|
7265
|
MEGATESTABOX by @canimacoes | Stardance
|
canimacoes
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: MEGATESTABOX by @canimacoes | Stardance
|
1793235135.2682636
|
1793839935.2682636
|
|
7266
|
My awesome macropad! by @grunsteinpeti | Stardance
|
grunsteinpeti
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @grunsteinpeti | St Title: My awesome macropad! by @grunsteinpeti | Stardance...
|
1793350577.4650068
|
1793955377.4650068
|
|
7267
|
pienso crear un Jarvis que pueda funcionar en cual pienso crear un Jarvis que pueda funcionar en cualquier computadora sin importar que prosesador o componentes internos:) by @jefrivera15 | Stardance...
|
jefrivera15
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: pienso crear un Jarvis que pueda funcionar Title: pienso crear un Jarvis que pueda funcionar en cualquier computadora sin importar que prosesador o componentes internos:) by @jefrivera15 | Stardance...
|
1793299949.3817632
|
1793904749.3817632
|
|
7268
|
Wingy plane by @Amayas | Stardance
|
Amayas
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Wingy plane by @Amayas | Stardance
|
1793224322.9430935
|
1793829122.9430935
|
|
7269
|
My awesome macropad! by @ALU | Stardance
|
ALU
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @ALU | Stardance
|
1793401019.0479596
|
1794005819.0479596
|
|
7270
|
My first slack bot! by @hunt | Stardance
|
hunt
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @hunt | Stardance
|
1793321314.4749286
|
1793926114.4749286
|
|
7271
|
Sleepy Boi by @Shre | Stardance
|
Shre
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Sleepy Boi by @Shre | Stardance
|
1793256795.0936284
|
1793861595.0936284
|
|
7273
|
My first slack bot! by @samarthf99m | Stardance
|
samarthf99m
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @samarthf99m | Stard Title: My first slack bot! by @samarthf99m | Stardance...
|
1793321412.1211221
|
1793926212.1211221
|
|
7274
|
Sleepy Sounds by @Shre_ | Stardance
|
Shre_
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Sleepy Sounds by @Shre_ | Stardance
|
1793166867.9549737
|
1793771667.9549737
|
|
7275
|
My first slack bot! by @Tony | Stardance
|
Tony
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @Tony | Stardance
|
1793170154.9982014
|
1793774954.9982014
|
|
7277
|
Audio Mixer by @Dafric | Stardance
|
Dafric
|
0
|
3.44
|
0
|
[]
|
[{"post_id": 4282, "ts": "2026 [{"post_id": 4282, "ts": "2026-06-07T15:20:17Z", "hours": 3.4397, "text": "Audio Mixer - Devlog #00 Project Introduction This project actually started before Stardance , so I’ll give a short introduction first. The idea came from Modue . I wanted an audio mixer that can control and route audio from individual applications or groups of them into multiple output channels, while also allowing virtual control and saving presets. But Modue turned out to be quite expensive, so I decided to try building something similar myself. I ordered a few parts from AliExpress and started sketching out a concept. I designed a circuit , which was my first real attempt at hardware design. After that, I built a breadboard prototype and later soldered everything onto a perfboard. For the case, I’m using FreeCAD, which is also new to me. I was already familiar with Blender, but I picked up CAD by just doing, and I really enjoy it. The case is not finished yet, but most of it is done. On the software side, I’m writing an Electron app with a C++ backend (native addon). I already built a simple audio routing engine where you can add channels, select input devices or virtual inputs, and control volume. Communication between the software and the ESP32 already works, so I can control the faders from software, and the faders also update when changes happen in software. Each fader (except one) has a small display underneath. Its main purpose is to show channel information and states like mute. These displays are ESP32-C6 boards with integrated touchscreens. They communicate with the main ESP32 over ESP-NOW. Updates Added a 6-button push matrix (3x2) to a display (since the main ESP32 ran out of usable GPIO pins) Wrote a script to read button presses from the matrix (each row is pulled LOW individually, then columns are read) Button presses are sent to the main ESP32 via ESP-NOW Integrated the display firmware into the main firmware repository Challenges One of the buttons didn’t reliably trigger → Fix: added a small delay between setting the row LOW and reading the columns"}]...
|
Title: Audio Mixer by @Dafric | Stardance
Devlogs Title: Audio Mixer by @Dafric | Stardance
Devlogs:
Audio Mixer - Devlog #00 Project Introduction This project actually started before Stardance , so I’ll give a short introduction first. The idea came from Modue . I wanted an audio mixer that can control and route audio from individual applications or groups of them into multiple output channels, while also allowing virtual control and saving presets. But Modue turned out to be quite expensive, so I decided to try building something similar myself. I ordered a few parts from AliExpress and started sketching out a concept. I designed a circuit , which was my first real attempt at hardware design. After that, I built a breadboard prototype and later soldered everything onto a perfboard. For the case, I’m using FreeCAD, which is also new to me. I was already familiar with Blender, but I picked up CAD by just doing, and I really enjoy it. The case is not finished yet, but most of it is done. On the software side, I’m writing an Electron app with a C++ backend (native addon). I already built a simple audio routing engine where you can add channels, select input devices or virtual inputs, and control volume. Communication between the software and the ESP32 already works, so I can control the faders from software, and the faders also update when changes happen in software. Each fader (except one) has a small display underneath. Its main purpose is to show channel information and states like mute. These displays are ESP32-C6 boards with integrated touchscreens. They communicate with the main ESP32 over ESP-NOW. Updates Added a 6-button push matrix (3x2) to a display (since the main ESP32 ran out of usable GPIO pins) Wrote a script to read button presses from the matrix (each row is pulled LOW individually, then columns are read) Button presses are sent to the main ESP32 via ESP-NOW Integrated the display firmware into the main firmware repository Challenges One of the buttons didn’t reliably trigger → Fix: added a small delay between setting the row LOW and reading the columns...
|
1793418558.4847028
|
1794023358.4847028
|
|
7278
|
My awesome macropad! by @Tony | Stardance
|
Tony
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Tony | Stardance
|
1793170495.3882701
|
1793775295.3882701
|
|
7279
|
My first slack bot! by @ericsson | Stardance
|
ericsson
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @ericsson | Stardanc Title: My first slack bot! by @ericsson | Stardance...
|
1793534075.9126098
|
1794138875.9126098
|
|
7280
|
Untitled by @ABYLOVESCATS | Stardance
|
ABYLOVESCATS
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @ABYLOVESCATS | Stardance
|
1793364633.0579948
|
1793969433.0579948
|
|
7281
|
My first slack bot! by @sreevaishnavi | Stardance
|
sreevaishnavi
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @sreevaishnavi | Sta Title: My first slack bot! by @sreevaishnavi | Stardance...
|
1793263878.6167586
|
1793868678.6167586
|
|
7282
|
NeuroAssist by @eshunburge | Stardance
|
eshunburge
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: NeuroAssist by @eshunburge | Stardance
|
1792925350.7423196
|
1793789350.7423196
|
|
7283
|
My first slack bot! by @Salvi | Stardance
|
Salvi
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @Salvi | Stardance
|
1793289245.2497969
|
1793894045.2497969
|
|
7284
|
Impulse Campus by @The_Interwebs | Stardance
|
The_Interwebs
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Impulse Campus by @The_Interwebs | Stardanc Title: Impulse Campus by @The_Interwebs | Stardance...
|
1793303775.1425319
|
1793908575.1425319
|
|
7285
|
A robot by @Uknowmeh01 | Stardance
|
Uknowmeh01
|
0
|
25.0
|
0
|
[]
|
[{"post_id": 30152, "ts": "202 [{"post_id": 30152, "ts": "2026-07-17T14:26:19Z", "hours": 25.0, "text": "actually i’m woprking on how the robot will be i try to build it in 3d"}]...
|
Title: A robot by @Uknowmeh01 | Stardance
Devlogs Title: A robot by @Uknowmeh01 | Stardance
Devlogs:
actually i’m woprking on how the robot will be i try to build it in 3d...
|
1792896445.5775256
|
1793760445.5775256
|
|
7286
|
LaTx (Linguistic analysis and Text eXamination by LaTx (Linguistic analysis and Text eXamination by @MattC | Stardance...
|
MattC
|
0
|
7.62
|
0
|
[]
|
[{"post_id": 5583, "ts": "2026 [{"post_id": 5583, "ts": "2026-06-09T13:09:57Z", "hours": 7.6228, "text": "Completing the UI…"}]...
|
Title: LaTx (Linguistic analysis and Text eXaminat Title: LaTx (Linguistic analysis and Text eXamination by @MattC | Stardance
Devlogs:
Completing the UI…...
|
1793213573.1612763
|
1793818373.1612763
|
|
7287
|
My awesome macropad! by @verttt | Stardance
|
verttt
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @verttt | Stardance
|
1793238787.4183428
|
1793843587.4183428
|
|
7289
|
sap by @sylvieisnton | Stardance
|
sylvieisnton
|
0
|
20.79
|
0
|
[]
|
[{"post_id": 61243, "ts": "202 [{"post_id": 61243, "ts": "2026-09-04T02:36:59Z", "hours": 9.9556, "text": "Added several commands, colored help menu also imma push this to the repo tomorrow sob im embarrassed by the organization"}, {"post_id": 58806, "ts": "2026-08-31T12:02:18Z", "hours": 10.8367, "text": "sap has near full parity with node! (not even close)"}]...
|
Title: sap by @sylvieisnton | Stardance
Devlogs:
Title: sap by @sylvieisnton | Stardance
Devlogs:
sap has near full parity with node! (not even close)
Added several commands, colored help menu also imma push this to the repo tomorrow sob im embarrassed by the organization...
|
1792925284.9758797
|
1793789284.9758797
|
|
7290
|
Untitled project by @saai_24 | Stardance
|
saai_24
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @saai_24 | Stardance
|
1793469167.4132817
|
1794073967.4132817
|
|
7291
|
My first slack bot! by @I_want_that_3d_printer_Der My first slack bot! by @I_want_that_3d_printer_Derek05 | Stardance...
|
I_want_that_3d_printer_Derek05
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @I_want_that_3d_prin Title: My first slack bot! by @I_want_that_3d_printer_Derek05 | Stardance...
|
1793404356.2732828
|
1794009156.2732828
|
|
7294
|
My first slack bot! by @H4ck3n1gm4 | Stardance
|
H4ck3n1gm4
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @H4ck3n1gm4 | Starda Title: My first slack bot! by @H4ck3n1gm4 | Stardance...
|
1793418791.0636466
|
1794023591.0636466
|
|
7295
|
My first slack bot! by @LilPapi | Stardance
|
LilPapi
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @LilPapi | Stardance
|
1793267691.6778803
|
1793872491.6778803
|
|
7296
|
My awesome macropad! by @Knight | Stardance
|
Knight
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Knight | Stardance
|
1792943679.7800715
|
1793807679.7800715
|
|
7297
|
fpv drone by @Thronyone | Stardance
|
Thronyone
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: fpv drone by @Thronyone | Stardance
|
1793209904.0596116
|
1793814704.0596116
|
|
7298
|
verSATile by @mdpham | Stardance
|
mdpham
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: verSATile by @mdpham | Stardance
|
1793386406.7469578
|
1793991206.7469578
|
|
7299
|
My first slack bot! by @AstroPaws | Stardance
|
AstroPaws
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @AstroPaws | Stardan Title: My first slack bot! by @AstroPaws | Stardance...
|
1793274858.3851156
|
1793879658.3851156
|
|
7300
|
Ducks by @williamhamilton | Stardance
|
williamhamilton
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Ducks by @williamhamilton | Stardance
|
1793220590.5367236
|
1793825390.5367236
|
|
7301
|
My first slack bot! by @ThatOneBlueBoy123 | Starda My first slack bot! by @ThatOneBlueBoy123 | Stardance...
|
ThatOneBlueBoy123
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @ThatOneBlueBoy123 | Title: My first slack bot! by @ThatOneBlueBoy123 | Stardance...
|
1793400659.9777393
|
1794005459.9777393
|
|
7302
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792936466.626523
|
1793800466.626523
|
|
7304
|
Rubiks Cube Solver by @_Neo | Stardance
|
_Neo
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Rubiks Cube Solver by @_Neo | Stardance
|
1793523285.2374911
|
1794128085.2374911
|
|
7305
|
My awesome macropad! by @vibhorgupta | Stardance
|
vibhorgupta
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @vibhorgupta | Star Title: My awesome macropad! by @vibhorgupta | Stardance...
|
1793523225.677782
|
1794128025.677782
|
|
7306
|
simi working apple ipad by @the_wolf_mode | Starda simi working apple ipad by @the_wolf_mode | Stardance...
|
the_wolf_mode
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: simi working apple ipad by @the_wolf_mode | Title: simi working apple ipad by @the_wolf_mode | Stardance...
|
1793141615.7391632
|
1793746415.7391632
|
|
7307
|
Jarvis v1 by @jefrivera15 | Stardance
|
jefrivera15
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Jarvis v1 by @jefrivera15 | Stardance
|
1793425691.152089
|
1794030491.152089
|
|
7308
|
My first slack bot! by @karennguyen | Stardance
|
karennguyen
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @karennguyen | Stard Title: My first slack bot! by @karennguyen | Stardance...
|
1793375339.1156695
|
1793980139.1156695
|
|
7309
|
Custom mp3 player by @dumbdumb_ | Stardance
|
dumbdumb_
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Custom mp3 player by @dumbdumb_ | Stardance
|
1793159453.3245025
|
1793764253.3245025
|
|
7310
|
Untitled project by @Wywy | Stardance
|
Wywy
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @Wywy | Stardance
|
1793148705.5109334
|
1793753505.5109334
|
|
7311
|
Claude Macropad by @leo | Stardance
|
leo
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Claude Macropad by @leo | Stardance
|
1792918299.1762173
|
1793782299.1762173
|
|
7312
|
HusKeyboard by @FiferWasHere | Stardance
|
FiferWasHere
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: HusKeyboard by @FiferWasHere | Stardance
|
1793270960.093767
|
1793875760.093767
|
|
7313
|
ABYSS TITAN by @prix | Stardance
|
prix
|
0
|
2.63
|
0
|
[]
|
[{"post_id": 5815, "ts": "2026 [{"post_id": 5815, "ts": "2026-06-09T19:04:12Z", "hours": 0.2506, "text": "Did wirings, make the connections according to the code Here’s the timelapse https://youtu.be/YPPezGlpv1U"}, {"post_id": 3403, "ts": "2026-06-06T09:56:24Z", "hours": 1.3508, "text": "Completed the code for the bot Here’s all I did: Set up BluetoothSerial.h so the robot can connect wirelessly to my phone under the name “Abyss Titan”. Mapped out the pins for the motor drivers (19, 21, 22, 23) and the RGB LED (25, 26, 27). Instead of using basic analogWrite, I used the ESP32’s hardware PWM channels (ledcSetup and ledcAttachPin) at 5000Hz to make the motor movements smooth and stop any weird high-pitched whining noises. Programmed a speed control system: Button 1 sets speed to 120 (Blue LED), Button 2 sets it to 200 (Green LED), and Button 3 triggers Turbo Mode at max 255 speed (Purple LED). Wrote all the driving functions for full movement: forward, backward, left, right, and stop. Also added diagonal turning functions (forward_right, backward_left, etc.) so the robot can make smoother adjustments while driving."}, {"post_id": 2641, "ts": "2026-06-05T09:14:44Z", "hours": 1.0278, "text": "Almost done with my code for the bot till void loop() #include<Arduino.h> Bluetooth Serial serialBT; char BT; int speed=100; //RIGHT int R1PWM =19; int R2PWM =21; //LEFT int L1PWM =23; int L2PWM =22; #define rmf 0 #define rmb 1 #define lmf 2 #define lmb 3 void setup() { Serial.begin(115200) serialBT.begin(“ABYSS TITAN”) pinMode(R1PWM, OUTPUT); pinMode(R2PWM, OUTPUT); pinMode(L1PWM, OUTPUT); pinMode(L2PWM, OUTPUT); ledcSetup(rmf, 5000, 8); ledcAttachPin(R1PWM, rmf); ledcSetup(rmb, 5000, 8); ledcAttachPin(R2PWM, rmb); ledcSetup(lmf, 5000, 8); ledcAttachPin(L1PWM, lmf); ledcSetup(lmb, 5000, 8); ledcAttachPin(L2PWM, LMB);"}]...
|
Title: ABYSS TITAN by @prix | Stardance
Devlogs:
Title: ABYSS TITAN by @prix | Stardance
Devlogs:
Almost done with my code for the bot till void loop() #include<Arduino.h> Bluetooth Serial serialBT; char BT; int speed=100; //RIGHT int R1PWM =19; int R2PWM =21; //LEFT int L1PWM =23; int L2PWM =22; #define rmf 0 #define rmb 1 #define lmf 2 #define lmb 3 void setup() { Serial.begin(115200) serialBT.begin(“ABYSS TITAN”) pinMode(R1PWM, OUTPUT); pinMode(R2PWM, OUTPUT); pinMode(L1PWM, OUTPUT); pinMode(L2PWM, OUTPUT); ledcSetup(rmf, 5000, 8); ledcAttachPin(R1PWM, rmf); ledcSetup(rmb, 5000, 8); ledcAttachPin(R2PWM, rmb); ledcSetup(lmf, 5000, 8); ledcAttachPin(L1PWM, lmf); ledcSetup(lmb, 5000, 8); ledcAttachPin(L2PWM, LMB);
Completed the code for the bot Here’s all I did: Set up BluetoothSerial.h so the robot can connect wirelessly to my phone under the name “Abyss Titan”. Mapped out the pins for the motor drivers (19, 21, 22, 23) and the RGB LED (25, 26, 27). Instead of using basic analogWrite, I used the ESP32’s hardware PWM channels (ledcSetup and ledcAttachPin) at 5000Hz to make the motor movements smooth and stop any weird high-pitched whining noises. Programmed a speed control system: Button 1 sets speed to 120 (Blue LED), Button 2 sets it to 200 (Green LED), and Button 3 triggers Turbo Mode at max 255 speed (Purple LED). Wrote all the driving functions for full movement: forward, backward, left, right, and stop. Also added diagonal turning functions (forward_right, backward_left, etc.) so the robot can make smoother adjustments while driving.
Did wirings, make the connections according to the code Here’s the timelapse https://youtu.be/YPPezGlpv1U...
|
1793177493.4613614
|
1793782293.4613614
|
|
7314
|
IDK the Name yet by @WealthyCobra | Stardance
|
WealthyCobra
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: IDK the Name yet by @WealthyCobra | Stardan Title: IDK the Name yet by @WealthyCobra | Stardance...
|
1793202915.2820625
|
1793807715.2820625
|
|
7315
|
Egg Protector by @Vasco | Stardance
|
Vasco
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Egg Protector by @Vasco | Stardance
|
1792947260.2463045
|
1793811260.2463045
|
|
7316
|
AssetDrop by @kiri | Stardance
|
kiri
|
0
|
3.51
|
0
|
[]
|
[{"post_id": 8593, "ts": "2026 [{"post_id": 8593, "ts": "2026-06-14T09:13:36Z", "hours": 3.5056, "text": "After learning dart, all my java script projects felt heavy to complete and i have been procrastinating since. Luckily star dance came up and gave me energy to finish Asset Drop (browser extension) It allows you to select your game folder and with a single drag or click you can download any free assets from itch.io (more sites soon) into your assets folder !! Saving you all the time spent opening and closing tabs, unzipping, moving and deleting assets. I’ve organized the readme into docs and even shared my figma designs. So do like 🥺"}]...
|
Title: AssetDrop by @kiri | Stardance
Devlogs:
Af Title: AssetDrop by @kiri | Stardance
Devlogs:
After learning dart, all my java script projects felt heavy to complete and i have been procrastinating since. Luckily star dance came up and gave me energy to finish Asset Drop (browser extension) It allows you to select your game folder and with a single drag or click you can download any free assets from itch.io (more sites soon) into your assets folder !! Saving you all the time spent opening and closing tabs, unzipping, moving and deleting assets. I’ve organized the readme into docs and even shared my figma designs. So do like 🥺...
|
1793504979.690319
|
1794109779.690319
|
|
7317
|
My awesome macropad! by @Paksh | Stardance
|
Paksh
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Paksh | Stardance
|
1793346480.0817862
|
1793951280.0817862
|
|
7319
|
Platformer Game Name Placeholder by @theSandman024 Platformer Game Name Placeholder by @theSandman0247 | Stardance...
|
theSandman0247
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Platformer Game Name Placeholder by @theSan Title: Platformer Game Name Placeholder by @theSandman0247 | Stardance...
|
1793382578.6744208
|
1793987378.6744208
|
|
7320
|
My awesome macropad! by @cravex1 | Stardance
|
cravex1
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @cravex1 | Stardanc Title: My awesome macropad! by @cravex1 | Stardance...
|
1793181058.1532204
|
1793785858.1532204
|
|
7321
|
Platformer Game by @danthegreat79 | Stardance
|
danthegreat79
|
0
|
29.72
|
0
|
[]
|
[{"post_id": 8686, "ts": "2026 [{"post_id": 8686, "ts": "2026-06-14T13:01:39Z", "hours": 5.34, "text": "Devlog #14 Hi! I’m developing a platformer that runs on pygame and is converted for web assembly via pygbag. Additions: Added double jump powerup, is activated when hitting the bottom of a powerup block. Added ability to create powerups in the editor. Powerup blocks are currently linked to the corresponding powerup by list order. The first powerup block placed corresponds to the first powerup, and so on. This is a temporary implementation; I plant to replace this system with a more sophisticated one a some point. Bug fixes: Fixed clipboard pasting on import screen on web assembly. This was a recurring issue, and took a significant amount of time to fix. Unfortunately, it still needs to be fixed for the itch version. You can try my game here: https://danthegreat78.itch.io/platformer PLEASE KEEP IN MIND THAT THIS IS A WORK IN PROGRESS."}, {"post_id": 6387, "ts": "2026-06-10T18:59:43Z", "hours": 4.0558, "text": "Devlog #13 Hi! I’m developing a platformer that runs on pygame and is converted for web assembly via pygbag. Additions: Added slime movement, they now move back and forth on the platform they are placed on. Added power-up block, though does not currently grant a powerup. Added more options in editor. Bug fixes: Fixed major bug where powerup image loading broke web assembly (this was very time consuming). Fixed editor bugs. You can view my game here: https://danthegreat78.itch.io/platformer (Work in progress, not near complete)"}, {"post_id": 5177, "ts": "2026-06-08T21:25:12Z", "hours": 2.0639, "text": "Devlog #12 Hi! I’m developing a platformer that runs on pygame, and is converted for web via pygbag. • Import Button Enhancements: Refined behavior of import button to make importing JSON more reliable. Unfortunately, I have yet to get the clipboard working for browser version. • Player Death on Falling: Added proper handling for player falling off the map, so you can’t get soft-locked anymore! • Slime Deletion in Editor: Added ability to delete slime if misplaced by right clicking on it, just like platforms. • Other QOL Improvements: Fixed a couple other annoying issues • Bug fixes: Fixed player bug where jumping on ceiling would make player stuck for a moment. This was due to how collision was handled. Fixed this by making it slightly bouncy, increasing the downward velocity of the player when touching a ceiling. This makes it so that the player naturally comes down due to gravity, and fixes the issue. • To-dos: Add more levels, fix clipboard issue on web, add power-ups or similar, replace default rectangular platform with real pixelated bricks, and SO MUCH MORE! You can check out my game here! https://danthegreat78.itch.io/platformer (Please keep in mind that this is in VERY EARLY development)."}, {"post_id": 4621, "ts": "2026-06-08T00:17:40Z", "hours": 3.3011, "text": "Import Button! Update: I added an working import button for level imports. Also increased functionality to export button and added a drop-down menu for adding things like enemies. Fixed bugs with web assembly, player animation, level loading"}, {"post_id": 4204, "ts": "2026-06-07T13:07:25Z", "hours": 2.0547, "text": "Added easy level editing using JSON!"}, {"post_id": 3963, "ts": "2026-06-07T03:14:26Z", "hours": 0.8414, "text": "Added player walking animation!"}, {"post_id": 3765, "ts": "2026-06-06T20:17:46Z", "hours": 1.2225, "text": "Replaced background with a real scrolling sky! Coming together nicely!"}, {"post_id": 3594, "ts": "2026-06-06T16:21:42Z", "hours": 1.8669, "text": "Editor is coming along nicely!"}, {"post_id": 3488, "ts": "2026-06-06T13:29:23Z", "hours": 2.4511, "text": "Works with pygbag! Web version coming soon!"}, {"post_id": 2921, "ts": "2026-06-05T20:30:46Z", "hours": 0.7708, "text": "Made an editor!"}, {"post_id": 2881, "ts": "2026-06-05T19:37:48Z", "hours": 0.8714, "text": "Slime!"}, {"post_id": 2763, "ts": "2026-06-05T15:37:39Z", "hours": 1.335, "text": "Added new player + signs!"}, {"post_id": 2663, "ts": "2026-06-05T10:28:16Z", "hours": 2.1808, "text": "Working on adding more platforms + organization!"}, {"post_id": 2396, "ts": "2026-06-04T21:06:49Z", "hours": 1.3669, "text": "Working on physics!"}]...
|
Title: Platformer Game by @danthegreat79 | Stardan Title: Platformer Game by @danthegreat79 | Stardance
Devlogs:
Working on physics!
Working on adding more platforms + organization!
Added new player + signs!
Slime!
Made an editor!
Works with pygbag! Web version coming soon!
Editor is coming along nicely!
Replaced background with a real scrolling sky! Coming together nicely!
Added player walking animation!
Added easy level editing using JSON!
Import Button! Update: I added an working import button for level imports. Also increased functionality to export button and added a drop-down menu for adding things like enemies. Fixed bugs with web assembly, player animation, level loading
Devlog #12 Hi! I’m developing a platformer that runs on pygame, and is converted for web via pygbag. • Import Button Enhancements: Refined behavior of import button to make importing JSON more reliable. Unfortunately, I have yet to get the clipboard working for browser version. • Player Death on Falling: Added proper handling for player falling off the map, so you can’t get soft-locked anymore! • Slime Deletion in Editor: Added ability to delete slime if misplaced by right clicking on it, just like platforms. • Other QOL Improvements: Fixed a couple other annoying issues • Bug fixes: Fixed player bug where jumping on ceiling would make player stuck for a moment. This was due to how collision was handled. Fixed this by making it slightly bouncy, increasing the downward velocity of the player when touching a ceiling. This makes it so that the player naturally comes down due to gravity, and fixes the issue. • To-dos: Add more levels, fix clipboard issue on web, add power-ups or similar, replace default rectangular platform with real pixelated bricks, and SO MUCH MORE! You can check out my game here! https://danthegreat78.itch.io/platformer (Please keep in mind that this is in VERY EARLY development).
Devlog #13 Hi! I’m developing a platformer that runs on pygame and is converted for web assembly via pygbag. Additions: Added slime movement, they now move back and forth on the platform they are placed on. Added power-up block, though does not currently grant a powerup. Added more options in editor. Bug fixes: Fixed major bug where powerup image loading broke web assembly (this was very time consuming). Fixed editor bugs. You can view my game here: https://danthegreat78.itch.io/platformer (Work in progress, not near complete)
Devlog #14 Hi! I’m developing a platformer that runs on pygame and is converted for web assembly via pygbag. Additions: Added double jump powerup, is activated when hitting the bottom of a powerup block. Added ability to create powerups in the editor. Powerup blocks are currently linked to the corresponding powerup by list order. The first powerup block placed corresponds to the first powerup, and so on. This is a temporary implementation; I plant to replace this system with a more sophisticated one a some point. Bug fixes: Fixed clipboard pasting on import screen on web assembly. This was a recurring issue, and took a significant amount of time to fix. Unfortunately, it still needs to be fixed for the itch version. You can try my game here: https://danthegreat78.itch.io/platformer PLEASE KEEP IN MIND THAT THIS IS A WORK IN PROGRESS....
|
1793458133.4704394
|
1794062933.4704394
|