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6984
|
Cosmo-Arachnid by @sundeep | Stardance
|
sundeep
|
0
|
0.97
|
0
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[]
|
[{"post_id": 2097, "ts": "2026 [{"post_id": 2097, "ts": "2026-06-04T12:55:13Z", "hours": 0.9708, "text": "Cosmo-arachnid devlog - 1 (Plan)"}]...
|
Title: Cosmo-Arachnid by @sundeep | Stardance
Dev Title: Cosmo-Arachnid by @sundeep | Stardance
Devlogs:
Cosmo-arachnid devlog - 1 (Plan)...
|
1793145044.3843594
|
1793749844.3843594
|
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6985
|
Model United Nations - A Software Approach by @Sea Model United Nations - A Software Approach by @SeanBlitz | Stardance...
|
SeanBlitz
|
0
|
15.27
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0
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[]
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[{"post_id": 7153, "ts": "2026 [{"post_id": 7153, "ts": "2026-06-11T23:00:33Z", "hours": 2.8156, "text": "Fully debugged my Command Line Interface after moving everything into OOP. Change twin logic variable call (it was supposed to call list index 0, but called 1) to solve linking issue for double delegate committees. Fix relative imports by adding “.” to my init .py files. During this I learned a lot about how the python interpreter views files and locations. Also separated responsibilities by splitting functions. Now, my libraries are no longer aware of each other, to allow for easier debug and changes later. I will need to take out my business logic from the infrastructure and put it with my main files, to further separate responsibilties."}, {"post_id": 6470, "ts": "2026-06-10T21:42:22Z", "hours": 2.8264, "text": "Moved everything into Object Oriented Programming Classes This included Gmail, Sheets, and Drive Functions. I will probably do the same for the other folders soon, but they are not connected. I have yet to fully debug the command line interface, especially after these changes. Will do that soon."}, {"post_id": 5979, "ts": "2026-06-10T00:56:27Z", "hours": 1.085, "text": "Continued debugging my command line interface and adding some necessary business features. Previously a new committee was only checked against the main list of names. Now, it is split by type of committee to prevent switching between types. Add ability to print suggestions to user if committee selections are double, advising them to change the other delegate in the same committee if needed. Fix twin logic error and place code into more organized functions. With this part of the debugging, I began to understand the importance of splitting all code into functions, and grouping those functions into classes. Previously, all my code was a rough draft minimum viable product designed to just get the job done. Now, with the need to edit things in the future and share with other developers in my team, I began to sort things into functions (which turn out to be amazingly useful and easy to debug). In the next update I might begin writing classes."}, {"post_id": 5726, "ts": "2026-06-09T17:00:07Z", "hours": 2.3719, "text": "Began debugging my command line interface code. Discover that the columns which referred to my Google Sheet were incorrect; fixed string in code. Bold print statements in terminal for readability, and fixed ANSI escape codes to properly clear the terminal. Fix iterator problems. Previously, there did not exist a global tracker variable, and since i reset after every while loop, the number stored to finalassignments dictionary was incorrect. Fix infinite looping in the while loop for edge cases where none of the conditions are satisfied. Now with a proper error statement and ending of loop. Added a continue statement to prevent code from pushing before the questionary interface has finished receiving all inputs. Most of these errors were small bugs in the system, not major conceptual issues. However, I did learn how to use the VSCode debugging feature while going through this, as it is a program that is easy to set breakpoints in and analyze variables."}, {"post_id": 5249, "ts": "2026-06-08T23:15:54Z", "hours": 4.1458, "text": "Finished making the Command Line Interface. It checks for availability whenever the user inputs assignments in the questionary interface using sets. Stores all assignments in a dictionary, which is then converted into a cell map after the user finished all assignments. This cell map accurately recreates the cells that were pulled, except that used assignments now get blank cells. School assignments go into a separate sheet, where they are listed as “country name (committee name)”. During this process I learned a lot about safely converting data between types, i.e. from dictionaries to lists to sets, and their respective advantages for later processing. For example, sets are great with the “in” keyword, which gives O(1) time complexity, an important feature when I expect datasets with 800+ values. I also learned some intuitive strategies on improving code efficiency. Instead of writing multiple for loops, using tuples to do multiple jobs within one loop is usually much more efficient. Converting the dictionary that contains {(“committee”, “country_name”): “sheet_coordinate”} into a dictionary with the sheet coordinate as the key and the value as committee and country name took some thought and studying into dictionary rules in python. The function add_assignments_and_map_cells() took a lot of editing. What started as a simple questionary function that returns user inputs in a dictionary evolved into a full input-checker and cell mapper. I originally wanted the latter process to happen in the main code, but I discovered that the function had all necessary variables, and that it would be cleaner to simply pass back all the completed variables. Also decided that pushes are inherently untrustworthy, because my data goes from Google Sheets into a dictionary into a cell map, and finally back to Google Sheets. Multiple edge cases and errors may be possible during this time. Implemented a basic checker at the very end to confirm against the counta() function built into the sheet. Screenshot is not all; have yet to test the code for errors. Very excited to see this work! It used to take dozens of hours to complete, with plenty of human errors (especially double assignments), but with the loop pushing final values after every school and only operating within the list of possible assignments, many human errors are eliminated."}, {"post_id": 1953, "ts": "2026-06-04T06:19:55Z", "hours": 0.7656, "text": "Added an Inquirer to confirm committee auto-assignments and add assignments manually."}, {"post_id": 1932, "ts": "2026-06-04T05:29:00Z", "hours": 1.2558, "text": "Finished committee auto-selection greedy algorithm, accounting for double delegation committees and committee types."}]...
|
Title: Model United Nations - A Software Approach Title: Model United Nations - A Software Approach by @SeanBlitz | Stardance
Devlogs:
Finished committee auto-selection greedy algorithm, accounting for double delegation committees and committee types.
Added an Inquirer to confirm committee auto-assignments and add assignments manually.
Finished making the Command Line Interface. It checks for availability whenever the user inputs assignments in the questionary interface using sets. Stores all assignments in a dictionary, which is then converted into a cell map after the user finished all assignments. This cell map accurately recreates the cells that were pulled, except that used assignments now get blank cells. School assignments go into a separate sheet, where they are listed as “country name (committee name)”. During this process I learned a lot about safely converting data between types, i.e. from dictionaries to lists to sets, and their respective advantages for later processing. For example, sets are great with the “in” keyword, which gives O(1) time complexity, an important feature when I expect datasets with 800+ values. I also learned some intuitive strategies on improving code efficiency. Instead of writing multiple for loops, using tuples to do multiple jobs within one loop is usually much more efficient. Converting the dictionary that contains {(“committee”, “country_name”): “sheet_coordinate”} into a dictionary with the sheet coordinate as the key and the value as committee and country name took some thought and studying into dictionary rules in python. The function add_assignments_and_map_cells() took a lot of editing. What started as a simple questionary function that returns user inputs in a dictionary evolved into a full input-checker and cell mapper. I originally wanted the latter process to happen in the main code, but I discovered that the function had all necessary variables, and that it would be cleaner to simply pass back all the completed variables. Also decided that pushes are inherently untrustworthy, because my data goes from Google Sheets into a dictionary into a cell map, and finally back to Google Sheets. Multiple edge cases and errors may be possible during this time. Implemented a basic checker at the very end to confirm against the counta() function built into the sheet. Screenshot is not all; have yet to test the code for errors. Very excited to see this work! It used to take dozens of hours to complete, with plenty of human errors (especially double assignments), but with the loop pushing final values after every school and only operating within the list of possible assignments, many human errors are eliminated.
Began debugging my command line interface code. Discover that the columns which referred to my Google Sheet were incorrect; fixed string in code. Bold print statements in terminal for readability, and fixed ANSI escape codes to properly clear the terminal. Fix iterator problems. Previously, there did not exist a global tracker variable, and since i reset after every while loop, the number stored to finalassignments dictionary was incorrect. Fix infinite looping in the while loop for edge cases where none of the conditions are satisfied. Now with a proper error statement and ending of loop. Added a continue statement to prevent code from pushing before the questionary interface has finished receiving all inputs. Most of these errors were small bugs in the system, not major conceptual issues. However, I did learn how to use the VSCode debugging feature while going through this, as it is a program that is easy to set breakpoints in and analyze variables.
Continued debugging my command line interface and adding some necessary business features. Previously a new committee was only checked against the main list of names. Now, it is split by type of committee to prevent switching between types. Add ability to print suggestions to user if committee selections are double, advising them to change the other delegate in the same committee if needed. Fix twin logic error and place code into more organized functions. With this part of the debugging, I began to understand the importance of splitting all code into functions, and grouping those functions into classes. Previously, all my code was a rough draft minimum viable product designed to just get the job done. Now, with the need to edit things in the future and share with other developers in my team, I began to sort things into functions (which turn out to be amazingly useful and easy to debug). In the next update I might begin writing classes.
Moved everything into Object Oriented Programming Classes This included Gmail, Sheets, and Drive Functions. I will probably do the same for the other folders soon, but they are not connected. I have yet to fully debug the command line interface, especially after these changes. Will do that soon.
Fully debugged my Command Line Interface after moving everything into OOP. Change twin logic variable call (it was supposed to call list index 0, but called 1) to solve linking issue for double delegate committees. Fix relative imports by adding “.” to my init .py files. During this I learned a lot about how the python interpreter views files and locations. Also separated responsibilities by splitting functions. Now, my libraries are no longer aware of each other, to allow for easier debug and changes later. I will need to take out my business logic from the infrastructure and put it with my main files, to further separate responsibilties....
|
1793364725.7625513
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1793969525.7625513
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6986
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Untitled by @nicole | Stardance
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nicole
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Title: Untitled by @nicole | Stardance
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1793476088.0350053
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1794080888.0350053
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6987
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Learning JS by @Rian | Stardance
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Rian
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Title: Learning JS by @Rian | Stardance
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1793360923.1769845
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1793965723.1769845
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6988
|
My awesome macropad! by @hamzayasir9211 | Stardanc My awesome macropad! by @hamzayasir9211 | Stardance...
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hamzayasir9211
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Title: My awesome macropad! by @hamzayasir9211 | S Title: My awesome macropad! by @hamzayasir9211 | Stardance...
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1793461828.1581151
|
1794066628.1581151
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6989
|
My first slack bot! by @JishnuDutta | Stardance
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JishnuDutta
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0
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0.5
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[]
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[{"post_id": 1945, "ts": "2026 [{"post_id": 1945, "ts": "2026-06-04T06:05:24Z", "hours": 0.5011, "text": "I added jso-hello command which says Hello!"}]...
|
Title: My first slack bot! by @JishnuDutta | Stard Title: My first slack bot! by @JishnuDutta | Stardance
Devlogs:
I added jso-hello command which says Hello!...
|
1792939907.8175933
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1793803907.8175933
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6990
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Untitled project by @Jestvyrn | Stardance
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Jestvyrn
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Title: Untitled project by @Jestvyrn | Stardance
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1793293046.5149455
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1793897846.5149455
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6991
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Satisfya Bike by @HarekrishnaJaware | Stardance
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HarekrishnaJaware
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Title: Satisfya Bike by @HarekrishnaJaware | Stard Title: Satisfya Bike by @HarekrishnaJaware | Stardance...
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1793490584.2028694
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1794095384.2028694
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6992
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Untitled project by @sami_bibs | Stardance
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sami_bibs
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Title: Untitled project by @sami_bibs | Stardance
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6993
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Untitled by @Jwo | Stardance
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Jwo
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Title: Untitled by @Jwo | Stardance
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1793235000.4765983
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1793839800.4765983
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6995
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My awesome macropad! by @Clivee | Stardance
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Clivee
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Title: My awesome macropad! by @Clivee | Stardance
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1793256972.798249
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1793861772.798249
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6997
|
ESP32 CYBER THREAT ALERT SYSTEM by @Rameesha_Yasme ESP32 CYBER THREAT ALERT SYSTEM by @Rameesha_Yasmeen | Stardance...
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Rameesha_Yasmeen
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0
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Title: ESP32 CYBER THREAT ALERT SYSTEM by @Rameesh Title: ESP32 CYBER THREAT ALERT SYSTEM by @Rameesha_Yasmeen | Stardance...
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1793570166.905423
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1794174966.905423
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6998
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MacroPadV0 by @PANTHERA | Stardance
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PANTHERA
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Title: MacroPadV0 by @PANTHERA | Stardance
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1793170406.8260787
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1793775206.8260787
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6999
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Untitled project by @sethmudit12 | Stardance
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sethmudit12
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Title: Untitled project by @sethmudit12 | Stardanc Title: Untitled project by @sethmudit12 | Stardance...
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1793314514.1023343
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1793919314.1023343
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7000
|
My awesome macropad! by @chintajaswanthkumar | Sta My awesome macropad! by @chintajaswanthkumar | Stardance...
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chintajaswanthkumar
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0
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0.0
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Title: My awesome macropad! by @chintajaswanthkuma Title: My awesome macropad! by @chintajaswanthkumar | Stardance...
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1793166855.4711592
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1793771655.4711592
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7001
|
velcore1null by @pi | Stardance
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pi
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0
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9.68
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0
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[]
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[{"post_id": 3284, "ts": "2026 [{"post_id": 3284, "ts": "2026-06-06T04:24:33Z", "hours": 2.0911, "text": "The MUD is so close to being done! This is a retro terminal themed mini messenger app for my new puzzle game, velcore1null. I just finished adding the ability to navigate between channels, dms, and note pages. This was made in pure HTML, CSS, and JS! Also, I have over 9 hours on this project, but it says 2h 4m will be logged. I don’t fully understand how this works, if someone could explain, that’d be great! Edit: I see, it’s the time since last devlog :)"}, {"post_id": 3089, "ts": "2026-06-06T00:01:15Z", "hours": 5.9883, "text": "The MUD is done! Right now it’s just a static page but I’m working on getting it dynamically updated. Anyways, I think it turned out really well. I tried a new method of designing it by first drawing it in google slides. Also, I want to test a few things in the devlogs, so just ignore this . h1 ##h2 ###h3 this probably won’t work"}, {"post_id": 2471, "ts": "2026-06-04T23:50:14Z", "hours": 0.7183, "text": "Made a cool favicon for velcore1null, my new project. I’m not a very talented artist, any feedback is appreciated!"}, {"post_id": 2431, "ts": "2026-06-04T22:16:38Z", "hours": 0.8831, "text": "Starting a new puzzle game!"}]...
|
Title: velcore1null by @pi | Stardance
Devlogs:
S Title: velcore1null by @pi | Stardance
Devlogs:
Starting a new puzzle game!
Made a cool favicon for velcore1null, my new project. I’m not a very talented artist, any feedback is appreciated!
The MUD is done! Right now it’s just a static page but I’m working on getting it dynamically updated. Anyways, I think it turned out really well. I tried a new method of designing it by first drawing it in google slides. Also, I want to test a few things in the devlogs, so just ignore this . h1 ##h2 ###h3 this probably won’t work
The MUD is so close to being done! This is a retro terminal themed mini messenger app for my new puzzle game, velcore1null. I just finished adding the ability to navigate between channels, dms, and note pages. This was made in pure HTML, CSS, and JS! Also, I have over 9 hours on this project, but it says 2h 4m will be logged. I don’t fully understand how this works, if someone could explain, that’d be great! Edit: I see, it’s the time since last devlog :)...
|
1793231790.4465392
|
1793836590.4465392
|
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7002
|
Untitled project by @omarmium | Stardance
|
omarmium
|
0
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0.0
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0
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[]
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Title: Untitled project by @omarmium | Stardance
|
1793242341.3434608
|
1793847141.3434608
|
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7003
|
My first slack bot! by @jhordanlaymemendoza | Star My first slack bot! by @jhordanlaymemendoza | Stardance...
|
jhordanlaymemendoza
|
0
|
0.0
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0
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[]
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[]
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Title: My first slack bot! by @jhordanlaymemendoza Title: My first slack bot! by @jhordanlaymemendoza | Stardance...
|
1793152525.1658022
|
1793757325.1658022
|
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7004
|
Rush and riot by @Ares_god_of_softWARe | Stardance
|
Ares_god_of_softWARe
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0
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2.96
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0
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[]
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[{"post_id": 63953, "ts": "202 [{"post_id": 63953, "ts": "2026-09-08T01:28:23Z", "hours": 2.5964, "text": "Had to restart bc SAT and I messed up so i cannot access the original game, I also got into hardware making bases and started doing yt for electronics AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!!!!!!!!"}, {"post_id": 31047, "ts": "2026-07-19T04:01:45Z", "hours": 0.3639, "text": "Videogame/Rogue-like coming along also btw I wanna make this a hacktime game, any and all recommendations will be added to the game, I wanna be the next Toby Fox"}]...
|
Title: Rush and riot by @Ares_god_of_softWARe | St Title: Rush and riot by @Ares_god_of_softWARe | Stardance
Devlogs:
Videogame/Rogue-like coming along also btw I wanna make this a hacktime game, any and all recommendations will be added to the game, I wanna be the next Toby Fox
Had to restart bc SAT and I messed up so i cannot access the original game, I also got into hardware making bases and started doing yt for electronics AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!!!!!!!!...
|
1793454617.8320255
|
1794059417.8320255
|
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7005
|
Hope Drone Synth by @ohnoitsnoah | Stardance
|
ohnoitsnoah
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0
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0.0
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0
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[]
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[]
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Title: Hope Drone Synth by @ohnoitsnoah | Stardanc Title: Hope Drone Synth by @ohnoitsnoah | Stardance...
|
1793134263.1155035
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1793739063.1155035
|
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7006
|
Hackatime Hack by @MetalFruit | Stardance
|
MetalFruit
|
0
|
18.0
|
0
|
[]
|
[{"post_id": 1926, "ts": "2026 [{"post_id": 1926, "ts": "2026-06-04T05:02:20Z", "hours": 18.0, "text": "I gave myself hours I never earned So here’s the thing this project is really about: Hackatime decides how long you’ve been coding by trusting your computer to tell the truth. Your editor sends little “I’m still working” pings with a timestamp attached, and the server adds up the gaps between them. The catch — it never checks whether those timestamps are real, recent, or physically possible. It just believes them. Once you notice that, the whole thing falls over. If you control the timestamps, you control the hours. You can hand the server a tidy row of pings and tell it you coded all night. You didn’t. It can’t tell the difference. I wrote small proof-of-concept scripts for each version of this — fabricating hours out of thin air, forging a long daily streak, and parking myself on the public “currently hacking” board indefinitely — and pointed them at my own account to confirm they actually work. They do. The hours sitting on this profile are the fake ones. That’s the demo. To be clear about the boundaries: I never redeemed any of it for a prize, reward, or anything of value, and I’m asking the team to wipe my hours so nothing fake survives. The actual scripts stay private — they go to Hack Club officials only, never the public page. The point isn’t to hand anyone a cheat tool; it’s to get this patched before someone less polite finds the same thing. The good news is the fix isn’t exotic. The server already has everything it needs to catch this — it just isn’t looking yet. More on that in the writeup I’m sending the team."}]...
|
Title: Hackatime Hack by @MetalFruit | Stardance
Title: Hackatime Hack by @MetalFruit | Stardance
Devlogs:
I gave myself hours I never earned So here’s the thing this project is really about: Hackatime decides how long you’ve been coding by trusting your computer to tell the truth. Your editor sends little “I’m still working” pings with a timestamp attached, and the server adds up the gaps between them. The catch — it never checks whether those timestamps are real, recent, or physically possible. It just believes them. Once you notice that, the whole thing falls over. If you control the timestamps, you control the hours. You can hand the server a tidy row of pings and tell it you coded all night. You didn’t. It can’t tell the difference. I wrote small proof-of-concept scripts for each version of this — fabricating hours out of thin air, forging a long daily streak, and parking myself on the public “currently hacking” board indefinitely — and pointed them at my own account to confirm they actually work. They do. The hours sitting on this profile are the fake ones. That’s the demo. To be clear about the boundaries: I never redeemed any of it for a prize, reward, or anything of value, and I’m asking the team to wipe my hours so nothing fake survives. The actual scripts stay private — they go to Hack Club officials only, never the public page. The point isn’t to hand anyone a cheat tool; it’s to get this patched before someone less polite finds the same thing. The good news is the fix isn’t exotic. The server already has everything it needs to catch this — it just isn’t looking yet. More on that in the writeup I’m sending the team....
|
1793310714.7297125
|
1793915514.7297125
|
|
7007
|
Interative ISS Model by @Adithya | Stardance
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Adithya
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0
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0.0
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0
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Title: Interative ISS Model by @Adithya | Stardanc Title: Interative ISS Model by @Adithya | Stardance...
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1793371737.599298
|
1793976537.599298
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NULL
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NULL
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|
Manuscript- Word Processor by @Bhavik | Stardance
|
Bhavik
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0
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0.0
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Title: Manuscript- Word Processor by @Bhavik | Sta Title: Manuscript- Word Processor by @Bhavik | Stardance...
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1793238656.421521
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1793843456.421521
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7010
|
My first slack bot! by @rupsamitra1 | Stardance
|
rupsamitra1
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0
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0.0
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[]
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Title: My first slack bot! by @rupsamitra1 | Stard Title: My first slack bot! by @rupsamitra1 | Stardance...
|
1793307205.4625518
|
1793912005.4625518
|
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7011
|
Untitled by @ProjectSTAR | Stardance
|
ProjectSTAR
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0
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0.0
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0
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Title: Untitled by @ProjectSTAR | Stardance
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1793422290.9070873
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1794027090.9070873
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7012
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Untitled by @edpackard62 | Stardance
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edpackard62
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Title: Untitled by @edpackard62 | Stardance
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1793238719.63918
|
1793843519.63918
|
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7013
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Python Pratt-Parcer by @edpackard62 | Stardance
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edpackard62
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0
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0.0
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0
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[]
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[]
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Title: Python Pratt-Parcer by @edpackard62 | Stard Title: Python Pratt-Parcer by @edpackard62 | Stardance...
|
1793299875.3058398
|
1793904675.3058398
|
|
7014
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My first slack bot! by @Ramenguy_shoyu | Stardance
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Ramenguy_shoyu
|
0
|
0.0
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0
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[]
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Title: My first slack bot! by @Ramenguy_shoyu | St Title: My first slack bot! by @Ramenguy_shoyu | Stardance...
|
1793332157.454107
|
1793936957.454107
|
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7015
|
ttygrid by @justMedansh | Stardance
|
justMedansh
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0
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0.0
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0
|
[]
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[]
|
Title: ttygrid by @justMedansh | Stardance
|
1793339417.5784805
|
1793944217.5784805
|
|
7016
|
My awesome macropad! by @syntaxbrew_dev | Stardanc My awesome macropad! by @syntaxbrew_dev | Stardance...
|
syntaxbrew_dev
|
0
|
0.0
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0
|
[]
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[]
|
Title: My awesome macropad! by @syntaxbrew_dev | S Title: My awesome macropad! by @syntaxbrew_dev | Stardance...
|
1793263967.9330363
|
1793868767.9330363
|
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7017
|
Robotic Hand by @gota000 | Stardance
|
gota000
|
0
|
0.0
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0
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[]
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[]
|
Title: Robotic Hand by @gota000 | Stardance
|
1793512255.852746
|
1794117055.852746
|
|
7018
|
custom Gem by @vks | Stardance
|
vks
|
0
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0.0
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0
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[]
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[]
|
Title: custom Gem by @vks | Stardance
|
1793415287.914422
|
1794020087.914422
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7019
|
Untitled by @txandy10 | Stardance
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txandy10
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0
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0.0
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0
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[]
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[]
|
Title: Untitled by @txandy10 | Stardance
|
1793426112.1563704
|
1794030912.1563704
|
|
7020
|
My first slack bot! by @Fudge_Monkey | Stardance
|
Fudge_Monkey
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0
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0.0
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0
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[]
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[]
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Title: My first slack bot! by @Fudge_Monkey | Star Title: My first slack bot! by @Fudge_Monkey | Stardance...
|
1793141741.6412656
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1793746541.6412656
|
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7021
|
Multimodal Drowsy Driver Detection System by @SRG Multimodal Drowsy Driver Detection System by @SRG | Stardance...
|
SRG
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0
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0.0
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0
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[]
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[]
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Title: Multimodal Drowsy Driver Detection System b Title: Multimodal Drowsy Driver Detection System by @SRG | Stardance...
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1793224510.9158304
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1793829310.9158304
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7022
|
Personal Portfolio by @kamsterhd12 | Stardance
|
kamsterhd12
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0
|
0.92
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0
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[]
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[{"post_id": 6437, "ts": "2026 [{"post_id": 6437, "ts": "2026-06-10T20:26:26Z", "hours": 0.92, "text": "Just started learning how to use HTML. Following the WebOS 1 mission guide, this is what I have so far. Basically just established the purpose of what this OS will be and gained a basic understanding of how HTML works."}]...
|
Title: Personal Portfolio by @kamsterhd12 | Starda Title: Personal Portfolio by @kamsterhd12 | Stardance
Devlogs:
Just started learning how to use HTML. Following the WebOS 1 mission guide, this is what I have so far. Basically just established the purpose of what this OS will be and gained a basic understanding of how HTML works....
|
1793271279.998635
|
1793876079.998635
|
|
7023
|
My first slack bot! by @jxnnifer | Stardance
|
jxnnifer
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0.0
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[]
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[]
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Title: My first slack bot! by @jxnnifer | Stardanc Title: My first slack bot! by @jxnnifer | Stardance...
|
1793224589.8215046
|
1793829389.8215046
|
|
7024
|
My awesome macropad! by @arsalan_lax | Stardance
|
arsalan_lax
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0
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0.0
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0
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[]
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[]
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Title: My awesome macropad! by @arsalan_lax | Star Title: My awesome macropad! by @arsalan_lax | Stardance...
|
1793530145.615242
|
1794134945.615242
|
|
7026
|
Light switch extenders by @goon_jas | Stardance
|
goon_jas
|
0
|
0.0
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0
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[]
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[]
|
Title: Light switch extenders by @goon_jas | Stard Title: Light switch extenders by @goon_jas | Stardance...
|
1793397026.5178807
|
1794001826.5178807
|
|
7027
|
Whising Explorer by @Whising | Stardance
|
Whising
|
0
|
4.28
|
0
|
[]
|
[{"post_id": 13067, "ts": "202 [{"post_id": 13067, "ts": "2026-06-21T11:41:37Z", "hours": 0.9719, "text": "Implemented multi-tab browsing with start page using tabs.js and newtab.js, using a test script to initialize tab.js and newtab.js till main.js and modals.js have been implemented."}, {"post_id": 11824, "ts": "2026-06-19T08:12:19Z", "hours": 0.2986, "text": "Added SVG Icons and UI helper"}, {"post_id": 11815, "ts": "2026-06-19T07:24:37Z", "hours": 1.2875, "text": "Styled the browser menu! and added ms_sans_serif fonts."}, {"post_id": 11455, "ts": "2026-06-18T18:46:18Z", "hours": 0.7081, "text": "Created Index.html, distributed files instead of just using script.js, updated main.js and preload.js"}, {"post_id": 10005, "ts": "2026-06-16T15:24:48Z", "hours": 1.0122, "text": "Setted up Electron, created electron black window and defined variables in main.js and preload.js for browser."}]...
|
Title: Whising Explorer by @Whising | Stardance
D Title: Whising Explorer by @Whising | Stardance
Devlogs:
Setted up Electron, created electron black window and defined variables in main.js and preload.js for browser.
Created Index.html, distributed files instead of just using script.js, updated main.js and preload.js
Styled the browser menu! and added ms_sans_serif fonts.
Added SVG Icons and UI helper
Implemented multi-tab browsing with start page using tabs.js and newtab.js, using a test script to initialize tab.js and newtab.js till main.js and modals.js have been implemented....
|
1793228014.7985408
|
1793832814.7985408
|
|
7028
|
My awesome macropad! by @zxxz999_2 | Stardance
|
zxxz999_2
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @zxxz999_2 | Starda Title: My awesome macropad! by @zxxz999_2 | Stardance...
|
1793505041.1963084
|
1794109841.1963084
|
|
7029
|
Space Trivia by @hentrii | Stardance
|
hentrii
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Space Trivia by @hentrii | Stardance
|
1793209788.718532
|
1793814588.718532
|
|
7030
|
Untitled by @Amelia | Stardance
|
Amelia
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @Amelia | Stardance
|
1793447362.725137
|
1794052162.725137
|
|
7031
|
My first slack bot! by @dido739 | Stardance
|
dido739
|
0
|
0.53
|
0
|
[]
|
[{"post_id": 2322, "ts": "2026 [{"post_id": 2322, "ts": "2026-06-04T19:09:45Z", "hours": 0.5281, "text": "I’m working on my First Slack Bot"}]...
|
Title: My first slack bot! by @dido739 | Stardance Title: My first slack bot! by @dido739 | Stardance
Devlogs:
I’m working on my First Slack Bot...
|
1793242531.0313873
|
1793847331.0313873
|
|
7032
|
My first slack bot! by @dashsoumya849 | Stardance
|
dashsoumya849
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @dashsoumya849 | Sta Title: My first slack bot! by @dashsoumya849 | Stardance...
|
1793407680.3983743
|
1794012480.3983743
|
|
7033
|
NULL
|
NULL
|
0
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0.0
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0
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[]
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[]
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|
1792896737.4742727
|
1793760737.4742727
|
|
7034
|
HackPad by @GhOsT_ | Stardance
|
GhOsT_
|
0
|
9.06
|
0
|
[]
|
[{"post_id": 25036, "ts": "202 [{"post_id": 25036, "ts": "2026-07-08T23:44:27Z", "hours": 1.8311, "text": "Devlog 4 DOne with the documentation and everything for the hackpad finallyyy gonna submit it now yayyyy Added detailed README description added images and files to it added bom.csv uploaded the exported files for enclosure design. yup thats preety much ittt"}, {"post_id": 17242, "ts": "2026-06-27T23:15:46Z", "hours": 1.4667, "text": "Devlog-3 Was designing the enclosure for my hackpad It took time finding right dimensions of keys and display. More i design the enclosures more i realise how noob I am. Next thing i might learn is to how to follow some SOP to make these process fast. for example i might just spend some time beforehand noting down the dimensions etc.. so that i don’t have to get distracted in between designing session."}, {"post_id": 17131, "ts": "2026-06-27T20:13:44Z", "hours": 1.8192, "text": "Devlog - 2 Finally done with PCB designing 3 times i lost the progress after reaching till end and going for DRC. on clicking drc my laptop freeze and closed the kiCad without saving progress. 4th time i got my brain back and i saved the design before going for DRC yayy."}, {"post_id": 7744, "ts": "2026-06-12T22:45:51Z", "hours": 3.9431, "text": "Devlog 1 Working on pcb designing of custom micropad. Struggled to use kicad properly but the guides made it a bit easy One thing confused me i the guide,it says use switch footprint given in care package but i could not find any switch in the care package. then i used a simiar named switch. Somehow i reached to the end of design which was to route the traces but i think i should take some rest then continue with fresh mind."}]...
|
Title: HackPad by @GhOsT_ | Stardance
Devlogs:
De Title: HackPad by @GhOsT_ | Stardance
Devlogs:
Devlog 1 Working on pcb designing of custom micropad. Struggled to use kicad properly but the guides made it a bit easy One thing confused me i the guide,it says use switch footprint given in care package but i could not find any switch in the care package. then i used a simiar named switch. Somehow i reached to the end of design which was to route the traces but i think i should take some rest then continue with fresh mind.
Devlog - 2 Finally done with PCB designing 3 times i lost the progress after reaching till end and going for DRC. on clicking drc my laptop freeze and closed the kiCad without saving progress. 4th time i got my brain back and i saved the design before going for DRC yayy.
Devlog-3 Was designing the enclosure for my hackpad It took time finding right dimensions of keys and display. More i design the enclosures more i realise how noob I am. Next thing i might learn is to how to follow some SOP to make these process fast. for example i might just spend some time beforehand noting down the dimensions etc.. so that i don’t have to get distracted in between designing session.
Devlog 4 DOne with the documentation and everything for the hackpad finallyyy gonna submit it now yayyyy Added detailed README description added images and files to it added bom.csv uploaded the exported files for enclosure design. yup thats preety much ittt...
|
1793533687.5288804
|
1794138487.5288804
|
|
7035
|
Untitled project by @Ninja | Stardance
|
Ninja
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @Ninja | Stardance
|
1793451075.1863375
|
1794055875.1863375
|
|
7036
|
Farmer's Eye by @astech_8 | Stardance
|
astech_8
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Farmer's Eye by @astech_8 | Stardance
|
1793368619.2983212
|
1793973419.2983212
|