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59324
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website by @Huzaifah_Iswardi | Stardance
|
Huzaifah_Iswardi
|
2
|
0.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-10T09:55:26Z", "hours": 0.0, "multiplier": 1.03, "payout": 0, "blessing": "neutral", "text": "here i make my very own personal website. its very personal to me :p. this website is divided to 4 section about me 2.projects 3.father information 4.contact info check out my project at :- https://fah67425.github.io/animated-octo-journey/", "repo": "https://github.com/fah67425/animated-octo-journey", "demo": "https://fah67425.github.io/animated-octo-journey/"}, {"ship_num": 2, "ts": "2026-09-09T13:32:42Z", "hours": 0.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "Here i make a personal website.Its very personal to me :p. I love when its time to get creative at the css part.There is 4 sections : About me My project Father information Contact information Im very happy to complete and ship this project. You can try it at :- https://fah67425.github.io/animated-octo-journey/ Hope to get response soon!", "repo": "https://github.com/fah67425/animated-octo-journey", "demo": "https://fah67425.github.io/animated-octo-journey/"}]...
|
[{"post_id": 65285, "ts": "202 [{"post_id": 65285, "ts": "2026-09-10T09:52:47Z", "hours": 0.2967, "text": "frfrrgr"}, {"post_id": 64756, "ts": "2026-09-09T12:11:44Z", "hours": 0.2897, "text": "im working on my website. its very personal"}]...
|
Title: website by @Huzaifah_Iswardi | Stardance
D Title: website by @Huzaifah_Iswardi | Stardance
Devlogs:
im working on my website. its very personal
frfrrgr
Ships:
Here i make a personal website.Its very personal to me :p. I love when its time to get creative at the css part.There is 4 sections : About me My project Father information Contact information Im very happy to complete and ship this project. You can try it at :- https://fah67425.github.io/animated-octo-journey/ Hope to get response soon!
here i make my very own personal website. its very personal to me :p. this website is divided to 4 section about me 2.projects 3.father information 4.contact info check out my project at :- https://fah67425.github.io/animated-octo-journey/...
|
1792993779.5611286
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1793080179.5611286
|
|
59397
|
battleship by @senthilnathan_arun | Stardance
|
senthilnathan_arun
|
2
|
6.0
|
9
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-22T13:01:02Z", "hours": 0.0, "multiplier": 1.26, "payout": 0, "blessing": "neutral", "text": "so , in my before ship . the reviewers told that i got low reviews because of my game not opening . so i have fixed it , and if anyone gets that error again because of the reliability of github streamlit apps , which is not good , i have a backup url : https://battleship-game-4serfv4fe6e8keyvliy3e2.streamlit.app/", "repo": "https://github.com/senthilnathanarun15/battleship-game", "demo": "https://senthilnathanarun15.github.io/battleship-game/"}, {"ship_num": 2, "ts": "2026-09-18T15:12:57Z", "hours": 6.0, "multiplier": 1.51, "payout": 9, "blessing": "neutral", "text": "i made a battleship game with streamlit , which is a library of python . in this game , we attack ships with ammo, random guesses and pure luck . i hope you like this game as this is my first project", "repo": "https://github.com/senthilnathanarun15/battleship-game", "demo": "https://senthilnathanarun15.github.io/battleship-game/"}]...
|
[{"post_id": 70938, "ts": "202 [{"post_id": 70938, "ts": "2026-09-20T02:29:51Z", "hours": 0.2978, "text": "i have made a backup web url for my project https://senthilnathanarun15.github.io/battleship-game/"}, {"post_id": 67106, "ts": "2026-09-13T05:09:28Z", "hours": 3.3117, "text": "finally done with the mechanics with random.randinit"}, {"post_id": 64203, "ts": "2026-09-08T13:00:46Z", "hours": 2.3664, "text": "i just got the ui correct , now i am moving on to the logic"}]...
|
Title: battleship by @senthilnathan_arun | Stardan Title: battleship by @senthilnathan_arun | Stardance
Devlogs:
i just got the ui correct , now i am moving on to the logic
finally done with the mechanics with random.randinit
i have made a backup web url for my project https://senthilnathanarun15.github.io/battleship-game/
Ships:
i made a battleship game with streamlit , which is a library of python . in this game , we attack ships with ammo, random guesses and pure luck . i hope you like this game as this is my first project
so , in my before ship . the reviewers told that i got low reviews because of my game not opening . so i have fixed it , and if anyone gets that error again because of the reliability of github streamlit apps , which is not good , i have a backup url : https://battleship-game-4serfv4fe6e8keyvliy3e2.streamlit.app/...
|
1792856998.5187328
|
1792943398.5187328
|
|
59454
|
My WebOS (StellarOS) by @daval | Stardance
|
daval
|
2
|
11.0
|
21
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-15T22:43:11Z", "hours": 3.0, "multiplier": 7.57, "payout": 21, "blessing": "neutral", "text": "Second ship to earn the WebOS rewards! Hopefully a bit more Stardust than my Digital Hub :P I build a WebOS based on Interstellar, called StellarOS. The main language for the backend is JavaScript, frontend was built with HTML and CSS. I added three widgets, one displays the weather (this one was by far the easiest, since I just used the embedded one from weatherwidget.io), another one displays a calendar (this one was the second hardest, used AI sadly enough, I know, disappointing), the third one was to display the currently playing music (funny enough the second easiest, little to no AI was used). And finally, the hardest one, the new app to track Hackatime stats, you just plug in your user, to be honest I truly tried to do it without AI, but I simply couldn’t… this one was nearly 60% AI, even more dissapointing :(. At the end of the day, it was a project I really enjoyed, learned a lot about HTML and CSS, and a tiny bit of JS… could I do this whole thing from scratch without any tutorial? Probably the frontend, yes but I couldn’t do the backend, still got a lot to learn. If I ever come back to this project it will be to try and replace every piece of code made by AI and do it by hand, just to feel good with myself I guess.", "repo": "https://github.com/davalanisv1/StellarOS", "demo": "https://davalanisv1.github.io/StellarOS/"}, {"ship_num": 2, "ts": "2026-09-12T23:52:05Z", "hours": 8.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a WebOS! Based on the best movie of all times, Interstellar. Now, it isn’t the most beautiful of them all, and it certainly needs more features, but it gets the job done! I think the most challenging part was debugging after deployment, and formatting the Weather app, that one was… waow. Anyways! Learnt alot! I can say with confidence I could make a basic website with 0% AI! Of course, I mean only the HTML and the CSS, all those Java Scripts still would need a couple Google Searches before being able to work… in any case, fun project!", "repo": "https://github.com/davalanisv1/StellarOS", "demo": "https://davalanisv1.github.io/StellarOS/"}]...
|
[{"post_id": 68872, "ts": "202 [{"post_id": 68872, "ts": "2026-09-15T22:33:54Z", "hours": 1.7917, "text": "Somehow the first 30 minutes did not track 😭 Anyways, this is the last devlog, hopefully in a good while. I added three widgets, one for weather (with less data), one for calendar, and one for Music, it look pretty neat now. I also added a new app to track your Hackatime stats, just plug your username in (daval in my case) and you can see your stats!"}, {"post_id": 67672, "ts": "2026-09-13T20:40:33Z", "hours": 1.0122, "text": "Organized the JS and CSS files into new folders, used the JS script from my Digital Hub to create a “Music” app, basically tracking, with the option to hear along through Youtube. A fun little extra, 1/3 requirements for the WebOS 2 mission done, 2 to go!"}, {"post_id": 66969, "ts": "2026-09-12T23:25:47Z", "hours": 1.4497, "text": "Finally! I’m done, over, complete! This took so much more than two hours, I don’t know if it’s just because of the limited amount of neurons in my brain or if it’s really more complicated than it looks… but I’m done! First, I added a whole new app, Weather (thanks open-meteo) Second, added a new button to expand the windows! It’s not perfect, and it only goes full screen, it doesn’t change sizes YET Third, added a new entry to the notes app. Fourth, ate some celebration nachos FIfth, used the trust worthy Google AI to make a ReadMe.md file for the Github (sue me, I’m lazy) Sixth, made all windows the same size And that’s all! This was kinda fun!"}, {"post_id": 66204, "ts": "2026-09-11T21:41:02Z", "hours": 2.0853, "text": "Slow and slower: This session was short, relatively simple and good. I made the notes app and styled it to my liking. I also made the cursor an orange ball that goes big and oranger when it hovers over a clickable object, and small when it clicks anything. WHO FINISHED THIS IN ONLY TWO HOURS! IT’S A TRICK! A JOKE! THEY’RE LYING!"}, {"post_id": 63861, "ts": "2026-09-07T20:56:01Z", "hours": 4.2939, "text": "No rest for the wicked 😭 So, my ten hour portfolio website yielded a total of 30 Stardust, which isn’t too bad, but it definetly isn’t the best, kinda feel like I wasted 10 hours… ANYWAYS, since that didn’t quite work out as expected, I chose to start another project, the WebOS 1 mission, it says it’s only ~2:30 hrs, and it yields 50 Stardust, that’s way more than what I got with 10 hours!… I see why now, this is DEFINITELY harder than it looks, but game’s game, so… yeah, at least I’m getting hours 😭 Today was simple: Build the welcome window Added the toolbar, made the JavaScript files for the time tracking, window movement and the ability to open and close windows. Moved all my styiling into a CSS file. Honestly this is kinda good for me, it’s tedious, boring sometimes, but it’s very good. Most, if not all, my projects until now were made with a template, if someone asked me to make an HTML file from scratch four hours (four hours 😭) ago I couldn’t have done it, let alone style it in CSS… so actually learning something is nice, I’ll be back tomorrow."}]...
|
Title: My WebOS (StellarOS) by @daval | Stardance
Title: My WebOS (StellarOS) by @daval | Stardance
Devlogs:
No rest for the wicked 😭 So, my ten hour portfolio website yielded a total of 30 Stardust, which isn’t too bad, but it definetly isn’t the best, kinda feel like I wasted 10 hours… ANYWAYS, since that didn’t quite work out as expected, I chose to start another project, the WebOS 1 mission, it says it’s only ~2:30 hrs, and it yields 50 Stardust, that’s way more than what I got with 10 hours!… I see why now, this is DEFINITELY harder than it looks, but game’s game, so… yeah, at least I’m getting hours 😭 Today was simple: Build the welcome window Added the toolbar, made the JavaScript files for the time tracking, window movement and the ability to open and close windows. Moved all my styiling into a CSS file. Honestly this is kinda good for me, it’s tedious, boring sometimes, but it’s very good. Most, if not all, my projects until now were made with a template, if someone asked me to make an HTML file from scratch four hours (four hours 😭) ago I couldn’t have done it, let alone style it in CSS… so actually learning something is nice, I’ll be back tomorrow.
Slow and slower: This session was short, relatively simple and good. I made the notes app and styled it to my liking. I also made the cursor an orange ball that goes big and oranger when it hovers over a clickable object, and small when it clicks anything. WHO FINISHED THIS IN ONLY TWO HOURS! IT’S A TRICK! A JOKE! THEY’RE LYING!
Finally! I’m done, over, complete! This took so much more than two hours, I don’t know if it’s just because of the limited amount of neurons in my brain or if it’s really more complicated than it looks… but I’m done! First, I added a whole new app, Weather (thanks open-meteo) Second, added a new button to expand the windows! It’s not perfect, and it only goes full screen, it doesn’t change sizes YET Third, added a new entry to the notes app. Fourth, ate some celebration nachos FIfth, used the trust worthy Google AI to make a ReadMe.md file for the Github (sue me, I’m lazy) Sixth, made all windows the same size And that’s all! This was kinda fun!
Organized the JS and CSS files into new folders, used the JS script from my Digital Hub to create a “Music” app, basically tracking, with the option to hear along through Youtube. A fun little extra, 1/3 requirements for the WebOS 2 mission done, 2 to go!
Somehow the first 30 minutes did not track 😭 Anyways, this is the last devlog, hopefully in a good while. I added three widgets, one for weather (with less data), one for calendar, and one for Music, it look pretty neat now. I also added a new app to track your Hackatime stats, just plug your username in (daval in my case) and you can see your stats!
Ships:
I made a WebOS! Based on the best movie of all times, Interstellar. Now, it isn’t the most beautiful of them all, and it certainly needs more features, but it gets the job done! I think the most challenging part was debugging after deployment, and formatting the Weather app, that one was… waow. Anyways! Learnt alot! I can say with confidence I could make a basic website with 0% AI! Of course, I mean only the HTML and the CSS, all those Java Scripts still would need a couple Google Searches before being able to work… in any case, fun project!
Second ship to earn the WebOS rewards! Hopefully a bit more Stardust than my Digital Hub :P I build a WebOS based on Interstellar, called StellarOS. The main language for the backend is JavaScript, frontend was built with HTML and CSS. I added three widgets, one displays the weather (this one was by far the easiest, since I just used the embedded one from weatherwidget.io), another one displays a calendar (this one was the second hardest, used AI sadly enough, I know, disappointing), the third one was to display the currently playing music (funny enough the second easiest, little to no AI was used). And finally, the hardest one, the new app to track Hackatime stats, you just plug in your user, to be honest I truly tried to do it without AI, but I simply couldn’t… this one was nearly 60% AI, even more dissapointing :(. At the end of the day, it was a project I really enjoyed, learned a lot about HTML and CSS, and a tiny bit of JS… could I do this whole thing from scratch without any tutorial? Probably the frontend, yes but I couldn’t do the backend, still got a lot to learn. If I ever come back to this project it will be to try and replace every piece of code made by AI and do it by hand, just to feel good with myself I guess....
|
1792857008.3260503
|
1793721008.3260503
|
|
59468
|
My own site! by @NamasyuChallagarige | Stardance
|
NamasyuChallagarige
|
2
|
2.0
|
1
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-13T16:07:46Z", "hours": 1.0, "multiplier": 1.11, "payout": 1, "blessing": "neutral", "text": "What did you make? I made a personal website to introduce myself, show my projects, and share what I’m learning. I built it with HTML, CSS, and JavaScript. What was the challenging part? Making everything work together and getting the layout and interactions to feel right was the most challenging part. I also had to fix bugs and improve the site based on testing. What are you proud of? I’m proud that I built and published my own website and made the design and features myself. Getting it accepted in V.2 also made me really happy. What should people know to test the project? Open the website and explore the different sections, projects, and interactive features. Try clicking the buttons and links to see how the site works.", "repo": "https://github.com/namasyuch/Personal-Web", "demo": "https://namasyuch.github.io/Personal-Web/"}, {"ship_num": 2, "ts": "2026-09-10T10:52:44Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I built a personal portfolio website from scratch using HTML, CSS, and JavaScript. It showcases my projects, skills, interests, and information about me, and I deployed it using GitHub Pages so it can be accessed online. The challenging part was putting everything together into a complete, functional website and figuring out the structure, styling, JavaScript interactions, debugging, and deployment. I’m proud that I actually finished and shipped my first website instead of leaving it as an idea, and that I learned how the different parts of web development work together. To test it, open the deployed website and explore the different sections, projects, skills, and interactive elements. The main goal is to experience it as a personal portfolio and see how everything is presented.", "repo": "https://github.com/namasyuch/Personal-Web", "demo": "https://namasyuch.github.io/Personal-Web/"}]...
|
[{"post_id": 67332, "ts": "202 [{"post_id": 67332, "ts": "2026-09-13T12:21:21Z", "hours": 0.6031, "text": "I Have changed the website after i have got feedback from the reviewer. Here I have used no Ai."}, {"post_id": 63972, "ts": "2026-09-08T02:06:03Z", "hours": 0.3467, "text": "I have completed the building of my personal website and pushed it in github also ."}, {"post_id": 63744, "ts": "2026-09-07T18:20:35Z", "hours": 0.2753, "text": "I have completed my Personal website. Its just a small project , didnt keep much details."}, {"post_id": 63733, "ts": "2026-09-07T17:57:57Z", "hours": 0.8667, "text": "Started my first first Stardance project . A Personal website in which i included about myself , projects , skills."}]...
|
Title: My own site! by @NamasyuChallagarige | Star Title: My own site! by @NamasyuChallagarige | Stardance
Devlogs:
Started my first first Stardance project . A Personal website in which i included about myself , projects , skills.
I have completed my Personal website. Its just a small project , didnt keep much details.
I have completed the building of my personal website and pushed it in github also .
I Have changed the website after i have got feedback from the reviewer. Here I have used no Ai.
Ships:
I built a personal portfolio website from scratch using HTML, CSS, and JavaScript. It showcases my projects, skills, interests, and information about me, and I deployed it using GitHub Pages so it can be accessed online. The challenging part was putting everything together into a complete, functional website and figuring out the structure, styling, JavaScript interactions, debugging, and deployment. I’m proud that I actually finished and shipped my first website instead of leaving it as an idea, and that I learned how the different parts of web development work together. To test it, open the deployed website and explore the different sections, projects, skills, and interactive elements. The main goal is to experience it as a personal portfolio and see how everything is presented.
What did you make? I made a personal website to introduce myself, show my projects, and share what I’m learning. I built it with HTML, CSS, and JavaScript. What was the challenging part? Making everything work together and getting the layout and interactions to feel right was the most challenging part. I also had to fix bugs and improve the site based on testing. What are you proud of? I’m proud that I built and published my own website and made the design and features myself. Getting it accepted in V.2 also made me really happy. What should people know to test the project? Open the website and explore the different sections, projects, and interactive features. Try clicking the buttons and links to see how the site works....
|
1792997366.2575572
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1793083766.2575572
|
|
59800
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Wzenzei by @zenzei | Stardance
|
zenzei
|
2
|
5.0
|
1
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-14T18:10:35Z", "hours": 1.0, "multiplier": 1.19, "payout": 1, "blessing": "neutral", "text": "I have made my own personal website where any one can see update about my projects and so on object. (You can contact me !) I have acquired many knowledges that is beyond my mind! In this updated web I’ve customized these pages sothat it can be seen in low contrast .", "repo": "https://github.com/hossainmahmudchowdhury-boop/My_web", "demo": "https://hossainmahmudchowdhury-boop.github.io/My_web/"}, {"ship_num": 2, "ts": "2026-09-12T18:36:42Z", "hours": 4.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I have made my own personal website where any one can see update about my projects and so on object. I have acquired many knowledges that is beyond my mind ! In my web I added a wave type css so it can be seen attractive. Further more I will update it with react js soon.", "repo": "https://github.com/hossainmahmudchowdhury-boop/My_web", "demo": "https://hossainmahmudchowdhury-boop.github.io/My_web/"}]...
|
[{"post_id": 67909, "ts": "202 [{"post_id": 67909, "ts": "2026-09-14T06:37:05Z", "hours": 0.2647, "text": "I have changed the text color because it is unable to read text in low contrast."}, {"post_id": 67238, "ts": "2026-09-13T09:19:49Z", "hours": 0.6803, "text": "I have also added a skill section but the hardware has to be a new section."}, {"post_id": 67125, "ts": "2026-09-13T05:51:14Z", "hours": 0.2667, "text": "I have added wave function to make my web attractive ."}, {"post_id": 66776, "ts": "2026-09-12T17:43:28Z", "hours": 3.5569, "text": "Hey my web site code has been done!"}]...
|
Title: Wzenzei by @zenzei | Stardance
Devlogs:
He Title: Wzenzei by @zenzei | Stardance
Devlogs:
Hey my web site code has been done!
I have added wave function to make my web attractive .
I have also added a skill section but the hardware has to be a new section.
I have changed the text color because it is unable to read text in low contrast.
Ships:
I have made my own personal website where any one can see update about my projects and so on object. I have acquired many knowledges that is beyond my mind ! In my web I added a wave type css so it can be seen attractive. Further more I will update it with react js soon.
I have made my own personal website where any one can see update about my projects and so on object. (You can contact me !) I have acquired many knowledges that is beyond my mind! In this updated web I’ve customized these pages sothat it can be seen in low contrast ....
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1792961600.5006292
|
1793048000.5006292
|
|
60003
|
New Tab Page by @SML_365 | Stardance
|
SML_365
|
2
|
4.0
|
5
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-14T23:08:05Z", "hours": 2.0, "multiplier": 1.96, "payout": 5, "blessing": "neutral", "text": "I made a custom new tab page! It has features such as a timer, clock, Google search, and bookmarks. It also has a lovely background picture taken by Baraa Jalahej (thanks for the amazing photo). Just something pretty to look at, while also having a bit of functionality, too!", "repo": "https://github.com/SML365/CustomNewTabPage", "demo": "https://sml365.github.io/CustomNewTabPage/"}, {"ship_num": 2, "ts": "2026-09-10T03:33:40Z", "hours": 2.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "Ship 1! I made a cute little new tab page based on a couple things I like! Aka the color lavender It has a clock and some bookmarks (fancy) I also had to wrangle with a CSS Minimizer because it kept removing my background blur, but it paid off in the end, because I think it looks pretty nice! Please note that the attached screenshot may be outdated since I like to update my projects a lot!", "repo": "https://github.com/SML365/CustomNewTabPage", "demo": "https://sml365.github.io/CustomNewTabPage/"}]...
|
[{"post_id": 68327, "ts": "202 [{"post_id": 68327, "ts": "2026-09-14T23:06:17Z", "hours": 0.4617, "text": "Devlog 5 for my Custom New Tab Page Last devlog before the second ship! It was mostly polish, but I did add one last standout feature, which is a timer. I also added a couple more bookmarks as well as some styling updates. I also moved the credits text to the bottom card instead of the top. Anyways, that’s it from me, and have a nice rest of your day/night!"}, {"post_id": 66347, "ts": "2026-09-12T03:45:15Z", "hours": 1.4208, "text": "Devlog 4 for my Custom New Tab Page This was a fun one. I implemented a timer, which came with their own suite of nasty bugs to squash. For example, the + / - buttons were misaligned vertically. Took a bit of positioning work to fix. I also fixed an issue with the date readout, because I mixed up the day of the week with the day of the month (whoops). Besides that, I made a couple of minor visual changes to the Search box, but that’s about it! I still want to add a timer sound, and some more bookmarks. That’s it from me, and have a nice rest of your day/night!"}, {"post_id": 65777, "ts": "2026-09-11T04:30:24Z", "hours": 0.4344, "text": "Devlog 3 for my Custom New Tab Page 3rd devlog already! It was mostly focused on fixing a few bugs, as well as adding a Google Search feature! I fixed a glitch where the background image credits text was outside of the main card on some devices (specifically Linux for some reason) and also added Google Search! You can now type in the search box, press enter, and you’ll be redirected to a Google search query. Also made some minor adjustments to the README because it was lacking in detail. Anyways, that’s it from me, and have a nice rest of your day/night!"}, {"post_id": 65164, "ts": "2026-09-10T03:26:20Z", "hours": 0.9172, "text": "Devlog 2 for New Tab Page Finally fixed the glitch where background blurring didn’t work on Pages! Turns out this was a CSS Minification error, which I didn’t even know existed. I just disabled it. Problem solved. Anyways, I added a digital clock with a date reader, and some cool bookmarks using https://skillicons.dev ! I might tweak the visuals a bit, but the core idea is there. I also might add some more features like a task organizer or weather system, but those are for later. Anyways, that’s it from me, and have a great rest of your day/night!"}, {"post_id": 64561, "ts": "2026-09-09T02:16:02Z", "hours": 1.3333, "text": "Devlog 1 for my Custom New Tab Page So it’s a custom browser new tab! I added a pretty lavender wallpaper (thanks to Baraa Jalahej on Unsplash for the amazing picture) and started work on the centerpiece, which will eventually be a digital clock with a weather display. Unfortunately, the blur somehow didn’t make it to the current screenshot, even though it showed up in localhost. I’ll have to investigate that. In the meantime, use your imagination! I still need to add some most-used widgets, and some other fun stuff like cursor effects! Anyways, that’s it from me, and have a nice rest of your day/night!"}]...
|
Title: New Tab Page by @SML_365 | Stardance
Devlo Title: New Tab Page by @SML_365 | Stardance
Devlogs:
Devlog 1 for my Custom New Tab Page So it’s a custom browser new tab! I added a pretty lavender wallpaper (thanks to Baraa Jalahej on Unsplash for the amazing picture) and started work on the centerpiece, which will eventually be a digital clock with a weather display. Unfortunately, the blur somehow didn’t make it to the current screenshot, even though it showed up in localhost. I’ll have to investigate that. In the meantime, use your imagination! I still need to add some most-used widgets, and some other fun stuff like cursor effects! Anyways, that’s it from me, and have a nice rest of your day/night!
Devlog 2 for New Tab Page Finally fixed the glitch where background blurring didn’t work on Pages! Turns out this was a CSS Minification error, which I didn’t even know existed. I just disabled it. Problem solved. Anyways, I added a digital clock with a date reader, and some cool bookmarks using https://skillicons.dev ! I might tweak the visuals a bit, but the core idea is there. I also might add some more features like a task organizer or weather system, but those are for later. Anyways, that’s it from me, and have a great rest of your day/night!
Devlog 3 for my Custom New Tab Page 3rd devlog already! It was mostly focused on fixing a few bugs, as well as adding a Google Search feature! I fixed a glitch where the background image credits text was outside of the main card on some devices (specifically Linux for some reason) and also added Google Search! You can now type in the search box, press enter, and you’ll be redirected to a Google search query. Also made some minor adjustments to the README because it was lacking in detail. Anyways, that’s it from me, and have a nice rest of your day/night!
Devlog 4 for my Custom New Tab Page This was a fun one. I implemented a timer, which came with their own suite of nasty bugs to squash. For example, the + / - buttons were misaligned vertically. Took a bit of positioning work to fix. I also fixed an issue with the date readout, because I mixed up the day of the week with the day of the month (whoops). Besides that, I made a couple of minor visual changes to the Search box, but that’s about it! I still want to add a timer sound, and some more bookmarks. That’s it from me, and have a nice rest of your day/night!
Devlog 5 for my Custom New Tab Page Last devlog before the second ship! It was mostly polish, but I did add one last standout feature, which is a timer. I also added a couple more bookmarks as well as some styling updates. I also moved the credits text to the bottom card instead of the top. Anyways, that’s it from me, and have a nice rest of your day/night!
Ships:
Ship 1! I made a cute little new tab page based on a couple things I like! Aka the color lavender It has a clock and some bookmarks (fancy) I also had to wrangle with a CSS Minimizer because it kept removing my background blur, but it paid off in the end, because I think it looks pretty nice! Please note that the attached screenshot may be outdated since I like to update my projects a lot!
I made a custom new tab page! It has features such as a timer, clock, Google search, and bookmarks. It also has a lovely background picture taken by Baraa Jalahej (thanks for the amazing photo). Just something pretty to look at, while also having a bit of functionality, too!...
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1792961615.407619
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1793048015.407619
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60415
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BOLT-16 CPU by @reyansh_saindane | Stardance
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reyansh_saindane
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2
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24.0
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374
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[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-06T21:28:45Z", "hours": 10.0, "multiplier": 17.22, "payout": 171, "blessing": "neutral", "text": "New and improved BOLT-16 CPU I made a custom CPU, emulator, compiler, and assembly language. Challenges The hardest part was making sure all of the systems work together. This includes the clock timings and wiring. What I’m proud of I’m really proud of completing such a big and ambitious project. It took a lot of work (the hours are not correct bc I started logging really late). What’s new I added a new screen component and the ability to draw things on that screen. This took a lot of time.", "repo": "https://github.com/ReyanshS11/BOLT-16_CPU", "demo": "https://reyanshs11.github.io/BOLT-16_CPU"}, {"ship_num": 2, "ts": "2026-09-18T22:47:11Z", "hours": 14.0, "multiplier": 14.62, "payout": 203, "blessing": "neutral", "text": "I made a custom CPU from scratch in a logic simulator along with an emulator and a compiled assembly language to go with it. This was my most challenging project by far. It required a lot of research and background knowledge along with patience. I’m really proud of what it ended up as and I’m really happy seeing my months of hard work turn into something presentable and enjoyable. Through this project, I learned a lot more about boolean algebra, logic gates, computer processes and components, and assembly languages. You can try out my project too at the demo link both in the project info and on my Github repo.", "repo": "https://github.com/ReyanshS11/BOLT-16_CPU", "demo": "https://reyanshs11.github.io/BOLT-16_CPU"}]...
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[{"post_id": 77412, "ts": "202 [{"post_id": 77412, "ts": "2026-10-06T21:25:46Z", "hours": 2.1, "text": "Finished screen! I finally finsished making the screen compnent. It finally works in logisim now. Turns out the problem was my compiler bc it wasn’t compiling the RGB correctly, there were also a few small issues in the circuit."}, {"post_id": 76559, "ts": "2026-10-03T23:18:18Z", "hours": 2.7194, "text": "Added screen and drawing to emulator I added a screen component to the emulator and allowed drawing to it. I also added an example code that draws a rectangle and square. I still have to test it for Logisim, I added it to the compiler but I know something is going to go wrong and I don’t want to debug for hours today."}, {"post_id": 76009, "ts": "2026-10-02T01:06:41Z", "hours": 0.8872, "text": "Added a screen I added a screen component to my project because I wanted a way to see the CPU in action without looking at the vague data memory. I still have to test it and integrate it into my assembly language and compiler."}, {"post_id": 75980, "ts": "2026-10-01T20:28:54Z", "hours": 2.4597, "text": "Updated UI I made the UI look a lot cleaner in my opinion, it could still look better, but this is the best I can do. Write your feedback in the comments!"}, {"post_id": 72442, "ts": "2026-09-22T23:26:36Z", "hours": 1.7781, "text": "Worked on feedback! Thanks for the feedback! I worked on some of it like a thoughtful comment which pointed out a little bug in my label storage and jump code. (I stored labels with $ but looked them up without $ ). This also led me to finding out another bug where my code didn’t actually start at label $start. That was a 5-second fix. I also worked on the README.md after recieving feedback about it. I plan to work on some more feedback later (specifically updating my website UI). I thought it was fine because I have barely any experience with JS/HTML/CSS, but there’s no excuse for bad UI. PS - I also added comment functionality to my Assembly"}, {"post_id": 70314, "ts": "2026-09-18T22:37:38Z", "hours": 1.3597, "text": "One final change I said there wouldn’t be any more devlogs but this is the last one I promise. There was a little problem in my jump logic in the CPU, so I had to tweak the compiler a bit, but that I had to completely rewrite the compiler in the style of the emulator so I could make the changes easily."}, {"post_id": 69879, "ts": "2026-09-18T00:04:53Z", "hours": 4.6764, "text": "Emulator website finished! I’ve just finished with the emulator website. It’s really simple with not much graphical design, but it works well so I’m happy. I had to convert the CPP code into JS using AI because I started and it deleted my progress and it would have taken too much time for a simple but tedious task. You can try it out at the demo link! I’m going to ship now thanks for reading!"}, {"post_id": 68388, "ts": "2026-09-15T01:28:39Z", "hours": 1.5922, "text": "Some big and small changes I’m just going to list these out: Changed emulator an compiler into two pass systems (first pass reads labels, second pass is normal) and altered them to be able to jump to labels appearing before the jmp command. Replaces swp with sb (store byte), which stores a byte directly to RAM Added a new command clear, which clears the value stored in a register."}, {"post_id": 67697, "ts": "2026-09-13T21:46:38Z", "hours": 3.4197, "text": "Built an emulator! I just finished building a simple emulator for the BOLT-16. The reason I did this was because I needed an easy way for someone to try out the CPU without having to download Logisim. Now all you have to do is write your code in the assembly folder and run emulator.cpp to see the values of the CPU RAM! Next time I plan to build a website that you can test out the CPU with the emulator running in the background."}, {"post_id": 66816, "ts": "2026-09-12T18:34:46Z", "hours": 1.0567, "text": "Fixed a big problem! -and other good news I have spent so long trying to figure out why my CPU stops every time I try to increment my PC (Program Counter) by 1 to go to the next instruction. I finally decided today to sit down and have a full session just trying to fix that. With the help of ChatGPT to learn some Logisim ROM quirks, I was able to figure it out. Turns out I only needed to allow misaligned addresses in ROM settings. Some more good news: The new ALU design is working smoother than expected, I think this will be my first and final redesign of it. The new compiler is ready! It now uses the new instruction set."}, {"post_id": 66272, "ts": "2026-09-12T00:35:21Z", "hours": 1.05, "text": "Beforehand Progress This is my progress before uploading this to Stardance. Researched CPU design using Nand2Tetris and Google Planned out CPU using Nand2Tetris style HDL language Built CPU parts according to original specification in Logisim-Evolution Updated CPU part to be more efficient, changed them significantly from the default versions. Built main CPU circuit Tested, debugged, made changes, repeat. P.S. This is very simplified. This took me a month of continues work for hours a day that were not logged unfortunately :( Thanks for reading!!"}, {"post_id": 66186, "ts": "2026-09-11T21:00:12Z", "hours": 0.7108, "text": "Progress up until now So I’ve been working on a custom CPU for about a month over the summer. I’ve spent about 3 hours everyday working on researching and designing it. I have just uploaded the project to Stardance so I don’t have any devlogs yet. I also haven’t started much coding until recently so I don’t have much time spent. I’ll make a couple more devlogs about the design process until now."}]...
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Title: BOLT-16 CPU by @reyansh_saindane | Stardanc Title: BOLT-16 CPU by @reyansh_saindane | Stardance
Devlogs:
Progress up until now So I’ve been working on a custom CPU for about a month over the summer. I’ve spent about 3 hours everyday working on researching and designing it. I have just uploaded the project to Stardance so I don’t have any devlogs yet. I also haven’t started much coding until recently so I don’t have much time spent. I’ll make a couple more devlogs about the design process until now.
Beforehand Progress This is my progress before uploading this to Stardance. Researched CPU design using Nand2Tetris and Google Planned out CPU using Nand2Tetris style HDL language Built CPU parts according to original specification in Logisim-Evolution Updated CPU part to be more efficient, changed them significantly from the default versions. Built main CPU circuit Tested, debugged, made changes, repeat. P.S. This is very simplified. This took me a month of continues work for hours a day that were not logged unfortunately :( Thanks for reading!!
Fixed a big problem! -and other good news I have spent so long trying to figure out why my CPU stops every time I try to increment my PC (Program Counter) by 1 to go to the next instruction. I finally decided today to sit down and have a full session just trying to fix that. With the help of ChatGPT to learn some Logisim ROM quirks, I was able to figure it out. Turns out I only needed to allow misaligned addresses in ROM settings. Some more good news: The new ALU design is working smoother than expected, I think this will be my first and final redesign of it. The new compiler is ready! It now uses the new instruction set.
Built an emulator! I just finished building a simple emulator for the BOLT-16. The reason I did this was because I needed an easy way for someone to try out the CPU without having to download Logisim. Now all you have to do is write your code in the assembly folder and run emulator.cpp to see the values of the CPU RAM! Next time I plan to build a website that you can test out the CPU with the emulator running in the background.
Some big and small changes I’m just going to list these out: Changed emulator an compiler into two pass systems (first pass reads labels, second pass is normal) and altered them to be able to jump to labels appearing before the jmp command. Replaces swp with sb (store byte), which stores a byte directly to RAM Added a new command clear, which clears the value stored in a register.
Emulator website finished! I’ve just finished with the emulator website. It’s really simple with not much graphical design, but it works well so I’m happy. I had to convert the CPP code into JS using AI because I started and it deleted my progress and it would have taken too much time for a simple but tedious task. You can try it out at the demo link! I’m going to ship now thanks for reading!
One final change I said there wouldn’t be any more devlogs but this is the last one I promise. There was a little problem in my jump logic in the CPU, so I had to tweak the compiler a bit, but that I had to completely rewrite the compiler in the style of the emulator so I could make the changes easily.
Worked on feedback! Thanks for the feedback! I worked on some of it like a thoughtful comment which pointed out a little bug in my label storage and jump code. (I stored labels with $ but looked them up without $ ). This also led me to finding out another bug where my code didn’t actually start at label $start. That was a 5-second fix. I also worked on the README.md after recieving feedback about it. I plan to work on some more feedback later (specifically updating my website UI). I thought it was fine because I have barely any experience with JS/HTML/CSS, but there’s no excuse for bad UI. PS - I also added comment functionality to my Assembly
Updated UI I made the UI look a lot cleaner in my opinion, it could still look better, but this is the best I can do. Write your feedback in the comments!
Added a screen I added a screen component to my project because I wanted a way to see the CPU in action without looking at the vague data memory. I still have to test it and integrate it into my assembly language and compiler.
Added screen and drawing to emulator I added a screen component to the emulator and allowed drawing to it. I also added an example code that draws a rectangle and square. I still have to test it for Logisim, I added it to the compiler but I know something is going to go wrong and I don’t want to debug for hours today.
Finished screen! I finally finsished making the screen compnent. It finally works in logisim now. Turns out the problem was my compiler bc it wasn’t compiling the RGB correctly, there were also a few small issues in the circuit.
Ships:
I made a custom CPU from scratch in a logic simulator along with an emulator and a compiled assembly language to go with it. This was my most challenging project by far. It required a lot of research and background knowledge along with patience. I’m really proud of what it ended up as and I’m really happy seeing my months of hard work turn into something presentable and enjoyable. Through this project, I learned a lot more about boolean algebra, logic gates, computer processes and components, and assembly languages. You can try out my project too at the demo link both in the project info and on my Github repo.
New and improved BOLT-16 CPU I made a custom CPU, emulator, compiler, and assembly language. Challenges The hardest part was making sure all of the systems work together. This includes the clock timings and wiring. What I’m proud of I’m really proud of completing such a big and ambitious project. It took a lot of work (the hours are not correct bc I started logging really late). What’s new I added a new screen component and the ability to draw things on that screen. This took a lot of time....
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1792961648.9436016
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1793048048.9436016
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60464
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Fast Delights by @Orbernator | Stardance
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Orbernator
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2
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20.0
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217
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[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-21T01:26:37Z", "hours": 17.0, "multiplier": 11.1, "payout": 194, "blessing": "neutral", "text": "I made the official Wiki for Fast Delights, this took WAAAAY longer than it should have, and is contaned in a seperate repo, for ease of use. View the Shipped Page here: https://orbernator.github.io/FastDelightsDocs/ And the source code here: https://github.com/Orbernator/FastDelightsDocs Enjoy my Suffering!", "repo": "https://github.com/Orbernator/FastDelights", "demo": "https://modrinth.com/mod/fast-delights"}, {"ship_num": 2, "ts": "2026-09-11T08:12:11Z", "hours": 3.0, "multiplier": 8.74, "payout": 23, "blessing": "neutral", "text": "This is the 0.3.1 release of the mod, just wanting to gauge feedback from the community! More to come over the remaining time of Stardance!", "repo": "https://github.com/Orbernator/FastDelights", "demo": "https://modrinth.com/mod/fast-delights"}]...
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[{"post_id": 71547, "ts": "202 [{"post_id": 71547, "ts": "2026-09-21T01:24:51Z", "hours": 0.7153, "text": "Alright! Its all done! The Docs are up, and its time to ship! Viewable here: https://orbernator.github.io/FastDelightsDocs/ And source code is here: https://github.com/Orbernator/FastDelightsDocs Enjoy the fruits of my Suffering!"}, {"post_id": 71520, "ts": "2026-09-21T00:00:24Z", "hours": 1.3628, "text": "ALRIGHTY! Got the recipes all in! Just got to make the pages and I can FINALLY SHIP! Time to celebrate!"}, {"post_id": 69931, "ts": "2026-09-18T02:49:43Z", "hours": 2.3581, "text": "Added all cutting board recipes, and the shapeless ones! Just the cooking pots to go!"}, {"post_id": 69535, "ts": "2026-09-17T07:43:20Z", "hours": 2.2547, "text": "Finished fixing all the recipes, added smelting and smoking recipes."}, {"post_id": 68980, "ts": "2026-09-16T04:57:13Z", "hours": 0.8208, "text": "Alright! The Smelting method is in, the AI crap is fully gone, along with the 6 random branches it made and protected. (nothing a little –force couldnt fix) and now I need to rework the recipes to work with the new system. My fingers may fall off."}, {"post_id": 68557, "ts": "2026-09-15T10:05:59Z", "hours": 0.7447, "text": "Well, I have learned why you dont let AI code. In 30min it managed to cause around 6 different error messages, and then crash the site, then proceed to not fix it, but say it was fixed for around 15 minutes. I am never letting AI code by itself again. This has scarred me for life. Thanks to git, I can revert back to working version!"}, {"post_id": 68535, "ts": "2026-09-15T08:41:40Z", "hours": 1.1694, "text": "So, turns out, to get the smelting in, I have to rewrite the recipe files, and the other methods. So guess what wiki wont work right now. Mine. Nose back to the grindstone"}, {"post_id": 68492, "ts": "2026-09-15T06:56:40Z", "hours": 1.1147, "text": "So, all of the Shaped Crafting table recipes are in! Now I just have to add items from other mods so that its happy! Now, to work on the next ones!"}, {"post_id": 68471, "ts": "2026-09-15T05:17:29Z", "hours": 0.9483, "text": "Alright! All of the shaped crafting table recipes are in! Now I need to work out how to get the shapeless, furnace, smoker, cutting-board, cooking pots, and more in! This is taking a lot longer than I thought it would."}, {"post_id": 68420, "ts": "2026-09-15T02:49:47Z", "hours": 0.3225, "text": "Finally, all the items are in! Time to make the recipes, and individual pages!"}, {"post_id": 68370, "ts": "2026-09-15T00:57:58Z", "hours": 0.4306, "text": "Allllrighty! All of the Mod Items are in the database, now to add images, and then the shudders recipes. Wish me luck!"}, {"post_id": 68338, "ts": "2026-09-14T23:30:16Z", "hours": 0.5281, "text": "So far so good! I have about half of the items into the docs, then I just need to add the dependends, and then figure out how to add the custom recipes, like cutting, ect ect"}, {"post_id": 68318, "ts": "2026-09-14T22:37:46Z", "hours": 0.4572, "text": "Ok! So the framework for the wiki is down! Now, to start adding all the items in groans wish me luck guys"}, {"post_id": 67992, "ts": "2026-09-14T10:28:13Z", "hours": 0.9828, "text": "So, the AI code didn’t work, hands up who’s surprised! no-one puts their hands up so. 20m of troubleshootin later, and I figure out the problem! And it works! So, now to add everything!"}, {"post_id": 67874, "ts": "2026-09-14T05:13:54Z", "hours": 1.1494, "text": "Wow, this is longer than I have ever worked on a project without DevLogging, so here we go! So, because I am not, and will not copy-paste AI, I am writing it by hand! It has taken me almost 1h to write about 3 files with a LOOOT of mistakes. But. I have cut out, and reordered, and changed it to be my own. Anyway, nose back to the grindstone, and I hope that when I finish, all of these errors will go away!"}, {"post_id": 67830, "ts": "2026-09-14T02:49:25Z", "hours": 0.2703, "text": "So, after all that, what am I doin now? Well, I gave in and had to look up how to make the recipe page look good. BUT! I have standards! NO AI CODE HAS BEEN COPY PASTED (Which kinda defeats the whole point of AI making stuff shorter), and I am not just using its code. I am still writing it myself. But, that means I do have to update the AI declaration on my project :("}, {"post_id": 67815, "ts": "2026-09-14T02:16:05Z", "hours": 0.3389, "text": "Ok! So in the past 20m, I have made the framework of a website, pushed to github, and am currently setting up GitHub Actions. So far, so good. (Things are gonna go downhill, I can sense it)"}, {"post_id": 67759, "ts": "2026-09-14T00:24:47Z", "hours": 0.3181, "text": "Started work on the Docs, for Fast Delights. These will be held in a seperate repo, to hopefully not get them mixed up. I am using VitePress to make the docs, first time ever using it so, somthing is going to go wrong. Murphys Law and all that"}, {"post_id": 67731, "ts": "2026-09-13T23:01:53Z", "hours": 0.3033, "text": "First DevLog of the day! Committed my changes to Github, fixed the recipes, and added translations! All in all, good start to the day"}, {"post_id": 67219, "ts": "2026-09-13T08:31:56Z", "hours": 0.3767, "text": "Added recipe for Frickles, KFC eat your heart out."}, {"post_id": 66288, "ts": "2026-09-12T01:09:02Z", "hours": 0.2706, "text": "I have created the model of the Frickle, shown below"}, {"post_id": 66273, "ts": "2026-09-12T00:37:03Z", "hours": 0.2606, "text": "I am beginning work on my next update, 0.4.0, the vegtables update, when I see that KFC, now have a whole Pickle menu. So. Guess what I gotta add now? Thats right! Frickles!"}, {"post_id": 65824, "ts": "2026-09-11T07:01:34Z", "hours": 0.9403, "text": "Added new files, and working on adding a avacado plant! Because avacado’s taste really good!"}, {"post_id": 65211, "ts": "2026-09-10T05:49:04Z", "hours": 0.2642, "text": "Fixed the Creative tab not showing items, and changed the logo"}, {"post_id": 65183, "ts": "2026-09-10T04:05:16Z", "hours": 0.3019, "text": "Updated the readme, and patched a issue with the Recipes not saving. Uploading to Modrinth as I type this."}, {"post_id": 65171, "ts": "2026-09-10T03:36:53Z", "hours": 0.7556, "text": "Added the textures for the update, and created the recipes and languages."}, {"post_id": 65108, "ts": "2026-09-10T00:38:27Z", "hours": 0.3467, "text": "Added registrations for items, then added Recipes for sliced_onion and onion_rings"}]...
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Title: Fast Delights by @Orbernator | Stardance
D Title: Fast Delights by @Orbernator | Stardance
Devlogs:
Added registrations for items, then added Recipes for sliced_onion and onion_rings
Added the textures for the update, and created the recipes and languages.
Updated the readme, and patched a issue with the Recipes not saving. Uploading to Modrinth as I type this.
Fixed the Creative tab not showing items, and changed the logo
Added new files, and working on adding a avacado plant! Because avacado’s taste really good!
I am beginning work on my next update, 0.4.0, the vegtables update, when I see that KFC, now have a whole Pickle menu. So. Guess what I gotta add now? Thats right! Frickles!
I have created the model of the Frickle, shown below
Added recipe for Frickles, KFC eat your heart out.
First DevLog of the day! Committed my changes to Github, fixed the recipes, and added translations! All in all, good start to the day
Started work on the Docs, for Fast Delights. These will be held in a seperate repo, to hopefully not get them mixed up. I am using VitePress to make the docs, first time ever using it so, somthing is going to go wrong. Murphys Law and all that
Ok! So in the past 20m, I have made the framework of a website, pushed to github, and am currently setting up GitHub Actions. So far, so good. (Things are gonna go downhill, I can sense it)
So, after all that, what am I doin now? Well, I gave in and had to look up how to make the recipe page look good. BUT! I have standards! NO AI CODE HAS BEEN COPY PASTED (Which kinda defeats the whole point of AI making stuff shorter), and I am not just using its code. I am still writing it myself. But, that means I do have to update the AI declaration on my project :(
Wow, this is longer than I have ever worked on a project without DevLogging, so here we go! So, because I am not, and will not copy-paste AI, I am writing it by hand! It has taken me almost 1h to write about 3 files with a LOOOT of mistakes. But. I have cut out, and reordered, and changed it to be my own. Anyway, nose back to the grindstone, and I hope that when I finish, all of these errors will go away!
So, the AI code didn’t work, hands up who’s surprised! no-one puts their hands up so. 20m of troubleshootin later, and I figure out the problem! And it works! So, now to add everything!
Ok! So the framework for the wiki is down! Now, to start adding all the items in groans wish me luck guys
So far so good! I have about half of the items into the docs, then I just need to add the dependends, and then figure out how to add the custom recipes, like cutting, ect ect
Allllrighty! All of the Mod Items are in the database, now to add images, and then the shudders recipes. Wish me luck!
Finally, all the items are in! Time to make the recipes, and individual pages!
Alright! All of the shaped crafting table recipes are in! Now I need to work out how to get the shapeless, furnace, smoker, cutting-board, cooking pots, and more in! This is taking a lot longer than I thought it would.
So, all of the Shaped Crafting table recipes are in! Now I just have to add items from other mods so that its happy! Now, to work on the next ones!
So, turns out, to get the smelting in, I have to rewrite the recipe files, and the other methods. So guess what wiki wont work right now. Mine. Nose back to the grindstone
Well, I have learned why you dont let AI code. In 30min it managed to cause around 6 different error messages, and then crash the site, then proceed to not fix it, but say it was fixed for around 15 minutes. I am never letting AI code by itself again. This has scarred me for life. Thanks to git, I can revert back to working version!
Alright! The Smelting method is in, the AI crap is fully gone, along with the 6 random branches it made and protected. (nothing a little –force couldnt fix) and now I need to rework the recipes to work with the new system. My fingers may fall off.
Finished fixing all the recipes, added smelting and smoking recipes.
Added all cutting board recipes, and the shapeless ones! Just the cooking pots to go!
ALRIGHTY! Got the recipes all in! Just got to make the pages and I can FINALLY SHIP! Time to celebrate!
Alright! Its all done! The Docs are up, and its time to ship! Viewable here: https://orbernator.github.io/FastDelightsDocs/ And source code is here: https://github.com/Orbernator/FastDelightsDocs Enjoy the fruits of my Suffering!
Ships:
This is the 0.3.1 release of the mod, just wanting to gauge feedback from the community! More to come over the remaining time of Stardance!
I made the official Wiki for Fast Delights, this took WAAAAY longer than it should have, and is contaned in a seperate repo, for ease of use. View the Shipped Page here: https://orbernator.github.io/FastDelightsDocs/ And the source code here: https://github.com/Orbernator/FastDelightsDocs Enjoy my Suffering!...
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1792961652.0538647
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1793048052.0538647
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60613
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NOVA - OS by @NamasyuChallagarige | Stardance
|
NamasyuChallagarige
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2
|
1.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-26T11:32:31Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made NOVA-OS , an operationg system with clock , calculator , about , notes features . Making them draggable was the most difficult part of this project . However I managed to it with different sources and examples . Finally i completed the project", "repo": "https://github.com/namasyuch/NOVA-OS-v2", "demo": "https://namasyuch.github.io/NOVA-OS-v2/"}, {"ship_num": 2, "ts": "2026-09-10T14:25:16Z", "hours": 0.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made NOVA OS, a web-based operating system built with HTML, CSS and JavaScript. It has a custom desktop, draggable windows, desktop icons, a dock, live clock/date, Notes, Calculator, Focus Timer, Projects, notifications, and dark/light mode. I also added a Notes system using localStorage so notes stay saved after refreshing the page. The most challenging part was getting the window system to work properly. I had to make windows open and close, move around by dragging their headers, and come to the front when clicked. Making all the different apps work together without making the project unnecessarily complicated was also challenging. I’m proud that I turned a basic idea into a working OS-like website with multiple apps and interactions. I also like that the final design is my own instead of just copying the guide. Adding the saved Notes feature was something I specifically wanted to make different from the basic version. No password or account is needed. Open the Demo URL and try the desktop icons or the dock to launch the apps. Try dragging the windows around, opening multiple windows, using the Calculator and Focus Timer, switching between light and dark mode, and creating a note. Notes can be saved and will remain after refreshing the page. The × button closes windows, and pressing Escape closes open windows.", "repo": "https://github.com/namasyuch/NOVA-OS-v2", "demo": "https://namasyuch.github.io/NOVA-OS-v2/"}]...
|
[{"post_id": 67340, "ts": "202 [{"post_id": 67340, "ts": "2026-09-13T12:42:02Z", "hours": 0.2892, "text": "Devlog 1 — Starting NOVA OS. Today I started my WebOS 1 project again from scratch.My first version became too complicated, so this time I wanted to keep it simple and actually understand the code I write.I started with a basic desktop and added three apps: Notes, About and Calculator. The windows can open and close, but I still need to add dragging and more features.For now I’m focusing on getting the basic structure working before making it look better."}, {"post_id": 65716, "ts": "2026-09-11T01:49:53Z", "hours": 0.7289, "text": "The reviewer said to reduce the use of ai , so i decided to preserve the main features and also code for it instead of using high ai"}, {"post_id": 65374, "ts": "2026-09-10T13:56:01Z", "hours": 0.2569, "text": "Started working on my WebOS 1 project — NOVA OS. I wanted to make my own small web OS instead of just copying the guide, so I started building the desktop and then added the basic window system.Right now I have 1) draggable windows 2) desktop icons 3)a docklive time/date 4) notes 5) calculator 6) focus timer 7) projects section 8) dark/light mode The Notes app also saves notes using localStorage, which was one of the extra features I wanted to add. The hardest part was probably getting the windows and dragging to work properly without making the code unnecessarily complicated."}]...
|
Title: NOVA - OS by @NamasyuChallagarige | Stardan Title: NOVA - OS by @NamasyuChallagarige | Stardance
Devlogs:
Started working on my WebOS 1 project — NOVA OS. I wanted to make my own small web OS instead of just copying the guide, so I started building the desktop and then added the basic window system.Right now I have 1) draggable windows 2) desktop icons 3)a docklive time/date 4) notes 5) calculator 6) focus timer 7) projects section 8) dark/light mode The Notes app also saves notes using localStorage, which was one of the extra features I wanted to add. The hardest part was probably getting the windows and dragging to work properly without making the code unnecessarily complicated.
The reviewer said to reduce the use of ai , so i decided to preserve the main features and also code for it instead of using high ai
Devlog 1 — Starting NOVA OS. Today I started my WebOS 1 project again from scratch.My first version became too complicated, so this time I wanted to keep it simple and actually understand the code I write.I started with a basic desktop and added three apps: Notes, About and Calculator. The windows can open and close, but I still need to add dragging and more features.For now I’m focusing on getting the basic structure working before making it look better.
Ships:
I made NOVA OS, a web-based operating system built with HTML, CSS and JavaScript. It has a custom desktop, draggable windows, desktop icons, a dock, live clock/date, Notes, Calculator, Focus Timer, Projects, notifications, and dark/light mode. I also added a Notes system using localStorage so notes stay saved after refreshing the page. The most challenging part was getting the window system to work properly. I had to make windows open and close, move around by dragging their headers, and come to the front when clicked. Making all the different apps work together without making the project unnecessarily complicated was also challenging. I’m proud that I turned a basic idea into a working OS-like website with multiple apps and interactions. I also like that the final design is my own instead of just copying the guide. Adding the saved Notes feature was something I specifically wanted to make different from the basic version. No password or account is needed. Open the Demo URL and try the desktop icons or the dock to launch the apps. Try dragging the windows around, opening multiple windows, using the Calculator and Focus Timer, switching between light and dark mode, and creating a note. Notes can be saved and will remain after refreshing the page. The × button closes windows, and pressing Escape closes open windows.
I made NOVA-OS , an operationg system with clock , calculator , about , notes features . Making them draggable was the most difficult part of this project . However I managed to it with different sources and examples . Finally i completed the project...
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1792961668.2980125
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1793048068.2980125
|
|
60682
|
My own site! by @kareemwaleed | Stardance
|
kareemwaleed
|
2
|
0.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-11T14:06:58Z", "hours": 0.0, "multiplier": 1.0, "payout": 0, "blessing": "neutral", "text": "i made a tracker as a separate project but hacktime made them the same can you help i got the link of the repo of the expenses tracker", "repo": "https://github.com/kokx138/My-personal-website", "demo": "https://kokx138.github.io/My-personal-website/"}, {"ship_num": 2, "ts": "2026-09-10T15:57:11Z", "hours": 0.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "this is my very first website I am glad i can finally code and make a website , this one is personal site with three sections of favorite things as episodes , artists and food hope u like it i know it is not the best but this is my first try", "repo": "https://github.com/kokx138/My-personal-website", "demo": "https://kokx138.github.io/My-personal-website/"}]...
|
[{"post_id": 65965, "ts": "202 [{"post_id": 65965, "ts": "2026-09-11T13:45:50Z", "hours": 0.0014, "text": "I was working on an expense tracker but hack time missed up and merged the two projects"}, {"post_id": 65431, "ts": "2026-09-10T15:50:01Z", "hours": 0.0, "text": "here is my very first site code"}]...
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Title: My own site! by @kareemwaleed | Stardance
Title: My own site! by @kareemwaleed | Stardance
Devlogs:
here is my very first site code
I was working on an expense tracker but hack time missed up and merged the two projects
Ships:
this is my very first website I am glad i can finally code and make a website , this one is personal site with three sections of favorite things as episodes , artists and food hope u like it i know it is not the best but this is my first try
i made a tracker as a separate project but hacktime made them the same can you help i got the link of the repo of the expenses tracker...
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1792961674.5585582
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1793048074.5585582
|
|
60761
|
Re:OS by @ThatCorley | Stardance
|
ThatCorley
|
2
|
14.0
|
62
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-15T00:05:13Z", "hours": 8.0, "multiplier": 7.6, "payout": 62, "blessing": "neutral", "text": "I have spent blood, sweat and tears trying to get 2 things working… Saving data and achievements. I have made some more minor adjustments such as changing units from px and rem (whose Rem?) and added some other optimisations. Tried my best to learn without the use of AI so took much longer than I would have liked. The CSS still sucks but hey-ho.", "repo": "https://github.com/thatcorley/Re-OS", "demo": "https://thatcorley.github.io/Re-OS/"}, {"ship_num": 2, "ts": "2026-09-12T23:11:35Z", "hours": 6.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "This is the first time I’ve made a WebOS and the first time I’ve worked with JS for a while after taking a break from programming due to other studies. I’m proud to say that the website is functional (hopefully). Plan to add more features such as a custom “boot” sequence. Ignore my terrible CSS. I ain’t that good 💀", "repo": "https://github.com/thatcorley/Re-OS", "demo": "https://thatcorley.github.io/Re-OS/"}]...
|
[{"post_id": 68346, "ts": "202 [{"post_id": 68346, "ts": "2026-09-14T23:59:13Z", "hours": 0.8808, "text": "Added a few smaller things such as actual achievements over test ones"}, {"post_id": 68295, "ts": "2026-09-14T21:28:03Z", "hours": 3.2228, "text": "Adding saved data and achievements 👀 Taking me ages as idk how to do this lmao."}, {"post_id": 67449, "ts": "2026-09-13T15:37:34Z", "hours": 2.2811, "text": "I spent Sooooooooo long trying to sync the audio with the heartbeat manually and in the end found a css generator that did most of it for me 💀"}, {"post_id": 67044, "ts": "2026-09-13T02:49:06Z", "hours": 1.7239, "text": "May have cooked. Found a smoke effect online and decided to use it for the boot screen. Also made a prototype for a “Find Betty” game that just needs polish. Cooking so hard frfr"}, {"post_id": 66964, "ts": "2026-09-12T23:06:42Z", "hours": 0.7722, "text": "Created some settings for the app registry and manager to enable apps, add functions and easily create icons etc. Also added some text to the welcome screen. Removed the fandom wiki and web novel embed because GitHub pages wasn’t happy with it 💀💀"}, {"post_id": 65698, "ts": "2026-09-11T01:01:27Z", "hours": 2.9569, "text": "Added some simple apps (mostly iframes 💀). Fandom Wiki. Witch Cult Translations Web Novel. The World Map. Wallpaper Selection. Took longer as I rewrote some stuff. 💀Also improved some of the visual elements. Ensured that windows wont be lost off-screen and obv added bringing windows to the top. Art isn’t owned and will be changed later."}, {"post_id": 65580, "ts": "2026-09-10T20:19:58Z", "hours": 2.1031, "text": "Draggable windows and app icons are here. Cooking. Changed some of the code to use classes rather than IDs to make it work for all windows and only use IDs to select different types of windows e.g. app icons opening specific apps. Doesn’t look great but hey-ho. P.S. Listening to the web novel rn 🔥🔥🔥"}]...
|
Title: Re:OS by @ThatCorley | Stardance
Devlogs:
Title: Re:OS by @ThatCorley | Stardance
Devlogs:
Draggable windows and app icons are here. Cooking. Changed some of the code to use classes rather than IDs to make it work for all windows and only use IDs to select different types of windows e.g. app icons opening specific apps. Doesn’t look great but hey-ho. P.S. Listening to the web novel rn 🔥🔥🔥
Added some simple apps (mostly iframes 💀). Fandom Wiki. Witch Cult Translations Web Novel. The World Map. Wallpaper Selection. Took longer as I rewrote some stuff. 💀Also improved some of the visual elements. Ensured that windows wont be lost off-screen and obv added bringing windows to the top. Art isn’t owned and will be changed later.
Created some settings for the app registry and manager to enable apps, add functions and easily create icons etc. Also added some text to the welcome screen. Removed the fandom wiki and web novel embed because GitHub pages wasn’t happy with it 💀💀
May have cooked. Found a smoke effect online and decided to use it for the boot screen. Also made a prototype for a “Find Betty” game that just needs polish. Cooking so hard frfr
I spent Sooooooooo long trying to sync the audio with the heartbeat manually and in the end found a css generator that did most of it for me 💀
Adding saved data and achievements 👀 Taking me ages as idk how to do this lmao.
Added a few smaller things such as actual achievements over test ones
Ships:
This is the first time I’ve made a WebOS and the first time I’ve worked with JS for a while after taking a break from programming due to other studies. I’m proud to say that the website is functional (hopefully). Plan to add more features such as a custom “boot” sequence. Ignore my terrible CSS. I ain’t that good 💀
I have spent blood, sweat and tears trying to get 2 things working… Saving data and achievements. I have made some more minor adjustments such as changing units from px and rem (whose Rem?) and added some other optimisations. Tried my best to learn without the use of AI so took much longer than I would have liked. The CSS still sucks but hey-ho....
|
1792961679.6337016
|
1793048079.6337016
|
|
60793
|
YSH for Slack (Bot) by @Yousuff | Stardance
|
Yousuff
|
2
|
11.0
|
3
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-23T06:59:34Z", "hours": 1.0, "multiplier": 6.35, "payout": 3, "blessing": "neutral", "text": "YSH Slack Bot - truly inspired from YSH terminal with succeing commands like YSH Slack Bot v1.1 — A 24/7 YSH-style Slack bot with 20+ commands, custom ASCII branding, themes, achievements, command history, system information, Easter eggs, and Slack-native utilities. Built with Slack Bolt JS + Socket Mode and deployed on Railway. 21 slash commands 6 themes — Matrix, Blue, Purple, Red, Dark, Light 5 achievements — First Command, Calculator, Explorer, Timekeeper, Themed 20-command history capacity per user 4 Easter-egg/fun commands — /ysh-hello, /ysh-neofetch, /ysh-random, /ysh-404 Live Slack bot: YSH is installed in the Hack Club workspace and runs 24/7 through Slack Socket Mode + Railway. Use /ysh-help in Slack to try it.", "repo": "https://github.com/YousufProjs-exe/YSH-Slack-Bot", "demo": "https://hackclub.enterprise.slack.com/archives/C0C16SN12P5"}, {"ship_num": 2, "ts": "2026-09-11T17:58:05Z", "hours": 3.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "██╗ ██╗ ███████╗ ██╗ ██╗ ██╗ ██╔╝ ██╔════╝ ██║ ██║ ╚████╔╝ ███████╗ ███████║ ╚██╔╝ ╚════██║ ██╔══██║ ██║ ███████║ ██║ ██║ ╚═╝ ╚══════╝ ╚═╝ ╚═╝ YSH Slack Bot v1.1 — A 24/7 YSH-style Slack bot with 20+ commands, custom ASCII branding, themes, achievements, command history, system information, Easter eggs, and Slack-native utilities. Built with Slack Bolt JS + Socket Mode and deployed on Railway. 21 slash commands 6 themes — Matrix, Blue, Purple, Red, Dark, Light 5 achievements — First Command, Calculator, Explorer, Timekeeper, Themed 20-command history capacity per user 4 Easter-egg/fun commands — /ysh-hello, /ysh-neofetch, /ysh-random, /ysh-404 Live Slack bot: YSH is installed in the Hack Club workspace and runs 24/7 through Slack Socket Mode + Railway. Use /ysh-help in Slack to try it.", "repo": "https://github.com/YousufProjs-exe/YSH-Slack-Bot", "demo": "https://hackclub.enterprise.slack.com/archives/C0C16SN12P5"}]...
|
[{"post_id": 81653, "ts": "202 [{"post_id": 81653, "ts": "2026-10-21T22:10:59Z", "hours": 2.6506, "text": "YSH Slack Bot v2 is finally completed with the last added command - /ysh-poll now you can cast a poll with a question and 2 - 5 options !! try it in #ysh-test @Slack"}, {"post_id": 81559, "ts": "2026-10-21T17:59:23Z", "hours": 1.0703, "text": "Added quotes !! 11 unique quotes got some of them from Google , coz I ran of some."}, {"post_id": 81539, "ts": "2026-10-21T16:52:40Z", "hours": 1.1456, "text": "After sooo many tries and fails /ysh-remind is working !! Just added /ysh-remind to help you ofc !"}, {"post_id": 81519, "ts": "2026-10-21T15:42:05Z", "hours": 0.515, "text": "Added password ! now YSH bot can help u suggesting a password ! try /ysh-password in #ysh-test @Slack !"}, {"post_id": 81470, "ts": "2026-10-21T11:57:52Z", "hours": 0.5625, "text": "Added - whoami command which shoes your name and ID ! try - /ysh-whoami in #ysh-test @Slack !"}, {"post_id": 81465, "ts": "2026-10-21T11:22:47Z", "hours": 0.5242, "text": "Yahhh Added Dice to roll any of 6 numbers ofc and Coinflip and Dice working !"}, {"post_id": 81456, "ts": "2026-10-21T10:46:50Z", "hours": 0.5358, "text": "added coinflip to the crew!!!"}, {"post_id": 66784, "ts": "2026-09-12T17:47:32Z", "hours": 0.7272, "text": "now this new YSH Bot is build from scratch and i hope that shipwright now test is correctly, Avoid CODE BLOCK these are Splash Commands , Commands as CODE BLOCK doesnt work! thats basic."}, {"post_id": 66086, "ts": "2026-09-11T17:41:57Z", "hours": 1.1258, "text": "Upgraded v1.0 into a more complete Slack experience with themes, achievements, command history, system info, Easter eggs, and new Slack-native commands. Also completed the 24/7 live deployment. try “/ysh-[command]”"}, {"post_id": 65914, "ts": "2026-09-11T11:34:57Z", "hours": 1.7883, "text": "YSH-v1.0 (Slack Bot), not just a regular Slack bot but v1.0 comes with /ysh- : legacy YSH commands like help, about, whoami, echo, pwd, ls, whatsup; and theres more to come!"}]...
|
Title: YSH for Slack (Bot) by @Yousuff | Stardance Title: YSH for Slack (Bot) by @Yousuff | Stardance
Devlogs:
YSH-v1.0 (Slack Bot), not just a regular Slack bot but v1.0 comes with /ysh- : legacy YSH commands like help, about, whoami, echo, pwd, ls, whatsup; and theres more to come!
Upgraded v1.0 into a more complete Slack experience with themes, achievements, command history, system info, Easter eggs, and new Slack-native commands. Also completed the 24/7 live deployment. try “/ysh-[command]”
now this new YSH Bot is build from scratch and i hope that shipwright now test is correctly, Avoid CODE BLOCK these are Splash Commands , Commands as CODE BLOCK doesnt work! thats basic.
added coinflip to the crew!!!
Yahhh Added Dice to roll any of 6 numbers ofc and Coinflip and Dice working !
Added - whoami command which shoes your name and ID ! try - /ysh-whoami in #ysh-test @Slack !
Added password ! now YSH bot can help u suggesting a password ! try /ysh-password in #ysh-test @Slack !
After sooo many tries and fails /ysh-remind is working !! Just added /ysh-remind to help you ofc !
Added quotes !! 11 unique quotes got some of them from Google , coz I ran of some.
YSH Slack Bot v2 is finally completed with the last added command - /ysh-poll now you can cast a poll with a question and 2 - 5 options !! try it in #ysh-test @Slack
Ships:
██╗ ██╗ ███████╗ ██╗ ██╗ ██╗ ██╔╝ ██╔════╝ ██║ ██║ ╚████╔╝ ███████╗ ███████║ ╚██╔╝ ╚════██║ ██╔══██║ ██║ ███████║ ██║ ██║ ╚═╝ ╚══════╝ ╚═╝ ╚═╝ YSH Slack Bot v1.1 — A 24/7 YSH-style Slack bot with 20+ commands, custom ASCII branding, themes, achievements, command history, system information, Easter eggs, and Slack-native utilities. Built with Slack Bolt JS + Socket Mode and deployed on Railway. 21 slash commands 6 themes — Matrix, Blue, Purple, Red, Dark, Light 5 achievements — First Command, Calculator, Explorer, Timekeeper, Themed 20-command history capacity per user 4 Easter-egg/fun commands — /ysh-hello, /ysh-neofetch, /ysh-random, /ysh-404 Live Slack bot: YSH is installed in the Hack Club workspace and runs 24/7 through Slack Socket Mode + Railway. Use /ysh-help in Slack to try it.
YSH Slack Bot - truly inspired from YSH terminal with succeing commands like YSH Slack Bot v1.1 — A 24/7 YSH-style Slack bot with 20+ commands, custom ASCII branding, themes, achievements, command history, system information, Easter eggs, and Slack-native utilities. Built with Slack Bolt JS + Socket Mode and deployed on Railway. 21 slash commands 6 themes — Matrix, Blue, Purple, Red, Dark, Light 5 achievements — First Command, Calculator, Explorer, Timekeeper, Themed 20-command history capacity per user 4 Easter-egg/fun commands — /ysh-hello, /ysh-neofetch, /ysh-random, /ysh-404 Live Slack bot: YSH is installed in the Hack Club workspace and runs 24/7 through Slack Socket Mode + Railway. Use /ysh-help in Slack to try it....
|
1792961680.7408376
|
1793048080.7408376
|
|
61015
|
MischiefOS by @arshadpathan | Stardance
|
arshadpathan
|
2
|
128.84
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-23T10:44:02Z", "hours": 105.0, "multiplier": 12.18, "payout": 0, "blessing": "neutral", "text": "As the Policy of Stardance for Review - Please look at all devlogs, readme and exprience the Real look by reviewing demo. Message to Reviewer Please Look at all devlogs and review code before judging as stardance asks reviewer So basically the idea is: i watched loki series for multiple times and always inspired by TVA aesthetics and loki mischief behaviour. (also i was also very admired by Retro Tech) so thought to build a- Retro Futurism interface that doesn’t feel heavy and bold. Just a unique art direction that differentiate ongoing Tech Trend. So I started Brainstorming and made some amazing design decisions and a copy of all things in my mind. This whole project was challenging So first of all explaining all project related challenges, i have to mention one- I had no device for to code, so i brought friend’s laptop for most of time but want to know something exciting, when i does not friend’s laptop too, i starts coding in my android mobile through Acode mobile app - the more exciting part is that it also features wakatime extension so i do not have to worry about time and to do code changes at all. so the github and acode apps were become very helpful for me. Challenges in code , btw all the OS was challenging but there are some elements who took me to build long hours and concerned me: timer weather widget visitor counter widget setting wallpaper functionality toggle on off buttons in setting journal app inspiration and guide book mygame app, animations and states of elements music app and lots BTW, I am proud of myself that i made it succefully. i was challenged to build something unique i was challenged to make it cool i was challenged to just make functionalities work i was challenged to make it to be real and feel real i was challenged to build this along my very rough college schedules and deadlines And I’M Proud of myself that i completed all very neatly as i always expected (btw except college all other challenges are my goals to satisfy my creativity.) To exprience this crazy built OS [ ] just have some excitement. [ ] get some fresh water. [ ] look or search for some lowki keywords and aesthetic in pinterest. [ ] Give some time to load all images and assets for best exprience. [ ] after in OS, read guide book on desktop page to know features. [ ] open intro app and read inspiration book to be get inspired and know how i got inspired.", "repo": "https://github.com/Arshad-Pathan/MischiefOS", "demo": "https://mischief-os.vercel.app/"}, {"ship_num": 2, "ts": "2026-09-18T11:13:31Z", "hours": 21.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "MischiefOS A Retro - Futuristic themed OS inspired by MARVEL TV SERIES “LOKI” Everything You’ll see on the interface is ideat and coded by myself. Used AI just for debugging. The mistakes and even wrong logic(which also mine) was resolved by me by apply understanding problem. So consider AI just used for finding what causing errors, not to solve that errors. What my idea is: Retro Futurism interface that doesn’t feel heavy and bold. Just a unique art direction that differentiate ongoing Tech Trend. So I started Brainstorming and come to conclusion: I can’t think to go againts the choice of LOKI What you will experience during review is pure retro futuristc world - an enviroment - a timeline where things gone beyond current technology sorry because not adding a proper reference or image, and you will find all you find in readme and in website", "repo": "https://github.com/Arshad-Pathan/MischiefOS", "demo": "https://mischief-os.vercel.app/"}]...
|
[{"post_id": 82382, "ts": "202 [{"post_id": 82382, "ts": "2026-10-24T17:39:41Z", "hours": 2.8417, "text": "Thank You to all Reviewers i am very thankful to reviewer who pointed out mistakes, faults and responsive feedback. Now i changed some functions, some way of workings and compressed maximum of assets files. Removed all key press functionality except Apps browsing, changed app key with micrsoft key. also added new wallpaper and updated readme with walkthrough video. I removed my previous boot animation with something new, Go check out."}, {"post_id": 81976, "ts": "2026-10-23T09:32:58Z", "hours": 0.8108, "text": "Devlog 41, Forget to update Readme ew, Forget to to update readme. so updated it."}, {"post_id": 81964, "ts": "2026-10-23T07:04:32Z", "hours": 3.0506, "text": "Devlog 40. Thank you, pl read entire devlog Finished this OS Project now going to submit it. Last changes- added booting animation or whatever u say. made window to change into fullscreen also added one more wallpaper small chnages fully inspiration (in intro app) and guide book apps Thank u all the stardancers who supported me along this amazing building journey. this may be my First and last project in stardance(even ma be last devlog), because i got projects deadlines, assignment deadlines and mid sem exams and lot of things. Thank you - @r2shergill , @253_Mathilde_IYKYK , @Zhanik , @reshiiiram , @Saif_Yousuf , @spearedrice , @subzeroditto , @Anvith , @ojasthakur , @eyosafit , @akshay369 , @madzia , @MathBty . AGAIN THANK YOU, VERY VERY MUCH"}, {"post_id": 81825, "ts": "2026-10-22T17:18:44Z", "hours": 4.5478, "text": "Devlog 39 Last remainings haha, built almost all things, just remaining things are a guide assets, images of guide app. there are lot of things i chnaged to just submit this before tomorrow(because i got deadlines for assignements and school projects)"}, {"post_id": 81722, "ts": "2026-10-22T07:01:28Z", "hours": 0.5275, "text": "Devlog 38 making some scrapbooks for intro app that tells what inspired to create different and amazing elements. now using canva to make it."}, {"post_id": 81566, "ts": "2026-10-21T18:20:03Z", "hours": 2.6203, "text": "Devlog 37 Ahhhhhhhhh, i’m tired of reviewing and testing each components again and again. but in this process, i’m very obessed with my own design. to show something here from bundle small changes, i can show this journal app. i chnaged background and styling."}, {"post_id": 81495, "ts": "2026-10-21T14:21:20Z", "hours": 2.0767, "text": "devlog 36 I dont know how i am working, just noticing each detail and wasting all time fixing each design, functionalities and details. what changes Basically Changed lots of things which even i dont remember, some oh them were: apps icons container, transition, position and almost all details. grid underlying details like changed content of each grid element. Finalized Library App but there are even lots of things i have to final so byeeeeeeeeeee. let me finish this project"}, {"post_id": 81302, "ts": "2026-10-20T18:46:07Z", "hours": 0.6472, "text": "Devlog 35 this time devlogging time is low but i have given like 2 or 2.5 hours designing assest. all that stuffs are created by me with bare hands Im not exprienced designer that can create impressive designs, but this is what i can create. BTW i’m using affinity here."}, {"post_id": 81272, "ts": "2026-10-20T15:58:07Z", "hours": 12.0831, "text": "Devlog 34 Finalizing windows styles. Worked on Lockscreen. Very long day though. Playing. Testing. Reviewing. modifying and debugging functions and frontend elements."}, {"post_id": 80457, "ts": "2026-10-17T18:01:21Z", "hours": 1.6408, "text": "Devlog 33 Made this amazing interface for navbar and added the clock. the tuff part was the clock and its hands. Designing and Testing with User interface again and again was very time consuming and frustrating. But loved the Process!"}, {"post_id": 80360, "ts": "2026-10-17T12:31:23Z", "hours": 3.1975, "text": "Devlog 32 I’m proud of my creativeness Now this is time for finalizing and polishing the design. And may be adding some little what impressive elements in this final phase. now im covering this all and going to ship in next 1-2 days. Here i tried to give navbar a visuals like it is a real gadged or some tool display. Here, i added a cool effect to timer’s button. Visit and enjoy"}, {"post_id": 80190, "ts": "2026-10-16T17:11:26Z", "hours": 2.2172, "text": "Devlog 31 Finally made the actual game with all the functionalities that makes a game A Game. How to play start the game and find all the saviors(Lokis). once you find all the lokis, congrats in advance you will won. whats differents in game from normal flow is at 7th step when u find 7th loki, a message will appear saying “you are looser and always, but when you find the lasts you will won. what was challenging The most challenging part is not part about the game but it is about me and my creative thinking. It was the UI Design it was the User Experience Design it was animations and bugs They were all parts i made in my mind, and i want to add at any way by myself"}, {"post_id": 80140, "ts": "2026-10-16T11:20:57Z", "hours": 4.3492, "text": "Devlog 30 Made Amaaazzzzzzzzzzzzzzzzzzziiiiiiiiiiiiiinnnnnnnnnnnnnnnnnnggggggggggggggg Animationsss. one thing i would say: Go check it out mygame app in myos, give some patience to finish animation jussssssssssssssssssssst have to add winning condition. But rather than game starting loading animation was very smooth from my vision and to audience who watched loki series."}, {"post_id": 79608, "ts": "2026-10-14T18:08:48Z", "hours": 2.3717, "text": "Devlog 29 Made this tiny character animation then adding it in game. The game is now not fully functional but it is on the way to finally being build. the os is just few days way from available to all"}, {"post_id": 79351, "ts": "2026-10-13T16:31:24Z", "hours": 3.2297, "text": "Devlog 28 Trying to make a game. for now i added placeholder images but will add actual real objects images. Trying to make a portal that opens up and takes and hides all the objects when found or game ends"}, {"post_id": 78839, "ts": "2026-10-11T18:53:15Z", "hours": 3.035, "text": "Devlog 27 Please See all images to be thrilled! lets go from small to big! made small interaction functionalities in setting(lots of time went in solving mini mistake that are just at front but not seemed) made a wikipedia app successfully – go read articles about tva, apocalypses in history and hunters made a general setting that toggle clock widget to display and hide. – it also remembers that last time u hided it or displayed"}, {"post_id": 78698, "ts": "2026-10-11T10:45:15Z", "hours": 0.4153, "text": "Devlog 26 See both pictures made clock exactly like i thought and in series. it just needs styling and polishing. making all it together was little what hard so i made it in my way."}, {"post_id": 78694, "ts": "2026-10-11T10:08:41Z", "hours": 2.7456, "text": "Devlog 25 made whether and clock widgets i was not able make these widgets without youtube tutorials. So absolute these widgets needs improvments in styling. and yeah i want to make clock widget like this below image, and i just having a logic idea that might works."}, {"post_id": 78404, "ts": "2026-10-10T17:32:02Z", "hours": 4.4456, "text": "Devlog 24 Built some components and also made changes that looks very little but gives very much impression added visitor counter widget Firstly, Because some days before i commented about my project on someone reel on instagram and also added project link in bio, and guess what! people visited my project. added or fixed mini functionalities such as navbar, app maximize. made visitor Counter with app script and spreadsheet – before this, i also worked on IoT projects in college and worked with app script and spreadsheet – so i thought why not apply exactly that here – i also took suggestions and idea from ai’s chatbots but its ai and ai always give perfection in each work and i was not intented to go with any backend like node.js or supabase, etc. fixed nav and app as apps are going under the navbar adjustments in maximize and alignments changed simple single key press close and maximize to work with Alt key"}, {"post_id": 77646, "ts": "2026-10-07T18:54:59Z", "hours": 1.0092, "text": "Debugged, found and solved bugs Debug and solved bugs such as functions that are called without need or at wrong time. also added key press for closing and maximizing apps"}, {"post_id": 77617, "ts": "2026-10-07T17:22:18Z", "hours": 0.4208, "text": "Added Key Press Functionality on Timer How u can interact: Press “T” or “t” to start and stop Timer Press “S” or “s” to select Timer time"}, {"post_id": 77607, "ts": "2026-10-07T16:38:07Z", "hours": 2.5664, "text": "so i added a on key press functionality on musicApp. Functionalities added: now user can play music when space bar is clicked made navigation bar static so app does not go underneath of it."}, {"post_id": 77497, "ts": "2026-10-07T07:58:56Z", "hours": 2.4944, "text": "finally made fully functional gallery app successfully For now i have limited numbers of images, so i placed them as placeholders, will add much more later. Now my next goal is to make a special widgets for my purpose in this site : Site Visit Counter and yeah will also make other widgets"}, {"post_id": 77379, "ts": "2026-10-06T18:30:57Z", "hours": 1.1006, "text": "Working on Gallery app despite some personal challenges I facing some logical problems, but what i tried to execute is : I made a Gallery that features two tabs: Recent, where all images are dispayed Albums, Where images are classified and displayed in categories will be feature images categories in next devlog"}, {"post_id": 77333, "ts": "2026-10-06T15:50:10Z", "hours": 2.4372, "text": "made a fully functional library/file manager app. I got sick while making this app! i just thinking that the logic or code was that tough to make me sick or just was my deep thinking that made me sick ⚠️the app works like when you click any document icon it let you see that document in very interactive and wonderful way. for now i placed placeholder images and will add real once when all my creative ideas are executed"}, {"post_id": 76926, "ts": "2026-10-05T03:15:15Z", "hours": 1.8492, "text": "Finally made music player Features play & pause buttons forward & backward buttons a music player cd rounds when playing can play whatever song want to and whenever just select song from selection or go forward or backward if creativity gives me more time then then ill add volume buttons yeah i’ll polish the design and will make it look exactly as it has to"}, {"post_id": 76473, "ts": "2026-10-03T17:07:25Z", "hours": 2.7617, "text": "made and executed main essential music player functionality! and yeah also found how to write these emojies Whats done: Music plays when selected play - pause working but there is something unusual is happening idk why other visuals r just visuals and just structure, i have to make it work. also see codes snippets, i written all code and logic myself and yeah all the logic i learn from youtube tutorials, chatgpt and w3school."}, {"post_id": 76114, "ts": "2026-10-02T10:44:50Z", "hours": 2.8067, "text": "Devlogging after some long days, because i went on college trip As Readers will know i was working on music player, i just decided what logic & code flow i have to apply. I watched some tutorials, asked chatgpt for different suggestions and how to execute, but none of them was seems to work for me and my idea. so i now i’m going to apply the logic what my mind created and let me go for it for a test. this the song disk i am thinking to place in music player"}, {"post_id": 74936, "ts": "2026-09-28T17:06:03Z", "hours": 8.8092, "text": "My laptop crashed - devlog with combinig 2 days work My laptop crashed and i don’t know why but it was just heating up without much load. when i start the laptop the gpu fan just abnormally very fast and then it just increaisingly heats. so my whole yesterday was went into this, and now it just at service center and i don’t know when i get it to continue on it. So it was a situation made by fate but i’m not the guy who just stop at that problem So this is devlog for 2 days combined work done what i made: BTW There are some crazzzy interactions i’ve build, but it is surprise. just test yourself!, go visit project. sorry because of sone styling and same icon use, im just making it work now! A fully working terminal app with just couple of personalized commands Currently working on Music Player So not whole terminal app but some complex syntax and minimal logic was done by watching youtube tutorials and chatgpt at conclusion and to ensure if i learnt right thing. also as i said not whole app just learning logic of how to make my own music player btw just learnt how to apply logic and how to serve different solutions to different ideas"}, {"post_id": 73892, "ts": "2026-09-26T08:42:06Z", "hours": 2.5753, "text": "Here’s my OS timer just made it, proud of myself that it was made and executed very well and working as expected. still lots of creativity remaining to apply still lots of concepts are not explored and yeah lot of visual elements are not made & remaining not shown. I’m now just making things real using figma, canva, etc. and then will be add to project in future"}, {"post_id": 73701, "ts": "2026-09-25T18:48:44Z", "hours": 6.2942, "text": "just made a countdown or timer whatever everyone say. it steal lacks connection between the countdown options and button. I don’t know why its not fetching and displaying custom timer input box, so i pushed code to github and if there anyone who suggest what wrong thing i’m doing. consider that all other duplicate html, css and js files are created for practicing and setup of basic components and styling and learning how to execute certain wokloads efficiently. and yeah if u have any suggestions, please kindly reach to me and asks for features and recommendations. see ya next time !"}, {"post_id": 72985, "ts": "2026-09-24T05:15:18Z", "hours": 0.6367, "text": "This is very important for me and my projects in Stardance. Here i came to tell about how i made functionalities and projects. First of all, when i started in stardance i didn’t have a laptop, in fact during my diploma study till 3 years - i can’t bought one. but at this time when i shipped webos1 project, I bought a second hand laptop(after 2.5 year in diploma). Before that i was coding in my friend’s laptop. And during my college hours, when i got some free time i start coding in my Android Device via Acode Editor. So the laptop or windows is maximumly used for entire project creation but i also used android for micro-mini functionalities and adjustments So i’m very thankfull and pleasure to have things like: !Github - who secure my code and give me acceess on the go. !Acode - which allows me to code in every language i learnt, use terminal and yeah importantly the preview feature. I litteraly used bluetooth mouse in android and audited all the visual designs and code in Android and acode preview."}, {"post_id": 72771, "ts": "2026-09-23T18:31:55Z", "hours": 0.7667, "text": "I m now very proud of my self that i can take very good design decisions. and even more proud of on designs. if u see design something off or irrelevent, please suggest me to improve because this is my first time design interfaces and even interfaces that are unique and visually creative. please please please react on this because i dont know if i’m going in right direction or not!!"}, {"post_id": 72686, "ts": "2026-09-23T14:35:09Z", "hours": 0.9881, "text": "Hurray! The selected Background image is now being saved and loaded on website. Meaning in simple term is like i just cooked and added personalization. And Yeah, it is ready for personal use Let me finish I also made the navbar some smaller for to look ui good and also made the windows to be relative in position when maximized, So the navbar content doesn’t hide when maximized"}, {"post_id": 72647, "ts": "2026-09-23T12:43:24Z", "hours": 4.0639, "text": "What i achieved: The First of all The Preview Setting works. The Second Achievment, The Wallpaper are loaded as background when selected. What Still need: Is just a background setting like making it fit in background and not repeat. And in the final I would say that the UI is still not accurate as what i wanted and it embrassing me. So just one request i want is a honest feedback on UI and design."}, {"post_id": 72175, "ts": "2026-09-22T11:44:59Z", "hours": 6.1939, "text": "What i achieved: Just added a maximize functionality in my apps. also added a micro interaction like when you try to drag a maximized window, the window minimize just a little. when u again click the maximize button after dragging from max, it changes it to real height and width. What are difficulties: while trying to apply different sizes for different events and interactions, it was very difficult make a window to at it actual coordinates. Frustrated? Very much i was trying to make a setting app and a wallpaer setting that previews and set the wallpaper of the OS, but the the logic was very confusing and i’m now just finding the way just how to make it works with my own logic(even it was broken, just have to be work) BTW, The maximize functionality is not my first priority when i started this session, it was the setting app"}, {"post_id": 71692, "ts": "2026-09-21T10:03:01Z", "hours": 3.3331, "text": "Tested , played and made some minor Ui and css style changes such as ** Windowxs header, buttpns and navigatipn bar **, whuch must be new well maintained and"}, {"post_id": 70048, "ts": "2026-09-18T11:08:32Z", "hours": 2.1733, "text": "Done well, polished for production. Just sorry for not adding a screen shot here. Very tired."}, {"post_id": 69741, "ts": "2026-09-17T18:05:37Z", "hours": 4.1122, "text": "Made the design very good and added visuals that make you excited.What i’m feeling after completing this:"}, {"post_id": 69237, "ts": "2026-09-16T17:06:07Z", "hours": 7.7225, "text": "added dynamic content loading in journal app, i don’t know what say. i’m very very exhausted of errors and bad login implementation. don’t even knowing what im writing. i just have to say that its works and its works and the logic is right. and yeah i also made it live."}, {"post_id": 68576, "ts": "2026-09-15T10:44:15Z", "hours": 1.6561, "text": "phw solved the error that causing multiple icons activating at once. yeah there is way more details that i cant’t explain here, so read readme. now im on the way to apply css"}, {"post_id": 68488, "ts": "2026-09-15T06:41:20Z", "hours": 5.2372, "text": "So this is my first devlog for My MischiefOS Project. just now i’ve finished part 4 of os guide and made two windows with all the primary capabilities it must have. for now i just made static visuals of my screen. not hard visuals, just executed pure code. 1st-main screen 2nd-apps"}]...
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Title: MischiefOS by @arshadpathan | Stardance
De Title: MischiefOS by @arshadpathan | Stardance
Devlogs:
So this is my first devlog for My MischiefOS Project. just now i’ve finished part 4 of os guide and made two windows with all the primary capabilities it must have. for now i just made static visuals of my screen. not hard visuals, just executed pure code. 1st-main screen 2nd-apps
phw solved the error that causing multiple icons activating at once. yeah there is way more details that i cant’t explain here, so read readme. now im on the way to apply css
added dynamic content loading in journal app, i don’t know what say. i’m very very exhausted of errors and bad login implementation. don’t even knowing what im writing. i just have to say that its works and its works and the logic is right. and yeah i also made it live.
Made the design very good and added visuals that make you excited.What i’m feeling after completing this:
Done well, polished for production. Just sorry for not adding a screen shot here. Very tired.
Tested , played and made some minor Ui and css style changes such as ** Windowxs header, buttpns and navigatipn bar **, whuch must be new well maintained and
What i achieved: Just added a maximize functionality in my apps. also added a micro interaction like when you try to drag a maximized window, the window minimize just a little. when u again click the maximize button after dragging from max, it changes it to real height and width. What are difficulties: while trying to apply different sizes for different events and interactions, it was very difficult make a window to at it actual coordinates. Frustrated? Very much i was trying to make a setting app and a wallpaer setting that previews and set the wallpaper of the OS, but the the logic was very confusing and i’m now just finding the way just how to make it works with my own logic(even it was broken, just have to be work) BTW, The maximize functionality is not my first priority when i started this session, it was the setting app
What i achieved: The First of all The Preview Setting works. The Second Achievment, The Wallpaper are loaded as background when selected. What Still need: Is just a background setting like making it fit in background and not repeat. And in the final I would say that the UI is still not accurate as what i wanted and it embrassing me. So just one request i want is a honest feedback on UI and design.
Hurray! The selected Background image is now being saved and loaded on website. Meaning in simple term is like i just cooked and added personalization. And Yeah, it is ready for personal use Let me finish I also made the navbar some smaller for to look ui good and also made the windows to be relative in position when maximized, So the navbar content doesn’t hide when maximized
I m now very proud of my self that i can take very good design decisions. and even more proud of on designs. if u see design something off or irrelevent, please suggest me to improve because this is my first time design interfaces and even interfaces that are unique and visually creative. please please please react on this because i dont know if i’m going in right direction or not!!
This is very important for me and my projects in Stardance. Here i came to tell about how i made functionalities and projects. First of all, when i started in stardance i didn’t have a laptop, in fact during my diploma study till 3 years - i can’t bought one. but at this time when i shipped webos1 project, I bought a second hand laptop(after 2.5 year in diploma). Before that i was coding in my friend’s laptop. And during my college hours, when i got some free time i start coding in my Android Device via Acode Editor. So the laptop or windows is maximumly used for entire project creation but i also used android for micro-mini functionalities and adjustments So i’m very thankfull and pleasure to have things like: !Github - who secure my code and give me acceess on the go. !Acode - which allows me to code in every language i learnt, use terminal and yeah importantly the preview feature. I litteraly used bluetooth mouse in android and audited all the visual designs and code in Android and acode preview.
just made a countdown or timer whatever everyone say. it steal lacks connection between the countdown options and button. I don’t know why its not fetching and displaying custom timer input box, so i pushed code to github and if there anyone who suggest what wrong thing i’m doing. consider that all other duplicate html, css and js files are created for practicing and setup of basic components and styling and learning how to execute certain wokloads efficiently. and yeah if u have any suggestions, please kindly reach to me and asks for features and recommendations. see ya next time !
Here’s my OS timer just made it, proud of myself that it was made and executed very well and working as expected. still lots of creativity remaining to apply still lots of concepts are not explored and yeah lot of visual elements are not made & remaining not shown. I’m now just making things real using figma, canva, etc. and then will be add to project in future
My laptop crashed - devlog with combinig 2 days work My laptop crashed and i don’t know why but it was just heating up without much load. when i start the laptop the gpu fan just abnormally very fast and then it just increaisingly heats. so my whole yesterday was went into this, and now it just at service center and i don’t know when i get it to continue on it. So it was a situation made by fate but i’m not the guy who just stop at that problem So this is devlog for 2 days combined work done what i made: BTW There are some crazzzy interactions i’ve build, but it is surprise. just test yourself!, go visit project. sorry because of sone styling and same icon use, im just making it work now! A fully working terminal app with just couple of personalized commands Currently working on Music Player So not whole terminal app but some complex syntax and minimal logic was done by watching youtube tutorials and chatgpt at conclusion and to ensure if i learnt right thing. also as i said not whole app just learning logic of how to make my own music player btw just learnt how to apply logic and how to serve different solutions to different ideas
Devlogging after some long days, because i went on college trip As Readers will know i was working on music player, i just decided what logic & code flow i have to apply. I watched some tutorials, asked chatgpt for different suggestions and how to execute, but none of them was seems to work for me and my idea. so i now i’m going to apply the logic what my mind created and let me go for it for a test. this the song disk i am thinking to place in music player
made and executed main essential music player functionality! and yeah also found how to write these emojies Whats done: Music plays when selected play - pause working but there is something unusual is happening idk why other visuals r just visuals and just structure, i have to make it work. also see codes snippets, i written all code and logic myself and yeah all the logic i learn from youtube tutorials, chatgpt and w3school.
Finally made music player Features play & pause buttons forward & backward buttons a music player cd rounds when playing can play whatever song want to and whenever just select song from selection or go forward or backward if creativity gives me more time then then ill add volume buttons yeah i’ll polish the design and will make it look exactly as it has to
made a fully functional library/file manager app. I got sick while making this app! i just thinking that the logic or code was that tough to make me sick or just was my deep thinking that made me sick ⚠️the app works like when you click any document icon it let you see that document in very interactive and wonderful way. for now i placed placeholder images and will add real once when all my creative ideas are executed
Working on Gallery app despite some personal challenges I facing some logical problems, but what i tried to execute is : I made a Gallery that features two tabs: Recent, where all images are dispayed Albums, Where images are classified and displayed in categories will be feature images categories in next devlog
finally made fully functional gallery app successfully For now i have limited numbers of images, so i placed them as placeholders, will add much more later. Now my next goal is to make a special widgets for my purpose in this site : Site Visit Counter and yeah will also make other widgets
so i added a on key press functionality on musicApp. Functionalities added: now user can play music when space bar is clicked made navigation bar static so app does not go underneath of it.
Added Key Press Functionality on Timer How u can interact: Press “T” or “t” to start and stop Timer Press “S” or “s” to select Timer time
Debugged, found and solved bugs Debug and solved bugs such as functions that are called without need or at wrong time. also added key press for closing and maximizing apps
Devlog 24 Built some components and also made changes that looks very little but gives very much impression added visitor counter widget Firstly, Because some days before i commented about my project on someone reel on instagram and also added project link in bio, and guess what! people visited my project. added or fixed mini functionalities such as navbar, app maximize. made visitor Counter with app script and spreadsheet – before this, i also worked on IoT projects in college and worked with app script and spreadsheet – so i thought why not apply exactly that here – i also took suggestions and idea from ai’s chatbots but its ai and ai always give perfection in each work and i was not intented to go with any backend like node.js or supabase, etc. fixed nav and app as apps are going under the navbar adjustments in maximize and alignments changed simple single key press close and maximize to work with Alt key
Devlog 25 made whether and clock widgets i was not able make these widgets without youtube tutorials. So absolute these widgets needs improvments in styling. and yeah i want to make clock widget like this below image, and i just having a logic idea that might works.
Devlog 26 See both pictures made clock exactly like i thought and in series. it just needs styling and polishing. making all it together was little what hard so i made it in my way.
Devlog 27 Please See all images to be thrilled! lets go from small to big! made small interaction functionalities in setting(lots of time went in solving mini mistake that are just at front but not seemed) made a wikipedia app successfully – go read articles about tva, apocalypses in history and hunters made a general setting that toggle clock widget to display and hide. – it also remembers that last time u hided it or displayed
Devlog 28 Trying to make a game. for now i added placeholder images but will add actual real objects images. Trying to make a portal that opens up and takes and hides all the objects when found or game ends
Devlog 29 Made this tiny character animation then adding it in game. The game is now not fully functional but it is on the way to finally being build. the os is just few days way from available to all
Devlog 30 Made Amaaazzzzzzzzzzzzzzzzzzziiiiiiiiiiiiiinnnnnnnnnnnnnnnnnnggggggggggggggg Animationsss. one thing i would say: Go check it out mygame app in myos, give some patience to finish animation jussssssssssssssssssssst have to add winning condition. But rather than game starting loading animation was very smooth from my vision and to audience who watched loki series.
Devlog 31 Finally made the actual game with all the functionalities that makes a game A Game. How to play start the game and find all the saviors(Lokis). once you find all the lokis, congrats in advance you will won. whats differents in game from normal flow is at 7th step when u find 7th loki, a message will appear saying “you are looser and always, but when you find the lasts you will won. what was challenging The most challenging part is not part about the game but it is about me and my creative thinking. It was the UI Design it was the User Experience Design it was animations and bugs They were all parts i made in my mind, and i want to add at any way by myself
Devlog 32 I’m proud of my creativeness Now this is time for finalizing and polishing the design. And may be adding some little what impressive elements in this final phase. now im covering this all and going to ship in next 1-2 days. Here i tried to give navbar a visuals like it is a real gadged or some tool display. Here, i added a cool effect to timer’s button. Visit and enjoy
Devlog 33 Made this amazing interface for navbar and added the clock. the tuff part was the clock and its hands. Designing and Testing with User interface again and again was very time consuming and frustrating. But loved the Process!
Devlog 34 Finalizing windows styles. Worked on Lockscreen. Very long day though. Playing. Testing. Reviewing. modifying and debugging functions and frontend elements.
Devlog 35 this time devlogging time is low but i have given like 2 or 2.5 hours designing assest. all that stuffs are created by me with bare hands Im not exprienced designer that can create impressive designs, but this is what i can create. BTW i’m using affinity here.
devlog 36 I dont know how i am working, just noticing each detail and wasting all time fixing each design, functionalities and details. what changes Basically Changed lots of things which even i dont remember, some oh them were: apps icons container, transition, position and almost all details. grid underlying details like changed content of each grid element. Finalized Library App but there are even lots of things i have to final so byeeeeeeeeeee. let me finish this project
Devlog 37 Ahhhhhhhhh, i’m tired of reviewing and testing each components again and again. but in this process, i’m very obessed with my own design. to show something here from bundle small changes, i can show this journal app. i chnaged background and styling.
Devlog 38 making some scrapbooks for intro app that tells what inspired to create different and amazing elements. now using canva to make it.
Devlog 39 Last remainings haha, built almost all things, just remaining things are a guide assets, images of guide app. there are lot of things i chnaged to just submit this before tomorrow(because i got deadlines for assignements and school projects)
Devlog 40. Thank you, pl read entire devlog Finished this OS Project now going to submit it. Last changes- added booting animation or whatever u say. made window to change into fullscreen also added one more wallpaper small chnages fully inspiration (in intro app) and guide book apps Thank u all the stardancers who supported me along this amazing building journey. this may be my First and last project in stardance(even ma be last devlog), because i got projects deadlines, assignment deadlines and mid sem exams and lot of things. Thank you - @r2shergill , @253_Mathilde_IYKYK , @Zhanik , @reshiiiram , @Saif_Yousuf , @spearedrice , @subzeroditto , @Anvith , @ojasthakur , @eyosafit , @akshay369 , @madzia , @MathBty . AGAIN THANK YOU, VERY VERY MUCH
Devlog 41, Forget to update Readme ew, Forget to to update readme. so updated it.
Thank You to all Reviewers i am very thankful to reviewer who pointed out mistakes, faults and responsive feedback. Now i changed some functions, some way of workings and compressed maximum of assets files. Removed all key press functionality except Apps browsing, changed app key with micrsoft key. also added new wallpaper and updated readme with walkthrough video. I removed my previous boot animation with something new, Go check out.
Ships:
MischiefOS A Retro - Futuristic themed OS inspired by MARVEL TV SERIES “LOKI” Everything You’ll see on the interface is ideat and coded by myself. Used AI just for debugging. The mistakes and even wrong logic(which also mine) was resolved by me by apply understanding problem. So consider AI just used for finding what causing errors, not to solve that errors. What my idea is: Retro Futurism interface that doesn’t feel heavy and bold. Just a unique art direction that differentiate ongoing Tech Trend. So I started Brainstorming and come to conclusion: I can’t think to go againts the choice of LOKI What you will experience during review is pure retro futuristc world - an enviroment - a timeline where things gone beyond current technology sorry because not adding a proper reference or image, and you will find all you find in readme and in website
As the Policy of Stardance for Review - Please look at all devlogs, readme and exprience the Real look by reviewing demo. Message to Reviewer Please Look at all devlogs and review code before judging as stardance asks reviewer So basically the idea is: i watched loki series for multiple times and always inspired by TVA aesthetics and loki mischief behaviour. (also i was also very admired by Retro Tech) so thought to build a- Retro Futurism interface that doesn’t feel heavy and bold. Just a unique art direction that differentiate ongoing Tech Trend. So I started Brainstorming and made some amazing design decisions and a copy of all things in my mind. This whole project was challenging So first of all explaining all project related challenges, i have to mention one- I had no device for to code, so i brought friend’s laptop for most of time but want to know something exciting, when i does not friend’s laptop too, i starts coding in my android mobile through Acode mobile app - the more exciting part is that it also features wakatime extension so i do not have to worry about time and to do code changes at all. so the github and acode apps were become very helpful for me. Challenges in code , btw all the OS was challenging but there are some elements who took me to build long hours and concerned me: timer weather widget visitor counter widget setting wallpaper functionality toggle on off buttons in setting journal app inspiration and guide book mygame app, animations and states of elements music app and lots BTW, I am proud of myself that i made it succefully. i was challenged to build something unique i was challenged to make it cool i was challenged to just make functionalities work i was challenged to make it to be real and feel real i was challenged to build this along my very rough college schedules and deadlines And I’M Proud of myself that i completed all very neatly as i always expected (btw except college all other challenges are my goals to satisfy my creativity.) To exprience this crazy built OS [ ] just have some excitement. [ ] get some fresh water. [ ] look or search for some lowki keywords and aesthetic in pinterest. [ ] Give some time to load all images and assets for best exprience. [ ] after in OS, read guide book on desktop page to know features. [ ] open intro app and read inspiration book to be get inspired and know how i got inspired....
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1792961709.0972714
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1793048109.0972714
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61021
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Expenses-tracker by @kareemwaleed | Stardance
|
kareemwaleed
|
2
|
3.0
|
1
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-24T20:21:21Z", "hours": 1.0, "multiplier": 1.52, "payout": 1, "blessing": "neutral", "text": "I improved the ui /ux I made the site responsive I added animations on hovering", "repo": "https://github.com/kokx138/expenses-tracker", "demo": "https://kokx138.github.io/expenses-tracker/"}, {"ship_num": 2, "ts": "2026-09-21T10:56:20Z", "hours": 2.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a complete working expenses tracker you can add income and expenses in it , it is fully working you can add income by entering positive values you can add expenses by adding - values it saves what you have entered in local storage I found it challenging to write js code and I got many bugs because I often forget the semi column", "repo": "https://github.com/kokx138/expenses-tracker", "demo": "https://kokx138.github.io/expenses-tracker/"}]...
|
[{"post_id": 73308, "ts": "202 [{"post_id": 73308, "ts": "2026-09-24T20:19:46Z", "hours": 1.045, "text": "I improved the ui of my expense tracker and I added some animations also I made it responsive"}, {"post_id": 71705, "ts": "2026-09-21T10:50:33Z", "hours": 0.5956, "text": "MY SITE IS FINALLY WORKING I ADDED JS"}, {"post_id": 67003, "ts": "2026-09-13T01:13:01Z", "hours": 1.5892, "text": "Thats expenses tracker"}]...
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Title: Expenses-tracker by @kareemwaleed | Stardan Title: Expenses-tracker by @kareemwaleed | Stardance
Devlogs:
Thats expenses tracker
MY SITE IS FINALLY WORKING I ADDED JS
I improved the ui of my expense tracker and I added some animations also I made it responsive
Ships:
I made a complete working expenses tracker you can add income and expenses in it , it is fully working you can add income by entering positive values you can add expenses by adding - values it saves what you have entered in local storage I found it challenging to write js code and I got many bugs because I often forget the semi column
I improved the ui /ux I made the site responsive I added animations on hovering...
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1792961711.7247036
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1793048111.7247036
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61163
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book helper by @marygoat | Stardance
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marygoat
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2
|
11.0
|
140
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[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-09T01:33:01Z", "hours": 5.0, "multiplier": 10.95, "payout": 71, "blessing": "neutral", "text": "Book Helper A pixel-styled site to help you focus on your reading! Description Book Helper is a site made to help you have a consistent reading schedule. By putting on a timer, you are more likely to push through and read at least a little for the day, growing your mind. I personally struggle a lot with reading, so I thought making a site for it would help me and others have a proper reading schedule! Features: Adjustable timer Ambient noise Rain White noise Leveling up system Site theme customization Trophies Stats Booklist Quotes Spotify playlist Technicalities This site saves your storage through localStorage, so that you can maintain a streak and maintain your progress as you read. Mask-image was used in order to change the mascot’s color with the theme, which was a bit tricky to understand at first. The trophy system checks after a session if you have earned an achievement or not, looking at streak length, total hours read, and total sessions completed. The theme system is updated through javascript by changing the value of the color variables when the user changes themes. Challenges It was a struggle to get the modals / window pop ups working how I wanted them to work, since connecting it to a button and making some sort of overlay was difficult to me. I only ever did some sort of window pop-up once, and that took me a really long time to understand. Eventually, I understood that toggling a class on and off with a click detector is how it could be made. AI Usage I used Claude in order to help me debug minor bugs in my code, as well as figure out how to make the themes and mascot change colors depending on the theme.", "repo": "https://github.com/awesomesauce4646/book-helper", "demo": "https://awesomesauce4646.github.io/book-helper/"}, {"ship_num": 2, "ts": "2026-09-17T01:35:37Z", "hours": 6.0, "multiplier": 12.36, "payout": 69, "blessing": "neutral", "text": "Book Helper A pixel-styled site to help you focus on your reading! 3 QoL improvements: Timer: Helps create a habit of reading. Ambient Noise: Prevents distractions to help with focused reading. Trophy system: Motivates readers to keep reading in order to collect achievements. Description Book Helper is a site made to help you have a consistent reading schedule. By putting on a timer, you are more likely to push through and read at least a little for the day, growing your mind. I personally struggle a lot with reading, so I thought making a site for it would help me and others have a proper reading schedule! Features Adjustable timer Ambient noise Rain White noise Leveling up system Site theme customization Trophies Stats Technicalities This site saves your storage through localStorage, so that you can maintain a streak and maintain your progress as you read. Mask-image was used in order to change the mascot’s color with the theme, which was a bit tricky to understand at first. The trophy system checks after a session if you have earned an achievement or not, looking at streak length, total hours read, and total sessions completed. The white noise is procedurally computer generated, with the Web Audio API. The theme system is updated through javascript by changing the value of the color variables when the user changes themes. Challenges It was a struggle to get the modals / window pop ups working how I wanted them to work, since connecting it to a button and making some sort of overlay was difficult to me. I only ever did some sort of window pop-up once, and that took me a really long time to understand. Eventually, I understood that toggling a class on and off with a click detector is how it could be made. Why was this made? This was made for the Stardance Hack Club program, for the Frictionless mission. AI Usage I used Claude in order to help me debug minor bugs in my code, as well as figure out how to make the themes and mascot change colors depending on the theme. The white noise was helped by Claude too, since I didn’t understand API’s all that well.", "repo": "https://github.com/awesomesauce4646/book-helper", "demo": "https://awesomesauce4646.github.io/book-helper/"}]...
|
[{"post_id": 77966, "ts": "202 [{"post_id": 77966, "ts": "2026-10-09T01:31:15Z", "hours": 0.4797, "text": "Book Helper DEVLOG: #8 booklist update . . ship?! alright, this was a quick devlog! i have made my book list better, rather than just being a text book. update includes: Checklist system, add book titles of your own Notes for personal use Counter of how many books are listed and how many are read i wanted to do some sort of like search for a book thing like an api? but that seemed too complicated for me so i just opted for a simple checklist system."}, {"post_id": 77681, "ts": "2026-10-07T20:50:00Z", "hours": 1.1928, "text": "Book Helper DEVLOG: #7 spotify + quotes! i have added TWO! features: Spotify: a reading playlist for more variety in sound so that its not just white noise and rain Quotes: a little tab to give a random motivational quote(BY ME!) when you log in. tuff right? then i changed a feature: Timer Change: some people didnt know that settings would allow you to change the timer time, so i have placed the input into the timer box itself and put a button next to it saying “Change Time” so that its more obvious and less tedious to open up settings for it. and since i made that change, i also REMOVED! one feature… Settings button: i DELETED it since the only thing in settings was the timer changer, which was relocated as stated earlier. i was struggling to figure out what i should add to improve this site, but looking back on feedback, people talked about added more ambience noises, so why not a full playlist? i also added quotes because i had learned how to do randomized quotes from the snowglobe program with the little motivational snowglove site, so i reused my code! i also added back the pixelated font, cause i think it makes more sense. i want to change the corners to look more pixelated too, but i want to do it in an unique way and not in a boring, “ai looking” way."}, {"post_id": 73461, "ts": "2026-09-25T04:19:12Z", "hours": 2.0794, "text": "Book Helper DEVLOG: #7 change up ui + booklist?! alright! so, i have changed up the ui to make it less ai looking? reverted to original font borders now round at 20px i have also added a new modal / window, a booklist! Booklist the booklist is a simple notepad where the user can write down anything, but the intention is to write down book titles or information about the books theyve read! i used my old maryOS code that had a notepad to help me figure out how to make it so that the text saves. it was a bit funky implementing that code into this new project due to having to rename ids and variables having to match, but i managed to figure it out! i also removed unnecessary code that ai gave me such as escape key to leave the modal, since theres already a close button on it."}, {"post_id": 69738, "ts": "2026-09-17T18:04:14Z", "hours": 1.5917, "text": "Book Helper DEVLOG: #6 rewriting code! alrighty, i have rewritten parts of my code since i got feedback of it being over the 30% ai threshold. one of the things i rewrote was the white noise generator, since that used web api and i didn’t really understand it. i decided to just add a mp3 of white noise and use the same function for the rain noise that also used mp3. i also took away some fallback stuff and extreme security stuff since a simple book project like this does NOT need stuff like that, but it was nice to learn ways of fallback if i ever needed it! i have also changed the badge icons with… very rough drawings of mine, but atleast it aint emojis!"}, {"post_id": 69432, "ts": "2026-09-17T01:29:46Z", "hours": 0.6611, "text": "Book Helper DEVLOG: #5 worm mascot… ship?! i have added a little worm mascot guy! with some research and ai debugging, i managed to create a mascot that changes colors based off the theme. it was a bit weird learning it, but i understood it eventually, since it basically only puts an overlay on the image. i think it adds a nice little touch! i have also made my readme, talking about all the features such as the timer, stats, and why the site was made. im ready to ship!"}, {"post_id": 69389, "ts": "2026-09-16T23:20:45Z", "hours": 1.5239, "text": "Book Helper DEVLOG: #4 tested site, pixelated it! i have tested the website, and it WORKS?! i had to tweak some things like making each theme look a bit nicer and configure colors, but it works! Levels actually unlock new themes Trophies are awarded when the right requirements are met In settings, you can properly change the timer time im pretty happy with how this is turning out, but now im not sure what to do. i had mentioned of adding some sort of shop and book list, but i dont plan on implementing them right now. i think i will make my own assets for the trophies instead of just using emojis, either that or find a free use image online. maybe ill even add a lil mascot guy to this???"}, {"post_id": 68456, "ts": "2026-09-15T04:35:10Z", "hours": 1.3239, "text": "Book Helper DEVLOG: #3 new tabs + stylization alrighty, i have made the site a bit more colorful and changed the formatting so that its more centered on the page. i have added features like: Trophies Customization Settings i asked ai to help me connect the buttons to actually opening up a window thingy, since i was struggling with it for a long time. the javascript was also a bit hard with all of the localstorage and badge system, but with searching and debugging i think it works?? i haven’t tested it yet so who knows… i do know that streaks work though! at least some what"}, {"post_id": 66944, "ts": "2026-09-12T22:23:52Z", "hours": 1.2039, "text": "Book Helper DEVLOG: #2 more apps! coolio, i have added TWO!! window thingies stats ambient noises i had a REALLY long rain file… like . . . 120 mb. not good. i am currently trimming it down cause it was an hour long and it’ll be compressed too. i tried doing some javascript for the stats, with some help of ai, but i havent gotten to testing it yet. hopefully it works ! it was a struggle formatting it, and also programming the buttons so that theyd play the right audio and would change text and all that fun stuff. regardless of all that, i think its coming along nicely :)"}, {"post_id": 66791, "ts": "2026-09-12T17:52:41Z", "hours": 0.8922, "text": "Book Helper DEVLOG: #1 starting the site! i have created a website to help people stay engaged on reading, since I struggle a lot with reading myself! I want to make this into some sort of like gamefied website, but so far I just put a 15-minute timer. im planning on adding features like: Shop for customization Booklist Streaks i hope this will turn out well, since thatd be pretty cool! it was a bit difficult knowing how i wanted the website to look like, but for now i made it a simple blue scheme. might make it a pixelated sort of style? dunno yet!"}]...
|
Title: book helper by @marygoat | Stardance
Devlo Title: book helper by @marygoat | Stardance
Devlogs:
Book Helper DEVLOG: #1 starting the site! i have created a website to help people stay engaged on reading, since I struggle a lot with reading myself! I want to make this into some sort of like gamefied website, but so far I just put a 15-minute timer. im planning on adding features like: Shop for customization Booklist Streaks i hope this will turn out well, since thatd be pretty cool! it was a bit difficult knowing how i wanted the website to look like, but for now i made it a simple blue scheme. might make it a pixelated sort of style? dunno yet!
Book Helper DEVLOG: #2 more apps! coolio, i have added TWO!! window thingies stats ambient noises i had a REALLY long rain file… like . . . 120 mb. not good. i am currently trimming it down cause it was an hour long and it’ll be compressed too. i tried doing some javascript for the stats, with some help of ai, but i havent gotten to testing it yet. hopefully it works ! it was a struggle formatting it, and also programming the buttons so that theyd play the right audio and would change text and all that fun stuff. regardless of all that, i think its coming along nicely :)
Book Helper DEVLOG: #3 new tabs + stylization alrighty, i have made the site a bit more colorful and changed the formatting so that its more centered on the page. i have added features like: Trophies Customization Settings i asked ai to help me connect the buttons to actually opening up a window thingy, since i was struggling with it for a long time. the javascript was also a bit hard with all of the localstorage and badge system, but with searching and debugging i think it works?? i haven’t tested it yet so who knows… i do know that streaks work though! at least some what
Book Helper DEVLOG: #4 tested site, pixelated it! i have tested the website, and it WORKS?! i had to tweak some things like making each theme look a bit nicer and configure colors, but it works! Levels actually unlock new themes Trophies are awarded when the right requirements are met In settings, you can properly change the timer time im pretty happy with how this is turning out, but now im not sure what to do. i had mentioned of adding some sort of shop and book list, but i dont plan on implementing them right now. i think i will make my own assets for the trophies instead of just using emojis, either that or find a free use image online. maybe ill even add a lil mascot guy to this???
Book Helper DEVLOG: #5 worm mascot… ship?! i have added a little worm mascot guy! with some research and ai debugging, i managed to create a mascot that changes colors based off the theme. it was a bit weird learning it, but i understood it eventually, since it basically only puts an overlay on the image. i think it adds a nice little touch! i have also made my readme, talking about all the features such as the timer, stats, and why the site was made. im ready to ship!
Book Helper DEVLOG: #6 rewriting code! alrighty, i have rewritten parts of my code since i got feedback of it being over the 30% ai threshold. one of the things i rewrote was the white noise generator, since that used web api and i didn’t really understand it. i decided to just add a mp3 of white noise and use the same function for the rain noise that also used mp3. i also took away some fallback stuff and extreme security stuff since a simple book project like this does NOT need stuff like that, but it was nice to learn ways of fallback if i ever needed it! i have also changed the badge icons with… very rough drawings of mine, but atleast it aint emojis!
Book Helper DEVLOG: #7 change up ui + booklist?! alright! so, i have changed up the ui to make it less ai looking? reverted to original font borders now round at 20px i have also added a new modal / window, a booklist! Booklist the booklist is a simple notepad where the user can write down anything, but the intention is to write down book titles or information about the books theyve read! i used my old maryOS code that had a notepad to help me figure out how to make it so that the text saves. it was a bit funky implementing that code into this new project due to having to rename ids and variables having to match, but i managed to figure it out! i also removed unnecessary code that ai gave me such as escape key to leave the modal, since theres already a close button on it.
Book Helper DEVLOG: #7 spotify + quotes! i have added TWO! features: Spotify: a reading playlist for more variety in sound so that its not just white noise and rain Quotes: a little tab to give a random motivational quote(BY ME!) when you log in. tuff right? then i changed a feature: Timer Change: some people didnt know that settings would allow you to change the timer time, so i have placed the input into the timer box itself and put a button next to it saying “Change Time” so that its more obvious and less tedious to open up settings for it. and since i made that change, i also REMOVED! one feature… Settings button: i DELETED it since the only thing in settings was the timer changer, which was relocated as stated earlier. i was struggling to figure out what i should add to improve this site, but looking back on feedback, people talked about added more ambience noises, so why not a full playlist? i also added quotes because i had learned how to do randomized quotes from the snowglobe program with the little motivational snowglove site, so i reused my code! i also added back the pixelated font, cause i think it makes more sense. i want to change the corners to look more pixelated too, but i want to do it in an unique way and not in a boring, “ai looking” way.
Book Helper DEVLOG: #8 booklist update . . ship?! alright, this was a quick devlog! i have made my book list better, rather than just being a text book. update includes: Checklist system, add book titles of your own Notes for personal use Counter of how many books are listed and how many are read i wanted to do some sort of like search for a book thing like an api? but that seemed too complicated for me so i just opted for a simple checklist system.
Ships:
Book Helper A pixel-styled site to help you focus on your reading! 3 QoL improvements: Timer: Helps create a habit of reading. Ambient Noise: Prevents distractions to help with focused reading. Trophy system: Motivates readers to keep reading in order to collect achievements. Description Book Helper is a site made to help you have a consistent reading schedule. By putting on a timer, you are more likely to push through and read at least a little for the day, growing your mind. I personally struggle a lot with reading, so I thought making a site for it would help me and others have a proper reading schedule! Features Adjustable timer Ambient noise Rain White noise Leveling up system Site theme customization Trophies Stats Technicalities This site saves your storage through localStorage, so that you can maintain a streak and maintain your progress as you read. Mask-image was used in order to change the mascot’s color with the theme, which was a bit tricky to understand at first. The trophy system checks after a session if you have earned an achievement or not, looking at streak length, total hours read, and total sessions completed. The white noise is procedurally computer generated, with the Web Audio API. The theme system is updated through javascript by changing the value of the color variables when the user changes themes. Challenges It was a struggle to get the modals / window pop ups working how I wanted them to work, since connecting it to a button and making some sort of overlay was difficult to me. I only ever did some sort of window pop-up once, and that took me a really long time to understand. Eventually, I understood that toggling a class on and off with a click detector is how it could be made. Why was this made? This was made for the Stardance Hack Club program, for the Frictionless mission. AI Usage I used Claude in order to help me debug minor bugs in my code, as well as figure out how to make the themes and mascot change colors depending on the theme. The white noise was helped by Claude too, since I didn’t understand API’s all that well.
Book Helper A pixel-styled site to help you focus on your reading! Description Book Helper is a site made to help you have a consistent reading schedule. By putting on a timer, you are more likely to push through and read at least a little for the day, growing your mind. I personally struggle a lot with reading, so I thought making a site for it would help me and others have a proper reading schedule! Features: Adjustable timer Ambient noise Rain White noise Leveling up system Site theme customization Trophies Stats Booklist Quotes Spotify playlist Technicalities This site saves your storage through localStorage, so that you can maintain a streak and maintain your progress as you read. Mask-image was used in order to change the mascot’s color with the theme, which was a bit tricky to understand at first. The trophy system checks after a session if you have earned an achievement or not, looking at streak length, total hours read, and total sessions completed. The theme system is updated through javascript by changing the value of the color variables when the user changes themes. Challenges It was a struggle to get the modals / window pop ups working how I wanted them to work, since connecting it to a button and making some sort of overlay was difficult to me. I only ever did some sort of window pop-up once, and that took me a really long time to understand. Eventually, I understood that toggling a class on and off with a click detector is how it could be made. AI Usage I used Claude in order to help me debug minor bugs in my code, as well as figure out how to make the themes and mascot change colors depending on the theme....
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1792961725.797643
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1793048125.797643
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61174
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WebOS Project by @Kapilesh | Stardance
|
Kapilesh
|
2
|
2.0
|
2
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-19T00:22:13Z", "hours": 1.0, "multiplier": 2.34, "payout": 2, "blessing": "neutral", "text": "Added minimize buttons, the ability to resize, the weather app, and changed up the font and made the top bar look better. The trickiest part was that the top bar randomly became entirely transparent even though the entire code was right, but it just was that it was an old cache and github just for some reason took a lot of time to load it in.", "repo": "https://github.com/kapileshrajaravius/WebOS1", "demo": "https://kapileshrajaravius.github.io/WebOS1/"}, {"ship_num": 2, "ts": "2026-09-12T02:08:20Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I built CleanOS, a webOS with draggable, stacking windows and three apps (Notes, To Do, Calculator), creating more than the base tutorial and deploying it live using GitHub Actions(that i learned from one of the other missions). the trickiest part was getting the window dragging/stacking right and making Notes support multiple editable notes. btw sorry i wasnt able to post the third devlog because hackatime was glitching out.", "repo": "https://github.com/kapileshrajaravius/WebOS1", "demo": "https://kapileshrajaravius.github.io/WebOS1/"}]...
|
[{"post_id": 69936, "ts": "202 [{"post_id": 69936, "ts": "2026-09-18T03:00:05Z", "hours": 0.6525, "text": "Added a way to minimize and resize each app"}, {"post_id": 66295, "ts": "2026-09-12T01:49:44Z", "hours": 0.4472, "text": "Created a notes app and calculator"}, {"post_id": 66290, "ts": "2026-09-12T01:13:18Z", "hours": 0.2842, "text": "The app is starting to shape up now"}]...
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Title: WebOS Project by @Kapilesh | Stardance
Dev Title: WebOS Project by @Kapilesh | Stardance
Devlogs:
The app is starting to shape up now
Created a notes app and calculator
Added a way to minimize and resize each app
Ships:
I built CleanOS, a webOS with draggable, stacking windows and three apps (Notes, To Do, Calculator), creating more than the base tutorial and deploying it live using GitHub Actions(that i learned from one of the other missions). the trickiest part was getting the window dragging/stacking right and making Notes support multiple editable notes. btw sorry i wasnt able to post the third devlog because hackatime was glitching out.
Added minimize buttons, the ability to resize, the weather app, and changed up the font and made the top bar look better. The trickiest part was that the top bar randomly became entirely transparent even though the entire code was right, but it just was that it was an old cache and github just for some reason took a lot of time to load it in....
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1792961727.854013
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1793048127.854013
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61352
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DeltaruneOS by @Anastt | Stardance
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Anastt
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2
|
13.0
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5
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-09T20:50:23Z", "hours": 2.0, "multiplier": 2.83, "payout": 5, "blessing": "neutral", "text": "And after (more than) 12 hours, i think its done!! Deltarune WebOS, a deltarune themed webos with multiple apps and other features. I used html/css/js for everything, loved making this over the past month. The 3 new features are mentioned in my final devlog btw :ppp", "repo": "https://github.com/Anastt77/DeltaruneOS", "demo": "https://anastt77.github.io/DeltaruneOS/"}, {"ship_num": 2, "ts": "2026-09-26T21:09:06Z", "hours": 11.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a deltarune themed webOS using html/css/js. It has multiple draggable windows (aka apps), a top bar w live time and date, and best of all; a draggable dancing tenna gif. i mean just look at him!!", "repo": "https://github.com/Anastt77/DeltaruneOS", "demo": "https://anastt77.github.io/DeltaruneOS/"}]...
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[{"post_id": 78161, "ts": "202 [{"post_id": 78161, "ts": "2026-10-09T20:32:45Z", "hours": 1.9047, "text": "V2 is done, general polishing of the entire thing, more styling and fighting w js, 3 new main features: -Browser App -Dog App -Functional analog clock widget. SUper fun to make ive been loving thiss"}, {"post_id": 74177, "ts": "2026-09-26T21:02:45Z", "hours": 1.3081, "text": "its doneeee!!!!!! —— yay this was so much fun loved making it js was challenging but like in a good way so cool"}, {"post_id": 73304, "ts": "2026-09-24T20:13:53Z", "hours": 3.6572, "text": "DeltaruneOS - Devlog I’ve-lost-count /// Okk big one, i think it’s almost done i just need to polish it a bit, i have finished the wiki app and added a functional timer app, general js and html fixes AND a fully functional draggable dancing Tenna gif to keep you company"}, {"post_id": 70286, "ts": "2026-09-18T21:30:23Z", "hours": 0.7758, "text": "general styling/troubleshooting, still havent done any like actual proper progress yk."}, {"post_id": 68822, "ts": "2026-09-15T20:13:18Z", "hours": 0.3753, "text": "i have literally zero time cz school so atp im just keeping my streak up lmao progress is going slow. ditched the notes app for a wiki app. thats about it next time ill add the contents"}, {"post_id": 68240, "ts": "2026-09-14T19:16:19Z", "hours": 0.3117, "text": "didnt have much time today, fixed the app selection thing tho :))"}, {"post_id": 67448, "ts": "2026-09-13T15:36:57Z", "hours": 1.0264, "text": "did most of the guide’s part 4, struggling a bit w js, i couldnt make it so when you click it gets selected and then gets opened, ill do i next time"}, {"post_id": 66952, "ts": "2026-09-12T22:49:24Z", "hours": 1.785, "text": "DeltaruneOS - Devlog #2 /// did most part of the 3rd mission jam, so i made the intro window draggable and made it have the ability to open and close. struggled a bit with the javascript but it worked in the end. also added a window top bar with like an x button yk"}, {"post_id": 66647, "ts": "2026-09-12T14:36:17Z", "hours": 1.2683, "text": "DeltaruneOS - Devlog 1 /// Today i did the first two parts of the mission guide. Added a top bar with an updating clock with js and the introduction window, as well as various html/css styling stuff. This is genuinely such a fun mission i love how it’s turning out :))"}]...
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Title: DeltaruneOS by @Anastt | Stardance
Devlogs Title: DeltaruneOS by @Anastt | Stardance
Devlogs:
DeltaruneOS - Devlog 1 /// Today i did the first two parts of the mission guide. Added a top bar with an updating clock with js and the introduction window, as well as various html/css styling stuff. This is genuinely such a fun mission i love how it’s turning out :))
DeltaruneOS - Devlog #2 /// did most part of the 3rd mission jam, so i made the intro window draggable and made it have the ability to open and close. struggled a bit with the javascript but it worked in the end. also added a window top bar with like an x button yk
did most of the guide’s part 4, struggling a bit w js, i couldnt make it so when you click it gets selected and then gets opened, ill do i next time
didnt have much time today, fixed the app selection thing tho :))
i have literally zero time cz school so atp im just keeping my streak up lmao progress is going slow. ditched the notes app for a wiki app. thats about it next time ill add the contents
general styling/troubleshooting, still havent done any like actual proper progress yk.
DeltaruneOS - Devlog I’ve-lost-count /// Okk big one, i think it’s almost done i just need to polish it a bit, i have finished the wiki app and added a functional timer app, general js and html fixes AND a fully functional draggable dancing Tenna gif to keep you company
its doneeee!!!!!! —— yay this was so much fun loved making it js was challenging but like in a good way so cool
V2 is done, general polishing of the entire thing, more styling and fighting w js, 3 new main features: -Browser App -Dog App -Functional analog clock widget. SUper fun to make ive been loving thiss
Ships:
I made a deltarune themed webOS using html/css/js. It has multiple draggable windows (aka apps), a top bar w live time and date, and best of all; a draggable dancing tenna gif. i mean just look at him!!
And after (more than) 12 hours, i think its done!! Deltarune WebOS, a deltarune themed webos with multiple apps and other features. I used html/css/js for everything, loved making this over the past month. The 3 new features are mentioned in my final devlog btw :ppp...
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1792961752.3079913
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1793048152.3079913
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61503
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SimpleOS by @reyansh_saindane | Stardance
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reyansh_saindane
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2
|
10.0
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12
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-26T23:01:58Z", "hours": 3.0, "multiplier": 3.44, "payout": 12, "blessing": "neutral", "text": "I made a SimpleOS for the WebOS challenge. The most challenging part of this project was the notes app (because it took a log time to style properly) and the weather app (because I had to connect it to an API). I’m really proud of this project because I know barely any HTML/CSS/JS and I was still able to build something pretty clean and coherent. Try it out yourself at the link below!", "repo": "https://github.com/ReyanshS11/SimpleOS", "demo": "https://reyanshs11.github.io/SimpleOS"}, {"ship_num": 2, "ts": "2026-09-20T17:07:50Z", "hours": 7.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a Simple WebOS. The theme is to keep it simple. It has a simple notes app, a simple date and time, and a simple weather app. The most challenging thing for me in this project was learning HTML/CSS/JS. I have had barely any experience with those in the past (like a few hours), so this project really helped me learn new things. I am most proud of the weather app because I had to connect it to an API.", "repo": "https://github.com/ReyanshS11/SimpleOS", "demo": "https://reyanshs11.github.io/SimpleOS"}]...
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[{"post_id": 74219, "ts": "202 [{"post_id": 74219, "ts": "2026-09-26T22:57:44Z", "hours": 0.8744, "text": "Music app I added a music app with 5 different choices of music (all instrumental because they were they only free downloads I could find). I’m going to ship now!"}, {"post_id": 74183, "ts": "2026-09-26T21:13:17Z", "hours": 1.1025, "text": "Two new apps! I added two new apps! You can now open Google in SimpleOS and you can also change the background color."}, {"post_id": 71994, "ts": "2026-09-21T23:16:20Z", "hours": 1.4242, "text": "New app! I just made a timer app. I couldn’t think of any ideas for apps so I just went to some default smartphone apps, and ended up choosing a timer. If you have any ideas, I’m open to them. Just comment on this devlog."}, {"post_id": 70863, "ts": "2026-09-19T21:48:38Z", "hours": 0.3825, "text": "Small change to the notes I made it so that you can now add notes and edit their names."}, {"post_id": 70851, "ts": "2026-09-19T21:23:50Z", "hours": 3.5383, "text": "Finished website I just finished the website. The final website has a welcome screen, notes app, and a weather app with real time weather data from your location!"}, {"post_id": 67409, "ts": "2026-09-13T14:40:57Z", "hours": 3.4986, "text": "Finished basic functionality I’m building a very simple webOS (maybe too simple). I’ve just finished the basic functionality, which includes, adding a window, opening and closing it, and a top bar with data like data and time. Next up is to make some apps!"}]...
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Title: SimpleOS by @reyansh_saindane | Stardance
Title: SimpleOS by @reyansh_saindane | Stardance
Devlogs:
Finished basic functionality I’m building a very simple webOS (maybe too simple). I’ve just finished the basic functionality, which includes, adding a window, opening and closing it, and a top bar with data like data and time. Next up is to make some apps!
Finished website I just finished the website. The final website has a welcome screen, notes app, and a weather app with real time weather data from your location!
Small change to the notes I made it so that you can now add notes and edit their names.
New app! I just made a timer app. I couldn’t think of any ideas for apps so I just went to some default smartphone apps, and ended up choosing a timer. If you have any ideas, I’m open to them. Just comment on this devlog.
Two new apps! I added two new apps! You can now open Google in SimpleOS and you can also change the background color.
Music app I added a music app with 5 different choices of music (all instrumental because they were they only free downloads I could find). I’m going to ship now!
Ships:
I made a Simple WebOS. The theme is to keep it simple. It has a simple notes app, a simple date and time, and a simple weather app. The most challenging thing for me in this project was learning HTML/CSS/JS. I have had barely any experience with those in the past (like a few hours), so this project really helped me learn new things. I am most proud of the weather app because I had to connect it to an API.
I made a SimpleOS for the WebOS challenge. The most challenging part of this project was the notes app (because it took a log time to style properly) and the weather app (because I had to connect it to an API). I’m really proud of this project because I know barely any HTML/CSS/JS and I was still able to build something pretty clean and coherent. Try it out yourself at the link below!...
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1792961773.8370888
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1793048173.8370888
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|
61558
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ButterOS by @butterlabs | Stardance
|
butterlabs
|
2
|
22.73
|
20
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-24T01:45:18Z", "hours": 5.0, "multiplier": 4.24, "payout": 20, "blessing": "neutral", "text": "What did I make? Well I added quite a lot this update, including a cloud based music app, working terminal with a file system, and an app with info about the project! What are some challenges? Mainly the file system, it took a lot of time figuring out how caching works. Overall a solid ship with the terminal being my favorite part!", "repo": "https://github.com/Butterific/ButterOS", "demo": "https://butteros.butterlabs.app/"}, {"ship_num": 2, "ts": "2026-09-17T17:11:20Z", "hours": 9.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "What Did I make I made ButterOS, a lightweight easy to use opertating system powered by html, css, and js. Apps This WebOS currently features 2 app: Calculator - Calculates stuff SimplyEpic - Google search but no ai and only searches academic sites (3 to be exact) Plans for the future Add support with Streamables inorder to build a cloud based music app using stream codes. Remake the toolbar from scratch because its not much different from the guide add support for connecting to other butterlabs services What I struggled with Sizing.", "repo": "https://github.com/Butterific/ButterOS", "demo": "https://butteros.butterlabs.app/"}]...
|
[{"post_id": 80542, "ts": "202 [{"post_id": 80542, "ts": "2026-10-18T04:02:03Z", "hours": 3.5881, "text": "Devlog #9 MAJOR PROGRESS I made MAJOR progress on the operating system! Including a huge overall of the ui to a gold/rosegold style, you can view the old vs new here Old ui https://a430d5e1.butteros.pages.dev/ new ui https://butteros.blrc.me/ also added a new settings app and games app!"}, {"post_id": 79365, "ts": "2026-10-13T17:34:32Z", "hours": 2.2164, "text": "Devlog #8 Animated background Startup animation i did spend alot of time coding the background with the help of ai because it is just a html script rendered as a video, the old html for the video is in one of the commits recently"}, {"post_id": 77049, "ts": "2026-10-05T14:25:01Z", "hours": 2.9272, "text": "Devlog #7 I mainly fixed bugs during these 3 hours from the past ship some of these bugs include fixing scrolling in SimplyEpic opening new tabs from SimplyEpic in a new tab instead of a popup fixed the hidden c in the calculator window for smaller window sizes ADDED A SAVED TRACK LIST TO MUSIC (FINNIALY) A lot of the fixes were added with the help of ai (cache music list and hidden c due to it being this out of my current skill level) Future plans WIndow closing and opening animations Higher quality bg add better styling to the notes app (unfinished) (ignored the blocked, its just my school mac)"}, {"post_id": 72923, "ts": "2026-09-24T01:42:39Z", "hours": 2.1103, "text": "Devlog #6 I made a working command line with a cached file system!!!"}, {"post_id": 71911, "ts": "2026-09-21T19:12:23Z", "hours": 0.3869, "text": "Devlog #5 I added a working info app! not that much for this log"}, {"post_id": 71597, "ts": "2026-09-21T03:53:50Z", "hours": 2.1403, "text": "Devlog #4 I ADD A WORKING CLOUD BASED MUSIC APP todo: make some songs just for butteros cuz im to lazy to make them (I WILL use ai for tracks idk)"}, {"post_id": 69714, "ts": "2026-09-17T17:07:20Z", "hours": 0.5283, "text": "Devlog #3 finished writing the readme and adding a gallery, Im gonna ship this soon"}, {"post_id": 69258, "ts": "2026-09-16T18:05:05Z", "hours": 4.2694, "text": "Devlog #2 Major progress once again Got 2 working apps - Calculator and SimplyEpic finished the welcome screen and desktop got a working background"}, {"post_id": 67596, "ts": "2026-09-13T18:58:00Z", "hours": 4.0636, "text": "Devlog #1 Major progress regarding windows! i got the main window system and welcome message setup. Also got a working topbar!"}]...
|
Title: ButterOS by @butterlabs | Stardance
Devlog Title: ButterOS by @butterlabs | Stardance
Devlogs:
Devlog #1 Major progress regarding windows! i got the main window system and welcome message setup. Also got a working topbar!
Devlog #2 Major progress once again Got 2 working apps - Calculator and SimplyEpic finished the welcome screen and desktop got a working background
Devlog #3 finished writing the readme and adding a gallery, Im gonna ship this soon
Devlog #4 I ADD A WORKING CLOUD BASED MUSIC APP todo: make some songs just for butteros cuz im to lazy to make them (I WILL use ai for tracks idk)
Devlog #5 I added a working info app! not that much for this log
Devlog #6 I made a working command line with a cached file system!!!
Devlog #7 I mainly fixed bugs during these 3 hours from the past ship some of these bugs include fixing scrolling in SimplyEpic opening new tabs from SimplyEpic in a new tab instead of a popup fixed the hidden c in the calculator window for smaller window sizes ADDED A SAVED TRACK LIST TO MUSIC (FINNIALY) A lot of the fixes were added with the help of ai (cache music list and hidden c due to it being this out of my current skill level) Future plans WIndow closing and opening animations Higher quality bg add better styling to the notes app (unfinished) (ignored the blocked, its just my school mac)
Devlog #8 Animated background Startup animation i did spend alot of time coding the background with the help of ai because it is just a html script rendered as a video, the old html for the video is in one of the commits recently
Devlog #9 MAJOR PROGRESS I made MAJOR progress on the operating system! Including a huge overall of the ui to a gold/rosegold style, you can view the old vs new here Old ui https://a430d5e1.butteros.pages.dev/ new ui https://butteros.blrc.me/ also added a new settings app and games app!
Ships:
What Did I make I made ButterOS, a lightweight easy to use opertating system powered by html, css, and js. Apps This WebOS currently features 2 app: Calculator - Calculates stuff SimplyEpic - Google search but no ai and only searches academic sites (3 to be exact) Plans for the future Add support with Streamables inorder to build a cloud based music app using stream codes. Remake the toolbar from scratch because its not much different from the guide add support for connecting to other butterlabs services What I struggled with Sizing.
What did I make? Well I added quite a lot this update, including a cloud based music app, working terminal with a file system, and an app with info about the project! What are some challenges? Mainly the file system, it took a lot of time figuring out how caching works. Overall a solid ship with the terminal being my favorite part!...
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1792961779.710235
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1793048179.710235
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|
61635
|
15919ify+ by @sox123 | Stardance
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sox123
|
2
|
24.17
|
242
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-19T18:12:52Z", "hours": 12.0, "multiplier": 9.68, "payout": 117, "blessing": "neutral", "text": "15919ify+ An open-source web utility designed to take in text in 7 Bit ISO 15919 format and transcode it into various Indic Scripts. While built with a modular architecture capable of scaling to multiple languages, it currently only has support for Malayalam, Tamil, Odia and Kannada (not fully ironed out), but has a lot of scripts added with bugs being fixed according to speaker. Current Malayalam setup is made taking huge liberties like introducing various character combinations not in the current standard (ie, chillu letters). Features Scans input strings character-by-character, intelligently grouping multi-character consonant and vowel clusters (up to 3-character keys) Dictionary based mapping system covering all letters and symbols in Malayalam, Tamil, Kannada, Telugu, Devenagari, Odia, Bengali-Asamiya, Gurumukhi, Gujarati, Kaithi (dead script btw), Sinhala, Tibetan, Saurashtra. The challenges The ISO 15919 standard was kinda dumb to start on, because it did not have a native way to express the “Chillu” letters found only in Malayalam, and thus, I had to add to the standard in order to even make Malayalam usable. I’m in India, so school already started in June, and so I had to do it all within the very little time I have (Boards..) Changes since last ship Added many more scripts and made some well supported. Reworked most of the code, so that it is actually modular Added dev guides, so people can actually implement it Relicensed from GPL3 to MIT, so that people can use it in prod without GPL3’ing the whole project Prerequisites before trying it out I suggest checking out the Github repo for typing instructions, beacause most of this is a weird concept so it might be better if you have an idea of how to even do anything. Also, I don’t think most of y’all know these Indic Scripts, so this is defenitely niche, but pretty helpful, becuase all generic tools I tried for the task were pretty bad with Malayalam’s specificity, and also the fact that there is NO tool currently that takes in any form of 15919 and gives a transliteration for Any non-Devanagiri language;", "repo": "https://github.com/Jimvel-src/15919ify", "demo": "https://sox.nekoweb.org/15919.html"}, {"ship_num": 2, "ts": "2026-09-28T12:28:21Z", "hours": 11.0, "multiplier": 11.03, "payout": 125, "blessing": "neutral", "text": "15919ify+ An open-source web utility designed to take in text in 7 Bit ISO 15919 format and transcode it into various Indic Scripts. While built with a modular architecture capable of scaling to multiple languages, it currently only has support for Malayalam, Tamil and Kannada (not fully ironed out). Current Malayalam setup is made taking huge liberties like introducing various character combinations not in the current standard (ie, chillu letters). Features Scans input strings character-by-character, intelligently grouping multi-character consonant and vowel clusters (up to 3-character keys) Dictionary based mapping system covering all letters and symbols in Malayalam, Tamil & Kannada The challenges The ISO 15919 standard was kinda dumb to start on, because it did not have a native way to express the “Chillu” letters found only in Malayalam, and thus, I had to add to the standard in order to even make Malayalam usable. I’m in India, so school already started in June, and so I had to do it all within the very little time I have (Boards..) Prerequisites before trying it out I suggest checking out the Github repo for typing instructions, beacause most of this is a weird concept so it might be better if you have an idea of how to even do anything. Also, I don’t think most of y’all know these Indic Scripts, so this is defenitely niche, but pretty helpful, becuase all generic tools I tried for the task were pretty bad with Malayalam’s specificity, and also the fact that there is NO tool currently that takes in any form of 15919 and gives a transliteration for Any non-Devanagiri language;", "repo": "https://github.com/Jimvel-src/15919ify", "demo": "https://sox.nekoweb.org/15919.html"}]...
|
[{"post_id": 81968, "ts": "202 [{"post_id": 81968, "ts": "2026-10-23T07:35:53Z", "hours": 0.5181, "text": "Just added more of the lanaguage typing instructions MDs, linked them up to the main MD. Also, I found many bugs in the mappings, which i fixed. (Gujarati had chandrabindu mapped as t N and not t M, Bengali-Asamiya had more bugs like the uhh Letter II was used inplace of symbol II accidentally, and some devanagari mappings were not removed.)."}, {"post_id": 81304, "ts": "2026-10-20T19:17:24Z", "hours": 0.6564, "text": "Fixed copy, now can copy without adding “c” to the input. FAQs yall been asking on the rating Do you know all these scripts? Uh, no, not most of them. I know Malayalam (native), Devaagari, English (learnt in school), Tamil and Kannada because I like to learn stuff when i go on tours (im a nerd lol), and i learnt many scripts along this project. I didnt have to “conform” most of the stuf, because most Indic languages are pretty similar, and also because UNICODE and other organisations have already done the work on mappings, so i just had to implement that only. Occcasionally, I did ask forum posts on these langauge speakers, to fix any bugs and add features. Is it a translator? No , it is not a translator. It is a trans literator , it does not convert meanings, it converts sounds. Do not expect everything you type in to be a meaningful output. Often times, it is butchered, because the standard is pretty dumb, and no one ever uses it. Why does it convert everything Vide previous Question. So, most of everything gets transliterated, except when the sound DOESNT exist in the script, when it just ommits it entirely. Since sounds are converted, almost everything is processed. What is this even used for. Interational transliteration based on an International standard. Albeit it is quite stupid, and as a mallu, i feel it is very undeveloped. Only reason i devoloped this is because nobody made anything, and it was a fun project. Why not add more scripts / langauges Well, this project is based on the standard ISO 15919, which is limited to around 10 scripts, and i might have added more, because i trusted the wikipedia table too much. Not only do i not have any time, i also dont need to do something that isnt actually useful. Why does this tool add a virama at the end? Im sorry yall had to add the “a” at the end manually, but this is a slight limitation. Adding inherent virama might break someother langauges, and also other vowel signs. But i will try to see what I can do. What is the arrow thingy in the corner Manual refersh button so that you can manually click it to force a rerender. This is now pretty obsolete, but has existed, so idc."}, {"post_id": 81050, "ts": "2026-10-19T17:39:25Z", "hours": 1.1714, "text": "Rewrote the README so that its actually usable for anybody implementing it. And I think all the features are done on this project, the only thing remaining is to iron out bugs, if any, and to maintain this repo based on issues from speakers"}, {"post_id": 80369, "ts": "2026-10-17T12:54:19Z", "hours": 1.5278, "text": "Added tibetan and sinhala and fixed many syntax errors i made while eepy. I also took the Descision to not do Thai and Nashtaliq for reasons of * thai has funny vowels not compatible perfectly with the current parser and would require a rewrite, *Nashtaliq already has many implementations and standards >I was busy with School so slight delay."}, {"post_id": 78363, "ts": "2026-10-10T15:44:18Z", "hours": 0.5742, "text": "Today was quite unenventful and i was busy with school works, So, i just added Gujarati and Gurumukhi. The Next few are actually a bit tricky being Sinhala, Thai and Tibetan. Thai is very very complicated for me to get my head around (trust me, i tried), Sinhala just has too many letters (and therefore tokens, whcih i will add). Tibetan is also on the same level as thai, due to the phonetic change or sum shi that happened long ago, causing a difference in the written vs the spoken langauge."}, {"post_id": 78125, "ts": "2026-10-09T17:07:49Z", "hours": 1.51, "text": "So, I finally got to fixing a ton of bugs and also added Kaithi (almost dead script) and Saurashatra (not commonly used), and also a QOL onto the example html where you can now refresh without causing text to be entered. Very Much advise to check up, because last version, I had Malayalam’s virama swapped with the anuswara. Should be fixed now. Also updated the Odia’s autoAnu to be true, based on the research i did from natives."}, {"post_id": 77095, "ts": "2026-10-05T16:57:18Z", "hours": 0.365, "text": "Split Asamiya and Bangla into two seperate scripts, because I dont wanna cause another riot that Unicode had to face. (ie, Letter “ra” is different in the two langauges, but share the same script (the asamiya Ra was added to Unicode as an extension, which the natives didnt like. In my token based system, one would’ve been forced to be the main, so i split them up.)"}, {"post_id": 77071, "ts": "2026-10-05T15:31:32Z", "hours": 0.8778, "text": "Added Bangla-Asamiya script. The main challenge was that the 15919 standard was actually wrong on some parts. So I had to use CharMap on a native font, and I also had to cross reference the unicode block. But I did get it done. TIL: the anuswara maps to Ng in this script and not the sanksrit “-m” or “-n”, so there was that confusion."}, {"post_id": 76451, "ts": "2026-10-03T15:48:32Z", "hours": 1.2714, "text": "So, I did Yet Another Refactor, now net -201 (+46, -251) lines in the 15919.js file after adding Odia. Odia is not a language I know too well, so I put up a post on an Odia subreddit to get info. So, will update as soon as get info. also updated the MD’s. From Now on, all the remaining lanaguges i do not have much knowledge in, and thus will take longer for an actual version, cuz i will have to do polls."}, {"post_id": 76174, "ts": "2026-10-02T16:06:26Z", "hours": 1.6156, "text": "Added Devanagari support to the thing. Also, I had forgotten to add the MD for Telugu, so that is here as well, along with Devanagari MD. I also made imports by pkgmans easier.. Side note: I wish I could add the time required to add these induvidual files to main, but ill prolly get a reply of just use CLI git. And most of this stuff is just maintainer chores. Like I have to add and update the hosted ‘try it out’ page, otherwise it would’nt be good"}, {"post_id": 75868, "ts": "2026-10-01T12:38:30Z", "hours": 1.8589, "text": "So, I think I want to publish this npm or other JS pkgman’s, so that others can use it Easier. So I decided to make the whole project less dependant on the HTML and also took the repeated if’s out. Now it should be much better accessable in a console."}, {"post_id": 75818, "ts": "2026-10-01T07:50:40Z", "hours": 0.5394, "text": "Due to popular demand during last ship, i decided that I would split the whole js file into the main logic file 15919.js and the dictonaries file dicts.js"}, {"post_id": 75583, "ts": "2026-09-30T14:12:09Z", "hours": 0.5403, "text": "Added an experimental QoL feature, that adds an Anuswara and replaces the regular ‘m’ char when a word is ended with a space, punctuation or a newline (/n)"}, {"post_id": 75165, "ts": "2026-09-29T10:59:05Z", "hours": 0.2714, "text": "I haven’t used Ai for the Css or the Html. I have only used AI for js, especially only in the Dicts. The reason i got Kannada and Tamil done so quickly is because Tamil is just Malayalam but debloated (no chillu, so many less letters) and Kannada is just Malalayalam but only a slight bit of debloating (no chillu). The reason that the github html doesnt match the css in repo, is because the Html in the repo is made deliberately empty due it only being an EXAMPLE!! It is not a finalised product. Also, the CSS is only in the repo because good practice. And, you can check the whole repo for the HISTORY of the CSS file. I did use the w3schools demos a lot to understand exactly how I can use flexboxes, and prevent broken errors. If you wanted to, you could download the HTML file I used in the Hosting, and that matches the CSS, because I made it literally in my home directory."}, {"post_id": 74831, "ts": "2026-09-28T12:07:43Z", "hours": 0.7611, "text": "finalised everything for the shipping"}, {"post_id": 74737, "ts": "2026-09-28T03:07:29Z", "hours": 0.3892, "text": "attempt at learning kannada logic"}, {"post_id": 74323, "ts": "2026-09-27T05:28:36Z", "hours": 1.4225, "text": "added a ton of shi"}, {"post_id": 72636, "ts": "2026-09-23T12:29:39Z", "hours": 0.5022, "text": "Rewrote CSS and added fonts, icons to make site look better."}, {"post_id": 72296, "ts": "2026-09-22T16:33:29Z", "hours": 1.3769, "text": "cooked up a good enough css for the site."}, {"post_id": 72236, "ts": "2026-09-22T14:42:46Z", "hours": 0.9306, "text": "update readme to add instructions."}, {"post_id": 71060, "ts": "2026-09-20T07:58:10Z", "hours": 0.7111, "text": "Added proper chillu support, and fixed example html bugs."}, {"post_id": 70675, "ts": "2026-09-19T15:56:05Z", "hours": 2.1819, "text": "Fixed major errors, Made a no-css example page for js implementation, and added almost all characters. Still need to fix conjucted characters (കൂട്ടക്ഷരങ്ങൾ, [kuu.t.tak.sara;n;na.l])."}, {"post_id": 69682, "ts": "2026-09-17T16:00:09Z", "hours": 1.0994, "text": "made the tokens to malayalam converter. Also, side note, i dont think i have the time to make this multilangauge, but i will try."}, {"post_id": 67192, "ts": "2026-09-13T07:55:46Z", "hours": 1.2806, "text": "Rewrite most of the stuff, it was stupid."}, {"post_id": 67133, "ts": "2026-09-13T06:09:19Z", "hours": 0.6619, "text": "Start of the code, setting up dicts"}]...
|
Title: 15919ify+ by @sox123 | Stardance
Devlogs:
Title: 15919ify+ by @sox123 | Stardance
Devlogs:
Start of the code, setting up dicts
Rewrite most of the stuff, it was stupid.
made the tokens to malayalam converter. Also, side note, i dont think i have the time to make this multilangauge, but i will try.
Fixed major errors, Made a no-css example page for js implementation, and added almost all characters. Still need to fix conjucted characters (കൂട്ടക്ഷരങ്ങൾ, [kuu.t.tak.sara;n;na.l]).
Added proper chillu support, and fixed example html bugs.
update readme to add instructions.
cooked up a good enough css for the site.
Rewrote CSS and added fonts, icons to make site look better.
added a ton of shi
attempt at learning kannada logic
finalised everything for the shipping
I haven’t used Ai for the Css or the Html. I have only used AI for js, especially only in the Dicts. The reason i got Kannada and Tamil done so quickly is because Tamil is just Malayalam but debloated (no chillu, so many less letters) and Kannada is just Malalayalam but only a slight bit of debloating (no chillu). The reason that the github html doesnt match the css in repo, is because the Html in the repo is made deliberately empty due it only being an EXAMPLE!! It is not a finalised product. Also, the CSS is only in the repo because good practice. And, you can check the whole repo for the HISTORY of the CSS file. I did use the w3schools demos a lot to understand exactly how I can use flexboxes, and prevent broken errors. If you wanted to, you could download the HTML file I used in the Hosting, and that matches the CSS, because I made it literally in my home directory.
Added an experimental QoL feature, that adds an Anuswara and replaces the regular ‘m’ char when a word is ended with a space, punctuation or a newline (/n)
Due to popular demand during last ship, i decided that I would split the whole js file into the main logic file 15919.js and the dictonaries file dicts.js
So, I think I want to publish this npm or other JS pkgman’s, so that others can use it Easier. So I decided to make the whole project less dependant on the HTML and also took the repeated if’s out. Now it should be much better accessable in a console.
Added Devanagari support to the thing. Also, I had forgotten to add the MD for Telugu, so that is here as well, along with Devanagari MD. I also made imports by pkgmans easier.. Side note: I wish I could add the time required to add these induvidual files to main, but ill prolly get a reply of just use CLI git. And most of this stuff is just maintainer chores. Like I have to add and update the hosted ‘try it out’ page, otherwise it would’nt be good
So, I did Yet Another Refactor, now net -201 (+46, -251) lines in the 15919.js file after adding Odia. Odia is not a language I know too well, so I put up a post on an Odia subreddit to get info. So, will update as soon as get info. also updated the MD’s. From Now on, all the remaining lanaguges i do not have much knowledge in, and thus will take longer for an actual version, cuz i will have to do polls.
Added Bangla-Asamiya script. The main challenge was that the 15919 standard was actually wrong on some parts. So I had to use CharMap on a native font, and I also had to cross reference the unicode block. But I did get it done. TIL: the anuswara maps to Ng in this script and not the sanksrit “-m” or “-n”, so there was that confusion.
Split Asamiya and Bangla into two seperate scripts, because I dont wanna cause another riot that Unicode had to face. (ie, Letter “ra” is different in the two langauges, but share the same script (the asamiya Ra was added to Unicode as an extension, which the natives didnt like. In my token based system, one would’ve been forced to be the main, so i split them up.)
So, I finally got to fixing a ton of bugs and also added Kaithi (almost dead script) and Saurashatra (not commonly used), and also a QOL onto the example html where you can now refresh without causing text to be entered. Very Much advise to check up, because last version, I had Malayalam’s virama swapped with the anuswara. Should be fixed now. Also updated the Odia’s autoAnu to be true, based on the research i did from natives.
Today was quite unenventful and i was busy with school works, So, i just added Gujarati and Gurumukhi. The Next few are actually a bit tricky being Sinhala, Thai and Tibetan. Thai is very very complicated for me to get my head around (trust me, i tried), Sinhala just has too many letters (and therefore tokens, whcih i will add). Tibetan is also on the same level as thai, due to the phonetic change or sum shi that happened long ago, causing a difference in the written vs the spoken langauge.
Added tibetan and sinhala and fixed many syntax errors i made while eepy. I also took the Descision to not do Thai and Nashtaliq for reasons of * thai has funny vowels not compatible perfectly with the current parser and would require a rewrite, *Nashtaliq already has many implementations and standards >I was busy with School so slight delay.
Rewrote the README so that its actually usable for anybody implementing it. And I think all the features are done on this project, the only thing remaining is to iron out bugs, if any, and to maintain this repo based on issues from speakers
Fixed copy, now can copy without adding “c” to the input. FAQs yall been asking on the rating Do you know all these scripts? Uh, no, not most of them. I know Malayalam (native), Devaagari, English (learnt in school), Tamil and Kannada because I like to learn stuff when i go on tours (im a nerd lol), and i learnt many scripts along this project. I didnt have to “conform” most of the stuf, because most Indic languages are pretty similar, and also because UNICODE and other organisations have already done the work on mappings, so i just had to implement that only. Occcasionally, I did ask forum posts on these langauge speakers, to fix any bugs and add features. Is it a translator? No , it is not a translator. It is a trans literator , it does not convert meanings, it converts sounds. Do not expect everything you type in to be a meaningful output. Often times, it is butchered, because the standard is pretty dumb, and no one ever uses it. Why does it convert everything Vide previous Question. So, most of everything gets transliterated, except when the sound DOESNT exist in the script, when it just ommits it entirely. Since sounds are converted, almost everything is processed. What is this even used for. Interational transliteration based on an International standard. Albeit it is quite stupid, and as a mallu, i feel it is very undeveloped. Only reason i devoloped this is because nobody made anything, and it was a fun project. Why not add more scripts / langauges Well, this project is based on the standard ISO 15919, which is limited to around 10 scripts, and i might have added more, because i trusted the wikipedia table too much. Not only do i not have any time, i also dont need to do something that isnt actually useful. Why does this tool add a virama at the end? Im sorry yall had to add the “a” at the end manually, but this is a slight limitation. Adding inherent virama might break someother langauges, and also other vowel signs. But i will try to see what I can do. What is the arrow thingy in the corner Manual refersh button so that you can manually click it to force a rerender. This is now pretty obsolete, but has existed, so idc.
Just added more of the lanaguage typing instructions MDs, linked them up to the main MD. Also, I found many bugs in the mappings, which i fixed. (Gujarati had chandrabindu mapped as t N and not t M, Bengali-Asamiya had more bugs like the uhh Letter II was used inplace of symbol II accidentally, and some devanagari mappings were not removed.).
Ships:
15919ify+ An open-source web utility designed to take in text in 7 Bit ISO 15919 format and transcode it into various Indic Scripts. While built with a modular architecture capable of scaling to multiple languages, it currently only has support for Malayalam, Tamil and Kannada (not fully ironed out). Current Malayalam setup is made taking huge liberties like introducing various character combinations not in the current standard (ie, chillu letters). Features Scans input strings character-by-character, intelligently grouping multi-character consonant and vowel clusters (up to 3-character keys) Dictionary based mapping system covering all letters and symbols in Malayalam, Tamil & Kannada The challenges The ISO 15919 standard was kinda dumb to start on, because it did not have a native way to express the “Chillu” letters found only in Malayalam, and thus, I had to add to the standard in order to even make Malayalam usable. I’m in India, so school already started in June, and so I had to do it all within the very little time I have (Boards..) Prerequisites before trying it out I suggest checking out the Github repo for typing instructions, beacause most of this is a weird concept so it might be better if you have an idea of how to even do anything. Also, I don’t think most of y’all know these Indic Scripts, so this is defenitely niche, but pretty helpful, becuase all generic tools I tried for the task were pretty bad with Malayalam’s specificity, and also the fact that there is NO tool currently that takes in any form of 15919 and gives a transliteration for Any non-Devanagiri language;
15919ify+ An open-source web utility designed to take in text in 7 Bit ISO 15919 format and transcode it into various Indic Scripts. While built with a modular architecture capable of scaling to multiple languages, it currently only has support for Malayalam, Tamil, Odia and Kannada (not fully ironed out), but has a lot of scripts added with bugs being fixed according to speaker. Current Malayalam setup is made taking huge liberties like introducing various character combinations not in the current standard (ie, chillu letters). Features Scans input strings character-by-character, intelligently grouping multi-character consonant and vowel clusters (up to 3-character keys) Dictionary based mapping system covering all letters and symbols in Malayalam, Tamil, Kannada, Telugu, Devenagari, Odia, Bengali-Asamiya, Gurumukhi, Gujarati, Kaithi (dead script btw), Sinhala, Tibetan, Saurashtra. The challenges The ISO 15919 standard was kinda dumb to start on, because it did not have a native way to express the “Chillu” letters found only in Malayalam, and thus, I had to add to the standard in order to even make Malayalam usable. I’m in India, so school already started in June, and so I had to do it all within the very little time I have (Boards..) Changes since last ship Added many more scripts and made some well supported. Reworked most of the code, so that it is actually modular Added dev guides, so people can actually implement it Relicensed from GPL3 to MIT, so that people can use it in prod without GPL3’ing the whole project Prerequisites before trying it out I suggest checking out the Github repo for typing instructions, beacause most of this is a weird concept so it might be better if you have an idea of how to even do anything. Also, I don’t think most of y’all know these Indic Scripts, so this is defenitely niche, but pretty helpful, becuase all generic tools I tried for the task were pretty bad with Malayalam’s specificity, and also the fact that there is NO tool currently that takes in any form of 15919 and gives a transliteration for Any non-Devanagiri language;...
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1792964834.4323614
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1793051234.4323614
|
|
62280
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discord-poll-bot by @ArHIM | Stardance
|
ArHIM
|
2
|
11.0
|
22
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-25T18:04:44Z", "hours": 8.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "A major ship after creation. There were a lot of changes, especially complicated ones. I learned a lot about how to deal with external services like APIs, webhooks, etc. I feel like the most challenging part has to be aligning with external services’ standards. What I mean is making MY product compatible with other ones. The AI models sometimes take too long to respond or throw temporary errors, so the bot had to retry quietly and switch to backups. Discord also has a strict 55-character limit on poll answer buttons. Early on, the AI would generate great answers that were slightly too long, causing the post to fail completely until text trimming was put in place. Another tricky part was multi-server isolation, making sure a missing channel or permission error in one server would never delay or crash the daily poll for other servers. The thing I am most proud of is the bot’s flexibility. The fact that it can work anywhere, pick any channel, handle invites, join any server, catch up if something messes up, and correct itself. It can do all of that itself. It’s very flexible and “agentic” and autonomous, since humans don’t really need to babysit it. Once it’s running, it manages trivia, scoring, weekly recaps, etc. Lastly, how to actually run it: All the info is in the README, but to summarize, Locally: clone the repo, fill in .env.example, and run npm run Click Try Project; it should take you to a server where you can test it out. Invite it to your own server! HAVE FUN AND THANK YOU!", "repo": "https://github.com/ArhamBafna/discord-poll-bot", "demo": "https://discord.gg/NeTz4gzm32"}, {"ship_num": 2, "ts": "2026-09-19T03:42:43Z", "hours": 3.0, "multiplier": 6.23, "payout": 22, "blessing": "neutral", "text": "A bot that posts AI polls daily but is wayy cooler than you think. Core Features Daily AI Polls: Automatically posts fresh AI-related polls in your server every day. AI Summaries: Provides a weekly AI summary every Sunday (customizable scheduling coming soon). Poll Memory: Remembers previously asked polls to prevent repeats. Points & Leaderboard: Awards points to users who answer polls correctly Maintains a dynamic leaderboard for your server Chat with the Bot: Mention the bot or set it to respond without direct pings Can be customized for retroactive message responses Additional Features Custom Polls: Create your own polls with custom options and durations Anonymous Voting: Option for anonymous poll participation Poll Results: View poll results after voting ends Poll Scheduling: Schedule polls for specific dates and times Role-Restricted Polls: Limit poll participation to specific roles Poll Management: Edit, close, or delete polls as needed Archive past polls for reference User-Friendly Commands: Simple, clear command structure for creating and managing polls Rich Poll Embeds: Visually appealing poll display using Discord embeds Extensible: Open-source and easy to customize/extend for your own needs For the full list of features and setup instructions, refer to the README.", "repo": "https://github.com/ArhamBafna/discord-poll-bot", "demo": "https://discord.gg/NeTz4gzm32"}]...
|
[{"post_id": 82665, "ts": "202 [{"post_id": 82665, "ts": "2026-10-25T15:24:55Z", "hours": 6.4386, "text": "I foolishly didn’t make a devlog in a while becuase I thought that I couldn’t while my project was being reviewed. Sorry. But now I’ll try to summarize the changes made, and there were a LOT LOT: From what I recall: Support multiple servers the bot will automatically join and run in any discord server immediately. (before I needed to manually add the server ID) Server admins can use “/setpollchannel” to specify where they want the polls to go. Servers can individually set if they want polls to @everyone or a specific role or none (before it was set to @everyone which was not a good thing to do). More consistent daily polls Moved to newer free AI models for generating the questions for the polls. Automatically retry the AI service if it is too slow or has an error. (before it quit fast resulting in lots of errors.) Auto-cut answers to fit within the <55 character limit for buttons on discord. (avoiding failure) If there are issues posting a scheduled morning poll to one server, it won’t block it from posting other scheduled polls for other servers. also the same poll goes to all servers instead of a seperate poll being generated for each one. Command changes Merged some overlapping commands for a simpler command list. MAJOR BUG: “/knowledge” command could potentially overwrite/destroy the existing bot settings. Resolved that issue. Updated /help Other Automated tests were tweaked to increase performance. Upgraded project deps"}, {"post_id": 71976, "ts": "2026-09-21T21:47:45Z", "hours": 0.8306, "text": "More README.md edits. And, I tried making testing the product easier/more accessible. Either just watch the demo video, or join the servere in which you can use the bot freely! Both in the project desc. PLEASE ALLOW MY SHIP, SHIPWRITERSS 🥹🥹"}, {"post_id": 70853, "ts": "2026-09-19T21:26:06Z", "hours": 0.2669, "text": "Turns out my readme SOUNDED AI generated. I changed up the whole format and structure. Idk if that made it easier or harder to read but now I ship again!"}, {"post_id": 70279, "ts": "2026-09-18T21:16:16Z", "hours": 2.5156, "text": "Longggg session today. shipped a lot of cool features tho. made multi-server management much easy just in case this blows up (fingers crossed) toggled the AI prompt for generating summary a bit cuz we all hate niche ai outputs cleaned up docs improved messages and templates it uses to send discord messages. made it simpler. otherwise, it was all accross the place."}, {"post_id": 68397, "ts": "2026-09-15T01:56:32Z", "hours": 0.9486, "text": "Code quality matters much more than people realize. This session was all about clearing up the code. Merging duplicate parts, unifying systems, and making it just easier to read and understand overall. Also, TESTS help a lot. Run a suite of tests after every change. Keep adding tests for new changes too!"}]...
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Title: discord-poll-bot by @ArHIM | Stardance
Dev Title: discord-poll-bot by @ArHIM | Stardance
Devlogs:
Code quality matters much more than people realize. This session was all about clearing up the code. Merging duplicate parts, unifying systems, and making it just easier to read and understand overall. Also, TESTS help a lot. Run a suite of tests after every change. Keep adding tests for new changes too!
Longggg session today. shipped a lot of cool features tho. made multi-server management much easy just in case this blows up (fingers crossed) toggled the AI prompt for generating summary a bit cuz we all hate niche ai outputs cleaned up docs improved messages and templates it uses to send discord messages. made it simpler. otherwise, it was all accross the place.
Turns out my readme SOUNDED AI generated. I changed up the whole format and structure. Idk if that made it easier or harder to read but now I ship again!
More README.md edits. And, I tried making testing the product easier/more accessible. Either just watch the demo video, or join the servere in which you can use the bot freely! Both in the project desc. PLEASE ALLOW MY SHIP, SHIPWRITERSS 🥹🥹
I foolishly didn’t make a devlog in a while becuase I thought that I couldn’t while my project was being reviewed. Sorry. But now I’ll try to summarize the changes made, and there were a LOT LOT: From what I recall: Support multiple servers the bot will automatically join and run in any discord server immediately. (before I needed to manually add the server ID) Server admins can use “/setpollchannel” to specify where they want the polls to go. Servers can individually set if they want polls to @everyone or a specific role or none (before it was set to @everyone which was not a good thing to do). More consistent daily polls Moved to newer free AI models for generating the questions for the polls. Automatically retry the AI service if it is too slow or has an error. (before it quit fast resulting in lots of errors.) Auto-cut answers to fit within the <55 character limit for buttons on discord. (avoiding failure) If there are issues posting a scheduled morning poll to one server, it won’t block it from posting other scheduled polls for other servers. also the same poll goes to all servers instead of a seperate poll being generated for each one. Command changes Merged some overlapping commands for a simpler command list. MAJOR BUG: “/knowledge” command could potentially overwrite/destroy the existing bot settings. Resolved that issue. Updated /help Other Automated tests were tweaked to increase performance. Upgraded project deps
Ships:
A bot that posts AI polls daily but is wayy cooler than you think. Core Features Daily AI Polls: Automatically posts fresh AI-related polls in your server every day. AI Summaries: Provides a weekly AI summary every Sunday (customizable scheduling coming soon). Poll Memory: Remembers previously asked polls to prevent repeats. Points & Leaderboard: Awards points to users who answer polls correctly Maintains a dynamic leaderboard for your server Chat with the Bot: Mention the bot or set it to respond without direct pings Can be customized for retroactive message responses Additional Features Custom Polls: Create your own polls with custom options and durations Anonymous Voting: Option for anonymous poll participation Poll Results: View poll results after voting ends Poll Scheduling: Schedule polls for specific dates and times Role-Restricted Polls: Limit poll participation to specific roles Poll Management: Edit, close, or delete polls as needed Archive past polls for reference User-Friendly Commands: Simple, clear command structure for creating and managing polls Rich Poll Embeds: Visually appealing poll display using Discord embeds Extensible: Open-source and easy to customize/extend for your own needs For the full list of features and setup instructions, refer to the README.
A major ship after creation. There were a lot of changes, especially complicated ones. I learned a lot about how to deal with external services like APIs, webhooks, etc. I feel like the most challenging part has to be aligning with external services’ standards. What I mean is making MY product compatible with other ones. The AI models sometimes take too long to respond or throw temporary errors, so the bot had to retry quietly and switch to backups. Discord also has a strict 55-character limit on poll answer buttons. Early on, the AI would generate great answers that were slightly too long, causing the post to fail completely until text trimming was put in place. Another tricky part was multi-server isolation, making sure a missing channel or permission error in one server would never delay or crash the daily poll for other servers. The thing I am most proud of is the bot’s flexibility. The fact that it can work anywhere, pick any channel, handle invites, join any server, catch up if something messes up, and correct itself. It can do all of that itself. It’s very flexible and “agentic” and autonomous, since humans don’t really need to babysit it. Once it’s running, it manages trivia, scoring, weekly recaps, etc. Lastly, how to actually run it: All the info is in the README, but to summarize, Locally: clone the repo, fill in .env.example, and run npm run Click Try Project; it should take you to a server where you can test it out. Invite it to your own server! HAVE FUN AND THANK YOU!...
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1792964896.5803332
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1793051296.5803332
|
|
62331
|
Game Dashboard by @Parrot | Stardance
|
Parrot
|
2
|
1.0
|
2
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-25T15:56:29Z", "hours": 1.0, "multiplier": 1.18, "payout": 2, "blessing": "neutral", "text": "Hey, this is my project Game Dash Board Added new log out feature and favourting feature ran into couple of bugs bug now its fixed!!!!!", "repo": "https://github.com/ryan113cpu/game-dashboard", "demo": "https://ryan113cpu.github.io/game-dashboard/"}, {"ship_num": 2, "ts": "2026-09-15T20:38:39Z", "hours": 0.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "HI guys this my is my first Devlog and so far is been 30 minutes of me grinding i just added saving featue and favoutriting features more is coming do not worry!!!!!", "repo": "https://github.com/ryan113cpu/game-dashboard", "demo": "https://ryan113cpu.github.io/game-dashboard/"}]...
|
[{"post_id": 69852, "ts": "202 [{"post_id": 69852, "ts": "2026-09-17T22:29:04Z", "hours": 0.3189, "text": "Devlog #4 this may or may not be my Final devlog depending on if they return it or not i hope i Pass this mission!! In this devlog i added a Logout button and made it so you can track you video game time Untill next time or maybe not who knows??????!!!!!"}, {"post_id": 69845, "ts": "2026-09-17T21:54:09Z", "hours": 0.4864, "text": "Devlog # 3 so lowki i kinda forgot to make it so when you sign up/ log in to hide the backgound and yeah fixed it"}, {"post_id": 69413, "ts": "2026-09-17T00:26:26Z", "hours": 0.5819, "text": "Greetings everyone Devlog #2 so For my first Devlog i acsedently shiped it insed of doing devlog LOL so anyways they returned the mission and gave me the idea to add……… Athentication Untill next time"}, {"post_id": 68830, "ts": "2026-09-15T20:27:10Z", "hours": 0.3297, "text": "added game input check!!!!!"}]...
|
Title: Game Dashboard by @Parrot | Stardance
Devl Title: Game Dashboard by @Parrot | Stardance
Devlogs:
added game input check!!!!!
Greetings everyone Devlog #2 so For my first Devlog i acsedently shiped it insed of doing devlog LOL so anyways they returned the mission and gave me the idea to add……… Athentication Untill next time
Devlog # 3 so lowki i kinda forgot to make it so when you sign up/ log in to hide the backgound and yeah fixed it
Devlog #4 this may or may not be my Final devlog depending on if they return it or not i hope i Pass this mission!! In this devlog i added a Logout button and made it so you can track you video game time Untill next time or maybe not who knows??????!!!!!
Ships:
HI guys this my is my first Devlog and so far is been 30 minutes of me grinding i just added saving featue and favoutriting features more is coming do not worry!!!!!
Hey, this is my project Game Dash Board Added new log out feature and favourting feature ran into couple of bugs bug now its fixed!!!!!...
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1792085060.1607592
|
1792949060.1607592
|
|
62715
|
My own site! by @Zemal | Stardance
|
Zemal
|
2
|
2.0
|
6
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-07T17:17:53Z", "hours": 2.0, "multiplier": 2.33, "payout": 6, "blessing": "neutral", "text": "I am reshipping my personal portfolio after making the requested improvements. I updated the design, cleaned up the styling, improved the README, and made the overall site more polished and easier to navigate. I am proud that I went back, fixed the feedback, and improved the project instead of leaving it as it was. Everything should now be working properly and the site can be tested through the live link.", "repo": "https://github.com/zemaldars01-png/zemal-personal-site", "demo": "https://zemaldars01-png.github.io/zemal-personal-site/"}, {"ship_num": 2, "ts": "2026-09-17T18:42:50Z", "hours": 0.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made my first personal portfolio website with sections about me, my achievements, projects, certificates, and leadership. The most challenging part was learning the layout, CSS styling, GitHub, and deployment. I’m proud that I built and published a real website for the first time. People can test it by opening the live website, checking the navigation, viewing each section, and using the buttons and links. I used ChatGPT for guidance and debugging when I got stuck.", "repo": "https://github.com/zemaldars01-png/zemal-personal-site", "demo": "https://zemaldars01-png.github.io/zemal-personal-site/"}]...
|
[{"post_id": 76441, "ts": "202 [{"post_id": 76441, "ts": "2026-10-03T15:01:35Z", "hours": 1.0794, "text": "I worked on my personal website again today after getting feedback. I changed the HTML and CSS, fixed some of the layout, made the code simpler, and updated the README too. I also added a preview image so the project page looks better. I am still learning, so I had to test a lot of things and fix some mistakes, but I understand the code much better now. Live site: https://zemaldars01-png.github.io/zemal-personal-site/"}, {"post_id": 75591, "ts": "2026-09-30T14:40:04Z", "hours": 1.3028, "text": "Got some feedback on my personal website, so I went back and worked on it a bit more today. I added more detail to the README so it explains the project, its features, how everything is structured, and what I learned while making it. I also went through the CSS again and rewrote and cleaned up different parts of it myself. Going back to improve everything was actually really helpful because I understand the website and my own code much better now. Hopefully this version is ready for re-certification 🤞"}, {"post_id": 69677, "ts": "2026-09-17T15:45:55Z", "hours": 0.2983, "text": "Today I worked on my personal portfolio website. I improved the About Me, achievements, projects, certifications and contact sections. I also learned how to push my code to GitHub and deploy the website using GitHub Pages. This was my first time building and deploying a website, and as I kept working on it, I found the process more interesting and enjoyable."}]...
|
Title: My own site! by @Zemal | Stardance
Devlogs Title: My own site! by @Zemal | Stardance
Devlogs:
Today I worked on my personal portfolio website. I improved the About Me, achievements, projects, certifications and contact sections. I also learned how to push my code to GitHub and deploy the website using GitHub Pages. This was my first time building and deploying a website, and as I kept working on it, I found the process more interesting and enjoyable.
Got some feedback on my personal website, so I went back and worked on it a bit more today. I added more detail to the README so it explains the project, its features, how everything is structured, and what I learned while making it. I also went through the CSS again and rewrote and cleaned up different parts of it myself. Going back to improve everything was actually really helpful because I understand the website and my own code much better now. Hopefully this version is ready for re-certification 🤞
I worked on my personal website again today after getting feedback. I changed the HTML and CSS, fixed some of the layout, made the code simpler, and updated the README too. I also added a preview image so the project page looks better. I am still learning, so I had to test a lot of things and fix some mistakes, but I understand the code much better now. Live site: https://zemaldars01-png.github.io/zemal-personal-site/
Ships:
I made my first personal portfolio website with sections about me, my achievements, projects, certificates, and leadership. The most challenging part was learning the layout, CSS styling, GitHub, and deployment. I’m proud that I built and published a real website for the first time. People can test it by opening the live website, checking the navigation, viewing each section, and using the buttons and links. I used ChatGPT for guidance and debugging when I got stuck.
I am reshipping my personal portfolio after making the requested improvements. I updated the design, cleaned up the styling, improved the README, and made the overall site more polished and easier to navigate. I am proud that I went back, fixed the feedback, and improved the project instead of leaving it as it was. Everything should now be working properly and the site can be tested through the live link....
|
1792964929.8663375
|
1793051329.8663375
|
|
62717
|
GMM_Tab by @GMM | Stardance
|
GMM
|
2
|
11.0
|
5
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-21T01:17:40Z", "hours": 8.0, "multiplier": 1.18, "payout": 5, "blessing": "neutral", "text": "I just made a site that updates the nasa image daily (and that was the most difficult part). In it, I added a calculator, a search bar and a button I thought would be cool, just to fill in the blank. I am very proud that I used my creativity in it.", "repo": "https://github.com/GuilhermeMartins-GMM/GMM_Tab", "demo": "https://guilhermemartins-gmm.github.io/GMM_Tab/"}, {"ship_num": 2, "ts": "2026-09-16T16:40:00Z", "hours": 3.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a searching site, I tried to put the NASA thing and a calculator, but, even though it worked in my tablet, when I uploaded, it didn’t. So, IT’S NOT COMPLETE. I’m going to make them work. But, by now, I think the result is doing great.", "repo": "https://github.com/GuilhermeMartins-GMM/GMM_Tab", "demo": "https://guilhermemartins-gmm.github.io/GMM_Tab/"}]...
|
[{"post_id": 71541, "ts": "202 [{"post_id": 71541, "ts": "2026-09-21T01:13:40Z", "hours": 1.5689, "text": "I added an interactive button (replacing the snake game that was AI made)"}, {"post_id": 70805, "ts": "2026-09-19T19:49:05Z", "hours": 1.3311, "text": "I re-wrote the code, removed the AI snake game, and updated the readme."}, {"post_id": 70407, "ts": "2026-09-19T03:56:43Z", "hours": 0.2769, "text": "I added mouse spotlight."}, {"post_id": 70400, "ts": "2026-09-19T03:26:23Z", "hours": 2.6092, "text": "Uptated the readme and re-wrote the code."}, {"post_id": 69401, "ts": "2026-09-16T23:53:46Z", "hours": 1.8861, "text": "Now it can be used in phones too."}, {"post_id": 69218, "ts": "2026-09-16T16:35:30Z", "hours": 3.1586, "text": "I am trying to add a calculator, but the site is looking great."}]...
|
Title: GMM_Tab by @GMM | Stardance
Devlogs:
I am Title: GMM_Tab by @GMM | Stardance
Devlogs:
I am trying to add a calculator, but the site is looking great.
Now it can be used in phones too.
Uptated the readme and re-wrote the code.
I added mouse spotlight.
I re-wrote the code, removed the AI snake game, and updated the readme.
I added an interactive button (replacing the snake game that was AI made)
Ships:
I made a searching site, I tried to put the NASA thing and a calculator, but, even though it worked in my tablet, when I uploaded, it didn’t. So, IT’S NOT COMPLETE. I’m going to make them work. But, by now, I think the result is doing great.
I just made a site that updates the nasa image daily (and that was the most difficult part). In it, I added a calculator, a search bar and a button I thought would be cool, just to fill in the blank. I am very proud that I used my creativity in it....
|
1792964932.1871295
|
1793051332.1871295
|
|
62884
|
Knowfiyan by @yourfiyan | Stardance
|
yourfiyan
|
2
|
5.0
|
4
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-30T11:41:49Z", "hours": 2.0, "multiplier": 1.95, "payout": 4, "blessing": "neutral", "text": "Knowfiyan is a simple Slack bot with a little fun and useful commands. Commands are as follows /fiyan-ping - Test the bot's latency /fiyan-catfact - Get a random cat fact /fiyan-echo - Echo a message /fiyan-fakeword - Get a random fake word /fiyan-joke - Tell a random joke /fiyan-rss [url] - Set or remove RSS feed /fiyan-rss - Manually check for updates Knowfiyan can keep an eye on more then 1 RSS feed now, I would say 10 is the sweet spot. And whenever any of the feed gets updated it will notify with a minute, Else you can manually use: /fiyan-rss", "repo": "https://github.com/Yourfiyan/fiyan-slackbot", "demo": "https://app.slack.com/client/E09V59WQY1E/C0C3U180WQ5"}, {"ship_num": 2, "ts": "2026-09-23T17:30:28Z", "hours": 3.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "Knowfiyan is a simple Slack bot with a little fun and useful commands. Commands are as follows /fiyan-ping - Test the bot's latency /fiyan-catfact - Get a random cat fact /fiyan-echo - Echo a message /fiyan-fakeword - Get a random fake word /fiyan-joke - Tell a random joke /fiyan-rss - Check or set an RSS feed Knowfiyan can keep an eye on one RSS feed for now. When the feed gets updated, you can use: /fiyan-rss to check for new updates. What was challenging? What I found challenging was to get the Fakeword commend to work properly but en the end it worked out", "repo": "https://github.com/Yourfiyan/fiyan-slackbot", "demo": "https://app.slack.com/client/E09V59WQY1E/C0C3U180WQ5"}]...
|
[{"post_id": 75524, "ts": "202 [{"post_id": 75524, "ts": "2026-09-30T11:30:05Z", "hours": 2.1131, "text": "Whats New: Main Update: Added an Auto notifications system. /fiyan-rss [rss's url] to set or remove rss feed. /fiyan-rss - to check for any update in rss feed manually. It now Auto notifies you"}, {"post_id": 70232, "ts": "2026-09-18T19:16:07Z", "hours": 0.7042, "text": "Whats New: Main Update: Added a simple working RSS notifying system. /fiyan-rss [url to rss feed] to set rss feed. /fiyan-rss - to check for any updates to rss feed."}, {"post_id": 69849, "ts": "2026-09-17T22:09:31Z", "hours": 0.9425, "text": "What’s new: Main Update: /fiyan-echo - Echo back exactly what you said /fiyan-fakeword - a fake work from This Word Does Not Exist Side Update Working on a simple RSS system be ready soon"}, {"post_id": 69723, "ts": "2026-09-17T17:27:19Z", "hours": 0.5208, "text": "What’s new: Added the default commands /fiyan-ping - Test latency /fiyan-catfact - random cat fact /fiyan-joke - random joke /fiyan-help - help command"}, {"post_id": 69619, "ts": "2026-09-17T13:02:57Z", "hours": 0.815, "text": "My first Slack bot right now, the bot only have Ping command."}]...
|
Title: Knowfiyan by @yourfiyan | Stardance
Devlog Title: Knowfiyan by @yourfiyan | Stardance
Devlogs:
My first Slack bot right now, the bot only have Ping command.
What’s new: Added the default commands /fiyan-ping - Test latency /fiyan-catfact - random cat fact /fiyan-joke - random joke /fiyan-help - help command
What’s new: Main Update: /fiyan-echo - Echo back exactly what you said /fiyan-fakeword - a fake work from This Word Does Not Exist Side Update Working on a simple RSS system be ready soon
Whats New: Main Update: Added a simple working RSS notifying system. /fiyan-rss [url to rss feed] to set rss feed. /fiyan-rss - to check for any updates to rss feed.
Whats New: Main Update: Added an Auto notifications system. /fiyan-rss [rss's url] to set or remove rss feed. /fiyan-rss - to check for any update in rss feed manually. It now Auto notifies you
Ships:
Knowfiyan is a simple Slack bot with a little fun and useful commands. Commands are as follows /fiyan-ping - Test the bot's latency /fiyan-catfact - Get a random cat fact /fiyan-echo - Echo a message /fiyan-fakeword - Get a random fake word /fiyan-joke - Tell a random joke /fiyan-rss - Check or set an RSS feed Knowfiyan can keep an eye on one RSS feed for now. When the feed gets updated, you can use: /fiyan-rss to check for new updates. What was challenging? What I found challenging was to get the Fakeword commend to work properly but en the end it worked out
Knowfiyan is a simple Slack bot with a little fun and useful commands. Commands are as follows /fiyan-ping - Test the bot's latency /fiyan-catfact - Get a random cat fact /fiyan-echo - Echo a message /fiyan-fakeword - Get a random fake word /fiyan-joke - Tell a random joke /fiyan-rss [url] - Set or remove RSS feed /fiyan-rss - Manually check for updates Knowfiyan can keep an eye on more then 1 RSS feed now, I would say 10 is the sweet spot. And whenever any of the feed gets updated it will notify with a minute, Else you can manually use: /fiyan-rss...
|
1792964951.0335133
|
1793051351.0335133
|
|
63502
|
Tic Tac Toe by @Midhunesh | Stardance
|
Midhunesh
|
2
|
4.0
|
1
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-03T09:16:36Z", "hours": 1.0, "multiplier": 1.51, "payout": 1, "blessing": "neutral", "text": "I made a small gaming website of Tic Tac Toe and gave my website a pule with JS. My challenging part was Java Script because it was my fist time coding Java Script. I am really proud that I overcame every hurdles in making this website. There were so many challenges for me in the making of the website. I made this website to make people relief from stress and dive into a world of fun and entertainment. People can consider this project to test as it is a stress reliefer small gaming website !", "repo": "https://github.com/midhuneshbraj123/Tic-Tac-Toe", "demo": "https://midhuneshbraj123.github.io/Tic-Tac-Toe/"}, {"ship_num": 2, "ts": "2026-09-29T17:25:04Z", "hours": 3.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a small gaming website of Tic Tac Toe with detailed animations and gave my website a pule with detailed JS. My challenging part was Java Script because it was my fist time coding Java Script. I am really proud that I overcame every hurdles in making this website. There were so many challenges for me in the making of the website. I made this website to make people relief from stress and dive into a world of fun and entertainment. People can consider this project to test as it is a stress reliefer small gaming website !", "repo": "https://github.com/midhuneshbraj123/Tic-Tac-Toe", "demo": "https://midhuneshbraj123.github.io/Tic-Tac-Toe/"}]...
|
[{"post_id": 76215, "ts": "202 [{"post_id": 76215, "ts": "2026-10-02T18:20:42Z", "hours": 0.4014, "text": "Devlog Number 9: Finally, I made my website so simple and now it looks like very basic. I deleted all the additional animations that I had in my mind and with the help of AI, I coded that but they didn’t approve it. So, I changed everything and I made it only the board and a simple background. I Hope you like it…"}, {"post_id": 75629, "ts": "2026-09-30T16:28:26Z", "hours": 0.2583, "text": "Devlog Number 8: Again it mentioned to edit my project due to 30% usage of AI but I used AI only to learn the keywords and basics of Script Java. Yet, I have redesigned it from the start!"}, {"post_id": 75506, "ts": "2026-09-30T09:38:11Z", "hours": 0.2744, "text": "Devlog Number 7: I shipped my website but they instructed me to do some changes and I have changed some code. I hope this time they will accept my project!"}, {"post_id": 75287, "ts": "2026-09-29T17:15:23Z", "hours": 0.2806, "text": "Devlog Number 7: I have completed my first gaming website. It was a long process and now i have developed a space themed Tic Tac Toe website which gives a relief to you while playing with the computer!!!"}, {"post_id": 75270, "ts": "2026-09-29T16:31:01Z", "hours": 0.5803, "text": "Devlog Number 6: It has reached almost the end of the coding. I am now working on the background of the gaming website. It really looks cool…"}, {"post_id": 75246, "ts": "2026-09-29T15:49:27Z", "hours": 0.6622, "text": "Devlog Number 5: After a long period of time, I learnt to make the java script and I used the help of AI to learn and make the code. It was a really big job…"}, {"post_id": 74895, "ts": "2026-09-28T15:20:51Z", "hours": 0.2933, "text": "Devlog Number 4: I have totally completed CSS and now I have started doing the java. Script. I have to work a lot for java to make the website more interesting…"}, {"post_id": 74883, "ts": "2026-09-28T14:42:51Z", "hours": 0.3572, "text": "Devlog Number 3: I have finally found the solution for the problem and now I am just developing my CSS for the website to make it look more cool and fun. I am developing with the help of AI…"}, {"post_id": 74875, "ts": "2026-09-28T14:15:04Z", "hours": 0.2875, "text": "Devlog Number 2: I have completed the HTML of the mini gaming website and now I am working for CSS. The grid size and allignment is not working properly. So, I am trying to figure out what is wrong!!!"}, {"post_id": 70704, "ts": "2026-09-19T16:49:01Z", "hours": 0.2681, "text": "Devlog Number 1: This is my second website. I have shipped my first website and its under review. This time I decided to build a small beginner game website. It is very interesting because I am going to do Script.js for the first time. I am looking forward to do this website…"}]...
|
Title: Tic Tac Toe by @Midhunesh | Stardance
Devl Title: Tic Tac Toe by @Midhunesh | Stardance
Devlogs:
Devlog Number 1: This is my second website. I have shipped my first website and its under review. This time I decided to build a small beginner game website. It is very interesting because I am going to do Script.js for the first time. I am looking forward to do this website…
Devlog Number 2: I have completed the HTML of the mini gaming website and now I am working for CSS. The grid size and allignment is not working properly. So, I am trying to figure out what is wrong!!!
Devlog Number 3: I have finally found the solution for the problem and now I am just developing my CSS for the website to make it look more cool and fun. I am developing with the help of AI…
Devlog Number 4: I have totally completed CSS and now I have started doing the java. Script. I have to work a lot for java to make the website more interesting…
Devlog Number 5: After a long period of time, I learnt to make the java script and I used the help of AI to learn and make the code. It was a really big job…
Devlog Number 6: It has reached almost the end of the coding. I am now working on the background of the gaming website. It really looks cool…
Devlog Number 7: I have completed my first gaming website. It was a long process and now i have developed a space themed Tic Tac Toe website which gives a relief to you while playing with the computer!!!
Devlog Number 7: I shipped my website but they instructed me to do some changes and I have changed some code. I hope this time they will accept my project!
Devlog Number 8: Again it mentioned to edit my project due to 30% usage of AI but I used AI only to learn the keywords and basics of Script Java. Yet, I have redesigned it from the start!
Devlog Number 9: Finally, I made my website so simple and now it looks like very basic. I deleted all the additional animations that I had in my mind and with the help of AI, I coded that but they didn’t approve it. So, I changed everything and I made it only the board and a simple background. I Hope you like it…
Ships:
I made a small gaming website of Tic Tac Toe with detailed animations and gave my website a pule with detailed JS. My challenging part was Java Script because it was my fist time coding Java Script. I am really proud that I overcame every hurdles in making this website. There were so many challenges for me in the making of the website. I made this website to make people relief from stress and dive into a world of fun and entertainment. People can consider this project to test as it is a stress reliefer small gaming website !
I made a small gaming website of Tic Tac Toe and gave my website a pule with JS. My challenging part was Java Script because it was my fist time coding Java Script. I am really proud that I overcame every hurdles in making this website. There were so many challenges for me in the making of the website. I made this website to make people relief from stress and dive into a world of fun and entertainment. People can consider this project to test as it is a stress reliefer small gaming website !...
|
1792964995.2829266
|
1793051395.2829266
|
|
63664
|
CatOS by @CatPowerz | Stardance
|
CatPowerz
|
2
|
3.0
|
3
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-20T07:02:34Z", "hours": 1.0, "multiplier": 1.95, "payout": 3, "blessing": "neutral", "text": "This is CatOS, aka WebOS 2, a better and more complete version than WebOS 1. It has multiple extra features, and even my own music that I composed! Please check it out, I’m very proud that the website turned out so well. It was pretty hard juggling the urge to finish this with the rest of my project, but I learned how to do so.", "repo": "https://github.com/CatPowerz/StardanceWebOS/", "demo": "https://catpowerz.github.io/StardanceWebOS/"}, {"ship_num": 2, "ts": "2026-09-19T12:00:47Z", "hours": 2.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "CatOS is live! A fully working WebOS 1 made for Stardance, featuring cute cats, a notepad and a welcome screen. The project is live on Github Pages. It was pretty doable, but it took some time. I barely used AI, only for debugging specific logic, but the main CSS/HTML is handwritten by me.", "repo": "https://github.com/CatPowerz/StardanceWebOS/", "demo": "https://catpowerz.github.io/StardanceWebOS/"}]...
|
[{"post_id": 71022, "ts": "202 [{"post_id": 71022, "ts": "2026-09-20T06:53:45Z", "hours": 0.4553, "text": "Oops, I nearly forgot to write the README. I polished everything and if nothing went wrong it’s now live."}, {"post_id": 71010, "ts": "2026-09-20T06:24:37Z", "hours": 0.5292, "text": "CatAudio is the final app for WebOS 2: an app where you can play two soundtracks composed by the great great…. me?? Guys I really need FL Studio cuz my DAW is feeling like editing audio like MS Paint. However, I’m still very proud. Just a few more changes and then I can ship."}, {"post_id": 70992, "ts": "2026-09-20T05:32:50Z", "hours": 0.4936, "text": "Oohhh, spicy Notepad save/load system and settings panel where you can change the background image, the background transparency (brightness) and even the font."}, {"post_id": 70577, "ts": "2026-09-19T11:55:41Z", "hours": 0.3406, "text": "CatOS is done! The app now fully works, has three apps (new is a notepad, which you can write in. It does not yet save, so upon closing a tab (not minimizing) you’ll lose the notes. I’ll add save/load in WebOS 2). The app feels really smooth. Go check it out on https://catpowerz.github.io/StardanceWebOS/"}, {"post_id": 70554, "ts": "2026-09-19T11:15:24Z", "hours": 0.2717, "text": "Once you got your WebOS framework done, making new windows isn’t even that hard. The second app on the desktop is now a picture of my cute cat named Pixel :). I also polished a bit (by making windows spawn randomly) and got ready to make the third and final app for WebOS 1, a notepad."}, {"post_id": 70483, "ts": "2026-09-19T08:27:55Z", "hours": 1.8575, "text": "I now have a welcome window ready. Basic functions, like open/close, minimize, and fullscreen now work. Also topbar and bottombar work. You can drag the window btw ;) Now I’m thinking to add a photo of my cat Pixel and a notepad. I already configured the buttons."}]...
|
Title: CatOS by @CatPowerz | Stardance
Devlogs:
I Title: CatOS by @CatPowerz | Stardance
Devlogs:
I now have a welcome window ready. Basic functions, like open/close, minimize, and fullscreen now work. Also topbar and bottombar work. You can drag the window btw ;) Now I’m thinking to add a photo of my cat Pixel and a notepad. I already configured the buttons.
Once you got your WebOS framework done, making new windows isn’t even that hard. The second app on the desktop is now a picture of my cute cat named Pixel :). I also polished a bit (by making windows spawn randomly) and got ready to make the third and final app for WebOS 1, a notepad.
CatOS is done! The app now fully works, has three apps (new is a notepad, which you can write in. It does not yet save, so upon closing a tab (not minimizing) you’ll lose the notes. I’ll add save/load in WebOS 2). The app feels really smooth. Go check it out on https://catpowerz.github.io/StardanceWebOS/
Oohhh, spicy Notepad save/load system and settings panel where you can change the background image, the background transparency (brightness) and even the font.
CatAudio is the final app for WebOS 2: an app where you can play two soundtracks composed by the great great…. me?? Guys I really need FL Studio cuz my DAW is feeling like editing audio like MS Paint. However, I’m still very proud. Just a few more changes and then I can ship.
Oops, I nearly forgot to write the README. I polished everything and if nothing went wrong it’s now live.
Ships:
CatOS is live! A fully working WebOS 1 made for Stardance, featuring cute cats, a notepad and a welcome screen. The project is live on Github Pages. It was pretty doable, but it took some time. I barely used AI, only for debugging specific logic, but the main CSS/HTML is handwritten by me.
This is CatOS, aka WebOS 2, a better and more complete version than WebOS 1. It has multiple extra features, and even my own music that I composed! Please check it out, I’m very proud that the website turned out so well. It was pretty hard juggling the urge to finish this with the rest of my project, but I learned how to do so....
|
1792965003.2131793
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1793051403.2131793
|
|
63696
|
EepyAlarm by @sjpark01 | Stardance
|
sjpark01
|
2
|
20.62
|
184
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-12T19:46:47Z", "hours": 12.0, "multiplier": 12.17, "payout": 144, "blessing": "neutral", "text": "V2.0 Version 2.0 of the EepyAlarm brings several, major improvements: Installer GUI for setup automatic run on system startup Custom icons! A much nicer alarm With these changes, EepyAlarm is much closer to a real application than just a program!", "repo": "https://github.com/Alex-SJuice/EepyAlarm", "demo": "https://github.com/Alex-SJuice/EepyAlarm/releases/tag/v2.2.0"}, {"ship_num": 2, "ts": "2026-09-28T07:08:19Z", "hours": 8.0, "multiplier": 5.18, "payout": 40, "blessing": "neutral", "text": "V1: Minimum Viable Product (not sure if I’m using that term correctly) This is the first, fully functional version of the EepyAlarm! It’s an alarm to help night-owls (like me) sleep earlier, a little bit at a time. Once initialized through the program itself, It will ring (display a text message) starting at the given starting time, progressing daily up to the target time! It runs in the background, so It won’t clutter up the task bar.", "repo": "https://github.com/Alex-SJuice/EepyAlarm", "demo": "https://github.com/Alex-SJuice/EepyAlarm/releases/tag/v2.2.0"}]...
|
[{"post_id": 80061, "ts": "202 [{"post_id": 80061, "ts": "2026-10-16T03:40:06Z", "hours": 0.6181, "text": "Minor bug fixes I wouldn’t call some of these “minor” but… I’ve fixed several bugs in the program in the newest releases (2.1 & 2.2) The exact details are listed in the releases on github. If you’re one of the absolute legends that are actually using this program, PLEASE update asap! I call them minor, but these bugs (especially the one fixed in 2.1) completely brick the program!"}, {"post_id": 79133, "ts": "2026-10-12T19:41:54Z", "hours": 0.4272, "text": "Finishing touches before V2.0 release! Just commented some debugging code and recompiled everything for the V2.0 release. She’s ready!"}, {"post_id": 78980, "ts": "2026-10-12T07:48:45Z", "hours": 1.6414, "text": "A nicer alarm Check it out! Much nicer than a text box, don’t you agree? This means that V2.0 is finally ready to ship!!!! tomorrow it’s 2 rn ;-;"}, {"post_id": 78949, "ts": "2026-10-12T04:59:26Z", "hours": 5.2561, "text": "INSTALLER also the setup menu is working correctly now. Making the installer was SO EASY ITS INSANE people (windows devs) really need to do this more, It’s one of the easiest ways to make your little project feel more professional, like a real, big boy application, not just a silly program you made. SHOUT OUT TO INNO SETUP would not have been possible without it. It’s great, check it out! Drew orph myself btw :) 2.0 is so close, I can lick it! The only major feature left is a better alarm! yippee"}, {"post_id": 78028, "ts": "2026-10-09T07:35:22Z", "hours": 3.25, "text": "GUI config editor almost complete after much pain and memory wrangling, the config GUI is almost complete! I just need to fix a few save/load bugs. It looks very stripped down at the moment, but I’ll be sprucing it up soon, you’ll see. 1st 2.0 feature (almost) complete!"}, {"post_id": 76977, "ts": "2026-10-05T07:58:28Z", "hours": 1.2217, "text": "Improvement of UI WIP I’ve started work on improving the UI of the program, specifically the config setup, using Raylib! It’s going well so far, but I’m not quite done yet I’m really not looking forward to having to deal with keyboard input ;-;"}, {"post_id": 74777, "ts": "2026-09-28T06:58:18Z", "hours": 3.2581, "text": "V1 COMPLETE It actually happened! I implemented every feature I wanted for V1!!!!!!!!!!! of course, it looks pretty bad at the moment. But all of the core features are working. User input isn’t broken, it runs in the background, and it actually rings at the correct time. First ship, here I come!"}, {"post_id": 73868, "ts": "2026-09-26T07:03:47Z", "hours": 0.6842, "text": "Ok, I’m going to ship V1 in 2 days. Cuz I wanna be able to buy something from stardance here’s the plan: update readme finish user input make it run in the background (maybe) make sure it works Will this pan out? we’ll see."}, {"post_id": 70473, "ts": "2026-09-19T08:08:11Z", "hours": 3.725, "text": "Bare Bones functionality This project is migrating from Out To C, so this is a fairly large devlog. (I’m moving because I like the fact that stardance forces me to log my work, and I get a wider range of prizes) I’ve pretty much completed the bare bones functionality of the program. You can set your target time, and it will automatically store the settings and ring at the right time. There is still TONS to do, so stay tuned!"}]...
|
Title: EepyAlarm by @sjpark01 | Stardance
Devlogs Title: EepyAlarm by @sjpark01 | Stardance
Devlogs:
Bare Bones functionality This project is migrating from Out To C, so this is a fairly large devlog. (I’m moving because I like the fact that stardance forces me to log my work, and I get a wider range of prizes) I’ve pretty much completed the bare bones functionality of the program. You can set your target time, and it will automatically store the settings and ring at the right time. There is still TONS to do, so stay tuned!
Ok, I’m going to ship V1 in 2 days. Cuz I wanna be able to buy something from stardance here’s the plan: update readme finish user input make it run in the background (maybe) make sure it works Will this pan out? we’ll see.
V1 COMPLETE It actually happened! I implemented every feature I wanted for V1!!!!!!!!!!! of course, it looks pretty bad at the moment. But all of the core features are working. User input isn’t broken, it runs in the background, and it actually rings at the correct time. First ship, here I come!
Improvement of UI WIP I’ve started work on improving the UI of the program, specifically the config setup, using Raylib! It’s going well so far, but I’m not quite done yet I’m really not looking forward to having to deal with keyboard input ;-;
GUI config editor almost complete after much pain and memory wrangling, the config GUI is almost complete! I just need to fix a few save/load bugs. It looks very stripped down at the moment, but I’ll be sprucing it up soon, you’ll see. 1st 2.0 feature (almost) complete!
INSTALLER also the setup menu is working correctly now. Making the installer was SO EASY ITS INSANE people (windows devs) really need to do this more, It’s one of the easiest ways to make your little project feel more professional, like a real, big boy application, not just a silly program you made. SHOUT OUT TO INNO SETUP would not have been possible without it. It’s great, check it out! Drew orph myself btw :) 2.0 is so close, I can lick it! The only major feature left is a better alarm! yippee
A nicer alarm Check it out! Much nicer than a text box, don’t you agree? This means that V2.0 is finally ready to ship!!!! tomorrow it’s 2 rn ;-;
Finishing touches before V2.0 release! Just commented some debugging code and recompiled everything for the V2.0 release. She’s ready!
Minor bug fixes I wouldn’t call some of these “minor” but… I’ve fixed several bugs in the program in the newest releases (2.1 & 2.2) The exact details are listed in the releases on github. If you’re one of the absolute legends that are actually using this program, PLEASE update asap! I call them minor, but these bugs (especially the one fixed in 2.1) completely brick the program!
Ships:
V1: Minimum Viable Product (not sure if I’m using that term correctly) This is the first, fully functional version of the EepyAlarm! It’s an alarm to help night-owls (like me) sleep earlier, a little bit at a time. Once initialized through the program itself, It will ring (display a text message) starting at the given starting time, progressing daily up to the target time! It runs in the background, so It won’t clutter up the task bar.
V2.0 Version 2.0 of the EepyAlarm brings several, major improvements: Installer GUI for setup automatic run on system startup Custom icons! A much nicer alarm With these changes, EepyAlarm is much closer to a real application than just a program!...
|
1792965007.3802733
|
1793051407.3802733
|
|
63863
|
Antelope-Hackclub Website by @inatlusnamor | Stard Antelope-Hackclub Website by @inatlusnamor | Stardance...
|
inatlusnamor
|
2
|
17.0
|
123
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-21T17:23:05Z", "hours": 7.0, "multiplier": 14.42, "payout": 108, "blessing": "neutral", "text": "I made a club website where my club members can find resources and learn about our website. A cool feature that I added is that my discord bot is integrated into my website. I can add things to the gallery and to the guides via our discord server. I am really proud of that!", "repo": "https://github.com/Romanhery/Antelope-Hackclub-Website", "demo": "https://antelope-hackclub.vercel.app/"}, {"ship_num": 2, "ts": "2026-09-20T17:15:15Z", "hours": 10.0, "multiplier": 2.84, "payout": 15, "blessing": "neutral", "text": "We made our own website for our Hackclub Chapter . The parts that were challenging were the merge conflicts and the commits. Another thing that was challenging was integrating our discord bot into the gallery because it was my first time using a discord bot and other 3rd party libraries in python so I actually learned alot. If you want to try the project you have to join the discord server and go the gallery text channel and type in /add-gallery and type in your paramenters and then it will add it to the gallery section in our website!", "repo": "https://github.com/Romanhery/Antelope-Hackclub-Website", "demo": "https://antelope-hackclub.vercel.app/"}]...
|
[{"post_id": 81548, "ts": "202 [{"post_id": 81548, "ts": "2026-10-21T17:19:47Z", "hours": 4.4219, "text": "I reworked the whole entire website Features I added were the ui I made it look better I also added the current programs we are running and thats it"}, {"post_id": 74770, "ts": "2026-09-28T06:30:59Z", "hours": 1.7292, "text": "Devlog #4 I added some features that people in my last ship said I should do and some that I wanted to do. Additions Added navbar across all pages I made the gallery and guide images on the cards actually fill their container instead of the old one cropped I also changed the join community link to the discord because that is where everyone is I also added a styles.css for each page because one styles.css was very hard to navigate and was tangled a lot Challenges I faced It was hard to code the css all over again and I had major setbacks, the things that were hard were the sizing and the layout if you touch one thing another thing moves so PHEW I finished that. Future Plans Fixing up the events page and integrating my discord bot to add and remove events there also to ping everyone! Add more things to the home page Add more starter guides because that is a huge hassle I also wanna add a faq because some questions are already answered A members page Contact Page Some more I hope!"}, {"post_id": 73484, "ts": "2026-09-25T07:00:12Z", "hours": 1.3222, "text": "I am loggin my hours for today! I added a feature that moves the nav link up !"}, {"post_id": 70761, "ts": "2026-09-19T18:34:46Z", "hours": 9.6464, "text": "I added a function to my website where I can recieve json from a discord bot that can update my gallery and add cards to it ! Its now easier to add cards to my gallery easier than ever!"}]...
|
Title: Antelope-Hackclub Website by @inatlusnamor Title: Antelope-Hackclub Website by @inatlusnamor | Stardance
Devlogs:
I added a function to my website where I can recieve json from a discord bot that can update my gallery and add cards to it ! Its now easier to add cards to my gallery easier than ever!
I am loggin my hours for today! I added a feature that moves the nav link up !
Devlog #4 I added some features that people in my last ship said I should do and some that I wanted to do. Additions Added navbar across all pages I made the gallery and guide images on the cards actually fill their container instead of the old one cropped I also changed the join community link to the discord because that is where everyone is I also added a styles.css for each page because one styles.css was very hard to navigate and was tangled a lot Challenges I faced It was hard to code the css all over again and I had major setbacks, the things that were hard were the sizing and the layout if you touch one thing another thing moves so PHEW I finished that. Future Plans Fixing up the events page and integrating my discord bot to add and remove events there also to ping everyone! Add more things to the home page Add more starter guides because that is a huge hassle I also wanna add a faq because some questions are already answered A members page Contact Page Some more I hope!
I reworked the whole entire website Features I added were the ui I made it look better I also added the current programs we are running and thats it
Ships:
We made our own website for our Hackclub Chapter . The parts that were challenging were the merge conflicts and the commits. Another thing that was challenging was integrating our discord bot into the gallery because it was my first time using a discord bot and other 3rd party libraries in python so I actually learned alot. If you want to try the project you have to join the discord server and go the gallery text channel and type in /add-gallery and type in your paramenters and then it will add it to the gallery section in our website!
I made a club website where my club members can find resources and learn about our website. A cool feature that I added is that my discord bot is integrated into my website. I can add things to the gallery and to the guides via our discord server. I am really proud of that!...
|
1792965027.1468115
|
1793051427.1468115
|
|
64219
|
Green triangle by @Lorenzoczk | Stardance
|
Lorenzoczk
|
2
|
13.0
|
8
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-28T21:21:11Z", "hours": 7.0, "multiplier": 1.11, "payout": 8, "blessing": "neutral", "text": "Oi, esse é o meu projeto, já é a quinta vez que eu envio ele, espero que esteja tudo certo. Ele é basicamente uma página da web com algumas funcionalidades interessantes e eu não sei se já foi aprovado ou não, eu queria que vocês me respondessem isso, é algo muito importante. Na parte do Hacktime estão três projetos, mas o único de verdade é o triângulo verde. E só aproveitando, eu não estou conseguindo avaliar projetos e pegar meus pontos, pois está falando que não tem projetos para serem avaliados, então seria legal se vocês tirassem essa etapa de avaliação. Por favor, me mandem uma notificação tirando minhas dúvidas.", "repo": "https://github.com/lczk9999/Green-triangle-page-V2", "demo": "https://lczk9999.github.io/Green-triangle-page-V2/"}, {"ship_num": 2, "ts": "2026-09-20T22:48:21Z", "hours": 6.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "What did you make?I successfully completed the challenge by building a WebOS interface. While it shares some basic structures with other projects, I focused on creating a very clean, minimalist, and simple layout. It features a sleek black theme with neon green accents, and includes a notepad, a timer, and a search tab for links. As my unique feature, I integrated a mini-game where you control a triangle and have to jump over incoming red squares.What was challenging?The hardest part was definitely the design process. Since UI design is not my strongest suit and I am still learning, I even used an AI assistant to help me refine the visual style. Thanks to Arcade, I’m developing my skills very well and managed to overcome this obstacle.What are you proud of?I am really proud of the final look of the interface. I wanted a project that wasn’t visually overloaded but looked highly polished. Even though it is simple, the textures and the neon green theme turned out beautiful, and I’m proud that I managed to deliver exactly what the challenge required.What should people know so they can test your project?It is a simple and straightforward site. You can interact with the basic widgets like the notepad and timer, use the link search bar, and play the triangle obstacle mini-game directly in one of the windows!", "repo": "https://github.com/lczk9999/Green-triangle-page-V2", "demo": "https://lczk9999.github.io/Green-triangle-page-V2/"}]...
|
[{"post_id": 74654, "ts": "202 [{"post_id": 74654, "ts": "2026-09-27T21:27:15Z", "hours": 4.8678, "text": "Yes, I added one more function to restart and I changed the search bar to now be three buttons for you to choose."}, {"post_id": 72297, "ts": "2026-09-22T16:35:02Z", "hours": 1.3061, "text": "I’m having to rewrite all the code."}, {"post_id": 71956, "ts": "2026-09-21T21:04:02Z", "hours": 0.6597, "text": "I’ve now added more elements to the design and background, tweaked the triangle game, and expanded my README."}, {"post_id": 71498, "ts": "2026-09-20T22:37:28Z", "hours": 6.0328, "text": "First part done."}]...
|
Title: Green triangle by @Lorenzoczk | Stardance
Title: Green triangle by @Lorenzoczk | Stardance
Devlogs:
First part done.
I’ve now added more elements to the design and background, tweaked the triangle game, and expanded my README.
I’m having to rewrite all the code.
Yes, I added one more function to restart and I changed the search bar to now be three buttons for you to choose.
Ships:
What did you make?I successfully completed the challenge by building a WebOS interface. While it shares some basic structures with other projects, I focused on creating a very clean, minimalist, and simple layout. It features a sleek black theme with neon green accents, and includes a notepad, a timer, and a search tab for links. As my unique feature, I integrated a mini-game where you control a triangle and have to jump over incoming red squares.What was challenging?The hardest part was definitely the design process. Since UI design is not my strongest suit and I am still learning, I even used an AI assistant to help me refine the visual style. Thanks to Arcade, I’m developing my skills very well and managed to overcome this obstacle.What are you proud of?I am really proud of the final look of the interface. I wanted a project that wasn’t visually overloaded but looked highly polished. Even though it is simple, the textures and the neon green theme turned out beautiful, and I’m proud that I managed to deliver exactly what the challenge required.What should people know so they can test your project?It is a simple and straightforward site. You can interact with the basic widgets like the notepad and timer, use the link search bar, and play the triangle obstacle mini-game directly in one of the windows!
Oi, esse é o meu projeto, já é a quinta vez que eu envio ele, espero que esteja tudo certo. Ele é basicamente uma página da web com algumas funcionalidades interessantes e eu não sei se já foi aprovado ou não, eu queria que vocês me respondessem isso, é algo muito importante. Na parte do Hacktime estão três projetos, mas o único de verdade é o triângulo verde. E só aproveitando, eu não estou conseguindo avaliar projetos e pegar meus pontos, pois está falando que não tem projetos para serem avaliados, então seria legal se vocês tirassem essa etapa de avaliação. Por favor, me mandem uma notificação tirando minhas dúvidas....
|
1792965054.8531582
|
1793051454.8531582
|
|
64322
|
NookOS by @Athannn | Stardance
|
Athannn
|
2
|
17.56
|
40
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-26T13:03:42Z", "hours": 8.0, "multiplier": 4.23, "payout": 35, "blessing": "neutral", "text": "Finally shipping ColorfulNook OS for WEBOS 2 !! So welcm back to ColorfulNook OS. Ywahh after saying I’d ship it like soo many times, I’m finally shipping it for WEBOS 2 :D For Reviewerss :–> This started as a super basic page with one window and basically nothing working. After that, I’ve changed the whole UI, added the ColorfulNOOK (it rerfers to a small colorful corner of room) background, and made the windows draggable, closable, and reopenable. I also added a bunch of apps: Notes app, Anime Gallery (not a NEW app btw manhy new pics), Calculator, Music, Browser (With my project Webgram as Home), and a 25-minute Timer. I am also using a custom subdomain for the project like all my other oness. And then there’s the AWESOME looking Clock widget hehe, which took me a while to get looking good, but I rlyy Love it !!! I also went through some feedback and fixed a few things that were bugging ppl (the reviewers) like the welcome text overflowing and the close button not looking like a close button lol. Small fixes, but it makes OUR OS way easier to use. That’s basically it, the NEW ColorfulNook OS !! It changed names and took way more updates than I expected, but it’s finally here. Go try it out and let’s see what you think !! Also Follow here & Star on Github if u LIKE itt :)", "repo": "https://github.com/its-techxtreme/nookos", "demo": "https://ColourfulNook-OS.techxtreme.me"}, {"ship_num": 2, "ts": "2026-09-22T05:50:06Z", "hours": 2.0, "multiplier": 1.95, "payout": 5, "blessing": "neutral", "text": "Welcome to the ship of NookOS. The name is NookOS because I’m planning something for WebOS 2 mission. Right now, it’s just a basic web OS that I’ve made. It’s got the clean colors, but a good-looking style right now, at least on the UI part, I think so it’s pretty good for a basic WebOS project :) So this is the first work that I’m shipping right now. What NookOS is, is basically it has three apps. First is the welcome screen. That is not much of an app. It’s just the welcome screen that just welcomes you into the webOS. The second is called as a scratch on the webOS screen, but it’s actually more like a scratch pad where you can basically dump text homework or anything. Yeah, basically you can just dump whatever text you want to, and it will save it. The third app is anime, that is on the screen, and also you can call it anime gallery. It basically lists some images and shows a preview of the images in the same window. Right now it has three images that are anime images. That is, first is doodle of a guy, Second is “Horimiya,” and Third is just some anime girl. So that’s basically it in this project. What I’m planning next, is something that resembles a corner of a room for WebOS 2. So let’s see. First, let’s get approved it for the WebOS 1 mission, and then I will be starting the WebOS 2 mission on the same project.", "repo": "https://github.com/its-techxtreme/nookos", "demo": "https://ColourfulNook-OS.techxtreme.me"}]...
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[{"post_id": 82747, "ts": "202 [{"post_id": 82747, "ts": "2026-10-25T18:41:12Z", "hours": 3.4053, "text": "Devloggg #11 (Longer work than others) Wlcm back to Colorful NookOS. Last time it was mostlyy the phone layout and the windows actually letting you pull the edges btw this time I finally sat down with the desk itself, because the right side was just the clock and then a bunch of empty sofa as the reviewers told me to improve that portion So yeah, widgets are the New major updates & quite a pile of them. There is a date card now. It says the day, then a big number, then the month, so today it is Sat, 24, Oct. Under that I put a Timer card that stays on 25:00 with the pomodoro, a Music card that shows whatever song is on (Window Rain, Old Tape, Late Night, Porch Air), a Pin where you can write a line and it stays after refresh, and a Notes card that just tells you how many notes you have. And the one I like the most is the anime polaroid. It is tilted a bit, stuck on with a red thumbtack, and Next flips through the gallery without opening the whole app. Click it if you do want the gallery You can drag them around. If you right click one you get the little bar. alsooo the Dots change the color, The almightty Fix stops it from sliding around (it turns into Free), and Hide takes it off the desk. If you hide one and then miss it, right click an empty spot, hit Widgets, and pick it back up into business Also went back to the resize thing because pulling an edge was mostly just making a bigger yellow or aqua box. RNNn the stuff inside actually grows with the window. Calculator keys get bigger, the clock stays a circle, the welcome window is not a huge empty mustard card anymore (a bug from the very start of webos2 u can sayy) Alsoo I was writing every label in tiny letters which looked kinda unfinished, so the names are normal now. Welcome, Anime, Notes, Calc, Music, Web, Timer. Same on the widgets. That’s basically itt, and what I did. Thoo Still more I wanna do but the widgets were the part that was the main thing heree. Tysmmmm for Reading"}, {"post_id": 82023, "ts": "2026-10-23T14:18:39Z", "hours": 2.2069, "text": "Devloggg #10 Wlcm back to Colorful NookOS. So last time I said the main reason the ratings were kinda low was that I never really checked it on a phone, and then I just left it. So yeah this time I actually sat down and did that, plus a bunch of window stuff that was still annoying me. First thing, you can resize the windows now. Like grab the edges and the corners and pull. Before it was just drag the top bar around and that was it. And if a window was maximized and you grabbed an edge, it drops out of the big size instead of FORCING that nuh uh, I am gonna be full-sized. Also some apps have a smallest size so the calculator doesn’t turn into a tiny useless square. Then I went back to maximize because it was still weird on a few apps. The clock was the one that bugged me earlier, it was going oval, that part was already fixed so it stays a circle and just gets bigger. But the web app was the opposite problem. When you hit the green button it got a huge window and the site inside was still a skinny phone page sitting in the middle. So now the browser actually uses the width you gave it. On a normal monitor a site can be desktop. Notes do their own thing too, the cards reflow instead of getting stretched. And then the phone part, which is what I said I would do. If the screen is narrow the app icons stop being one long column and wrap into rows under the bar. The clock widget shrinks but it stays round, so that the numbers don’t fall off it. When you open an app the window comes up almost the full width, under the icons rnn. The lights are a bit easier to tap. You can also drag a window with a finger, and pull the edges. I checked it narrow and I checked it wide again so the desktop doesn’t turn into the phone layout when you have room. That’s basically it for this one. Still more I wanna do but the mobile thing was the one I kept putting off so ywahh. Tysmmmm for Reading"}, {"post_id": 78286, "ts": "2026-10-10T09:13:00Z", "hours": 1.9514, "text": "Devloggg #9 Wlcm back to Colorful NookOS. So yeah, this is a devlog after a long time. Last time, I had shipped for the WebOS 2 mission. I don’t know why, but I got really low ratings . So I’m going to work more on this project. And yeah, there was one thing maybe that I think is the main reason, that I didn’t really check it on mobile, so it wasn’t really optimized for screen touch devices. So I’m going to work on that again. And so I have planned many things for this new V3 version of the Colorful NookOS. So the first thing that I did today was I improved the window manager. Now, windows sit properly. They do not start below any widgets or anything, fixed a few bugs. And now added proper navigation buttons like the minimize, maximize, and the close buttons. They work properly, and they have the symbol, so it is more easier to see. And also I was fixing some bugs that I encountered during making it. That is the aspect ratio and the actual graphics inside. The apps were getting stretched instead of being scaled. So I fixed that also, and those are basically the main changes that I did in this devlog. Tysm for Reading"}, {"post_id": 73937, "ts": "2026-09-26T11:22:22Z", "hours": 2.6514, "text": "Devloggg #8 So welcome back to ColorfulNook OS. Yeah, I haven’t shipped it yet. I was talking about shipping it in the last devlog, btw actually, I finally finished rating 18 projects yesterday. Ywah it took me a lot of time to finish them cuz i am lazyy So because of that, I couldn’t really check the Feedback until yesterday. And after seeing the reviews, I decided to do one more go and make some changes before WebOS-2. Sooo first of all, I have finally fixed the most obv bug. That I don’t know why, but I was just procrastinating that I will fix it later, bro. That was the welcome text was leaking out of its app icon. So now it’s all fixed the container has been extended. Other than that, also the close button, which was basically a red circle just beside the window name on the top window bar. Ppl didn’t rlyy understand that it was the close button , so they thought that there was no close button. So now I shifted the red button to the right side and added a small “x” inside so that now it looks obv like a close button and ppl actually get it. Other than that, I did one more thing. The clock and day in the top bar was looking really ugly to me. I finally did was built this crazyyy looking, fully dope CLOCK widget You can just see it on the right side of the web OS. It looks so great over there. And you know what? Obviously, it got all the hand and the detailed work. But if you click the widget, it also opens an app window in which you can see the clock and the time in a digital format, as well as it disappears from the window. So, there are no duplicate clocks. The clock part took me a long time because at first when I tried building a clock, it turned out really uglyy af. Then I had to go to GitHub, and also I talked with Manus AI, and then after looking at so much clock-related code, then I was finally able to build myself this Awesomee aesthetic clock . So that was the final app addition for now. Also, some people requested that I should add more anime pictures to the anime gallery. So yeah, I have added plenty more images. Now the image count is around 11. Why 11? Because 11 is my favorite and lucky number duhhh That’s basically what I have done in this devlog. This time for sure I will be shipping it. Now let’s see what kind of a rating I get"}, {"post_id": 73134, "ts": "2026-09-24T13:34:55Z", "hours": 1.3547, "text": "Devloggg #7 Welcome back to ColorfulNook OS. So, I added two new apps in this update, and also we now have a custom subdomain. Instead of using the same Vercel again, bcz obv I like using customm subdomains, so almost all of my projects are hosted on the subdomain based on my original domain, that is techxtreme.me So now the new URL for Colorful Nuke OS is as follows: https://ColourfulNook-OS.techxtreme.me Regarding the two new apps that I have added, one of them is called web browser. I think so what it does is pretty obvious. Also the web browser’s main homepage is pointed towards https://webgram.techxtreme.me Which is one of Myy old Stardance projectss, which was for the new tab mission. It’s an Instagram theme new tab. And you can just type the URL in the top bar and press go, or also use the Webgram interface for accessing the search bar or some apps. As for the second app, it is called Timer. It’s basically a simple 25-minute timer. You can just open it, click start, and there are also a few controls to pause and reset. Rnn there’s a fixed time set, u can’t change the time of the timer. Its set to 25 only, so you can only use it to count 25 minutes Other than that, you can’t do much on the app. Last one thing I would like to say, I hv also updated the README with the new featuress, and probably, I will be shipping it for WebOS 2 now. Let’s see what happens next !!"}, {"post_id": 72676, "ts": "2026-09-23T13:55:19Z", "hours": 1.2358, "text": "Devloggg #6 So welcome back to Colorful Nuke OS. This time I got the name rytt. Ywahh so basically in this devlog, what I did was added one more new app. This app is called the Music app, and obvious from the name, what it does is plays music. It’s basically a music playerrr nothing that Great. Rn I have used the images from the anime gallery as the album cover, and the music is actually from some website that I don’t remember the name exactly rn…. btw yahh the same website that I pointed the URL to during the Webgram project. I’m basically using the same songs. Btw it’s the Music app is over here. I have also added some more operators like the bracket and percentage operators to the calculator and changed the layout of the calculator. So now the calculator’s keypad is a perfect rectangle. The single key out of the rectangle was kind of bugging me, so I made it so that all the keys are filled now. Other than that, nothing else much. Next I will be adding some more things to the music player, like probably a Spotify embed and something more. Let’s see. That’s it, basically for now tho"}, {"post_id": 72541, "ts": "2026-09-23T05:14:49Z", "hours": 0.7667, "text": "Devloggg #5 Welcome back to NookOS. So yeah, our ship did get approved, and now I have added one more app into the ColorfulNook OS. Sorry, my bad. I again forgot that the name has been changed Welcome to ColorfulNook OS. So I added one more app, and that app is something that we all know, obviously, that is calculator. Now, we all know what a calculator does, so I’m not going to explain what exactly it is hehe So, I have added it, and here’s a picture of the Coool calculator. And so it works pretty good. It can also give you errors properly. It shows that it’s an error, and it also shows infinity when the answer is infinity. So ywahhh That’s basically it for this devlog. Cya Nextt Timee !"}, {"post_id": 72257, "ts": "2026-09-22T15:21:02Z", "hours": 2.2944, "text": "Devloggg #4 Welcome to devlog 4 of NookOS, Actually, the name has been changed nowww it’s ColorfulNook OS So basically, I changed the whole UI. Earlier it was just a plain color, normal. And it was more like the similar code that I did for CypherOS. And I don’t know why? My most guess is that bcz the design was very simple and plain. Shipwright thought that it was fully AI-made, but no, it was my CipherOS like (not a copy). Even though it’s no longer a Stardance project, the CipherOS is no longer a Stardance project, it’s still on my GitHub repo, and it was approved because it was human-made =_=. btw still, I went ahead anywayy. I was going to do some changes for the WebOS 2 machine. So I started with that. So now I have finally started making it look like a actual theme. So yeah, I added the colorful house nook, (that means the corner of a rooom) background. Added some blurs so the text and windows are actually more visible. And alsooo I scrapped the Scratch app and added a new app instead +_+ that is the normal notepad that we generally use in such projectss, and got rid of the curved window endings and made it more cubic and robustt. That’s basically what I have done. It’s a major UI upgrade. And yeah, obviously then I had to update the README too. Now I will continue working on more changes on NookOS after I click to recertify."}, {"post_id": 72107, "ts": "2026-09-22T05:42:07Z", "hours": 0.82, "text": "Devloggg #3 So in NukeOS, I have made new changes, and the new changes includes adding a new app that is called Anime Gallery. Just “anime” on the WebOS screen, but it’s basically an anime gallery. Right now, it stores three anime pics selected by me. So one of them is a sketch of a anime guy doodle, the second one is a pic of Horimiya, and the third one is just some cute anime idol iggg :) That’s the main app that I added. Other than that, I have also made a proper README for the project now and also pushed it to Vercel and GitHub. So the repository is live, as well as the live pages over there. And now I’m thinking that the project is ready for WebOS 1 mission, and maybe I should ship it."}, {"post_id": 72048, "ts": "2026-09-22T02:09:12Z", "hours": 0.9942, "text": "Devloggg #2 So now Nook OS is somewhat usable, you can sayy ig. So finally, I made the windows draggable. The welcome window is now draggable, closable, and also added a few text buttons to open it easily, and also added one more app called Scratch. This is basically like Notepad, but you can’t make separate notes. You basically just paste whatever you want to dump over there. And ywah It does not save it after refresh right now, but that is what I’m going to do next. Now the windows are movable, draggable, and closable, and also reopenable. So ywahh, That’s basically it."}, {"post_id": 71846, "ts": "2026-09-21T17:16:17Z", "hours": 0.6356, "text": "Devloggg #1 Welcome to the first devlog of NookOS. Yeah, I am starting the web OS again. And ywahh Cypher OS is no more, unfortunately. Most of my projects are gone btw this is a new beginning. Let’s keep it strong. Ywahh there are onlyy 9 days remaining for Stardance, but I am going to try to do my best again and lock in. So welcome to Nuke OS | Basically, right now what I just built is three files, index.html, some style.css, and a script.js. So yeah, that’s basically it. I made some little bit of code. So obviously nothing works yet. It’s just a static page with like a plain simple background, and a window with some text. So we will now make it into a basic webOS step by step."}]...
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Title: NookOS by @Athannn | Stardance
Devlogs:
De Title: NookOS by @Athannn | Stardance
Devlogs:
Devloggg #1 Welcome to the first devlog of NookOS. Yeah, I am starting the web OS again. And ywahh Cypher OS is no more, unfortunately. Most of my projects are gone btw this is a new beginning. Let’s keep it strong. Ywahh there are onlyy 9 days remaining for Stardance, but I am going to try to do my best again and lock in. So welcome to Nuke OS | Basically, right now what I just built is three files, index.html, some style.css, and a script.js. So yeah, that’s basically it. I made some little bit of code. So obviously nothing works yet. It’s just a static page with like a plain simple background, and a window with some text. So we will now make it into a basic webOS step by step.
Devloggg #2 So now Nook OS is somewhat usable, you can sayy ig. So finally, I made the windows draggable. The welcome window is now draggable, closable, and also added a few text buttons to open it easily, and also added one more app called Scratch. This is basically like Notepad, but you can’t make separate notes. You basically just paste whatever you want to dump over there. And ywah It does not save it after refresh right now, but that is what I’m going to do next. Now the windows are movable, draggable, and closable, and also reopenable. So ywahh, That’s basically it.
Devloggg #3 So in NukeOS, I have made new changes, and the new changes includes adding a new app that is called Anime Gallery. Just “anime” on the WebOS screen, but it’s basically an anime gallery. Right now, it stores three anime pics selected by me. So one of them is a sketch of a anime guy doodle, the second one is a pic of Horimiya, and the third one is just some cute anime idol iggg :) That’s the main app that I added. Other than that, I have also made a proper README for the project now and also pushed it to Vercel and GitHub. So the repository is live, as well as the live pages over there. And now I’m thinking that the project is ready for WebOS 1 mission, and maybe I should ship it.
Devloggg #4 Welcome to devlog 4 of NookOS, Actually, the name has been changed nowww it’s ColorfulNook OS So basically, I changed the whole UI. Earlier it was just a plain color, normal. And it was more like the similar code that I did for CypherOS. And I don’t know why? My most guess is that bcz the design was very simple and plain. Shipwright thought that it was fully AI-made, but no, it was my CipherOS like (not a copy). Even though it’s no longer a Stardance project, the CipherOS is no longer a Stardance project, it’s still on my GitHub repo, and it was approved because it was human-made =_=. btw still, I went ahead anywayy. I was going to do some changes for the WebOS 2 machine. So I started with that. So now I have finally started making it look like a actual theme. So yeah, I added the colorful house nook, (that means the corner of a rooom) background. Added some blurs so the text and windows are actually more visible. And alsooo I scrapped the Scratch app and added a new app instead +_+ that is the normal notepad that we generally use in such projectss, and got rid of the curved window endings and made it more cubic and robustt. That’s basically what I have done. It’s a major UI upgrade. And yeah, obviously then I had to update the README too. Now I will continue working on more changes on NookOS after I click to recertify.
Devloggg #5 Welcome back to NookOS. So yeah, our ship did get approved, and now I have added one more app into the ColorfulNook OS. Sorry, my bad. I again forgot that the name has been changed Welcome to ColorfulNook OS. So I added one more app, and that app is something that we all know, obviously, that is calculator. Now, we all know what a calculator does, so I’m not going to explain what exactly it is hehe So, I have added it, and here’s a picture of the Coool calculator. And so it works pretty good. It can also give you errors properly. It shows that it’s an error, and it also shows infinity when the answer is infinity. So ywahhh That’s basically it for this devlog. Cya Nextt Timee !
Devloggg #6 So welcome back to Colorful Nuke OS. This time I got the name rytt. Ywahh so basically in this devlog, what I did was added one more new app. This app is called the Music app, and obvious from the name, what it does is plays music. It’s basically a music playerrr nothing that Great. Rn I have used the images from the anime gallery as the album cover, and the music is actually from some website that I don’t remember the name exactly rn…. btw yahh the same website that I pointed the URL to during the Webgram project. I’m basically using the same songs. Btw it’s the Music app is over here. I have also added some more operators like the bracket and percentage operators to the calculator and changed the layout of the calculator. So now the calculator’s keypad is a perfect rectangle. The single key out of the rectangle was kind of bugging me, so I made it so that all the keys are filled now. Other than that, nothing else much. Next I will be adding some more things to the music player, like probably a Spotify embed and something more. Let’s see. That’s it, basically for now tho
Devloggg #7 Welcome back to ColorfulNook OS. So, I added two new apps in this update, and also we now have a custom subdomain. Instead of using the same Vercel again, bcz obv I like using customm subdomains, so almost all of my projects are hosted on the subdomain based on my original domain, that is techxtreme.me So now the new URL for Colorful Nuke OS is as follows: https://ColourfulNook-OS.techxtreme.me Regarding the two new apps that I have added, one of them is called web browser. I think so what it does is pretty obvious. Also the web browser’s main homepage is pointed towards https://webgram.techxtreme.me Which is one of Myy old Stardance projectss, which was for the new tab mission. It’s an Instagram theme new tab. And you can just type the URL in the top bar and press go, or also use the Webgram interface for accessing the search bar or some apps. As for the second app, it is called Timer. It’s basically a simple 25-minute timer. You can just open it, click start, and there are also a few controls to pause and reset. Rnn there’s a fixed time set, u can’t change the time of the timer. Its set to 25 only, so you can only use it to count 25 minutes Other than that, you can’t do much on the app. Last one thing I would like to say, I hv also updated the README with the new featuress, and probably, I will be shipping it for WebOS 2 now. Let’s see what happens next !!
Devloggg #8 So welcome back to ColorfulNook OS. Yeah, I haven’t shipped it yet. I was talking about shipping it in the last devlog, btw actually, I finally finished rating 18 projects yesterday. Ywah it took me a lot of time to finish them cuz i am lazyy So because of that, I couldn’t really check the Feedback until yesterday. And after seeing the reviews, I decided to do one more go and make some changes before WebOS-2. Sooo first of all, I have finally fixed the most obv bug. That I don’t know why, but I was just procrastinating that I will fix it later, bro. That was the welcome text was leaking out of its app icon. So now it’s all fixed the container has been extended. Other than that, also the close button, which was basically a red circle just beside the window name on the top window bar. Ppl didn’t rlyy understand that it was the close button , so they thought that there was no close button. So now I shifted the red button to the right side and added a small “x” inside so that now it looks obv like a close button and ppl actually get it. Other than that, I did one more thing. The clock and day in the top bar was looking really ugly to me. I finally did was built this crazyyy looking, fully dope CLOCK widget You can just see it on the right side of the web OS. It looks so great over there. And you know what? Obviously, it got all the hand and the detailed work. But if you click the widget, it also opens an app window in which you can see the clock and the time in a digital format, as well as it disappears from the window. So, there are no duplicate clocks. The clock part took me a long time because at first when I tried building a clock, it turned out really uglyy af. Then I had to go to GitHub, and also I talked with Manus AI, and then after looking at so much clock-related code, then I was finally able to build myself this Awesomee aesthetic clock . So that was the final app addition for now. Also, some people requested that I should add more anime pictures to the anime gallery. So yeah, I have added plenty more images. Now the image count is around 11. Why 11? Because 11 is my favorite and lucky number duhhh That’s basically what I have done in this devlog. This time for sure I will be shipping it. Now let’s see what kind of a rating I get
Devloggg #9 Wlcm back to Colorful NookOS. So yeah, this is a devlog after a long time. Last time, I had shipped for the WebOS 2 mission. I don’t know why, but I got really low ratings . So I’m going to work more on this project. And yeah, there was one thing maybe that I think is the main reason, that I didn’t really check it on mobile, so it wasn’t really optimized for screen touch devices. So I’m going to work on that again. And so I have planned many things for this new V3 version of the Colorful NookOS. So the first thing that I did today was I improved the window manager. Now, windows sit properly. They do not start below any widgets or anything, fixed a few bugs. And now added proper navigation buttons like the minimize, maximize, and the close buttons. They work properly, and they have the symbol, so it is more easier to see. And also I was fixing some bugs that I encountered during making it. That is the aspect ratio and the actual graphics inside. The apps were getting stretched instead of being scaled. So I fixed that also, and those are basically the main changes that I did in this devlog. Tysm for Reading
Devloggg #10 Wlcm back to Colorful NookOS. So last time I said the main reason the ratings were kinda low was that I never really checked it on a phone, and then I just left it. So yeah this time I actually sat down and did that, plus a bunch of window stuff that was still annoying me. First thing, you can resize the windows now. Like grab the edges and the corners and pull. Before it was just drag the top bar around and that was it. And if a window was maximized and you grabbed an edge, it drops out of the big size instead of FORCING that nuh uh, I am gonna be full-sized. Also some apps have a smallest size so the calculator doesn’t turn into a tiny useless square. Then I went back to maximize because it was still weird on a few apps. The clock was the one that bugged me earlier, it was going oval, that part was already fixed so it stays a circle and just gets bigger. But the web app was the opposite problem. When you hit the green button it got a huge window and the site inside was still a skinny phone page sitting in the middle. So now the browser actually uses the width you gave it. On a normal monitor a site can be desktop. Notes do their own thing too, the cards reflow instead of getting stretched. And then the phone part, which is what I said I would do. If the screen is narrow the app icons stop being one long column and wrap into rows under the bar. The clock widget shrinks but it stays round, so that the numbers don’t fall off it. When you open an app the window comes up almost the full width, under the icons rnn. The lights are a bit easier to tap. You can also drag a window with a finger, and pull the edges. I checked it narrow and I checked it wide again so the desktop doesn’t turn into the phone layout when you have room. That’s basically it for this one. Still more I wanna do but the mobile thing was the one I kept putting off so ywahh. Tysmmmm for Reading
Devloggg #11 (Longer work than others) Wlcm back to Colorful NookOS. Last time it was mostlyy the phone layout and the windows actually letting you pull the edges btw this time I finally sat down with the desk itself, because the right side was just the clock and then a bunch of empty sofa as the reviewers told me to improve that portion So yeah, widgets are the New major updates & quite a pile of them. There is a date card now. It says the day, then a big number, then the month, so today it is Sat, 24, Oct. Under that I put a Timer card that stays on 25:00 with the pomodoro, a Music card that shows whatever song is on (Window Rain, Old Tape, Late Night, Porch Air), a Pin where you can write a line and it stays after refresh, and a Notes card that just tells you how many notes you have. And the one I like the most is the anime polaroid. It is tilted a bit, stuck on with a red thumbtack, and Next flips through the gallery without opening the whole app. Click it if you do want the gallery You can drag them around. If you right click one you get the little bar. alsooo the Dots change the color, The almightty Fix stops it from sliding around (it turns into Free), and Hide takes it off the desk. If you hide one and then miss it, right click an empty spot, hit Widgets, and pick it back up into business Also went back to the resize thing because pulling an edge was mostly just making a bigger yellow or aqua box. RNNn the stuff inside actually grows with the window. Calculator keys get bigger, the clock stays a circle, the welcome window is not a huge empty mustard card anymore (a bug from the very start of webos2 u can sayy) Alsoo I was writing every label in tiny letters which looked kinda unfinished, so the names are normal now. Welcome, Anime, Notes, Calc, Music, Web, Timer. Same on the widgets. That’s basically itt, and what I did. Thoo Still more I wanna do but the widgets were the part that was the main thing heree. Tysmmmm for Reading
Ships:
Welcome to the ship of NookOS. The name is NookOS because I’m planning something for WebOS 2 mission. Right now, it’s just a basic web OS that I’ve made. It’s got the clean colors, but a good-looking style right now, at least on the UI part, I think so it’s pretty good for a basic WebOS project :) So this is the first work that I’m shipping right now. What NookOS is, is basically it has three apps. First is the welcome screen. That is not much of an app. It’s just the welcome screen that just welcomes you into the webOS. The second is called as a scratch on the webOS screen, but it’s actually more like a scratch pad where you can basically dump text homework or anything. Yeah, basically you can just dump whatever text you want to, and it will save it. The third app is anime, that is on the screen, and also you can call it anime gallery. It basically lists some images and shows a preview of the images in the same window. Right now it has three images that are anime images. That is, first is doodle of a guy, Second is “Horimiya,” and Third is just some anime girl. So that’s basically it in this project. What I’m planning next, is something that resembles a corner of a room for WebOS 2. So let’s see. First, let’s get approved it for the WebOS 1 mission, and then I will be starting the WebOS 2 mission on the same project.
Finally shipping ColorfulNook OS for WEBOS 2 !! So welcm back to ColorfulNook OS. Ywahh after saying I’d ship it like soo many times, I’m finally shipping it for WEBOS 2 :D For Reviewerss :–> This started as a super basic page with one window and basically nothing working. After that, I’ve changed the whole UI, added the ColorfulNOOK (it rerfers to a small colorful corner of room) background, and made the windows draggable, closable, and reopenable. I also added a bunch of apps: Notes app, Anime Gallery (not a NEW app btw manhy new pics), Calculator, Music, Browser (With my project Webgram as Home), and a 25-minute Timer. I am also using a custom subdomain for the project like all my other oness. And then there’s the AWESOME looking Clock widget hehe, which took me a while to get looking good, but I rlyy Love it !!! I also went through some feedback and fixed a few things that were bugging ppl (the reviewers) like the welcome text overflowing and the close button not looking like a close button lol. Small fixes, but it makes OUR OS way easier to use. That’s basically it, the NEW ColorfulNook OS !! It changed names and took way more updates than I expected, but it’s finally here. Go try it out and let’s see what you think !! Also Follow here & Star on Github if u LIKE itt :)...
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1792965062.9535587
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1793051462.9535587
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64380
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SELENE by @lakshay99_b | Stardance
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lakshay99_b
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2
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36.0
|
98
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-24T08:01:16Z", "hours": 4.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "Let me tell u this is my 2nd ship and might be a meaningful one. I want to make it clear that i was able to post develog after 24 hour of coding as all previous devlogs got deleted due some misunderstanding of team.", "repo": "https://github.com/lakshay-boora/selene", "demo": "https://selene-angvians.vercel.app"}, {"ship_num": 2, "ts": "2026-10-16T10:15:14Z", "hours": 32.0, "multiplier": 6.23, "payout": 98, "blessing": "neutral", "text": "Finally hosted Selene Bench on both platforms: Vercel: selene-bench.vercel.app EdgeOne: advisory-gray-xyuz9gon.edgeone.dev Live Earth–Moon physics lab — tweak gravity, watch eclipses, and try the cinematic collision mode.", "repo": "https://github.com/lakshay-boora/selene", "demo": "https://selene-angvians.vercel.app"}]...
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[{"post_id": 81004, "ts": "202 [{"post_id": 81004, "ts": "2026-10-19T15:57:10Z", "hours": 0.4719, "text": "isnt it good? can any one tell me isnt a good readme or should i improve it?"}, {"post_id": 80599, "ts": "2026-10-18T08:21:50Z", "hours": 0.3261, "text": "isnt it crazy that u can make the following geometry with my demo by just setting gravity to max…."}, {"post_id": 80594, "ts": "2026-10-18T08:02:40Z", "hours": 0.4247, "text": "huff. finaly i changed a lot and try to code the badest i can or else reviewer would flag it as ai. i have edited the whole three.js all the styles of moon and earth , removed all camera angles and tried to make it as simple as possible, and now i am sending it for recheck. hope everything would go smooth."}, {"post_id": 80590, "ts": "2026-10-18T07:30:47Z", "hours": 1.4233, "text": "it is really a heart breaking movement when someone rejects your 3week’s efforts saying that it is ai😔. but its ok i respect the reviewers i would make some alteration and then try to resubmite it."}, {"post_id": 80425, "ts": "2026-10-17T16:30:01Z", "hours": 1.7658, "text": "should i change my readme? its being around a day from when i have submited my site and it is still pending, so i am doubting my readme is it a good one? can u check it and recommend me."}, {"post_id": 80131, "ts": "2026-10-16T10:13:18Z", "hours": 0.3211, "text": "Finally hosted Selene Bench on both platforms: Vercel: selene-bench.vercel.app EdgeOne: advisory-gray-xyuz9gon.edgeone.dev Live Earth–Moon physics lab — tweak gravity, watch eclipses, and try the cinematic collision mode."}, {"post_id": 80130, "ts": "2026-10-16T09:55:18Z", "hours": 2.3431, "text": "it’s almost done just fixing some left over render. i would host it through edgeone as vercel is not responding to 3.js i hope judges would not mark it as a flag as they did last time with me."}, {"post_id": 79837, "ts": "2026-10-15T16:16:26Z", "hours": 2.0581, "text": "it’s very interesting to work with the physics of the planets and setting the variables, although it need too much research but it was a fun task."}, {"post_id": 79784, "ts": "2026-10-15T12:18:20Z", "hours": 1.0386, "text": "i finally found the way to place the right configuration for the three.js. it’s the most difficult part i am facing in the full deveopment of ‘studania’. one more update, studania project have a bit change in it. nowonwards it would help u learn the relation between moon and earth through simulated 3d models of moon and earth , u can alter their physical constant and see what would happen! enjoy the space!!!!"}, {"post_id": 71650, "ts": "2026-09-21T07:33:20Z", "hours": 26.0361, "text": "THIS IS GOING TO BE MY NEW START FROM NOW"}]...
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Title: SELENE by @lakshay99_b | Stardance
Devlogs Title: SELENE by @lakshay99_b | Stardance
Devlogs:
THIS IS GOING TO BE MY NEW START FROM NOW
i finally found the way to place the right configuration for the three.js. it’s the most difficult part i am facing in the full deveopment of ‘studania’. one more update, studania project have a bit change in it. nowonwards it would help u learn the relation between moon and earth through simulated 3d models of moon and earth , u can alter their physical constant and see what would happen! enjoy the space!!!!
it’s very interesting to work with the physics of the planets and setting the variables, although it need too much research but it was a fun task.
it’s almost done just fixing some left over render. i would host it through edgeone as vercel is not responding to 3.js i hope judges would not mark it as a flag as they did last time with me.
Finally hosted Selene Bench on both platforms: Vercel: selene-bench.vercel.app EdgeOne: advisory-gray-xyuz9gon.edgeone.dev Live Earth–Moon physics lab — tweak gravity, watch eclipses, and try the cinematic collision mode.
should i change my readme? its being around a day from when i have submited my site and it is still pending, so i am doubting my readme is it a good one? can u check it and recommend me.
it is really a heart breaking movement when someone rejects your 3week’s efforts saying that it is ai😔. but its ok i respect the reviewers i would make some alteration and then try to resubmite it.
huff. finaly i changed a lot and try to code the badest i can or else reviewer would flag it as ai. i have edited the whole three.js all the styles of moon and earth , removed all camera angles and tried to make it as simple as possible, and now i am sending it for recheck. hope everything would go smooth.
isnt it crazy that u can make the following geometry with my demo by just setting gravity to max….
isnt it good? can any one tell me isnt a good readme or should i improve it?
Ships:
Finally hosted Selene Bench on both platforms: Vercel: selene-bench.vercel.app EdgeOne: advisory-gray-xyuz9gon.edgeone.dev Live Earth–Moon physics lab — tweak gravity, watch eclipses, and try the cinematic collision mode.
Let me tell u this is my 2nd ship and might be a meaningful one. I want to make it clear that i was able to post develog after 24 hour of coding as all previous devlogs got deleted due some misunderstanding of team....
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1792857130.9702277
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1792943530.9702277
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64424
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LakeOS by @Manu_Gurgel | Stardance
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Manu_Gurgel
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2
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30.0
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22
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[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-30T09:14:41Z", "hours": 4.0, "multiplier": 5.19, "payout": 22, "blessing": "neutral", "text": "I fixed the window movement limit because it was glitching the OS, and I’ve added another game. At first, I thought it would be as difficult as the other one, but it was actually much easier.", "repo": "https://github.com/Manu-Gurgel/myOS", "demo": "https://manu-gurgel.github.io/myOS/"}, {"ship_num": 2, "ts": "2026-09-29T04:22:07Z", "hours": 26.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made my first web OS using HTML, CSS, and JavaScript. In the beginning, I hardly knew how to center elements inside a div, but with AI, I learned a lot of CSS properties to improve the OS style. I also found it difficult to develop some functions in JavaScript. It was like I knew what I wanted to do, but I didn’t have the knowledge to write it in JavaScript code, so I used AI to discover and understand JavaScript commands too. At first, I thought the Weather icon was the most difficult thing I did. But when I had to make the window components draggable, I started to think, “Oh my God, I completely underestimated how hard this icon would be!” Nothing could convince me that there is something more difficult than making a movable window. After that, I started building the calculator; it was easier than I thought it would be, though I still faced a few challenges. Finally, I made the game. It was so annoying to do because bugs just wouldn’t stop appearing, especially with the emoji display and button positioning. While making the OS, I thought about giving up so many times. But whenever something I wrote finally worked, I felt incredibly happy, and that motivated me to keep going. In the end, building this OS helped me train my patience and my resilience.", "repo": "https://github.com/Manu-Gurgel/myOS", "demo": "https://manu-gurgel.github.io/myOS/"}]...
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[{"post_id": 75498, "ts": "202 [{"post_id": 75498, "ts": "2026-09-30T09:10:56Z", "hours": 4.2075, "text": "I added one more game!!. It was easier to make than the “find the different emoji” game (maybe because I already knew some of the things I needed to do). I also fixed the window movement limit."}, {"post_id": 75061, "ts": "2026-09-29T00:54:29Z", "hours": 10.7361, "text": "I FINISHED IT! Programming a game is sooo difficult at the beginning(I would be happier if I could say that it was going easier, but it stayed diffcult until the end), when I fixed something wrong (like emoji display) another one appeared, it was very, very annoying. However, when I see the game working I become so happy and proud. I can’t wait to make more icons for my OS"}, {"post_id": 74073, "ts": "2026-09-26T16:56:27Z", "hours": 6.3642, "text": "Now my OS has a blue calculator and a search icon, but I didin’t align the titles yet. I’m going to do more two icons"}, {"post_id": 73247, "ts": "2026-09-24T17:41:39Z", "hours": 8.4886, "text": "I’ working in my fisrt web OS, I’m learning to improve it more and more"}]...
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Title: LakeOS by @Manu_Gurgel | Stardance
Devlogs Title: LakeOS by @Manu_Gurgel | Stardance
Devlogs:
I’ working in my fisrt web OS, I’m learning to improve it more and more
Now my OS has a blue calculator and a search icon, but I didin’t align the titles yet. I’m going to do more two icons
I FINISHED IT! Programming a game is sooo difficult at the beginning(I would be happier if I could say that it was going easier, but it stayed diffcult until the end), when I fixed something wrong (like emoji display) another one appeared, it was very, very annoying. However, when I see the game working I become so happy and proud. I can’t wait to make more icons for my OS
I added one more game!!. It was easier to make than the “find the different emoji” game (maybe because I already knew some of the things I needed to do). I also fixed the window movement limit.
Ships:
I made my first web OS using HTML, CSS, and JavaScript. In the beginning, I hardly knew how to center elements inside a div, but with AI, I learned a lot of CSS properties to improve the OS style. I also found it difficult to develop some functions in JavaScript. It was like I knew what I wanted to do, but I didn’t have the knowledge to write it in JavaScript code, so I used AI to discover and understand JavaScript commands too. At first, I thought the Weather icon was the most difficult thing I did. But when I had to make the window components draggable, I started to think, “Oh my God, I completely underestimated how hard this icon would be!” Nothing could convince me that there is something more difficult than making a movable window. After that, I started building the calculator; it was easier than I thought it would be, though I still faced a few challenges. Finally, I made the game. It was so annoying to do because bugs just wouldn’t stop appearing, especially with the emoji display and button positioning. While making the OS, I thought about giving up so many times. But whenever something I wrote finally worked, I felt incredibly happy, and that motivated me to keep going. In the end, building this OS helped me train my patience and my resilience.
I fixed the window movement limit because it was glitching the OS, and I’ve added another game. At first, I thought it would be as difficult as the other one, but it was actually much easier....
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1792965072.8706472
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1793051472.8706472
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64563
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GLITCH OS by @singhshiv3108 | Stardance
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singhshiv3108
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2
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30.0
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34
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[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-14T18:46:19Z", "hours": 12.0, "multiplier": 2.82, "payout": 34, "blessing": "neutral", "text": "I updated my webos now it has weather, search bar, two new windows one of them having i frame to show case video , new terminal commands and few smaller features and fixes. Most challenging and frustrating part was actually small or big fixes becuz it used to felt boring and repetitive and thanks to me i added animation at starting , so for everytime i have to check whether my fixes worked i had to go through that torturing animation but….. the thing i am proud about is animation itself . I hope you like MY GLITCH OS!!!!!!. –Thank you", "repo": "https://github.com/ShivSingh3108/WebOS", "demo": "https://shivsingh3108.github.io/WebOS/"}, {"ship_num": 2, "ts": "2026-10-06T22:56:51Z", "hours": 18.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a Web OS , Challenging part was handling several similar codes like one miss and half of the windows disappears but later i got used to it. I am Actually proud of Whole project , i got to learn alot out of this.", "repo": "https://github.com/ShivSingh3108/WebOS", "demo": "https://shivsingh3108.github.io/WebOS/"}]...
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[{"post_id": 79614, "ts": "202 [{"post_id": 79614, "ts": "2026-10-14T18:32:49Z", "hours": 5.9747, "text": "DEVLOG 14: The Biggest and the last devlog . i’ll divide this log in 3 parts. 1) Add : i added gallery tab , more videos in glitchtv and next and previous button to control them,few more commands such as contact,weather ,gallery, glitchtv. and added a basic manual in iris window. 2)Style: i improved scrollbar style and added scroll bar to windows that needed it .3) Debug: this is where most time is gone, earlier calendar used to show a junk of grid and to fix it user has to toggle with buttons but in this log i removed that junk or whatever you call that, then i saw that when i type beyond viewport of window in notes my window header disappears so i fixed that , terminal scroll bar was also going beyond the windowheader so i made another div it contain it and conntact command also had to much issue ig becuz of tag atlast i fixed searchbar it was the easy i just added name=“q” in form instead of input tag (there might me more fixes but these were major ones)."}, {"post_id": 79020, "ts": "2026-10-12T11:54:30Z", "hours": 1.4344, "text": "DEVLOG 13 Ig: in this devlog i added search bar. search bar wa easy to put but unfortunatly my header css was so weak no matter what i do it wont align as i wanted but somehow i did it . Coming back to search bar it still needs some fix when i search it doesnt show result instead just stays at google homepage."}, {"post_id": 78749, "ts": "2026-10-11T14:21:24Z", "hours": 1.8347, "text": "DEVLOG 12: In this devlog , I fixed video error actually it wasnt error ig. i searched on youtube and i found out i should use go live extension and it worked . i also added weather and it works for all user!!!! you just have to give it permission , earlier it was only showing my weather but then I surfed on yt for how to make it work for every user and i found . (ngl yt helped alot in this devlog)."}, {"post_id": 78672, "ts": "2026-10-11T08:00:05Z", "hours": 1.5678, "text": "DEVLOG 11: In this log i added booting animation , ngl it was hard more like lengthy , i earlier implemented animation in projects but this time it was big . Glitch TV is not debugged yet cuz i was bored with adding new window , it was repetitive so i thought lets add something ."}, {"post_id": 78133, "ts": "2026-10-09T17:55:34Z", "hours": 1.0669, "text": "DEVLOG 10: First Devlog for web OS 2 . In this log i added fully functional new window/app i.e. Glitch tv which uses I frame to show yt video although currently video aren’t working I tried for while but I will fix it by next devlog ."}, {"post_id": 77422, "ts": "2026-10-06T22:22:29Z", "hours": 4.1797, "text": "DEEVLOG 9: The last and the biggest devlog!!!!! in this devlog i added custom drag ,pointer cursor, new terminal commands, new app icons , fullscreen and minimize button ,improved css and few debugging."}, {"post_id": 76757, "ts": "2026-10-04T14:43:14Z", "hours": 2.135, "text": "Devlog 8: In this devlog i added terminal window , improved style and added a custom cursor."}, {"post_id": 76141, "ts": "2026-10-02T14:10:56Z", "hours": 1.9756, "text": "DEVLOG 7: Fixed several issues with notes window (dragging issue , notes’s div obstructing welcome windows icon, and majorly i couldnt type anything in notes tab) and Improved Calendars style."}, {"post_id": 75674, "ts": "2026-09-30T18:22:44Z", "hours": 2.3286, "text": "DEVLOG (I don’t remember no. ;) : In this devlog i added a new app calendar and also made its window draggable , closable and obviously openable. I struggled app opening later i found it was some variable name issue. I used Fullcalendar Javascript library to added dynamic calendar interface, currently its css is bit off but i’ll polish it later."}, {"post_id": 74462, "ts": "2026-09-27T12:54:09Z", "hours": 0.94, "text": "Devlog 5 : I added closing and opening of my window ."}, {"post_id": 73684, "ts": "2026-09-25T17:59:42Z", "hours": 2.78, "text": "DEVLOG 4: window is now movable, time had some problem but now it shows accurate timing , css of window was messed up so it took some time to fix also added handle to the window ."}, {"post_id": 72768, "ts": "2026-09-23T18:23:15Z", "hours": 0.6478, "text": "Devlog3: Not much in this devlog just added time and fixed viewport problem ."}, {"post_id": 72343, "ts": "2026-09-22T18:23:12Z", "hours": 1.9675, "text": "Devlog 2:Added Window , blur, and improved style. Currently it is going slightly outside of viewport ,although i fixed it but it still seems off so i might check it once."}, {"post_id": 71892, "ts": "2026-09-21T18:22:00Z", "hours": 0.9389, "text": "Devlog 1: I am making a webos named glitch . In this devlog i did basic setup such as background setup , text, and etc"}]...
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Title: GLITCH OS by @singhshiv3108 | Stardance
De Title: GLITCH OS by @singhshiv3108 | Stardance
Devlogs:
Devlog 1: I am making a webos named glitch . In this devlog i did basic setup such as background setup , text, and etc
Devlog 2:Added Window , blur, and improved style. Currently it is going slightly outside of viewport ,although i fixed it but it still seems off so i might check it once.
Devlog3: Not much in this devlog just added time and fixed viewport problem .
DEVLOG 4: window is now movable, time had some problem but now it shows accurate timing , css of window was messed up so it took some time to fix also added handle to the window .
Devlog 5 : I added closing and opening of my window .
DEVLOG (I don’t remember no. ;) : In this devlog i added a new app calendar and also made its window draggable , closable and obviously openable. I struggled app opening later i found it was some variable name issue. I used Fullcalendar Javascript library to added dynamic calendar interface, currently its css is bit off but i’ll polish it later.
DEVLOG 7: Fixed several issues with notes window (dragging issue , notes’s div obstructing welcome windows icon, and majorly i couldnt type anything in notes tab) and Improved Calendars style.
Devlog 8: In this devlog i added terminal window , improved style and added a custom cursor.
DEEVLOG 9: The last and the biggest devlog!!!!! in this devlog i added custom drag ,pointer cursor, new terminal commands, new app icons , fullscreen and minimize button ,improved css and few debugging.
DEVLOG 10: First Devlog for web OS 2 . In this log i added fully functional new window/app i.e. Glitch tv which uses I frame to show yt video although currently video aren’t working I tried for while but I will fix it by next devlog .
DEVLOG 11: In this log i added booting animation , ngl it was hard more like lengthy , i earlier implemented animation in projects but this time it was big . Glitch TV is not debugged yet cuz i was bored with adding new window , it was repetitive so i thought lets add something .
DEVLOG 12: In this devlog , I fixed video error actually it wasnt error ig. i searched on youtube and i found out i should use go live extension and it worked . i also added weather and it works for all user!!!! you just have to give it permission , earlier it was only showing my weather but then I surfed on yt for how to make it work for every user and i found . (ngl yt helped alot in this devlog).
DEVLOG 13 Ig: in this devlog i added search bar. search bar wa easy to put but unfortunatly my header css was so weak no matter what i do it wont align as i wanted but somehow i did it . Coming back to search bar it still needs some fix when i search it doesnt show result instead just stays at google homepage.
DEVLOG 14: The Biggest and the last devlog . i’ll divide this log in 3 parts. 1) Add : i added gallery tab , more videos in glitchtv and next and previous button to control them,few more commands such as contact,weather ,gallery, glitchtv. and added a basic manual in iris window. 2)Style: i improved scrollbar style and added scroll bar to windows that needed it .3) Debug: this is where most time is gone, earlier calendar used to show a junk of grid and to fix it user has to toggle with buttons but in this log i removed that junk or whatever you call that, then i saw that when i type beyond viewport of window in notes my window header disappears so i fixed that , terminal scroll bar was also going beyond the windowheader so i made another div it contain it and conntact command also had to much issue ig becuz of tag atlast i fixed searchbar it was the easy i just added name=“q” in form instead of input tag (there might me more fixes but these were major ones).
Ships:
I made a Web OS , Challenging part was handling several similar codes like one miss and half of the windows disappears but later i got used to it. I am Actually proud of Whole project , i got to learn alot out of this.
I updated my webos now it has weather, search bar, two new windows one of them having i frame to show case video , new terminal commands and few smaller features and fixes. Most challenging and frustrating part was actually small or big fixes becuz it used to felt boring and repetitive and thanks to me i added animation at starting , so for everytime i have to check whether my fixes worked i had to go through that torturing animation but….. the thing i am proud about is animation itself . I hope you like MY GLITCH OS!!!!!!. –Thank you...
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1792965092.246624
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1793051492.246624
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64570
|
MILKY by @Obito | Stardance
|
Obito
|
2
|
0.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-23T11:46:29Z", "hours": 0.0, "multiplier": 1.04, "payout": 0, "blessing": "neutral", "text": "hey there im glad to inform you all that created the website using nasa’s provided informations the biggest struggles i met with this project is hackatime tracker i worked and dedicated my time around 6 to 8 hours for it but it still now shows only 1 hour okay i also worked in github for the deployment but i code for 3 to 4 hours but the tracker logged time is only 1 hour", "repo": "https://github.com/tharunkumarCYSEC/nasa-apod-pulse", "demo": "https://tharunkumarcysec.github.io/nasa-apod-pulse/"}, {"ship_num": 2, "ts": "2026-09-22T12:06:16Z", "hours": 0.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "this project doesn’t tested my practical skills. its tested my patience. It gives me the mental fatiuge which equal to our state exam’s result", "repo": "https://github.com/tharunkumarCYSEC/nasa-apod-pulse", "demo": "https://tharunkumarcysec.github.io/nasa-apod-pulse/"}]...
|
[{"post_id": 72625, "ts": "202 [{"post_id": 72625, "ts": "2026-09-23T11:41:20Z", "hours": 0.2642, "text": "I’m so excited, this is my first project for shipment. I hope everyone like my project and rate good ratings. I hope everyone help me to get my dream keyboard AULA F75. I hope you all support me get the balance 340 stardust."}, {"post_id": 72166, "ts": "2026-09-22T11:07:30Z", "hours": 0.4656, "text": "what a day man . 😩 I started working on this NASA APOD project thinking it’s going to be a simple quick-finish thing, but man… deployment and GitHub Actions decided to test my entire patience today.Let me be straight here: my time tracker shows only 27 minutes, but that is complete scam. I sat straight for almost 7 hours today. Spent a good 4 solid hours just fighting with GitHub, fixing deploying failures, repository bot permissions, and 404 errors. WakaTime only counts when you’re typing inside VS Code, but it has no idea how much brain cells I lost reading terminal errors and StackOverflow.Here is how the whole journey went down:The Building Part: First, I set up the Vite project and hooked it up with NASA’s official APOD API using environment variables (VITE_NASA_API_KEY). The local code was working fine, fetching gorgeous space pictures like a charm.The Vite Config Drama: When I pushed my deploy.yml workflow, the build immediately crashed saying config must export or return an object. Had to fix the vite.config.js and set the proper base path so GitHub Pages wouldn’t break the asset links.The 403 Permission Wall: Then came the worst part—GitHub Actions kept throwing a Permission Denied error for the github-actions[bot]. The bot literally didn’t have permission to write to my own repo! I had to dig into GitHub settings, go to Actions -> General, and switch the workflow permissions from read-only to read/write.The 404 Waiting Game: After finally getting that green tick, I opened the live URL and… 404 error. My heart skipped a beat lol. Turns out GitHub Pages just takes a minute or two to wake up and serve the files. After a quick refresh, boom—the NASA space picture loaded successfully!Total time actually spent: ~7 hours (even if the tracker says 27 mins because of all the debugging outside the editor).Repo: https://github.com/tharunkumarCYSEC/nasa-apod-pulse Live Site: https://tharunkumarCYSEC.github.io/nasa-apod-pulse/"}]...
|
Title: MILKY by @Obito | Stardance
Devlogs:
what Title: MILKY by @Obito | Stardance
Devlogs:
what a day man . 😩 I started working on this NASA APOD project thinking it’s going to be a simple quick-finish thing, but man… deployment and GitHub Actions decided to test my entire patience today.Let me be straight here: my time tracker shows only 27 minutes, but that is complete scam. I sat straight for almost 7 hours today. Spent a good 4 solid hours just fighting with GitHub, fixing deploying failures, repository bot permissions, and 404 errors. WakaTime only counts when you’re typing inside VS Code, but it has no idea how much brain cells I lost reading terminal errors and StackOverflow.Here is how the whole journey went down:The Building Part: First, I set up the Vite project and hooked it up with NASA’s official APOD API using environment variables (VITE_NASA_API_KEY). The local code was working fine, fetching gorgeous space pictures like a charm.The Vite Config Drama: When I pushed my deploy.yml workflow, the build immediately crashed saying config must export or return an object. Had to fix the vite.config.js and set the proper base path so GitHub Pages wouldn’t break the asset links.The 403 Permission Wall: Then came the worst part—GitHub Actions kept throwing a Permission Denied error for the github-actions[bot]. The bot literally didn’t have permission to write to my own repo! I had to dig into GitHub settings, go to Actions -> General, and switch the workflow permissions from read-only to read/write.The 404 Waiting Game: After finally getting that green tick, I opened the live URL and… 404 error. My heart skipped a beat lol. Turns out GitHub Pages just takes a minute or two to wake up and serve the files. After a quick refresh, boom—the NASA space picture loaded successfully!Total time actually spent: ~7 hours (even if the tracker says 27 mins because of all the debugging outside the editor).Repo: https://github.com/tharunkumarCYSEC/nasa-apod-pulse Live Site: https://tharunkumarCYSEC.github.io/nasa-apod-pulse/
I’m so excited, this is my first project for shipment. I hope everyone like my project and rate good ratings. I hope everyone help me to get my dream keyboard AULA F75. I hope you all support me get the balance 340 stardust.
Ships:
this project doesn’t tested my practical skills. its tested my patience. It gives me the mental fatiuge which equal to our state exam’s result
hey there im glad to inform you all that created the website using nasa’s provided informations the biggest struggles i met with this project is hackatime tracker i worked and dedicated my time around 6 to 8 hours for it but it still now shows only 1 hour okay i also worked in github for the deployment but i code for 3 to 4 hours but the tracker logged time is only 1 hour...
|
1792965094.5749462
|
1793051494.5749462
|
|
64580
|
PlantOS by @Darknow90 | Stardance
|
Darknow90
|
2
|
21.0
|
57
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-17T10:04:07Z", "hours": 13.0, "multiplier": 4.22, "payout": 57, "blessing": "neutral", "text": "Hi , in this project , I have made a (beautiful ?) tiny OS with css , js and html , this project have learned to me many things and I’m very happy to have make this ! I think that now , I will learn framework and react so… I will back soon ? 😝", "repo": "https://github.com/Manu7611/PlantOS", "demo": "https://manu7611.github.io/PlantOS/"}, {"ship_num": 2, "ts": "2026-10-01T20:03:53Z", "hours": 8.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "This is the end of this project , happy to switch at another things but this project was very helpful to learn Web coding 🙂", "repo": "https://github.com/Manu7611/PlantOS", "demo": "https://manu7611.github.io/PlantOS/"}]...
|
[{"post_id": 80335, "ts": "202 [{"post_id": 80335, "ts": "2026-10-17T10:00:12Z", "hours": 1.5106, "text": "DevLog #16 : Hi , today this is the last DevLog ! I have : -redesigned & colored my OS -Fixed some bugs -Added Reset button I’m happy to have make this and I think that my Os isn’t so bad :) Thanks you !"}, {"post_id": 79633, "ts": "2026-10-14T19:21:36Z", "hours": 5.0278, "text": "Hi ! The last days , I have made littles things but that was very expensive in time !😭 -Fix bug of drag & drop -Fix Darkmode of all apps -Add Guess Number Game -Add a Chronometer That’s littles things but I’m happy to resolve main bug 🥰"}, {"post_id": 77662, "ts": "2026-10-07T19:20:54Z", "hours": 4.3822, "text": "DevLog #14 : Today , I have made one more app and many other things ! -Added a picture app to see flowers -Added a color transition on close button -Added a return button for app which its need -Redesign some things to upgrade the website Thanks to follow my website !"}, {"post_id": 76838, "ts": "2026-10-04T19:40:43Z", "hours": 2.2178, "text": "DevLog #13 or #1 ? Today , i have made many things !: -Added a web browser (but I’m not very smart so… It’s a forwader ? -Refactored the code to make my life more easy with my divs lmao -Added a DarkMode but I need feedback to enhance this… Thanks to read this btw !🤣"}, {"post_id": 76154, "ts": "2026-10-02T14:53:04Z", "hours": 0.3583, "text": "I have refactored the layout of my folders to feel something more clean :)"}, {"post_id": 75967, "ts": "2026-10-01T19:30:09Z", "hours": 0.6497, "text": "DevLog #11 : I have refactored many little things today : -fix calculator to show numbers before to click on = -Add a countdown to Welcome page -Change the wallpaper of Welcome page"}, {"post_id": 75695, "ts": "2026-09-30T19:30:26Z", "hours": 1.3111, "text": "DevLog #10 : I mainly work on the css for just the color… -I rethink the zindex function and I have understand that I can increase zindex number just with many click on the windows… -So I have set up basic number with 0 at other windows and it works ! (but its forgot the order under the main windows… 🤐) I think that i could send my project soon and start WebOS 2 !"}, {"post_id": 75340, "ts": "2026-09-29T19:42:25Z", "hours": 1.1419, "text": "DevLog #9 : After the ugly js , now I work on the design of a calculator 🥰. It’s very funny but I have just the number now… Come back tomorrow !"}, {"post_id": 74990, "ts": "2026-09-28T19:40:52Z", "hours": 1.12, "text": "DevLog #8 : My project work but now , I don’t understand the js code…"}, {"post_id": 74618, "ts": "2026-09-27T19:45:21Z", "hours": 0.4606, "text": "DevLog #7 : I’d make a a index for my windows but I’m not sure about the performance… I’m also at the beginning of the notes creation and this is … difficult 😅"}, {"post_id": 74128, "ts": "2026-09-26T18:43:35Z", "hours": 0.3556, "text": "DevLog #6: I have a function for all windows now !!!! 😝😝"}, {"post_id": 73697, "ts": "2026-09-25T18:45:17Z", "hours": 0.7306, "text": "DevLog #5 : I work on the apps now : Today I did : -Close button -Open button -Optimize function of code 😎"}, {"post_id": 73297, "ts": "2026-09-24T19:41:58Z", "hours": 0.8239, "text": "Devlog #4 : I worked on the draggable windows , it was very difficult for a beginner but I think that I have understood :)"}, {"post_id": 72815, "ts": "2026-09-23T19:42:39Z", "hours": 0.5092, "text": "DevLog #3 : Working on the windows , i add a navbar and this is … not ugly ? Hackatime count a very little time but I spend a lots of time to understand this lol 😭"}, {"post_id": 72375, "ts": "2026-09-22T19:44:17Z", "hours": 0.5461, "text": "DevLog #2 : Working on the transition between the Welcome screen and the Windows , there are many problems but I’m motivate to all resolve !"}, {"post_id": 71922, "ts": "2026-09-21T19:37:43Z", "hours": 0.3644, "text": "DevLog #1 : I set up html , js and css . I make the welcome page but now I don’t understand how to switch on my home page 😭😭"}]...
|
Title: PlantOS by @Darknow90 | Stardance
Devlogs: Title: PlantOS by @Darknow90 | Stardance
Devlogs:
DevLog #1 : I set up html , js and css . I make the welcome page but now I don’t understand how to switch on my home page 😭😭
DevLog #2 : Working on the transition between the Welcome screen and the Windows , there are many problems but I’m motivate to all resolve !
DevLog #3 : Working on the windows , i add a navbar and this is … not ugly ? Hackatime count a very little time but I spend a lots of time to understand this lol 😭
Devlog #4 : I worked on the draggable windows , it was very difficult for a beginner but I think that I have understood :)
DevLog #5 : I work on the apps now : Today I did : -Close button -Open button -Optimize function of code 😎
DevLog #6: I have a function for all windows now !!!! 😝😝
DevLog #7 : I’d make a a index for my windows but I’m not sure about the performance… I’m also at the beginning of the notes creation and this is … difficult 😅
DevLog #8 : My project work but now , I don’t understand the js code…
DevLog #9 : After the ugly js , now I work on the design of a calculator 🥰. It’s very funny but I have just the number now… Come back tomorrow !
DevLog #10 : I mainly work on the css for just the color… -I rethink the zindex function and I have understand that I can increase zindex number just with many click on the windows… -So I have set up basic number with 0 at other windows and it works ! (but its forgot the order under the main windows… 🤐) I think that i could send my project soon and start WebOS 2 !
DevLog #11 : I have refactored many little things today : -fix calculator to show numbers before to click on = -Add a countdown to Welcome page -Change the wallpaper of Welcome page
I have refactored the layout of my folders to feel something more clean :)
DevLog #13 or #1 ? Today , i have made many things !: -Added a web browser (but I’m not very smart so… It’s a forwader ? -Refactored the code to make my life more easy with my divs lmao -Added a DarkMode but I need feedback to enhance this… Thanks to read this btw !🤣
DevLog #14 : Today , I have made one more app and many other things ! -Added a picture app to see flowers -Added a color transition on close button -Added a return button for app which its need -Redesign some things to upgrade the website Thanks to follow my website !
Hi ! The last days , I have made littles things but that was very expensive in time !😭 -Fix bug of drag & drop -Fix Darkmode of all apps -Add Guess Number Game -Add a Chronometer That’s littles things but I’m happy to resolve main bug 🥰
DevLog #16 : Hi , today this is the last DevLog ! I have : -redesigned & colored my OS -Fixed some bugs -Added Reset button I’m happy to have make this and I think that my Os isn’t so bad :) Thanks you !
Ships:
This is the end of this project , happy to switch at another things but this project was very helpful to learn Web coding 🙂
Hi , in this project , I have made a (beautiful ?) tiny OS with css , js and html , this project have learned to me many things and I’m very happy to have make this ! I think that now , I will learn framework and react so… I will back soon ? 😝...
|
1792965095.6851952
|
1793051495.6851952
|
|
64625
|
AuroraOS by @waffles888 | Stardance
|
waffles888
|
2
|
21.0
|
19
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-15T00:04:23Z", "hours": 8.0, "multiplier": 2.32, "payout": 19, "blessing": "neutral", "text": "This is my ship for the WebOS 2 mission. It’s built off of the original WebOS mission site but even flashier. The notes app I have created is what I am the most proud of because notes can be saved and loaded even if the page is refreshed. It was complicated getting all of it to work but I’m really happy and enjoyed getting it to a finished state.", "repo": "https://github.com/waffles-888/AuroraOS", "demo": "https://waffles-888.github.io/AuroraOS/"}, {"ship_num": 2, "ts": "2026-09-30T22:04:52Z", "hours": 13.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "This WebOS is themed around subnautica, I found alot of the javascript challenging, understanding how to make the code and ensuring it all works too without any issues took me a while, this was why one of the devlogs had 6 hours logged. I am really proud of the project overall and I really liked how I started to understand JavaScript to make some of the features I wanted such as the sonar effect when the desktop thing.", "repo": "https://github.com/waffles-888/AuroraOS", "demo": "https://waffles-888.github.io/AuroraOS/"}]...
|
[{"post_id": 79657, "ts": "202 [{"post_id": 79657, "ts": "2026-10-14T22:56:35Z", "hours": 1.4453, "text": "Devlog 8 - Saving Notes I added the ability for notes to be saved to the browser so that even on a refresh of the page you could still use the notes already made. I spent a lot of time debugging this as it was super complex to get working but it finally works."}, {"post_id": 79307, "ts": "2026-10-13T13:37:47Z", "hours": 3.685, "text": "Devlog 7 - Second app This app is a pretty basic app yet its still a little complicated to make. I had to clean up little bits of code from other things and adjust it to make it easier to make new apps and add onto the code that was already made. Styling was easy as it all uses one mostly universal theme. Notes can be saved and deleted however I want to add the ability to load them off of the desktop which I may work on."}, {"post_id": 78382, "ts": "2026-10-10T16:38:41Z", "hours": 2.9364, "text": "Devlog 6 - Intro Animation I cleaned up code to make it overall more optimised. The main thing I got to do was adding an intro animation to the site. It made it look a little fancier and reminiscent to the intro of subnautica itself. I got stuck getting text to show up on the page but after a bit of debugging I made the overlay work and now it works great"}, {"post_id": 75707, "ts": "2026-09-30T20:00:51Z", "hours": 0.7897, "text": "Devlog 5 - Click animation This was way easier to make compared to the things I had to make before this, all it is, is a simple effect that plays when the desktop is clicked, its simple but I think looks nice and fits the theme overall of the site."}, {"post_id": 75548, "ts": "2026-09-30T12:23:42Z", "hours": 6.4742, "text": "Devlog 4 - My first app I created my first basic app for the webOS, it holds a little information about some of the creatures that can be found in subnautica. This has taken me a large amount of time of debugging and testing to get things to work such as window selection and styling. This was mainly due to javascript as I dont really have a big understanding on it."}, {"post_id": 73710, "ts": "2026-09-25T19:10:18Z", "hours": 2.0164, "text": "Devlog 3 - Windows After a bit of debugging I finally added the function to open and close the window, being able to actually get the windows to be moveable was less of a hassle. The javascript is set up to make making new windows easier for apps I created on the OS. Next is actually making my first app for this."}, {"post_id": 73349, "ts": "2026-09-24T23:24:51Z", "hours": 1.5544, "text": "Devlog 2 - OS bar I learnt a little more about javascript making this part of the WebOS as I had to use javascript in order to get the date and time to line up with the current time inside of the bar. I also decided to move where the was when I first created it to the bottom similar to how windows is. Finally I also made the welcome message which I thought was nicely made and im ready to make the moveable windows for the OS"}, {"post_id": 73156, "ts": "2026-09-24T14:32:48Z", "hours": 2.4892, "text": "Devlog 1 - The Start I started creating my WebOS which is themed around subnautica, I added my profile picture and made it so that it can be clicked to get to my GitHub account, I also added a little photo of a pet I have."}]...
|
Title: AuroraOS by @waffles888 | Stardance
Devlog Title: AuroraOS by @waffles888 | Stardance
Devlogs:
Devlog 1 - The Start I started creating my WebOS which is themed around subnautica, I added my profile picture and made it so that it can be clicked to get to my GitHub account, I also added a little photo of a pet I have.
Devlog 2 - OS bar I learnt a little more about javascript making this part of the WebOS as I had to use javascript in order to get the date and time to line up with the current time inside of the bar. I also decided to move where the was when I first created it to the bottom similar to how windows is. Finally I also made the welcome message which I thought was nicely made and im ready to make the moveable windows for the OS
Devlog 3 - Windows After a bit of debugging I finally added the function to open and close the window, being able to actually get the windows to be moveable was less of a hassle. The javascript is set up to make making new windows easier for apps I created on the OS. Next is actually making my first app for this.
Devlog 4 - My first app I created my first basic app for the webOS, it holds a little information about some of the creatures that can be found in subnautica. This has taken me a large amount of time of debugging and testing to get things to work such as window selection and styling. This was mainly due to javascript as I dont really have a big understanding on it.
Devlog 5 - Click animation This was way easier to make compared to the things I had to make before this, all it is, is a simple effect that plays when the desktop is clicked, its simple but I think looks nice and fits the theme overall of the site.
Devlog 6 - Intro Animation I cleaned up code to make it overall more optimised. The main thing I got to do was adding an intro animation to the site. It made it look a little fancier and reminiscent to the intro of subnautica itself. I got stuck getting text to show up on the page but after a bit of debugging I made the overlay work and now it works great
Devlog 7 - Second app This app is a pretty basic app yet its still a little complicated to make. I had to clean up little bits of code from other things and adjust it to make it easier to make new apps and add onto the code that was already made. Styling was easy as it all uses one mostly universal theme. Notes can be saved and deleted however I want to add the ability to load them off of the desktop which I may work on.
Devlog 8 - Saving Notes I added the ability for notes to be saved to the browser so that even on a refresh of the page you could still use the notes already made. I spent a lot of time debugging this as it was super complex to get working but it finally works.
Ships:
This WebOS is themed around subnautica, I found alot of the javascript challenging, understanding how to make the code and ensuring it all works too without any issues took me a while, this was why one of the devlogs had 6 hours logged. I am really proud of the project overall and I really liked how I started to understand JavaScript to make some of the features I wanted such as the sonar effect when the desktop thing.
This is my ship for the WebOS 2 mission. It’s built off of the original WebOS mission site but even flashier. The notes app I have created is what I am the most proud of because notes can be saved and loaded even if the page is refreshed. It was complicated getting all of it to work but I’m really happy and enjoyed getting it to a finished state....
|
1792965099.7607594
|
1793051499.7607594
|
|
65010
|
Music OS by @lantern | Stardance
|
lantern
|
2
|
29.0
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-12T06:42:56Z", "hours": 24.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "MusicOS is a complete web-based operating system. Files that you create or save persist across reloads. One app can have multiple windows, windows can be minimised, can be brought to the front, and the app itself can be quit (meaning all windows are closed). Windows can be fullscreened, minimised, or closed. Windows can be resized by holding and dragging the bottom right corner. The camera app stores files directly on the desktop, files can be renamed, named, created, deleted (sent to trash). All these operations can be performed via the file manager, RIGHT CLICK to see available options, the whole operating system uses a custom context menu! (when in doubt, right click ) AceEditor allows you to save files in different formats WITH syntax highlighting. Music OS has a collection consisting of 3 games, present on the Games folder on the Desktop. (MiniClip’s 8 Ball Pool, a Doom knockoff, and BlockWorlds)", "repo": "https://github.com/13513ji/Music-OS", "demo": "https://13513ji.github.io/Music-OS/"}, {"ship_num": 2, "ts": "2026-09-23T16:40:09Z", "hours": 5.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "This is my very first Web OS project . This is called Music OS simple and easy to use musician based theme , with really hard worked animation and theme. It has following features:- App minimising App fullscreen Camera App Calculator App Web Browser Settings App (customisable background) Multi-window support", "repo": "https://github.com/13513ji/Music-OS", "demo": "https://13513ji.github.io/Music-OS/"}]...
|
[{"post_id": 78962, "ts": "202 [{"post_id": 78962, "ts": "2026-10-12T06:26:55Z", "hours": 3.1667, "text": "Fixed the desktop, now the desktop layout is preserved throughout reloads and stuff. This was annoying me quite a bit so glad I was able to fix it"}, {"post_id": 78714, "ts": "2026-10-11T12:01:30Z", "hours": 5.8031, "text": "Added stuff:- 3 games, present on the Games folder on the Desktop. (MiniClip’s 8 Ball Pool, a Doom knockoff, and BlockWorlds) AceEditor allows you to save files in different formats WITH syntax highlighting Files that you create or save persist across reloads which can be added or deleted(in trash)"}, {"post_id": 78251, "ts": "2026-10-10T04:36:40Z", "hours": 10.6369, "text": "My Git hub repo account was lost , had work on the project again and code everything again🥀🥀"}, {"post_id": 76959, "ts": "2026-10-05T06:39:02Z", "hours": 2.8189, "text": "The files app is here :D managed to get desktop icon dragging working (turns out I had not imported the script <- wasted a lot of time debugging) now have Ace Editor"}, {"post_id": 74785, "ts": "2026-09-28T07:43:31Z", "hours": 1.2333, "text": "Going For Web OS 2✌️ Added the terminal app"}, {"post_id": 72723, "ts": "2026-09-23T16:23:08Z", "hours": 1.8842, "text": "All added features:- features:smooth window dragging window closing, minimising, fullscreen multiple windows of the same app app state management"}, {"post_id": 72668, "ts": "2026-09-23T13:48:09Z", "hours": 1.4978, "text": "Added Context menu and dock!!"}, {"post_id": 72633, "ts": "2026-09-23T12:04:17Z", "hours": 1.2322, "text": "Finished with the startup animation!!"}]...
|
Title: Music OS by @lantern | Stardance
Devlogs:
Title: Music OS by @lantern | Stardance
Devlogs:
Finished with the startup animation!!
Added Context menu and dock!!
All added features:- features:smooth window dragging window closing, minimising, fullscreen multiple windows of the same app app state management
Going For Web OS 2✌️ Added the terminal app
The files app is here :D managed to get desktop icon dragging working (turns out I had not imported the script <- wasted a lot of time debugging) now have Ace Editor
My Git hub repo account was lost , had work on the project again and code everything again🥀🥀
Added stuff:- 3 games, present on the Games folder on the Desktop. (MiniClip’s 8 Ball Pool, a Doom knockoff, and BlockWorlds) AceEditor allows you to save files in different formats WITH syntax highlighting Files that you create or save persist across reloads which can be added or deleted(in trash)
Fixed the desktop, now the desktop layout is preserved throughout reloads and stuff. This was annoying me quite a bit so glad I was able to fix it
Ships:
This is my very first Web OS project . This is called Music OS simple and easy to use musician based theme , with really hard worked animation and theme. It has following features:- App minimising App fullscreen Camera App Calculator App Web Browser Settings App (customisable background) Multi-window support
MusicOS is a complete web-based operating system. Files that you create or save persist across reloads. One app can have multiple windows, windows can be minimised, can be brought to the front, and the app itself can be quit (meaning all windows are closed). Windows can be fullscreened, minimised, or closed. Windows can be resized by holding and dragging the bottom right corner. The camera app stores files directly on the desktop, files can be renamed, named, created, deleted (sent to trash). All these operations can be performed via the file manager, RIGHT CLICK to see available options, the whole operating system uses a custom context menu! (when in doubt, right click ) AceEditor allows you to save files in different formats WITH syntax highlighting. Music OS has a collection consisting of 3 games, present on the Games folder on the Desktop. (MiniClip’s 8 Ball Pool, a Doom knockoff, and BlockWorlds)...
|
1792957997.4536116
|
1793821997.4536116
|
|
65272
|
TrollBound>_< by @akshay369 | Stardance
|
akshay369
|
2
|
34.0
|
239
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-07T08:36:29Z", "hours": 22.0, "multiplier": 11.01, "payout": 239, "blessing": "neutral", "text": "READ THIS !! ––––––––––– Guys I finally Completed the TROLLBOUND. This ship included more levels, sound effects, persistent storage and many more. Each level is unique and most of the levels cannot be completed in the first try and that’s makes this game an another experience. You think “I figured out the game”, the game says : “No you didn’t figured it out fully”. That makes this game unique. As said this game is inspired from the famous game Level Devil. I spend hours to make each level , and to make each level unique, I have to research a lot, how to make things work like that. That mean I have put a lot of effort into this. So I expect nice ratings and reviews from you guys, please do not disappoint me because I spend 33 hours for this project , guys. AI USAGE I used AI only for learning things and how to make things work like when the player into ceiling, we need to reverse the gravity, For that things I seek help from AI(Concept only, all code is written by me). And of course for debugging when I am stuck with a bug. Thankyou. Hope you like this project.", "repo": "https://github.com/akshaykpillai369-max/trollbound", "demo": "https://akshay369.itch.io/trollbound"}, {"ship_num": 2, "ts": "2026-09-29T04:45:54Z", "hours": 12.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made Trollbound. It is a short, trap-filled 2D game inspired from the famous game “LEVEL DEVIL”. The objective is simple, reach the door. But the levels does not allow you to reach it simply. There are traps in every step, so stay alert. Sometimes, it seems like game have bugs, but it does’nt. They are just traps😏. The challenging part is ofcourse making assets , it is very hard to make assets. I am proud that I able to make this game in Godot. It takes more than usual around 12 hours just for 2 levels. So try this game. And try not to get fooled, lol😂", "repo": "https://github.com/akshaykpillai369-max/trollbound", "demo": "https://akshay369.itch.io/trollbound"}]...
|
[{"post_id": 77500, "ts": "202 [{"post_id": 77500, "ts": "2026-10-07T08:04:40Z", "hours": 2.2375, "text": "Guys, Trollbound is completed. Level 12 is also done. Thanks to the peers who commented, liked and supported me in this project. Now I am gonna ship this . Have a Nice day guys."}, {"post_id": 77475, "ts": "2026-10-07T04:42:48Z", "hours": 1.8331, "text": "Level 11 added! Easy level, right?"}, {"post_id": 77265, "ts": "2026-10-06T11:02:54Z", "hours": 2.3942, "text": "Level 10 competed, as said in the previous devlog, this is very hard because there is trap in each step, so take every step carefully otherwise you gonna die😂😂"}, {"post_id": 77236, "ts": "2026-10-06T07:05:02Z", "hours": 1.4597, "text": "Level 9 is done. It is kinda easy guys. But level 10 gonna be a banger😏."}, {"post_id": 77066, "ts": "2026-10-05T15:12:00Z", "hours": 0.8311, "text": "Level 8 is done now guys. It is little harder than the level 7."}, {"post_id": 77007, "ts": "2026-10-05T10:45:59Z", "hours": 0.3469, "text": "Started working on level 8"}, {"post_id": 77003, "ts": "2026-10-05T10:19:30Z", "hours": 1.0689, "text": "Now completed level 7. This is pretty easy game as compared to previous. Enjoy it😂"}, {"post_id": 76967, "ts": "2026-10-05T07:15:56Z", "hours": 1.8803, "text": "Now completed Level 6. Guys, honestly, planning each level is so hard because we have to add something new in each level and think from the user side. So what I am saying is if you have any types of traps in mind, please share it in the comments"}, {"post_id": 76937, "ts": "2026-10-05T04:06:23Z", "hours": 0.8161, "text": "Now I added some improvements to the gameplay, now in the winscreen or death screen , you able to go to main menu. The major feature now added is persistent gameplay that is now your gameplay progress will survive the restart. Guys, I had a qn does a button that redirects to level selection menu is needed in the death/win screen. Or this main menu is enough . please share your thoughts about this in the comments. That’s all for this devlog. See you in the next one ^_^"}, {"post_id": 76918, "ts": "2026-10-05T02:30:31Z", "hours": 0.3289, "text": "When testing the all levels. I find a weird thing. In level 5 there is actually two ways to win. One is easy and one is hard. Instead of fixing that, I am gonna say, guys it’s a director brilliance, lol 😂😂"}, {"post_id": 76766, "ts": "2026-10-04T15:03:34Z", "hours": 2.1922, "text": "Level 5 is done. It takes me a lot of time to complete the level 5 compared to previous because it is more complex that other level, but the gameplay is simple actually once we figure it out😂😂. The gravity changing is the complex part. I am not explaining because it may affect your experience with game."}, {"post_id": 76663, "ts": "2026-10-04T09:25:52Z", "hours": 1.1242, "text": "Now added level selection, pause menu, and pause button"}, {"post_id": 76611, "ts": "2026-10-04T05:12:07Z", "hours": 1.5197, "text": "Level 4 is completed. I am pretty sure if you play level 4, then you are going to be mad💯😂 because it is that much tricky. I am damn sure you are going to curse me after playing the level 4😂."}, {"post_id": 76590, "ts": "2026-10-04T02:47:48Z", "hours": 0.2706, "text": "Now added death sound, door opening sound, jump(already sound is there), platform drop sound and much more…."}, {"post_id": 76379, "ts": "2026-10-03T10:45:40Z", "hours": 1.2008, "text": "Guys Now added settings in the main menu and added main menu music and level music. Here is the quick demo. In the demo video there is echo. Please forgive me for that"}, {"post_id": 76310, "ts": "2026-10-03T04:52:29Z", "hours": 1.8542, "text": "Level 3 is completed. I am not gonna add demo because of spoiler. If you guys want solution to each level, I can add a solution folder in github. So if you guys want that, please let me know in the comments. Next thing I want to add is sound effects, that is really gonna make trollbound to next level and give better experience"}, {"post_id": 76281, "ts": "2026-10-03T02:20:45Z", "hours": 0.3953, "text": "Now I start working on the level 3 .Here a teaser"}, {"post_id": 75105, "ts": "2026-09-29T04:39:47Z", "hours": 2.8861, "text": "Level 2 completed. Now I am going to ship this. I did not gonna add the demo of level 2 because it becomes spoiler😏 and affect your experience with the game😂"}, {"post_id": 74882, "ts": "2026-09-28T14:31:06Z", "hours": 1.9617, "text": "Hurray after these much time, level 1 is officially completed🎉🎉. Also changed the ground to a solid colour otherwise tarps can be easily detected😏"}, {"post_id": 74807, "ts": "2026-09-28T10:01:20Z", "hours": 0.7886, "text": "I changed the player, and added proper animations"}, {"post_id": 74796, "ts": "2026-09-28T08:56:37Z", "hours": 0.8386, "text": "Now added ground and spike assets"}, {"post_id": 74773, "ts": "2026-09-28T06:41:04Z", "hours": 1.1864, "text": "Making the assets is a very tedious task , it is such a headache, but we need to make it. Now I am making the player and ground assets. Finally get one . Now next is spike , then ground, oh this is a lot. see you guys :):"}, {"post_id": 74501, "ts": "2026-09-27T15:03:45Z", "hours": 1.8475, "text": "Oh , it has been a long session. I found this video on youtube: https://www.youtube.com/watch?v=LOhfqjmasi0&t=769s . In that he organized the file as assets on asset folder , levels on levels folder, scripts on its own folder like that and I tried to implement that. Now all the links are broken that is now on clicking on the play button is not working, I have to fix it. Before fixing that I made the door and its animation. It took me a while to get the perfect door framesheet because the godot sliced wrongly every time. So it took me most of my time. I will fix the broken links tomorrow. That’s all for this devlog. Happy coding stay healthy❤️"}, {"post_id": 74426, "ts": "2026-09-27T11:15:11Z", "hours": 0.6883, "text": "Added background image and added an animation to the text. I get the animation from the youtube video link: https://www.youtube.com/watch?v=DiOD3K5vR0w I added this because some may say this is AI. I do not wanna hear that. And guys, I really forget to commit these because we are doing all these stuff in godot, there is no terminal and we forget . Okay so that’s all for this devlog. Let me commit the changes"}, {"post_id": 74399, "ts": "2026-09-27T10:06:26Z", "hours": 0.7792, "text": "Now added a spike to kill the player and a welcome screen."}, {"post_id": 74386, "ts": "2026-09-27T09:12:53Z", "hours": 0.5392, "text": "I am planning to make a Level devil inspired Game- TrollBound. And this is going to be fun. So Sit Back , Relax and Enjoy the show(Just BroCode things, I love him)😂"}]...
|
Title: TrollBound>_< by @akshay369 | Stardan Title: TrollBound>_< by @akshay369 | Stardance
Devlogs:
I am planning to make a Level devil inspired Game- TrollBound. And this is going to be fun. So Sit Back , Relax and Enjoy the show(Just BroCode things, I love him)😂
Now added a spike to kill the player and a welcome screen.
Added background image and added an animation to the text. I get the animation from the youtube video link: https://www.youtube.com/watch?v=DiOD3K5vR0w I added this because some may say this is AI. I do not wanna hear that. And guys, I really forget to commit these because we are doing all these stuff in godot, there is no terminal and we forget . Okay so that’s all for this devlog. Let me commit the changes
Oh , it has been a long session. I found this video on youtube: https://www.youtube.com/watch?v=LOhfqjmasi0&t=769s . In that he organized the file as assets on asset folder , levels on levels folder, scripts on its own folder like that and I tried to implement that. Now all the links are broken that is now on clicking on the play button is not working, I have to fix it. Before fixing that I made the door and its animation. It took me a while to get the perfect door framesheet because the godot sliced wrongly every time. So it took me most of my time. I will fix the broken links tomorrow. That’s all for this devlog. Happy coding stay healthy❤️
Making the assets is a very tedious task , it is such a headache, but we need to make it. Now I am making the player and ground assets. Finally get one . Now next is spike , then ground, oh this is a lot. see you guys :):
Now added ground and spike assets
I changed the player, and added proper animations
Hurray after these much time, level 1 is officially completed🎉🎉. Also changed the ground to a solid colour otherwise tarps can be easily detected😏
Level 2 completed. Now I am going to ship this. I did not gonna add the demo of level 2 because it becomes spoiler😏 and affect your experience with the game😂
Now I start working on the level 3 .Here a teaser
Level 3 is completed. I am not gonna add demo because of spoiler. If you guys want solution to each level, I can add a solution folder in github. So if you guys want that, please let me know in the comments. Next thing I want to add is sound effects, that is really gonna make trollbound to next level and give better experience
Guys Now added settings in the main menu and added main menu music and level music. Here is the quick demo. In the demo video there is echo. Please forgive me for that
Now added death sound, door opening sound, jump(already sound is there), platform drop sound and much more….
Level 4 is completed. I am pretty sure if you play level 4, then you are going to be mad💯😂 because it is that much tricky. I am damn sure you are going to curse me after playing the level 4😂.
Now added level selection, pause menu, and pause button
Level 5 is done. It takes me a lot of time to complete the level 5 compared to previous because it is more complex that other level, but the gameplay is simple actually once we figure it out😂😂. The gravity changing is the complex part. I am not explaining because it may affect your experience with game.
When testing the all levels. I find a weird thing. In level 5 there is actually two ways to win. One is easy and one is hard. Instead of fixing that, I am gonna say, guys it’s a director brilliance, lol 😂😂
Now I added some improvements to the gameplay, now in the winscreen or death screen , you able to go to main menu. The major feature now added is persistent gameplay that is now your gameplay progress will survive the restart. Guys, I had a qn does a button that redirects to level selection menu is needed in the death/win screen. Or this main menu is enough . please share your thoughts about this in the comments. That’s all for this devlog. See you in the next one ^_^
Now completed Level 6. Guys, honestly, planning each level is so hard because we have to add something new in each level and think from the user side. So what I am saying is if you have any types of traps in mind, please share it in the comments
Now completed level 7. This is pretty easy game as compared to previous. Enjoy it😂
Started working on level 8
Level 8 is done now guys. It is little harder than the level 7.
Level 9 is done. It is kinda easy guys. But level 10 gonna be a banger😏.
Level 10 competed, as said in the previous devlog, this is very hard because there is trap in each step, so take every step carefully otherwise you gonna die😂😂
Level 11 added! Easy level, right?
Guys, Trollbound is completed. Level 12 is also done. Thanks to the peers who commented, liked and supported me in this project. Now I am gonna ship this . Have a Nice day guys.
Ships:
I made Trollbound. It is a short, trap-filled 2D game inspired from the famous game “LEVEL DEVIL”. The objective is simple, reach the door. But the levels does not allow you to reach it simply. There are traps in every step, so stay alert. Sometimes, it seems like game have bugs, but it does’nt. They are just traps😏. The challenging part is ofcourse making assets , it is very hard to make assets. I am proud that I able to make this game in Godot. It takes more than usual around 12 hours just for 2 levels. So try this game. And try not to get fooled, lol😂
READ THIS !! ––––––––––– Guys I finally Completed the TROLLBOUND. This ship included more levels, sound effects, persistent storage and many more. Each level is unique and most of the levels cannot be completed in the first try and that’s makes this game an another experience. You think “I figured out the game”, the game says : “No you didn’t figured it out fully”. That makes this game unique. As said this game is inspired from the famous game Level Devil. I spend hours to make each level , and to make each level unique, I have to research a lot, how to make things work like that. That mean I have put a lot of effort into this. So I expect nice ratings and reviews from you guys, please do not disappoint me because I spend 33 hours for this project , guys. AI USAGE I used AI only for learning things and how to make things work like when the player into ceiling, we need to reverse the gravity, For that things I seek help from AI(Concept only, all code is written by me). And of course for debugging when I am stuck with a bug. Thankyou. Hope you like this project....
|
1792965157.7520683
|
1793051557.7520683
|
|
65309
|
Cherry on top by @shyamks1828 | Stardance
|
shyamks1828
|
2
|
4.32
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-27T00:52:34Z", "hours": 0.0, "multiplier": 1.07, "payout": 0, "blessing": "neutral", "text": "helloo guyss. this is my warioware project. it is published on itchi.io. right now its only optimized for desktop or laptop play. or just hookup a keyboard to your phone. it has apoints system and 2 levels. i am in the process of adding hitpoint system and also enemies which damge the player. rn try out version 1 and lmk what to add or change. (note to shipwright - I am not shipping this for warioware ik i have clciked confirm but feel free to reject if u feel so. im just shipping this for ratings from the community)", "repo": "https://github.com/coderrcboy/Cherry-on-top-videogame", "demo": "https://proplayersaitama008.itch.io/cherry-on-top"}, {"ship_num": 2, "ts": "2026-09-24T11:32:02Z", "hours": 3.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "hi, so i made a simple point collecting game called cherry on top. it uses wasd and arrow control for movememnt. it has 2 games. rather 2 parts. i made it from schratch no ai using godt engine. it was a very nice experience. i learned coding and drawing and controlling sprites with code. i will be making more devlopements to the game like more levles or maybe shop system to use the points. pls do go try it out!!", "repo": "https://github.com/coderrcboy/Cherry-on-top-videogame", "demo": "https://proplayersaitama008.itch.io/cherry-on-top"}]...
|
[{"post_id": 74480, "ts": "202 [{"post_id": 74480, "ts": "2026-09-27T14:07:29Z", "hours": 1.3228, "text": "helloo guyss. in this edit, i have added the following changes. i added a health bar i added enemies if u jump on the enemies theyll die if u hit the enemies form the side, youll get knockback and lose a life-there are 3 lives theres also a pause menu when u click escape. you can resume of go to main menu. also pls note, i have not updated those features in itch.io yet but feel free to try the existing version it is also nice. next update, ill add a secret level. c ya later"}, {"post_id": 74235, "ts": "2026-09-27T00:48:43Z", "hours": 0.3806, "text": "Helloo guyss, So i have started working on a hp system and am gonna add villains. i am waiting for the itch.io grant to be approved so i can download the texture pack and skins for the game. after that i will add enemies and related game physics too. keep an eye out for v2 of the game. if you havent played it yet chck it out now!"}, {"post_id": 73086, "ts": "2026-09-24T11:01:13Z", "hours": 0.715, "text": "guysss, first edition of game is over. i will be updating all my files and resources to github and linking itch.io to this project. for now it has 2 games/levels a main menu. a sprite collecting objects i.e cherries. rn if you fall somewhere u shudnt refresh page or close and open cos i havent configured it to respawn somewhere. aslo will be adding chckpoints, enemies and stuff next post. cya till then"}, {"post_id": 73070, "ts": "2026-09-24T10:05:20Z", "hours": 0.5003, "text": "so guyss.. added main menu with game name. each button directs you to diff games. charecters are mostly same for now in both games will work on that later"}, {"post_id": 73065, "ts": "2026-09-24T09:30:29Z", "hours": 1.1964, "text": "wassup guyss finished level 1 of the game. added collectible items. the cherries. i made the map very big but those are for next levels :). also added apoints system. every time you collect cherry you will get a point."}, {"post_id": 73023, "ts": "2026-09-24T07:19:52Z", "hours": 0.8031, "text": "halloo guys. started working on the game. referring ot a youtube tutorial who was kind enough to give download link for textures. rn still figuring out animation for movement. cu soon wtih more updates"}]...
|
Title: Cherry on top by @shyamks1828 | Stardance
Title: Cherry on top by @shyamks1828 | Stardance
Devlogs:
halloo guys. started working on the game. referring ot a youtube tutorial who was kind enough to give download link for textures. rn still figuring out animation for movement. cu soon wtih more updates
wassup guyss finished level 1 of the game. added collectible items. the cherries. i made the map very big but those are for next levels :). also added apoints system. every time you collect cherry you will get a point.
so guyss.. added main menu with game name. each button directs you to diff games. charecters are mostly same for now in both games will work on that later
guysss, first edition of game is over. i will be updating all my files and resources to github and linking itch.io to this project. for now it has 2 games/levels a main menu. a sprite collecting objects i.e cherries. rn if you fall somewhere u shudnt refresh page or close and open cos i havent configured it to respawn somewhere. aslo will be adding chckpoints, enemies and stuff next post. cya till then
Helloo guyss, So i have started working on a hp system and am gonna add villains. i am waiting for the itch.io grant to be approved so i can download the texture pack and skins for the game. after that i will add enemies and related game physics too. keep an eye out for v2 of the game. if you havent played it yet chck it out now!
helloo guyss. in this edit, i have added the following changes. i added a health bar i added enemies if u jump on the enemies theyll die if u hit the enemies form the side, youll get knockback and lose a life-there are 3 lives theres also a pause menu when u click escape. you can resume of go to main menu. also pls note, i have not updated those features in itch.io yet but feel free to try the existing version it is also nice. next update, ill add a secret level. c ya later
Ships:
hi, so i made a simple point collecting game called cherry on top. it uses wasd and arrow control for movememnt. it has 2 games. rather 2 parts. i made it from schratch no ai using godt engine. it was a very nice experience. i learned coding and drawing and controlling sprites with code. i will be making more devlopements to the game like more levles or maybe shop system to use the points. pls do go try it out!!
helloo guyss. this is my warioware project. it is published on itchi.io. right now its only optimized for desktop or laptop play. or just hookup a keyboard to your phone. it has apoints system and 2 levels. i am in the process of adding hitpoint system and also enemies which damge the player. rn try out version 1 and lmk what to add or change. (note to shipwright - I am not shipping this for warioware ik i have clciked confirm but feel free to reject if u feel so. im just shipping this for ratings from the community)...
|
1792965160.6871123
|
1793051560.6871123
|
|
65433
|
Mechanics by @Imtiaz | Stardance
|
Imtiaz
|
2
|
17.0
|
239
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-30T19:20:23Z", "hours": 6.0, "multiplier": 13.49, "payout": 97, "blessing": "neutral", "text": "Added the recommended features asked by the voters. The features are- Phone Version: This works with phone now. Customizations of Metrics: You can change the metrics. Blue Indicators. Add buttons to move around Added 6 more mechanism Elastic Pendulum Bead on Rotating Hoop Coupled Spring Mass Chain Spherical Pendulum Kapitza Pendulum Symmetric Spinning Top WARNING: DONT EVEN TRY TO CHANGE A SINGLE METRICS OF ROLLING DISK PENDULUM, IT MIGHT CRASH YOUR COMPUTER, PROBABLY MAKE IT A BOMB!!!!!!!!!!!!!!!! check it out: https://mechanics.help/ can i get a super star now :D", "repo": "https://github.com/imtua/mechanics", "demo": "http://mechanics.help/"}, {"ship_num": 2, "ts": "2026-09-27T08:40:54Z", "hours": 11.0, "multiplier": 11.07, "payout": 142, "blessing": "neutral", "text": "Mechanics is a mechanic system simulator where you can simulate 6 of the most misunderstood mechanisms. It uses Lagrangian mechanics and Range-Kutta Methods. It also has its own library “Mechmaths”, that is actually made from scratch. It includes these mechanics- Simple Pendulum Double Pendulum Swinging Atwood Machine Cart and Pendulum Disk on Slope Rolling Disk Pendulum Go check this project out:- mechanics.help/ Video:- https://drive.google.com/file/d/1aHDGZiOuu2YE2afhuuUHdZ_UGJXLaKM6/view?usp=sharing", "repo": "https://github.com/imtua/mechanics", "demo": "http://mechanics.help/"}]...
|
[{"post_id": 75687, "ts": "202 [{"post_id": 75687, "ts": "2026-09-30T19:15:24Z", "hours": 0.2639, "text": "SHIPPING INCOMING!!!!!!!!!!"}, {"post_id": 75681, "ts": "2026-09-30T18:57:35Z", "hours": 1.6517, "text": "Worked on the mechsimulator.js file. and now you can: i. set peremeters for the simulation e.g. weight of the disk, gravity value etc. ii. go back to home with the top button iii. get the updated phone version iv. blue or green highlights."}, {"post_id": 75372, "ts": "2026-09-29T21:29:26Z", "hours": 0.3014, "text": "well, we added elastic pendulum. next up coming is bead on rotating hoop."}, {"post_id": 75367, "ts": "2026-09-29T21:08:21Z", "hours": 3.7542, "text": "My first version advanced the solver once per frame with dt = 1/60. For stiff or fast systems, that step was too coarse and the energy drifted or blew up. So, I split each frame into 20 substeps of dt / steps (about 1/1200 s each). Each simulation can override the count with custom_steps, so lightweight systems stay cheap and touchy ones get more precision. Here we go, our new simulation_runner.py."}, {"post_id": 74377, "ts": "2026-09-27T08:34:14Z", "hours": 0.5819, "text": "Done on the readme files. Done on everything."}, {"post_id": 74345, "ts": "2026-09-27T06:42:39Z", "hours": 0.2892, "text": "done on the mechanisms description"}, {"post_id": 74342, "ts": "2026-09-27T06:25:08Z", "hours": 0.8078, "text": "well, the rolling disk pendulum mechanism was the hardest part and absolutely nailed it."}, {"post_id": 74279, "ts": "2026-09-27T03:39:07Z", "hours": 0.6497, "text": "Added cart and pendulum and disk on slope, they’re working fine as they should have."}, {"post_id": 74262, "ts": "2026-09-27T02:56:18Z", "hours": 0.475, "text": "Added swinging atwood machine and a button under the UI that says learn how mechmaths work that takes you to mechanics.help/mechmaths."}, {"post_id": 74187, "ts": "2026-09-26T21:34:41Z", "hours": 0.7189, "text": "adding double pendulum and some more metrics was easy."}, {"post_id": 74165, "ts": "2026-09-26T20:21:13Z", "hours": 1.0497, "text": "this is lowkey a big win. now, single pendulum works only. I bought a domain for mechanics and that’s mechanics.help mechanics.help - homepage mechanics.help/pend - single pendulum mechanics.help/mechmaths - how mechmath lib works"}, {"post_id": 73977, "ts": "2026-09-26T13:18:16Z", "hours": 0.7103, "text": "An overall document of how mechmaths work. https://github.com/imtua/mechanics/blob/main/mechmaths/README.md"}, {"post_id": 73927, "ts": "2026-09-26T10:50:34Z", "hours": 0.5217, "text": "Well, the engine.py and the init .py was lwk easier than the deriv.py."}, {"post_id": 73920, "ts": "2026-09-26T10:06:17Z", "hours": 0.9003, "text": "deriv.py done."}, {"post_id": 73715, "ts": "2026-09-25T19:30:05Z", "hours": 1.0847, "text": "did make the system.py and partial deriv.py of mechmaths. I’m sleepy, gotta sleep"}, {"post_id": 73284, "ts": "2026-09-24T19:10:51Z", "hours": 0.9972, "text": "Pendulum coming soon!!"}, {"post_id": 73147, "ts": "2026-09-24T14:13:57Z", "hours": 1.8406, "text": "Worked on the frontend, now the actual algorithms."}]...
|
Title: Mechanics by @Imtiaz | Stardance
Devlogs:
Title: Mechanics by @Imtiaz | Stardance
Devlogs:
Worked on the frontend, now the actual algorithms.
Pendulum coming soon!!
did make the system.py and partial deriv.py of mechmaths. I’m sleepy, gotta sleep
deriv.py done.
Well, the engine.py and the init .py was lwk easier than the deriv.py.
An overall document of how mechmaths work. https://github.com/imtua/mechanics/blob/main/mechmaths/README.md
this is lowkey a big win. now, single pendulum works only. I bought a domain for mechanics and that’s mechanics.help mechanics.help - homepage mechanics.help/pend - single pendulum mechanics.help/mechmaths - how mechmath lib works
adding double pendulum and some more metrics was easy.
Added swinging atwood machine and a button under the UI that says learn how mechmaths work that takes you to mechanics.help/mechmaths.
Added cart and pendulum and disk on slope, they’re working fine as they should have.
well, the rolling disk pendulum mechanism was the hardest part and absolutely nailed it.
done on the mechanisms description
Done on the readme files. Done on everything.
My first version advanced the solver once per frame with dt = 1/60. For stiff or fast systems, that step was too coarse and the energy drifted or blew up. So, I split each frame into 20 substeps of dt / steps (about 1/1200 s each). Each simulation can override the count with custom_steps, so lightweight systems stay cheap and touchy ones get more precision. Here we go, our new simulation_runner.py.
well, we added elastic pendulum. next up coming is bead on rotating hoop.
Worked on the mechsimulator.js file. and now you can: i. set peremeters for the simulation e.g. weight of the disk, gravity value etc. ii. go back to home with the top button iii. get the updated phone version iv. blue or green highlights.
SHIPPING INCOMING!!!!!!!!!!
Ships:
Mechanics is a mechanic system simulator where you can simulate 6 of the most misunderstood mechanisms. It uses Lagrangian mechanics and Range-Kutta Methods. It also has its own library “Mechmaths”, that is actually made from scratch. It includes these mechanics- Simple Pendulum Double Pendulum Swinging Atwood Machine Cart and Pendulum Disk on Slope Rolling Disk Pendulum Go check this project out:- mechanics.help/ Video:- https://drive.google.com/file/d/1aHDGZiOuu2YE2afhuuUHdZ_UGJXLaKM6/view?usp=sharing
Added the recommended features asked by the voters. The features are- Phone Version: This works with phone now. Customizations of Metrics: You can change the metrics. Blue Indicators. Add buttons to move around Added 6 more mechanism Elastic Pendulum Bead on Rotating Hoop Coupled Spring Mass Chain Spherical Pendulum Kapitza Pendulum Symmetric Spinning Top WARNING: DONT EVEN TRY TO CHANGE A SINGLE METRICS OF ROLLING DISK PENDULUM, IT MIGHT CRASH YOUR COMPUTER, PROBABLY MAKE IT A BOMB!!!!!!!!!!!!!!!! check it out: https://mechanics.help/ can i get a super star now :D...
|
1792965168.1027005
|
1793051568.1027005
|
|
65561
|
MY FIRST WEBSITE by @Dhanush_Mundra | Stardance
|
Dhanush_Mundra
|
2
|
4.0
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-18T05:09:52Z", "hours": 0.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "So this is a my personal website in which I told about myself. I have 3 section. About me, my hobbies and my dislikes and the silly stuff i do and the projects i made. S, please visit the website and give an honest rating. Below is the screenshot of my next project", "repo": "https://github.com/mundradhanush-lgtm/MY-PERSONAL-WEBSITE", "demo": "https://mundradhanush-lgtm.github.io/MY-PERSONAL-WEBSITE/"}, {"ship_num": 2, "ts": "2026-09-26T06:19:04Z", "hours": 4.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "Finally, I have created a website all by myself limiting the use of AI. This was so fun to build this website. This could be the best project for me as I am a person who loves to talk about himself and when I looked at the project I was like OH WOW I JUST FOUND A PROJECTS WHICH SHOULD AND MEANT TO BE MAD BY ME! This was such a great experience. This was also my first time using HTML and CSS together and building and deploying a website. I just want to say this was the best experience.", "repo": "https://github.com/mundradhanush-lgtm/MY-PERSONAL-WEBSITE", "demo": "https://mundradhanush-lgtm.github.io/MY-PERSONAL-WEBSITE/"}]...
|
[{"post_id": 80559, "ts": "202 [{"post_id": 80559, "ts": "2026-10-18T05:07:51Z", "hours": 0.3217, "text": "thank you so much for the stardust and the 11 dollar grant!! Below is the screen shot of my next project"}, {"post_id": 73848, "ts": "2026-09-26T05:07:28Z", "hours": 0.4517, "text": "ok so, I have completed the third page of my website and with this I have completed the website. It was an easy but an interesting thing. It took me 2 days to complete it but it was very very fun to do this and to tell about me."}, {"post_id": 73716, "ts": "2026-09-25T19:31:07Z", "hours": 0.9997, "text": "ok so I ae now created the second page of my website which is about my projects. In that page I have told about the projects that I have made and the projects that I am working on. The third and the last page would be about the silly things I do when I am bored."}, {"post_id": 73562, "ts": "2026-09-25T12:17:13Z", "hours": 2.1006, "text": "So I have created my first page of personal website(excluding the images as i would add them at the last). In the first page I have added the sections of my favourites and non-favourites and also the navigation bar. I have introduced myself also in that page. ow my next page would be of my projects and the third one would be of the silly stuff i do. So, meet you in the next devlog."}]...
|
Title: MY FIRST WEBSITE by @Dhanush_Mundra | Stard Title: MY FIRST WEBSITE by @Dhanush_Mundra | Stardance
Devlogs:
So I have created my first page of personal website(excluding the images as i would add them at the last). In the first page I have added the sections of my favourites and non-favourites and also the navigation bar. I have introduced myself also in that page. ow my next page would be of my projects and the third one would be of the silly stuff i do. So, meet you in the next devlog.
ok so I ae now created the second page of my website which is about my projects. In that page I have told about the projects that I have made and the projects that I am working on. The third and the last page would be about the silly things I do when I am bored.
ok so, I have completed the third page of my website and with this I have completed the website. It was an easy but an interesting thing. It took me 2 days to complete it but it was very very fun to do this and to tell about me.
thank you so much for the stardust and the 11 dollar grant!! Below is the screen shot of my next project
Ships:
Finally, I have created a website all by myself limiting the use of AI. This was so fun to build this website. This could be the best project for me as I am a person who loves to talk about himself and when I looked at the project I was like OH WOW I JUST FOUND A PROJECTS WHICH SHOULD AND MEANT TO BE MAD BY ME! This was such a great experience. This was also my first time using HTML and CSS together and building and deploying a website. I just want to say this was the best experience.
So this is a my personal website in which I told about myself. I have 3 section. About me, my hobbies and my dislikes and the silly stuff i do and the projects i made. S, please visit the website and give an honest rating. Below is the screenshot of my next project...
|
1792965178.1266453
|
1793051578.1266453
|
|
65881
|
Julius Ceasar by @HarvyLiu | Stardance
|
HarvyLiu
|
2
|
4.0
|
3
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-06T16:54:41Z", "hours": 1.0, "multiplier": 2.83, "payout": 3, "blessing": "neutral", "text": "Now it has 5 commands in total!! I hope to add more but I’ve got midterm next week so… 💀, Anyways, wish everyone out there also maintaining well on their studies lol", "repo": "https://github.com/HarvyLiu/Julius-Ceasar", "demo": "https://hackclub.enterprise.slack.com/archives/C0P5NE354"}, {"ship_num": 2, "ts": "2026-09-29T12:47:03Z", "hours": 3.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "Finished 3 commands of the ciphering/encoding bot Julius Ceasar!! Try it out! I’ll be constantly adding more commands in the future, pls look forward to it!", "repo": "https://github.com/HarvyLiu/Julius-Ceasar", "demo": "https://hackclub.enterprise.slack.com/archives/C0P5NE354"}]...
|
[{"post_id": 76755, "ts": "202 [{"post_id": 76755, "ts": "2026-10-04T14:31:49Z", "hours": 0.6206, "text": "atbash finished!"}, {"post_id": 75549, "ts": "2026-09-30T12:25:24Z", "hours": 0.3617, "text": "I seriously do not know how is it like this, this is absolute nonsense, I only used AI to generate five lines of code, in the codebase and a README template for me to fill in detail. I typed everything else on my own, I don’t understand 🥀🥀. AI doesnt need 2 hours to type that thing 😭😭"}, {"post_id": 75178, "ts": "2026-09-29T12:15:32Z", "hours": 0.2681, "text": "Base64 slash command finished!!"}, {"post_id": 74877, "ts": "2026-09-28T14:19:31Z", "hours": 0.4367, "text": "Base64 encoding function added! Haven’t finished it’s slash command tho"}, {"post_id": 74586, "ts": "2026-09-27T17:57:30Z", "hours": 0.4936, "text": "Added rot13 for simplicity!! More commands incoming~"}, {"post_id": 74538, "ts": "2026-09-27T16:22:05Z", "hours": 0.8083, "text": "Btw, I forgot to say, I did a major change for this mission. I remembered that discord bot suggests using python. I never built one before though, so for my slack bot (since I’m also preparing for a python exam), I decided to write it in: Python. I went online and found the official document and also asked AI for help for the slack parts. Slash commands are 100% hand made, you can go check it out, it’s written a bit poorly but it works. It works then don’t touch it am I wrong?"}, {"post_id": 74284, "ts": "2026-09-27T03:53:06Z", "hours": 0.795, "text": "Finished the first ciphering function, first a basic one, Caesar cipher!"}]...
|
Title: Julius Ceasar by @HarvyLiu | Stardance
Dev Title: Julius Ceasar by @HarvyLiu | Stardance
Devlogs:
Finished the first ciphering function, first a basic one, Caesar cipher!
Btw, I forgot to say, I did a major change for this mission. I remembered that discord bot suggests using python. I never built one before though, so for my slack bot (since I’m also preparing for a python exam), I decided to write it in: Python. I went online and found the official document and also asked AI for help for the slack parts. Slash commands are 100% hand made, you can go check it out, it’s written a bit poorly but it works. It works then don’t touch it am I wrong?
Added rot13 for simplicity!! More commands incoming~
Base64 encoding function added! Haven’t finished it’s slash command tho
Base64 slash command finished!!
I seriously do not know how is it like this, this is absolute nonsense, I only used AI to generate five lines of code, in the codebase and a README template for me to fill in detail. I typed everything else on my own, I don’t understand 🥀🥀. AI doesnt need 2 hours to type that thing 😭😭
atbash finished!
Ships:
Finished 3 commands of the ciphering/encoding bot Julius Ceasar!! Try it out! I’ll be constantly adding more commands in the future, pls look forward to it!
Now it has 5 commands in total!! I hope to add more but I’ve got midterm next week so… 💀, Anyways, wish everyone out there also maintaining well on their studies lol...
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1792965201.7481356
|
1793051601.7481356
|
|
66335
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3D AIM TRAINER by @brijeshkumar724282 | Stardance
|
brijeshkumar724282
|
2
|
37.52
|
262
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-19T08:00:07Z", "hours": 15.0, "multiplier": 15.47, "payout": 229, "blessing": "neutral", "text": "I have made a Web based AIM TRAINER written in html, CSS, JS and THREE.js. IT HAS 4 GAMEMODES FOR NOW: GRIDSHOT, SIXSHOT, PRECISION, AND TRACKING. The most challenging part was every mode has to be written the same code again and again when adding a new gamemode. So I had to move it all into one shared core code, Now adding new modes is easier. I am really proud of developing the shared core code. when I made it, It actually made my work easier. It’s now scalable and i can add add many gamemodes easier than before. Before it i had to write the same code again and again probably 400+ lines now cutdown to less than 100 (tracking.js is an exception) To test my game, A person needs a mouse to aim and shoot.", "repo": "https://github.com/brijeshkumar724282-beep/web-Aim-Trainer", "demo": "https://brijeshkumar724282-beep.github.io/web-Aim-Trainer/"}, {"ship_num": 2, "ts": "2026-10-09T04:29:04Z", "hours": 17.0, "multiplier": 1.97, "payout": 33, "blessing": "neutral", "text": "I made a 3D web based Aim trainer in html, css, JS and three.js. Few of the most challenging parts were funny, adjusting the texture packs evenly among all the walls, adjusting the lightning to make it look right and The aiming mechanism, I was getting tilting issues in the starting, its fixed now. I am proud of the menu animation and making 2 modes work well. They just need to know how to click and move their mouse! its so simple.", "repo": "https://github.com/brijeshkumar724282-beep/web-Aim-Trainer", "demo": "https://brijeshkumar724282-beep.github.io/web-Aim-Trainer/"}]...
|
[{"post_id": 82613, "ts": "202 [{"post_id": 82613, "ts": "2026-10-25T12:51:42Z", "hours": 5.515, "text": "MY 3D AIM TRAINER’S LATERST PROGRESS This time i have added a new gamemode “REACTION MODE”, 1 target spawns with a 1.2 seconds window, faster hits give more points, slower ones give lesser points, and the target respawns somewhere else. I was mainly working on supabase backend to add global leaderboard support. Then I also started working on login webpage and login.js, I also tuned the room lightning a little to give it a better look."}, {"post_id": 80909, "ts": "2026-10-19T07:00:48Z", "hours": 5.1058, "text": "REBUILT AND MADE THE GAME SCALABLE AND ADDED NEW MORE 2 GAME MODES , So basically each gamemode used to have everything built inside it. So if i ever wanted to add a new game mode, I will have to write the same code again and again, So I put the core parts they all shared into one place, So its easier to add new game modes now. ROOM, AIMING SYSTEM, TIMER, etc are built once and used by all of them, SO this made speeds up adding new game modes. I have added 2 new Modes : 1. TRACKING MODE, 2. PRECISION MODE. I have also changed the UI of The menu a little bit. The ROOM is Rebuilt too because the old one was way too flat looking for my game. Now I have also added Best score feature for each mode, i have used Local storage for storing your best score. Also added an sfx whenever you switch modes in the menu which gives life to the menu selection."}, {"post_id": 80380, "ts": "2026-10-17T13:48:48Z", "hours": 4.53, "text": "Finished the menu and most of the review feedback , Since the last post, I have been working mainly on the Menu and a few things : 1. The menu is now in a good shape too. 2.Added a settings popup where you could change sensitivity from. 3.removed the browser alert for results and made a dedicated page for results. 4.Added background music, So actually I used AI to generate the bgm. 5.Made a favicon and added an MIT License."}, {"post_id": 79717, "ts": "2026-10-15T06:21:39Z", "hours": 5.1894, "text": "REBUILDING AND FIXING EVERYTHING. After reading the reviews, I came to a conclusion that My game was hanging on most people’s device, it was more because of uncapped fps as of i think. here are a few things that I did: 1. I removed all the texture packs (made the game heavy and also caused lag for some people). 2. Using whitish color design (Flat colours) and added Grid helper. 3. Made the targets Blue colored and glossy looking. 4. I have already rebuilding the menu, the old one killed the whole gaming vibe (old one was kinda luxury lmao)."}, {"post_id": 77991, "ts": "2026-10-09T04:05:41Z", "hours": 5.2161, "text": "The enviroment and textures are in good shape now, It look right in the game!! The main work that I did since the last time file structuring and organizing files in folders, and removing the code that was crashing my game, and also solved few bugs, like screen freezing. menu.html is now index.html, added features to select and play different game modes using from menu. Only Gridshot and Sixshot are live for v1. I will ship this project v1. I am looking forward to add more game modes and make a seperate page for results."}, {"post_id": 75810, "ts": "2026-10-01T07:09:56Z", "hours": 3.6597, "text": "I have been working on the room and textures. I cant give proper finishing to the textures, they dont look good, so I skipped it for now. I am working on the Menu/Game mode selector. I have implemented smooth scroll to select animation using gsap, and its pretty smooth."}, {"post_id": 75513, "ts": "2026-09-30T10:22:58Z", "hours": 3.9586, "text": "spent most of my time working on the enviroment, the room i mean and optimizing the game a little. So i added 1 boxes each sides to add depth, etc. I had to adjust the sun light and the roof that wasted most of my time. The shadows were pixelated too much so I tried blurring them a little to smooth them out, also added score and accuracy system. I might work on the UI too."}, {"post_id": 74783, "ts": "2026-09-28T07:35:12Z", "hours": 3.9172, "text": "##Devlog 1, BUILDING A WEB BASED AIM TRAINER WRITTEN IN HTML, CSS AND JS I am building a broswer/web based Aim trainer for competitive games, like aimlabs but entirely written in HTML, CSS, JS and THREE.js.My primary goal was to match the aiming feel of competitive games like Valorant. Because three.js uses vertical field of vieww by default, i had to implement a dynamic conversion formula that would lock the horizontal FOV to 103. I also mapped shooter mouse sensitivity scaled directly into radian angle increaments per mouse count, to make the flick distances fell well and authentic. for handling movements, I integrated the pointer lock API for raw mouse input that will feel just like any competitive game. I fixed a bug that made the camera tilt sideways and also stopped the screen from flipping upside down when looking up and all. also added a \"+\" crosshair in the middle. Also built a training room with walls, roofs and floor, and also a little depth. added realisitc sunlight shadow casting. For testing, I built a 4x3 grid system that keeps three targets active. clicking mouse triggers center screen raycast to detect hits, free up occupied slots, etc. And also added fps counter and removed the fps cap restrictions. The target and aiming system is working fine and its fully responsive."}]...
|
Title: 3D AIM TRAINER by @brijeshkumar724282 | Sta Title: 3D AIM TRAINER by @brijeshkumar724282 | Stardance
Devlogs:
##Devlog 1, BUILDING A WEB BASED AIM TRAINER WRITTEN IN HTML, CSS AND JS I am building a broswer/web based Aim trainer for competitive games, like aimlabs but entirely written in HTML, CSS, JS and THREE.js.My primary goal was to match the aiming feel of competitive games like Valorant. Because three.js uses vertical field of vieww by default, i had to implement a dynamic conversion formula that would lock the horizontal FOV to 103. I also mapped shooter mouse sensitivity scaled directly into radian angle increaments per mouse count, to make the flick distances fell well and authentic. for handling movements, I integrated the pointer lock API for raw mouse input that will feel just like any competitive game. I fixed a bug that made the camera tilt sideways and also stopped the screen from flipping upside down when looking up and all. also added a "+" crosshair in the middle. Also built a training room with walls, roofs and floor, and also a little depth. added realisitc sunlight shadow casting. For testing, I built a 4x3 grid system that keeps three targets active. clicking mouse triggers center screen raycast to detect hits, free up occupied slots, etc. And also added fps counter and removed the fps cap restrictions. The target and aiming system is working fine and its fully responsive.
spent most of my time working on the enviroment, the room i mean and optimizing the game a little. So i added 1 boxes each sides to add depth, etc. I had to adjust the sun light and the roof that wasted most of my time. The shadows were pixelated too much so I tried blurring them a little to smooth them out, also added score and accuracy system. I might work on the UI too.
I have been working on the room and textures. I cant give proper finishing to the textures, they dont look good, so I skipped it for now. I am working on the Menu/Game mode selector. I have implemented smooth scroll to select animation using gsap, and its pretty smooth.
The enviroment and textures are in good shape now, It look right in the game!! The main work that I did since the last time file structuring and organizing files in folders, and removing the code that was crashing my game, and also solved few bugs, like screen freezing. menu.html is now index.html, added features to select and play different game modes using from menu. Only Gridshot and Sixshot are live for v1. I will ship this project v1. I am looking forward to add more game modes and make a seperate page for results.
REBUILDING AND FIXING EVERYTHING. After reading the reviews, I came to a conclusion that My game was hanging on most people’s device, it was more because of uncapped fps as of i think. here are a few things that I did: 1. I removed all the texture packs (made the game heavy and also caused lag for some people). 2. Using whitish color design (Flat colours) and added Grid helper. 3. Made the targets Blue colored and glossy looking. 4. I have already rebuilding the menu, the old one killed the whole gaming vibe (old one was kinda luxury lmao).
Finished the menu and most of the review feedback , Since the last post, I have been working mainly on the Menu and a few things : 1. The menu is now in a good shape too. 2.Added a settings popup where you could change sensitivity from. 3.removed the browser alert for results and made a dedicated page for results. 4.Added background music, So actually I used AI to generate the bgm. 5.Made a favicon and added an MIT License.
REBUILT AND MADE THE GAME SCALABLE AND ADDED NEW MORE 2 GAME MODES , So basically each gamemode used to have everything built inside it. So if i ever wanted to add a new game mode, I will have to write the same code again and again, So I put the core parts they all shared into one place, So its easier to add new game modes now. ROOM, AIMING SYSTEM, TIMER, etc are built once and used by all of them, SO this made speeds up adding new game modes. I have added 2 new Modes : 1. TRACKING MODE, 2. PRECISION MODE. I have also changed the UI of The menu a little bit. The ROOM is Rebuilt too because the old one was way too flat looking for my game. Now I have also added Best score feature for each mode, i have used Local storage for storing your best score. Also added an sfx whenever you switch modes in the menu which gives life to the menu selection.
MY 3D AIM TRAINER’S LATERST PROGRESS This time i have added a new gamemode “REACTION MODE”, 1 target spawns with a 1.2 seconds window, faster hits give more points, slower ones give lesser points, and the target respawns somewhere else. I was mainly working on supabase backend to add global leaderboard support. Then I also started working on login webpage and login.js, I also tuned the room lightning a little to give it a better look.
Ships:
I made a 3D web based Aim trainer in html, css, JS and three.js. Few of the most challenging parts were funny, adjusting the texture packs evenly among all the walls, adjusting the lightning to make it look right and The aiming mechanism, I was getting tilting issues in the starting, its fixed now. I am proud of the menu animation and making 2 modes work well. They just need to know how to click and move their mouse! its so simple.
I have made a Web based AIM TRAINER written in html, CSS, JS and THREE.js. IT HAS 4 GAMEMODES FOR NOW: GRIDSHOT, SIXSHOT, PRECISION, AND TRACKING. The most challenging part was every mode has to be written the same code again and again when adding a new gamemode. So I had to move it all into one shared core code, Now adding new modes is easier. I am really proud of developing the shared core code. when I made it, It actually made my work easier. It’s now scalable and i can add add many gamemodes easier than before. Before it i had to write the same code again and again probably 400+ lines now cutdown to less than 100 (tracking.js is an exception) To test my game, A person needs a mouse to aim and shoot....
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1792965251.7760308
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1793051651.7760308
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66348
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the bot which slacks off by @Parrot | Stardance
|
Parrot
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2
|
1.0
|
1
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-06T15:19:25Z", "hours": 0.0, "multiplier": 1.26, "payout": 1, "blessing": "neutral", "text": "Comment what I should add next! Added commands /parrot_nap /parrot_coffee and /parrot_panic", "repo": "https://github.com/ryan113cpu/SlackingOffBot", "demo": "https://app.slack.com/client/E09V59WQY1E/C0P5NE354?_gl=1*gzqgmu*_gcl_au*NDA4OTc1ODMxLjE3ODkxNTc1MjMuLS4tLjE3ODkxNTc1NTIuMjA1Mjg0NjA4OC4xNzkwNzY3Mzg4LjE3OTA3NjczODc."}, {"ship_num": 2, "ts": "2026-09-29T20:58:21Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "YAYAYYAYAYAYYAYA! Finally finished my Slack bot after spend like 5 hours on nest:( BUT.. BUT…BUT i finally done!!!!!!!!!!!!!!!!!!!!!!!!!! GONNA ADD MORE COMMANDS STAY TUNED!!", "repo": "https://github.com/ryan113cpu/SlackingOffBot", "demo": "https://app.slack.com/client/E09V59WQY1E/C0P5NE354?_gl=1*gzqgmu*_gcl_au*NDA4OTc1ODMxLjE3ODkxNTc1MjMuLS4tLjE3ODkxNTc1NTIuMjA1Mjg0NjA4OC4xNzkwNzY3Mzg4LjE3OTA3NjczODc."}]...
|
[{"post_id": 77320, "ts": "202 [{"post_id": 77320, "ts": "2026-10-06T15:17:42Z", "hours": 0.4375, "text": "Summiting to see What commands I should add next!!"}, {"post_id": 75264, "ts": "2026-09-29T16:20:38Z", "hours": 0.2867, "text": "IM LIKE SO DONE WITH NEST HOW DO I GET IT TO WORK IVE BEEN TRYIN FOR LIKE 6 HOURS NOW"}, {"post_id": 75018, "ts": "2026-09-28T21:22:43Z", "hours": 0.2731, "text": "Ive actully spent over like 2 hours on this like figuring out the node and slack api tocken and then github giving me 6k repos and all that idk why its showing me only 16 min"}, {"post_id": 74997, "ts": "2026-09-28T20:10:45Z", "hours": 0.3642, "text": "Devlog #1 Curently working on connecting node and VScode»> >< «<"}]...
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Title: the bot which slacks off by @Parrot | Stard Title: the bot which slacks off by @Parrot | Stardance
Devlogs:
Devlog #1 Curently working on connecting node and VScode»> >< «<
Ive actully spent over like 2 hours on this like figuring out the node and slack api tocken and then github giving me 6k repos and all that idk why its showing me only 16 min
IM LIKE SO DONE WITH NEST HOW DO I GET IT TO WORK IVE BEEN TRYIN FOR LIKE 6 HOURS NOW
Summiting to see What commands I should add next!!
Ships:
YAYAYYAYAYAYYAYA! Finally finished my Slack bot after spend like 5 hours on nest:( BUT.. BUT…BUT i finally done!!!!!!!!!!!!!!!!!!!!!!!!!! GONNA ADD MORE COMMANDS STAY TUNED!!
Comment what I should add next! Added commands /parrot_nap /parrot_coffee and /parrot_panic...
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1792092026.263127
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1792956026.263127
|
|
66734
|
GothOS by @ojasthakur | Stardance
|
ojasthakur
|
2
|
33.0
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-20T18:06:48Z", "hours": 2.0, "multiplier": 15.47, "payout": 0, "blessing": "neutral", "text": "Since the last ship for WebOS1. I had already added alotta features which seemed like an overkill for the last one. This time, I’ve added 3 small features and a few bug fixes for WebOS2. Cursor following Bat-pet A better welcome page with animated text saying “Goth”. To-Do list.", "repo": "https://github.com/OjasQwQ/GothOS", "demo": "https://ojasqwq.github.io/GothOS/"}, {"ship_num": 2, "ts": "2026-10-12T10:54:25Z", "hours": 31.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I’ve made a Goth/Alt themed WebOS. I’ve made this because I’m fond of Rock Music and I really resonate with Goth Subculture. It has the following features:- Notes/Journal App Vinyl themed music player. A basic calculator “Now Playing” flyer. Music visualiser which reacts to the vinyl player. Google Search Bar with typewriting animation.", "repo": "https://github.com/OjasQwQ/GothOS", "demo": "https://ojasqwq.github.io/GothOS/"}]...
|
[{"post_id": 81209, "ts": "202 [{"post_id": 81209, "ts": "2026-10-20T09:24:25Z", "hours": 1.0547, "text": "Changed the unclean gif with a looping mp4 typewriter animated effect on the word “Goth”. Changed the position of the nametag and and added the click event to change webpages on the whole screen. The design looks way better and clean now."}, {"post_id": 81196, "ts": "2026-10-20T08:01:47Z", "hours": 1.0583, "text": "I just created this bat pet which follows the mouse cursor on the OS page. The bat image is an SVG and and the wings on the back are animated. Its able to flip to the right before catching up to the cursor when the its is dragged fast across the screen"}, {"post_id": 79004, "ts": "2026-10-12T09:48:17Z", "hours": 0.5125, "text": "I’ve fixed the majority of the bugs related to the calculator and the music visualiser. LETS SHIP THE PROJECT GNG!"}, {"post_id": 78992, "ts": "2026-10-12T08:48:57Z", "hours": 3.0678, "text": "Added a calculator to the OS but its really buggy rn. All the buttons are concentrated in the bottom right lol. I’ll fix this soon. I added a music visualiser aswell which reacts the the music from the media player in the OS."}, {"post_id": 78734, "ts": "2026-10-11T13:06:11Z", "hours": 4.1992, "text": "I just gave the search-bar a typewriter animation, made the header for music-window transparent, customized the taskbar and made it sleeker, changed all png logos to svgs, bug fixes related to screen initialisation. I also gave it a new feature of a “Now Playing” popup/flyer upon changing/starting the tracks."}, {"post_id": 78134, "ts": "2026-10-09T18:00:54Z", "hours": 4.4858, "text": "Ok so I’m pivoting the whole idea into a Goth/Alt theme and hence changed the named to GothOS. I’ve updated the homepage. The vinyl player works better and is more scalable now. I’ll be adding more songs to it. I’m thinking of adding a “Music Playing” flyout on the top left of the OS screen the music is changed."}, {"post_id": 77261, "ts": "2026-10-06T10:20:43Z", "hours": 1.38, "text": "Made this Vinyl player which plays My Own Summer (for now) for my webOS. I made this on css mainly and used js to make this functional. The disk rotates aswell as the tone-arm when a song is played. The slider is to adjust the volume."}, {"post_id": 76819, "ts": "2026-10-04T18:17:57Z", "hours": 3.5981, "text": "I’ve been looking for a better wallpaper but couldn’t find much :( Added those two “see this Angel?” images for I-don’t-know-why but I thought that maybe we can make them clickable and they change their position to a random location on the screen lol. Google searchbar works and Css patches."}, {"post_id": 76598, "ts": "2026-10-04T03:54:31Z", "hours": 3.3169, "text": "So the notes application’s functionality is nearly complete! (The design part is not). I also implemented a way to make change the index of windows upon click to bring them to the foreground. Icons on the taskbar become smaller when selected and comes back to their original size when exiting the window or selecting another window/icon."}, {"post_id": 76393, "ts": "2026-10-03T12:06:47Z", "hours": 4.3689, "text": "Started working on the first app- Notes 1.Implemented a draggable notes window with open/close functionality (guitar logo for now). 2.Updated taskbar logo with an ID for click animation. 3.Improved CSS styles and alignments for taskbar, logos, and notes window. [removed the space bw the logos and the taskbar boundary which was bothering me]"}, {"post_id": 75913, "ts": "2026-10-01T16:14:54Z", "hours": 1.7258, "text": "I made another page for the OS and connected it with the welcome screen. I decided to keep the tab on the bottom where I’ll find better icons to put thing. Can someone suggest me a better wallpaper? It needs alotta work. I made my nametag on the initial welcome screen movable while I was trying it out lol."}, {"post_id": 75667, "ts": "2026-09-30T17:58:27Z", "hours": 2.4381, "text": "Checked off quite a few things off my To-Do list. Hosted the pages, corrected allignments, dragable elements, added a README. Looked dope on my phone."}, {"post_id": 75512, "ts": "2026-09-30T10:21:30Z", "hours": 1.9194, "text": "I’ve just started to work on “RockOS” for all the music nerds out there! Lets see where this project takes me."}]...
|
Title: GothOS by @ojasthakur | Stardance
Devlogs: Title: GothOS by @ojasthakur | Stardance
Devlogs:
I’ve just started to work on “RockOS” for all the music nerds out there! Lets see where this project takes me.
Checked off quite a few things off my To-Do list. Hosted the pages, corrected allignments, dragable elements, added a README. Looked dope on my phone.
I made another page for the OS and connected it with the welcome screen. I decided to keep the tab on the bottom where I’ll find better icons to put thing. Can someone suggest me a better wallpaper? It needs alotta work. I made my nametag on the initial welcome screen movable while I was trying it out lol.
Started working on the first app- Notes 1.Implemented a draggable notes window with open/close functionality (guitar logo for now). 2.Updated taskbar logo with an ID for click animation. 3.Improved CSS styles and alignments for taskbar, logos, and notes window. [removed the space bw the logos and the taskbar boundary which was bothering me]
So the notes application’s functionality is nearly complete! (The design part is not). I also implemented a way to make change the index of windows upon click to bring them to the foreground. Icons on the taskbar become smaller when selected and comes back to their original size when exiting the window or selecting another window/icon.
I’ve been looking for a better wallpaper but couldn’t find much :( Added those two “see this Angel?” images for I-don’t-know-why but I thought that maybe we can make them clickable and they change their position to a random location on the screen lol. Google searchbar works and Css patches.
Made this Vinyl player which plays My Own Summer (for now) for my webOS. I made this on css mainly and used js to make this functional. The disk rotates aswell as the tone-arm when a song is played. The slider is to adjust the volume.
Ok so I’m pivoting the whole idea into a Goth/Alt theme and hence changed the named to GothOS. I’ve updated the homepage. The vinyl player works better and is more scalable now. I’ll be adding more songs to it. I’m thinking of adding a “Music Playing” flyout on the top left of the OS screen the music is changed.
I just gave the search-bar a typewriter animation, made the header for music-window transparent, customized the taskbar and made it sleeker, changed all png logos to svgs, bug fixes related to screen initialisation. I also gave it a new feature of a “Now Playing” popup/flyer upon changing/starting the tracks.
Added a calculator to the OS but its really buggy rn. All the buttons are concentrated in the bottom right lol. I’ll fix this soon. I added a music visualiser aswell which reacts the the music from the media player in the OS.
I’ve fixed the majority of the bugs related to the calculator and the music visualiser. LETS SHIP THE PROJECT GNG!
I just created this bat pet which follows the mouse cursor on the OS page. The bat image is an SVG and and the wings on the back are animated. Its able to flip to the right before catching up to the cursor when the its is dragged fast across the screen
Changed the unclean gif with a looping mp4 typewriter animated effect on the word “Goth”. Changed the position of the nametag and and added the click event to change webpages on the whole screen. The design looks way better and clean now.
Ships:
I’ve made a Goth/Alt themed WebOS. I’ve made this because I’m fond of Rock Music and I really resonate with Goth Subculture. It has the following features:- Notes/Journal App Vinyl themed music player. A basic calculator “Now Playing” flyer. Music visualiser which reacts to the vinyl player. Google Search Bar with typewriting animation.
Since the last ship for WebOS1. I had already added alotta features which seemed like an overkill for the last one. This time, I’ve added 3 small features and a few bug fixes for WebOS2. Cursor following Bat-pet A better welcome page with animated text saying “Goth”. To-Do list....
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1792965280.0593548
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1793051680.0593548
|
|
66814
|
My own site! by @amarnath | Stardance
|
amarnath
|
2
|
5.0
|
5
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-15T10:51:49Z", "hours": 4.0, "multiplier": 1.07, "payout": 5, "blessing": "neutral", "text": "This is a Cool Website Model , Html and css are used to build the website model , I realize and corrected so many errors in the work of mine . ’ my readme.md ’ file in my repository is the creation of me . i learned so many lessons from this project, and the website is filled with hover effect in buttons and hyperlinks. and sure did you like my cool project, thank you.", "repo": "https://github.com/Shadow-X-TECH/AMAR-PROJECT.git", "demo": "https://shadow-x-tech.github.io/AMAR-PROJECT/"}, {"ship_num": 2, "ts": "2026-10-03T12:58:31Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "This is my First website ,please give your support & it is in under Development…", "repo": "https://github.com/Shadow-X-TECH/AMAR-PROJECT.git", "demo": "https://shadow-x-tech.github.io/AMAR-PROJECT/"}]...
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[{"post_id": 79333, "ts": "202 [{"post_id": 79333, "ts": "2026-10-13T15:27:40Z", "hours": 0.8208, "text": "NEW UPDATES ARE OUT NOW."}, {"post_id": 78252, "ts": "2026-10-10T04:39:45Z", "hours": 1.1547, "text": "Buttons ,Hyperlinks And the readme is updated…"}, {"post_id": 78129, "ts": "2026-10-09T17:31:11Z", "hours": 2.3167, "text": "The Some buttons are updated and some pages are created . and also it is in underdevelopment."}, {"post_id": 76050, "ts": "2026-10-02T06:03:02Z", "hours": 0.6844, "text": "My First Website & it is under development…"}]...
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Title: My own site! by @amarnath | Stardance
Devl Title: My own site! by @amarnath | Stardance
Devlogs:
My First Website & it is under development…
The Some buttons are updated and some pages are created . and also it is in underdevelopment.
Buttons ,Hyperlinks And the readme is updated…
NEW UPDATES ARE OUT NOW.
Ships:
This is my First website ,please give your support & it is in under Development…
This is a Cool Website Model , Html and css are used to build the website model , I realize and corrected so many errors in the work of mine . ’ my readme.md ’ file in my repository is the creation of me . i learned so many lessons from this project, and the website is filled with hover effect in buttons and hyperlinks. and sure did you like my cool project, thank you....
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1792817361.2840717
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1793681361.2840717
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67226
|
My own site! by @dablu | Stardance
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dablu
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2
|
2.0
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-21T12:40:05Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "nothing", "repo": "https://github.com/AryaAgrawal03/Aryawork", "demo": "https://portfolioofdabluaka-arya.netlify.app"}, {"ship_num": 2, "ts": "2026-10-11T12:29:59Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I make a website that is going to tell you about me , I faced some challenges of wrong code because i am a beginner and I am proud that for the first time i created a good web page", "repo": "https://github.com/AryaAgrawal03/Aryawork", "demo": "https://portfolioofdabluaka-arya.netlify.app"}]...
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[{"post_id": 79069, "ts": "202 [{"post_id": 79069, "ts": "2026-10-12T15:48:40Z", "hours": 0.615, "text": "I have tried to do all the possible improvements needed and my fault but something i did not understand the things written as i am new btu things i understood i properly corrected them"}, {"post_id": 78690, "ts": "2026-10-11T09:45:17Z", "hours": 1.2058, "text": "I am creating a new web learning to have some cool features write now it is too basic"}]...
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Title: My own site! by @dablu | Stardance
Devlogs Title: My own site! by @dablu | Stardance
Devlogs:
I am creating a new web learning to have some cool features write now it is too basic
I have tried to do all the possible improvements needed and my fault but something i did not understand the things written as i am new btu things i understood i properly corrected them
Ships:
I make a website that is going to tell you about me , I faced some challenges of wrong code because i am a beginner and I am proud that for the first time i created a good web page
nothing...
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1792965306.0237122
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1793051706.0237122
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67279
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My own site! by @preethambollineni2013 | Stardance
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preethambollineni2013
|
2
|
0.0
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-18T07:16:14Z", "hours": 0.0, "multiplier": 1.12, "payout": 0, "blessing": "neutral", "text": "A personal website , I did it before but didn’t like colour and font , so I changed.", "repo": "https://github.com/preethambollineni2013/preethambollineni2013.github.io", "demo": "https://preethambollineni2013.github.io/"}, {"ship_num": 2, "ts": "2026-10-11T01:25:16Z", "hours": 0.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a personal website for myself. Since I was a starter i found difficult in GitHub. You can see my website by visiting preethambollineni2013.github.io", "repo": "https://github.com/preethambollineni2013/preethambollineni2013.github.io", "demo": "https://preethambollineni2013.github.io/"}]...
|
[{"post_id": 80587, "ts": "202 [{"post_id": 80587, "ts": "2026-10-18T07:14:06Z", "hours": 0.2778, "text": "Changed the colour scheme and Font"}, {"post_id": 78338, "ts": "2026-10-10T14:13:37Z", "hours": 0.28, "text": "My Own Site"}]...
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Title: My own site! by @preethambollineni2013 | St Title: My own site! by @preethambollineni2013 | Stardance
Devlogs:
My Own Site
Changed the colour scheme and Font
Ships:
I made a personal website for myself. Since I was a starter i found difficult in GitHub. You can see my website by visiting preethambollineni2013.github.io
A personal website , I did it before but didn’t like colour and font , so I changed....
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1792965309.0235007
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1793051709.0235007
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|
67540
|
CatOS by @Jas1k | Stardance
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Jas1k
|
2
|
10.0
|
48
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-07T19:56:21Z", "hours": 4.0, "multiplier": 13.44, "payout": 48, "blessing": "neutral", "text": "I made a catOS, its cat-style OS, more details, what its all about you can find in my 1. ship or in readme file. I added these features: Theme Templates (catTemp): A dedicated customization window allowing users to switch between four cozy cat-inspired background themes (Coffee, Cat Car, Coffee Beans, and Barista Cat). Features high-quality image previews with crisp edge rendering and persistent preference saving using localStorage. Tic-Tac-Toe Mini-game: A playable, built-in widget that brings an interactive game directly to the desktop environment for quick entertainment. Interactive Loading Screen: A custom boot overlay featuring catOS branding, animated dot spinners, a dynamic percentage progress bar, and a subtle “Tap anywhere to open” prompt that allows entry once loading hits 100%.", "repo": "https://github.com/cubajastk-hue/CatOS", "demo": "https://cubajastk-hue.github.io/CatOS/"}, {"ship_num": 2, "ts": "2026-10-05T19:16:20Z", "hours": 6.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I built catOS, a cozy, cat-themed web operating system using HTML, CSS, and Vanilla JavaScript. The most challenging part was programming the draggable windows and calculating their boundaries so they never get lost off-screen or behind the taskbar. I am really proud of the cohesive coffee-inspired aesthetic and the catNote app, which automatically saves data using localStorage. To test it, simply open the live link, try dragging the windows around, write a note, and play some music in the catOfy app!", "repo": "https://github.com/cubajastk-hue/CatOS", "demo": "https://cubajastk-hue.github.io/CatOS/"}]...
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[{"post_id": 77671, "ts": "202 [{"post_id": 77671, "ts": "2026-10-07T19:53:06Z", "hours": 0.2964, "text": "Build a loading screen, when the bar hits 100, you can tap anywhere and acces the OS"}, {"post_id": 77640, "ts": "2026-10-07T18:22:56Z", "hours": 1.2906, "text": "Got the templates working, i added 4, and create and tic tac toe minigame, where you play vs bot. Today i am planning on doing the loading screen and shipping the project. I am deleting settings, cuz i dont know what to do with it. And i am also redesinging apps catNotes, catOfy and more."}, {"post_id": 77396, "ts": "2026-10-06T19:48:49Z", "hours": 0.9539, "text": "I did the templates, but it didnt work i only did the graphics. I tried to build rulette, but ai coudnt help me with it, so i have to find a new cool game."}, {"post_id": 77290, "ts": "2026-10-06T13:36:08Z", "hours": 1.0239, "text": "Today i am working on some big changes in my OS. First i am adding some more templates, new minigame and settings. Then i am going to make a custom loading screen. And transfrom the apps and navigations, so it can looked like real OS. Wish me luck."}, {"post_id": 77129, "ts": "2026-10-05T18:48:18Z", "hours": 0.6703, "text": "Last devlog befor shipping poject. I added an “advanced” app called catOfy something like spotify for listening music, i added some cat tracks for listening. I have written some readme W ai, cuz its too hard."}, {"post_id": 76799, "ts": "2026-10-04T16:22:11Z", "hours": 1.9886, "text": "The 4. stage is done. I added notes, ai generated me something to put, most, that the guide said. I am planning to add icons to the apps. I added it to website."}, {"post_id": 76483, "ts": "2026-10-03T18:23:03Z", "hours": 1.1147, "text": "I have added the closing, opening and moving actions, its very cool and interesting, new thing to me. Upgraded the welcome window with X button for closing and a dark strip for moving it around. I have decided to move the footer down, cuz its OS not a web. And I added google link."}, {"post_id": 76395, "ts": "2026-10-03T12:16:13Z", "hours": 0.9964, "text": "Finished second part, planning to redesign the awful box aroud the welcome text"}, {"post_id": 76244, "ts": "2026-10-02T20:33:39Z", "hours": 1.2194, "text": "Creating my own OS. I gave it a name CatOS cuz i like cute cats, today i have done welcome screen for my OS, hope you like it. running in localhost"}]...
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Title: CatOS by @Jas1k | Stardance
Devlogs:
Creat Title: CatOS by @Jas1k | Stardance
Devlogs:
Creating my own OS. I gave it a name CatOS cuz i like cute cats, today i have done welcome screen for my OS, hope you like it. running in localhost
Finished second part, planning to redesign the awful box aroud the welcome text
I have added the closing, opening and moving actions, its very cool and interesting, new thing to me. Upgraded the welcome window with X button for closing and a dark strip for moving it around. I have decided to move the footer down, cuz its OS not a web. And I added google link.
The 4. stage is done. I added notes, ai generated me something to put, most, that the guide said. I am planning to add icons to the apps. I added it to website.
Last devlog befor shipping poject. I added an “advanced” app called catOfy something like spotify for listening music, i added some cat tracks for listening. I have written some readme W ai, cuz its too hard.
Today i am working on some big changes in my OS. First i am adding some more templates, new minigame and settings. Then i am going to make a custom loading screen. And transfrom the apps and navigations, so it can looked like real OS. Wish me luck.
I did the templates, but it didnt work i only did the graphics. I tried to build rulette, but ai coudnt help me with it, so i have to find a new cool game.
Got the templates working, i added 4, and create and tic tac toe minigame, where you play vs bot. Today i am planning on doing the loading screen and shipping the project. I am deleting settings, cuz i dont know what to do with it. And i am also redesinging apps catNotes, catOfy and more.
Build a loading screen, when the bar hits 100, you can tap anywhere and acces the OS
Ships:
I built catOS, a cozy, cat-themed web operating system using HTML, CSS, and Vanilla JavaScript. The most challenging part was programming the draggable windows and calculating their boundaries so they never get lost off-screen or behind the taskbar. I am really proud of the cohesive coffee-inspired aesthetic and the catNote app, which automatically saves data using localStorage. To test it, simply open the live link, try dragging the windows around, write a note, and play some music in the catOfy app!
I made a catOS, its cat-style OS, more details, what its all about you can find in my 1. ship or in readme file. I added these features: Theme Templates (catTemp): A dedicated customization window allowing users to switch between four cozy cat-inspired background themes (Coffee, Cat Car, Coffee Beans, and Barista Cat). Features high-quality image previews with crisp edge rendering and persistent preference saving using localStorage. Tic-Tac-Toe Mini-game: A playable, built-in widget that brings an interactive game directly to the desktop environment for quick entertainment. Interactive Loading Screen: A custom boot overlay featuring catOS branding, animated dot spinners, a dynamic percentage progress bar, and a subtle “Tap anywhere to open” prompt that allows entry once loading hits 100%....
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