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16051
|
My very own WebOS by @FinnGrumley | Stardance
|
FinnGrumley
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @FinnGrumley | Stardan Title: My very own WebOS by @FinnGrumley | Stardance...
|
1793317766.6606133
|
1793922566.6606133
|
|
16052
|
My first slack bot! by @YIH | Stardance
|
YIH
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @YIH | Stardance
|
1793368295.0363185
|
1793973095.0363185
|
|
16053
|
My awesome macropad! by @Nachoo | Stardance
|
Nachoo
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Nachoo | Stardance
|
1793451209.4147453
|
1794056009.4147453
|
|
16054
|
LUNADRIVE by @Master_Builder | Stardance
|
Master_Builder
|
0
|
10.07
|
0
|
[]
|
[{"post_id": 12899, "ts": "202 [{"post_id": 12899, "ts": "2026-06-21T03:59:39Z", "hours": 0.3469, "text": "I FINSISHED"}, {"post_id": 11119, "ts": "2026-06-18T05:56:35Z", "hours": 2.0861, "text": "PLEASE LIKE THIS POST IM DESPERATE I am making the gearbox again with two stages and it seems to be going good I just have to make the output roller and bottom and lid ( THE PHOTO IS THE MOTOR I WILL USE)"}, {"post_id": 9725, "ts": "2026-06-16T04:43:27Z", "hours": 0.3678, "text": "Devlog 4 - 7 Hours Messed up again - I forgot to account for bearings I should’ve added a second gear set I made the size wrong I forgot to make it in separate tabs to do easy assembly ( IF YOU CAN HELP Please COMMENT, If possible share references to help) But I was the closest I ever was to finishing this project But its okay what is 10 more hours on my passion"}, {"post_id": 9700, "ts": "2026-06-16T03:39:56Z", "hours": 1.0242, "text": "I DONT KNOW HOW TO MAKE IT TWO STAGE SO ITS GONNA VIBRATE A BUNCH BUT THE GOOD NEWS IS THAT I FINALLY LEARNED TO CAD PROPERLY"}, {"post_id": 8590, "ts": "2026-06-14T09:07:42Z", "hours": 2.2014, "text": "IVE SPENT 5 HOURS AND IM STILL WRONG IM GOING TO SLEEP ILL FIGURE IT OUT TMRW ITS 5 AM ( I need to restart again)"}, {"post_id": 8540, "ts": "2026-06-14T06:20:01Z", "hours": 4.0408, "text": "I have spent the last 4 hours on the first variation just to realize its been wrong and I am now restarting entirely (the image shows the failed cycloid part I deleted the other parts) I have decided to make a 1 to 48 ratio"}]...
|
Title: LUNADRIVE by @Master_Builder | Stardance
D Title: LUNADRIVE by @Master_Builder | Stardance
Devlogs:
I have spent the last 4 hours on the first variation just to realize its been wrong and I am now restarting entirely (the image shows the failed cycloid part I deleted the other parts) I have decided to make a 1 to 48 ratio
IVE SPENT 5 HOURS AND IM STILL WRONG IM GOING TO SLEEP ILL FIGURE IT OUT TMRW ITS 5 AM ( I need to restart again)
I DONT KNOW HOW TO MAKE IT TWO STAGE SO ITS GONNA VIBRATE A BUNCH BUT THE GOOD NEWS IS THAT I FINALLY LEARNED TO CAD PROPERLY
Devlog 4 - 7 Hours Messed up again - I forgot to account for bearings I should’ve added a second gear set I made the size wrong I forgot to make it in separate tabs to do easy assembly ( IF YOU CAN HELP Please COMMENT, If possible share references to help) But I was the closest I ever was to finishing this project But its okay what is 10 more hours on my passion
PLEASE LIKE THIS POST IM DESPERATE I am making the gearbox again with two stages and it seems to be going good I just have to make the output roller and bottom and lid ( THE PHOTO IS THE MOTOR I WILL USE)
I FINSISHED...
|
1793447313.0622215
|
1794052113.0622215
|
|
16055
|
CodePad by @ximotu | Stardance
|
ximotu
|
0
|
1.68
|
0
|
[]
|
[{"post_id": 30440, "ts": "202 [{"post_id": 30440, "ts": "2026-07-18T00:01:22Z", "hours": 1.1161, "text": "We’re back! I got discouraged from this project some time ago when I kept not getting credit for my work and not having any idea how to use FusionDesk. But seeing OpenAI’s new codex micro selling for a staggering $230 gave me a newfound reason to keep going. I know can do better. So instead of just buttons that automate things like typing out “git log” or “git push”, I want to build a keypad that controls my favorite AI coding tool, opencode. I planned out all the buttons I need for all the functions and what they’ll do and read the whole guide."}, {"post_id": 10344, "ts": "2026-06-17T00:52:49Z", "hours": 0.5658, "text": "WHoo onto designing the top of the case… which shouldn’t be stuck inside the bottom of the case but i have no idea how to fix it. I also have no idea how to get the holes to stay in the middle between the corner of the inside and outside. I also spent about 5 hours designing my PCB earlier, which sucks since i recorded NONE of it….. :( Anyway I wired it twice and settled on putting the horisontal lines on one side and vertical on the other. DRC says the design is ok other than silkscreen (printed ink layer) So uhhh I just learned about lapse so I didn’t get credit for about 6 hours of work. Anyone know a better way to align the holes?"}]...
|
Title: CodePad by @ximotu | Stardance
Devlogs:
WH Title: CodePad by @ximotu | Stardance
Devlogs:
WHoo onto designing the top of the case… which shouldn’t be stuck inside the bottom of the case but i have no idea how to fix it. I also have no idea how to get the holes to stay in the middle between the corner of the inside and outside. I also spent about 5 hours designing my PCB earlier, which sucks since i recorded NONE of it….. :( Anyway I wired it twice and settled on putting the horisontal lines on one side and vertical on the other. DRC says the design is ok other than silkscreen (printed ink layer) So uhhh I just learned about lapse so I didn’t get credit for about 6 hours of work. Anyone know a better way to align the holes?
We’re back! I got discouraged from this project some time ago when I kept not getting credit for my work and not having any idea how to use FusionDesk. But seeing OpenAI’s new codex micro selling for a staggering $230 gave me a newfound reason to keep going. I know can do better. So instead of just buttons that automate things like typing out “git log” or “git push”, I want to build a keypad that controls my favorite AI coding tool, opencode. I planned out all the buttons I need for all the functions and what they’ll do and read the whole guide....
|
1793418436.8440058
|
1794023236.8440058
|
|
16056
|
My awesome macropad! by @teo | Stardance
|
teo
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @teo | Stardance
|
1793472489.5509555
|
1794077289.5509555
|
|
16057
|
RC Delivery Aeroplane by @neilhe | Stardance
|
neilhe
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: RC Delivery Aeroplane by @neilhe | Stardanc Title: RC Delivery Aeroplane by @neilhe | Stardance...
|
1793476511.0078745
|
1794081311.0078745
|
|
16058
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792896590.6092646
|
1793760590.6092646
|
|
16059
|
My very own WebOS by @Lucy | Stardance
|
Lucy
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @Lucy | Stardance
|
1793447473.2739346
|
1794052273.2739346
|
|
16060
|
Frictionless by @jacksonbrown091311 | Stardance
|
jacksonbrown091311
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @jacksonbrown091311 | Stard Title: Frictionless by @jacksonbrown091311 | Stardance...
|
1793145097.1820414
|
1793749897.1820414
|
|
16061
|
My very own WebOS by @jacksonbrown091311 | Stardan My very own WebOS by @jacksonbrown091311 | Stardance...
|
jacksonbrown091311
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @jacksonbrown091311 | Title: My very own WebOS by @jacksonbrown091311 | Stardance...
|
1793533886.2690487
|
1794138686.2690487
|
|
16062
|
My first slack bot! by @jacksonbrown091311 | Stard My first slack bot! by @jacksonbrown091311 | Stardance...
|
jacksonbrown091311
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @jacksonbrown091311 Title: My first slack bot! by @jacksonbrown091311 | Stardance...
|
1793202892.7197728
|
1793807692.7197728
|
|
16063
|
My first slack bot! by @junyic1 | Stardance
|
junyic1
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @junyic1 | Stardance
|
1793508762.1962645
|
1794113562.1962645
|
|
16064
|
Pistons by @EndLess9 | Stardance
|
EndLess9
|
1
|
1.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-25T00:19:16Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I’m proud to showcase my first CAD project for Hack club. I decided to make a piston since it’ beginner friendly and incorporates a lot of tools that I learned in my basic training for Onshape.", "repo": "https://github.com/EndLessDude/Onshape-Piston", "demo": "https://cad.onshape.com/documents/6b9c6c0743535657905d2399/w/5c75fbc38a07ae5a80378a6e/e/a781c21170eb18971778938e?renderMode=0&uiState=6a2d8ba4d621c391c3f06010"}]...
|
[{"post_id": 15368, "ts": "202 [{"post_id": 15368, "ts": "2026-06-24T23:59:47Z", "hours": 0.6569, "text": "Changes: Added the gudgeon pin Made a connecting rod carving for design Made the rod bearing Curved the sides of the rod bearing for better looks"}, {"post_id": 8179, "ts": "2026-06-13T17:01:28Z", "hours": 0.365, "text": "Made a cylinder Removed the inside of the cylinder Made the piston rings Created valve pockets"}]...
|
Title: Pistons by @EndLess9 | Stardance
Devlogs:
Title: Pistons by @EndLess9 | Stardance
Devlogs:
Made a cylinder Removed the inside of the cylinder Made the piston rings Created valve pockets
Changes: Added the gudgeon pin Made a connecting rod carving for design Made the rod bearing Curved the sides of the rod bearing for better looks
Ships:
I’m proud to showcase my first CAD project for Hack club. I decided to make a piston since it’ beginner friendly and incorporates a lot of tools that I learned in my basic training for Onshape....
|
1793667118.5742533
|
1793753518.5742533
|
|
16065
|
Frictionless by @shazain20 | Stardance
|
shazain20
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @shazain20 | Stardance
|
1793184893.421928
|
1793789693.421928
|
|
16066
|
My first slack bot! by @stevesandoval9187 | Starda My first slack bot! by @stevesandoval9187 | Stardance...
|
stevesandoval9187
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @stevesandoval9187 | Title: My first slack bot! by @stevesandoval9187 | Stardance...
|
1793289330.8139951
|
1793894130.8139951
|
|
16067
|
My very own WebOS by @c4ztl | Stardance
|
c4ztl
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @c4ztl | Stardance
|
1793418831.3392467
|
1794023631.3392467
|
|
16068
|
Icarus by @Boa_N | Stardance
|
Boa_N
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Icarus by @Boa_N | Stardance
|
1792950789.3646054
|
1793814789.3646054
|
|
16069
|
Untitled project by @imranerah511 | Stardance
|
imranerah511
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @imranerah511 | Stardan Title: Untitled project by @imranerah511 | Stardance...
|
1793166887.9982708
|
1793771687.9982708
|
|
16070
|
My awesome macropad! by @Molly | Stardance
|
Molly
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Molly | Stardance
|
1793490752.4440148
|
1794095552.4440148
|
|
16071
|
BDAY WBOS :o by @ANNAHAKI | Stardance
|
ANNAHAKI
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: BDAY WBOS :o by @ANNAHAKI | Stardance
|
1793274909.6354847
|
1793879709.6354847
|
|
16072
|
My awesome macropad! by @doorsyang | Stardance
|
doorsyang
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @doorsyang | Starda Title: My awesome macropad! by @doorsyang | Stardance...
|
1793310982.3750155
|
1793915782.3750155
|
|
16073
|
Frictionless by @atharvrmone | Stardance
|
atharvrmone
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @atharvrmone | Stardance
|
1793335678.8727355
|
1793940478.8727355
|
|
16074
|
My very own WebOS by @chloecarrano | Stardance
|
chloecarrano
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @chloecarrano | Starda Title: My very own WebOS by @chloecarrano | Stardance...
|
1793260473.6803305
|
1793865273.6803305
|
|
16075
|
My awesome macropad! by @RanbirG | Stardance
|
RanbirG
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @RanbirG | Stardanc Title: My awesome macropad! by @RanbirG | Stardance...
|
1793310950.7817905
|
1793915750.7817905
|
|
16076
|
WebOS 1 by @Lilioo | Stardance
|
Lilioo
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: WebOS 1 by @Lilioo | Stardance
|
1793397246.1282861
|
1794002046.1282861
|
|
16077
|
T.A.R.A. 6 by @Srinikkesh_S | Stardance
|
Srinikkesh_S
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: T.A.R.A. 6 by @Srinikkesh_S | Stardance
|
1793400587.6486442
|
1794005387.6486442
|
|
16078
|
jeje 67 by @ANNAHAKI | Stardance
|
ANNAHAKI
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: jeje 67 by @ANNAHAKI | Stardance
|
1793526848.044044
|
1794131648.044044
|
|
16079
|
kept by @ratmuds | Stardance
|
ratmuds
|
0
|
4.79
|
0
|
[]
|
[{"post_id": 16378, "ts": "202 [{"post_id": 16378, "ts": "2026-06-26T17:34:18Z", "hours": 1.9461, "text": "Finally got stuff to work I’ve been dealing with the weirdest issues ever, and after just doing random stuff and waiting it finally works. I think. At least more than before Downloading models from HuggingFace was freezing too, so I had to disable XET or whatever and it’s working now Literally everything is not working for me. I have no idea why. These hours tracked don’t reflect time finding how to fix it its terrible Some stuff with torchcodec being annoying and refusing to use my stupid FFMPEG dll files"}, {"post_id": 16280, "ts": "2026-06-26T14:01:25Z", "hours": 2.8436, "text": "Started on backend, Annoying bug that I’m trying to fix I’m making a journaling app, where you can easily journal projects and then make media from it afterwards I’ve set up a queue and server file to process jobs. When a journal is uploaded right now all files are added to a queue in the database. Images are analyzed using a local AI model, and videos are segmented first, and then each segment is analyzed. Only useful segments are kept But I can’t get the segmenting model to work, this super weird FFMPEG and Torch/torchcodec thing just isn’t working for some reason"}]...
|
Title: kept by @ratmuds | Stardance
Devlogs:
Star Title: kept by @ratmuds | Stardance
Devlogs:
Started on backend, Annoying bug that I’m trying to fix I’m making a journaling app, where you can easily journal projects and then make media from it afterwards I’ve set up a queue and server file to process jobs. When a journal is uploaded right now all files are added to a queue in the database. Images are analyzed using a local AI model, and videos are segmented first, and then each segment is analyzed. Only useful segments are kept But I can’t get the segmenting model to work, this super weird FFMPEG and Torch/torchcodec thing just isn’t working for some reason
Finally got stuff to work I’ve been dealing with the weirdest issues ever, and after just doing random stuff and waiting it finally works. I think. At least more than before Downloading models from HuggingFace was freezing too, so I had to disable XET or whatever and it’s working now Literally everything is not working for me. I have no idea why. These hours tracked don’t reflect time finding how to fix it its terrible Some stuff with torchcodec being annoying and refusing to use my stupid FFMPEG dll files...
|
1792947171.2107794
|
1793811171.2107794
|
|
16080
|
Untitled project by @kiahsingla | Stardance
|
kiahsingla
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @kiahsingla | Stardance
|
1793192008.967527
|
1793796808.967527
|
|
16081
|
macropad! by @aeks | Stardance
|
aeks
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: macropad! by @aeks | Stardance
|
1793181049.191621
|
1793785849.191621
|
|
16082
|
Frictionless by @da | Stardance
|
da
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @da | Stardance
|
1792896520.2420065
|
1793760520.2420065
|
|
16083
|
Untitled by @magomango | Stardance
|
magomango
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @magomango | Stardance
|
1792943457.0051253
|
1793807457.0051253
|
|
16084
|
AI powered model rocket simulator by @ewu27 | Star AI powered model rocket simulator by @ewu27 | Stardance...
|
ewu27
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: AI powered model rocket simulator by @ewu27 Title: AI powered model rocket simulator by @ewu27 | Stardance...
|
1793443894.589312
|
1794048694.589312
|
|
16085
|
magic vroom vroom that goes brr brr by @Wiiwhbfido magic vroom vroom that goes brr brr by @Wiiwhbfidow | Stardance...
|
Wiiwhbfidow
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: magic vroom vroom that goes brr brr by @Wii Title: magic vroom vroom that goes brr brr by @Wiiwhbfidow | Stardance...
|
1793156103.6879604
|
1793760903.6879604
|
|
16086
|
My first slack bot! by @karen09rubi | Stardance
|
karen09rubi
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @karen09rubi | Stard Title: My first slack bot! by @karen09rubi | Stardance...
|
1793253384.6147463
|
1793858184.6147463
|
|
16087
|
My awesome macropad! by @da | Stardance
|
da
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @da | Stardance
|
1792946917.8684192
|
1793810917.8684192
|
|
16088
|
My game by @noah337 | Stardance
|
noah337
|
0
|
6.53
|
0
|
[]
|
[{"post_id": 10889, "ts": "202 [{"post_id": 10889, "ts": "2026-06-17T20:54:44Z", "hours": 4.6286, "text": "Finished Basic enemy movement, plays similar to flappy bird like pipes. I am planning to add more enemies and things to achieve (skins?). Added accelerating background + faster spawn rate of enemy as time goes on. Working on HUD next."}, {"post_id": 7068, "ts": "2026-06-11T20:50:48Z", "hours": 1.9042, "text": "First Game so everything is pretty slow so far. I currently have figured out how to use parallax 2d to create looping background. Also have added basic character movement and kill zone at top and bottom of screen. Currently working on building Enemy."}]...
|
Title: My game by @noah337 | Stardance
Devlogs:
F Title: My game by @noah337 | Stardance
Devlogs:
First Game so everything is pretty slow so far. I currently have figured out how to use parallax 2d to create looping background. Also have added basic character movement and kill zone at top and bottom of screen. Currently working on building Enemy.
Finished Basic enemy movement, plays similar to flappy bird like pipes. I am planning to add more enemies and things to achieve (skins?). Added accelerating background + faster spawn rate of enemy as time goes on. Working on HUD next....
|
1793426187.2647793
|
1794030987.2647793
|
|
16089
|
My awesome macropad! by @mmach5000 | Stardance
|
mmach5000
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @mmach5000 | Starda Title: My awesome macropad! by @mmach5000 | Stardance...
|
1793566531.0529392
|
1794171331.0529392
|
|
16090
|
My very own WebOS by @ankita_saha2026 | Stardance
|
ankita_saha2026
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @ankita_saha2026 | Sta Title: My very own WebOS by @ankita_saha2026 | Stardance...
|
1793389955.33242
|
1793994755.33242
|
|
16091
|
My very own WebOS by @12carterreed | Stardance
|
12carterreed
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @12carterreed | Starda Title: My very own WebOS by @12carterreed | Stardance...
|
1793181186.4659832
|
1793785986.4659832
|
|
16092
|
KaOS by @Scout | Stardance
|
Scout
|
0
|
0.4
|
0
|
[]
|
[{"post_id": 6583, "ts": "2026 [{"post_id": 6583, "ts": "2026-06-11T01:50:07Z", "hours": 0.3961, "text": "Devlog - 01 Started work on KAKUSEIOS (KaOS), a custom themed WebOS built in vanilla HTML/CSS/JS. First 20 sum minutes = Fleshing out HTML/CSS skeleton and JS properties. The concept: instead of a standard landing page, the OS boots through a fake Arch Linux TTY sequence. You log in as USER, run ‘exec kakusei’, watch a gold progress bar fill, then the desktop fades in. Built out the full foundation today: Boot sequence: a typewriter terminal effect with configurable line speed and delay per line. Gold loading bar with named stages (Initializing, Loading window manager, Mounting desktop, etc). Transitions via CSS opacity fade into the OS layer. Desktop is a deep navy/black palette with gold accents throughout. Glassmorphism windows with gold borders and glow. Fixed topbar with OS name, Japanese subtitle (覚醒), and live clock. Kanji character icon placeholders for apps. Simple WIP Window manager- draggable windows from header handle, open/close system, z-index stacking so last-clicked window always sits on top. Topbar always stays above everything. createWindow() helper lets you spin up new apps without rewriting. (Working out bugs) Currently working on: About window: first functional app, OS origin, etc… Next up: building out functional apps starting with an in-OS terminal."}]...
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Title: KaOS by @Scout | Stardance
Devlogs:
Devlog Title: KaOS by @Scout | Stardance
Devlogs:
Devlog - 01 Started work on KAKUSEIOS (KaOS), a custom themed WebOS built in vanilla HTML/CSS/JS. First 20 sum minutes = Fleshing out HTML/CSS skeleton and JS properties. The concept: instead of a standard landing page, the OS boots through a fake Arch Linux TTY sequence. You log in as USER, run ‘exec kakusei’, watch a gold progress bar fill, then the desktop fades in. Built out the full foundation today: Boot sequence: a typewriter terminal effect with configurable line speed and delay per line. Gold loading bar with named stages (Initializing, Loading window manager, Mounting desktop, etc). Transitions via CSS opacity fade into the OS layer. Desktop is a deep navy/black palette with gold accents throughout. Glassmorphism windows with gold borders and glow. Fixed topbar with OS name, Japanese subtitle (覚醒), and live clock. Kanji character icon placeholders for apps. Simple WIP Window manager- draggable windows from header handle, open/close system, z-index stacking so last-clicked window always sits on top. Topbar always stays above everything. createWindow() helper lets you spin up new apps without rewriting. (Working out bugs) Currently working on: About window: first functional app, OS origin, etc… Next up: building out functional apps starting with an in-OS terminal....
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1793501801.1416047
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1794106601.1416047
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16093
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Trash Destroyer-9000 by @Insertmadface | Stardance
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Insertmadface
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0
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43.51
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0
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[]
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[{"post_id": 61630, "ts": "202 [{"post_id": 61630, "ts": "2026-09-04T16:55:24Z", "hours": 7.0289, "text": "Documentation Speedrun Starting the Documentation of the robot, and I am personally having alot of fun. I am doing my first GitHub push since the initial commit, and there are a lot of interesting research tangents that I realize were integral to the design of the robot. Additionally, I found some issues with the robot, so I had to spend some time in CAD rectifying them. Feel free to look at the Documentation so far, though keep in mind it is not near finished. Below are some of the images used in documentation, and an image of the first intake iteration (without rollers attached to the shaft)"}, {"post_id": 47121, "ts": "2026-08-14T19:35:43Z", "hours": 8.2658, "text": "Intake Prototyping! We have started the building process for the first intake prototype! Things have been quite slow, with mainly tolerance issues to blame, and alot of parts we have snapped along the way. We hope that this will happen less as time goes on and we get more used to the tolerances of every part. (You can see all of our failed plates in black below lol) Once the first prototype is done, we will be doing slight adjustments to geometry both to the rollers and plates to see if there are more efficient configurations when intaking. In addition to building the intake, I cadded an intake bracket which will hold the motors and gearbox elements while prototyping so we don’t need to make and assemble the drivebase just yet. This can be seen below. I am really excited for whats to come, make sure to stick around for the other mechanisms!"}, {"post_id": 39208, "ts": "2026-08-02T00:47:12Z", "hours": 11.1908, "text": "Intake and Printing of Stock Parts Started and finished the intake like twice, but had to remake it because OnShape assembly kept getting messed up. Started printing various stock pieces, starting the building process soon! Can’t wait to show you all the first intake prototype soon. I will also need to CAD a mounting bracket and gearbox for the intake and motor during testing, so you can see me CAD that in the next few Lapses."}, {"post_id": 31943, "ts": "2026-07-20T19:11:50Z", "hours": 5.9397, "text": "Indexer Finished the indexer, and started printing out various parts. Drivetrain gearbox was also redesigned, which took way too long. Final step is the intake, then we will get to buying parts, assembly and then electronics and coding."}, {"post_id": 25336, "ts": "2026-07-09T15:49:42Z", "hours": 4.8583, "text": "Hopper, Battery Mounting, and Drivebase Drivebase Drivebase design complete, only minor design changes made between now and before. Heatset insert holes were added in places to make building it more modular. Drivebase assembly complete! Battery Mounting Decided on a Battery to power the motors with, and made the mounting box. Added ventilation with a hex pattern, which I thought was cool. Hopper Finished the Hopper, holds battery, and has plates for easy construction and to take apart. Hopper back plate has vents too, which look quite nice. To make the hopper more structurally stable, I added ribs to the exterior."}, {"post_id": 23459, "ts": "2026-07-06T13:29:30Z", "hours": 5.0014, "text": "More CAD! Drivebase is almost done, power transmission is complete with gearboxes and motor mounting for both 775s. Wheels have been designed as well. Next order of business is working on the hopper. It will be mounted via two rails which I designed myself, and have printed out and tested."}, {"post_id": 21178, "ts": "2026-07-03T00:01:44Z", "hours": 1.2208, "text": "Planning and CAD work Most of the macro factors, like what motors are going to be used have been decided, and the drivebase is being designed right now. The most interesting part currently is designing the rails on which the hopper can be mounted while still being modular."}]...
|
Title: Trash Destroyer-9000 by @Insertmadface | St Title: Trash Destroyer-9000 by @Insertmadface | Stardance
Devlogs:
Planning and CAD work Most of the macro factors, like what motors are going to be used have been decided, and the drivebase is being designed right now. The most interesting part currently is designing the rails on which the hopper can be mounted while still being modular.
More CAD! Drivebase is almost done, power transmission is complete with gearboxes and motor mounting for both 775s. Wheels have been designed as well. Next order of business is working on the hopper. It will be mounted via two rails which I designed myself, and have printed out and tested.
Hopper, Battery Mounting, and Drivebase Drivebase Drivebase design complete, only minor design changes made between now and before. Heatset insert holes were added in places to make building it more modular. Drivebase assembly complete! Battery Mounting Decided on a Battery to power the motors with, and made the mounting box. Added ventilation with a hex pattern, which I thought was cool. Hopper Finished the Hopper, holds battery, and has plates for easy construction and to take apart. Hopper back plate has vents too, which look quite nice. To make the hopper more structurally stable, I added ribs to the exterior.
Indexer Finished the indexer, and started printing out various parts. Drivetrain gearbox was also redesigned, which took way too long. Final step is the intake, then we will get to buying parts, assembly and then electronics and coding.
Intake and Printing of Stock Parts Started and finished the intake like twice, but had to remake it because OnShape assembly kept getting messed up. Started printing various stock pieces, starting the building process soon! Can’t wait to show you all the first intake prototype soon. I will also need to CAD a mounting bracket and gearbox for the intake and motor during testing, so you can see me CAD that in the next few Lapses.
Intake Prototyping! We have started the building process for the first intake prototype! Things have been quite slow, with mainly tolerance issues to blame, and alot of parts we have snapped along the way. We hope that this will happen less as time goes on and we get more used to the tolerances of every part. (You can see all of our failed plates in black below lol) Once the first prototype is done, we will be doing slight adjustments to geometry both to the rollers and plates to see if there are more efficient configurations when intaking. In addition to building the intake, I cadded an intake bracket which will hold the motors and gearbox elements while prototyping so we don’t need to make and assemble the drivebase just yet. This can be seen below. I am really excited for whats to come, make sure to stick around for the other mechanisms!
Documentation Speedrun Starting the Documentation of the robot, and I am personally having alot of fun. I am doing my first GitHub push since the initial commit, and there are a lot of interesting research tangents that I realize were integral to the design of the robot. Additionally, I found some issues with the robot, so I had to spend some time in CAD rectifying them. Feel free to look at the Documentation so far, though keep in mind it is not near finished. Below are some of the images used in documentation, and an image of the first intake iteration (without rollers attached to the shaft)...
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1793515647.0431066
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1794120447.0431066
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16094
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E.H & O.S by @RanbirG | Stardance
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RanbirG
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0
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0.0
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[]
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Title: E.H & O.S by @RanbirG | Stardance
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1793191893.1991684
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16095
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My awesome macropad! by @Famiya | Stardance
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Famiya
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Title: My awesome macropad! by @Famiya | Stardance
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1793264152.1448228
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16096
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GeneSmith by @sarv99 | Stardance
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sarv99
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Title: GeneSmith by @sarv99 | Stardance
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1793267697.4929254
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1793872497.4929254
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16097
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My awesome macropad! by @Awmshu | Stardance
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Awmshu
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Title: My awesome macropad! by @Awmshu | Stardance
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1793562488.7417977
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16098
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Frictionless by @aronbinoy | Stardance
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aronbinoy
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[]
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Title: Frictionless by @aronbinoy | Stardance
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1793638081.6976757
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1794242881.6976757
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16099
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My awesome macropad! by @Mes | Stardance
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Mes
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Title: My awesome macropad! by @Mes | Stardance
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1793361026.1457899
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1793965826.1457899
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16100
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Text Fill by @StarCoder | Stardance
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StarCoder
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1
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9.0
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156
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[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-29T04:35:47Z", "hours": 9.0, "multiplier": 17.96, "payout": 156, "blessing": "neutral", "text": "I made a project called TextFill. TextFill is a tool created in Python where users can create shortcuts that will automatically fill in with replacement text. For example, if a user creates a shortcut /email , and sets the replacement text to [email protected] , then whenever they type /email, it will automatically fill in as long as the app is running and replacing. There are two versions of the app. One is the UI version, that supports both Windows and Mac. The second is a menu bar version that only supports Mac. The UI version contains the base functionality of adding, removing, and clearing shortcuts, while also including modifying shortcuts and a settings page. The menubar version contains only the base functionality, as well as a button to show all shortcuts. The menu bar version is basically a streamlined version, for users who are on Mac, and don’t care too much about the settings. The menubar version is recommended for ease of use, as it lives on the Mac menubar, and won’t interfere with any work. You can also easily toggle the replacer on and off. This tool is best for people who type certain things repeatedly. For example, if a person has to fill in a sheet with either Accepted or Declined, then that person can easily create shortcuts like /a and /d, so it makes their job much easier. The main QoL improvements are Making repetitive tasks shorter and more efficient A settings panel where users can easily modify their preferences depending on their usual tasks An automatic save/load system that makes sure users never lose their shortcuts There were many challenges I faced while creating this project. I was still pretty new to Python when I started this project, and only knew basic things, like conditions or statements. Luckily, I’ve been coding in Unity (C#) for a long time, so it set a base that allowed me to learn the simple things like functions pretty easily. Many challenges I faced were with the UI, as in Unity, it is fairly easy to create basic UI without any code, but in Python, I had to use Tkinter for everything. It became even more difficult with making the menubar version, though I was able to figure them all out. I’m personally proud of the menu bar version, because I think it’s perfect for people who just want the main functionality, and don’t want to be bothered by a seperate window. To test my project, you can go to my GitHub release page which contains downloads for both versions. My README contains detailed instructions on how to download and run the app. (Below is a screenshot of my menu bar version) Thank you.", "repo": "https://github.com/StarCoder369/TextFill", "demo": "https://github.com/StarCoder369/TextFill/releases"}]...
|
[{"post_id": 18113, "ts": "202 [{"post_id": 18113, "ts": "2026-06-29T03:39:43Z", "hours": 3.1442, "text": "Text Fill Devlog 3 (Made in Python) It’s been more than a week since my last devlog. This is mostly because of me working on other projects, and also that there really wasn’t much to show. It was mostly just figuring out the syntax and bug fixing, so I decided to wait until I finished. This should be my last devlog before my ship, and I have added something which I think is a great improvement. Project Recap For those who don’t know my project, it’s called Text Fill, and it is a tool that I am making in Python, where you can define shortcuts and phrases, so when you type in the shortcut, it automatically replaces it with the phrase. For example, if you have set a shortcut to /email , and the phrase to [email protected] , when you type in /email anywhere with the program running in the background, it will automatically replace it with the phrase This is useful if you have to type a specific phrase very often. My Big Change ( I use a mac ) I had shown my project to my brother, and he liked the idea, but just randomly mentioned that it would be cool if it would show up on the menu bar, where things like the time and wifi are. I thought it would be cool and did some research, and realized that it was possible. I chose to use a package called Rumps, which allowed me to do this, and I basically made a completely new version of my app. Luckily, the old functionality code could be kept, I just had to change the UI. I also made this version much more simpler and streamlined you could say, mainly because I wasn’t able to add half of the functionality using Rumps(It’s probably possible, I just wasn’t able to), and it just didn’t feel right having something piled with unnecessary features in the menu bar. Two Versions So now, I have two versions of the app. One supports Windows + Mac, and has it’s own separate window. The second version is on the menu bar, and it’s much more streamlined, but also only for Mac. So I made both available on my Github page as a Github Release which you can try out using the demo link. Permissions Unfortunately, my project requires a lot of permissions that have to be manually enabled by the user, which makes the Quick Start, not very ‘Quick’. I tried to make the process simple, but I couldn’t really do anything since devices don’t just trust random apps. So it takes a few more minutes then it would have without permissions, but I made sure to include a detailed README so no one gets stuck. I’m going to ship my project probably by the end of the day, and hopefully it’ll get accepted. Thanks for reading until here! Belows a screenshot of how it looks in the menu bar!"}, {"post_id": 12062, "ts": "2026-06-19T17:48:55Z", "hours": 2.9614, "text": "Text Fill Devlog 2 (Made in Python) So it’s been a week since my last devlog since I was focusing on my main project, but I have made some good progress. For those who don’t know my project, it’s called Text Fill, and it is a tool that I am making in Python, where you can define shortcuts and phrases, so when you type in the shortcut, it automatically replaces it with the phrase. For example, if you have set a shortcut to /num , and the phrase to 123456789 , when you type in /num anywhere with the program running in the background, it will automatically replace it with 123456789 . This is useful if you have to type a specific phrase all the time like your email, so you can set a shortcut to /e or /email or anything else you want, to make it fill in the phrase. What I’ve added So since the last devlog, this is what I have added: UI for everything using Tkinter. Settings menu Now though this isn’t much, it took me a long time as I had to learn Python in the process. The UI is still quite basic and uses default colors, and I might make it look better later. The settings menu contains the following options: Backspace Delay Type Delay Delete Speed Type Speed More will be added in the future I decided not to make a website, as I felt like an app felt better. A demo will probably be coming in a week or two, and I would appreciate any suggestions or feedback. Below, there is a short video showing me using my tool. (It works everywhere, not only in a code editor, I just did it in the vscode since it was open)"}, {"post_id": 7767, "ts": "2026-06-12T23:52:39Z", "hours": 2.5881, "text": "Text Fill Made using Python I am making a text shortcut fill tool where users can set shortcuts which will automatically fill in when typed. This is for the Frictionless mission. Ex: user sets shortcut ‘/email’ with the value ‘ [email protected] ’. With this set, while the code is running in the background, if they type ‘/email’, then it will automatically fill in to ‘ [email protected] ’. I am using this project as an opportunity to get better at Python, as I am still a beginner, and am wanting to learn more. I have also made a GitHub repository, where the latest code has been published. What I already have Menu Manager Add Shortcuts Remove Shortcuts Modify Shortcuts Clear Shortcuts Show Shortcuts Basic save/load system using JSON file stored locally The actual text fill functionality What I plan to add Settings (A place where users can define certain values like filling speed, fill delay, etc.) UI (I want this to have UI, and I might even try to make a website) If you have any feedback or suggestions please let me know so I can improve. Thanks for reading!"}]...
|
Title: Text Fill by @StarCoder | Stardance
Devlog Title: Text Fill by @StarCoder | Stardance
Devlogs:
Text Fill Made using Python I am making a text shortcut fill tool where users can set shortcuts which will automatically fill in when typed. This is for the Frictionless mission. Ex: user sets shortcut ‘/email’ with the value ‘ [email protected] ’. With this set, while the code is running in the background, if they type ‘/email’, then it will automatically fill in to ‘ [email protected] ’. I am using this project as an opportunity to get better at Python, as I am still a beginner, and am wanting to learn more. I have also made a GitHub repository, where the latest code has been published. What I already have Menu Manager Add Shortcuts Remove Shortcuts Modify Shortcuts Clear Shortcuts Show Shortcuts Basic save/load system using JSON file stored locally The actual text fill functionality What I plan to add Settings (A place where users can define certain values like filling speed, fill delay, etc.) UI (I want this to have UI, and I might even try to make a website) If you have any feedback or suggestions please let me know so I can improve. Thanks for reading!
Text Fill Devlog 2 (Made in Python) So it’s been a week since my last devlog since I was focusing on my main project, but I have made some good progress. For those who don’t know my project, it’s called Text Fill, and it is a tool that I am making in Python, where you can define shortcuts and phrases, so when you type in the shortcut, it automatically replaces it with the phrase. For example, if you have set a shortcut to /num , and the phrase to 123456789 , when you type in /num anywhere with the program running in the background, it will automatically replace it with 123456789 . This is useful if you have to type a specific phrase all the time like your email, so you can set a shortcut to /e or /email or anything else you want, to make it fill in the phrase. What I’ve added So since the last devlog, this is what I have added: UI for everything using Tkinter. Settings menu Now though this isn’t much, it took me a long time as I had to learn Python in the process. The UI is still quite basic and uses default colors, and I might make it look better later. The settings menu contains the following options: Backspace Delay Type Delay Delete Speed Type Speed More will be added in the future I decided not to make a website, as I felt like an app felt better. A demo will probably be coming in a week or two, and I would appreciate any suggestions or feedback. Below, there is a short video showing me using my tool. (It works everywhere, not only in a code editor, I just did it in the vscode since it was open)
Text Fill Devlog 3 (Made in Python) It’s been more than a week since my last devlog. This is mostly because of me working on other projects, and also that there really wasn’t much to show. It was mostly just figuring out the syntax and bug fixing, so I decided to wait until I finished. This should be my last devlog before my ship, and I have added something which I think is a great improvement. Project Recap For those who don’t know my project, it’s called Text Fill, and it is a tool that I am making in Python, where you can define shortcuts and phrases, so when you type in the shortcut, it automatically replaces it with the phrase. For example, if you have set a shortcut to /email , and the phrase to [email protected] , when you type in /email anywhere with the program running in the background, it will automatically replace it with the phrase This is useful if you have to type a specific phrase very often. My Big Change ( I use a mac ) I had shown my project to my brother, and he liked the idea, but just randomly mentioned that it would be cool if it would show up on the menu bar, where things like the time and wifi are. I thought it would be cool and did some research, and realized that it was possible. I chose to use a package called Rumps, which allowed me to do this, and I basically made a completely new version of my app. Luckily, the old functionality code could be kept, I just had to change the UI. I also made this version much more simpler and streamlined you could say, mainly because I wasn’t able to add half of the functionality using Rumps(It’s probably possible, I just wasn’t able to), and it just didn’t feel right having something piled with unnecessary features in the menu bar. Two Versions So now, I have two versions of the app. One supports Windows + Mac, and has it’s own separate window. The second version is on the menu bar, and it’s much more streamlined, but also only for Mac. So I made both available on my Github page as a Github Release which you can try out using the demo link. Permissions Unfortunately, my project requires a lot of permissions that have to be manually enabled by the user, which makes the Quick Start, not very ‘Quick’. I tried to make the process simple, but I couldn’t really do anything since devices don’t just trust random apps. So it takes a few more minutes then it would have without permissions, but I made sure to include a detailed README so no one gets stuck. I’m going to ship my project probably by the end of the day, and hopefully it’ll get accepted. Thanks for reading until here! Belows a screenshot of how it looks in the menu bar!
Ships:
I made a project called TextFill. TextFill is a tool created in Python where users can create shortcuts that will automatically fill in with replacement text. For example, if a user creates a shortcut /email , and sets the replacement text to [email protected] , then whenever they type /email, it will automatically fill in as long as the app is running and replacing. There are two versions of the app. One is the UI version, that supports both Windows and Mac. The second is a menu bar version that only supports Mac. The UI version contains the base functionality of adding, removing, and clearing shortcuts, while also including modifying shortcuts and a settings page. The menubar version contains only the base functionality, as well as a button to show all shortcuts. The menu bar version is basically a streamlined version, for users who are on Mac, and don’t care too much about the settings. The menubar version is recommended for ease of use, as it lives on the Mac menubar, and won’t interfere with any work. You can also easily toggle the replacer on and off. This tool is best for people who type certain things repeatedly. For example, if a person has to fill in a sheet with either Accepted or Declined, then that person can easily create shortcuts like /a and /d, so it makes their job much easier. The main QoL improvements are Making repetitive tasks shorter and more efficient A settings panel where users can easily modify their preferences depending on their usual tasks An automatic save/load system that makes sure users never lose their shortcuts There were many challenges I faced while creating this project. I was still pretty new to Python when I started this project, and only knew basic things, like conditions or statements. Luckily, I’ve been coding in Unity (C#) for a long time, so it set a base that allowed me to learn the simple things like functions pretty easily. Many challenges I faced were with the UI, as in Unity, it is fairly easy to create basic UI without any code, but in Python, I had to use Tkinter for everything. It became even more difficult with making the menubar version, though I was able to figure them all out. I’m personally proud of the menu bar version, because I think it’s perfect for people who just want the main functionality, and don’t want to be bothered by a seperate window. To test my project, you can go to my GitHub release page which contains downloads for both versions. My README contains detailed instructions on how to download and run the app. (Below is a screenshot of my menu bar version) Thank you....
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1793728130.1437354
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1793814530.1437354
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