|
60855
|
my APOD site by @Zus | Stardance
|
Zus
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: my APOD site by @Zus | Stardance
|
1793645728.8644695
|
1794250528.8644695
|
|
60856
|
Rosie the flytrap by @clairewalsh8 | Stardance
|
clairewalsh8
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Rosie the flytrap by @clairewalsh8 | Starda Title: Rosie the flytrap by @clairewalsh8 | Stardance...
|
1793645731.9812832
|
1794250531.9812832
|
|
60857
|
jackr4bbot by @jackr4bbit | Stardance
|
jackr4bbit
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: jackr4bbot by @jackr4bbit | Stardance
|
1793645733.2002065
|
1794250533.2002065
|
|
60858
|
My first slack bot! by @harman_sapal | Stardance
|
harman_sapal
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @harman_sapal | Star Title: My first slack bot! by @harman_sapal | Stardance...
|
1793645734.428402
|
1794250534.428402
|
|
60859
|
Melee Unbound by @Floppy | Stardance
|
Floppy
|
1
|
85.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-19T01:42:18Z", "hours": 85.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I cant believe I’m finally done with this project 🥹", "repo": "https://github.com/HexDump0/melee", "demo": "https://melee.hexdump0.pw/"}]...
|
[{"post_id": 70365, "ts": "202 [{"post_id": 70365, "ts": "2026-09-19T01:39:41Z", "hours": 4.6103, "text": "Ninth devlog I’m finally done with polishing the project up,making a website for it, building it for different platforms,writing the readme and alot of other stuff and after so much work the web port is finally live too https://melee.hexdump0.pw/"}, {"post_id": 70040, "ts": "2026-09-18T10:53:38Z", "hours": 10.0236, "text": "Eighth devlog And yep I’ve just been fixing up more crashes, making the website, creating a custom menu item and a custom intro cutscene"}, {"post_id": 69487, "ts": "2026-09-17T04:40:08Z", "hours": 9.6197, "text": "Seventh devlog And I’m finally happy now, I manged to fix most if all of the crashes (thank you claude ) and I optimized the hell out of the render to make it even more playable And big news! The web port is working too , this took so much time and yep, the port is 90% of the way done just need to add some qol mods, design some graphics and we are done"}, {"post_id": 68989, "ts": "2026-09-16T05:20:39Z", "hours": 10.7094, "text": "Sixth devlog This is literal hell, I chose to read the disc data as little endian and write converters and walkers for the game Turns out doing that is not so easy, there is about ~100 different unique crashes that happen (100 is the number of ones I could actually find ) and each one requires a whole lot of time and effort to fix manually So yea the 10 hours were spent grinding away using my LLMs to get it down to ~20 crashes, there is still alot of work that needs to be done for the 20 crashes and even more for the ones I have found yet Hopefully by the next devlog I would actually be happy"}, {"post_id": 68372, "ts": "2026-09-15T00:59:23Z", "hours": 11.4506, "text": "Fifth devlog So more bug fixes! There was (and still is) alot of bugs and crashs coz of stupid endianess and layout, But I think I managed to fix a good chunk of them and the game is actually quite playable now excluding it panicing every now and them"}, {"post_id": 67817, "ts": "2026-09-14T02:18:29Z", "hours": 11.9217, "text": "Fourth devlog And we have the full game (almost!), It took alot of effort and time to get here, but now the whole game runs natively There is still alot of bugs, crashes and other stuff that has to be fixed before it actually playable tho Hopefully I would have a functional port by this week"}, {"post_id": 67090, "ts": "2026-09-13T04:30:29Z", "hours": 8.2089, "text": "Third devlog Crazy! Crazy! progress so far I have gotten to actual decompiled game logic to run It was not easy I spent a whole day fighting with endianness, finding little gamecube quirks and whole alot of other stuff But alas, we have a match running All thats left is the game ui and polish"}, {"post_id": 66479, "ts": "2026-09-12T10:00:45Z", "hours": 9.1558, "text": "Second devlog So I did a whole bunch of work, this included kinda throwing out my current progress as I realized hand porting 100k lines of code isn’t really viable The new architecture is to compile the actual decomped codebase and write shims/wrapper around it for the non portable stuff (dics,audio,render engine,etc) I rewrote the entire renderer for this new architecture and manged to get stages rendering"}, {"post_id": 65726, "ts": "2026-09-11T02:08:53Z", "hours": 9.3108, "text": "First devlog (p.s I am really bad at devlogging consistently ) Alright so Super Smash Bros Melee for the game cube was fully decompiled last week and its the perfect time to port it to modern computers and to also benchmark LLMs on what they can achieve So far I was able to get a model/animation viewer working! also nitendo please dont vaporizer me thank you"}]...
|
Title: Melee Unbound by @Floppy | Stardance
Devlo Title: Melee Unbound by @Floppy | Stardance
Devlogs:
First devlog (p.s I am really bad at devlogging consistently ) Alright so Super Smash Bros Melee for the game cube was fully decompiled last week and its the perfect time to port it to modern computers and to also benchmark LLMs on what they can achieve So far I was able to get a model/animation viewer working! also nitendo please dont vaporizer me thank you
Second devlog So I did a whole bunch of work, this included kinda throwing out my current progress as I realized hand porting 100k lines of code isn’t really viable The new architecture is to compile the actual decomped codebase and write shims/wrapper around it for the non portable stuff (dics,audio,render engine,etc) I rewrote the entire renderer for this new architecture and manged to get stages rendering
Third devlog Crazy! Crazy! progress so far I have gotten to actual decompiled game logic to run It was not easy I spent a whole day fighting with endianness, finding little gamecube quirks and whole alot of other stuff But alas, we have a match running All thats left is the game ui and polish
Fourth devlog And we have the full game (almost!), It took alot of effort and time to get here, but now the whole game runs natively There is still alot of bugs, crashes and other stuff that has to be fixed before it actually playable tho Hopefully I would have a functional port by this week
Fifth devlog So more bug fixes! There was (and still is) alot of bugs and crashs coz of stupid endianess and layout, But I think I managed to fix a good chunk of them and the game is actually quite playable now excluding it panicing every now and them
Sixth devlog This is literal hell, I chose to read the disc data as little endian and write converters and walkers for the game Turns out doing that is not so easy, there is about ~100 different unique crashes that happen (100 is the number of ones I could actually find ) and each one requires a whole lot of time and effort to fix manually So yea the 10 hours were spent grinding away using my LLMs to get it down to ~20 crashes, there is still alot of work that needs to be done for the 20 crashes and even more for the ones I have found yet Hopefully by the next devlog I would actually be happy
Seventh devlog And I’m finally happy now, I manged to fix most if all of the crashes (thank you claude ) and I optimized the hell out of the render to make it even more playable And big news! The web port is working too , this took so much time and yep, the port is 90% of the way done just need to add some qol mods, design some graphics and we are done
Eighth devlog And yep I’ve just been fixing up more crashes, making the website, creating a custom menu item and a custom intro cutscene
Ninth devlog I’m finally done with polishing the project up,making a website for it, building it for different platforms,writing the readme and alot of other stuff and after so much work the web port is finally live too https://melee.hexdump0.pw/
Ships:
I cant believe I’m finally done with this project 🥹...
|
1793681843.8027372
|
1793768243.8027372
|
|
60860
|
nightengale by @clairewalsh8 | Stardance
|
clairewalsh8
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: nightengale by @clairewalsh8 | Stardance
|
1793645735.3825107
|
1794250535.3825107
|
|
60861
|
My own site! by @ethanlin1032 | Stardance
|
ethanlin1032
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @ethanlin1032 | Stardance
|
1793645738.274629
|
1794250538.274629
|
|
60862
|
My first slack bot! by @j_cao99999 | Stardance
|
j_cao99999
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @j_cao99999 | Starda Title: My first slack bot! by @j_cao99999 | Stardance...
|
1793645739.978172
|
1794250539.978172
|
|
60863
|
My own site! by @Donalde | Stardance
|
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @Donalde | Stardance
|
1793645741.0454733
|
1794250541.0454733
|
|
60864
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793739280.2593932
|
1794603280.2593932
|
|
60865
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793739281.118185
|
1794603281.118185
|
|
60866
|
Orbit by @Kapilesh | Stardance
|
Kapilesh
|
1
|
1.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-11T02:34:53Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "Orbit is a custom page that retrieves NASA’s APOD(Astronomy Picture of the Day) and displays it with a live clock, custom kinda space-themed(i tried my best) styling, and full CI/CD deployment to GitHub Pages. The trickiest parts were debugging a NASA API error on “today’s” date (fixed by making it always fetch fetching entry) and a typo’d workflow filename that silently broke deployment .", "repo": "https://github.com/kapileshrajaravius/orbit/", "demo": "https://kapileshrajaravius.github.io/orbit/"}]...
|
[{"post_id": 65734, "ts": "202 [{"post_id": 65734, "ts": "2026-09-11T02:29:27Z", "hours": 0.6117, "text": "Orbit"}]...
|
Title: Orbit by @Kapilesh | Stardance
Devlogs:
Or Title: Orbit by @Kapilesh | Stardance
Devlogs:
Orbit
Ships:
Orbit is a custom page that retrieves NASA’s APOD(Astronomy Picture of the Day) and displays it with a live clock, custom kinda space-themed(i tried my best) styling, and full CI/CD deployment to GitHub Pages. The trickiest parts were debugging a NASA API error on “today’s” date (fixed by making it always fetch fetching entry) and a typo’d workflow filename that silently broke deployment ....
|
1793681844.9415314
|
1793768244.9415314
|
|
60867
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793739282.8836498
|
1794603282.8836498
|
|
60868
|
WarioWare Game by @chriz_personal37 | Stardance
|
chriz_personal37
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: WarioWare Game by @chriz_personal37 | Stard Title: WarioWare Game by @chriz_personal37 | Stardance...
|
1793645741.96272
|
1794250541.96272
|
|
60869
|
BOOMbox-FM by @vintage | Stardance
|
vintage
|
0
|
8.29
|
0
|
[]
|
[{"post_id": 69914, "ts": "202 [{"post_id": 69914, "ts": "2026-09-18T01:57:28Z", "hours": 0.5425, "text": "relalized the tutorial uses CircutPython which is kinda annoying but wasnt that hard of a fix because the library is easy to understand but its still annoying :("}, {"post_id": 69887, "ts": "2026-09-18T00:25:50Z", "hours": 0.8847, "text": "Lowk just finished the FW. It wasnt that hard and the VSCode autofill thing helped alot with typos. All the firmware does it use a radio library to set the freqencys and handle the power button and knob thingy. The 4 errors are because intelisense was not working properley and marked my libarys as not found, but thats not an issue. Once I get all the items I am gonna start building it and improve the firmware a ton. I plan to add modes to switch the knob between volume and frequency. Rn the volume is hardcoded and knob is frequency because its more important."}, {"post_id": 69423, "ts": "2026-09-17T01:00:43Z", "hours": 5.2044, "text": "Yo i lowk finished the PCB and the case and it looks hella tuff, it took me like 5 hours because my pc kepts freezing up and I didnt understand stuff but in the end i finally got it working with no DRC errors or anything. Im gonna start working on the FW now."}, {"post_id": 66325, "ts": "2026-09-12T02:59:44Z", "hours": 1.655, "text": "Day 1, finished the actual schematic, my pc kept crashing and I was lowk gonna ragequit because i thought it didnt save, but it did :)"}]...
|
Title: BOOMbox-FM by @vintage | Stardance
Devlogs Title: BOOMbox-FM by @vintage | Stardance
Devlogs:
Day 1, finished the actual schematic, my pc kept crashing and I was lowk gonna ragequit because i thought it didnt save, but it did :)
Yo i lowk finished the PCB and the case and it looks hella tuff, it took me like 5 hours because my pc kepts freezing up and I didnt understand stuff but in the end i finally got it working with no DRC errors or anything. Im gonna start working on the FW now.
Lowk just finished the FW. It wasnt that hard and the VSCode autofill thing helped alot with typos. All the firmware does it use a radio library to set the freqencys and handle the power button and knob thingy. The 4 errors are because intelisense was not working properley and marked my libarys as not found, but thats not an issue. Once I get all the items I am gonna start building it and improve the firmware a ton. I plan to add modes to switch the knob between volume and frequency. Rn the volume is hardcoded and knob is frequency because its more important.
relalized the tutorial uses CircutPython which is kinda annoying but wasnt that hard of a fix because the library is easy to understand but its still annoying :(...
|
1793645744.8294563
|
1794250544.8294563
|
|
60870
|
XING by @Lord-Ace | Stardance
|
Lord-Ace
|
1
|
15.57
|
18
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-24T15:24:11Z", "hours": 14.0, "multiplier": 1.26, "payout": 18, "blessing": "neutral", "text": "Created a fun interactive question bot powered by Gemini. You pick your set of topics and difficulty level then you allow the AI curate custom questions for you. It was quite challenging to build though especially the fastAPI layer handling the CORS and making sure the endpoint calls and returns the value the way I want it to but overall, it was a fun build and I hope you enjoy using it", "repo": "https://github.com/RADYO-ACTIV/XING", "demo": "https://xing-tau.vercel.app/"}]...
|
[{"post_id": 76484, "ts": "202 [{"post_id": 76484, "ts": "2026-10-03T18:27:08Z", "hours": 1.5656, "text": "Improved the response time for the Gemini endpoint"}, {"post_id": 72785, "ts": "2026-09-23T18:53:48Z", "hours": 5.4031, "text": "Finally finished the project. Changed the background (again), connected the fastAPI endpoint to the JavaScript, added proper error handling (I think), designed an ending animation, cors. Did a lot other things 8 can’t remember"}, {"post_id": 69124, "ts": "2026-09-16T13:02:30Z", "hours": 2.0556, "text": "Just designed the fastAPI backend for the bot and connected it to gemini 3.8flash. still having issues getting the right response from the API though but it works. Now to being everything into one piece"}, {"post_id": 68656, "ts": "2026-09-15T14:08:03Z", "hours": 3.49, "text": "Added some JavaScript to the app for extra validation and error handling. Also created functions to help fetch the generated questions and I added background music (still in development) and in case you didn’t notice, I’m trying out different backgrounds for the web app"}, {"post_id": 68029, "ts": "2026-09-14T12:26:46Z", "hours": 3.2531, "text": "Finished with the html and CSS. Completed the core layout and basic functionality. Moving to JavaScript next"}]...
|
Title: XING by @Lord-Ace | Stardance
Devlogs:
Fin Title: XING by @Lord-Ace | Stardance
Devlogs:
Finished with the html and CSS. Completed the core layout and basic functionality. Moving to JavaScript next
Added some JavaScript to the app for extra validation and error handling. Also created functions to help fetch the generated questions and I added background music (still in development) and in case you didn’t notice, I’m trying out different backgrounds for the web app
Just designed the fastAPI backend for the bot and connected it to gemini 3.8flash. still having issues getting the right response from the API though but it works. Now to being everything into one piece
Finally finished the project. Changed the background (again), connected the fastAPI endpoint to the JavaScript, added proper error handling (I think), designed an ending animation, cors. Did a lot other things 8 can’t remember
Improved the response time for the Gemini endpoint
Ships:
Created a fun interactive question bot powered by Gemini. You pick your set of topics and difficulty level then you allow the AI curate custom questions for you. It was quite challenging to build though especially the fastAPI layer handling the CORS and making sure the endpoint calls and returns the value the way I want it to but overall, it was a fun build and I hope you enjoy using it...
|
1793681846.0948505
|
1793768246.0948505
|
|
60871
|
My first slack bot! by @neerajthapa | Stardance
|
neerajthapa
|
1
|
1.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-11T16:29:23Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a weather-telling Slack bot , I was a beginner at coding, Slack, and everything else. The hardest part was understanding how APIs work and how to use them. I had never used them before, and setting them up was a challenge. Even with the help of AI guides, it was that difficult for me. But I am very happy to learn and glad that I stuck through until the end and didn’t give up.", "repo": "https://github.com/neerajthapa9034/dino-bot", "demo": "https://dino-bot-zeta.vercel.app"}]...
|
[{"post_id": 66034, "ts": "202 [{"post_id": 66034, "ts": "2026-09-11T16:11:17Z", "hours": 1.2714, "text": "i am working on a slack bot that tells weather of a place"}]...
|
Title: My first slack bot! by @neerajthapa | Stard Title: My first slack bot! by @neerajthapa | Stardance
Devlogs:
i am working on a slack bot that tells weather of a place
Ships:
I made a weather-telling Slack bot , I was a beginner at coding, Slack, and everything else. The hardest part was understanding how APIs work and how to use them. I had never used them before, and setting them up was a challenge. Even with the help of AI guides, it was that difficult for me. But I am very happy to learn and glad that I stuck through until the end and didn’t give up....
|
1793681847.2493038
|
1793768247.2493038
|
|
60872
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793739283.738195
|
1794603283.738195
|
|
60873
|
Something by @AfterWorld | Stardance
|
AfterWorld
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Something by @AfterWorld | Stardance
|
1793645746.8453279
|
1794250546.8453279
|
|
60874
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793739284.5891783
|
1794603284.5891783
|
|
60875
|
Time by @neerajthapa | Stardance
|
neerajthapa
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Time by @neerajthapa | Stardance
|
1793645747.8614285
|
1794250547.8614285
|
|
60876
|
Time by @neerajthapa | Stardance
|
neerajthapa
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Time by @neerajthapa | Stardance
|
1793645748.7406647
|
1794250548.7406647
|
|
60877
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793739285.449587
|
1794603285.449587
|
|
60878
|
My awesome macropad! by @lamacolud | Stardance
|
lamacolud
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @lamacolud | Starda Title: My awesome macropad! by @lamacolud | Stardance...
|
1793645751.0708308
|
1794250551.0708308
|
|
60879
|
Rock paper scissor game by @Heckr | Stardance
|
Heckr
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Rock paper scissor game by @Heckr | Stardan Title: Rock paper scissor game by @Heckr | Stardance...
|
1793645753.7610455
|
1794250553.7610455
|
|
60880
|
rabbitOS by @kas_kadiia | Stardance
|
kas_kadiia
|
1
|
15.73
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-13T07:47:28Z", "hours": 12.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I created a Rabbit and Steel themed WebOS, following the WebOS-1 tutorial to begin with it. This WebOS features a timer, a music player, an embedded Fandom Wiki link, and settings the OS remembers. Making this with genuinely almost no prior HTML, CSS, and JS experience took some time, but I got the hang of it, even if I feel like some of this is done incredibly inefficiently or could be done better. If anything, the prospect of refactoring later for future expansion is what scares me. In the end, I am still happy with how it turned out, especially with adding some animated images.", "repo": "https://github.com/kaskadiia/rabbit-OS", "demo": "https://kaskadiia.github.io/rabbit-OS/"}]...
|
[{"post_id": 69452, "ts": "202 [{"post_id": 69452, "ts": "2026-09-17T02:37:32Z", "hours": 1.5356, "text": "Devlog #7 I made a simple start-up screen, but I spent an hour fighting image scaling and general dimension quirks until I (mostly) figured it out. I used a simple fade-in from black paired with a fading blur effect to try and recreate the intro to Rabbit and Steel, along with using a cut version of the intro OST. (except I forgot browsers block autoplaying audio)"}, {"post_id": 68958, "ts": "2026-09-16T03:31:13Z", "hours": 2.19, "text": "Devlog #6 Well, now I move onto WebOS 2. I made the windows resizable! It took way too long to figure out why scrolling content wasn’t working, since I wanted it to be able to scroll if a window was really small. But, that was really only one of the problems. After figuring that out, I still needed to readjust the apps and the other content, such as the music room animation or the timer crow. The best option I could think of? Don’t even deal with it (for now). So for the time being, the animations are gone. I also made the app icons animated with basic CSS animations, and I think it just adds a nice touch to it."}, {"post_id": 67064, "ts": "2026-09-13T03:33:49Z", "hours": 2.1717, "text": "Devlog #5 Added a timer app. This took a bit of time to figure out in terms of functionality. But I was far more frustrated with trying to position Twili (the crow) and the rings in the center. Like the music player rabbits, this is animated as well, and the rings rotate. I also added sound effects from Rabbit and Steel for the timer being started and when it goes off, since what good does a timer do if it doesn’t notify you audibly?"}, {"post_id": 66997, "ts": "2026-09-13T00:40:06Z", "hours": 1.825, "text": "Devlog #4 Added a music player. This music player just uses the Spotify preview embed of a playlist containing the full Rabbit and Steel OST, which I thought was preferable than importing all the sound files. It took me some time to figure out how to make the image animated, as it was a spritesheet taken directly from the game, but I think it adds a lot more to the music player. In future apps, I definitely want to add more animated assets. I have also expanded the settings page to include all backgrounds in Rabbit and Steel, and I have utilized local storage to save the settings and the background for future visits."}, {"post_id": 66891, "ts": "2026-09-12T20:48:57Z", "hours": 2.5692, "text": "Devlog #3 Added a settings page, albeit very barebones at the moment. This allows you to change the backgrounds; matching with game area backgrounds in Rabbit and Steel. There are two settings for window blur and drop shadow. I also spent (a lot of) time trying to add transitions but I honestly still have no clue how to use them properly. I’ll add more backgrounds to select later, but I want to make some other app."}, {"post_id": 66352, "ts": "2026-09-12T04:06:51Z", "hours": 2.7928, "text": "Devlog #2 I did some polishing and made a new app. I decided not to make a notes app as the guide directs, because I felt it to be unfitting. So, I instead made an embedded wiki (although I hate Fandom, Miraheze will not load)."}, {"post_id": 66279, "ts": "2026-09-12T00:52:31Z", "hours": 2.3114, "text": "A Rabbit and Steel themed WebOS? You should steel yourself NOW! Rabbit and Steel has been one of my favorite games to play, especially with friends. So I thought, if I were to make a WebOS for Stardance, I wouldn’t try to make one that would be useful in every single sector possible, but something that I would just have fun with. So I landed with a Rabbit and Steel themed idea. Right now, all I’ve made is the landing window, topbar, and a background, loosely based on the white border and dark transparent background used in the Rabbit and Steel UI. Obviously, the next course of action is following through on the guide, but then I will try to add more Rabbit and Steel themed features later. Anyways, you should play Rabbit and Steel."}]...
|
Title: rabbitOS by @kas_kadiia | Stardance
Devlog Title: rabbitOS by @kas_kadiia | Stardance
Devlogs:
A Rabbit and Steel themed WebOS? You should steel yourself NOW! Rabbit and Steel has been one of my favorite games to play, especially with friends. So I thought, if I were to make a WebOS for Stardance, I wouldn’t try to make one that would be useful in every single sector possible, but something that I would just have fun with. So I landed with a Rabbit and Steel themed idea. Right now, all I’ve made is the landing window, topbar, and a background, loosely based on the white border and dark transparent background used in the Rabbit and Steel UI. Obviously, the next course of action is following through on the guide, but then I will try to add more Rabbit and Steel themed features later. Anyways, you should play Rabbit and Steel.
Devlog #2 I did some polishing and made a new app. I decided not to make a notes app as the guide directs, because I felt it to be unfitting. So, I instead made an embedded wiki (although I hate Fandom, Miraheze will not load).
Devlog #3 Added a settings page, albeit very barebones at the moment. This allows you to change the backgrounds; matching with game area backgrounds in Rabbit and Steel. There are two settings for window blur and drop shadow. I also spent (a lot of) time trying to add transitions but I honestly still have no clue how to use them properly. I’ll add more backgrounds to select later, but I want to make some other app.
Devlog #4 Added a music player. This music player just uses the Spotify preview embed of a playlist containing the full Rabbit and Steel OST, which I thought was preferable than importing all the sound files. It took me some time to figure out how to make the image animated, as it was a spritesheet taken directly from the game, but I think it adds a lot more to the music player. In future apps, I definitely want to add more animated assets. I have also expanded the settings page to include all backgrounds in Rabbit and Steel, and I have utilized local storage to save the settings and the background for future visits.
Devlog #5 Added a timer app. This took a bit of time to figure out in terms of functionality. But I was far more frustrated with trying to position Twili (the crow) and the rings in the center. Like the music player rabbits, this is animated as well, and the rings rotate. I also added sound effects from Rabbit and Steel for the timer being started and when it goes off, since what good does a timer do if it doesn’t notify you audibly?
Devlog #6 Well, now I move onto WebOS 2. I made the windows resizable! It took way too long to figure out why scrolling content wasn’t working, since I wanted it to be able to scroll if a window was really small. But, that was really only one of the problems. After figuring that out, I still needed to readjust the apps and the other content, such as the music room animation or the timer crow. The best option I could think of? Don’t even deal with it (for now). So for the time being, the animations are gone. I also made the app icons animated with basic CSS animations, and I think it just adds a nice touch to it.
Devlog #7 I made a simple start-up screen, but I spent an hour fighting image scaling and general dimension quirks until I (mostly) figured it out. I used a simple fade-in from black paired with a fading blur effect to try and recreate the intro to Rabbit and Steel, along with using a cut version of the intro OST. (except I forgot browsers block autoplaying audio)
Ships:
I created a Rabbit and Steel themed WebOS, following the WebOS-1 tutorial to begin with it. This WebOS features a timer, a music player, an embedded Fandom Wiki link, and settings the OS remembers. Making this with genuinely almost no prior HTML, CSS, and JS experience took some time, but I got the hang of it, even if I feel like some of this is done incredibly inefficiently or could be done better. If anything, the prospect of refactoring later for future expansion is what scares me. In the end, I am still happy with how it turned out, especially with adding some animated images....
|
1793681848.3660536
|
1793768248.3660536
|
|
60881
|
The Beta Files by @arpanshah102 | Stardance
|
arpanshah102
|
1
|
18.0
|
81
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-26T17:30:43Z", "hours": 18.0, "multiplier": 5.19, "payout": 81, "blessing": "neutral", "text": "Hello! This project is the Beta Files. Basically, it’s a collection of photos, videos, and audio from the 2026 Kentucky State, and National convention of me and my friends. It has many features; favorites, recently viewed, lists, and random files. It is mobile compatible and the UI is clean and nice. There’s also a search bar and you can filter and sort it. NOTE It may take a while for the files to load because the ‘CDN’ I’m using is internet archive. It does it’s job but it’s not fast.", "repo": "https://github.com/Arpan-Shah-102/beta-files", "demo": "https://the-beta-files.vercel.app/"}]...
|
[{"post_id": 74091, "ts": "202 [{"post_id": 74091, "ts": "2026-09-26T17:24:14Z", "hours": 1.0119, "text": "Today is the day! I have FINALLY finished this! I’ve added lists and I don’t think there are any bugs. To use use lists, create one, go to the file you want to add to the list, and then save to list right next to the share button and save."}, {"post_id": 73752, "ts": "2026-09-25T21:10:20Z", "hours": 0.4789, "text": "Today, I worked on the indivisual list page for each item. You can edit the name and description here. You can also delete it. Tomorrow, I’m planning on finishing it by making it so you can add to the list via the item page."}, {"post_id": 73368, "ts": "2026-09-25T00:34:42Z", "hours": 1.1531, "text": "Today was a great day for the beta files! I finally decided to work on this feature. This feature was supposed to be long and tedious but it’s about average in both. After I finish this, I’ll finally be done with the Beta Files! I love this project but it’s kinda sad to finish with it. That will be Saturday though because I have a game tomorrow and SBR is coming out so I won’t have much time to finish it. I should most definitely be done by Saturday though unless some unexpected bugs occur."}, {"post_id": 72900, "ts": "2026-09-23T23:56:56Z", "hours": 0.3708, "text": "Today, I finished up the recently viewed page. It now shows it inside a dedicated page and you can clear it. I will probably start on the lists today but I won’t finish them today for sure. That is the last thing I need to add before I finish."}, {"post_id": 72500, "ts": "2026-09-23T02:39:08Z", "hours": 0.3675, "text": "Today I had a game so I couldn’t work on much. I did finish up the recently viewed on the home page though. Tomorrow, I will work on adding the the recently viewed page itself."}, {"post_id": 72054, "ts": "2026-09-22T02:57:06Z", "hours": 0.8056, "text": "Today, I couldn’t do much because it’s late, I had a soccer game, and I’m tired, so I spent a little time fixing some minor bugs and started work on the Home Page. The styling might be done tomorrow but I’m not sure, I also have a game tomorrow."}, {"post_id": 71321, "ts": "2026-09-20T16:59:57Z", "hours": 0.7153, "text": "So far today, I reworked the tag filters and added a more page. While playing around with the tags, I realized they suck so I had to rework the logic around that. I also moved the Contacts link into the more page. The navbar won’t have enough space for everything I want to add so I just created the more page. So for, contact and random file work but recently viewed and your lists will probably be done tomorrow. I will still work on it today but they are more complicated features."}, {"post_id": 70920, "ts": "2026-09-20T01:13:20Z", "hours": 0.6347, "text": "Today, I finally decided to fix some bugs and add a few new features! So when I had this hosted on vercel, if you tried to copy the link and share it, it wouldn’t work, but I fixed that. I also simplified said link. Lastly, I added a share button to each file’s page and started on a new list feature (where the ‘Save to Placeholder’ is). I’ll start on that tomorrow but It probably won’t be done because it’s more complicated."}, {"post_id": 65742, "ts": "2026-09-11T02:51:03Z", "hours": 12.4158, "text": "I made this project a while ago and forgot to upload it to stardance so I am doing that now. Luckily, I did keep a log of what I worked on in the README so that’s there to save me. Loading Update V2.2 - 8/13/2026 Added Loading indicators on assets Fixed minor bugs Added how to run section Mobile Support Update V2.1 - 8/8/2026 Added Mobile Support Changed Page titles depending on page Bug fixes Full Finished Update V2.0 - 8/8/2026 Added Search Bar Addded Filter Terms Feature Added Sort By feature Added full file viewing on click Fixed bugs UI Update V1.0 - 8/5/2026 Added Preview of files Added Contacts Page Added Framework for further features. UI Update V0.75 - 7/3/2026 Worked on components and UI Added logos and icons Setup Update V0.5 - 7/2/2026 Created project and graphics Uploaded Data to internet archive"}]...
|
Title: The Beta Files by @arpanshah102 | Stardance Title: The Beta Files by @arpanshah102 | Stardance
Devlogs:
I made this project a while ago and forgot to upload it to stardance so I am doing that now. Luckily, I did keep a log of what I worked on in the README so that’s there to save me. Loading Update V2.2 - 8/13/2026 Added Loading indicators on assets Fixed minor bugs Added how to run section Mobile Support Update V2.1 - 8/8/2026 Added Mobile Support Changed Page titles depending on page Bug fixes Full Finished Update V2.0 - 8/8/2026 Added Search Bar Addded Filter Terms Feature Added Sort By feature Added full file viewing on click Fixed bugs UI Update V1.0 - 8/5/2026 Added Preview of files Added Contacts Page Added Framework for further features. UI Update V0.75 - 7/3/2026 Worked on components and UI Added logos and icons Setup Update V0.5 - 7/2/2026 Created project and graphics Uploaded Data to internet archive
Today, I finally decided to fix some bugs and add a few new features! So when I had this hosted on vercel, if you tried to copy the link and share it, it wouldn’t work, but I fixed that. I also simplified said link. Lastly, I added a share button to each file’s page and started on a new list feature (where the ‘Save to Placeholder’ is). I’ll start on that tomorrow but It probably won’t be done because it’s more complicated.
So far today, I reworked the tag filters and added a more page. While playing around with the tags, I realized they suck so I had to rework the logic around that. I also moved the Contacts link into the more page. The navbar won’t have enough space for everything I want to add so I just created the more page. So for, contact and random file work but recently viewed and your lists will probably be done tomorrow. I will still work on it today but they are more complicated features.
Today, I couldn’t do much because it’s late, I had a soccer game, and I’m tired, so I spent a little time fixing some minor bugs and started work on the Home Page. The styling might be done tomorrow but I’m not sure, I also have a game tomorrow.
Today I had a game so I couldn’t work on much. I did finish up the recently viewed on the home page though. Tomorrow, I will work on adding the the recently viewed page itself.
Today, I finished up the recently viewed page. It now shows it inside a dedicated page and you can clear it. I will probably start on the lists today but I won’t finish them today for sure. That is the last thing I need to add before I finish.
Today was a great day for the beta files! I finally decided to work on this feature. This feature was supposed to be long and tedious but it’s about average in both. After I finish this, I’ll finally be done with the Beta Files! I love this project but it’s kinda sad to finish with it. That will be Saturday though because I have a game tomorrow and SBR is coming out so I won’t have much time to finish it. I should most definitely be done by Saturday though unless some unexpected bugs occur.
Today, I worked on the indivisual list page for each item. You can edit the name and description here. You can also delete it. Tomorrow, I’m planning on finishing it by making it so you can add to the list via the item page.
Today is the day! I have FINALLY finished this! I’ve added lists and I don’t think there are any bugs. To use use lists, create one, go to the file you want to add to the list, and then save to list right next to the share button and save.
Ships:
Hello! This project is the Beta Files. Basically, it’s a collection of photos, videos, and audio from the 2026 Kentucky State, and National convention of me and my friends. It has many features; favorites, recently viewed, lists, and random files. It is mobile compatible and the UI is clean and nice. There’s also a search bar and you can filter and sort it. NOTE It may take a while for the files to load because the ‘CDN’ I’m using is internet archive. It does it’s job but it’s not fast....
|
1793681849.552702
|
1793768249.552702
|
|
60882
|
automated desk by @yumo | Stardance
|
yumo
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: automated desk by @yumo | Stardance
|
1793648931.423763
|
1794253731.423763
|
|
60883
|
AlphaX by @Marib | Stardance
|
Marib
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: AlphaX by @Marib | Stardance
|
1793648932.2961729
|
1794253732.2961729
|
|
60884
|
My own site! by @Azfar_Nasir | Stardance
|
Azfar_Nasir
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @Azfar_Nasir | Stardance
|
1793648933.1829526
|
1794253733.1829526
|
|
60885
|
something cool by @ascpixi_test1 | Stardance
|
ascpixi_test1
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: something cool by @ascpixi_test1 | Stardanc Title: something cool by @ascpixi_test1 | Stardance...
|
1793645754.6420214
|
1794250554.6420214
|
|
60886
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793739287.4801543
|
1794603287.4801543
|
|
60887
|
Moon House by @Udhai | Stardance
|
Udhai
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Moon House by @Udhai | Stardance
|
1793645755.5352273
|
1794250555.5352273
|
|
60888
|
My very own WebOS by @Coderx838 | Stardance
|
Coderx838
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @Coderx838 | Stardance
|
1793645757.7682648
|
1794250557.7682648
|
|
60889
|
AIMFRAME by @Krithu2112 | Stardance
|
Krithu2112
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: AIMFRAME by @Krithu2112 | Stardance
|
1793645760.191952
|
1794250560.191952
|
|
60890
|
x_on_wheels photography by @xmuncey | Stardance
|
xmuncey
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: x_on_wheels photography by @xmuncey | Stard Title: x_on_wheels photography by @xmuncey | Stardance...
|
1793645761.0575483
|
1794250561.0575483
|
|
60891
|
My own site! by @isabelle | Stardance
|
isabelle
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @isabelle | Stardance
|
1793645764.8469713
|
1794250564.8469713
|
|
60892
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793739288.8420413
|
1794603288.8420413
|
|
60893
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793739290.5861197
|
1794603290.5861197
|
|
60894
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793739292.3492918
|
1794603292.3492918
|
|
60895
|
Blare alarm by @jchuan | Stardance
|
jchuan
|
0
|
5.88
|
0
|
[]
|
[{"post_id": 70683, "ts": "202 [{"post_id": 70683, "ts": "2026-09-19T16:14:24Z", "hours": 0.9003, "text": "Cad complete"}, {"post_id": 70078, "ts": "2026-09-18T12:37:16Z", "hours": 0.4336, "text": "Reworked everything"}, {"post_id": 69589, "ts": "2026-09-17T11:27:25Z", "hours": 0.2844, "text": "blarealarm"}, {"post_id": 68924, "ts": "2026-09-16T01:42:27Z", "hours": 0.3336, "text": "reworked"}, {"post_id": 68620, "ts": "2026-09-15T12:33:42Z", "hours": 0.5336, "text": "Debugging"}, {"post_id": 68016, "ts": "2026-09-14T11:47:17Z", "hours": 0.8333, "text": "Just worked on trying to rewire because it overlaps"}, {"post_id": 67333, "ts": "2026-09-13T12:21:37Z", "hours": 0.7506, "text": "Done alot of engi, did some of this but to be honest, im kind of confused now because when uploaded pcb design to jlcpcb just to look, it is so cooked"}, {"post_id": 66623, "ts": "2026-09-12T13:57:49Z", "hours": 0.2833, "text": "Blare alarm just fixing pcb lines, photo below is just my engineering studies work to cover left which is why i havent been doing much work on stardance"}, {"post_id": 65843, "ts": "2026-09-11T07:56:44Z", "hours": 1.5303, "text": "Started on Project pcb is finished however when i turned into zip and tested it by placing it on jlcpcb to see if it looked right, it didnt have copper"}]...
|
Title: Blare alarm by @jchuan | Stardance
Devlogs Title: Blare alarm by @jchuan | Stardance
Devlogs:
Started on Project pcb is finished however when i turned into zip and tested it by placing it on jlcpcb to see if it looked right, it didnt have copper
Blare alarm just fixing pcb lines, photo below is just my engineering studies work to cover left which is why i havent been doing much work on stardance
Done alot of engi, did some of this but to be honest, im kind of confused now because when uploaded pcb design to jlcpcb just to look, it is so cooked
Just worked on trying to rewire because it overlaps
Debugging
reworked
blarealarm
Reworked everything
Cad complete...
|
1793645765.7551823
|
1794250565.7551823
|
|
60896
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793739293.219815
|
1794603293.219815
|
|
60897
|
improvising by @ganga_pranav | Stardance
|
ganga_pranav
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: improvising by @ganga_pranav | Stardance
|
1793645767.0078394
|
1794250567.0078394
|
|
60898
|
Basic code project by @nitrogame | Stardance
|
nitrogame
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Basic code project by @nitrogame | Stardanc Title: Basic code project by @nitrogame | Stardance...
|
1793645767.9175546
|
1794250567.9175546
|
|
60899
|
My awesome macropad! by @Arav_Nambiar | Stardance
|
Arav_Nambiar
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Arav_Nambiar | Sta Title: My awesome macropad! by @Arav_Nambiar | Stardance...
|
1793645768.7826264
|
1794250568.7826264
|
|
60900
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793739294.0802417
|
1794603294.0802417
|
|
60901
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793739296.1286292
|
1794603296.1286292
|
|
60902
|
COOL GAME by @nathan_liu129 | Stardance
|
nathan_liu129
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: COOL GAME by @nathan_liu129 | Stardance
|
1793645769.6750648
|
1794250569.6750648
|
|
60903
|
Record Fidget by @seanlhwi | Stardance
|
seanlhwi
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Record Fidget by @seanlhwi | Stardance
|
1793645770.5680544
|
1794250570.5680544
|
|
60904
|
Wario by @nithish1201 | Stardance
|
nithish1201
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Wario by @nithish1201 | Stardance
|
1793037097.8148556
|
1793901097.8148556
|