|
62455
|
HOLA Coffee Co. by @Kxrtik1315 | Stardance
|
Kxrtik1315
|
1
|
6.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-15T22:54:40Z", "hours": 6.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "made HALO Coffee Co, an iridescent coffee shop landing page. the hero’s got an actual 3D blue frappuccino u can drag around n spin — that part took forever ngl, had to fake real depth w/ layered css divs + perspective since i wasn’t tryna pull in three.js for this. menu section has a real matching pic above every drink instead of generic stock photos, and theres a popup cart that slides in from the side, shows ur total, n lets u pick a payment method (card/upi/paypal/cash) — purely visual tho, nothing actually charges u. proudest of the frap actually being draggable n not just sitting there like a static image. to test it: drag the cup in the hero around, add a few drinks to the cart, then check the cart drawer bottom right to see the total + payment picker.", "repo": "https://github.com/Kxrtik13-A19/HOLA", "demo": "https://kxrtik13-a19.github.io/HOLA/"}]...
|
[{"post_id": 68876, "ts": "202 [{"post_id": 68876, "ts": "2026-09-15T22:51:24Z", "hours": 2.6058, "text": "Finally HTML is also completed! Website is Fully Ready! Too Much Happy!"}, {"post_id": 68783, "ts": "2026-09-15T19:00:33Z", "hours": 1.1589, "text": "Finally Completed Script.js ! Now Only HTML (half) Left! Going To Complete It Soon!"}, {"post_id": 68672, "ts": "2026-09-15T14:38:54Z", "hours": 1.3144, "text": "Half HTML completed and CSS fully Completed! Only JS and HTML (half) left!"}, {"post_id": 68618, "ts": "2026-09-15T12:28:54Z", "hours": 1.1281, "text": "Creating HTML Framework for Hola Coffee Co. (Website)"}]...
|
Title: HOLA Coffee Co. by @Kxrtik1315 | Stardance
Title: HOLA Coffee Co. by @Kxrtik1315 | Stardance
Devlogs:
Creating HTML Framework for Hola Coffee Co. (Website)
Half HTML completed and CSS fully Completed! Only JS and HTML (half) left!
Finally Completed Script.js ! Now Only HTML (half) Left! Going To Complete It Soon!
Finally HTML is also completed! Website is Fully Ready! Too Much Happy!
Ships:
made HALO Coffee Co, an iridescent coffee shop landing page. the hero’s got an actual 3D blue frappuccino u can drag around n spin — that part took forever ngl, had to fake real depth w/ layered css divs + perspective since i wasn’t tryna pull in three.js for this. menu section has a real matching pic above every drink instead of generic stock photos, and theres a popup cart that slides in from the side, shows ur total, n lets u pick a payment method (card/upi/paypal/cash) — purely visual tho, nothing actually charges u. proudest of the frap actually being draggable n not just sitting there like a static image. to test it: drag the cup in the hero around, add a few drinks to the cart, then check the cart drawer bottom right to see the total + payment picker....
|
1793418460.839624
|
1793504860.839624
|
|
62456
|
My very own WebOS by @giovo | Stardance
|
giovo
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @giovo | Stardance
|
1793044432.6909811
|
1793649232.6909811
|
|
62457
|
My own Clock by @body-35 | Stardance
|
body-35
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own Clock by @body-35 | Stardance
|
1793044433.5745034
|
1793649233.5745034
|
|
62458
|
MindNotes by @jhossep24 | Stardance
|
jhossep24
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: MindNotes by @jhossep24 | Stardance
|
1793044434.4346447
|
1793649234.4346447
|
|
62459
|
My first slack bot! by @febinanto2010 | Stardance
|
febinanto2010
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @febinanto2010 | Sta Title: My first slack bot! by @febinanto2010 | Stardance...
|
1793044435.293024
|
1793649235.293024
|
|
62460
|
My own site! by @iron | Stardance
|
iron
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @iron | Stardance
|
1793044436.2013254
|
1793649236.2013254
|
|
62461
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792864249.5312676
|
1793728249.5312676
|
|
62462
|
My awesome macropad! by @wayneinferno123 | Stardan My awesome macropad! by @wayneinferno123 | Stardance...
|
wayneinferno123
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @wayneinferno123 | Title: My awesome macropad! by @wayneinferno123 | Stardance...
|
1793044437.1092618
|
1793649237.1092618
|
|
62463
|
personal website by @rafireza | Stardance
|
rafireza
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: personal website by @rafireza | Stardance
|
1793044437.954235
|
1793649237.954235
|
|
62464
|
MarioMare by @Will_boss | Stardance
|
Will_boss
|
0
|
3.97
|
0
|
[]
|
[{"post_id": 73821, "ts": "202 [{"post_id": 73821, "ts": "2026-09-26T03:05:31Z", "hours": 3.9733, "text": "Made te home scene from texturerect, richtextlabel and vboxcontainer. Then i made the level scene with texturerect as the background, vboxcontainer to hold the lives, used texturerect to show lives, then i followed with richtextlabel to show the level and timer. Next i made the themed timer and my timer for the game and used richtextlabel and an animatedsprite2d . Next the player which i made using characterbody2d for node, sprite2d for the image of character and collisionshape2d for the ability to collide. Next the first minigame which i used node 2d for node, parallax2d to make my background look animated which i named scrollingbackground and texturerect for the background, next i used tilemap to place my tiles, next i imported the player to the scene, then i followed my making my collectables(coins ) which i made using an area2d, texturerect, animationplayer and collisionshape2d. then i made minigame 2 with texturebuttons and imported the parallax2d from minigame1."}]...
|
Title: MarioMare by @Will_boss | Stardance
Devlog Title: MarioMare by @Will_boss | Stardance
Devlogs:
Made te home scene from texturerect, richtextlabel and vboxcontainer. Then i made the level scene with texturerect as the background, vboxcontainer to hold the lives, used texturerect to show lives, then i followed with richtextlabel to show the level and timer. Next i made the themed timer and my timer for the game and used richtextlabel and an animatedsprite2d . Next the player which i made using characterbody2d for node, sprite2d for the image of character and collisionshape2d for the ability to collide. Next the first minigame which i used node 2d for node, parallax2d to make my background look animated which i named scrollingbackground and texturerect for the background, next i used tilemap to place my tiles, next i imported the player to the scene, then i followed my making my collectables(coins ) which i made using an area2d, texturerect, animationplayer and collisionshape2d. then i made minigame 2 with texturebuttons and imported the parallax2d from minigame1....
|
1793044438.8273816
|
1793649238.8273816
|
|
62465
|
My awesome macropad! by @vdtnam1503 | Stardance
|
vdtnam1503
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @vdtnam1503 | Stard Title: My awesome macropad! by @vdtnam1503 | Stardance...
|
1793044439.7632222
|
1793649239.7632222
|
|
62466
|
Meteoduo by @Alexandru | Stardance
|
Alexandru
|
1
|
0.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-15T15:26:06Z", "hours": 0.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "i made a radio station,it was very stubborn at first but after it was super chill,im very proud of it and its very easy to make it", "repo": "https://github.com/Quietbyte23/meteoduo", "demo": "https://drive.google.com/drive/folders/11u8ztJten__PNwRAyxolBJSRclqk0fW5"}]...
|
[{"post_id": 68682, "ts": "202 [{"post_id": 68682, "ts": "2026-09-15T15:13:24Z", "hours": 0.3864, "text": "i am woerking on the code for the meteo here is a screenshot!"}]...
|
Title: Meteoduo by @Alexandru | Stardance
Devlogs Title: Meteoduo by @Alexandru | Stardance
Devlogs:
i am woerking on the code for the meteo here is a screenshot!
Ships:
i made a radio station,it was very stubborn at first but after it was super chill,im very proud of it and its very easy to make it...
|
1793418462.9669118
|
1793504862.9669118
|
|
62467
|
SlackMate by @WANNABENERD | Stardance
|
WANNABENERD
|
0
|
0.76
|
0
|
[]
|
[{"post_id": 73624, "ts": "202 [{"post_id": 73624, "ts": "2026-09-25T14:51:18Z", "hours": 0.7614, "text": "not eligible to ship🥀🥀"}]...
|
Title: SlackMate by @WANNABENERD | Stardance
Devl Title: SlackMate by @WANNABENERD | Stardance
Devlogs:
not eligible to ship🥀🥀...
|
1793044440.6382344
|
1793649240.6382344
|
|
62468
|
My OS by @folk0297 | Stardance
|
folk0297
|
1
|
6.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-19T16:43:38Z", "hours": 6.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I built a browser-based Web OS using HTML, CSS and JavaScript. It lookslike a simple desktop interface and includes features like a search bar,draggable windows, Notes, Calculator, Timer, Todo List and a two-playerPing Pong game. I also added local storage so some data (like notes and todo items) stays saved even after refreshing the page. The trickiest part was managing the window system and getting all the apps to work together. I also struggled with some JavaScript bugs (like function scoping and event listeners) and making the UI feel smooth and responsive on different screen sizes. Handling local storage and the game logic for Ping Pong took some time too. I’m proud that I was able to build everything on my own, from scratch. Getting the draggable windows, local storage and the game working was satisfying. I also like how the final project looks and feels - it’s simple but clean and actually works, and it taught me a lot about web development and problem solving.", "repo": "https://github.com/folks0297/My-OS", "demo": "https://folks0297.github.io/My-OS/"}]...
|
[{"post_id": 70695, "ts": "202 [{"post_id": 70695, "ts": "2026-09-19T16:29:40Z", "hours": 0.2711, "text": "DEVLOG# 3 i did some changes and added one of my favourite game title screen as a background and it look so firee🔥🔥!! i was planning on changing its background as it was looking pale but now its good"}, {"post_id": 70676, "ts": "2026-09-19T15:57:14Z", "hours": 1.9044, "text": "DEVLOG#2 added some most of the apps. a mini ping pong game too working pretty fine , its a double player game so you can play it with your friends , one control with W and S and other player control with arrow keys . beside that also added calculator ,notes timer an about section too is there :)"}, {"post_id": 70397, "ts": "2026-09-19T03:16:13Z", "hours": 3.4731, "text": "DEVLOG #1 of project no. 4 , so i am making a simple and clean my own OS and bro! this is so coool , for now i have added a working search bar and whatever you search will open in a new tab , i have also made the layout for my apps below it but they not functional yet . maybe i will make custom app pixel logos to make it look more aethetic"}]...
|
Title: My OS by @folk0297 | Stardance
Devlogs:
DE Title: My OS by @folk0297 | Stardance
Devlogs:
DEVLOG #1 of project no. 4 , so i am making a simple and clean my own OS and bro! this is so coool , for now i have added a working search bar and whatever you search will open in a new tab , i have also made the layout for my apps below it but they not functional yet . maybe i will make custom app pixel logos to make it look more aethetic
DEVLOG#2 added some most of the apps. a mini ping pong game too working pretty fine , its a double player game so you can play it with your friends , one control with W and S and other player control with arrow keys . beside that also added calculator ,notes timer an about section too is there :)
DEVLOG# 3 i did some changes and added one of my favourite game title screen as a background and it look so firee🔥🔥!! i was planning on changing its background as it was looking pale but now its good
Ships:
I built a browser-based Web OS using HTML, CSS and JavaScript. It lookslike a simple desktop interface and includes features like a search bar,draggable windows, Notes, Calculator, Timer, Todo List and a two-playerPing Pong game. I also added local storage so some data (like notes and todo items) stays saved even after refreshing the page. The trickiest part was managing the window system and getting all the apps to work together. I also struggled with some JavaScript bugs (like function scoping and event listeners) and making the UI feel smooth and responsive on different screen sizes. Handling local storage and the game logic for Ping Pong took some time too. I’m proud that I was able to build everything on my own, from scratch. Getting the draggable windows, local storage and the game working was satisfying. I also like how the final project looks and feels - it’s simple but clean and actually works, and it taught me a lot about web development and problem solving....
|
1793418465.6971028
|
1793504865.6971028
|
|
62469
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792864250.357429
|
1793728250.357429
|
|
62470
|
mymelody flappy bird by @prateeka_k | Stardance
|
prateeka_k
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: mymelody flappy bird by @prateeka_k | Stard Title: mymelody flappy bird by @prateeka_k | Stardance...
|
1793044441.535963
|
1793649241.535963
|
|
62471
|
CLI Weather App by @aarav_shrivastava | Stardance
|
aarav_shrivastava
|
1
|
2.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-18T11:02:52Z", "hours": 2.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "A feature-rich command-line weather application built with Python. It fetches real-time weather information using the OpenWeather API and presents it in a clean, colorful terminal interface powered by Rich. I know this is very common and easy but this is my first API project in python. So please NO HATES!! If you are using release .zip file you can’t see colored output because terminal doesn’t support COLORAMA.", "repo": "https://github.com/aaravshrivastava4129/CLI-Weather-App", "demo": "https://github.com/aaravshrivastava4129/CLI-Weather-App/releases"}]...
|
[{"post_id": 70041, "ts": "202 [{"post_id": 70041, "ts": "2026-09-18T10:55:36Z", "hours": 1.4475, "text": "CLI-Weather-App Added colorful table and loading animation. Soon it will be shipped."}, {"post_id": 69551, "ts": "2026-09-17T09:12:23Z", "hours": 0.8969, "text": "CLI Weather App Added basic structure. Enter city name and it will tell temperature, feels like, max. temp, min. temp, visibility, sunset time, sunrise time and many more. Next update- Making everything in colored table and adding error handling."}]...
|
Title: CLI Weather App by @aarav_shrivastava | Sta Title: CLI Weather App by @aarav_shrivastava | Stardance
Devlogs:
CLI Weather App Added basic structure. Enter city name and it will tell temperature, feels like, max. temp, min. temp, visibility, sunset time, sunrise time and many more. Next update- Making everything in colored table and adding error handling.
CLI-Weather-App Added colorful table and loading animation. Soon it will be shipped.
Ships:
A feature-rich command-line weather application built with Python. It fetches real-time weather information using the OpenWeather API and presents it in a clean, colorful terminal interface powered by Rich. I know this is very common and easy but this is my first API project in python. So please NO HATES!! If you are using release .zip file you can’t see colored output because terminal doesn’t support COLORAMA....
|
1793418473.135856
|
1793504873.135856
|
|
62472
|
Code something like games by @manikandandharshan | Code something like games by @manikandandharshan | Stardance...
|
manikandandharshan
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Code something like games by @manikandandha Title: Code something like games by @manikandandharshan | Stardance...
|
1793044442.3648129
|
1793649242.3648129
|
|
62473
|
TheoryMap by @Geki | Stardance
|
Geki
|
0
|
4.24
|
0
|
[]
|
[{"post_id": 71932, "ts": "202 [{"post_id": 71932, "ts": "2026-09-21T20:09:55Z", "hours": 2.1328, "text": "Made the Node tool, made it clickable and it spawn a node and the node is draggable only within the grid."}, {"post_id": 71388, "ts": "2026-09-20T18:43:31Z", "hours": 2.11, "text": "Very first template for the website and a lot of features are yet to come and a lot of hours left to spend . Sadly I don’t think its possible to finish it before the end of Stardance, it is what it is."}]...
|
Title: TheoryMap by @Geki | Stardance
Devlogs:
Ve Title: TheoryMap by @Geki | Stardance
Devlogs:
Very first template for the website and a lot of features are yet to come and a lot of hours left to spend . Sadly I don’t think its possible to finish it before the end of Stardance, it is what it is.
Made the Node tool, made it clickable and it spawn a node and the node is draggable only within the grid....
|
1793044443.2276194
|
1793649243.2276194
|
|
62474
|
slackyyy by @aiza_asad | Stardance
|
aiza_asad
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: slackyyy by @aiza_asad | Stardance
|
1793044444.1128385
|
1793649244.1128385
|
|
62475
|
Untitled project by @Pankaj | Stardance
|
Pankaj
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @Pankaj | Stardance
|
1793044445.0215135
|
1793649245.0215135
|
|
62476
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792864251.2278397
|
1793728251.2278397
|
|
62477
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792864252.0491893
|
1793728252.0491893
|
|
62478
|
A game by @Pankaj | Stardance
|
Pankaj
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: A game by @Pankaj | Stardance
|
1793044445.891255
|
1793649245.891255
|
|
62479
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792864252.8743963
|
1793728252.8743963
|
|
62480
|
GVEDA by @bhattaraianup1416 | Stardance
|
bhattaraianup1416
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: GVEDA by @bhattaraianup1416 | Stardance
|
1793044446.7415056
|
1793649246.7415056
|
|
62481
|
DANG CLOCK by @bhattaraianup1416 | Stardance
|
bhattaraianup1416
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: DANG CLOCK by @bhattaraianup1416 | Stardanc Title: DANG CLOCK by @bhattaraianup1416 | Stardance...
|
1793044447.626005
|
1793649247.626005
|
|
62482
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792864253.6933615
|
1793728253.6933615
|
|
62483
|
Anime Os by @manikandandharshan | Stardance
|
manikandandharshan
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Anime Os by @manikandandharshan | Stardance
|
1793044448.4660258
|
1793649248.4660258
|
|
62484
|
periodic table by @AyushKushwaha | Stardance
|
AyushKushwaha
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: periodic table by @AyushKushwaha | Stardanc Title: periodic table by @AyushKushwaha | Stardance...
|
1793044449.3525512
|
1793649249.3525512
|
|
62485
|
line following racer robot by @neko_ginger_ale | S line following racer robot by @neko_ginger_ale | Stardance...
|
neko_ginger_ale
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: line following racer robot by @neko_ginger_ Title: line following racer robot by @neko_ginger_ale | Stardance...
|
1793044450.214789
|
1793649250.214789
|
|
62486
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792864254.5185127
|
1793728254.5185127
|
|
62487
|
Why i teel you by @rajeevkumarmandal2252 | Stardan Why i teel you by @rajeevkumarmandal2252 | Stardance...
|
rajeevkumarmandal2252
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Why i teel you by @rajeevkumarmandal2252 | Title: Why i teel you by @rajeevkumarmandal2252 | Stardance...
|
1793044451.0572884
|
1793649251.0572884
|
|
62488
|
First project by @Oleg | Stardance
|
Oleg
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: First project by @Oleg | Stardance
|
1793044451.9326448
|
1793649251.9326448
|
|
62489
|
My own site! by @Vesal | Stardance
|
Vesal
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @Vesal | Stardance
|
1793044452.770373
|
1793649252.770373
|
|
62490
|
Clock by @Oleg | Stardance
|
Oleg
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Clock by @Oleg | Stardance
|
1793044453.6788156
|
1793649253.6788156
|
|
62491
|
Clock by @Oleg | Stardance
|
Oleg
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Clock by @Oleg | Stardance
|
1793044454.5771043
|
1793649254.5771043
|
|
62492
|
Rocket by @maris_brixel | Stardance
|
maris_brixel
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Rocket by @maris_brixel | Stardance
|
1793044455.427088
|
1793649255.427088
|
|
62493
|
Custom Keyboard by @anvaymathur | Stardance
|
anvaymathur
|
0
|
0.31
|
0
|
[]
|
[{"post_id": 68673, "ts": "202 [{"post_id": 68673, "ts": "2026-09-15T14:52:08Z", "hours": 0.3058, "text": "This isn’t a devlog, but it is a bypass for my Custom Keyboard Project. I brainstormed and designed a 100% size keyboard in KiCad and Onshape. I created it originally for the KEEB hack club, but I also wanted to submit it here. This project helped me learn KiCad for the first time and get more familiar with Onshape. This is the GitHub link to the project, which involves my journal that can be used as the devlogs for the project."}]...
|
Title: Custom Keyboard by @anvaymathur | Stardance Title: Custom Keyboard by @anvaymathur | Stardance
Devlogs:
This isn’t a devlog, but it is a bypass for my Custom Keyboard Project. I brainstormed and designed a 100% size keyboard in KiCad and Onshape. I created it originally for the KEEB hack club, but I also wanted to submit it here. This project helped me learn KiCad for the first time and get more familiar with Onshape. This is the GitHub link to the project, which involves my journal that can be used as the devlogs for the project....
|
1793422230.4251852
|
1794286230.4251852
|
|
62494
|
My very own WebOS by @kishan_1441 | Stardance
|
kishan_1441
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @kishan_1441 | Stardan Title: My very own WebOS by @kishan_1441 | Stardance...
|
1793044456.2751336
|
1793649256.2751336
|
|
62495
|
frosting by @rez | Stardance
|
rez
|
0
|
17.78
|
0
|
[]
|
[{"post_id": 74898, "ts": "202 [{"post_id": 74898, "ts": "2026-09-28T15:36:36Z", "hours": 5.6856, "text": "attempted to build the networth fetching from scoreboard and the echest but in go im not able to as its a very low level api so i likely will swich to js for the more higher level api"}, {"post_id": 71801, "ts": "2026-09-21T16:02:33Z", "hours": 3.8386, "text": "make code more readable and add the temp backgorund script to get net worth as well as proper api to retive it"}, {"post_id": 71031, "ts": "2026-09-20T07:20:04Z", "hours": 4.3186, "text": "add basic api to query net worth from the db."}, {"post_id": 70126, "ts": "2026-09-18T14:50:51Z", "hours": 2.24, "text": "add basic authentication and server joining."}, {"post_id": 68670, "ts": "2026-09-15T14:33:49Z", "hours": 1.7014, "text": "Added basic file structure, and backend/go code to open a DB"}]...
|
Title: frosting by @rez | Stardance
Devlogs:
Adde Title: frosting by @rez | Stardance
Devlogs:
Added basic file structure, and backend/go code to open a DB
add basic authentication and server joining.
add basic api to query net worth from the db.
make code more readable and add the temp backgorund script to get net worth as well as proper api to retive it
attempted to build the networth fetching from scoreboard and the echest but in go im not able to as its a very low level api so i likely will swich to js for the more higher level api...
|
1793044457.200725
|
1793649257.200725
|
|
62496
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792864255.3292441
|
1793728255.3292441
|
|
62497
|
the car mechanic on streamlit by @senthilnathan_ar the car mechanic on streamlit by @senthilnathan_arun | Stardance...
|
senthilnathan_arun
|
0
|
3.23
|
0
|
[]
|
[{"post_id": 69628, "ts": "202 [{"post_id": 69628, "ts": "2026-09-17T13:18:34Z", "hours": 3.2347, "text": "i first did the columns and ui placement but i forgot to dev log it , now i completed the buying customer ai with the use of disabled st.buttons .by the way , this is 2 devlogs in one"}]...
|
Title: the car mechanic on streamlit by @senthilna Title: the car mechanic on streamlit by @senthilnathan_arun | Stardance
Devlogs:
i first did the columns and ui placement but i forgot to dev log it , now i completed the buying customer ai with the use of disabled st.buttons .by the way , this is 2 devlogs in one...
|
1793044458.1091561
|
1793649258.1091561
|
|
62498
|
Flower Jet by @raj77502k | Stardance
|
raj77502k
|
0
|
5.12
|
0
|
[]
|
[{"post_id": 69661, "ts": "202 [{"post_id": 69661, "ts": "2026-09-17T14:58:47Z", "hours": 2.9669, "text": "I made a SCRAM Jet like Jet"}, {"post_id": 68668, "ts": "2026-09-15T14:33:24Z", "hours": 2.1514, "text": "I am designing a MagnetoHydroDynamic Supersonic Combustion RAM Jet"}]...
|
Title: Flower Jet by @raj77502k | Stardance
Devlo Title: Flower Jet by @raj77502k | Stardance
Devlogs:
I am designing a MagnetoHydroDynamic Supersonic Combustion RAM Jet
I made a SCRAM Jet like Jet...
|
1793044458.9850488
|
1793649258.9850488
|
|
62499
|
RoboTrack by @CatPowerz | Stardance
|
CatPowerz
|
0
|
36.98
|
0
|
[]
|
[{"post_id": 77276, "ts": "202 [{"post_id": 77276, "ts": "2026-10-06T12:19:27Z", "hours": 5.8583, "text": "Wooohoo, it can actually sync to the robot and read the flash! With bi-directional communication, you can send commands and recieve data, like, in the picture below “GETSLOTS” which recieves what slots are occupied! Overall really nice, and I polished it a bit."}, {"post_id": 75114, "ts": "2026-09-29T05:10:49Z", "hours": 2.2922, "text": "Added a virtual/live robot connected mark (so you can actually see if the robot is a mock or not) with a package counter and hopefully working battery indicator in the future! Also better visualisations and less lag due to setState being called every 20ms (which rebuilds the entire page every tick)"}, {"post_id": 74888, "ts": "2026-09-28T15:02:06Z", "hours": 6.1944, "text": "The project is getting way better, mostly because of the BLE-telemetry now working and connecting! You can actually see your robot live due to my python changes. Now it’s time to work on recording and changing specific slots."}, {"post_id": 74267, "ts": "2026-09-27T03:14:28Z", "hours": 5.425, "text": "Getting way better using Flutter, I’m really learning it. I now have a cool analytics page, starring a location visualisation, battery bar, X/Y and yaw/pitch/roll gyro plus visualisation. I’m ready to start coding Bluetooth communication now."}, {"post_id": 73471, "ts": "2026-09-25T06:04:07Z", "hours": 2.8561, "text": "I’m almost done with the python script, but I started to work on the big boy RoboTrack app, which you can see a visualisation of what the RoboTrack robot thinks. Every grid square is 1 cm and it nearly updates live. I also implemented some mock data generators. If you do not have a SPIKE robot, you can still test it out because the app emulates a robot."}, {"post_id": 72997, "ts": "2026-09-24T05:55:22Z", "hours": 3.4147, "text": "I’ve started to work on the Flutter Dart Frontend for RoboTrack and made the python script way more robust. It’s hard, really hard to make sure that the hardware-side of this project is doing as it should. It always spins or lives it’s own life."}, {"post_id": 72359, "ts": "2026-09-22T19:06:50Z", "hours": 1.0619, "text": "OMG I was busy for SO long finding ONE simple bug regarding the robot spinning in circles. It was really simple. Most bugs are. However, I found it out and now it’s getting better every update! I really hope no more bugs show up, but it’s inevitable."}, {"post_id": 72291, "ts": "2026-09-22T16:27:33Z", "hours": 1.3131, "text": "I got motorsnapshots working, so you can program motors other than wheels. This is really important for the robot but really hard to implement with the strict 8-byte limit on each instruction. I managed to get it working by combining signed 16-bit integers and unsigned 8-bit integers."}, {"post_id": 72202, "ts": "2026-09-22T13:25:02Z", "hours": 3.1122, "text": "I finished the framework of the RoboTrack main Python script. It now uses odometry to calculate it’s position and can drive to specific coordinates. It can write bytes to flash memory and can read them. It’s now time to write a bytecode interpreter to actually give meaning to the written and read bytes."}, {"post_id": 71240, "ts": "2026-09-20T14:41:42Z", "hours": 2.5156, "text": "I started to work on the logic for the LEGO robot, it can now track it’s position using sin(rad) and cos(rad) where rad = angle * pi / 180 and applies it to x, y and last_distance. Sorry sometimes I use devlogs to nerd talk :)"}, {"post_id": 69794, "ts": "2026-09-17T20:02:35Z", "hours": 2.9344, "text": "I FINALLY, FINALLY managed to finish the Pybricks firmware-fork in order to upgrade limited storage size of 512 bytes to 8 kilobytes. This allows longer programs to be stored on the flash without needing a computer attached. I also fixed some annoying problems with btstack, which is apparently a seperate github thing, or so I thought? I’ll find what the problem actually was. Fixing it was mostly time consuming trial-and-error."}]...
|
Title: RoboTrack by @CatPowerz | Stardance
Devlog Title: RoboTrack by @CatPowerz | Stardance
Devlogs:
I FINALLY, FINALLY managed to finish the Pybricks firmware-fork in order to upgrade limited storage size of 512 bytes to 8 kilobytes. This allows longer programs to be stored on the flash without needing a computer attached. I also fixed some annoying problems with btstack, which is apparently a seperate github thing, or so I thought? I’ll find what the problem actually was. Fixing it was mostly time consuming trial-and-error.
I started to work on the logic for the LEGO robot, it can now track it’s position using sin(rad) and cos(rad) where rad = angle * pi / 180 and applies it to x, y and last_distance. Sorry sometimes I use devlogs to nerd talk :)
I finished the framework of the RoboTrack main Python script. It now uses odometry to calculate it’s position and can drive to specific coordinates. It can write bytes to flash memory and can read them. It’s now time to write a bytecode interpreter to actually give meaning to the written and read bytes.
I got motorsnapshots working, so you can program motors other than wheels. This is really important for the robot but really hard to implement with the strict 8-byte limit on each instruction. I managed to get it working by combining signed 16-bit integers and unsigned 8-bit integers.
OMG I was busy for SO long finding ONE simple bug regarding the robot spinning in circles. It was really simple. Most bugs are. However, I found it out and now it’s getting better every update! I really hope no more bugs show up, but it’s inevitable.
I’ve started to work on the Flutter Dart Frontend for RoboTrack and made the python script way more robust. It’s hard, really hard to make sure that the hardware-side of this project is doing as it should. It always spins or lives it’s own life.
I’m almost done with the python script, but I started to work on the big boy RoboTrack app, which you can see a visualisation of what the RoboTrack robot thinks. Every grid square is 1 cm and it nearly updates live. I also implemented some mock data generators. If you do not have a SPIKE robot, you can still test it out because the app emulates a robot.
Getting way better using Flutter, I’m really learning it. I now have a cool analytics page, starring a location visualisation, battery bar, X/Y and yaw/pitch/roll gyro plus visualisation. I’m ready to start coding Bluetooth communication now.
The project is getting way better, mostly because of the BLE-telemetry now working and connecting! You can actually see your robot live due to my python changes. Now it’s time to work on recording and changing specific slots.
Added a virtual/live robot connected mark (so you can actually see if the robot is a mock or not) with a package counter and hopefully working battery indicator in the future! Also better visualisations and less lag due to setState being called every 20ms (which rebuilds the entire page every tick)
Wooohoo, it can actually sync to the robot and read the flash! With bi-directional communication, you can send commands and recieve data, like, in the picture below “GETSLOTS” which recieves what slots are occupied! Overall really nice, and I polished it a bit....
|
1793044459.8713224
|
1793649259.8713224
|
|
62500
|
Frictionless by @auckshay | Stardance
|
auckshay
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @auckshay | Stardance
|
1793044461.0847843
|
1793649261.0847843
|
|
62501
|
Solaris by @Ahmed-Tantawy | Stardance
|
Ahmed-Tantawy
|
0
|
6.96
|
0
|
[]
|
[{"post_id": 80491, "ts": "202 [{"post_id": 80491, "ts": "2026-10-17T20:38:28Z", "hours": 1.6056, "text": "I made the case with an opening for the display, 3 opens for the buzzer, one open for the USB-C, and a cool design referencing for the sun, and the cool SOLARIS on the back I’ve just finished the case of the SOLARIS, now I’ve finished the PCB, and the Case, heading for the Firmware hopefully, and if you have any comments, suggestions, or questions feel free to ask me :)"}, {"post_id": 72232, "ts": "2026-09-22T14:26:02Z", "hours": 1.2167, "text": "I don’t understand how to work with OnShape after learning on fusion, and after i tried myself on fusion i can’t figure out what to do, and I can’t use AI (-_-)"}, {"post_id": 69569, "ts": "2026-09-17T10:14:52Z", "hours": 1.9358, "text": "CAN ANYONE HELP ME!!! This is Day 2 of building Solaris, I’m stuck in a very dumb part, I can’t create a new part studio from the origin of the parts i made, when i click on it, it reloads and nothing happens :( if anyone can help me I will appreciate it very much."}, {"post_id": 68827, "ts": "2026-09-15T20:21:06Z", "hours": 2.2019, "text": "Day1 of making SOLARIS, I have just finished making the PCB and downloaded some CAD models for the components so it looks cool, SOLARIS is one of the cool names i found that refers to the sun, and the sun refers to waking up during the day, the 4 switches will make you able to: 1 choose the time, 2 choose the minutes, 3 choose a.m. or p.m. , and 4 confirming and closing the alarm."}]...
|
Title: Solaris by @Ahmed-Tantawy | Stardance
Devl Title: Solaris by @Ahmed-Tantawy | Stardance
Devlogs:
Day1 of making SOLARIS, I have just finished making the PCB and downloaded some CAD models for the components so it looks cool, SOLARIS is one of the cool names i found that refers to the sun, and the sun refers to waking up during the day, the 4 switches will make you able to: 1 choose the time, 2 choose the minutes, 3 choose a.m. or p.m. , and 4 confirming and closing the alarm.
CAN ANYONE HELP ME!!! This is Day 2 of building Solaris, I’m stuck in a very dumb part, I can’t create a new part studio from the origin of the parts i made, when i click on it, it reloads and nothing happens :( if anyone can help me I will appreciate it very much.
I don’t understand how to work with OnShape after learning on fusion, and after i tried myself on fusion i can’t figure out what to do, and I can’t use AI (-_-)
I made the case with an opening for the display, 3 opens for the buzzer, one open for the USB-C, and a cool design referencing for the sun, and the cool SOLARIS on the back I’ve just finished the case of the SOLARIS, now I’ve finished the PCB, and the Case, heading for the Firmware hopefully, and if you have any comments, suggestions, or questions feel free to ask me :)...
|
1793044462.1651525
|
1793649262.1651525
|
|
62502
|
My own site! by @hadiabbara | Stardance
|
hadiabbara
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @hadiabbara | Stardance
|
1793044463.526951
|
1793649263.526951
|
|
62503
|
sew up shop by @luciaa | Stardance
|
luciaa
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: sew up shop by @luciaa | Stardance
|
1793044465.459343
|
1793649265.459343
|
|
62504
|
definitely not a bomb by @simonsiam | Stardance
|
simonsiam
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: definitely not a bomb by @simonsiam | Stard Title: definitely not a bomb by @simonsiam | Stardance...
|
1793044466.3188236
|
1793649266.3188236
|