|
5802
|
Untitled project by @Winny | Stardance
|
Winny
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @Winny | Stardance
|
1792662497.3696384
|
1793267297.3696384
|
|
5803
|
Untitled by @IzStar | Stardance
|
IzStar
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @IzStar | Stardance
|
1792738349.8622668
|
1793343149.8622668
|
|
5804
|
11bot by @11aditya | Stardance
|
11aditya
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: 11bot by @11aditya | Stardance
|
1792741842.6625383
|
1793346642.6625383
|
|
5805
|
FORGEBOUND by @Lucid | Stardance
|
Lucid
|
0
|
34.1
|
0
|
[]
|
[{"post_id": 37167, "ts": "202 [{"post_id": 37167, "ts": "2026-07-29T17:47:42Z", "hours": 10.2008, "text": "**Survival Devlog #4: Ice?? This update introduces a new biome, and a new ore/tier progression, as well as bugfixes, QoL updates, and a few more cool things described in this update. Added since last DEVLOG : New Glacial Tundra Biome: Cold bar that makes you take damage if you dont have the Thermal Lantern Slippery Ice physics Cobalt ore, bars, sword and pickaxe Frost Wolf and Ice Golem Miniboss(WIP) NEW BASIC BASE BUILDING SYSTEM: Doors, wood walls, stone walls NEW NIGHT ENEMIES: Zombies, Slimes, Skeletons WIP RN: working on this stuff right now didnt have enough time for the devlog Huge buffs on the Ice Golem, has a chance to spawn when you break a cobalt ore block Combat revamp, making it like those from dark souls, sekiro, deepwoken, etc “GOLEM CORE” item dropped from Ice Golems and needed to craft the cobalt sword cobalt sword will shoot projectiles shield Next Steps(Short term) : Better Combat Integration with Progression(More bosses for items) More to come soon **Showcase: ** https://youtu.be/FZiQl1QMIpw Also, apologies for the rushed devlog, a more detailed one will be released next devlog."}, {"post_id": 30992, "ts": "2026-07-19T00:40:22Z", "hours": 9.8778, "text": "FORGEBOUND Devlog #3: Base early game almost done Lots of progress made since last devlog. Massive overhauls have been made to the desert, with ores spawning in clusters, and in specific areas of the desert. Solarite is much harder to get as it requires an iron pickaxe at minimum to break and collect. Added since last DEVLOG : New Swords with Unique Personalities: Wood swings fast Stone is slow but has wide sweep Copper has critical chance and quicker speed Iron has higher knockback and deals more damage than copper Solarite has a burn effect and has a light that glows when equipped New enemies to make desert harvesting harder: Scorpions(charge at you) Beetles(fly around you and charge at you) for now only drop leather, but will drop more as I add new objects Visual ambient day & night cycle Combat is much more “Juicier” Basic smelting system with more plans to improve HUGE map and resource respawns so you dont run out of any resource Next Steps(Short term) : Biomes alongside progression Improve the generic simple smelting system XP system more meaningful YT SHOWCASE COMING SOON BTW is FORGEBOUND a cool name for this project? This image is ai generated my game does not actually look like this, but its based off of what i currently have in my code"}, {"post_id": 25439, "ts": "2026-07-09T18:25:47Z", "hours": 11.7314, "text": "Survival Devlog #2: major core mechanics done Lots of progress has been made to my survival game, has been quite challenging since im working in pygame. By the way, I know this devlog is really spaced out from my last project, I thought I had made a devlog in between but turns out I didn’t, or I never posted it for whatever reason. Added since last DEVLOG : Collisions with static resources/objects Basic building system for workbench and furnace Harvesting system really basic xp bar meant for a leveling system WORKING drag and drop inventory Improved desert by adding heat damage, adding more ores, and an exclusive ore(solarite) Cows for the basic NPC functions, and damage indicators ITEMS: leather, leather armor, wooden sword, stone sword, stone pickaxe, iron ore, copper ore, solarite ore, workbench, furnace(WIP) Next: Sprites Save/load system structured progression eg. bosses, biomes, ores, meaningful level system bosses day/night cycle YT SHOWCASE: https://youtu.be/OmomLTyvpnw?si=PADnX2eKr5Vvwn6V"}, {"post_id": 3978, "ts": "2026-06-07T03:44:20Z", "hours": 2.2931, "text": "Trying to make my own survival/exploration sandbox like Forager or Don’t Starve in pygame, I got the basic world generation and scrolling map done after quite some time of learning how to do it online."}]...
|
Title: FORGEBOUND by @Lucid | Stardance
Devlogs:
Title: FORGEBOUND by @Lucid | Stardance
Devlogs:
Trying to make my own survival/exploration sandbox like Forager or Don’t Starve in pygame, I got the basic world generation and scrolling map done after quite some time of learning how to do it online.
Survival Devlog #2: major core mechanics done Lots of progress has been made to my survival game, has been quite challenging since im working in pygame. By the way, I know this devlog is really spaced out from my last project, I thought I had made a devlog in between but turns out I didn’t, or I never posted it for whatever reason. Added since last DEVLOG : Collisions with static resources/objects Basic building system for workbench and furnace Harvesting system really basic xp bar meant for a leveling system WORKING drag and drop inventory Improved desert by adding heat damage, adding more ores, and an exclusive ore(solarite) Cows for the basic NPC functions, and damage indicators ITEMS: leather, leather armor, wooden sword, stone sword, stone pickaxe, iron ore, copper ore, solarite ore, workbench, furnace(WIP) Next: Sprites Save/load system structured progression eg. bosses, biomes, ores, meaningful level system bosses day/night cycle YT SHOWCASE: https://youtu.be/OmomLTyvpnw?si=PADnX2eKr5Vvwn6V
FORGEBOUND Devlog #3: Base early game almost done Lots of progress made since last devlog. Massive overhauls have been made to the desert, with ores spawning in clusters, and in specific areas of the desert. Solarite is much harder to get as it requires an iron pickaxe at minimum to break and collect. Added since last DEVLOG : New Swords with Unique Personalities: Wood swings fast Stone is slow but has wide sweep Copper has critical chance and quicker speed Iron has higher knockback and deals more damage than copper Solarite has a burn effect and has a light that glows when equipped New enemies to make desert harvesting harder: Scorpions(charge at you) Beetles(fly around you and charge at you) for now only drop leather, but will drop more as I add new objects Visual ambient day & night cycle Combat is much more “Juicier” Basic smelting system with more plans to improve HUGE map and resource respawns so you dont run out of any resource Next Steps(Short term) : Biomes alongside progression Improve the generic simple smelting system XP system more meaningful YT SHOWCASE COMING SOON BTW is FORGEBOUND a cool name for this project? This image is ai generated my game does not actually look like this, but its based off of what i currently have in my code
**Survival Devlog #4: Ice?? This update introduces a new biome, and a new ore/tier progression, as well as bugfixes, QoL updates, and a few more cool things described in this update. Added since last DEVLOG : New Glacial Tundra Biome: Cold bar that makes you take damage if you dont have the Thermal Lantern Slippery Ice physics Cobalt ore, bars, sword and pickaxe Frost Wolf and Ice Golem Miniboss(WIP) NEW BASIC BASE BUILDING SYSTEM: Doors, wood walls, stone walls NEW NIGHT ENEMIES: Zombies, Slimes, Skeletons WIP RN: working on this stuff right now didnt have enough time for the devlog Huge buffs on the Ice Golem, has a chance to spawn when you break a cobalt ore block Combat revamp, making it like those from dark souls, sekiro, deepwoken, etc “GOLEM CORE” item dropped from Ice Golems and needed to craft the cobalt sword cobalt sword will shoot projectiles shield Next Steps(Short term) : Better Combat Integration with Progression(More bosses for items) More to come soon **Showcase: ** https://youtu.be/FZiQl1QMIpw Also, apologies for the rushed devlog, a more detailed one will be released next devlog....
|
1792709705.9419334
|
1793314505.9419334
|
|
5806
|
Laundry Symbol Decoder by @Madeincanada11 | Starda Laundry Symbol Decoder by @Madeincanada11 | Stardance...
|
Madeincanada11
|
0
|
1.45
|
0
|
[]
|
[{"post_id": 2841, "ts": "2026 [{"post_id": 2841, "ts": "2026-06-05T18:00:23Z", "hours": 0.5053, "text": "Updated the UI, so that when you select the laundry symbols and then click submit, the input field clears, letting you enter a new combo."}, {"post_id": 2156, "ts": "2026-06-04T14:28:05Z", "hours": 0.3911, "text": "I decided to simplify the backend architecture of the app. Instead of having a flask web server that processes the requests and then a html page, I decided to change it to a JS based application to simplify hosting and also cause I wanted to learn some JS. Additionally, I added the code that takes converts the button input into its definition, and then renders the definitions on screen."}, {"post_id": 1746, "ts": "2026-06-03T22:42:33Z", "hours": 0.5522, "text": "Just finished setting up the flask backend for the website. Also created the first key for the interactive keyboard that will be used to input laundry symbols. Currently, when you click the laundry symbol, it adds it to a list and then shows the list on screen."}]...
|
Title: Laundry Symbol Decoder by @Madeincanada11 | Title: Laundry Symbol Decoder by @Madeincanada11 | Stardance
Devlogs:
Just finished setting up the flask backend for the website. Also created the first key for the interactive keyboard that will be used to input laundry symbols. Currently, when you click the laundry symbol, it adds it to a list and then shows the list on screen.
I decided to simplify the backend architecture of the app. Instead of having a flask web server that processes the requests and then a html page, I decided to change it to a JS based application to simplify hosting and also cause I wanted to learn some JS. Additionally, I added the code that takes converts the button input into its definition, and then renders the definitions on screen.
Updated the UI, so that when you select the laundry symbols and then click submit, the input field clears, letting you enter a new combo....
|
1793191669.3028727
|
1793796469.3028727
|
|
5807
|
Untitled by @Kiwiii | Stardance
|
Kiwiii
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @Kiwiii | Stardance
|
1793270973.6948533
|
1793875773.6948533
|
|
5808
|
My first slack bot! by @thanuflora | Stardance
|
thanuflora
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @thanuflora | Starda Title: My first slack bot! by @thanuflora | Stardance...
|
1792724008.1766155
|
1793328808.1766155
|
|
5809
|
My awesome macropad! by @hbthebest | Stardance
|
hbthebest
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @hbthebest | Starda Title: My awesome macropad! by @hbthebest | Stardance...
|
1792767030.0715764
|
1793371830.0715764
|
|
5810
|
My awesome macropad! by @Unknown | Stardance
|
Unknown
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Unknown | Stardanc Title: My awesome macropad! by @Unknown | Stardance...
|
1792756293.069094
|
1793361093.069094
|
|
5811
|
Untitled by @skykash | Stardance
|
skykash
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @skykash | Stardance
|
1792713000.230937
|
1793317800.230937
|
|
5812
|
My first slack bot! by @AnAbsoluteNo_one | Stardan My first slack bot! by @AnAbsoluteNo_one | Stardance...
|
AnAbsoluteNo_one
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @AnAbsoluteNo_one | Title: My first slack bot! by @AnAbsoluteNo_one | Stardance...
|
1792673432.189787
|
1793278232.189787
|
|
5813
|
Nivesh AI by @meetcoder | Stardance
|
meetcoder
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Nivesh AI by @meetcoder | Stardance
|
1793260418.4830494
|
1793865218.4830494
|
|
5814
|
Minecraft Manager by @trey | Stardance
|
trey
|
0
|
1.95
|
0
|
[]
|
[{"post_id": 34722, "ts": "202 [{"post_id": 34722, "ts": "2026-07-25T17:48:09Z", "hours": 0.4347, "text": "UX The add server UI no longer shows the version selector for pumpkin, as it always pulls the nightly version. The hinted minecraft version also uses the new 26.x.x format now. Other changes The code is now ruff formatted (mostly)"}, {"post_id": 29821, "ts": "2026-07-16T23:18:45Z", "hours": 0.8247, "text": "Stuck in a hard place I spent a while trying to get forge/neoforge working and I can’t figure it out. There is no easy download api that I can use (unlike paper/fabric), and it looks like forge velocity support isn’t quite ready for the setup I have. So this will probably be the final-supported server list until support gets better."}, {"post_id": 1561, "ts": "2026-06-03T17:37:17Z", "hours": 0.6947, "text": "Catching up A few new features have been added! You can now set PROXIED_AUTH_HEADER to a proxy header for use with forward auth systems like authentik (e.x. PROXIED_AUTH_HEADER=X-Authentik-Username ), users must already exist on the instance. I tried making it skip authentication, but I ended up making it automatically pass a token to the user if the header is set. Backups now run async without a request context! It also uses this to pipe the tar output over the websocket. It runs by effectively taking over the run_server function, which has the bonus of preventing the server from starting during a backup, and prevents the container from stopping until the backup is finished! This required reimplementing the backup function, and adding a “command” parameter to the run_server function, but it works great!"}]...
|
Title: Minecraft Manager by @trey | Stardance
Dev Title: Minecraft Manager by @trey | Stardance
Devlogs:
Catching up A few new features have been added! You can now set PROXIED_AUTH_HEADER to a proxy header for use with forward auth systems like authentik (e.x. PROXIED_AUTH_HEADER=X-Authentik-Username ), users must already exist on the instance. I tried making it skip authentication, but I ended up making it automatically pass a token to the user if the header is set. Backups now run async without a request context! It also uses this to pipe the tar output over the websocket. It runs by effectively taking over the run_server function, which has the bonus of preventing the server from starting during a backup, and prevents the container from stopping until the backup is finished! This required reimplementing the backup function, and adding a “command” parameter to the run_server function, but it works great!
Stuck in a hard place I spent a while trying to get forge/neoforge working and I can’t figure it out. There is no easy download api that I can use (unlike paper/fabric), and it looks like forge velocity support isn’t quite ready for the setup I have. So this will probably be the final-supported server list until support gets better.
UX The add server UI no longer shows the version selector for pumpkin, as it always pulls the nightly version. The hinted minecraft version also uses the new 26.x.x format now. Other changes The code is now ruff formatted (mostly)...
|
1793274693.5859215
|
1793879493.5859215
|
|
5815
|
My awesome macropad! by @Arabelle | Stardance
|
Arabelle
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Arabelle | Stardan Title: My awesome macropad! by @Arabelle | Stardance...
|
1793174052.864665
|
1793778852.864665
|
|
5816
|
AI Code "Checker" by @Da_BFBM_show | Stard AI Code "Checker" by @Da_BFBM_show | Stardance...
|
Da_BFBM_show
|
0
|
0.41
|
0
|
[]
|
[{"post_id": 5230, "ts": "2026 [{"post_id": 5230, "ts": "2026-06-08T22:49:01Z", "hours": 0.4111, "text": "This session was hard. I feel a bit frustrated. It’s not like I want it to. I can fix it later, though."}]...
|
Title: AI Code "Checker" by @Da_BFBM_show Title: AI Code "Checker" by @Da_BFBM_show | Stardance
Devlogs:
This session was hard. I feel a bit frustrated. It’s not like I want it to. I can fix it later, though....
|
1793220724.2709262
|
1793825524.2709262
|
|
5817
|
My awesome macropad! by @Colton_Tharp | Stardance
|
Colton_Tharp
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Colton_Tharp | Sta Title: My awesome macropad! by @Colton_Tharp | Stardance...
|
1792662512.1220536
|
1793267312.1220536
|
|
5818
|
a simple shooter game by @namishguddannavar | Star a simple shooter game by @namishguddannavar | Stardance...
|
namishguddannavar
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: a simple shooter game by @namishguddannavar Title: a simple shooter game by @namishguddannavar | Stardance...
|
1793224571.1777482
|
1793829371.1777482
|
|
5819
|
sky lights by @Hcardas | Stardance
|
Hcardas
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: sky lights by @Hcardas | Stardance
|
1793314514.9990523
|
1793919314.9990523
|
|
5820
|
My awesome macropad! by @xduhax | Stardance
|
xduhax
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @xduhax | Stardance
|
1792734720.4577568
|
1793339520.4577568
|
|
5821
|
a discord chatbot by @Hermivore | Stardance
|
Hermivore
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: a discord chatbot by @Hermivore | Stardance
|
1793264021.1593823
|
1793868821.1593823
|
|
5822
|
My first slack bot! by @vivian | Stardance
|
vivian
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @vivian | Stardance
|
1793210028.1344402
|
1793814828.1344402
|
|
5823
|
Vulkan Tutorial by @GauthamN | Stardance
|
GauthamN
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Vulkan Tutorial by @GauthamN | Stardance
|
1792666181.9172497
|
1793270981.9172497
|
|
5824
|
My first slack bot! by @Yuktha | Stardance
|
Yuktha
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @Yuktha | Stardance
|
1792774389.0577922
|
1793379189.0577922
|
|
5825
|
My awesome macropad! by @Tanuj | Stardance
|
Tanuj
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Tanuj | Stardance
|
1793209883.3795254
|
1793814683.3795254
|
|
5826
|
NeoPad - 12 key MacroPad by @Gabe | Stardance
|
Gabe
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: NeoPad - 12 key MacroPad by @Gabe | Stardan Title: NeoPad - 12 key MacroPad by @Gabe | Stardance...
|
1793253135.1965735
|
1793857935.1965735
|
|
5827
|
Untitled by @sofia_bouazizi | Stardance
|
sofia_bouazizi
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @sofia_bouazizi | Stardance
|
1793238437.5219748
|
1793843237.5219748
|
|
5828
|
My first slack bot! by @RubenGG | Stardance
|
RubenGG
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @RubenGG | Stardance
|
1793346473.7385197
|
1793951273.7385197
|
|
5830
|
A weird rc plane by @e2 | Stardance
|
e2
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: A weird rc plane by @e2 | Stardance
|
1792954391.9897215
|
1793818391.9897215
|
|
5831
|
Untitled project by @soukii | Stardance
|
soukii
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @soukii | Stardance
|
1793195273.4520988
|
1793800073.4520988
|
|
5832
|
Blob-Ball Orbitz by @J_axon | Stardance
|
J_axon
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Blob-Ball Orbitz by @J_axon | Stardance
|
1792781398.2980297
|
1793386198.2980297
|
|
5833
|
Untitled by @Tanuj | Stardance
|
Tanuj
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @Tanuj | Stardance
|
1793216848.211375
|
1793821648.211375
|
|
5834
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792947042.8114927
|
1793811042.8114927
|
|
5835
|
DWRR (Dog waste removal robot by @Song2012 | Stard DWRR (Dog waste removal robot by @Song2012 | Stardance...
|
Song2012
|
0
|
0.61
|
0
|
[]
|
[{"post_id": 5808, "ts": "2026 [{"post_id": 5808, "ts": "2026-06-09T18:56:05Z", "hours": 0.6108, "text": "Working on the prototype code and trying to figure out how to commit code to github."}]...
|
Title: DWRR (Dog waste removal robot by @Song2012 Title: DWRR (Dog waste removal robot by @Song2012 | Stardance
Devlogs:
Working on the prototype code and trying to figure out how to commit code to github....
|
1793173750.2793853
|
1793778550.2793853
|
|
5837
|
Solar powered battery charger by @OculusPro25 | St Solar powered battery charger by @OculusPro25 | Stardance...
|
OculusPro25
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Solar powered battery charger by @OculusPro Title: Solar powered battery charger by @OculusPro25 | Stardance...
|
1793134189.7844267
|
1793738989.7844267
|
|
5838
|
My awesome macropad! by @MasterWu | Stardance
|
MasterWu
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @MasterWu | Stardan Title: My awesome macropad! by @MasterWu | Stardance...
|
1793162885.627652
|
1793767685.627652
|
|
5839
|
ANN with C++ by @cameraman-pritam | Stardance
|
cameraman-pritam
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: ANN with C++ by @cameraman-pritam | Stardan Title: ANN with C++ by @cameraman-pritam | Stardance...
|
1792767063.5398123
|
1793371863.5398123
|
|
5841
|
Slack Bot Wuxia Game by @HeavenlyDemonSupreme | St Slack Bot Wuxia Game by @HeavenlyDemonSupreme | Stardance...
|
HeavenlyDemonSupreme
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Slack Bot Wuxia Game by @HeavenlyDemonSupre Title: Slack Bot Wuxia Game by @HeavenlyDemonSupreme | Stardance...
|
1792745353.4775915
|
1793350153.4775915
|
|
5842
|
RC Car by @peingoin | Stardance
|
peingoin
|
0
|
7.44
|
0
|
[]
|
[{"post_id": 12617, "ts": "202 [{"post_id": 12617, "ts": "2026-06-20T16:43:35Z", "hours": 5.7, "text": "cadded rest of the car (with a friend) and assembled"}, {"post_id": 2382, "ts": "2026-06-04T20:44:18Z", "hours": 1.7372, "text": "Made a website hosted on ESP-32 that controls the motor"}]...
|
Title: RC Car by @peingoin | Stardance
Devlogs:
M Title: RC Car by @peingoin | Stardance
Devlogs:
Made a website hosted on ESP-32 that controls the motor
cadded rest of the car (with a friend) and assembled...
|
1793285286.5638056
|
1793890086.5638056
|
|
5844
|
NASA APOD Space Gallery by @abhinavpv | Stardance
|
abhinavpv
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: NASA APOD Space Gallery by @abhinavpv | Sta Title: NASA APOD Space Gallery by @abhinavpv | Stardance...
|
1793156052.3157089
|
1793760852.3157089
|
|
5845
|
My first slack bot! by @Asher | Stardance
|
Asher
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @Asher | Stardance
|
1792774216.2699277
|
1793379016.2699277
|
|
5846
|
My first slack bot! by @laura_puu | Stardance
|
laura_puu
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @laura_puu | Stardan Title: My first slack bot! by @laura_puu | Stardance...
|
1793156131.602834
|
1793760931.602834
|
|
5847
|
Personal website by @seagraps | Stardance
|
seagraps
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Personal website by @seagraps | Stardance
|
1793202642.7528243
|
1793807442.7528243
|
|
5848
|
My first slack bot! by @mehar | Stardance
|
mehar
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @mehar | Stardance
|
1793156144.1529968
|
1793760944.1529968
|
|
5849
|
My first slack bot! by @frisbee | Stardance
|
frisbee
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @frisbee | Stardance
|
1793289353.3336897
|
1793894153.3336897
|
|
5850
|
My awesome macropad! by @h21344315 | Stardance
|
h21344315
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @h21344315 | Starda Title: My awesome macropad! by @h21344315 | Stardance...
|
1792705870.9489872
|
1793310670.9489872
|
|
5851
|
My first slack bot! by @w1tchy_j4y | Stardance
|
w1tchy_j4y
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @w1tchy_j4y | Starda Title: My first slack bot! by @w1tchy_j4y | Stardance...
|
1793170409.1045847
|
1793775209.1045847
|
|
5853
|
My awesome macropad! by @Anirudh_K | Stardance
|
Anirudh_K
|
0
|
1.65
|
0
|
[]
|
[{"post_id": 28543, "ts": "202 [{"post_id": 28543, "ts": "2026-07-14T21:15:20Z", "hours": 1.6483, "text": "Completely forgot to record me making the PCB, but I’ve finished the case in TinkerCAD! Next up I’m going to work on the QMK Firmware and adding any finishing touches. I decided not to go with any LEDs since I’m maxing out the pins (8 keys, rotary encoder, and the screen), though the model for the switches has it included. While trying to figure out how routing works, I found this neat software called Freerouting which lets you automatically do it (rest assured that I checked to make sure there were no mistakes). Overall I’m extremely proud of my design so far (haven’t thought of a proper name for it yet), especially since this is my first ever proper hardware project!"}]...
|
Title: My awesome macropad! by @Anirudh_K | Starda Title: My awesome macropad! by @Anirudh_K | Stardance
Devlogs:
Completely forgot to record me making the PCB, but I’ve finished the case in TinkerCAD! Next up I’m going to work on the QMK Firmware and adding any finishing touches. I decided not to go with any LEDs since I’m maxing out the pins (8 keys, rotary encoder, and the screen), though the model for the switches has it included. While trying to figure out how routing works, I found this neat software called Freerouting which lets you automatically do it (rest assured that I checked to make sure there were no mistakes). Overall I’m extremely proud of my design so far (haven’t thought of a proper name for it yet), especially since this is my first ever proper hardware project!...
|
1792806797.2377818
|
1793411597.2377818
|
|
5854
|
Untitled project by @Hafsa | Stardance
|
Hafsa
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @Hafsa | Stardance
|
1792694915.0650094
|
1793299715.0650094
|
|
5855
|
My first slack bot! by @w1tchy_j4y | Stardance
|
w1tchy_j4y
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @w1tchy_j4y | Starda Title: My first slack bot! by @w1tchy_j4y | Stardance...
|
1792756298.2501032
|
1793361098.2501032
|
|
5856
|
My first slack bot! by @Vineeth | Stardance
|
Vineeth
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @Vineeth | Stardance
|
1793235136.1366923
|
1793839936.1366923
|