|
5628
|
My first slack bot! by @MC | Stardance
|
MC
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @MC | Stardance
|
1793192016.6591787
|
1793796816.6591787
|
|
5629
|
Shay Locomotive by @GasMileage | Stardance
|
GasMileage
|
0
|
3.35
|
0
|
[]
|
[{"post_id": 28000, "ts": "202 [{"post_id": 28000, "ts": "2026-07-13T23:35:03Z", "hours": 2.4169, "text": "I designed new trucks (the wheel housing) for the train, because the old ones weren’t good at all."}, {"post_id": 26591, "ts": "2026-07-11T14:44:22Z", "hours": 0.2833, "text": "I started disassembling the locomotive so I can print it out"}, {"post_id": 21554, "ts": "2026-07-03T15:59:28Z", "hours": 0.6503, "text": "I am disassembling the model so I can print it in a bunch of smaller pieces."}]...
|
Title: Shay Locomotive by @GasMileage | Stardance
Title: Shay Locomotive by @GasMileage | Stardance
Devlogs:
I am disassembling the model so I can print it in a bunch of smaller pieces.
I started disassembling the locomotive so I can print it out
I designed new trucks (the wheel housing) for the train, because the old ones weren’t good at all....
|
1793246061.4151638
|
1793850861.4151638
|
|
5630
|
Funny Tiny Keyboard by @OmarMurpy | Stardance
|
OmarMurpy
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Funny Tiny Keyboard by @OmarMurpy | Stardan Title: Funny Tiny Keyboard by @OmarMurpy | Stardance...
|
1793455039.1850092
|
1794059839.1850092
|
|
5631
|
Untitled by @stephenfromcolorado | Stardance
|
stephenfromcolorado
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @stephenfromcolorado | Stardanc Title: Untitled by @stephenfromcolorado | Stardance...
|
1793260228.5693321
|
1793865028.5693321
|
|
5632
|
drawOff by @Wajeeh | Stardance
|
Wajeeh
|
0
|
13.67
|
0
|
[]
|
[{"post_id": 35511, "ts": "202 [{"post_id": 35511, "ts": "2026-07-27T00:06:50Z", "hours": 1.0014, "text": "Updated news, organized file structure, testing done, merged v1/main (final deployment preparing for vercel)"}, {"post_id": 35384, "ts": "2026-07-26T19:05:14Z", "hours": 0.7647, "text": "Judging Features (Voting) and 60s rounds now work; routes also fixed to redirect to fullest lobby (5 player system; 2 drawing + 3 judging, highest votes wins), styling for homepage statsPanel fixed to match, database tested & working"}, {"post_id": 31085, "ts": "2026-07-19T06:19:52Z", "hours": 3.4033, "text": "Integrated a DB for the app throgh Turso (has a lot of scalability… wanna make this big) to track stats for the site! Will hopefully entice viewers. Will style a bit more later but took a while cuz I messed up a lot of stuff and had to debug a while. Fixed TS errors and anything not letting me build."}, {"post_id": 18488, "ts": "2026-06-29T17:28:47Z", "hours": 0.7539, "text": "Implemented room codes, a basic frontend for the homepage (will style soon / make it pretty), and joining features for lobbies including random code generation. Also fixed some bugs with routing. Planning on working on the homepage to make it pretty now. Will also fix the play button glitch…"}, {"post_id": 13534, "ts": "2026-06-22T04:42:39Z", "hours": 6.2458, "text": "Socket.io WEBSOCKETS implemented. Multiplayer works, random lobbies generate. Barebones Tailwind CSS styling in. Undo/redo functionality persists across both canvas refs (both sides). History saves and reloads don’t ruin games. Colour wheel works. Reordered file structure (organized). Auto assigning of sides and implemented a small title bobbing animation."}, {"post_id": 1842, "ts": "2026-06-04T01:43:35Z", "hours": 0.7639, "text": "Changed UI a bit, fixed refs so 2 players can edit 2 canvasses separately, added an HTML slider input for line width! Will implement socket.io next so big patch for multiplayer incoming.."}, {"post_id": 1159, "ts": "2026-06-03T00:25:26Z", "hours": 0.7325, "text": "Implemented colour changing for the brush"}]...
|
Title: drawOff by @Wajeeh | Stardance
Devlogs:
Im Title: drawOff by @Wajeeh | Stardance
Devlogs:
Implemented colour changing for the brush
Changed UI a bit, fixed refs so 2 players can edit 2 canvasses separately, added an HTML slider input for line width! Will implement socket.io next so big patch for multiplayer incoming..
Socket.io WEBSOCKETS implemented. Multiplayer works, random lobbies generate. Barebones Tailwind CSS styling in. Undo/redo functionality persists across both canvas refs (both sides). History saves and reloads don’t ruin games. Colour wheel works. Reordered file structure (organized). Auto assigning of sides and implemented a small title bobbing animation.
Implemented room codes, a basic frontend for the homepage (will style soon / make it pretty), and joining features for lobbies including random code generation. Also fixed some bugs with routing. Planning on working on the homepage to make it pretty now. Will also fix the play button glitch…
Integrated a DB for the app throgh Turso (has a lot of scalability… wanna make this big) to track stats for the site! Will hopefully entice viewers. Will style a bit more later but took a while cuz I messed up a lot of stuff and had to debug a while. Fixed TS errors and anything not letting me build.
Judging Features (Voting) and 60s rounds now work; routes also fixed to redirect to fullest lobby (5 player system; 2 drawing + 3 judging, highest votes wins), styling for homepage statsPanel fixed to match, database tested & working
Updated news, organized file structure, testing done, merged v1/main (final deployment preparing for vercel)...
|
1793260328.2641826
|
1793865128.2641826
|
|
5633
|
Duskpad by @Ddark | Stardance
|
Ddark
|
0
|
11.33
|
0
|
[]
|
[{"post_id": 44315, "ts": "202 [{"post_id": 44315, "ts": "2026-08-10T00:03:17Z", "hours": 3.3314, "text": "What’s New ? I’m done with the case now. :D I ended up lengthening the design to be the same length as my Aula f75 so it would fit in cleaner with the rest of my desk. I also added a top layer to make the macro pad more comfortable to use as you can rest your palm on the extra length that was added and have your hand be able to reach the keys easier. I finished off the design by adding some small things like a USB port cut out and adjusting the length of the micro controller “window”. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ What went wrong? One of the big things I really wanted to try to make was having the whole device angle like my current keyboard does and spent some time tried a multitude of different ways I thought I could make this happen and I ended up realizing that the only way to make it work the way I envisioned was to restart and make the cad model on a different plane. This would have included redoing the extremely annoying dxf file shenanigans from last time so I decided against it after wasting an hour or 2 exploring options to make this happen. Another, albeit smaller, issue I encountered was that my micro controller was too far back on my original PCB design and I ended up having to do some minor rerouting to push it forward so the USB port at the end of it would be accessible with the new USB cutout. Also the PCB broke in OnShape when I reloaded it but I just let that be. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ What’s Next? I need to build out the firmware using QMK and code in the different layers for each key and figure out a way to connect the new top piece and the rest of the build without using glue or looking bad like screw holes do. After that my design should be ready to ship! :O"}, {"post_id": 27426, "ts": "2026-07-12T23:54:16Z", "hours": 4.3622, "text": "What’s New? I finally(almost) got the case for my macro pad modeled in CAD. The case uses a sandwich style mount where the PCB sits between a top and bottom plate that is screwed together at the corners. One interesting thing I decided to add is a hole so you can see the microcontroller directly to give it a more diy feel and just cus I like looking at cool electronics. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ Goddamn was it a struggle I spent like an hour and a half and at least 8 attempts just trying to figure out how to get my switch plate to center properly without messing its dimensions up. I kept trying to set the distance between the switch plate dxf and the side of the case but it would always move just the line on the side of the file instead of the whole object. I ended up having to select the whole file to manually move it exactly into position because for some reason dxf files don’t import as one single selection. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ What’s next? The main things I have to do are lower the plate, fillet the sides and make sure the USB on the micro controller can actually be accessed in the build. I also need to make some other aesthetic upgrades, namely trying to match the Aula F75(my current keyboard) in the way that its top and bottom plates meet."}, {"post_id": 21022, "ts": "2026-07-02T19:43:07Z", "hours": 3.3353, "text": "Just got done with the schematic and PCB design for Duskpad :D , which is a 16 key tri-mode macro pad with an OLED screen. I learned a lot about KiCad through this the main things being learning about global labels, matrix wiring, and vias . I kept redoing my wiring because I never felt like it looked “right” but I eventually realized that it doesn’t really matter how funky the wiring looks so I just put down whatever works DRC returns no errors. Next up I gotta work on the cad model and add some silkscreen art to my PCB."}, {"post_id": 6566, "ts": "2026-06-11T00:59:34Z", "hours": 0.2992, "text": "Just completed the Hackpad DIY guide( https://hackpad.hackclub.com/guide ) to familiarize myself with KiCAD ,I had to rewire the pcb after placing the microcontroller on the wrong side :( , and the proccess of building a macropad as a whole, so I can use it to make a tri-mode 16 key pad with numkey,calculator,and macropad functionallity.I forgot to connect Hackatime to Onshape and Kicad since this is my firstime using Hackatime so i only have 17min even though i spent like 3 hours on this. :( Looking forward to starting making the full featured PCB and case. :D"}]...
|
Title: Duskpad by @Ddark | Stardance
Devlogs:
Jus Title: Duskpad by @Ddark | Stardance
Devlogs:
Just completed the Hackpad DIY guide( https://hackpad.hackclub.com/guide ) to familiarize myself with KiCAD ,I had to rewire the pcb after placing the microcontroller on the wrong side :( , and the proccess of building a macropad as a whole, so I can use it to make a tri-mode 16 key pad with numkey,calculator,and macropad functionallity.I forgot to connect Hackatime to Onshape and Kicad since this is my firstime using Hackatime so i only have 17min even though i spent like 3 hours on this. :( Looking forward to starting making the full featured PCB and case. :D
Just got done with the schematic and PCB design for Duskpad :D , which is a 16 key tri-mode macro pad with an OLED screen. I learned a lot about KiCad through this the main things being learning about global labels, matrix wiring, and vias . I kept redoing my wiring because I never felt like it looked “right” but I eventually realized that it doesn’t really matter how funky the wiring looks so I just put down whatever works DRC returns no errors. Next up I gotta work on the cad model and add some silkscreen art to my PCB.
What’s New? I finally(almost) got the case for my macro pad modeled in CAD. The case uses a sandwich style mount where the PCB sits between a top and bottom plate that is screwed together at the corners. One interesting thing I decided to add is a hole so you can see the microcontroller directly to give it a more diy feel and just cus I like looking at cool electronics. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ Goddamn was it a struggle I spent like an hour and a half and at least 8 attempts just trying to figure out how to get my switch plate to center properly without messing its dimensions up. I kept trying to set the distance between the switch plate dxf and the side of the case but it would always move just the line on the side of the file instead of the whole object. I ended up having to select the whole file to manually move it exactly into position because for some reason dxf files don’t import as one single selection. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ What’s next? The main things I have to do are lower the plate, fillet the sides and make sure the USB on the micro controller can actually be accessed in the build. I also need to make some other aesthetic upgrades, namely trying to match the Aula F75(my current keyboard) in the way that its top and bottom plates meet.
What’s New ? I’m done with the case now. :D I ended up lengthening the design to be the same length as my Aula f75 so it would fit in cleaner with the rest of my desk. I also added a top layer to make the macro pad more comfortable to use as you can rest your palm on the extra length that was added and have your hand be able to reach the keys easier. I finished off the design by adding some small things like a USB port cut out and adjusting the length of the micro controller “window”. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ What went wrong? One of the big things I really wanted to try to make was having the whole device angle like my current keyboard does and spent some time tried a multitude of different ways I thought I could make this happen and I ended up realizing that the only way to make it work the way I envisioned was to restart and make the cad model on a different plane. This would have included redoing the extremely annoying dxf file shenanigans from last time so I decided against it after wasting an hour or 2 exploring options to make this happen. Another, albeit smaller, issue I encountered was that my micro controller was too far back on my original PCB design and I ended up having to do some minor rerouting to push it forward so the USB port at the end of it would be accessible with the new USB cutout. Also the PCB broke in OnShape when I reloaded it but I just let that be. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ What’s Next? I need to build out the firmware using QMK and code in the different layers for each key and figure out a way to connect the new top piece and the rest of the build without using glue or looking bad like screw holes do. After that my design should be ready to ship! :O...
|
1793371755.8320243
|
1793976555.8320243
|
|
5634
|
Garden Rover by @mayumayu | Stardance
|
mayumayu
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Garden Rover by @mayumayu | Stardance
|
1793281982.71858
|
1793886782.71858
|
|
5635
|
Arduino Learn by @sanya | Stardance
|
sanya
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Arduino Learn by @sanya | Stardance
|
1793163113.002816
|
1793767913.002816
|
|
5636
|
Untitled by @JonButNotReally | Stardance
|
JonButNotReally
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @JonButNotReally | Stardance
|
1793191672.9056811
|
1793796472.9056811
|
|
5637
|
aerophone by @kimberly | Stardance
|
kimberly
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: aerophone by @kimberly | Stardance
|
1793238647.96498
|
1793843447.96498
|
|
5638
|
WikiMe by @titanstar | Stardance
|
titanstar
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: WikiMe by @titanstar | Stardance
|
1793303694.3294015
|
1793908494.3294015
|
|
5639
|
No Way But Down by @UsUsStudios | Stardance
|
UsUsStudios
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: No Way But Down by @UsUsStudios | Stardance
|
1793163217.3851624
|
1793768017.3851624
|
|
5640
|
discord-bot by @Cable | Stardance
|
Cable
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: discord-bot by @Cable | Stardance
|
1793342845.7601695
|
1793947645.7601695
|
|
5641
|
My awesome macropad! by @ibram | Stardance
|
ibram
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @ibram | Stardance
|
1793198900.7502184
|
1793803700.7502184
|
|
5642
|
My awesome macropad! by @Luka_J | Stardance
|
Luka_J
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Luka_J | Stardance
|
1793455004.2891676
|
1794059804.2891676
|
|
5643
|
My awesome macropad! by @mraltk | Stardance
|
mraltk
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @mraltk | Stardance
|
1793306939.1437366
|
1793911739.1437366
|
|
5644
|
Loom by @bl | Stardance
|
bl
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Loom by @bl | Stardance
|
1793393647.1862469
|
1793998447.1862469
|
|
5645
|
My first slack bot! by @Jansamal | Stardance
|
Jansamal
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @Jansamal | Stardanc Title: My first slack bot! by @Jansamal | Stardance...
|
1793354043.0169399
|
1793958843.0169399
|
|
5646
|
My awesome macropad! by @AUSTINL | Stardance
|
AUSTINL
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @AUSTINL | Stardanc Title: My awesome macropad! by @AUSTINL | Stardance...
|
1793299991.308945
|
1793904791.308945
|
|
5647
|
My first slack bot! by @Bobert3D | Stardance
|
Bobert3D
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @Bobert3D | Stardanc Title: My first slack bot! by @Bobert3D | Stardance...
|
1792940067.800491
|
1793804067.800491
|
|
5648
|
My first slack bot! by @avniarya | Stardance
|
avniarya
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @avniarya | Stardanc Title: My first slack bot! by @avniarya | Stardance...
|
1793454693.9402726
|
1794059493.9402726
|
|
5649
|
My first slack bot! by @alani | Stardance
|
alani
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @alani | Stardance
|
1793490660.2382648
|
1794095460.2382648
|
|
5650
|
My first slack bot! by @SarahB | Stardance
|
SarahB
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @SarahB | Stardance
|
1793339572.993684
|
1793944372.993684
|
|
5652
|
My first slack bot! by @clovemjrogers | Stardance
|
clovemjrogers
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @clovemjrogers | Sta Title: My first slack bot! by @clovemjrogers | Stardance...
|
1793209767.1136994
|
1793814567.1136994
|
|
5653
|
Untitled by @doiboi74 | Stardance
|
doiboi74
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @doiboi74 | Stardance
|
1793152051.7330976
|
1793756851.7330976
|
|
5654
|
My awesome macropad! by @Abdul | Stardance
|
Abdul
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Abdul | Stardance
|
1793443728.8445797
|
1794048528.8445797
|
|
5655
|
My awesome macropad! by @avniarya | Stardance
|
avniarya
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @avniarya | Stardan Title: My awesome macropad! by @avniarya | Stardance...
|
1793188363.4899247
|
1793793163.4899247
|
|
5656
|
Sorta by @ProjectSTAR | Stardance
|
ProjectSTAR
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Sorta by @ProjectSTAR | Stardance
|
1793494428.5314465
|
1794099228.5314465
|
|
5657
|
Break out! by @Jaxxson99 | Stardance
|
Jaxxson99
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Break out! by @Jaxxson99 | Stardance
|
1793191682.1988628
|
1793796482.1988628
|
|
5658
|
Zom Friend by @Nyla | Stardance
|
Nyla
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Zom Friend by @Nyla | Stardance
|
1793231613.737756
|
1793836413.737756
|
|
5659
|
My first slack bot! by @dkperson | Stardance
|
dkperson
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @dkperson | Stardanc Title: My first slack bot! by @dkperson | Stardance...
|
1792943509.017718
|
1793807509.017718
|
|
5660
|
My awesome macropad! by @gautampradeep | Stardance
|
gautampradeep
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @gautampradeep | St Title: My awesome macropad! by @gautampradeep | Stardance...
|
1793173665.6165395
|
1793778465.6165395
|
|
5661
|
Untitled by @sanya | Stardance
|
sanya
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @sanya | Stardance
|
1793393293.3391995
|
1793998093.3391995
|
|
5662
|
Obby Game by @thanuflora | Stardance
|
thanuflora
|
1
|
1.7
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-20T14:39:40Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a beginner friendly obby game on roblox studios. This was a very challenging project even though I doesn’t seem so hard to make. I am a beginner to coding and knew nothing about what I was doing and github was really hard to understand and I had little motivation to do this but found making these games easy and fast to do. I hope people who test these out have a fun time playing this game and give me feedback on how to improve myself.", "repo": "https://github.com/Thanuflora/Obby-Game", "demo": "https://github.com/Thanuflora/Obby-Game/releases/download/v1.1.0/obby_Game.rbxl"}]...
|
[{"post_id": 13122, "ts": "202 [{"post_id": 13122, "ts": "2026-06-21T13:42:50Z", "hours": 0.7011, "text": "I am currently adding more since the game seemed too short, and I am also adding code so if you step on the wrong path you will fall down if you choose the right one you will survive."}, {"post_id": 12549, "ts": "2026-06-20T14:33:26Z", "hours": 0.37, "text": "My obby game- I finished writing code for my checkpoints so if you die you will spawn at the latest checkpoint that you stepped on."}, {"post_id": 11999, "ts": "2026-06-19T16:03:40Z", "hours": 0.2667, "text": "I am working on how to make a simple obby game on roblox studios, and make it customized."}]...
|
Title: Obby Game by @thanuflora | Stardance
Devlo Title: Obby Game by @thanuflora | Stardance
Devlogs:
I am working on how to make a simple obby game on roblox studios, and make it customized.
My obby game- I finished writing code for my checkpoints so if you die you will spawn at the latest checkpoint that you stepped on.
I am currently adding more since the game seemed too short, and I am also adding code so if you step on the wrong path you will fall down if you choose the right one you will survive.
Ships:
I made a beginner friendly obby game on roblox studios. This was a very challenging project even though I doesn’t seem so hard to make. I am a beginner to coding and knew nothing about what I was doing and github was really hard to understand and I had little motivation to do this but found making these games easy and fast to do. I hope people who test these out have a fun time playing this game and give me feedback on how to improve myself....
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1793609292.8901424
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1793695692.8901424
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Untitled by @Eitay | Stardance
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Eitay
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Title: Untitled by @Eitay | Stardance
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1793433403.699977
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My awesome macropad! by @omewillem | Stardance
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omewillem
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Title: My awesome macropad! by @omewillem | Starda Title: My awesome macropad! by @omewillem | Stardance...
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1792932727.7360916
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SALVO by @Fyre | Stardance
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Fyre
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Title: SALVO by @Fyre | Stardance
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1793397156.3452623
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Untitled by @adobhi | Stardance
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adobhi
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Title: Untitled by @adobhi | Stardance
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1792911076.9069822
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1793775076.9069822
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5668
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NoteHop by @adobhi | Stardance
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adobhi
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1
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[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-08-04T00:57:58Z", "hours": 62.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I’m aiming to build an app that makes music education free and fun for everyone! This summer was my first time EVER looking at SwiftUI and Xcode, the platform I used to code this app, as well as my first time actually working with GitHub, so I was learning how to code and make sure that code stayed safe every step of the way. For every code file I wrote, there are a hundred YouTube videos and Google Searches to thank right now. I’m proud that despite every debug session that took hours to resolve and through every error message that made me never want to open my project again, I made an effort to come back and learn from each mistake and to prove that with a determination, the sky’s the limit. The only issue right now is to test the project, I’ll need $99 for an Apple Developer Program account to be able to give you guys a usable link, so for now its sadly just a one-minute demo, but if I’m ever less broke, I’ll update it so everyone can see how amazing learning music for yourself can be. I hope you enjoy!", "repo": "https://github.com/adobhi/noteHop", "demo": "https://www.youtube.com/watch?v=KWcRyOvhUOo&feature=youtu.be"}]...
|
[{"post_id": 40469, "ts": "202 [{"post_id": 40469, "ts": "2026-08-04T00:49:12Z", "hours": 1.5922, "text": "Note Hop - Devlog 12 Guys I lied I didn’t ship last time like I said I would… BUT for good reason: After spending hours and hours on Stardance’s resource pages + Google, I realized that, despite what I was lead to believe, I had to get an Apple Developer’s Account for a hundred bucks just to generate a demo link that you all would use to try (guys I’m broke this project is on a budget). My Mac outright letting me refuse to try option two, which would be sideloading my app into another software which y’all would have to use to download my app… Recording a demo video. WRITING THIS ENTIRE DEVLOG WITH SO MUCH DETAIL JUST FOR IT TO GET WIPED OFF THE FACE OF THE PLANET BECAUSE I ATTACHED THE DEMO VIDEO HERE (the attachment was too large…) Rewriting the devlog (with less detail about the pain and suffering I went through sorry guys.) Anyway it has taken blood sweat and tears, and I’m sorry but I can’t attach the demo video 😢 BUT it is now in the project deets if you guys wanna check it out, but now I am ready for my Ship to set sail (I’m so funny 😁)!"}, {"post_id": 39696, "ts": "2026-08-02T20:39:00Z", "hours": 8.9247, "text": "Note Hop - Devlog 11 Today will be my first ship!!! This session was mainly just rewriting and organizing code and to take more user data to give my app some level of personalization before the ship, so now users can sign up, login, log out, and add courses that they like into their dashboard to practice their first lessons 🩷 !!!"}, {"post_id": 36555, "ts": "2026-07-28T19:03:15Z", "hours": 8.9889, "text": "Note Hop - Devlog 10 Finally double digits for my devlogs!!! I’ve been on a pretty locked in stint and started somewhat tracking user data via Firebase and a hundred YouTube tutorials! Everything was going well enough (which should have warned me), so imagine my surprise when I see this in my email 🙃. I Google Lensed it and it told me I was going to see hackers in my sleep if I didn’t fix it IMMEDIATELY so it took literal hours of working through git commands, more terminal prompts, compromised .plist files and API keys, just to eventually realize that all I needed to do was edit the access controls of the API keys and then mark the warning as a false positive in GitHub 🥀. 💻 Then came the second issue of the day! In the process of fixing the first problem, I guess I created an extra branch in my project, which meant all my changes weren’t saved across the main branch I was working in, as well as the edits that I made when I deleted my .plist file (which was holding some settings for my custom font, so my code was looking like the picture below and I was genuinely crashing out). I fixed it by adding a property in my fresh plist file and deleting the new branch I created, so everything remained the way I left it! 💻 After those hardships things got somewhat easier. I worked on the Login and Register pages for my code so now hopefully people can actually interact with my app instead of wistfully longing for a place to save their work! 💻 ALSO this is kinda new, but I’m realizing that I’m running out of ideas that I wanna implement in my app (I know I know there are a lot of lessons to create and sheet music to link) BUT if you guys have an ideas or things you’d like to see be added please let me know! Thank you! 🩷"}, {"post_id": 34985, "ts": "2026-07-26T03:59:10Z", "hours": 5.9297, "text": "Note Hop - Devlog 09 The barebones of this app are (somewhat?) coming together 🎉! Today was more focused on using my individual question banks and creating cohesive pages that connect those question banks into scrollable pages for each instrument. For the coding geeks (my people!), the one of the biggest struggles was trying to get the data structures right, especially when iterating with Lists and ForEach loops. Also WHY did no one warn me how hard organizing all my structs and variables and instances would be 😭 Actual footage of me trying to figure out where half of my code was."}, {"post_id": 34402, "ts": "2026-07-25T02:47:14Z", "hours": 7.6261, "text": "Note Hop - Devlog 08 This lock in was dedicated to actually code the purpose behind this app… AKA actually learning music 🙃 Just some of the things I’ve done so far! Created a question bank of question banks! Spent hours scouring for sound files for each note (didn’t get tracked by the way 🥀) . Writing and rewriting the interface code (no one told me it was this hard to make it look modern I still hate it 💀). Understand why the code to link an image to a note sound wouldn’t WORK (AHHH). Realizing the error was in a test call from a completely different file… Anyways blood sweat and tears were shed to build a struct that takes a question bank as a parameter and returns a UI that you can iterate questions through 😁 Me for 7 hours and 35 minutes 🥀."}, {"post_id": 30862, "ts": "2026-07-18T20:14:44Z", "hours": 10.065, "text": "Note Hop - Devlog 07 I finally made headway on the actual course pages and worked on updating the buttons in the homepage that were pretty but dysfunctional. What took a really really really big amount of time was trying to get my buttons to work, which required switching to a navigationLink() instead of Button() code, and making sure that the page that opened when clicking the button would have the corresponding sticky banner, which, for the longest time, refused to update on each webpage :( Just some of the frustrating scenes I’ve seen and now know how to avoid 🙃"}, {"post_id": 26542, "ts": "2026-07-11T12:48:28Z", "hours": 5.9269, "text": "Note Hop - Devlog 06 This lock in period was all about the music library 😁!!! The first real issue was finding actual, downloadable sheet music, which legitimately took HOURS that weren’t even tracked because it wasn’t on Xcode 😔, but after hours of blood, sweat, and tears, I was able to find a bunch of sheet music pdfs that were perfect for my cause! Then, was figuring out how to actually code the library… being a complete newbie in SwiftUI, it took hours of YouTube tutorials, thousands of google searches, and the trusted Rubber Duck method to work out every detail and push through every challenge, which include and are not limited to: Organizing the sheet music files within my Navigator Area (and accidentally deleting them at one point 😬) Having no way to title the top of my NavigationStack. Figuring out how to find the right amount of padding to make sure none of my titles were obscured. Creating new structs in previous files to handle my excessive catalogue of songs. Making sure all of my functions were calling each other in the right order with the right parameters. Adding details to each and every song like the title, composer, instrument, and key tips. Adding and formatting a back button to return the user to the music library. After getting the basics out of the way, I had to go back in and format everything with the app’s font and colors, only to realize that I couldn’t push all of my changes because I had no branch to push them to which ended up taking me a long, long while to fix 😭."}, {"post_id": 24902, "ts": "2026-07-08T19:12:23Z", "hours": 3.3028, "text": "Note Hop - Devlog 05 Was about to start with user data code when all the little things about the homepage started nagging at me 🫠… First, I cleaned up the code by adding functions for repeating segments like formatting images. Then, I added a sticky banner with the greeting that doesn’t move when the user scrolls down. Next, I added an extra sheet music button (Golden Hour!), and then stats buttons like a fire and gem for the potential streak calendar and shop. When making the sticky banner, I wanted more shades of the same color for UI Design, so I had to added lighter shades of the button colors into my assets tab, but then I realized that in dark mode, the text color in the banner would be white against a light yellow banner 😭 So I had to go back and add a whole other color set just to say “I want black font in my banners whether its light or dark mode!”"}, {"post_id": 24266, "ts": "2026-07-07T18:38:36Z", "hours": 4.2797, "text": "Note Hop - Devlog 04 Its been a little while since I’ve worked on this 😅. I spent almost four hours first getting back into the project and figuring out what feature to add next (coder’s block I guess 😭). I decided to start small and add more of the homepage with rows for the music library and other shortcut buttons, but with all the extra features the screen was quickly getting squished and words were getting cut out, so I coded a scroll feature that lets the complete text stay on screen and all you have to do to see it is scroll. Then, I added a cutesy font so it wasn’t boring and actually fun to look at 😁!"}, {"post_id": 10968, "ts": "2026-06-17T23:52:23Z", "hours": 2.4044, "text": "Note Hop - Devlog 03 Finally began working on Note Hop’s homepage! First I generated a list of greetings and wrote code to choose a random greeting to display on the dashboard, but for some reason the canvas kept throwing an error which could only be fixed by reducing the number of items in the list of greetings. Then, I started formatting the first set of features on the homepage, which would be buttons that take you to the next lesson of the course. With this I also added color sets for aesthetic and accessibility 😁. Next step is to add more buttons make it look like an actual app!"}, {"post_id": 8678, "ts": "2026-06-14T12:39:56Z", "hours": 1.7669, "text": "Note Hop - Devlog 02 Spent over an hour starting the design on the homepage… First I designed a set of tabs to go on top of the home screen, and then tried but couldn’t commit until I realized I didn’t have my GitHub Repo under remotes 😭. After figuring out how to commit, I finally finished the set of tabs with mini pages and drafts for content within those tabs."}, {"post_id": 7251, "ts": "2026-06-12T02:54:35Z", "hours": 0.9661, "text": "Note Hop - Devlog 01 Designed first basic wireframe drafts, color schemes, and app icon sketch! Hardest part so far was choosing colors that matched the vibe I want for the app (energetic and ready-to-learn) while complementing each other. (App icon is a work in progress 😅)"}]...
|
Title: NoteHop by @adobhi | Stardance
Devlogs:
No Title: NoteHop by @adobhi | Stardance
Devlogs:
Note Hop - Devlog 01 Designed first basic wireframe drafts, color schemes, and app icon sketch! Hardest part so far was choosing colors that matched the vibe I want for the app (energetic and ready-to-learn) while complementing each other. (App icon is a work in progress 😅)
Note Hop - Devlog 02 Spent over an hour starting the design on the homepage… First I designed a set of tabs to go on top of the home screen, and then tried but couldn’t commit until I realized I didn’t have my GitHub Repo under remotes 😭. After figuring out how to commit, I finally finished the set of tabs with mini pages and drafts for content within those tabs.
Note Hop - Devlog 03 Finally began working on Note Hop’s homepage! First I generated a list of greetings and wrote code to choose a random greeting to display on the dashboard, but for some reason the canvas kept throwing an error which could only be fixed by reducing the number of items in the list of greetings. Then, I started formatting the first set of features on the homepage, which would be buttons that take you to the next lesson of the course. With this I also added color sets for aesthetic and accessibility 😁. Next step is to add more buttons make it look like an actual app!
Note Hop - Devlog 04 Its been a little while since I’ve worked on this 😅. I spent almost four hours first getting back into the project and figuring out what feature to add next (coder’s block I guess 😭). I decided to start small and add more of the homepage with rows for the music library and other shortcut buttons, but with all the extra features the screen was quickly getting squished and words were getting cut out, so I coded a scroll feature that lets the complete text stay on screen and all you have to do to see it is scroll. Then, I added a cutesy font so it wasn’t boring and actually fun to look at 😁!
Note Hop - Devlog 05 Was about to start with user data code when all the little things about the homepage started nagging at me 🫠… First, I cleaned up the code by adding functions for repeating segments like formatting images. Then, I added a sticky banner with the greeting that doesn’t move when the user scrolls down. Next, I added an extra sheet music button (Golden Hour!), and then stats buttons like a fire and gem for the potential streak calendar and shop. When making the sticky banner, I wanted more shades of the same color for UI Design, so I had to added lighter shades of the button colors into my assets tab, but then I realized that in dark mode, the text color in the banner would be white against a light yellow banner 😭 So I had to go back and add a whole other color set just to say “I want black font in my banners whether its light or dark mode!”
Note Hop - Devlog 06 This lock in period was all about the music library 😁!!! The first real issue was finding actual, downloadable sheet music, which legitimately took HOURS that weren’t even tracked because it wasn’t on Xcode 😔, but after hours of blood, sweat, and tears, I was able to find a bunch of sheet music pdfs that were perfect for my cause! Then, was figuring out how to actually code the library… being a complete newbie in SwiftUI, it took hours of YouTube tutorials, thousands of google searches, and the trusted Rubber Duck method to work out every detail and push through every challenge, which include and are not limited to: Organizing the sheet music files within my Navigator Area (and accidentally deleting them at one point 😬) Having no way to title the top of my NavigationStack. Figuring out how to find the right amount of padding to make sure none of my titles were obscured. Creating new structs in previous files to handle my excessive catalogue of songs. Making sure all of my functions were calling each other in the right order with the right parameters. Adding details to each and every song like the title, composer, instrument, and key tips. Adding and formatting a back button to return the user to the music library. After getting the basics out of the way, I had to go back in and format everything with the app’s font and colors, only to realize that I couldn’t push all of my changes because I had no branch to push them to which ended up taking me a long, long while to fix 😭.
Note Hop - Devlog 07 I finally made headway on the actual course pages and worked on updating the buttons in the homepage that were pretty but dysfunctional. What took a really really really big amount of time was trying to get my buttons to work, which required switching to a navigationLink() instead of Button() code, and making sure that the page that opened when clicking the button would have the corresponding sticky banner, which, for the longest time, refused to update on each webpage :( Just some of the frustrating scenes I’ve seen and now know how to avoid 🙃
Note Hop - Devlog 08 This lock in was dedicated to actually code the purpose behind this app… AKA actually learning music 🙃 Just some of the things I’ve done so far! Created a question bank of question banks! Spent hours scouring for sound files for each note (didn’t get tracked by the way 🥀) . Writing and rewriting the interface code (no one told me it was this hard to make it look modern I still hate it 💀). Understand why the code to link an image to a note sound wouldn’t WORK (AHHH). Realizing the error was in a test call from a completely different file… Anyways blood sweat and tears were shed to build a struct that takes a question bank as a parameter and returns a UI that you can iterate questions through 😁 Me for 7 hours and 35 minutes 🥀.
Note Hop - Devlog 09 The barebones of this app are (somewhat?) coming together 🎉! Today was more focused on using my individual question banks and creating cohesive pages that connect those question banks into scrollable pages for each instrument. For the coding geeks (my people!), the one of the biggest struggles was trying to get the data structures right, especially when iterating with Lists and ForEach loops. Also WHY did no one warn me how hard organizing all my structs and variables and instances would be 😭 Actual footage of me trying to figure out where half of my code was.
Note Hop - Devlog 10 Finally double digits for my devlogs!!! I’ve been on a pretty locked in stint and started somewhat tracking user data via Firebase and a hundred YouTube tutorials! Everything was going well enough (which should have warned me), so imagine my surprise when I see this in my email 🙃. I Google Lensed it and it told me I was going to see hackers in my sleep if I didn’t fix it IMMEDIATELY so it took literal hours of working through git commands, more terminal prompts, compromised .plist files and API keys, just to eventually realize that all I needed to do was edit the access controls of the API keys and then mark the warning as a false positive in GitHub 🥀. 💻 Then came the second issue of the day! In the process of fixing the first problem, I guess I created an extra branch in my project, which meant all my changes weren’t saved across the main branch I was working in, as well as the edits that I made when I deleted my .plist file (which was holding some settings for my custom font, so my code was looking like the picture below and I was genuinely crashing out). I fixed it by adding a property in my fresh plist file and deleting the new branch I created, so everything remained the way I left it! 💻 After those hardships things got somewhat easier. I worked on the Login and Register pages for my code so now hopefully people can actually interact with my app instead of wistfully longing for a place to save their work! 💻 ALSO this is kinda new, but I’m realizing that I’m running out of ideas that I wanna implement in my app (I know I know there are a lot of lessons to create and sheet music to link) BUT if you guys have an ideas or things you’d like to see be added please let me know! Thank you! 🩷
Note Hop - Devlog 11 Today will be my first ship!!! This session was mainly just rewriting and organizing code and to take more user data to give my app some level of personalization before the ship, so now users can sign up, login, log out, and add courses that they like into their dashboard to practice their first lessons 🩷 !!!
Note Hop - Devlog 12 Guys I lied I didn’t ship last time like I said I would… BUT for good reason: After spending hours and hours on Stardance’s resource pages + Google, I realized that, despite what I was lead to believe, I had to get an Apple Developer’s Account for a hundred bucks just to generate a demo link that you all would use to try (guys I’m broke this project is on a budget). My Mac outright letting me refuse to try option two, which would be sideloading my app into another software which y’all would have to use to download my app… Recording a demo video. WRITING THIS ENTIRE DEVLOG WITH SO MUCH DETAIL JUST FOR IT TO GET WIPED OFF THE FACE OF THE PLANET BECAUSE I ATTACHED THE DEMO VIDEO HERE (the attachment was too large…) Rewriting the devlog (with less detail about the pain and suffering I went through sorry guys.) Anyway it has taken blood sweat and tears, and I’m sorry but I can’t attach the demo video 😢 BUT it is now in the project deets if you guys wanna check it out, but now I am ready for my Ship to set sail (I’m so funny 😁)!
Ships:
I’m aiming to build an app that makes music education free and fun for everyone! This summer was my first time EVER looking at SwiftUI and Xcode, the platform I used to code this app, as well as my first time actually working with GitHub, so I was learning how to code and make sure that code stayed safe every step of the way. For every code file I wrote, there are a hundred YouTube videos and Google Searches to thank right now. I’m proud that despite every debug session that took hours to resolve and through every error message that made me never want to open my project again, I made an effort to come back and learn from each mistake and to prove that with a determination, the sky’s the limit. The only issue right now is to test the project, I’ll need $99 for an Apple Developer Program account to be able to give you guys a usable link, so for now its sadly just a one-minute demo, but if I’m ever less broke, I’ll update it so everyone can see how amazing learning music for yourself can be. I hope you enjoy!...
|
1793562629.2271552
|
1793649029.2271552
|
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5669
|
Melophilia by @Windieseer | Stardance
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Windieseer
|
0
|
0.0
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0
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[]
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[]
|
Title: Melophilia by @Windieseer | Stardance
|
1793400997.7089708
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1794005797.7089708
|
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5670
|
Aerodynamic Drag Simulator by @Akhil | Stardance
|
Akhil
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0
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0.0
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0
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[]
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[]
|
Title: Aerodynamic Drag Simulator by @Akhil | Star Title: Aerodynamic Drag Simulator by @Akhil | Stardance...
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1793195594.0023627
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1793800394.0023627
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5671
|
Untitled by @haugenquinn | Stardance
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haugenquinn
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0
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0.0
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[]
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[]
|
Title: Untitled by @haugenquinn | Stardance
|
1793454737.176888
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1794059537.176888
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5672
|
Board games by @spainpreston | Stardance
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spainpreston
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0
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0.0
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0
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[]
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[]
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Title: Board games by @spainpreston | Stardance
|
1793177625.7554579
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1793782425.7554579
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5673
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My first slack bot! by @mrskeleton | Stardance
|
mrskeleton
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0
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0.0
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0
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[]
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[]
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Title: My first slack bot! by @mrskeleton | Starda Title: My first slack bot! by @mrskeleton | Stardance...
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1793209795.3429189
|
1793814595.3429189
|
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5674
|
Stardance by @uv | Stardance
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uv
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0
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0.87
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0
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[]
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[{"post_id": 1164, "ts": "2026 [{"post_id": 1164, "ts": "2026-06-03T00:34:07Z", "hours": 0.2817, "text": "Improving UI/UX Fixing issues from Stardance Scouts bug tracker! Fix wrong colour icon Make the entire link a hackatime project clickable Attachments: First shows the behaviour difference between Stardance and my updated version Second shows the icon before, Third shows the icon after"}, {"post_id": 1112, "ts": "2026-06-02T22:51:25Z", "hours": 0.5917, "text": "User projects page redesign I got annoyed by how my banners were being displayed differently in different pages, so I redesigned the projects page to be more consistent! Now the projects are listed in two columns on larger devices, with banners above and a fixed aspect ratio of 3 First screenshot is the new design, Second is the mobile view, Last screenshot is the old"}]...
|
Title: Stardance by @uv | Stardance
Devlogs:
User Title: Stardance by @uv | Stardance
Devlogs:
User projects page redesign I got annoyed by how my banners were being displayed differently in different pages, so I redesigned the projects page to be more consistent! Now the projects are listed in two columns on larger devices, with banners above and a fixed aspect ratio of 3 First screenshot is the new design, Second is the mobile view, Last screenshot is the old
Improving UI/UX Fixing issues from Stardance Scouts bug tracker! Fix wrong colour icon Make the entire link a hackatime project clickable Attachments: First shows the behaviour difference between Stardance and my updated version Second shows the icon before, Third shows the icon after...
|
1793346766.8370862
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1793951566.8370862
|
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5675
|
SPACE SHOOTER by @mrskeleton | Stardance
|
mrskeleton
|
0
|
1.16
|
0
|
[]
|
[{"post_id": 2062, "ts": "2026 [{"post_id": 2062, "ts": "2026-06-04T11:25:31Z", "hours": 1.1633, "text": "A fast-paced fullscreen space shooter built with Python and pygame. Fight through endless waves of enemies including basic fighters, fast drones, zigzag ships, tanks, and bombers. Every 5 waves a powerful boss appears — each one harder than the last, with unique attack patterns and a rage mode when low on health. Collect powerups like rapid fire, spread shot, shields, and bombs to survive longer. Features a local leaderboard so you can track and beat your high scores."}]...
|
Title: SPACE SHOOTER by @mrskeleton | Stardance
D Title: SPACE SHOOTER by @mrskeleton | Stardance
Devlogs:
A fast-paced fullscreen space shooter built with Python and pygame. Fight through endless waves of enemies including basic fighters, fast drones, zigzag ships, tanks, and bombers. Every 5 waves a powerful boss appears — each one harder than the last, with unique attack patterns and a rage mode when low on health. Collect powerups like rapid fire, spread shot, shields, and bombs to survive longer. Features a local leaderboard so you can track and beat your high scores....
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1793440317.6114612
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1794045117.6114612
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5676
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LPlot by @DodoSeal | Stardance
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DodoSeal
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0
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6.09
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0
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[]
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[{"post_id": 1739, "ts": "2026 [{"post_id": 1739, "ts": "2026-06-03T22:27:44Z", "hours": 0.8586, "text": "Devlog #3: I really don’t want to pay for web hosting so I figured out how to start up a local GitHub Runner for actions. I wrote a basic workflow to deploy LPlot to my domain and it works! My next task is to create a dashboard for creating and viewing your lighting plots. For anyone interested in following my progress, you can find the site here: https://lplot.dodoseal.com (note that account creation is disabled until the project is stable)"}, {"post_id": 1569, "ts": "2026-06-03T17:45:32Z", "hours": 1.6303, "text": "Devlog #2: I finally implemented account creation and login! I decided to use Firebase for account management for its user-friendliness and simplicity. Currently accounts use email/password, but soon Discord and GitHub OAuth will work too!"}, {"post_id": 1274, "ts": "2026-06-03T04:56:50Z", "hours": 3.5994, "text": "This is my first time using Svelte and it’s been amazing! 😁 LPlot is like VectorWorks, a simple 2D sketch software for designing lighting plots for theatrical productions. In my 3 hours of work, I have become comfortable working with Svelte, designed login and account creation, and started building backend data management."}]...
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Title: LPlot by @DodoSeal | Stardance
Devlogs:
Th Title: LPlot by @DodoSeal | Stardance
Devlogs:
This is my first time using Svelte and it’s been amazing! 😁 LPlot is like VectorWorks, a simple 2D sketch software for designing lighting plots for theatrical productions. In my 3 hours of work, I have become comfortable working with Svelte, designed login and account creation, and started building backend data management.
Devlog #2: I finally implemented account creation and login! I decided to use Firebase for account management for its user-friendliness and simplicity. Currently accounts use email/password, but soon Discord and GitHub OAuth will work too!
Devlog #3: I really don’t want to pay for web hosting so I figured out how to start up a local GitHub Runner for actions. I wrote a basic workflow to deploy LPlot to my domain and it works! My next task is to create a dashboard for creating and viewing your lighting plots. For anyone interested in following my progress, you can find the site here: https://lplot.dodoseal.com (note that account creation is disabled until the project is stable)...
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1793332278.0065465
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1793937078.0065465
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5677
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Calculator by @NightStar | Stardance
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NightStar
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0
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0.0
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0
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[]
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[]
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Title: Calculator by @NightStar | Stardance
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1793364595.2977211
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1793969395.2977211
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5678
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My awesome macropad! by @colbymoyer | Stardance
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colbymoyer
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0
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0.0
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0
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[]
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[]
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Title: My awesome macropad! by @colbymoyer | Stard Title: My awesome macropad! by @colbymoyer | Stardance...
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1793451014.3538296
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1794055814.3538296
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