|
66255
|
personal website by @niyattt | Stardance
|
niyattt
|
1
|
6.0
|
17
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-27T11:14:32Z", "hours": 6.0, "multiplier": 2.84, "payout": 17, "blessing": "neutral", "text": "Finished building a simple, brief personal website built to introduce myself and my interests, and serve as my first coding project and introduction to coding Features About me section Music interests section Hobbies section Currently learning section Simple, visually appealing design Invertible colours for accessibility Built with: HTML, CSS and JavaScript", "repo": "https://github.com/AltereddStudios/personal-website", "demo": "https://altereddstudios.github.io/personal-website/"}]...
|
[{"post_id": 74423, "ts": "202 [{"post_id": 74423, "ts": "2026-09-27T11:12:07Z", "hours": 0.2939, "text": "Finished site, introduced invert colours button for accessibility"}, {"post_id": 74411, "ts": "2026-09-27T10:35:06Z", "hours": 5.6672, "text": "Personal Website - First draft Spent a solid hour trying to figure out how to use html + css, then started building this first draft of the site. Overall very close to completion, plan to introduce an interactive element such as a colour inverter for accessibility and to make the site feel more complete"}]...
|
Title: personal website by @niyattt | Stardance
D Title: personal website by @niyattt | Stardance
Devlogs:
Personal Website - First draft Spent a solid hour trying to figure out how to use html + css, then started building this first draft of the site. Overall very close to completion, plan to introduce an interactive element such as a colour inverter for accessibility and to make the site feel more complete
Finished site, introduced invert colours button for accessibility
Ships:
Finished building a simple, brief personal website built to introduce myself and my interests, and serve as my first coding project and introduction to coding Features About me section Music interests section Hobbies section Currently learning section Simple, visually appealing design Invertible colours for accessibility Built with: HTML, CSS and JavaScript...
|
1793422591.359524
|
1793508991.359524
|
|
66256
|
PyArcade by @niyattt | Stardance
|
niyattt
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: PyArcade by @niyattt | Stardance
|
1793098113.3959284
|
1793702913.3959284
|
|
66257
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792867952.5404017
|
1793731952.5404017
|
|
66258
|
My awesome macropad! by @idhan-k28 | Stardance
|
idhan-k28
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @idhan-k28 | Starda Title: My awesome macropad! by @idhan-k28 | Stardance...
|
1793098114.2396429
|
1793702914.2396429
|
|
66259
|
os by @fraunzen07 | Stardance
|
fraunzen07
|
1
|
2.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-28T08:38:36Z", "hours": 2.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "This is a simple OS running completely locally on your browser. I am currently working on other function, this is just a demo. It would be really helpful if you tell me what you think about it!", "repo": "https://github.com/neverwinter6/bobOS", "demo": "https://bob-os-lac.vercel.app/"}]...
|
[{"post_id": 74792, "ts": "202 [{"post_id": 74792, "ts": "2026-09-28T08:17:13Z", "hours": 0.2667, "text": "Demo is finished!"}, {"post_id": 74469, "ts": "2026-09-27T13:29:07Z", "hours": 1.9147, "text": "Currently working on the OS layout"}]...
|
Title: os by @fraunzen07 | Stardance
Devlogs:
Cur Title: os by @fraunzen07 | Stardance
Devlogs:
Currently working on the OS layout
Demo is finished!
Ships:
This is a simple OS running completely locally on your browser. I am currently working on other function, this is just a demo. It would be really helpful if you tell me what you think about it!...
|
1793422595.2028363
|
1793508995.2028363
|
|
66260
|
Frictionless by @sashiii | Stardance
|
sashiii
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @sashiii | Stardance
|
1793098116.230173
|
1793702916.230173
|
|
66261
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792867953.348542
|
1793731953.348542
|
|
66262
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792867954.1648133
|
1793731954.1648133
|
|
66263
|
My very own WebOS by @Yusro | Stardance
|
Yusro
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @Yusro | Stardance
|
1793098117.97141
|
1793702917.97141
|
|
66264
|
BLARE by @Moiz67 | Stardance
|
Moiz67
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: BLARE by @Moiz67 | Stardance
|
1793098119.9637492
|
1793702919.9637492
|
|
66265
|
Manhunt Mod by @aayushbashyal92 | Stardance
|
aayushbashyal92
|
1
|
41.0
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-24T15:48:41Z", "hours": 41.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "Manhunt — A Minecraft Fabric Mod Manhunt is a Minecraft mod I made to bring the classic Runner vs. Hunters game mode into Minecraft with my own features and systems. The idea is simple: one player becomes the Runner and tries to defeat the Ender Dragon, while the Hunters try to find and stop them before they succeed. I wanted to make it easier to play Manhunt with friends without having to manage everything manually. I built features like a player selection screen, different player roles, a tracking compass for Hunters, a match timer HUD, and spectator controls. The mod also handles match rules, including when the chase begins and how the game ends. Spectators can switch between players to follow the action, while the Runner and Hunters focus on their own objectives. I built this project using Java and the Fabric modding API. While working on it, I learned more about Minecraft’s systems, user interfaces, networking, game logic, and how different parts of a mod work together. Debugging errors and testing features in-game were also important parts of the process. This project started as a way for me to learn Minecraft modding by making something I would actually enjoy playing. I’m still learning and improving my skills, and this mod is a step forward in understanding how to turn an idea into a working game experience.", "repo": "https://github.com/Aayush-Bashyal/Manhunt", "demo": "https://www.curseforge.com/minecraft/mc-mods/manhunt-finalchase"}]...
|
[{"post_id": 80060, "ts": "202 [{"post_id": 80060, "ts": "2026-10-16T03:36:50Z", "hours": 3.455, "text": "the manhunt mod is being polished and is now ready to publish after a final test"}, {"post_id": 79550, "ts": "2026-10-14T15:51:11Z", "hours": 6.2919, "text": "Today, I continued working on my Minecraft Manhunt mod. I reviewed the main game code, tracker, and commands to check the existing features and find possible bugs. I confirmed that the automatic start system already checks the 15-block distance between the runner and hunters. I also worked on improving the manual start command so the game cannot start without a selected runner and at least one hunter. I’m reviewing the code file by file to make the mod more stable and fix any remaining issues."}, {"post_id": 79260, "ts": "2026-10-13T07:31:08Z", "hours": 1.9378, "text": "Today, I worked on saving the selected roles in the Manhunt mod. I created payloads to request and send the saved runner, hunters, and spectators between the server and client. I also added the networking code so that when the admin reopens the Player Selection screen, the previously assigned roles can be loaded again."}, {"post_id": 78384, "ts": "2026-10-10T16:42:29Z", "hours": 5.2286, "text": "Today, I continued working on my Minecraft Manhunt mod, focusing on the player selection UI and spectator system! Player Selection UI Improved the customized player selection screen.Organized the Runner, Hunter, and Spectator roles into separate sections.Worked on making the role selection interface cleaner and easier to use.Added support for selecting spectators alongside Runners and Hunters. Spectator SystemCreated a spectator target manager to track the Runner and Hunters.Added [ and ] keybindings to switch between players’ POVs.Updated the networking system to send player targets to spectators. Current ProgressI’m fixing a duplicate packet registration issue before testing the spectator system in-game.One step closer to making the Manhunt experience more polished and enjoyable! #Minecraft #FabricMC #Java #MinecraftModding #HackClub #GameDev"}, {"post_id": 77842, "ts": "2026-10-08T14:25:14Z", "hours": 0.5203, "text": "Today I continued improving the Manhunt admin system and GUI. I added an admin-only Player Selection button to the pause menu and connected it to the player selection screen. I also worked on matching the button’s size and position with the vanilla Minecraft pause-menu buttons. I spent some time working with Mixins and Minecraft 26.1’s GUI methods to get everything working correctly."}, {"post_id": 77616, "ts": "2026-10-07T17:22:02Z", "hours": 2.5767, "text": "Today I worked on improving the Manhunt mod’s admin system and GUI. I added admin status networking so the client knows whether the current player is an admin. I also made the Player Selection button appear only for admins on the Manhunt start screen. I started working on adding a Player Selection button to the Minecraft pause menu, but I still need to finish the mixin part. and i have a lot more to do"}, {"post_id": 77323, "ts": "2026-10-06T15:21:24Z", "hours": 1.5125, "text": "Solving all the problems and errors and making the mod fully functional."}, {"post_id": 76654, "ts": "2026-10-04T08:36:34Z", "hours": 2.8006, "text": "Today I worked on improving my Minecraft Manhunt mod.I fixed the compass tracking when the runner changes dimensions and made it track the portal properly. I also fixed the compass after hunter respawns and made it disappear when the game ends.I improved the HUD to make it smaller and cleaner, showing only the Manhunt title and timer.Also improved /manhunt status to show the runner, hunters, time, winner, and final time with better formatting.Slowly getting the mod closer to being fully playable! 🚀"}, {"post_id": 76296, "ts": "2026-10-03T03:23:46Z", "hours": 1.5119, "text": "I worked mainly on the player selection system for my Manhunt mod.I improved the starting GUI and made the flow more organized:Added the “LET’S PLAY MANHUNT” starting screen.Added Open LAN World and Start Manhunt buttons.Made the LAN screen return to the player selection screen after opening the world.Created a new Select Players screen.Added separate RUNNER and HUNTERS sections.Players can now be selected using checkbox-style buttons like [ ] and [✓].Only one player can be selected as the Runner.Multiple players can be selected as Hunters.A selected Runner cannot also be selected as a Hunter.Added the ability to unselect the Runner or Hunters.Made the player list update when players join or leave.Started converting the selected player names into their UUIDs.Created the ManhuntRoleSelectionPayload to prepare for sending the selected roles from the client to the server.The next step is connecting this selection system to the server so the selected Runner and Hunters actually become the roles used by the Manhunt game.Slowly getting the full Manhunt system together! 🚀"}, {"post_id": 75923, "ts": "2026-10-01T16:48:53Z", "hours": 1.5508, "text": "Today I worked mainly on the GUI system for my Minecraft Manhunt mod.What I worked onAdded the “LET’S PLAY MANHUNT” starting screen.Added an OPEN LAN WORLD button so the host can open the world to other players.Added a START MANHUNT button that opens the player selection screen.Created a new SELECT PLAYERS GUI.Designed the player selection screen with a centered panel and separate RUNNER and HUNTERS sections.Improved the GUI layout and changed the player buttons to a smaller size so they don’t take up too much space.Added detection of players currently connected to the world using the client connection.Started implementing runner selection by turning connected player names into clickable buttons.Added a selectedRunner variable to keep track of the selected runner.Tested the GUI and confirmed that clicking a player can register them as the selected runner.Cleaned up some of the selection code and layout.Current GUI flowMinecraft World ↓ LET’S PLAY MANHUNT ↓ [ OPEN LAN WORLD ] [ START MANHUNT ] ↓ SELECT PLAYERS ↓ RUNNER [ Player ] HUNTERS [ Player ] [ Player ] [ DONE ]The GUI is still being developed. The next step is to properly separate Runner selection from Hunter selection, allow multiple hunters, and then send the selected roles to the server to actually start the Manhunt.Overall, today was mostly about building the foundation of the custom Manhunt GUI and getting player selection started."}, {"post_id": 75775, "ts": "2026-10-01T02:09:42Z", "hours": 1.5614, "text": "i did all the fixing work that my mod was missing . i figured out the problems and sloved them"}, {"post_id": 75076, "ts": "2026-09-29T02:28:59Z", "hours": 12.2078, "text": "Manhunt Mod where i have made Manhunt simpler and more interesting"}]...
|
Title: Manhunt Mod by @aayushbashyal92 | Stardance Title: Manhunt Mod by @aayushbashyal92 | Stardance
Devlogs:
Manhunt Mod where i have made Manhunt simpler and more interesting
i did all the fixing work that my mod was missing . i figured out the problems and sloved them
Today I worked mainly on the GUI system for my Minecraft Manhunt mod.What I worked onAdded the “LET’S PLAY MANHUNT” starting screen.Added an OPEN LAN WORLD button so the host can open the world to other players.Added a START MANHUNT button that opens the player selection screen.Created a new SELECT PLAYERS GUI.Designed the player selection screen with a centered panel and separate RUNNER and HUNTERS sections.Improved the GUI layout and changed the player buttons to a smaller size so they don’t take up too much space.Added detection of players currently connected to the world using the client connection.Started implementing runner selection by turning connected player names into clickable buttons.Added a selectedRunner variable to keep track of the selected runner.Tested the GUI and confirmed that clicking a player can register them as the selected runner.Cleaned up some of the selection code and layout.Current GUI flowMinecraft World ↓ LET’S PLAY MANHUNT ↓ [ OPEN LAN WORLD ] [ START MANHUNT ] ↓ SELECT PLAYERS ↓ RUNNER [ Player ] HUNTERS [ Player ] [ Player ] [ DONE ]The GUI is still being developed. The next step is to properly separate Runner selection from Hunter selection, allow multiple hunters, and then send the selected roles to the server to actually start the Manhunt.Overall, today was mostly about building the foundation of the custom Manhunt GUI and getting player selection started.
I worked mainly on the player selection system for my Manhunt mod.I improved the starting GUI and made the flow more organized:Added the “LET’S PLAY MANHUNT” starting screen.Added Open LAN World and Start Manhunt buttons.Made the LAN screen return to the player selection screen after opening the world.Created a new Select Players screen.Added separate RUNNER and HUNTERS sections.Players can now be selected using checkbox-style buttons like [ ] and [✓].Only one player can be selected as the Runner.Multiple players can be selected as Hunters.A selected Runner cannot also be selected as a Hunter.Added the ability to unselect the Runner or Hunters.Made the player list update when players join or leave.Started converting the selected player names into their UUIDs.Created the ManhuntRoleSelectionPayload to prepare for sending the selected roles from the client to the server.The next step is connecting this selection system to the server so the selected Runner and Hunters actually become the roles used by the Manhunt game.Slowly getting the full Manhunt system together! 🚀
Today I worked on improving my Minecraft Manhunt mod.I fixed the compass tracking when the runner changes dimensions and made it track the portal properly. I also fixed the compass after hunter respawns and made it disappear when the game ends.I improved the HUD to make it smaller and cleaner, showing only the Manhunt title and timer.Also improved /manhunt status to show the runner, hunters, time, winner, and final time with better formatting.Slowly getting the mod closer to being fully playable! 🚀
Solving all the problems and errors and making the mod fully functional.
Today I worked on improving the Manhunt mod’s admin system and GUI. I added admin status networking so the client knows whether the current player is an admin. I also made the Player Selection button appear only for admins on the Manhunt start screen. I started working on adding a Player Selection button to the Minecraft pause menu, but I still need to finish the mixin part. and i have a lot more to do
Today I continued improving the Manhunt admin system and GUI. I added an admin-only Player Selection button to the pause menu and connected it to the player selection screen. I also worked on matching the button’s size and position with the vanilla Minecraft pause-menu buttons. I spent some time working with Mixins and Minecraft 26.1’s GUI methods to get everything working correctly.
Today, I continued working on my Minecraft Manhunt mod, focusing on the player selection UI and spectator system! Player Selection UI Improved the customized player selection screen.Organized the Runner, Hunter, and Spectator roles into separate sections.Worked on making the role selection interface cleaner and easier to use.Added support for selecting spectators alongside Runners and Hunters. Spectator SystemCreated a spectator target manager to track the Runner and Hunters.Added [ and ] keybindings to switch between players’ POVs.Updated the networking system to send player targets to spectators. Current ProgressI’m fixing a duplicate packet registration issue before testing the spectator system in-game.One step closer to making the Manhunt experience more polished and enjoyable! #Minecraft #FabricMC #Java #MinecraftModding #HackClub #GameDev
Today, I worked on saving the selected roles in the Manhunt mod. I created payloads to request and send the saved runner, hunters, and spectators between the server and client. I also added the networking code so that when the admin reopens the Player Selection screen, the previously assigned roles can be loaded again.
Today, I continued working on my Minecraft Manhunt mod. I reviewed the main game code, tracker, and commands to check the existing features and find possible bugs. I confirmed that the automatic start system already checks the 15-block distance between the runner and hunters. I also worked on improving the manual start command so the game cannot start without a selected runner and at least one hunter. I’m reviewing the code file by file to make the mod more stable and fix any remaining issues.
the manhunt mod is being polished and is now ready to publish after a final test
Ships:
Manhunt — A Minecraft Fabric Mod Manhunt is a Minecraft mod I made to bring the classic Runner vs. Hunters game mode into Minecraft with my own features and systems. The idea is simple: one player becomes the Runner and tries to defeat the Ender Dragon, while the Hunters try to find and stop them before they succeed. I wanted to make it easier to play Manhunt with friends without having to manage everything manually. I built features like a player selection screen, different player roles, a tracking compass for Hunters, a match timer HUD, and spectator controls. The mod also handles match rules, including when the chase begins and how the game ends. Spectators can switch between players to follow the action, while the Runner and Hunters focus on their own objectives. I built this project using Java and the Fabric modding API. While working on it, I learned more about Minecraft’s systems, user interfaces, networking, game logic, and how different parts of a mod work together. Debugging errors and testing features in-game were also important parts of the process. This project started as a way for me to learn Minecraft modding by making something I would actually enjoy playing. I’m still learning and improving my skills, and this mod is a step forward in understanding how to turn an idea into a working game experience....
|
1793263893.585397
|
1793350293.585397
|
|
66266
|
My first slack bot! by @mohammed_amr | Stardance
|
mohammed_amr
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @mohammed_amr | Star Title: My first slack bot! by @mohammed_amr | Stardance...
|
1793098122.9119034
|
1793702922.9119034
|
|
66267
|
FUNNY QUIZ by @LeFi | Stardance
|
LeFi
|
1
|
9.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-27T12:07:58Z", "hours": 9.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "It’s a simple quiz based Codesistency’s vido on yt. I had so much fun making it my own. I feel like i have the power to make anything and it feel incredible!!!", "repo": "https://github.com/LeFi2312/quitz", "demo": "https://lefi2312.github.io/quitz/"}]...
|
[{"post_id": 74432, "ts": "202 [{"post_id": 74432, "ts": "2026-09-27T11:26:45Z", "hours": 8.7439, "text": "it’s pretty much done.. idk if i should add smth but i like how it turned out"}]...
|
Title: FUNNY QUIZ by @LeFi | Stardance
Devlogs:
i Title: FUNNY QUIZ by @LeFi | Stardance
Devlogs:
it’s pretty much done.. idk if i should add smth but i like how it turned out
Ships:
It’s a simple quiz based Codesistency’s vido on yt. I had so much fun making it my own. I feel like i have the power to make anything and it feel incredible!!!...
|
1793422598.1849527
|
1793508998.1849527
|
|
66268
|
agriculture drone by @Arham-7 | Stardance
|
Arham-7
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: agriculture drone by @Arham-7 | Stardance
|
1793098124.6461456
|
1793702924.6461456
|
|
66269
|
My awesome macropad! by @isha25 | Stardance
|
isha25
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @isha25 | Stardance
|
1793098126.6217077
|
1793702926.6217077
|
|
66270
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792867954.9932895
|
1793731954.9932895
|
|
66271
|
Untitled project by @bhargavmehta08 | Stardance
|
bhargavmehta08
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @bhargavmehta08 | Stard Title: Untitled project by @bhargavmehta08 | Stardance...
|
1793098128.419054
|
1793702928.419054
|
|
66272
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792867955.8126457
|
1793731955.8126457
|
|
66273
|
Im making a Tower Defense Fusion Upgrade System an Im making a Tower Defense Fusion Upgrade System and more by @RandomGuy8225 | Stardance...
|
RandomGuy8225
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Im making a Tower Defense Fusion Upgrade Sy Title: Im making a Tower Defense Fusion Upgrade System and more by @RandomGuy8225 | Stardance...
|
1793098130.173246
|
1793702930.173246
|
|
66274
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792867957.2884161
|
1793731957.2884161
|
|
66275
|
My own site! by @kalilinuxhs | Stardance
|
kalilinuxhs
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @kalilinuxhs | Stardance
|
1793098131.9320135
|
1793702931.9320135
|
|
66276
|
An ESP32 Desk Fella by @Potato_pool | Stardance
|
Potato_pool
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: An ESP32 Desk Fella by @Potato_pool | Stard Title: An ESP32 Desk Fella by @Potato_pool | Stardance...
|
1793098133.9107602
|
1793702933.9107602
|
|
66277
|
Land slide detector by @harshidk | Stardance
|
harshidk
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Land slide detector by @harshidk | Stardanc Title: Land slide detector by @harshidk | Stardance...
|
1793098134.741352
|
1793702934.741352
|
|
66278
|
My own site! by @anushkasinghprojects | Stardance
|
anushkasinghprojects
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @anushkasinghprojects | Sta Title: My own site! by @anushkasinghprojects | Stardance...
|
1793098136.7848175
|
1793702936.7848175
|
|
66279
|
Frictionless by @shyamkapur | Stardance
|
shyamkapur
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @shyamkapur | Stardance
|
1793098138.5335014
|
1793702938.5335014
|
|
66280
|
soccer help by @Tony1292 | Stardance
|
Tony1292
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: soccer help by @Tony1292 | Stardance
|
1793098140.9017308
|
1793702940.9017308
|
|
66281
|
Multi dock port by @mohamedmotaz | Stardance
|
mohamedmotaz
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Multi dock port by @mohamedmotaz | Stardanc Title: Multi dock port by @mohamedmotaz | Stardance...
|
1793098144.835865
|
1793702944.835865
|
|
66282
|
My first slack bot! by @StarPlatinum | Stardance
|
StarPlatinum
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @StarPlatinum | Star Title: My first slack bot! by @StarPlatinum | Stardance...
|
1793098145.681364
|
1793702945.681364
|
|
66283
|
my first python game by @Gabirels | Stardance
|
Gabirels
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: my first python game by @Gabirels | Stardan Title: my first python game by @Gabirels | Stardance...
|
1793098147.5077565
|
1793702947.5077565
|
|
66284
|
My awesome macropad! by @stefanakosxrhstos | Stard My awesome macropad! by @stefanakosxrhstos | Stardance...
|
stefanakosxrhstos
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @stefanakosxrhstos Title: My awesome macropad! by @stefanakosxrhstos | Stardance...
|
1793098149.2600067
|
1793702949.2600067
|
|
66285
|
ThermoWave by @Sammy_Uranus | Stardance
|
Sammy_Uranus
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: ThermoWave by @Sammy_Uranus | Stardance
|
1793098151.2402492
|
1793702951.2402492
|
|
66286
|
Stardance Helper by @Moiz67 | Stardance
|
Moiz67
|
1
|
1.0
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-09T12:31:45Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "Stardance Helper is a Slack bot built with JavaScript and Slack Bolt. It provides handy slash commands for jokes, trivia, weather, polls, reminders, and more, and runs 24/7 on Hack Club Nest.", "repo": "https://github.com/abdulmoiz5718-blip/Stardance-helper", "demo": "https://hackclub.enterprise.slack.com/archives/C0C64FSRZQQ"}]...
|
[{"post_id": 78057, "ts": "202 [{"post_id": 78057, "ts": "2026-10-09T12:18:06Z", "hours": 0.9003, "text": "Completed it and now its running as well."}]...
|
Title: Stardance Helper by @Moiz67 | Stardance
De Title: Stardance Helper by @Moiz67 | Stardance
Devlogs:
Completed it and now its running as well.
Ships:
Stardance Helper is a Slack bot built with JavaScript and Slack Bolt. It provides handy slash commands for jokes, trivia, weather, polls, reminders, and more, and runs 24/7 on Hack Club Nest....
|
1793422602.7050555
|
1793509002.7050555
|
|
66287
|
My own site! by @smile | Stardance
|
smile
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @smile | Stardance
|
1793098152.9907687
|
1793702952.9907687
|
|
66288
|
My awesome macropad! by @diplox | Stardance
|
diplox
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @diplox | Stardance
|
1793098154.9117386
|
1793702954.9117386
|
|
66289
|
4 wheel steering by @yoyoarnav | Stardance
|
yoyoarnav
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: 4 wheel steering by @yoyoarnav | Stardance
|
1793098155.7387176
|
1793702955.7387176
|
|
66290
|
Slack Bot by @Aditya_67 | Stardance
|
Aditya_67
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Slack Bot by @Aditya_67 | Stardance
|
1793098157.7826967
|
1793702957.7826967
|
|
66291
|
My Portfolio by @revankotapati | Stardance
|
revankotapati
|
1
|
1.55
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-02T16:36:58Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "Created a minimalistic version of my portfolio containing some of project overview, contact information, and an about-me section. It was a simple project without much difficulty.", "repo": "https://github.com/RevanK10/Portfolio_V2", "demo": "https://revank10.github.io/Portfolio_V2/"}]...
|
[{"post_id": 76213, "ts": "202 [{"post_id": 76213, "ts": "2026-10-02T18:19:46Z", "hours": 0.5489, "text": "Changed the look of my portfolio to follow my first version that I did when I was in 10th grade for the nostalgic feel."}, {"post_id": 76176, "ts": "2026-10-02T16:15:53Z", "hours": 0.5744, "text": "I am working on my portfolio site. This is just a minimalstic version of the site. I will continue to build on it over time. The site shows 3 of my projects and my contact info, like LinkedIn."}]...
|
Title: My Portfolio by @revankotapati | Stardance
Title: My Portfolio by @revankotapati | Stardance
Devlogs:
I am working on my portfolio site. This is just a minimalstic version of the site. I will continue to build on it over time. The site shows 3 of my projects and my contact info, like LinkedIn.
Changed the look of my portfolio to follow my first version that I did when I was in 10th grade for the nostalgic feel.
Ships:
Created a minimalistic version of my portfolio containing some of project overview, contact information, and an about-me section. It was a simple project without much difficulty....
|
1793425634.7668278
|
1793512034.7668278
|
|
66292
|
Asteria OS by @kv_me | Stardance
|
kv_me
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Asteria OS by @kv_me | Stardance
|
1793098159.792651
|
1793702959.792651
|
|
66293
|
My awesome macropad! by @Mohinur_ | Stardance
|
Mohinur_
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Mohinur_ | Stardan Title: My awesome macropad! by @Mohinur_ | Stardance...
|
1793098160.6508448
|
1793702960.6508448
|
|
66294
|
a first person fps game by @JarvisTechnologies | S a first person fps game by @JarvisTechnologies | Stardance...
|
JarvisTechnologies
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: a first person fps game by @JarvisTechnolog Title: a first person fps game by @JarvisTechnologies | Stardance...
|
1793098161.496214
|
1793702961.496214
|
|
66295
|
My awesome macropad! by @bhrdwjsonakshi | Stardanc My awesome macropad! by @bhrdwjsonakshi | Stardance...
|
bhrdwjsonakshi
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @bhrdwjsonakshi | S Title: My awesome macropad! by @bhrdwjsonakshi | Stardance...
|
1793098162.3352017
|
1793702962.3352017
|
|
66296
|
random bot by @irlight-1 | Stardance
|
irlight-1
|
0
|
0.32
|
0
|
[]
|
[{"post_id": 74486, "ts": "202 [{"post_id": 74486, "ts": "2026-09-27T14:21:25Z", "hours": 0.3197, "text": "finished the tutorial, surprised it worked since i suck at coding"}]...
|
Title: random bot by @irlight-1 | Stardance
Devlo Title: random bot by @irlight-1 | Stardance
Devlogs:
finished the tutorial, surprised it worked since i suck at coding...
|
1793098163.213285
|
1793702963.213285
|
|
66297
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792867958.1811054
|
1793731958.1811054
|
|
66298
|
BLARE by @RMJ5000 | Stardance
|
RMJ5000
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: BLARE by @RMJ5000 | Stardance
|
1793098166.9608743
|
1793702966.9608743
|
|
66299
|
chesspress.com by @shreyashankarpure | Stardance
|
shreyashankarpure
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: chesspress.com by @shreyashankarpure | Star Title: chesspress.com by @shreyashankarpure | Stardance...
|
1793098168.9282079
|
1793702968.9282079
|
|
66300
|
SlackMan - My First Slack Bot! by @Samihan | Stard SlackMan - My First Slack Bot! by @Samihan | Stardance...
|
Samihan
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: SlackMan - My First Slack Bot! by @Samihan Title: SlackMan - My First Slack Bot! by @Samihan | Stardance...
|
1793098170.6929657
|
1793702970.6929657
|
|
66301
|
Test by @AbdurRehman | Stardance
|
AbdurRehman
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Test by @AbdurRehman | Stardance
|
1793098171.5379949
|
1793702971.5379949
|
|
66302
|
My awesome macropad! by @KurosakiUDAY | Stardance
|
KurosakiUDAY
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @KurosakiUDAY | Sta Title: My awesome macropad! by @KurosakiUDAY | Stardance...
|
1793098173.3025463
|
1793702973.3025463
|
|
66303
|
My awesome macropad! by @Elio2009 | Stardance
|
Elio2009
|
0
|
2.21
|
0
|
[]
|
[{"post_id": 76461, "ts": "202 [{"post_id": 76461, "ts": "2026-10-03T16:26:18Z", "hours": 1.6528, "text": "My case"}, {"post_id": 76407, "ts": "2026-10-03T13:20:14Z", "hours": 0.5586, "text": "Designing my PCB"}]...
|
Title: My awesome macropad! by @Elio2009 | Stardan Title: My awesome macropad! by @Elio2009 | Stardance
Devlogs:
Designing my PCB
My case...
|
1793098175.0355968
|
1793702975.0355968
|
|
66304
|
My first slack bot! by @noelgarcians | Stardance
|
noelgarcians
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @noelgarcians | Star Title: My first slack bot! by @noelgarcians | Stardance...
|
1793098179.7822547
|
1793702979.7822547
|