|
41504
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793882978.5773826
|
1794746978.5773826
|
|
19730
|
chat by @shash | Stardance
|
shash
|
0
|
249.0
|
0
|
[]
|
[{"post_id": 21107, "ts": "202 [{"post_id": 21107, "ts": "2026-07-02T21:59:19Z", "hours": 4.0, "text": "devlog"}, {"post_id": 20800, "ts": "2026-07-02T14:34:02Z", "hours": 10.0, "text": "another devlog"}, {"post_id": 20448, "ts": "2026-07-02T01:24:29Z", "hours": 2.0, "text": "anoher devlog"}, {"post_id": 19999, "ts": "2026-07-01T14:05:01Z", "hours": 33.0, "text": "dev log"}, {"post_id": 18738, "ts": "2026-06-29T22:30:05Z", "hours": 136.0, "text": "longass devlog"}, {"post_id": 12096, "ts": "2026-06-19T18:58:36Z", "hours": 4.0, "text": "devlog"}, {"post_id": 11962, "ts": "2026-06-19T14:58:39Z", "hours": 19.0, "text": "devlog"}, {"post_id": 11052, "ts": "2026-06-18T02:39:41Z", "hours": 8.0, "text": "."}, {"post_id": 10598, "ts": "2026-06-17T12:54:14Z", "hours": 6.0, "text": "nextdelog?"}, {"post_id": 10421, "ts": "2026-06-17T03:46:36Z", "hours": 3.0, "text": "more devlogs"}, {"post_id": 10225, "ts": "2026-06-16T21:10:28Z", "hours": 4.0, "text": "devlog 4?"}, {"post_id": 10053, "ts": "2026-06-16T17:01:07Z", "hours": 3.0, "text": "dev log 3"}, {"post_id": 9918, "ts": "2026-06-16T13:00:47Z", "hours": 2.0, "text": "devlog 2"}, {"post_id": 9786, "ts": "2026-06-16T07:03:34Z", "hours": 15.0, "text": "chat"}]...
|
Title: chat by @shash | Stardance
Devlogs:
chat
d Title: chat by @shash | Stardance
Devlogs:
chat
devlog 2
dev log 3
devlog 4?
more devlogs
nextdelog?
.
devlog
devlog
longass devlog
dev log
anoher devlog
another devlog
devlog...
|
1793882980.325589
|
1794746980.325589
|
|
41526
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793882984.6027062
|
1794746984.6027062
|
|
56875
|
Miku-OS by @Freaked | Stardance
|
Freaked
|
0
|
39.82
|
0
|
[]
|
[{"post_id": 64698, "ts": "202 [{"post_id": 64698, "ts": "2026-09-09T09:50:34Z", "hours": 8.8217, "text": "Devlog 14 : i have added a working terminal and also a working MIKU-FOLDERRR i mean it did take my 8hr and it need more time because its not yet completed i need to fix some bugs and i am using localstorage for folder so it will store all your files in it and even if you remove the tab your added file wont go anywhere and i used pre defined text for help and all in terminal but its connected with javascript file also so it can access localstorage so its pretty awesome but also super hard i am already tired to doing it but all over its almost completed ๐ฅ๐ฅ"}, {"post_id": 64092, "ts": "2026-09-08T08:30:50Z", "hours": 5.6561, "text": "Devlog 13 : i have added floating feature and and added custom icons with features and also i am thinking of adding fuctionality in my cute miku-folder where we can keep files and all its just a icon and empty window havent added fuctionality because in the process of adding coustom icons and the bar many thing broke and fixing them was so time consuming"}, {"post_id": 63718, "ts": "2026-09-07T17:33:10Z", "hours": 5.3942, "text": "Devlog 12 : i have added weather and calender and i thought of putting them side but that would be totally bad desicion because it will cover up the desktop and i really dont want miku to get hidden inside them so i made hover one so when we hover on weather or in calender it pops up calender or weather and that how it looks so awesome โจโจ"}, {"post_id": 63244, "ts": "2026-09-06T23:17:57Z", "hours": 4.9464, "text": "Devlog 11 : i have finally added search engines and OS without them will be incomplete so i thought why not add them now it was mess tbh i thought lets make a simple js script to redirect user to their browser search bar but it wont be a good experience then thats why i made a dedicated window where people can search inside of os โจโจ"}, {"post_id": 62159, "ts": "2026-09-05T12:42:18Z", "hours": 4.9128, "text": "Devlog 10 : i have added 2 apps rn one is calculator and one is notes app i am going to add more apps but its really hard when you have deal with bugs and all and also it was really hard to make this simple notes app because it structure were going out of the box and wasnt staying at one place and also this taked me 5 HOURS !! i mean seriously 5 hr but at last i have to add more apps only 2 apps are rn added so lets add more ๐ฅ๐ฅ"}, {"post_id": 61326, "ts": "2026-09-04T05:41:20Z", "hours": 2.1269, "text": "Devlog 9 : i have fixed all the bugs it was really tough fr but at last i have fixed it and i havent seen any new bugs or any new problem so i think its fine now it was really tiring but tbh experience was awesome and i am thinking of adding apps and features to it and will make it more good and i a thinking of adding better UX because i think it need more improvement in that and all over i need to work more ๐ฅ๐ฅ"}, {"post_id": 60949, "ts": "2026-09-03T17:08:48Z", "hours": 0.8392, "text": "Devlog 8: i have added terminal have to work more on it i havent added commands and all so still working on it but still for now everything is working no bug showed up till yet lets see this project is going to be awesome i want to add many more features these are just starting i will add more in it"}, {"post_id": 60901, "ts": "2026-09-03T15:32:43Z", "hours": 0.8675, "text": "Devlog 7 : i have fixed most of its bug and finally its working really good even i am amazed how well it is working and always remember โif your code works let it work because even if you touch it then it wont workโ but i am glad its working lets add more features to it"}, {"post_id": 60824, "ts": "2026-09-03T13:32:14Z", "hours": 2.0494, "text": "Devlog 6 : i have added this booting screen it took me 2 hr to do it pretty tiring i made it real so that it will first load every assets before opening the OS for better UX and i will slowly add many things more to this so everything first load up before opening i am happy its working (โโโกโโ)โจโจ"}, {"post_id": 60724, "ts": "2026-09-03T09:02:46Z", "hours": 0.7792, "text": "Devlog 5 : finally added miku themes walpaper and also we can change it i used pinterest to get images of wallpaper and it was really tough because it need to be aligned with the screen so it wont overflow or break in smaller devices and have to do many more thing at last finally its now looking like an OS so now i am thinking of fixing the bug and make it load faster"}, {"post_id": 60560, "ts": "2026-09-02T23:49:23Z", "hours": 1.0561, "text": "Devlog 4 : i thought of having a mac book like animation but its less of a macbook more of buggy book i am tired of fixing it ๐๐"}, {"post_id": 60518, "ts": "2026-09-02T22:12:10Z", "hours": 1.1683, "text": "Devlog 2 :Upgraded my OS with wallpapers now we can change the wallpaper and i gave it a sleek and awesome look by adding little bit of some good fonts now its looking โจโจ"}, {"post_id": 60163, "ts": "2026-09-02T11:12:45Z", "hours": 1.1994, "text": "Devlog 1 : lets make a COOL OS NAMED โMiku-OSโ as the name tells this os is going to be totally dedicated to โHatsune Mikuโ just have created its starting going to add more things i need it to look like real OS and totally working have a lot of work lets do it !!!!๐ฅ๐ฅ"}]...
|
Title: Miku-OS by @Freaked | Stardance
Devlogs:
D Title: Miku-OS by @Freaked | Stardance
Devlogs:
Devlog 1 : lets make a COOL OS NAMED โMiku-OSโ as the name tells this os is going to be totally dedicated to โHatsune Mikuโ just have created its starting going to add more things i need it to look like real OS and totally working have a lot of work lets do it !!!!๐ฅ๐ฅ
Devlog 2 :Upgraded my OS with wallpapers now we can change the wallpaper and i gave it a sleek and awesome look by adding little bit of some good fonts now its looking โจโจ
Devlog 4 : i thought of having a mac book like animation but its less of a macbook more of buggy book i am tired of fixing it ๐๐
Devlog 5 : finally added miku themes walpaper and also we can change it i used pinterest to get images of wallpaper and it was really tough because it need to be aligned with the screen so it wont overflow or break in smaller devices and have to do many more thing at last finally its now looking like an OS so now i am thinking of fixing the bug and make it load faster
Devlog 6 : i have added this booting screen it took me 2 hr to do it pretty tiring i made it real so that it will first load every assets before opening the OS for better UX and i will slowly add many things more to this so everything first load up before opening i am happy its working (โโโกโโ)โจโจ
Devlog 7 : i have fixed most of its bug and finally its working really good even i am amazed how well it is working and always remember โif your code works let it work because even if you touch it then it wont workโ but i am glad its working lets add more features to it
Devlog 8: i have added terminal have to work more on it i havent added commands and all so still working on it but still for now everything is working no bug showed up till yet lets see this project is going to be awesome i want to add many more features these are just starting i will add more in it
Devlog 9 : i have fixed all the bugs it was really tough fr but at last i have fixed it and i havent seen any new bugs or any new problem so i think its fine now it was really tiring but tbh experience was awesome and i am thinking of adding apps and features to it and will make it more good and i a thinking of adding better UX because i think it need more improvement in that and all over i need to work more ๐ฅ๐ฅ
Devlog 10 : i have added 2 apps rn one is calculator and one is notes app i am going to add more apps but its really hard when you have deal with bugs and all and also it was really hard to make this simple notes app because it structure were going out of the box and wasnt staying at one place and also this taked me 5 HOURS !! i mean seriously 5 hr but at last i have to add more apps only 2 apps are rn added so lets add more ๐ฅ๐ฅ
Devlog 11 : i have finally added search engines and OS without them will be incomplete so i thought why not add them now it was mess tbh i thought lets make a simple js script to redirect user to their browser search bar but it wont be a good experience then thats why i made a dedicated window where people can search inside of os โจโจ
Devlog 12 : i have added weather and calender and i thought of putting them side but that would be totally bad desicion because it will cover up the desktop and i really dont want miku to get hidden inside them so i made hover one so when we hover on weather or in calender it pops up calender or weather and that how it looks so awesome โจโจ
Devlog 13 : i have added floating feature and and added custom icons with features and also i am thinking of adding fuctionality in my cute miku-folder where we can keep files and all its just a icon and empty window havent added fuctionality because in the process of adding coustom icons and the bar many thing broke and fixing them was so time consuming
Devlog 14 : i have added a working terminal and also a working MIKU-FOLDERRR i mean it did take my 8hr and it need more time because its not yet completed i need to fix some bugs and i am using localstorage for folder so it will store all your files in it and even if you remove the tab your added file wont go anywhere and i used pre defined text for help and all in terminal but its connected with javascript file also so it can access localstorage so its pretty awesome but also super hard i am already tired to doing it but all over its almost completed ๐ฅ๐ฅ...
|
1793882988.4791348
|
1794746988.4791348
|
|
41534
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793882992.6270552
|
1794746992.6270552
|
|
41539
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793882996.8213124
|
1794746996.8213124
|
|
41540
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793882998.56136
|
1794746998.56136
|
|
41541
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793883003.5307393
|
1794747003.5307393
|
|
10685
|
15 P.O.A Bionic Hand by @yaasshh | Stardance
|
yaasshh
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: 15 P.O.A Bionic Hand by @yaasshh | Stardanc Title: 15 P.O.A Bionic Hand by @yaasshh | Stardance...
|
1793883010.6652286
|
1794747010.6652286
|
|
56888
|
Busy Bar 2.0 by @LoginlikeLogan | Stardance
|
LoginlikeLogan
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Busy Bar 2.0 by @LoginlikeLogan | Stardance
|
1793883015.2730079
|
1794747015.2730079
|
|
41549
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793883017.676966
|
1794747017.676966
|
|
14205
|
Untitled by @krishiv_vyas | Stardance
|
krishiv_vyas
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @krishiv_vyas | Stardance
|
1793883024.183975
|
1794747024.183975
|
|
36727
|
rowlink by @GeorgeZ | Stardance
|
GeorgeZ
|
0
|
14.05
|
0
|
[]
|
[{"post_id": 31996, "ts": "202 [{"post_id": 31996, "ts": "2026-07-20T20:45:35Z", "hours": 14.0542, "text": "Welcome to my first RowLink devlog! Iโm a competitive rower, and as I started learning about the college recruiting process, I realized how confusing and scattered it can be. After talking with several high school and college coaches, one challenge kept coming up, finding talented athletes in other countries. Coaches often know the athletes in their own region, but discovering international talent is much harder. RowLink wants to help solve that by giving athletes around the world a place to showcase themselves and be discovered by coaches internationally. This is currently a demo version. The full website is still under development and is hopefully going to be ready for its first public beta in the next 1โ2 weeks. Features - Current features included in the demo(or the best attempt at them): ๐ International athlete discovery ๐ Athlete recruiting profiles ๐ 2k and 6k erg score tracking ๐
Race results and achievements -๐ Public recruiting resume pages ๐ Coach athlete search and filtering ๐ Country-based athlete filtering ๐ถ Club discovery and public club pages ๐ค Athlete-to-club membership requests โ
Club management dashboard for approvals ๐ Privacy-focused profile controls ๐ฑ Responsive modern interface Built With: Next.js React TypeScript FastAPI Python PostgreSQL SQLAlchemy Clerk Authentication Docker What I Learned: Designing a full-stack web application Building secure authentication systems Creating REST APIs with FastAPI Designing relational databases with PostgreSQL Managing database migrations with Alembic Building responsive interfaces with React and Next.js Structuring a project for future scalability Gathering real feedback from coaches and adapting the product based on user needs Challenges During Development Some of the biggest challenges so far: Designing a platform that serves both athletes and coaches Building a secure club membership system Creating scalable database relationships Supporting international recruiting instead of only local recruiting Testing and debugging both the frontend and backend Doing my best not to get hacked Whatโs Next? Planned improvements before the public beta: ๐ Expand international recruiting features Athlete and club verification system ๐ More advanced coach search filters ๐ Additional athlete performance statistics ๐ Multi-language support ๐น Video highlights and recruiting media ๐จ UI polish and user experience improvements ๐ Public beta launch in the next 1โ2 weeks Iโm excited to keep building RowLink and continue working toward making international rowing recruitment more accessible for athletes and coaches around the world."}]...
|
Title: rowlink by @GeorgeZ | Stardance
Devlogs:
W Title: rowlink by @GeorgeZ | Stardance
Devlogs:
Welcome to my first RowLink devlog! Iโm a competitive rower, and as I started learning about the college recruiting process, I realized how confusing and scattered it can be. After talking with several high school and college coaches, one challenge kept coming up, finding talented athletes in other countries. Coaches often know the athletes in their own region, but discovering international talent is much harder. RowLink wants to help solve that by giving athletes around the world a place to showcase themselves and be discovered by coaches internationally. This is currently a demo version. The full website is still under development and is hopefully going to be ready for its first public beta in the next 1โ2 weeks. Features - Current features included in the demo(or the best attempt at them): ๐ International athlete discovery ๐ Athlete recruiting profiles ๐ 2k and 6k erg score tracking ๐
Race results and achievements -๐ Public recruiting resume pages ๐ Coach athlete search and filtering ๐ Country-based athlete filtering ๐ถ Club discovery and public club pages ๐ค Athlete-to-club membership requests โ
Club management dashboard for approvals ๐ Privacy-focused profile controls ๐ฑ Responsive modern interface Built With: Next.js React TypeScript FastAPI Python PostgreSQL SQLAlchemy Clerk Authentication Docker What I Learned: Designing a full-stack web application Building secure authentication systems Creating REST APIs with FastAPI Designing relational databases with PostgreSQL Managing database migrations with Alembic Building responsive interfaces with React and Next.js Structuring a project for future scalability Gathering real feedback from coaches and adapting the product based on user needs Challenges During Development Some of the biggest challenges so far: Designing a platform that serves both athletes and coaches Building a secure club membership system Creating scalable database relationships Supporting international recruiting instead of only local recruiting Testing and debugging both the frontend and backend Doing my best not to get hacked Whatโs Next? Planned improvements before the public beta: ๐ Expand international recruiting features Athlete and club verification system ๐ More advanced coach search filters ๐ Additional athlete performance statistics ๐ Multi-language support ๐น Video highlights and recruiting media ๐จ UI polish and user experience improvements ๐ Public beta launch in the next 1โ2 weeks Iโm excited to keep building RowLink and continue working toward making international rowing recruitment more accessible for athletes and coaches around the world....
|
1793883026.7161844
|
1794747026.7161844
|
|
45167
|
Dead Letter Office by @Goofturtle | Stardance
|
Goofturtle
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Dead Letter Office by @Goofturtle | Stardan Title: Dead Letter Office by @Goofturtle | Stardance...
|
1793883031.1932726
|
1794747031.1932726
|
|
45168
|
ChemOS by @rasmus_stenlund | Stardance
|
rasmus_stenlund
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: ChemOS by @rasmus_stenlund | Stardance
|
1793883033.6578393
|
1794747033.6578393
|
|
29042
|
utilPad by @Huseyin | Stardance
|
Huseyin
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: utilPad by @Huseyin | Stardance
|
1793883037.893572
|
1794747037.893572
|
|
45169
|
ChemOS by @rasmus_stenlund | Stardance
|
rasmus_stenlund
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: ChemOS by @rasmus_stenlund | Stardance
|
1793883039.6375408
|
1794747039.6375408
|
|
45181
|
ChemWare by @rasmus_stenlund | Stardance
|
rasmus_stenlund
|
0
|
1.0
|
0
|
[]
|
[{"post_id": 42937, "ts": "202 [{"post_id": 42937, "ts": "2026-08-07T22:31:14Z", "hours": 1.0, "text": "ChemWare This is a game that will have multiple minigames and you have 5 lives to complete them. It is made following the WarioWare guide, but i decided on making it more science themed. Current progress I have currently made the title page and level screen for in between levels. Future objectives Adding minigame levels Making Settings and Quit buttons work Adding win / lose screen"}]...
|
Title: ChemWare by @rasmus_stenlund | Stardance
D Title: ChemWare by @rasmus_stenlund | Stardance
Devlogs:
ChemWare This is a game that will have multiple minigames and you have 5 lives to complete them. It is made following the WarioWare guide, but i decided on making it more science themed. Current progress I have currently made the title page and level screen for in between levels. Future objectives Adding minigame levels Making Settings and Quit buttons work Adding win / lose screen...
|
1793883041.372164
|
1794747041.372164
|
|
45192
|
Synth by @phattar4phan | Stardance
|
phattar4phan
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Synth by @phattar4phan | Stardance
|
1793883046.3327029
|
1794747046.3327029
|
|
45195
|
portfolio website by @shishir_khanal_153 | Stardan portfolio website by @shishir_khanal_153 | Stardance...
|
shishir_khanal_153
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: portfolio website by @shishir_khanal_153 | Title: portfolio website by @shishir_khanal_153 | Stardance...
|
1793883048.1008284
|
1794747048.1008284
|
|
53608
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793883050.1035929
|
1794747050.1035929
|
|
53613
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793883050.9686887
|
1794747050.9686887
|
|
53620
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793883051.8273723
|
1794747051.8273723
|
|
53629
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793883054.7433643
|
1794747054.7433643
|
|
53637
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793883056.5086577
|
1794747056.5086577
|
|
32271
|
Calculator by @MustafaBerisha | Stardance
|
MustafaBerisha
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Calculator by @MustafaBerisha | Stardance
|
1793883061.42783
|
1794747061.42783
|
|
7909
|
hackpad!! by @Enterro | Stardance
|
Enterro
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: hackpad!! by @Enterro | Stardance
|
1793883062.2692866
|
1794747062.2692866
|
|
12292
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793883064.0277944
|
1794747064.0277944
|
|
10901
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793883065.9956107
|
1794747065.9956107
|
|
27091
|
My awesome macropad! by @Advay-CMD | Stardance
|
Advay-CMD
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Advay-CMD | Starda Title: My awesome macropad! by @Advay-CMD | Stardance...
|
1793883066.8348405
|
1794747066.8348405
|
|
10821
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793883071.6095235
|
1794747071.6095235
|
|
15992
|
My first slack bot! by @Aadineer | Stardance
|
Aadineer
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @Aadineer | Stardanc Title: My first slack bot! by @Aadineer | Stardance...
|
1793883073.6261055
|
1794747073.6261055
|
|
30489
|
My own site! by @srithimahi | Stardance
|
srithimahi
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @srithimahi | Stardance
|
1793883082.5479748
|
1794747082.5479748
|
|
12809
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793883088.0037115
|
1794747088.0037115
|
|
51798
|
WebOS by @wilmerBailon | Stardance
|
wilmerBailon
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: WebOS by @wilmerBailon | Stardance
|
1793883091.471111
|
1794747091.471111
|
|
24147
|
My awesome macropad! by @LeonVP29 | Stardance
|
LeonVP29
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @LeonVP29 | Stardan Title: My awesome macropad! by @LeonVP29 | Stardance...
|
1793883093.9829547
|
1794747093.9829547
|
|
25674
|
SD Sedan by @shubhdalmia8 | Stardance
|
shubhdalmia8
|
0
|
2.0
|
0
|
[]
|
[{"post_id": 18297, "ts": "202 [{"post_id": 18297, "ts": "2026-06-29T12:16:59Z", "hours": 0.0, "text": "Devlog 5 โ Finalizing the Sedan Model Today I completed my low-poly sedan model in Blender. After several iterations of refining the mesh and improving the proportions, I finished the remaining details and finalized the overall design. The project has progressed from a simple blueprint with a few vertices into a complete 3D vehicle.I also finalized the materials and color scheme. After experimenting with different options, I chose a clean, modern look that complements the shape of the car while maintaining the low-poly style. I made final adjustments to the body panels, windows, lights, wheels, and other exterior elements to ensure the model looked consistent from every angle.This project helped me gain a much better understanding of Blenderโs modeling workflow, including topology, edge flow, symmetry using the Mirror Modifier, and the importance of planning a model before adding details.ProgressCompleted the low-poly sedan model.Finalized the topology and overall proportions.Applied the final materials and color scheme.Refined the exterior details, including the windows, lights, wheels, and trim.Prepared the model for rendering and presentation.ReflectionBuilding this sedan from scratch taught me the value of working step by step. Starting with a blueprint, carefully placing vertices, creating the base mesh, refining the topology, and finally applying materials made the modeling process much more manageable. I also became more confident using Blenderโs modeling tools and learned techniques that I can apply to more complex vehicle models in the future."}, {"post_id": 17333, "ts": "2026-06-28T02:22:43Z", "hours": 1.0, "text": "Devlog 4 โ Topology Complete & Color ExplorationToday I completed the base topology of the sedan model. After refining the mesh over the previous sessions, the geometry is now in a good state, with the main body fully modeled and ready for the next stages of development. Completing the topology gives me a solid foundation for adding materials and finer details.With the modeling stage largely complete, I started experimenting with colors and materials to give the car more personality. Iโm currently leaning toward a bright yellow theme, as it highlights the body lines well and gives the model a clean, sporty appearance. While the final color scheme isnโt decided yet, yellow is my current favorite.ProgressCompleted the base topology of the sedan.Finished refining the mesh and overall body shape.Began applying materials and testing color options.Started exploring a yellow color theme for the final model.Next StepsFinalize the exterior color and material settings.Add details such as glass, lights, wheels, and trim.Improve the overall realism with better shading and rendering."}, {"post_id": 16669, "ts": "2026-06-27T03:04:23Z", "hours": 1.0, "text": "Devlog 3 โ Completing the Base MeshToday I continued building the sedan model by adding more faces across the body. This helped connect the remaining sections of the mesh and made the model much more complete. With most of the faces now in place, the sedan has a solid structure and closely resembles the final shape I am aiming for.I also spent time refining the vertex mesh, adjusting the placement of vertices to improve the overall flow of the geometry. This will make it easier to add details and smooth the model in later stages without running into topology issues.At this point, the base vertex mesh is almost complete, leaving only a few areas that need to be finished before I can move on to adding finer details and refining the body panels.ProgressAdded faces across most of the car body.Continued refining the vertex mesh and edge flow.Nearly completed the base mesh of the sedan.Improved the overall shape and proportions of the model.Next StepsFinish the remaining sections of the base mesh.Clean up the topology where needed.Begin adding more detailed features to the exterior."}, {"post_id": 15687, "ts": "2026-06-25T14:39:23Z", "hours": 0.0, "text": "Devlog 2 โ Giving the Sedan Its ShapeI made significant progress on the sedan model by turning the initial vertex layout into a proper 3D mesh. I filled in the faces between the vertices, allowing the model to start taking the recognizable shape of a car instead of just a collection of points.I then refined the positions of the vertices to better match the reference blueprint, improving the overall proportions and silhouette of the sedan. The body now has a much clearer form, making it easier to identify the different sections of the vehicle.To improve my workflow, I also added a Mirror Modifier. This lets me model only one side of the car while Blender automatically mirrors every change to the other side. It keeps the model perfectly symmetrical and speeds up the modeling process.ProgressFilled in the faces to create the base mesh.Shaped the body to match the blueprint more accurately.Added a Mirror Modifier for efficient, symmetrical modeling.Refined the overall silhouette of the sedan.Next StepsContinue smoothing and refining the body panels.Improve the edge flow around windows, wheel arches, and other features.Start adding finer details to the exterior."}, {"post_id": 15562, "ts": "2026-06-25T09:34:17Z", "hours": 0.0, "text": "Devlog 1 โ Starting the Sedan Model. I started modeling a sedan in Blender. To ensure the proportions were accurate, I used a sedan blueprint that I found online as a reference. Using a blueprint made it easier to plan the placement of the modelโs features before beginning the actual shaping process. My focus for this session was laying out the vertices for the major parts of the car, including the body lines, windows, headlights, grille, wheel arches, and other key features. At this stage, I wasnโt trying to make the mesh look like a car, instead, I was creating a clean and organized foundation for the model. This preparation will make the next stages much smoother by providing better topology and making it easier to maintain symmetry while shaping the body."}]...
|
Title: SD Sedan by @shubhdalmia8 | Stardance
Devl Title: SD Sedan by @shubhdalmia8 | Stardance
Devlogs:
Devlog 1 โ Starting the Sedan Model. I started modeling a sedan in Blender. To ensure the proportions were accurate, I used a sedan blueprint that I found online as a reference. Using a blueprint made it easier to plan the placement of the modelโs features before beginning the actual shaping process. My focus for this session was laying out the vertices for the major parts of the car, including the body lines, windows, headlights, grille, wheel arches, and other key features. At this stage, I wasnโt trying to make the mesh look like a car, instead, I was creating a clean and organized foundation for the model. This preparation will make the next stages much smoother by providing better topology and making it easier to maintain symmetry while shaping the body.
Devlog 2 โ Giving the Sedan Its ShapeI made significant progress on the sedan model by turning the initial vertex layout into a proper 3D mesh. I filled in the faces between the vertices, allowing the model to start taking the recognizable shape of a car instead of just a collection of points.I then refined the positions of the vertices to better match the reference blueprint, improving the overall proportions and silhouette of the sedan. The body now has a much clearer form, making it easier to identify the different sections of the vehicle.To improve my workflow, I also added a Mirror Modifier. This lets me model only one side of the car while Blender automatically mirrors every change to the other side. It keeps the model perfectly symmetrical and speeds up the modeling process.ProgressFilled in the faces to create the base mesh.Shaped the body to match the blueprint more accurately.Added a Mirror Modifier for efficient, symmetrical modeling.Refined the overall silhouette of the sedan.Next StepsContinue smoothing and refining the body panels.Improve the edge flow around windows, wheel arches, and other features.Start adding finer details to the exterior.
Devlog 3 โ Completing the Base MeshToday I continued building the sedan model by adding more faces across the body. This helped connect the remaining sections of the mesh and made the model much more complete. With most of the faces now in place, the sedan has a solid structure and closely resembles the final shape I am aiming for.I also spent time refining the vertex mesh, adjusting the placement of vertices to improve the overall flow of the geometry. This will make it easier to add details and smooth the model in later stages without running into topology issues.At this point, the base vertex mesh is almost complete, leaving only a few areas that need to be finished before I can move on to adding finer details and refining the body panels.ProgressAdded faces across most of the car body.Continued refining the vertex mesh and edge flow.Nearly completed the base mesh of the sedan.Improved the overall shape and proportions of the model.Next StepsFinish the remaining sections of the base mesh.Clean up the topology where needed.Begin adding more detailed features to the exterior.
Devlog 4 โ Topology Complete & Color ExplorationToday I completed the base topology of the sedan model. After refining the mesh over the previous sessions, the geometry is now in a good state, with the main body fully modeled and ready for the next stages of development. Completing the topology gives me a solid foundation for adding materials and finer details.With the modeling stage largely complete, I started experimenting with colors and materials to give the car more personality. Iโm currently leaning toward a bright yellow theme, as it highlights the body lines well and gives the model a clean, sporty appearance. While the final color scheme isnโt decided yet, yellow is my current favorite.ProgressCompleted the base topology of the sedan.Finished refining the mesh and overall body shape.Began applying materials and testing color options.Started exploring a yellow color theme for the final model.Next StepsFinalize the exterior color and material settings.Add details such as glass, lights, wheels, and trim.Improve the overall realism with better shading and rendering.
Devlog 5 โ Finalizing the Sedan Model Today I completed my low-poly sedan model in Blender. After several iterations of refining the mesh and improving the proportions, I finished the remaining details and finalized the overall design. The project has progressed from a simple blueprint with a few vertices into a complete 3D vehicle.I also finalized the materials and color scheme. After experimenting with different options, I chose a clean, modern look that complements the shape of the car while maintaining the low-poly style. I made final adjustments to the body panels, windows, lights, wheels, and other exterior elements to ensure the model looked consistent from every angle.This project helped me gain a much better understanding of Blenderโs modeling workflow, including topology, edge flow, symmetry using the Mirror Modifier, and the importance of planning a model before adding details.ProgressCompleted the low-poly sedan model.Finalized the topology and overall proportions.Applied the final materials and color scheme.Refined the exterior details, including the windows, lights, wheels, and trim.Prepared the model for rendering and presentation.ReflectionBuilding this sedan from scratch taught me the value of working step by step. Starting with a blueprint, carefully placing vertices, creating the base mesh, refining the topology, and finally applying materials made the modeling process much more manageable. I also became more confident using Blenderโs modeling tools and learned techniques that I can apply to more complex vehicle models in the future....
|
1793883099.864457
|
1794747099.864457
|
|
38611
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793883104.053261
|
1794747104.053261
|
|
11975
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793883107.0090249
|
1794747107.0090249
|
|
10837
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793883112.7680335
|
1794747112.7680335
|
|
6462
|
Twinx by @teentitansgo | Stardance
|
teentitansgo
|
0
|
3.0
|
0
|
[]
|
[{"post_id": 1901, "ts": "2026 [{"post_id": 1901, "ts": "2026-06-04T03:51:51Z", "hours": 0.0, "text": "Made the landing page . Used black and white theme as i canโt decide the theme."}, {"post_id": 2197, "ts": "2026-06-04T15:49:32Z", "hours": 1.0, "text": "Made the other things such as open source board and animations improvements and starting to make the wiki page."}, {"post_id": 3997, "ts": "2026-06-07T04:22:51Z", "hours": 2.0, "text": "Just completed the full wiki page and wrote md files mostly like 70% was written by ai and i added up few things. The hardest part for me was to handle the part where it renders from md files."}]...
|
Title: Twinx by @teentitansgo | Stardance
Devlogs Title: Twinx by @teentitansgo | Stardance
Devlogs:
Made the landing page . Used black and white theme as i canโt decide the theme.
Made the other things such as open source board and animations improvements and starting to make the wiki page.
Just completed the full wiki page and wrote md files mostly like 70% was written by ai and i added up few things. The hardest part for me was to handle the part where it renders from md files....
|
1793883116.3057194
|
1794747116.3057194
|
|
5442
|
My awesome macropad! by @JensenHuangFan | Stardanc My awesome macropad! by @JensenHuangFan | Stardance...
|
JensenHuangFan
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @JensenHuangFan | S Title: My awesome macropad! by @JensenHuangFan | Stardance...
|
1793883121.0065446
|
1794747121.0065446
|
|
28897
|
Social Media Dashboard by @gdev | Stardance
|
gdev
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Social Media Dashboard by @gdev | Stardance
|
1793883123.3552535
|
1794747123.3552535
|
|
28773
|
My awesome macropad! by @SaiSatwikGodena | Stardan My awesome macropad! by @SaiSatwikGodena | Stardance...
|
SaiSatwikGodena
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @SaiSatwikGodena | Title: My awesome macropad! by @SaiSatwikGodena | Stardance...
|
1793883126.2681546
|
1794747126.2681546
|
|
11623
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793883130.6817431
|
1794747130.6817431
|
|
11596
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793883132.4156106
|
1794747132.4156106
|
|
12306
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793883134.1690621
|
1794747134.1690621
|
|
10212
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793883137.1181743
|
1794747137.1181743
|
|
12735
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793883139.0910926
|
1794747139.0910926
|
|
29815
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793883141.9654605
|
1794747141.9654605
|