|
7443
|
Roblox game by @mikunakanoglazer | Stardance
|
mikunakanoglazer
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Roblox game by @mikunakanoglazer | Stardanc Title: Roblox game by @mikunakanoglazer | Stardance...
|
1792616068.646042
|
1793220868.646042
|
|
25374
|
My very own WebOS by @snehith | Stardance
|
snehith
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @snehith | Stardance
|
1792616069.4824388
|
1793220869.4824388
|
|
2564
|
My first slack bot! by @heisenberg | Stardance
|
heisenberg
|
1
|
1.0
|
3
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-02T17:29:14Z", "hours": 1.0, "multiplier": 3.46, "payout": 3, "blessing": "neutral", "text": "I made a simple slack bot as my first mission, 0xF. It’s a very simple bot with some useful slash commands like: /0x-dict [word] - this tell you the meaning, phonetic, origin, and pronunciation. It uses the free api.dictionaryapi.dev /0x-url - this will will give you a short url, you can also have a custom alias", "repo": "https://github.com/xxeisenberg/slack-bot", "demo": "https://app.slack.com/client/E09V59WQY1E/C0266FRGV"}]...
|
[{"post_id": 902, "ts": "2026- [{"post_id": 902, "ts": "2026-06-02T17:05:47Z", "hours": 0.53, "text": "Finished the bot!"}, {"post_id": 746, "ts": "2026-06-02T11:37:29Z", "hours": 0.3233, "text": "Just hosted my first slack bot on nest! I am planning to add other slash commands"}]...
|
Title: My first slack bot! by @heisenberg | Starda Title: My first slack bot! by @heisenberg | Stardance
Devlogs:
Just hosted my first slack bot on nest! I am planning to add other slash commands
Finished the bot!
Ships:
I made a simple slack bot as my first mission, 0xF. It’s a very simple bot with some useful slash commands like: /0x-dict [word] - this tell you the meaning, phonetic, origin, and pronunciation. It uses the free api.dictionaryapi.dev /0x-url - this will will give you a short url, you can also have a custom alias...
|
1793134469.5263712
|
1793220869.5263712
|
|
14143
|
SWM by @saventv | Stardance
|
saventv
|
0
|
5.59
|
0
|
[]
|
[{"post_id": 7081, "ts": "2026 [{"post_id": 7081, "ts": "2026-06-11T21:14:18Z", "hours": 5.5911, "text": "Made some major refactoring. This function used to be 126 lines of code."}]...
|
Title: SWM by @saventv | Stardance
Devlogs:
Made Title: SWM by @saventv | Stardance
Devlogs:
Made some major refactoring. This function used to be 126 lines of code....
|
1792616070.3349173
|
1793220870.3349173
|
|
25517
|
Untitled by @Funmi | Stardance
|
Funmi
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @Funmi | Stardance
|
1792616071.1623764
|
1793220871.1623764
|
|
33640
|
Arduino nano line follower STARK-F1 by @Metal | St Arduino nano line follower STARK-F1 by @Metal | Stardance...
|
Metal
|
1
|
0.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-09T17:06:41Z", "hours": 0.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I have made the line follower robot stark f1! After debugging the code, wires schematics and 3d files i can finally say its done and working. Through making this robot i learned to solder how to actually design the robot like knowing which parts go where and that the dimensions they have are important. The hardest part of all was the code and a small mistake i made just didnt make it work. I had set the IR to low and it didnt work but now it does! You can make this robot the schematics, parts used, 3d models and the code is in github. Right now its slow just at 70 speed but eventually i will upgrade it to be better. I will also put the line map in the github too.", "repo": "https://github.com/Metal3-3/Line-follower", "demo": ""}]...
|
[{"post_id": 61126, "ts": "202 [{"post_id": 61126, "ts": "2026-09-03T21:31:56Z", "hours": 0.2847, "text": "It turned out amazing. I built the robot but the power cables came out of the weld sloppy welding on my part, tomorrow i will try to weld the cables. Before the cables came out i tried out the code but it didnt follow the line its probably because i didnt put front wheels but tomorrow ill try to fit it into the chassis as right now its too small."}, {"post_id": 50926, "ts": "2026-08-20T12:07:16Z", "hours": 0.4508, "text": "I made a schematics of the line follower, now the components and wirings are more clear, i have also put the latest code into the github code folder. i have not made the robot yet so i might do little changes once i make it"}, {"post_id": 47203, "ts": "2026-08-14T23:23:35Z", "hours": 0.3672, "text": "i fixed up some models. My design process started with looking at other chassis’es. I designed a entirely new one and stayed on this look. even the wheels and the molds were 3d modeled to make it more craftable. I put the 3d models on the github and did little changes"}, {"post_id": 43248, "ts": "2026-08-08T12:26:40Z", "hours": 0.2833, "text": "i got my first prototype printed thanks to my teacher at technology workshop, what im gona do next is use a substitute for the silicone and mold the wheels. i just hope its size and holes are good it should be approximately 180 mm x 100 mm. ( i also tried to resize it smaller but i realised i didnt need it) BTW i havent built it yet"}, {"post_id": 36479, "ts": "2026-07-28T16:47:12Z", "hours": 0.3172, "text": "ive been working to make the 3d chassis and a 3d demonstration of the final product. i havent been able to record any of this time since i did it on my phone i was not home for the time being, anyways it turned out great in my opinion i sent it to my teacher to print out the wheels, chassis, motor holders, wheel and the silicone wheel mold. i already made up what parts i need so i will wait for funding"}]...
|
Title: Arduino nano line follower STARK-F1 by @Met Title: Arduino nano line follower STARK-F1 by @Metal | Stardance
Devlogs:
ive been working to make the 3d chassis and a 3d demonstration of the final product. i havent been able to record any of this time since i did it on my phone i was not home for the time being, anyways it turned out great in my opinion i sent it to my teacher to print out the wheels, chassis, motor holders, wheel and the silicone wheel mold. i already made up what parts i need so i will wait for funding
i got my first prototype printed thanks to my teacher at technology workshop, what im gona do next is use a substitute for the silicone and mold the wheels. i just hope its size and holes are good it should be approximately 180 mm x 100 mm. ( i also tried to resize it smaller but i realised i didnt need it) BTW i havent built it yet
i fixed up some models. My design process started with looking at other chassis’es. I designed a entirely new one and stayed on this look. even the wheels and the molds were 3d modeled to make it more craftable. I put the 3d models on the github and did little changes
I made a schematics of the line follower, now the components and wirings are more clear, i have also put the latest code into the github code folder. i have not made the robot yet so i might do little changes once i make it
It turned out amazing. I built the robot but the power cables came out of the weld sloppy welding on my part, tomorrow i will try to weld the cables. Before the cables came out i tried out the code but it didnt follow the line its probably because i didnt put front wheels but tomorrow ill try to fit it into the chassis as right now its too small.
Ships:
I have made the line follower robot stark f1! After debugging the code, wires schematics and 3d files i can finally say its done and working. Through making this robot i learned to solder how to actually design the robot like knowing which parts go where and that the dimensions they have are important. The hardest part of all was the code and a small mistake i made just didnt make it work. I had set the IR to low and it didnt work but now it does! You can make this robot the schematics, parts used, 3d models and the code is in github. Right now its slow just at 70 speed but eventually i will upgrade it to be better. I will also put the line map in the github too....
|
1793134471.2611916
|
1793220871.2611916
|
|
18183
|
My very own WebOS by @Applekie12 | Stardance
|
Applekie12
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @Applekie12 | Stardanc Title: My very own WebOS by @Applekie12 | Stardance...
|
1792616071.9881823
|
1793220871.9881823
|
|
21207
|
Untitled project by @basmamojahid909 | Stardance
|
basmamojahid909
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @basmamojahid909 | Star Title: Untitled project by @basmamojahid909 | Stardance...
|
1792616072.8138905
|
1793220872.8138905
|
|
53268
|
rock_paper_scissor by @Kabirutreja | Stardance
|
Kabirutreja
|
1
|
11.0
|
99
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-08-26T19:50:47Z", "hours": 11.0, "multiplier": 8.96, "payout": 99, "blessing": "neutral", "text": "I made a game about the original Stone paper scissor game .. I came across this idea from many inspiration like getting enemy to destroy itself and the online SPS game where one player can’t see others play and also from a fps game that i used to play a lot.. I learned some c sharp function, new functions of unity, github repo system and unlocked some crazyy ideas…. the thing i stuggled with was to get all the bugs in place like one which took me 3 hrs is the camera one and it’s still not proper but the game is now playable.. i want that people should enjoy this game in a cozy feel and actually interact to tell the issues I missed.. that’s all", "repo": "https://github.com/kabirutreja/Rock-Paper-Scissors", "demo": "https://kabirutreja.itch.io/rock-paper-scissor"}]...
|
[{"post_id": 55138, "ts": "202 [{"post_id": 55138, "ts": "2026-08-26T16:35:28Z", "hours": 1.4333, "text": "Finally made the first version of the ready game Progress :- Game Over Mechanic Made the UI for thegame added the sounds increased fps particle effect on box spawn implemented the score system"}, {"post_id": 54632, "ts": "2026-08-25T17:36:45Z", "hours": 7.3333, "text": "Hello World I made a lot of progress in these two days.. Here is the list of things that i did also make sure to try this game it will be released within 2 days and controller by wasd for walking, e for breaking boxes and space for placing powerup Progress made:- added particles to player Made the whole box breaking and player getting ability mechanism enemy spawn and chase made different kind of particle effects power placing mechanism enemy interaction with power our power breaks too if enemy wins in the game of sps make different of ui like moe closer warning and current power indicator enemy prefab different textures the skybox Game end mechanism main menu and game end menu Sorry my gameplay is not good and the recording is buggy coz i got a potato pc and it gets less fps in unity editor but don’t worry you will get some amazing fps.(just figured out you can’t get recordings on stardance lol)"}, {"post_id": 53229, "ts": "2026-08-23T17:48:28Z", "hours": 2.3, "text": "Devlog 1 Made a character controller with walk, jump and interation states press e to interact with any box while facing it to get power you will get a random power from rock paper or scisssor found a great arena on unity asset store Glitches to fix cant look around while walking slides after we stop walking"}]...
|
Title: rock_paper_scissor by @Kabirutreja | Starda Title: rock_paper_scissor by @Kabirutreja | Stardance
Devlogs:
Devlog 1 Made a character controller with walk, jump and interation states press e to interact with any box while facing it to get power you will get a random power from rock paper or scisssor found a great arena on unity asset store Glitches to fix cant look around while walking slides after we stop walking
Hello World I made a lot of progress in these two days.. Here is the list of things that i did also make sure to try this game it will be released within 2 days and controller by wasd for walking, e for breaking boxes and space for placing powerup Progress made:- added particles to player Made the whole box breaking and player getting ability mechanism enemy spawn and chase made different kind of particle effects power placing mechanism enemy interaction with power our power breaks too if enemy wins in the game of sps make different of ui like moe closer warning and current power indicator enemy prefab different textures the skybox Game end mechanism main menu and game end menu Sorry my gameplay is not good and the recording is buggy coz i got a potato pc and it gets less fps in unity editor but don’t worry you will get some amazing fps.(just figured out you can’t get recordings on stardance lol)
Finally made the first version of the ready game Progress :- Game Over Mechanic Made the UI for thegame added the sounds increased fps particle effect on box spawn implemented the score system
Ships:
I made a game about the original Stone paper scissor game .. I came across this idea from many inspiration like getting enemy to destroy itself and the online SPS game where one player can’t see others play and also from a fps game that i used to play a lot.. I learned some c sharp function, new functions of unity, github repo system and unlocked some crazyy ideas…. the thing i stuggled with was to get all the bugs in place like one which took me 3 hrs is the camera one and it’s still not proper but the game is now playable.. i want that people should enjoy this game in a cozy feel and actually interact to tell the issues I missed.. that’s all...
|
1793134473.2975812
|
1793220873.2975812
|
|
1673
|
My first slack bot! by @kanda | Stardance
|
kanda
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @kanda | Stardance
|
1792616073.6478531
|
1793220873.6478531
|
|
5714
|
LocalPlayer by @zk4t | Stardance
|
zk4t
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: LocalPlayer by @zk4t | Stardance
|
1792616074.4956663
|
1793220874.4956663
|
|
15491
|
My very own WebOS by @kaavyadubey13 | Stardance
|
kaavyadubey13
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @kaavyadubey13 | Stard Title: My very own WebOS by @kaavyadubey13 | Stardance...
|
1792616075.3386688
|
1793220875.3386688
|
|
25132
|
My awesome macropad! by @meenakshi22 | Stardance
|
meenakshi22
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @meenakshi22 | Star Title: My awesome macropad! by @meenakshi22 | Stardance...
|
1792616076.2036679
|
1793220876.2036679
|
|
15368
|
Nepto rocket by @HarikrishnaG | Stardance
|
HarikrishnaG
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Nepto rocket by @HarikrishnaG | Stardance
|
1792616077.0608206
|
1793220877.0608206
|
|
27645
|
Squishy Calculator by @ssm2322 | Stardance
|
ssm2322
|
1
|
2.26
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-28T17:05:30Z", "hours": 2.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a calculator with SoftBody Physics! When you press a button the key… falls down. It may not be practical but it’s fun lol. I challenged myself to work around issues and resolve bugs I’ve never encountered. Hope you can make some amazing calculations!", "repo": "https://github.com/sm2322/Squishy-Calculator", "demo": "https://immortalsheepstudios.itch.io/squishy-calculator"}]...
|
[{"post_id": 18003, "ts": "202 [{"post_id": 18003, "ts": "2026-06-28T23:36:15Z", "hours": 0.2583, "text": "Added Floor for Shipping"}, {"post_id": 17707, "ts": "2026-06-28T16:53:48Z", "hours": 0.2903, "text": "First Itch Io builds!"}, {"post_id": 17663, "ts": "2026-06-28T15:31:09Z", "hours": 0.5708, "text": "It looks so cute lol"}, {"post_id": 17609, "ts": "2026-06-28T14:07:22Z", "hours": 0.7894, "text": "Building dat calculator"}]...
|
Title: Squishy Calculator by @ssm2322 | Stardance
Title: Squishy Calculator by @ssm2322 | Stardance
Devlogs:
Building dat calculator
It looks so cute lol
First Itch Io builds!
Added Floor for Shipping
Ships:
I made a calculator with SoftBody Physics! When you press a button the key… falls down. It may not be practical but it’s fun lol. I challenged myself to work around issues and resolve bugs I’ve never encountered. Hope you can make some amazing calculations!...
|
1793134477.190673
|
1793220877.190673
|
|
19262
|
Frictionless by @Parker | Stardance
|
Parker
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @Parker | Stardance
|
1792616077.9008288
|
1793220877.9008288
|
|
19657
|
My personal website by @leost | Stardance
|
leost
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My personal website by @leost | Stardance
|
1792616078.7467144
|
1793220878.7467144
|
|
32434
|
Zero.info.bo by @franco | Stardance
|
franco
|
1
|
13.0
|
26
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-15T01:09:59Z", "hours": 13.0, "multiplier": 2.12, "payout": 26, "blessing": "neutral", "text": "Zero If you are reading this without any prior context, you might be asking: What is this project? This project involves turning my portfolio into a full-blown “personal company” platform by adding OAuth and other features. What did I do? Ive created my own OAuth system with full blown image uploading and etc. It has all of this features - Hackclub Auth - 2FA - Password managment - Profile picture Managment And other tons of features It also has like a ton of security like a ton like encryption sha un guessable random stuff etc etc.. How to use it for yourself First clone the github repo using: git clone https://github.com/Franco-Senes/Zero.git Then cd to the carpet cd Zero After that cd to the server cd Server Then download the dependencies npm install Then create a .env using this template PORT=3000 JWT_SECRET= ALLOWED_ORIGINS=http://localhost:3000,http://127.0.0.1:3000 HACKCLUB_CLIENT_ID= HACKCLUB_CLIENT_SECRET= HACKCLUB_REDIRECT_URI=http://localhost:3000/api/auth/hackclub/callback After start the server finally npm run dev or npm start If you see this: > [email protected] dev > node server.js ◇ injected env (6) from .env // tip: ⌘ override existing { override: true } Zero.info.bo - Server Running on http://localhost:3000 Franco was here (; ------- Debug -------- ignored colum exists ignored colum exists ignored colum exists Then you are all buckled up (; Thanks for reading (;", "repo": "https://github.com/Franco-Senes/Zero", "demo": "https://zero.info.bo"}]...
|
[{"post_id": 28649, "ts": "202 [{"post_id": 28649, "ts": "2026-07-15T01:02:06Z", "hours": 5.5972, "text": "Finished the Frontend If you are reading this without any prior context, you might be asking: What is this project? This project involves turning my portfolio into a full-blown “personal company” platform by adding OAuth and other features. What did I do? First, I organized the project into the following directory structure: |── app/ # Main Frontend | ├── js/ | ├── css/ | ├── index.html | └── icon.png |── auth/ #Frontend for auth | ├── css/ | ├── js/ | ├── account.html | └── oauth.html |── server/ # Main Backend ├── uploads/ ├── database.js ├── server.js ├── package.json ├── zero.db After that, I started creating /app/ and decided that for styling I would use Tailwind CSS because it would be easier and more compact. It will impact compatibility a little bit, but not by that much. After doing that, I made the account settings and other core pages. For what I am doing, I am really proud of what I have accomplished right now. After writing this, I will make my README.md , publish it to GitHub and zero.info.bo , and ship it! Thanks for reading (; Here are some pictures of what I’ve made:"}, {"post_id": 25319, "ts": "2026-07-09T15:17:50Z", "hours": 2.5444, "text": "Finished the back end First you may be reading this without knowing the context so you may ask: What is this project This project involves turning my portfolio into a full own “personal company” by adding oauth and other features What did i do I think it is in the title that i finished the backend but if you keep asking i added all of this to my backend Register (POST /api/auth/register) Login (POST /api/auth/login) 2FA Login (POST /api/auth/login-2fa) Logout (POST /api/auth/logout) Get current user profile (GET /api/auth/me) Change password with 2FA check (POST /api/user/change-password) Upload avatar with webp conversion and sharp resizing (POST /api/user/avatar) Create oauth app (POST /api/oauth/apps) Get my oauth apps (GET /api/oauth/apps) Get authorized oauth apps (GET /api/oauth/authorized-apps) Revoke oauth app authorization (DELETE /api/oauth/authorized-apps/:client_id) 2FA setup and qr generator (POST /api/user/2fa/setup) 2FA verify and activate (POST /api/user/2fa/verify) 2FA disable (POST /api/user/2fa/disable) Toggle 2FA required on login (POST /api/user/2fa/toggle-login) OAuth authorize endpoint (GET /oauth/authorize) OAuth consent endpoint (POST /oauth/consent) OAuth token exchange endpoint (POST /oauth/token) OAuth userinfo endpoint (GET /api/userinfo) So yeah thats it also forgot to add hackclub as a login method ill do that later So thanks for reading (;"}, {"post_id": 24829, "ts": "2026-07-08T17:18:19Z", "hours": 0.555, "text": "decided to add 2fa for now everything is going good planing to add 2fa as a login method and hackclub also idk what image to put here so ill put the first image that appears on my pinterest"}, {"post_id": 24797, "ts": "2026-07-08T16:17:20Z", "hours": 3.9539, "text": "Started creating the backend with all the necesary tools i need"}]...
|
Title: Zero.info.bo by @franco | Stardance
Devlog Title: Zero.info.bo by @franco | Stardance
Devlogs:
Started creating the backend with all the necesary tools i need
decided to add 2fa for now everything is going good planing to add 2fa as a login method and hackclub also idk what image to put here so ill put the first image that appears on my pinterest
Finished the back end First you may be reading this without knowing the context so you may ask: What is this project This project involves turning my portfolio into a full own “personal company” by adding oauth and other features What did i do I think it is in the title that i finished the backend but if you keep asking i added all of this to my backend Register (POST /api/auth/register) Login (POST /api/auth/login) 2FA Login (POST /api/auth/login-2fa) Logout (POST /api/auth/logout) Get current user profile (GET /api/auth/me) Change password with 2FA check (POST /api/user/change-password) Upload avatar with webp conversion and sharp resizing (POST /api/user/avatar) Create oauth app (POST /api/oauth/apps) Get my oauth apps (GET /api/oauth/apps) Get authorized oauth apps (GET /api/oauth/authorized-apps) Revoke oauth app authorization (DELETE /api/oauth/authorized-apps/:client_id) 2FA setup and qr generator (POST /api/user/2fa/setup) 2FA verify and activate (POST /api/user/2fa/verify) 2FA disable (POST /api/user/2fa/disable) Toggle 2FA required on login (POST /api/user/2fa/toggle-login) OAuth authorize endpoint (GET /oauth/authorize) OAuth consent endpoint (POST /oauth/consent) OAuth token exchange endpoint (POST /oauth/token) OAuth userinfo endpoint (GET /api/userinfo) So yeah thats it also forgot to add hackclub as a login method ill do that later So thanks for reading (;
Finished the Frontend If you are reading this without any prior context, you might be asking: What is this project? This project involves turning my portfolio into a full-blown “personal company” platform by adding OAuth and other features. What did I do? First, I organized the project into the following directory structure: |── app/ # Main Frontend | ├── js/ | ├── css/ | ├── index.html | └── icon.png |── auth/ #Frontend for auth | ├── css/ | ├── js/ | ├── account.html | └── oauth.html |── server/ # Main Backend ├── uploads/ ├── database.js ├── server.js ├── package.json ├── zero.db After that, I started creating /app/ and decided that for styling I would use Tailwind CSS because it would be easier and more compact. It will impact compatibility a little bit, but not by that much. After doing that, I made the account settings and other core pages. For what I am doing, I am really proud of what I have accomplished right now. After writing this, I will make my README.md , publish it to GitHub and zero.info.bo , and ship it! Thanks for reading (; Here are some pictures of what I’ve made:
Ships:
Zero If you are reading this without any prior context, you might be asking: What is this project? This project involves turning my portfolio into a full-blown “personal company” platform by adding OAuth and other features. What did I do? Ive created my own OAuth system with full blown image uploading and etc. It has all of this features - Hackclub Auth - 2FA - Password managment - Profile picture Managment And other tons of features It also has like a ton of security like a ton like encryption sha un guessable random stuff etc etc.. How to use it for yourself First clone the github repo using: git clone https://github.com/Franco-Senes/Zero.git Then cd to the carpet cd Zero After that cd to the server cd Server Then download the dependencies npm install Then create a .env using this template PORT=3000 JWT_SECRET= ALLOWED_ORIGINS=http://localhost:3000,http://127.0.0.1:3000 HACKCLUB_CLIENT_ID= HACKCLUB_CLIENT_SECRET= HACKCLUB_REDIRECT_URI=http://localhost:3000/api/auth/hackclub/callback After start the server finally npm run dev or npm start If you see this: > [email protected] dev > node server.js ◇ injected env (6) from .env // tip: ⌘ override existing { override: true } Zero.info.bo - Server Running on http://localhost:3000 Franco was here (; ------- Debug -------- ignored colum exists ignored colum exists ignored colum exists Then you are all buckled up (; Thanks for reading (;...
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1793134478.9205627
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1793220878.9205627
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23734
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My first slack bot! by @Dhakshana10 | Stardance
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Dhakshana10
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0
|
0.0
|
0
|
[]
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[]
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Title: My first slack bot! by @Dhakshana10 | Stard Title: My first slack bot! by @Dhakshana10 | Stardance...
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1792616079.5970812
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1793220879.5970812
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21324
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ignore by @bug | Stardance
|
bug
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0
|
0.0
|
0
|
[]
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[]
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Title: ignore by @bug | Stardance
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1792616080.4176102
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1793220880.4176102
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40082
|
Is the Exoplanet habitable by @javin_wittig | Star Is the Exoplanet habitable by @javin_wittig | Stardance...
|
javin_wittig
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1
|
11.0
|
63
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-08-20T17:33:58Z", "hours": 11.0, "multiplier": 5.66, "payout": 63, "blessing": "neutral", "text": "What I made? A machine learning project using NASA data to predict exoplanet habitability. link to my project website:https: https://javinwittig.github.io/exoplanet-habitability/ What was challenging? Handling extreme class imbalance with very few habitable planets and setting proper classification thresholds. What I am proud of? Accurately detecting potential Earth-like planets despite the few positive data. What should people know so they can test my project? Clone the repo, install the libaries, and run the main script or notebook using the provided NASA dataset.", "repo": "https://github.com/javinwittig/Nasa_Exoplanet", "demo": "https://javinwittig.github.io/exoplanet-habitability/"}]...
|
[{"post_id": 51124, "ts": "202 [{"post_id": 51124, "ts": "2026-08-20T16:58:08Z", "hours": 0.6667, "text": "Updating my Project Website: https://javinwittig.github.io/exoplanet-habitability/"}, {"post_id": 50631, "ts": "2026-08-19T21:40:27Z", "hours": 3.3397, "text": "I improved my habitability model(changed to RandomForestClassifier) and created a website that reveals habitable exoplanets as you scroll through."}, {"post_id": 49711, "ts": "2026-08-18T16:45:17Z", "hours": 3.3014, "text": "I am still building a machine learning model that uses logistic regression and astronomical data from NASA to predict if an exoplanet is potentially habitable."}, {"post_id": 48422, "ts": "2026-08-16T19:21:04Z", "hours": 0.5333, "text": "I trained a Logistic Regression model on the dataset using scikit-learn"}, {"post_id": 48097, "ts": "2026-08-16T11:57:47Z", "hours": 1.5169, "text": "splitting the data"}, {"post_id": 47566, "ts": "2026-08-15T15:21:21Z", "hours": 1.6994, "text": "Importing all the necessary data for my project to detect habitable exoplanets"}]...
|
Title: Is the Exoplanet habitable by @javin_wittig Title: Is the Exoplanet habitable by @javin_wittig | Stardance
Devlogs:
Importing all the necessary data for my project to detect habitable exoplanets
splitting the data
I trained a Logistic Regression model on the dataset using scikit-learn
I am still building a machine learning model that uses logistic regression and astronomical data from NASA to predict if an exoplanet is potentially habitable.
I improved my habitability model(changed to RandomForestClassifier) and created a website that reveals habitable exoplanets as you scroll through.
Updating my Project Website: https://javinwittig.github.io/exoplanet-habitability/
Ships:
What I made? A machine learning project using NASA data to predict exoplanet habitability. link to my project website:https: https://javinwittig.github.io/exoplanet-habitability/ What was challenging? Handling extreme class imbalance with very few habitable planets and setting proper classification thresholds. What I am proud of? Accurately detecting potential Earth-like planets despite the few positive data. What should people know so they can test my project? Clone the repo, install the libaries, and run the main script or notebook using the provided NASA dataset....
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1793134480.969265
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1793220880.969265
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33568
|
Untitled by @7afezzz | Stardance
|
7afezzz
|
0
|
0.0
|
0
|
[]
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[]
|
Title: Untitled by @7afezzz | Stardance
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1792616081.2496479
|
1793220881.2496479
|
|
15296
|
Kool MacroPad by @VroomVroom | Stardance
|
VroomVroom
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Kool MacroPad by @VroomVroom | Stardance
|
1792616082.075441
|
1793220882.075441
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22356
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Fire and smoke detection AI by @AhaanAhuja | Stard Fire and smoke detection AI by @AhaanAhuja | Stardance...
|
AhaanAhuja
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0
|
0.31
|
0
|
[]
|
[{"post_id": 12214, "ts": "202 [{"post_id": 12214, "ts": "2026-06-19T22:45:45Z", "hours": 0.3114, "text": "Finally starting AI training!! After weeks of annotating images, I can finally start training my model on my dataset. This project is a CV model that can detect fire and smoke, which I can open-source on GitHub or run on an edge device such as a Raspberry Pi. My original plan was to use RT-DETR, but due to its heavy training time (6 Hours for a single Epoch!), I decided to shift to YOLOv8 instead, which is much better suited for edge deployment and is easier on my laptop. I collected the data from scraping the web, which took a lot of time in itself. Thankfully, this isn’t my first rodeo, as I have collected and trained AI before, but not at THIS scale (about 15k images!!) I plan to apply it in security cameras for fire detection in open spaces and maybe even in drones for wildfire detection. This took longer than expected due to exams, school, and coaching. It will still take hundreds of hours, but in that time, I can focus on several other projects of mine. If you have any questions, feel free to reach out and stay tuned!!"}]...
|
Title: Fire and smoke detection AI by @AhaanAhuja Title: Fire and smoke detection AI by @AhaanAhuja | Stardance
Devlogs:
Finally starting AI training!! After weeks of annotating images, I can finally start training my model on my dataset. This project is a CV model that can detect fire and smoke, which I can open-source on GitHub or run on an edge device such as a Raspberry Pi. My original plan was to use RT-DETR, but due to its heavy training time (6 Hours for a single Epoch!), I decided to shift to YOLOv8 instead, which is much better suited for edge deployment and is easier on my laptop. I collected the data from scraping the web, which took a lot of time in itself. Thankfully, this isn’t my first rodeo, as I have collected and trained AI before, but not at THIS scale (about 15k images!!) I plan to apply it in security cameras for fire detection in open spaces and maybe even in drones for wildfire detection. This took longer than expected due to exams, school, and coaching. It will still take hundreds of hours, but in that time, I can focus on several other projects of mine. If you have any questions, feel free to reach out and stay tuned!!...
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1792616082.9262915
|
1793220882.9262915
|
|
23867
|
Sudoku Game by @Veeraj | Stardance
|
Veeraj
|
1
|
1.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-03T06:09:41Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I built this sudoku game for my grandma really quickly and thought it was pretty cool so I thought I would share it. UI isnt the best something to work on though", "repo": "https://github.com/Octolord12/Sudoku-Game", "demo": "https://sudoku-game-woad.vercel.app/"}]...
|
[{"post_id": 13519, "ts": "202 [{"post_id": 13519, "ts": "2026-06-22T03:57:00Z", "hours": 1.0572, "text": "Game is completely working!"}]...
|
Title: Sudoku Game by @Veeraj | Stardance
Devlogs Title: Sudoku Game by @Veeraj | Stardance
Devlogs:
Game is completely working!
Ships:
I built this sudoku game for my grandma really quickly and thought it was pretty cool so I thought I would share it. UI isnt the best something to work on though...
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1793134483.2228363
|
1793220883.2228363
|
|
14979
|
HarupiOS by @Harupi | Stardance
|
Harupi
|
1
|
9.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-21T02:06:25Z", "hours": 9.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "HarupiOS is an OS-looking website, where you can find some informations about me, the last books I’ve read, and a Pong game ! The hardest part was certainly to find what to put on this website. I took me some time but I at least enjoyed adding the Pong easter egg. More details are available on the readme 📃 It’s nothing amazing but I hope you’ll like it :) Have a nice day !", "repo": "https://github.com/Hvrnbi/harupios", "demo": "https://harupios.vercel.app/"}]...
|
[{"post_id": 12854, "ts": "202 [{"post_id": 12854, "ts": "2026-06-21T01:38:32Z", "hours": 3.5153, "text": "HarupiOS devlog 4 - Completed the entire guide, added an “About me” window and a Pong easter egg. I will ship the project like that 💫"}, {"post_id": 9380, "ts": "2026-06-15T18:34:44Z", "hours": 2.3997, "text": "HarupiOS devlog 3 - Completed the 4th jam, got an app with a list of the last books I’ve read"}, {"post_id": 8093, "ts": "2026-06-13T14:48:18Z", "hours": 1.6094, "text": "HarupiOS Devlog 2 - Completed the 3d jam, got a draggable and closable window"}, {"post_id": 6304, "ts": "2026-06-10T16:34:42Z", "hours": 1.8831, "text": "HarupiOS Devlog 1 - Followed the two first jams of WebOS, put some time on css but it can still look better🧑🎨"}]...
|
Title: HarupiOS by @Harupi | Stardance
Devlogs:
H Title: HarupiOS by @Harupi | Stardance
Devlogs:
HarupiOS Devlog 1 - Followed the two first jams of WebOS, put some time on css but it can still look better🧑🎨
HarupiOS Devlog 2 - Completed the 3d jam, got a draggable and closable window
HarupiOS devlog 3 - Completed the 4th jam, got an app with a list of the last books I’ve read
HarupiOS devlog 4 - Completed the entire guide, added an “About me” window and a Pong easter egg. I will ship the project like that 💫
Ships:
HarupiOS is an OS-looking website, where you can find some informations about me, the last books I’ve read, and a Pong game ! The hardest part was certainly to find what to put on this website. I took me some time but I at least enjoyed adding the Pong easter egg. More details are available on the readme 📃 It’s nothing amazing but I hope you’ll like it :) Have a nice day !...
|
1793134484.9467664
|
1793220884.9467664
|
|
56643
|
ThumbBatch by @gauravkhatriweb | Stardance
|
gauravkhatriweb
|
1
|
1.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-03T06:15:53Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "🖼️ ThumbBatch Bulk YouTube thumbnails. One click. ThumbBatch is a powerful, lightweight Google Chrome Extension designed for content creators, designers, and archivists who need to quickly grab high-resolution YouTube thumbnails. Whether you need the thumbnail of the video you are currently watching, or want to batch download dozens of thumbnails from a channel page in a single ZIP archive, ThumbBatch has you covered.", "repo": "https://github.com/gauravkhatriweb/ThumbBatch", "demo": "https://thumb-batch.vercel.app/"}]...
|
[{"post_id": 60679, "ts": "202 [{"post_id": 60679, "ts": "2026-09-03T06:13:56Z", "hours": 0.7358, "text": "Devlog — ThumbBatch Landing Page Date: September 3, 2026 Project: ThumbBatch Mission: Hack Club Stardance — Frictionless —## What I BuiltThe extension was done. But nobody would find it, understand it, or trust it without a great landing page. So today I built one — from scratch.The goal: a page that makes a visitor think “why wasn’t this built into Chrome already?” —## Stack- Framework: Next.js 16 (App Router, TypeScript)- Styling: Tailwind CSS v4 ( @theme config)- Animation: Framer Motion- Icons: Lucide React- Components: Radix UI primitives (Accordion, Slot)—## DesignStrict monochrome — near-black background, white text, #737373 gray — with surgical use of YouTube red ( #FF0000 ) as the only accent. Geist font. No fake testimonials. No stock photos. No buzzwords.> The product is simple. The design should say that.—## Sections Built- [x] Sticky glassmorphism navbar- [x] Hero with animated extension popup simulation- [x] “Old Way” — 9-step pain diagram vs 3-step ThumbBatch flow- [x] Features grid (Bulk mode highlighted as key differentiator)- [x] Personas — Creators, Designers, Researchers- [x] How it works — 3 steps- [x] Bulk Mode Showcase — fully interactive : click to select thumbnails, watch real ZIP progress animation- [x] Privacy — 4 trust pillars + open source callout- [x] Pricing — giant $0 , no table, no tiers- [x] Installation guide + simulated Chrome extensions mockup- [x] Technical credibility (Manifest V3, local ZIP, smart fallback)- [x] Open Source — GitHub file tree mockup- [x] FAQ accordion (7 technically accurate answers)- [x] Final CTA + footer- [x] Custom favicon — TB icon with red accent underline- [x] SEO metadata + Open Graph- [x] Production build ✅ — npm run build exits 0 —## Bugs FixedTwo icon import mismatches in lucide-react (version didn’t export Github , BarChart2Off , Infinity ) — swapped for valid alternatives. One Turbopack crash from unescaped quotes inside a string literal in Install.tsx .—## Dev Server bashcd web && npm run dev# → http://localhost:3000 Less software. More solved."}]...
|
Title: ThumbBatch by @gauravkhatriweb | Stardance
Title: ThumbBatch by @gauravkhatriweb | Stardance
Devlogs:
Devlog — ThumbBatch Landing Page Date: September 3, 2026 Project: ThumbBatch Mission: Hack Club Stardance — Frictionless —## What I BuiltThe extension was done. But nobody would find it, understand it, or trust it without a great landing page. So today I built one — from scratch.The goal: a page that makes a visitor think “why wasn’t this built into Chrome already?” —## Stack- Framework: Next.js 16 (App Router, TypeScript)- Styling: Tailwind CSS v4 ( @theme config)- Animation: Framer Motion- Icons: Lucide React- Components: Radix UI primitives (Accordion, Slot)—## DesignStrict monochrome — near-black background, white text, #737373 gray — with surgical use of YouTube red ( #FF0000 ) as the only accent. Geist font. No fake testimonials. No stock photos. No buzzwords.> The product is simple. The design should say that.—## Sections Built- [x] Sticky glassmorphism navbar- [x] Hero with animated extension popup simulation- [x] “Old Way” — 9-step pain diagram vs 3-step ThumbBatch flow- [x] Features grid (Bulk mode highlighted as key differentiator)- [x] Personas — Creators, Designers, Researchers- [x] How it works — 3 steps- [x] Bulk Mode Showcase — fully interactive : click to select thumbnails, watch real ZIP progress animation- [x] Privacy — 4 trust pillars + open source callout- [x] Pricing — giant $0 , no table, no tiers- [x] Installation guide + simulated Chrome extensions mockup- [x] Technical credibility (Manifest V3, local ZIP, smart fallback)- [x] Open Source — GitHub file tree mockup- [x] FAQ accordion (7 technically accurate answers)- [x] Final CTA + footer- [x] Custom favicon — TB icon with red accent underline- [x] SEO metadata + Open Graph- [x] Production build ✅ — npm run build exits 0 —## Bugs FixedTwo icon import mismatches in lucide-react (version didn’t export Github , BarChart2Off , Infinity ) — swapped for valid alternatives. One Turbopack crash from unescaped quotes inside a string literal in Install.tsx .—## Dev Server bashcd web && npm run dev# → http://localhost:3000 Less software. More solved.
Ships:
🖼️ ThumbBatch Bulk YouTube thumbnails. One click. ThumbBatch is a powerful, lightweight Google Chrome Extension designed for content creators, designers, and archivists who need to quickly grab high-resolution YouTube thumbnails. Whether you need the thumbnail of the video you are currently watching, or want to batch download dozens of thumbnails from a channel page in a single ZIP archive, ThumbBatch has you covered....
|
1793134486.7032793
|
1793220886.7032793
|
|
19482
|
My very own WebOS by @Isa1718 | Stardance
|
Isa1718
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @Isa1718 | Stardance
|
1792616088.3917449
|
1793220888.3917449
|
|
15923
|
Microgrid Home Energy Monitor by @Dishman | Starda Microgrid Home Energy Monitor by @Dishman | Stardance...
|
Dishman
|
0
|
6.62
|
0
|
[]
|
[{"post_id": 10183, "ts": "202 [{"post_id": 10183, "ts": "2026-06-16T19:58:33Z", "hours": 0.2972, "text": "The enclosure is DONE! Big thanks to my friend for helping me make this!! with this the project is done! There is a lot of empty space because the AMS1117 tends to heat up so we decided to have a lot of vents. the holes to the side is the headphone jacks and the the usbs! the top has the buttons, leds, and the OLED connections."}, {"post_id": 9334, "ts": "2026-06-15T17:35:36Z", "hours": 0.3903, "text": "I have just finished the code for the HTML!! I’m not going to lie it was very confusing but I think it works!(UPDATE it does work :D)"}, {"post_id": 9076, "ts": "2026-06-15T04:59:05Z", "hours": 1.3006, "text": "I have started working on the code of the esp32 :D. I just got the backbone done. I had some struggles with understanding how Emonlib worked and I messed up code while working on it(shoutout to AI for helping me when I messed up and helping me understand Emonlib)"}, {"post_id": 8528, "ts": "2026-06-14T05:55:12Z", "hours": 2.7361, "text": "I have just finished building the PCB, and it took a long time trying to figure out the routes that I should take. Although it looks very messy. I’m just glad with what I’ve done. if anyone has any suggestions let me know!"}, {"post_id": 8380, "ts": "2026-06-13T22:42:23Z", "hours": 0.27, "text": "Today I finished all the schematic fixes for my Microgrid Home Energy Monitor! Replaced the placeholder USB-C connector with a proper USB_C_Receptacle_USB2.0_16P and added CC1/CC2 pull-down resistors (5.1kΩ) so the board actually receives power Added decoupling caps on the AMS1117 voltage regulator (10µF + 100nF on both input and output) Added decoupling caps on the ESP32 VDD pin to prevent random resets during WiFi transmission Added Boot and Reset buttons so I can flash firmware Added I2C pull-up resistors for the OLED display Added a 6-pin programming header for UART flashing Added a connector for the ZMPT101B voltage sensor I’m mostly searching up much of this online and relying on AI to help me wire and get diagrams if anyone has experience in KICAD pls let me know if this looks good and how I can improve thanks!"}, {"post_id": 7289, "ts": "2026-06-12T04:43:25Z", "hours": 1.625, "text": "I have started working on the KICAD PCB (I’m still learning and have not finished so I’m hoping what I’m doing is right and actually works :P). If anyone is good at KICAD and would like to comment on what I can do better pls let me know! I would to learn more! I will be finishing the KICAD by today hopefully so pls take a look in my 2nd devlog! ** update so my lapse just didn’t work (I got 1 hour 30 and it just didn’t take me to the editing page T-T) I will added the screenshot of the addition of the stuff I did! (I added it to my main page)"}]...
|
Title: Microgrid Home Energy Monitor by @Dishman | Title: Microgrid Home Energy Monitor by @Dishman | Stardance
Devlogs:
I have started working on the KICAD PCB (I’m still learning and have not finished so I’m hoping what I’m doing is right and actually works :P). If anyone is good at KICAD and would like to comment on what I can do better pls let me know! I would to learn more! I will be finishing the KICAD by today hopefully so pls take a look in my 2nd devlog! ** update so my lapse just didn’t work (I got 1 hour 30 and it just didn’t take me to the editing page T-T) I will added the screenshot of the addition of the stuff I did! (I added it to my main page)
Today I finished all the schematic fixes for my Microgrid Home Energy Monitor! Replaced the placeholder USB-C connector with a proper USB_C_Receptacle_USB2.0_16P and added CC1/CC2 pull-down resistors (5.1kΩ) so the board actually receives power Added decoupling caps on the AMS1117 voltage regulator (10µF + 100nF on both input and output) Added decoupling caps on the ESP32 VDD pin to prevent random resets during WiFi transmission Added Boot and Reset buttons so I can flash firmware Added I2C pull-up resistors for the OLED display Added a 6-pin programming header for UART flashing Added a connector for the ZMPT101B voltage sensor I’m mostly searching up much of this online and relying on AI to help me wire and get diagrams if anyone has experience in KICAD pls let me know if this looks good and how I can improve thanks!
I have just finished building the PCB, and it took a long time trying to figure out the routes that I should take. Although it looks very messy. I’m just glad with what I’ve done. if anyone has any suggestions let me know!
I have started working on the code of the esp32 :D. I just got the backbone done. I had some struggles with understanding how Emonlib worked and I messed up code while working on it(shoutout to AI for helping me when I messed up and helping me understand Emonlib)
I have just finished the code for the HTML!! I’m not going to lie it was very confusing but I think it works!(UPDATE it does work :D)
The enclosure is DONE! Big thanks to my friend for helping me make this!! with this the project is done! There is a lot of empty space because the AMS1117 tends to heat up so we decided to have a lot of vents. the holes to the side is the headphone jacks and the the usbs! the top has the buttons, leds, and the OLED connections....
|
1792616089.2424743
|
1793220889.2424743
|
|
544
|
My first hackpad! by @D4LM | Stardance
|
D4LM
|
1
|
1.0
|
1
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-09T01:01:39Z", "hours": 1.0, "multiplier": 1.3, "payout": 1, "blessing": "neutral", "text": "I made my first hackpad! Challenging aspects: Done in Onshape instead of Fusion 360. Notes: Sadly I did not record everything I did in Lapse 😢", "repo": "https://github.com/D4LMwastaken/Hackpad", "demo": ""}]...
|
[{"post_id": 5299, "ts": "2026 [{"post_id": 5299, "ts": "2026-06-09T00:53:39Z", "hours": 0.5567, "text": "Made my First Hackpad!"}]...
|
Title: My first hackpad! by @D4LM | Stardance
Dev Title: My first hackpad! by @D4LM | Stardance
Devlogs:
Made my First Hackpad!
Ships:
I made my first hackpad! Challenging aspects: Done in Onshape instead of Fusion 360. Notes: Sadly I did not record everything I did in Lapse 😢...
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1793134489.5486734
|
1793220889.5486734
|
|
37060
|
Temperature Monitoring System by @Tasnima | Starda Temperature Monitoring System by @Tasnima | Stardance...
|
Tasnima
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Temperature Monitoring System by @Tasnima | Title: Temperature Monitoring System by @Tasnima | Stardance...
|
1792616090.347379
|
1793220890.347379
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|
16006
|
Untitled project by @Willy | Stardance
|
Willy
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @Willy | Stardance
|
1792616091.1792977
|
1793220891.1792977
|
|
30570
|
NASA-gram by @Venkatesh | Stardance
|
Venkatesh
|
1
|
9.0
|
19
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-20T13:12:37Z", "hours": 9.0, "multiplier": 2.0, "payout": 19, "blessing": "neutral", "text": "Link: https://vensah.dev/NASA-API-website/ I wanted to do my own spin on the NASA API projects by making it scroll infinitely like Instagram or a social media app in general. You can scroll through and check out some images, hover over it for the date and click on it for even more info. The rationale, is to make it fun and engaging to look through these pictures, and one good way is to have an infinitely scrolling page with randomly loaded images which is a great way to check out the pictures NASA has without having to think of a specific date and input it. Currently the main part is that its an MVP that has all the functionality woking well already. The images load 3 at a time by fetching the image and storing it into an img object to preload and then display 3 at a time, based on how far the user scrolls. This means they can scroll forever (until i reach the rate limit per hour lol) and see random new images from NASA. In a future devlog i plan to add in features like a like button, a share button, a button to get a high res download, support for youtube video embeds and change the UI to feel more Social Media-ish", "repo": "https://github.com/vensah-dev/NASA-API-website", "demo": "https://vensah.dev/NASA-API-website/"}]...
|
[{"post_id": 31764, "ts": "202 [{"post_id": 31764, "ts": "2026-07-20T12:30:19Z", "hours": 9.395, "text": "NASA API Website i wanted to take a different spin on my version of the NASA API app by making it feel and scroll like instagram. Goals: Preloading of images Infinite scroll Social media like UI Like, share buttons ability to look for pictures from specific dates First things first I made the preloading by fetching the image into an img object in JS and then storing in a global store using zustand for access from other files. Next i made the UI a bit non conventional by having the images scroll endlessly until u hover over an image and then click on it to get more info on it! as of now not all the buttons work"}]...
|
Title: NASA-gram by @Venkatesh | Stardance
Devlog Title: NASA-gram by @Venkatesh | Stardance
Devlogs:
NASA API Website i wanted to take a different spin on my version of the NASA API app by making it feel and scroll like instagram. Goals: Preloading of images Infinite scroll Social media like UI Like, share buttons ability to look for pictures from specific dates First things first I made the preloading by fetching the image into an img object in JS and then storing in a global store using zustand for access from other files. Next i made the UI a bit non conventional by having the images scroll endlessly until u hover over an image and then click on it to get more info on it! as of now not all the buttons work
Ships:
Link: https://vensah.dev/NASA-API-website/ I wanted to do my own spin on the NASA API projects by making it scroll infinitely like Instagram or a social media app in general. You can scroll through and check out some images, hover over it for the date and click on it for even more info. The rationale, is to make it fun and engaging to look through these pictures, and one good way is to have an infinitely scrolling page with randomly loaded images which is a great way to check out the pictures NASA has without having to think of a specific date and input it. Currently the main part is that its an MVP that has all the functionality woking well already. The images load 3 at a time by fetching the image and storing it into an img object to preload and then display 3 at a time, based on how far the user scrolls. This means they can scroll forever (until i reach the rate limit per hour lol) and see random new images from NASA. In a future devlog i plan to add in features like a like button, a share button, a button to get a high res download, support for youtube video embeds and change the UI to feel more Social Media-ish...
|
1793134491.2737126
|
1793220891.2737126
|
|
23845
|
Perspective Shift by @Agila | Stardance
|
Agila
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Perspective Shift by @Agila | Stardance
|
1792616092.0005698
|
1793220892.0005698
|
|
118
|
118 by @Rupnil | Stardance
|
Rupnil
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: 118 by @Rupnil | Stardance
|
1792616092.8196585
|
1793220892.8196585
|
|
33616
|
my APOD site by @itsaperson | Stardance
|
itsaperson
|
1
|
2.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-13T05:15:37Z", "hours": 2.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "Followed the Give Your Website A Pulse tutorial to learn about the basics, had an error with the nasa api which took a while for me to figure out, but once I got there, I decided to add a feature where you can see the date of the image of the day, as well as some custom css that I tinkered around with. May look a bit basic, but at least it’s mine! (I’ll work on getting better dw)", "repo": "https://github.com/insertnewusername/nasaweb", "demo": "https://insertnewusername.github.io/nasaweb/"}]...
|
[{"post_id": 27525, "ts": "202 [{"post_id": 27525, "ts": "2026-07-13T05:04:33Z", "hours": 1.7392, "text": "Decided to start the mission for nasa api image fetching. Followed tutorial, but then ran into an error with an invalid api from nasa. Then realised that it was a simple typo. That mistake wasted lots of time. Anyways, also worked on css, making everything look nice, and completed going through the tutorial, learning about how I could use rem instead of px, and minor things like that. After the nasa api worked, everything went along pretty smoothly. I decided to add a date feature below the title, so users would know what date the image was for, and found a nice font on google fonts which i ended up using. I kept the image large, as it was supposed to be the center of the entire website."}]...
|
Title: my APOD site by @itsaperson | Stardance
De Title: my APOD site by @itsaperson | Stardance
Devlogs:
Decided to start the mission for nasa api image fetching. Followed tutorial, but then ran into an error with an invalid api from nasa. Then realised that it was a simple typo. That mistake wasted lots of time. Anyways, also worked on css, making everything look nice, and completed going through the tutorial, learning about how I could use rem instead of px, and minor things like that. After the nasa api worked, everything went along pretty smoothly. I decided to add a date feature below the title, so users would know what date the image was for, and found a nice font on google fonts which i ended up using. I kept the image large, as it was supposed to be the center of the entire website.
Ships:
Followed the Give Your Website A Pulse tutorial to learn about the basics, had an error with the nasa api which took a while for me to figure out, but once I got there, I decided to add a feature where you can see the date of the image of the day, as well as some custom css that I tinkered around with. May look a bit basic, but at least it’s mine! (I’ll work on getting better dw)...
|
1793134493.0183551
|
1793220893.0183551
|
|
39278
|
usefull web app by @Abel-Yitbarek | Stardance
|
Abel-Yitbarek
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: usefull web app by @Abel-Yitbarek | Stardan Title: usefull web app by @Abel-Yitbarek | Stardance...
|
1792616093.6718423
|
1793220893.6718423
|
|
34713
|
Gambling Bot by @vintage | Stardance
|
vintage
|
1
|
1.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-16T18:14:43Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "Hello guys, I have made a GAMBLING bot in Slack. Includes a /cf (coinflip), /bj (blackjack), and a /cash command. For more information, see README.md on my github!!! happy gambling!", "repo": "https://github.com/PieSquared/GambleBot-Slack", "demo": "https://app.slack.com/client/E09V59WQY1E/C0P5NE354"}]...
|
[{"post_id": 29254, "ts": "202 [{"post_id": 29254, "ts": "2026-07-16T01:38:44Z", "hours": 0.9111, "text": "Hello guys, welcome to devlog #1. Right now, I have finished all 3 commands for my gambling bot. It has a /cf (coinflip), /bj (blackjack), and a /cash command to see your cash. I am currently applying for a Nest to run it 24/7"}]...
|
Title: Gambling Bot by @vintage | Stardance
Devlo Title: Gambling Bot by @vintage | Stardance
Devlogs:
Hello guys, welcome to devlog #1. Right now, I have finished all 3 commands for my gambling bot. It has a /cf (coinflip), /bj (blackjack), and a /cash command to see your cash. I am currently applying for a Nest to run it 24/7
Ships:
Hello guys, I have made a GAMBLING bot in Slack. Includes a /cf (coinflip), /bj (blackjack), and a /cash command. For more information, see README.md on my github!!! happy gambling!...
|
1793134494.7713935
|
1793220894.7713935
|
|
46600
|
Power-bot! by @nic | Stardance
|
nic
|
1
|
1.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-05T20:29:43Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "Created my own Slack Bot with four different commands, each with their own starting message! Hosted on Hack Club Nest. Please use the #bot-spam channel in the HC Slack to use the bot! Current commands: /power-bot-ping, /power-bot-grovel, /power-bot-catfact, /power-bot-joke", "repo": "https://github.com/sodahaunted/power-bot", "demo": "https://app.slack.com/client/E09V59WQY1E/C0P5NE354?skip_today=1"}]...
|
[{"post_id": 62465, "ts": "202 [{"post_id": 62465, "ts": "2026-09-05T20:23:22Z", "hours": 1.1083, "text": "Power-bot Devlog! Created a Slack bot with four different commands, each with its own unique starting message! (/power-bot!) Built with Node.js in VS Code, and hosted on Hack Club Nest. The most difficult thing was setting up the bot and trying to figure out how to host it on Nest separately from my local terminal. The bot itself is very simple and mainly contains preset commands from the mission library, but I’m glad to have finished the project nonetheless."}]...
|
Title: Power-bot! by @nic | Stardance
Devlogs:
Po Title: Power-bot! by @nic | Stardance
Devlogs:
Power-bot Devlog! Created a Slack bot with four different commands, each with its own unique starting message! (/power-bot!) Built with Node.js in VS Code, and hosted on Hack Club Nest. The most difficult thing was setting up the bot and trying to figure out how to host it on Nest separately from my local terminal. The bot itself is very simple and mainly contains preset commands from the mission library, but I’m glad to have finished the project nonetheless.
Ships:
Created my own Slack Bot with four different commands, each with their own starting message! Hosted on Hack Club Nest. Please use the #bot-spam channel in the HC Slack to use the bot! Current commands: /power-bot-ping, /power-bot-grovel, /power-bot-catfact, /power-bot-joke...
|
1793134496.5241792
|
1793220896.5241792
|
|
9544
|
Cip-api by @vaishal_anil | Stardance
|
vaishal_anil
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Cip-api by @vaishal_anil | Stardance
|
1792616097.9500906
|
1793220897.9500906
|
|
29186
|
My own site! by @Abdulatif | Stardance
|
Abdulatif
|
1
|
0.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-01T06:01:21Z", "hours": 0.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I built personal site, and you can try it, it does not have much thing(I will add them soon), but instead of long pages you can see one page and know about me.", "repo": "https://github.com/Botirsherov/My-site", "demo": "https://botirsherov.github.io/My-site/"}]...
|
[{"post_id": 19801, "ts": "202 [{"post_id": 19801, "ts": "2026-07-01T05:59:20Z", "hours": 0.4733, "text": "I built my very own site, just with a page, but cool and calm one."}]...
|
Title: My own site! by @Abdulatif | Stardance
Dev Title: My own site! by @Abdulatif | Stardance
Devlogs:
I built my very own site, just with a page, but cool and calm one.
Ships:
I built personal site, and you can try it, it does not have much thing(I will add them soon), but instead of long pages you can see one page and know about me....
|
1793134498.2786665
|
1793220898.2786665
|
|
14961
|
My first slack bot! by @nicobico | Stardance
|
nicobico
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @nicobico | Stardanc Title: My first slack bot! by @nicobico | Stardance...
|
1792616098.8066497
|
1793220898.8066497
|
|
8152
|
My first slack bot! by @nathanshankar | Stardance
|
nathanshankar
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @nathanshankar | Sta Title: My first slack bot! by @nathanshankar | Stardance...
|
1792616099.6562064
|
1793220899.6562064
|
|
4591
|
my website :3 by @mikhailnotfish | Stardance
|
mikhailnotfish
|
1
|
0.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-16T22:24:27Z", "hours": 0.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "this is my simple turtle website i made to train myself in html. it is very simple, but i am very proud of it :]", "repo": "https://github.com/mikhailnotfish/turtles", "demo": "https://mikhailnotfish.github.io/turtles/"}]...
|
[{"post_id": 1237, "ts": "2026 [{"post_id": 1237, "ts": "2026-06-03T02:51:37Z", "hours": 0.4567, "text": "this is my website in which there is a turtle"}]...
|
Title: my website :3 by @mikhailnotfish | Stardanc Title: my website :3 by @mikhailnotfish | Stardance
Devlogs:
this is my website in which there is a turtle
Ships:
this is my simple turtle website i made to train myself in html. it is very simple, but i am very proud of it :]...
|
1793134500.3106477
|
1793220900.3106477
|
|
28613
|
My first slack bot! by @lakshan_jv | Stardance
|
lakshan_jv
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @lakshan_jv | Starda Title: My first slack bot! by @lakshan_jv | Stardance...
|
1792616100.495843
|
1793220900.495843
|
|
27601
|
Combo assassin by @Tyo | Stardance
|
Tyo
|
0
|
9.37
|
0
|
[]
|
[{"post_id": 33896, "ts": "202 [{"post_id": 33896, "ts": "2026-07-24T05:33:34Z", "hours": 1.5739, "text": "Hewwo! This time I’ve stopped working on the coding aspect and started on the art and animations. I’m not a good artist at all so this is the best I can do :p. Another thing is the enemy has movement now >:3. There’s definitely a lot more I’m gonna add but until then. Cya!"}, {"post_id": 28223, "ts": "2026-07-14T11:21:33Z", "hours": 2.1064, "text": "Hewwo! I’ve done it! The three hit combo is in action! And with that also includes a pretty nice smash attack and an overhaul to the weapon system with much more customization. I think my next step has to either be finally designing my character or to work on the enemy script. Well until then, C’ya!"}, {"post_id": 23281, "ts": "2026-07-06T04:36:12Z", "hours": 1.8431, "text": "Hewwo! I’m backkk and finally added the combo system, it isn’t exactly the 3 hit combo i wanted but this should make it easier for me to add extra dazzle in every 3rd hit, the grapple feels better now (with a little help from ai shhh) however the line renderer is glitching a lot, I’ll find a way to solve that soon! For now it’s bai bai"}, {"post_id": 22774, "ts": "2026-07-05T11:13:38Z", "hours": 1.9228, "text": "Hewwo! So I sidetracked a bunch and ended up making a really kewl grappling hook which i’m pretty proud of, it’s really clunky so I’ll be repairing it until the next devlog, for now it’s see you! <3 (oh and the map is actually a thing now)"}, {"post_id": 17579, "ts": "2026-06-28T13:01:54Z", "hours": 1.9247, "text": "I want this game to feel punchy so the first thing I implement was a sick ass dash system, I’m planning on adding a 3 hit combo next! (ps this code is really temporary, I’ll prob change it once I implemented the enemies :p )"}]...
|
Title: Combo assassin by @Tyo | Stardance
Devlogs Title: Combo assassin by @Tyo | Stardance
Devlogs:
I want this game to feel punchy so the first thing I implement was a sick ass dash system, I’m planning on adding a 3 hit combo next! (ps this code is really temporary, I’ll prob change it once I implemented the enemies :p )
Hewwo! So I sidetracked a bunch and ended up making a really kewl grappling hook which i’m pretty proud of, it’s really clunky so I’ll be repairing it until the next devlog, for now it’s see you! <3 (oh and the map is actually a thing now)
Hewwo! I’m backkk and finally added the combo system, it isn’t exactly the 3 hit combo i wanted but this should make it easier for me to add extra dazzle in every 3rd hit, the grapple feels better now (with a little help from ai shhh) however the line renderer is glitching a lot, I’ll find a way to solve that soon! For now it’s bai bai
Hewwo! I’ve done it! The three hit combo is in action! And with that also includes a pretty nice smash attack and an overhaul to the weapon system with much more customization. I think my next step has to either be finally designing my character or to work on the enemy script. Well until then, C’ya!
Hewwo! This time I’ve stopped working on the coding aspect and started on the art and animations. I’m not a good artist at all so this is the best I can do :p. Another thing is the enemy has movement now >:3. There’s definitely a lot more I’m gonna add but until then. Cya!...
|
1792616101.337426
|
1793220901.337426
|
|
32325
|
WarioWare Game by @OggyW0ppy | Stardance
|
OggyW0ppy
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: WarioWare Game by @OggyW0ppy | Stardance
|
1792616102.2291307
|
1793220902.2291307
|
|
26291
|
Cstrike Web 2000 by @aquafr0stbyte | Stardance
|
aquafr0stbyte
|
1
|
3.0
|
36
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-28T09:56:46Z", "hours": 3.0, "multiplier": 11.76, "payout": 36, "blessing": "neutral", "text": "Counter-Strike 2000 Website Template >_< I’ve always loved old websites. To me, they shouldn’t just be archived and forgotten—they deserve to stay alive! ^_^ So I spent some time rebuilding and modernizing the original Counter-Strike website from 2000 , recreating it as faithfully as possible and porting it to Flask . This repository contains the template version , so anyone can use it for their own projects. :3 (*^▽^*) Customization I’m not entirely sure if it’s obvious what needs to be changed to get the intended styling. If you already know some HTML, you should be able to figure things out without too much trouble. For complete beginners, though… it might be a little overwhelming at first. >~< (≧◡≦) Goal I tried to make the final result look as close to the original website as possible, and I’m really happy with how authentic it turned out. If you compare it to the original, I think it captures the same feel really well. ^-^ (。•̀ᴗ-)✧ Feedback If you find any bugs, have ideas for improvements, or build something cool with this template, feel free to hit me up! :3 Have fun, and happy coding! <3", "repo": "https://github.com/AquaFrostByte/www.counter-strike.net/", "demo": "https://cstrike2k.lain.onl/"}]...
|
[{"post_id": 17497, "ts": "202 [{"post_id": 17497, "ts": "2026-06-28T09:49:05Z", "hours": 0.8064, "text": "I added a Script that allows an easy deploy via services and Gunicorn. Also made some final Tweaks before shipping!!"}, {"post_id": 16903, "ts": "2026-06-27T13:34:37Z", "hours": 1.4889, "text": "The website is done! Well at least the template… The Full Site is now using Flask instad of raw Html. I remade the default Template.html as well as the Downloads.html. Everything seems to work on my Systems and its looking as close to the original as possible i think at least :P I still have to make my Personal site but for everyone else that want to use it as a base its pretty much done!"}, {"post_id": 16229, "ts": "2026-06-26T11:20:46Z", "hours": 0.4681, "text": "Got done with the Ad banners and clean up the News Feed. Will now work on porting it over to Flask"}, {"post_id": 16208, "ts": "2026-06-26T10:34:01Z", "hours": 0.3308, "text": "Had the basic Structure done already of the Websit including scraping all old imaes and recources i need. Now iam just rebuilding the Adbanners because there services are way dead."}]...
|
Title: Cstrike Web 2000 by @aquafr0stbyte | Starda Title: Cstrike Web 2000 by @aquafr0stbyte | Stardance
Devlogs:
Had the basic Structure done already of the Websit including scraping all old imaes and recources i need. Now iam just rebuilding the Adbanners because there services are way dead.
Got done with the Ad banners and clean up the News Feed. Will now work on porting it over to Flask
The website is done! Well at least the template… The Full Site is now using Flask instad of raw Html. I remade the default Template.html as well as the Downloads.html. Everything seems to work on my Systems and its looking as close to the original as possible i think at least :P I still have to make my Personal site but for everyone else that want to use it as a base its pretty much done!
I added a Script that allows an easy deploy via services and Gunicorn. Also made some final Tweaks before shipping!!
Ships:
Counter-Strike 2000 Website Template >_< I’ve always loved old websites. To me, they shouldn’t just be archived and forgotten—they deserve to stay alive! ^_^ So I spent some time rebuilding and modernizing the original Counter-Strike website from 2000 , recreating it as faithfully as possible and porting it to Flask . This repository contains the template version , so anyone can use it for their own projects. :3 (*^▽^*) Customization I’m not entirely sure if it’s obvious what needs to be changed to get the intended styling. If you already know some HTML, you should be able to figure things out without too much trouble. For complete beginners, though… it might be a little overwhelming at first. >~< (≧◡≦) Goal I tried to make the final result look as close to the original website as possible, and I’m really happy with how authentic it turned out. If you compare it to the original, I think it captures the same feel really well. ^-^ (。•̀ᴗ-)✧ Feedback If you find any bugs, have ideas for improvements, or build something cool with this template, feel free to hit me up! :3 Have fun, and happy coding! <3...
|
1793134502.9606657
|
1793220902.9606657
|
|
3854
|
My first slack bot! by @donny | Stardance
|
donny
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @donny | Stardance
|
1792616103.0992718
|
1793220903.0992718
|
|
5981
|
My awesome macropad! by @Jon | Stardance
|
Jon
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Jon | Stardance
|
1792616103.9400802
|
1793220903.9400802
|