|
1201
|
buku manis šÕ. .Õš¦Æā. š Ė by @luftacen | Stardance
|
luftacen
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: buku manis šÕ. .Õš¦Æā. š Ė by @luftacen | Sta Title: buku manis šÕ. .Õš¦Æā. š Ė by @luftacen | Stardance...
|
1792554538.8357253
|
1793159338.8357253
|
|
1202
|
Personalized Meme Generator by @Da_BFBM_show | Sta Personalized Meme Generator by @Da_BFBM_show | Stardance...
|
Da_BFBM_show
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Personalized Meme Generator by @Da_BFBM_sho Title: Personalized Meme Generator by @Da_BFBM_show | Stardance...
|
1792810072.5249481
|
1793414872.5249481
|
|
1203
|
Untitled by @North | Stardance
|
North
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @North | Stardance
|
1792605150.0508122
|
1793209950.0508122
|
|
1204
|
Slow Motion by @Shreyansh | Stardance
|
Shreyansh
|
0
|
2.25
|
0
|
[]
|
[{"post_id": 5051, "ts": "2026 [{"post_id": 5051, "ts": "2026-06-08T18:28:21Z", "hours": 1.3056, "text": "Added a new settings page. Right now itās just basic. You can customize the cross hair by changing its color and style. There is a simple dot, the standard dashed line, a tactical circle one, and"}, {"post_id": 2718, "ts": "2026-06-05T13:20:45Z", "hours": 0.9431, "text": "Description: Slow Motion is a project where time moves at the rate the player moves. It is inspired by the 3d VR game SUPERHOT. It is a geometrical and 2d version GamePlay: The app opens up with a screen that has a play button. Once you click that it takes you to the main menu. The other game modes havenāt been coded yet, The only one working properly is the Endless mode. Basically In Endless mode Random geometric enemies fire at you with different sorts of weapons, as you can see in the image. Each shape has different stats, triangle is green and very fast and very little hp, square is more like the average enemy. The more sides the more buffed. There are different rarities and different weapons. But the whole cool mechanism is that if you slow down the entire real time of the game warps down. SO then bullets and enemies go so slow that you can dodge them. Every action you take affects the time of the game. New Updates! Right now I have added a new Token Ability like a medallion in Fortnite. There is fire, ice, finx, dash, heal and even a regain coming soon. Each token has different powers as there name states but the finx is one of the more powerful ones. This token grants a larger circle around the player in which all bullets are slowed even further and are repelled away. Future Plans! I am thinking of adding like minis which are basically like sidekicks that can heal you and do damage etc as they get stronger off of your kills. I might add a shop for buying skins for the circle player in the middle. If you have any ideas let me know belowā¦"}]...
|
Title: Slow Motion by @Shreyansh | Stardance
Devl Title: Slow Motion by @Shreyansh | Stardance
Devlogs:
Description: Slow Motion is a project where time moves at the rate the player moves. It is inspired by the 3d VR game SUPERHOT. It is a geometrical and 2d version GamePlay: The app opens up with a screen that has a play button. Once you click that it takes you to the main menu. The other game modes havenāt been coded yet, The only one working properly is the Endless mode. Basically In Endless mode Random geometric enemies fire at you with different sorts of weapons, as you can see in the image. Each shape has different stats, triangle is green and very fast and very little hp, square is more like the average enemy. The more sides the more buffed. There are different rarities and different weapons. But the whole cool mechanism is that if you slow down the entire real time of the game warps down. SO then bullets and enemies go so slow that you can dodge them. Every action you take affects the time of the game. New Updates! Right now I have added a new Token Ability like a medallion in Fortnite. There is fire, ice, finx, dash, heal and even a regain coming soon. Each token has different powers as there name states but the finx is one of the more powerful ones. This token grants a larger circle around the player in which all bullets are slowed even further and are repelled away. Future Plans! I am thinking of adding like minis which are basically like sidekicks that can heal you and do damage etc as they get stronger off of your kills. I might add a shop for buying skins for the circle player in the middle. If you have any ideas let me know belowā¦
Added a new settings page. Right now itās just basic. You can customize the cross hair by changing its color and style. There is a simple dot, the standard dashed line, a tactical circle one, and...
|
1792558140.6725585
|
1793162940.6725585
|
|
1205
|
Untitled project by @Great12theworld | Stardance
|
Great12theworld
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @Great12theworld | Star Title: Untitled project by @Great12theworld | Stardance...
|
1792554780.3578322
|
1793159580.3578322
|
|
1206
|
My awesome macropad! by @OffsetMonkey538 | Stardan My awesome macropad! by @OffsetMonkey538 | Stardance...
|
OffsetMonkey538
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @OffsetMonkey538 | Title: My awesome macropad! by @OffsetMonkey538 | Stardance...
|
1792702080.9792168
|
1793306880.9792168
|
|
1207
|
Tetris by @ericrairigh | Stardance
|
ericrairigh
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Tetris by @ericrairigh | Stardance
|
1792709621.2225251
|
1793314421.2225251
|
|
1208
|
Untitled project by @Agrim_Daga | Stardance
|
Agrim_Daga
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @Agrim_Daga | Stardance
|
1792522171.008984
|
1793126971.008984
|
|
1209
|
processing based rasberry pico 16 bit music player processing based rasberry pico 16 bit music player by @prakash_dhanvin | Stardance...
|
prakash_dhanvin
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: processing based rasberry pico 16 bit music Title: processing based rasberry pico 16 bit music player by @prakash_dhanvin | Stardance...
|
1792641105.1641293
|
1793245905.1641293
|
|
1210
|
My first slack bot! by @OffsetMonkey538 | Stardanc My first slack bot! by @OffsetMonkey538 | Stardance...
|
OffsetMonkey538
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @OffsetMonkey538 | S Title: My first slack bot! by @OffsetMonkey538 | Stardance...
|
1792583542.9446924
|
1793188342.9446924
|
|
1211
|
My first slack bot! by @blackschyte | Stardance
|
blackschyte
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @blackschyte | Stard Title: My first slack bot! by @blackschyte | Stardance...
|
1792633873.4811745
|
1793238673.4811745
|
|
1212
|
STEMXPLORE VR by @abhyudaya_gupta_ag | Stardance
|
abhyudaya_gupta_ag
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: STEMXPLORE VR by @abhyudaya_gupta_ag | Star Title: STEMXPLORE VR by @abhyudaya_gupta_ag | Stardance...
|
1792666066.724847
|
1793270866.724847
|
|
1213
|
Space line by @Daniellaauti | Stardance
|
Daniellaauti
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Space line by @Daniellaauti | Stardance
|
1792421404.5047073
|
1793026204.5047073
|
|
1214
|
moderately small rocket by @j18lin | Stardance
|
j18lin
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: moderately small rocket by @j18lin | Starda Title: moderately small rocket by @j18lin | Stardance...
|
1792623180.563085
|
1793227980.563085
|
|
1215
|
My awesome macropad! by @Pub_free_gaming_1313 | St My awesome macropad! by @Pub_free_gaming_1313 | Stardance...
|
Pub_free_gaming_1313
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Pub_free_gaming_13 Title: My awesome macropad! by @Pub_free_gaming_1313 | Stardance...
|
1792741925.008252
|
1793346725.008252
|
|
1216
|
Peluang by @Salfa | Stardance
|
Salfa
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Peluang by @Salfa | Stardance
|
1792742020.5998375
|
1793346820.5998375
|
|
1217
|
My first slack bot! by @LyricSantana | Stardance
|
LyricSantana
|
0
|
0.27
|
0
|
[]
|
[{"post_id": 5422, "ts": "2026 [{"post_id": 5422, "ts": "2026-06-09T05:48:38Z", "hours": 0.2744, "text": "Started and set up the bot! I set up the GitHub repository, my Slack API stuff, and created a basic bot. For my next steps, I want to personalize it and add more commands, set it up to run on a Nest server, and get it running on Slack!"}]...
|
Title: My first slack bot! by @LyricSantana | Star Title: My first slack bot! by @LyricSantana | Stardance
Devlogs:
Started and set up the bot! I set up the GitHub repository, my Slack API stuff, and created a basic bot. For my next steps, I want to personalize it and add more commands, set it up to run on a Nest server, and get it running on Slack!...
|
1792929063.3312807
|
1793793063.3312807
|
|
1218
|
My first slack bot! by @Itz_Hritz09 | Stardance
|
Itz_Hritz09
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @Itz_Hritz09 | Stard Title: My first slack bot! by @Itz_Hritz09 | Stardance...
|
1792583670.3164768
|
1793188470.3164768
|
|
1219
|
My first slack bot! by @Pub_free_gaming_1313 | Sta My first slack bot! by @Pub_free_gaming_1313 | Stardance...
|
Pub_free_gaming_1313
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @Pub_free_gaming_131 Title: My first slack bot! by @Pub_free_gaming_1313 | Stardance...
|
1792716863.3169856
|
1793321663.3169856
|
|
1220
|
Cobble by @world | Stardance
|
world
|
0
|
85.79
|
0
|
[]
|
[{"post_id": 81702, "ts": "202 [{"post_id": 81702, "ts": "2026-10-22T04:37:51Z", "hours": 10.7958, "text": "v0.10.0 - for Minecraft Java Edition 26.3 And lots of bug fix, irl usage case examples!"}, {"post_id": 45628, "ts": "2026-08-12T07:44:56Z", "hours": 44.2856, "text": "v0.9.0 - for Minecraft Java Edition 26.1.2! Some stdlib improvement Many experimental features Iām working on the real use case-side at now"}, {"post_id": 2166, "ts": "2026-06-04T14:45:00Z", "hours": 6.0519, "text": "v0.7.0 Release! Lots of QA Almost-fully stabilized version! See cobble language spec: https://github.com/deveworld/cobble/blob/main/docs/language.md"}, {"post_id": 1551, "ts": "2026-06-03T17:17:46Z", "hours": 11.1644, "text": "Been a while. We have new release candidate of v0.7.0 Lots of fixeas, and features Enjoy!"}, {"post_id": 881, "ts": "2026-06-02T16:35:33Z", "hours": 3.8467, "text": "Cobble v0.6.3 release 0.6.3: Stabilization And Test Depth Improve regression coverage around generated output. Convert recent release QA procedures into repeatable tests where practical. Harden command-tree cache behavior and diagnostics. New CLI command: cobble doctor, cobble inspect ⦠etc We have nice real-time demo compile site!"}, {"post_id": 761, "ts": "2026-06-02T12:24:43Z", "hours": 7.5256, "text": "https://deveworld.github.io/cobble/ Online Demo Website!"}, {"post_id": 611, "ts": "2026-06-02T03:30:02Z", "hours": 2.1153, "text": "Devlog: Cobble v0.6.1 Cobble v0.6.1 is focused on making Minecraft data pack development more reliable, more current, and easier to validate. This release targets Minecraft Java Edition 26.1.2 and pack format 101.1, giving the compiler a clear modern baseline instead of trying to support older command formats. The biggest improvement is validation. Cobble can now automatically generate the default data/commands.json by downloading the Minecraft server through Mojangās version manifest and running the server reports generator. It also supports fallback URLs, custom server jars, and SHA1 checks for more controlled environments. This makes command validation much easier to run consistently. We also improved diagnostics, source-map validation, and generated pack cleanup, especially around safer resource paths and stale generated functions. Standard library helpers were expanded, namespaced data pack resources are better supported, and the example projects now cover more real features. Finally, v0.6.1 adds a repeatable Purpur server QA workflow, so generated packs can be tested beyond static validation. Overall, this release is about confidence: clearer errors, stronger checks, and a better foundation for future Cobble releases."}]...
|
Title: Cobble by @world | Stardance
Devlogs:
Devl Title: Cobble by @world | Stardance
Devlogs:
Devlog: Cobble v0.6.1 Cobble v0.6.1 is focused on making Minecraft data pack development more reliable, more current, and easier to validate. This release targets Minecraft Java Edition 26.1.2 and pack format 101.1, giving the compiler a clear modern baseline instead of trying to support older command formats. The biggest improvement is validation. Cobble can now automatically generate the default data/commands.json by downloading the Minecraft server through Mojangās version manifest and running the server reports generator. It also supports fallback URLs, custom server jars, and SHA1 checks for more controlled environments. This makes command validation much easier to run consistently. We also improved diagnostics, source-map validation, and generated pack cleanup, especially around safer resource paths and stale generated functions. Standard library helpers were expanded, namespaced data pack resources are better supported, and the example projects now cover more real features. Finally, v0.6.1 adds a repeatable Purpur server QA workflow, so generated packs can be tested beyond static validation. Overall, this release is about confidence: clearer errors, stronger checks, and a better foundation for future Cobble releases.
https://deveworld.github.io/cobble/ Online Demo Website!
Cobble v0.6.3 release 0.6.3: Stabilization And Test Depth Improve regression coverage around generated output. Convert recent release QA procedures into repeatable tests where practical. Harden command-tree cache behavior and diagnostics. New CLI command: cobble doctor, cobble inspect ⦠etc We have nice real-time demo compile site!
Been a while. We have new release candidate of v0.7.0 Lots of fixeas, and features Enjoy!
v0.7.0 Release! Lots of QA Almost-fully stabilized version! See cobble language spec: https://github.com/deveworld/cobble/blob/main/docs/language.md
v0.9.0 - for Minecraft Java Edition 26.1.2! Some stdlib improvement Many experimental features Iām working on the real use case-side at now
v0.10.0 - for Minecraft Java Edition 26.3 And lots of bug fix, irl usage case examples!...
|
1792677259.6408203
|
1793282059.6408203
|
|
1221
|
My first slack bot! by @BAREERAH | Stardance
|
BAREERAH
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @BAREERAH | Stardanc Title: My first slack bot! by @BAREERAH | Stardance...
|
1792554570.7053664
|
1793159370.7053664
|
|
1222
|
My first slack bot! by @alexvd_hctest | Stardance
|
alexvd_hctest
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @alexvd_hctest | Sta Title: My first slack bot! by @alexvd_hctest | Stardance...
|
1792626615.885089
|
1793231415.885089
|
|
1223
|
Nodoro by @kohese | Stardance
|
kohese
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Nodoro by @kohese | Stardance
|
1792666210.984856
|
1793271010.984856
|
|
1224
|
Untitled project by @czou | Stardance
|
czou
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @czou | Stardance
|
1792532901.5516455
|
1793137701.5516455
|
|
1225
|
Minecraft Schematic Renderer by @MatthewBrister | Minecraft Schematic Renderer by @MatthewBrister | Stardance...
|
MatthewBrister
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Minecraft Schematic Renderer by @MatthewBri Title: Minecraft Schematic Renderer by @MatthewBrister | Stardance...
|
1792500711.1812286
|
1793105511.1812286
|
|
1226
|
Untitled project by @yaswanth | Stardance
|
yaswanth
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @yaswanth | Stardance
|
1792597938.7213252
|
1793202738.7213252
|
|
1227
|
Robot Tortoise by @scienceabigail | Stardance
|
scienceabigail
|
0
|
4.59
|
0
|
[]
|
[{"post_id": 13369, "ts": "202 [{"post_id": 13369, "ts": "2026-06-21T22:00:43Z", "hours": 4.5872, "text": "Robotic Tortoise"}]...
|
Title: Robot Tortoise by @scienceabigail | Stardan Title: Robot Tortoise by @scienceabigail | Stardance
Devlogs:
Robotic Tortoise...
|
1792673328.0825145
|
1793278128.0825145
|
|
1228
|
Untitled project by @RickyRodrigo | Stardance
|
RickyRodrigo
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @RickyRodrigo | Stardan Title: Untitled project by @RickyRodrigo | Stardance...
|
1792691296.7648954
|
1793296096.7648954
|
|
1229
|
Untitled project by @shahbivek28 | Stardance
|
shahbivek28
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @shahbivek28 | Stardanc Title: Untitled project by @shahbivek28 | Stardance...
|
1792784889.1801553
|
1793389689.1801553
|
|
1230
|
My awesome macropad! by @memberprajwal32 | Stardan My awesome macropad! by @memberprajwal32 | Stardance...
|
memberprajwal32
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @memberprajwal32 | Title: My awesome macropad! by @memberprajwal32 | Stardance...
|
1792641092.196726
|
1793245892.196726
|
|
1231
|
My awesome macropad! by @syaxzen | Stardance
|
syaxzen
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @syaxzen | Stardanc Title: My awesome macropad! by @syaxzen | Stardance...
|
1792767088.562561
|
1793371888.562561
|
|
1232
|
My awesome macropad! by @adityakumar | Stardance
|
adityakumar
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @adityakumar | Star Title: My awesome macropad! by @adityakumar | Stardance...
|
1792579854.255389
|
1793184654.255389
|
|
1233
|
Arena Assault by @jonathanwillner | Stardance
|
jonathanwillner
|
2
|
54.0
|
81
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-17T20:58:32Z", "hours": 39.0, "multiplier": 1.8, "payout": 25, "blessing": "cursed", "text": "a 2d top down game I made useing c++ and pygame", "repo": "https://github.com/jonwill12/hack-club-game-", "demo": "https://jonwill12.itch.io/hackclubgame"}, {"ship_num": 2, "ts": "2026-06-02T13:46:48Z", "hours": 15.0, "multiplier": 4.1, "payout": 56, "blessing": "neutral", "text": "a top down shooter it only has 5 level but thare will be more comeing soon", "repo": "https://github.com/jonwill12/hack-club-game-", "demo": "https://jonwill12.itch.io/hackclubgame"}]...
|
[{"post_id": 4606, "ts": "2026 [{"post_id": 4606, "ts": "2026-06-07T23:40:53Z", "hours": 4.0, "text": "i worked on makeing it suck less and Waited for the the people to aprove my ship"}, {"post_id": 2138, "ts": "2026-06-04T13:52:32Z", "hours": 12.0, "text": "testing and learning pygame"}, {"post_id": 1813, "ts": "2026-06-04T01:12:01Z", "hours": 1.0, "text": "added readme"}, {"post_id": 1776, "ts": "2026-06-03T23:41:14Z", "hours": 19.0, "text": "adding random levels and testing python incorporation"}, {"post_id": 875, "ts": "2026-06-02T16:24:19Z", "hours": 2.0, "text": "tryed working on makeing backrounds didnt work taking break form coding this project"}, {"post_id": 790, "ts": "2026-06-02T13:43:56Z", "hours": 11.0, "text": "codeing boss and tweeking levels"}, {"post_id": 529, "ts": "2026-06-02T00:22:43Z", "hours": 3.0, "text": "gameb"}]...
|
Title: Arena Assault by @jonathanwillner | Stardan Title: Arena Assault by @jonathanwillner | Stardance
Devlogs:
gameb
codeing boss and tweeking levels
tryed working on makeing backrounds didnt work taking break form coding this project
adding random levels and testing python incorporation
added readme
testing and learning pygame
i worked on makeing it suck less and Waited for the the people to aprove my ship
Ships:
a top down shooter it only has 5 level but thare will be more comeing soon
a 2d top down game I made useing c++ and pygame...
|
1792878870.883119
|
1793742870.883119
|
|
1234
|
My first slack bot! by @MujabiMaarifa | Stardance
|
MujabiMaarifa
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @MujabiMaarifa | Sta Title: My first slack bot! by @MujabiMaarifa | Stardance...
|
1792684123.512518
|
1793288923.512518
|
|
1235
|
My first slack bot! by @suresreddy12 | Stardance
|
suresreddy12
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @suresreddy12 | Star Title: My first slack bot! by @suresreddy12 | Stardance...
|
1792680830.1487563
|
1793285630.1487563
|
|
1236
|
Fuddi AI by @unonown97 | Stardance
|
unonown97
|
1
|
64.0
|
1003
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-13T16:30:40Z", "hours": 64.0, "multiplier": 16.63, "payout": 1003, "blessing": "neutral", "text": "A sleek, privacy-first multi-model chat interface that runs entirely in your browser. Connects to dozens of AI models through a lightweight local proxy your API keys never leave your machine. so while deploying i encountered multiple issues and but the web helped me thankfully and also the costing doesnt work at all as of now and is something i will be fixing in the future :). gāday", "repo": "https://github.com/Miroredrpo/ai-chat-app", "demo": "https://fuddigai.vercel.app/"}]...
|
[{"post_id": 8139, "ts": "2026 [{"post_id": 8139, "ts": "2026-06-13T16:10:05Z", "hours": 0.7906, "text": "tried deploying to vercel but it didnt work tweaked some things in the server.js but reading online i foundout that i will need to make another folder for it to function properly so am doing that rn :)"}, {"post_id": 8102, "ts": "2026-06-13T14:58:43Z", "hours": 5.0, "text": "added an option to export and import all the things into a JSON, also an option to clear all the conversations, and remove all the API keys as now it has option to add multiple API keys, all the things are pretty much done so i think i will just do some finishing changes and ship it for the first time"}, {"post_id": 7843, "ts": "2026-06-13T02:35:10Z", "hours": 3.5333, "text": "added the prompting tab where specific instructions can be written and also completed the interface tab where one can toggle things like auto title generation and stuff am goging to add support for multiple api keys next and also an export/import chats and settings feutesrs that exports everthing, so when the local storage is full one can export and save there chat and import thhem later on"}, {"post_id": 6831, "ts": "2026-06-11T13:40:44Z", "hours": 5.4056, "text": "added option to pin the chat, edit the title manually, duplicate the chat and delete it also added fast delete which when shift is held while deletion it doesnt ask for conformation and directly deletes the chat, also added all the paraments accepted as far as i am aware of, added a default system prompt and i will also be making another tab specifically for prompts, also added dynamic size of the chat where the font size can be changed from the setting menu it self"}, {"post_id": 6076, "ts": "2026-06-10T06:43:41Z", "hours": 0.6, "text": "So⦠i tried using AI to do some visual changes only for it to completely messup the layout and populate the root directory with random js and css files saying these are the new ones and have the same logic and makes the app better but it did not do any of that, i reverted it to how it was i dont know if that counts to AI useage but i will still be putting the incident in the details of the project"}, {"post_id": 5753, "ts": "2026-06-09T17:31:13Z", "hours": 0.9672, "text": "when an API is enterd made a test endpoint so it tests if the API is correct or not and tells it also initialized the js logic for the thinking mode max tokens, temperature, max tokens (entire chat), and a default system prompt, also am thinking about adding a dedicated tab in the settings panel for prompts and all"}, {"post_id": 5606, "ts": "2026-06-09T13:51:25Z", "hours": 8.4333, "text": "completed the toasts, added web search functionality, added chat deletion, also populated the empty state with some prompts, added an option to choose if one wants to generate the title automatically or not in a new settings tab āinterfaceā where the size of fonts, theme, etc can me changed, am goging to add things like temperature , maxtokens, thinking budget and all next"}, {"post_id": 5329, "ts": "2026-06-09T02:01:33Z", "hours": 1.2681, "text": "added a shortcuts tab that tells the users about the keybinds, also made the initial frame for toasts, also added a last refreshed time on the models tab and reload again button that again fetches it from the HCAI API"}, {"post_id": 4902, "ts": "2026-06-08T14:08:23Z", "hours": 10.1728, "text": "added empty state also added thinking mode where it sends the api with an extra parameter and enables the thinking mode if the model has the ability to do it, i also added some keybinds such as when ctrl + Shift + T is pressed thinkning mode is enabled, Ctrl+N opens new chat etc it is also confiured for mac instead of ctrl in mac we can use cmd, in the settings tab i have also added a dropdown menu to select a separate title generation model"}, {"post_id": 4073, "ts": "2026-06-07T08:25:09Z", "hours": 8.1322, "text": "i made it so that the model can be changed and accessed from the chat it self and change it as per the user intent, i also added a details panel showing thw models capabilities and its pricing and its abilities like if it can web search or not or if it has thinking mode etc. also now in the settings panel you can select the default model to be used when a new chant is opened and it is stored in the local storage similar to how the chat is stored"}, {"post_id": 3276, "ts": "2026-06-06T04:04:02Z", "hours": 12.3142, "text": "I have added a model selector now which pulls the models from https://ai.hackclub.com/proxy/v1/models although it has not been properly configures i will be making it so that there will be an option for a title generation model in the settings as well i have also added a side bar where previos chats can be accessed, up next: i will be adding a details panel that will allow one to veiw the context cost and provider, modelname, etc of the selected model, i will also be adding the feature to attach images and all, i have also made it responsive in this past time frame not entirely but i have made it fairly useable i will also be making it more mobile friendly"}, {"post_id": 1933, "ts": "2026-06-04T05:33:12Z", "hours": 2.745, "text": "implemented dark mode made layout cleaner added option to set base url, also made it so that the API gets saved in the local storage for future reload"}, {"post_id": 1603, "ts": "2026-06-03T18:49:52Z", "hours": 2.9808, "text": "made the layout better with buttons outlins and made a floating settings panel to input the HCAI API key into so that AI models can be accessed later, next changes: shift layout, figureout server calls and add more functionality also add dark mode :)"}, {"post_id": 269, "ts": "2026-06-01T14:20:29Z", "hours": 1.355, "text": "i am making an custom interface where one can bring their HCAI API key and talk to various LLMās"}]...
|
Title: Fuddi AI by @unonown97 | Stardance
Devlogs Title: Fuddi AI by @unonown97 | Stardance
Devlogs:
i am making an custom interface where one can bring their HCAI API key and talk to various LLMās
made the layout better with buttons outlins and made a floating settings panel to input the HCAI API key into so that AI models can be accessed later, next changes: shift layout, figureout server calls and add more functionality also add dark mode :)
implemented dark mode made layout cleaner added option to set base url, also made it so that the API gets saved in the local storage for future reload
I have added a model selector now which pulls the models from https://ai.hackclub.com/proxy/v1/models although it has not been properly configures i will be making it so that there will be an option for a title generation model in the settings as well i have also added a side bar where previos chats can be accessed, up next: i will be adding a details panel that will allow one to veiw the context cost and provider, modelname, etc of the selected model, i will also be adding the feature to attach images and all, i have also made it responsive in this past time frame not entirely but i have made it fairly useable i will also be making it more mobile friendly
i made it so that the model can be changed and accessed from the chat it self and change it as per the user intent, i also added a details panel showing thw models capabilities and its pricing and its abilities like if it can web search or not or if it has thinking mode etc. also now in the settings panel you can select the default model to be used when a new chant is opened and it is stored in the local storage similar to how the chat is stored
added empty state also added thinking mode where it sends the api with an extra parameter and enables the thinking mode if the model has the ability to do it, i also added some keybinds such as when ctrl + Shift + T is pressed thinkning mode is enabled, Ctrl+N opens new chat etc it is also confiured for mac instead of ctrl in mac we can use cmd, in the settings tab i have also added a dropdown menu to select a separate title generation model
added a shortcuts tab that tells the users about the keybinds, also made the initial frame for toasts, also added a last refreshed time on the models tab and reload again button that again fetches it from the HCAI API
completed the toasts, added web search functionality, added chat deletion, also populated the empty state with some prompts, added an option to choose if one wants to generate the title automatically or not in a new settings tab āinterfaceā where the size of fonts, theme, etc can me changed, am goging to add things like temperature , maxtokens, thinking budget and all next
when an API is enterd made a test endpoint so it tests if the API is correct or not and tells it also initialized the js logic for the thinking mode max tokens, temperature, max tokens (entire chat), and a default system prompt, also am thinking about adding a dedicated tab in the settings panel for prompts and all
So⦠i tried using AI to do some visual changes only for it to completely messup the layout and populate the root directory with random js and css files saying these are the new ones and have the same logic and makes the app better but it did not do any of that, i reverted it to how it was i dont know if that counts to AI useage but i will still be putting the incident in the details of the project
added option to pin the chat, edit the title manually, duplicate the chat and delete it also added fast delete which when shift is held while deletion it doesnt ask for conformation and directly deletes the chat, also added all the paraments accepted as far as i am aware of, added a default system prompt and i will also be making another tab specifically for prompts, also added dynamic size of the chat where the font size can be changed from the setting menu it self
added the prompting tab where specific instructions can be written and also completed the interface tab where one can toggle things like auto title generation and stuff am goging to add support for multiple api keys next and also an export/import chats and settings feutesrs that exports everthing, so when the local storage is full one can export and save there chat and import thhem later on
added an option to export and import all the things into a JSON, also an option to clear all the conversations, and remove all the API keys as now it has option to add multiple API keys, all the things are pretty much done so i think i will just do some finishing changes and ship it for the first time
tried deploying to vercel but it didnt work tweaked some things in the server.js but reading online i foundout that i will need to make another folder for it to function properly so am doing that rn :)
Ships:
A sleek, privacy-first multi-model chat interface that runs entirely in your browser. Connects to dozens of AI models through a lightweight local proxy your API keys never leave your machine. so while deploying i encountered multiple issues and but the web helped me thankfully and also the costing doesnt work at all as of now and is something i will be fixing in the future :). gāday...
|
1792878545.9104006
|
1793742545.9104006
|
|
1237
|
Dungeon cats by @2028hkett | Stardance
|
2028hkett
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Dungeon cats by @2028hkett | Stardance
|
1792630388.1118844
|
1793235188.1118844
|
|
1238
|
A Fps Game by @IliasThegoat | Stardance
|
IliasThegoat
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: A Fps Game by @IliasThegoat | Stardance
|
1792569297.4342368
|
1793174097.4342368
|
|
1239
|
My awesome macropad! by @mayeda | Stardance
|
mayeda
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @mayeda | Stardance
|
1792738474.5449126
|
1793343274.5449126
|
|
1240
|
MishtiCoreV by @adityavs674 | Stardance
|
adityavs674
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: MishtiCoreV by @adityavs674 | Stardance
|
1792698432.3584585
|
1793303232.3584585
|
|
1241
|
ARC Plane by @alomnsh | Stardance
|
alomnsh
|
0
|
11.41
|
0
|
[]
|
[{"post_id": 10336, "ts": "202 [{"post_id": 10336, "ts": "2026-06-17T00:34:39Z", "hours": 1.3456, "text": "Made my fuselage and rear wing out of foam board for my final design RC Plane design"}, {"post_id": 6277, "ts": "2026-06-10T15:36:19Z", "hours": 0.6503, "text": "I added nose protector for reinforcements, moved battery slot towards the nose to shift center of gravity and made it bigger to make it compatible with many types of batteries. Also added wire cut-out to fit wires"}, {"post_id": 5835, "ts": "2026-06-09T19:35:01Z", "hours": 1.2928, "text": "Added Sweep Angle, reduced the size of the tail, fixed motor mount dimension and made the front fuselage and wing reinforcements bigger"}, {"post_id": 5195, "ts": "2026-06-08T21:51:36Z", "hours": 0.6056, "text": "Made Test Plane 3- V Tail Design"}, {"post_id": 4642, "ts": "2026-06-08T01:19:03Z", "hours": 0.5972, "text": "Made Test Plane 2- Plank Designāļø"}, {"post_id": 4470, "ts": "2026-06-07T19:58:38Z", "hours": 0.9681, "text": "Made Test Plane 1 to test electronic, canard design"}, {"post_id": 2912, "ts": "2026-06-05T20:20:29Z", "hours": 0.8339, "text": "Added Wing Dihedral on the main wing, shortened back wing and added front fuselage reinforcements"}, {"post_id": 2342, "ts": "2026-06-04T19:45:27Z", "hours": 0.5119, "text": "Dimensions of Front and Back Wing"}, {"post_id": 1819, "ts": "2026-06-04T01:21:28Z", "hours": 0.4631, "text": "Preparing Drawings for Design"}, {"post_id": 1779, "ts": "2026-06-03T23:47:19Z", "hours": 0.9211, "text": "Tried to Fix Center of Gravity and Dimensions"}, {"post_id": 1434, "ts": "2026-06-03T13:53:06Z", "hours": 0.55, "text": "Added Tail Wing to Fuselage and Attached Main Wing"}, {"post_id": 1126, "ts": "2026-06-02T23:21:22Z", "hours": 1.6219, "text": "Designing Fuselage and Tail Wings"}, {"post_id": 841, "ts": "2026-06-02T15:15:40Z", "hours": 0.345, "text": "Added Motor Mount Spaces and 3D Wing"}, {"post_id": 782, "ts": "2026-06-02T13:24:07Z", "hours": 0.7083, "text": "RC Plane Wing Design"}]...
|
Title: ARC Plane by @alomnsh | Stardance
Devlogs: Title: ARC Plane by @alomnsh | Stardance
Devlogs:
RC Plane Wing Design
Added Motor Mount Spaces and 3D Wing
Designing Fuselage and Tail Wings
Added Tail Wing to Fuselage and Attached Main Wing
Tried to Fix Center of Gravity and Dimensions
Preparing Drawings for Design
Dimensions of Front and Back Wing
Added Wing Dihedral on the main wing, shortened back wing and added front fuselage reinforcements
Made Test Plane 1 to test electronic, canard design
Made Test Plane 2- Plank Designāļø
Made Test Plane 3- V Tail Design
Added Sweep Angle, reduced the size of the tail, fixed motor mount dimension and made the front fuselage and wing reinforcements bigger
I added nose protector for reinforcements, moved battery slot towards the nose to shift center of gravity and made it bigger to make it compatible with many types of batteries. Also added wire cut-out to fit wires
Made my fuselage and rear wing out of foam board for my final design RC Plane design...
|
1792795896.2823236
|
1793400696.2823236
|
|
1242
|
split flap display by @froppii | Stardance
|
froppii
|
0
|
3.0
|
0
|
[]
|
[{"post_id": 10318, "ts": "202 [{"post_id": 10318, "ts": "2026-06-16T23:57:03Z", "hours": 2.9961, "text": "did some research and all YIPPIE"}]...
|
Title: split flap display by @froppii | Stardance
Title: split flap display by @froppii | Stardance
Devlogs:
did some research and all YIPPIE...
|
1792514916.9400423
|
1793119716.9400423
|
|
1243
|
Endless dodge by @logithraju11 | Stardance
|
logithraju11
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Endless dodge by @logithraju11 | Stardance
|
1792579690.0870676
|
1793184490.0870676
|
|
1244
|
pikumin by @froppii | Stardance
|
froppii
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: pikumin by @froppii | Stardance
|
1792799446.2386658
|
1793404246.2386658
|
|
1245
|
hc-webs by @froppii | Stardance
|
froppii
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: hc-webs by @froppii | Stardance
|
1792767163.0666723
|
1793371963.0666723
|
|
1246
|
My awesome macropad! by @myra | Stardance
|
myra
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @myra | Stardance
|
1792734592.988081
|
1793339392.988081
|
|
1247
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792939822.527818
|
1793803822.527818
|
|
1248
|
My awesome macropad! by @Anh_Khoa | Stardance
|
Anh_Khoa
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Anh_Khoa | Stardan Title: My awesome macropad! by @Anh_Khoa | Stardance...
|
1792612506.4808471
|
1793217306.4808471
|
|
1249
|
Cosmetic store by @Sagar | Stardance
|
Sagar
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Cosmetic store by @Sagar | Stardance
|
1792669813.0340767
|
1793274613.0340767
|
|
1250
|
MonkeyLogs538 by @OffsetMonkey538 | Stardance
|
OffsetMonkey538
|
1
|
21.0
|
337
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-12T11:14:33Z", "hours": 21.0, "multiplier": 15.96, "payout": 337, "blessing": "neutral", "text": "I was annoyed that people still upload plain log files in the support discord for my Minecraft mods, when I clearly say that using mclogs, a pastebin for minecraft logs with syntax highlighting and whatnot, makes debugging much easier. So I made a Discord bot to fix that! It detects logs sent as attachments by their name and uploads them to mclogs. It can also be added as a user application, which will allow using the /upload-logs command anywhere. This is my first full project written in Kotlin (previously Iāve only used it for Gradle buildscripts), so there were some initial challenges with Kotlin syntax for things like lambdas and also how instead of static functions you have companion objects, but Kotlinās documentation is pretty good. What documentation wasnāt so good though was Kord, the library I used for interacting with the Discord API. It required quite a bit of guesswork to figure out how it works and should be used, the Discord API docs made it a bit easier though at least. Iāve set up a discord server with an instance of the bot running, which can be used to test it out. There are also self-hosting instructions on the readme.", "repo": "https://git.offsetmonkey538.top/OffsetMonkey538/MonkeyLogs538", "demo": "https://discord.gg/nBqpn2gBsK"}]...
|
[{"post_id": 7407, "ts": "2026 [{"post_id": 7407, "ts": "2026-06-12T10:36:43Z", "hours": 4.5442, "text": "Made it now packaged as a docker container, fixed some bugs and wrote a readme with instructions for self-hosting Also now have an instance of it running on my homelab"}, {"post_id": 6252, "ts": "2026-06-10T14:41:07Z", "hours": 7.0514, "text": "Some changes over the past few days: Multiple logs can be uploaded at once Http requests and json parsing now done with kotlinās own libraries instead of java HttpClient and Jankson. Kotlin serialization stuff is actually pretty great! Errors arenāt silently ignored anymore and other logs added in the same batch can still be uploaded even when some fail. Much less readable code, kotlin is great for that"}, {"post_id": 3728, "ts": "2026-06-06T19:30:32Z", "hours": 2.8181, "text": "Log files will now automatically be detected (current filter is any file ending in .log ) and uploaded š"}, {"post_id": 3497, "ts": "2026-06-06T13:45:01Z", "hours": 6.0436, "text": "I have now fully implemented the command for uploading a log. It now rejects binary files like images or videos, correctly reads when the file isnāt UTF8 formatted and allows deleting the uploaded log in case it was the wrong file or something. Iāve found that Kotlin is actually really nice. I especially like how it allows writing such unreadable code that I canāt understand it even 5 minutes after writing it I also spent an hour or so in termux on my phone (was bored on a bus) setting up an instance of mclogs on my homelab and the bot now allows setting a custom instance url as well. Next step will be having it detect sent log files and automatically upload them"}, {"post_id": 304, "ts": "2026-06-01T15:44:43Z", "hours": 0.6719, "text": "I really liked the nullability stuff Kotlin has when I was writing a multiloader/version convention plugin for my mods, so I decided to use Kotlin to get more familiar with it in general usage. I saw someone talking about the Kord library a while back, so I went with that. Safe to say that Iām still quite unfamiliar with Kotlinās syntax (using it in gradle buildscripts is much much simpler), and I couldnāt really find anything great on Kord other than the simple example usage https://github.com/kordlib/kord/tree/main/core , but it definitely is able to play ping-pong at the very least :D"}]...
|
Title: MonkeyLogs538 by @OffsetMonkey538 | Stardan Title: MonkeyLogs538 by @OffsetMonkey538 | Stardance
Devlogs:
I really liked the nullability stuff Kotlin has when I was writing a multiloader/version convention plugin for my mods, so I decided to use Kotlin to get more familiar with it in general usage. I saw someone talking about the Kord library a while back, so I went with that. Safe to say that Iām still quite unfamiliar with Kotlinās syntax (using it in gradle buildscripts is much much simpler), and I couldnāt really find anything great on Kord other than the simple example usage https://github.com/kordlib/kord/tree/main/core , but it definitely is able to play ping-pong at the very least :D
I have now fully implemented the command for uploading a log. It now rejects binary files like images or videos, correctly reads when the file isnāt UTF8 formatted and allows deleting the uploaded log in case it was the wrong file or something. Iāve found that Kotlin is actually really nice. I especially like how it allows writing such unreadable code that I canāt understand it even 5 minutes after writing it I also spent an hour or so in termux on my phone (was bored on a bus) setting up an instance of mclogs on my homelab and the bot now allows setting a custom instance url as well. Next step will be having it detect sent log files and automatically upload them
Log files will now automatically be detected (current filter is any file ending in .log ) and uploaded š
Some changes over the past few days: Multiple logs can be uploaded at once Http requests and json parsing now done with kotlinās own libraries instead of java HttpClient and Jankson. Kotlin serialization stuff is actually pretty great! Errors arenāt silently ignored anymore and other logs added in the same batch can still be uploaded even when some fail. Much less readable code, kotlin is great for that
Made it now packaged as a docker container, fixed some bugs and wrote a readme with instructions for self-hosting Also now have an instance of it running on my homelab
Ships:
I was annoyed that people still upload plain log files in the support discord for my Minecraft mods, when I clearly say that using mclogs, a pastebin for minecraft logs with syntax highlighting and whatnot, makes debugging much easier. So I made a Discord bot to fix that! It detects logs sent as attachments by their name and uploads them to mclogs. It can also be added as a user application, which will allow using the /upload-logs command anywhere. This is my first full project written in Kotlin (previously Iāve only used it for Gradle buildscripts), so there were some initial challenges with Kotlin syntax for things like lambdas and also how instead of static functions you have companion objects, but Kotlinās documentation is pretty good. What documentation wasnāt so good though was Kord, the library I used for interacting with the Discord API. It required quite a bit of guesswork to figure out how it works and should be used, the Discord API docs made it a bit easier though at least. Iāve set up a discord server with an instance of the bot running, which can be used to test it out. There are also self-hosting instructions on the readme....
|
1792810389.1492493
|
1792896789.1492493
|