|
38535
|
My own site! by @ReuTheNetizen | Stardance
|
ReuTheNetizen
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @ReuTheNetizen | Stardance
|
1792954157.602273
|
1793818157.602273
|
|
12631
|
NULL
|
NULL
|
0
|
0.0
|
0
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[]
|
[]
|
|
1792954158.4266343
|
1793818158.4266343
|
|
13834
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792954159.3938596
|
1793818159.3938596
|
|
11354
|
NULL
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NULL
|
0
|
0.0
|
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|
[]
|
[]
|
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1792954160.222202
|
1793818160.222202
|
|
7541
|
rc car by @jonathanwillner | Stardance
|
jonathanwillner
|
0
|
24.0
|
0
|
[]
|
[{"post_id": 3227, "ts": "2026 [{"post_id": 3227, "ts": "2026-06-06T01:48:55Z", "hours": 24.0, "text": "e"}]...
|
Title: rc car by @jonathanwillner | Stardance
Dev Title: rc car by @jonathanwillner | Stardance
Devlogs:
e...
|
1792954161.0555346
|
1793818161.0555346
|
|
26574
|
Deleted Project by @Imversia | Stardance
|
Imversia
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Deleted Project by @Imversia | Stardance
|
1792954161.877547
|
1793818161.877547
|
|
35525
|
FuntionAI by @GamerBolt03 | Stardance
|
GamerBolt03
|
0
|
47.0
|
0
|
[]
|
[{"post_id": 31731, "ts": "202 [{"post_id": 31731, "ts": "2026-07-20T11:25:13Z", "hours": 16.0, "text": "FunctionAI Devlog #4 Currently still working on improving the architecture and making it fast enough to learn object detection in at least under 30 mins. Also thinking of working on the UI in the mean time since the project is almost complete"}, {"post_id": 31032, "ts": "2026-07-19T02:56:47Z", "hours": 13.0, "text": "FunctionAI Devlog #3 After completely re-coding the entire project from scratch the new model is able to reach an accuracy of 30% as of now with 15mins of training on 1080p data and run at a framerate of 1000fps, which is not bad for having re-coded the entire project but I need to make it much better. Also, I created a simple logo, although I couldn’t really get a good idea on what I should make Re-Programed everything from scratch Tested the new architecture Developing more architectural improvements Creating custom CUDA kernel for faster training Create Banner and Github repo"}, {"post_id": 30028, "ts": "2026-07-17T08:47:19Z", "hours": 13.0, "text": "FunctionAI Devlog #2 Well after a lot of tests and coding (approx. 13 hours) I decided to switch to a neural based AI instead of function based using my custom CTF architecture. Ive been training the model on the COCO dataset with 80 classes for object detection. Currently in under 5 mins of training on an RTX5090 the model reaches 71% accuracy with estimated 1000 FPS on the Core Ultra 9 255k CPU which is insanely fast compared to mobile net and other datasets. I believe with an increase time limit the model can reach around 95% accuracy however I would like to keep the training time as is at 5 mins just to prove the architecture works insanely well too. Although might have to change the name due to switching to CTF. (I really like sushi, dogs and video games)"}, {"post_id": 28850, "ts": "2026-07-15T12:10:54Z", "hours": 5.0, "text": "FunctionAI Devlog #1 This is a project I started creating to support AEVA which is another project based around a new AI architecture however I decided that this deserved its own project since after all it may have no use in AEVA Currently I attempted to only use function approximation along with grounding using linear regression however it only managed to achieve an accuracy of 10% which has led me to think of new ideas using a transformer replacement I developed for AEVA known as CTF as the star choice. However, I would still like to work further on the neuron less architecture a little further."}]...
|
Title: FuntionAI by @GamerBolt03 | Stardance
Devl Title: FuntionAI by @GamerBolt03 | Stardance
Devlogs:
FunctionAI Devlog #1 This is a project I started creating to support AEVA which is another project based around a new AI architecture however I decided that this deserved its own project since after all it may have no use in AEVA Currently I attempted to only use function approximation along with grounding using linear regression however it only managed to achieve an accuracy of 10% which has led me to think of new ideas using a transformer replacement I developed for AEVA known as CTF as the star choice. However, I would still like to work further on the neuron less architecture a little further.
FunctionAI Devlog #2 Well after a lot of tests and coding (approx. 13 hours) I decided to switch to a neural based AI instead of function based using my custom CTF architecture. Ive been training the model on the COCO dataset with 80 classes for object detection. Currently in under 5 mins of training on an RTX5090 the model reaches 71% accuracy with estimated 1000 FPS on the Core Ultra 9 255k CPU which is insanely fast compared to mobile net and other datasets. I believe with an increase time limit the model can reach around 95% accuracy however I would like to keep the training time as is at 5 mins just to prove the architecture works insanely well too. Although might have to change the name due to switching to CTF. (I really like sushi, dogs and video games)
FunctionAI Devlog #3 After completely re-coding the entire project from scratch the new model is able to reach an accuracy of 30% as of now with 15mins of training on 1080p data and run at a framerate of 1000fps, which is not bad for having re-coded the entire project but I need to make it much better. Also, I created a simple logo, although I couldn’t really get a good idea on what I should make Re-Programed everything from scratch Tested the new architecture Developing more architectural improvements Creating custom CUDA kernel for faster training Create Banner and Github repo
FunctionAI Devlog #4 Currently still working on improving the architecture and making it fast enough to learn object detection in at least under 30 mins. Also thinking of working on the UI in the mean time since the project is almost complete...
|
1792954162.695976
|
1793818162.695976
|
|
14460
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792954163.5157669
|
1793818163.5157669
|
|
12369
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792954164.3351257
|
1793818164.3351257
|
|
39046
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792954165.161893
|
1793818165.161893
|
|
46056
|
Kyanite's Hackpad by @KyaniteTheCreator | Star Kyanite's Hackpad by @KyaniteTheCreator | Stardance...
|
KyaniteTheCreator
|
0
|
4.1
|
0
|
[]
|
[{"post_id": 44700, "ts": "202 [{"post_id": 44700, "ts": "2026-08-10T17:17:28Z", "hours": 2.1178, "text": "Just finished on the case for my Hackpad!"}, {"post_id": 44486, "ts": "2026-08-10T08:49:52Z", "hours": 1.9833, "text": "Just finished making the Schematics and PCB. Now going to work on the hardest part for me the case of the Hackpad."}]...
|
Title: Kyanite's Hackpad by @KyaniteTheCreator Title: Kyanite's Hackpad by @KyaniteTheCreator | Stardance
Devlogs:
Just finished making the Schematics and PCB. Now going to work on the hardest part for me the case of the Hackpad.
Just finished on the case for my Hackpad!...
|
1792954165.9827332
|
1793818165.9827332
|
|
11726
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792954166.7958655
|
1793818166.7958655
|
|
10725
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792954167.6223266
|
1793818167.6223266
|
|
28908
|
Untitled by @wwillow | Stardance
|
wwillow
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @wwillow | Stardance
|
1792954168.4378264
|
1793818168.4378264
|
|
42476
|
Enclosure Custom by @Cool_Cat3275 | Stardance
|
Cool_Cat3275
|
0
|
0.78
|
0
|
[]
|
[{"post_id": 38461, "ts": "202 [{"post_id": 38461, "ts": "2026-07-31T20:51:02Z", "hours": 0.7833, "text": "What’s up everyone! I have decided to make some modifications to the pl_enclosure_final TF2 map so my friend and I have no limit, literally. I will delete all the invisible walls and the insta-kill blocks. Right now some of the textures are kind of… missing? Anyway… I hope that I can use this project as experience for when I build my own TF2 map from scratch."}]...
|
Title: Enclosure Custom by @Cool_Cat3275 | Stardan Title: Enclosure Custom by @Cool_Cat3275 | Stardance
Devlogs:
What’s up everyone! I have decided to make some modifications to the pl_enclosure_final TF2 map so my friend and I have no limit, literally. I will delete all the invisible walls and the insta-kill blocks. Right now some of the textures are kind of… missing? Anyway… I hope that I can use this project as experience for when I build my own TF2 map from scratch....
|
1792954169.2554533
|
1793818169.2554533
|
|
21741
|
Bananas by @phboy422 | Stardance
|
phboy422
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Bananas by @phboy422 | Stardance
|
1792954170.2231538
|
1793818170.2231538
|
|
10840
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792954171.0385122
|
1793818171.0385122
|
|
4674
|
Untitled by @ishowspeed | Stardance
|
ishowspeed
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @ishowspeed | Stardance
|
1792954171.8491209
|
1793818171.8491209
|
|
47302
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
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|
1792954172.659937
|
1793818172.659937
|
|
47303
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792954175.6140816
|
1793818175.6140816
|
|
47304
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792954176.438251
|
1793818176.438251
|
|
47305
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792954177.2496314
|
1793818177.2496314
|
|
47307
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792954178.059813
|
1793818178.059813
|
|
47308
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792954178.880282
|
1793818178.880282
|
|
47309
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792954179.697721
|
1793818179.697721
|
|
46081
|
Keyboard by @rosikur | Stardance
|
rosikur
|
0
|
7.78
|
0
|
[]
|
[{"post_id": 51233, "ts": "202 [{"post_id": 51233, "ts": "2026-08-20T19:29:08Z", "hours": 7.7811, "text": "Almost done with the schematic(Had to try twice as the first time i made a 100% Keyboard)"}]...
|
Title: Keyboard by @rosikur | Stardance
Devlogs:
Title: Keyboard by @rosikur | Stardance
Devlogs:
Almost done with the schematic(Had to try twice as the first time i made a 100% Keyboard)...
|
1792954180.5155418
|
1793818180.5155418
|
|
47310
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792954181.3291516
|
1793818181.3291516
|
|
47313
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792954182.1477392
|
1793818182.1477392
|
|
47314
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792954182.9710188
|
1793818182.9710188
|
|
47316
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
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|
1792954183.803691
|
1793818183.803691
|
|
47319
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
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|
1792954184.6137955
|
1793818184.6137955
|
|
47320
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792954185.4272919
|
1793818185.4272919
|
|
47345
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792954186.246871
|
1793818186.246871
|
|
11539
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792954187.072708
|
1793818187.072708
|
|
11026
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792954187.8894393
|
1793818187.8894393
|
|
11195
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792954188.71798
|
1793818188.71798
|
|
11252
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792954189.5537083
|
1793818189.5537083
|
|
21519
|
Frictionless by @arth_mi | Stardance
|
arth_mi
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @arth_mi | Stardance
|
1792954190.376881
|
1793818190.376881
|
|
11332
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792954236.5951035
|
1793818236.5951035
|
|
13764
|
wayland screenshot tool in zig or maybe rust by @t wayland screenshot tool in zig or maybe rust by @techs-sus | Stardance...
|
techs-sus
|
0
|
0.72
|
0
|
[]
|
[{"post_id": 5690, "ts": "2026 [{"post_id": 5690, "ts": "2026-06-09T16:03:44Z", "hours": 0.7231, "text": "i setup the project there are many options in zig for using wayland + vulkan together but i decided on using wio https://github.com/ypsvlq/wio instead of other options like raylib because it exposes the wl_display and wl_surface we would need to make the window display on top of everything else using wayland protocols for now though it is just an orange square example"}]...
|
Title: wayland screenshot tool in zig or maybe rus Title: wayland screenshot tool in zig or maybe rust by @techs-sus | Stardance
Devlogs:
i setup the project there are many options in zig for using wayland + vulkan together but i decided on using wio https://github.com/ypsvlq/wio instead of other options like raylib because it exposes the wl_display and wl_surface we would need to make the window display on top of everything else using wayland protocols for now though it is just an orange square example...
|
1792954237.4148002
|
1793818237.4148002
|
|
12911
|
Python Quakeworld Server by @barfpile | Stardance
|
barfpile
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Python Quakeworld Server by @barfpile | Sta Title: Python Quakeworld Server by @barfpile | Stardance...
|
1792954238.2388918
|
1793818238.2388918
|
|
1689
|
Accurate Premium Stream Deck by @mithbhasker | Sta Accurate Premium Stream Deck by @mithbhasker | Stardance...
|
mithbhasker
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Accurate Premium Stream Deck by @mithbhaske Title: Accurate Premium Stream Deck by @mithbhasker | Stardance...
|
1792954241.1782486
|
1793818241.1782486
|
|
9675
|
Untitled by @yakra | Stardance
|
yakra
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @yakra | Stardance
|
1792954241.9978824
|
1793818241.9978824
|
|
8979
|
My first slack bot! by @nk | Stardance
|
nk
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @nk | Stardance
|
1792954242.803662
|
1793818242.803662
|
|
12283
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792954243.61967
|
1793818243.61967
|
|
12344
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792954244.4326756
|
1793818244.4326756
|
|
9484
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792954245.2667313
|
1793818245.2667313
|
|
20945
|
Nearby by @xvcf | Stardance
|
xvcf
|
0
|
1.0
|
0
|
[]
|
[{"post_id": 10828, "ts": "202 [{"post_id": 10828, "ts": "2026-06-17T19:28:24Z", "hours": 1.0, "text": "Nearby Hey there, this is the first devlog! Nearby is an app aiming to connect people! Today I started off by initializing my project in Flutter. First, I set up the Navbar, as well as some stuff about Flutter itself (versions, upgrading Flutter because I haven’t used it in ages, and more)! Map provider Then, I’ve implemented the map you can see in the attached pictures. It uses OpenStreetMap through the flutter_map package. I also did some configuration, so the map has a limited amount of zoom, since the app is intended to focus on things near you. I implemented the user’s location using the geolocator package, which fetches GPS data from your device and then centers the map at your current location! IMPORTANT design work Then, because it is a necessary step, I have implemented a dark mode, as well as a themed white mode. The colored map is being provided by basemaps.cartocdn.com ! That’s all I did today!"}]...
|
Title: Nearby by @xvcf | Stardance
Devlogs:
Nearb Title: Nearby by @xvcf | Stardance
Devlogs:
Nearby Hey there, this is the first devlog! Nearby is an app aiming to connect people! Today I started off by initializing my project in Flutter. First, I set up the Navbar, as well as some stuff about Flutter itself (versions, upgrading Flutter because I haven’t used it in ages, and more)! Map provider Then, I’ve implemented the map you can see in the attached pictures. It uses OpenStreetMap through the flutter_map package. I also did some configuration, so the map has a limited amount of zoom, since the app is intended to focus on things near you. I implemented the user’s location using the geolocator package, which fetches GPS data from your device and then centers the map at your current location! IMPORTANT design work Then, because it is a necessary step, I have implemented a dark mode, as well as a themed white mode. The colored map is being provided by basemaps.cartocdn.com ! That’s all I did today!...
|
1792954246.0851243
|
1793818246.0851243
|
|
1262
|
My awesome macropad! by @akisarke | Stardance
|
akisarke
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @akisarke | Stardan Title: My awesome macropad! by @akisarke | Stardance...
|
1792954246.9018998
|
1793818246.9018998
|
|
10750
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792954247.7176974
|
1793818247.7176974
|