|
61555
|
NULL
|
NULL
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0
|
0.0
|
0
|
[]
|
[]
|
|
1792864093.318078
|
1793728093.318078
|
|
61556
|
My-Website by @mitansh | Stardance
|
mitansh
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My-Website by @mitansh | Stardance
|
1793649186.5464957
|
1794253986.5464957
|
|
61557
|
Chengzhe’s USB by @Chengzhe | Stardance
|
Chengzhe
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Chengzhe’s USB by @Chengzhe | Stardance
|
1793649188.6416385
|
1794253988.6416385
|
|
61558
|
ButterOS by @butterlabs | Stardance
|
butterlabs
|
3
|
27.34
|
131
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-29T00:27:38Z", "hours": 13.0, "multiplier": 8.34, "payout": 111, "blessing": "neutral", "text": "What Did I make I made ButterOS, a lightweight easy to use opertating system powered by html, css, and js. Apps This WebOS currently features 8 apps: Calculator - Calculates stuff SimplyEpic - Google search but no ai and only searches academic sites (3 to be exact) ButterOS Music - Cloud based music app Info - Returns info about the project CMD - The butterOS command line Notes - The butterOS notes app Games - Games iv made along with other ones too Settings - Settings for the OS Plans for the future ADD A FILE SYSTEM… What I struggled with Mostly things out of my skill level Summary of new features I added ALOT of new features including new apps, a new design theme, startup screen and more!, Look at the commit history and devlog history to see all the changes in detail!", "repo": "https://github.com/Butterific/ButterOS", "demo": "https://butteros.butterlabs.app/"}, {"ship_num": 2, "ts": "2026-09-24T01:45:18Z", "hours": 5.0, "multiplier": 4.24, "payout": 20, "blessing": "neutral", "text": "What did I make? Well I added quite a lot this update, including a cloud based music app, working terminal with a file system, and an app with info about the project! What are some challenges? Mainly the file system, it took a lot of time figuring out how caching works. Overall a solid ship with the terminal being my favorite part!", "repo": "https://github.com/Butterific/ButterOS", "demo": "https://butteros.butterlabs.app/"}, {"ship_num": 3, "ts": "2026-09-17T17:11:20Z", "hours": 9.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "What Did I make I made ButterOS, a lightweight easy to use opertating system powered by html, css, and js. Apps This WebOS currently features 2 app: Calculator - Calculates stuff SimplyEpic - Google search but no ai and only searches academic sites (3 to be exact) Plans for the future Add support with Streamables inorder to build a cloud based music app using stream codes. Remake the toolbar from scratch because its not much different from the guide add support for connecting to other butterlabs services What I struggled with Sizing.", "repo": "https://github.com/Butterific/ButterOS", "demo": "https://butteros.butterlabs.app/"}]...
|
[{"post_id": 86455, "ts": "202 [{"post_id": 86455, "ts": "2026-11-02T00:57:47Z", "hours": 0.3383, "text": "RIP STARDANCE awwwww"}, {"post_id": 83974, "ts": "2026-10-29T00:23:20Z", "hours": 2.5192, "text": "DEVLOG #11 Mostly preship fixes, including custom wallpaper changes NEW GAMES Notes app revamp clear cache toggle and some niche readme changes ALSO A NEW REALLY COOL 404 SCREEN (the ascii arts movable!)"}, {"post_id": 82877, "ts": "2026-10-26T04:12:40Z", "hours": 2.0661, "text": "Devlog #10 not major progress really, just some minor css upgrades, also added a lot of new settings (look at Images) enable eurda is a dev tool that allows inspect element without needing to use f12 for mobile yea not that much really but look at commits for more uncommited changes (between oct 19th and oct 25th 2026)"}, {"post_id": 80542, "ts": "2026-10-18T04:02:03Z", "hours": 3.5881, "text": "Devlog #9 MAJOR PROGRESS I made MAJOR progress on the operating system! Including a huge overall of the ui to a gold/rosegold style, you can view the old vs new here Old ui https://a430d5e1.butteros.pages.dev/ new ui https://butteros.blrc.me/ also added a new settings app and games app!"}, {"post_id": 79365, "ts": "2026-10-13T17:34:32Z", "hours": 2.2164, "text": "Devlog #8 Animated background Startup animation i did spend alot of time coding the background with the help of ai because it is just a html script rendered as a video, the old html for the video is in one of the commits recently"}, {"post_id": 77049, "ts": "2026-10-05T14:25:01Z", "hours": 2.9272, "text": "Devlog #7 I mainly fixed bugs during these 3 hours from the past ship some of these bugs include fixing scrolling in SimplyEpic opening new tabs from SimplyEpic in a new tab instead of a popup fixed the hidden c in the calculator window for smaller window sizes ADDED A SAVED TRACK LIST TO MUSIC (FINNIALY) A lot of the fixes were added with the help of ai (cache music list and hidden c due to it being this out of my current skill level) Future plans WIndow closing and opening animations Higher quality bg add better styling to the notes app (unfinished) (ignored the blocked, its just my school mac)"}, {"post_id": 72923, "ts": "2026-09-24T01:42:39Z", "hours": 2.1103, "text": "Devlog #6 I made a working command line with a cached file system!!!"}, {"post_id": 71911, "ts": "2026-09-21T19:12:23Z", "hours": 0.3869, "text": "Devlog #5 I added a working info app! not that much for this log"}, {"post_id": 71597, "ts": "2026-09-21T03:53:50Z", "hours": 2.1403, "text": "Devlog #4 I ADD A WORKING CLOUD BASED MUSIC APP todo: make some songs just for butteros cuz im to lazy to make them (I WILL use ai for tracks idk)"}, {"post_id": 69714, "ts": "2026-09-17T17:07:20Z", "hours": 0.5283, "text": "Devlog #3 finished writing the readme and adding a gallery, Im gonna ship this soon"}, {"post_id": 69258, "ts": "2026-09-16T18:05:05Z", "hours": 4.2694, "text": "Devlog #2 Major progress once again Got 2 working apps - Calculator and SimplyEpic finished the welcome screen and desktop got a working background"}, {"post_id": 67596, "ts": "2026-09-13T18:58:00Z", "hours": 4.0636, "text": "Devlog #1 Major progress regarding windows! i got the main window system and welcome message setup. Also got a working topbar!"}]...
|
Title: ButterOS by @butterlabs | Stardance
Devlog Title: ButterOS by @butterlabs | Stardance
Devlogs:
Devlog #1 Major progress regarding windows! i got the main window system and welcome message setup. Also got a working topbar!
Devlog #2 Major progress once again Got 2 working apps - Calculator and SimplyEpic finished the welcome screen and desktop got a working background
Devlog #3 finished writing the readme and adding a gallery, Im gonna ship this soon
Devlog #4 I ADD A WORKING CLOUD BASED MUSIC APP todo: make some songs just for butteros cuz im to lazy to make them (I WILL use ai for tracks idk)
Devlog #5 I added a working info app! not that much for this log
Devlog #6 I made a working command line with a cached file system!!!
Devlog #7 I mainly fixed bugs during these 3 hours from the past ship some of these bugs include fixing scrolling in SimplyEpic opening new tabs from SimplyEpic in a new tab instead of a popup fixed the hidden c in the calculator window for smaller window sizes ADDED A SAVED TRACK LIST TO MUSIC (FINNIALY) A lot of the fixes were added with the help of ai (cache music list and hidden c due to it being this out of my current skill level) Future plans WIndow closing and opening animations Higher quality bg add better styling to the notes app (unfinished) (ignored the blocked, its just my school mac)
Devlog #8 Animated background Startup animation i did spend alot of time coding the background with the help of ai because it is just a html script rendered as a video, the old html for the video is in one of the commits recently
Devlog #9 MAJOR PROGRESS I made MAJOR progress on the operating system! Including a huge overall of the ui to a gold/rosegold style, you can view the old vs new here Old ui https://a430d5e1.butteros.pages.dev/ new ui https://butteros.blrc.me/ also added a new settings app and games app!
Devlog #10 not major progress really, just some minor css upgrades, also added a lot of new settings (look at Images) enable eurda is a dev tool that allows inspect element without needing to use f12 for mobile yea not that much really but look at commits for more uncommited changes (between oct 19th and oct 25th 2026)
DEVLOG #11 Mostly preship fixes, including custom wallpaper changes NEW GAMES Notes app revamp clear cache toggle and some niche readme changes ALSO A NEW REALLY COOL 404 SCREEN (the ascii arts movable!)
RIP STARDANCE awwwww
Ships:
What Did I make I made ButterOS, a lightweight easy to use opertating system powered by html, css, and js. Apps This WebOS currently features 2 app: Calculator - Calculates stuff SimplyEpic - Google search but no ai and only searches academic sites (3 to be exact) Plans for the future Add support with Streamables inorder to build a cloud based music app using stream codes. Remake the toolbar from scratch because its not much different from the guide add support for connecting to other butterlabs services What I struggled with Sizing.
What did I make? Well I added quite a lot this update, including a cloud based music app, working terminal with a file system, and an app with info about the project! What are some challenges? Mainly the file system, it took a lot of time figuring out how caching works. Overall a solid ship with the terminal being my favorite part!
What Did I make I made ButterOS, a lightweight easy to use opertating system powered by html, css, and js. Apps This WebOS currently features 8 apps: Calculator - Calculates stuff SimplyEpic - Google search but no ai and only searches academic sites (3 to be exact) ButterOS Music - Cloud based music app Info - Returns info about the project CMD - The butterOS command line Notes - The butterOS notes app Games - Games iv made along with other ones too Settings - Settings for the OS Plans for the future ADD A FILE SYSTEM… What I struggled with Mostly things out of my skill level Summary of new features I added ALOT of new features including new apps, a new design theme, startup screen and more!, Look at the commit history and devlog history to see all the changes in detail!...
|
1793684919.3987346
|
1793771319.3987346
|
|
61559
|
Battery charger by @Komayiiki | Stardance
|
Komayiiki
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Battery charger by @Komayiiki | Stardance
|
1793649189.5038056
|
1794253989.5038056
|
|
61560
|
My own site! by @waylonmccay3_0_5454 | Stardance
|
waylonmccay3_0_5454
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @waylonmccay3_0_5454 | Star Title: My own site! by @waylonmccay3_0_5454 | Stardance...
|
1793649190.8532174
|
1794253990.8532174
|
|
61561
|
My awesome macropad! by @waylonmccay3_0 | Stardanc My awesome macropad! by @waylonmccay3_0 | Stardance...
|
waylonmccay3_0
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @waylonmccay3_0 | S Title: My awesome macropad! by @waylonmccay3_0 | Stardance...
|
1793649191.750957
|
1794253991.750957
|
|
61562
|
Pinkboard by @watermelonman | Stardance
|
watermelonman
|
0
|
3.28
|
0
|
[]
|
[{"post_id": 67572, "ts": "202 [{"post_id": 67572, "ts": "2026-09-13T18:27:00Z", "hours": 1.1275, "text": "Day 2 cont, still confused. Making progress tho! I currently have the base for my enclosure, but thats kinda it… Took me good hour to make this and I’m not quite sure if it’s right. Any help is greatly appreciated!"}, {"post_id": 67463, "ts": "2026-09-13T15:59:52Z", "hours": 0.9317, "text": "Day 2! Decided I wanted 4 buttons, and I spent some time trying to figure out to make the little face, lol. This is all super confusing, but I’m making progress. The whole 3d modeling things seems pretty daunting; I tried some yesterday but have not tried again. That might be a later today/later this week problem (·•᷄ࡇ•᷅ )"}, {"post_id": 67030, "ts": "2026-09-13T02:11:17Z", "hours": 1.2169, "text": "Starts on the pink board! I’ve mostly just been following the guide and getting used to the programs. Trying to use Fusion 360 has proven quite difficult, but I am learning!"}]...
|
Title: Pinkboard by @watermelonman | Stardance
De Title: Pinkboard by @watermelonman | Stardance
Devlogs:
Starts on the pink board! I’ve mostly just been following the guide and getting used to the programs. Trying to use Fusion 360 has proven quite difficult, but I am learning!
Day 2! Decided I wanted 4 buttons, and I spent some time trying to figure out to make the little face, lol. This is all super confusing, but I’m making progress. The whole 3d modeling things seems pretty daunting; I tried some yesterday but have not tried again. That might be a later today/later this week problem (·•᷄ࡇ•᷅ )
Day 2 cont, still confused. Making progress tho! I currently have the base for my enclosure, but thats kinda it… Took me good hour to make this and I’m not quite sure if it’s right. Any help is greatly appreciated!...
|
1793649192.6733484
|
1794253992.6733484
|
|
61563
|
ReactProject by @RespectableDot | Stardance
|
RespectableDot
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: ReactProject by @RespectableDot | Stardance
|
1793649198.9080782
|
1794253998.9080782
|
|
61564
|
My awesome macropad! by @m27938070 | Stardance
|
m27938070
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @m27938070 | Starda Title: My awesome macropad! by @m27938070 | Stardance...
|
1793649201.0149896
|
1794254001.0149896
|
|
61565
|
StarLost by @AdaChan | Stardance
|
AdaChan
|
1
|
14.0
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-11-01T16:55:53Z", "hours": 14.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I created a little game in PICO-8 about an astronaut stranded on an alien planet. Well, it doesn’t have that much content. You start by collecting fruits, trading them for scrap, repairing your little spaceship, and then leaving the planet. I recommend reading the README for more details! I really enjoyed developing this project. At first, I had considered making it in different ways, including using JavaScript, but then I got PICO-8 thanks to Stardance. The game is pretty simple, especially because PICO-8 has its limitations. It was quite a challenge to work around those limitations, fit everything into the game, and draw things over and over again. XD", "repo": "https://github.com/Hallow303/Starlost", "demo": "https://hallow303.github.io/Starlost/"}]...
|
[{"post_id": 86391, "ts": "202 [{"post_id": 86391, "ts": "2026-11-01T16:00:31Z", "hours": 0.3681, "text": "Bem, finalmente terminei meu joguinho! Estou feliz com o resultado, mesmo que o final tenha ficado um pouco corrido, já que Stardance está quase acabando. Adicionei as últimas mecânicas ao jogo (coleta e troca de frutas), além de uma tela inicial e uma tela final. São bem simples. Tipo, MUITO simples mesmo. Super simples. 🫠 E é isso! Estou feliz com o resultado. :D"}, {"post_id": 77438, "ts": "2026-10-07T00:42:13Z", "hours": 0.4244, "text": "Well, I’m working on what the little characters will look like. I took some inspiration from an asset I found online, so I’ll probably change it later. For testing purposes, I’ll stick with this one for now."}, {"post_id": 76782, "ts": "2026-10-04T15:41:00Z", "hours": 0.6122, "text": "Today I built the foundation for the mining system! Pressing X lets you mine an ore, which shakes while it’s being mined and then drops a resource. Right now, it only works with one ore, but I still need to add the rest, along with a proper inventory and collection system. I’m also thinking about creating a dedicated mining area for it."}, {"post_id": 76563, "ts": "2026-10-03T23:43:24Z", "hours": 0.5322, "text": "I redrew the sprites for the ores and the items dropped by miners because, after the errors I discovered (which I talked about in the previous devlog), I had to redraw them since I’d lost everything luckily, I had a screenshot! =)"}, {"post_id": 76138, "ts": "2026-10-02T13:49:12Z", "hours": 0.3172, "text": "Today I found out that PICO-8 uses sprite sheets 2 and 3 to store the map data. So, if you make a really huge map, it uses those sprite sheets to store the map data. And guess what? I was making a completely unnecessarily huge map and didn’t know about this, and then I hit Ctrl+S. So all the sprites I had on those sheets disappeared =( The ores and other stuff too =( Thankfully, I have screenshots of them, so I’ll redraw everything. But honestly, this is starting to get traumatic 😭"}, {"post_id": 75776, "ts": "2026-10-01T02:17:52Z", "hours": 0.5978, "text": "I tried making the game’s sounds in PICO-8, but they turned out really bad, so I gave up on it for now."}, {"post_id": 75067, "ts": "2026-09-29T01:39:02Z", "hours": 1.3447, "text": "Hey! Today I drew the ores and some of the resources for the game! These ores can be mined (obviously 🫠), and the player will be able to use them to craft different things. One of those things is repairing the spaceship so you can finally leave the planet lol. The ores I made so far are Copper, Iron, Aluminum, Titanium, and Nickel, along with some special resources like Crystals, Stardust, Alien Scrap, and Oxy Fruit (which will have an important purpose later 👀). These resources will naturally spawn around the map, and I also want to add a rarity system to them, so some resources will be harder to find than others. You’ll be able to use them for crafting and, eventually, for repairing and upgrading your ship. I’m really liking how it’s turning out so far! =) I think my next devlog will be about collecting and mining these resources hehe."}, {"post_id": 72682, "ts": "2026-09-23T14:25:16Z", "hours": 1.4378, "text": "So, today I drew the rocket and started working on the Stardust logic; it’s going to be something that spawns on the map, and you’ll need to collect it to use the tools. The globe-like object will generate a breathable area since it’s an alien planet (though it’s still green right now, heh). I’m not sure how I’ll decorate the world; I’m really struggling with creativity. My references are great, but PICO-8 has limitations regarding colors and sprite counts. Plus, I’m short on time after all, the Stardance jam is coming to an end 🥹. I hope I can manage to deliver something good."}, {"post_id": 72058, "ts": "2026-09-22T03:00:14Z", "hours": 1.3842, "text": "I made animations for the player well, I think they turned out good. Later, I’m going to redraw the spaceship and the map."}, {"post_id": 71766, "ts": "2026-09-21T14:15:36Z", "hours": 1.3181, "text": "I’m redesigning the player, and while working on the animations, I watched a lot of videos on pixel art and animation techniques. Honestly, I can’t even believe I managed to pull this off, haha. Well, I have YouTube to thank for it! =)"}, {"post_id": 71523, "ts": "2026-09-21T00:22:12Z", "hours": 0.8058, "text": "I’m drawing other sprites, they look pretty bad right now, but I’m still going to improve them."}, {"post_id": 71339, "ts": "2026-09-20T17:34:29Z", "hours": 0.8214, "text": "I designed a ship, well the game will be about you are lost on an alien planet very similar to Earth, I introduce the mushrooms, they are a test hehe, I also like the movement."}, {"post_id": 70904, "ts": "2026-09-20T00:11:22Z", "hours": 3.6086, "text": "I’m trying to draw the sprites, honestly, pixel art is really difficult and tedious, especially with such limited colors. I really hope I can manage to create something. Fortunately, the game code is in Lua, which is a very easy language."}]...
|
Title: StarLost by @AdaChan | Stardance
Devlogs:
Title: StarLost by @AdaChan | Stardance
Devlogs:
I’m trying to draw the sprites, honestly, pixel art is really difficult and tedious, especially with such limited colors. I really hope I can manage to create something. Fortunately, the game code is in Lua, which is a very easy language.
I designed a ship, well the game will be about you are lost on an alien planet very similar to Earth, I introduce the mushrooms, they are a test hehe, I also like the movement.
I’m drawing other sprites, they look pretty bad right now, but I’m still going to improve them.
I’m redesigning the player, and while working on the animations, I watched a lot of videos on pixel art and animation techniques. Honestly, I can’t even believe I managed to pull this off, haha. Well, I have YouTube to thank for it! =)
I made animations for the player well, I think they turned out good. Later, I’m going to redraw the spaceship and the map.
So, today I drew the rocket and started working on the Stardust logic; it’s going to be something that spawns on the map, and you’ll need to collect it to use the tools. The globe-like object will generate a breathable area since it’s an alien planet (though it’s still green right now, heh). I’m not sure how I’ll decorate the world; I’m really struggling with creativity. My references are great, but PICO-8 has limitations regarding colors and sprite counts. Plus, I’m short on time after all, the Stardance jam is coming to an end 🥹. I hope I can manage to deliver something good.
Hey! Today I drew the ores and some of the resources for the game! These ores can be mined (obviously 🫠), and the player will be able to use them to craft different things. One of those things is repairing the spaceship so you can finally leave the planet lol. The ores I made so far are Copper, Iron, Aluminum, Titanium, and Nickel, along with some special resources like Crystals, Stardust, Alien Scrap, and Oxy Fruit (which will have an important purpose later 👀). These resources will naturally spawn around the map, and I also want to add a rarity system to them, so some resources will be harder to find than others. You’ll be able to use them for crafting and, eventually, for repairing and upgrading your ship. I’m really liking how it’s turning out so far! =) I think my next devlog will be about collecting and mining these resources hehe.
I tried making the game’s sounds in PICO-8, but they turned out really bad, so I gave up on it for now.
Today I found out that PICO-8 uses sprite sheets 2 and 3 to store the map data. So, if you make a really huge map, it uses those sprite sheets to store the map data. And guess what? I was making a completely unnecessarily huge map and didn’t know about this, and then I hit Ctrl+S. So all the sprites I had on those sheets disappeared =( The ores and other stuff too =( Thankfully, I have screenshots of them, so I’ll redraw everything. But honestly, this is starting to get traumatic 😭
I redrew the sprites for the ores and the items dropped by miners because, after the errors I discovered (which I talked about in the previous devlog), I had to redraw them since I’d lost everything luckily, I had a screenshot! =)
Today I built the foundation for the mining system! Pressing X lets you mine an ore, which shakes while it’s being mined and then drops a resource. Right now, it only works with one ore, but I still need to add the rest, along with a proper inventory and collection system. I’m also thinking about creating a dedicated mining area for it.
Well, I’m working on what the little characters will look like. I took some inspiration from an asset I found online, so I’ll probably change it later. For testing purposes, I’ll stick with this one for now.
Bem, finalmente terminei meu joguinho! Estou feliz com o resultado, mesmo que o final tenha ficado um pouco corrido, já que Stardance está quase acabando. Adicionei as últimas mecânicas ao jogo (coleta e troca de frutas), além de uma tela inicial e uma tela final. São bem simples. Tipo, MUITO simples mesmo. Super simples. 🫠 E é isso! Estou feliz com o resultado. :D
Ships:
I created a little game in PICO-8 about an astronaut stranded on an alien planet. Well, it doesn’t have that much content. You start by collecting fruits, trading them for scrap, repairing your little spaceship, and then leaving the planet. I recommend reading the README for more details! I really enjoyed developing this project. At first, I had considered making it in different ways, including using JavaScript, but then I got PICO-8 thanks to Stardance. The game is pretty simple, especially because PICO-8 has its limitations. It was quite a challenge to work around those limitations, fit everything into the game, and draw things over and over again. XD...
|
1793649201.8873467
|
1793735601.8873467
|
|
61566
|
My awesome macropad! by @Chikyurity | Stardance
|
Chikyurity
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Chikyurity | Stard Title: My awesome macropad! by @Chikyurity | Stardance...
|
1793649203.1128118
|
1794254003.1128118
|
|
61567
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792864094.133627
|
1793728094.133627
|
|
61568
|
game_of_logicgates by @Phonemi | Stardance
|
Phonemi
|
0
|
27.78
|
0
|
[]
|
[{"post_id": 77922, "ts": "202 [{"post_id": 77922, "ts": "2026-10-08T19:36:33Z", "hours": 1.3156, "text": "game_oflogic-gates20 devblog 20 so big news we are finaly finished with the whole simulation so chapter 6 is totaly complete but idk if i will wor on the ther cahpters because i alredy lerned all the stuff and just writing it is realy borring and in the end this website will teach nobody else so i dont see any reson why i shold do that but now it looks prety good and to be honest i used ai to correct my spelling mistakes since i hav dislexia but yea still need to upload the site and make a read me cause right now it is just localhost hope you like it[-_-]"}, {"post_id": 77390, "ts": "2026-10-06T19:33:09Z", "hours": 4.5614, "text": "game_oflogic-gates19 so the full sim is almoast finish and most bugs from before are fixed still need to fix like 4 but that is ok and i need to add style cause this looks prety bad and i also lost my laptop charger thats why i needed to use a other one so i needed to do some things 2 times but now i found my laprop hope you like it[-_-]"}, {"post_id": 72711, "ts": "2026-09-23T15:47:56Z", "hours": 1.8211, "text": "game_oflogic-gates18 so i finished all the board logic but not which label is on which sheet so i made how it should calculate evrything in the code because that should be the same as my chip now i will need to create a ui for that in 6.1 so that you can look what haapens when and where hope you like it[-_-]"}, {"post_id": 72337, "ts": "2026-09-22T18:06:43Z", "hours": 1.6544, "text": "game_oflogic-gates17 1.3 finished and with that i finished chapter 1 only 5 chapters more to go so this chapter is about all the other logic gates which i didnt explain in 1.2 and also has a plan how you can build these gates with the 3 base gates probaply gonna do the full simulation first because then i can ship also if i am not finished hope you like it[-_-]"}, {"post_id": 71942, "ts": "2026-09-21T20:28:10Z", "hours": 2.5956, "text": "game_oflogic-gates16 1.2 finished and all the logic to create most important simulations o now i can easaly inport a simpulation for every gate so 1.3 will be way easier then 1.2 and i finished writing everything and the simulation is working fine (i didnt want to code svgs so you get a visual sim sry because i am to stupid for this ) hope you like it[-_-]"}, {"post_id": 71410, "ts": "2026-09-20T19:33:34Z", "hours": 0.6969, "text": "game_oflogic-gates15 i wrote 1.1 What are logic gates in my website (still need to fix spelling mistake) i didnt wana put any simulations in it because that should be 1.2 and 1.3 so yea in the screenshots you can see the end result"}, {"post_id": 71210, "ts": "2026-09-20T13:29:21Z", "hours": 1.3392, "text": "game_oflogic-gates14 i fixed all errors in the schem file so i fixed all the errors most of them where just power thinks but they are all gone we started like with 300 errors then i fixed them in a other devblog had still like 50 left and now i finaly fixed these also started working on the first explenation chaptor of the website hope you like it[-_-]"}, {"post_id": 71091, "ts": "2026-09-20T09:01:52Z", "hours": 0.3428, "text": "game_oflogic-gates13 i just changed font and color scheme so now it looks way cleaner idk what more can i say but i dont think i will be able to finish it but i will try my best hope you like it[-_-]"}, {"post_id": 70724, "ts": "2026-09-19T17:35:10Z", "hours": 2.5497, "text": "game_oflogic-gates12 so i decided to make it a software project why?: my project will be very expencive and if something isnt working i will lose all my funding also idk how much funding i will get so here is what i did for thi devblog i started creating a website with docs for my project the color scheme should be the one of a pcb board but i am not quite happy with it it should look like the rust docs but i got a ong way untill it looks that gud i also started fixing a lot of errors but then more apered so on the schem side it looking not that good i now need to fix 41 errors but i think i can do that in my docs there will also be simulations etc and i am using svelte if you guys have nay idea what i should change to make it look better pls write a comment hope you like it[-_-]"}, {"post_id": 69425, "ts": "2026-09-17T01:04:37Z", "hours": 0.5478, "text": "#game_oflogic-gates11 biig update!!!!!! we are almoast finished with the schmetics i did a speedrun and now there is a counter a clock a reset and a power module so yay you can see all the curguits below but still need to fix 32 errors and propably some other 2 and i need to see if i make a simulation for it next+ a website since i changed the type to a software project but yea we will look hope you like it[-_-]"}, {"post_id": 69379, "ts": "2026-09-16T22:49:39Z", "hours": 0.7953, "text": "game_oflogic-gates10 Pretty crazy that i am alredy ad devblogs 10 but good I added a Display If you looked at My other devblogs before you maby noticed that WE alredy have a Display in the Keyboard but that is only the thinks you Type in so this Displaydisplays the simulaton i am also getting faster ad making mut’s and placing Labels (over 200 global Labels again) Hope you Like IT[-_-]"}, {"post_id": 69322, "ts": "2026-09-16T19:58:45Z", "hours": 0.55, "text": "game_oflogic-gates9 i finished the mux yay : so i looked again what i still need and there are still a lot of thinks but this is one of the thinks and it was very very simple it basicly just implements start and stop button stuff like that i think you understand it if you want to look at the ogic gates and flipflops you can see the picture below still got lots to do but i am doing my best to speedrun this hope you like it[-_-]"}, {"post_id": 69234, "ts": "2026-09-16T16:59:03Z", "hours": 1.7869, "text": "game_oflogic-gates8 i finihed the button matrix evrything is working is fine i dont think i need to explain what a button matrix is hard part was placing all 200 labels and rebuilding some thinks and nooooo i didnt use logic gates to create the buttons and led’s so i am realy sry for that (yking ofc) thx for reading the devblog still got lots of thinks to do but i can make it hope you like it[-_-]"}, {"post_id": 68794, "ts": "2026-09-15T19:22:48Z", "hours": 1.2536, "text": "game_oflogic-gates7 i finished the counter yay so what is doas is pretty basic it counts and looks which piece it should calculate next it also looks if the whole the piece are at the boarder or not so yea if you see something in the picture below you dont understand jst ask me or follow the project or wait and wait a bit since i will probaply make a simulation website which describes the process and biggest update no more fcking logicgates next thinks on the to do is led and button matrix and then we will look furher hope you like it[-_-]"}, {"post_id": 68263, "ts": "2026-09-14T20:05:52Z", "hours": 2.0522, "text": "game_oflogik-gates6 so i aktually made a lot i finished making the ring in kicad thats just 14 8bit d-flip flops needed a bit time for that but thats finished now and i also fixed 218 errors so now i am only on 19 so thats pretty good wont explain evrything in deatail you can see most of the thinks in my pictures and if you have any question ten just comment and check the devblog like after 1 day then i probply answered it hope you like it[-_-]"}, {"post_id": 68066, "ts": "2026-09-14T13:46:08Z", "hours": 0.8194, "text": "game_oflogik-gates5 i am finished with the digital software tried to wire flipflops and calc together corectly managed to do it so now i am back to ki cad where i alredy made that the calc is a own block and yea now i am just adding the flip flop and then we are almoast finished jippi (only with that part that fucks my brain) we still need to do monitor and keys but that should be easy hopefully hope you like it[-_-]"}, {"post_id": 67970, "ts": "2026-09-14T09:25:54Z", "hours": 1.3794, "text": "game_oflogik-gates4 brought all to digital so know i can simulate it much better then i needed to fix some problems that i had before but yea also made it a bit simpler so it looks very simple now also started working on my flip flop hope you like it"}, {"post_id": 67396, "ts": "2026-09-13T14:19:33Z", "hours": 0.6667, "text": "game_oflogicgates 2 so i finaly understud that we dont need 2 different curcuts for the dead or alive status so here is what i did you can now enter all 8 values of the neigbors and if it is 3 it sets the value to alive if its 2 it stays the same and if its anything else its dead pretty simple so i just needed to place evrything down and label it corectly and i was finished thought this project will take a eternity but i guess not hope you like it[-_-]"}, {"post_id": 67248, "ts": "2026-09-13T09:42:00Z", "hours": 0.25, "text": "game_of_logicgates2 so yea devblog 2 is a bit short but i did something important so i thought it was cheating to just use a full adder block or half adder block so i made them first and now i think i can use them as predefined blocks"}, {"post_id": 66981, "ts": "2026-09-12T23:57:48Z", "hours": 0.8003, "text": "game_of_logicgates 1 this is my new project jippi idk if i manage to finish it in time also because shools starts soon but i am making a little consol with a 10 10 button grid and a 10 10 pixel screen and making all the rest only with logic gates so yea what did i do now i just thaught out loud how i can do all this so yea hope you like it[-_-]"}]...
|
Title: game_of_logicgates by @Phonemi | Stardance
Title: game_of_logicgates by @Phonemi | Stardance
Devlogs:
game_of_logicgates 1 this is my new project jippi idk if i manage to finish it in time also because shools starts soon but i am making a little consol with a 10 10 button grid and a 10 10 pixel screen and making all the rest only with logic gates so yea what did i do now i just thaught out loud how i can do all this so yea hope you like it[-_-]
game_of_logicgates2 so yea devblog 2 is a bit short but i did something important so i thought it was cheating to just use a full adder block or half adder block so i made them first and now i think i can use them as predefined blocks
game_oflogicgates 2 so i finaly understud that we dont need 2 different curcuts for the dead or alive status so here is what i did you can now enter all 8 values of the neigbors and if it is 3 it sets the value to alive if its 2 it stays the same and if its anything else its dead pretty simple so i just needed to place evrything down and label it corectly and i was finished thought this project will take a eternity but i guess not hope you like it[-_-]
game_oflogik-gates4 brought all to digital so know i can simulate it much better then i needed to fix some problems that i had before but yea also made it a bit simpler so it looks very simple now also started working on my flip flop hope you like it
game_oflogik-gates5 i am finished with the digital software tried to wire flipflops and calc together corectly managed to do it so now i am back to ki cad where i alredy made that the calc is a own block and yea now i am just adding the flip flop and then we are almoast finished jippi (only with that part that fucks my brain) we still need to do monitor and keys but that should be easy hopefully hope you like it[-_-]
game_oflogik-gates6 so i aktually made a lot i finished making the ring in kicad thats just 14 8bit d-flip flops needed a bit time for that but thats finished now and i also fixed 218 errors so now i am only on 19 so thats pretty good wont explain evrything in deatail you can see most of the thinks in my pictures and if you have any question ten just comment and check the devblog like after 1 day then i probply answered it hope you like it[-_-]
game_oflogic-gates7 i finished the counter yay so what is doas is pretty basic it counts and looks which piece it should calculate next it also looks if the whole the piece are at the boarder or not so yea if you see something in the picture below you dont understand jst ask me or follow the project or wait and wait a bit since i will probaply make a simulation website which describes the process and biggest update no more fcking logicgates next thinks on the to do is led and button matrix and then we will look furher hope you like it[-_-]
game_oflogic-gates8 i finihed the button matrix evrything is working is fine i dont think i need to explain what a button matrix is hard part was placing all 200 labels and rebuilding some thinks and nooooo i didnt use logic gates to create the buttons and led’s so i am realy sry for that (yking ofc) thx for reading the devblog still got lots of thinks to do but i can make it hope you like it[-_-]
game_oflogic-gates9 i finished the mux yay : so i looked again what i still need and there are still a lot of thinks but this is one of the thinks and it was very very simple it basicly just implements start and stop button stuff like that i think you understand it if you want to look at the ogic gates and flipflops you can see the picture below still got lots to do but i am doing my best to speedrun this hope you like it[-_-]
game_oflogic-gates10 Pretty crazy that i am alredy ad devblogs 10 but good I added a Display If you looked at My other devblogs before you maby noticed that WE alredy have a Display in the Keyboard but that is only the thinks you Type in so this Displaydisplays the simulaton i am also getting faster ad making mut’s and placing Labels (over 200 global Labels again) Hope you Like IT[-_-]
#game_oflogic-gates11 biig update!!!!!! we are almoast finished with the schmetics i did a speedrun and now there is a counter a clock a reset and a power module so yay you can see all the curguits below but still need to fix 32 errors and propably some other 2 and i need to see if i make a simulation for it next+ a website since i changed the type to a software project but yea we will look hope you like it[-_-]
game_oflogic-gates12 so i decided to make it a software project why?: my project will be very expencive and if something isnt working i will lose all my funding also idk how much funding i will get so here is what i did for thi devblog i started creating a website with docs for my project the color scheme should be the one of a pcb board but i am not quite happy with it it should look like the rust docs but i got a ong way untill it looks that gud i also started fixing a lot of errors but then more apered so on the schem side it looking not that good i now need to fix 41 errors but i think i can do that in my docs there will also be simulations etc and i am using svelte if you guys have nay idea what i should change to make it look better pls write a comment hope you like it[-_-]
game_oflogic-gates13 i just changed font and color scheme so now it looks way cleaner idk what more can i say but i dont think i will be able to finish it but i will try my best hope you like it[-_-]
game_oflogic-gates14 i fixed all errors in the schem file so i fixed all the errors most of them where just power thinks but they are all gone we started like with 300 errors then i fixed them in a other devblog had still like 50 left and now i finaly fixed these also started working on the first explenation chaptor of the website hope you like it[-_-]
game_oflogic-gates15 i wrote 1.1 What are logic gates in my website (still need to fix spelling mistake) i didnt wana put any simulations in it because that should be 1.2 and 1.3 so yea in the screenshots you can see the end result
game_oflogic-gates16 1.2 finished and all the logic to create most important simulations o now i can easaly inport a simpulation for every gate so 1.3 will be way easier then 1.2 and i finished writing everything and the simulation is working fine (i didnt want to code svgs so you get a visual sim sry because i am to stupid for this ) hope you like it[-_-]
game_oflogic-gates17 1.3 finished and with that i finished chapter 1 only 5 chapters more to go so this chapter is about all the other logic gates which i didnt explain in 1.2 and also has a plan how you can build these gates with the 3 base gates probaply gonna do the full simulation first because then i can ship also if i am not finished hope you like it[-_-]
game_oflogic-gates18 so i finished all the board logic but not which label is on which sheet so i made how it should calculate evrything in the code because that should be the same as my chip now i will need to create a ui for that in 6.1 so that you can look what haapens when and where hope you like it[-_-]
game_oflogic-gates19 so the full sim is almoast finish and most bugs from before are fixed still need to fix like 4 but that is ok and i need to add style cause this looks prety bad and i also lost my laptop charger thats why i needed to use a other one so i needed to do some things 2 times but now i found my laprop hope you like it[-_-]
game_oflogic-gates20 devblog 20 so big news we are finaly finished with the whole simulation so chapter 6 is totaly complete but idk if i will wor on the ther cahpters because i alredy lerned all the stuff and just writing it is realy borring and in the end this website will teach nobody else so i dont see any reson why i shold do that but now it looks prety good and to be honest i used ai to correct my spelling mistakes since i hav dislexia but yea still need to upload the site and make a read me cause right now it is just localhost hope you like it[-_-]...
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A game on roblox by @drDavis | Stardance
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drDavis
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Title: A game on roblox by @drDavis | Stardance
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WarioWare Game by @saadmuhammad | Stardance
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saadmuhammad
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Title: WarioWare Game by @saadmuhammad | Stardance
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My awesome macropad! by @avanibyn | Stardance
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avanibyn
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Title: My awesome macropad! by @avanibyn | Stardan Title: My awesome macropad! by @avanibyn | Stardance...
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Game by @avanibyn | Stardance
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avanibyn
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Title: Game by @avanibyn | Stardance
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Site by @avanibyn | Stardance
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avanibyn
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Title: Site by @avanibyn | Stardance
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1793649212.3503027
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About Me! by @Kapilesh | Stardance
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Kapilesh
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1
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0.0
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[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-13T02:24:10Z", "hours": 0.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I built a personal site with four pages(Home, About, Projects, Contact) with HTML and CSS, custom styling, and hover animations.", "repo": "https://github.com/kapileshrajaravius/newwebsite/", "demo": "https://kapileshrajaravius.github.io/newwebsite/"}]...
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[{"post_id": 67013, "ts": "202 [{"post_id": 67013, "ts": "2026-09-13T01:39:48Z", "hours": 0.2553, "text": "done with all the pages, just gotta make it look better now"}]...
|
Title: About Me! by @Kapilesh | Stardance
Devlogs Title: About Me! by @Kapilesh | Stardance
Devlogs:
done with all the pages, just gotta make it look better now
Ships:
I built a personal site with four pages(Home, About, Projects, Contact) with HTML and CSS, custom styling, and hover animations....
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1793684920.6612594
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Blare by @aditis | Stardance
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aditis
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0
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0.28
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[]
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[{"post_id": 67091, "ts": "202 [{"post_id": 67091, "ts": "2026-09-13T04:33:37Z", "hours": 0.2836, "text": "Finished final design. My idea is its vertical instead of horozontal. The top two cylinders are for adjusting, bottom acts as day teller and date teller and base."}]...
|
Title: Blare by @aditis | Stardance
Devlogs:
Fini Title: Blare by @aditis | Stardance
Devlogs:
Finished final design. My idea is its vertical instead of horozontal. The top two cylinders are for adjusting, bottom acts as day teller and date teller and base....
|
1793649213.2230418
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1794254013.2230418
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61582
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My own site! by @Craques | Stardance
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Craques
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1
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2.0
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0
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[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-13T20:11:36Z", "hours": 2.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a personal website that displays some info about me. Coding the website was easy. The part that I spent 50 HOURS ON was getting the github repo to sync my work. Never making a website again. I used ai to give me a tutorial on how to do certain things, asthetically.", "repo": "https://github.com/alvesmichael782-collab/HackathonSite", "demo": "https://alvesmichael782-collab.github.io/HackathonSite/"}]...
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[{"post_id": 67653, "ts": "202 [{"post_id": 67653, "ts": "2026-09-13T20:08:00Z", "hours": 0.3197, "text": "Added a few more details"}, {"post_id": 67583, "ts": "2026-09-13T18:45:40Z", "hours": 1.145, "text": "Making my website, why isn’t it synced with github, im losing my mind"}, {"post_id": 67048, "ts": "2026-09-13T02:56:52Z", "hours": 0.255, "text": "Im working on my site, this is beyond confusing."}]...
|
Title: My own site! by @Craques | Stardance
Devlo Title: My own site! by @Craques | Stardance
Devlogs:
Im working on my site, this is beyond confusing.
Making my website, why isn’t it synced with github, im losing my mind
Added a few more details
Ships:
I made a personal website that displays some info about me. Coding the website was easy. The part that I spent 50 HOURS ON was getting the github repo to sync my work. Never making a website again. I used ai to give me a tutorial on how to do certain things, asthetically....
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1793684922.725017
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1793771322.725017
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61583
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My own site! by @BigBertha | Stardance
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BigBertha
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Title: My own site! by @BigBertha | Stardance
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1793649214.151812
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1794254014.151812
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61584
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My awesome macropad! by @lildeolloz13 | Stardance
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lildeolloz13
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Title: My awesome macropad! by @lildeolloz13 | Sta Title: My awesome macropad! by @lildeolloz13 | Stardance...
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1793649216.2458465
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1794254016.2458465
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Home-Made rocket by @lildeolloz13 | Stardance
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lildeolloz13
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Title: Home-Made rocket by @lildeolloz13 | Stardan Title: Home-Made rocket by @lildeolloz13 | Stardance...
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1793649217.099773
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My own site! by @alicwx | Stardance
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alicwx
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Title: My own site! by @alicwx | Stardance
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1793649217.9507408
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1794254017.9507408
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Untitled project by @elizavetashishkina20 | Starda Untitled project by @elizavetashishkina20 | Stardance...
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elizavetashishkina20
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Title: Untitled project by @elizavetashishkina20 | Title: Untitled project by @elizavetashishkina20 | Stardance...
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1793649218.815727
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1794254018.815727
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Girl Astronaut Space Questions by @maferpardo | St Girl Astronaut Space Questions by @maferpardo | Stardance...
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maferpardo
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Title: Girl Astronaut Space Questions by @maferpar Title: Girl Astronaut Space Questions by @maferpardo | Stardance...
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1793649219.6806712
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1794254019.6806712
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My awesome macropad! by @Dreft | Stardance
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Dreft
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[]
|
[{"post_id": 67433, "ts": "202 [{"post_id": 67433, "ts": "2026-09-13T15:17:48Z", "hours": 0.6206, "text": "Starting to build the Schematic"}]...
|
Title: My awesome macropad! by @Dreft | Stardance
Title: My awesome macropad! by @Dreft | Stardance
Devlogs:
Starting to build the Schematic...
|
1793649220.5795453
|
1794254020.5795453
|
|
61591
|
My awesome macropad! by @gautam0104 | Stardance
|
gautam0104
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @gautam0104 | Stard Title: My awesome macropad! by @gautam0104 | Stardance...
|
1793649222.4230912
|
1794254022.4230912
|
|
61592
|
AstroOS by @Shafi | Stardance
|
Shafi
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: AstroOS by @Shafi | Stardance
|
1793649223.3183148
|
1794254023.3183148
|
|
61593
|
My awesome macropad! by @sauravkarki | Stardance
|
sauravkarki
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @sauravkarki | Star Title: My awesome macropad! by @sauravkarki | Stardance...
|
1793649224.2304258
|
1794254024.2304258
|
|
61594
|
My own site! by @citlaly | Stardance
|
citlaly
|
0
|
0.76
|
0
|
[]
|
[{"post_id": 67805, "ts": "202 [{"post_id": 67805, "ts": "2026-09-14T01:56:10Z", "hours": 0.7553, "text": "I’m working on creating a personal website! I’ve never coded before but it’s fun so far. I can’t wait to get to the point where I can personalize it, I saw the other examples and they were super cool!"}]...
|
Title: My own site! by @citlaly | Stardance
Devlo Title: My own site! by @citlaly | Stardance
Devlogs:
I’m working on creating a personal website! I’ve never coded before but it’s fun so far. I can’t wait to get to the point where I can personalize it, I saw the other examples and they were super cool!...
|
1793649225.1275883
|
1794254025.1275883
|
|
61595
|
pw clone by @ardevhere | Stardance
|
ardevhere
|
0
|
8.29
|
0
|
[]
|
[{"post_id": 67435, "ts": "202 [{"post_id": 67435, "ts": "2026-09-13T15:20:49Z", "hours": 8.2881, "text": "So the header and body content are almost done. Also, I learnt a lot in HTML and CSS making this project"}]...
|
Title: pw clone by @ardevhere | Stardance
Devlogs Title: pw clone by @ardevhere | Stardance
Devlogs:
So the header and body content are almost done. Also, I learnt a lot in HTML and CSS making this project...
|
1793649227.20114
|
1794254027.20114
|
|
61596
|
Clueless Outfit Picker by @Hamstersarus | Stardanc Clueless Outfit Picker by @Hamstersarus | Stardance...
|
Hamstersarus
|
0
|
2.3
|
0
|
[]
|
[{"post_id": 73819, "ts": "202 [{"post_id": 73819, "ts": "2026-09-26T03:01:43Z", "hours": 0.835, "text": "I took 20 pictures of different articles of clothing I have for the project."}, {"post_id": 67054, "ts": "2026-09-13T03:06:23Z", "hours": 1.4694, "text": "There honestly isn’t much to say for the stuff I currently have done but I wanted to start off by just making a schema to organize all the categories of clothes. I’ll probably add on to it later on but as of right now, it has mostly everything I need. I don’t actually have any pictures of clothes as of right now, so that’s my next order of business."}]...
|
Title: Clueless Outfit Picker by @Hamstersarus | S Title: Clueless Outfit Picker by @Hamstersarus | Stardance
Devlogs:
There honestly isn’t much to say for the stuff I currently have done but I wanted to start off by just making a schema to organize all the categories of clothes. I’ll probably add on to it later on but as of right now, it has mostly everything I need. I don’t actually have any pictures of clothes as of right now, so that’s my next order of business.
I took 20 pictures of different articles of clothing I have for the project....
|
1793649228.1039255
|
1794254028.1039255
|
|
61597
|
fruadnet by @saranu | Stardance
|
saranu
|
0
|
1.2
|
0
|
[]
|
[{"post_id": 67379, "ts": "202 [{"post_id": 67379, "ts": "2026-09-13T14:00:12Z", "hours": 0.3725, "text": "making it into a public url took me forever"}, {"post_id": 67026, "ts": "2026-09-13T02:08:56Z", "hours": 0.8322, "text": "i made the the map a lil bit better but it can go a long way soo give me ur comments on what i should add for my fraud detection system"}]...
|
Title: fruadnet by @saranu | Stardance
Devlogs:
i Title: fruadnet by @saranu | Stardance
Devlogs:
i made the the map a lil bit better but it can go a long way soo give me ur comments on what i should add for my fraud detection system
making it into a public url took me forever...
|
1793649228.9919577
|
1794254028.9919577
|
|
61598
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792864102.463031
|
1793728102.463031
|
|
61599
|
My awesome macropad! by @kelvinpenguin | Stardance
|
kelvinpenguin
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @kelvinpenguin | St Title: My awesome macropad! by @kelvinpenguin | Stardance...
|
1793649229.894821
|
1794254029.894821
|
|
61600
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792864103.2812853
|
1793728103.2812853
|
|
61601
|
Website by @amritbhandari225 | Stardance
|
amritbhandari225
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Website by @amritbhandari225 | Stardance
|
1793649230.7671905
|
1794254030.7671905
|
|
61602
|
Keyboard by @kelvinpenguin | Stardance
|
kelvinpenguin
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Keyboard by @kelvinpenguin | Stardance
|
1793649234.1994722
|
1794254034.1994722
|
|
61603
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792864104.103812
|
1793728104.103812
|
|
61604
|
Polyphon by @Mangodude123 | Stardance
|
Mangodude123
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Polyphon by @Mangodude123 | Stardance
|
1793649235.109229
|
1794254035.109229
|