|
59102
|
My very own WebOS by @arturp | Stardance
|
arturp
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @arturp | Stardance
|
1793533732.5912683
|
1794138532.5912683
|
|
59103
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793767988.4636211
|
1794631988.4636211
|
|
59104
|
Sanchar_jaal by @thebiraj_hkr | Stardance
|
thebiraj_hkr
|
0
|
28.73
|
0
|
[]
|
[{"post_id": 65492, "ts": "202 [{"post_id": 65492, "ts": "2026-09-10T17:47:41Z", "hours": 8.3483, "text": "so lots of things have been changed since last devlog… first i have made my full CAD for the bottom part and the front part is not accomplished yet. since i was weak in CAD fusion 360 i sook help rom youtube videos and AI and google to accomplish my work. i have made two compartments in my cad. one is components part and other is battery part cause battery should be in sealed place where no foreign material should enter. also i have created screw mouts and inserted screws to my CAD and it look so nice now."}, {"post_id": 64731, "ts": "2026-09-09T11:14:35Z", "hours": 20.3817, "text": "The circuit board is done! I finally finished placing and routing all the parts in KiCad for my custom mesh walkie-talkie. also I decided to expose all the metal traces on the top of the black board instead of hiding them. It gives the whole thing a really cool, futuristic look. and I added a real, physical volume knob to the design because you just can’t beat the feeling of turning a real dial. Next up: The electronics are officially locked in. I just exported the board into Autodesk Fusion and I’m starting to design the 3D-printed case to hold it all together!"}]...
|
Title: Sanchar_jaal by @thebiraj_hkr | Stardance
Title: Sanchar_jaal by @thebiraj_hkr | Stardance
Devlogs:
The circuit board is done! I finally finished placing and routing all the parts in KiCad for my custom mesh walkie-talkie. also I decided to expose all the metal traces on the top of the black board instead of hiding them. It gives the whole thing a really cool, futuristic look. and I added a real, physical volume knob to the design because you just can’t beat the feeling of turning a real dial. Next up: The electronics are officially locked in. I just exported the board into Autodesk Fusion and I’m starting to design the 3D-printed case to hold it all together!
so lots of things have been changed since last devlog… first i have made my full CAD for the bottom part and the front part is not accomplished yet. since i was weak in CAD fusion 360 i sook help rom youtube videos and AI and google to accomplish my work. i have made two compartments in my cad. one is components part and other is battery part cause battery should be in sealed place where no foreign material should enter. also i have created screw mouts and inserted screws to my CAD and it look so nice now....
|
1792936459.595018
|
1793800459.595018
|
|
59105
|
monochrome by @jworden | Stardance
|
jworden
|
1
|
1.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-06T20:50:21Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a monochrome themed-minimalistic astronomy picture of the day site. the only challanges were getting the API to work, using vite, and getting my deploy.yml to work", "repo": "https://github.com/venjae/nasa-apod", "demo": "https://venjae.github.io/nasa-apod/"}]...
|
[{"post_id": 63160, "ts": "202 [{"post_id": 63160, "ts": "2026-09-06T20:08:04Z", "hours": 1.0028, "text": "finished site, minimalist monochrome theme"}]...
|
Title: monochrome by @jworden | Stardance
Devlogs Title: monochrome by @jworden | Stardance
Devlogs:
finished site, minimalist monochrome theme
Ships:
I made a monochrome themed-minimalistic astronomy picture of the day site. the only challanges were getting the API to work, using vite, and getting my deploy.yml to work...
|
1793724547.1163113
|
1793810947.1163113
|
|
59106
|
Ennard by @CyberActron | Stardance
|
CyberActron
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Ennard by @CyberActron | Stardance
|
1793533738.1690552
|
1794138538.1690552
|
|
59107
|
Start Assistant by @kis904 | Stardance
|
kis904
|
1
|
31.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-23T07:07:24Z", "hours": 31.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "It is a program built in python, can record and perform user’s actions. It was hard to make the app look good and not like an old from the 90s. I’m proud of it as it’s now a working useful app.", "repo": "https://github.com/kis904/Start-Assistant", "demo": "https://github.com/kis904/Start-Assistant/releases/tag/StartAssistantv1"}]...
|
[{"post_id": 66883, "ts": "202 [{"post_id": 66883, "ts": "2026-09-12T20:38:02Z", "hours": 31.4297, "text": "hey everyone, I will copy the more important previous posts from Macondo. If you’re interested all posts are amonf the pictures as screenshots. You can also find plenty of logs on the project’s github page. 29th of July 2026 hey everyone, today I was experimenting a lot with speech recognition with python’s SpeechRecognition library and available Vosk offline engines. I found an example code on a guy’s vlog and modified it to my engine, but all I discovered is just that my laptop is too weak to run it so I guess that’s it. Unfortunately it took another 60 minutes to read github readme-s, the library’s documentation, vlogs, vosk’s official page just get to know that. Screenshots among the attachments. 3rd of July 2026 hey, I have a window a few buttons and a pop up window. My first and only feature yet is that it can change the size of the window based on user input and changes it’s config file that it handles itself. It was a hell a lot of work to make that config text file work… It always had some problem e.g. when it was writing the new settings it wanted string not list, or the \\n that signed a new line stayed there so it didn’t recognize the settings in the conf file or couldn’t apply it. To sum it up, it was a lot of time, but now I will work on its main feature."}]...
|
Title: Start Assistant by @kis904 | Stardance
Dev Title: Start Assistant by @kis904 | Stardance
Devlogs:
hey everyone, I will copy the more important previous posts from Macondo. If you’re interested all posts are amonf the pictures as screenshots. You can also find plenty of logs on the project’s github page. 29th of July 2026 hey everyone, today I was experimenting a lot with speech recognition with python’s SpeechRecognition library and available Vosk offline engines. I found an example code on a guy’s vlog and modified it to my engine, but all I discovered is just that my laptop is too weak to run it so I guess that’s it. Unfortunately it took another 60 minutes to read github readme-s, the library’s documentation, vlogs, vosk’s official page just get to know that. Screenshots among the attachments. 3rd of July 2026 hey, I have a window a few buttons and a pop up window. My first and only feature yet is that it can change the size of the window based on user input and changes it’s config file that it handles itself. It was a hell a lot of work to make that config text file work… It always had some problem e.g. when it was writing the new settings it wanted string not list, or the \n that signed a new line stayed there so it didn’t recognize the settings in the conf file or couldn’t apply it. To sum it up, it was a lot of time, but now I will work on its main feature.
Ships:
It is a program built in python, can record and perform user’s actions. It was hard to make the app look good and not like an old from the 90s. I’m proud of it as it’s now a working useful app....
|
1793807413.5050695
|
1793893813.5050695
|
|
59108
|
My own site! by @liamcarter | Stardance
|
liamcarter
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @liamcarter | Stardance
|
1793533739.0764558
|
1794138539.0764558
|
|
59109
|
Bedside Alarm Clock by @Bogdan | Stardance
|
Bogdan
|
0
|
7.43
|
0
|
[]
|
[{"post_id": 84600, "ts": "202 [{"post_id": 84600, "ts": "2026-10-29T22:08:25Z", "hours": 5.0958, "text": "Finished the project"}, {"post_id": 77400, "ts": "2026-10-06T19:58:57Z", "hours": 2.33, "text": "The PCB is finished"}]...
|
Title: Bedside Alarm Clock by @Bogdan | Stardance
Title: Bedside Alarm Clock by @Bogdan | Stardance
Devlogs:
The PCB is finished
Finished the project...
|
1793533739.950437
|
1794138539.950437
|
|
59110
|
fire boy and water girl by @daniyathecoder | Stard fire boy and water girl by @daniyathecoder | Stardance...
|
daniyathecoder
|
0
|
4.56
|
0
|
[]
|
[{"post_id": 65548, "ts": "202 [{"post_id": 65548, "ts": "2026-09-10T19:11:59Z", "hours": 2.1744, "text": "FIXED SO MANY BUGS. and added another platform and a door , now I’ll make the code teleport the characters to the 2nd floor."}, {"post_id": 64416, "ts": "2026-09-08T19:42:37Z", "hours": 1.9828, "text": "I managed to fix previous bugs. Now I added a platform and gravity effect, it still needs some fixing though."}, {"post_id": 63149, "ts": "2026-09-06T19:50:53Z", "hours": 0.4067, "text": "Im making fireboy and water girl, I js made 2 squares, one can move using arrow keys and other moves with “w,a,s,d”."}]...
|
Title: fire boy and water girl by @daniyathecoder Title: fire boy and water girl by @daniyathecoder | Stardance
Devlogs:
Im making fireboy and water girl, I js made 2 squares, one can move using arrow keys and other moves with “w,a,s,d”.
I managed to fix previous bugs. Now I added a platform and gravity effect, it still needs some fixing though.
FIXED SO MANY BUGS. and added another platform and a door , now I’ll make the code teleport the characters to the 2nd floor....
|
1792936460.4170322
|
1793800460.4170322
|
|
59111
|
my-website by @Guy-kadosh | Stardance
|
Guy-kadosh
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: my-website by @Guy-kadosh | Stardance
|
1793533742.7853642
|
1794138542.7853642
|
|
59112
|
My very own WebOS by @noahbennet | Stardance
|
noahbennet
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @noahbennet | Stardanc Title: My very own WebOS by @noahbennet | Stardance...
|
1793533752.5982218
|
1794138552.5982218
|
|
59113
|
CERAMv3 by @zykron1 | Stardance
|
zykron1
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: CERAMv3 by @zykron1 | Stardance
|
1793533754.4503658
|
1794138554.4503658
|
|
59114
|
hackpad by @juli13 | Stardance
|
juli13
|
0
|
3.58
|
0
|
[]
|
[{"post_id": 63560, "ts": "202 [{"post_id": 63560, "ts": "2026-09-07T14:04:40Z", "hours": 3.5817, "text": "hackpad"}]...
|
Title: hackpad by @juli13 | Stardance
Devlogs:
ha Title: hackpad by @juli13 | Stardance
Devlogs:
hackpad...
|
1793533756.1946774
|
1794138556.1946774
|
|
59115
|
My own site! by @jojoneedspizza | Stardance
|
jojoneedspizza
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @jojoneedspizza | Stardance
|
1793533757.1463456
|
1794138557.1463456
|
|
59116
|
Cosmoquest by @Henriquedev | Stardance
|
Henriquedev
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Cosmoquest by @Henriquedev | Stardance
|
1793533759.2988431
|
1794138559.2988431
|
|
59117
|
Greatest Tab by @Vasilakos | Stardance
|
Vasilakos
|
1
|
3.56
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-12T17:25:21Z", "hours": 2.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "Finally finished my Web Tab and I am gonna say I am quite satisfied with everything I did! It’s extremely usable, has a lot of features and it looks good! I would love for people to try it and if you do, don’t be afraid to send me a message even if you hate it because any criticism is good criticism!", "repo": "https://github.com/Vasilakos1821/Greatest-Tab", "demo": "https://vasilakos1821.github.io/Greatest-Tab/"}]...
|
[{"post_id": 67287, "ts": "202 [{"post_id": 67287, "ts": "2026-09-13T11:09:03Z", "hours": 1.5639, "text": "Spent some time changing the front-end because the truth is I relied too much on Gemini and it was visible on the final result so I put some of my own pizzaz and changed a lot of the CSS code to make it more of my own. To be honest I like it way more now just because it looks way more like something that’s real and human."}, {"post_id": 66232, "ts": "2026-09-11T22:39:42Z", "hours": 2.0308, "text": "I spent some actual time on this today and had a nightmare trying to put the Google Calendar Api for seamless google calendar integration but I am gonna currently give up on that and just make it so you export your google calendar as a file and input into the tab. Other than that I think I am very close to achieving my goal on making it very usable and nice so can’t wait to finish this tomorrow!"}, {"post_id": 64349, "ts": "2026-09-08T17:29:08Z", "hours": 0.3197, "text": "Just started on this tab and putting some boilerplate code gonna try to make it real nice and actually usable."}]...
|
Title: Greatest Tab by @Vasilakos | Stardance
Dev Title: Greatest Tab by @Vasilakos | Stardance
Devlogs:
Just started on this tab and putting some boilerplate code gonna try to make it real nice and actually usable.
I spent some actual time on this today and had a nightmare trying to put the Google Calendar Api for seamless google calendar integration but I am gonna currently give up on that and just make it so you export your google calendar as a file and input into the tab. Other than that I think I am very close to achieving my goal on making it very usable and nice so can’t wait to finish this tomorrow!
Spent some time changing the front-end because the truth is I relied too much on Gemini and it was visible on the final result so I put some of my own pizzaz and changed a lot of the CSS code to make it more of my own. To be honest I like it way more now just because it looks way more like something that’s real and human.
Ships:
Finally finished my Web Tab and I am gonna say I am quite satisfied with everything I did! It’s extremely usable, has a lot of features and it looks good! I would love for people to try it and if you do, don’t be afraid to send me a message even if you hate it because any criticism is good criticism!...
|
1793807418.630775
|
1793893818.630775
|
|
59118
|
Autonomous Spacecraft Trajectory & Mission Ana Autonomous Spacecraft Trajectory & Mission Analysis by @heamakesh | Stardance...
|
heamakesh
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Autonomous Spacecraft Trajectory & Miss Title: Autonomous Spacecraft Trajectory & Mission Analysis by @heamakesh | Stardance...
|
1793533761.0666625
|
1794138561.0666625
|
|
59119
|
My awesome macropad! by @Frog_44 | Stardance
|
Frog_44
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Frog_44 | Stardanc Title: My awesome macropad! by @Frog_44 | Stardance...
|
1793533763.7881958
|
1794138563.7881958
|
|
59120
|
My awesome macropad! by @elliotbraunsen | Stardanc My awesome macropad! by @elliotbraunsen | Stardance...
|
elliotbraunsen
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @elliotbraunsen | S Title: My awesome macropad! by @elliotbraunsen | Stardance...
|
1793533765.570444
|
1794138565.570444
|
|
59121
|
My first slack bot! by @jamesbraunsen | Stardance
|
jamesbraunsen
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @jamesbraunsen | Sta Title: My first slack bot! by @jamesbraunsen | Stardance...
|
1793533767.3804507
|
1794138567.3804507
|
|
59122
|
Desktop CNC Machine by @JasonC9 | Stardance
|
JasonC9
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Desktop CNC Machine by @JasonC9 | Stardance
|
1793533769.4268985
|
1794138569.4268985
|
|
59123
|
PCB ruler for my electronics club by @Toma_Kuchta PCB ruler for my electronics club by @Toma_Kuchta | Stardance...
|
Toma_Kuchta
|
0
|
7.81
|
0
|
[]
|
[{"post_id": 67556, "ts": "202 [{"post_id": 67556, "ts": "2026-09-13T18:10:26Z", "hours": 0.9558, "text": "🐾 It’s looking like it’s finished! And I loooove the finished product! So this devlog is purely just about shipping. After completing it I’ve exported it using kicad pcb tools and threw it right onto the JLCPCB site to choose colors! And after discussing with my brother white seemed the sleakest. Also I know that HASL with lead is the cheapest surface finish, but I didn’t want to give the kiddows lead poisoning. Anyways super happy with this simple project."}, {"post_id": 66454, "ts": "2026-09-12T09:08:54Z", "hours": 2.3167, "text": "It’s almost finished After drafting up the back I’ve randomly scatered the components and it wasn’t looking all that exiting so I’ve thought about importing graphics And it was a good idea, but like now there is so much going on in the back that it’s crazy. Overall I love it so much!!! And can’t wait for the kidos in the club to have it in theirs hands. Next up is panelization to get the cost down. And can’t forget about shipping."}, {"post_id": 66122, "ts": "2026-09-11T18:49:20Z", "hours": 4.5361, "text": "So I’ve started making the ruler. And got carried away a bit. It’s turning out to be super coooooooooooooooooool. The front side should be simple electronic components and I haven’t really thought about the bottom all that much but I think it should be more advanced and with quick reference table. This one diferes from all of the other PCB rulers because this one should be a reference for begining collage students that doesn’t know all that much about electronics and this is like theire buddy that helps them with navigating in components, footprints and schematic symbols. I’ve taken inspiration from my brothers ruler and the trace ruler."}]...
|
Title: PCB ruler for my electronics club by @Toma_ Title: PCB ruler for my electronics club by @Toma_Kuchta | Stardance
Devlogs:
So I’ve started making the ruler. And got carried away a bit. It’s turning out to be super coooooooooooooooooool. The front side should be simple electronic components and I haven’t really thought about the bottom all that much but I think it should be more advanced and with quick reference table. This one diferes from all of the other PCB rulers because this one should be a reference for begining collage students that doesn’t know all that much about electronics and this is like theire buddy that helps them with navigating in components, footprints and schematic symbols. I’ve taken inspiration from my brothers ruler and the trace ruler.
It’s almost finished After drafting up the back I’ve randomly scatered the components and it wasn’t looking all that exiting so I’ve thought about importing graphics And it was a good idea, but like now there is so much going on in the back that it’s crazy. Overall I love it so much!!! And can’t wait for the kidos in the club to have it in theirs hands. Next up is panelization to get the cost down. And can’t forget about shipping.
🐾 It’s looking like it’s finished! And I loooove the finished product! So this devlog is purely just about shipping. After completing it I’ve exported it using kicad pcb tools and threw it right onto the JLCPCB site to choose colors! And after discussing with my brother white seemed the sleakest. Also I know that HASL with lead is the cheapest surface finish, but I didn’t want to give the kiddows lead poisoning. Anyways super happy with this simple project....
|
1793533770.300661
|
1794138570.300661
|
|
59124
|
MIDIcraft by @xvcf | Stardance
|
xvcf
|
1
|
2.0
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-12T18:08:00Z", "hours": 2.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "This mod lets you play Minecraft with a MIDI keyboard! Movement Currently, the key layout is: A3: Sprinting B3: Sneaking C4: Walk Left C#4: Walk Straight D4: Walk Back E4: Walk Right F4: Jump PS: I hope I didn’t mess any of these up :D Don’t have a MIDI keyboard? Check out these demo videos! https://hackclub.slack.com/archives/C09PN6WBA2V/p1789486918936669 https://hackclub.slack.com/archives/C09PN6WBA2V/p1791828272410389", "repo": "https://github.com/RafaeloxMC/midicraft", "demo": "https://modrinth.com/mod/midicraft-mod"}]...
|
[{"post_id": 63199, "ts": "202 [{"post_id": 63199, "ts": "2026-09-06T21:21:41Z", "hours": 2.0222, "text": "Created the interaction base! I managed to read the MIDI commands my devices send to my computer! I made a small “interpreter” (not really), that handles inputs and turns them into movement such as WASD, sneaking, sprinting, and so on! I sadly have no other way of showing this in my screenshot, so I have to show you logs here! These logs show all the devices the mod detects"}]...
|
Title: MIDIcraft by @xvcf | Stardance
Devlogs:
Cr Title: MIDIcraft by @xvcf | Stardance
Devlogs:
Created the interaction base! I managed to read the MIDI commands my devices send to my computer! I made a small “interpreter” (not really), that handles inputs and turns them into movement such as WASD, sneaking, sprinting, and so on! I sadly have no other way of showing this in my screenshot, so I have to show you logs here! These logs show all the devices the mod detects
Ships:
This mod lets you play Minecraft with a MIDI keyboard! Movement Currently, the key layout is: A3: Sprinting B3: Sneaking C4: Walk Left C#4: Walk Straight D4: Walk Back E4: Walk Right F4: Jump PS: I hope I didn’t mess any of these up :D Don’t have a MIDI keyboard? Check out these demo videos! https://hackclub.slack.com/archives/C09PN6WBA2V/p1789486918936669 https://hackclub.slack.com/archives/C09PN6WBA2V/p1791828272410389...
|
1793818562.9973536
|
1793904962.9973536
|
|
59125
|
My own site! by @crea1ivemeer | Stardance
|
crea1ivemeer
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @crea1ivemeer | Stardance
|
1793533774.4063702
|
1794138574.4063702
|
|
59126
|
WarioWare Game by @lofek59111 | Stardance
|
lofek59111
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: WarioWare Game by @lofek59111 | Stardance
|
1792936461.2369945
|
1793800461.2369945
|
|
59127
|
My very own WebOS by @politoad_9800 | Stardance
|
politoad_9800
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @politoad_9800 | Stard Title: My very own WebOS by @politoad_9800 | Stardance...
|
1793533782.2140596
|
1794138582.2140596
|
|
59128
|
CHRONO // BLINK by @Ander507 | Stardance
|
Ander507
|
1
|
10.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-15T14:06:21Z", "hours": 10.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "What I made CHRONO BLINK is a top-down HTML5 arena where time only flows when you move. Stand still and the world crawls at 0.08×. Start moving and it wakes up. Your only attack is a blink-dash: a short invulnerable lunge. Slice an enemy and the dash refunds. Miss and you sit in 1.2s of lockout. The whole game is one canvas in one index.html . No engine, no build, no install. What was challenging Getting the time scale to feel like a mechanic instead of a pause. A hard stop looks broken. It had to lerp, and combos / dash cooldown still run on real seconds so you cannot hide in slow-mo forever. Phone was the other fight. Glow, scanlines, and chromatic aberration were eating frames, so DPR is capped, scanlines are a 1×4 pattern instead of a fill per row, and the RGB split only composites while the punch is actually on screen. Dash distance is capped so the landing reticle stays on screen. On rotate, resize waits ~120ms because mobile browsers still report the old viewport if you measure on the orientation event. Shop layout had to reflow too: two columns in short landscape, stacked in portrait, or the buttons become un-tappable. What I’m proud of The loop actually clicks. You freeze, the arena goes quiet, you pick a line, you blink through a stalker and the dash comes back. That moment is the whole game. Also that it runs from a local file on desktop and thumbs on a phone, with AZERTY as first-class, not an afterthought. CrazyGames SDK only loads on CrazyGames (or localhost / ?cg=1 ). Everywhere else it just uses localStorage and never fetches it. How to test Clone the repo and open index.html . Double-click is enough. file:// works. Stand still. Time should crawl. Move. The arena should speed up. Blink through something (refund). Miss on purpose (1.2s lockout). Desktop: WASD, ZQSD, or arrows. Blink with Space or right-click toward the reticle. M mutes. X skips the tutorial. Phone: left thumb to move, right-side drag then release to blink. First run has a skippable tutorial. Coins bank into Reach / Recovery / Magnet between deaths. Progress lives in localStorage ( chronoBlink.* ) if you want a fresh start.", "repo": "", "demo": ""}]...
|
[{"post_id": 68653, "ts": "202 [{"post_id": 68653, "ts": "2026-09-15T13:58:58Z", "hours": 2.4931, "text": "Devlog #4 Published to crazy games and to a domain https://chronoblink.xyz/ rn waiting for aproval for"}, {"post_id": 68057, "ts": "2026-09-14T13:21:30Z", "hours": 5.6639, "text": "Devlog #3 Added two gameplay videos this week: landscape and portrait. The covers look fine but they don’t show the actual hook. Time slows down when you stop moving. That’s hard to get from a still image, so I recorded some real runs instead of another screenshot. I did both orientations because the game isn’t the same crop on a phone. Desktop is mouse + WASD (ZQSD works too), blink with space or right click. Phone is left thumb to move and right drag to blink. The HUD and shop reflow with the screen — landscape can split the death screen into two columns, portrait stacks so the buttons stay tappable. One horizontal trailer cropped vertical would just look wrong. The clips are just me playing. I stand still for a second so you can see the slow-mo, blink through a stalker (that refunds the dash), miss one so the 1.2s cooldown is obvious, then some gunners / phantoms, coins, and the shop. I left a bit of the phone tutorial in (hold still, then drag & release) since that’s what you actually need on mobile. That’s the whole update. Videos are on the page if you want to see it moving."}, {"post_id": 67365, "ts": "2026-09-13T13:28:30Z", "hours": 1.1092, "text": "Devlog #2 Made the main menu and a little gameplay (not really good right now very goofy physics) and found the design i wanna use"}, {"post_id": 63145, "ts": "2026-09-06T19:45:32Z", "hours": 0.5339, "text": "Devlog #1 First i started making a mindmap and planing the game out and made the index.html file The other default files does not count and the readme also wont count cause its not a part of the game Goal: Fun Easy to understand Can be published on Crazy Games with ads later"}]...
|
Title: CHRONO // BLINK by @Ander507 | Stardance
D Title: CHRONO // BLINK by @Ander507 | Stardance
Devlogs:
Devlog #1 First i started making a mindmap and planing the game out and made the index.html file The other default files does not count and the readme also wont count cause its not a part of the game Goal: Fun Easy to understand Can be published on Crazy Games with ads later
Devlog #2 Made the main menu and a little gameplay (not really good right now very goofy physics) and found the design i wanna use
Devlog #3 Added two gameplay videos this week: landscape and portrait. The covers look fine but they don’t show the actual hook. Time slows down when you stop moving. That’s hard to get from a still image, so I recorded some real runs instead of another screenshot. I did both orientations because the game isn’t the same crop on a phone. Desktop is mouse + WASD (ZQSD works too), blink with space or right click. Phone is left thumb to move and right drag to blink. The HUD and shop reflow with the screen — landscape can split the death screen into two columns, portrait stacks so the buttons stay tappable. One horizontal trailer cropped vertical would just look wrong. The clips are just me playing. I stand still for a second so you can see the slow-mo, blink through a stalker (that refunds the dash), miss one so the 1.2s cooldown is obvious, then some gunners / phantoms, coins, and the shop. I left a bit of the phone tutorial in (hold still, then drag & release) since that’s what you actually need on mobile. That’s the whole update. Videos are on the page if you want to see it moving.
Devlog #4 Published to crazy games and to a domain https://chronoblink.xyz/ rn waiting for aproval for
Ships:
What I made CHRONO BLINK is a top-down HTML5 arena where time only flows when you move. Stand still and the world crawls at 0.08×. Start moving and it wakes up. Your only attack is a blink-dash: a short invulnerable lunge. Slice an enemy and the dash refunds. Miss and you sit in 1.2s of lockout. The whole game is one canvas in one index.html . No engine, no build, no install. What was challenging Getting the time scale to feel like a mechanic instead of a pause. A hard stop looks broken. It had to lerp, and combos / dash cooldown still run on real seconds so you cannot hide in slow-mo forever. Phone was the other fight. Glow, scanlines, and chromatic aberration were eating frames, so DPR is capped, scanlines are a 1×4 pattern instead of a fill per row, and the RGB split only composites while the punch is actually on screen. Dash distance is capped so the landing reticle stays on screen. On rotate, resize waits ~120ms because mobile browsers still report the old viewport if you measure on the orientation event. Shop layout had to reflow too: two columns in short landscape, stacked in portrait, or the buttons become un-tappable. What I’m proud of The loop actually clicks. You freeze, the arena goes quiet, you pick a line, you blink through a stalker and the dash comes back. That moment is the whole game. Also that it runs from a local file on desktop and thumbs on a phone, with AZERTY as first-class, not an afterthought. CrazyGames SDK only loads on CrazyGames (or localhost / ?cg=1 ). Everywhere else it just uses localStorage and never fetches it. How to test Clone the repo and open index.html . Double-click is enough. file:// works. Stand still. Time should crawl. Move. The arena should speed up. Blink through something (refund). Miss on purpose (1.2s lockout). Desktop: WASD, ZQSD, or arrows. Blink with Space or right-click toward the reticle. M mutes. X skips the tutorial. Phone: left thumb to move, right-side drag then release to blink. First run has a skippable tutorial. Coins bank into Reach / Recovery / Magnet between deaths. Progress lives in localStorage ( chronoBlink.* ) if you want a fresh start....
|
1793807424.5146723
|
1793893824.5146723
|
|
59129
|
My awesome macropad! by @Crunchy547 | Stardance
|
Crunchy547
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Crunchy547 | Stard Title: My awesome macropad! by @Crunchy547 | Stardance...
|
1793533791.9031384
|
1794138591.9031384
|
|
59130
|
ProscemoWare by @ilproscemo | Stardance
|
ilproscemo
|
1
|
5.4
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-15T20:18:33Z", "hours": 5.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "My very own warioWare game called ProscemoWare. It has a touch of Italy being inspired by the cards that are played with in Italy. It has 3 minigames in total: Grab the coins, Click the Cups, and Flappy horse.", "repo": "https://github.com/lavitadei79-blip/ProscemoWare", "demo": "https://ilproscemo.itch.io/proscemoware"}]...
|
[{"post_id": 69285, "ts": "202 [{"post_id": 69285, "ts": "2026-09-16T18:43:09Z", "hours": 0.3989, "text": "made new backgrounds for the minigames. made also the cup game and the flappy game better by randomizing the positions of the cups and clubs"}, {"post_id": 68823, "ts": "2026-09-15T20:14:05Z", "hours": 2.7917, "text": "Finished my game. added the pixel art and made the last minigame."}, {"post_id": 67586, "ts": "2026-09-13T18:48:39Z", "hours": 1.9925, "text": "just finished the tutorial for my WarioWare game “ProscemoWare”. I’ve made only the first 2 minigames that are told in the tutorial and haven’t added my very own assets for the games design. I’ll be working on this next and finishing off with the done screen."}]...
|
Title: ProscemoWare by @ilproscemo | Stardance
De Title: ProscemoWare by @ilproscemo | Stardance
Devlogs:
just finished the tutorial for my WarioWare game “ProscemoWare”. I’ve made only the first 2 minigames that are told in the tutorial and haven’t added my very own assets for the games design. I’ll be working on this next and finishing off with the done screen.
Finished my game. added the pixel art and made the last minigame.
made new backgrounds for the minigames. made also the cup game and the flappy game better by randomizing the positions of the cups and clubs
Ships:
My very own warioWare game called ProscemoWare. It has a touch of Italy being inspired by the cards that are played with in Italy. It has 3 minigames in total: Grab the coins, Click the Cups, and Flappy horse....
|
1793807427.7791848
|
1793893827.7791848
|
|
59131
|
Reaction Rate Lab by @Alyssa889 | Stardance
|
Alyssa889
|
1
|
3.0
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-18T15:26:04Z", "hours": 3.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "Made a Reaction Rate Lab that simulates temperature, concentration, and catalyst", "repo": "https://github.com/alyssaelias/Reaction-Rate-Lab", "demo": "https://friendly-spoon-wv969r5vpgwvcg9v6.github.dev/"}]...
|
[{"post_id": 74601, "ts": "202 [{"post_id": 74601, "ts": "2026-09-27T18:57:19Z", "hours": 2.3022, "text": "Just finished the home page. onto the javascript"}, {"post_id": 70765, "ts": "2026-09-19T18:39:03Z", "hours": 0.3242, "text": "Getting the site header together"}, {"post_id": 70749, "ts": "2026-09-19T18:14:34Z", "hours": 0.3092, "text": "Starting my new project and getting the HTML files starte"}]...
|
Title: Reaction Rate Lab by @Alyssa889 | Stardance Title: Reaction Rate Lab by @Alyssa889 | Stardance
Devlogs:
Starting my new project and getting the HTML files starte
Getting the site header together
Just finished the home page. onto the javascript
Ships:
Made a Reaction Rate Lab that simulates temperature, concentration, and catalyst...
|
1793818568.6487358
|
1793904968.6487358
|
|
59132
|
Spring day by @lore_jk | Stardance
|
lore_jk
|
0
|
0.3
|
0
|
[]
|
[{"post_id": 63236, "ts": "202 [{"post_id": 63236, "ts": "2026-09-06T22:38:42Z", "hours": 0.2967, "text": "Still in the works !!! My friend and I worked on this website together during a SunBean event. We are only beginners so we have a lot to do. 🌷"}]...
|
Title: Spring day by @lore_jk | Stardance
Devlogs Title: Spring day by @lore_jk | Stardance
Devlogs:
Still in the works !!! My friend and I worked on this website together during a SunBean event. We are only beginners so we have a lot to do. 🌷...
|
1793533798.6885939
|
1794138598.6885939
|
|
59133
|
My awesome macropad! by @nns | Stardance
|
nns
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @nns | Stardance
|
1793533801.6246889
|
1794138601.6246889
|
|
59134
|
Call of duty OS. by @adam_fisal | Stardance
|
adam_fisal
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Call of duty OS. by @adam_fisal | Stardance
|
1792936462.075834
|
1793800462.075834
|
|
59135
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793767993.8767495
|
1794631993.8767495
|
|
59136
|
JARVIS by @ProjectLucy | Stardance
|
ProjectLucy
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: JARVIS by @ProjectLucy | Stardance
|
1793533808.121244
|
1794138608.121244
|
|
59137
|
My own site! by @a95200750 | Stardance
|
a95200750
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @a95200750 | Stardance
|
1793533809.0280337
|
1794138609.0280337
|
|
59138
|
TrefleSite by @reaue | Stardance
|
reaue
|
1
|
3.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-07T14:49:34Z", "hours": 3.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "What did you make? I created a website connected to the trefle.io API, which show you some informations and images about plants. You can choose between searching for a specific plant or let the random selector choose for you. What was challenging? API requesting was challenging because for the search request I had some issues with how to select it and it took me time to debug it. what are you proud of? I’m happy to have learned API requesting in JS, it was my first time What should people know so they can test your project If you want try this project it’s online : https://reaue.github.io/TrefleSite .", "repo": "https://github.com/reaue/TrefleSite", "demo": "https://reaue.github.io/TrefleSite/"}]...
|
[{"post_id": 63572, "ts": "202 [{"post_id": 63572, "ts": "2026-09-07T14:21:48Z", "hours": 0.5506, "text": "Devlog 2 - Work on the frontend. I writed the CSS file and now the site it’s done. I think I have well respect the idea of this mission and hope that it will be accepted for the ship."}, {"post_id": 63529, "ts": "2026-09-07T13:19:14Z", "hours": 2.5744, "text": "Devlog 1 - All the backend features are implemented ! I start the Give Your Website a Pulse mission, my goal it’s to build a website connected to the Trefle.io API to show random plants with a search bar and a random plant button. I also add a light and dark mode but all the CSS it’s not already done."}]...
|
Title: TrefleSite by @reaue | Stardance
Devlogs:
Title: TrefleSite by @reaue | Stardance
Devlogs:
Devlog 1 - All the backend features are implemented ! I start the Give Your Website a Pulse mission, my goal it’s to build a website connected to the Trefle.io API to show random plants with a search bar and a random plant button. I also add a light and dark mode but all the CSS it’s not already done.
Devlog 2 - Work on the frontend. I writed the CSS file and now the site it’s done. I think I have well respect the idea of this mission and hope that it will be accepted for the ship.
Ships:
What did you make? I created a website connected to the trefle.io API, which show you some informations and images about plants. You can choose between searching for a specific plant or let the random selector choose for you. What was challenging? API requesting was challenging because for the search request I had some issues with how to select it and it took me time to debug it. what are you proud of? I’m happy to have learned API requesting in JS, it was my first time What should people know so they can test your project If you want try this project it’s online : https://reaue.github.io/TrefleSite ....
|
1793724573.0968435
|
1793810973.0968435
|
|
59139
|
short-remover by @spectra | Stardance
|
spectra
|
1
|
3.0
|
24
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-07T21:12:36Z", "hours": 3.0, "multiplier": 7.5, "payout": 24, "blessing": "neutral", "text": "Hi! I made a browser extension that removes Shorts from you Youtube feed. This was a pretty easy project, however I think there’s a real demand for this kind of tool. I made this extension so I can’t be distracted and loose countless hours scrolling for nothing (instead of working on some stardance projects for example :D). The hardest part of this project was understanding how the manifest works, and making it compatible for both chromium-based browsers and Firefox.", "repo": "https://github.com/NaFo44/short-remover", "demo": "https://github.com/NaFo44/short-remover/releases/tag/v1.0.0"}]...
|
[{"post_id": 63862, "ts": "202 [{"post_id": 63862, "ts": "2026-09-07T21:04:04Z", "hours": 0.9675, "text": "Devlog #4: I added the ability to directly remove the “Shorts” button on Youtube’s sidebar, so you no longer feel the urge to scroll instead of being productive!"}, {"post_id": 63809, "ts": "2026-09-07T19:32:49Z", "hours": 1.0094, "text": "Devlog #3: I updated the UI of the Youtube Shorts remover extension! I kept it simple so everyone can easily use it. I might add another option to also hide the “Shorts” button on the sidebar."}, {"post_id": 63462, "ts": "2026-09-07T10:21:01Z", "hours": 0.4053, "text": "Devlog #2: I fixed the compatibility with firefox! If you want to try the short remover extention on Firefox (not the final version, but it’s working):"}, {"post_id": 63197, "ts": "2026-09-06T21:20:44Z", "hours": 0.7589, "text": "Devlog #1: I just started working on a simple browser extension to remove youtube shorts from your feed! It already works, so you can try it."}]...
|
Title: short-remover by @spectra | Stardance
Devl Title: short-remover by @spectra | Stardance
Devlogs:
Devlog #1: I just started working on a simple browser extension to remove youtube shorts from your feed! It already works, so you can try it.
Devlog #2: I fixed the compatibility with firefox! If you want to try the short remover extention on Firefox (not the final version, but it’s working):
Devlog #3: I updated the UI of the Youtube Shorts remover extension! I kept it simple so everyone can easily use it. I might add another option to also hide the “Shorts” button on the sidebar.
Devlog #4: I added the ability to directly remove the “Shorts” button on Youtube’s sidebar, so you no longer feel the urge to scroll instead of being productive!
Ships:
Hi! I made a browser extension that removes Shorts from you Youtube feed. This was a pretty easy project, however I think there’s a real demand for this kind of tool. I made this extension so I can’t be distracted and loose countless hours scrolling for nothing (instead of working on some stardance projects for example :D). The hardest part of this project was understanding how the manifest works, and making it compatible for both chromium-based browsers and Firefox....
|
1793724579.1621215
|
1793810979.1621215
|
|
59140
|
My own site! by @sharknado55 | Stardance
|
sharknado55
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @sharknado55 | Stardance
|
1793533812.952349
|
1794138612.952349
|
|
59141
|
Detective game by @uddinfarhan | Stardance
|
uddinfarhan
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Detective game by @uddinfarhan | Stardance
|
1793533813.8254478
|
1794138613.8254478
|
|
59142
|
BLARE by @loay | Stardance
|
loay
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: BLARE by @loay | Stardance
|
1793533814.9282255
|
1794138614.9282255
|
|
59143
|
tube screamer guitar pedal by @Crunchy547 | Starda tube screamer guitar pedal by @Crunchy547 | Stardance...
|
Crunchy547
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: tube screamer guitar pedal by @Crunchy547 | Title: tube screamer guitar pedal by @Crunchy547 | Stardance...
|
1793533819.4160376
|
1794138619.4160376
|
|
59144
|
chorus guitar pedal by @Crunchy547 | Stardance
|
Crunchy547
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: chorus guitar pedal by @Crunchy547 | Starda Title: chorus guitar pedal by @Crunchy547 | Stardance...
|
1793533826.154968
|
1794138626.154968
|
|
59145
|
WarioWare Game by @E1dam | Stardance
|
E1dam
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: WarioWare Game by @E1dam | Stardance
|
1793533830.0453942
|
1794138630.0453942
|
|
59146
|
My own site! by @antrikos1034 | Stardance
|
antrikos1034
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @antrikos1034 | Stardance
|
1793533831.8402972
|
1794138631.8402972
|
|
59147
|
EcoDrip by @CyrilEronMittagadapa | Stardance
|
CyrilEronMittagadapa
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: EcoDrip by @CyrilEronMittagadapa | Stardanc Title: EcoDrip by @CyrilEronMittagadapa | Stardance...
|
1793533833.6355116
|
1794138633.6355116
|
|
59148
|
My Website by @hyphen-26 | Stardance
|
hyphen-26
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My Website by @hyphen-26 | Stardance
|
1793533835.4180994
|
1794138635.4180994
|
|
59149
|
Aim trainer by @hasan_m_ravat | Stardance
|
hasan_m_ravat
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Aim trainer by @hasan_m_ravat | Stardance
|
1793533837.156981
|
1794138637.156981
|
|
59150
|
Calculator Quiz by @Moatasim | Stardance
|
Moatasim
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Calculator Quiz by @Moatasim | Stardance
|
1793534182.5251746
|
1794138982.5251746
|
|
59151
|
My own site! by @Seed | Stardance
|
Seed
|
1
|
2.49
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-09T00:11:33Z", "hours": 2.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I’ve created a personal website,one of the challenges were learning how to align some div with css, i also learned that you cant put red as the text color and black as the background color lol (sorry for bad english)", "repo": "https://github.com/liamkury/myweb", "demo": "https://liamkury.github.io/myweb/"}]...
|
[{"post_id": 65133, "ts": "202 [{"post_id": 65133, "ts": "2026-09-10T01:54:51Z", "hours": 0.4936, "text": "added more informations about me,I reorganized the layout,added a @media ,and made the github readme more complete"}, {"post_id": 63926, "ts": "2026-09-07T23:45:26Z", "hours": 1.7711, "text": "adding more informations like social media…"}]...
|
Title: My own site! by @Seed | Stardance
Devlogs: Title: My own site! by @Seed | Stardance
Devlogs:
adding more informations like social media…
added more informations about me,I reorganized the layout,added a @media ,and made the github readme more complete
Ships:
I’ve created a personal website,one of the challenges were learning how to align some div with css, i also learned that you cant put red as the text color and black as the background color lol (sorry for bad english)...
|
1793724828.4306867
|
1793811228.4306867
|