapest PCB options! I just realized that my mounting holes for the OLED were plated for some reason which was totally unnecessary. Additionally, I looked at JLCPCB, PCBWAY, and OSHPARK, and found that OSHPARK had the cheapest PCB (although it will take like 2-3 weeks to arrive, hope the PCB doesn’t have issues because I won’t have time to iterate before the deadline). Last thing I did was I found a entry in the BOM that was accidently left there from an earlier revision (some screw terminals) and removed them."}, {"post_id": 57388, "ts": "2026-08-29T15:03:35Z", "hours": 1.8, "text": "Why is the documentation so bad? I just can’t seem to find any documentation or clear way to wake up from a GPIO pin going HIGH! I’ll have to do some more digging to figure it out. Besides that, I worked on the sensor and OLED code and its mostly finished. I think that I’m making some pretty good progress. Just got to figure out how to fix sleep. Also I updated my PCB a bit because I didn’t realize it’s not a good idea to put two BJT transistors in parallel for different signals and I just used another control pin on my nrf52840. That did mean adding two more SMD resistors but they are pretty small and didn’t take up any additional space."}, {"post_id": 57039, "ts": "2026-08-29T03:32:23Z", "hours": 0.5167, "text": "Started the code for the handheld hall effect current sensor! Just initialized the code and got platformio working!"}, {"post_id": 56953, "ts": "2026-08-28T23:57:53Z", "hours": 0.8608, "text": "Finished the screw holes! I used a nut retainer and one screw to compress the two halves of the case together with the PCB inside. I made sure to put the correct tolerances so the PCB will be the first thing compressed against. I’m using 4 M2 hex screws. There isn’t much more stuff I can do until my funding (hopefully) gets approved and I can get the PCB and components. Then I can put everything together and fix any issues that come up. For now, I’ll continue working on polishing it and double-checking my cad and PCB to make sure everything should work."}, {"post_id": 56913, "ts": "2026-08-28T22:42:24Z", "hours": 0.6333, "text": "Case and calibration procedure starting to take shape! I’ve cadded the top of the case to fit into the bottom! You can see how there are there are two holes on the top for the OLED screen and the on/off button and a slot in the front for the sensor portion to come out. The current size is 32mm x 36mm x 88 mm. It’s a bit larger than I imagined it, but still easily handheld. I’m still working on the screw holes and nut retainers and polishing the case. I’m sure there will also be plenty more changes when I get the parts and find out how they all fit together. Additionally, I’ve figured out how to easily calibrate the sensor. So basically, you first calibrate at 0 amps and turn the reference screw until the output is 0. Then you put a known current and tune the sensitivity screw until the read current is the known current (or the known current times a certain multiplier)."}, {"post_id": 56880, "ts": "2026-08-28T21:25:29Z", "hours": 1.9836, "text": "Finished the PCB design! I finished routing everything and checked to make sure it looks okay. I also finished my BOM and have a pretty good idea on how the rest of the project will go. I think I’ll try to submit for funding today and I’ll continue working on the casing design too. I’m also struggling to keep the size small enough to be comfortably handheld because the way its looking right now it looks like it might be around 4cmx4cmx10cm and i want to try to get that down to 3cmx3cmx3cm."}, {"post_id": 56633, "ts": "2026-08-28T13:54:39Z", "hours": 1.5861, "text": "Just discovered trimmer potentiometers! I can’t believe that I wanted to swap out through hole resistors before! Now, I’ll be using two trimmer potentiometers, one to change the sensitivity of the hall effect current sensor and the other to change the reference voltage. The schematic shown here still has a few issues (VR2 has too wide of a range). I’ll also need to redesign my PCB and this time I’ll be using all SMD resistors. I don’t trust my hand soldering skills enough to use 0402 sizes, so I’ll be using the larger 1206 footprint. Other changes include changing the op amp configuration to an instrumentation amplifier, using a new op amp chip with 4 op amps (although I’m only using 3), and adding another transistor turn of ALL the power (except to the microcontroller) while the sensor is off."}, {"post_id": 56258, "ts": "2026-08-27T23:00:51Z", "hours": 0.3267, "text": "I changed the op amp! I realized today that I was using a 50 year old op amp! 50 years?! I should be able to get a op amp that’s cheap, faster, has lower noise, and is rail to rail! I found a new op amp, the COS8092SR, which features: 300 MHz gain bandwidth product 9nV/√Hz input voltage noise density 200 V / us slew rate Almost the exact same package (actually smaller) Rail to rail operation And just 30 cents apiece! I’ve updated that and I’ve finished up my BOM."}, {"post_id": 56238, "ts": "2026-08-27T22:22:02Z", "hours": 0.66, "text": "Just started my physical CAD for the casing! I started cadding the casing for my hall effect current sensor! The hardest thing about it was making sure the battery could fit while fitting the mounting screws. It was a pretty close fit but the screws shouldn’t need to bear much load so hopefully they don’t break the 3d print. I spent around 20 minutes trying to fit the screw holes in a way that looked okay and shouldn’t intersect with anything on the PCB. Then I realized that I wanted the top part to interlock with the bottom, so I added a small slot around and thickened the walls so the slot could fit. I also had to make sure to leave space for the hall effect sensing circuit could come out. I’m trying to keep this as small as possible that way this can be some kind of handheld device. Next time, I’ll continue to work on the top part of the container and polish it up."}, {"post_id": 56212, "ts": "2026-08-27T21:27:03Z", "hours": 0.7336, "text": "I almost fried my seeed studio microcontroller! Well, kind of. I forgot to put a resistor divider between my 5v op amp output and my 3.3v seeed studio nRF52840 microcontroller. I’ve now added two SMD resistors to the underside of the PCB. It’s getting really tight in the pcb (just look at the traces), but I really don’t want to make it any bigger. I forgot to say from last time, but I also added a on off button (how did i forget that?), some mounting holes, and a BJT transistor to actually turn off parts of the circuit when in sleep. I think I will start modeling the case for it no because most of the elements in the PCB are done."}, {"post_id": 56181, "ts": "2026-08-27T20:22:54Z", "hours": 3.1669, "text": "Big changes to the hall effect current sensor! I’ve added a microcontroller and screen to display measured values directly! I’m using a Seeed Studio nrf52840 microcontroller. I also decided to add a battery to the back to make it a standalone sensor. I’m not actualy sure if there are lipo batteries small enough to fit and not get in the way of the screws, etc so I might have to use coin batteries. There shouldn’t be much more to add to the PCB I think so I will probably start working on the casing, which I’ll 3d print."}, {"post_id": 55548, "ts": "2026-08-27T14:00:12Z", "hours": 0.9008, "text": "I’ve decided to switch over to a smaller surface mount op-amp. It has higher gain-bandwidth product, lower noise, higher slew rate, and a smaller footprint. I’m working on miniaturizing the circuit so it is smaller and easier to use. I still want to use through hole resistors so the gain and reference voltages are easier to tune."}, {"post_id": 55296, "ts": "2026-08-27T01:18:44Z", "hours": 1.0667, "text": "Working on the PCB design for my hall effect current sensor!"}]...
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Title: Handheld hall effect current sensor by @tiy Title: Handheld hall effect current sensor by @tiydwe | Stardance
Devlogs:
Working on the PCB design for my hall effect current sensor!
I’ve decided to switch over to a smaller surface mount op-amp. It has higher gain-bandwidth product, lower noise, higher slew rate, and a smaller footprint. I’m working on miniaturizing the circuit so it is smaller and easier to use. I still want to use through hole resistors so the gain and reference voltages are easier to tune.
Big changes to the hall effect current sensor! I’ve added a microcontroller and screen to display measured values directly! I’m using a Seeed Studio nrf52840 microcontroller. I also decided to add a battery to the back to make it a standalone sensor. I’m not actualy sure if there are lipo batteries small enough to fit and not get in the way of the screws, etc so I might have to use coin batteries. There shouldn’t be much more to add to the PCB I think so I will probably start working on the casing, which I’ll 3d print.
I almost fried my seeed studio microcontroller! Well, kind of. I forgot to put a resistor divider between my 5v op amp output and my 3.3v seeed studio nRF52840 microcontroller. I’ve now added two SMD resistors to the underside of the PCB. It’s getting really tight in the pcb (just look at the traces), but I really don’t want to make it any bigger. I forgot to say from last time, but I also added a on off button (how did i forget that?), some mounting holes, and a BJT transistor to actually turn off parts of the circuit when in sleep. I think I will start modeling the case for it no because most of the elements in the PCB are done.
Just started my physical CAD for the casing! I started cadding the casing for my hall effect current sensor! The hardest thing about it was making sure the battery could fit while fitting the mounting screws. It was a pretty close fit but the screws shouldn’t need to bear much load so hopefully they don’t break the 3d print. I spent around 20 minutes trying to fit the screw holes in a way that looked okay and shouldn’t intersect with anything on the PCB. Then I realized that I wanted the top part to interlock with the bottom, so I added a small slot around and thickened the walls so the slot could fit. I also had to make sure to leave space for the hall effect sensing circuit could come out. I’m trying to keep this as small as possible that way this can be some kind of handheld device. Next time, I’ll continue to work on the top part of the container and polish it up.
I changed the op amp! I realized today that I was using a 50 year old op amp! 50 years?! I should be able to get a op amp that’s cheap, faster, has lower noise, and is rail to rail! I found a new op amp, the COS8092SR, which features: 300 MHz gain bandwidth product 9nV/√Hz input voltage noise density 200 V / us slew rate Almost the exact same package (actually smaller) Rail to rail operation And just 30 cents apiece! I’ve updated that and I’ve finished up my BOM.
Just discovered trimmer potentiometers! I can’t believe that I wanted to swap out through hole resistors before! Now, I’ll be using two trimmer potentiometers, one to change the sensitivity of the hall effect current sensor and the other to change the reference voltage. The schematic shown here still has a few issues (VR2 has too wide of a range). I’ll also need to redesign my PCB and this time I’ll be using all SMD resistors. I don’t trust my hand soldering skills enough to use 0402 sizes, so I’ll be using the larger 1206 footprint. Other changes include changing the op amp configuration to an instrumentation amplifier, using a new op amp chip with 4 op amps (although I’m only using 3), and adding another transistor turn of ALL the power (except to the microcontroller) while the sensor is off.
Finished the PCB design! I finished routing everything and checked to make sure it looks okay. I also finished my BOM and have a pretty good idea on how the rest of the project will go. I think I’ll try to submit for funding today and I’ll continue working on the casing design too. I’m also struggling to keep the size small enough to be comfortably handheld because the way its looking right now it looks like it might be around 4cmx4cmx10cm and i want to try to get that down to 3cmx3cmx3cm.
Case and calibration procedure starting to take shape! I’ve cadded the top of the case to fit into the bottom! You can see how there are there are two holes on the top for the OLED screen and the on/off button and a slot in the front for the sensor portion to come out. The current size is 32mm x 36mm x 88 mm. It’s a bit larger than I imagined it, but still easily handheld. I’m still working on the screw holes and nut retainers and polishing the case. I’m sure there will also be plenty more changes when I get the parts and find out how they all fit together. Additionally, I’ve figured out how to easily calibrate the sensor. So basically, you first calibrate at 0 amps and turn the reference screw until the output is 0. Then you put a known current and tune the sensitivity screw until the read current is the known current (or the known current times a certain multiplier).
Finished the screw holes! I used a nut retainer and one screw to compress the two halves of the case together with the PCB inside. I made sure to put the correct tolerances so the PCB will be the first thing compressed against. I’m using 4 M2 hex screws. There isn’t much more stuff I can do until my funding (hopefully) gets approved and I can get the PCB and components. Then I can put everything together and fix any issues that come up. For now, I’ll continue working on polishing it and double-checking my cad and PCB to make sure everything should work.
Started the code for the handheld hall effect current sensor! Just initialized the code and got platformio working!
Why is the documentation so bad? I just can’t seem to find any documentation or clear way to wake up from a GPIO pin going HIGH! I’ll have to do some more digging to figure it out. Besides that, I worked on the sensor and OLED code and its mostly finished. I think that I’m making some pretty good progress. Just got to figure out how to fix sleep. Also I updated my PCB a bit because I didn’t realize it’s not a good idea to put two BJT transistors in parallel for different signals and I just used another control pin on my nrf52840. That did mean adding two more SMD resistors but they are pretty small and didn’t take up any additional space.
Changed all holes to non-plated and looked around for cheapest PCB options! I just realized that my mounting holes for the OLED were plated for some reason which was totally unnecessary. Additionally, I looked at JLCPCB, PCBWAY, and OSHPARK, and found that OSHPARK had the cheapest PCB (although it will take like 2-3 weeks to arrive, hope the PCB doesn’t have issues because I won’t have time to iterate before the deadline). Last thing I did was I found a entry in the BOM that was accidently left there from an earlier revision (some screw terminals) and removed them.
Made kind of a stupid mistake, used an NPN transistor for high-side switching. So basically, you aren’t supposed to use a NPN transistor high side to drive a higher voltage than the microcontroller because you can’t and it will just always be off. IDK how I didn’t catch that earlier, but I’ve fixed it and now am using a p-mosfet to switch and a n-mosfet to drive the gate of the p-mosfet low from my microcontroller, which should actually work. I also added some capacitors to help smooth the power supply output....
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