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20251
|
Untitled by @Pierrilein | Stardance
|
Pierrilein
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @Pierrilein | Stardance
|
1793998524.9226856
|
1794603324.9226856
|
|
20252
|
My very own WebOS by @Harisree | Stardance
|
Harisree
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @Harisree | Stardance
|
1793901357.9842079
|
1794506157.9842079
|
|
20253
|
Nova Maps by @KoushikT | Stardance
|
KoushikT
|
2
|
13.0
|
71
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-08-15T00:56:53Z", "hours": 10.0, "multiplier": 5.85, "payout": 58, "blessing": "neutral", "text": "Nova Maps is an interactive mapping web app built with Streamlit, combining OpenStreetMap, TomTom, and OpenRouteService into a single dashboard for searching, navigating, and exploring locations. Look up any address or place by name and the map snaps to it with a labeled pin. You can also tap “Use My Location” to find yourself via browser geolocation — the map shows your position along with a shaded accuracy circle reflecting how precise the fix actually is (GPS vs. Wi-Fi/IP-based). Enter a start and end point, pick a travel mode (drive, walk, or bike), and get a routed path drawn on the map with distance and estimated travel time. Check live traffic conditions near any location — current speed vs. free-flow speed, a color-coded congestion indicator (green/orange/red), road closure status, and nearby traffic incidents plotted directly on the map. Search for nearby points of interest — coffee shops, gas stations, hospitals, anything — within an adjustable radius, with results shown as a pinned list and on the map, including address, category, and phone number when available. Switch the base map style on the fly: standard OpenStreetMap, dark mode, light mode, terrain, or satellite imagery. There is now also an AI assistant chatbot to help you 24/7 with the maps. There are also enderpearl chambers that take you to popular places on Earth. You can also check where the closest electric vehicle charging stations are, and to support people around the world, there is now a setting to switch from miles to kilometers and vice versa. Some problems I had along the way were finding a free API-based map service. Hope all of you love it! I made this project to show people around the world how united and friendly we can all be if we put our wars and borders away. NOT IN A BAD INTENTION, I JUST MEAN EVERYBODY TO HAVE FUN AND BE UNITED", "repo": "https://github.com/Koushik919-del/Nova-Maps", "demo": "https://nova-maps.vercel.app/"}, {"ship_num": 2, "ts": "2026-06-23T21:54:48Z", "hours": 3.0, "multiplier": 4.04, "payout": 13, "blessing": "neutral", "text": "Nova Maps is an interactive mapping web app built with Streamlit, combining OpenStreetMap, TomTom, and OpenRouteService into a single dashboard for searching, navigating, and exploring locations. Look up any address or place by name and the map snaps to it with a labeled pin. You can also tap “Use My Location” to find yourself via browser geolocation — the map shows your position along with a shaded accuracy circle reflecting how precise the fix actually is (GPS vs. Wi-Fi/IP-based). Enter a start and end point, pick a travel mode (drive, walk, or bike), and get a routed path drawn on the map with distance and estimated travel time. Check live traffic conditions near any location — current speed vs. free-flow speed, a color-coded congestion indicator (green/orange/red), road closure status, and nearby traffic incidents plotted directly on the map. Search for nearby points of interest — coffee shops, gas stations, hospitals, anything — within an adjustable radius, with results shown as a pinned list and on the map, including address, category, and phone number when available. Switch the base map style on the fly: standard OpenStreetMap, dark mode, light mode, terrain, or satellite imagery. Some problems I had along the way were finding a free API-based map service. Hope all of you love it! Also check out my other websites on Streamlit!", "repo": "https://github.com/Koushik919-del/Nova-Maps", "demo": "https://nova-maps.vercel.app/"}]...
|
[{"post_id": 42296, "ts": "202 [{"post_id": 42296, "ts": "2026-08-06T22:54:57Z", "hours": 0.3667, "text": "Found a lot of problems with the code. I added the code, description, rules, and instructions for the MrBunny AI chatbot. I fixed some coordinates, like the coordinates for the Christ the Redeemer location in the Ender-pearl Chamber. Christ the Redeemer is not in the Middle East. It is in Brazil"}, {"post_id": 41682, "ts": "2026-08-06T01:47:39Z", "hours": 6.1939, "text": "Nova Maps is still the same type of map navigator website that will show you amazing places around the world, how to go from start to destination, traffic around the world, and you can change the map styles to fit your style! Right now, I am rewriting the code, making it more personalized to me by adding words and places in MARVEL and Minecraft. I have been getting reviews saying that it looks bland and AI-Made. I want to reassure I wrote the code; the AI organizes and debugs the code. Wish you all, love it when it is finally finished."}, {"post_id": 23184, "ts": "2026-07-06T00:31:07Z", "hours": 3.4, "text": "Trying to make it more original with some of my own features. It also now has an AI assistant to help you!"}, {"post_id": 14080, "ts": "2026-06-23T02:01:46Z", "hours": 0.8481, "text": "Trying to make it more professional"}, {"post_id": 13308, "ts": "2026-06-21T19:45:24Z", "hours": 0.8, "text": "Adding nearby places sections!"}, {"post_id": 13253, "ts": "2026-06-21T18:18:24Z", "hours": 1.5333, "text": "Working on the default settings right now."}]...
|
Title: Nova Maps by @KoushikT | Stardance
Devlogs Title: Nova Maps by @KoushikT | Stardance
Devlogs:
Working on the default settings right now.
Adding nearby places sections!
Trying to make it more professional
Trying to make it more original with some of my own features. It also now has an AI assistant to help you!
Nova Maps is still the same type of map navigator website that will show you amazing places around the world, how to go from start to destination, traffic around the world, and you can change the map styles to fit your style! Right now, I am rewriting the code, making it more personalized to me by adding words and places in MARVEL and Minecraft. I have been getting reviews saying that it looks bland and AI-Made. I want to reassure I wrote the code; the AI organizes and debugs the code. Wish you all, love it when it is finally finished.
Found a lot of problems with the code. I added the code, description, rules, and instructions for the MrBunny AI chatbot. I fixed some coordinates, like the coordinates for the Christ the Redeemer location in the Ender-pearl Chamber. Christ the Redeemer is not in the Middle East. It is in Brazil
Ships:
Nova Maps is an interactive mapping web app built with Streamlit, combining OpenStreetMap, TomTom, and OpenRouteService into a single dashboard for searching, navigating, and exploring locations. Look up any address or place by name and the map snaps to it with a labeled pin. You can also tap “Use My Location” to find yourself via browser geolocation — the map shows your position along with a shaded accuracy circle reflecting how precise the fix actually is (GPS vs. Wi-Fi/IP-based). Enter a start and end point, pick a travel mode (drive, walk, or bike), and get a routed path drawn on the map with distance and estimated travel time. Check live traffic conditions near any location — current speed vs. free-flow speed, a color-coded congestion indicator (green/orange/red), road closure status, and nearby traffic incidents plotted directly on the map. Search for nearby points of interest — coffee shops, gas stations, hospitals, anything — within an adjustable radius, with results shown as a pinned list and on the map, including address, category, and phone number when available. Switch the base map style on the fly: standard OpenStreetMap, dark mode, light mode, terrain, or satellite imagery. Some problems I had along the way were finding a free API-based map service. Hope all of you love it! Also check out my other websites on Streamlit!
Nova Maps is an interactive mapping web app built with Streamlit, combining OpenStreetMap, TomTom, and OpenRouteService into a single dashboard for searching, navigating, and exploring locations. Look up any address or place by name and the map snaps to it with a labeled pin. You can also tap “Use My Location” to find yourself via browser geolocation — the map shows your position along with a shaded accuracy circle reflecting how precise the fix actually is (GPS vs. Wi-Fi/IP-based). Enter a start and end point, pick a travel mode (drive, walk, or bike), and get a routed path drawn on the map with distance and estimated travel time. Check live traffic conditions near any location — current speed vs. free-flow speed, a color-coded congestion indicator (green/orange/red), road closure status, and nearby traffic incidents plotted directly on the map. Search for nearby points of interest — coffee shops, gas stations, hospitals, anything — within an adjustable radius, with results shown as a pinned list and on the map, including address, category, and phone number when available. Switch the base map style on the fly: standard OpenStreetMap, dark mode, light mode, terrain, or satellite imagery. There is now also an AI assistant chatbot to help you 24/7 with the maps. There are also enderpearl chambers that take you to popular places on Earth. You can also check where the closest electric vehicle charging stations are, and to support people around the world, there is now a setting to switch from miles to kilometers and vice versa. Some problems I had along the way were finding a free API-based map service. Hope all of you love it! I made this project to show people around the world how united and friendly we can all be if we put our wars and borders away. NOT IN A BAD INTENTION, I JUST MEAN EVERYBODY TO HAVE FUN AND BE UNITED...
|
1793958645.0328572
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1794045045.0328572
|
|
20254
|
Untitled by @mahmoudkhalil5129 | Stardance
|
mahmoudkhalil5129
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0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @mahmoudkhalil5129 | Stardance
|
1793559051.7552354
|
1794163851.7552354
|
|
20255
|
Easy-4-Wheeled-Car by @Livinx77 | Stardance
|
Livinx77
|
1
|
1.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-18T19:06:45Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a car or at least, the base of a car, the most difficult part was maybe designing it because its made from scratch, the code, chasis, transmision, electrical schemes, everything, no references at all so I had to manage all the problems by myself and thats what im the proudest of, to be able to make things by myself and that they later work. when building it, I advise to be as precise as posible with the meassures and that they use WD-40 on the gears bc it lowkey gets stuck sometimes", "repo": "https://github.com/Livinx77/Easy-and-simple-4-wheeled-car", "demo": ""}]...
|
[{"post_id": 11447, "ts": "202 [{"post_id": 11447, "ts": "2026-06-18T18:31:16Z", "hours": 0.5169, "text": "This is my first devlog, really excited To start the backstory of this is that I wanted to make a silly lil vehicle for myself and leave it there, So as anyone would do, I looked up a tutorial, and all I saw was projects with 3d printing (wich i dont have) and electronics that their only purpose is a vehicle, so I kinda got pissed off and made it myself (engineer mentality) and it took me a bit more than I expected so I think it is worth posting. In addition, I wanted to develop it further, but due to me not having the resources, and that it alr works, I left it here, tho I can help with the 2 most important things I wanted to add; Bluetooth and some kind of suspension, bc I alr have them mapped out The funcionality is pretty simple, the car can go back and forth, turn and no more (Its just a base what did you expect) but it can be improved in many ways and its easy to mod and build. The sole purpose is just being simple and needing little resources Wich speaking of, you will need: An arduino (or any microcontroler tho esp32 is the one i advise bc it has bluetooth), jumper cables, a L293D integrated circuit, a protoboard, 4 buttons, a DC motor, a servo, wheels, axles, and a chasis (left one in github, check it out) The detailed instructions and details will be on github, feel free to ask any question (Dont mind my poorly made car pls)"}]...
|
Title: Easy-4-Wheeled-Car by @Livinx77 | Stardance Title: Easy-4-Wheeled-Car by @Livinx77 | Stardance
Devlogs:
This is my first devlog, really excited To start the backstory of this is that I wanted to make a silly lil vehicle for myself and leave it there, So as anyone would do, I looked up a tutorial, and all I saw was projects with 3d printing (wich i dont have) and electronics that their only purpose is a vehicle, so I kinda got pissed off and made it myself (engineer mentality) and it took me a bit more than I expected so I think it is worth posting. In addition, I wanted to develop it further, but due to me not having the resources, and that it alr works, I left it here, tho I can help with the 2 most important things I wanted to add; Bluetooth and some kind of suspension, bc I alr have them mapped out The funcionality is pretty simple, the car can go back and forth, turn and no more (Its just a base what did you expect) but it can be improved in many ways and its easy to mod and build. The sole purpose is just being simple and needing little resources Wich speaking of, you will need: An arduino (or any microcontroler tho esp32 is the one i advise bc it has bluetooth), jumper cables, a L293D integrated circuit, a protoboard, 4 buttons, a DC motor, a servo, wheels, axles, and a chasis (left one in github, check it out) The detailed instructions and details will be on github, feel free to ask any question (Dont mind my poorly made car pls)
Ships:
I made a car or at least, the base of a car, the most difficult part was maybe designing it because its made from scratch, the code, chasis, transmision, electrical schemes, everything, no references at all so I had to manage all the problems by myself and thats what im the proudest of, to be able to make things by myself and that they later work. when building it, I advise to be as precise as posible with the meassures and that they use WD-40 on the gears bc it lowkey gets stuck sometimes...
|
1794077321.4329689
|
1794163721.4329689
|
|
20256
|
My very own WebOS by @Manahill | Stardance
|
Manahill
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @Manahill | Stardance
|
1793501664.5040019
|
1794106464.5040019
|
|
20257
|
Untitled by @urieloff | Stardance
|
urieloff
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @urieloff | Stardance
|
1793443860.9756231
|
1794048660.9756231
|
|
20258
|
My very own WebOS by @iffa | Stardance
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iffa
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @iffa | Stardance
|
1793404052.5899034
|
1794008852.5899034
|
|
20259
|
Drag Racing Desktop Data Viewer by @rj | Stardance
|
rj
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Drag Racing Desktop Data Viewer by @rj | St Title: Drag Racing Desktop Data Viewer by @rj | Stardance...
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1793562717.2685802
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1794167517.2685802
|
|
20260
|
Untitled by @Maksi | Stardance
|
Maksi
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @Maksi | Stardance
|
1794048949.6163235
|
1794653749.6163235
|
|
20261
|
Untitled by @kulkarniparis01 | Stardance
|
kulkarniparis01
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @kulkarniparis01 | Stardance
|
1793368148.1559079
|
1793972948.1559079
|
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20262
|
My very own WebOS by @ahsanhabibhamim | Stardance
|
ahsanhabibhamim
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @ahsanhabibhamim | Sta Title: My very own WebOS by @ahsanhabibhamim | Stardance...
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1793998169.3834963
|
1794602969.3834963
|
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20263
|
My very own WebOS by @karthikchippa | Stardance
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karthikchippa
|
0
|
0.0
|
0
|
[]
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[]
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Title: My very own WebOS by @karthikchippa | Stard Title: My very own WebOS by @karthikchippa | Stardance...
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1794081270.5226288
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1794686070.5226288
|
|
20264
|
Nepo Baby Simulatior by @Tyronni | Stardance
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Tyronni
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0
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0.0
|
0
|
[]
|
[]
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Title: Nepo Baby Simulatior by @Tyronni | Stardanc Title: Nepo Baby Simulatior by @Tyronni | Stardance...
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1793375371.345647
|
1793980171.345647
|
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20265
|
My very own WebOS by @yashveergandhi | Stardance
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yashveergandhi
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @yashveergandhi | Star Title: My very own WebOS by @yashveergandhi | Stardance...
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1793991148.1859853
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1794595948.1859853
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20266
|
My first slack bot! by @nealp_online_2152 | Starda My first slack bot! by @nealp_online_2152 | Stardance...
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nealp_online_2152
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0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @nealp_online_2152 | Title: My first slack bot! by @nealp_online_2152 | Stardance...
|
1793411441.1581507
|
1794016241.1581507
|
|
20267
|
Sim E brake by @FarmerBro8 | Stardance
|
FarmerBro8
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Sim E brake by @FarmerBro8 | Stardance
|
1793515869.0996392
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1794120669.0996392
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|
20268
|
My awesome macropad! by @lukarizh | Stardance
|
lukarizh
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @lukarizh | Stardan Title: My awesome macropad! by @lukarizh | Stardance...
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1793983892.732868
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1794588692.732868
|
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20269
|
Social Media Website (YSX) by @AuraMonster | Stard Social Media Website (YSX) by @AuraMonster | Stardance...
|
AuraMonster
|
1
|
61.45
|
1074
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-07T00:44:15Z", "hours": 61.0, "multiplier": 17.75, "payout": 1074, "blessing": "neutral", "text": "This is YSX! A social media website where you can do pretty much anything! This project took a lot of time because of all the complex code involved with it. Fortunately, UI libraries (Such as ShadCN and Radix UI) and frameworks (such as Next.JS), as well as AI and other stuff helped me overcome this. IMPORTANT NOTE FOR SHIPWRIGHTS: IF YOU WANT TO TEST ADMIN PLEASE DM ME ON SLACK (username: mdmutahhar24).", "repo": "https://github.com/mdmutahhar24-pixel/YSX", "demo": "https://ysx-mu.vercel.app/"}]...
|
[{"post_id": 25748, "ts": "202 [{"post_id": 25748, "ts": "2026-07-10T05:57:49Z", "hours": 0.45, "text": "reship"}, {"post_id": 23816, "ts": "2026-07-06T23:48:56Z", "hours": 6.0539, "text": "Eleventh and final Devlog for YSX Social Media Website :D Changes: Removed empty screen from home page Heavy UI Changes Added Search bar to create Conversation Share, Comment Added Dislike removed Scrapped some ideas (or will come next ship) Updated Changelog so that it fits release New Features: Home Screen got added You can Now comment and share Files now compress in Chat but takes longer for larger files background around your name if you are creator of the post and you commented on it. Project will be shipped out soon :) (Image is admin POV)"}, {"post_id": 17752, "ts": "2026-06-28T17:50:39Z", "hours": 3.8953, "text": "Tenth Devlog for YSX Social Media Website Changes: Feed bug fixed and works again Liked button remains toggled even after refreshing the page Added a UI Sheet (from ShadCN) to comments button (Comments not finished) Switched from custom attachment style to using UI library’s attachment New Features: Ban Page (redirected when user is banned) In Progress: Comments Algorithm Chat Rework Feed Ban Expiry Being able to attach large files to chat Future Plans (Subject to Change): More features on Settings page Changelog upon release More (If you guys have any more ideas, I could use them!)"}, {"post_id": 16610, "ts": "2026-06-27T00:50:38Z", "hours": 4.315, "text": "Ninth Devlog for YSX Social Media Website Changes: UI Changes Chat Bug fixes New Features: Admin Features section now added! Frontend for Admin features Frontend Ban feature for admins In Progress: Chat UI revamp due to ShadCN (UI library) adding a message component Admin Features backend Ban backend Future Plans(subject to change): Being able to attach large files to chat Setting Page more features More loading pages Bug fixes More"}, {"post_id": 16033, "ts": "2026-06-26T01:13:55Z", "hours": 5.1086, "text": "Eight Devlog for YSX Social Media Website Changes: Added a posts tag feature Heavy UI changes and Bug fixes New Features: Added Banner Change feature Added Profile picture change feature Added scoring system (AKA an algorithm that tracks what you watch) Account Page now complete! You can also now delete your account via the settings page In Progress: Chat Page down due to multiple errors (trying to fix) Algorithm bug fixes Future plans (Subject to change): New features to settings page Ability to attach large files to chat Admin features Posts’ like, dislike, comment, share (crucial for algorithm) More"}, {"post_id": 15393, "ts": "2026-06-25T00:55:18Z", "hours": 8.6514, "text": "Seventh Devlog for YSX Social Media website Changes: Multiple bugs were fixed Loading Screens added for only a few pages New Features: Notifications now work! (This took me a long time and lots of frustration) Change description feature added In Progress: Banner change (frontend) Profile Picture change (frontend and backend) Settings Page Skeletons (loading pages) for other pages Future Plans (Subject to change): Being able to attach large files to chat (pushed off for later) Reels Algorithm Admin Features Post Editing Chat Editing Post likes, dislikes, messaging, share More"}, {"post_id": 14010, "ts": "2026-06-23T00:00:49Z", "hours": 5.8522, "text": "Sixth Devlog for YSX Social Media Website Changes: Chat Input styling Changed Messages styling Changed New Features: You can now attach small images/videos to chat Backend resolved for images/video attachments Mobile Support for chatting In Progress: Account Profile Picture changing being able to attach large files Account Banner Picture changing Account Page Settings Page Future Features (Subject to Change): Add comment, share, and like/dislike on posts Post editing Changelog editing upon release Admin Features Featured Posts Status for chatting Continually add mobile support for upcoming features"}, {"post_id": 13298, "ts": "2026-06-21T19:36:50Z", "hours": 2.9967, "text": "Fifth Devlog of YSX Social Media Website Changes: None New Features: Typing messages now works Backend added for Messaging Both users get messages and are automatically added to a conversation if one users starts it. In Progress: Account page Settings Page Future Things (To-Do list): Add attachments to messaging Add delete button to Posting Make a posts/reels algorithm Add User status on messaging page More (Subject to change)"}, {"post_id": 12700, "ts": "2026-06-20T18:55:57Z", "hours": 2.7692, "text": "Fourth Devlog of YSX Social Media Website Changes: Layout positioning UI design Instead of Relying on built in auth, created a synchronized table for extra features. New Features: Added and Completed Create Chat/Conversation Completed Backend to create chat In Progress: Messaging screen Sidebar Trigger fixed position Planned Features (Subject to change): Profile image changeable Chatting completion Likes/Dislikes feature on posts Comment Feature Share Feature Account and setting pages More undecided…"}, {"post_id": 12266, "ts": "2026-06-20T01:00:45Z", "hours": 6.4089, "text": "Third Devlog for YSX Social Media Website What is YSX? It is a social media website similar to websites like X, instagram, tik tok, etc. Changes: Added changelog section Chatting UI layout complete Chatting backend in progress Worked on UI Style Changes Made Chatting UI layout unique to YSX and no other social media website."}, {"post_id": 11571, "ts": "2026-06-18T21:09:22Z", "hours": 4.6431, "text": "Second Devlog for YSX Social Media Website What is YSX? A social media website. Changes: Added form to post (no built-in recorder) Added Backend to store posts information Added Feed page (Holds all posts) Added Likes feature Added Backend for Likes Log Out and Delete feature added (Incomplete) Mobile support built in Fixed text going under post instead of on top. Added reel snapping Added placeholder incase of no posts"}, {"post_id": 10973, "ts": "2026-06-18T00:07:27Z", "hours": 9.9475, "text": "First Devlog for YSX What is YSX? YSX is a social media website, like instagram, tiktok, x, etc. Why Make This? It’s fun. Added: Register Page Log In Page Sidebar Navigation Reel Creation Custom Logo Backend UI Redirects based on status (logged in/not logged in) Dark/Light Mode"}]...
|
Title: Social Media Website (YSX) by @AuraMonster Title: Social Media Website (YSX) by @AuraMonster | Stardance
Devlogs:
First Devlog for YSX What is YSX? YSX is a social media website, like instagram, tiktok, x, etc. Why Make This? It’s fun. Added: Register Page Log In Page Sidebar Navigation Reel Creation Custom Logo Backend UI Redirects based on status (logged in/not logged in) Dark/Light Mode
Second Devlog for YSX Social Media Website What is YSX? A social media website. Changes: Added form to post (no built-in recorder) Added Backend to store posts information Added Feed page (Holds all posts) Added Likes feature Added Backend for Likes Log Out and Delete feature added (Incomplete) Mobile support built in Fixed text going under post instead of on top. Added reel snapping Added placeholder incase of no posts
Third Devlog for YSX Social Media Website What is YSX? It is a social media website similar to websites like X, instagram, tik tok, etc. Changes: Added changelog section Chatting UI layout complete Chatting backend in progress Worked on UI Style Changes Made Chatting UI layout unique to YSX and no other social media website.
Fourth Devlog of YSX Social Media Website Changes: Layout positioning UI design Instead of Relying on built in auth, created a synchronized table for extra features. New Features: Added and Completed Create Chat/Conversation Completed Backend to create chat In Progress: Messaging screen Sidebar Trigger fixed position Planned Features (Subject to change): Profile image changeable Chatting completion Likes/Dislikes feature on posts Comment Feature Share Feature Account and setting pages More undecided…
Fifth Devlog of YSX Social Media Website Changes: None New Features: Typing messages now works Backend added for Messaging Both users get messages and are automatically added to a conversation if one users starts it. In Progress: Account page Settings Page Future Things (To-Do list): Add attachments to messaging Add delete button to Posting Make a posts/reels algorithm Add User status on messaging page More (Subject to change)
Sixth Devlog for YSX Social Media Website Changes: Chat Input styling Changed Messages styling Changed New Features: You can now attach small images/videos to chat Backend resolved for images/video attachments Mobile Support for chatting In Progress: Account Profile Picture changing being able to attach large files Account Banner Picture changing Account Page Settings Page Future Features (Subject to Change): Add comment, share, and like/dislike on posts Post editing Changelog editing upon release Admin Features Featured Posts Status for chatting Continually add mobile support for upcoming features
Seventh Devlog for YSX Social Media website Changes: Multiple bugs were fixed Loading Screens added for only a few pages New Features: Notifications now work! (This took me a long time and lots of frustration) Change description feature added In Progress: Banner change (frontend) Profile Picture change (frontend and backend) Settings Page Skeletons (loading pages) for other pages Future Plans (Subject to change): Being able to attach large files to chat (pushed off for later) Reels Algorithm Admin Features Post Editing Chat Editing Post likes, dislikes, messaging, share More
Eight Devlog for YSX Social Media Website Changes: Added a posts tag feature Heavy UI changes and Bug fixes New Features: Added Banner Change feature Added Profile picture change feature Added scoring system (AKA an algorithm that tracks what you watch) Account Page now complete! You can also now delete your account via the settings page In Progress: Chat Page down due to multiple errors (trying to fix) Algorithm bug fixes Future plans (Subject to change): New features to settings page Ability to attach large files to chat Admin features Posts’ like, dislike, comment, share (crucial for algorithm) More
Ninth Devlog for YSX Social Media Website Changes: UI Changes Chat Bug fixes New Features: Admin Features section now added! Frontend for Admin features Frontend Ban feature for admins In Progress: Chat UI revamp due to ShadCN (UI library) adding a message component Admin Features backend Ban backend Future Plans(subject to change): Being able to attach large files to chat Setting Page more features More loading pages Bug fixes More
Tenth Devlog for YSX Social Media Website Changes: Feed bug fixed and works again Liked button remains toggled even after refreshing the page Added a UI Sheet (from ShadCN) to comments button (Comments not finished) Switched from custom attachment style to using UI library’s attachment New Features: Ban Page (redirected when user is banned) In Progress: Comments Algorithm Chat Rework Feed Ban Expiry Being able to attach large files to chat Future Plans (Subject to Change): More features on Settings page Changelog upon release More (If you guys have any more ideas, I could use them!)
Eleventh and final Devlog for YSX Social Media Website :D Changes: Removed empty screen from home page Heavy UI Changes Added Search bar to create Conversation Share, Comment Added Dislike removed Scrapped some ideas (or will come next ship) Updated Changelog so that it fits release New Features: Home Screen got added You can Now comment and share Files now compress in Chat but takes longer for larger files background around your name if you are creator of the post and you commented on it. Project will be shipped out soon :) (Image is admin POV)
reship
Ships:
This is YSX! A social media website where you can do pretty much anything! This project took a lot of time because of all the complex code involved with it. Fortunately, UI libraries (Such as ShadCN and Radix UI) and frameworks (such as Next.JS), as well as AI and other stuff helped me overcome this. IMPORTANT NOTE FOR SHIPWRIGHTS: IF YOU WANT TO TEST ADMIN PLEASE DM ME ON SLACK (username: mdmutahhar24)....
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1793958601.0990956
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1794045001.0990956
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20270
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Untitled by @Huroli | Stardance
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Huroli
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0
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0.0
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0
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[]
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[]
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Title: Untitled by @Huroli | Stardance
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1793944270.536328
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1794549070.536328
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20271
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Network controlled Buzzer by @Shebbel | Stardance
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Shebbel
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0
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15.37
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0
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[]
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[{"post_id": 63846, "ts": "202 [{"post_id": 63846, "ts": "2026-09-07T20:32:43Z", "hours": 0.5672, "text": "I finished my PCB, after adding a bit of protection for the vbus. I now decided that I want to add another pcb for a control unit, to arm the buzzer and check the connection with the individual module."}, {"post_id": 58988, "ts": "2026-08-31T15:47:22Z", "hours": 5.0019, "text": "wow I realized, that im really bad at regularly writing a devlog. So what happened in the five hours since last time. I am nearly finished with the the PCB. But from the beginning… I am using a 4 layer pcb with signal layer, ground layer, 3.3v layer and another signal layer. Aside from this, I think that antennas and these differential pairs for ethernet and usb signal is black magic. It took a lot of time figuring out how to pick all the values and route it correct. I placed nearly all components and just need to fix my power management and fix all of the drc problems. I also decided to remove the extra i2c connector and lipo charging option, because they were a bit of a headache and I decided that it wasn’t worth the hassle"}, {"post_id": 38475, "ts": "2026-07-31T21:34:26Z", "hours": 8.9986, "text": "Recap of my schematic experience: Soon after posting my first declog, I realized, that my best bet is to look at the schematic of existing w5500 breakout boards and esp32s. I decided on the one from soldered, and an esp dev board from Adafruit, because both of them published their schematics. (shoutout to them :) ) I had a few mistakes after my first version, which I could resolve by asking AI to analyze my .sch file and tell me about potential problems. After that, I added the specific features, like connectors for an external switch, connectors for external neopixel( Oh… for that I needed a level switcher from 5v to 3.3v). I think my hours seem a bit high, for what I achieved so far, but I think I am progressing slow, but steady, mainly, because I look a lot of components and connections twice, out of fear of messing something up."}, {"post_id": 11588, "ts": "2026-06-18T21:31:36Z", "hours": 0.8042, "text": "Last year we had a gameshow at my school with about 400 people watching. Ive built a buzzer system for it, consisting of 4 esp32 and a raspberry pi as the host. When a buzzer was pressed, it triggered a UDP message in the network for the raspberry pi, that locked all of the other buttons and sent a osc command to the grandma, led wall and triggered a sound effect. Because of the short time window I used a dev board and a w5500 breakout board, so that I could solder all of it easily together. It was on a messy perfboard. Because of that, troubleshooting was really time consuming.I started with looking for schematics for the breakout board, but didn’t find the exact ones, so im using the one from soldered a a guide. I now have the main chip wired up, but still need to do stuff like headers, power management and ethernet connection. After that I want to put an esp chip on there, so that it is all completely on the PCB."}]...
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Title: Network controlled Buzzer by @Shebbel | Sta Title: Network controlled Buzzer by @Shebbel | Stardance
Devlogs:
Last year we had a gameshow at my school with about 400 people watching. Ive built a buzzer system for it, consisting of 4 esp32 and a raspberry pi as the host. When a buzzer was pressed, it triggered a UDP message in the network for the raspberry pi, that locked all of the other buttons and sent a osc command to the grandma, led wall and triggered a sound effect. Because of the short time window I used a dev board and a w5500 breakout board, so that I could solder all of it easily together. It was on a messy perfboard. Because of that, troubleshooting was really time consuming.I started with looking for schematics for the breakout board, but didn’t find the exact ones, so im using the one from soldered a a guide. I now have the main chip wired up, but still need to do stuff like headers, power management and ethernet connection. After that I want to put an esp chip on there, so that it is all completely on the PCB.
Recap of my schematic experience: Soon after posting my first declog, I realized, that my best bet is to look at the schematic of existing w5500 breakout boards and esp32s. I decided on the one from soldered, and an esp dev board from Adafruit, because both of them published their schematics. (shoutout to them :) ) I had a few mistakes after my first version, which I could resolve by asking AI to analyze my .sch file and tell me about potential problems. After that, I added the specific features, like connectors for an external switch, connectors for external neopixel( Oh… for that I needed a level switcher from 5v to 3.3v). I think my hours seem a bit high, for what I achieved so far, but I think I am progressing slow, but steady, mainly, because I look a lot of components and connections twice, out of fear of messing something up.
wow I realized, that im really bad at regularly writing a devlog. So what happened in the five hours since last time. I am nearly finished with the the PCB. But from the beginning… I am using a 4 layer pcb with signal layer, ground layer, 3.3v layer and another signal layer. Aside from this, I think that antennas and these differential pairs for ethernet and usb signal is black magic. It took a lot of time figuring out how to pick all the values and route it correct. I placed nearly all components and just need to fix my power management and fix all of the drc problems. I also decided to remove the extra i2c connector and lipo charging option, because they were a bit of a headache and I decided that it wasn’t worth the hassle
I finished my PCB, after adding a bit of protection for the vbus. I now decided that I want to add another pcb for a control unit, to arm the buzzer and check the connection with the individual module....
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1794084589.9575973
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1794689389.9575973
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20272
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Smart watch by @PawanK | Stardance
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PawanK
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0
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0.0
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0
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[]
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[]
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Title: Smart watch by @PawanK | Stardance
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1793426019.2630725
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1794030819.2630725
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20273
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My awesome macropad! by @rubai | Stardance
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rubai
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0
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0.0
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0
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[]
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[]
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Title: My awesome macropad! by @rubai | Stardance
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1793450903.7978346
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1794055703.7978346
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20274
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Pokédle by @maruscarebecca | Stardance
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maruscarebecca
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1
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3.0
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0
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[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-17T21:44:24Z", "hours": 3.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "My most recent (and second ever) web project is something I’ve been looking forward to building for a while :)) I love playing my dopamine dose of daily games and decided to put my own spin on a wordle clone, and made Pokedle. I’ve loved Pokemon since I was little and my older brother taught me the art of the GBA Emulator on my barely functional Motorola phone, and to this day the obsession hasn’t left me, so here we are! I’m definitely still not in my element in web, but this was a fun way of getting some practice in! Definitely suffered a lot less than last time, so I’m seeing improvements, at the least:)) Once I get better at web I’ll definitely add more animations and make it look 10x better, but for now I’m pretty proud of my (small, but worthy!) coding accomplishment.", "repo": "https://github.com/rebecca-marusca/Pokedle", "demo": "https://pokedle-lilac.vercel.app/"}]...
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[{"post_id": 10907, "ts": "202 [{"post_id": 10907, "ts": "2026-06-17T21:38:14Z", "hours": 0.3383, "text": "Added a title and made the final message pop out a bit more, then deployed and edited the readme file for the repo Also got sidetracked and addded a bunch of 5 letter pokemon names to the words.js file"}, {"post_id": 10891, "ts": "2026-06-17T21:00:30Z", "hours": 1.0633, "text": "Finished the base game functionality - now the keyboard’s keys change colors based on their status! Crazy:)) And played around with some different Pokemon-esque colors (not quite it yet, but I wanted to get rid of the boring white backround and not vibrant enough yellow) Now I want to make it prettier, add a title and make the You won! or You lose! message more prominent. Also need to come up with more 5 letter pokemon as eligible answers, maybe in a future rendition I’ll make it work for any no. of letters, and make it only accept as valid guesses actual pokemon."}, {"post_id": 10839, "ts": "2026-06-17T19:45:04Z", "hours": 1.0719, "text": "Finished implementing the keyboard and I can now type, delete, enter. Up next I’m working on actually checking the guesses and coloring letters:))"}, {"post_id": 10795, "ts": "2026-06-17T18:24:54Z", "hours": 0.9539, "text": "Started working on my pokemon themed wordle :)) Made 3 key components - board, tile, and keyboard, and started working on some of the board logic."}]...
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Title: Pokédle by @maruscarebecca | Stardance
Dev Title: Pokédle by @maruscarebecca | Stardance
Devlogs:
Started working on my pokemon themed wordle :)) Made 3 key components - board, tile, and keyboard, and started working on some of the board logic.
Finished implementing the keyboard and I can now type, delete, enter. Up next I’m working on actually checking the guesses and coloring letters:))
Finished the base game functionality - now the keyboard’s keys change colors based on their status! Crazy:)) And played around with some different Pokemon-esque colors (not quite it yet, but I wanted to get rid of the boring white backround and not vibrant enough yellow) Now I want to make it prettier, add a title and make the You won! or You lose! message more prominent. Also need to come up with more 5 letter pokemon as eligible answers, maybe in a future rendition I’ll make it work for any no. of letters, and make it only accept as valid guesses actual pokemon.
Added a title and made the final message pop out a bit more, then deployed and edited the readme file for the repo Also got sidetracked and addded a bunch of 5 letter pokemon names to the words.js file
Ships:
My most recent (and second ever) web project is something I’ve been looking forward to building for a while :)) I love playing my dopamine dose of daily games and decided to put my own spin on a wordle clone, and made Pokedle. I’ve loved Pokemon since I was little and my older brother taught me the art of the GBA Emulator on my barely functional Motorola phone, and to this day the obsession hasn’t left me, so here we are! I’m definitely still not in my element in web, but this was a fun way of getting some practice in! Definitely suffered a lot less than last time, so I’m seeing improvements, at the least:)) Once I get better at web I’ll definitely add more animations and make it look 10x better, but for now I’m pretty proud of my (small, but worthy!) coding accomplishment....
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1793897291.217253
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1793983691.217253
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20275
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Untitled project by @Willard | Stardance
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Willard
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0
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0.0
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0
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[]
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[]
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Title: Untitled project by @Willard | Stardance
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1794102906.4404824
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1794707706.4404824
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20276
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My awesome macropad! by @ssulaymon18 | Stardance
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ssulaymon18
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0
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0.0
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0
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[]
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[]
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Title: My awesome macropad! by @ssulaymon18 | Star Title: My awesome macropad! by @ssulaymon18 | Stardance...
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1794062835.8813553
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1794667635.8813553
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20277
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Untitled by @ssulaymon18 | Stardance
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ssulaymon18
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0
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0.0
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0
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[]
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[]
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Title: Untitled by @ssulaymon18 | Stardance
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1794092131.5730646
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1794696931.5730646
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20278
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My first slack bot! by @sue | Stardance
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sue
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0
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0.0
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[]
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[]
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Title: My first slack bot! by @sue | Stardance
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1793523294.902392
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1794128094.902392
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20279
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My first slack bot! by @Oku | Stardance
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Oku
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0.0
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[]
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[]
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Title: My first slack bot! by @Oku | Stardance
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1793450887.1406298
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1794055687.1406298
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20280
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My first slack bot! by @nluca2k12 | Stardance
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nluca2k12
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0
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0.0
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Title: My first slack bot! by @nluca2k12 | Stardan Title: My first slack bot! by @nluca2k12 | Stardance...
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1793570193.0228114
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1794174993.0228114
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20281
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Frictionless by @Astrophilic_Jorge9 | Stardance
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Astrophilic_Jorge9
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0
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Title: Frictionless by @Astrophilic_Jorge9 | Stard Title: Frictionless by @Astrophilic_Jorge9 | Stardance...
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1793890239.1752245
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1794495039.1752245
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20282
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My very own WebOS by @Astrophilic_Jorge9 | Stardan My very own WebOS by @Astrophilic_Jorge9 | Stardance...
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Astrophilic_Jorge9
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0.0
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Title: My very own WebOS by @Astrophilic_Jorge9 | Title: My very own WebOS by @Astrophilic_Jorge9 | Stardance...
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1793479713.5436807
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1794084513.5436807
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20283
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Frictionless by @tvish | Stardance
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tvish
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Title: Frictionless by @tvish | Stardance
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1793504872.164695
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1794109672.164695
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20284
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AETHER by @Scout | Stardance
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Scout
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Title: AETHER by @Scout | Stardance
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1794052283.8003016
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1794657083.8003016
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20285
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Origin by @mnunna03 | Stardance
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mnunna03
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0
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0.0
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[]
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Title: Origin by @mnunna03 | Stardance
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1793825545.8834841
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1794430345.8834841
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20286
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My awesome macropad! by @tvish | Stardance
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tvish
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0
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0.0
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0
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[]
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Title: My awesome macropad! by @tvish | Stardance
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1794019918.4235194
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1794624718.4235194
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20287
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Searching for Christ by @DonnaO | Stardance
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DonnaO
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0
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0.0
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0
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[]
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[]
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Title: Searching for Christ by @DonnaO | Stardance
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1793998165.0151236
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1794602965.0151236
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20288
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My awesome macropad! by @oladelecf05 | Stardance
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oladelecf05
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0
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0.0
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0
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[]
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Title: My awesome macropad! by @oladelecf05 | Star Title: My awesome macropad! by @oladelecf05 | Stardance...
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1794023323.2233706
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1794628123.2233706
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20289
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My awesome macropad! by @anshpatel9720 | Stardance
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anshpatel9720
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0
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0.64
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0
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[]
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[{"post_id": 10784, "ts": "202 [{"post_id": 10784, "ts": "2026-06-17T18:14:19Z", "hours": 0.335, "text": "now i m making pcb"}, {"post_id": 10607, "ts": "2026-06-17T13:26:56Z", "hours": 0.3008, "text": "learning"}]...
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Title: My awesome macropad! by @anshpatel9720 | St Title: My awesome macropad! by @anshpatel9720 | Stardance
Devlogs:
learning
now i m making pcb...
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1793577334.5493526
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1794441334.5493526
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20290
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Colloborative Gym Tracking by @HarshPenguin | Star Colloborative Gym Tracking by @HarshPenguin | Stardance...
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HarshPenguin
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0
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0.0
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0
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[]
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[]
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Title: Colloborative Gym Tracking by @HarshPenguin Title: Colloborative Gym Tracking by @HarshPenguin | Stardance...
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1793566466.4597368
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1794171266.4597368
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20291
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My first slack bot! by @ayaansid27 | Stardance
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ayaansid27
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0
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0.0
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0
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[]
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Title: My first slack bot! by @ayaansid27 | Starda Title: My first slack bot! by @ayaansid27 | Stardance...
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1793807314.5980809
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1794412114.5980809
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20292
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My very own WebOS by @Olive09 | Stardance
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Olive09
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0
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0.0
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0
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[]
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[]
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Title: My very own WebOS by @Olive09 | Stardance
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1793937371.717743
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1794542171.717743
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20293
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Utiliy Tools Website by @timon | Stardance
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timon
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1
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17.0
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58
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[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-26T23:07:18Z", "hours": 17.0, "multiplier": 3.33, "payout": 58, "blessing": "neutral", "text": "I built a utility hub featuring two main categories Chance & Decisions and Time & Progress. The idea came to me because I was constantly switching between different sites for tools. I realized that while I use these features every week, I always end up on a completely different website every time I search for them. So I decided to build a central hub where everything is in one place. Im proud that I learned much JavaScript. Especially because the website includes multiple sites that some use similar but slightly different js code. It was a great way for me to learn even more becuase there were small differences which was perfect for the beginning! Ofcourse everyone can / should use the code for themselves and maybe learn from it or create new things. ( Even though I can probably learn even more…). You can always add Issues in github and I will tryto fix them :) (i hope there arent any..)", "repo": "https://github.com/Facticee/manager", "demo": "https://utilies-tool.vercel.app"}]...
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[{"post_id": 16568, "ts": "202 [{"post_id": 16568, "ts": "2026-06-26T22:56:46Z", "hours": 2.0, "text": "I finished the Spin the wheel. The logic itself wasnt too bad, but handeling with multipleclicks i didnt get that at first. If you clicked the “Turn” button while the wheel was already spinning, the animations would stack, the timer would go crazy, and the wheel would just glitch out. I had to completely clean up the animation loop. (with ai troubleshooting) Now, every single time you hit that button, it instantly cancels the previous requestAnimationFrame and starts new again. Once the wheel was done, I built two more tools. A Local Time clock and a World Time dashboard. While building them, I learned much… I used to write way too much code formatting dates and strings manually. Then I found out JavaScript has a built-in code for this: document.getElementById(‘live-uhr’).textContent = now.toLocaleTimeString(); I dont even know how I didnt know about this.. Though, I do now…"}, {"post_id": 15862, "ts": "2026-06-25T19:47:56Z", "hours": 9.0, "text": "This is gonna be a big devlog, since i forgot to make one in between. I added two new features and i am currently working on the next one. Coinflip It is a minimalist coinflip feature where you just click a button and a animation comes which tells heads or tails. There was a Problem. At first when you would click throw multiple times while still in animation, the logic wouldnt work and the results from the first press of the button would come during the the animation of the (for example) fourth throw. To fix that i added let isFlipping = false; and if (isFlipping) return; in the main function. How many days till You put in a date and it calcualtes for you, how many days, hours and minutes it is till that date (00:00 time). The problem was with the time zones so i added: const targetDate = new Date(targetDateInput.value + “T00 : 00 : 00); (dont wonder it would be without spaces between the zeors but it wont let me here in the devlog menu) The third one will be a spin the wheel feature, where you can add your own names and it will pick one. Though, im currently struggeling with the java script… so that the browser would always assume local time midnight!"}, {"post_id": 12667, "ts": "2026-06-20T18:09:28Z", "hours": 2.0, "text": "Final homepage (probably). I finished how to topics will look in the grid and i am currently working on the first site “Random Number”. Its just an easy random number, where you pick the min and max number. The design of the element is nearly done and then im going to work on the java script for the Randomness :)"}, {"post_id": 10515, "ts": "2026-06-17T08:18:17Z", "hours": 0.0, "text": "I made an update on the design. Initially, the background was too flahsy and the cards too dark, making it look weird. To fix this, I decided to go with a more simple and basic theme. I think it looks way better as its more simple and basic."}, {"post_id": 10214, "ts": "2026-06-16T20:43:29Z", "hours": 1.0, "text": "I finished the basic design of the Website. I will keep tweaking with the colors of the background and the cards as they dont match that good yet. I tried many designs and also tried vertical but I noticed that when i categorize them, horizontal would work and look better."}]...
|
Title: Utiliy Tools Website by @timon | Stardance
Title: Utiliy Tools Website by @timon | Stardance
Devlogs:
I finished the basic design of the Website. I will keep tweaking with the colors of the background and the cards as they dont match that good yet. I tried many designs and also tried vertical but I noticed that when i categorize them, horizontal would work and look better.
I made an update on the design. Initially, the background was too flahsy and the cards too dark, making it look weird. To fix this, I decided to go with a more simple and basic theme. I think it looks way better as its more simple and basic.
Final homepage (probably). I finished how to topics will look in the grid and i am currently working on the first site “Random Number”. Its just an easy random number, where you pick the min and max number. The design of the element is nearly done and then im going to work on the java script for the Randomness :)
This is gonna be a big devlog, since i forgot to make one in between. I added two new features and i am currently working on the next one. Coinflip It is a minimalist coinflip feature where you just click a button and a animation comes which tells heads or tails. There was a Problem. At first when you would click throw multiple times while still in animation, the logic wouldnt work and the results from the first press of the button would come during the the animation of the (for example) fourth throw. To fix that i added let isFlipping = false; and if (isFlipping) return; in the main function. How many days till You put in a date and it calcualtes for you, how many days, hours and minutes it is till that date (00:00 time). The problem was with the time zones so i added: const targetDate = new Date(targetDateInput.value + “T00 : 00 : 00); (dont wonder it would be without spaces between the zeors but it wont let me here in the devlog menu) The third one will be a spin the wheel feature, where you can add your own names and it will pick one. Though, im currently struggeling with the java script… so that the browser would always assume local time midnight!
I finished the Spin the wheel. The logic itself wasnt too bad, but handeling with multipleclicks i didnt get that at first. If you clicked the “Turn” button while the wheel was already spinning, the animations would stack, the timer would go crazy, and the wheel would just glitch out. I had to completely clean up the animation loop. (with ai troubleshooting) Now, every single time you hit that button, it instantly cancels the previous requestAnimationFrame and starts new again. Once the wheel was done, I built two more tools. A Local Time clock and a World Time dashboard. While building them, I learned much… I used to write way too much code formatting dates and strings manually. Then I found out JavaScript has a built-in code for this: document.getElementById(‘live-uhr’).textContent = now.toLocaleTimeString(); I dont even know how I didnt know about this.. Though, I do now…
Ships:
I built a utility hub featuring two main categories Chance & Decisions and Time & Progress. The idea came to me because I was constantly switching between different sites for tools. I realized that while I use these features every week, I always end up on a completely different website every time I search for them. So I decided to build a central hub where everything is in one place. Im proud that I learned much JavaScript. Especially because the website includes multiple sites that some use similar but slightly different js code. It was a great way for me to learn even more becuase there were small differences which was perfect for the beginning! Ofcourse everyone can / should use the code for themselves and maybe learn from it or create new things. ( Even though I can probably learn even more…). You can always add Issues in github and I will tryto fix them :) (i hope there arent any..)...
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1793775529.8854806
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1794639529.8854806
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20294
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Untitled by @ASMO | Stardance
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ASMO
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0
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0.0
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0
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Title: Untitled by @ASMO | Stardance
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1793465391.774523
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1794070191.774523
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20295
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My first slack bot! by @Manit | Stardance
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Manit
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0
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0.0
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0
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Title: My first slack bot! by @Manit | Stardance
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1794016445.7819858
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1794621245.7819858
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20296
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Story RPG Video game by @Moosa | Stardance
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Moosa
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Title: Story RPG Video game by @Moosa | Stardance
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1793562891.8959157
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1794167691.8959157
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20297
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wld-gas-web by @parthv | Stardance
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parthv
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1
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3.0
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19
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[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-17T20:43:31Z", "hours": 3.0, "multiplier": 10.69, "payout": 19, "blessing": "neutral", "text": "I made a web port of my AP CSA final project, Weird Little Dude Gets a Sandwich. This is a 2D platformer game that follows the story of Weird Little Dude (WLD), and their journey of escaping the Computer to get a Sandwich. There were many challenges for the web port. To start, I had to completely implement TeaVM support into my Gradle project, as I initially had no plans for HTML5. I spent around an hour (undocumented) figuring out libGDX documentation, HTML tags and basic JS that tbh, I should’ve known already. In addition, I had many bugs that existed in the desktop build that I swept under the rug but had to fix for a stable build, but all together I believe this turned out better than I imagined. Note: Mobile support is not implemented, and currently there are no plans to support mobile. The game should be played on a desktop computer for the best experience :D", "repo": "https://github.com/pvparthverma/wld-gas-web", "demo": "https://parthv.online/play/"}]...
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[{"post_id": 10872, "ts": "202 [{"post_id": 10872, "ts": "2026-06-17T20:31:31Z", "hours": 0.3986, "text": "bug was happening where preloader wasnt finding cheering.mp3. this was because app.js was live before cheering.mp3 was served, but its all fixed now. view at https://parthv.online/play 😄"}, {"post_id": 10841, "ts": "2026-06-17T19:46:28Z", "hours": 0.7425, "text": "changing sounds around, adding a couple checks to enhance ux. im going to fix a bug with the final level not showing win screen, and after that ill ship :)"}, {"post_id": 10806, "ts": "2026-06-17T18:43:22Z", "hours": 0.8469, "text": "researching headers for embeds within social media to find optimal metadata"}, {"post_id": 10396, "ts": "2026-06-17T02:31:09Z", "hours": 1.025, "text": "embedding game into website"}]...
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Title: wld-gas-web by @parthv | Stardance
Devlogs Title: wld-gas-web by @parthv | Stardance
Devlogs:
embedding game into website
researching headers for embeds within social media to find optimal metadata
changing sounds around, adding a couple checks to enhance ux. im going to fix a bug with the final level not showing win screen, and after that ill ship :)
bug was happening where preloader wasnt finding cheering.mp3. this was because app.js was live before cheering.mp3 was served, but its all fixed now. view at https://parthv.online/play 😄
Ships:
I made a web port of my AP CSA final project, Weird Little Dude Gets a Sandwich. This is a 2D platformer game that follows the story of Weird Little Dude (WLD), and their journey of escaping the Computer to get a Sandwich. There were many challenges for the web port. To start, I had to completely implement TeaVM support into my Gradle project, as I initially had no plans for HTML5. I spent around an hour (undocumented) figuring out libGDX documentation, HTML tags and basic JS that tbh, I should’ve known already. In addition, I had many bugs that existed in the desktop build that I swept under the rug but had to fix for a stable build, but all together I believe this turned out better than I imagined. Note: Mobile support is not implemented, and currently there are no plans to support mobile. The game should be played on a desktop computer for the best experience :D...
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1794074011.8255932
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1794160411.8255932
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20298
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Untitled by @kanishkv99 | Stardance
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kanishkv99
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Title: Untitled by @kanishkv99 | Stardance
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1793519765.0052722
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1794124565.0052722
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20299
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My first slack bot! by @tikor2009 | Stardance
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tikor2009
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0
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0.0
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Title: My first slack bot! by @tikor2009 | Stardan Title: My first slack bot! by @tikor2009 | Stardance...
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1793857627.6090405
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1794462427.6090405
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20300
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Untitled by @Kanyinsola | Stardance
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Kanyinsola
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0
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0.0
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0
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Title: Untitled by @Kanyinsola | Stardance
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1793962460.5691714
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1794567260.5691714
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