|
65305
|
My very own WebOS by @ayaan_shadab_quraishi | Star My very own WebOS by @ayaan_shadab_quraishi | Stardance...
|
ayaan_shadab_quraishi
|
0
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0.0
|
0
|
[]
|
[]
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Title: My very own WebOS by @ayaan_shadab_quraishi Title: My very own WebOS by @ayaan_shadab_quraishi | Stardance...
|
1793084275.3475258
|
1793689075.3475258
|
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65306
|
GameGram - Game Scroller by @ctanmay334 | Stardanc GameGram - Game Scroller by @ctanmay334 | Stardance...
|
ctanmay334
|
1
|
29.0
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-23T03:23:53Z", "hours": 29.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "Finally the app is done and Bug free, there aare a few changes still to be made, but by far i have fixed the audio issue and the new graphics have also been implemented. The Live Link has also been added. I have tried to give this a Complete MVP look now lets see how do people like it or not.", "repo": "https://github.com/tanmayybuilds/GameGram", "demo": "https://tanmayybuilds.github.io/GameGram/"}]...
|
[{"post_id": 81934, "ts": "202 [{"post_id": 81934, "ts": "2026-10-23T03:20:47Z", "hours": 9.2189, "text": "Fixed some bugs and added a few Games"}, {"post_id": 73662, "ts": "2026-09-25T16:46:53Z", "hours": 10.1683, "text": "Devlog #2 We have the database Infrastructure in Progress, and we have fixed the ui of each and every game in the app. We have till now 26 games made in the Webapp. Also we have our new Profile and notifications section. We can now edit our username and bio and upload highlights, we have started working on have started working on the security as well. We have fixed around 10-12 bugs today. Busy Day."}, {"post_id": 73446, "ts": "2026-09-25T03:28:40Z", "hours": 9.5956, "text": "GameGram Devlog #1 So till now I have completed the MVP part, like the basics of each and every feature adn shown perfeclty in the demo, gamelights, story, play and share games easily. Reels have now become boring people need something better. Now next planning to finish the backend or FIx the Frontend, this is just the startign basic frontend, i want to make it a premium app."}]...
|
Title: GameGram - Game Scroller by @ctanmay334 | S Title: GameGram - Game Scroller by @ctanmay334 | Stardance
Devlogs:
GameGram Devlog #1 So till now I have completed the MVP part, like the basics of each and every feature adn shown perfeclty in the demo, gamelights, story, play and share games easily. Reels have now become boring people need something better. Now next planning to finish the backend or FIx the Frontend, this is just the startign basic frontend, i want to make it a premium app.
Devlog #2 We have the database Infrastructure in Progress, and we have fixed the ui of each and every game in the app. We have till now 26 games made in the Webapp. Also we have our new Profile and notifications section. We can now edit our username and bio and upload highlights, we have started working on have started working on the security as well. We have fixed around 10-12 bugs today. Busy Day.
Fixed some bugs and added a few Games
Ships:
Finally the app is done and Bug free, there aare a few changes still to be made, but by far i have fixed the audio issue and the new graphics have also been implemented. The Live Link has also been added. I have tried to give this a Complete MVP look now lets see how do people like it or not....
|
1793246022.4333673
|
1793332422.4333673
|
|
65307
|
My awesome macropad! by @ysaiah | Stardance
|
ysaiah
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @ysaiah | Stardance
|
1793084282.4027152
|
1793689082.4027152
|
|
65308
|
Haandheld quiz console by @Maanvik | Stardance
|
Maanvik
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Haandheld quiz console by @Maanvik | Starda Title: Haandheld quiz console by @Maanvik | Stardance...
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1793084283.2475948
|
1793689083.2475948
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65309
|
Cherry on top by @shyamks1828 | Stardance
|
shyamks1828
|
2
|
4.32
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-27T00:52:34Z", "hours": 0.0, "multiplier": 1.07, "payout": 0, "blessing": "neutral", "text": "helloo guyss. this is my warioware project. it is published on itchi.io. right now its only optimized for desktop or laptop play. or just hookup a keyboard to your phone. it has apoints system and 2 levels. i am in the process of adding hitpoint system and also enemies which damge the player. rn try out version 1 and lmk what to add or change. (note to shipwright - I am not shipping this for warioware ik i have clciked confirm but feel free to reject if u feel so. im just shipping this for ratings from the community)", "repo": "https://github.com/coderrcboy/Cherry-on-top-videogame", "demo": "https://proplayersaitama008.itch.io/cherry-on-top"}, {"ship_num": 2, "ts": "2026-09-24T11:32:02Z", "hours": 3.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "hi, so i made a simple point collecting game called cherry on top. it uses wasd and arrow control for movememnt. it has 2 games. rather 2 parts. i made it from schratch no ai using godt engine. it was a very nice experience. i learned coding and drawing and controlling sprites with code. i will be making more devlopements to the game like more levles or maybe shop system to use the points. pls do go try it out!!", "repo": "https://github.com/coderrcboy/Cherry-on-top-videogame", "demo": "https://proplayersaitama008.itch.io/cherry-on-top"}]...
|
[{"post_id": 74480, "ts": "202 [{"post_id": 74480, "ts": "2026-09-27T14:07:29Z", "hours": 1.3228, "text": "helloo guyss. in this edit, i have added the following changes. i added a health bar i added enemies if u jump on the enemies theyll die if u hit the enemies form the side, youll get knockback and lose a life-there are 3 lives theres also a pause menu when u click escape. you can resume of go to main menu. also pls note, i have not updated those features in itch.io yet but feel free to try the existing version it is also nice. next update, ill add a secret level. c ya later"}, {"post_id": 74235, "ts": "2026-09-27T00:48:43Z", "hours": 0.3806, "text": "Helloo guyss, So i have started working on a hp system and am gonna add villains. i am waiting for the itch.io grant to be approved so i can download the texture pack and skins for the game. after that i will add enemies and related game physics too. keep an eye out for v2 of the game. if you havent played it yet chck it out now!"}, {"post_id": 73086, "ts": "2026-09-24T11:01:13Z", "hours": 0.715, "text": "guysss, first edition of game is over. i will be updating all my files and resources to github and linking itch.io to this project. for now it has 2 games/levels a main menu. a sprite collecting objects i.e cherries. rn if you fall somewhere u shudnt refresh page or close and open cos i havent configured it to respawn somewhere. aslo will be adding chckpoints, enemies and stuff next post. cya till then"}, {"post_id": 73070, "ts": "2026-09-24T10:05:20Z", "hours": 0.5003, "text": "so guyss.. added main menu with game name. each button directs you to diff games. charecters are mostly same for now in both games will work on that later"}, {"post_id": 73065, "ts": "2026-09-24T09:30:29Z", "hours": 1.1964, "text": "wassup guyss finished level 1 of the game. added collectible items. the cherries. i made the map very big but those are for next levels :). also added apoints system. every time you collect cherry you will get a point."}, {"post_id": 73023, "ts": "2026-09-24T07:19:52Z", "hours": 0.8031, "text": "halloo guys. started working on the game. referring ot a youtube tutorial who was kind enough to give download link for textures. rn still figuring out animation for movement. cu soon wtih more updates"}]...
|
Title: Cherry on top by @shyamks1828 | Stardance
Title: Cherry on top by @shyamks1828 | Stardance
Devlogs:
halloo guys. started working on the game. referring ot a youtube tutorial who was kind enough to give download link for textures. rn still figuring out animation for movement. cu soon wtih more updates
wassup guyss finished level 1 of the game. added collectible items. the cherries. i made the map very big but those are for next levels :). also added apoints system. every time you collect cherry you will get a point.
so guyss.. added main menu with game name. each button directs you to diff games. charecters are mostly same for now in both games will work on that later
guysss, first edition of game is over. i will be updating all my files and resources to github and linking itch.io to this project. for now it has 2 games/levels a main menu. a sprite collecting objects i.e cherries. rn if you fall somewhere u shudnt refresh page or close and open cos i havent configured it to respawn somewhere. aslo will be adding chckpoints, enemies and stuff next post. cya till then
Helloo guyss, So i have started working on a hp system and am gonna add villains. i am waiting for the itch.io grant to be approved so i can download the texture pack and skins for the game. after that i will add enemies and related game physics too. keep an eye out for v2 of the game. if you havent played it yet chck it out now!
helloo guyss. in this edit, i have added the following changes. i added a health bar i added enemies if u jump on the enemies theyll die if u hit the enemies form the side, youll get knockback and lose a life-there are 3 lives theres also a pause menu when u click escape. you can resume of go to main menu. also pls note, i have not updated those features in itch.io yet but feel free to try the existing version it is also nice. next update, ill add a secret level. c ya later
Ships:
hi, so i made a simple point collecting game called cherry on top. it uses wasd and arrow control for movememnt. it has 2 games. rather 2 parts. i made it from schratch no ai using godt engine. it was a very nice experience. i learned coding and drawing and controlling sprites with code. i will be making more devlopements to the game like more levles or maybe shop system to use the points. pls do go try it out!!
helloo guyss. this is my warioware project. it is published on itchi.io. right now its only optimized for desktop or laptop play. or just hookup a keyboard to your phone. it has apoints system and 2 levels. i am in the process of adding hitpoint system and also enemies which damge the player. rn try out version 1 and lmk what to add or change. (note to shipwright - I am not shipping this for warioware ik i have clciked confirm but feel free to reject if u feel so. im just shipping this for ratings from the community)...
|
1793422399.9524908
|
1793508799.9524908
|
|
65310
|
Offline music machine by @Maanvik | Stardance
|
Maanvik
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Offline music machine by @Maanvik | Stardan Title: Offline music machine by @Maanvik | Stardance...
|
1793084284.1276927
|
1793689084.1276927
|
|
65311
|
My awesome macropad! by @Puft7844 | Stardance
|
Puft7844
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Puft7844 | Stardan Title: My awesome macropad! by @Puft7844 | Stardance...
|
1793084285.8606482
|
1793689085.8606482
|
|
65312
|
No name for now by @Puft7844 | Stardance
|
Puft7844
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: No name for now by @Puft7844 | Stardance
|
1793084286.7259448
|
1793689086.7259448
|
|
65313
|
No name for now by @Puft7844 | Stardance
|
Puft7844
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: No name for now by @Puft7844 | Stardance
|
1793084288.9046388
|
1793689088.9046388
|
|
65314
|
vector by @itzprodhosh | Stardance
|
itzprodhosh
|
1
|
7.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-24T05:54:03Z", "hours": 7.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "soo vector is a student task management app this is a really coool ui and minimalist app that i did it only has the essential features a student needs of course we can do lot of integrations, more pages etc but i feel we dont do it consistently in such apps made using nextjs, typescript, zustand, resend, supabase lemme know ur thoughts", "repo": "https://github.com/prodhosh/vector", "demo": "https://vector.prodhosh.me"}]...
|
[{"post_id": 72993, "ts": "202 [{"post_id": 72993, "ts": "2026-09-24T05:51:03Z", "hours": 7.1556, "text": "ive built the dashboard, initialzed the components etc and worked on these 3 pages again my main goal is to keep these app as mimalistic and only the essential features only in here"}]...
|
Title: vector by @itzprodhosh | Stardance
Devlogs Title: vector by @itzprodhosh | Stardance
Devlogs:
ive built the dashboard, initialzed the components etc and worked on these 3 pages again my main goal is to keep these app as mimalistic and only the essential features only in here
Ships:
soo vector is a student task management app this is a really coool ui and minimalist app that i did it only has the essential features a student needs of course we can do lot of integrations, more pages etc but i feel we dont do it consistently in such apps made using nextjs, typescript, zustand, resend, supabase lemme know ur thoughts...
|
1793422401.1815002
|
1793508801.1815002
|
|
65315
|
snoopyboard by @dln | Stardance
|
dln
|
0
|
11.44
|
0
|
[]
|
[{"post_id": 79237, "ts": "202 [{"post_id": 79237, "ts": "2026-10-13T05:02:14Z", "hours": 1.4903, "text": "Polish Polish Polish! still have a bit more to do but I got the firmware into a finished state and created the Github page, overall polishing the project to get it ready to ship in the near future"}, {"post_id": 77539, "ts": "2026-10-07T11:46:31Z", "hours": 2.1364, "text": "cleaned up the CAD file and added snoopy! (woodstock too) started the firmware side of things but still have a bit to go on that side"}, {"post_id": 77495, "ts": "2026-10-07T07:29:43Z", "hours": 3.15, "text": "worked on the case a bit more and changed a few things in the design. having fun!"}, {"post_id": 77446, "ts": "2026-10-07T01:10:40Z", "hours": 1.3647, "text": "revised the layout of the pcb so the cable would come out the back of the pad and the OLED screen would be vertical along the left side. started to work these changes into the case design"}, {"post_id": 76945, "ts": "2026-10-05T04:53:05Z", "hours": 1.735, "text": "Finished PCB, and worked on designing the case after taking a week off working on this project for other more important projects! (whoops)"}, {"post_id": 73058, "ts": "2026-09-24T09:21:16Z", "hours": 1.5617, "text": "Hackpad!!!! I designed what I wanted a Hackpad to look like and thought about how I could design around the ways that I could use one. I like designing with ideas first, then considering the rules of the size of the whole thing aswell as how the parts will fit into it, or any other limitations that could need to be designed around. I was inspired by the orpheuspad to have 4 keys in an arrow key formation as that would make the most sense for how I would use it. Then I started designing the PCB and, since it was my first time being hands on with this software, learning how to work with this kind of design that im not familiar with. Overall, I enjoyed dipping my feed into this project and am excited to design the case of the pad in a software that im more comfortable using!"}]...
|
Title: snoopyboard by @dln | Stardance
Devlogs:
H Title: snoopyboard by @dln | Stardance
Devlogs:
Hackpad!!!! I designed what I wanted a Hackpad to look like and thought about how I could design around the ways that I could use one. I like designing with ideas first, then considering the rules of the size of the whole thing aswell as how the parts will fit into it, or any other limitations that could need to be designed around. I was inspired by the orpheuspad to have 4 keys in an arrow key formation as that would make the most sense for how I would use it. Then I started designing the PCB and, since it was my first time being hands on with this software, learning how to work with this kind of design that im not familiar with. Overall, I enjoyed dipping my feed into this project and am excited to design the case of the pad in a software that im more comfortable using!
Finished PCB, and worked on designing the case after taking a week off working on this project for other more important projects! (whoops)
revised the layout of the pcb so the cable would come out the back of the pad and the OLED screen would be vertical along the left side. started to work these changes into the case design
worked on the case a bit more and changed a few things in the design. having fun!
cleaned up the CAD file and added snoopy! (woodstock too) started the firmware side of things but still have a bit to go on that side
Polish Polish Polish! still have a bit more to do but I got the firmware into a finished state and created the Github page, overall polishing the project to get it ready to ship in the near future...
|
1793084291.1553028
|
1793689091.1553028
|
|
65316
|
My own site! by @simmu | Stardance
|
simmu
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @simmu | Stardance
|
1793084293.2571156
|
1793689093.2571156
|
|
65317
|
My awesome macropad! by @anubhavx303 | Stardance
|
anubhavx303
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @anubhavx303 | Star Title: My awesome macropad! by @anubhavx303 | Stardance...
|
1793084295.3239121
|
1793689095.3239121
|
|
65318
|
Real Estate Portfolio Website by @ctanmay334 | Sta Real Estate Portfolio Website by @ctanmay334 | Stardance...
|
ctanmay334
|
1
|
8.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-24T07:25:13Z", "hours": 8.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "Just a basic website. But really put up all my effort to build it from basic, evrything from basic to adcvanced is built by me. All the animations were a hefty task to d but i did it.", "repo": "https://github.com/tanmayybuilds/realty-blueprint", "demo": "https://vipinchoudhary.com/"}]...
|
[{"post_id": 73007, "ts": "202 [{"post_id": 73007, "ts": "2026-09-24T06:31:52Z", "hours": 8.0814, "text": "IT was awesome and a whoel new experince to build a production grade website"}]...
|
Title: Real Estate Portfolio Website by @ctanmay33 Title: Real Estate Portfolio Website by @ctanmay334 | Stardance
Devlogs:
IT was awesome and a whoel new experince to build a production grade website
Ships:
Just a basic website. But really put up all my effort to build it from basic, evrything from basic to adcvanced is built by me. All the animations were a hefty task to d but i did it....
|
1793422402.4514954
|
1793508802.4514954
|
|
65319
|
My own site! by @ishansalam2021 | Stardance
|
ishansalam2021
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @ishansalam2021 | Stardance
|
1793084296.196296
|
1793689096.196296
|
|
65320
|
My awesome macropad! by @pratigyakumari967 | Stard My awesome macropad! by @pratigyakumari967 | Stardance...
|
pratigyakumari967
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @pratigyakumari967 Title: My awesome macropad! by @pratigyakumari967 | Stardance...
|
1793087243.8332121
|
1793692043.8332121
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|
65321
|
My own site! by @jkestpedu | Stardance
|
jkestpedu
|
0
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0.0
|
0
|
[]
|
[]
|
Title: My own site! by @jkestpedu | Stardance
|
1793087247.775187
|
1793692047.775187
|
|
65322
|
Super Rocket Man by @brandon | Stardance
|
brandon
|
0
|
0.45
|
0
|
[]
|
[{"post_id": 75957, "ts": "202 [{"post_id": 75957, "ts": "2026-10-01T18:47:32Z", "hours": 0.4489, "text": "New project! I am currently testing out the lookout app to track my hours designing the levels and other stuff outside of coding, since I just found out I was able to track my hours working on designing the games as well. In my new project, I am barely starting my first level!"}]...
|
Title: Super Rocket Man by @brandon | Stardance
D Title: Super Rocket Man by @brandon | Stardance
Devlogs:
New project! I am currently testing out the lookout app to track my hours designing the levels and other stuff outside of coding, since I just found out I was able to track my hours working on designing the games as well. In my new project, I am barely starting my first level!...
|
1793087248.6498735
|
1793692048.6498735
|
|
65323
|
AboutMe by @Puft7844 | Stardance
|
Puft7844
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0
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0.0
|
0
|
[]
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[]
|
Title: AboutMe by @Puft7844 | Stardance
|
1793087253.107416
|
1793692053.107416
|
|
65324
|
Kira Clock by @kira_iovenko | Stardance
|
kira_iovenko
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0
|
2.82
|
0
|
[]
|
[{"post_id": 74271, "ts": "202 [{"post_id": 74271, "ts": "2026-09-27T03:28:10Z", "hours": 2.8167, "text": "I started a new project to build my own alarm clock. I created the schematic in KiCad and then routed the PCB. Then I aligned all the components in fusion 360 before starting the case design. Next, I’’m going to design the case and fit everything together."}]...
|
Title: Kira Clock by @kira_iovenko | Stardance
De Title: Kira Clock by @kira_iovenko | Stardance
Devlogs:
I started a new project to build my own alarm clock. I created the schematic in KiCad and then routed the PCB. Then I aligned all the components in fusion 360 before starting the case design. Next, I’’m going to design the case and fit everything together....
|
1793087255.1533284
|
1793692055.1533284
|
|
65325
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792867792.402648
|
1793731792.402648
|
|
65326
|
Feathered by @lameya | Stardance
|
lameya
|
0
|
0.0
|
0
|
[]
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[]
|
Title: Feathered by @lameya | Stardance
|
1793087257.1415908
|
1793692057.1415908
|
|
65327
|
My awesome macropad! by @cyrusc | Stardance
|
cyrusc
|
0
|
0.0
|
0
|
[]
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[]
|
Title: My awesome macropad! by @cyrusc | Stardance
|
1793087258.3323576
|
1793692058.3323576
|
|
65328
|
Ft rover by @TMH | Stardance
|
TMH
|
0
|
0.0
|
0
|
[]
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[]
|
Title: Ft rover by @TMH | Stardance
|
1793087260.998758
|
1793692060.998758
|
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65329
|
Desk Buddy by @Ayushmanrawat | Stardance
|
Ayushmanrawat
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Desk Buddy by @Ayushmanrawat | Stardance
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1793087263.0106544
|
1793692063.0106544
|
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65330
|
My own site! by @princerockstar065 | Stardance
|
princerockstar065
|
0
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0.0
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0
|
[]
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[]
|
Title: My own site! by @princerockstar065 | Starda Title: My own site! by @princerockstar065 | Stardance...
|
1793087264.7914395
|
1793692064.7914395
|
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65331
|
My awesome macropad! by @Addnan | Stardance
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Addnan
|
0
|
0.0
|
0
|
[]
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[]
|
Title: My awesome macropad! by @Addnan | Stardance
|
1793087266.8596985
|
1793692066.8596985
|
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65332
|
My own site! by @bnvccc | Stardance
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bnvccc
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @bnvccc | Stardance
|
1793087270.1141446
|
1793692070.1141446
|
|
65333
|
Engine SIm by @Porker_12 | Stardance
|
Porker_12
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Engine SIm by @Porker_12 | Stardance
|
1793087274.7366946
|
1793692074.7366946
|
|
65334
|
NULL
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NULL
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0
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0.0
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[]
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[]
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1792867793.2239516
|
1793731793.2239516
|
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65335
|
Num Pad by @Porker_12 | Stardance
|
Porker_12
|
0
|
3.04
|
0
|
[]
|
[{"post_id": 73467, "ts": "202 [{"post_id": 73467, "ts": "2026-09-25T05:21:13Z", "hours": 1.3536, "text": "FInished coding the firmware for the numpad with the help of claude"}, {"post_id": 73355, "ts": "2026-09-24T23:49:41Z", "hours": 0.3708, "text": "So i finished the case and now i have to figure out how to create the firmware"}, {"post_id": 73343, "ts": "2026-09-24T22:53:31Z", "hours": 0.3594, "text": "So i finished sketching the case and now i just need to extrude it"}, {"post_id": 73091, "ts": "2026-09-24T11:25:21Z", "hours": 0.3417, "text": "Just finished wiring up the PCB for 9 keys so i just need to move this into cad and then build the firmware"}, {"post_id": 73049, "ts": "2026-09-24T08:35:42Z", "hours": 0.6106, "text": "So I built the basic pcb for a number pad only keyboard I only did the 3 buttons for now but i am planning on having all ten, i also built the case for it after a long struggle with Autodesk"}]...
|
Title: Num Pad by @Porker_12 | Stardance
Devlogs: Title: Num Pad by @Porker_12 | Stardance
Devlogs:
So I built the basic pcb for a number pad only keyboard I only did the 3 buttons for now but i am planning on having all ten, i also built the case for it after a long struggle with Autodesk
Just finished wiring up the PCB for 9 keys so i just need to move this into cad and then build the firmware
So i finished sketching the case and now i just need to extrude it
So i finished the case and now i have to figure out how to create the firmware
FInished coding the firmware for the numpad with the help of claude...
|
1793087276.0252466
|
1793692076.0252466
|
|
65336
|
Welcome to Mars by @Yashu | Stardance
|
Yashu
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Welcome to Mars by @Yashu | Stardance
|
1793087278.063589
|
1793692078.063589
|
|
65337
|
an analog mp3 player by @verdant_ab | Stardance
|
verdant_ab
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: an analog mp3 player by @verdant_ab | Stard Title: an analog mp3 player by @verdant_ab | Stardance...
|
1793087281.2383573
|
1793692081.2383573
|
|
65338
|
NULL
|
NULL
|
0
|
0.0
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0
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[]
|
[]
|
|
1792867794.0402799
|
1793731794.0402799
|
|
65339
|
CarSim by @CharlieCatMeow | Stardance
|
CharlieCatMeow
|
0
|
11.82
|
0
|
[]
|
[{"post_id": 82219, "ts": "202 [{"post_id": 82219, "ts": "2026-10-24T09:55:57Z", "hours": 4.7225, "text": "CarSim Devlof #6 Long one :O I added a bunch of things, this is my attempt to list them all. Menus! I added a start menu and some other stuff. While the game is running, you can press ESC to pause the game and get some stuff you can tweak. You can now change almost everything about the cars which is nice. New Visuals The cars aren’t rectangles anymore and actually look like cars! The track also looks a bit better with some curbs (thought they are a bit weird). New brain The neurons were hardcoded before, now you can have more hidden layers more easily. There could be some small stuff I forgot but I think I remembered everything!"}, {"post_id": 79041, "ts": "2026-10-12T13:57:56Z", "hours": 2.3422, "text": "Car Simulation Thingy Devlog #5 It drives better now! I added a small HUD in the top left so you can see some stats. There were a couple of bugs with the AI itself so I fixed those as well. You can also speed up the simulation or hide all the cars except the best one. That’s it!"}, {"post_id": 76356, "ts": "2026-10-03T09:06:03Z", "hours": 1.1989, "text": "Car Simulation Thingy Devlog #4 AI and stuff. The learning algorithm is not perfect but it gets the job done. It uses five rays and its own velocity as input and outputs some steering and throttle value. This thing wasn’t as hard as I expected and not complicated at all. I also removed the rays since that was impacting performance a lot D: The program is still kind of slow tho, I’ll have to fix that."}, {"post_id": 74518, "ts": "2026-09-27T15:29:01Z", "hours": 1.0194, "text": "Car Simulation Thingy Devlog #3 I have now changed the code a bit so that I can easily add multiple cars. The checkpoint system has also been changed so they are evenly spaced. Rays The car now measures the distance of five different rays coming out of it. This will be used later (maybe) You can see the blue lines, they’re the rays"}, {"post_id": 73894, "ts": "2026-09-26T08:48:54Z", "hours": 1.6181, "text": "Car Simulation thingy Devlog #2 The track is now a bit smoother. I also added something to calculate the distance to the track. There is also a checkpoint system in place so the program know when the car has driven one lap. That’s it I think."}, {"post_id": 73034, "ts": "2026-09-24T07:47:36Z", "hours": 0.9178, "text": "Car Simulation thingy Since Stardance got extended and I need something to work on I’m doing this now. Right now it’s just a turquoise rectangle that can be driven on the screen. There’s also a track that you can drive on. I’m not sure what I should do in the future, something like training a program to drive on a track would be cool. Still a long way to go though."}]...
|
Title: CarSim by @CharlieCatMeow | Stardance
Devl Title: CarSim by @CharlieCatMeow | Stardance
Devlogs:
Car Simulation thingy Since Stardance got extended and I need something to work on I’m doing this now. Right now it’s just a turquoise rectangle that can be driven on the screen. There’s also a track that you can drive on. I’m not sure what I should do in the future, something like training a program to drive on a track would be cool. Still a long way to go though.
Car Simulation thingy Devlog #2 The track is now a bit smoother. I also added something to calculate the distance to the track. There is also a checkpoint system in place so the program know when the car has driven one lap. That’s it I think.
Car Simulation Thingy Devlog #3 I have now changed the code a bit so that I can easily add multiple cars. The checkpoint system has also been changed so they are evenly spaced. Rays The car now measures the distance of five different rays coming out of it. This will be used later (maybe) You can see the blue lines, they’re the rays
Car Simulation Thingy Devlog #4 AI and stuff. The learning algorithm is not perfect but it gets the job done. It uses five rays and its own velocity as input and outputs some steering and throttle value. This thing wasn’t as hard as I expected and not complicated at all. I also removed the rays since that was impacting performance a lot D: The program is still kind of slow tho, I’ll have to fix that.
Car Simulation Thingy Devlog #5 It drives better now! I added a small HUD in the top left so you can see some stats. There were a couple of bugs with the AI itself so I fixed those as well. You can also speed up the simulation or hide all the cars except the best one. That’s it!
CarSim Devlof #6 Long one :O I added a bunch of things, this is my attempt to list them all. Menus! I added a start menu and some other stuff. While the game is running, you can press ESC to pause the game and get some stuff you can tweak. You can now change almost everything about the cars which is nice. New Visuals The cars aren’t rectangles anymore and actually look like cars! The track also looks a bit better with some curbs (thought they are a bit weird). New brain The neurons were hardcoded before, now you can have more hidden layers more easily. There could be some small stuff I forgot but I think I remembered everything!...
|
1793087283.0160172
|
1793692083.0160172
|
|
65340
|
SlidePod by @Maruchi | Stardance
|
Maruchi
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: SlidePod by @Maruchi | Stardance
|
1793087287.255209
|
1793692087.255209
|
|
65341
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792867794.8608875
|
1793731794.8608875
|
|
65342
|
My awesome macropad! by @Sirish | Stardance
|
Sirish
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Sirish | Stardance
|
1793087289.0836847
|
1793692089.0836847
|
|
65343
|
My awesome macropad! by @Ayan11 | Stardance
|
Ayan11
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Ayan11 | Stardance
|
1793087290.8451276
|
1793692090.8451276
|
|
65344
|
My first slack bot! by @sorryimbusybro | Stardance
|
sorryimbusybro
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @sorryimbusybro | St Title: My first slack bot! by @sorryimbusybro | Stardance...
|
1793087292.81543
|
1793692092.81543
|
|
65345
|
My own site! by @Samarth9 | Stardance
|
Samarth9
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @Samarth9 | Stardance
|
1793087295.6210372
|
1793692095.6210372
|
|
65346
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792867795.6757855
|
1793731795.6757855
|
|
65347
|
My awesome macropad! by @a_mubarak1411 | Stardance
|
a_mubarak1411
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @a_mubarak1411 | St Title: My awesome macropad! by @a_mubarak1411 | Stardance...
|
1793087298.1246374
|
1793692098.1246374
|
|
65348
|
My awesome macropad! by @liamchild24 | Stardance
|
liamchild24
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @liamchild24 | Star Title: My awesome macropad! by @liamchild24 | Stardance...
|
1793087299.9365284
|
1793692099.9365284
|
|
65349
|
simpleware by @builder-00 | Stardance
|
builder-00
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: simpleware by @builder-00 | Stardance
|
1793087300.8236732
|
1793692100.8236732
|
|
65350
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792867796.492375
|
1793731796.492375
|
|
65351
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792867797.308044
|
1793731797.308044
|
|
65352
|
Robot for fixing Ai factory's problems by @ale Robot for fixing Ai factory's problems by @alexnikogosyan57 | Stardance...
|
alexnikogosyan57
|
0
|
6.23
|
0
|
[]
|
[{"post_id": 79721, "ts": "202 [{"post_id": 79721, "ts": "2026-10-15T06:42:03Z", "hours": 0.8319, "text": "I modeled an arm for the robot and assembled the components. It is powered by an HG90 servo motor and is very well-suited for picking up objects."}, {"post_id": 76797, "ts": "2026-10-04T16:13:02Z", "hours": 1.8897, "text": "I created half of the black line for the challenge course, verified and adjusted the precision of every component on the robot, added a TCRT5000 IR sensor, and created a 3D version of the VEML color sensor."}, {"post_id": 76442, "ts": "2026-10-03T15:05:21Z", "hours": 1.0192, "text": "I finished building the case for the Arduino and H-bridge and added IR sensors."}, {"post_id": 75571, "ts": "2026-09-30T13:55:05Z", "hours": 1.2106, "text": "Case for 9V battery"}, {"post_id": 75258, "ts": "2026-09-29T16:12:41Z", "hours": 1.2758, "text": "Case for a dedicated H-Bridge on a 2WD Smart Car: This is only half of it."}]...
|
Title: Robot for fixing Ai factory's problems Title: Robot for fixing Ai factory's problems by @alexnikogosyan57 | Stardance
Devlogs:
Case for a dedicated H-Bridge on a 2WD Smart Car: This is only half of it.
Case for 9V battery
I finished building the case for the Arduino and H-bridge and added IR sensors.
I created half of the black line for the challenge course, verified and adjusted the precision of every component on the robot, added a TCRT5000 IR sensor, and created a 3D version of the VEML color sensor.
I modeled an arm for the robot and assembled the components. It is powered by an HG90 servo motor and is very well-suited for picking up objects....
|
1793087302.5706632
|
1793692102.5706632
|
|
65353
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792867798.129766
|
1793731798.129766
|
|
65354
|
Clocking In by @Altaaf | Stardance
|
Altaaf
|
0
|
0.98
|
0
|
[]
|
[{"post_id": 78265, "ts": "202 [{"post_id": 78265, "ts": "2026-10-10T06:36:17Z", "hours": 0.9786, "text": "KiCad and ESP32 guide reading Today I went through the whole Blare guide and learnt about the working of xiao ESP32 and how kicad works. Funny thing is that i did use onshape for one project before and i was stumped about how do i get my PCB onto onshape but instead of looking for a way to import it like a wise person. I REMADE the whole PCB in part studio in OnShape. Obviously it was very wrong schematics and dimension wise so reading this guide did help. In the next one im gonna start (and hopefully end) with schematics and PCB atleast. LETSGOO"}]...
|
Title: Clocking In by @Altaaf | Stardance
Devlogs Title: Clocking In by @Altaaf | Stardance
Devlogs:
KiCad and ESP32 guide reading Today I went through the whole Blare guide and learnt about the working of xiao ESP32 and how kicad works. Funny thing is that i did use onshape for one project before and i was stumped about how do i get my PCB onto onshape but instead of looking for a way to import it like a wise person. I REMADE the whole PCB in part studio in OnShape. Obviously it was very wrong schematics and dimension wise so reading this guide did help. In the next one im gonna start (and hopefully end) with schematics and PCB atleast. LETSGOO...
|
1793087306.028783
|
1793692106.028783
|