|
20401
|
Reaction Time Game by @jonathanrobin13 | Stardance
|
jonathanrobin13
|
0
|
2.87
|
0
|
[]
|
[{"post_id": 22409, "ts": "202 [{"post_id": 22409, "ts": "2026-07-04T21:28:31Z", "hours": 0.6047, "text": "LCD Working LCD Problem LCD was not turning on Arduino on light was dimming off when connected to power Fixing Issue Unplugged wires LCD module wires from arduino and breadboard Found out that I switched VDD and VSS pins (5V and GND) I tried to put the module back, but when connected to power module heated up Put the module in the write position added resistor for Anode Text Learned about lcd.setCursor() Learned about how cursor and clear works learned about character, row and column Made text sync with the light, so when says 3, red light, 2 yellow light, one yellow light, go green light Need to improve Put a real timer?? Put button on breadboard"}, {"post_id": 15042, "ts": "2026-06-24T12:57:04Z", "hours": 1.9833, "text": "LCD Setup LCD Created the wiring for the module Might have messed something up Overall, wiring was messy but it kinda worked Code Made variables for each I/O pins Added LCD to the setup part Lights still work"}, {"post_id": 10825, "ts": "2026-06-17T19:25:26Z", "hours": 0.2803, "text": "Day 1 of Race Countdown Game This is my first hardware project LEDs LED starts as a countdown, so each light represents a number counting down from 3 Example: red represents 3, yellow, represents 2… Connected the LEDs to the breadboard and used 220 ohm resistors. Then I connected the breadboard jumper wires to the I/O pins. The Ultrasonic My idea is that a person will start the game and there will be a countdown. This game will be a reaction game. The person will put their car behind the ultrasonic sensor. If the person launches the car after the green, they win, but if they do it to early, they lose. Display Module Shows 3, 2, 1 Shows you lost or won the shows your reaction time Need to create more code to use display and sensor"}]...
|
Title: Reaction Time Game by @jonathanrobin13 | St Title: Reaction Time Game by @jonathanrobin13 | Stardance
Devlogs:
Day 1 of Race Countdown Game This is my first hardware project LEDs LED starts as a countdown, so each light represents a number counting down from 3 Example: red represents 3, yellow, represents 2… Connected the LEDs to the breadboard and used 220 ohm resistors. Then I connected the breadboard jumper wires to the I/O pins. The Ultrasonic My idea is that a person will start the game and there will be a countdown. This game will be a reaction game. The person will put their car behind the ultrasonic sensor. If the person launches the car after the green, they win, but if they do it to early, they lose. Display Module Shows 3, 2, 1 Shows you lost or won the shows your reaction time Need to create more code to use display and sensor
LCD Setup LCD Created the wiring for the module Might have messed something up Overall, wiring was messy but it kinda worked Code Made variables for each I/O pins Added LCD to the setup part Lights still work
LCD Working LCD Problem LCD was not turning on Arduino on light was dimming off when connected to power Fixing Issue Unplugged wires LCD module wires from arduino and breadboard Found out that I switched VDD and VSS pins (5V and GND) I tried to put the module back, but when connected to power module heated up Put the module in the write position added resistor for Anode Text Learned about lcd.setCursor() Learned about how cursor and clear works learned about character, row and column Made text sync with the light, so when says 3, red light, 2 yellow light, one yellow light, go green light Need to improve Put a real timer?? Put button on breadboard...
|
1793404165.4911582
|
1794008965.4911582
|
|
20402
|
Untitled by @s_oconnell | Stardance
|
s_oconnell
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @s_oconnell | Stardance
|
1793843703.2253995
|
1794448503.2253995
|
|
20403
|
RC Airplane by @Bibek | Stardance
|
Bibek
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: RC Airplane by @Bibek | Stardance
|
1794005527.219085
|
1794610327.219085
|
|
20404
|
My awesome macropad! by @elturkimohimen | Stardanc My awesome macropad! by @elturkimohimen | Stardance...
|
elturkimohimen
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @elturkimohimen | S Title: My awesome macropad! by @elturkimohimen | Stardance...
|
1793976568.7260325
|
1794581368.7260325
|
|
20405
|
Untitled by @Kaushk | Stardance
|
Kaushk
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @Kaushk | Stardance
|
1794019952.0086384
|
1794624752.0086384
|
|
20406
|
Untitled by @Kaushk | Stardance
|
Kaushk
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @Kaushk | Stardance
|
1794099344.3193734
|
1794704144.3193734
|
|
20407
|
Guminator by @toast | Stardance
|
toast
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Guminator by @toast | Stardance
|
1793551687.5373683
|
1794156487.5373683
|
|
20408
|
Untitled project by @yellowman52_ | Stardance
|
yellowman52_
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @yellowman52_ | Stardan Title: Untitled project by @yellowman52_ | Stardance...
|
1793638129.151912
|
1794242929.151912
|
|
20409
|
Untitled by @Kaushk | Stardance
|
Kaushk
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @Kaushk | Stardance
|
1793494346.971755
|
1794099146.971755
|
|
20410
|
My very own WebOS by @riplifeiffailurexams01 | Sta My very own WebOS by @riplifeiffailurexams01 | Stardance...
|
riplifeiffailurexams01
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @riplifeiffailurexams0 Title: My very own WebOS by @riplifeiffailurexams01 | Stardance...
|
1793569727.9913557
|
1794174527.9913557
|
|
20411
|
light timer by @nluca2k12 | Stardance
|
nluca2k12
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: light timer by @nluca2k12 | Stardance
|
1793998085.252364
|
1794602885.252364
|
|
20412
|
Remote Controlled Boat by @ahmadfarzadtaquee | Sta Remote Controlled Boat by @ahmadfarzadtaquee | Stardance...
|
ahmadfarzadtaquee
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Remote Controlled Boat by @ahmadfarzadtaque Title: Remote Controlled Boat by @ahmadfarzadtaquee | Stardance...
|
1793569954.9618278
|
1794174754.9618278
|
|
20413
|
Nothing by @tux | Stardance
|
tux
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Nothing by @tux | Stardance
|
1793872154.113909
|
1794476954.113909
|
|
20414
|
A Planet Hunting Game by @sarahhh | Stardance
|
sarahhh
|
1
|
3.0
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-11-01T05:25:31Z", "hours": 3.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a simple game where you search for the right exoplanet for you based on 4 criteria: temperature, size, brightness, and the length of a year. It then searches through an online data base of 5775 planets to find the right one and will output the top 5!", "repo": "https://github.com/Neptunium6195/PlanetHunting", "demo": "https://github.com/Neptunium6195/PlanetHunting/releases/tag/v1.0.0"}]...
|
[{"post_id": 86130, "ts": "202 [{"post_id": 86130, "ts": "2026-11-01T02:36:32Z", "hours": 1.6631, "text": "Output + Fixing Java Package problems: Starting off with the positives, it’s finished and I got the right output. I used a selection sort algorithm to order hte planet options based off of compatibility scores. However I spent a lot of time debugging issues when installing maven for the packages… But we’re done!"}, {"post_id": 25800, "ts": "2026-07-10T08:22:19Z", "hours": 0.9994, "text": "Rating/filtering system for the planets"}, {"post_id": 10314, "ts": "2026-06-16T23:40:50Z", "hours": 0.6978, "text": "Program Inputs + Intro :O"}]...
|
Title: A Planet Hunting Game by @sarahhh | Stardan Title: A Planet Hunting Game by @sarahhh | Stardance
Devlogs:
Program Inputs + Intro :O
Rating/filtering system for the planets
Output + Fixing Java Package problems: Starting off with the positives, it’s finished and I got the right output. I used a selection sort algorithm to order hte planet options based off of compatibility scores. However I spent a lot of time debugging issues when installing maven for the packages… But we’re done!
Ships:
I made a simple game where you search for the right exoplanet for you based on 4 criteria: temperature, size, brightness, and the length of a year. It then searches through an online data base of 5775 planets to find the right one and will output the top 5!...
|
1794020106.3522887
|
1794106506.3522887
|
|
20415
|
My very own WebOS by @samanthaliu215 | Stardance
|
samanthaliu215
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @samanthaliu215 | Star Title: My very own WebOS by @samanthaliu215 | Stardance...
|
1793822246.0302966
|
1794427046.0302966
|
|
20416
|
Test (discard) by @ericthunder | Stardance
|
ericthunder
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Test (discard) by @ericthunder | Stardance
|
1794048808.0827515
|
1794653608.0827515
|
|
20417
|
Hall Effect Mouse by @qtogal | Stardance
|
qtogal
|
0
|
5.06
|
0
|
[]
|
[{"post_id": 18835, "ts": "202 [{"post_id": 18835, "ts": "2026-06-30T01:14:39Z", "hours": 1.1539, "text": "Soldered all the parts! I managed to solder for the first time in my life. All SS49E sensors are bent so that the sensor side is up I made sure not to reverse the capacitors since they were electrolytic. (they pop and is kind of dangerous, for anyone who didn’t know)"}, {"post_id": 16584, "ts": "2026-06-26T23:34:14Z", "hours": 1.3953, "text": "CAD for Mouse and prototype. CAD for Mouse Simple casing for the magnet to go in Compliant mechanism to work as a click Prototype Prototyped on breadboard Successfully connected 3 SS49E sensors to each of the analog input in the pico"}, {"post_id": 12376, "ts": "2026-06-20T06:18:07Z", "hours": 2.1783, "text": "I finished the PCB and case design. I kept the case simple since it is just supposed to function as a mouse pad. I had to fix the footprint for the hall effect sensor (SS49E) because it was designed to have the pads too close to each other for manufacturing. In the process I had to reroute the copper to accommodate the new footprint."}, {"post_id": 10493, "ts": "2026-06-17T07:30:01Z", "hours": 0.33, "text": "I worked on the PCB design after fixing the symbol for the hall effect sensor."}]...
|
Title: Hall Effect Mouse by @qtogal | Stardance
D Title: Hall Effect Mouse by @qtogal | Stardance
Devlogs:
I worked on the PCB design after fixing the symbol for the hall effect sensor.
I finished the PCB and case design. I kept the case simple since it is just supposed to function as a mouse pad. I had to fix the footprint for the hall effect sensor (SS49E) because it was designed to have the pads too close to each other for manufacturing. In the process I had to reroute the copper to accommodate the new footprint.
CAD for Mouse and prototype. CAD for Mouse Simple casing for the magnet to go in Compliant mechanism to work as a click Prototype Prototyped on breadboard Successfully connected 3 SS49E sensors to each of the analog input in the pico
Soldered all the parts! I managed to solder for the first time in my life. All SS49E sensors are bent so that the sensor side is up I made sure not to reverse the capacitors since they were electrolytic. (they pop and is kind of dangerous, for anyone who didn’t know)...
|
1794009312.9288783
|
1794614112.9288783
|
|
20418
|
My very own WebOS by @Sanchit | Stardance
|
Sanchit
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @Sanchit | Stardance
|
1793811137.954655
|
1794415937.954655
|
|
20419
|
My very own WebOS by @Crimson | Stardance
|
Crimson
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @Crimson | Stardance
|
1794048872.360773
|
1794653672.360773
|
|
20420
|
Neural Chassis by @AndrewM91 | Stardance
|
AndrewM91
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Neural Chassis by @AndrewM91 | Stardance
|
1794002038.1422899
|
1794606838.1422899
|
|
20421
|
Ultra Complex Plane by @wellome1 | Stardance
|
wellome1
|
0
|
0.42
|
0
|
[]
|
[{"post_id": 10397, "ts": "202 [{"post_id": 10397, "ts": "2026-06-17T02:39:04Z", "hours": 0.4233, "text": "Got a basic setup done for the multiplication within my Ultra Complex Plane."}]...
|
Title: Ultra Complex Plane by @wellome1 | Stardanc Title: Ultra Complex Plane by @wellome1 | Stardance
Devlogs:
Got a basic setup done for the multiplication within my Ultra Complex Plane....
|
1794030651.4617083
|
1794635451.4617083
|
|
20422
|
Website by @AndrewMa91 | Stardance
|
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Website by @AndrewMa91 | Stardance
|
1793814840.1653688
|
1794419640.1653688
|
|
20423
|
My very own WebOS by @logangernatt | Stardance
|
logangernatt
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @logangernatt | Starda Title: My very own WebOS by @logangernatt | Stardance...
|
1793638087.5794525
|
1794242887.5794525
|
|
20424
|
My awesome macropad! by @Andrew_Ma | Stardance
|
Andrew_Ma
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Andrew_Ma | Starda Title: My awesome macropad! by @Andrew_Ma | Stardance...
|
1793886891.6789093
|
1794491691.6789093
|
|
20425
|
Intellix by @dewyzs | Stardance
|
dewyzs
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Intellix by @dewyzs | Stardance
|
1793868475.2401288
|
1794473275.2401288
|
|
20426
|
Starpad Macropad by @nugwugs | Stardance
|
nugwugs
|
0
|
12.53
|
0
|
[]
|
[{"post_id": 38026, "ts": "202 [{"post_id": 38026, "ts": "2026-07-31T05:29:25Z", "hours": 2.5, "text": "Redesigned my macropad to fit PCB dimension limits, looking forward to building it soon."}, {"post_id": 13427, "ts": "2026-06-22T00:11:14Z", "hours": 2.3333, "text": "Macropad is finally done, time to submit the project to get the materials now"}, {"post_id": 12780, "ts": "2026-06-20T21:53:01Z", "hours": 5.3503, "text": "Finally figured out how to map 3dmodels to footprints in kicad, and some other nifty features. Hoping to finish this submission soon"}, {"post_id": 11636, "ts": "2026-06-18T23:12:44Z", "hours": 2.3503, "text": "First time designing pcbs, took quite a bit of time figuring out all the features on KiCAD. Hardest part was routing the wire tracks in an organized way. Had to reiterate the schematics a couple of times."}]...
|
Title: Starpad Macropad by @nugwugs | Stardance
D Title: Starpad Macropad by @nugwugs | Stardance
Devlogs:
First time designing pcbs, took quite a bit of time figuring out all the features on KiCAD. Hardest part was routing the wire tracks in an organized way. Had to reiterate the schematics a couple of times.
Finally figured out how to map 3dmodels to footprints in kicad, and some other nifty features. Hoping to finish this submission soon
Macropad is finally done, time to submit the project to get the materials now
Redesigned my macropad to fit PCB dimension limits, looking forward to building it soon....
|
1794088544.674154
|
1794693344.674154
|
|
20427
|
Untitled by @s_oconnell | Stardance
|
s_oconnell
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @s_oconnell | Stardance
|
1794095512.2051358
|
1794700312.2051358
|
|
20428
|
My awesome macropad! by @Pranav_Suresh | Stardance
|
Pranav_Suresh
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Pranav_Suresh | St Title: My awesome macropad! by @Pranav_Suresh | Stardance...
|
1794095716.9622846
|
1794700516.9622846
|
|
20429
|
Flappy Bird for the final release of the Nintendo Flappy Bird for the final release of the Nintendo Revolution by @PhantomPorter | Stardance...
|
PhantomPorter
|
1
|
6.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-23T04:30:14Z", "hours": 6.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a flappy bird clone for the Wii, which didn’t have a game engine that I could easily use. So I had to learn how to implement simple audio and video in code, but SDL was able to make that much easier. I’m really glad this was able to work out well, it was pretty interesting to make a game in this way. To play this Download the files from the Github and either Boot in dolphin by opening the boot.dol in the same folder as the .elf OR Put the files in the apps folder in a usb/sdcard and launch from the homebrew channel on the wii. Controls: A/B/Shake to flap, 2 to quit", "repo": "https://github.com/PhantomPorter/flapperbird", "demo": "https://github.com/PhantomPorter/flapperbird/releases/tag/v1.0.0"}]...
|
[{"post_id": 14106, "ts": "202 [{"post_id": 14106, "ts": "2026-06-23T02:44:17Z", "hours": 1.1683, "text": "Today’s use of free will I added the ability to shake the Wii remote to flap. It was pretty weird to add since the SDL method wasn’t working so I did it the more hardware way. Overall pretty cursed but is a fun Wii way to play the game, and the buttons are still there so don’t worry."}, {"post_id": 13560, "ts": "2026-06-22T06:20:08Z", "hours": 2.6833, "text": "This use of free will consist of adding a collision to die, score, and a background song.The way I did it was to load a font from my system to use in the game (Which is a way I don’t fully like but It was the easiest for me I think). This had me messing with CMake again to compile the needed libraries for text and audio. Audio was a different beast since each method I was trying was giving out errors, working but it didn’t restart in game over, or loud static. In the end I switched to C++ to compile this audio madness correctly. Then it was just wrapping the game logic to a variable (is_playing) that when changed switches the game state to death and despair.Audio was so painful to get working I don’t know if it was worth it, but ill say it is!Overall it was time consuming but the game is getting finished and ready😁."}, {"post_id": 11733, "ts": "2026-06-19T03:20:15Z", "hours": 1.04, "text": "Added pipes that can randomly generate and a background image that was pretty annoying to get in (had to convert it to the rawest data ever)."}, {"post_id": 10922, "ts": "2026-06-17T21:59:16Z", "hours": 0.8111, "text": "Set up the building for this project and added the SDL boilerplate and some input functionality."}]...
|
Title: Flappy Bird for the final release of the Ni Title: Flappy Bird for the final release of the Nintendo Revolution by @PhantomPorter | Stardance
Devlogs:
Set up the building for this project and added the SDL boilerplate and some input functionality.
Added pipes that can randomly generate and a background image that was pretty annoying to get in (had to convert it to the rawest data ever).
This use of free will consist of adding a collision to die, score, and a background song.The way I did it was to load a font from my system to use in the game (Which is a way I don’t fully like but It was the easiest for me I think). This had me messing with CMake again to compile the needed libraries for text and audio. Audio was a different beast since each method I was trying was giving out errors, working but it didn’t restart in game over, or loud static. In the end I switched to C++ to compile this audio madness correctly. Then it was just wrapping the game logic to a variable (is_playing) that when changed switches the game state to death and despair.Audio was so painful to get working I don’t know if it was worth it, but ill say it is!Overall it was time consuming but the game is getting finished and ready😁.
Today’s use of free will I added the ability to shake the Wii remote to flap. It was pretty weird to add since the SDL method wasn’t working so I did it the more hardware way. Overall pretty cursed but is a fun Wii way to play the game, and the buttons are still there so don’t worry.
Ships:
I made a flappy bird clone for the Wii, which didn’t have a game engine that I could easily use. So I had to learn how to implement simple audio and video in code, but SDL was able to make that much easier. I’m really glad this was able to work out well, it was pretty interesting to make a game in this way. To play this Download the files from the Github and either Boot in dolphin by opening the boot.dol in the same folder as the .elf OR Put the files in the apps folder in a usb/sdcard and launch from the homebrew channel on the wii. Controls: A/B/Shake to flap, 2 to quit...
|
1793929770.2482176
|
1794016170.2482176
|
|
20430
|
My very own WebOS by @matthewli | Stardance
|
matthewli
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @matthewli | Stardance
|
1793562989.5210063
|
1794167789.5210063
|
|
20431
|
Xnoviq-MacroPad by @xnoviq | Stardance
|
xnoviq
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Xnoviq-MacroPad by @xnoviq | Stardance
|
1793969849.2893674
|
1794574649.2893674
|
|
20432
|
My awesome macropad! by @Srikara_T | Stardance
|
Srikara_T
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Srikara_T | Starda Title: My awesome macropad! by @Srikara_T | Stardance...
|
1794034418.5236125
|
1794639218.5236125
|
|
20433
|
Learning how to use the LCD display by @s_oconnell Learning how to use the LCD display by @s_oconnell | Stardance...
|
s_oconnell
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Learning how to use the LCD display by @s_o Title: Learning how to use the LCD display by @s_oconnell | Stardance...
|
1794048734.983508
|
1794653534.983508
|
|
20434
|
Scholarly by @noli | Stardance
|
noli
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Scholarly by @noli | Stardance
|
1793472712.8601954
|
1794077512.8601954
|
|
20435
|
My awesome macropad! by @messi | Stardance
|
messi
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @messi | Stardance
|
1794023303.0874417
|
1794628103.0874417
|
|
20436
|
My first slack bot! by @evie_creates | Stardance
|
evie_creates
|
1
|
3.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-30T00:29:26Z", "hours": 3.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I have finally finished My First Slack Bot. It’s not the best or perfect, but it still works, so that’s something. I had to spend 2/3 hours I worked on this debugging some random stuff in my code. I’m glad that I was able to finish this and will try working on a hardware project next in the future.", "repo": "https://github.com/evheraghty-hash/My-First-Slack-Bot", "demo": "https://app.slack.com/client/E09V59WQY1E/C0P5NE354?skip_today=1"}]...
|
[{"post_id": 36729, "ts": "202 [{"post_id": 36729, "ts": "2026-07-28T23:52:16Z", "hours": 1.9939, "text": "After 2 hours of painstakingly long coding and debugging, I have finally finished My First Slack Bot. I named it Confusion because I was so confused while working on it. I might add a few more slash commands later, but for now I am done with it!"}, {"post_id": 23742, "ts": "2026-07-06T21:15:45Z", "hours": 1.2875, "text": "I am almost done with My first slack bot! I’ve added several slash commands that should do a multitude of things. I have started to figure out how to work in VS code and I’m understanding how a lot of things work to a better degree. I hope to be explore more slash commands and be finished with this project tomorrow."}]...
|
Title: My first slack bot! by @evie_creates | Star Title: My first slack bot! by @evie_creates | Stardance
Devlogs:
I am almost done with My first slack bot! I’ve added several slash commands that should do a multitude of things. I have started to figure out how to work in VS code and I’m understanding how a lot of things work to a better degree. I hope to be explore more slash commands and be finished with this project tomorrow.
After 2 hours of painstakingly long coding and debugging, I have finally finished My First Slack Bot. I named it Confusion because I was so confused while working on it. I might add a few more slash commands later, but for now I am done with it!
Ships:
I have finally finished My First Slack Bot. It’s not the best or perfect, but it still works, so that’s something. I had to spend 2/3 hours I worked on this debugging some random stuff in my code. I’m glad that I was able to finish this and will try working on a hardware project next in the future....
|
1794008873.4874973
|
1794095273.4874973
|
|
20437
|
Frictionless by @kavin123 | Stardance
|
kavin123
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @kavin123 | Stardance
|
1793408218.6411214
|
1794013018.6411214
|
|
20438
|
Untitled by @ilovesilverwolf | Stardance
|
ilovesilverwolf
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @ilovesilverwolf | Stardance
|
1793397220.3243566
|
1794002020.3243566
|
|
20439
|
My very own WebOS by @leillalla | Stardance
|
leillalla
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @leillalla | Stardance
|
1793840265.0848339
|
1794445065.0848339
|
|
20440
|
Self Balancing Robot by @aabdullahjaami71 | Starda Self Balancing Robot by @aabdullahjaami71 | Stardance...
|
aabdullahjaami71
|
0
|
9.12
|
0
|
[]
|
[{"post_id": 43751, "ts": "202 [{"post_id": 43751, "ts": "2026-08-09T05:22:35Z", "hours": 1.1306, "text": "Self balancing robot is a fail?? Okay so its been a long time since I’ve came back to this project to leave a devlog, but so far my self balancing robot looks like its failing. It doesn’t balance when I turn it on, and it could be due to a broken wheel or the fact that the motors are too weak. Another reason I think it might be falling is because I’m using a drill battery which is heavier than a normal one. On the software side, I don’t see any problems so I think this might be a hardware problem. Until further notice, I’m going to put this project on hold and come back to it later."}, {"post_id": 19751, "ts": "2026-07-01T04:19:18Z", "hours": 7.9875, "text": "First Devlog on this project! Im developing a self balancing robot that takes input from the MPU6050 component and feeds it into a PID loop that outputs motor speeds to the two TT motors on each side of the robot so that it can balance. Currently, I don’t have a battery for this project but I am thinking about using a drill battery from my drill or buying a Lipo battery. If my drill battery seems too heavy and makes the balancing harder I’ll probably go with the Lipo battery. Although there are a lot of tutorials on youtube on how to do this, I decided to not copy and paste the firmware from the tutorials onto Arduino IDE. I will however use them as reference for my own software. Im planning on using the PID library for this and also another library that simplifies driving the motors with the l238n motor driver. This is a pretty simple project, but its a great way to learn how the PID control loop works. Im excited to use PID in more complex projects I will be making!"}]...
|
Title: Self Balancing Robot by @aabdullahjaami71 | Title: Self Balancing Robot by @aabdullahjaami71 | Stardance
Devlogs:
First Devlog on this project! Im developing a self balancing robot that takes input from the MPU6050 component and feeds it into a PID loop that outputs motor speeds to the two TT motors on each side of the robot so that it can balance. Currently, I don’t have a battery for this project but I am thinking about using a drill battery from my drill or buying a Lipo battery. If my drill battery seems too heavy and makes the balancing harder I’ll probably go with the Lipo battery. Although there are a lot of tutorials on youtube on how to do this, I decided to not copy and paste the firmware from the tutorials onto Arduino IDE. I will however use them as reference for my own software. Im planning on using the PID library for this and also another library that simplifies driving the motors with the l238n motor driver. This is a pretty simple project, but its a great way to learn how the PID control loop works. Im excited to use PID in more complex projects I will be making!
Self balancing robot is a fail?? Okay so its been a long time since I’ve came back to this project to leave a devlog, but so far my self balancing robot looks like its failing. It doesn’t balance when I turn it on, and it could be due to a broken wheel or the fact that the motors are too weak. Another reason I think it might be falling is because I’m using a drill battery which is heavier than a normal one. On the software side, I don’t see any problems so I think this might be a hardware problem. Until further notice, I’m going to put this project on hold and come back to it later....
|
1793940464.9770877
|
1794545264.9770877
|
|
20441
|
Frictionless by @ShaanRS | Stardance
|
ShaanRS
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @ShaanRS | Stardance
|
1793494351.6860583
|
1794099151.6860583
|
|
20442
|
My awesome macropad! by @angela_tan_cao | Stardanc My awesome macropad! by @angela_tan_cao | Stardance...
|
angela_tan_cao
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @angela_tan_cao | S Title: My awesome macropad! by @angela_tan_cao | Stardance...
|
1794052025.4423206
|
1794656825.4423206
|
|
20443
|
My very own WebOS by @vrishi | Stardance
|
vrishi
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @vrishi | Stardance
|
1793868584.6407664
|
1794732584.6407664
|
|
20444
|
ActifyPrep by @faiyazrasul_hs | Stardance
|
faiyazrasul_hs
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: ActifyPrep by @faiyazrasul_hs | Stardance
|
1793933655.2048378
|
1794538455.2048378
|
|
20445
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1793955169.1545718
|
1794819169.1545718
|
|
20446
|
Untitled by @jaybird | Stardance
|
jaybird
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @jaybird | Stardance
|
1793984000.1938322
|
1794588800.1938322
|
|
20447
|
Untitled project by @circuitry | Stardance
|
circuitry
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @circuitry | Stardance
|
1793450917.6008496
|
1794055717.6008496
|
|
20448
|
Gravity Atlas by @Ava_Ella-rose | Stardance
|
Ava_Ella-rose
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Gravity Atlas by @Ava_Ella-rose | Stardance
|
1793566542.2603412
|
1794171342.2603412
|
|
20449
|
Frictionless by @vishwajitnarayanan | Stardance
|
vishwajitnarayanan
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @vishwajitnarayanan | Stard Title: Frictionless by @vishwajitnarayanan | Stardance...
|
1793400566.199024
|
1794005366.199024
|
|
20450
|
My very own WebOS by @newguy | Stardance
|
newguy
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @newguy | Stardance
|
1793836539.4488358
|
1794700539.4488358
|