|
69358
|
My Portfolio by @Mohamed_Hizbullah28 | Stardance
|
Mohamed_Hizbullah28
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My Portfolio by @Mohamed_Hizbullah28 | Star Title: My Portfolio by @Mohamed_Hizbullah28 | Stardance...
|
1792810294.6057532
|
1793415094.6057532
|
|
69359
|
My awesome macropad! by @lupartud | Stardance
|
lupartud
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @lupartud | Stardan Title: My awesome macropad! by @lupartud | Stardance...
|
1792810295.4924529
|
1793415095.4924529
|
|
69360
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792943498.371551
|
1793807498.371551
|
|
69361
|
BLARE by @Blockaid | Stardance
|
Blockaid
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: BLARE by @Blockaid | Stardance
|
1792810296.335973
|
1793674296.335973
|
|
69362
|
KeyCalc by @Blockaid | Stardance
|
Blockaid
|
0
|
3.53
|
0
|
[]
|
[{"post_id": 81927, "ts": "202 [{"post_id": 81927, "ts": "2026-10-23T02:32:58Z", "hours": 0.9608, "text": "Added more features to KeyCalc for better math usage"}, {"post_id": 79198, "ts": "2026-10-13T00:12:38Z", "hours": 0.5072, "text": "Finished the first design of my KeyCalc project (Missing screen and other components and is just a simple macro pad)"}, {"post_id": 79188, "ts": "2026-10-12T23:17:32Z", "hours": 0.8847, "text": "Worked on PCB Design for keycalc"}, {"post_id": 79087, "ts": "2026-10-12T16:57:24Z", "hours": 1.1739, "text": "Worked on making the basic design of the KeyCalc."}]...
|
Title: KeyCalc by @Blockaid | Stardance
Devlogs:
Title: KeyCalc by @Blockaid | Stardance
Devlogs:
Worked on making the basic design of the KeyCalc.
Worked on PCB Design for keycalc
Finished the first design of my KeyCalc project (Missing screen and other components and is just a simple macro pad)
Added more features to KeyCalc for better math usage...
|
1792810297.1613958
|
1793415097.1613958
|
|
69363
|
My own site! by @emilieb09 | Stardance
|
emilieb09
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @emilieb09 | Stardance
|
1792810301.018626
|
1793415101.018626
|
|
69364
|
Invasion by @lupartud | Stardance
|
lupartud
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Invasion by @lupartud | Stardance
|
1792810302.730343
|
1793415102.730343
|
|
69365
|
My very own WebOS by @Aarjav_3 | Stardance
|
Aarjav_3
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @Aarjav_3 | Stardance
|
1792810304.194025
|
1793674304.194025
|
|
69366
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792943499.1851168
|
1793807499.1851168
|
|
69367
|
anti-sleep by @FishyMC | Stardance
|
FishyMC
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: anti-sleep by @FishyMC | Stardance
|
1792810305.0334911
|
1793674305.0334911
|
|
69368
|
Quantum coder by @Aditya1211 | Stardance
|
Aditya1211
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Quantum coder by @Aditya1211 | Stardance
|
1792810305.867741
|
1793415105.867741
|
|
69369
|
Heart Animation by @pranvigarg_27 | Stardance
|
pranvigarg_27
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Heart Animation by @pranvigarg_27 | Stardan Title: Heart Animation by @pranvigarg_27 | Stardance...
|
1792810306.7915397
|
1793415106.7915397
|
|
69370
|
weepyweb by @miftah | Stardance
|
miftah
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: weepyweb by @miftah | Stardance
|
1792810307.6725845
|
1793415107.6725845
|
|
69376
|
K2 Polyphonic Sampler by @KibbTheFox | Stardance
|
KibbTheFox
|
0
|
7.71
|
0
|
[]
|
[{"post_id": 82117, "ts": "202 [{"post_id": 82117, "ts": "2026-10-23T23:29:53Z", "hours": 1.2003, "text": "Polyphonic Sampler Devlog 11 I THOUGHT THIS DAY WOULD NEVER COME I FINALLY FIXED POLYPHONY My idea yesterday worked!!!!! I fixed the ordering and then I went and added the same code but tweaked to the keyboard input code!! Also fixed the notes lighting up, so now you can see what you are playing :D Now I need to tweak control with the mouse, fix audio uploading, and fix the clipping and then I can be done!!!!!!"}, {"post_id": 81916, "ts": "2026-10-23T01:36:40Z", "hours": 0.4428, "text": "Polyphonic Sampler Devlog 10 I tried working on ordering but failed </3 Ordering is harder than anticipated. Need to track the order of played notes to figure out which voice to use when all voices are being used. the problem is how its currently coded. every time a note is played, its position in line is set to the number of notes played. There is nothing else to the system though, which lets numbers repeat. I might switch out the system by not limiting the number in the arrays and just have it count up forever. And then the first note will be determined by the lowest number"}, {"post_id": 81660, "ts": "2026-10-21T23:04:31Z", "hours": 1.1253, "text": "Polyphonic Sampler Devlog 9 I am so tired rn Tried fixing the same problem AGAIN failed AGAIN resorted to AI AI failed and just didnt listen to me </3 Thought Thought more I eventually decided to have one script activate each voice. This actually fixed the problem and took 20 minutes of mostly copying and pasting already written code of mine in the right place So the bug I was having is technically fixed now. Now I need to fix the rest of polyphony functions, fix keyboard controls, fix mouse controls, and make keys light up."}, {"post_id": 81383, "ts": "2026-10-21T02:45:42Z", "hours": 0.7228, "text": "Polyphonic Sampler Devlog 8 more headaches…. i STILL cant figure this out for some reason, it doesn’t register that a note is already playing and sometimes it doesnt add a note to the array that is meant to track notes </3 i genuinely dont know what to do atp"}, {"post_id": 81113, "ts": "2026-10-19T22:36:04Z", "hours": 0.7244, "text": "Polyphonic Sampler Devlog 7 The system is still really broken, though I have made progress. I had to learn a new Godot thingy: .filter(func(n): return n != 0).size() I worked on finding the order notes are played in I then worked on trying to find notes that are already being played but its lowk WAYYY harder than you think and its kind of broken rn </3 I’m praying I can fix this system next devlog"}, {"post_id": 80790, "ts": "2026-10-18T19:56:04Z", "hours": 0.6656, "text": "Polyphonic Sampler Devlog 6 I got polyphony on the keyboard to work :D Though you’ll never guessed what it is!!!! Broken!!!! I moved the code that chooses which audio player to use to one script to fix the keyboard. I realized that instruments dont play the same note twice over each other so that means I need to create code to check if the note that has just been played is already being played by a voice and then make that voice retrigger that note. Then if then it needs to check the next voice that isn’t being played and if there is none then it needs to find the first note that was played and use that voice on the newest voice. As you can probably could’ve guessed, I couldnt figure out how to code this in 20 minutes. (Behold the screenshot of my failed attempt that I cut short) Hopefully I can fix this polyphony next devlog :3"}, {"post_id": 80495, "ts": "2026-10-17T21:10:42Z", "hours": 0.5889, "text": "Polyphonic Sampler Devlog 5 Didn’t make much progress… Fixed ADSR for polyphony :D Tried adding polyphony with keyboard input Failed miserably When there is keyboard input, all the voices play the same note at once. I tried fixing this but failed so many times. I am going to try to move the voice calculating script to a single script instead of all to try and fix this. Audio clipping is still a problem… If you are a reviewer and see a big commit, know it was from copy and pasted code from one script into another to start trying to fix this next devlog."}, {"post_id": 80276, "ts": "2026-10-17T02:37:56Z", "hours": 0.5444, "text": "Polyphonic Sampler Devlog 4 Added polyphony!!!! (Ignore that the polyphony is really broken </3) Added polyphony I had to make the script track which voice/audio player’s turn it was to play the audio. It kept playing the 1st and 2nd at the same time so I just added an extra one that was muted so it doesnt double up a note. Independent release times are working Independent attack, sustain, and decay are not working The audio is clipping a ton. I first tried to change the master bus be lower and added a limiter, but that did nothing. I then tried to make a volume variable to set the audio players to but then it broke the ADSR and didn’t work either </3 Next devlog hopefully I fix the clipping and start working on fixing the rest of the ADSR."}, {"post_id": 80010, "ts": "2026-10-15T23:27:59Z", "hours": 0.4222, "text": "Polyphonic Sampler Devlog 3 I was adding a bunch of audio related stuff and code to start adding polyphony!! There is 8 audio stream players, one for each voice. There is a new ‘audio’ code. Instead of the audio being activated in the scene node, it will be activated by audio players themselves. This new script will be attached to each audio player and will take advantage of arrays Made a release helper variable an array for each voice. The same will happen to other ASDR soon but first I need to make sure that the 8 voices work with varying release functions."}, {"post_id": 79605, "ts": "2026-10-14T17:59:25Z", "hours": 0.5694, "text": "Polyphonic Sampler Devlog 2 I basically just optimized piano-key code When I first made this project, I made 2 scripts for each key (24) for a total of 48 scripts with the only difference between all of them being the value of two numbers I made an array to condense the code into 2 scripts that all the keys would share. Each key was renamed to 1, 2, 3, etc. and the code would choose one value from the array based on the name of the sprite/key. 1410 lines of code removed </3 I also removed the WakaTime README and like 2 unused scripts"}, {"post_id": 79384, "ts": "2026-10-13T19:19:54Z", "hours": 0.6989, "text": "Poly Sampler Devlog 1!!! This project is a continuation of the project I shipped to Horizons, the K1 Monophonic Sampler. This updated version will include optimized code, volume control, and polyphony :3 Additions: I optimized code for the BG theme option, and removed the gray theme. Now purple is the default. The images on the README were broken so I got rid of two and updated the others to make them work again! Accidentally included a folder named ‘delete.’ I had never deleted it but never commited it since there were a few dependencies in there. I accidentally commited it so decided to finally get rid of all the uesless files. There was an error about ‘uid://dcqu25b1nmdmr’ is missing so I had to open up the export settings file and delete that text from the code. Tho now on export it displays a weird error"}]...
|
Title: K2 Polyphonic Sampler by @KibbTheFox | Star Title: K2 Polyphonic Sampler by @KibbTheFox | Stardance
Devlogs:
Poly Sampler Devlog 1!!! This project is a continuation of the project I shipped to Horizons, the K1 Monophonic Sampler. This updated version will include optimized code, volume control, and polyphony :3 Additions: I optimized code for the BG theme option, and removed the gray theme. Now purple is the default. The images on the README were broken so I got rid of two and updated the others to make them work again! Accidentally included a folder named ‘delete.’ I had never deleted it but never commited it since there were a few dependencies in there. I accidentally commited it so decided to finally get rid of all the uesless files. There was an error about ‘uid://dcqu25b1nmdmr’ is missing so I had to open up the export settings file and delete that text from the code. Tho now on export it displays a weird error
Polyphonic Sampler Devlog 2 I basically just optimized piano-key code When I first made this project, I made 2 scripts for each key (24) for a total of 48 scripts with the only difference between all of them being the value of two numbers I made an array to condense the code into 2 scripts that all the keys would share. Each key was renamed to 1, 2, 3, etc. and the code would choose one value from the array based on the name of the sprite/key. 1410 lines of code removed </3 I also removed the WakaTime README and like 2 unused scripts
Polyphonic Sampler Devlog 3 I was adding a bunch of audio related stuff and code to start adding polyphony!! There is 8 audio stream players, one for each voice. There is a new ‘audio’ code. Instead of the audio being activated in the scene node, it will be activated by audio players themselves. This new script will be attached to each audio player and will take advantage of arrays Made a release helper variable an array for each voice. The same will happen to other ASDR soon but first I need to make sure that the 8 voices work with varying release functions.
Polyphonic Sampler Devlog 4 Added polyphony!!!! (Ignore that the polyphony is really broken </3) Added polyphony I had to make the script track which voice/audio player’s turn it was to play the audio. It kept playing the 1st and 2nd at the same time so I just added an extra one that was muted so it doesnt double up a note. Independent release times are working Independent attack, sustain, and decay are not working The audio is clipping a ton. I first tried to change the master bus be lower and added a limiter, but that did nothing. I then tried to make a volume variable to set the audio players to but then it broke the ADSR and didn’t work either </3 Next devlog hopefully I fix the clipping and start working on fixing the rest of the ADSR.
Polyphonic Sampler Devlog 5 Didn’t make much progress… Fixed ADSR for polyphony :D Tried adding polyphony with keyboard input Failed miserably When there is keyboard input, all the voices play the same note at once. I tried fixing this but failed so many times. I am going to try to move the voice calculating script to a single script instead of all to try and fix this. Audio clipping is still a problem… If you are a reviewer and see a big commit, know it was from copy and pasted code from one script into another to start trying to fix this next devlog.
Polyphonic Sampler Devlog 6 I got polyphony on the keyboard to work :D Though you’ll never guessed what it is!!!! Broken!!!! I moved the code that chooses which audio player to use to one script to fix the keyboard. I realized that instruments dont play the same note twice over each other so that means I need to create code to check if the note that has just been played is already being played by a voice and then make that voice retrigger that note. Then if then it needs to check the next voice that isn’t being played and if there is none then it needs to find the first note that was played and use that voice on the newest voice. As you can probably could’ve guessed, I couldnt figure out how to code this in 20 minutes. (Behold the screenshot of my failed attempt that I cut short) Hopefully I can fix this polyphony next devlog :3
Polyphonic Sampler Devlog 7 The system is still really broken, though I have made progress. I had to learn a new Godot thingy: .filter(func(n): return n != 0).size() I worked on finding the order notes are played in I then worked on trying to find notes that are already being played but its lowk WAYYY harder than you think and its kind of broken rn </3 I’m praying I can fix this system next devlog
Polyphonic Sampler Devlog 8 more headaches…. i STILL cant figure this out for some reason, it doesn’t register that a note is already playing and sometimes it doesnt add a note to the array that is meant to track notes </3 i genuinely dont know what to do atp
Polyphonic Sampler Devlog 9 I am so tired rn Tried fixing the same problem AGAIN failed AGAIN resorted to AI AI failed and just didnt listen to me </3 Thought Thought more I eventually decided to have one script activate each voice. This actually fixed the problem and took 20 minutes of mostly copying and pasting already written code of mine in the right place So the bug I was having is technically fixed now. Now I need to fix the rest of polyphony functions, fix keyboard controls, fix mouse controls, and make keys light up.
Polyphonic Sampler Devlog 10 I tried working on ordering but failed </3 Ordering is harder than anticipated. Need to track the order of played notes to figure out which voice to use when all voices are being used. the problem is how its currently coded. every time a note is played, its position in line is set to the number of notes played. There is nothing else to the system though, which lets numbers repeat. I might switch out the system by not limiting the number in the arrays and just have it count up forever. And then the first note will be determined by the lowest number
Polyphonic Sampler Devlog 11 I THOUGHT THIS DAY WOULD NEVER COME I FINALLY FIXED POLYPHONY My idea yesterday worked!!!!! I fixed the ordering and then I went and added the same code but tweaked to the keyboard input code!! Also fixed the notes lighting up, so now you can see what you are playing :D Now I need to tweak control with the mouse, fix audio uploading, and fix the clipping and then I can be done!!!!!!...
|
1792810308.5189862
|
1793415108.5189862
|
|
69377
|
My first slack bot! by @YashMartha | Stardance
|
YashMartha
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @YashMartha | Starda Title: My first slack bot! by @YashMartha | Stardance...
|
1792810309.690921
|
1793415109.690921
|
|
69378
|
How to beat minecraft by @syedakhter | Stardance
|
syedakhter
|
1
|
2.0
|
2
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-12T19:04:37Z", "hours": 2.0, "multiplier": 1.7, "payout": 2, "blessing": "neutral", "text": "This website teaches you on how to beat minecraft", "repo": "https://github.com/8051987-eng/How-to-beat-minecraft", "demo": "https://8051987-eng.github.io/How-to-beat-minecraft/"}]...
|
[{"post_id": 79096, "ts": "202 [{"post_id": 79096, "ts": "2026-10-12T17:16:48Z", "hours": 2.4083, "text": "I’m working on a website that teaches you on how to beat Minecraft"}]...
|
Title: How to beat minecraft by @syedakhter | Star Title: How to beat minecraft by @syedakhter | Stardance
Devlogs:
I’m working on a website that teaches you on how to beat Minecraft
Ships:
This website teaches you on how to beat minecraft...
|
1793051527.0788045
|
1793137927.0788045
|
|
69379
|
Student-Exam-Predictor by @Hadi | Stardance
|
Hadi
|
0
|
1.56
|
0
|
[]
|
[{"post_id": 79437, "ts": "202 [{"post_id": 79437, "ts": "2026-10-13T23:57:11Z", "hours": 0.8994, "text": "Today i learned several ML concepts like giving a test grade, calculating how far it is from my real grade, and averaging it out based on all my data. Next steps are learning how to take steps to calculating a lower loss value, and also finishing main.py so i can start linear regression. Thats still a long way though since I am trying to learn everything while doing it so hopefully i will be able to do it but not anytime soon."}, {"post_id": 79101, "ts": "2026-10-12T17:43:37Z", "hours": 0.6583, "text": "Made a model class, added sample data and started to make the graph using matplotlib and pandas. I have never done anything like this before and I’m trying to learn by building so I’m asking a lot of guidance from AI. The end goal is to finish this project and start a new one where I can apply my learning."}]...
|
Title: Student-Exam-Predictor by @Hadi | Stardance Title: Student-Exam-Predictor by @Hadi | Stardance
Devlogs:
Made a model class, added sample data and started to make the graph using matplotlib and pandas. I have never done anything like this before and I’m trying to learn by building so I’m asking a lot of guidance from AI. The end goal is to finish this project and start a new one where I can apply my learning.
Today i learned several ML concepts like giving a test grade, calculating how far it is from my real grade, and averaging it out based on all my data. Next steps are learning how to take steps to calculating a lower loss value, and also finishing main.py so i can start linear regression. Thats still a long way though since I am trying to learn everything while doing it so hopefully i will be able to do it but not anytime soon....
|
1792810311.3613183
|
1793415111.3613183
|
|
69380
|
Minimaltab by @Rakon150 | Stardance
|
Rakon150
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Minimaltab by @Rakon150 | Stardance
|
1792810312.2213578
|
1793415112.2213578
|
|
69381
|
My awesome macropad! by @ManasPatil | Stardance
|
ManasPatil
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @ManasPatil | Stard Title: My awesome macropad! by @ManasPatil | Stardance...
|
1792810313.0739515
|
1793415113.0739515
|
|
69382
|
McQueen Pad by @Vihaan2355 | Stardance
|
Vihaan2355
|
0
|
3.14
|
0
|
[]
|
[{"post_id": 79184, "ts": "202 [{"post_id": 79184, "ts": "2026-10-12T22:54:54Z", "hours": 3.1436, "text": "All the design work for the hackpad is officially wrapped up and ready to go! I’ve finished designing the custom PCB layout, modeled the shell enclosure to fit perfectly, and written up the complete firmware, ready to be flashed. Nothing is physically built or functional just yet, but with all the files and schematics prepared, the blueprint is set and it’s time to move on to bringing it to life!"}]...
|
Title: McQueen Pad by @Vihaan2355 | Stardance
Dev Title: McQueen Pad by @Vihaan2355 | Stardance
Devlogs:
All the design work for the hackpad is officially wrapped up and ready to go! I’ve finished designing the custom PCB layout, modeled the shell enclosure to fit perfectly, and written up the complete firmware, ready to be flashed. Nothing is physically built or functional just yet, but with all the files and schematics prepared, the blueprint is set and it’s time to move on to bringing it to life!...
|
1792810313.926545
|
1793415113.926545
|
|
69383
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792943499.9968936
|
1793807499.9968936
|
|
69384
|
My_Website(mission2) by @SCAMMARAS | Stardance
|
SCAMMARAS
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My_Website(mission2) by @SCAMMARAS | Starda Title: My_Website(mission2) by @SCAMMARAS | Stardance...
|
1792810314.8029315
|
1793674314.8029315
|
|
69385
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792957829.1869676
|
1793821829.1869676
|
|
69386
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792957830.1805434
|
1793821830.1805434
|
|
69387
|
Untitled project by @Crisan59 | Stardance
|
Crisan59
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @Crisan59 | Stardance
|
1792810318.7181187
|
1793415118.7181187
|
|
69388
|
My awesome macropad! by @raaceroo_ | Stardance
|
raaceroo_
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @raaceroo_ | Starda Title: My awesome macropad! by @raaceroo_ | Stardance...
|
1792810319.5637062
|
1793415119.5637062
|
|
69389
|
dinoware by @AyushKushwaha | Stardance
|
AyushKushwaha
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: dinoware by @AyushKushwaha | Stardance
|
1792810320.4535828
|
1793415120.4535828
|
|
69390
|
my APOD site by @Nebulous | Stardance
|
Nebulous
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: my APOD site by @Nebulous | Stardance
|
1792810365.164172
|
1793674365.164172
|
|
69391
|
My New Tab by @Nebulous | Stardance
|
Nebulous
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My New Tab by @Nebulous | Stardance
|
1792810366.005254
|
1793674366.005254
|
|
69392
|
ELITE by @loma1 | Stardance
|
loma1
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: ELITE by @loma1 | Stardance
|
1792810366.8278239
|
1793415166.8278239
|
|
69393
|
MySite by @ShawnWannaCode | Stardance
|
ShawnWannaCode
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: MySite by @ShawnWannaCode | Stardance
|
1792810367.7124493
|
1793415167.7124493
|
|
69394
|
My own site! by @Nilay | Stardance
|
Nilay
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @Nilay | Stardance
|
1792810370.8341424
|
1793415170.8341424
|
|
69395
|
Project umbra by @Nozomi | Stardance
|
Nozomi
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Project umbra by @Nozomi | Stardance
|
1792810371.6939938
|
1793415171.6939938
|
|
69396
|
EpicSlackBot by @Epicninja3 | Stardance
|
Epicninja3
|
0
|
3.04
|
0
|
[]
|
[{"post_id": 80005, "ts": "202 [{"post_id": 80005, "ts": "2026-10-15T22:50:00Z", "hours": 3.0439, "text": "First Commands! Along with the default joke and help commands, I added a new command that shows today’s NASA Astronomy Picture of the Day and the weather! APOD Returns today’s APOD image and the explanation Weather Asks for city input using a modal Returns: Current temperature High and low temperature Precipitation and wind information Sunrise and Sunset timings"}]...
|
Title: EpicSlackBot by @Epicninja3 | Stardance
De Title: EpicSlackBot by @Epicninja3 | Stardance
Devlogs:
First Commands! Along with the default joke and help commands, I added a new command that shows today’s NASA Astronomy Picture of the Day and the weather! APOD Returns today’s APOD image and the explanation Weather Asks for city input using a modal Returns: Current temperature High and low temperature Precipitation and wind information Sunrise and Sunset timings...
|
1792810372.5354855
|
1793415172.5354855
|
|
69397
|
EpicSlackBot by @Epicninja3 | Stardance
|
Epicninja3
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: EpicSlackBot by @Epicninja3 | Stardance
|
1792810373.398931
|
1793674373.398931
|
|
69398
|
MOD-BOT by @NotJustWaffles | Stardance
|
NotJustWaffles
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: MOD-BOT by @NotJustWaffles | Stardance
|
1792814022.1942503
|
1793418822.1942503
|
|
69399
|
WakeQuest by @Rex_ | Stardance
|
Rex_
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: WakeQuest by @Rex_ | Stardance
|
1792814023.0385644
|
1793418823.0385644
|
|
69400
|
WakeQuest by @Rex_ | Stardance
|
Rex_
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: WakeQuest by @Rex_ | Stardance
|
1792814023.864451
|
1793418823.864451
|
|
69401
|
TRMNL-Aer by @Capy | Stardance
|
Capy
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: TRMNL-Aer by @Capy | Stardance
|
1792814024.7640536
|
1793418824.7640536
|
|
69402
|
3DXO-MK1 by @ambariz | Stardance
|
ambariz
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: 3DXO-MK1 by @ambariz | Stardance
|
1792814025.6618872
|
1793418825.6618872
|
|
69403
|
BLARE by @bhargavjiwatode | Stardance
|
bhargavjiwatode
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: BLARE by @bhargavjiwatode | Stardance
|
1792814026.8050148
|
1793418826.8050148
|
|
69404
|
Custom clock by @Grimm | Stardance
|
Grimm
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Custom clock by @Grimm | Stardance
|
1792814027.6477904
|
1793418827.6477904
|
|
69405
|
Murder Mystery On google slides by @PahalDesai | S Murder Mystery On google slides by @PahalDesai | Stardance...
|
PahalDesai
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Murder Mystery On google slides by @PahalDe Title: Murder Mystery On google slides by @PahalDesai | Stardance...
|
1792814028.4903426
|
1793418828.4903426
|
|
69406
|
MP3 player by @abdullahfatal760 | Stardance
|
abdullahfatal760
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: MP3 player by @abdullahfatal760 | Stardance
|
1792814031.0147727
|
1793418831.0147727
|
|
69407
|
ai robot trash colector by @nickthem | Stardance
|
nickthem
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: ai robot trash colector by @nickthem | Star Title: ai robot trash colector by @nickthem | Stardance...
|
1792814031.8519592
|
1793418831.8519592
|
|
69408
|
AlienTwoMiniGames by @alizee_avm | Stardance
|
alizee_avm
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: AlienTwoMiniGames by @alizee_avm | Stardanc Title: AlienTwoMiniGames by @alizee_avm | Stardance...
|
1792814032.70062
|
1793678032.70062
|
|
69409
|
AlienTwoMiniGames by @avm | Stardance
|
avm
|
0
|
0.34
|
0
|
[]
|
[{"post_id": 79161, "ts": "202 [{"post_id": 79161, "ts": "2026-10-12T20:47:51Z", "hours": 0.3411, "text": "I started working on two mini games: Alien Catcher Game and Rock, Paper, Scissor Game. This is the main scene where you can choose which one to play, I already did all Assets that i need in order to start making the game."}]...
|
Title: AlienTwoMiniGames by @avm | Stardance
Devl Title: AlienTwoMiniGames by @avm | Stardance
Devlogs:
I started working on two mini games: Alien Catcher Game and Rock, Paper, Scissor Game. This is the main scene where you can choose which one to play, I already did all Assets that i need in order to start making the game....
|
1792814033.5237076
|
1793418833.5237076
|
|
69410
|
Songler by @skue | Stardance
|
skue
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Songler by @skue | Stardance
|
1792814034.3564553
|
1793418834.3564553
|
|
69411
|
Bulb Switch by @AgamGoel | Stardance
|
AgamGoel
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Bulb Switch by @AgamGoel | Stardance
|
1792814035.204923
|
1793418835.204923
|
|
69412
|
Boeing Alarm Clock by @reyaanshgadia | Stardance
|
reyaanshgadia
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Boeing Alarm Clock by @reyaanshgadia | Star Title: Boeing Alarm Clock by @reyaanshgadia | Stardance...
|
1792814036.034695
|
1793418836.034695
|