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1792946918.7179837
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16087
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My awesome macropad! by @da | Stardance
|
da
|
0
|
0.0
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0
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[]
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[]
|
Title: My awesome macropad! by @da | Stardance
|
1792946917.8684192
|
1793810917.8684192
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10986
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1792946916.2275918
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1793810916.2275918
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16269
|
MediaBit by @hoshik | Stardance
|
hoshik
|
0
|
1.0
|
0
|
[]
|
[{"post_id": 7201, "ts": "2026 [{"post_id": 7201, "ts": "2026-06-12T00:52:53Z", "hours": 0.0, "text": "MICROBIT SETUP: This is the starting point of my MediaBit project and so far, it’s been research and light coding. This first checkpoint aka my devlog :) is all about setting up the environment for developing this project further. It took me longer than usual to figure out the libraries because I ran into some issues importing them. It was a bit of struggle to figure them out because of how rusty I was with the commands. Some minor misconfigs on git too but I got them sorted out with the help of copilot. On the brightside I got some coding on developing the basic logic for the microbit. here is a 25 minute prog session in 23 seconds: https://lapse.hackclub.com/timelapse/_FFAEa7uCVi0"}, {"post_id": 11081, "ts": "2026-06-18T03:42:20Z", "hours": 1.0, "text": "Devlog - 2 Major progress with the microbit over the past 2 days. At the initial stage of programming the microbit, I struggled with planning an optimal logic that the application and the microbit script would follow to ensure minimal load on the operating system. My initial setup was based on using exisiting python libraries that access the media stream of the device and do the calculations necessary to display visuals on the microbit. One library that I experimented with is winmedia_controller, but the library was outdated and called enough dependencies to defeat the purpose of being a lightweight application. __ So for the implementations I have made so far, I decided that I will program the calculation logic using primitive methods and efficient libraries like numpy and use the windows SDK libraries to pull live media streams. This should make the application even more lightweight and still send reliable data to the microbit. __ Today, I focused on implenting the serial communication between the application and the microbit itself and I also programmed the buttons to control the media being played on the laptop. The microbit would jumble up the commands when I tested the connection at first, I spent a lot of time surfing through many websites and gpt conversation to find the route cause of this issue, only to find that 2 IDEs (one for microbit scripting, one for the application handling visuals) were fighting to listen to the same serial stream which glitched the serial output the microbit was giving. Thats a lesson learnt, ensure that the micrbit is strictly connected to one serial stream when playing with serial connections. __ Enjoy the timelapses :)"}]...
|
Title: MediaBit by @hoshik | Stardance
Devlogs:
D Title: MediaBit by @hoshik | Stardance
Devlogs:
Devlog - 2 Major progress with the microbit over the past 2 days. At the initial stage of programming the microbit, I struggled with planning an optimal logic that the application and the microbit script would follow to ensure minimal load on the operating system. My initial setup was based on using exisiting python libraries that access the media stream of the device and do the calculations necessary to display visuals on the microbit. One library that I experimented with is winmedia_controller, but the library was outdated and called enough dependencies to defeat the purpose of being a lightweight application. __ So for the implementations I have made so far, I decided that I will program the calculation logic using primitive methods and efficient libraries like numpy and use the windows SDK libraries to pull live media streams. This should make the application even more lightweight and still send reliable data to the microbit. __ Today, I focused on implenting the serial communication between the application and the microbit itself and I also programmed the buttons to control the media being played on the laptop. The microbit would jumble up the commands when I tested the connection at first, I spent a lot of time surfing through many websites and gpt conversation to find the route cause of this issue, only to find that 2 IDEs (one for microbit scripting, one for the application handling visuals) were fighting to listen to the same serial stream which glitched the serial output the microbit was giving. Thats a lesson learnt, ensure that the micrbit is strictly connected to one serial stream when playing with serial connections. __ Enjoy the timelapses :)
MICROBIT SETUP: This is the starting point of my MediaBit project and so far, it’s been research and light coding. This first checkpoint aka my devlog :) is all about setting up the environment for developing this project further. It took me longer than usual to figure out the libraries because I ran into some issues importing them. It was a bit of struggle to figure them out because of how rusty I was with the commands. Some minor misconfigs on git too but I got them sorted out with the help of copilot. On the brightside I got some coding on developing the basic logic for the microbit. here is a 25 minute prog session in 23 seconds: https://lapse.hackclub.com/timelapse/_FFAEa7uCVi0...
|
1792946915.403804
|
1793810915.403804
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10723
|
NULL
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NULL
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1792946914.5764053
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1793810914.5764053
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1792946913.7578394
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1793810913.7578394
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10944
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|
1792946912.909291
|
1793810912.909291
|
|
40880
|
Rally by @bradymend | Stardance
|
bradymend
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Rally by @bradymend | Stardance
|
1792946912.1008823
|
1793810912.1008823
|
|
22506
|
Untitled by @gopuabhayan5 | Stardance
|
gopuabhayan5
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @gopuabhayan5 | Stardance
|
1792946911.2985327
|
1793810911.2985327
|
|
18526
|
typecoder by @tosterabgx | Stardance
|
tosterabgx
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: typecoder by @tosterabgx | Stardance
|
1792946910.4764235
|
1793810910.4764235
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|
13398
|
NULL
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NULL
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1792946909.6510105
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1793810909.6510105
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39056
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1792946908.806437
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11611
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1792946907.9836705
|
1793810907.9836705
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28906
|
Autonomous UAV software development by @Iarush7 | Autonomous UAV software development by @Iarush7 | Stardance...
|
Iarush7
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Autonomous UAV software development by @Iar Title: Autonomous UAV software development by @Iarush7 | Stardance...
|
1792946907.1735632
|
1793810907.1735632
|
|
11359
|
NULL
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1792946906.3536656
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11215
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|
1792946905.5293486
|
1793810905.5293486
|
|
37396
|
WarioWare Game by @EthanCubes | Stardance
|
EthanCubes
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: WarioWare Game by @EthanCubes | Stardance
|
1792946904.7032988
|
1793810904.7032988
|
|
40248
|
NULL
|
NULL
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|
1792946903.8575494
|
1793810903.8575494
|
|
19748
|
Untitled by @Kaorii | Stardance
|
Kaorii
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @Kaorii | Stardance
|
1792946903.0359225
|
1793810903.0359225
|
|
9190
|
NULL
|
NULL
|
0
|
0.0
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|
1792946902.2276776
|
1793810902.2276776
|
|
38465
|
Smart Safety Glove by @tvizieeeee | Stardance
|
tvizieeeee
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Smart Safety Glove by @tvizieeeee | Stardan Title: Smart Safety Glove by @tvizieeeee | Stardance...
|
1792946901.3981142
|
1793810901.3981142
|
|
10558
|
NASA Wallpaper by @RanDK | Stardance
|
RanDK
|
0
|
0.67
|
0
|
[]
|
[{"post_id": 4080, "ts": "2026 [{"post_id": 4080, "ts": "2026-06-07T08:35:32Z", "hours": 0.665, "text": "Im making a program that fetch NASA API to get a beatiful image and automatically change my wallpaper. And my first idea was fetching APOD (Astronomy Picture of the Day) and then automatically change my wallpaper everyday. But before im even working on the automation, the first APOD i got has a very low quality image (960px wide image)… I’ll be trying other way to get the better NASA images other than APOD"}]...
|
Title: NASA Wallpaper by @RanDK | Stardance
Devlo Title: NASA Wallpaper by @RanDK | Stardance
Devlogs:
Im making a program that fetch NASA API to get a beatiful image and automatically change my wallpaper. And my first idea was fetching APOD (Astronomy Picture of the Day) and then automatically change my wallpaper everyday. But before im even working on the automation, the first APOD i got has a very low quality image (960px wide image)… I’ll be trying other way to get the better NASA images other than APOD...
|
1792946900.575261
|
1793810900.575261
|
|
45748
|
NULL
|
NULL
|
0
|
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[]
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|
1792946899.7364514
|
1793810899.7364514
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45744
|
NULL
|
NULL
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|
1792946898.91487
|
1793810898.91487
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|
45731
|
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|
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0
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1792946898.0655532
|
1793810898.0655532
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45730
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1792946897.2418463
|
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45724
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1792946896.243534
|
1793810896.243534
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45722
|
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|
1792946895.3926833
|
1793810895.3926833
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|
45718
|
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|
1792946894.5727923
|
1793810894.5727923
|
|
40829
|
My awesome macropad! by @exasperadou | Stardance
|
exasperadou
|
0
|
5.0
|
0
|
[]
|
[{"post_id": 38400, "ts": "202 [{"post_id": 38400, "ts": "2026-07-31T19:09:03Z", "hours": 0.0, "text": "I finally fixed the PCB and im now starting to build the case, it’s going to be hard because Fusion360 is so annoying and hard to use but i will make it :)"}, {"post_id": 37201, "ts": "2026-07-29T18:56:41Z", "hours": 1.0, "text": "I ended up doing some things wrong so now im just re-doing everything :("}, {"post_id": 36813, "ts": "2026-07-29T03:14:08Z", "hours": 2.0, "text": "Im finally done with the PCB, i know it looks horrible because the wiring isn’t the best but tell me in the comments if something’s wrong i will try to fix it and improve it overtime."}, {"post_id": 36727, "ts": "2026-07-28T23:46:51Z", "hours": 0.0, "text": "Im done with the schematic now im doing the pcb"}, {"post_id": 36693, "ts": "2026-07-28T22:17:25Z", "hours": 1.0, "text": "I completely revamped the whole thing because i wanted to change the design"}, {"post_id": 36517, "ts": "2026-07-28T17:57:17Z", "hours": 1.0, "text": "Im done with my PCB :). I don’t know if i should add a little screen but i will think about it."}]...
|
Title: My awesome macropad! by @exasperadou | Star Title: My awesome macropad! by @exasperadou | Stardance
Devlogs:
Im done with my PCB :). I don’t know if i should add a little screen but i will think about it.
I completely revamped the whole thing because i wanted to change the design
Im done with the schematic now im doing the pcb
Im finally done with the PCB, i know it looks horrible because the wiring isn’t the best but tell me in the comments if something’s wrong i will try to fix it and improve it overtime.
I ended up doing some things wrong so now im just re-doing everything :(
I finally fixed the PCB and im now starting to build the case, it’s going to be hard because Fusion360 is so annoying and hard to use but i will make it :)...
|
1792946893.7473257
|
1793810893.7473257
|
|
45713
|
NULL
|
NULL
|
0
|
0.0
|
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|
[]
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[]
|
|
1792946890.8315668
|
1793810890.8315668
|
|
45706
|
NULL
|
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|
0
|
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[]
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[]
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|
1792946890.0143828
|
1793810890.0143828
|
|
27271
|
To Tung Or Not To Tung by @DinoNuggetLord | Starda To Tung Or Not To Tung by @DinoNuggetLord | Stardance...
|
DinoNuggetLord
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: To Tung Or Not To Tung by @DinoNuggetLord | Title: To Tung Or Not To Tung by @DinoNuggetLord | Stardance...
|
1792946889.1858392
|
1793810889.1858392
|
|
31962
|
FileHack by @Sameed | Stardance
|
Sameed
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: FileHack by @Sameed | Stardance
|
1792946888.3731537
|
1793810888.3731537
|
|
33926
|
AEVA by @GamerBolt03 | Stardance
|
GamerBolt03
|
0
|
71.0
|
0
|
[]
|
[{"post_id": 32223, "ts": "202 [{"post_id": 32223, "ts": "2026-07-21T08:07:52Z", "hours": 12.0, "text": "AEVA Devlog #7 Same progress as last time, the model is currently in training. I had some trouble back home and wasn’t able to train a model since my computer kept shutting down however the training will be done soon. Didn’t have an image to share lol."}, {"post_id": 31744, "ts": "2026-07-20T11:50:42Z", "hours": 16.0, "text": "AEVA Devlog #6 The architecture is now very strong and is more than fast enough to reach the goal in 3 hours however I’m having issues creating the perfect dataset since the model becomes to focused on the roleplay datasets. I’m going to try using some online datasets as is for this to see if that helps."}, {"post_id": 31040, "ts": "2026-07-19T03:37:14Z", "hours": 4.0, "text": "AEVA Devlog #5 Running into the same issue as last time but this time I think I have a better fix and will be distilling some model. in the meantime, I created a simple app icon for when I release it and will be working on the UI"}, {"post_id": 30691, "ts": "2026-07-18T14:00:55Z", "hours": 8.0, "text": "AEVA Devlog #4 Training failed again, this is getting tiring but there’s no other real way to test the architecture. This time the training failed due to the dataset and how it was distributed. I was actually only giving about 0.13 tokens per parameter which was leading to it overfitting too. now I’m in the process of making the architecture more memory efficient and faster at processing data, as well as increase dataset size. I also finally started working on creating a github repo as well as an explanation on how it works Updating architecture to handle more data Increasing dataset size Creating github rep Creating explanation document"}, {"post_id": 30200, "ts": "2026-07-17T16:19:58Z", "hours": 3.0, "text": "AEVA Devlog #3 Well bad news, the AI infact did find a loophole, although after a lot of fixing as well as creating a better dataset, I’ve started training once again which will complete in another 3 hours, until then I’ll be working on another one of my projects. This is likely going to happen many times since I did decide to start doing such a hard project, I just wish I can finish the project in time. Also, for now I’m going to use this CLI Logo. Revising architecture Creating new dataset Started training new model"}, {"post_id": 29996, "ts": "2026-07-17T07:01:28Z", "hours": 15.0, "text": "AEVA Devlog #2 After another 16 hours of working on the project, The AI has finally reached a CE of 1.0!!!!! actually it reached a CE of 0.9 to be exact in only 3 hours of training which is just spectacular. Of course, the model still has to be thoroughly tested to see if it’s actually conversational since the model could have found a loophole to get a lower CE than it deserves. After some further testing ill post again within the next 7 hours. Done training model Started testing on the model since goal has apparently been reached Creating GUI"}, {"post_id": 28589, "ts": "2026-07-14T22:40:21Z", "hours": 13.0, "text": "AEVA Devlog #1 This is Project AEVA, an AI I’ve been trying to create completely from scratch on consumer hardware I own to compete with the current SOTA architectures. I originally started creating this AI because i thought that LLM’s although usefull and highly advance come with many issues esspecially on low-end hardware, halucinations, memory limit and the frozen weights after training. instead i want my AI to actually live with a human level life-span and continuously learn during that tmie slowly increasing its parameter size. After months of designing and rewriting, AEVA (The name of the model I’m making) has officially reached its first training run. Instead of using Transformers, I’m building a completely new cognitive AI architecture designed to compete with frontier models while running on consumer hardware. The current architecture scales in O(n), is designed for massive context and persistent memory, and aims to support self-improvement and offline “sleep” learning in the future. Right now, the first model is being trained for 4 hours into training on my RTX 5090, and if everything goes well, it should become conversational soon. This is just the beginning for AEVA. Completed designing and programing the architecture Started creating a better dataset for the model Started Modl Training"}]...
|
Title: AEVA by @GamerBolt03 | Stardance
Devlogs:
Title: AEVA by @GamerBolt03 | Stardance
Devlogs:
AEVA Devlog #1 This is Project AEVA, an AI I’ve been trying to create completely from scratch on consumer hardware I own to compete with the current SOTA architectures. I originally started creating this AI because i thought that LLM’s although usefull and highly advance come with many issues esspecially on low-end hardware, halucinations, memory limit and the frozen weights after training. instead i want my AI to actually live with a human level life-span and continuously learn during that tmie slowly increasing its parameter size. After months of designing and rewriting, AEVA (The name of the model I’m making) has officially reached its first training run. Instead of using Transformers, I’m building a completely new cognitive AI architecture designed to compete with frontier models while running on consumer hardware. The current architecture scales in O(n), is designed for massive context and persistent memory, and aims to support self-improvement and offline “sleep” learning in the future. Right now, the first model is being trained for 4 hours into training on my RTX 5090, and if everything goes well, it should become conversational soon. This is just the beginning for AEVA. Completed designing and programing the architecture Started creating a better dataset for the model Started Modl Training
AEVA Devlog #2 After another 16 hours of working on the project, The AI has finally reached a CE of 1.0!!!!! actually it reached a CE of 0.9 to be exact in only 3 hours of training which is just spectacular. Of course, the model still has to be thoroughly tested to see if it’s actually conversational since the model could have found a loophole to get a lower CE than it deserves. After some further testing ill post again within the next 7 hours. Done training model Started testing on the model since goal has apparently been reached Creating GUI
AEVA Devlog #3 Well bad news, the AI infact did find a loophole, although after a lot of fixing as well as creating a better dataset, I’ve started training once again which will complete in another 3 hours, until then I’ll be working on another one of my projects. This is likely going to happen many times since I did decide to start doing such a hard project, I just wish I can finish the project in time. Also, for now I’m going to use this CLI Logo. Revising architecture Creating new dataset Started training new model
AEVA Devlog #4 Training failed again, this is getting tiring but there’s no other real way to test the architecture. This time the training failed due to the dataset and how it was distributed. I was actually only giving about 0.13 tokens per parameter which was leading to it overfitting too. now I’m in the process of making the architecture more memory efficient and faster at processing data, as well as increase dataset size. I also finally started working on creating a github repo as well as an explanation on how it works Updating architecture to handle more data Increasing dataset size Creating github rep Creating explanation document
AEVA Devlog #5 Running into the same issue as last time but this time I think I have a better fix and will be distilling some model. in the meantime, I created a simple app icon for when I release it and will be working on the UI
AEVA Devlog #6 The architecture is now very strong and is more than fast enough to reach the goal in 3 hours however I’m having issues creating the perfect dataset since the model becomes to focused on the roleplay datasets. I’m going to try using some online datasets as is for this to see if that helps.
AEVA Devlog #7 Same progress as last time, the model is currently in training. I had some trouble back home and wasn’t able to train a model since my computer kept shutting down however the training will be done soon. Didn’t have an image to share lol....
|
1792946887.5701199
|
1793810887.5701199
|
|
26389
|
CosmoQuiz by @Maanvik | Stardance
|
Maanvik
|
0
|
1.0
|
0
|
[]
|
[{"post_id": 16923, "ts": "202 [{"post_id": 16923, "ts": "2026-06-27T14:16:18Z", "hours": 1.0, "text": "On Day 1, I researched components like the ESP32-S3, ILI9488 TFT display, and MAX98357A amplifier to design a custom Game Machine PCB. After learning KiCad’s schematic workflow and mastering practices like net labeling, I built the Version 1 schematic. Due to insufficient component documentation, I excluded the MCP IO expander and used placeholders for the display and step-up converter. Despite software troubleshooting with Git and WakaTime, I successfully passed the Electrical Rules Check with zero errors or warnings. Finally, I committed the project to GitHub, ready for footprint assignment and PCB routing."}]...
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Title: CosmoQuiz by @Maanvik | Stardance
Devlogs: Title: CosmoQuiz by @Maanvik | Stardance
Devlogs:
On Day 1, I researched components like the ESP32-S3, ILI9488 TFT display, and MAX98357A amplifier to design a custom Game Machine PCB. After learning KiCad’s schematic workflow and mastering practices like net labeling, I built the Version 1 schematic. Due to insufficient component documentation, I excluded the MCP IO expander and used placeholders for the display and step-up converter. Despite software troubleshooting with Git and WakaTime, I successfully passed the Electrical Rules Check with zero errors or warnings. Finally, I committed the project to GitHub, ready for footprint assignment and PCB routing....
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1792946886.72222
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1793810886.72222
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30683
|
P@ratype by @Kn1ghtmar3 | Stardance
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Kn1ghtmar3
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Title: P@ratype by @Kn1ghtmar3 | Stardance
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1792946885.8916118
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1793810885.8916118
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49268
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my APOD site by @yashtakhtani | Stardance
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yashtakhtani
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[]
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Title: my APOD site by @yashtakhtani | Stardance
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1792946885.0766485
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1793810885.0766485
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7910
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NULL
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1792946884.2518802
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1793810884.2518802
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6800
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My awesome macropad! by @laval | Stardance
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laval
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0
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[]
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Title: My awesome macropad! by @laval | Stardance
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39482
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NULL
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NULL
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1792946882.6004014
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1792946881.789405
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1793810881.789405
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