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2915
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Pizza Tower Project Progress Program by @FaolanBac Pizza Tower Project Progress Program by @FaolanBacon | Stardance...
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FaolanBacon
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0
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1.35
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0
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[]
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[{"post_id": 5334, "ts": "2026 [{"post_id": 5334, "ts": "2026-06-09T02:17:22Z", "hours": 0.9594, "text": "I just finished most of the visuals and 1 part of the backend connection systems. I’ll either work on that or the music system tomorrow! Great programmer art here too."}, {"post_id": 4378, "ts": "2026-06-07T18:12:38Z", "hours": 0.395, "text": "I’ve (finally) started work on PT3P! I’m very hungry, so you can go on the page to see what it is. If you have any questions, ask away! This is the first thing I added, the exit button, along with a Parent button for even more buttons!"}]...
|
Title: Pizza Tower Project Progress Program by @Fa Title: Pizza Tower Project Progress Program by @FaolanBacon | Stardance
Devlogs:
I’ve (finally) started work on PT3P! I’m very hungry, so you can go on the page to see what it is. If you have any questions, ask away! This is the first thing I added, the exit button, along with a Parent button for even more buttons!
I just finished most of the visuals and 1 part of the backend connection systems. I’ll either work on that or the music system tomorrow! Great programmer art here too....
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1792795887.196608
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1793400687.196608
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2916
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Tutorials by Naomi by @origamifish123 | Stardance
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origamifish123
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0
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0.0
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0
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[]
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[]
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Title: Tutorials by Naomi by @origamifish123 | Sta Title: Tutorials by Naomi by @origamifish123 | Stardance...
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1792687879.702568
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1793292679.702568
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2917
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My first slack bot! by @bluebell | Stardance
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bluebell
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0
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0.0
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0
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[]
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[]
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Title: My first slack bot! by @bluebell | Stardanc Title: My first slack bot! by @bluebell | Stardance...
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1792792261.2198098
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1793397061.2198098
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2918
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My first slack bot! by @S2Saanvi | Stardance
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S2Saanvi
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0
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0.0
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0
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[]
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[]
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Title: My first slack bot! by @S2Saanvi | Stardanc Title: My first slack bot! by @S2Saanvi | Stardance...
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1792637593.224734
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1793242393.224734
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2920
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My awesome macropad! by @jibbuuhh | Stardance
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jibbuuhh
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0
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0.0
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0
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[]
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[]
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Title: My awesome macropad! by @jibbuuhh | Stardan Title: My awesome macropad! by @jibbuuhh | Stardance...
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1792788594.173999
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1793393394.173999
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2921
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My awesome macropad! by @zahran | Stardance
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zahran
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0
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0.0
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0
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[]
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[]
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Title: My awesome macropad! by @zahran | Stardance
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1792918060.4315252
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1793782060.4315252
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2922
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My awesome macropad! by @URDRTaker31 | Stardance
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URDRTaker31
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0
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0.0
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0
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[]
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[]
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Title: My awesome macropad! by @URDRTaker31 | Star Title: My awesome macropad! by @URDRTaker31 | Stardance...
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1792579761.3805509
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1793184561.3805509
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2923
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MCBot by @spacexplorer11 | Stardance
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spacexplorer11
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0
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0.0
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0
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[]
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[]
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Title: MCBot by @spacexplorer11 | Stardance
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1792882480.496643
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1793746480.496643
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2924
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[OLD -- See Desc]Isaac the Carpentopod by @SimonCr [OLD -- See Desc]Isaac the Carpentopod by @SimonCrystal | Stardance...
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SimonCrystal
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0.0
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0
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[]
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[]
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Title: [OLD -- See Desc]Isaac the Carpentopod by @ Title: [OLD -- See Desc]Isaac the Carpentopod by @SimonCrystal | Stardance...
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1792781463.9231443
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1793386263.9231443
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2925
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Rc plane by @Oularte | Stardance
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Oularte
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0
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0.0
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0
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[]
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[]
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Title: Rc plane by @Oularte | Stardance
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1792633998.7735605
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1793238798.7735605
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2926
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OS-JARVIS by @Serra00 | Stardance
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Serra00
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0
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0.0
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0
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[]
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[]
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Title: OS-JARVIS by @Serra00 | Stardance
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1792777666.1599152
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1793382466.1599152
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2927
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My first slack bot! by @kavinaravind25 | Stardance
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kavinaravind25
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0
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0.0
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0
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[]
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[]
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Title: My first slack bot! by @kavinaravind25 | St Title: My first slack bot! by @kavinaravind25 | Stardance...
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1792590477.343133
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1793195277.343133
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2928
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DIY Kinetic operated light by @KR67 | Stardance
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KR67
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0
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0.0
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0
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[]
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[]
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Title: DIY Kinetic operated light by @KR67 | Stard Title: DIY Kinetic operated light by @KR67 | Stardance...
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1792497310.1700828
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1793102110.1700828
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2929
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Untitled project by @duy | Stardance
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duy
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0
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0.0
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0
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[]
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[]
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Title: Untitled project by @duy | Stardance
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1792792039.0261812
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1793396839.0261812
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2930
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testing project? by @chocfrostedsugarbombs | Stard testing project? by @chocfrostedsugarbombs | Stardance...
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chocfrostedsugarbombs
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0
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0.0
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0
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[]
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[]
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Title: testing project? by @chocfrostedsugarbombs Title: testing project? by @chocfrostedsugarbombs | Stardance...
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1792533245.9475508
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1793138045.9475508
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2931
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CloudCat by @spacexplorer11 | Stardance
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spacexplorer11
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0
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0.0
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0
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[]
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[]
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Title: CloudCat by @spacexplorer11 | Stardance
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1792493683.953896
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1793098483.953896
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2932
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My awesome macropad! by @Serra00 | Stardance
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Serra00
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0
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0.0
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0
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[]
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[]
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Title: My awesome macropad! by @Serra00 | Stardanc Title: My awesome macropad! by @Serra00 | Stardance...
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1792612240.7494323
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1793217040.7494323
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2933
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Spotify Guesser by @madi | Stardance
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madi
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0
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0.0
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0
|
[]
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[]
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Title: Spotify Guesser by @madi | Stardance
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1792803191.3581903
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1793407991.3581903
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2934
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Untitled by @Kathylols | Stardance
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Kathylols
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0
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0.0
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0
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[]
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[]
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Title: Untitled by @Kathylols | Stardance
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1792691407.8156476
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1793296207.8156476
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2935
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Untitled project by @nick | Stardance
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nick
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0
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0.0
|
0
|
[]
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[]
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Title: Untitled project by @nick | Stardance
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1792489821.7191737
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1793094621.7191737
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2936
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WakePad by @parnian | Stardance
|
parnian
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0
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1.8
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0
|
[]
|
[{"post_id": 19282, "ts": "202 [{"post_id": 19282, "ts": "2026-06-30T15:35:51Z", "hours": 1.3969, "text": "PCB Layout I started the PCB layout in KiCad PCB Editor. The design direction was changed from a 2×2 button layout to a horizontal layout inspired by compact screen macropads. The current physical layout is: Top area: empty space reserved for OLED screenMiddle: four mechanical switches in one rowBottom: XIAO microcontroller, OLED connector, RTC connector, and buzzer connector The button row is arranged like this: [ SW1 ] [ SW2 ] [ SW3 ] [ SW4 ] MODE SET UP DOWN The switch spacing was planned around the standard keyboard spacing: 19.05 mm center-to-center This gives the keys a compact keyboard-like appearance, similar to the reference macropad images. Board Outline I created an Edge.Cuts outline around the PCB. The outline was made wide enough for: The four switchesThe XIAO microcontrollerThe OLED/RTC/buzzer connectorsA screen area above the buttons The board currently has a wide horizontal shape, matching the style of the reference design. PCB Routing I started routing the PCB traces. Most of the connections have been routed on the front copper layer: F.Cu The routed connections include most of the switch, OLED, RTC, buzzer, power, and signal connections. At the current stage, the PCB is almost fully routed, but there are still a few remaining unrouted connections. The current status shown in KiCad is: Unrouted: 4 This means four connections still need to be completed before the PCB is electrically finished. Current Status So far, the project has completed these stages: Project idea selectedSchematic createdMain components addedSwitches, OLED, RTC, and buzzer connectedFootprints assignedPCB layout startedHorizontal 4-key layout createdBoard outline drawnMost traces routed The project is now in the final part of PCB routing. Next Steps The next tasks are: Finish the 4 remaining unrouted connectionsUse B.Cu and vias if neededOptionally add a GND copper zoneRun DRCFix any DRC errorsCheck the PCB in 3D ViewerPrepare for case design After the PCB has: Unrouted: 0 the next important step will be running: Inspect > Design Rules Checker The PCB should only move forward when there are no serious DRC errors."}, {"post_id": 19143, "ts": "2026-06-30T11:57:55Z", "hours": 0.4025, "text": "So far, I created the schematic for WakePad, a 4-key alarm clock macropad designed for my younger brother. I added the Seeed XIAO microcontroller, four mechanical switches, a 4-pin OLED connector, a 4-pin RTC connector, and a 2-pin buzzer connector. The switches are connected to separate GPIO pins, while the OLED and RTC share the I2C SDA and SCL lines. The buzzer is connected to a GPIO pin and GND. The next step is to fix ERC warnings, assign footprints, and start the PCB layout."}]...
|
Title: WakePad by @parnian | Stardance
Devlogs:
S Title: WakePad by @parnian | Stardance
Devlogs:
So far, I created the schematic for WakePad, a 4-key alarm clock macropad designed for my younger brother. I added the Seeed XIAO microcontroller, four mechanical switches, a 4-pin OLED connector, a 4-pin RTC connector, and a 2-pin buzzer connector. The switches are connected to separate GPIO pins, while the OLED and RTC share the I2C SDA and SCL lines. The buzzer is connected to a GPIO pin and GND. The next step is to fix ERC warnings, assign footprints, and start the PCB layout.
PCB Layout I started the PCB layout in KiCad PCB Editor. The design direction was changed from a 2×2 button layout to a horizontal layout inspired by compact screen macropads. The current physical layout is: Top area: empty space reserved for OLED screenMiddle: four mechanical switches in one rowBottom: XIAO microcontroller, OLED connector, RTC connector, and buzzer connector The button row is arranged like this: [ SW1 ] [ SW2 ] [ SW3 ] [ SW4 ] MODE SET UP DOWN The switch spacing was planned around the standard keyboard spacing: 19.05 mm center-to-center This gives the keys a compact keyboard-like appearance, similar to the reference macropad images. Board Outline I created an Edge.Cuts outline around the PCB. The outline was made wide enough for: The four switchesThe XIAO microcontrollerThe OLED/RTC/buzzer connectorsA screen area above the buttons The board currently has a wide horizontal shape, matching the style of the reference design. PCB Routing I started routing the PCB traces. Most of the connections have been routed on the front copper layer: F.Cu The routed connections include most of the switch, OLED, RTC, buzzer, power, and signal connections. At the current stage, the PCB is almost fully routed, but there are still a few remaining unrouted connections. The current status shown in KiCad is: Unrouted: 4 This means four connections still need to be completed before the PCB is electrically finished. Current Status So far, the project has completed these stages: Project idea selectedSchematic createdMain components addedSwitches, OLED, RTC, and buzzer connectedFootprints assignedPCB layout startedHorizontal 4-key layout createdBoard outline drawnMost traces routed The project is now in the final part of PCB routing. Next Steps The next tasks are: Finish the 4 remaining unrouted connectionsUse B.Cu and vias if neededOptionally add a GND copper zoneRun DRCFix any DRC errorsCheck the PCB in 3D ViewerPrepare for case design After the PCB has: Unrouted: 0 the next important step will be running: Inspect > Design Rules Checker The PCB should only move forward when there are no serious DRC errors....
|
1792784956.2621937
|
1793389756.2621937
|
|
2938
|
Contacts Maker by @shanmuka | Stardance
|
shanmuka
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Contacts Maker by @shanmuka | Stardance
|
1792601317.4452894
|
1793206117.4452894
|
|
2939
|
a game by @Glenn619 | Stardance
|
Glenn619
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: a game by @Glenn619 | Stardance
|
1792792349.781786
|
1793397149.781786
|
|
2940
|
gateway by @Kanashimo | Stardance
|
Kanashimo
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: gateway by @Kanashimo | Stardance
|
1792806647.1131392
|
1793411447.1131392
|
|
2941
|
My awesome macropad! by @wardaqasim5 | Stardance
|
wardaqasim5
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @wardaqasim5 | Star Title: My awesome macropad! by @wardaqasim5 | Stardance...
|
1792507902.1209893
|
1793112702.1209893
|
|
2942
|
Elearn NGX by @bohrium2b | Stardance
|
bohrium2b
|
0
|
19.59
|
0
|
[]
|
[{"post_id": 12182, "ts": "202 [{"post_id": 12182, "ts": "2026-06-19T21:57:22Z", "hours": 2.4922, "text": "All the tests pass! A few small bugs have been fixed as well! My cleanup code quest has finished. Now on to fixing visual bugs and implementing more features!"}, {"post_id": 11606, "ts": "2026-06-18T21:56:26Z", "hours": 3.7958, "text": "Fixing bugs, writing unit tests, improving code coverage with tests :) Only 10% don’t pass (which is good!). I will fix those next. Other things: rubocop has fewer complaints now :) Code coverage is up to 80% (+/- 3%)."}, {"post_id": 7140, "ts": "2026-06-11T22:30:45Z", "hours": 2.4175, "text": "Everything is broken :( Things I did: Created more modes for organisation. Now questions are attached to “topics”, which belong to units, which belong to parts, which belong to courses. Created a UI (shown here) for organising topics and tags in a drag-and-drop UI Challenges: Getting drag and drop to reflect on the backend keeping types together and inter-compatible Preventing server resources from becoming overloaded"}, {"post_id": 3309, "ts": "2026-06-06T05:23:52Z", "hours": 1.4917, "text": "Exercises now have analytics! Things I built: exercise completion log weak points recommended questions Things that don’t work: dark mode (ew :( ). Some things are dark, some things are glaringly white, some fonts are weird Reviewing exercises has weird styling padding is weird"}, {"post_id": 3117, "ts": "2026-06-06T00:23:03Z", "hours": 3.0119, "text": "I added users, and everything broke :( The react component part takes too much memory to compile, so i added aggressive code splitting. Now different components (which are ended up as web components) are now independent files and are lazy-loaded. Things like perseus and mathjax are still big files but loaded separately. I added a top bar and a sign in screen! Also user roles like Admin, Content Manager, Teacher, Student. The sign in screen works! Also exercises creating, editing."}, {"post_id": 2430, "ts": "2026-06-04T22:14:02Z", "hours": 2.4056, "text": "Updated UI for question workspace! The problems: drag and drop broke, the sidebar stopped being draggable, and tags broke. Ooops. I fixed them by refactoring the dashboard module, implementing smaller changes, console.log religiously. Other things that changed: selection is now EITHER tag or question but not both at the same time. I’m not entirely sure on this because it seems rather odd. untagged questions sometimes have an “untagged” tag subtag cards are beautiful now the sidebar can now be disappeared into oblivion, never to be seen again (until the restore button is pressed) Things I still need to do: add toast status notifiers dialogues/modals should be using MUI not the native dialogue lazy loading/component splitting I realised that I can’t actually upload multiple images in stardance (even though it displays fine in the preview), which is a bit unfortunate."}, {"post_id": 1745, "ts": "2026-06-03T22:37:32Z", "hours": 3.9703, "text": "I love creating and editing questions! The only problem is it looks awful … :( What I did: created a Rails model for questions and tags (the big JSON image with questions) wrote logic to recursively build a tag tree (with tags, subtags, colours, and questions) wrote a view to allow dragging and dropping questions Challenges: getting the questions to actually drag and drop into the right tag preventing it from infinite-looping updating (I hate you React) sending backend requests to update the view, the whole fetch/get/post thing was complex and I accidentally DOS’ed my backend a few times (oops) Auto colour generation"}]...
|
Title: Elearn NGX by @bohrium2b | Stardance
Devlo Title: Elearn NGX by @bohrium2b | Stardance
Devlogs:
I love creating and editing questions! The only problem is it looks awful … :( What I did: created a Rails model for questions and tags (the big JSON image with questions) wrote logic to recursively build a tag tree (with tags, subtags, colours, and questions) wrote a view to allow dragging and dropping questions Challenges: getting the questions to actually drag and drop into the right tag preventing it from infinite-looping updating (I hate you React) sending backend requests to update the view, the whole fetch/get/post thing was complex and I accidentally DOS’ed my backend a few times (oops) Auto colour generation
Updated UI for question workspace! The problems: drag and drop broke, the sidebar stopped being draggable, and tags broke. Ooops. I fixed them by refactoring the dashboard module, implementing smaller changes, console.log religiously. Other things that changed: selection is now EITHER tag or question but not both at the same time. I’m not entirely sure on this because it seems rather odd. untagged questions sometimes have an “untagged” tag subtag cards are beautiful now the sidebar can now be disappeared into oblivion, never to be seen again (until the restore button is pressed) Things I still need to do: add toast status notifiers dialogues/modals should be using MUI not the native dialogue lazy loading/component splitting I realised that I can’t actually upload multiple images in stardance (even though it displays fine in the preview), which is a bit unfortunate.
I added users, and everything broke :( The react component part takes too much memory to compile, so i added aggressive code splitting. Now different components (which are ended up as web components) are now independent files and are lazy-loaded. Things like perseus and mathjax are still big files but loaded separately. I added a top bar and a sign in screen! Also user roles like Admin, Content Manager, Teacher, Student. The sign in screen works! Also exercises creating, editing.
Exercises now have analytics! Things I built: exercise completion log weak points recommended questions Things that don’t work: dark mode (ew :( ). Some things are dark, some things are glaringly white, some fonts are weird Reviewing exercises has weird styling padding is weird
Everything is broken :( Things I did: Created more modes for organisation. Now questions are attached to “topics”, which belong to units, which belong to parts, which belong to courses. Created a UI (shown here) for organising topics and tags in a drag-and-drop UI Challenges: Getting drag and drop to reflect on the backend keeping types together and inter-compatible Preventing server resources from becoming overloaded
Fixing bugs, writing unit tests, improving code coverage with tests :) Only 10% don’t pass (which is good!). I will fix those next. Other things: rubocop has fewer complaints now :) Code coverage is up to 80% (+/- 3%).
All the tests pass! A few small bugs have been fixed as well! My cleanup code quest has finished. Now on to fixing visual bugs and implementing more features!...
|
1792806808.624813
|
1793411608.624813
|
|
2943
|
3 Minutes Past Infinity by @spagheddie | Stardance
|
spagheddie
|
0
|
5.55
|
0
|
[]
|
[{"post_id": 2385, "ts": "2026 [{"post_id": 2385, "ts": "2026-06-04T20:49:05Z", "hours": 2.2978, "text": "Fixed lighting and started working on beginning lobby; added pitch to the first person POV; standardized+imported some assets and their textures."}, {"post_id": 1154, "ts": "2026-06-03T00:20:14Z", "hours": 2.3975, "text": "Establishing game POV and physics. Also tested for how many reflections I ’ll be getting before the light fades (7 images on average, 4 strong images)."}, {"post_id": 495, "ts": "2026-06-01T23:37:17Z", "hours": 0.8544, "text": "General Game structure and question generation"}]...
|
Title: 3 Minutes Past Infinity by @spagheddie | St Title: 3 Minutes Past Infinity by @spagheddie | Stardance
Devlogs:
General Game structure and question generation
Establishing game POV and physics. Also tested for how many reflections I ’ll be getting before the light fades (7 images on average, 4 strong images).
Fixed lighting and started working on beginning lobby; added pitch to the first person POV; standardized+imported some assets and their textures....
|
1792637522.8823004
|
1793242322.8823004
|
|
2944
|
My first slack bot! by @CraftingLlama1128 | Starda My first slack bot! by @CraftingLlama1128 | Stardance...
|
CraftingLlama1128
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @CraftingLlama1128 | Title: My first slack bot! by @CraftingLlama1128 | Stardance...
|
1792698684.8282094
|
1793303484.8282094
|
|
2945
|
My 2D platformer by @Seb | Stardance
|
Seb
|
0
|
1.13
|
0
|
[]
|
[{"post_id": 1800, "ts": "2026 [{"post_id": 1800, "ts": "2026-06-04T00:42:12Z", "hours": 0.7333, "text": "Added a functioning level system! Now, I can make a functioning level in my game. That’s all for this apart from me adding rule tiles, animated tiles, and how to use the tile palette. :]"}, {"post_id": 489, "ts": "2026-06-01T23:18:47Z", "hours": 0.4, "text": "Im making a 2D platformer cause its part of the cource im taking so might aswell also put it here to show you guys what i made. Some components are going to come with the cource but ill try to add as many things as i can!"}]...
|
Title: My 2D platformer by @Seb | Stardance
Devlo Title: My 2D platformer by @Seb | Stardance
Devlogs:
Im making a 2D platformer cause its part of the cource im taking so might aswell also put it here to show you guys what i made. Some components are going to come with the cource but ill try to add as many things as i can!
Added a functioning level system! Now, I can make a functioning level in my game. That’s all for this apart from me adding rule tiles, animated tiles, and how to use the tile palette. :]...
|
1792587230.0766797
|
1793192030.0766797
|
|
2946
|
A space game by @Callisto | Stardance
|
Callisto
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: A space game by @Callisto | Stardance
|
1792784895.373115
|
1793389695.373115
|
|
2947
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792936147.653545
|
1793800147.653545
|
|
2948
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792939978.7548764
|
1793803978.7548764
|
|
2949
|
My awesome macropad! by @Zstar | Stardance
|
Zstar
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Zstar | Stardance
|
1792677305.8489108
|
1793282105.8489108
|
|
2950
|
My first slack bot! by @Chase | Stardance
|
Chase
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @Chase | Stardance
|
1792612295.933989
|
1793217095.933989
|
|
2951
|
My own website by @bug | Stardance
|
bug
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own website by @bug | Stardance
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1792777902.0669572
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1793382702.0669572
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2952
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Artemis 3D by @PolarisSpace | Stardance
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PolarisSpace
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0
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0.29
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0
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[]
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[{"post_id": 561, "ts": "2026- [{"post_id": 561, "ts": "2026-06-02T01:44:06Z", "hours": 0.2892, "text": "I’m making a 3D Godot “Game”, the goal of the game is more of learning about Artemis mission milestones than playing. You’ll be in a view od the Orion spacecraft in a predetermined path it will go. You will be prompted to make a certain menuver (And it will explain what it is and why) such as increasing your velocity to a certain amount by pressing a key if this makes sense. If not, feel free to ask questions. Anyway, this update is me after setting up the Godot extension (Had some issues with the extension, but it’s resolved) and got my scene set up. If you want to know the relative size of the moon compared to Earth, here it is!"}]...
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Title: Artemis 3D by @PolarisSpace | Stardance
De Title: Artemis 3D by @PolarisSpace | Stardance
Devlogs:
I’m making a 3D Godot “Game”, the goal of the game is more of learning about Artemis mission milestones than playing. You’ll be in a view od the Orion spacecraft in a predetermined path it will go. You will be prompted to make a certain menuver (And it will explain what it is and why) such as increasing your velocity to a certain amount by pressing a key if this makes sense. If not, feel free to ask questions. Anyway, this update is me after setting up the Godot extension (Had some issues with the extension, but it’s resolved) and got my scene set up. If you want to know the relative size of the moon compared to Earth, here it is!...
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1792767258.9546473
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1793372058.9546473
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2953
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My first slack bot! by @Izzy | Stardance
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Izzy
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0
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1.5
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0
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[]
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[{"post_id": 2331, "ts": "2026 [{"post_id": 2331, "ts": "2026-06-04T19:24:48Z", "hours": 1.5047, "text": "Pls how do i complete this slack bot I’m done with evrything dunno how to end or more like close it so i can ship i’m done with the bot"}]...
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Title: My first slack bot! by @Izzy | Stardance
D Title: My first slack bot! by @Izzy | Stardance
Devlogs:
Pls how do i complete this slack bot I’m done with evrything dunno how to end or more like close it so i can ship i’m done with the bot...
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1792795782.1304052
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1793400582.1304052
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2954
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AC Milan quiz by @yangstyy | Stardance
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yangstyy
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0
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0.0
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0
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[]
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[]
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Title: AC Milan quiz by @yangstyy | Stardance
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1792677064.1391
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1793281864.1391
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2955
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My first slack bot! by @space_scientist246 | Stard My first slack bot! by @space_scientist246 | Stardance...
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space_scientist246
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0
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0.0
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0
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[]
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[]
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Title: My first slack bot! by @space_scientist246 Title: My first slack bot! by @space_scientist246 | Stardance...
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1792493344.5446696
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1793098144.5446696
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2956
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Model Rocket Launch Controller by @28neelmehta | S Model Rocket Launch Controller by @28neelmehta | Stardance...
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28neelmehta
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0
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0.0
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0
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[]
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[]
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Title: Model Rocket Launch Controller by @28neelme Title: Model Rocket Launch Controller by @28neelmehta | Stardance...
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1792658928.9892478
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1793263728.9892478
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2958
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My awesome macropad! by @dhawith3 | Stardance
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dhawith3
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0
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0.0
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0
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[]
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[]
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Title: My awesome macropad! by @dhawith3 | Stardan Title: My awesome macropad! by @dhawith3 | Stardance...
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1792594243.8076644
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1793199043.8076644
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2959
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3d game engine by @rajaryan150149 | Stardance
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rajaryan150149
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0
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0.0
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0
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[]
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[]
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Title: 3d game engine by @rajaryan150149 | Stardan Title: 3d game engine by @rajaryan150149 | Stardance...
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1792597930.1039853
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1793202730.1039853
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2960
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Morse Code Keyboard by @DungeonWolf | Stardance
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DungeonWolf
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0
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0.0
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0
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[]
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[]
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Title: Morse Code Keyboard by @DungeonWolf | Stard Title: Morse Code Keyboard by @DungeonWolf | Stardance...
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1792745336.0282483
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1793350136.0282483
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2961
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Untitled project by @nferhart | Stardance
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nferhart
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0
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0.0
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0
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[]
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[]
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Title: Untitled project by @nferhart | Stardance
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1792554884.3124368
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1793159684.3124368
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2962
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My first slack bot! by @Bodie | Stardance
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Bodie
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0
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0.0
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0
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[]
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[]
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Title: My first slack bot! by @Bodie | Stardance
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1792641024.063915
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1793245824.063915
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2963
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My awesome macropad! by @ | Stardance
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0
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0.0
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0
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[]
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[]
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Title: My awesome macropad! by @ | Stardance
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1792630396.5175083
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1793235196.5175083
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2964
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My awesome macropad! by @nferhart | Stardance
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nferhart
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0
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0.0
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0
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[]
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[]
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Title: My awesome macropad! by @nferhart | Stardan Title: My awesome macropad! by @nferhart | Stardance...
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1792677222.4757516
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1793282022.4757516
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2965
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NestInertia by @Kanashimo | Stardance
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Kanashimo
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0
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0.0
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0
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[]
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[]
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Title: NestInertia by @Kanashimo | Stardance
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1792633941.3043535
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1793238741.3043535
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2966
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Untitled project by @nferhart | Stardance
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nferhart
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0
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0.0
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0
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[]
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[]
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Title: Untitled project by @nferhart | Stardance
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1792799366.8669982
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1793404166.8669982
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2967
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Terrarium by @knttsawd | Stardance
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knttsawd
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0
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12.0
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0
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[]
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[{"post_id": 40419, "ts": "202 [{"post_id": 40419, "ts": "2026-08-03T22:14:13Z", "hours": 3.0467, "text": "Worked on making objects draggable. I ran into a bunch of errors while writing the code. After a long time, I finally realized that this was because I had spelled one of the variable names wrong."}, {"post_id": 5283, "ts": "2026-06-09T00:17:35Z", "hours": 1.7764, "text": "Worked on getting the creatures to store mouse movements. The goal of this is that they receive information on clicks, drags, and mouse speed. Originally, the code updated original mouse positions to new mouse positions only when the mouse moved, but this proved to be an issue because when the mouse stopped moving, the speed would stay the same. This was fixed by updating the previous mouse positions to the current mouse positions at the end of the mouse speed functions. This means that whenever the function checks again, it will see that the mouse position is the same as before, instead of comparing the current mouse position to the position the last time the mouse moved."}, {"post_id": 3965, "ts": "2026-06-07T03:16:48Z", "hours": 7.1722, "text": "Worked on positioning and sizing the creatures responsively and having them all visible no matter the screen size. Originally the sizing system changed the width and height individually, but I realized that when I replace the green squares with images the images could look stretched out if the user only changes one dimension of the screen, so I fixed that by basing both scaling systems on the smallest dimension. Then I faced an issue with overlapping boxes. At first, I thought this had to do with the sizing math, but realized that this was more of an issue with collisions."}]...
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Title: Terrarium by @knttsawd | Stardance
Devlogs Title: Terrarium by @knttsawd | Stardance
Devlogs:
Worked on positioning and sizing the creatures responsively and having them all visible no matter the screen size. Originally the sizing system changed the width and height individually, but I realized that when I replace the green squares with images the images could look stretched out if the user only changes one dimension of the screen, so I fixed that by basing both scaling systems on the smallest dimension. Then I faced an issue with overlapping boxes. At first, I thought this had to do with the sizing math, but realized that this was more of an issue with collisions.
Worked on getting the creatures to store mouse movements. The goal of this is that they receive information on clicks, drags, and mouse speed. Originally, the code updated original mouse positions to new mouse positions only when the mouse moved, but this proved to be an issue because when the mouse stopped moving, the speed would stay the same. This was fixed by updating the previous mouse positions to the current mouse positions at the end of the mouse speed functions. This means that whenever the function checks again, it will see that the mouse position is the same as before, instead of comparing the current mouse position to the position the last time the mouse moved.
Worked on making objects draggable. I ran into a bunch of errors while writing the code. After a long time, I finally realized that this was because I had spelled one of the variable names wrong....
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1792622892.1657293
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1793227692.1657293
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