|
69668
|
whack your teacher! by @Miguelito | Stardance
|
Miguelito
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: whack your teacher! by @Miguelito | Stardan Title: whack your teacher! by @Miguelito | Stardance...
|
1792857300.713442
|
1793721300.713442
|
|
42107
|
whack-a-mole by @NotDave | Stardance
|
NotDave
|
1
|
13.0
|
18
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-11T00:39:43Z", "hours": 13.0, "multiplier": 1.37, "payout": 18, "blessing": "neutral", "text": "I made a whack-a-mole game, the challenging part was the fact that i had very little experience with js so the event listeners were a bit of a pain to deal with, before you try the project, be informed that it probably does have bugs and if it does it would be helpful if you’d tell me what the bug you found was.", "repo": "https://github.com/P-C-M-P/js-learning", "demo": "https://p-c-m-p.github.io/js-learning/"}]...
|
[{"post_id": 65686, "ts": "202 [{"post_id": 65686, "ts": "2026-09-11T00:36:03Z", "hours": 6.0394, "text": "Finished the game, changed the controls a bit, and changed the homepage enough to not hurt the eyes"}, {"post_id": 45350, "ts": "2026-08-11T18:56:40Z", "hours": 1.5008, "text": "Got it to look like a game, also added some extra buttons"}, {"post_id": 44861, "ts": "2026-08-10T21:58:42Z", "hours": 2.1708, "text": "Added a home page, give me some ideas, cause i’m not too happy with the look"}, {"post_id": 38445, "ts": "2026-07-31T20:17:09Z", "hours": 0.4903, "text": "Fixed the score counter, which used an event listener repeatedly per interval but well it’s better now, time to work on some styling and more options maybe"}, {"post_id": 38237, "ts": "2026-07-31T15:11:40Z", "hours": 2.9475, "text": "A basic whack-a-mole game"}]...
|
Title: whack-a-mole by @NotDave | Stardance
Devlo Title: whack-a-mole by @NotDave | Stardance
Devlogs:
A basic whack-a-mole game
Fixed the score counter, which used an event listener repeatedly per interval but well it’s better now, time to work on some styling and more options maybe
Added a home page, give me some ideas, cause i’m not too happy with the look
Got it to look like a game, also added some extra buttons
Finished the game, changed the controls a bit, and changed the homepage enough to not hurt the eyes
Ships:
I made a whack-a-mole game, the challenging part was the fact that i had very little experience with js so the event listeners were a bit of a pain to deal with, before you try the project, be informed that it probably does have bugs and if it does it would be helpful if you’d tell me what the bug you found was....
|
1793004467.5427606
|
1793090867.5427606
|
|
67229
|
whale pet by @Lyon | Stardance
|
Lyon
|
1
|
2.0
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-05T03:05:10Z", "hours": 2.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "This is a work about AI, not by AI lol I know this is a poor work, but I made it myself Review🙏Review🙏Review🙏", "repo": "https://github.com/Leo2126/whale-pet/", "demo": "https://leo2126.itch.io/deepseek-whale-pet"}]...
|
[{"post_id": 76920, "ts": "202 [{"post_id": 76920, "ts": "2026-10-05T02:41:58Z", "hours": 0.7381, "text": "Now while restring the whale will say something to you…… If you click “I’m busy”, the diag box won’t show anymore until you restart the program"}, {"post_id": 76902, "ts": "2026-10-05T00:23:53Z", "hours": 1.1822, "text": "As you know, that whale is actually Deepseek logo. I downloaded the image(shared using CC0!) from a website and made some animates on my own(not tracked by hackatime). I don’t know only finishing the guide will take such long time."}]...
|
Title: whale pet by @Lyon | Stardance
Devlogs:
As Title: whale pet by @Lyon | Stardance
Devlogs:
As you know, that whale is actually Deepseek logo. I downloaded the image(shared using CC0!) from a website and made some animates on my own(not tracked by hackatime). I don’t know only finishing the guide will take such long time.
Now while restring the whale will say something to you…… If you click “I’m busy”, the diag box won’t show anymore until you restart the program
Ships:
This is a work about AI, not by AI lol I know this is a poor work, but I made it myself Review🙏Review🙏Review🙏...
|
1792965306.9535365
|
1793051706.9535365
|
|
70789
|
what does this mean by @tarou | Stardance
|
tarou
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: what does this mean by @tarou | Stardance
|
1792586836.4717925
|
1793191636.4717925
|
|
64484
|
whats up in nasa by @shauz | Stardance
|
shauz
|
1
|
1.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-27T01:54:15Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "i have made a very attractive looking ui for this Nasa website. this website calls NASA’s api key for todays article and photo and displays it beautifully in the website. LANGUAGES USED: JavaScript, css, html", "repo": "https://github.com/wowaidummy/Random-website-project", "demo": "https://nasaarticles.vercel.app"}]...
|
[{"post_id": 74248, "ts": "202 [{"post_id": 74248, "ts": "2026-09-27T01:51:23Z", "hours": 0.2886, "text": "the app was not displaying on the webso now i hosted it properly using vercel"}, {"post_id": 74029, "ts": "2026-09-26T15:38:04Z", "hours": 0.2661, "text": "I have completed the website for the nasa api project. this porject calls tha nasa api for an image and a article and displays it with flawless css for a clean and proper webpage. ive use ai for debugging and fixing error. thanks for checking out!"}]...
|
Title: whats up in nasa by @shauz | Stardance
Dev Title: whats up in nasa by @shauz | Stardance
Devlogs:
I have completed the website for the nasa api project. this porject calls tha nasa api for an image and a article and displays it with flawless css for a clean and proper webpage. ive use ai for debugging and fixing error. thanks for checking out!
the app was not displaying on the webso now i hosted it properly using vercel
Ships:
i have made a very attractive looking ui for this Nasa website. this website calls NASA’s api key for todays article and photo and displays it beautifully in the website. LANGUAGES USED: JavaScript, css, html...
|
1792965083.8361752
|
1793051483.8361752
|
|
43225
|
whatsapp-stickers by @climbingHacker | Stardance
|
climbingHacker
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: whatsapp-stickers by @climbingHacker | Star Title: whatsapp-stickers by @climbingHacker | Stardance...
|
1792540155.8638847
|
1793144955.8638847
|
|
61936
|
whatsite by @AAAAAannaaaa15 | Stardance
|
AAAAAannaaaa15
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: whatsite by @AAAAAannaaaa15 | Stardance
|
1792432512.2583425
|
1793037312.2583425
|
|
55196
|
wheel of doom by @Atamagii | Stardance
|
Atamagii
|
1
|
14.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-08-29T08:00:09Z", "hours": 14.0, "multiplier": 1.19, "payout": 0, "blessing": "neutral", "text": "okay I created a meme into a website which is the spinning wheel over here what was challenging was the JavaScript behind it, and this is just a fun game", "repo": "https://github.com/ATAMAGII/spinning-wheel", "demo": "https://spinning-wheel-rust.vercel.app/"}]...
|
[{"post_id": 57131, "ts": "202 [{"post_id": 57131, "ts": "2026-08-29T07:24:22Z", "hours": 14.2644, "text": "okay so i want to make it responsive"}]...
|
Title: wheel of doom by @Atamagii | Stardance
Dev Title: wheel of doom by @Atamagii | Stardance
Devlogs:
okay so i want to make it responsive
Ships:
okay I created a meme into a website which is the spinning wheel over here what was challenging was the JavaScript behind it, and this is just a fun game...
|
1792986663.7687721
|
1793073063.7687721
|
|
10881
|
wheel stand by @rizvifalak216 | Stardance
|
rizvifalak216
|
1
|
4.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-19T18:17:54Z", "hours": 4.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "ohkayyy so i have made a wheel stand holder which will look cool and yeah it was my first time 3d modeling something and using fusion it was so tough and also having so much academic right now it was tough FOR ME ofcourse", "repo": "https://github.com/falakrizvii/stardance-project-", "demo": ""}]...
|
[{"post_id": 31336, "ts": "202 [{"post_id": 31336, "ts": "2026-07-19T17:20:07Z", "hours": 1.2128, "text": "finally i have completed it all and tried to put all the parts together the representation looks worse but believe me it will turn out good"}, {"post_id": 27082, "ts": "2026-07-12T10:05:48Z", "hours": 2.7325, "text": "today i fixed the appearance of all the parts next time and all of them are now finalised only part assembly is left"}, {"post_id": 15546, "ts": "2026-06-25T08:36:18Z", "hours": 1.6167, "text": "up to finish the wheel which is supposed to be fixed on the bar and will also spin have to use coil instead of threads which absolutely sucks and also having issues in applying the coil internally on the wheel as the offset is being quit thin which is making the coil to get on the outside have to fix it"}, {"post_id": 14999, "ts": "2026-06-24T11:36:48Z", "hours": 2.345, "text": "finally completed the rod which will hold the wheel and fix it to the base ,also figured out how the wheel will be fixed via threads and will also rotate after opening the threads without being disconnected from the whole bar, base thing"}, {"post_id": 5457, "ts": "2026-06-09T07:47:41Z", "hours": 1.8014, "text": "the base is completed now iam working on the bar on which the wheel will be stuck and its stopper. btw its my first time doing cad and using fusion 360, so i deff have gemini on my side for concepts and random error iam unable to solve ."}, {"post_id": 4776, "ts": "2026-06-08T08:25:06Z", "hours": 2.3117, "text": "this is a phone case wheel holder right now iam working on its base ."}]...
|
Title: wheel stand by @rizvifalak216 | Stardance
Title: wheel stand by @rizvifalak216 | Stardance
Devlogs:
this is a phone case wheel holder right now iam working on its base .
the base is completed now iam working on the bar on which the wheel will be stuck and its stopper. btw its my first time doing cad and using fusion 360, so i deff have gemini on my side for concepts and random error iam unable to solve .
finally completed the rod which will hold the wheel and fix it to the base ,also figured out how the wheel will be fixed via threads and will also rotate after opening the threads without being disconnected from the whole bar, base thing
up to finish the wheel which is supposed to be fixed on the bar and will also spin have to use coil instead of threads which absolutely sucks and also having issues in applying the coil internally on the wheel as the offset is being quit thin which is making the coil to get on the outside have to fix it
today i fixed the appearance of all the parts next time and all of them are now finalised only part assembly is left
finally i have completed it all and tried to put all the parts together the representation looks worse but believe me it will turn out good
Ships:
ohkayyy so i have made a wheel stand holder which will look cool and yeah it was my first time 3d modeling something and using fusion it was so tough and also having so much academic right now it was tough FOR ME ofcourse...
|
1792972208.5835483
|
1793058608.5835483
|
|
545
|
whelk by @benji | Stardance
|
benji
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: whelk by @benji | Stardance
|
1792727503.5924911
|
1793332303.5924911
|
|
20501
|
where does my data go? by @bluemoney | Stardance
|
bluemoney
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: where does my data go? by @bluemoney | Star Title: where does my data go? by @bluemoney | Stardance...
|
1792770810.1337404
|
1793375610.1337404
|
|
33365
|
wheres my bus by @jnjkhjlkjhb8 | Stardance
|
jnjkhjlkjhb8
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: wheres my bus by @jnjkhjlkjhb8 | Stardance
|
1792489767.972023
|
1793094567.972023
|
|
58211
|
whimsical-land by @dhaminik8 | Stardance
|
dhaminik8
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: whimsical-land by @dhaminik8 | Stardance
|
1792741918.0655544
|
1793346718.0655544
|
|
46979
|
who's up by @floppek | Stardance
|
floppek
|
0
|
11.21
|
0
|
[]
|
[{"post_id": 47979, "ts": "202 [{"post_id": 47979, "ts": "2026-08-16T08:01:52Z", "hours": 5.9833, "text": "devlog 2 Currently i have only fixed bugs i noticed. (For example random log outs, or it just not refreshing the current coders properly.) I have added the base for adding friends! The way i planned it was to add each other by hackatime user id! (Which you can easily obtain in the extension) I hope to get this done this week because i have a lot of things going on right now. After that i will add pinning people. If you have any suggestions let me know!"}, {"post_id": 45651, "ts": "2026-08-12T09:03:29Z", "hours": 5.2222, "text": "First version of my vscode extension. Who’s up. What’s the purpose? Well you can view who is currently coding and what they are working on! (if their project is public) Current planned features: Adding friends, pinning the people you care about. And I guess that’s it. If you have any suggestions let me know!"}]...
|
Title: who's up by @floppek | Stardance
Devlo Title: who's up by @floppek | Stardance
Devlogs:
First version of my vscode extension. Who’s up. What’s the purpose? Well you can view who is currently coding and what they are working on! (if their project is public) Current planned features: Adding friends, pinning the people you care about. And I guess that’s it. If you have any suggestions let me know!
devlog 2 Currently i have only fixed bugs i noticed. (For example random log outs, or it just not refreshing the current coders properly.) I have added the base for adding friends! The way i planned it was to add each other by hackatime user id! (Which you can easily obtain in the extension) I hope to get this done this week because i have a lot of things going on right now. After that i will add pinning people. If you have any suggestions let me know!...
|
1792496967.0741792
|
1793101767.0741792
|
|
56903
|
why life is beautiful :D by @Wahab | Stardance
|
Wahab
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: why life is beautiful :D by @Wahab | Starda Title: why life is beautiful :D by @Wahab | Stardance...
|
1792684364.9723613
|
1793289164.9723613
|
|
15081
|
why we don't let ai use ur body by @Ungu_ | St why we don't let ai use ur body by @Ungu_ | Stardance...
|
Ungu_
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: why we don't let ai use ur body by @Ung Title: why we don't let ai use ur body by @Ungu_ | Stardance...
|
1792612295.09863
|
1793217095.09863
|
|
29357
|
whycant by @hitu | Stardance
|
|
1
|
10.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-05T14:16:53Z", "hours": 10.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "A tool to auto-diagnose filesystem issues for why you can’t do something on UNIX-like systems. There was a LOT of stuff to implement, but eventually it all worked out.", "repo": "https://github.com/RobbyV2/whycant", "demo": "https://crates.io/crates/whycant"}]...
|
[{"post_id": 22492, "ts": "202 [{"post_id": 22492, "ts": "2026-07-04T23:55:33Z", "hours": 6.4094, "text": "Output is now serialized to json, toml, and plain from one schema, color and clickable paths work across terminals, and an interactive picker applies the least-privilege fix from its argv then re-checks that the block cleared. So far I’ve gotten the following implemented: file traversal DAC/ACLs/attrs mounts MAC/LSM capabilities network-FS container userns macOS SIP/quarantine/TCC So overall a good chunk of the project is done, the main functionality to figure out why you can’t do an FS operation is finished, I need to polish it for docs, better modern terminal emulator support (exit codes, copy pasting, titles, etc.), publish to crates or something and so on. Also I tried my best to make it library/compiler agnostic for per-platform usage :)"}, {"post_id": 20025, "ts": "2026-07-01T15:02:49Z", "hours": 3.6611, "text": "I implemented ACL support, also with support to check against a specific --user . This covers a good range of permission issues, parent directory traversal, DAC modes, POSIX-compliant ACLs (under its mask), immutable attributes, noexec, etc. We check with faccessat as well, and print all the flagged items/exit with a relevant exit code, so all that infrastructure is ready as well."}]...
|
Title: whycant by @hitu | Stardance
Devlogs:
I im Title: whycant by @hitu | Stardance
Devlogs:
I implemented ACL support, also with support to check against a specific --user . This covers a good range of permission issues, parent directory traversal, DAC modes, POSIX-compliant ACLs (under its mask), immutable attributes, noexec, etc. We check with faccessat as well, and print all the flagged items/exit with a relevant exit code, so all that infrastructure is ready as well.
Output is now serialized to json, toml, and plain from one schema, color and clickable paths work across terminals, and an interactive picker applies the least-privilege fix from its argv then re-checks that the block cleared. So far I’ve gotten the following implemented: file traversal DAC/ACLs/attrs mounts MAC/LSM capabilities network-FS container userns macOS SIP/quarantine/TCC So overall a good chunk of the project is done, the main functionality to figure out why you can’t do an FS operation is finished, I need to polish it for docs, better modern terminal emulator support (exit codes, copy pasting, titles, etc.), publish to crates or something and so on. Also I tried my best to make it library/compiler agnostic for per-platform usage :)
Ships:
A tool to auto-diagnose filesystem issues for why you can’t do something on UNIX-like systems. There was a LOT of stuff to implement, but eventually it all worked out....
|
1792983312.9379823
|
1793069712.9379823
|
|
37880
|
widget by @yanhee | Stardance
|
yanhee
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: widget by @yanhee | Stardance
|
1792778008.0575957
|
1793382808.0575957
|
|
2900
|
wifi controlled led by @thewildchip | Stardance
|
thewildchip
|
0
|
1.1
|
0
|
[]
|
[{"post_id": 17254, "ts": "202 [{"post_id": 17254, "ts": "2026-06-27T23:36:56Z", "hours": 1.0953, "text": "wifi controlled led - first real hardware project :)"}]...
|
Title: wifi controlled led by @thewildchip | Stard Title: wifi controlled led by @thewildchip | Stardance
Devlogs:
wifi controlled led - first real hardware project :)...
|
1792666410.0791278
|
1793271210.0791278
|
|
52370
|
wifi jammer by @chaox | Stardance
|
chaox
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: wifi jammer by @chaox | Stardance
|
1792705924.6148539
|
1793310724.6148539
|
|
44021
|
wildfire by @Imtiaz | Stardance
|
Imtiaz
|
1
|
3.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-08-06T23:14:23Z", "hours": 3.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "So, it’s a fun project of mine made by using NASA’s Firms software. NASA actually collects data from the space and puts it into FIRMS if any place is getting cooked. To see if you’re living in a great place, check it out!!", "repo": "https://github.com/imtua/wildfire", "demo": "https://imtua.github.io/wildfire/"}]...
|
[{"post_id": 42101, "ts": "202 [{"post_id": 42101, "ts": "2026-08-06T17:45:34Z", "hours": 0.3542, "text": "just wrote the scoring.js file, everythings working good, it scores."}, {"post_id": 42084, "ts": "2026-08-06T17:19:48Z", "hours": 0.2933, "text": "wrote the firms.js file"}, {"post_id": 41830, "ts": "2026-08-06T09:07:20Z", "hours": 1.2853, "text": "just wrote the app.js file, i used CARTO api for the map."}, {"post_id": 41605, "ts": "2026-08-05T22:12:30Z", "hours": 0.5072, "text": "just wrote the main.css file that gives my website a beautiful design."}, {"post_id": 41586, "ts": "2026-08-05T21:41:03Z", "hours": 0.9125, "text": "as you can see, the index.html is done here. whatever im doing is getting logged in the readme file."}]...
|
Title: wildfire by @Imtiaz | Stardance
Devlogs:
a Title: wildfire by @Imtiaz | Stardance
Devlogs:
as you can see, the index.html is done here. whatever im doing is getting logged in the readme file.
just wrote the main.css file that gives my website a beautiful design.
just wrote the app.js file, i used CARTO api for the map.
wrote the firms.js file
just wrote the scoring.js file, everythings working good, it scores.
Ships:
So, it’s a fun project of mine made by using NASA’s Firms software. NASA actually collects data from the space and puts it into FIRMS if any place is getting cooked. To see if you’re living in a great place, check it out!!...
|
1793000844.554458
|
1793087244.554458
|
|
66826
|
wildflower OS by @periodicbrake | Stardance
|
periodicbrake
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: wildflower OS by @periodicbrake | Stardance
|
1792461270.8767781
|
1793066070.8767781
|
|
53130
|
wiliBot by @wxie223 | Stardance
|
wxie223
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: wiliBot by @wxie223 | Stardance
|
1792738125.352972
|
1793602125.352972
|
|
70146
|
will it fly? by @emmanuel67 | Stardance
|
emmanuel67
|
1
|
1.0
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-24T08:27:25Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "i made an app that lets you tinker with the parts of the flight of a butterfly, then you see if your modified butterfly can fly or not. I struggled with the math, im in 9th grade after all, so understanding all the different variables of flight was really difficult, i also struggled with the animation, ive only animated stuff for my self but i am lucky that i can already draw pretty well. Im proud of the lock in, i really tried focusing way more with this project, this also decreased my dependence on AI. Click try project, it will lead you to my github realese, youll get further instructions from there", "repo": "https://github.com/emmanuelnkangolo319-hash/will-it-fly", "demo": "https://github.com/emmanuelnkangolo319-hash/will-it-fly/releases/tag/v1.0.0"}]...
|
[{"post_id": 82192, "ts": "202 [{"post_id": 82192, "ts": "2026-10-24T07:07:41Z", "hours": 0.3589, "text": "ok, i have something to say, i didnt want to ship this project, it was just for me to do quick calculations of lift, drag and thrust. thats why i barely have any minutes on this, oh because i had to move the folder but thats another story. we are done, and thanks to anybody who was interested, i hope yall use it and please remember to enjoy the math and science you do, knowing that we are the investigators of the universe."}, {"post_id": 80675, "ts": "2026-10-18T13:40:21Z", "hours": 0.3178, "text": "This is a small app made in tkinter to simulate the flight of a butterfly, i put like 10h in this project only to find out that it was registered in another project. Im makig this as a side quest, since i am actually trying to make a bionic butterfly, this is just a tool im making so we, a friend and i, can simulate it a hundred times in about 30min. Agent will soon be replaced with a fully man made animation of a butterfly, i just need to finish the animation."}]...
|
Title: will it fly? by @emmanuel67 | Stardance
De Title: will it fly? by @emmanuel67 | Stardance
Devlogs:
This is a small app made in tkinter to simulate the flight of a butterfly, i put like 10h in this project only to find out that it was registered in another project. Im makig this as a side quest, since i am actually trying to make a bionic butterfly, this is just a tool im making so we, a friend and i, can simulate it a hundred times in about 30min. Agent will soon be replaced with a fully man made animation of a butterfly, i just need to finish the animation.
ok, i have something to say, i didnt want to ship this project, it was just for me to do quick calculations of lift, drag and thrust. thats why i barely have any minutes on this, oh because i had to move the folder but thats another story. we are done, and thanks to anybody who was interested, i hope yall use it and please remember to enjoy the math and science you do, knowing that we are the investigators of the universe.
Ships:
i made an app that lets you tinker with the parts of the flight of a butterfly, then you see if your modified butterfly can fly or not. I struggled with the math, im in 9th grade after all, so understanding all the different variables of flight was really difficult, i also struggled with the animation, ive only animated stuff for my self but i am lucky that i can already draw pretty well. Im proud of the lock in, i really tried focusing way more with this project, this also decreased my dependence on AI. Click try project, it will lead you to my github realese, youll get further instructions from there...
|
1792958105.8670697
|
1793044505.8670697
|
|
48485
|
will's site i suppose by @willexists | Stardan will's site i suppose by @willexists | Stardance...
|
willexists
|
1
|
0.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-08-17T13:51:29Z", "hours": 0.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a little site, it’s not much but I’m not very interesting lol not much to say hehe Also it like randomly turned to cursive that’s coolio", "repo": "https://github.com/ooowillexistsooo/i-made-a-site", "demo": "https://willexists.netlify.app/"}]...
|
[{"post_id": 47675, "ts": "202 [{"post_id": 47675, "ts": "2026-08-15T19:02:11Z", "hours": 0.4397, "text": "hey i made a site :o its much simple"}]...
|
Title: will's site i suppose by @willexists | Title: will's site i suppose by @willexists | Stardance
Devlogs:
hey i made a site :o its much simple
Ships:
I made a little site, it’s not much but I’m not very interesting lol not much to say hehe Also it like randomly turned to cursive that’s coolio...
|
1792972117.211652
|
1793058517.211652
|
|
42916
|
willie and lue :D by @lueyun | Stardance
|
lueyun
|
1
|
6.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-27T06:50:31Z", "hours": 6.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "hello guys! i present to you my personal website!! this project introduced me to many things, and some of them include how much variety there is to the world of coding. there is so much you can do, and also many places to start. i hope you like this (boring-ish) personal website about my characters and me!!", "repo": "https://github.com/lueyun0110/willie-and-lue-website", "demo": "https://lueyun0110.github.io/willie-and-lue-website/website/"}]...
|
[{"post_id": 74347, "ts": "202 [{"post_id": 74347, "ts": "2026-09-27T06:47:02Z", "hours": 0.6217, "text": "day 6? HIII i finally figured out my dilemma with my shipping issue!! even though this personalized website isn’t that extraordinary, i hope you get to understand my ocs (+ me)!"}, {"post_id": 72103, "ts": "2026-09-22T05:28:08Z", "hours": 0.7317, "text": "day 5 haha short update- i just added the final touch-ups: new page to show you guys their latest adventures new button to direct you to it now i need to figure out how to ship this 🥲🥲"}, {"post_id": 72081, "ts": "2026-09-22T04:06:24Z", "hours": 2.6869, "text": "day 4 hello!! im back 😎😎 ive been very off lately due to school but its alright. i really wanted to keep on doing this, so here i am! heres what i did: added CSS (color, font, sizing, etc) added gifs to make this website have personality lol changed the instagram link to just instagram username i’m planning on making final touches as this is close to being finished (imo lol)"}, {"post_id": 65225, "ts": "2026-09-10T06:35:56Z", "hours": 1.1033, "text": "day 3 hi guys!! long time no see…. ive been recently busy with many things. i have no clue what to do so this project will take longer than expected. 😓😓 anyways, i added: -more for their backstory -added a NEW page about myself since this website is a personal one to introduce the world to yourself hahaa…. -finally using css to format this website i hope to continue more on the format because rn, this looks so bright 😭"}, {"post_id": 39892, "ts": "2026-08-03T05:31:21Z", "hours": 0.8778, "text": "day 2 heh this is where i wanted to add more, but i truly didn’t know how, so i decided to go with some lore/background info about them. i added a new page with buttons to go back and forth with so everything can be kept organized. the lore is currently incomplete as i made them all in the spot (💀) so im planning on updating them soon (not very soon though). as for the visuals, i plan on doing them later since i want to get the main stuff done :D"}, {"post_id": 39838, "ts": "2026-08-03T02:57:15Z", "hours": 0.4386, "text": "starting a personal website for willie and lue! its my first time coding html btw ahah but heres a simple introduction of my two adventurous ocs!! i want to expand on this by documenting more about their adventures than posting on insta 😅 as for right now, i added a title, brief introduction, image to see who they are, and outside links if you want to check out some of their adventures im planning on (well attempting to) create something interactive that will bring both characters alive… idk when that will be so we shall seee 👀✨"}]...
|
Title: willie and lue :D by @lueyun | Stardance
D Title: willie and lue :D by @lueyun | Stardance
Devlogs:
starting a personal website for willie and lue! its my first time coding html btw ahah but heres a simple introduction of my two adventurous ocs!! i want to expand on this by documenting more about their adventures than posting on insta 😅 as for right now, i added a title, brief introduction, image to see who they are, and outside links if you want to check out some of their adventures im planning on (well attempting to) create something interactive that will bring both characters alive… idk when that will be so we shall seee 👀✨
day 2 heh this is where i wanted to add more, but i truly didn’t know how, so i decided to go with some lore/background info about them. i added a new page with buttons to go back and forth with so everything can be kept organized. the lore is currently incomplete as i made them all in the spot (💀) so im planning on updating them soon (not very soon though). as for the visuals, i plan on doing them later since i want to get the main stuff done :D
day 3 hi guys!! long time no see…. ive been recently busy with many things. i have no clue what to do so this project will take longer than expected. 😓😓 anyways, i added: -more for their backstory -added a NEW page about myself since this website is a personal one to introduce the world to yourself hahaa…. -finally using css to format this website i hope to continue more on the format because rn, this looks so bright 😭
day 4 hello!! im back 😎😎 ive been very off lately due to school but its alright. i really wanted to keep on doing this, so here i am! heres what i did: added CSS (color, font, sizing, etc) added gifs to make this website have personality lol changed the instagram link to just instagram username i’m planning on making final touches as this is close to being finished (imo lol)
day 5 haha short update- i just added the final touch-ups: new page to show you guys their latest adventures new button to direct you to it now i need to figure out how to ship this 🥲🥲
day 6? HIII i finally figured out my dilemma with my shipping issue!! even though this personalized website isn’t that extraordinary, i hope you get to understand my ocs (+ me)!
Ships:
hello guys! i present to you my personal website!! this project introduced me to many things, and some of them include how much variety there is to the world of coding. there is so much you can do, and also many places to start. i hope you like this (boring-ish) personal website about my characters and me!!...
|
1793004550.881762
|
1793090950.881762
|
|
66718
|
willie and lue OS by @lueyun | Stardance
|
lueyun
|
0
|
2.6
|
0
|
[]
|
[{"post_id": 80889, "ts": "202 [{"post_id": 80889, "ts": "2026-10-19T05:32:15Z", "hours": 1.0908, "text": "devlog #3 uhmmmmmm theres an error and idk how to fix it 🥲anyways: working timer >:D tried to make a moveable window sigh uhm i hope i can fix this"}, {"post_id": 80873, "ts": "2026-10-19T03:46:45Z", "hours": 1.1572, "text": "devlog #2: wow hi guys. im back with some progress: added welcome box (not sure what its called) background top and bottom text im working on the time (yes javascript 🥲) and currently im running some trouble with it but who cares ahahaha- lets just see how it goes"}, {"post_id": 80834, "ts": "2026-10-18T23:10:10Z", "hours": 0.3517, "text": "devlog #1: hello!! new webOS of willie and lue!! i want to try to tackle the more advanced parts of website building (idk what thats called). here, its just a simple process to start things off!! added image of them added div (thus the boarder hehe) i wonder if i can make better than my personal website 🥲"}]...
|
Title: willie and lue OS by @lueyun | Stardance
D Title: willie and lue OS by @lueyun | Stardance
Devlogs:
devlog #1: hello!! new webOS of willie and lue!! i want to try to tackle the more advanced parts of website building (idk what thats called). here, its just a simple process to start things off!! added image of them added div (thus the boarder hehe) i wonder if i can make better than my personal website 🥲
devlog #2: wow hi guys. im back with some progress: added welcome box (not sure what its called) background top and bottom text im working on the time (yes javascript 🥲) and currently im running some trouble with it but who cares ahahaha- lets just see how it goes
devlog #3 uhmmmmmm theres an error and idk how to fix it 🥲anyways: working timer >:D tried to make a moveable window sigh uhm i hope i can fix this...
|
1792461199.2310257
|
1793065999.2310257
|
|
68159
|
willy's blog by @asherwandenreich | Stardance
|
asherwandenreich
|
0
|
5.52
|
0
|
[]
|
[{"post_id": 81035, "ts": "202 [{"post_id": 81035, "ts": "2026-10-19T17:01:55Z", "hours": 2.4525, "text": "Pushed “dark mode & about pg.” Deleted some unused files that came from installing next.js on the wrong layer/folder. Launched the website via npm run dev and used the VS Code Simple Browser feature. Took html notes in html.md, learned spacing, font size, and font color code. Found out I couldn’t use an apostrophe, and learned how to make next.js understand. Deleted all the default next.js features and started using Tailwind to make it look presentable. Finally made what I’m most proud of this devlog: the light/dark mode toggle switch. Switched dark mode from following the OS light/dark mode to following a class. Tested if it works by adding the class to layout.tsx. Made first client component (components/darkmode.tsx). Made my own button, troubleshooted an error caused by a missing return, and import/export."}, {"post_id": 79730, "ts": "2026-10-15T07:39:26Z", "hours": 0.7, "text": "Finished “Build Your Own Blog,” yay! In the repo there’s a little .md I created to take notes on the git commands and the flags I used. Spent a while pushing the code to GitHub through the terminal instead of using Claude, which I was used to doing because of a hackathon I did with my friends. Spent more time finnicking around with Vercel (time which wasn’t recorded for Stardance) and finally deploying the website. Super happy with the end result and I have ambitious plans for the next steps. I spent a few hours last night setting up Oracle Cloud and installing Headscape on that server. I want to use Cloudflare for DNS and buy my own domain, and host the Oracle Cloud / Headscape VPN on a subdomain."}, {"post_id": 79257, "ts": "2026-10-13T07:22:19Z", "hours": 2.3686, "text": "Following the tutorial, “Build your own Blog.” Currently on step 7/9, but somewhere along the line something went wrong. (screenshot attached below) Maybe because I wanted to type out the code instead of copy and pasting, but idk. Trying to finish the tutorial and deploy to Vercel, and then I want to start experimenting with 3D libraries and motion like you often see on Instagram reels."}]...
|
Title: willy's blog by @asherwandenreich | Sta Title: willy's blog by @asherwandenreich | Stardance
Devlogs:
Following the tutorial, “Build your own Blog.” Currently on step 7/9, but somewhere along the line something went wrong. (screenshot attached below) Maybe because I wanted to type out the code instead of copy and pasting, but idk. Trying to finish the tutorial and deploy to Vercel, and then I want to start experimenting with 3D libraries and motion like you often see on Instagram reels.
Finished “Build Your Own Blog,” yay! In the repo there’s a little .md I created to take notes on the git commands and the flags I used. Spent a while pushing the code to GitHub through the terminal instead of using Claude, which I was used to doing because of a hackathon I did with my friends. Spent more time finnicking around with Vercel (time which wasn’t recorded for Stardance) and finally deploying the website. Super happy with the end result and I have ambitious plans for the next steps. I spent a few hours last night setting up Oracle Cloud and installing Headscape on that server. I want to use Cloudflare for DNS and buy my own domain, and host the Oracle Cloud / Headscape VPN on a subdomain.
Pushed “dark mode & about pg.” Deleted some unused files that came from installing next.js on the wrong layer/folder. Launched the website via npm run dev and used the VS Code Simple Browser feature. Took html notes in html.md, learned spacing, font size, and font color code. Found out I couldn’t use an apostrophe, and learned how to make next.js understand. Deleted all the default next.js features and started using Tailwind to make it look presentable. Finally made what I’m most proud of this devlog: the light/dark mode toggle switch. Switched dark mode from following the OS light/dark mode to following a class. Tested if it works by adding the class to layout.tsx. Made first client component (components/darkmode.tsx). Made my own button, troubleshooted an error caused by a missing return, and import/export....
|
1792471681.7449305
|
1793076481.7449305
|
|
46052
|
wind tunnel by @Chakradhar | Stardance
|
Chakradhar
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: wind tunnel by @Chakradhar | Stardance
|
1792648450.8954413
|
1793253250.8954413
|
|
67752
|
wind tunnel by @johnathonl | Stardance
|
johnathonl
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: wind tunnel by @johnathonl | Stardance
|
1792468256.5651681
|
1793073056.5651681
|
|
66312
|
wind-tunnel by @Sebinyogang | Stardance
|
Sebinyogang
|
0
|
3.49
|
0
|
[]
|
[{"post_id": 75626, "ts": "202 [{"post_id": 75626, "ts": "2026-09-30T16:14:13Z", "hours": 0.4711, "text": "I was trying to compress the stl file and mixed it with my home work and distroyed the file and was trying to restore it"}, {"post_id": 74494, "ts": "2026-09-27T14:38:57Z", "hours": 3.0225, "text": "It is my project wind tunnel i finished the final cad"}]...
|
Title: wind-tunnel by @Sebinyogang | Stardance
De Title: wind-tunnel by @Sebinyogang | Stardance
Devlogs:
It is my project wind tunnel i finished the final cad
I was trying to compress the stl file and mixed it with my home work and distroyed the file and was trying to restore it...
|
1792460879.4320064
|
1793065679.4320064
|
|
66332
|
winny.wonderland by @Winny | Stardance
|
Winny
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: winny.wonderland by @Winny | Stardance
|
1792460894.1710868
|
1793065694.1710868
|
|
695
|
wintunnel by @not-willem | Stardance
|
not-willem
|
1
|
8.0
|
63
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-02T04:48:58Z", "hours": 8.0, "multiplier": 8.03, "payout": 63, "blessing": "neutral", "text": "I’ve made a cool wind tunnel as my introduction type thing into pygame but now i know some useful things and I’m happy with what i’ve made :) Its very cool and i’m pretty proud of the SVG importing which took the most time.", "repo": "https://github.com/not-willem/WintUnnel", "demo": "https://github.com/not-willem/WintUnnel/releases/tag/V1.0"}]...
|
[{"post_id": 20536, "ts": "202 [{"post_id": 20536, "ts": "2026-07-02T04:46:00Z", "hours": 0.8394, "text": "changed the readme and i’m ready to ship :D"}, {"post_id": 1931, "ts": "2026-06-04T05:16:39Z", "hours": 1.1606, "text": "okay probably gonna stop now tried to add blocking forces but idk how well they work ig maybe other people can edit this but im gonna work on another project now"}, {"post_id": 1273, "ts": "2026-06-03T04:54:33Z", "hours": 1.0697, "text": "i locked innn made it so you can see points of drag and also made it actually work :D"}, {"post_id": 637, "ts": "2026-06-02T04:46:41Z", "hours": 1.0392, "text": "changed the gui on the wind tunnel and made the particles move :D"}, {"post_id": 547, "ts": "2026-06-02T01:17:18Z", "hours": 1.0592, "text": "lmao added a button and made particles but i still need to make them actually move i think the ui is looking nice so far tho"}, {"post_id": 470, "ts": "2026-06-01T22:38:05Z", "hours": 0.6169, "text": "really cool svg thing and wind source also does anyone know how to make the imported svg look less pixelated? using pygame"}, {"post_id": 168, "ts": "2026-06-01T02:44:08Z", "hours": 1.4467, "text": "added more buttons and an svg importer"}, {"post_id": 161, "ts": "2026-06-01T01:02:34Z", "hours": 0.6781, "text": "pygame :3"}]...
|
Title: wintunnel by @not-willem | Stardance
Devlo Title: wintunnel by @not-willem | Stardance
Devlogs:
pygame :3
added more buttons and an svg importer
really cool svg thing and wind source also does anyone know how to make the imported svg look less pixelated? using pygame
lmao added a button and made particles but i still need to make them actually move i think the ui is looking nice so far tho
changed the gui on the wind tunnel and made the particles move :D
i locked innn made it so you can see points of drag and also made it actually work :D
okay probably gonna stop now tried to add blocking forces but idk how well they work ig maybe other people can edit this but im gonna work on another project now
changed the readme and i’m ready to ship :D
Ships:
I’ve made a cool wind tunnel as my introduction type thing into pygame but now i know some useful things and I’m happy with what i’ve made :) Its very cool and i’m pretty proud of the SVG importing which took the most time....
|
1792972126.3198633
|
1793058526.3198633
|
|
13631
|
wire snipping game by @aalex | Stardance
|
aalex
|
1
|
4.0
|
18
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-18T19:07:55Z", "hours": 4.0, "multiplier": 5.0, "payout": 18, "blessing": "neutral", "text": "I made a bomb defusal game featuring snipable wires, a customed designed spraying mechanism, and a case to go around the ardunio which doubles as a holder for the beeper. this project made me get comfortable with modeling around real objects, and writing ardunio code. check out the video of the project in action and let me know and please send any suggestions or feedback. thank you!", "repo": "https://github.com/icelolcream4-beep/bombdefusal", "demo": ""}]...
|
[{"post_id": 9618, "ts": "2026 [{"post_id": 9618, "ts": "2026-06-16T00:44:31Z", "hours": 0.8683, "text": "the core of the project is done! using the updated code and a hot glued support below the main servo holder the project just needs a case to hide the electronics."}, {"post_id": 8445, "ts": "2026-06-14T01:23:37Z", "hours": 1.7161, "text": "just finished the mount for the spray bottle/servo aswell as polishing the code."}, {"post_id": 5323, "ts": "2026-06-09T01:51:42Z", "hours": 1.0922, "text": "i just finished finished a rough draft of detecting when wires are disconnected."}]...
|
Title: wire snipping game by @aalex | Stardance
D Title: wire snipping game by @aalex | Stardance
Devlogs:
i just finished finished a rough draft of detecting when wires are disconnected.
just finished the mount for the spray bottle/servo aswell as polishing the code.
the core of the project is done! using the updated code and a hot glued support below the main servo holder the project just needs a case to hide the electronics.
Ships:
I made a bomb defusal game featuring snipable wires, a customed designed spraying mechanism, and a case to go around the ardunio which doubles as a holder for the beeper. this project made me get comfortable with modeling around real objects, and writing ardunio code. check out the video of the project in action and let me know and please send any suggestions or feedback. thank you!...
|
1792997697.756236
|
1793084097.756236
|
|
35976
|
wire work by @sebastian2 | Stardance
|
sebastian2
|
0
|
0.63
|
0
|
[]
|
[{"post_id": 30009, "ts": "202 [{"post_id": 30009, "ts": "2026-07-17T07:54:06Z", "hours": 0.6336, "text": "It’s more difficult than I expected."}]...
|
Title: wire work by @sebastian2 | Stardance
Devlo Title: wire work by @sebastian2 | Stardance
Devlogs:
It’s more difficult than I expected....
|
1792950500.9380476
|
1793814500.9380476
|
|
45493
|
wireless drawpad by @hassan123 | Stardance
|
hassan123
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: wireless drawpad by @hassan123 | Stardance
|
1792626574.7228386
|
1793231374.7228386
|
|
2914
|
wireless keyboard by @Abhay | Stardance
|
Abhay
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: wireless keyboard by @Abhay | Stardance
|
1792486362.2093506
|
1793091162.2093506
|
|
38195
|
wish275s_diaryy by @dwisha_275 | Stardance
|
dwisha_275
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: wish275s_diaryy by @dwisha_275 | Stardance
|
1792551118.8171804
|
1793155918.8171804
|
|
19734
|
wisprflow batch by @shash | Stardance
|
shash
|
0
|
0.28
|
0
|
[]
|
[{"post_id": 9789, "ts": "2026 [{"post_id": 9789, "ts": "2026-06-16T07:06:54Z", "hours": 0.2789, "text": "wisprflowbstch"}]...
|
Title: wisprflow batch by @shash | Stardance
Devl Title: wisprflow batch by @shash | Stardance
Devlogs:
wisprflowbstch...
|
1792778073.8664396
|
1793382873.8664396
|
|
71044
|
wistoria | wand & sword by @kuroyumetv | Stard wistoria | wand & sword by @kuroyumetv | Stardance...
|
kuroyumetv
|
0
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0.0
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0
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[]
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[]
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Title: wistoria | wand & sword by @kuroyumetv Title: wistoria | wand & sword by @kuroyumetv | Stardance...
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1792766827.2720835
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1793371627.2720835
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45600
|
wiwi's world by @Wiwi | Stardance
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Wiwi
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1
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5.0
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0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-08-10T19:21:14Z", "hours": 5.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a personal site and it was a bit challenging but at the same time it was fun. I spent more time on creation of this site than the time recorded by hackatime. But it was a lot of fun :)", "repo": "https://github.com/wardazahoor4-boop/wiwi-s-world", "demo": "https://wardazahoor4-boop.github.io/wiwi-s-world/"}]...
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[{"post_id": 44759, "ts": "202 [{"post_id": 44759, "ts": "2026-08-10T19:07:29Z", "hours": 4.055, "text": "YAYAYA I’m finally done"}, {"post_id": 44104, "ts": "2026-08-09T17:27:10Z", "hours": 0.6367, "text": "I’m working on a personal site. This is how it currently looks. It looks empty because i’m not done making it and it takes me time to learn how everything works."}]...
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Title: wiwi's world by @Wiwi | Stardance
Devl Title: wiwi's world by @Wiwi | Stardance
Devlogs:
I’m working on a personal site. This is how it currently looks. It looks empty because i’m not done making it and it takes me time to learn how everything works.
YAYAYA I’m finally done
Ships:
I made a personal site and it was a bit challenging but at the same time it was fun. I spent more time on creation of this site than the time recorded by hackatime. But it was a lot of fun :)...
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1793001109.838325
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1793087509.838325
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|
20297
|
wld-gas-web by @parthv | Stardance
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parthv
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1
|
3.0
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19
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-17T20:43:31Z", "hours": 3.0, "multiplier": 10.69, "payout": 19, "blessing": "neutral", "text": "I made a web port of my AP CSA final project, Weird Little Dude Gets a Sandwich. This is a 2D platformer game that follows the story of Weird Little Dude (WLD), and their journey of escaping the Computer to get a Sandwich. There were many challenges for the web port. To start, I had to completely implement TeaVM support into my Gradle project, as I initially had no plans for HTML5. I spent around an hour (undocumented) figuring out libGDX documentation, HTML tags and basic JS that tbh, I should’ve known already. In addition, I had many bugs that existed in the desktop build that I swept under the rug but had to fix for a stable build, but all together I believe this turned out better than I imagined. Note: Mobile support is not implemented, and currently there are no plans to support mobile. The game should be played on a desktop computer for the best experience :D", "repo": "https://github.com/pvparthverma/wld-gas-web", "demo": "https://parthv.online/play/"}]...
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[{"post_id": 10872, "ts": "202 [{"post_id": 10872, "ts": "2026-06-17T20:31:31Z", "hours": 0.3986, "text": "bug was happening where preloader wasnt finding cheering.mp3. this was because app.js was live before cheering.mp3 was served, but its all fixed now. view at https://parthv.online/play 😄"}, {"post_id": 10841, "ts": "2026-06-17T19:46:28Z", "hours": 0.7425, "text": "changing sounds around, adding a couple checks to enhance ux. im going to fix a bug with the final level not showing win screen, and after that ill ship :)"}, {"post_id": 10806, "ts": "2026-06-17T18:43:22Z", "hours": 0.8469, "text": "researching headers for embeds within social media to find optimal metadata"}, {"post_id": 10396, "ts": "2026-06-17T02:31:09Z", "hours": 1.025, "text": "embedding game into website"}]...
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Title: wld-gas-web by @parthv | Stardance
Devlogs Title: wld-gas-web by @parthv | Stardance
Devlogs:
embedding game into website
researching headers for embeds within social media to find optimal metadata
changing sounds around, adding a couple checks to enhance ux. im going to fix a bug with the final level not showing win screen, and after that ill ship :)
bug was happening where preloader wasnt finding cheering.mp3. this was because app.js was live before cheering.mp3 was served, but its all fixed now. view at https://parthv.online/play 😄
Ships:
I made a web port of my AP CSA final project, Weird Little Dude Gets a Sandwich. This is a 2D platformer game that follows the story of Weird Little Dude (WLD), and their journey of escaping the Computer to get a Sandwich. There were many challenges for the web port. To start, I had to completely implement TeaVM support into my Gradle project, as I initially had no plans for HTML5. I spent around an hour (undocumented) figuring out libGDX documentation, HTML tags and basic JS that tbh, I should’ve known already. In addition, I had many bugs that existed in the desktop build that I swept under the rug but had to fix for a stable build, but all together I believe this turned out better than I imagined. Note: Mobile support is not implemented, and currently there are no plans to support mobile. The game should be played on a desktop computer for the best experience :D...
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1792972144.0205958
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1793058544.0205958
|
|
6435
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wmata sound emulator by @sleekez | Stardance
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sleekez
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0
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0.0
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0
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[]
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[]
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Title: wmata sound emulator by @sleekez | Stardanc Title: wmata sound emulator by @sleekez | Stardance...
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1792731022.639626
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1793335822.639626
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46714
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wobbles v2 by @shauryasinha235 | Stardance
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shauryasinha235
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0
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0.0
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0
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[]
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[]
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Title: wobbles v2 by @shauryasinha235 | Stardance
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1792486147.9955978
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1793090947.9955978
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23067
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wobblyOS! by @alark | Stardance
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alark
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1
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3.0
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0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-22T15:58:11Z", "hours": 3.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I built a minimal “web-os” project using HTMX, Tailwind, DaisyUI, and GitHub Pages! Loosely based on the guide - I look some license to build the app in the way that I’m used to. My incredible, unseen new feature: wobbly windows! The windows wobble around and move super smoothly :p", "repo": "https://github.com/alfielionel/stardance-web-os", "demo": "https://alfielionel.github.io/stardance-web-os/"}]...
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[{"post_id": 13770, "ts": "202 [{"post_id": 13770, "ts": "2026-06-22T15:57:25Z", "hours": 0.2844, "text": "Best way to make my “web os” feel like a real app? Disabling user text selection (seriously 😭)"}, {"post_id": 13238, "ts": "2026-06-21T17:52:13Z", "hours": 0.5556, "text": "How wobblyOS windows feel alive The goal of this system is not to “animate” windows with CSS transitions. It treats every window as a physical object with mass, velocity and momentum, then simulates that every frame. This makes movement feel weighted, reactive, and surprisingly satisfying. The spring Every window tracks two positions- where it is, and where it’s going: currentX += (targetX - currentX) * 0.18 That 0.18 is the spring stiffness. Velocity After each position update, velocity is derived from the gap that remains: velocityX = targetX - currentX This is reused for every visual effect. Rotation The window tilts based on how fast it’s moving horizontally: rotate = velocityX * 0.08 Drag it left and it leans left. Etc etc. Squash & stretch Animation principle, applied physically: stretchX = 1 + abs(velocityX) * 0.0015 stretchY = 1 - abs(velocityX) * 0.0008 Fast horizontal movement makes it wider and slightly shorter. Bounce A sine wave modulated by current velocity adds a subtle wobble while moving: bounce = sin(time * 0.015) * min(speed, 25) * 0.15 When still, it does nothing- moving, it oscillates. Open & close A second spring drives the scale when windows appear or disappear: velocity += (target - value) * stiffness value += velocity Open: spring launches from 0 with an initial velocity kick, overshoots 1, bounces back. Close: target flips to 0, the window squashes down toward the taskbar and vanishes. Taskbar Waits 500ms after the window is gone, then pops in on its own spring. Restore reverses it- button springs out first, then the window pops back. Summary Every effect shares one velocity value derived from one spring equation. No CSS transitions, no keyframes, just position, momentum, and a multiply."}, {"post_id": 13203, "ts": "2026-06-21T16:58:57Z", "hours": 2.5547, "text": "I started building wobblyOS!, a jellified web-os with some fancy animations that you will all be delighted to see. (using HTMX and github pages)"}]...
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Title: wobblyOS! by @alark | Stardance
Devlogs:
I Title: wobblyOS! by @alark | Stardance
Devlogs:
I started building wobblyOS!, a jellified web-os with some fancy animations that you will all be delighted to see. (using HTMX and github pages)
How wobblyOS windows feel alive The goal of this system is not to “animate” windows with CSS transitions. It treats every window as a physical object with mass, velocity and momentum, then simulates that every frame. This makes movement feel weighted, reactive, and surprisingly satisfying. The spring Every window tracks two positions- where it is, and where it’s going: currentX += (targetX - currentX) * 0.18 That 0.18 is the spring stiffness. Velocity After each position update, velocity is derived from the gap that remains: velocityX = targetX - currentX This is reused for every visual effect. Rotation The window tilts based on how fast it’s moving horizontally: rotate = velocityX * 0.08 Drag it left and it leans left. Etc etc. Squash & stretch Animation principle, applied physically: stretchX = 1 + abs(velocityX) * 0.0015 stretchY = 1 - abs(velocityX) * 0.0008 Fast horizontal movement makes it wider and slightly shorter. Bounce A sine wave modulated by current velocity adds a subtle wobble while moving: bounce = sin(time * 0.015) * min(speed, 25) * 0.15 When still, it does nothing- moving, it oscillates. Open & close A second spring drives the scale when windows appear or disappear: velocity += (target - value) * stiffness value += velocity Open: spring launches from 0 with an initial velocity kick, overshoots 1, bounces back. Close: target flips to 0, the window squashes down toward the taskbar and vanishes. Taskbar Waits 500ms after the window is gone, then pops in on its own spring. Restore reverses it- button springs out first, then the window pops back. Summary Every effect shares one velocity value derived from one spring equation. No CSS transitions, no keyframes, just position, momentum, and a multiply.
Best way to make my “web os” feel like a real app? Disabling user text selection (seriously 😭)
Ships:
I built a minimal “web-os” project using HTMX, Tailwind, DaisyUI, and GitHub Pages! Loosely based on the guide - I look some license to build the app in the way that I’m used to. My incredible, unseen new feature: wobbly windows! The windows wobble around and move super smoothly :p...
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1792972530.307014
|
1793058930.307014
|
|
68581
|
wobly dobly trades by @Deen | Stardance
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Deen
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0
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0.0
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0
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[]
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[]
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Title: wobly dobly trades by @Deen | Stardance
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1792471994.9675941
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1793076794.9675941
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70927
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womble by @perr | Stardance
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perr
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0
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0.0
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0
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[]
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[]
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Title: womble by @perr | Stardance
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1792680448.6038902
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1793285248.6038902
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47922
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wood work website by @yadi | Stardance
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yadi
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0
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18.8
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0
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[]
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[{"post_id": 47704, "ts": "202 [{"post_id": 47704, "ts": "2026-08-15T19:52:54Z", "hours": 9.3667, "text": "Before I go on and start adding pictures i am building the entire website first ,this is the home page done and there is more to come"}, {"post_id": 47151, "ts": "2026-08-14T20:36:59Z", "hours": 9.4333, "text": "i made the hero page but I’m thinking of designing a background picture that fits the theme of the website."}]...
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Title: wood work website by @yadi | Stardance
Dev Title: wood work website by @yadi | Stardance
Devlogs:
i made the hero page but I’m thinking of designing a background picture that fits the theme of the website.
Before I go on and start adding pictures i am building the entire website first ,this is the home page done and there is more to come...
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1792533169.1768384
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1793137969.1768384
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32660
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word based esp32 browser by @Cormac_T | Stardance
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Cormac_T
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0
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0.0
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0
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[]
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[]
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Title: word based esp32 browser by @Cormac_T | Sta Title: word based esp32 browser by @Cormac_T | Stardance...
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1792626890.5077922
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1793231690.5077922
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47892
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word by @jannah | Stardance
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jannah
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0
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0.0
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0
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[]
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[]
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Title: word by @jannah | Stardance
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1792532966.0826898
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1793137766.0826898
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