|
20674
|
Frictionless by @NamrathaC | Stardance
|
NamrathaC
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @NamrathaC | Stardance
|
1793382500.5103936
|
1793987300.5103936
|
|
30811
|
My own site! by @shaista_yasin_1658 | Stardance
|
shaista_yasin_1658
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @shaista_yasin_1658 | Stard Title: My own site! by @shaista_yasin_1658 | Stardance...
|
1793382501.449335
|
1793987301.449335
|
|
15688
|
My very own WebOS by @tanvi | Stardance
|
tanvi
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @tanvi | Stardance
|
1793382502.3853805
|
1793987302.3853805
|
|
14987
|
Untitled by @lackyprasad52 | Stardance
|
lackyprasad52
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @lackyprasad52 | Stardance
|
1793382503.2758958
|
1793987303.2758958
|
|
28691
|
My first slack bot! by @nikiforos | Stardance
|
nikiforos
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @nikiforos | Stardan Title: My first slack bot! by @nikiforos | Stardance...
|
1793382504.1531763
|
1793987304.1531763
|
|
2656
|
My awesome macropad! by @rarqum786 | Stardance
|
rarqum786
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @rarqum786 | Starda Title: My awesome macropad! by @rarqum786 | Stardance...
|
1793382505.090109
|
1793987305.090109
|
|
21739
|
Gear Box Project by @Oyetron2000 | Stardance
|
Oyetron2000
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Gear Box Project by @Oyetron2000 | Stardanc Title: Gear Box Project by @Oyetron2000 | Stardance...
|
1793382505.9876764
|
1793987305.9876764
|
|
39083
|
My own site! by @Mahder | Stardance
|
Mahder
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @Mahder | Stardance
|
1793382506.9028826
|
1793987306.9028826
|
|
13888
|
slime webOs by @smileslime271 | Stardance
|
smileslime271
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: slime webOs by @smileslime271 | Stardance
|
1793382507.8057556
|
1793987307.8057556
|
|
16677
|
My very own WebOS by @Amritanshu | Stardance
|
Amritanshu
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @Amritanshu | Stardanc Title: My very own WebOS by @Amritanshu | Stardance...
|
1793382508.6809146
|
1793987308.6809146
|
|
14786
|
Hh by @adilismaeel10 | Stardance
|
adilismaeel10
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Hh by @adilismaeel10 | Stardance
|
1793382509.5701814
|
1793987309.5701814
|
|
1778
|
My awesome macropad! by @iamgauravchhajer | Starda My awesome macropad! by @iamgauravchhajer | Stardance...
|
iamgauravchhajer
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @iamgauravchhajer | Title: My awesome macropad! by @iamgauravchhajer | Stardance...
|
1793382510.4994743
|
1793987310.4994743
|
|
22022
|
Ornithopter by @java | Stardance
|
java
|
0
|
23.51
|
0
|
[]
|
[{"post_id": 75121, "ts": "202 [{"post_id": 75121, "ts": "2026-09-29T05:50:20Z", "hours": 1.5736, "text": "Wow it’s been awhille… well someone got funing 400$ yay. anyway someone forgot about there tolerances. and the main gear is really wobbly oh well lets see what i can do here a quick vid for u guys."}, {"post_id": 41107, "ts": "2026-08-05T03:00:37Z", "hours": 0.6003, "text": "Tiny Design So as I wait for grant money, I have decided to make a fork of the project in Onshape, and I made it smaller. I now have an 80 tooth on the big main gear instead of a 112 tooth. I am still going to be making the 112 tooth version, as I would like to get my first prototype made. This will let me practice building, and I can tweak anything else in the next version. Frame Size Width Old 226 mm, New 162mm Height Old 152 mm, New 130mm"}, {"post_id": 40294, "ts": "2026-08-03T18:44:43Z", "hours": 1.7681, "text": "I think I made it too big……. anyway been awhile since an update. I am just going to build it and see what happens the plan is right now it to stop worrying about “what if” and just see what is wrong with the designs."}, {"post_id": 35024, "ts": "2026-07-26T05:39:51Z", "hours": 0.6028, "text": "I am thinking of moving this dev log to my new website. I ask in the slack if I could move the dev logs to my website I made for the project. so I may be just putting links to them here. aka I think I am going a little crazy whille I wait for funding apps to reopen anyway here are some photos of what I may added to the website."}, {"post_id": 34443, "ts": "2026-07-25T04:51:18Z", "hours": 8.8142, "text": "Hello Been awhile. What I have done. Made a website Added more detail to the model Still waiting on funding Here a cool video of it Website is called https://www.governmentcrow.net/"}, {"post_id": 23664, "ts": "2026-07-06T19:33:38Z", "hours": 0.9172, "text": "Hello Yall, maybe I should lock in to what I am making give some more detail of how this project is going to work out. So I am trying to make a ornithopter what it does is it flap its wing to generate life ( aka a mechinal bird) The Goal of the project: to build a lightweight ornithopter capable of stable powered flight using a simple flapping mechanism. The project will be set up in phases. Phase 1 This is the prototyping phase of the wing movement mechanism. I will be designing a body that takes the rotating motion from a motor to move the wings up and down. I will be looking for reliability, strength, and efficiency. Phase 2 Here I will be designing the wing. I need to make it lightweight. I will also be testing it with the gear mechanism and measuring how much lift it produces so I can determine my design constraints for the tail. Phase 3 – Adding the Tail and Other Electronics This is where I will be adding the tail and electronics together. I will also be doing some early test flights if all goes to plan. My goal is to have a clean mechanical system. The tail will look like an airplane tail, as I am currently just focusing on the flapping mechanism. Phase 4 This phase is for debugging and testing. I want to aim for reliability and simplicity, and I will be conducting my own test flights as well. Current Progress (Phase 1) I am currently in Phase 1 and have decided to use a crankshaft based mechanism for wing motion.I am using this simulation tool to help calculate and visualize the wing path: https://www.desmos.com/calculator/iuprdl6sxkMy motor has a KV rating of 1700, and I will need a gear reduction of approximately 21.24:1. This may change during testing, but for now I am satisfied with the I have just submitted my project for funding so I am hoping it will go though. – Changes I’ve Made. So I change how the space sits as it look a little to week and it was interfering with the flapping motion"}, {"post_id": 23291, "ts": "2026-07-06T04:54:43Z", "hours": 7.03, "text": "So I’ve Finish my design and I would be ready to move to the protyping phase. from the last design i have change the movment mech so that I have a clean path to follow. I also made a bom list of all of the parts."}, {"post_id": 21934, "ts": "2026-07-04T04:02:05Z", "hours": 2.2, "text": "Hello, this is my Ornithopter project. I am just working on a mechanism to move the wings up and down. This will let me test to see if I have the flapping motion correct. The next thing I need to do is print it out and do a test with it to see if my measurements are right.In Onshape right now, I need to get the ratio proper so I can have a clean up-and-down movement.The next thing I need to do is prototype with a 3D printer."}]...
|
Title: Ornithopter by @java | Stardance
Devlogs:
Title: Ornithopter by @java | Stardance
Devlogs:
Hello, this is my Ornithopter project. I am just working on a mechanism to move the wings up and down. This will let me test to see if I have the flapping motion correct. The next thing I need to do is print it out and do a test with it to see if my measurements are right.In Onshape right now, I need to get the ratio proper so I can have a clean up-and-down movement.The next thing I need to do is prototype with a 3D printer.
So I’ve Finish my design and I would be ready to move to the protyping phase. from the last design i have change the movment mech so that I have a clean path to follow. I also made a bom list of all of the parts.
Hello Yall, maybe I should lock in to what I am making give some more detail of how this project is going to work out. So I am trying to make a ornithopter what it does is it flap its wing to generate life ( aka a mechinal bird) The Goal of the project: to build a lightweight ornithopter capable of stable powered flight using a simple flapping mechanism. The project will be set up in phases. Phase 1 This is the prototyping phase of the wing movement mechanism. I will be designing a body that takes the rotating motion from a motor to move the wings up and down. I will be looking for reliability, strength, and efficiency. Phase 2 Here I will be designing the wing. I need to make it lightweight. I will also be testing it with the gear mechanism and measuring how much lift it produces so I can determine my design constraints for the tail. Phase 3 – Adding the Tail and Other Electronics This is where I will be adding the tail and electronics together. I will also be doing some early test flights if all goes to plan. My goal is to have a clean mechanical system. The tail will look like an airplane tail, as I am currently just focusing on the flapping mechanism. Phase 4 This phase is for debugging and testing. I want to aim for reliability and simplicity, and I will be conducting my own test flights as well. Current Progress (Phase 1) I am currently in Phase 1 and have decided to use a crankshaft based mechanism for wing motion.I am using this simulation tool to help calculate and visualize the wing path: https://www.desmos.com/calculator/iuprdl6sxkMy motor has a KV rating of 1700, and I will need a gear reduction of approximately 21.24:1. This may change during testing, but for now I am satisfied with the I have just submitted my project for funding so I am hoping it will go though. – Changes I’ve Made. So I change how the space sits as it look a little to week and it was interfering with the flapping motion
Hello Been awhile. What I have done. Made a website Added more detail to the model Still waiting on funding Here a cool video of it Website is called https://www.governmentcrow.net/
I am thinking of moving this dev log to my new website. I ask in the slack if I could move the dev logs to my website I made for the project. so I may be just putting links to them here. aka I think I am going a little crazy whille I wait for funding apps to reopen anyway here are some photos of what I may added to the website.
I think I made it too big……. anyway been awhile since an update. I am just going to build it and see what happens the plan is right now it to stop worrying about “what if” and just see what is wrong with the designs.
Tiny Design So as I wait for grant money, I have decided to make a fork of the project in Onshape, and I made it smaller. I now have an 80 tooth on the big main gear instead of a 112 tooth. I am still going to be making the 112 tooth version, as I would like to get my first prototype made. This will let me practice building, and I can tweak anything else in the next version. Frame Size Width Old 226 mm, New 162mm Height Old 152 mm, New 130mm
Wow it’s been awhille… well someone got funing 400$ yay. anyway someone forgot about there tolerances. and the main gear is really wobbly oh well lets see what i can do here a quick vid for u guys....
|
1793382511.416853
|
1793987311.416853
|
|
29596
|
Plant to-do list website by @LucyBeany | Stardance
|
LucyBeany
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Plant to-do list website by @LucyBeany | St Title: Plant to-do list website by @LucyBeany | Stardance...
|
1793382512.5921497
|
1793987312.5921497
|
|
29371
|
My own site! by @kkcalvin12312 | Stardance
|
kkcalvin12312
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @kkcalvin12312 | Stardance
|
1793382513.4768958
|
1793987313.4768958
|
|
13827
|
Untitled project by @varenya18 | Stardance
|
varenya18
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @varenya18 | Stardance
|
1793382514.3927374
|
1793987314.3927374
|
|
10171
|
My awesome macropad! by @DavidOni | Stardance
|
DavidOni
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @DavidOni | Stardan Title: My awesome macropad! by @DavidOni | Stardance...
|
1793382515.293818
|
1793987315.293818
|
|
22205
|
Untitled project by @Taha_ | Stardance
|
Taha_
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @Taha_ | Stardance
|
1793382516.2434
|
1793987316.2434
|
|
35403
|
My own site! by @Primodial | Stardance
|
Primodial
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @Primodial | Stardance
|
1793382517.1469786
|
1793987317.1469786
|
|
29456
|
Cosmic by @haoyitana | Stardance
|
haoyitana
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Cosmic by @haoyitana | Stardance
|
1793382518.094535
|
1793987318.094535
|
|
29772
|
Frictionless by @laumax | Stardance
|
laumax
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @laumax | Stardance
|
1793382519.0833344
|
1793987319.0833344
|
|
22926
|
My awesome macropad! by @Ncool | Stardance
|
Ncool
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Ncool | Stardance
|
1793382520.0173788
|
1793987320.0173788
|
|
24631
|
NoidBoard by @Noid_DEV | Stardance
|
Noid_DEV
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: NoidBoard by @Noid_DEV | Stardance
|
1793382520.8928757
|
1793987320.8928757
|
|
12303
|
Cosmic sticker by @SUJAL | Stardance
|
SUJAL
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Cosmic sticker by @SUJAL | Stardance
|
1793382521.782109
|
1793987321.782109
|
|
17665
|
My very own WebOS by @anish_sn | Stardance
|
anish_sn
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @anish_sn | Stardance
|
1793382522.692302
|
1793987322.692302
|
|
24468
|
My awesome macropad! by @mostafan | Stardance
|
mostafan
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @mostafan | Stardan Title: My awesome macropad! by @mostafan | Stardance...
|
1793382523.6040983
|
1793987323.6040983
|
|
5802
|
Untitled project by @Winny | Stardance
|
Winny
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @Winny | Stardance
|
1793382524.5956097
|
1793987324.5956097
|
|
25614
|
My awesome macropad! by @PROscarito09 | Stardance
|
PROscarito09
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @PROscarito09 | Sta Title: My awesome macropad! by @PROscarito09 | Stardance...
|
1793382525.4908154
|
1793987325.4908154
|
|
24605
|
My very own WebOS by @cheery | Stardance
|
cheery
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @cheery | Stardance
|
1793382526.4385448
|
1793987326.4385448
|
|
68508
|
My potfolio page by @Peneroni | Stardance
|
Peneroni
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My potfolio page by @Peneroni | Stardance
|
1793123328.2666614
|
1793987328.2666614
|
|
29562
|
My awesome macropad! by @spran | Stardance
|
spran
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @spran | Stardance
|
1793382529.0508037
|
1793987329.0508037
|
|
20144
|
ModClock by @itsJustDando | Stardance
|
itsJustDando
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: ModClock by @itsJustDando | Stardance
|
1793382529.997001
|
1793987329.997001
|
|
27100
|
Personal Portfolio by @ayushvyas576 | Stardance
|
ayushvyas576
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Personal Portfolio by @ayushvyas576 | Stard Title: Personal Portfolio by @ayushvyas576 | Stardance...
|
1793382530.9500918
|
1793987330.9500918
|
|
3495
|
Untitled by @Moksh | Stardance
|
Moksh
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @Moksh | Stardance
|
1793382532.2986486
|
1793987332.2986486
|
|
7993
|
AI Assessment Creator by @harshdalmia20212081 | St AI Assessment Creator by @harshdalmia20212081 | Stardance...
|
harshdalmia20212081
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: AI Assessment Creator by @harshdalmia202120 Title: AI Assessment Creator by @harshdalmia20212081 | Stardance...
|
1793382534.749866
|
1793987334.749866
|
|
18849
|
My very own WebOS by @abigail_L | Stardance
|
abigail_L
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @abigail_L | Stardance
|
1793382535.7138631
|
1793987335.7138631
|
|
24459
|
Differential Pivoting Turret Claw Design by @light Differential Pivoting Turret Claw Design by @lightning | Stardance...
|
lightning
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Differential Pivoting Turret Claw Design by Title: Differential Pivoting Turret Claw Design by @lightning | Stardance...
|
1793382536.6113963
|
1793987336.6113963
|
|
9660
|
first slack bot! by @kharadepatilurvika | Stardanc first slack bot! by @kharadepatilurvika | Stardance...
|
kharadepatilurvika
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: first slack bot! by @kharadepatilurvika | S Title: first slack bot! by @kharadepatilurvika | Stardance...
|
1793382537.5109813
|
1793987337.5109813
|
|
15215
|
Untitled project by @afnantg | Stardance
|
afnantg
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @afnantg | Stardance
|
1793382538.4256842
|
1793987338.4256842
|
|
26981
|
Backrooms game by @Omnis | Stardance
|
Omnis
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Backrooms game by @Omnis | Stardance
|
1793382539.298314
|
1793987339.298314
|
|
31081
|
My very own WebOS by @pfiruzovna | Stardance
|
pfiruzovna
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @pfiruzovna | Stardanc Title: My very own WebOS by @pfiruzovna | Stardance...
|
1793382540.1968682
|
1793987340.1968682
|
|
40491
|
WarioWare Game by @jana_schamon | Stardance
|
jana_schamon
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: WarioWare Game by @jana_schamon | Stardance
|
1793382541.0815194
|
1793987341.0815194
|
|
13462
|
FlightScope by @zombieking1555 | Stardance
|
zombieking1555
|
0
|
20.72
|
0
|
[]
|
[{"post_id": 13975, "ts": "202 [{"post_id": 13975, "ts": "2026-06-22T22:49:33Z", "hours": 3.4475, "text": "Devlog 6 - Flight Comparison Dashboard! Overview In this cycle, I expanded FlightScope’s analysis capabilities with a new Flight Comparison Dashboard! Now, users can load in two flights at the same time, comparing trajectories and detected flight events side-by-side. These additions make it endlessly easier to analyze design changes, motor selections, and overall flight performance across multiple launches. What’s New Added a dedicated Flight Comparison Dashboard. Implemented dual-flight visualization for altitude, velocity, and orientation telemetry. Added automatic launch detection and time normalization so flights can be compared from liftoff. Implemented automatic event detection for: Motor burnout Apogee Parachute deployment Landing Added event markers directly onto comparison graphs. Added a Comparison Summary table displaying key event timestamps for both flights side-by-side. Improved dashboard responsiveness by moving admin sidebar initialization outside of rendering bottlenecks. Updated docs and README! By the way, FlightScope is fully public on GitHub , go check it out :) Challenges The challenge this time around was making sure the flight comparison dashboard was actually useful , so I spent some time designing features such as time normalization and side-by-side data viewing to make it very clear to the user where flight differences were present. Next Steps Improve flight render with trajectory path Expand visualization tools with synchronized playback and side-by-side flight rendering. So much progress is being made on this funny little program, I’m so very pleased with how FlightScope is coming along! That’s all for now, folks. See you in #7!"}, {"post_id": 12646, "ts": "2026-06-20T17:37:36Z", "hours": 6.2542, "text": "Devlog 5 - Zenith, Azimuth, and Flight Rendering! Overview This development cycle focused on major new steps to improve the dashboard. The biggest addition was a complete 3D flight reconstruction pipeline capable of calculating rocket orientation from telemetry data and rendering the flight path frame-by-frame. What’s New Implemented zenith and azimuth telemetry support to determine rocket orientation throughout flight. Added a 3D rendering engine capable of visualizing rocket orientation and position over time. Created frame-by-frame flight playback controls directly within the dashboard. Added automatic rendering of flight paths using telemetry stored in the FlightScope database. Combined flight frame renders into video playback, adding an additional layer of visualization to flight analysis. Optimized rendering performance through image caching and improved frame loading behavior. Challenges This chunk of progress was heavy on debugging. The first challenge was reconstructing a realistic rocket orientation from flight data. Position alone wasn’t satisfying in replay, so I implemented zenith and azimuth calculations that adds rotational orientation to the flight replay The biggest issue I had, however, was actually combining flight frames into a video and implementing it on the dashboard. Video formats didn’t treat me well, but I figured out the correct pipeline with lots of trial and error and checks of every step of the system. Next Steps Continue improving rendering performance for larger flights. Expand the visualization system with additional flight annotations and overlays. Improve playback controls and timeline navigation. FlightScope has evolved from plotting telemetry to actually visualizing the flight itself. Seeing a rocket fly through a reconstructed 3D trajectory using real telemetry data is a huge milestone for the project, and I’m excited to keep pushing the visualization tools further."}, {"post_id": 9529, "ts": "2026-06-15T22:02:24Z", "hours": 3.12, "text": "Devlog 4 - UI Overhaul, Resilient Data Importing, and OpenRocket Export Compatibility! Overview I’ve spent more time improving FlightScope’s usability and flexibility, focusing on a cleaner code structure, a more resilient data importing pipeline, and compatibility with OpenRocket simulation exports. What’s New Refactored the backend by separating dashboard, database, and data importing logic into dedicated modules. Improved the CSV upload flow to handle more file formats and clean incoming telemetry automatically. Added compatibility with OpenRocket CSV exports, including automatic unit detection and conversion for feet, meters, and Gs. Added safeguards to flight event detection to make analysis more reliable. Created a GitHub README! Go check it out, it’s linked at the bottom of the devlog :) Challenges Getting OpenRocket compatibility working was more difficult than expected due to differences in column names, units, and CSV formatting. I redesigned the import pipeline to standardize telemetry data before it reaches the database, making FlightScope much more flexible. Next Steps Continue refining the FlightScope UI and overall user experience. Add support for more telemetry formats. Expand flight analysis and visualization tools. Make an online demo for you all to try out! (I could have written another 3 devlogs just about my challenges with this… we will save it for next time.) FlightScope is now fully documented on GitHub: https://github.com/zombieking1555/FlightScope devlog 4 in the bag, now that’s some type stuff. And check this demo:"}, {"post_id": 8127, "ts": "2026-06-13T15:56:50Z", "hours": 3.9747, "text": "Devlog 3 - Flight Simulation Overhaul, Data Trimming, and Flight Event Detection! Overview Spent more time improving FlightScope’s flight data pipeline, with a focus on making the test flights more realistic, trimming extra idle data, and detecting key flight events more reliably. What’s New Reworked the flight simulator to generate more realistic telemetry, including pre-launch idle, boost, coast, parachute descent, and post-landing idle. Added acceleration support throughout the database and telemetry pipeline. Implemented automatic detection and annotation for launch, burnout, apogee, parachute deployment, and landing. Trimmed pre-launch and post-landing idle data so plots focus on the active flight window. Regenerated test flights with updated simulation parameters. Challenges Getting event detection to work reliably took some tuning, especially with noisy acceleration data. Landing detection also needed a little extra care so the plots would stop cleanly at touchdown instead of including a lot of extra idle data. Next Steps Tune detection thresholds more easily from the UI. Add tests for the event detection logic. Continue improving the database and telemetry handling. FlightScope is really coming along! I’m excited to see where this project takes me until the next devlog."}, {"post_id": 5995, "ts": "2026-06-10T01:35:21Z", "hours": 1.5639, "text": "Devlog 2 - Database Initialization, Dashboard Pages, and More! Overview Spent more time developing FlightScope, focusing on improving the local flight database structure and making smaller quality-of-life changes to keep the app scalable and easier to maintain. What’s New Added automatic database initialization so flights.db is created locally instead of being stored in GitHub. Added a Database Manager page to view, manage, and delete individual flight records after upload. Refactored several backend functions to improve consistency and prepare the app for future features. Challenges Removing flights.db from GitHub was more challenging than expected (thanks, .gitignore ). This led to the creation of create_db.py , which removes the dependency on a tracked database file and allows FlightScope to generate a local database automatically on startup. Next Steps Expand the FlightScope dashboard with richer flight analysis and visualization tools. Support additional CSV data fields for more detailed and comprehensive flight reviews. It’s been real, see you next devlog."}, {"post_id": 5158, "ts": "2026-06-08T20:51:05Z", "hours": 2.3578, "text": "Devlog 1 - Streamlit uploader + SQLite storage + basic flight plotting Overview Added a Streamlit app that lets me upload flight CSVs, stores telemetry in a local SQLite database, and plots Altitude vs Time . I also added a small test data script that generates synthetic 200 Hz flight logs so I can quickly test the interface without real rocket data. What’s new Streamlit CSV uploader for flight data SQLite database for storing flight metadata and telemetry Altitude vs Time interactive plot using Plotly Synthetic flight generator ( test_data_writer ) producing 200 Hz test flights Data pipeline Upload CSV → validate → parse numeric values Store flight metadata in flights table Store time-series data in telemetry table Query SQLite → render plots in Streamlit Challenges / friction CSV validation required enforcing numeric types for altitude and velocity Handled missing or invalid data during import Added duplicate filename detection to prevent overwriting flights Admin “Clear Database” flow required Streamlit session_state + rerun handling due to UI reset behavior Design decisions Chose SQLite + pandas for simplicity and local-only operation Avoided external database dependencies to keep setup lightweight Kept CSV import as the ingestion layer for flexibility Added synthetic test data generator to speed up UI development and debugging Next Steps Improve the upload UX (showing row counts and import status) Add per-flight summary stats Allowing CSV export from the database. Having a lot of fun with this project, see you in the next devlog!"}]...
|
Title: FlightScope by @zombieking1555 | Stardance
Title: FlightScope by @zombieking1555 | Stardance
Devlogs:
Devlog 1 - Streamlit uploader + SQLite storage + basic flight plotting Overview Added a Streamlit app that lets me upload flight CSVs, stores telemetry in a local SQLite database, and plots Altitude vs Time . I also added a small test data script that generates synthetic 200 Hz flight logs so I can quickly test the interface without real rocket data. What’s new Streamlit CSV uploader for flight data SQLite database for storing flight metadata and telemetry Altitude vs Time interactive plot using Plotly Synthetic flight generator ( test_data_writer ) producing 200 Hz test flights Data pipeline Upload CSV → validate → parse numeric values Store flight metadata in flights table Store time-series data in telemetry table Query SQLite → render plots in Streamlit Challenges / friction CSV validation required enforcing numeric types for altitude and velocity Handled missing or invalid data during import Added duplicate filename detection to prevent overwriting flights Admin “Clear Database” flow required Streamlit session_state + rerun handling due to UI reset behavior Design decisions Chose SQLite + pandas for simplicity and local-only operation Avoided external database dependencies to keep setup lightweight Kept CSV import as the ingestion layer for flexibility Added synthetic test data generator to speed up UI development and debugging Next Steps Improve the upload UX (showing row counts and import status) Add per-flight summary stats Allowing CSV export from the database. Having a lot of fun with this project, see you in the next devlog!
Devlog 2 - Database Initialization, Dashboard Pages, and More! Overview Spent more time developing FlightScope, focusing on improving the local flight database structure and making smaller quality-of-life changes to keep the app scalable and easier to maintain. What’s New Added automatic database initialization so flights.db is created locally instead of being stored in GitHub. Added a Database Manager page to view, manage, and delete individual flight records after upload. Refactored several backend functions to improve consistency and prepare the app for future features. Challenges Removing flights.db from GitHub was more challenging than expected (thanks, .gitignore ). This led to the creation of create_db.py , which removes the dependency on a tracked database file and allows FlightScope to generate a local database automatically on startup. Next Steps Expand the FlightScope dashboard with richer flight analysis and visualization tools. Support additional CSV data fields for more detailed and comprehensive flight reviews. It’s been real, see you next devlog.
Devlog 3 - Flight Simulation Overhaul, Data Trimming, and Flight Event Detection! Overview Spent more time improving FlightScope’s flight data pipeline, with a focus on making the test flights more realistic, trimming extra idle data, and detecting key flight events more reliably. What’s New Reworked the flight simulator to generate more realistic telemetry, including pre-launch idle, boost, coast, parachute descent, and post-landing idle. Added acceleration support throughout the database and telemetry pipeline. Implemented automatic detection and annotation for launch, burnout, apogee, parachute deployment, and landing. Trimmed pre-launch and post-landing idle data so plots focus on the active flight window. Regenerated test flights with updated simulation parameters. Challenges Getting event detection to work reliably took some tuning, especially with noisy acceleration data. Landing detection also needed a little extra care so the plots would stop cleanly at touchdown instead of including a lot of extra idle data. Next Steps Tune detection thresholds more easily from the UI. Add tests for the event detection logic. Continue improving the database and telemetry handling. FlightScope is really coming along! I’m excited to see where this project takes me until the next devlog.
Devlog 4 - UI Overhaul, Resilient Data Importing, and OpenRocket Export Compatibility! Overview I’ve spent more time improving FlightScope’s usability and flexibility, focusing on a cleaner code structure, a more resilient data importing pipeline, and compatibility with OpenRocket simulation exports. What’s New Refactored the backend by separating dashboard, database, and data importing logic into dedicated modules. Improved the CSV upload flow to handle more file formats and clean incoming telemetry automatically. Added compatibility with OpenRocket CSV exports, including automatic unit detection and conversion for feet, meters, and Gs. Added safeguards to flight event detection to make analysis more reliable. Created a GitHub README! Go check it out, it’s linked at the bottom of the devlog :) Challenges Getting OpenRocket compatibility working was more difficult than expected due to differences in column names, units, and CSV formatting. I redesigned the import pipeline to standardize telemetry data before it reaches the database, making FlightScope much more flexible. Next Steps Continue refining the FlightScope UI and overall user experience. Add support for more telemetry formats. Expand flight analysis and visualization tools. Make an online demo for you all to try out! (I could have written another 3 devlogs just about my challenges with this… we will save it for next time.) FlightScope is now fully documented on GitHub: https://github.com/zombieking1555/FlightScope devlog 4 in the bag, now that’s some type stuff. And check this demo:
Devlog 5 - Zenith, Azimuth, and Flight Rendering! Overview This development cycle focused on major new steps to improve the dashboard. The biggest addition was a complete 3D flight reconstruction pipeline capable of calculating rocket orientation from telemetry data and rendering the flight path frame-by-frame. What’s New Implemented zenith and azimuth telemetry support to determine rocket orientation throughout flight. Added a 3D rendering engine capable of visualizing rocket orientation and position over time. Created frame-by-frame flight playback controls directly within the dashboard. Added automatic rendering of flight paths using telemetry stored in the FlightScope database. Combined flight frame renders into video playback, adding an additional layer of visualization to flight analysis. Optimized rendering performance through image caching and improved frame loading behavior. Challenges This chunk of progress was heavy on debugging. The first challenge was reconstructing a realistic rocket orientation from flight data. Position alone wasn’t satisfying in replay, so I implemented zenith and azimuth calculations that adds rotational orientation to the flight replay The biggest issue I had, however, was actually combining flight frames into a video and implementing it on the dashboard. Video formats didn’t treat me well, but I figured out the correct pipeline with lots of trial and error and checks of every step of the system. Next Steps Continue improving rendering performance for larger flights. Expand the visualization system with additional flight annotations and overlays. Improve playback controls and timeline navigation. FlightScope has evolved from plotting telemetry to actually visualizing the flight itself. Seeing a rocket fly through a reconstructed 3D trajectory using real telemetry data is a huge milestone for the project, and I’m excited to keep pushing the visualization tools further.
Devlog 6 - Flight Comparison Dashboard! Overview In this cycle, I expanded FlightScope’s analysis capabilities with a new Flight Comparison Dashboard! Now, users can load in two flights at the same time, comparing trajectories and detected flight events side-by-side. These additions make it endlessly easier to analyze design changes, motor selections, and overall flight performance across multiple launches. What’s New Added a dedicated Flight Comparison Dashboard. Implemented dual-flight visualization for altitude, velocity, and orientation telemetry. Added automatic launch detection and time normalization so flights can be compared from liftoff. Implemented automatic event detection for: Motor burnout Apogee Parachute deployment Landing Added event markers directly onto comparison graphs. Added a Comparison Summary table displaying key event timestamps for both flights side-by-side. Improved dashboard responsiveness by moving admin sidebar initialization outside of rendering bottlenecks. Updated docs and README! By the way, FlightScope is fully public on GitHub , go check it out :) Challenges The challenge this time around was making sure the flight comparison dashboard was actually useful , so I spent some time designing features such as time normalization and side-by-side data viewing to make it very clear to the user where flight differences were present. Next Steps Improve flight render with trajectory path Expand visualization tools with synchronized playback and side-by-side flight rendering. So much progress is being made on this funny little program, I’m so very pleased with how FlightScope is coming along! That’s all for now, folks. See you in #7!...
|
1793382541.9433553
|
1793987341.9433553
|
|
1688
|
My first slack bot! by @Emre | Stardance
|
Emre
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @Emre | Stardance
|
1793382543.1911163
|
1793987343.1911163
|
|
5817
|
My awesome macropad! by @Colton_Tharp | Stardance
|
Colton_Tharp
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Colton_Tharp | Sta Title: My awesome macropad! by @Colton_Tharp | Stardance...
|
1793382544.103688
|
1793987344.103688
|
|
8463
|
isnt this a glorified github repo by @yujie | Star isnt this a glorified github repo by @yujie | Stardance...
|
yujie
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: isnt this a glorified github repo by @yujie Title: isnt this a glorified github repo by @yujie | Stardance...
|
1793382544.9977207
|
1793987344.9977207
|
|
31353
|
My awesome macropad! by @TylerP | Stardance
|
TylerP
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @TylerP | Stardance
|
1793382545.8683777
|
1793987345.8683777
|
|
33731
|
Movie Bot by @Nebula | Stardance
|
Nebula
|
0
|
5.14
|
0
|
[]
|
[{"post_id": 29497, "ts": "202 [{"post_id": 29497, "ts": "2026-07-16T13:56:12Z", "hours": 1.1664, "text": "Today i added embeds to make the messages look prettier, i fixed some bugs and also changed the scoring system. Also added the help command, with the list of all commands and hosted the bot on nest. I think I am done now with this bot."}, {"post_id": 28964, "ts": "2026-07-15T16:10:24Z", "hours": 0.8244, "text": "I fixed a bunch of new things and added commands such as /list, /end, etc. I fixed the recommendation command and made the structure of the night more detailed. Also added the scoring system. Now I will add the IMDb integration and make the messages prettier using embeds."}, {"post_id": 27703, "ts": "2026-07-13T14:23:03Z", "hours": 1.4197, "text": "Today i added mongoDB integration to store all the data and recommendations. I added a new command to make the nights first before recommending something. Now I’ll work on the voting system and making the messages and forms look pretty."}, {"post_id": 26571, "ts": "2026-07-11T14:09:14Z", "hours": 1.7294, "text": "I made the basic system to take recommendations and store it in a csv for now. Took me way too much time because I had to figure out how to work with modals, which is basically the form thing that pops up when you use a bot. I am gonna work on creating different rooms now, the ranking system and storing all data in a database server online."}]...
|
Title: Movie Bot by @Nebula | Stardance
Devlogs:
Title: Movie Bot by @Nebula | Stardance
Devlogs:
I made the basic system to take recommendations and store it in a csv for now. Took me way too much time because I had to figure out how to work with modals, which is basically the form thing that pops up when you use a bot. I am gonna work on creating different rooms now, the ranking system and storing all data in a database server online.
Today i added mongoDB integration to store all the data and recommendations. I added a new command to make the nights first before recommending something. Now I’ll work on the voting system and making the messages and forms look pretty.
I fixed a bunch of new things and added commands such as /list, /end, etc. I fixed the recommendation command and made the structure of the night more detailed. Also added the scoring system. Now I will add the IMDb integration and make the messages prettier using embeds.
Today i added embeds to make the messages look prettier, i fixed some bugs and also changed the scoring system. Also added the help command, with the list of all commands and hosted the bot on nest. I think I am done now with this bot....
|
1793382546.7669213
|
1793987346.7669213
|
|
335
|
productive and games by @Jihan | Stardance
|
Jihan
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: productive and games by @Jihan | Stardance
|
1793382547.941441
|
1793987347.941441
|
|
31556
|
My awesome macropad! by @MagentaWeb | Stardance
|
MagentaWeb
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @MagentaWeb | Stard Title: My awesome macropad! by @MagentaWeb | Stardance...
|
1793382548.8619692
|
1793987348.8619692
|