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10551
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My first slack bot! by @sanyammadan | Stardance
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sanyammadan
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0
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0.0
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0
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[]
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[]
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Title: My first slack bot! by @sanyammadan | Stard Title: My first slack bot! by @sanyammadan | Stardance...
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1793224273.8552063
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1793829073.8552063
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10552
|
My first slack bot! by @palaash_pa | Stardance
|
palaash_pa
|
0
|
0.0
|
0
|
[]
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[]
|
Title: My first slack bot! by @palaash_pa | Starda Title: My first slack bot! by @palaash_pa | Stardance...
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1793465691.1777058
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1794070491.1777058
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10553
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8x8 Tpu by @aarav_gupta | Stardance
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aarav_gupta
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0
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0.0
|
0
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[]
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[]
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Title: 8x8 Tpu by @aarav_gupta | Stardance
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1793450992.4344122
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1794055792.4344122
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10554
|
MCServerKit by @nathanielramirez | Stardance
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nathanielramirez
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0
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112.0
|
0
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[]
|
[{"post_id": 25049, "ts": "202 [{"post_id": 25049, "ts": "2026-07-09T00:24:24Z", "hours": 30.0, "text": "Devlog 4 I have finished porting the library to Rust using Rust FFI, so it won’t need to be done manually. I’ve set it up so you can install it through Cargo: cargo add mcserverkit And you can use it like this: main.rs fn main () { let err = mcserverkit :: install ( \"1.21.1\" ); if err != None { println! ( \"Error installing 1.21.1:\" ); } let err = mcserverkit :: create ( \"MyServer\" , true ); if err != None { println! ( \"Error creating MyServer:\" ); } let err = mcserverkit :: start ( \"MyServer\" , \"4G\" ); if err != None { println! ( \"Error starting MyServer:\" ); } } Also, I’ve added ARM architecture support for Linux and I updated the library to Go 1.26.4 so instead of passing 1s and 0s to the eula parameter you can pass true or false for C and C++."}, {"post_id": 17349, "ts": "2026-06-28T03:04:39Z", "hours": 5.0, "text": "devlog 3 When I began binding my Go library to Rust today, I had realized something I’ve been doing wrong not just in my Rust bindings but in my C bindings. They both work by calling go build which is fine but not everyone has Go installed on their computer, so it works on mine but not others. use std :: process :: Command ; fn main () { println! ( \"Hello World!\" ); // https://stackoverflow.com/questions/43292357/how-can-one-detect-the-os-type-using-rust // https://doc.rust-lang.org/std/process/struct.Command.html let _output = if cfg! ( target_os = \"windows\" ) { Command :: new ( \"go\" ) .args ([ \"build\" , \"-buildmode=c-shared\" , \"-o\" , \"mcserverkit.dll\" , \"./bindings/c\" , ]); } else if cfg! ( target_os = \"linux\" ) { Command :: new ( \"go\" ) .args ([ \"build\" , \"-buildmode=c-shared\" , \"-o\" , \"mcserverkit.so\" , \"./bindings/c\" , ]); } else if cfg! ( target_os = \"macos\" ) { Command :: new ( \"go\" ) .args ([ \"build\" , \"-buildmode=c-shared\" , \"-o\" , \"mcserverkit.dylib\" , \"./bindings/c\" , ]); } else { println! ( \"Operating system not supported\" ); return ; }; } the plan Instead of requiring every person to have Go installed, I created a GitHub action that compiles the library for every platform whenever a new release is published. It generates .dll , .so , .dylib and header files and uploads to release assets. but it’s only half the process, I still have to rewrite my Rust and C bindings so they download the precompiled assets from the latest GitHub release instead of compiling them locally. This should actually make the entire logic faster because it won’t need to download the source and run go build every time when it can skip straight to the prebuilt assets, which removes the compiling step entirely!!!"}, {"post_id": 16707, "ts": "2026-06-27T04:37:18Z", "hours": 45.0, "text": "devlog 2 In my last post, i said that i wanted to port my Minecraft server library to C. currently i’ve released v0.1.9 which adds C/C++ support with Go bindings. and i spent a LONG time debugging and creating a CMakeLists.txt allowing developers to easily just… (yes that easy) cmake_minimum_required ( VERSION 3.16 ) project ( example LANGUAGES C ) include ( FetchContent ) FetchContent_Declare ( mcserverkit GIT_REPOSITORY https://github.com/mcserverkit/core GIT_TAG v0.1.9 ) FetchContent_MakeAvailable ( mcserverkit ) add_executable ( example main.c ) target_link_libraries ( example PRIVATE mcserverkit ) which allows you to do this! #include \"mcserverkit.h\" int main () { Install ( \"1.21.1\" ); Create ( \"MyServer\" , 1 ); Start ( \"MyServer\" , \"4G\" ); } and to bundle as an executable run this in your terminal: cmake -S . -B build -DCMAKE_BUILD_TYPE = Release cmake --build build -j sorry this update took so long… app progress Also, I know I’ve just added support for C and C++ but now I NEED to add an adapter for Rust because I switched to Tauri instead of Webview and Tauri uses Rust for the backend instead of C++ and that’s most likely going to be a part of the next log. Here’s a picture of the app so far, i was inspired by Minecraft’s website ui and wanted it to feel more connected to the official game, it already works cross platform but none of the backend is connected yet because i have to make bindings for Rust."}, {"post_id": 7340, "ts": "2026-06-12T07:32:53Z", "hours": 32.0, "text": "running local minecraft servers is annoying! nobody likes paying for cloud hosting, so i spent the past 8 days programming a local cli for creating and managing minecraft servers because using .jar files directly is overcomplicated. i decided to make the core an open source and reusable Go library and i am planning to port it to C in the future. i just finished the first stable version of mcserverkit’s core and cli and wrote a shell script for macos and linux users to easily install the cli. as for windows, i haven’t yet but i have included steps to easily add the executable to PATH. what’s next? i am working on a GUI app using C and webview, i plan on adding port forwarding so you can run it on your computer locally and share them with your friends!"}]...
|
Title: MCServerKit by @nathanielramirez | Stardanc Title: MCServerKit by @nathanielramirez | Stardance
Devlogs:
running local minecraft servers is annoying! nobody likes paying for cloud hosting, so i spent the past 8 days programming a local cli for creating and managing minecraft servers because using .jar files directly is overcomplicated. i decided to make the core an open source and reusable Go library and i am planning to port it to C in the future. i just finished the first stable version of mcserverkit’s core and cli and wrote a shell script for macos and linux users to easily install the cli. as for windows, i haven’t yet but i have included steps to easily add the executable to PATH. what’s next? i am working on a GUI app using C and webview, i plan on adding port forwarding so you can run it on your computer locally and share them with your friends!
devlog 2 In my last post, i said that i wanted to port my Minecraft server library to C. currently i’ve released v0.1.9 which adds C/C++ support with Go bindings. and i spent a LONG time debugging and creating a CMakeLists.txt allowing developers to easily just… (yes that easy) cmake_minimum_required ( VERSION 3.16 ) project ( example LANGUAGES C ) include ( FetchContent ) FetchContent_Declare ( mcserverkit GIT_REPOSITORY https://github.com/mcserverkit/core GIT_TAG v0.1.9 ) FetchContent_MakeAvailable ( mcserverkit ) add_executable ( example main.c ) target_link_libraries ( example PRIVATE mcserverkit ) which allows you to do this! #include "mcserverkit.h" int main () { Install ( "1.21.1" ); Create ( "MyServer" , 1 ); Start ( "MyServer" , "4G" ); } and to bundle as an executable run this in your terminal: cmake -S . -B build -DCMAKE_BUILD_TYPE = Release cmake --build build -j sorry this update took so long… app progress Also, I know I’ve just added support for C and C++ but now I NEED to add an adapter for Rust because I switched to Tauri instead of Webview and Tauri uses Rust for the backend instead of C++ and that’s most likely going to be a part of the next log. Here’s a picture of the app so far, i was inspired by Minecraft’s website ui and wanted it to feel more connected to the official game, it already works cross platform but none of the backend is connected yet because i have to make bindings for Rust.
devlog 3 When I began binding my Go library to Rust today, I had realized something I’ve been doing wrong not just in my Rust bindings but in my C bindings. They both work by calling go build which is fine but not everyone has Go installed on their computer, so it works on mine but not others. use std :: process :: Command ; fn main () { println! ( "Hello World!" ); // https://stackoverflow.com/questions/43292357/how-can-one-detect-the-os-type-using-rust // https://doc.rust-lang.org/std/process/struct.Command.html let _output = if cfg! ( target_os = "windows" ) { Command :: new ( "go" ) .args ([ "build" , "-buildmode=c-shared" , "-o" , "mcserverkit.dll" , "./bindings/c" , ]); } else if cfg! ( target_os = "linux" ) { Command :: new ( "go" ) .args ([ "build" , "-buildmode=c-shared" , "-o" , "mcserverkit.so" , "./bindings/c" , ]); } else if cfg! ( target_os = "macos" ) { Command :: new ( "go" ) .args ([ "build" , "-buildmode=c-shared" , "-o" , "mcserverkit.dylib" , "./bindings/c" , ]); } else { println! ( "Operating system not supported" ); return ; }; } the plan Instead of requiring every person to have Go installed, I created a GitHub action that compiles the library for every platform whenever a new release is published. It generates .dll , .so , .dylib and header files and uploads to release assets. but it’s only half the process, I still have to rewrite my Rust and C bindings so they download the precompiled assets from the latest GitHub release instead of compiling them locally. This should actually make the entire logic faster because it won’t need to download the source and run go build every time when it can skip straight to the prebuilt assets, which removes the compiling step entirely!!!
Devlog 4 I have finished porting the library to Rust using Rust FFI, so it won’t need to be done manually. I’ve set it up so you can install it through Cargo: cargo add mcserverkit And you can use it like this: main.rs fn main () { let err = mcserverkit :: install ( "1.21.1" ); if err != None { println! ( "Error installing 1.21.1:" ); } let err = mcserverkit :: create ( "MyServer" , true ); if err != None { println! ( "Error creating MyServer:" ); } let err = mcserverkit :: start ( "MyServer" , "4G" ); if err != None { println! ( "Error starting MyServer:" ); } } Also, I’ve added ARM architecture support for Linux and I updated the library to Go 1.26.4 so instead of passing 1s and 0s to the eula parameter you can pass true or false for C and C++....
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1792885962.7708764
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1793749962.7708764
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10555
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My awesome macropad! by @neeravgupta07 | Stardance
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neeravgupta07
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0
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0.0
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0
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[]
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[]
|
Title: My awesome macropad! by @neeravgupta07 | St Title: My awesome macropad! by @neeravgupta07 | Stardance...
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1793386287.6866243
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1793991087.6866243
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10556
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SuperiorTab by @nathanielramirez | Stardance
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nathanielramirez
|
1
|
9.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-15T07:15:25Z", "hours": 9.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "It’s a new tab alternative which removes AI features and overview from Google, DuckDuckGo, and Bing, it allows you to change engines and change your background color in the editor tab that opens when you press the edit button in the bottom left.", "repo": "https://github.com/nathanieljramirez/superiortab", "demo": "https://nathanieljramirez.github.io/superiortab/"}]...
|
[{"post_id": 28752, "ts": "202 [{"post_id": 28752, "ts": "2026-07-15T06:48:52Z", "hours": 1.0, "text": "Devlog 2 I made an pencil icon in Figma and added it to a button I made in the bottom left. When it’s clicked it should open a sidebar allowing you to edit the background color and search engine which was originally under the search bar."}, {"post_id": 28622, "ts": "2026-07-14T23:48:57Z", "hours": 6.0, "text": "Devlog 1 I began by setting up my project with Vite set up my own styling and custom dropdown to select which search engine to use and I modified GitHub’s static workflow to build my project from source into distributable web files and publish to GitHub pages every commit. The styling looks minimal but I spent most of the time setting up how it’ll work internally."}]...
|
Title: SuperiorTab by @nathanielramirez | Stardanc Title: SuperiorTab by @nathanielramirez | Stardance
Devlogs:
Devlog 1 I began by setting up my project with Vite set up my own styling and custom dropdown to select which search engine to use and I modified GitHub’s static workflow to build my project from source into distributable web files and publish to GitHub pages every commit. The styling looks minimal but I spent most of the time setting up how it’ll work internally.
Devlog 2 I made an pencil icon in Figma and added it to a button I made in the bottom left. When it’s clicked it should open a sidebar allowing you to edit the background color and search engine which was originally under the search bar.
Ships:
It’s a new tab alternative which removes AI features and overview from Google, DuckDuckGo, and Bing, it allows you to change engines and change your background color in the editor tab that opens when you press the edit button in the bottom left....
|
1792878828.6088684
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1793742828.6088684
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10557
|
My awesome macropad! by @JunglieeBeast | Stardance
|
JunglieeBeast
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0
|
0.0
|
0
|
[]
|
[]
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Title: My awesome macropad! by @JunglieeBeast | St Title: My awesome macropad! by @JunglieeBeast | Stardance...
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1793339600.4120462
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1793944400.4120462
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10558
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NASA Wallpaper by @RanDK | Stardance
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RanDK
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0
|
0.67
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0
|
[]
|
[{"post_id": 4080, "ts": "2026 [{"post_id": 4080, "ts": "2026-06-07T08:35:32Z", "hours": 0.665, "text": "Im making a program that fetch NASA API to get a beatiful image and automatically change my wallpaper. And my first idea was fetching APOD (Astronomy Picture of the Day) and then automatically change my wallpaper everyday. But before im even working on the automation, the first APOD i got has a very low quality image (960px wide image)… I’ll be trying other way to get the better NASA images other than APOD"}]...
|
Title: NASA Wallpaper by @RanDK | Stardance
Devlo Title: NASA Wallpaper by @RanDK | Stardance
Devlogs:
Im making a program that fetch NASA API to get a beatiful image and automatically change my wallpaper. And my first idea was fetching APOD (Astronomy Picture of the Day) and then automatically change my wallpaper everyday. But before im even working on the automation, the first APOD i got has a very low quality image (960px wide image)… I’ll be trying other way to get the better NASA images other than APOD...
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1792946900.575261
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1793810900.575261
|
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10559
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Stock market trade simulator by @Dyllan | Stardanc Stock market trade simulator by @Dyllan | Stardance...
|
Dyllan
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0
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0.0
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0
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[]
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[]
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Title: Stock market trade simulator by @Dyllan | S Title: Stock market trade simulator by @Dyllan | Stardance...
|
1793281927.2719972
|
1793886727.2719972
|
|
10560
|
My first slack bot! by @praveeeening | Stardance
|
praveeeening
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @praveeeening | Star Title: My first slack bot! by @praveeeening | Stardance...
|
1792799658.6305146
|
1793404458.6305146
|
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10561
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Hackpad by @DK_flakes | Stardance
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DK_flakes
|
0
|
0.0
|
0
|
[]
|
[]
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Title: Hackpad by @DK_flakes | Stardance
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1793440550.899441
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1794045350.899441
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10562
|
Random Wikipedia Article Generator by @yellowissuc Random Wikipedia Article Generator by @yellowissuchanoverratedcolor | Stardance...
|
yellowissuchanoverratedcolor
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1
|
3.42
|
12
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-07T11:53:17Z", "hours": 3.0, "multiplier": 3.98, "payout": 12, "blessing": "neutral", "text": "I programmed a website that shows you random Wikipedia articles at the press of a button :)) Why did I make this? Wikipedia has a built in function to show you a random article, but to use it you will have to visit the corresponding link each time so there is no way to “spam” it. Also I am currently working on another project I will need the Wikipedia API for so I used this as a quick introduction to the API for myself. I kinda forgot how annoying CSS is to deal with but building a webpage again was kinda fun :)", "repo": "https://github.com/floopus44/random-wikipedia-generator", "demo": "https://floopus44.github.io/random-wikipedia-generator/"}]...
|
[{"post_id": 16233, "ts": "202 [{"post_id": 16233, "ts": "2026-06-26T11:35:24Z", "hours": 0.4231, "text": "I am currently building a website that shows you random Wikipedia articles as a preparation for another project :) Today, I spent like twenty minutes implementing a language system which allows the user to select their target content language. It was kinda annoying because I chose to stick to html select and option elements. The problem is that the styling options for option elements are limited. Like really really insanely limited. So it looks kinda.. not good rn That’s why I plan on switching to an alternative that does not rely on these HTML elements in the future"}, {"post_id": 4165, "ts": "2026-06-07T11:40:57Z", "hours": 3.0314, "text": "Today, I wanted to gain some familiarity with the Wikipedia API in preparation for another project I am working on. So I programmed this little website that shows you a random Wikipedia article with the press of a button. Today I wrote all the basic HTML, CSS and JavaScript code, added functionality to actually show you the article and pushed to GitHub. I then spend what feels like an eternity trying to make the website work for mobile users (was relatively easy tho once I figured out how lol) The project is almost finished, I just need to implement some functionality to show articles in other languages :)"}]...
|
Title: Random Wikipedia Article Generator by @yell Title: Random Wikipedia Article Generator by @yellowissuchanoverratedcolor | Stardance
Devlogs:
Today, I wanted to gain some familiarity with the Wikipedia API in preparation for another project I am working on. So I programmed this little website that shows you a random Wikipedia article with the press of a button. Today I wrote all the basic HTML, CSS and JavaScript code, added functionality to actually show you the article and pushed to GitHub. I then spend what feels like an eternity trying to make the website work for mobile users (was relatively easy tho once I figured out how lol) The project is almost finished, I just need to implement some functionality to show articles in other languages :)
I am currently building a website that shows you random Wikipedia articles as a preparation for another project :) Today, I spent like twenty minutes implementing a language system which allows the user to select their target content language. It was kinda annoying because I chose to stick to html select and option elements. The problem is that the styling options for option elements are limited. Like really really insanely limited. So it looks kinda.. not good rn That’s why I plan on switching to an alternative that does not rely on these HTML elements in the future
Ships:
I programmed a website that shows you random Wikipedia articles at the press of a button :)) Why did I make this? Wikipedia has a built in function to show you a random article, but to use it you will have to visit the corresponding link each time so there is no way to “spam” it. Also I am currently working on another project I will need the Wikipedia API for so I used this as a quick introduction to the API for myself. I kinda forgot how annoying CSS is to deal with but building a webpage again was kinda fun :)...
|
1793267614.4863815
|
1793354014.4863815
|
|
10563
|
Vraelis by @nd | Stardance
|
nd
|
0
|
0.0
|
0
|
[]
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[]
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Title: Vraelis by @nd | Stardance
|
1793206578.525009
|
1793811378.525009
|
|
10564
|
ZeroX - Cute Slack Bot! by @AuraZod | Stardance
|
AuraZod
|
1
|
3.3
|
5
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-08T19:53:55Z", "hours": 3.0, "multiplier": 1.64, "payout": 5, "blessing": "neutral", "text": "A Simple Slack bot, Overall development was more of a fun than challenging but still had some issues with understanding the multiple token and slashes being registered separetly. I’m proud of how i handled the project even tho it was my first time working with bolt js (where i work mostly in python). you can test out the bot in HackClub Slack Communiy with cmnds specified in readme or use /zr-help.", "repo": "https://github.com/AuraZod/ZeroX-SlackBot", "demo": "https://app.slack.com/client/E09V59WQY1E/C0B95V123TQ"}]...
|
[{"post_id": 5444, "ts": "2026 [{"post_id": 5444, "ts": "2026-06-09T06:57:42Z", "hours": 0.2961, "text": "Updated Bot’s repo & project to contain link to directly try out bot instead of just youtube video. Updated deployment method to also contain guide for pm2. Specified ai usage in readme. you can try the bot here : https://app.slack.com/client/E09V59WQY1E/C0B95V123TQ"}, {"post_id": 5096, "ts": "2026-06-08T19:44:54Z", "hours": 3.2167, "text": "been working on the zerox slack bot transition. struggled with event subscriptions and socket mode on the dashboard since it kept asking for a request url — had to toggle socket mode first to bypass it. also had to invite the bot to the channel manually to get app_mention to trigger. rewrote the parser to clean the mention tag, colons, and spaces because it was throwing a fit and fallbacking to help menu. ran into background instances of node load balancing socket mode connection, killed them with stop-process to get it working. ask and roast commands updated to show the original prompt at the top. cleaned up deploy.md and slackbot.service for root systemd deployment. Finally made the first draft for it. bot is up and working. I was clueless at first on what to create for project on hackclub & then just made slack bot as it will give me idea on how things work. It was different and unique experience compared to discord bot developing (Which I mostly works on)."}]...
|
Title: ZeroX - Cute Slack Bot! by @AuraZod | Stard Title: ZeroX - Cute Slack Bot! by @AuraZod | Stardance
Devlogs:
been working on the zerox slack bot transition. struggled with event subscriptions and socket mode on the dashboard since it kept asking for a request url — had to toggle socket mode first to bypass it. also had to invite the bot to the channel manually to get app_mention to trigger. rewrote the parser to clean the mention tag, colons, and spaces because it was throwing a fit and fallbacking to help menu. ran into background instances of node load balancing socket mode connection, killed them with stop-process to get it working. ask and roast commands updated to show the original prompt at the top. cleaned up deploy.md and slackbot.service for root systemd deployment. Finally made the first draft for it. bot is up and working. I was clueless at first on what to create for project on hackclub & then just made slack bot as it will give me idea on how things work. It was different and unique experience compared to discord bot developing (Which I mostly works on).
Updated Bot’s repo & project to contain link to directly try out bot instead of just youtube video. Updated deployment method to also contain guide for pm2. Specified ai usage in readme. you can try the bot here : https://app.slack.com/client/E09V59WQY1E/C0B95V123TQ
Ships:
A Simple Slack bot, Overall development was more of a fun than challenging but still had some issues with understanding the multiple token and slashes being registered separetly. I’m proud of how i handled the project even tho it was my first time working with bolt js (where i work mostly in python). you can test out the bot in HackClub Slack Communiy with cmnds specified in readme or use /zr-help....
|
1793292913.2137651
|
1793379313.2137651
|
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10565
|
Untitled by @DK_flakes | Stardance
|
DK_flakes
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @DK_flakes | Stardance
|
1793353867.5487647
|
1793958667.5487647
|
|
10566
|
Homepage by @flame | Stardance
|
flame
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Homepage by @flame | Stardance
|
1793454784.9422202
|
1794059584.9422202
|
|
10567
|
Connect by @SK | Stardance
|
SK
|
0
|
11.11
|
0
|
[]
|
[{"post_id": 8618, "ts": "2026 [{"post_id": 8618, "ts": "2026-06-14T10:08:01Z", "hours": 10.2831, "text": "#Devlog 2 – Building the Foundation Today was a long development session where I spent most of my time building the structure and creating the core user interface of my social media website. I worked on designing the layout, creating reusable React components, and making neat navigation between different sections felt smooth and intuitive. I also focused on building the main pages of the website, including the feed, profile section, and authentication screens. Along the way, I spent time refining the styling to make the platform look clean and modern while keeping the design responsive across different screen sizes. A significant part of the session was dedicated to debugging and improving the user experience. Bugs have taken my mind, literally they make me so irritated as some were like so hard to find out even Ai couldn’t help and one them is still alive now roaming around my code for no reason I beleive, and Several small issues appeared during development, especially while connecting components and managing state, but each problem helped improve the stability of the project. Overall, this was a productive milestone, and the project is now in a much stronger position for implementing social features. I am currently in confusion of data gathering like to get them from dummy Api or from other sources. Lets see what time can do to the project. Also i just learned to create custom Hooks in react, not sure will they change my website into something magical but atleast make them functional though. Ideas are always welcome"}, {"post_id": 6830, "ts": "2026-06-11T13:39:57Z", "hours": 0.8303, "text": "Devlog1: My Codespace go kaboom I was editing index.css of the vite just to test out different application of things and then i went to check out another website deployment and when i returned it, the connection was lost so I reloaded the page and then everything was gone and a similar pop up that’s in the screenshot popped. So all the files were gone and then retried installing the vite modules and bootsrap from the terminal it says command not found. I asked github chat nearby that check why vite is not getting installed so it said to install node, then i realised lets create a new repository. Reason- Github codespace already provides environment for these things which we generally have to install on a desktop , so installing one will again create a huge mess and will also affect deployment indirectly. All the progress is gone but its never too late to start again"}]...
|
Title: Connect by @SK | Stardance
Devlogs:
Devlog Title: Connect by @SK | Stardance
Devlogs:
Devlog1: My Codespace go kaboom I was editing index.css of the vite just to test out different application of things and then i went to check out another website deployment and when i returned it, the connection was lost so I reloaded the page and then everything was gone and a similar pop up that’s in the screenshot popped. So all the files were gone and then retried installing the vite modules and bootsrap from the terminal it says command not found. I asked github chat nearby that check why vite is not getting installed so it said to install node, then i realised lets create a new repository. Reason- Github codespace already provides environment for these things which we generally have to install on a desktop , so installing one will again create a huge mess and will also affect deployment indirectly. All the progress is gone but its never too late to start again
#Devlog 2 – Building the Foundation Today was a long development session where I spent most of my time building the structure and creating the core user interface of my social media website. I worked on designing the layout, creating reusable React components, and making neat navigation between different sections felt smooth and intuitive. I also focused on building the main pages of the website, including the feed, profile section, and authentication screens. Along the way, I spent time refining the styling to make the platform look clean and modern while keeping the design responsive across different screen sizes. A significant part of the session was dedicated to debugging and improving the user experience. Bugs have taken my mind, literally they make me so irritated as some were like so hard to find out even Ai couldn’t help and one them is still alive now roaming around my code for no reason I beleive, and Several small issues appeared during development, especially while connecting components and managing state, but each problem helped improve the stability of the project. Overall, this was a productive milestone, and the project is now in a much stronger position for implementing social features. I am currently in confusion of data gathering like to get them from dummy Api or from other sources. Lets see what time can do to the project. Also i just learned to create custom Hooks in react, not sure will they change my website into something magical but atleast make them functional though. Ideas are always welcome...
|
1793480203.332655
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1794085003.332655
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Untitled project by @Adityac579 | Stardance
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Title: Untitled project by @Adityac579 | Stardance
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backburner by @nite2048 | Stardance
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[{"post_id": 31077, "ts": "202 [{"post_id": 31077, "ts": "2026-07-19T05:41:39Z", "hours": 11.5092, "text": "posting this so i dont lose hours"}, {"post_id": 4172, "ts": "2026-06-07T12:09:23Z", "hours": 2.1147, "text": "making a hub for your cool internet finds ✨"}]...
|
Title: backburner by @nite2048 | Stardance
Devlog Title: backburner by @nite2048 | Stardance
Devlogs:
making a hub for your cool internet finds ✨
posting this so i dont lose hours...
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[creative name here] Slack Bot! by @adzsturmar | S [creative name here] Slack Bot! by @adzsturmar | Stardance...
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Title: [creative name here] Slack Bot! by @adzstur Title: [creative name here] Slack Bot! by @adzsturmar | Stardance...
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Title: Untitled by @dddeasis | Stardance
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[{"post_id": 4267, "ts": "2026 [{"post_id": 4267, "ts": "2026-06-07T14:54:45Z", "hours": 2.4633, "text": "something look suspicious or must’ve been the wind🤔"}]...
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Title: WRO-robot by @TimeDev | Stardance
Devlogs: Title: WRO-robot by @TimeDev | Stardance
Devlogs:
something look suspicious or must’ve been the wind🤔...
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Fold Or Flop by @peter | Stardance
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peter
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[{"post_id": 4249, "ts": "2026 [{"post_id": 4249, "ts": "2026-06-07T14:28:35Z", "hours": 4.7233, "text": "I just launched Fold Or Flop, a small browser game that teaches protein-structure prediction confidence! You are shown a 3D protein structure predicted by AlphaFold, but the confidence colors are hidden. You paint regions of the protein as high, medium, or low confidence, then reveal the real confidence map and see how close you were. The app fetches protein structures live from AlphaFold DB, uses curated examples plus random playable proteins, includes difficulty levels based on residue count, supports painting through both the 3D model and a 1D residue strip, and generates shareable result cards. Built with Next.js, TypeScript, Bun, Tailwind, 3Dmol.js, AlphaFold DB, UniProt, and Vercel"}]...
|
Title: Fold Or Flop by @peter | Stardance
Devlogs Title: Fold Or Flop by @peter | Stardance
Devlogs:
I just launched Fold Or Flop, a small browser game that teaches protein-structure prediction confidence! You are shown a 3D protein structure predicted by AlphaFold, but the confidence colors are hidden. You paint regions of the protein as high, medium, or low confidence, then reveal the real confidence map and see how close you were. The app fetches protein structures live from AlphaFold DB, uses curated examples plus random playable proteins, includes difficulty levels based on residue count, supports painting through both the 3D model and a 1D residue strip, and generates shareable result cards. Built with Next.js, TypeScript, Bun, Tailwind, 3Dmol.js, AlphaFold DB, UniProt, and Vercel...
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1793368336.0726876
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N/A by @nd | Stardance
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nd
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Title: N/A by @nd | Stardance
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My first slack bot! by @NightDust981989 | Stardanc My first slack bot! by @NightDust981989 | Stardance...
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Title: My first slack bot! by @NightDust981989 | S Title: My first slack bot! by @NightDust981989 | Stardance...
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Untitled by @nite2048 | Stardance
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Title: Untitled by @nite2048 | Stardance
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Title: Untitled by @devle | Stardance
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10579
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My awesome macropad! by @gsrijan02 | Stardance
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Title: My awesome macropad! by @gsrijan02 | Starda Title: My awesome macropad! by @gsrijan02 | Stardance...
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10580
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My first slack bot! by @Sasindu25 | Stardance
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Sasindu25
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Title: My first slack bot! by @Sasindu25 | Stardan Title: My first slack bot! by @Sasindu25 | Stardance...
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1793357607.4612482
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1793962407.4612482
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I-S-S Tracker! by @mikhailnotfish | Stardance
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[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-16T00:52:37Z", "hours": 0.0, "multiplier": 2.15, "payout": 1, "blessing": "neutral", "text": "so its out for you guys to try right now! in the future i think ill use a library to make the globe 3d and have the position of the iss as a dot be updated in realtime as well as the coordinates", "repo": "https://github.com/mikhailnotfish/isstracker", "demo": "https://mikhailnotfish.github.io/isstracker/"}]...
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[{"post_id": 4076, "ts": "2026 [{"post_id": 4076, "ts": "2026-06-07T08:31:52Z", "hours": 0.29, "text": "guess what, guys? its done! well, not really… but you can try it out right now!"}]...
|
Title: I-S-S Tracker! by @mikhailnotfish | Stardan Title: I-S-S Tracker! by @mikhailnotfish | Stardance
Devlogs:
guess what, guys? its done! well, not really… but you can try it out right now!
Ships:
so its out for you guys to try right now! in the future i think ill use a library to make the globe 3d and have the position of the iss as a dot be updated in realtime as well as the coordinates...
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Dawn Realm by @Anotida | Stardance
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|
Title: Dawn Realm by @Anotida | Stardance
Devlogs Title: Dawn Realm by @Anotida | Stardance
Devlogs:
started working on the mini map whilst still adding more features to the map, starting more to look like a game...
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My awesome macropad! by @JerarDepardye | Stardance
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