|
40568
|
Frictionless by @Judy_7 | Stardance
|
Judy_7
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @Judy_7 | Stardance
|
1793260051.8394253
|
1793864851.8394253
|
|
29071
|
My first slack bot! by @laasya_tallam | Stardance
|
laasya_tallam
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @laasya_tallam | Sta Title: My first slack bot! by @laasya_tallam | Stardance...
|
1793260054.052263
|
1793864854.052263
|
|
28682
|
DIY battery powered Dremel by @robin_rudolf | Star DIY battery powered Dremel by @robin_rudolf | Stardance...
|
robin_rudolf
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: DIY battery powered Dremel by @robin_rudolf Title: DIY battery powered Dremel by @robin_rudolf | Stardance...
|
1793260054.9475746
|
1793864854.9475746
|
|
4870
|
Tutor AI by @derped1 | Stardance
|
derped1
|
0
|
3.72
|
0
|
[]
|
[{"post_id": 1868, "ts": "2026 [{"post_id": 1868, "ts": "2026-06-04T02:35:40Z", "hours": 0.7756, "text": "I’ve made some more UI improvements I beleive it looks a lot better now and more simple while keeping all the features."}, {"post_id": 1840, "ts": "2026-06-04T01:42:20Z", "hours": 2.9428, "text": "I reworked the overall UI to use a sidebar so it’s easier to navigate. I am also working on the interactive lessons. I want to integrate interactive diagrams soon but have not found a good solution yet and plan to continue working on it."}]...
|
Title: Tutor AI by @derped1 | Stardance
Devlogs:
Title: Tutor AI by @derped1 | Stardance
Devlogs:
I reworked the overall UI to use a sidebar so it’s easier to navigate. I am also working on the interactive lessons. I want to integrate interactive diagrams soon but have not found a good solution yet and plan to continue working on it.
I’ve made some more UI improvements I beleive it looks a lot better now and more simple while keeping all the features....
|
1793260055.8383684
|
1793864855.8383684
|
|
8528
|
My first slack bot! by @billy | Stardance
|
billy
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @billy | Stardance
|
1793260057.92829
|
1793864857.92829
|
|
7485
|
My awesome macropad! by @nadia_ | Stardance
|
nadia_
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @nadia_ | Stardance
|
1793260059.7409735
|
1793864859.7409735
|
|
23962
|
Untitled project by @Wasif | Stardance
|
Wasif
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @Wasif | Stardance
|
1793260061.5486424
|
1793864861.5486424
|
|
15632
|
THE-SAXOPHON3-004™ by @_tenorangesax_ | Stardance
|
_tenorangesax_
|
0
|
3.96
|
0
|
[]
|
[{"post_id": 13524, "ts": "202 [{"post_id": 13524, "ts": "2026-06-22T04:13:43Z", "hours": 3.9636, "text": "Today I researched, did the schematic, planned out all of my features, and did some more research."}]...
|
Title: THE-SAXOPHON3-004™ by @_tenorangesax_ | Sta Title: THE-SAXOPHON3-004™ by @_tenorangesax_ | Stardance
Devlogs:
Today I researched, did the schematic, planned out all of my features, and did some more research....
|
1793260062.441904
|
1793864862.441904
|
|
30966
|
WarioWare Game by @Gianna | Stardance
|
Gianna
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: WarioWare Game by @Gianna | Stardance
|
1793260063.3430877
|
1793864863.3430877
|
|
28865
|
Untitled by @LefterisManolis | Stardance
|
LefterisManolis
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @LefterisManolis | Stardance
|
1793260065.4873667
|
1793864865.4873667
|
|
33995
|
Space on Mental Health by @asiel | Stardance
|
asiel
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Space on Mental Health by @asiel | Stardanc Title: Space on Mental Health by @asiel | Stardance...
|
1793260066.358961
|
1793864866.358961
|
|
6407
|
Ousia by @jaysyrk | Stardance
|
jaysyrk
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Ousia by @jaysyrk | Stardance
|
1793260068.1844876
|
1793864868.1844876
|
|
24582
|
My very own WebOS by @vamsikrishna58000 | Stardanc My very own WebOS by @vamsikrishna58000 | Stardance...
|
vamsikrishna58000
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @vamsikrishna58000 | S Title: My very own WebOS by @vamsikrishna58000 | Stardance...
|
1793260069.0505352
|
1793864869.0505352
|
|
38185
|
Untitled by @amritha_bharathram | Stardance
|
amritha_bharathram
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @amritha_bharathram | Stardance
|
1793260070.8560567
|
1793864870.8560567
|
|
13327
|
Personal Website by @stefgogo11 | Stardance
|
stefgogo11
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Personal Website by @stefgogo11 | Stardance
|
1793260071.729986
|
1793864871.729986
|
|
3657
|
Drone by @nikash_nadgir | Stardance
|
nikash_nadgir
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Drone by @nikash_nadgir | Stardance
|
1793260073.8830466
|
1793864873.8830466
|
|
28188
|
My very own WebOS by @rayyan24 | Stardance
|
rayyan24
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @rayyan24 | Stardance
|
1793260074.7780397
|
1793864874.7780397
|
|
29741
|
My very own WebOS by @zoobie | Stardance
|
zoobie
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @zoobie | Stardance
|
1793260075.6793103
|
1793864875.6793103
|
|
15655
|
Kowalski by @MarioSuper999 | Stardance
|
MarioSuper999
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Kowalski by @MarioSuper999 | Stardance
|
1793260077.4868526
|
1793864877.4868526
|
|
33351
|
Heist Website by @genr234 | Stardance
|
genr234
|
0
|
3.33
|
0
|
[]
|
[{"post_id": 25829, "ts": "202 [{"post_id": 25829, "ts": "2026-07-10T09:37:11Z", "hours": 3.3269, "text": "Started working on the website!"}]...
|
Title: Heist Website by @genr234 | Stardance
Devl Title: Heist Website by @genr234 | Stardance
Devlogs:
Started working on the website!...
|
1793260078.3760245
|
1793864878.3760245
|
|
26007
|
NiaOS by @nia- | Stardance
|
nia-
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: NiaOS by @nia- | Stardance
|
1793260079.2544434
|
1793864879.2544434
|
|
4004
|
Untitled project by @shlok_ | Stardance
|
shlok_
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @shlok_ | Stardance
|
1793260081.3087432
|
1793864881.3087432
|
|
4055
|
LearnFlow by @jainspaksh | Stardance
|
jainspaksh
|
0
|
1.41
|
0
|
[]
|
[{"post_id": 6133, "ts": "2026 [{"post_id": 6133, "ts": "2026-06-10T10:02:50Z", "hours": 1.4122, "text": "SlackBot"}]...
|
Title: LearnFlow by @jainspaksh | Stardance
Devlo Title: LearnFlow by @jainspaksh | Stardance
Devlogs:
SlackBot...
|
1793260082.2124078
|
1793864882.2124078
|
|
31627
|
Analog Neural Network by @PhantomPilot4729 | Stard Analog Neural Network by @PhantomPilot4729 | Stardance...
|
PhantomPilot4729
|
0
|
0.63
|
0
|
[]
|
[{"post_id": 23790, "ts": "202 [{"post_id": 23790, "ts": "2026-07-06T22:45:42Z", "hours": 0.6333, "text": "Started preliminary research for an analog neural network. Surprisingly complex, and I still have a lot I need to figure out. Probably going to watch some YouTube videos that explain them. Here’s some of my research. Surprisingly hard to find good research papers on this topic."}]...
|
Title: Analog Neural Network by @PhantomPilot4729 Title: Analog Neural Network by @PhantomPilot4729 | Stardance
Devlogs:
Started preliminary research for an analog neural network. Surprisingly complex, and I still have a lot I need to figure out. Probably going to watch some YouTube videos that explain them. Here’s some of my research. Surprisingly hard to find good research papers on this topic....
|
1793260088.7409294
|
1793864888.7409294
|
|
38684
|
Untitled project by @carterTheRobot | Stardance
|
carterTheRobot
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @carterTheRobot | Stard Title: Untitled project by @carterTheRobot | Stardance...
|
1793260089.6169586
|
1793864889.6169586
|
|
34279
|
-p by @patrickliam317 | Stardance
|
patrickliam317
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: -p by @patrickliam317 | Stardance
|
1793260090.5036952
|
1793864890.5036952
|
|
16284
|
FileStream by @lazerkat | Stardance
|
lazerkat
|
0
|
1.78
|
0
|
[]
|
[{"post_id": 7304, "ts": "2026 [{"post_id": 7304, "ts": "2026-06-12T05:20:22Z", "hours": 0.3869, "text": "Devlog #4… weird css stuff done be happening. started working on the gallery kinda part tho!"}, {"post_id": 7293, "ts": "2026-06-12T04:54:06Z", "hours": 0.4853, "text": "Devlog #3! i genuinely just spent 30 minutes trying to figure out how to round corners :((("}, {"post_id": 7284, "ts": "2026-06-12T04:22:48Z", "hours": 0.5711, "text": "Devlog #2!!!!!! i finally got the videos to display!! took a bit of tiime to make the weird video source thing work but it does work now! ˢᵗᵃᶜᵏ ᵒᵛᵉʳᶠˡᵒʷ ᵐʸ ᵇᵉˢᵗⁱᵉ"}, {"post_id": 6714, "ts": "2026-06-11T07:46:40Z", "hours": 0.3406, "text": "DEVLOG #1 ok im using md now ig i got the server working and a simple test :) also got a pathlib showing me the files in a folder which is actually super cool lol! i spent a little too long on the path part tho.. i mean 19 minutes aint that much tbh"}]...
|
Title: FileStream by @lazerkat | Stardance
Devlog Title: FileStream by @lazerkat | Stardance
Devlogs:
DEVLOG #1 ok im using md now ig i got the server working and a simple test :) also got a pathlib showing me the files in a folder which is actually super cool lol! i spent a little too long on the path part tho.. i mean 19 minutes aint that much tbh
Devlog #2!!!!!! i finally got the videos to display!! took a bit of tiime to make the weird video source thing work but it does work now! ˢᵗᵃᶜᵏ ᵒᵛᵉʳᶠˡᵒʷ ᵐʸ ᵇᵉˢᵗⁱᵉ
Devlog #3! i genuinely just spent 30 minutes trying to figure out how to round corners :(((
Devlog #4… weird css stuff done be happening. started working on the gallery kinda part tho!...
|
1793260092.2825146
|
1793864892.2825146
|
|
25896
|
Poldo's quest demo by @Lizard | Stardance
|
Lizard
|
0
|
1.84
|
0
|
[]
|
[{"post_id": 35728, "ts": "202 [{"post_id": 35728, "ts": "2026-07-27T11:02:24Z", "hours": 0.9922, "text": "First map made and ysorting"}, {"post_id": 15752, "ts": "2026-06-25T17:00:19Z", "hours": 0.8517, "text": "Basic movement and tileset"}]...
|
Title: Poldo's quest demo by @Lizard | Stardan Title: Poldo's quest demo by @Lizard | Stardance
Devlogs:
Basic movement and tileset
First map made and ysorting...
|
1793260094.0950842
|
1793864894.0950842
|
|
24793
|
Raftyfloat's Browser by @Raftyfloat | Stardanc Raftyfloat's Browser by @Raftyfloat | Stardance...
|
Raftyfloat
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Raftyfloat's Browser by @Raftyfloat | S Title: Raftyfloat's Browser by @Raftyfloat | Stardance...
|
1793260096.2451873
|
1793864896.2451873
|
|
36219
|
Untitled by @Ondi | Stardance
|
Ondi
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @Ondi | Stardance
|
1793260098.0692115
|
1793864898.0692115
|
|
49001
|
My own site! by @Juderick | Stardance
|
Juderick
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @Juderick | Stardance
|
1793260098.9454558
|
1793864898.9454558
|
|
49002
|
KeyraHackpad by @Keyra | Stardance
|
Keyra
|
0
|
15.1
|
0
|
[]
|
[{"post_id": 52050, "ts": "202 [{"post_id": 52050, "ts": "2026-08-22T02:56:21Z", "hours": 1.5003, "text": "Worked on the firmware and finally finished it!! I added the Coding + Daily modes, got the OLED to show the current mode, added the RGB mode indicators, and set up all the shortcuts. I also got the mode switch working and finished the production firmware🥹"}, {"post_id": 51505, "ts": "2026-08-21T08:29:41Z", "hours": 10.6106, "text": "Finished designing my Hackpad case in Fusion 360!! 🎉This part was honestly a STRUGGLE 😭 I ran into a lot of problems with the switch plate, alignment, sizing, clearances, and getting everything to actually fit inside the case. I had to redo and adjust things multiple times, especially the switch plate, but I eventually got everything lined up correctly.I made the bottom case and switch plate, added the cutouts for my 10 switches + OLED, and customized the case with my own engraved designs.After all the fixing and adjusting, I ran an interference check and finally got no interference!! 🥳Definitely one of the harder parts of my Hackpad so far, but I learned a lot about Fusion 360, sketches, extrusions, dimensions, clearances, and troubleshooting when something doesn’t work the first time"}, {"post_id": 48561, "ts": "2026-08-17T00:23:41Z", "hours": 2.9906, "text": "finished a huge chunk of my hackpad today!! i also finished the schematic earlier, where i wired the 10-key switch matrix with diodes, connected the XIAO, OLED, and RGB LED, and set up all the row/column pins before moving everything into the PCB layout. sadly i didn’t get a timelapse of that part 😭 then i moved everything into the pcb editor, placed all the components, routed the connections, fixed a bunch of DRC issues, checked the board in the 3D viewer, and exported the Gerber + drill files. i got stuck a few times with the routing, but i finally got it to 0 errors and 0 unrouted connections."}]...
|
Title: KeyraHackpad by @Keyra | Stardance
Devlogs Title: KeyraHackpad by @Keyra | Stardance
Devlogs:
finished a huge chunk of my hackpad today!! i also finished the schematic earlier, where i wired the 10-key switch matrix with diodes, connected the XIAO, OLED, and RGB LED, and set up all the row/column pins before moving everything into the PCB layout. sadly i didn’t get a timelapse of that part 😭 then i moved everything into the pcb editor, placed all the components, routed the connections, fixed a bunch of DRC issues, checked the board in the 3D viewer, and exported the Gerber + drill files. i got stuck a few times with the routing, but i finally got it to 0 errors and 0 unrouted connections.
Finished designing my Hackpad case in Fusion 360!! 🎉This part was honestly a STRUGGLE 😭 I ran into a lot of problems with the switch plate, alignment, sizing, clearances, and getting everything to actually fit inside the case. I had to redo and adjust things multiple times, especially the switch plate, but I eventually got everything lined up correctly.I made the bottom case and switch plate, added the cutouts for my 10 switches + OLED, and customized the case with my own engraved designs.After all the fixing and adjusting, I ran an interference check and finally got no interference!! 🥳Definitely one of the harder parts of my Hackpad so far, but I learned a lot about Fusion 360, sketches, extrusions, dimensions, clearances, and troubleshooting when something doesn’t work the first time
Worked on the firmware and finally finished it!! I added the Coding + Daily modes, got the OLED to show the current mode, added the RGB mode indicators, and set up all the shortcuts. I also got the mode switch working and finished the production firmware🥹...
|
1793260101.0313148
|
1793864901.0313148
|
|
49004
|
Random ahh website by @leonmanoj | Stardance
|
leonmanoj
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Random ahh website by @leonmanoj | Stardanc Title: Random ahh website by @leonmanoj | Stardance...
|
1793260101.9470963
|
1793864901.9470963
|
|
49005
|
Detective game by @santhosh2008 | Stardance
|
santhosh2008
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Detective game by @santhosh2008 | Stardance
|
1793260102.8333368
|
1793864902.8333368
|
|
49006
|
My awesome macropad! by @Ampelos | Stardance
|
Ampelos
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Ampelos | Stardanc Title: My awesome macropad! by @Ampelos | Stardance...
|
1793260103.7246177
|
1793864903.7246177
|
|
49007
|
My own site! by @bhartidinkar92 | Stardance
|
bhartidinkar92
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @bhartidinkar92 | Stardance
|
1793260104.6180162
|
1793864904.6180162
|
|
8302
|
My awesome macropad! by @etthan | Stardance
|
etthan
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @etthan | Stardance
|
1793260106.9174376
|
1793864906.9174376
|
|
49008
|
My own site! by @spoonn | Stardance
|
spoonn
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @spoonn | Stardance
|
1793260107.8227692
|
1793864907.8227692
|
|
4056
|
My first slack bot! by @srihari | Stardance
|
srihari
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @srihari | Stardance
|
1793260109.641415
|
1793864909.641415
|
|
49009
|
My own site! by @Sparsh01 | Stardance
|
Sparsh01
|
0
|
0.45
|
0
|
[]
|
[{"post_id": 61686, "ts": "202 [{"post_id": 61686, "ts": "2026-09-04T18:34:29Z", "hours": 0.445, "text": "learned how to create a website"}]...
|
Title: My own site! by @Sparsh01 | Stardance
Devl Title: My own site! by @Sparsh01 | Stardance
Devlogs:
learned how to create a website...
|
1793260110.5312123
|
1793864910.5312123
|
|
18177
|
PolyClash by @rohanswamy | Stardance
|
rohanswamy
|
0
|
23.1
|
0
|
[]
|
[{"post_id": 11038, "ts": "202 [{"post_id": 11038, "ts": "2026-06-18T02:00:56Z", "hours": 6.6475, "text": "Phase 4 is done, and the game is finally starting to feel interactive instead of just being a static screen. First off, I got the inventory pieces to actually respond when you click them. I added a variable to track what you’re holding, so now when you click a block, it highlights in gold. But honestly, the coolest part was hooking up the keyboard. I linked the R and F keys to the math I wrote back in Phase 2. Being able to just hit a key and watch the piece instantly spin or flip in the sidebar is so satisfying after staring at frozen shapes for days. I also added click events to the main 14x14 grid. It’s not physically snapping the pieces onto the board yet that’s the big goal for Phase 5 but if you open up the console, it perfectly tracks the X and Y coordinates of wherever you click. Getting the code to remember which piece I had selected without glitching out the rest of the screen was kind of a pain, but the foundation to finally place these things is totally set now."}, {"post_id": 10628, "ts": "2026-06-17T14:11:27Z", "hours": 2.3, "text": "Phase 3 is officially done, and the game actually looks like a real game now. I got tired of looking at a blinding white layout, so I gave the whole UI a massive dark mode glow up with a sleek slate background and neon blue gradients for the blocks. The biggest victory this time was writing the inventory rendering system. I had to use three layers of nested loops to parse through the piece arrays, row by row, cell by cell, to dynamically generate the HTML for all 21 shapes. If a cell is a 1, the code paints it glowing blue; if it’s a 0, it keeps it transparent. It was a ton of lines of CSS and layout tweaking to get the grid to auto align nicely in the sidebar, but seeing all 21 polyominoes neatly lined up next to the main board instead of just reading them in the browser console is incredibly satisfying."}, {"post_id": 9221, "ts": "2026-06-15T14:26:53Z", "hours": 4.8267, "text": "Just finished mapping out all 21 game pieces in JavaScript and wrote the code to rotate and flip them. The rotation math absolutely broke my brain I’m using nested arrays to swap rows into columns, and for a while, my shapes kept turning into weird, distorted blobs instead of actually spinning. Since these pieces only live in the game’s memory right now, the actual page looks exactly the same as my last update, but checking the browser console proves the math is working perfectly behind the scenes. Next up is finally getting these blocks to show up visually in the player inventory sidebar!"}, {"post_id": 8902, "ts": "2026-06-14T20:18:25Z", "hours": 9.3236, "text": "Got the basic 3 column layout done and the 14x14 game board actually rendering on the screen using a 2D JavaScript array. I ended up wasting a ton of time fighting my WakaTime tracker because the extension log was completely blank and wouldn’t log my hours, but a quick reinstall and re-pasting the API key fixed it. For the board itself, I stamped data x and data y coordinates right onto each HTML cell so the game can track clicks and hovers easily later. Now that the empty board is up and customized, I’m moving on to defining the 21 game pieces and figuring out how to rotate and flip them."}]...
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Title: PolyClash by @rohanswamy | Stardance
Devlo Title: PolyClash by @rohanswamy | Stardance
Devlogs:
Got the basic 3 column layout done and the 14x14 game board actually rendering on the screen using a 2D JavaScript array. I ended up wasting a ton of time fighting my WakaTime tracker because the extension log was completely blank and wouldn’t log my hours, but a quick reinstall and re-pasting the API key fixed it. For the board itself, I stamped data x and data y coordinates right onto each HTML cell so the game can track clicks and hovers easily later. Now that the empty board is up and customized, I’m moving on to defining the 21 game pieces and figuring out how to rotate and flip them.
Just finished mapping out all 21 game pieces in JavaScript and wrote the code to rotate and flip them. The rotation math absolutely broke my brain I’m using nested arrays to swap rows into columns, and for a while, my shapes kept turning into weird, distorted blobs instead of actually spinning. Since these pieces only live in the game’s memory right now, the actual page looks exactly the same as my last update, but checking the browser console proves the math is working perfectly behind the scenes. Next up is finally getting these blocks to show up visually in the player inventory sidebar!
Phase 3 is officially done, and the game actually looks like a real game now. I got tired of looking at a blinding white layout, so I gave the whole UI a massive dark mode glow up with a sleek slate background and neon blue gradients for the blocks. The biggest victory this time was writing the inventory rendering system. I had to use three layers of nested loops to parse through the piece arrays, row by row, cell by cell, to dynamically generate the HTML for all 21 shapes. If a cell is a 1, the code paints it glowing blue; if it’s a 0, it keeps it transparent. It was a ton of lines of CSS and layout tweaking to get the grid to auto align nicely in the sidebar, but seeing all 21 polyominoes neatly lined up next to the main board instead of just reading them in the browser console is incredibly satisfying.
Phase 4 is done, and the game is finally starting to feel interactive instead of just being a static screen. First off, I got the inventory pieces to actually respond when you click them. I added a variable to track what you’re holding, so now when you click a block, it highlights in gold. But honestly, the coolest part was hooking up the keyboard. I linked the R and F keys to the math I wrote back in Phase 2. Being able to just hit a key and watch the piece instantly spin or flip in the sidebar is so satisfying after staring at frozen shapes for days. I also added click events to the main 14x14 grid. It’s not physically snapping the pieces onto the board yet that’s the big goal for Phase 5 but if you open up the console, it perfectly tracks the X and Y coordinates of wherever you click. Getting the code to remember which piece I had selected without glitching out the rest of the screen was kind of a pain, but the foundation to finally place these things is totally set now....
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1793260111.443662
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1793864911.443662
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49010
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Calculator by @pratyush_9669 | Stardance
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pratyush_9669
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0
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0.0
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0
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[]
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[]
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Title: Calculator by @pratyush_9669 | Stardance
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1793260113.5798147
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1793864913.5798147
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8726
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My awesome macropad! by @deadinside | Stardance
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deadinside
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0
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0.0
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0
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[]
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[]
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Title: My awesome macropad! by @deadinside | Stard Title: My awesome macropad! by @deadinside | Stardance...
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1793260116.8822408
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1793864916.8822408
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49011
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Outliner by @pragfury | Stardance
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pragfury
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0
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0.0
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0
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[]
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[]
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Title: Outliner by @pragfury | Stardance
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1793260123.9043303
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1793864923.9043303
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29146
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My very own WebOS by @Kiran | Stardance
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Kiran
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0
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0.0
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0
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[]
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[]
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Title: My very own WebOS by @Kiran | Stardance
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1793260124.7883348
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1793864924.7883348
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49012
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Frictionless by @Tarun09 | Stardance
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Tarun09
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0
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0.0
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0
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[]
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[]
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Title: Frictionless by @Tarun09 | Stardance
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1793260125.691804
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1793864925.691804
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49013
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My awesome macropad! by @Risharox | Stardance
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Risharox
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0
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0.0
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0
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[]
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[]
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Title: My awesome macropad! by @Risharox | Stardan Title: My awesome macropad! by @Risharox | Stardance...
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1793260127.8148694
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1793864927.8148694
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49015
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My own site! by @aatmik | Stardance
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aatmik
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0
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0.0
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0
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[]
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[]
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Title: My own site! by @aatmik | Stardance
|
1793260128.7143176
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1793864928.7143176
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49017
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My first slack bot! by @ehanismail | Stardance
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ehanismail
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0
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0.0
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0
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[]
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[]
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Title: My first slack bot! by @ehanismail | Starda Title: My first slack bot! by @ehanismail | Stardance...
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1793260130.5564568
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1793864930.5564568
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44150
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My first slack bot! by @Courteron | Stardance
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Courteron
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0
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0.0
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0
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[]
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[]
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Title: My first slack bot! by @Courteron | Stardan Title: My first slack bot! by @Courteron | Stardance...
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1793260131.4547896
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1793864931.4547896
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