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50442
|
Nexora by @hamzaismailsalman | Stardance
|
hamzaismailsalman
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Nexora by @hamzaismailsalman | Stardance
|
1793864881.8975992
|
1794728881.8975992
|
|
50443
|
Nexora by @hamzaismailsalman | Stardance
|
hamzaismailsalman
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Nexora by @hamzaismailsalman | Stardance
|
1793864886.4356594
|
1794728886.4356594
|
|
30313
|
Joynix - OS by @emlats | Stardance
|
emlats
|
0
|
2.67
|
0
|
[]
|
[{"post_id": 29505, "ts": "202 [{"post_id": 29505, "ts": "2026-07-16T14:13:28Z", "hours": 2.6686, "text": "Started working on JoynixOS! đ Today I built the first boot screen, created a pixel rainbow loading bar, connected the project to GitHub, and learned the basics of JavaScript. Next step: desktop UI and taskbar."}]...
|
Title: Joynix - OS by @emlats | Stardance
Devlogs Title: Joynix - OS by @emlats | Stardance
Devlogs:
Started working on JoynixOS! đ Today I built the first boot screen, created a pixel rainbow loading bar, connected the project to GitHub, and learned the basics of JavaScript. Next step: desktop UI and taskbar....
|
1793864889.4561927
|
1794728889.4561927
|
|
4626
|
My first slack bot! by @Thenix | Stardance
|
Thenix
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @Thenix | Stardance
|
1793864890.3318377
|
1794728890.3318377
|
|
36387
|
Verdict by @akido | Stardance
|
akido
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Verdict by @akido | Stardance
|
1793864892.3343518
|
1794728892.3343518
|
|
28395
|
weird printer thing by @aloe | Stardance
|
aloe
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: weird printer thing by @aloe | Stardance
|
1793864894.1036012
|
1794728894.1036012
|
|
1340
|
AeroVehicle by @leeianiop | Stardance
|
leeianiop
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: AeroVehicle by @leeianiop | Stardance
|
1793864897.0768926
|
1794728897.0768926
|
|
25204
|
My very own WebOS by @sani | Stardance
|
sani
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @sani | Stardance
|
1793864898.811904
|
1794728898.811904
|
|
39355
|
Android Toolbox by @water | Stardance
|
water
|
0
|
18.0
|
0
|
[]
|
[{"post_id": 42270, "ts": "202 [{"post_id": 42270, "ts": "2026-08-06T22:02:16Z", "hours": 8.0, "text": "Android Toolbox DEVLOG-4!!! as the legend once said; you CANâT stop a water from the grindâźď¸ , ive made some serious progress so here is everything!!: Made a File explorer tab! from my research, this has never been done before specifically with the adb protocol, so yeah im literally him , anyways this file browser has a side bar with all commonly visited directories, interactive path text, refresh, back, forward, search (basic features), currently i kinda lazied out on pull/push for now but should be easy soon. this file browser basically runs ls -la <path> in the adb shell everytime a folder/directory is accessed, i also had to make it load only 100 entities unless scrolled because before the whole app would crash when entering /DCIM/Camera Made a backup tab!! Since file logic was already made, this one was very easy!, instead of using the outdated unreliable poorly documented adb backup , it makes a backup of the already easily accesable /sdcard files to backup stuff like photos/vids, music, downloads, and whatsapp media , i made this one extra fancy just because :3, there are a few tuff features like free storage reporting with shutil.disk_usage() , selecting/unselecting diffrent types of files, backup history (extra tuff) and yeah this tab is cool aside from all that i kinda fixed some more bugs like a text encoding bug in adb.py that made the whole app crash when a filename contains special characters/emojis , and yeah thats all for today, and until next time, stay goated gngâď¸"}, {"post_id": 41053, "ts": "2026-08-05T00:26:42Z", "hours": 5.0, "text": "Android Toolbox DEVLOG-3!!! The grind will NEVER stopđ , ive done very significant work this time and trust me its peak!! Rebuilt the whole appâs infustructure!! Before, the app used to be ran on just one single main.py, but now, ive designed everything around a directory system, there is /assets for pics, iconsâŚetc, there is /core for scripts responsible for engine logic (like adb.py to bridge between adb.exe and the frontend ), /engine with all the adb/scrcpy main files, and /screens for all tabs (Home, File explorerâŚetc), this was hard to implement but will hopefully make devolopment easier in the future kinda redesigned the UI?? this one is more of an honorable mention but i did add some white outline around the sidebar buttons , i made it for another change i made to look good but yeah ill probably change it back soon Moved connection status + Home redesign!! So i realised that the user would have no idea about device status when in other tabs, so i made the device name (and status) show up on the sidebar!! i also made the home page kinda useless for now but i have plans for later, im lazy to explain everything that can appear in the status so yeah very cool Screen mirroring tab!!!! Because im a chud with no friends, i spent almost 4 hours making this tab!!, it basically has multiple options for resolution/bitrate with a little explanation on the side AND most importantly (this took alot of math) a little phone mockup with visual representation of resolutions!!! this basically shows each resolution as lines that change dynamically compared to your phoneâs original resolution!!, it took some hard work to pull this off so yeah no one can beat me in python Soooooo yeah that basically all of it, i feel sleepy thats why this devlog might sound a little rushed ill work on more tomorrow so until then, stay goated gngâď¸"}, {"post_id": 39801, "ts": "2026-08-03T01:04:08Z", "hours": 4.0, "text": "Android Toolbox DEVLOG-2!!! Your boi water coming up with back to back bangers!! , i havent posted in a hot minute so heres everything ive done! Made a much improved UI scaffold!!!! Sooo the last devlog had a very boring ahh ui that was just there for testing, but now, i have designed a sidebar layout! not the fanciest but still very easy to navigate Made a simple device connection screen! Again, reformatting ADB commands into GUI isnt anything revolutionary, but it suprisingly works very reliablyđ , it keeps sending adb devices every 1500ms and stops once a device is connected and authorisedâźď¸ , it can also detect whether a device is unauthorised which was suprisingly very easy to implement! Made a switcher for Light/Dark mode! This one was very easy, customTkinter already has dark/light mode systems and even ways to detect system themes via customtkinter.set_appearance_mode(\"System\") , so all i had to do was add a drop down menu at the sidebar for theme selection and yeah this was very easy (cant say the same about other languagesđ ) Other than that, i made a fancy loader for connecting a device and also made the app window resizeable , i can also say that python + customTkinter is the easiest desktop UI stack u can learn, its dead simple and very reliable, and with that, until next time!!!, stay goated gngâď¸"}, {"post_id": 37963, "ts": "2026-07-31T01:03:50Z", "hours": 1.0, "text": "AT DEVLOG-1!! Good morning humans , its 2 am and i finally figured out customTkinter!, you probably dont know what im talking about, im making a windows app called âAndroid Toolboxâ, and its a windows companion app for android!, it runs entirely off the ADB protocol and im building it in python! (interesting choice but it works well!!), i havent done much on this project other than getting adb and scrcpy logic working in python and puting everything in a customTkinter UI, im still learning as i go so yeah pls follow and stay goated gngâ"}]...
|
Title: Android Toolbox by @water | Stardance
Devl Title: Android Toolbox by @water | Stardance
Devlogs:
AT DEVLOG-1!! Good morning humans , its 2 am and i finally figured out customTkinter!, you probably dont know what im talking about, im making a windows app called âAndroid Toolboxâ, and its a windows companion app for android!, it runs entirely off the ADB protocol and im building it in python! (interesting choice but it works well!!), i havent done much on this project other than getting adb and scrcpy logic working in python and puting everything in a customTkinter UI, im still learning as i go so yeah pls follow and stay goated gngâ
Android Toolbox DEVLOG-2!!! Your boi water coming up with back to back bangers!! , i havent posted in a hot minute so heres everything ive done! Made a much improved UI scaffold!!!! Sooo the last devlog had a very boring ahh ui that was just there for testing, but now, i have designed a sidebar layout! not the fanciest but still very easy to navigate Made a simple device connection screen! Again, reformatting ADB commands into GUI isnt anything revolutionary, but it suprisingly works very reliablyđ , it keeps sending adb devices every 1500ms and stops once a device is connected and authorisedâźď¸ , it can also detect whether a device is unauthorised which was suprisingly very easy to implement! Made a switcher for Light/Dark mode! This one was very easy, customTkinter already has dark/light mode systems and even ways to detect system themes via customtkinter.set_appearance_mode("System") , so all i had to do was add a drop down menu at the sidebar for theme selection and yeah this was very easy (cant say the same about other languagesđ ) Other than that, i made a fancy loader for connecting a device and also made the app window resizeable , i can also say that python + customTkinter is the easiest desktop UI stack u can learn, its dead simple and very reliable, and with that, until next time!!!, stay goated gngâď¸
Android Toolbox DEVLOG-3!!! The grind will NEVER stopđ , ive done very significant work this time and trust me its peak!! Rebuilt the whole appâs infustructure!! Before, the app used to be ran on just one single main.py, but now, ive designed everything around a directory system, there is /assets for pics, iconsâŚetc, there is /core for scripts responsible for engine logic (like adb.py to bridge between adb.exe and the frontend ), /engine with all the adb/scrcpy main files, and /screens for all tabs (Home, File explorerâŚetc), this was hard to implement but will hopefully make devolopment easier in the future kinda redesigned the UI?? this one is more of an honorable mention but i did add some white outline around the sidebar buttons , i made it for another change i made to look good but yeah ill probably change it back soon Moved connection status + Home redesign!! So i realised that the user would have no idea about device status when in other tabs, so i made the device name (and status) show up on the sidebar!! i also made the home page kinda useless for now but i have plans for later, im lazy to explain everything that can appear in the status so yeah very cool Screen mirroring tab!!!! Because im a chud with no friends, i spent almost 4 hours making this tab!!, it basically has multiple options for resolution/bitrate with a little explanation on the side AND most importantly (this took alot of math) a little phone mockup with visual representation of resolutions!!! this basically shows each resolution as lines that change dynamically compared to your phoneâs original resolution!!, it took some hard work to pull this off so yeah no one can beat me in python Soooooo yeah that basically all of it, i feel sleepy thats why this devlog might sound a little rushed ill work on more tomorrow so until then, stay goated gngâď¸
Android Toolbox DEVLOG-4!!! as the legend once said; you CANâT stop a water from the grindâźď¸ , ive made some serious progress so here is everything!!: Made a File explorer tab! from my research, this has never been done before specifically with the adb protocol, so yeah im literally him , anyways this file browser has a side bar with all commonly visited directories, interactive path text, refresh, back, forward, search (basic features), currently i kinda lazied out on pull/push for now but should be easy soon. this file browser basically runs ls -la <path> in the adb shell everytime a folder/directory is accessed, i also had to make it load only 100 entities unless scrolled because before the whole app would crash when entering /DCIM/Camera Made a backup tab!! Since file logic was already made, this one was very easy!, instead of using the outdated unreliable poorly documented adb backup , it makes a backup of the already easily accesable /sdcard files to backup stuff like photos/vids, music, downloads, and whatsapp media , i made this one extra fancy just because :3, there are a few tuff features like free storage reporting with shutil.disk_usage() , selecting/unselecting diffrent types of files, backup history (extra tuff) and yeah this tab is cool aside from all that i kinda fixed some more bugs like a text encoding bug in adb.py that made the whole app crash when a filename contains special characters/emojis , and yeah thats all for today, and until next time, stay goated gngâď¸...
|
1793864900.5978417
|
1794728900.5978417
|
|
55532
|
WarioWare Game by @praptineupane84 | Stardance
|
praptineupane84
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: WarioWare Game by @praptineupane84 | Starda Title: WarioWare Game by @praptineupane84 | Stardance...
|
1793864903.449982
|
1794728903.449982
|
|
27939
|
My awesome macropad! by @joshith | Stardance
|
joshith
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @joshith | Stardanc Title: My awesome macropad! by @joshith | Stardance...
|
1793864907.2169356
|
1794728907.2169356
|
|
52057
|
NULL
|
NULL
|
0
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0.0
|
0
|
[]
|
[]
|
|
1793864908.986498
|
1794728908.986498
|
|
52058
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793864912.500155
|
1794728912.500155
|
|
52062
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793864915.3893464
|
1794728915.3893464
|
|
820
|
My awesome macropad! by @Harpaavan108 | Stardance
|
Harpaavan108
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Harpaavan108 | Sta Title: My awesome macropad! by @Harpaavan108 | Stardance...
|
1793864916.2406876
|
1794728916.2406876
|
|
52070
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793864918.0767965
|
1794728918.0767965
|
|
26934
|
My awesome macropad! by @Kaanreal | Stardance
|
Kaanreal
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Kaanreal | Stardan Title: My awesome macropad! by @Kaanreal | Stardance...
|
1793864921.0025322
|
1794728921.0025322
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|
55659
|
Replacement Magazine by @Angle_Mad | Stardance
|
Angle_Mad
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Replacement Magazine by @Angle_Mad | Starda Title: Replacement Magazine by @Angle_Mad | Stardance...
|
1793864922.7586215
|
1794728922.7586215
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|
1011
|
ProgCal by @hatya-mouse | Stardance
|
hatya-mouse
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: ProgCal by @hatya-mouse | Stardance
|
1793864925.6181188
|
1794728925.6181188
|
|
9628
|
My awesome macropad! by @AshutoshPola | Stardance
|
AshutoshPola
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @AshutoshPola | Sta Title: My awesome macropad! by @AshutoshPola | Stardance...
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1793864926.488572
|
1794728926.488572
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24703
|
desmos 2 by @z2 | Stardance
|
z2
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: desmos 2 by @z2 | Stardance
|
1793864928.5637517
|
1794728928.5637517
|
|
27851
|
cdn⢠by @e | Stardance
|
e
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: cdn⢠by @e | Stardance
|
1793864931.4536648
|
1794728931.4536648
|
|
55552
|
My very own WebOS by @Its_angela | Stardance
|
Its_angela
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @Its_angela | Stardanc Title: My very own WebOS by @Its_angela | Stardance...
|
1793864934.5421898
|
1794728934.5421898
|
|
55558
|
ARTEMIS-X by @Naisaa | Stardance
|
Naisaa
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: ARTEMIS-X by @Naisaa | Stardance
|
1793864936.294407
|
1794728936.294407
|
|
43663
|
"Why is my PC slow?" by @nickthelinuxuser "Why is my PC slow?" by @nickthelinuxuser | Stardance...
|
nickthelinuxuser
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: "Why is my PC slow?" by @nickthelin Title: "Why is my PC slow?" by @nickthelinuxuser | Stardance...
|
1793864941.101258
|
1794728941.101258
|
|
55561
|
NerdyItachi's Portfolio by @NerdyItachi | Star NerdyItachi's Portfolio by @NerdyItachi | Stardance...
|
NerdyItachi
|
0
|
0.71
|
0
|
[]
|
[{"post_id": 56837, "ts": "202 [{"post_id": 56837, "ts": "2026-08-28T19:45:04Z", "hours": 0.7103, "text": "Currently working on the user interface of the website along with a speicla cursor feature stay tuned hehe :D"}]...
|
Title: NerdyItachi's Portfolio by @NerdyItachi Title: NerdyItachi's Portfolio by @NerdyItachi | Stardance
Devlogs:
Currently working on the user interface of the website along with a speicla cursor feature stay tuned hehe :D...
|
1793864941.9526827
|
1794728941.9526827
|
|
55563
|
BrowserInABrowser by @Ayaz | Stardance
|
Ayaz
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: BrowserInABrowser by @Ayaz | Stardance
|
1793864944.8944352
|
1794728944.8944352
|
|
55564
|
BrowserInABrowser by @Ayaz | Stardance
|
Ayaz
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: BrowserInABrowser by @Ayaz | Stardance
|
1793864945.7899232
|
1794728945.7899232
|
|
55571
|
Frictionless by @fizzaSohail2009 | Stardance
|
fizzaSohail2009
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @fizzaSohail2009 | Stardanc Title: Frictionless by @fizzaSohail2009 | Stardance...
|
1793864947.789957
|
1794728947.789957
|
|
34009
|
Untitled Project by @Ilina | Stardance
|
Ilina
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled Project by @Ilina | Stardance
|
1793864949.5801327
|
1794728949.5801327
|
|
55596
|
Untitled project by @linkernel0x | Stardance
|
linkernel0x
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @linkernel0x | Stardanc Title: Untitled project by @linkernel0x | Stardance...
|
1793864954.030433
|
1794728954.030433
|
|
20832
|
Global Harmony hub by @lavanyagajbhiye | Stardance
|
lavanyagajbhiye
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Global Harmony hub by @lavanyagajbhiye | St Title: Global Harmony hub by @lavanyagajbhiye | Stardance...
|
1793864955.820174
|
1794728955.820174
|
|
45630
|
LiftOff by @reimunyancat | Stardance
|
reimunyancat
|
0
|
7.65
|
0
|
[]
|
[{"post_id": 48591, "ts": "202 [{"post_id": 48591, "ts": "2026-08-17T01:30:36Z", "hours": 7.6453, "text": "Devlog #1 LiftOff is a Godot 4 remake of an old Korean block-coding idle rocket game I used to play. Fuel charges over time, you launch a 3-stage rocket, altitude turns into money, money buys upgrades. This is my first Godot project, and this log covers up to the first actual flight. the brain I started with global.gd as an autoload before any scene existed. It holds credits, gems, upgrade levels, rebirth multipliers, highscores, and save/load. The 24 planet milestones are ported from the original gameâs actual numbers, Mercury at 10K up to the Black Hole at 350e21. Upgrade cost is base Ă 1.8^level and thereâs a formatter that goes K, M, B, T then aa, ab. Almost shipped a save-eater here. I wrote next_plant instead of next_planet in the load function. Saving worked, loading silently didnât, so planet progress reset every launch and unlock gems would have duplicated forever. No error anywhere. Caught it while re-reading the code before moving on. assets I couldnât find the asset I used previously, so I recreated it. fighting the editor My Godot is in Korean and I kept being told to click menus that didnât exist. Worst one: I spent way too long right-clicking Title.tscn in the FileSystem dock looking for âattach scriptâ. It was never going to be there â scripts attach to nodes, and nodes live in the Scene panel. Different panel, different menu. I also dragged the script file onto the node and it just asked where to move the file. Then the save dialog. I named the root node Title so the save dialog suggested Title.tscn , capital T, at the project root. The code wants scenes/title.tscn lowercase. Linux cares about that difference. Deleted it, rebuilt, saved properly. the rocket moves 9 pixels The main loop works. Fuel charges, LAUNCH burns three stages, touchdown pays out. But the rocket wasnât moving, which scared me until I did the math: the visual offset is altitude Ă 0.0004 , and a whole first flight tops out around 22.3K meters, so the rocket moves about nine pixels. Total. Itâs fine. The altitude number going up is the game right now; actual motion comes from scrolling backgrounds in the art pass. next up Three minigames: Ignition Timing (from the originalâs launch gauge), Starhop (slingshot between islands), Meteor Intercept (shoot down falling rocks). Hopefully with fewer wrong menus."}]...
|
Title: LiftOff by @reimunyancat | Stardance
Devlo Title: LiftOff by @reimunyancat | Stardance
Devlogs:
Devlog #1 LiftOff is a Godot 4 remake of an old Korean block-coding idle rocket game I used to play. Fuel charges over time, you launch a 3-stage rocket, altitude turns into money, money buys upgrades. This is my first Godot project, and this log covers up to the first actual flight. the brain I started with global.gd as an autoload before any scene existed. It holds credits, gems, upgrade levels, rebirth multipliers, highscores, and save/load. The 24 planet milestones are ported from the original gameâs actual numbers, Mercury at 10K up to the Black Hole at 350e21. Upgrade cost is base Ă 1.8^level and thereâs a formatter that goes K, M, B, T then aa, ab. Almost shipped a save-eater here. I wrote next_plant instead of next_planet in the load function. Saving worked, loading silently didnât, so planet progress reset every launch and unlock gems would have duplicated forever. No error anywhere. Caught it while re-reading the code before moving on. assets I couldnât find the asset I used previously, so I recreated it. fighting the editor My Godot is in Korean and I kept being told to click menus that didnât exist. Worst one: I spent way too long right-clicking Title.tscn in the FileSystem dock looking for âattach scriptâ. It was never going to be there â scripts attach to nodes, and nodes live in the Scene panel. Different panel, different menu. I also dragged the script file onto the node and it just asked where to move the file. Then the save dialog. I named the root node Title so the save dialog suggested Title.tscn , capital T, at the project root. The code wants scenes/title.tscn lowercase. Linux cares about that difference. Deleted it, rebuilt, saved properly. the rocket moves 9 pixels The main loop works. Fuel charges, LAUNCH burns three stages, touchdown pays out. But the rocket wasnât moving, which scared me until I did the math: the visual offset is altitude Ă 0.0004 , and a whole first flight tops out around 22.3K meters, so the rocket moves about nine pixels. Total. Itâs fine. The altitude number going up is the game right now; actual motion comes from scrolling backgrounds in the art pass. next up Three minigames: Ignition Timing (from the originalâs launch gauge), Starhop (slingshot between islands), Meteor Intercept (shoot down falling rocks). Hopefully with fewer wrong menus....
|
1793864958.787896
|
1794728958.787896
|
|
45637
|
Crackpad by @toponerld | Stardance
|
toponerld
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Crackpad by @toponerld | Stardance
|
1793864961.7028072
|
1794728961.7028072
|
|
52103
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793864963.4639213
|
1794728963.4639213
|
|
52108
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793864967.2497146
|
1794728967.2497146
|
|
52114
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793864970.162453
|
1794728970.162453
|
|
52115
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793864973.8878767
|
1794728973.8878767
|
|
52122
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793864975.6236293
|
1794728975.6236293
|
|
52124
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793864977.3933244
|
1794728977.3933244
|
|
52126
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793864979.1904213
|
1794728979.1904213
|
|
20830
|
Hackpad by @jagathram | Stardance
|
jagathram
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Hackpad by @jagathram | Stardance
|
1793864980.951721
|
1794728980.951721
|
|
14425
|
AI PowerPoint Creator by @GoodAron | Stardance
|
GoodAron
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: AI PowerPoint Creator by @GoodAron | Starda Title: AI PowerPoint Creator by @GoodAron | Stardance...
|
1793864982.7298496
|
1794728982.7298496
|
|
47148
|
collectif by @domos000 | Stardance
|
domos000
|
0
|
4.1
|
0
|
[]
|
[{"post_id": 47378, "ts": "202 [{"post_id": 47378, "ts": "2026-08-15T08:56:33Z", "hours": 0.8281, "text": "Devlog - 3 Spent a few minutes fixing some stuff and added CSS to the website. đ Fixed Stuff: In the previous version , the command would copy the file to the temporary folder . The problem with that is, if the file is large or if there isnât much space on the disk, file transfer would fail . In the new version , the command would use the same file path as entered to request the download . This way, you donât need to worry about any of the issues previously faced. => However, for fixing this, Gemini 3.1 Pro (High) in Antigravity was used for generating the code. AI was used ONLY for fixing the copying thing, NOT the whole code. ⨠CSS: As you can see in the pictures attached, the website now has a dark background color and the link to download and the text are now centered in the website."}, {"post_id": 47051, "ts": "2026-08-14T17:31:21Z", "hours": 1.8647, "text": "Devlog - 2 Spent 2 hours implementing the local network transfer method . The script creates another script in a folder named temp_server that handles the management of the web server . The second script is responsible for creating the website and hosting it locally . So, files can be transferred between devices without internet but on the same network now."}, {"post_id": 46350, "ts": "2026-08-13T14:38:19Z", "hours": 1.4044, "text": "Devlog - 1 Spent an hour implementing the base plate (or ig base code) for the command . This shouldnât have taken this long but for the first 40 mins or so, I was figuring out how poetry works (poetry being the dependency manager used in this project). ⨠Features: Selecting network mode as the option creates a new file inside a directory ./temp_server/web_server.py which will be responsible for hosting the website locally . Interrupting the command (by Ctrl + C) will automatically stop the server, delete the temporary server files and close all processes ."}]...
|
Title: collectif by @domos000 | Stardance
Devlogs Title: collectif by @domos000 | Stardance
Devlogs:
Devlog - 1 Spent an hour implementing the base plate (or ig base code) for the command . This shouldnât have taken this long but for the first 40 mins or so, I was figuring out how poetry works (poetry being the dependency manager used in this project). ⨠Features: Selecting network mode as the option creates a new file inside a directory ./temp_server/web_server.py which will be responsible for hosting the website locally . Interrupting the command (by Ctrl + C) will automatically stop the server, delete the temporary server files and close all processes .
Devlog - 2 Spent 2 hours implementing the local network transfer method . The script creates another script in a folder named temp_server that handles the management of the web server . The second script is responsible for creating the website and hosting it locally . So, files can be transferred between devices without internet but on the same network now.
Devlog - 3 Spent a few minutes fixing some stuff and added CSS to the website. đ Fixed Stuff: In the previous version , the command would copy the file to the temporary folder . The problem with that is, if the file is large or if there isnât much space on the disk, file transfer would fail . In the new version , the command would use the same file path as entered to request the download . This way, you donât need to worry about any of the issues previously faced. => However, for fixing this, Gemini 3.1 Pro (High) in Antigravity was used for generating the code. AI was used ONLY for fixing the copying thing, NOT the whole code. ⨠CSS: As you can see in the pictures attached, the website now has a dark background color and the link to download and the text are now centered in the website....
|
1793864983.6008203
|
1794728983.6008203
|
|
37380
|
My very own WebOS by @Brechje | Stardance
|
Brechje
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @Brechje | Stardance
|
1793864985.3546512
|
1794728985.3546512
|
|
55734
|
BLARE by @Adrish5628 | Stardance
|
Adrish5628
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: BLARE by @Adrish5628 | Stardance
|
1793864989.217144
|
1794728989.217144
|
|
5426
|
A sidescrolling minimalistic boss rush thing (seco A sidescrolling minimalistic boss rush thing (second boss and polish!) by @dfe | Stardance...
|
dfe
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: A sidescrolling minimalistic boss rush thin Title: A sidescrolling minimalistic boss rush thing (second boss and polish!) by @dfe | Stardance...
|
1793864993.6015787
|
1794728993.6015787
|
|
55745
|
one piece by @v3n5590 | Stardance
|
v3n5590
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: one piece by @v3n5590 | Stardance
|
1793864995.4260416
|
1794728995.4260416
|
|
31271
|
BananaOS by @Raphel | Stardance
|
Raphel
|
0
|
0.0
|
0
|
[]
|
[{"post_id": 28674, "ts": "202 [{"post_id": 28674, "ts": "2026-07-15T02:19:05Z", "hours": 0.0, "text": "IAM CREATING A WEBOS NAMED BANANAOS (i think the name should be funny)but first i think to create a theme like cats but already some of is created that so i creating a banana themed os"}]...
|
Title: BananaOS by @Raphel | Stardance
Devlogs:
I Title: BananaOS by @Raphel | Stardance
Devlogs:
IAM CREATING A WEBOS NAMED BANANAOS (i think the name should be funny)but first i think to create a theme like cats but already some of is created that so i creating a banana themed os...
|
1793864998.36487
|
1794728998.36487
|
|
30503
|
My very own WebOS by @argentiniandrinkcoaster | St My very own WebOS by @argentiniandrinkcoaster | Stardance...
|
argentiniandrinkcoaster
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @argentiniandrinkcoast Title: My very own WebOS by @argentiniandrinkcoaster | Stardance...
|
1793865004.1919315
|
1794729004.1919315
|