|
10151
|
openboxoffice by @makors | Stardance
|
makors
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: openboxoffice by @makors | Stardance
|
1793198981.4769926
|
1793803781.4769926
|
|
10152
|
LMTD by @mark_z_r | Stardance
|
mark_z_r
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: LMTD by @mark_z_r | Stardance
|
1793307319.66911
|
1793912119.66911
|
|
10153
|
Prompt Kritikal by @ari | Stardance
|
ari
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Prompt Kritikal by @ari | Stardance
|
1793209678.6943552
|
1793814478.6943552
|
|
10154
|
My awesome macropad! by @SilentstormSWE | Stardanc My awesome macropad! by @SilentstormSWE | Stardance...
|
SilentstormSWE
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @SilentstormSWE | S Title: My awesome macropad! by @SilentstormSWE | Stardance...
|
1793382730.5603974
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1793987530.5603974
|
|
10155
|
ari-khan.com by @ari | Stardance
|
ari
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1
|
6.06
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-22T22:58:38Z", "hours": 3.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "Added a screenshot!", "repo": "https://github.com/Ari-Khan/ari-khan.com", "demo": "https://ari-khan.com/"}]...
|
[{"post_id": 17269, "ts": "202 [{"post_id": 17269, "ts": "2026-06-28T00:07:23Z", "hours": 3.0617, "text": "Updated UI and completed switch to astro.js!"}, {"post_id": 3766, "ts": "2026-06-06T20:18:56Z", "hours": 3.34, "text": "Working on switching ari-khan.com into an Astro.js project!"}]...
|
Title: ari-khan.com by @ari | Stardance
Devlogs:
Title: ari-khan.com by @ari | Stardance
Devlogs:
Working on switching ari-khan.com into an Astro.js project!
Updated UI and completed switch to astro.js!
Ships:
Added a screenshot!...
|
1793310804.885564
|
1793397204.885564
|
|
10156
|
My awesome macropad! by @Caluryth | Stardance
|
Caluryth
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Caluryth | Stardan Title: My awesome macropad! by @Caluryth | Stardance...
|
1793224598.4550788
|
1793829398.4550788
|
|
10157
|
quackpad by @ying | Stardance
|
ying
|
0
|
1.47
|
0
|
[]
|
[{"post_id": 53517, "ts": "202 [{"post_id": 53517, "ts": "2026-08-24T03:10:22Z", "hours": 0.3333, "text": "wip 2: removed extra switch / keypad to fit led and oled cleaned up schematic so its easier to read added backlights to match the number of keypads / switches whatever they called"}, {"post_id": 52612, "ts": "2026-08-22T20:28:31Z", "hours": 1.1411, "text": "wip 1: very lost and most likely not a legal “matrix”… will find out soon"}]...
|
Title: quackpad by @ying | Stardance
Devlogs:
wip Title: quackpad by @ying | Stardance
Devlogs:
wip 1: very lost and most likely not a legal “matrix”… will find out soon
wip 2: removed extra switch / keypad to fit led and oled cleaned up schematic so its easier to read added backlights to match the number of keypads / switches whatever they called...
|
1793418914.2888565
|
1794023714.2888565
|
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10158
|
EdMod by @Sucrivore | Stardance
|
Sucrivore
|
1
|
0.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-06T21:08:25Z", "hours": 0.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I have make a modded client for EcoleDirect, permitting to add plugins to the ENT’s mobile apps. The difficult part was injecting sufficiently versatile code into the application to make all the plugins work.", "repo": "https://gitlab.com/edmod/bundle", "demo": "https://gitlab.com/edmod/patcher/-/releases"}]...
|
[{"post_id": 3785, "ts": "2026 [{"post_id": 3785, "ts": "2026-06-06T20:47:28Z", "hours": 0.3658, "text": "Added caching to plugins loading"}]...
|
Title: EdMod by @Sucrivore | Stardance
Devlogs:
A Title: EdMod by @Sucrivore | Stardance
Devlogs:
Added caching to plugins loading
Ships:
I have make a modded client for EcoleDirect, permitting to add plugins to the ENT’s mobile apps. The difficult part was injecting sufficiently versatile code into the application to make all the plugins work....
|
1793329046.5345373
|
1793415446.5345373
|
|
10159
|
My awesome macropad! by @chelumuri_dhanvin | Stard My awesome macropad! by @chelumuri_dhanvin | Stardance...
|
chelumuri_dhanvin
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @chelumuri_dhanvin Title: My awesome macropad! by @chelumuri_dhanvin | Stardance...
|
1793400995.5009463
|
1794005795.5009463
|
|
10160
|
Untitled by @Anson | Stardance
|
Anson
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @Anson | Stardance
|
1793191772.0494902
|
1793796572.0494902
|
|
10161
|
SpoolKit by @lucabrecher | Stardance
|
lucabrecher
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: SpoolKit by @lucabrecher | Stardance
|
1793432908.3252068
|
1794037708.3252068
|
|
10162
|
My first slack bot! by @Ayukocha | Stardance
|
Ayukocha
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @Ayukocha | Stardanc Title: My first slack bot! by @Ayukocha | Stardance...
|
1793253084.588563
|
1793857884.588563
|
|
10163
|
web protofile by @youssof | Stardance
|
youssof
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: web protofile by @youssof | Stardance
|
1792778114.2709422
|
1793382914.2709422
|
|
10164
|
AI TRASHCAN by @dhruvalya | Stardance
|
dhruvalya
|
0
|
53.48
|
0
|
[]
|
[{"post_id": 42855, "ts": "202 [{"post_id": 42855, "ts": "2026-08-07T20:02:19Z", "hours": 9.7056, "text": "Hey guys! I have been working on coding a lot of stuff for this project, including integrating the vision subsystem with hardware and have finished the code for the most part. I also made a pid for the platform, and was able to tune it. I hope to have a more comprehensive develog in a bit!! stay tuned"}, {"post_id": 39549, "ts": "2026-08-02T16:05:01Z", "hours": 11.6172, "text": "I’m working on assembly and stuff. For trash can capacity monitoring, I designed two pcbs and am working on putting it together."}, {"post_id": 27721, "ts": "2026-07-13T15:04:45Z", "hours": 9.585, "text": "Build in progress"}, {"post_id": 23968, "ts": "2026-07-07T06:28:28Z", "hours": 13.2331, "text": "Hey!! Haven’t declogged in a while. I’ve been working on software and making some small mods to CAD along with getting everything 3d printed out for mee!!(I’ll assembl and test around 12th-13 so please stay tuned)!! Acrylic pieces are on the way(I messed up my first set :sob). I will devlog soon with some actual pictures 😭"}, {"post_id": 12179, "ts": "2026-06-19T21:56:30Z", "hours": 0.2872, "text": "Finally finished up!"}, {"post_id": 11977, "ts": "2026-06-19T15:35:51Z", "hours": 3.7208, "text": "Reworked the entire design so that the bins look way better and way easier to remove. The idea is the bins surround the central platform, similar to an industrial trashcan, so that it’s easy to package and remove by just easily lifting. I’m almost done with the CAD, just have to finish some stuff up and I will post. PLEASE ASK ME QUESTIONS OR LEAVE A COMMENT :cry"}, {"post_id": 6606, "ts": "2026-06-11T02:33:28Z", "hours": 4.8758, "text": "After way too much time on CAD I figured out a new way to sort trash. The new system is bigger, and has space for four individual pieces of trash. There are seperate slots, each operated by an MG90. With a piece, it fits directly onto the Stewart platform. If y’all have any ideas to make it better, please please comment :sob"}, {"post_id": 4226, "ts": "2026-06-07T13:49:47Z", "hours": 0.4514, "text": "I developed a Stewart platform on a rotating turret to sort trash for the first stage of the project. After testing this v1, I found a major issue. Trash with smaller sizes don’t slide off, and larger platforms slide off too fast. If anybody has any ideas, please feel free to share."}]...
|
Title: AI TRASHCAN by @dhruvalya | Stardance
Devl Title: AI TRASHCAN by @dhruvalya | Stardance
Devlogs:
I developed a Stewart platform on a rotating turret to sort trash for the first stage of the project. After testing this v1, I found a major issue. Trash with smaller sizes don’t slide off, and larger platforms slide off too fast. If anybody has any ideas, please feel free to share.
After way too much time on CAD I figured out a new way to sort trash. The new system is bigger, and has space for four individual pieces of trash. There are seperate slots, each operated by an MG90. With a piece, it fits directly onto the Stewart platform. If y’all have any ideas to make it better, please please comment :sob
Reworked the entire design so that the bins look way better and way easier to remove. The idea is the bins surround the central platform, similar to an industrial trashcan, so that it’s easy to package and remove by just easily lifting. I’m almost done with the CAD, just have to finish some stuff up and I will post. PLEASE ASK ME QUESTIONS OR LEAVE A COMMENT :cry
Finally finished up!
Hey!! Haven’t declogged in a while. I’ve been working on software and making some small mods to CAD along with getting everything 3d printed out for mee!!(I’ll assembl and test around 12th-13 so please stay tuned)!! Acrylic pieces are on the way(I messed up my first set :sob). I will devlog soon with some actual pictures 😭
Build in progress
I’m working on assembly and stuff. For trash can capacity monitoring, I designed two pcbs and am working on putting it together.
Hey guys! I have been working on coding a lot of stuff for this project, including integrating the vision subsystem with hardware and have finished the code for the most part. I also made a pid for the platform, and was able to tune it. I hope to have a more comprehensive develog in a bit!! stay tuned...
|
1793292777.2778792
|
1793897577.2778792
|
|
10165
|
Jumper Factory by @bryanubc | Stardance
|
bryanubc
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Jumper Factory by @bryanubc | Stardance
|
1793303723.066074
|
1793908523.066074
|
|
10166
|
My awesome macropad! by @gangrade_plaksha08 | Star My awesome macropad! by @gangrade_plaksha08 | Stardance...
|
gangrade_plaksha08
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @gangrade_plaksha08 Title: My awesome macropad! by @gangrade_plaksha08 | Stardance...
|
1793271239.8897033
|
1793876039.8897033
|
|
10167
|
My first slack bot! by @aaravv | Stardance
|
aaravv
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @aaravv | Stardance
|
1793145210.8541663
|
1793750010.8541663
|
|
10168
|
Perioggle by @Daan | Stardance
|
Daan
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Perioggle by @Daan | Stardance
|
1792802905.3006933
|
1793407705.3006933
|
|
10169
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792936469.8934894
|
1793800469.8934894
|
|
10170
|
Turn based strategy battler by @OscarAhl | Stardan Turn based strategy battler by @OscarAhl | Stardance...
|
OscarAhl
|
0
|
5.75
|
0
|
[]
|
[{"post_id": 10077, "ts": "202 [{"post_id": 10077, "ts": "2026-06-16T17:35:00Z", "hours": 2.8669, "text": "𝙉𝙚𝙬 𝙗𝙚𝙜𝙞𝙣𝙣𝙞𝙣𝙜𝙨 The world begins. I have started making the start of a world. I want the player to be able explore and choose when to fight enemies. So as a start i have made some enemies that once walked into will load diffirent enemy matchups depending on which one you walked into. Even if it does look absolutely horrendous. I am still proud of what i did 𝙏𝙝𝙞𝙣𝙜𝙨 𝙩𝙝𝙖𝙩 𝙣𝙚𝙚𝙙 𝙞𝙢𝙥𝙧𝙤𝙫𝙚𝙢𝙚𝙣𝙩 Make a visual world, Shop, Litterally any art for anything,"}, {"post_id": 6854, "ts": "2026-06-11T14:41:52Z", "hours": 2.2444, "text": "𝘼𝙣 𝙤𝙠𝙖𝙮 𝙨𝙖𝙫𝙚 𝙨𝙮𝙨𝙩𝙚𝙢?? I have been fighting for my life while i have been trying to rework the saving system that i had previously. I felt the need to fix it because it was really clunky and unintuitive before. The version before used Load Game and Save Game for the buttons. This allowed the player to save the game when there was no info loaded, thus wiping the save game. I had to rework and factorise a lot of my spaghetti code but now the saves can autosave to the correct slot and you can only load saves that actually exist 𝙏𝙝𝙞𝙣𝙜𝙨 𝙩𝙝𝙖𝙩 𝙨𝙩𝙞𝙡𝙡 𝙣𝙚𝙚𝙙 𝙞𝙢𝙥𝙧𝙤𝙫𝙚𝙢𝙚𝙣𝙩 clearer distinction between slots show more stats than score latest date saved name saves on creation <– maybe"}, {"post_id": 4236, "ts": "2026-06-07T14:04:02Z", "hours": 0.6411, "text": "𝙋𝙤𝙠𝙚𝙢𝙤𝙣? Hi, Hello my name is Oscar and I am making a basic Turn based strategy battler almost like pokemon or earthbound (no catching mechanic). I started this project about a month before Stardance but when i heard about Stardance I felt it was apropriate to continue working on it here. 𝙏𝙝𝙞𝙣𝙜𝙨 𝙩𝙝𝙖𝙩 𝙖𝙡𝙧𝙚𝙖𝙙𝙮 𝙚𝙭𝙞𝙨𝙩 main menu scene & fighting scene basic fighting simple save system cool backround 𝙏𝙝𝙞𝙣𝙜𝙨 𝙞 𝙖𝙢 𝙥𝙡𝙖𝙣𝙣𝙞𝙣𝙜 𝙩𝙤 𝙢𝙖𝙠𝙚 World where you can walk around items any meaningful progression such as leveling, gear, etc more teamates?"}]...
|
Title: Turn based strategy battler by @OscarAhl | Title: Turn based strategy battler by @OscarAhl | Stardance
Devlogs:
𝙋𝙤𝙠𝙚𝙢𝙤𝙣? Hi, Hello my name is Oscar and I am making a basic Turn based strategy battler almost like pokemon or earthbound (no catching mechanic). I started this project about a month before Stardance but when i heard about Stardance I felt it was apropriate to continue working on it here. 𝙏𝙝𝙞𝙣𝙜𝙨 𝙩𝙝𝙖𝙩 𝙖𝙡𝙧𝙚𝙖𝙙𝙮 𝙚𝙭𝙞𝙨𝙩 main menu scene & fighting scene basic fighting simple save system cool backround 𝙏𝙝𝙞𝙣𝙜𝙨 𝙞 𝙖𝙢 𝙥𝙡𝙖𝙣𝙣𝙞𝙣𝙜 𝙩𝙤 𝙢𝙖𝙠𝙚 World where you can walk around items any meaningful progression such as leveling, gear, etc more teamates?
𝘼𝙣 𝙤𝙠𝙖𝙮 𝙨𝙖𝙫𝙚 𝙨𝙮𝙨𝙩𝙚𝙢?? I have been fighting for my life while i have been trying to rework the saving system that i had previously. I felt the need to fix it because it was really clunky and unintuitive before. The version before used Load Game and Save Game for the buttons. This allowed the player to save the game when there was no info loaded, thus wiping the save game. I had to rework and factorise a lot of my spaghetti code but now the saves can autosave to the correct slot and you can only load saves that actually exist 𝙏𝙝𝙞𝙣𝙜𝙨 𝙩𝙝𝙖𝙩 𝙨𝙩𝙞𝙡𝙡 𝙣𝙚𝙚𝙙 𝙞𝙢𝙥𝙧𝙤𝙫𝙚𝙢𝙚𝙣𝙩 clearer distinction between slots show more stats than score latest date saved name saves on creation <– maybe
𝙉𝙚𝙬 𝙗𝙚𝙜𝙞𝙣𝙣𝙞𝙣𝙜𝙨 The world begins. I have started making the start of a world. I want the player to be able explore and choose when to fight enemies. So as a start i have made some enemies that once walked into will load diffirent enemy matchups depending on which one you walked into. Even if it does look absolutely horrendous. I am still proud of what i did 𝙏𝙝𝙞𝙣𝙜𝙨 𝙩𝙝𝙖𝙩 𝙣𝙚𝙚𝙙 𝙞𝙢𝙥𝙧𝙤𝙫𝙚𝙢𝙚𝙣𝙩 Make a visual world, Shop, Litterally any art for anything,...
|
1793281911.2006514
|
1793886711.2006514
|
|
10171
|
My awesome macropad! by @DavidOni | Stardance
|
DavidOni
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @DavidOni | Stardan Title: My awesome macropad! by @DavidOni | Stardance...
|
1793382515.293818
|
1793987315.293818
|
|
10172
|
School 3D Print Portal by @thanEay | Stardance
|
thanEay
|
0
|
4.49
|
0
|
[]
|
[{"post_id": 8816, "ts": "2026 [{"post_id": 8816, "ts": "2026-06-14T17:29:33Z", "hours": 1.7244, "text": "Successfully set up a working redirect for the student page. I learned the basics of Flask GET and POST, along with using session to store information for visiting sites on the same session. I have not been following the Codecademy course as much and instead am referring to Google searches for code syntax and explanations as I work. Todo: Set the POST saved variables to the variables that I will use in the final code, learn enough SQLite to do my project"}, {"post_id": 7221, "ts": "2026-06-12T01:45:25Z", "hours": 0.9653, "text": "I have been learning more Flask. I finished a Flask Fundamentals course and started learning Flask templates. I used Claude to make a basic frontend in vanilla HTML (no CSS). After I learn templates and SQLite, I can actually start writing the code. Most of my logged time so far is learning what I need for my project. I have been logging a lot of time in Lapse, but the lapse bug where it duplicates your video eight or so times makes it so that not all of it is logged in Hackatime. At least, I think that that’s why. In reality, I have about an hour and a half more than what the 55 logged minutes say."}, {"post_id": 4871, "ts": "2026-06-08T12:54:23Z", "hours": 1.4789, "text": "Learning Flask and databases. I am learning Flask in Codecademy and logging my hours with Lapse. I learned how to route different URLs to show different website content. I found a good resource to learn SQLite in Python and will start learning that as well."}, {"post_id": 3948, "ts": "2026-06-07T02:24:28Z", "hours": 0.3194, "text": "Initial Idea and Repo Creation"}]...
|
Title: School 3D Print Portal by @thanEay | Starda Title: School 3D Print Portal by @thanEay | Stardance
Devlogs:
Initial Idea and Repo Creation
Learning Flask and databases. I am learning Flask in Codecademy and logging my hours with Lapse. I learned how to route different URLs to show different website content. I found a good resource to learn SQLite in Python and will start learning that as well.
I have been learning more Flask. I finished a Flask Fundamentals course and started learning Flask templates. I used Claude to make a basic frontend in vanilla HTML (no CSS). After I learn templates and SQLite, I can actually start writing the code. Most of my logged time so far is learning what I need for my project. I have been logging a lot of time in Lapse, but the lapse bug where it duplicates your video eight or so times makes it so that not all of it is logged in Hackatime. At least, I think that that’s why. In reality, I have about an hour and a half more than what the 55 logged minutes say.
Successfully set up a working redirect for the student page. I learned the basics of Flask GET and POST, along with using session to store information for visiting sites on the same session. I have not been following the Codecademy course as much and instead am referring to Google searches for code syntax and explanations as I work. Todo: Set the POST saved variables to the variables that I will use in the final code, learn enough SQLite to do my project...
|
1792950528.4291635
|
1793814528.4291635
|
|
10173
|
maybe a raytracer by @Battak | Stardance
|
Battak
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: maybe a raytracer by @Battak | Stardance
|
1793152529.9830313
|
1793757329.9830313
|
|
10174
|
My awesome macropad! by @Shindiggler44 | Stardance
|
Shindiggler44
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Shindiggler44 | St Title: My awesome macropad! by @Shindiggler44 | Stardance...
|
1793433042.992505
|
1794037842.992505
|
|
10175
|
My awesome macropad! by @thanlan | Stardance
|
thanlan
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @thanlan | Stardanc Title: My awesome macropad! by @thanlan | Stardance...
|
1793422081.806262
|
1794026881.806262
|
|
10176
|
My first slack bot! by @greatpotty5421 | Stardance
|
greatpotty5421
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @greatpotty5421 | St Title: My first slack bot! by @greatpotty5421 | Stardance...
|
1793274845.250169
|
1793879645.250169
|
|
10177
|
leefyBot by @leefymoon | Stardance
|
leefymoon
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: leefyBot by @leefymoon | Stardance
|
1792770519.9554484
|
1793375319.9554484
|
|
10178
|
Super Cube Adventures by @Rodrigo_Todescatto2010 | Super Cube Adventures by @Rodrigo_Todescatto2010 | Stardance...
|
Rodrigo_Todescatto2010
|
0
|
2.13
|
0
|
[]
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[{"post_id": 4466, "ts": "2026 [{"post_id": 4466, "ts": "2026-06-07T19:53:00Z", "hours": 2.1333, "text": "Hello World! This is the first day working on Super Cube Adventures, a 2D platformer game with heavy inspiration in 2010s platformer games (such as Super Meat Boy, which is kind of visible seeing the speed and wall jumping…), being made in Unity 6.4."}]...
|
Title: Super Cube Adventures by @Rodrigo_Todescatt Title: Super Cube Adventures by @Rodrigo_Todescatto2010 | Stardance
Devlogs:
Hello World! This is the first day working on Super Cube Adventures, a 2D platformer game with heavy inspiration in 2010s platformer games (such as Super Meat Boy, which is kind of visible seeing the speed and wall jumping…), being made in Unity 6.4....
|
1792759732.8751843
|
1793364532.8751843
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10179
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NULL
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NULL
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0
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0.0
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[]
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[]
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|
1792929221.1943173
|
1793793221.1943173
|
|
10180
|
BigSaltyKeypad 5ROL by @BigSaltyBeans | Stardance
|
BigSaltyBeans
|
1
|
5.84
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-11T02:25:01Z", "hours": 4.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "Here is my 5 Key macropad for Hackpad! I’ve never designed a PCB before and this has been such a blast to learn, prototype, and ship! I’m pretty happy with my creation and proud of myself for learning how to build PCBs. Writing the firmware was also a new experience that I found extremely difficult, but you only learn through failures! Hopefully this gets to see the light of day. Cheers!", "repo": "https://github.com/LRGuess/BigSaltyKeypad-5ROL", "demo": ""}]...
|
[{"post_id": 14708, "ts": "202 [{"post_id": 14708, "ts": "2026-06-23T22:16:35Z", "hours": 0.6533, "text": "Finished work on v2 of the PCB! Moved the LEDs to the right side Fixed all of the DRC errors Schematic now represents the board properly Cleaned up routing Reassigned pins to make routing cleaner To do: Adjust the case for new/moved components!"}, {"post_id": 9304, "ts": "2026-06-15T16:55:32Z", "hours": 1.1875, "text": "Major PCB Improvements Many edits were made to the PCB, explained below: Underglow LEDs on top and bottom were added! Key LEDs were moved to a much better position Used a ground fill instead of routing Keys are more spaced and lined up Traces are now 0.5mm thick All V2 now needs is a CAD update!"}, {"post_id": 6590, "ts": "2026-06-11T02:09:42Z", "hours": 1.1264, "text": "Finished Firmware and Ship! After cleaning up the PCB design and generating gerber files I spent some time working on the firmware! I decided to use QMK for the firmware and programed support for all my hackpad’s features! The default keys are the 4 Arrow keys, Z, and the volume knob with push to mute. I did not expect the firmware to be as difficult to program as it was! This has been a fun project, there is still much to work on as things come together in the real world but I’m proud of where I’ve gotten up to now!"}, {"post_id": 6526, "ts": "2026-06-10T23:39:29Z", "hours": 3.025, "text": "Devlog 1! Hello world! To commence this project I began my reading the DIY guide and following along, eventually splitting off and designing a keypad with my own variations! Below is a detailed overview of my keypad: My keypad consists of 5 keys and a rotary encoder. The rotary encoder contains a switch that when pressed can be interpreted as it’s own keypress. I was hoping to use the rotary as a volume knob and it’s switch as a mute/unmute button. I placed them to the side to leave space for the controller as can be seen in the PCB design. The keypad also has 5 LED’s, all strung together through the data in/outs. For the last feature, this keypad contains a programmable OLED screen on the top that can be used to display anything your imagination wants! Moving forward I have yet to program the firmware, and I will also have to clean up the schematic as it’s quite messy."}]...
|
Title: BigSaltyKeypad 5ROL by @BigSaltyBeans | Sta Title: BigSaltyKeypad 5ROL by @BigSaltyBeans | Stardance
Devlogs:
Devlog 1! Hello world! To commence this project I began my reading the DIY guide and following along, eventually splitting off and designing a keypad with my own variations! Below is a detailed overview of my keypad: My keypad consists of 5 keys and a rotary encoder. The rotary encoder contains a switch that when pressed can be interpreted as it’s own keypress. I was hoping to use the rotary as a volume knob and it’s switch as a mute/unmute button. I placed them to the side to leave space for the controller as can be seen in the PCB design. The keypad also has 5 LED’s, all strung together through the data in/outs. For the last feature, this keypad contains a programmable OLED screen on the top that can be used to display anything your imagination wants! Moving forward I have yet to program the firmware, and I will also have to clean up the schematic as it’s quite messy.
Finished Firmware and Ship! After cleaning up the PCB design and generating gerber files I spent some time working on the firmware! I decided to use QMK for the firmware and programed support for all my hackpad’s features! The default keys are the 4 Arrow keys, Z, and the volume knob with push to mute. I did not expect the firmware to be as difficult to program as it was! This has been a fun project, there is still much to work on as things come together in the real world but I’m proud of where I’ve gotten up to now!
Major PCB Improvements Many edits were made to the PCB, explained below: Underglow LEDs on top and bottom were added! Key LEDs were moved to a much better position Used a ground fill instead of routing Keys are more spaced and lined up Traces are now 0.5mm thick All V2 now needs is a CAD update!
Finished work on v2 of the PCB! Moved the LEDs to the right side Fixed all of the DRC errors Schematic now represents the board properly Cleaned up routing Reassigned pins to make routing cleaner To do: Adjust the case for new/moved components!
Ships:
Here is my 5 Key macropad for Hackpad! I’ve never designed a PCB before and this has been such a blast to learn, prototype, and ship! I’m pretty happy with my creation and proud of myself for learning how to build PCBs. Writing the firmware was also a new experience that I found extremely difficult, but you only learn through failures! Hopefully this gets to see the light of day. Cheers!...
|
1793310691.1251266
|
1793397091.1251266
|
|
10181
|
Pokemon ROM Hack by @juli | Stardance
|
juli
|
0
|
0.0
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0
|
[]
|
[]
|
Title: Pokemon ROM Hack by @juli | Stardance
|
1793339474.6965091
|
1793944274.6965091
|
|
10182
|
NULL
|
NULL
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0
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0.0
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[]
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[]
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1792925472.2537355
|
1793789472.2537355
|
|
10183
|
MarinosBot by @thanlan | Stardance
|
thanlan
|
0
|
5.75
|
0
|
[]
|
[{"post_id": 7713, "ts": "2026 [{"post_id": 7713, "ts": "2026-06-12T21:32:59Z", "hours": 1.5158, "text": "Hello all! MarinosBot now has a player embed built with discord.js’ new V2 components! It allows you to quickly play, pause, stop, change volume (or mute) and shuffle modes directly, easily. It also updates the progress each time you click one of the buttons. Personally I really like how this looks. Theres more to come!"}, {"post_id": 6841, "ts": "2026-06-11T14:14:40Z", "hours": 3.1197, "text": "MarinosBot Finished with basic music commands Hello all! MarinosBot is finally mostly functional, and is able to play, stop, pause, change volume and also queue multiple songs and play them! I greatly expanded the /play command, adding autocomplete support. You can search for a song directly, and the bot will attempt to pull the best match on YouTube using youtube-sr . The queue command displays up to 8 songs per page, and it has built-in pagination so you can add as many songs to the queue as you want. Next on my To-Do list is to add a command that shows the currently-playing song with info, and also a player embed that allows you to quickly pause, play, change volume and skip a song. Thank you all!"}, {"post_id": 5228, "ts": "2026-06-08T22:48:23Z", "hours": 1.1161, "text": "MarinosBot Originally, MarinosBot was created so my friends and I could easily play music on our Discord server as background noise while we were talking, as we didn’t want to rely on 3rd-party solutions, or have to deal with daily limits. The first prototype was rushed and written entirely in JavaScript, which led to frequent crashes due to poor error handling. These issues were mainly caused by the DisTube library itself, as yt-dlp exposed warnings on stdout that weren’t handled correctly. To work around this, I initially used patch-package and patched it, and then submitted an issue on GitHub , to help resolve it upstream. Yesterday, I decided it was finally time to re-write the project completely. This time, I’m writing it using TypeScript, and I’m trying to make it feel more like an actual, proper bot than something random. Today, I finished the barebones of the new project. So far, I’ve added the initial typings, event handling system and the first of many-commands-to-come, the /play command. To keep the codebase organised, I also created a custom AudioManager that interfaces DisTube. It currently has few methods and no accessors, but it will gradually evolve as more functionality is needed. My long-term goal is to make MarinosBot an all-in-one Discord bot. Instead of relying on multiple bots that each handle a small subset of features, I want a single bot that can provide music playback, moderation tools, utility, fun commands…. and whatever else in one place. I currently host it locally on my Raspberry Pi. I’m attaching the current tree of the project, the start of it anyway."}]...
|
Title: MarinosBot by @thanlan | Stardance
Devlogs Title: MarinosBot by @thanlan | Stardance
Devlogs:
MarinosBot Originally, MarinosBot was created so my friends and I could easily play music on our Discord server as background noise while we were talking, as we didn’t want to rely on 3rd-party solutions, or have to deal with daily limits. The first prototype was rushed and written entirely in JavaScript, which led to frequent crashes due to poor error handling. These issues were mainly caused by the DisTube library itself, as yt-dlp exposed warnings on stdout that weren’t handled correctly. To work around this, I initially used patch-package and patched it, and then submitted an issue on GitHub , to help resolve it upstream. Yesterday, I decided it was finally time to re-write the project completely. This time, I’m writing it using TypeScript, and I’m trying to make it feel more like an actual, proper bot than something random. Today, I finished the barebones of the new project. So far, I’ve added the initial typings, event handling system and the first of many-commands-to-come, the /play command. To keep the codebase organised, I also created a custom AudioManager that interfaces DisTube. It currently has few methods and no accessors, but it will gradually evolve as more functionality is needed. My long-term goal is to make MarinosBot an all-in-one Discord bot. Instead of relying on multiple bots that each handle a small subset of features, I want a single bot that can provide music playback, moderation tools, utility, fun commands…. and whatever else in one place. I currently host it locally on my Raspberry Pi. I’m attaching the current tree of the project, the start of it anyway.
MarinosBot Finished with basic music commands Hello all! MarinosBot is finally mostly functional, and is able to play, stop, pause, change volume and also queue multiple songs and play them! I greatly expanded the /play command, adding autocomplete support. You can search for a song directly, and the bot will attempt to pull the best match on YouTube using youtube-sr . The queue command displays up to 8 songs per page, and it has built-in pagination so you can add as many songs to the queue as you want. Next on my To-Do list is to add a command that shows the currently-playing song with info, and also a player embed that allows you to quickly pause, play, change volume and skip a song. Thank you all!
Hello all! MarinosBot now has a player embed built with discord.js’ new V2 components! It allows you to quickly play, pause, stop, change volume (or mute) and shuffle modes directly, easily. It also updates the progress each time you click one of the buttons. Personally I really like how this looks. Theres more to come!...
|
1793433118.539937
|
1794037918.539937
|
|
10184
|
My awesome macropad! by @Myling | Stardance
|
Myling
|
0
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0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Myling | Stardance
|
1792741877.588539
|
1793346677.588539
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10185
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NULL
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NULL
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0
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0.0
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1792882394.4787407
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1793746394.4787407
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10186
|
My awesome macropad! by @Myling | Stardance
|
Myling
|
0
|
0.0
|
0
|
[]
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[]
|
Title: My awesome macropad! by @Myling | Stardance
|
1793173944.6434925
|
1793778744.6434925
|
|
10187
|
hjl hjbiuhjiupio[j by @12kot | Stardance
|
12kot
|
0
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0.0
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0
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[]
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[]
|
Title: hjl hjbiuhjiupio[j by @12kot | Stardance
|
1792749247.9251497
|
1793354047.9251497
|
|
10188
|
Untitled project by @Rafiul_Hassan | Stardance
|
Rafiul_Hassan
|
0
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0.0
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0
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[]
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[]
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Title: Untitled project by @Rafiul_Hassan | Starda Title: Untitled project by @Rafiul_Hassan | Stardance...
|
1793440161.1662369
|
1794044961.1662369
|
|
10189
|
Bullet Game by @VilleECool | Stardance
|
VilleECool
|
0
|
0.0
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0
|
[]
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[]
|
Title: Bullet Game by @VilleECool | Stardance
|
1793444159.931727
|
1794048959.931727
|
|
10190
|
Manenti Slack Bot by @Manenti | Stardance
|
Manenti
|
1
|
2.0
|
12
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-16T23:41:48Z", "hours": 2.0, "multiplier": 5.73, "payout": 12, "blessing": "neutral", "text": "I made Manenti Slack BOT, a Slack bot built with Slack Bolt that adds fun and useful slash commands to a workspace. It can send random cat images, search Pokémon information, find anime details, show random memes, fetch jokes and quotes, and display the current weather for a city using /manenti-weather [city] . The most challenging part was connecting each command to a different external API, because every API has its own structure, response format, parameters, and error cases. I had to understand how each one worked and then adapt the data into clean Slack messages using blocks and slash command responses. I am proud of this project because it is the first bot I have ever built. It helped me learn a lot about Slack Bolt, environment variables, API keys, external API integration, and keeping a bot running 24/7 on a server. To test the project, join the demo Slack workspace/channel and try the available slash commands. Some examples are /manenti-help , /manenti-cat , /manenti-pokemon pikachu , /manenti-anime naruto , /manenti-meme , and /manenti-weather Videira . The bot is deployed on Nest, so it should stay online for reviewers to test.", "repo": "https://github.com/noname697/Manenti-slack-bot", "demo": "https://hackclub.enterprise.slack.com/archives/C0B8FB9MNR3"}]...
|
[{"post_id": 10311, "ts": "202 [{"post_id": 10311, "ts": "2026-06-16T23:35:34Z", "hours": 0.7028, "text": "I added two new commands to Manenti Slack BOT: /manenti-meme and /manenti-weather [city]. The /manenti-meme command fetches a random meme using the Imgflip API and displays it directly inside Slack with a clean image block. I also added /manenti-weather [city], which uses WeatherAPI to show the current weather for any city the user types, including temperature, weather condition, humidity, wind speed, and feels-like temperature."}, {"post_id": 3904, "ts": "2026-06-07T00:35:11Z", "hours": 0.365, "text": "I created the commands “/manenti-quote” and “/manenti-joke”, they serve to launch stoic phrases and tell all sorts of jokes."}, {"post_id": 3878, "ts": "2026-06-06T23:26:47Z", "hours": 0.5839, "text": "I added two commands to search for Pokémon and anime using APIs."}, {"post_id": 3844, "ts": "2026-06-06T22:09:06Z", "hours": 0.4739, "text": "Creating the Project. I configured the settings on the Slack API website, then started coding the project, installing dependencies and creating the first three commands: “/manenti-hw”, “/manenti-help”, and “/manenti-cat”."}]...
|
Title: Manenti Slack Bot by @Manenti | Stardance
Title: Manenti Slack Bot by @Manenti | Stardance
Devlogs:
Creating the Project. I configured the settings on the Slack API website, then started coding the project, installing dependencies and creating the first three commands: “/manenti-hw”, “/manenti-help”, and “/manenti-cat”.
I added two commands to search for Pokémon and anime using APIs.
I created the commands “/manenti-quote” and “/manenti-joke”, they serve to launch stoic phrases and tell all sorts of jokes.
I added two new commands to Manenti Slack BOT: /manenti-meme and /manenti-weather [city]. The /manenti-meme command fetches a random meme using the Imgflip API and displays it directly inside Slack with a clean image block. I also added /manenti-weather [city], which uses WeatherAPI to show the current weather for any city the user types, including temperature, weather condition, humidity, wind speed, and feels-like temperature.
Ships:
I made Manenti Slack BOT, a Slack bot built with Slack Bolt that adds fun and useful slash commands to a workspace. It can send random cat images, search Pokémon information, find anime details, show random memes, fetch jokes and quotes, and display the current weather for a city using /manenti-weather [city] . The most challenging part was connecting each command to a different external API, because every API has its own structure, response format, parameters, and error cases. I had to understand how each one worked and then adapt the data into clean Slack messages using blocks and slash command responses. I am proud of this project because it is the first bot I have ever built. It helped me learn a lot about Slack Bolt, environment variables, API keys, external API integration, and keeping a bot running 24/7 on a server. To test the project, join the demo Slack workspace/channel and try the available slash commands. Some examples are /manenti-help , /manenti-cat , /manenti-pokemon pikachu , /manenti-anime naruto , /manenti-meme , and /manenti-weather Videira . The bot is deployed on Nest, so it should stay online for reviewers to test....
|
1793321429.0150228
|
1793407829.0150228
|
|
10191
|
My first slack bot! by @kate | Stardance
|
kate
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @kate | Stardance
|
1792903672.3245978
|
1793767672.3245978
|
|
10192
|
NULL
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NULL
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0
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[]
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1792943696.5910614
|
1793807696.5910614
|
|
10193
|
productivity coach by @selenag | Stardance
|
selenag
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: productivity coach by @selenag | Stardance
|
1793368370.6703374
|
1793973170.6703374
|
|
10194
|
NULL
|
NULL
|
0
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0.0
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0
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[]
|
[]
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|
1792950588.2430313
|
1793814588.2430313
|
|
10195
|
My awesome macropad! by @reddyanushita | Stardance
|
reddyanushita
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @reddyanushita | St Title: My awesome macropad! by @reddyanushita | Stardance...
|
1792803303.016287
|
1793408103.016287
|
|
10196
|
NULL
|
NULL
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|
1792928947.02514
|
1793792947.02514
|
|
10197
|
Train Thingy by @Myling | Stardance
|
Myling
|
0
|
4.42
|
0
|
[]
|
[{"post_id": 5901, "ts": "2026 [{"post_id": 5901, "ts": "2026-06-09T21:30:32Z", "hours": 2.6333, "text": "Devlog 2 I added the ability to rotate the objects and added some simple placeholder graphics"}, {"post_id": 5077, "ts": "2026-06-08T19:19:07Z", "hours": 1.7906, "text": "Devlog 1 I made a system to place and delete objects on a grid"}]...
|
Title: Train Thingy by @Myling | Stardance
Devlog Title: Train Thingy by @Myling | Stardance
Devlogs:
Devlog 1 I made a system to place and delete objects on a grid
Devlog 2 I added the ability to rotate the objects and added some simple placeholder graphics...
|
1792799351.1229038
|
1793404151.1229038
|
|
10198
|
My awesome macropad! by @Yeaaiy | Stardance
|
Yeaaiy
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Yeaaiy | Stardance
|
1793235212.272053
|
1793840012.272053
|
|
10199
|
NULL
|
NULL
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0
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1792943412.4984229
|
1793807412.4984229
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10200
|
NULL
|
NULL
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[]
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[]
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|
1792936151.7277868
|
1793800151.7277868
|