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31919
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compteur kilométrique de bmw pour simulateur by @E compteur kilométrique de bmw pour simulateur by @Edenprd | Stardance...
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Edenprd
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0
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0.0
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0
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[]
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[]
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Title: compteur kilométrique de bmw pour simulateu Title: compteur kilométrique de bmw pour simulateur by @Edenprd | Stardance...
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1793238666.5085762
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1793843466.5085762
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32748
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computer science study website by @Perfect_Sibanda computer science study website by @Perfect_Sibanda | Stardance...
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Perfect_Sibanda
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0
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0.0
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0
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[]
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[]
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Title: computer science study website by @Perfect_ Title: computer science study website by @Perfect_Sibanda | Stardance...
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1793228004.6537306
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1793832804.6537306
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4153
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concept animation by @nyx_charbonneau | Stardance
|
nyx_charbonneau
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1
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24.0
|
17
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-09T22:07:53Z", "hours": 24.0, "multiplier": 1.16, "payout": 17, "blessing": "neutral", "text": "I made a concept animation of an idea I had a while ago! Feel free to use the blender file and rigging for fun!", "repo": "https://github.com/Btlrobot/conceptvid", "demo": "https://youtube.com/shorts/Gg6LPFUAXsw?feature=share"}]...
|
[{"post_id": 21186, "ts": "202 [{"post_id": 21186, "ts": "2026-07-03T00:15:10Z", "hours": 4.6128, "text": "worked on a bunch of stuff and managed to get it to export right (I think…?) I accidentally put 250 as end instead of 80 like intended, so i quickly set it to 83 to save it. I think the next step is to make sure it goes with the song correctly then finish!!"}, {"post_id": 19707, "ts": "2026-07-01T03:14:19Z", "hours": 19.1872, "text": "So far I’ve been working on rigging, making sure the rig actually functions, adding text, and just in general trying to learn how to make animations in blender, since I’m new to it."}]...
|
Title: concept animation by @nyx_charbonneau | Sta Title: concept animation by @nyx_charbonneau | Stardance
Devlogs:
So far I’ve been working on rigging, making sure the rig actually functions, adding text, and just in general trying to learn how to make animations in blender, since I’m new to it.
worked on a bunch of stuff and managed to get it to export right (I think…?) I accidentally put 250 as end instead of 80 like intended, so i quickly set it to 83 to save it. I think the next step is to make sure it goes with the song correctly then finish!!
Ships:
I made a concept animation of an idea I had a while ago! Feel free to use the blender file and rigging for fun!...
|
1793721129.8942256
|
1793807529.8942256
|
|
53831
|
contrast by @a-fun-gi | Stardance
|
a-fun-gi
|
2
|
27.0
|
325
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-24T19:24:40Z", "hours": 3.0, "multiplier": 13.27, "payout": 34, "blessing": "neutral", "text": "This is the second ship of the project, and the final ship to Stardance. I added most of the things people mentioned in review and a couple other things that will make development smoother in the future. I am planning on developing the full version of the game for another competition after stardance ends. Hopefully you guys had fun seeing this project evolve (ik i did :)) and follow my github or itch if you want to see how it goes!! Thank you!!", "repo": "https://github.com/a-fun-gi/contrast", "demo": "https://a-fun-gi.itch.io/contrast-demo"}, {"ship_num": 2, "ts": "2026-10-04T01:06:39Z", "hours": 24.0, "multiplier": 12.26, "payout": 291, "blessing": "neutral", "text": "Contrast Contrast is a monochrome metroidvania involving light, shadows, and getting lost in the dark built in Godot. The Idea I was once doodling in my journal and I made a cute little character that I liked. I was like, “hey I should put that into a video game!”. So I started to draw different iterations of it digitally, but one block I kept running into was that I wasn’t sure how to add color to it, because I always doodle in black and white. After thinking about that for quite a bit, I decided, “you know what? I don’t even need color, I’ll just make a completely monochrome game!” (not a real quote, but basically my train of thought). I eventually landed on a version that I drew in GIMP and animated using Skeleton2D in Godot. So at this point I had a character and… nothing else, but that was enough to build off of. The Development I knew I would be making the game in Godot from the start, because my computer would die if I tried running Unreal Engine, and I don’t know how to use Unity. After making the character I basically made the rest of the game as I went, adding bits of terrain, playing with shaders, and all of that fun stuff. What I learned Making this game felt very spiritual for me. I even started to have dreams set in the world of the game. And I learned SO MUCH. I feel like I was having to google something every other minute, but that’s okay because of the sheer amount of information I took in. Overall This was such an amazing journey and process, especially documenting my progress in Stardance. Whoever is reading this, thank you for rating my project!!!", "repo": "https://github.com/a-fun-gi/contrast", "demo": "https://a-fun-gi.itch.io/contrast-demo"}]...
|
[{"post_id": 80779, "ts": "202 [{"post_id": 80779, "ts": "2026-10-18T19:18:43Z", "hours": 2.5447, "text": "Devlog # 5: Hi, I’m back Hello everyone, back with another devlog!! I loved reading everyone’s feedback so thank you to whoever rated my project! In this iteration I was mainly fixing all of the bugs that the raters mentioned with a couple additions of my own. Bug Fixes: I removed the debug function that brings your health down when you press space. I realise that that’s probably super confusing for people so sorry for that. On that note I also updated the controls to be much more intuitive, most common configurations should work. The pause menu also works in the last level now. Improvements: I removed the LoopManager nodes and transferred all of their functionality to the GameManager, which is less confusing for me and hopefully others too. I also added a focus, which means you don’t have to use a mouse to click the buttons. Additions: There were a few requests for a tutorial, so I expanded the first level a little bit and added hints of what to do. There was also a suggestion to add an option menu, so I did. So far there is only volume and another thing there, but I will add more in the future. While I was making that, I decided to tackle saving, just to save the settings, but now that I have that framework lain it will be easier development later on. Other News I made a web playable version! Hopefully it works well. Also, to whoever did this review: It is a classical platformer story elements would make it more interesting but as you said it is a first demo, the addition of the light/inverted bar thingi makes it a bit more original but there is still a lot to add like lore. I would like to see future additions in story area especially ?horror?. … GIVE ME LOOOREE! :)… I hear your pleas for lore (loud and clear), but it appears that I have… writer’s block???!??! Basically I can’t think of anything, but my purpose of saying this is to let whoever’s reading this know that my DMs are very open and I NEED ideas!!!"}, {"post_id": 76572, "ts": "2026-10-04T00:37:49Z", "hours": 8.7278, "text": "Devlog # 4: Possibly the final devlog!! Wow, I apologized for the length of the last devlog, and here I am with a 7 hour one!! The time just keeps on ticking… A lot has changed since the last devlog so bear with me. Improvements: I’ve added a source button to the title screen that redirects to the Github . There is now a pause menu when you press escape that can quit to the main menu. I successfully made the “unstable zone”, so there is a bar at the top of the hud that moves back and forth depending on whether the player is inverted or not. The idea is that you have to balance between light and dark. If the bar gets to one end, you get damaged every one second. Additions: I added a death animation so death actually happens now instead of an error that says you can’t have negative health . I also added a portal to go between levels and a whole second level with gpu particle rain!! I also improved the GameManager’s level switching so it’s much more adaptive now. There is also now an end, as this is just a demo. Bug fixes: Most bugs I had to fix were from the new additions and didn’t exist in the previous version of the game. So idk In other news… I have the game published on itch.io !!!!! Pleasepleaseplease check it out and leave a nice comment if you are capable!! 🙏 expect a ship soon and i love all of you guys sosososo much thank you everyone for an amazing event ❤️ ❤️ ❤️"}, {"post_id": 70915, "ts": "2026-09-20T01:06:40Z", "hours": 5.0072, "text": "Devlog # 3: Visual fx galore Hello everyone! I apologize for doing such a long devlog, but those hours really slip by Without further ado: let’s jump into it Improvements: I’ve added a few more moving elements to the terrain, but I’ve been mostly focusing on gameplay instead of actual length at this point. I also made the title screen look better and the “quit” button actually quit. I made the life counter actually work , for now it only goes down when you fall off the edge of something. You reset to the last safe place you were standing. Additions: I was having fun playing with shaders and added a glitch effect to the character when you enter/exit an inverted zone I also added a ripple shader that has no purpose at the moment but it will don’t worry No bug fixes this time What’s Next: Next I am planning on using that ripple shader to make sort of a “unstable zone” where you have to balance between light and dark. Stardance is ending soon though so we’ll see how much is done when I ship peace"}, {"post_id": 63194, "ts": "2026-09-06T21:16:06Z", "hours": 4.1097, "text": "Devlog # 2: Terrain, shaders, and a really annoying bug Improvements: I made the terrain much more flexible by using seperate objects that I could just place wherever, instead of the tilemap, but that was really just for showing that the character worked. Also I made a moving element. Additions: I added a title screen, a life counter (not implemented yet, but it’s there ), and a shader that inverts colors. The shader will probably be involved in a gameplay thingy later, but for now, it’s just to look nice. Making the shader was really hard, actually even though it was really simple… Bug Fixes: Sooo I was going to post this devlog yesterday, but then I realised that my whole scene loading everything was horrible and some really weird things happened. SO I spent another hour and a half fixing it . HOWEVER I did also learn some valuable lessons, and made a GameManager, so I don’t think it was a complete waste What’s Next Next up will be making the title screen look more interesting, and I have some ideas for game mechanics and new characters that I will explore. Stay tuned! (or not )"}, {"post_id": 56889, "ts": "2026-08-28T21:37:23Z", "hours": 5.8878, "text": "Devlog # 1: Back With a New Project What’s up folks! I am back with another project, having shipped the vent alien. This is a monochrome metroidvania involving light, shadows, and getting lost in the dark . (Clearly still need to figure out some lore) However, I finished drawing, rigging, and animating the main character in this devlog. I also made some mediocre background graphics to show the character moving. What’s Next Mainly worldbuilding, which will take a while. I am also planning on making a neat banner for the project! stay tuned!!"}]...
|
Title: contrast by @a-fun-gi | Stardance
Devlogs: Title: contrast by @a-fun-gi | Stardance
Devlogs:
Devlog # 1: Back With a New Project What’s up folks! I am back with another project, having shipped the vent alien. This is a monochrome metroidvania involving light, shadows, and getting lost in the dark . (Clearly still need to figure out some lore) However, I finished drawing, rigging, and animating the main character in this devlog. I also made some mediocre background graphics to show the character moving. What’s Next Mainly worldbuilding, which will take a while. I am also planning on making a neat banner for the project! stay tuned!!
Devlog # 2: Terrain, shaders, and a really annoying bug Improvements: I made the terrain much more flexible by using seperate objects that I could just place wherever, instead of the tilemap, but that was really just for showing that the character worked. Also I made a moving element. Additions: I added a title screen, a life counter (not implemented yet, but it’s there ), and a shader that inverts colors. The shader will probably be involved in a gameplay thingy later, but for now, it’s just to look nice. Making the shader was really hard, actually even though it was really simple… Bug Fixes: Sooo I was going to post this devlog yesterday, but then I realised that my whole scene loading everything was horrible and some really weird things happened. SO I spent another hour and a half fixing it . HOWEVER I did also learn some valuable lessons, and made a GameManager, so I don’t think it was a complete waste What’s Next Next up will be making the title screen look more interesting, and I have some ideas for game mechanics and new characters that I will explore. Stay tuned! (or not )
Devlog # 3: Visual fx galore Hello everyone! I apologize for doing such a long devlog, but those hours really slip by Without further ado: let’s jump into it Improvements: I’ve added a few more moving elements to the terrain, but I’ve been mostly focusing on gameplay instead of actual length at this point. I also made the title screen look better and the “quit” button actually quit. I made the life counter actually work , for now it only goes down when you fall off the edge of something. You reset to the last safe place you were standing. Additions: I was having fun playing with shaders and added a glitch effect to the character when you enter/exit an inverted zone I also added a ripple shader that has no purpose at the moment but it will don’t worry No bug fixes this time What’s Next: Next I am planning on using that ripple shader to make sort of a “unstable zone” where you have to balance between light and dark. Stardance is ending soon though so we’ll see how much is done when I ship peace
Devlog # 4: Possibly the final devlog!! Wow, I apologized for the length of the last devlog, and here I am with a 7 hour one!! The time just keeps on ticking… A lot has changed since the last devlog so bear with me. Improvements: I’ve added a source button to the title screen that redirects to the Github . There is now a pause menu when you press escape that can quit to the main menu. I successfully made the “unstable zone”, so there is a bar at the top of the hud that moves back and forth depending on whether the player is inverted or not. The idea is that you have to balance between light and dark. If the bar gets to one end, you get damaged every one second. Additions: I added a death animation so death actually happens now instead of an error that says you can’t have negative health . I also added a portal to go between levels and a whole second level with gpu particle rain!! I also improved the GameManager’s level switching so it’s much more adaptive now. There is also now an end, as this is just a demo. Bug fixes: Most bugs I had to fix were from the new additions and didn’t exist in the previous version of the game. So idk In other news… I have the game published on itch.io !!!!! Pleasepleaseplease check it out and leave a nice comment if you are capable!! 🙏 expect a ship soon and i love all of you guys sosososo much thank you everyone for an amazing event ❤️ ❤️ ❤️
Devlog # 5: Hi, I’m back Hello everyone, back with another devlog!! I loved reading everyone’s feedback so thank you to whoever rated my project! In this iteration I was mainly fixing all of the bugs that the raters mentioned with a couple additions of my own. Bug Fixes: I removed the debug function that brings your health down when you press space. I realise that that’s probably super confusing for people so sorry for that. On that note I also updated the controls to be much more intuitive, most common configurations should work. The pause menu also works in the last level now. Improvements: I removed the LoopManager nodes and transferred all of their functionality to the GameManager, which is less confusing for me and hopefully others too. I also added a focus, which means you don’t have to use a mouse to click the buttons. Additions: There were a few requests for a tutorial, so I expanded the first level a little bit and added hints of what to do. There was also a suggestion to add an option menu, so I did. So far there is only volume and another thing there, but I will add more in the future. While I was making that, I decided to tackle saving, just to save the settings, but now that I have that framework lain it will be easier development later on. Other News I made a web playable version! Hopefully it works well. Also, to whoever did this review: It is a classical platformer story elements would make it more interesting but as you said it is a first demo, the addition of the light/inverted bar thingi makes it a bit more original but there is still a lot to add like lore. I would like to see future additions in story area especially ?horror?. … GIVE ME LOOOREE! :)… I hear your pleas for lore (loud and clear), but it appears that I have… writer’s block???!??! Basically I can’t think of anything, but my purpose of saying this is to let whoever’s reading this know that my DMs are very open and I NEED ideas!!!
Ships:
Contrast Contrast is a monochrome metroidvania involving light, shadows, and getting lost in the dark built in Godot. The Idea I was once doodling in my journal and I made a cute little character that I liked. I was like, “hey I should put that into a video game!”. So I started to draw different iterations of it digitally, but one block I kept running into was that I wasn’t sure how to add color to it, because I always doodle in black and white. After thinking about that for quite a bit, I decided, “you know what? I don’t even need color, I’ll just make a completely monochrome game!” (not a real quote, but basically my train of thought). I eventually landed on a version that I drew in GIMP and animated using Skeleton2D in Godot. So at this point I had a character and… nothing else, but that was enough to build off of. The Development I knew I would be making the game in Godot from the start, because my computer would die if I tried running Unreal Engine, and I don’t know how to use Unity. After making the character I basically made the rest of the game as I went, adding bits of terrain, playing with shaders, and all of that fun stuff. What I learned Making this game felt very spiritual for me. I even started to have dreams set in the world of the game. And I learned SO MUCH. I feel like I was having to google something every other minute, but that’s okay because of the sheer amount of information I took in. Overall This was such an amazing journey and process, especially documenting my progress in Stardance. Whoever is reading this, thank you for rating my project!!!
This is the second ship of the project, and the final ship to Stardance. I added most of the things people mentioned in review and a couple other things that will make development smoother in the future. I am planning on developing the full version of the game for another competition after stardance ends. Hopefully you guys had fun seeing this project evolve (ik i did :)) and follow my github or itch if you want to see how it goes!! Thank you!!...
|
1793807287.268691
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1793893687.268691
|
|
63522
|
controlled robot by @U2short | Stardance
|
U2short
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: controlled robot by @U2short | Stardance
|
1793663374.7498643
|
1794268174.7498643
|
|
43090
|
controller by @ | Stardance
|
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: controller by @ | Stardance
|
1793202501.4092631
|
1793807301.4092631
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66915
|
conway's game of life by @benMakesStuff | Star conway's game of life by @benMakesStuff | Stardance...
|
benMakesStuff
|
1
|
5.0
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-28T03:33:42Z", "hours": 5.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "i made conways game of life all by myself and tested lots of stuff so great. btw: u can test it by dowloading the .exe file inside the dist folder", "repo": "https://github.com/benvelzul/conways-game-of-life", "demo": "https://github.com/benvelzul/conways-game-of-life/releases/tag/v1.0.0"}]...
|
[{"post_id": 83515, "ts": "202 [{"post_id": 83515, "ts": "2026-10-28T02:55:07Z", "hours": 1.0192, "text": "I worked on the last touches and testing lots of stuff, also in some brainstorming and i got like this idea were u can like fight ither cells or u can like instead of being based in squares it could be triangles or hexagons so ye"}, {"post_id": 77957, "ts": "2026-10-08T23:49:58Z", "hours": 3.7422, "text": "i did the basic conway’s game of life, its got all of the rules and it works pretty good. And i experimented with changing the rules’ parameters and if there is anything changed either the cells die really easly (for example reproduction to 4 neighbors instead of 3) or they never die (reproduction 2 neighbors) and its just not good. So the balance is perfect with the normal rules. And while brainstorming how to make it a game more like me and better. And i got this idea to make a multiplayer game that just grabs different players and gives them some space (a grid) where they can build some cell structures and whoever’s structure is last alive wins"}]...
|
Title: conway's game of life by @benMakesStuff Title: conway's game of life by @benMakesStuff | Stardance
Devlogs:
i did the basic conway’s game of life, its got all of the rules and it works pretty good. And i experimented with changing the rules’ parameters and if there is anything changed either the cells die really easly (for example reproduction to 4 neighbors instead of 3) or they never die (reproduction 2 neighbors) and its just not good. So the balance is perfect with the normal rules. And while brainstorming how to make it a game more like me and better. And i got this idea to make a multiplayer game that just grabs different players and gives them some space (a grid) where they can build some cell structures and whoever’s structure is last alive wins
I worked on the last touches and testing lots of stuff, also in some brainstorming and i got like this idea were u can like fight ither cells or u can like instead of being based in squares it could be triangles or hexagons so ye
Ships:
i made conways game of life all by myself and tested lots of stuff so great. btw: u can test it by dowloading the .exe file inside the dist folder...
|
1793724943.2508452
|
1793811343.2508452
|
|
35981
|
cook by @zuza | Stardance
|
zuza
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: cook by @zuza | Stardance
|
1793224184.637576
|
1793828984.637576
|
|
62850
|
cook traitor lord by @ominomi | Stardance
|
ominomi
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: cook traitor lord by @ominomi | Stardance
|
1793656572.8312957
|
1794261372.8312957
|
|
30611
|
cookie bott by @snowwy | Stardance
|
snowwy
|
2
|
0.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-05T11:17:19Z", "hours": 0.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "2nd time lol wt changed?? fixed give command i was making it like discord handle, I WAS DUM AND FORGOT TO GIVE BOT TO READ THE REACTIONS :CRY: soo now it fixed and alsooo dont forget i fixed the demo link", "repo": "https://gitlab.com/snowwysillycat/hackclub-cookiebot", "demo": "https://app.slack.com/client/E09V59WQY1E/C0BF9V58H7T"}, {"ship_num": 2, "ts": "2026-07-04T20:11:54Z", "hours": 0.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "and weeeeeeeee 28min later on this random code and we back lol ma first project on hackclub that isk if it work or no loool :3 its dum bot that read reactions and give cookies and database in .json file looll and im not even sure if reacting work….", "repo": "https://gitlab.com/snowwysillycat/hackclub-cookiebot", "demo": "https://app.slack.com/client/E09V59WQY1E/C0BF9V58H7T"}]...
|
[{"post_id": 22776, "ts": "202 [{"post_id": 22776, "ts": "2026-07-05T11:14:54Z", "hours": 0.385, "text": "and wee backk 😭 there was sm bugs needed fix like give cookies and reaction sooo i fixeddd it lol and fixed the demo link to the channel name ooooOOOOooOOO sooo after this dev post i will post as it finished AGAINN but ig this time it actually working lol"}, {"post_id": 22184, "ts": "2026-07-04T14:47:48Z", "hours": 0.4753, "text": "i made a dum bot for cookies idea came from my old project but i said why not make it into slack bot and only for cookies i made da bot and its on gitlab going to nest soon. if anyone have time to test if bot read the reaction and give cookies pls dm me on slack"}]...
|
Title: cookie bott by @snowwy | Stardance
Devlogs Title: cookie bott by @snowwy | Stardance
Devlogs:
i made a dum bot for cookies idea came from my old project but i said why not make it into slack bot and only for cookies i made da bot and its on gitlab going to nest soon. if anyone have time to test if bot read the reaction and give cookies pls dm me on slack
and wee backk 😭 there was sm bugs needed fix like give cookies and reaction sooo i fixeddd it lol and fixed the demo link to the channel name ooooOOOOooOOO sooo after this dev post i will post as it finished AGAINN but ig this time it actually working lol
Ships:
and weeeeeeeee 28min later on this random code and we back lol ma first project on hackclub that isk if it work or no loool :3 its dum bot that read reactions and give cookies and database in .json file looll and im not even sure if reacting work….
2nd time lol wt changed?? fixed give command i was making it like discord handle, I WAS DUM AND FORGOT TO GIVE BOT TO READ THE REACTIONS :CRY: soo now it fixed and alsooo dont forget i fixed the demo link...
|
1793847182.303723
|
1793933582.303723
|
|
53323
|
cookie cliker by @Bidoul44 | Stardance
|
Bidoul44
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: cookie cliker by @Bidoul44 | Stardance
|
1793483272.0928025
|
1794088072.0928025
|
|
72744
|
cooking planer by @evantseu | Stardance
|
evantseu
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: cooking planer by @evantseu | Stardance
|
1793630848.1585083
|
1794235648.1585083
|
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31473
|
cool AI assistant using esp32s3 by @lan | Stardanc cool AI assistant using esp32s3 by @lan | Stardance...
|
lan
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0
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0.0
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0
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[]
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[]
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Title: cool AI assistant using esp32s3 by @lan | S Title: cool AI assistant using esp32s3 by @lan | Stardance...
|
1793354129.225165
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1793958929.225165
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29998
|
cool NASA api stuff by @Pixeleyesd | Stardance
|
Pixeleyesd
|
1
|
2.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-03T04:44:02Z", "hours": 2.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a site that gives you a NASA fact / image of the day, as well as Near Earth Objects for today, and the latest images / videos from the NASA image / video library.", "repo": "https://github.com/Pixeleyesd/coolNASAstuff", "demo": "https://github.pixeleyesd.dpdns.org/coolNASAstuff/"}]...
|
[{"post_id": 21267, "ts": "202 [{"post_id": 21267, "ts": "2026-07-03T03:13:30Z", "hours": 0.5361, "text": "I added more sections using NASA’s API, and I made my own style.css"}, {"post_id": 21236, "ts": "2026-07-03T02:15:55Z", "hours": 1.0314, "text": "I made a site that uses NASA’s API to fetch cool stuff about space daily. It’s cool :). Currently using the default style.css but working on my own."}]...
|
Title: cool NASA api stuff by @Pixeleyesd | Starda Title: cool NASA api stuff by @Pixeleyesd | Stardance
Devlogs:
I made a site that uses NASA’s API to fetch cool stuff about space daily. It’s cool :). Currently using the default style.css but working on my own.
I added more sections using NASA’s API, and I made my own style.css
Ships:
I made a site that gives you a NASA fact / image of the day, as well as Near Earth Objects for today, and the latest images / videos from the NASA image / video library....
|
1793713854.6980047
|
1794577854.6980047
|
|
72377
|
cool by @CelestialJIggy | Stardance
|
CelestialJIggy
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: cool by @CelestialJIggy | Stardance
|
1793454447.178242
|
1794059247.178242
|
|
34815
|
cool by @arthro209 | Stardance
|
arthro209
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: cool by @arthro209 | Stardance
|
1793191924.676017
|
1793796724.676017
|
|
71594
|
cool clock by @Arham_pro | Stardance
|
Arham_pro
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: cool clock by @Arham_pro | Stardance
|
1793728381.5333817
|
1794333181.5333817
|
|
57359
|
cool clock by @mjserafin | Stardance
|
mjserafin
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: cool clock by @mjserafin | Stardance
|
1793436499.51673
|
1794041299.51673
|
|
67304
|
cool desktop pet by @duveladam | Stardance
|
duveladam
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: cool desktop pet by @duveladam | Stardance
|
1793731688.20478
|
1794336488.20478
|
|
6473
|
cool hardware project by @dld | Stardance
|
dld
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: cool hardware project by @dld | Stardance
|
1793249766.941064
|
1793854566.941064
|
|
44042
|
cool homepage by @Aliexpress_enjoyer | Stardance
|
Aliexpress_enjoyer
|
1
|
2.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-08-05T18:03:56Z", "hours": 2.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a custom homepage yay I am proud of how quickly did it, since this would have taken me much longer when I first started years ago.", "repo": "https://github.com/boredguywithacomputer/homepage", "demo": "https://boredguywithacomputer.github.io/homepage/"}]...
|
[{"post_id": 41447, "ts": "202 [{"post_id": 41447, "ts": "2026-08-05T17:38:18Z", "hours": 0.7875, "text": "Added a simple temperature reading from a weather api I tried stealing firefox’s sponsored weather api but couldnt figure it out so I just went with a random one"}, {"post_id": 41158, "ts": "2026-08-05T06:01:22Z", "hours": 0.6911, "text": "Added the spinning turtle using threejs and a suspiciously google colored text and other css things I was wondering why threejs was tweaking when I remembered webgl didnt work on my firefox installation for some reason, I think i’ll be fixing that right after posting this devlog"}, {"post_id": 41072, "ts": "2026-08-05T01:08:35Z", "hours": 0.3503, "text": "made a turtle in blender he will return later…"}, {"post_id": 41059, "ts": "2026-08-05T00:41:34Z", "hours": 0.2644, "text": "I made a basic Google search bar It allows you to type slash to focus on the input"}]...
|
Title: cool homepage by @Aliexpress_enjoyer | Star Title: cool homepage by @Aliexpress_enjoyer | Stardance
Devlogs:
I made a basic Google search bar It allows you to type slash to focus on the input
made a turtle in blender he will return later…
Added the spinning turtle using threejs and a suspiciously google colored text and other css things I was wondering why threejs was tweaking when I remembered webgl didnt work on my firefox installation for some reason, I think i’ll be fixing that right after posting this devlog
Added a simple temperature reading from a weather api I tried stealing firefox’s sponsored weather api but couldnt figure it out so I just went with a random one
Ships:
I made a custom homepage yay I am proud of how quickly did it, since this would have taken me much longer when I first started years ago....
|
1793789455.468193
|
1793875855.468193
|
|
57618
|
cool keyybard by @aatriv38 | Stardance
|
aatriv38
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: cool keyybard by @aatriv38 | Stardance
|
1793447571.3280025
|
1794052371.3280025
|
|
47175
|
cool new tab by @ibrahim- | Stardance
|
ibrahim-
|
1
|
1.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-08-13T21:31:51Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "A custom new tab page, nothing too special. I designed it for my own needs. random pixel art bg with source adding/removing bookmarks changing search engine dawn news rss feed (just to keep up with what is happening in the country) current weather (with temperature and relative humidity cus i keep plants)", "repo": "https://github.com/ibfactor/cnt", "demo": "https://newtab.ibfactor.com"}]...
|
[{"post_id": 46553, "ts": "202 [{"post_id": 46553, "ts": "2026-08-13T21:28:24Z", "hours": 0.3269, "text": "Ended up adding a weather api (temperature & relative humidity) with the javascript geolocation api also added a news rss feed :)"}, {"post_id": 45990, "ts": "2026-08-12T20:36:38Z", "hours": 0.4503, "text": "finally done adding custom search engines and bookmarks + backgrounds are randomised"}, {"post_id": 45951, "ts": "2026-08-12T19:28:19Z", "hours": 0.6089, "text": "Finally like the ui now after some trial and error, just need to make it functional now. Changing/adding search engines/bookmarks will definitely be implemented, will consider other customisation options"}]...
|
Title: cool new tab by @ibrahim- | Stardance
Devl Title: cool new tab by @ibrahim- | Stardance
Devlogs:
Finally like the ui now after some trial and error, just need to make it functional now. Changing/adding search engines/bookmarks will definitely be implemented, will consider other customisation options
finally done adding custom search engines and bookmarks + backgrounds are randomised
Ended up adding a weather api (temperature & relative humidity) with the javascript geolocation api also added a news rss feed :)
Ships:
A custom new tab page, nothing too special. I designed it for my own needs. random pixel art bg with source adding/removing bookmarks changing search engine dawn news rss feed (just to keep up with what is happening in the country) current weather (with temperature and relative humidity cus i keep plants)...
|
1793850429.94646
|
1793936829.94646
|
|
17395
|
cool novel game by @DevipriyaButCool | Stardance
|
DevipriyaButCool
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: cool novel game by @DevipriyaButCool | Star Title: cool novel game by @DevipriyaButCool | Stardance...
|
1793249319.7460196
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1793854119.7460196
|
|
43867
|
cool osu pad by @dakshsharma | Stardance
|
dakshsharma
|
0
|
6.76
|
0
|
[]
|
[{"post_id": 61839, "ts": "202 [{"post_id": 61839, "ts": "2026-09-04T23:16:00Z", "hours": 0.2833, "text": "ITS BEEN A MONTH WHY DID ROUTING TAKE THAT LONG its because its super duper annoying in 2026 why do we have to connect wires manually ugh i didnt record the actual routing because i spent way too much time doing it and it was painful acutally wait that would be a lotta stardust oh well routing is pain but its done now now just some fusioning and then firmware and then its good(hopefully)"}, {"post_id": 41626, "ts": "2026-08-05T22:57:59Z", "hours": 3.0408, "text": "i designed the pcb layout and stuff! the troubleshooting 183 errors took a while, and the 3d preview is broken for some reason, but ive gotten the errors down to silkscreen stuff!!! so next is routing and then i get to design the case!"}, {"post_id": 41012, "ts": "2026-08-04T22:10:34Z", "hours": 3.4333, "text": "Cool Osu! Pad(and other cool stuff pad) Today, I made the Schematic in KiCad! I learned a lot about this stuff cuz I knew absolutely nothing going into this, thats why a lot of my timelapse is nothing happening as I do research lol. Design My design includes: 2 dedicated Osu! keys at the bottom 8 macro keys for when I’m not playing Osu! 2 Rotary Encoders(Brightness and Volume) OLED screen(for displaying stuff like Osu! combo) 14 Mini-E LEDs(10 for each key backlighting, 4 for indicators) Firmware Plans I’m going to use KMK for the firmware along with my own custom code for using the Keys/Rotary encoder since those are in a matrix"}]...
|
Title: cool osu pad by @dakshsharma | Stardance
D Title: cool osu pad by @dakshsharma | Stardance
Devlogs:
Cool Osu! Pad(and other cool stuff pad) Today, I made the Schematic in KiCad! I learned a lot about this stuff cuz I knew absolutely nothing going into this, thats why a lot of my timelapse is nothing happening as I do research lol. Design My design includes: 2 dedicated Osu! keys at the bottom 8 macro keys for when I’m not playing Osu! 2 Rotary Encoders(Brightness and Volume) OLED screen(for displaying stuff like Osu! combo) 14 Mini-E LEDs(10 for each key backlighting, 4 for indicators) Firmware Plans I’m going to use KMK for the firmware along with my own custom code for using the Keys/Rotary encoder since those are in a matrix
i designed the pcb layout and stuff! the troubleshooting 183 errors took a while, and the 3d preview is broken for some reason, but ive gotten the errors down to silkscreen stuff!!! so next is routing and then i get to design the case!
ITS BEEN A MONTH WHY DID ROUTING TAKE THAT LONG its because its super duper annoying in 2026 why do we have to connect wires manually ugh i didnt record the actual routing because i spent way too much time doing it and it was painful acutally wait that would be a lotta stardust oh well routing is pain but its done now now just some fusioning and then firmware and then its good(hopefully)...
|
1793242208.646581
|
1793847008.646581
|
|
44602
|
cool personal site by @dakshsharma | Stardance
|
dakshsharma
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: cool personal site by @dakshsharma | Starda Title: cool personal site by @dakshsharma | Stardance...
|
1792921838.0432148
|
1793785838.0432148
|
|
58752
|
cool personal site by @dakshsharma | Stardance
|
dakshsharma
|
1
|
3.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-20T14:22:34Z", "hours": 3.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "Made a cool personal site! You can go to my github or linkedin by clicking the button(this js was so hard to do). I like the css. I was learning all of these for the first time really in this project!", "repo": "https://github.com/DakshSharma304/cool-personal-site", "demo": "https://dakshs.vercel.app"}]...
|
[{"post_id": 70948, "ts": "202 [{"post_id": 70948, "ts": "2026-09-20T02:52:12Z", "hours": 3.185, "text": "very cool personal site!!! you can click on the buttons AND THEY TAKE YOU TO THE WEBPAGE!!!(like github button to my github profile) very aura graphics future plans to add like mechanism where i can write text and post updates heehee link dakshs.vercel.app"}]...
|
Title: cool personal site by @dakshsharma | Starda Title: cool personal site by @dakshsharma | Stardance
Devlogs:
very cool personal site!!! you can click on the buttons AND THEY TAKE YOU TO THE WEBPAGE!!!(like github button to my github profile) very aura graphics future plans to add like mechanism where i can write text and post updates heehee link dakshs.vercel.app
Ships:
Made a cool personal site! You can go to my github or linkedin by clicking the button(this js was so hard to do). I like the css. I was learning all of these for the first time really in this project!...
|
1793807318.4891772
|
1793893718.4891772
|
|
72576
|
cool pet by @dhiraj_rec_sonbhadra | Stardance
|
dhiraj_rec_sonbhadra
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: cool pet by @dhiraj_rec_sonbhadra | Stardan Title: cool pet by @dhiraj_rec_sonbhadra | Stardance...
|
1793526425.9845457
|
1794131225.9845457
|
|
72743
|
cool pet by @hamarisun | Stardance
|
hamarisun
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: cool pet by @hamarisun | Stardance
|
1793630847.2473433
|
1794235647.2473433
|
|
72893
|
cool playground i like kids by @Parthiv | Stardanc cool playground i like kids by @Parthiv | Stardance...
|
Parthiv
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: cool playground i like kids by @Parthiv | S Title: cool playground i like kids by @Parthiv | Stardance...
|
1793796432.9496315
|
1794401232.9496315
|
|
300
|
cool project by @zvan | Stardance
|
zvan
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: cool project by @zvan | Stardance
|
1793818083.5927966
|
1794422883.5927966
|
|
69001
|
cool python rock paper scissors game by @swee02856 cool python rock paper scissors game by @swee02856 | Stardance...
|
swee02856
|
1
|
5.0
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-13T23:51:51Z", "hours": 5.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I created a really simple python game that may look very simple and “not professional” but in my opinion this project helped me learn many stuff about python like fixing code, finding out about functions and modules, and so much more!", "repo": "https://github.com/swee02856-prog/Python-Rock-Paper-Scissors", "demo": "https://github.com/swee02856-prog/Python-Rock-Paper-Scissors/releases/tag/v1"}]...
|
[{"post_id": 79435, "ts": "202 [{"post_id": 79435, "ts": "2026-10-13T23:49:06Z", "hours": 4.8722, "text": "Made it so that the characters do a greeting right after you pick who your opponent will be, some stay to the plot and act tough, others will ruin the plot and completely say random stuff."}]...
|
Title: cool python rock paper scissors game by @sw Title: cool python rock paper scissors game by @swee02856 | Stardance
Devlogs:
Made it so that the characters do a greeting right after you pick who your opponent will be, some stay to the plot and act tough, others will ruin the plot and completely say random stuff.
Ships:
I created a really simple python game that may look very simple and “not professional” but in my opinion this project helped me learn many stuff about python like fixing code, finding out about functions and modules, and so much more!...
|
1793807695.6674438
|
1793894095.6674438
|
|
67428
|
cool site by @MrProyee | Stardance
|
MrProyee
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: cool site by @MrProyee | Stardance
|
1793731887.3768349
|
1794336687.3768349
|
|
70353
|
cool site by @kingkev | Stardance
|
kingkev
|
0
|
3.08
|
0
|
[]
|
[{"post_id": 81640, "ts": "202 [{"post_id": 81640, "ts": "2026-10-21T21:04:20Z", "hours": 0.9808, "text": "now you can draw smt as wellll!!!!!!!!!!!!!! yeyyyyyyy and ofc PURPLE 🐞"}, {"post_id": 81337, "ts": "2026-10-20T21:41:23Z", "hours": 0.3936, "text": "yeyyy. now the music actually playss! click on the blinkie and a song from the artist will start playing!!!!!!!!!!!!!! (gotta work on the design tho) :P"}, {"post_id": 81095, "ts": "2026-10-19T20:58:14Z", "hours": 0.6506, "text": "heyyyy!!!!!!!!! OFC music is ESSENTIAL. so here we are. im making an audioplayer for this new site thingy here :D yey!!!"}, {"post_id": 80814, "ts": "2026-10-18T21:24:33Z", "hours": 1.0525, "text": "new siteeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee"}]...
|
Title: cool site by @kingkev | Stardance
Devlogs: Title: cool site by @kingkev | Stardance
Devlogs:
new siteeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
heyyyy!!!!!!!!! OFC music is ESSENTIAL. so here we are. im making an audioplayer for this new site thingy here :D yey!!!
yeyyy. now the music actually playss! click on the blinkie and a song from the artist will start playing!!!!!!!!!!!!!! (gotta work on the design tho) :P
now you can draw smt as wellll!!!!!!!!!!!!!! yeyyyyyyy and ofc PURPLE 🐞...
|
1793620443.833639
|
1794225243.833639
|
|
64943
|
cool site by @tarou | Stardance
|
tarou
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: cool site by @tarou | Stardance
|
1793684908.2108943
|
1794289708.2108943
|
|
44709
|
cool stuff by @plastuchino | Stardance
|
plastuchino
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: cool stuff by @plastuchino | Stardance
|
1793292621.532112
|
1793897421.532112
|
|
19431
|
cool taskbar by @darkestknight | Stardance
|
darkestknight
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: cool taskbar by @darkestknight | Stardance
|
1793526719.3399181
|
1794131519.3399181
|
|
39218
|
cool turtle blog by @Aliexpress_enjoyer | Stardanc cool turtle blog by @Aliexpress_enjoyer | Stardance...
|
Aliexpress_enjoyer
|
1
|
1.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-27T05:29:51Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a personal blog site with html and css, yay Was fun, although css was evil as always", "repo": "https://github.com/boredguywithacomputer/turtlesite/", "demo": "https://boredguywithacomputer.github.io/turtlesite/"}]...
|
[{"post_id": 35621, "ts": "202 [{"post_id": 35621, "ts": "2026-07-27T05:12:52Z", "hours": 1.4469, "text": "Made the site I added a flexbox based blog-type UI!!!!!! ih ate css btw"}]...
|
Title: cool turtle blog by @Aliexpress_enjoyer | S Title: cool turtle blog by @Aliexpress_enjoyer | Stardance
Devlogs:
Made the site I added a flexbox based blog-type UI!!!!!! ih ate css btw
Ships:
I made a personal blog site with html and css, yay Was fun, although css was evil as always...
|
1793850961.786526
|
1793937361.786526
|
|
42302
|
cool vending machine! :) by @LPcomix123 | Stardanc cool vending machine! :) by @LPcomix123 | Stardance...
|
LPcomix123
|
0
|
1.22
|
0
|
[]
|
[{"post_id": 39530, "ts": "202 [{"post_id": 39530, "ts": "2026-08-02T15:29:38Z", "hours": 1.2203, "text": "Finding parts , I’ve started finding some parts on amazon and the pi hut, they are motors,actuators,limit switches,adapters and chips/drivers"}]...
|
Title: cool vending machine! :) by @LPcomix123 | S Title: cool vending machine! :) by @LPcomix123 | Stardance
Devlogs:
Finding parts , I’ve started finding some parts on amazon and the pi hut, they are motors,actuators,limit switches,adapters and chips/drivers...
|
1793846884.0352662
|
1794451684.0352662
|
|
28114
|
cool video game by @lars_lepouttre | Stardance
|
lars_lepouttre
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: cool video game by @lars_lepouttre | Starda Title: cool video game by @lars_lepouttre | Stardance...
|
1793523236.26513
|
1794128036.26513
|
|
7158
|
cool website for cool person by @ee | Stardance
|
ee
|
1
|
1.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-08-06T00:46:07Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "Hi! This was a really small, simple website I made for alexander/agv on the Slack! I had some challenges finding good cat photos, and finding good ideas on what to actually add to the project! I had a lot of fun just adding random stuff that seemed cool as well as celebrating alex! Besides that stuff, I think it was good to learn to make some basic HTML stuff and have fun doing it!", "repo": "https://github.com/Eobam/cool-new-site", "demo": "https://www.agvbday.online/"}]...
|
[{"post_id": 41653, "ts": "202 [{"post_id": 41653, "ts": "2026-08-06T00:42:46Z", "hours": 0.5081, "text": "I lowkey forgot what most of this time was, but I finished the README! It includes a technical rundown, features, and a conclusion. Hope y’all like it! and a final hbd wish to alex!"}, {"post_id": 4511, "ts": "2026-06-07T21:01:28Z", "hours": 0.4036, "text": "i added cool stuff that happened on the date (a lot of stuff about french 🇫🇷 people) CATS!!! 🐈 that’s mostly it, i did some styling as well I’m gonna put it up on the domain pretty soon. Cat wise (hehe) I put like 12 cats from reddit and that i found on the slack which are cute af no bugs actually, pretty smooth coding atm! I tried to add a fun fact thing but the CSS borked the whole site so i just home made one (which i think is cooler 😎)"}, {"post_id": 3425, "ts": "2026-06-06T11:09:12Z", "hours": 0.5803, "text": "oopsie forgot to devlog a bit earlier! I started by creating the README! so far it includes basically technical details, and some vague features. Then, I started creating the site! It has a happy bday title for the really cool person, some dancing cats, their first slack message and some stuff that happened on their birthday! I’m not 100% sure what I’m gonna add next, but I’ll probably make a banner, and maybe some art when i get back home?!"}]...
|
Title: cool website for cool person by @ee | Stard Title: cool website for cool person by @ee | Stardance
Devlogs:
oopsie forgot to devlog a bit earlier! I started by creating the README! so far it includes basically technical details, and some vague features. Then, I started creating the site! It has a happy bday title for the really cool person, some dancing cats, their first slack message and some stuff that happened on their birthday! I’m not 100% sure what I’m gonna add next, but I’ll probably make a banner, and maybe some art when i get back home?!
i added cool stuff that happened on the date (a lot of stuff about french 🇫🇷 people) CATS!!! 🐈 that’s mostly it, i did some styling as well I’m gonna put it up on the domain pretty soon. Cat wise (hehe) I put like 12 cats from reddit and that i found on the slack which are cute af no bugs actually, pretty smooth coding atm! I tried to add a fun fact thing but the CSS borked the whole site so i just home made one (which i think is cooler 😎)
I lowkey forgot what most of this time was, but I finished the README! It includes a technical rundown, features, and a conclusion. Hope y’all like it! and a final hbd wish to alex!
Ships:
Hi! This was a really small, simple website I made for alexander/agv on the Slack! I had some challenges finding good cat photos, and finding good ideas on what to actually add to the project! I had a lot of fun just adding random stuff that seemed cool as well as celebrating alex! Besides that stuff, I think it was good to learn to make some basic HTML stuff and have fun doing it!...
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1793724479.184203
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1793810879.184203
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70613
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cool youtube stat page for friend by @LPcomix123 | cool youtube stat page for friend by @LPcomix123 | Stardance...
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LPcomix123
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Title: cool youtube stat page for friend by @LPcom Title: cool youtube stat page for friend by @LPcomix123 | Stardance...
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1793807671.2442212
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1794412471.2442212
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56583
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coolOS by @ViajeroChill | Stardance
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ViajeroChill
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0
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0.34
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0
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[]
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[{"post_id": 59131, "ts": "202 [{"post_id": 59131, "ts": "2026-08-31T19:16:10Z", "hours": 0.3425, "text": "I am creating a pacific place, a place to be where you can find La peace. At the moment theese are just divs and images"}]...
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Title: coolOS by @ViajeroChill | Stardance
Devlog Title: coolOS by @ViajeroChill | Stardance
Devlogs:
I am creating a pacific place, a place to be where you can find La peace. At the moment theese are just divs and images...
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1793389858.6769872
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1793994658.6769872
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59241
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coolOS thing:D by @phu404 | Stardance
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phu404
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0
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0.0
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Title: coolOS thing:D by @phu404 | Stardance
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1793540897.807704
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1794145697.807704
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71275
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coolblog by @aryayam | Stardance
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aryayam
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0
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0.0
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[]
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Title: coolblog by @aryayam | Stardance
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1793595000.5682433
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1794459000.5682433
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50027
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coolboard by @invistrav | Stardance
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invistrav
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Title: coolboard by @invistrav | Stardance
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1793318128.1808653
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1793922928.1808653
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61318
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coolkeeb (driftpad) by @coolcream | Stardance
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coolcream
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0
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3.3
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0
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[]
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[{"post_id": 73486, "ts": "202 [{"post_id": 73486, "ts": "2026-09-25T07:04:10Z", "hours": 0.7136, "text": "Made some tweaks to the case and also added the 3d models"}, {"post_id": 67906, "ts": "2026-09-14T06:31:42Z", "hours": 0.5833, "text": "I remodeled the case with reference to the new pcb i made. Now, i need to add the usb cutout"}, {"post_id": 67420, "ts": "2026-09-13T14:51:47Z", "hours": 0.9667, "text": "I then discovered that the pcb was kinda different than the usual ones. So then, i remade the full pcb!!"}, {"post_id": 67299, "ts": "2026-09-13T11:35:36Z", "hours": 0.3, "text": "There its is, i modified my pcb to have 4 keys, because i wanted 4, but then i accidentally modelled a case for 5 key so why not just update my pcb to have another key!"}, {"post_id": 66569, "ts": "2026-09-12T12:29:46Z", "hours": 0.7336, "text": "Wooo created the pcb and schematic. its all done, just need to finish the case now"}]...
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Title: coolkeeb (driftpad) by @coolcream | Stardan Title: coolkeeb (driftpad) by @coolcream | Stardance
Devlogs:
Wooo created the pcb and schematic. its all done, just need to finish the case now
There its is, i modified my pcb to have 4 keys, because i wanted 4, but then i accidentally modelled a case for 5 key so why not just update my pcb to have another key!
I then discovered that the pcb was kinda different than the usual ones. So then, i remade the full pcb!!
I remodeled the case with reference to the new pcb i made. Now, i need to add the usb cutout
Made some tweaks to the case and also added the 3d models...
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1793648982.3902051
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1794253782.3902051
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2095
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cooltroler by @Tontoro | Stardance
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Tontoro
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0
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0.41
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[]
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[{"post_id": 11315, "ts": "202 [{"post_id": 11315, "ts": "2026-06-18T14:48:22Z", "hours": 0.405, "text": "It’s kind of weird to start programming in C++, since I only programmed in Java during class. I think I’ll use VS Code more—half the code disappeared in the Arduino IDE; this is all that’s left. At least in Arduino, the code is still there."}]...
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Title: cooltroler by @Tontoro | Stardance
Devlogs Title: cooltroler by @Tontoro | Stardance
Devlogs:
It’s kind of weird to start programming in C++, since I only programmed in Java during class. I think I’ll use VS Code more—half the code disappeared in the Arduino IDE; this is all that’s left. At least in Arduino, the code is still there....
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1793811181.0968616
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1794415981.0968616
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26187
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copper? by @darthtatertot | Stardance
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darthtatertot
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0
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0.0
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Title: copper? by @darthtatertot | Stardance
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1793357626.1865668
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1793962426.1865668
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55320
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copy-pasta by @heartly | Stardance
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heartly
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0
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0.0
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[]
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Title: copy-pasta by @heartly | Stardance
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1793807731.5519307
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1794412531.5519307
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