|
432
|
My first slack bot! by @muhammedanasyt | Stardance
|
muhammedanasyt
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @muhammedanasyt | St Title: My first slack bot! by @muhammedanasyt | Stardance...
|
1793184848.486964
|
1793789648.486964
|
|
433
|
Nirdesh os by @baikuntayk | Stardance
|
baikuntayk
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Nirdesh os by @baikuntayk | Stardance
|
1792558524.2065
|
1793163324.2065
|
|
434
|
Untitled project by @weeewwwwwwww | Stardance
|
weeewwwwwwww
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @weeewwwwwwww | Stardan Title: Untitled project by @weeewwwwwwww | Stardance...
|
1792695223.475184
|
1793300023.475184
|
|
435
|
nuh uh by @Baton | Stardance
|
Baton
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: nuh uh by @Baton | Stardance
|
1792914736.6741977
|
1793778736.6741977
|
|
436
|
My first slack bot! by @2toesjhooney | Stardance
|
2toesjhooney
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @2toesjhooney | Star Title: My first slack bot! by @2toesjhooney | Stardance...
|
1792662457.545779
|
1793267257.545779
|
|
438
|
Stardance-Graph by @Fantamomo | Stardance
|
Fantamomo
|
0
|
45.24
|
0
|
[]
|
[{"post_id": 19930, "ts": "202 [{"post_id": 19930, "ts": "2026-07-01T11:32:27Z", "hours": 14.4161, "text": "What changed In short, I added some new code to scrap some other things like: missions on the project page, so if a project is attached to a mission or has shipped with one source urls on the project page the daily random number pages (including the past) banner urls on users and projects if a ship has been returned or is pending I also added timeline tables of users, projects, devlogs, superstar and ship events. So that I now how projects have changed over the time. Problem I also run in a problem, while the program scraps the site, I cannot access it too, because I wrote it so that the requests are exactly calculated so that I can fully utilize the rate limit. I tried to avoid it by running the program on nest but the container just kills my program after 50,000 requests (I don’t know why, and the logs don’t help me and it wasn’t the OOM-Killer). So I am now running it on my Raspberry Pi 4b and because it is at my house, it uses the same IP) Renaming I am also going to rename this project from Stardance-Graph to Stardance-Scraper, because the program is now more then just a graph. I am still going to write the graph, but in a second project. Scraping Well I scraped Stardance 4 times, since the last devlog: The first time was on the Raspberry PI for testing (and because I couldn’t run it on my pc), after around 40000 request it stopped due to a death lock (two threads waiting on each other, but on my case it were 4 threads), the chance that this happened was so low, but it did, I tried to fix it but I failed. So a just killed the program. I tried to run it on nest but after 50,000 requests it killed it so not the right option Then I rerun it on my raspberry pi (with the fix) and it worked pretty well I added the timeline feature and since then it just does its work In total I have done like 400,000 requests to Stardance. Image The image shows a line chart that shows the number of users who joined on each date. (Yes someone joined on 19.04.2026: @/cskartikey )"}, {"post_id": 15686, "ts": "2026-06-25T14:35:14Z", "hours": 9.7994, "text": "What changed I have used HTTP/1.1 for my request to stardacen, then I found out that I can use HTTP/2. I tried it and it so much faster, like I could send 600 Requests under 1 minute. It was so fast that my Database Writer, couldn’t keep up and I needed to slow down, so that everything is stored in the DB. But then Stardance got (D)DOSed (which wasn’t me). So they added ratelimits . And now I can only do 120 Requests per minute. Which slows my down. I also updated the DB so that now every request I do is stored in it, for better debugging and analytic. Some cool statistics Here are some statistics about my scraping and Stardance Scraping Yesterday I started scraping around 6 AM EST and it took 10 hours and 21 minutes . I send 63,364 requests. - 6,820 returned with 404 - and 98 requests failed due to other reasons I received a total of 1.22 GB HTML To serve my requests the Stardance server executed 746,089 database queries Stardance And I found some really cool things Like: 30,239 users are on Stardance - 113 users got achivments - And the most common one is „Presentable Hardware Project„ 19,171 projects have been created - There are currently 17 project that have been marked with superstar - And 1,167 ship events 11,614 devlogs have been posted - With a total time of 26,182 hours - 837 devlogs have been reposted - And a total number of 10,981 likes have been given. - there are 741 comments. - I also run a (very) simple local AI detection tool on every devlog, which can check for some obviously Ai and it only found 35 devlogs. Images I haven’t worked on the graph, so I don’t have pictures of it. But I have some diagrams about the data I have scraped. The first (left) image is about the sign in users over the time I scraped 2 The second (right top) image shows the visitors over the time And the last (right bottom) one shows the project id to the total hours in the project, and the interesting thing about it is that most of the hours came from the projects with small ids, where the users of those projects have joined near the start of the event. I wrote I small test program which takes all projects with more then zero hours, then take the first 355 users. Then request Slack for there start date. Of those 355 users, 165 started before the 2026-5-20, 107 after, and by 83 I couldn’t find the start date. Please note that this data is from yesterday and can be outdated"}, {"post_id": 13618, "ts": "2026-06-22T10:13:15Z", "hours": 21.0233, "text": "I wrote a program that completely scraps Stardance. It starts with the projects (from 1 to 20000) that it can find on the page. It analyses them and stores the information in a database. It also searches for references to users, devlogs, followers, comments, etc. So for every project I get also the creator of it and then the creator gets also scraped. So in the end I have users, projects, devlogs, followers, following and comments. But was do I want with does data The name of this projects reveals it: I want to create a graph, of every possible connection between objects. I want to host it on a website, so you can search for users like @Fantamomo and see how I am connected with other projects and users, like I repost a devlog, if someone comments one one of my devlogs etc. Image The image show a prototype (coded by AI, because I have no clue how to write something like that). The problem is that the program constantly uses around 139% CPU and around 2 GB RAM . Even with that much CPU usage, it is still laggy and I can barely use it. So now I have to figure out how to make the graph faster so that I can host it as a website on nest . Stats Scrapping Stardance took 3 hours (I paused between request to avoid the non existing rate limits) During the time: 23654 requests where made To serve my requests the Stardance server executed 388157 database queries ( 174135 queries had been cached) I received 0.6 GB HTML text as responses. Fun fact My first devlog was reposted by someone. At that time, the notification system did not exist yet, so I didn’t know who reposted it. Through my scraping I found out: It was @neon (btw thanks)"}]...
|
Title: Stardance-Graph by @Fantamomo | Stardance
Title: Stardance-Graph by @Fantamomo | Stardance
Devlogs:
I wrote a program that completely scraps Stardance. It starts with the projects (from 1 to 20000) that it can find on the page. It analyses them and stores the information in a database. It also searches for references to users, devlogs, followers, comments, etc. So for every project I get also the creator of it and then the creator gets also scraped. So in the end I have users, projects, devlogs, followers, following and comments. But was do I want with does data The name of this projects reveals it: I want to create a graph, of every possible connection between objects. I want to host it on a website, so you can search for users like @Fantamomo and see how I am connected with other projects and users, like I repost a devlog, if someone comments one one of my devlogs etc. Image The image show a prototype (coded by AI, because I have no clue how to write something like that). The problem is that the program constantly uses around 139% CPU and around 2 GB RAM . Even with that much CPU usage, it is still laggy and I can barely use it. So now I have to figure out how to make the graph faster so that I can host it as a website on nest . Stats Scrapping Stardance took 3 hours (I paused between request to avoid the non existing rate limits) During the time: 23654 requests where made To serve my requests the Stardance server executed 388157 database queries ( 174135 queries had been cached) I received 0.6 GB HTML text as responses. Fun fact My first devlog was reposted by someone. At that time, the notification system did not exist yet, so I didn’t know who reposted it. Through my scraping I found out: It was @neon (btw thanks)
What changed I have used HTTP/1.1 for my request to stardacen, then I found out that I can use HTTP/2. I tried it and it so much faster, like I could send 600 Requests under 1 minute. It was so fast that my Database Writer, couldn’t keep up and I needed to slow down, so that everything is stored in the DB. But then Stardance got (D)DOSed (which wasn’t me). So they added ratelimits . And now I can only do 120 Requests per minute. Which slows my down. I also updated the DB so that now every request I do is stored in it, for better debugging and analytic. Some cool statistics Here are some statistics about my scraping and Stardance Scraping Yesterday I started scraping around 6 AM EST and it took 10 hours and 21 minutes . I send 63,364 requests. - 6,820 returned with 404 - and 98 requests failed due to other reasons I received a total of 1.22 GB HTML To serve my requests the Stardance server executed 746,089 database queries Stardance And I found some really cool things Like: 30,239 users are on Stardance - 113 users got achivments - And the most common one is „Presentable Hardware Project„ 19,171 projects have been created - There are currently 17 project that have been marked with superstar - And 1,167 ship events 11,614 devlogs have been posted - With a total time of 26,182 hours - 837 devlogs have been reposted - And a total number of 10,981 likes have been given. - there are 741 comments. - I also run a (very) simple local AI detection tool on every devlog, which can check for some obviously Ai and it only found 35 devlogs. Images I haven’t worked on the graph, so I don’t have pictures of it. But I have some diagrams about the data I have scraped. The first (left) image is about the sign in users over the time I scraped 2 The second (right top) image shows the visitors over the time And the last (right bottom) one shows the project id to the total hours in the project, and the interesting thing about it is that most of the hours came from the projects with small ids, where the users of those projects have joined near the start of the event. I wrote I small test program which takes all projects with more then zero hours, then take the first 355 users. Then request Slack for there start date. Of those 355 users, 165 started before the 2026-5-20, 107 after, and by 83 I couldn’t find the start date. Please note that this data is from yesterday and can be outdated
What changed In short, I added some new code to scrap some other things like: missions on the project page, so if a project is attached to a mission or has shipped with one source urls on the project page the daily random number pages (including the past) banner urls on users and projects if a ship has been returned or is pending I also added timeline tables of users, projects, devlogs, superstar and ship events. So that I now how projects have changed over the time. Problem I also run in a problem, while the program scraps the site, I cannot access it too, because I wrote it so that the requests are exactly calculated so that I can fully utilize the rate limit. I tried to avoid it by running the program on nest but the container just kills my program after 50,000 requests (I don’t know why, and the logs don’t help me and it wasn’t the OOM-Killer). So I am now running it on my Raspberry Pi 4b and because it is at my house, it uses the same IP) Renaming I am also going to rename this project from Stardance-Graph to Stardance-Scraper, because the program is now more then just a graph. I am still going to write the graph, but in a second project. Scraping Well I scraped Stardance 4 times, since the last devlog: The first time was on the Raspberry PI for testing (and because I couldn’t run it on my pc), after around 40000 request it stopped due to a death lock (two threads waiting on each other, but on my case it were 4 threads), the chance that this happened was so low, but it did, I tried to fix it but I failed. So a just killed the program. I tried to run it on nest but after 50,000 requests it killed it so not the right option Then I rerun it on my raspberry pi (with the fix) and it worked pretty well I added the timeline feature and since then it just does its work In total I have done like 400,000 requests to Stardance. Image The image shows a line chart that shows the number of users who joined on each date. (Yes someone joined on 19.04.2026: @/cskartikey )...
|
1793159725.3112373
|
1793764525.3112373
|
|
439
|
hand controlled mini drone by @Bryan | Stardance
|
Bryan
|
0
|
1.26
|
0
|
[]
|
[{"post_id": 169, "ts": "2026- [{"post_id": 169, "ts": "2026-06-01T03:42:46Z", "hours": 1.2644, "text": "im working on my coding skills but i need help my code doesnt work"}]...
|
Title: hand controlled mini drone by @Bryan | Star Title: hand controlled mini drone by @Bryan | Stardance
Devlogs:
im working on my coding skills but i need help my code doesnt work...
|
1792698543.9198785
|
1793303343.9198785
|
|
440
|
Warehouse - Storage System by @uv | Stardance
|
uv
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Warehouse - Storage System by @uv | Stardan Title: Warehouse - Storage System by @uv | Stardance...
|
1793170300.866705
|
1793775100.866705
|
|
441
|
My first slack bot! by @gamer_waves | Stardance
|
gamer_waves
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @gamer_waves | Stard Title: My first slack bot! by @gamer_waves | Stardance...
|
1792558359.7922685
|
1793163159.7922685
|
|
442
|
Untitled project by @neven | Stardance
|
neven
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @neven | Stardance
|
1792781407.5610178
|
1793386207.5610178
|
|
443
|
Indigo by @Jan | Stardance
|
Jan
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Indigo by @Jan | Stardance
|
1792940056.0781252
|
1793804056.0781252
|
|
444
|
My first slack bot! by @roshni | Stardance
|
roshni
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @roshni | Stardance
|
1792756610.024073
|
1793361410.024073
|
|
445
|
My first slack bot! by @Isaiah | Stardance
|
Isaiah
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @Isaiah | Stardance
|
1793159558.9617198
|
1793764358.9617198
|
|
446
|
My first slack bot! by @MMDesigns | Stardance
|
MMDesigns
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @MMDesigns | Stardan Title: My first slack bot! by @MMDesigns | Stardance...
|
1792543896.5061479
|
1793148696.5061479
|
|
447
|
Umbra by @liam_1776 | Stardance
|
liam_1776
|
0
|
1.26
|
0
|
[]
|
[{"post_id": 2453, "ts": "2026 [{"post_id": 2453, "ts": "2026-06-04T23:05:08Z", "hours": 0.3733, "text": "DEVLOG #3 I just added cooldown bars at the top to show when you can open the shop and when you can use an ultimate I have a couple ideas for what i want in the shop and what i want the ultimate to be maybe a powerful laser?"}, {"post_id": 1769, "ts": "2026-06-03T23:21:14Z", "hours": 0.5842, "text": "DEVLOG #2 I just got an animation done for my game! The animation flickers lighting. This is just the beginning. I have an idea to make it fade into the main screen where you can then play. I will also show controls at the bottom. The game I think will be a browser game :)"}, {"post_id": 1650, "ts": "2026-06-03T19:39:49Z", "hours": 0.3061, "text": "DEVLOG #1 getting started on a 2D side-scroller game :) I have always been interested in coding and It has been a long term goal of mine to code an extensive project. I wanted to make a game because I want to give back from my love of video games. This one will be on HTML and CSS. Thank you for reading my first Devlog!"}]...
|
Title: Umbra by @liam_1776 | Stardance
Devlogs:
D Title: Umbra by @liam_1776 | Stardance
Devlogs:
DEVLOG #1 getting started on a 2D side-scroller game :) I have always been interested in coding and It has been a long term goal of mine to code an extensive project. I wanted to make a game because I want to give back from my love of video games. This one will be on HTML and CSS. Thank you for reading my first Devlog!
DEVLOG #2 I just got an animation done for my game! The animation flickers lighting. This is just the beginning. I have an idea to make it fade into the main screen where you can then play. I will also show controls at the bottom. The game I think will be a browser game :)
DEVLOG #3 I just added cooldown bars at the top to show when you can open the shop and when you can use an ultimate I have a couple ideas for what i want in the shop and what i want the ultimate to be maybe a powerful laser?...
|
1792734437.1772952
|
1793339237.1772952
|
|
448
|
Stardance by @amber | Stardance
|
amber
|
0
|
0.69
|
0
|
[]
|
[{"post_id": 86, "ts": "2026-0 [{"post_id": 86, "ts": "2026-05-31T17:23:25Z", "hours": 0.6944, "text": "ababob"}]...
|
Title: Stardance by @amber | Stardance
Devlogs:
a Title: Stardance by @amber | Stardance
Devlogs:
ababob...
|
1792792270.7636645
|
1793397070.7636645
|
|
451
|
My first slack bot! by @diya-deepak | Stardance
|
diya-deepak
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @diya-deepak | Stard Title: My first slack bot! by @diya-deepak | Stardance...
|
1792630218.6430562
|
1793235018.6430562
|
|
452
|
Slack KickProtect by @J | Stardance
|
J
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Slack KickProtect by @J | Stardance
|
1792684281.8170998
|
1793289081.8170998
|
|
453
|
My first slack bot! by @dhuhaanesh | Stardance
|
dhuhaanesh
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @dhuhaanesh | Starda Title: My first slack bot! by @dhuhaanesh | Stardance...
|
1792695146.694388
|
1793299946.694388
|
|
454
|
Untitled by @dhuhaanesh | Stardance
|
dhuhaanesh
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @dhuhaanesh | Stardance
|
1792565367.6390445
|
1793170167.6390445
|
|
455
|
s by @neon | Stardance
|
neon
|
0
|
2.21
|
0
|
[]
|
[{"post_id": 66, "ts": "2026-0 [{"post_id": 66, "ts": "2026-05-31T16:23:09Z", "hours": 2.21, "text": "stardancing it"}]...
|
Title: s by @neon | Stardance
Devlogs:
stardancin Title: s by @neon | Stardance
Devlogs:
stardancing it...
|
1792796031.3093677
|
1793400831.3093677
|
|
456
|
Word To Number by @spacexplorer11 | Stardance
|
spacexplorer11
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Word To Number by @spacexplorer11 | Stardan Title: Word To Number by @spacexplorer11 | Stardance...
|
1792550994.4045541
|
1793155794.4045541
|
|
457
|
dew by @mmk21_spam | Stardance
|
mmk21_spam
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: dew by @mmk21_spam | Stardance
|
1792533275.5229254
|
1793138075.5229254
|
|
458
|
Relay by @Str-F | Stardance
|
Str-F
|
0
|
3.67
|
0
|
[]
|
[{"post_id": 8859, "ts": "2026 [{"post_id": 8859, "ts": "2026-06-14T19:05:17Z", "hours": 3.6708, "text": "Set up my project and made the first basic UI! I created a new Tauri v2 Project with tailwind and shadcn. Then i set up my basic file tree and started working on the UI. For now i made the basic mail program 3 rows ui. on the left you can create a new email (dont made that yet |: ) and see your foldern (i used fake email data for all the stuff because i didnt do any backend yet). the top bar was very weird to make because i dont wanted the os native title bar so i wanted my own. so i first had to find out how to make the window close and minimize and also let the user drag around the window. and the other two tabs, yea idk just a normal ui i guess.. BUT this should not stay llike this! i reallly want to try making something special. mhhh maybe like an state based mail program. like yk these boards they have where u have rows with new, in progress, done etc. maybe this is a idea, idk yet. ALSO i want to make it fully keyboard only usable and let the user write and read mails from the terminal, yeah terminal! next i will finish the ui and start on the backend. ohh and here is a screenshot of my app by now too!"}]...
|
Title: Relay by @Str-F | Stardance
Devlogs:
Set u Title: Relay by @Str-F | Stardance
Devlogs:
Set up my project and made the first basic UI! I created a new Tauri v2 Project with tailwind and shadcn. Then i set up my basic file tree and started working on the UI. For now i made the basic mail program 3 rows ui. on the left you can create a new email (dont made that yet |: ) and see your foldern (i used fake email data for all the stuff because i didnt do any backend yet). the top bar was very weird to make because i dont wanted the os native title bar so i wanted my own. so i first had to find out how to make the window close and minimize and also let the user drag around the window. and the other two tabs, yea idk just a normal ui i guess.. BUT this should not stay llike this! i reallly want to try making something special. mhhh maybe like an state based mail program. like yk these boards they have where u have rows with new, in progress, done etc. maybe this is a idea, idk yet. ALSO i want to make it fully keyboard only usable and let the user write and read mails from the terminal, yeah terminal! next i will finish the ui and start on the backend. ohh and here is a screenshot of my app by now too!...
|
1792561768.7451892
|
1793166568.7451892
|
|
459
|
Exterdance Utils by @J | Stardance
|
J
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Exterdance Utils by @J | Stardance
|
1792651911.2405353
|
1793256711.2405353
|
|
460
|
orphpost by @Enderman | Stardance
|
Enderman
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: orphpost by @Enderman | Stardance
|
1793029777.582214
|
1793634577.582214
|
|
461
|
My first slack bot! by @admin | Stardance
|
admin
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @admin | Stardance
|
1792536490.287421
|
1793141290.287421
|
|
463
|
Swift Note Taker by @fireentity | Stardance
|
fireentity
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Swift Note Taker by @fireentity | Stardance
|
1793174026.8154478
|
1793778826.8154478
|
|
464
|
voidborne by @fireentity | Stardance
|
fireentity
|
0
|
27.99
|
0
|
[]
|
[{"post_id": 12329, "ts": "202 [{"post_id": 12329, "ts": "2026-06-20T03:35:04Z", "hours": 2.1903, "text": "set up dialogic + trigger systems!! I have an easy way to trigger any dialogic timeline through a component/scene I made, and timelines have the ability to trigger events like opening doors (I still have to make an animation for that)!!"}, {"post_id": 11796, "ts": "2026-06-19T06:06:08Z", "hours": 3.9289, "text": "Made more world tiles, improved enemy behaviour, improve knockback, enemies don’t go over the edge, made the basis of a door that opens on a condition being met (like arena fight complete or key collected). Also made more of the first area itself. I’m planning on having an arena fight where the video ended off and having the player go down deeper and deeper until they are met with a cutscene."}, {"post_id": 11598, "ts": "2026-06-18T21:45:33Z", "hours": 2.92, "text": "Added the first enemy! Still deciding a name but it’s SUPER easy to deal with bc it’s literally the first enemy. Hit detection now works (though the player taking damage is rly buggy rn and I gotta fix it) and I still have to do a death animation/sequence and whatnot. I’m thinking of having an impact frame so the game freezes for a split second upon hit, hollow knight style!"}, {"post_id": 11124, "ts": "2026-06-18T06:06:31Z", "hours": 1.3297, "text": "maaaaajor optimizations! and worldbuilt a little bit. the swirl shader was MASSIVELY laggy so I got a better one and it works fine now! also fixed the fog shader so it looks nicer and is more optimized."}, {"post_id": 11093, "ts": "2026-06-18T04:19:34Z", "hours": 2.3772, "text": "Working on the intro/wakeup/tutorial area right now! The plan is to have it look like it’s dead, dark, and void-like. Super empty, dreary, eerie, etc you get the vibe."}, {"post_id": 10716, "ts": "2026-06-17T16:03:48Z", "hours": 0.6911, "text": "Added in a slash animation for the player’s attack. Also made the player a little bit brighter so they stand out against the very monochrome background."}, {"post_id": 10466, "ts": "2026-06-17T06:10:41Z", "hours": 0.8514, "text": "we are SO locked in on the first area!! looks pretty nice, added a drop shadow behind the player for contrast and it’s been working pretty well"}, {"post_id": 10435, "ts": "2026-06-17T04:49:30Z", "hours": 0.8031, "text": "wooohooo the animations don’t look that bad now!! basically just improved player animations and added separate ones for jump moving, moving, and still jumping/standing still."}, {"post_id": 10401, "ts": "2026-06-17T03:00:24Z", "hours": 1.0967, "text": "Pixel art is SO hard Working on player animations right now. I have a decentish base down? But it looks HORRIBLE and it looks even worse if you’re actually moving. I need to lock in hard"}, {"post_id": 10361, "ts": "2026-06-17T01:21:09Z", "hours": 0.9136, "text": "WE’RE GETTING SOMEWHERE!! Made a player sprite and added an idle animation to it. I decided to move away from having a fully pixel perfect setup bc it was more annoying and bad-looking than being standard. I’m still gna avoid mixels at ALL costs bc they look horrible. But yes the voidborn is real now say hi to them :p"}, {"post_id": 10274, "ts": "2026-06-16T22:20:30Z", "hours": 10.8925, "text": "FIRST DEVLOG YAYAYAYAY Set up the project :p Currently working on making a pixel-perfect system for the game so it looks super polished like Celeste (the original Voidborne had crazy mixels ) Looks HORRIBLE rn but I plan to start artmaxxing soon!!"}]...
|
Title: voidborne by @fireentity | Stardance
Devlo Title: voidborne by @fireentity | Stardance
Devlogs:
FIRST DEVLOG YAYAYAYAY Set up the project :p Currently working on making a pixel-perfect system for the game so it looks super polished like Celeste (the original Voidborne had crazy mixels ) Looks HORRIBLE rn but I plan to start artmaxxing soon!!
WE’RE GETTING SOMEWHERE!! Made a player sprite and added an idle animation to it. I decided to move away from having a fully pixel perfect setup bc it was more annoying and bad-looking than being standard. I’m still gna avoid mixels at ALL costs bc they look horrible. But yes the voidborn is real now say hi to them :p
Pixel art is SO hard Working on player animations right now. I have a decentish base down? But it looks HORRIBLE and it looks even worse if you’re actually moving. I need to lock in hard
wooohooo the animations don’t look that bad now!! basically just improved player animations and added separate ones for jump moving, moving, and still jumping/standing still.
we are SO locked in on the first area!! looks pretty nice, added a drop shadow behind the player for contrast and it’s been working pretty well
Added in a slash animation for the player’s attack. Also made the player a little bit brighter so they stand out against the very monochrome background.
Working on the intro/wakeup/tutorial area right now! The plan is to have it look like it’s dead, dark, and void-like. Super empty, dreary, eerie, etc you get the vibe.
maaaaajor optimizations! and worldbuilt a little bit. the swirl shader was MASSIVELY laggy so I got a better one and it works fine now! also fixed the fog shader so it looks nicer and is more optimized.
Added the first enemy! Still deciding a name but it’s SUPER easy to deal with bc it’s literally the first enemy. Hit detection now works (though the player taking damage is rly buggy rn and I gotta fix it) and I still have to do a death animation/sequence and whatnot. I’m thinking of having an impact frame so the game freezes for a split second upon hit, hollow knight style!
Made more world tiles, improved enemy behaviour, improve knockback, enemies don’t go over the edge, made the basis of a door that opens on a condition being met (like arena fight complete or key collected). Also made more of the first area itself. I’m planning on having an arena fight where the video ended off and having the player go down deeper and deeper until they are met with a cutscene.
set up dialogic + trigger systems!! I have an easy way to trigger any dialogic timeline through a component/scene I made, and timelines have the ability to trigger events like opening doors (I still have to make an animation for that)!!...
|
1793181008.402957
|
1793785808.402957
|
|
465
|
Untitled project by @navaneesh | Stardance
|
navaneesh
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @navaneesh | Stardance
|
1792572501.1234276
|
1793177301.1234276
|
|
466
|
afterwave by @fireentity | Stardance
|
fireentity
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: afterwave by @fireentity | Stardance
|
1792702392.377701
|
1793307192.377701
|
|
467
|
Untitled by @admin | Stardance
|
admin
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @admin | Stardance
|
1792687968.059174
|
1793292768.059174
|
|
468
|
Untitled by @admin | Stardance
|
admin
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @admin | Stardance
|
1792543656.073444
|
1793148456.073444
|
|
470
|
2d shooter by @2toesjhooney | Stardance
|
2toesjhooney
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: 2d shooter by @2toesjhooney | Stardance
|
1792594387.8690565
|
1793199187.8690565
|
|
471
|
Untitled by @admin | Stardance
|
admin
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @admin | Stardance
|
1792597717.2190146
|
1793202517.2190146
|
|
472
|
My first slack bot! by @Lolo | Stardance
|
Lolo
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @Lolo | Stardance
|
1792622848.8232834
|
1793227648.8232834
|
|
474
|
My first slack bot! by @andrea_zambolin09 | Starda My first slack bot! by @andrea_zambolin09 | Stardance...
|
andrea_zambolin09
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @andrea_zambolin09 | Title: My first slack bot! by @andrea_zambolin09 | Stardance...
|
1792684282.6532817
|
1793289082.6532817
|
|
475
|
Untitled project by @arca | Stardance
|
arca
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @arca | Stardance
|
1792590826.4405072
|
1793195626.4405072
|
|
476
|
_ by @admin | Stardance
|
admin
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: _ by @admin | Stardance
|
1792634002.2206566
|
1793238802.2206566
|
|
477
|
Untitled project by @Googentity | Stardance
|
Googentity
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @Googentity | Stardance
|
1792943410.849633
|
1793807410.849633
|
|
478
|
Baleine by @Lynn | Stardance
|
Lynn
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Baleine by @Lynn | Stardance
|
1793195525.5525606
|
1793800325.5525606
|
|
480
|
mein coke by @ht614r | Stardance
|
ht614r
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: mein coke by @ht614r | Stardance
|
1792795810.4555676
|
1793400610.4555676
|
|
481
|
Untitled project by @Tallini | Stardance
|
Tallini
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @Tallini | Stardance
|
1792936481.3291633
|
1793800481.3291633
|
|
482
|
Untitled project by @ | Stardance
|
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @ | Stardance
|
1792655318.173614
|
1793260118.173614
|
|
483
|
Coeur Cafe Website by @Lolo | Stardance
|
Lolo
|
0
|
0.48
|
0
|
[]
|
[{"post_id": 8679, "ts": "2026 [{"post_id": 8679, "ts": "2026-06-14T12:48:16Z", "hours": 0.4764, "text": "Started making website"}]...
|
Title: Coeur Cafe Website by @Lolo | Stardance
De Title: Coeur Cafe Website by @Lolo | Stardance
Devlogs:
Started making website...
|
1792583402.248849
|
1793188202.248849
|
|
484
|
InkyMac by @Thomas | Stardance
|
Thomas
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: InkyMac by @Thomas | Stardance
|
1792673517.3381696
|
1793278317.3381696
|
|
485
|
sim by @awesome-xv | Stardance
|
awesome-xv
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: sim by @awesome-xv | Stardance
|
1792756601.213593
|
1793361401.213593
|
|
486
|
Travel With Code by @l4rav3l | Stardance
|
l4rav3l
|
0
|
2.13
|
0
|
[]
|
[{"post_id": 4353, "ts": "2026 [{"post_id": 4353, "ts": "2026-06-07T17:13:03Z", "hours": 2.1289, "text": "Hey everyone, I created the backend and the UserManager application. I implemented a few helper functions, e.g. PostgreSQL connection, Argon2 encryption, and JSON Web Token creation and validation. I created the login API endpoint, so users can log in. Next, I will implement login in the UserManager app and GitHub token encryption + decryption."}]...
|
Title: Travel With Code by @l4rav3l | Stardance
D Title: Travel With Code by @l4rav3l | Stardance
Devlogs:
Hey everyone, I created the backend and the UserManager application. I implemented a few helper functions, e.g. PostgreSQL connection, Argon2 encryption, and JSON Web Token creation and validation. I created the login API endpoint, so users can log in. Next, I will implement login in the UserManager app and GitHub token encryption + decryption....
|
1792619715.4315774
|
1793224515.4315774
|
|
487
|
Fallen Scout by @Lazyllama | Stardance
|
Lazyllama
|
1
|
1.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-18T00:01:57Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I wanted to ship this for people to see, the old version was missing an ending (not like thats important or anything). Enjoy! <3", "repo": "https://github.com/Lazylllama/FlashlightGame", "demo": "https://lazylllama.itch.io/fallen-scout"}]...
|
[{"post_id": 154, "ts": "2026- [{"post_id": 154, "ts": "2026-06-01T00:06:45Z", "hours": 0.35, "text": "New versions available on Itch! https://lazylllama.itch.io/fallen-scout WebGL (play in browser) MacOS (.app) Linux (.x86_64) Windows (.exe)"}, {"post_id": 152, "ts": "2026-05-31T23:40:15Z", "hours": 0.3239, "text": "Another test version has been released, now with a bit more interesting ending!"}]...
|
Title: Fallen Scout by @Lazyllama | Stardance
Dev Title: Fallen Scout by @Lazyllama | Stardance
Devlogs:
Another test version has been released, now with a bit more interesting ending!
New versions available on Itch! https://lazylllama.itch.io/fallen-scout WebGL (play in browser) MacOS (.app) Linux (.x86_64) Windows (.exe)
Ships:
I wanted to ship this for people to see, the old version was missing an ending (not like thats important or anything). Enjoy! <3...
|
1793105375.508821
|
1793191775.508821
|
|
488
|
The Beta Files by @arpanshah102 | Stardance
|
arpanshah102
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: The Beta Files by @arpanshah102 | Stardance
|
1792900280.7711601
|
1793764280.7711601
|