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14704
|
misinformation-detector by @syntaxbrew_dev | Stard misinformation-detector by @syntaxbrew_dev | Stardance...
|
syntaxbrew_dev
|
0
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0.0
|
0
|
[]
|
[]
|
Title: misinformation-detector by @syntaxbrew_dev Title: misinformation-detector by @syntaxbrew_dev | Stardance...
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1792893135.951015
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1793757135.951015
|
|
23719
|
Kairos by @syntaxbrew_dev | Stardance
|
syntaxbrew_dev
|
0
|
4.15
|
0
|
[]
|
[{"post_id": 29561, "ts": "202 [{"post_id": 29561, "ts": "2026-07-16T16:08:51Z", "hours": 4.1464, "text": "Dev log #1 For the past 2-3 days I got started working on a python discord bot that I named Kairos, meant to be something that helps people (like myself) maintain or track their habits through the use of Discord pings, and streaks as a reward system. I never actually built a Discord bot before :(, so I didn’t code much of the actual features yet. My first dev log is mostly about spending my time learning new tools/libraries such as discord.py, and SQLite (for storing user data). Progress so far: I made a new application on the Discord dev portal, configured bot intents and gave it administrator access to a test server I created the initial discord bot boiler plate code, using classes and methods provided by discord.py: setup_hook, on_ready, on_message I created a .env file to securely store and load the bot token I implemented the aiosqlite library, that runs SQL commands to an SQLite database (.db file) System that currently logs in new discord users who run a Kairos bot command for the first time Created a command group for running slash commands related to managing user habits (only has 1 command currently tho) Things I learnt: Setting up a discord bot, and creating the boiler plate code Usage of asynchronous functions How bot slash commands are created and synced within discord’s command tree First time using SQL, learning database concepts and understanding each of the clauses: INSERT, SELECT, FOREIGN KEY, was a bit confusing but I feel like I’m getting more of a grasp on it"}]...
|
Title: Kairos by @syntaxbrew_dev | Stardance
Devl Title: Kairos by @syntaxbrew_dev | Stardance
Devlogs:
Dev log #1 For the past 2-3 days I got started working on a python discord bot that I named Kairos, meant to be something that helps people (like myself) maintain or track their habits through the use of Discord pings, and streaks as a reward system. I never actually built a Discord bot before :(, so I didn’t code much of the actual features yet. My first dev log is mostly about spending my time learning new tools/libraries such as discord.py, and SQLite (for storing user data). Progress so far: I made a new application on the Discord dev portal, configured bot intents and gave it administrator access to a test server I created the initial discord bot boiler plate code, using classes and methods provided by discord.py: setup_hook, on_ready, on_message I created a .env file to securely store and load the bot token I implemented the aiosqlite library, that runs SQL commands to an SQLite database (.db file) System that currently logs in new discord users who run a Kairos bot command for the first time Created a command group for running slash commands related to managing user habits (only has 1 command currently tho) Things I learnt: Setting up a discord bot, and creating the boiler plate code Usage of asynchronous functions How bot slash commands are created and synced within discord’s command tree First time using SQL, learning database concepts and understanding each of the clauses: INSERT, SELECT, FOREIGN KEY, was a bit confusing but I feel like I’m getting more of a grasp on it...
|
1793335718.5180266
|
1793940518.5180266
|
|
56000
|
Raylibstein by @syntaxbrew_dev | Stardance
|
syntaxbrew_dev
|
1
|
21.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-22T03:24:07Z", "hours": 21.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a Wolfenstein-inspired 3D raycaster built from scratch using C++ and Raylib! I personally found the math and geometry behind the 3D rendering logic the most complicated portion of the project, but it certainly felt rewarding when my code actually worked and didn’t crash! I’m proud of the fact that while creating this project, I was simultaneously improving my C++ knowledge, graphics programming concepts, and low level programming skills, all in one month. I’m also proud of how I still persevered even when things were confusing or didn’t make sense. To test my project, people can simply use the web-playable version. If they want to run it locally, they must clone the repo, install CMake, Ninja, use a valid C++ compiler, and build/run the project.", "repo": "https://github.com/SyntaxBrew/raylibstein", "demo": "https://syntaxbrew.github.io/raylibstein/"}]...
|
[{"post_id": 72064, "ts": "202 [{"post_id": 72064, "ts": "2026-09-22T03:13:15Z", "hours": 1.9558, "text": "Today’s the day I ship, I finally released a web-port version of my raycasting engine, and created a detailed README on the Github repo. To do this, I had to use a tool called emsdk which allowed me to convert all my C++/raylib code into Web Assembly + HTML code! I now have live web page up and running using GitHub pages & actions, and I debugged any issues that arose (such as the mouse not properly locking to the screen)"}, {"post_id": 71515, "ts": "2026-09-20T23:47:53Z", "hours": 6.0028, "text": "This took a while, but I successfully added texture rendering to walls, alongside solid roof and floor colors. To do this, I created my own MapTexture class which extracted pixel data from a loaded image.For each ray that fired, its final hit position was mapped to a specific pixel from that texture. (using some row and column calcuations) Some things I also did: Added support for multiple wall types Added noclip toggle, zooming in/out controls Optimized shading calculations for walls Fixed raycasting bug dealing with negative coordinates"}, {"post_id": 60019, "ts": "2026-09-02T03:44:58Z", "hours": 6.4308, "text": "Today I finished implementing the core rendering loop for my 3D C++ raycasting engine and also added player-wall collision detction! In summary, for every column of your screen, a ray is fired to draw a single vertical strip of a specific size based on how far that ray travels. Then all these strips are combined to form a 3D scene. I also added shading to specific sides of walls. I then learned how to fix edge distortions (fish-eye correction) and uneven ray distributions using math + geometry. I also spent ALOT OF MY TIME trying to fix a bug where the player could clip into a corner and get stuck inside, which got very annoying to debug. But I eventually solved it by checking for wall overlaps across the player’s every possible movement position."}, {"post_id": 58293, "ts": "2026-08-30T17:49:25Z", "hours": 6.3406, "text": "I have started working on my new pseudo-3D raycaster project. Using raylib and C++, so far I have created the basic boilerplate code for the main window rendering loop for a basic 2D map. But most importantly during this first session, I created a basic, but working raycasting system which used an algorithm called DDA. (grid-traversal algorithm)To implement it, I worked through the underlying math and logic behind the algorithm, and went through some examples before implementing the code myself. I faced many bugs while coding it and it took a lot of trial and error before I finally had it working.. . The CastRay() function I created allows rays to traverse efficiently across grid cells, skipping over unnecessary positions and without missing any collisions. For the next dev log, I hope to have completed the actual Player object + movement + collision detection, and implement the 3D rendering loop that constructs the 3D scene using my CastRay function."}]...
|
Title: Raylibstein by @syntaxbrew_dev | Stardance
Title: Raylibstein by @syntaxbrew_dev | Stardance
Devlogs:
I have started working on my new pseudo-3D raycaster project. Using raylib and C++, so far I have created the basic boilerplate code for the main window rendering loop for a basic 2D map. But most importantly during this first session, I created a basic, but working raycasting system which used an algorithm called DDA. (grid-traversal algorithm)To implement it, I worked through the underlying math and logic behind the algorithm, and went through some examples before implementing the code myself. I faced many bugs while coding it and it took a lot of trial and error before I finally had it working.. . The CastRay() function I created allows rays to traverse efficiently across grid cells, skipping over unnecessary positions and without missing any collisions. For the next dev log, I hope to have completed the actual Player object + movement + collision detection, and implement the 3D rendering loop that constructs the 3D scene using my CastRay function.
Today I finished implementing the core rendering loop for my 3D C++ raycasting engine and also added player-wall collision detction! In summary, for every column of your screen, a ray is fired to draw a single vertical strip of a specific size based on how far that ray travels. Then all these strips are combined to form a 3D scene. I also added shading to specific sides of walls. I then learned how to fix edge distortions (fish-eye correction) and uneven ray distributions using math + geometry. I also spent ALOT OF MY TIME trying to fix a bug where the player could clip into a corner and get stuck inside, which got very annoying to debug. But I eventually solved it by checking for wall overlaps across the player’s every possible movement position.
This took a while, but I successfully added texture rendering to walls, alongside solid roof and floor colors. To do this, I created my own MapTexture class which extracted pixel data from a loaded image.For each ray that fired, its final hit position was mapped to a specific pixel from that texture. (using some row and column calcuations) Some things I also did: Added support for multiple wall types Added noclip toggle, zooming in/out controls Optimized shading calculations for walls Fixed raycasting bug dealing with negative coordinates
Today’s the day I ship, I finally released a web-port version of my raycasting engine, and created a detailed README on the Github repo. To do this, I had to use a tool called emsdk which allowed me to convert all my C++/raylib code into Web Assembly + HTML code! I now have live web page up and running using GitHub pages & actions, and I debugged any issues that arose (such as the mouse not properly locking to the screen)
Ships:
I made a Wolfenstein-inspired 3D raycaster built from scratch using C++ and Raylib! I personally found the math and geometry behind the 3D rendering logic the most complicated portion of the project, but it certainly felt rewarding when my code actually worked and didn’t crash! I’m proud of the fact that while creating this project, I was simultaneously improving my C++ knowledge, graphics programming concepts, and low level programming skills, all in one month. I’m also proud of how I still persevered even when things were confusing or didn’t make sense. To test my project, people can simply use the web-playable version. If they want to run it locally, they must clone the repo, install CMake, Ninja, use a valid C++ compiler, and build/run the project....
|
1793674056.062218
|
1793760456.062218
|
|
23976
|
My very own WebOS by @synameta | Stardance
|
synameta
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @synameta | Stardance
|
1793526916.578784
|
1794131716.578784
|
|
24551
|
Untitled by @synameta | Stardance
|
synameta
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @synameta | Stardance
|
1793173728.4497306
|
1793778528.4497306
|
|
24930
|
WarioWare Game by @synameta | Stardance
|
synameta
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: WarioWare Game by @synameta | Stardance
|
1793519381.1429954
|
1794124181.1429954
|
|
72203
|
SlackBot by @synameta | Stardance
|
synameta
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: SlackBot by @synameta | Stardance
|
1793414828.7584352
|
1794019628.7584352
|
|
72204
|
Blog by @synameta | Stardance
|
synameta
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Blog by @synameta | Stardance
|
1793414829.7035124
|
1794019629.7035124
|
|
72205
|
Blog by @synameta | Stardance
|
synameta
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Blog by @synameta | Stardance
|
1793414830.628951
|
1794019630.628951
|
|
72210
|
playground by @synameta | Stardance
|
synameta
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: playground by @synameta | Stardance
|
1793414835.8279824
|
1794019635.8279824
|
|
59375
|
Spider shooters by @sylweklipka86 | Stardance
|
sylweklipka86
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Spider shooters by @sylweklipka86 | Stardan Title: Spider shooters by @sylweklipka86 | Stardance...
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1793552091.4952157
|
1794156891.4952157
|
|
7289
|
sap by @sylvieisnton | Stardance
|
sylvieisnton
|
0
|
20.79
|
0
|
[]
|
[{"post_id": 61243, "ts": "202 [{"post_id": 61243, "ts": "2026-09-04T02:36:59Z", "hours": 9.9556, "text": "Added several commands, colored help menu also imma push this to the repo tomorrow sob im embarrassed by the organization"}, {"post_id": 58806, "ts": "2026-08-31T12:02:18Z", "hours": 10.8367, "text": "sap has near full parity with node! (not even close)"}]...
|
Title: sap by @sylvieisnton | Stardance
Devlogs:
Title: sap by @sylvieisnton | Stardance
Devlogs:
sap has near full parity with node! (not even close)
Added several commands, colored help menu also imma push this to the repo tomorrow sob im embarrassed by the organization...
|
1792925284.9758797
|
1793789284.9758797
|
|
10429
|
MERP by @sylvieisnton | Stardance
|
sylvieisnton
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: MERP by @sylvieisnton | Stardance
|
1793407948.4255028
|
1794012748.4255028
|
|
34124
|
DougLang by @sylvieisnton | Stardance
|
sylvieisnton
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: DougLang by @sylvieisnton | Stardance
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1793148667.4920635
|
1793753467.4920635
|
|
60330
|
rae by @sylvieisnton | Stardance
|
sylvieisnton
|
0
|
2.62
|
0
|
[]
|
[{"post_id": 68096, "ts": "202 [{"post_id": 68096, "ts": "2026-09-14T14:39:39Z", "hours": 2.6247, "text": "full parser, tests"}]...
|
Title: rae by @sylvieisnton | Stardance
Devlogs:
Title: rae by @sylvieisnton | Stardance
Devlogs:
full parser, tests...
|
1793641866.8656538
|
1794246666.8656538
|
|
65412
|
BLAIRE by @sylvieisnton | Stardance
|
sylvieisnton
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: BLAIRE by @sylvieisnton | Stardance
|
1793699735.1707199
|
1794304535.1707199
|
|
65413
|
Celestie by @sylvieisnton | Stardance
|
sylvieisnton
|
0
|
32.71
|
0
|
[]
|
[{"post_id": 80175, "ts": "202 [{"post_id": 80175, "ts": "2026-10-16T15:37:27Z", "hours": 27.3972, "text": "I FORGOT TO WRITE LOGS but icons were made and sadness was had for the 17.5 hours that aren’t counted"}, {"post_id": 73693, "ts": "2026-09-25T18:29:16Z", "hours": 5.31, "text": "Create logo, add SVG building"}]...
|
Title: Celestie by @sylvieisnton | Stardance
Devl Title: Celestie by @sylvieisnton | Stardance
Devlogs:
Create logo, add SVG building
I FORGOT TO WRITE LOGS but icons were made and sadness was had for the 17.5 hours that aren’t counted...
|
1793699736.0462437
|
1794304536.0462437
|
|
5997
|
My first slack bot! by @sylviaincake | Stardance
|
sylviaincake
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @sylviaincake | Star Title: My first slack bot! by @sylviaincake | Stardance...
|
1793433096.6712675
|
1794037896.6712675
|
|
17475
|
My very own WebOS by @sylvestre_devs | Stardance
|
sylvestre_devs
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @sylvestre_devs | Star Title: My very own WebOS by @sylvestre_devs | Stardance...
|
1793181162.0705492
|
1793785962.0705492
|
|
2857
|
RC Cockpit by @sylvan_occident | Stardance
|
sylvan_occident
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: RC Cockpit by @sylvan_occident | Stardance
|
1793551799.8432364
|
1794156599.8432364
|
|
69911
|
A Game about Infinity by @sykimstudy101 | Stardanc A Game about Infinity by @sykimstudy101 | Stardance...
|
sykimstudy101
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: A Game about Infinity by @sykimstudy101 | S Title: A Game about Infinity by @sykimstudy101 | Stardance...
|
1793598715.4034839
|
1794203515.4034839
|
|
41121
|
My own site! by @syg | Stardance
|
syg
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @syg | Stardance
|
1793541363.6851876
|
1794146163.6851876
|
|
63879
|
Ai stock profit calculator by @syevil | Stardance
|
syevil
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Ai stock profit calculator by @syevil | Sta Title: Ai stock profit calculator by @syevil | Stardance...
|
1793666850.6609378
|
1794271650.6609378
|
|
59876
|
My awesome macropad! by @syedziq | Stardance
|
syedziq
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @syedziq | Stardanc Title: My awesome macropad! by @syedziq | Stardance...
|
1793638408.3084314
|
1794243208.3084314
|
|
48747
|
StudyPilot by @syedtajamul32 | Stardance
|
syedtajamul32
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: StudyPilot by @syedtajamul32 | Stardance
|
1793242276.507861
|
1793847076.507861
|
|
50115
|
ResumeX-AI by @syedtajamul32 | Stardance
|
syedtajamul32
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: ResumeX-AI by @syedtajamul32 | Stardance
|
1793324972.465208
|
1793929772.465208
|
|
57757
|
NS The family Salon by @syedtajamul32 | Stardance
|
syedtajamul32
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: NS The family Salon by @syedtajamul32 | Sta Title: NS The family Salon by @syedtajamul32 | Stardance...
|
1793454859.6851604
|
1794059659.6851604
|
|
60535
|
Deep unisex salon by @syedtajamul32 | Stardance
|
syedtajamul32
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Deep unisex salon by @syedtajamul32 | Stard Title: Deep unisex salon by @syedtajamul32 | Stardance...
|
1793645266.7986805
|
1794250066.7986805
|
|
60944
|
globalgracesalon by @syedtajamul32 | Stardance
|
syedtajamul32
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: globalgracesalon by @syedtajamul32 | Starda Title: globalgracesalon by @syedtajamul32 | Stardance...
|
1793645790.4277658
|
1794250590.4277658
|
|
18243
|
My first slack bot! by @syedshahmeerali2 | Stardan My first slack bot! by @syedshahmeerali2 | Stardance...
|
syedshahmeerali2
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @syedshahmeerali2 | Title: My first slack bot! by @syedshahmeerali2 | Stardance...
|
1793328836.1312804
|
1793933636.1312804
|
|
37177
|
Solar tracker by @syedrohaanali773 | Stardance
|
syedrohaanali773
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Solar tracker by @syedrohaanali773 | Starda Title: Solar tracker by @syedrohaanali773 | Stardance...
|
1793523164.1432166
|
1794127964.1432166
|
|
9000
|
hackerlab by @syedmsawaid | Stardance
|
syedmsawaid
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: hackerlab by @syedmsawaid | Stardance
|
1793408057.3049374
|
1794012857.3049374
|
|
26279
|
MIKEE THE MACROPAD ! by @syedmohammedshah10 | Star MIKEE THE MACROPAD ! by @syedmohammedshah10 | Stardance...
|
syedmohammedshah10
|
0
|
0.32
|
0
|
[]
|
[{"post_id": 25870, "ts": "202 [{"post_id": 25870, "ts": "2026-07-10T11:01:41Z", "hours": 0.3169, "text": "I AM WORKING ON A SMALL COOL MACROPAD I WOULD NAME IT MIKEE THE MACROPAD …. I got to add an display and the coolest layout, still I am thinking of REPLACING THE MICRO CONTROLLER {MCU} cause I don’t need that many pins any options so drop an comment…………bye"}]...
|
Title: MIKEE THE MACROPAD ! by @syedmohammedshah10 Title: MIKEE THE MACROPAD ! by @syedmohammedshah10 | Stardance
Devlogs:
I AM WORKING ON A SMALL COOL MACROPAD I WOULD NAME IT MIKEE THE MACROPAD …. I got to add an display and the coolest layout, still I am thinking of REPLACING THE MICRO CONTROLLER {MCU} cause I don’t need that many pins any options so drop an comment…………bye...
|
1793234973.4731736
|
1793839773.4731736
|
|
34954
|
My own site! by @syedhussainalimehdi12 | Stardance
|
syedhussainalimehdi12
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @syedhussainalimehdi12 | St Title: My own site! by @syedhussainalimehdi12 | Stardance...
|
1793490567.9694757
|
1794095367.9694757
|
|
67518
|
Power everything by @syedhishaam1 | Stardance
|
syedhishaam1
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Power everything by @syedhishaam1 | Stardan Title: Power everything by @syedhishaam1 | Stardance...
|
1793732079.2558243
|
1794336879.2558243
|
|
60529
|
Gravity Switch by @syedbarimanjan | Stardance
|
syedbarimanjan
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Gravity Switch by @syedbarimanjan | Stardan Title: Gravity Switch by @syedbarimanjan | Stardance...
|
1793645262.7159991
|
1794250062.7159991
|
|
18628
|
E commerce app for farmers by @syedayaan9376 | Sta E commerce app for farmers by @syedayaan9376 | Stardance...
|
syedayaan9376
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: E commerce app for farmers by @syedayaan937 Title: E commerce app for farmers by @syedayaan9376 | Stardance...
|
1792940029.1094666
|
1793804029.1094666
|
|
56141
|
My awesome macropad! by @syedaliahmad846 | Stardan My awesome macropad! by @syedaliahmad846 | Stardance...
|
syedaliahmad846
|
0
|
0.0
|
0
|
[]
|
[]
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Title: My awesome macropad! by @syedaliahmad846 | Title: My awesome macropad! by @syedaliahmad846 | Stardance...
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1793365032.4943588
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1793969832.4943588
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65835
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My own site! by @syedakhter | Stardance
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syedakhter
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1
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2.0
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0
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[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-28T21:46:21Z", "hours": 2.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made this project about my self it was not challenging I want people to know that I spent 2 hr on it.", "repo": "https://github.com/8051987-eng/MY-website", "demo": "https://8051987-eng.github.io/MY-website/"}]...
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[{"post_id": 74481, "ts": "202 [{"post_id": 74481, "ts": "2026-09-27T14:10:53Z", "hours": 2.0972, "text": "Im working on a website with html and CSS for a club project"}]...
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Title: My own site! by @syedakhter | Stardance
De Title: My own site! by @syedakhter | Stardance
Devlogs:
Im working on a website with html and CSS for a club project
Ships:
I made this project about my self it was not challenging I want people to know that I spent 2 hr on it....
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1793685379.0419014
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1793771779.0419014
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66120
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Bank by @syedakhter | Stardance
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syedakhter
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1
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2.0
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2
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[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-27T15:17:44Z", "hours": 2.0, "multiplier": 1.0, "payout": 2, "blessing": "neutral", "text": "I made a bank system that does deposits and withdrawal for you when you add the amount you want to withdraw and deposit and I used GitHub ai for the subtraction and the addition because I am new to html everything else is real.", "repo": "https://github.com/8051987-eng/My-Bank", "demo": "https://8051987-eng.github.io/My-Bank/"}]...
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[{"post_id": 74483, "ts": "202 [{"post_id": 74483, "ts": "2026-09-27T14:14:32Z", "hours": 1.665, "text": "I built a bank system but im still not done this is html and CSS so please give me some advice"}]...
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Title: Bank by @syedakhter | Stardance
Devlogs:
I Title: Bank by @syedakhter | Stardance
Devlogs:
I built a bank system but im still not done this is html and CSS so please give me some advice
Ships:
I made a bank system that does deposits and withdrawal for you when you add the amount you want to withdraw and deposit and I used GitHub ai for the subtraction and the addition because I am new to html everything else is real....
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1793685417.5631473
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1793771817.5631473
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66670
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My first keyboard by @syedakhter | Stardance
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syedakhter
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0
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3.02
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0
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[]
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[{"post_id": 76917, "ts": "202 [{"post_id": 76917, "ts": "2026-10-05T02:29:52Z", "hours": 3.0242, "text": "I Finished the schematic"}]...
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Title: My first keyboard by @syedakhter | Stardanc Title: My first keyboard by @syedakhter | Stardance
Devlogs:
I Finished the schematic...
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1793721272.286937
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1794326072.286937
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68520
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Menu project by @syedakhter | Stardance
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syedakhter
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1
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3.0
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2
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[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-08T03:09:06Z", "hours": 3.0, "multiplier": 1.0, "payout": 2, "blessing": "neutral", "text": "I made a menu with a main menu kids’ menu and a drinks menu", "repo": "https://github.com/8051987-eng/Menu", "demo": "https://8051987-eng.github.io/Menu/"}]...
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[{"post_id": 77725, "ts": "202 [{"post_id": 77725, "ts": "2026-10-08T03:07:35Z", "hours": 3.0672, "text": "MY menu"}]...
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Title: Menu project by @syedakhter | Stardance
De Title: Menu project by @syedakhter | Stardance
Devlogs:
MY menu
Ships:
I made a menu with a main menu kids’ menu and a drinks menu...
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1793688627.9351318
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1793775027.9351318
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68875
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Top 5 citys by @syedakhter | Stardance
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syedakhter
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1
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2.0
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1
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[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-09T22:58:58Z", "hours": 2.0, "multiplier": 1.0, "payout": 1, "blessing": "neutral", "text": "This website is about the top 5 citys and took me 2hr", "repo": "https://github.com/8051987-eng/TOP-5-CITYS/", "demo": "https://8051987-eng.github.io/TOP-5-CITYS/"}]...
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[{"post_id": 78196, "ts": "202 [{"post_id": 78196, "ts": "2026-10-09T22:55:45Z", "hours": 2.2036, "text": "Top 5 citys website"}]...
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Title: Top 5 citys by @syedakhter | Stardance
Dev Title: Top 5 citys by @syedakhter | Stardance
Devlogs:
Top 5 citys website
Ships:
This website is about the top 5 citys and took me 2hr...
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1793688652.4503036
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1793775052.4503036
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69080
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Questions by @syedakhter | Stardance
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syedakhter
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1
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2.0
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1
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[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-11T01:49:03Z", "hours": 2.0, "multiplier": 1.0, "payout": 1, "blessing": "neutral", "text": "This projects name is questions it has questions about math Ela and some general questions", "repo": "https://github.com/8051987-eng/-Questions", "demo": "https://8051987-eng.github.io/-Questions/"}]...
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[{"post_id": 78515, "ts": "202 [{"post_id": 78515, "ts": "2026-10-11T01:47:37Z", "hours": 2.3153, "text": "Questions amth ela and general"}]...
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Title: Questions by @syedakhter | Stardance
Devlo Title: Questions by @syedakhter | Stardance
Devlogs:
Questions amth ela and general
Ships:
This projects name is questions it has questions about math Ela and some general questions...
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1793688665.042337
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1793775065.042337
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69378
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How to beat minecraft by @syedakhter | Stardance
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syedakhter
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1
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2.0
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2
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[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-12T19:04:37Z", "hours": 2.0, "multiplier": 1.7, "payout": 2, "blessing": "neutral", "text": "This website teaches you on how to beat minecraft", "repo": "https://github.com/8051987-eng/How-to-beat-minecraft", "demo": "https://8051987-eng.github.io/How-to-beat-minecraft/"}]...
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[{"post_id": 79096, "ts": "202 [{"post_id": 79096, "ts": "2026-10-12T17:16:48Z", "hours": 2.4083, "text": "I’m working on a website that teaches you on how to beat Minecraft"}]...
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Title: How to beat minecraft by @syedakhter | Star Title: How to beat minecraft by @syedakhter | Stardance
Devlogs:
I’m working on a website that teaches you on how to beat Minecraft
Ships:
This website teaches you on how to beat minecraft...
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1793681454.7750232
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1793767854.7750232
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69447
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SIFT by @syedakhter | Stardance
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syedakhter
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0
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0.0
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0
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[]
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[]
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Title: SIFT by @syedakhter | Stardance
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1793717382.570039
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1794581382.570039
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69448
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SIFT by @syedakhter | Stardance
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syedakhter
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1
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2.0
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1
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[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-13T18:44:58Z", "hours": 2.0, "multiplier": 1.02, "payout": 1, "blessing": "neutral", "text": "i made this website that talks about the sift dimension.", "repo": "https://github.com/8051987-eng/SIFT", "demo": "https://8051987-eng.github.io/SIFT/"}]...
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[{"post_id": 79230, "ts": "202 [{"post_id": 79230, "ts": "2026-10-13T03:59:24Z", "hours": 1.9994, "text": "A website about the sift dimension"}]...
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Title: SIFT by @syedakhter | Stardance
Devlogs:
A Title: SIFT by @syedakhter | Stardance
Devlogs:
A website about the sift dimension
Ships:
i made this website that talks about the sift dimension....
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1793724475.6865115
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1793810875.6865115
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69770
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Python by @syedakhter | Stardance
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syedakhter
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1
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2.0
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1
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[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-15T02:13:57Z", "hours": 2.0, "multiplier": 1.0, "payout": 1, "blessing": "neutral", "text": "I made a website about python it tells you about python why its important python features and diffrent versions of python", "repo": "https://github.com/8051987-eng/Python", "demo": "https://8051987-eng.github.io/Python/"}]...
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[{"post_id": 79688, "ts": "202 [{"post_id": 79688, "ts": "2026-10-15T02:12:43Z", "hours": 2.0147, "text": "I made a website about python"}]...
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Title: Python by @syedakhter | Stardance
Devlogs: Title: Python by @syedakhter | Stardance
Devlogs:
I made a website about python
Ships:
I made a website about python it tells you about python why its important python features and diffrent versions of python...
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1793735460.2191718
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1793821860.2191718
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70116
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Javascript by @syedakhter | Stardance
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syedakhter
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1
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2.0
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1
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[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-17T01:23:32Z", "hours": 2.0, "multiplier": 1.01, "payout": 1, "blessing": "neutral", "text": "I made a website with some random JavaScript I am trying out JavaScript.", "repo": "https://github.com/8051987-eng/Javascript", "demo": "https://8051987-eng.github.io/Javascript/"}]...
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[{"post_id": 80267, "ts": "202 [{"post_id": 80267, "ts": "2026-10-17T01:22:01Z", "hours": 2.12, "text": "I website with javascript"}]...
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Title: Javascript by @syedakhter | Stardance
Devl Title: Javascript by @syedakhter | Stardance
Devlogs:
I website with javascript
Ships:
I made a website with some random JavaScript I am trying out JavaScript....
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1793720891.7781088
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1793807291.7781088
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70268
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Python bank by @syedakhter | Stardance
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syedakhter
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1
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2.0
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1
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[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-18T03:56:08Z", "hours": 2.0, "multiplier": 1.07, "payout": 1, "blessing": "neutral", "text": "I made a python bank well not in python but you have to copy and paste the code into a python thing for you to see it in action", "repo": "https://github.com/8051987-eng/python-bank", "demo": "https://8051987-eng.github.io/python-bank/"}]...
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[{"post_id": 80540, "ts": "202 [{"post_id": 80540, "ts": "2026-10-18T03:54:57Z", "hours": 2.0894, "text": "I made a python bank"}]...
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Title: Python bank by @syedakhter | Stardance
Dev Title: Python bank by @syedakhter | Stardance
Devlogs:
I made a python bank
Ships:
I made a python bank well not in python but you have to copy and paste the code into a python thing for you to see it in action...
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1793724478.00743
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1793810878.00743
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