|
20651
|
Untitled by @janav_jain | Stardance
|
janav_jain
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @janav_jain | Stardance
|
1794041520.5540104
|
1794646320.5540104
|
|
20652
|
KILO OS by @JSON | Stardance
|
JSON
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: KILO OS by @JSON | Stardance
|
1793476509.9056542
|
1794081309.9056542
|
|
20653
|
My very own WebOS by @ailinxzm | Stardance
|
ailinxzm
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @ailinxzm | Stardance
|
1793415359.8215153
|
1794020159.8215153
|
|
20654
|
My awesome macropad! by @Aditi_singh | Stardance
|
Aditi_singh
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Aditi_singh | Star Title: My awesome macropad! by @Aditi_singh | Stardance...
|
1793479852.697392
|
1794084652.697392
|
|
20655
|
My very own WebOS by @Hubba | Stardance
|
Hubba
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @Hubba | Stardance
|
1793807319.6024232
|
1794412119.6024232
|
|
20656
|
My awesome macropad! by @joaoz | Stardance
|
joaoz
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @joaoz | Stardance
|
1793390150.194169
|
1793994950.194169
|
|
20657
|
NewWebOS by @Minglang | Stardance
|
Minglang
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: NewWebOS by @Minglang | Stardance
|
1794001704.8601463
|
1794606504.8601463
|
|
20658
|
My very own WebOS by @Zariful | Stardance
|
Zariful
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @Zariful | Stardance
|
1794084827.9988296
|
1794689627.9988296
|
|
20659
|
Physics Engine for Data Training by @hancsh_the_1 Physics Engine for Data Training by @hancsh_the_1 | Stardance...
|
hancsh_the_1
|
0
|
12.71
|
0
|
[]
|
[{"post_id": 33367, "ts": "202 [{"post_id": 33367, "ts": "2026-07-23T07:11:26Z", "hours": 5.0767, "text": "I got an environment successfully rendered into the filament environment"}, {"post_id": 32111, "ts": "2026-07-21T01:37:24Z", "hours": 7.6292, "text": "I got the filament and bullet3 to integrate within each other"}]...
|
Title: Physics Engine for Data Training by @hancsh Title: Physics Engine for Data Training by @hancsh_the_1 | Stardance
Devlogs:
I got the filament and bullet3 to integrate within each other
I got an environment successfully rendered into the filament environment...
|
1793386479.626276
|
1793991279.626276
|
|
20660
|
My first slack bot! by @himaja | Stardance
|
himaja
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @himaja | Stardance
|
1793782308.6044257
|
1794387108.6044257
|
|
20661
|
NULL
|
NULL
|
0
|
0.0
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0
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[]
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[]
|
|
1793785862.1750417
|
1794649862.1750417
|
|
20662
|
keyboardIO by @Minglang | Stardance
|
Minglang
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: keyboardIO by @Minglang | Stardance
|
1793422576.033434
|
1794027376.033434
|
|
20663
|
Autumn of Scholar by @matchan | Stardance
|
matchan
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Autumn of Scholar by @matchan | Stardance
|
1794034454.0353854
|
1794639254.0353854
|
|
20664
|
Frictionless by @Ganzory | Stardance
|
Ganzory
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @Ganzory | Stardance
|
1794045054.5154545
|
1794649854.5154545
|
|
20665
|
Resell workshop by @DariusCristian | Stardance
|
DariusCristian
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Resell workshop by @DariusCristian | Starda Title: Resell workshop by @DariusCristian | Stardance...
|
1793832500.0119195
|
1794437300.0119195
|
|
20666
|
My very own WebOS by @201220830 | Stardance
|
201220830
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @201220830 | Stardance
|
1793432857.0722568
|
1794037657.0722568
|
|
20667
|
My awesome macropad! by @yashvipoonia | Stardance
|
yashvipoonia
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @yashvipoonia | Sta Title: My awesome macropad! by @yashvipoonia | Stardance...
|
1793951517.2440796
|
1794556317.2440796
|
|
20668
|
My awesome macropad! by @Nodir | Stardance
|
Nodir
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Nodir | Stardance
|
1794030510.145542
|
1794635310.145542
|
|
20669
|
Snapchat++ by @regulardennis | Stardance
|
regulardennis
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Snapchat++ by @regulardennis | Stardance
|
1793980048.1666691
|
1794584848.1666691
|
|
20670
|
Frictionless by @Gulzoda | Stardance
|
Gulzoda
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @Gulzoda | Stardance
|
1794063233.7325542
|
1794668033.7325542
|
|
20671
|
Untitled by @Reetsespeices | Stardance
|
Reetsespeices
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @Reetsespeices | Stardance
|
1793562732.5439968
|
1794167532.5439968
|
|
20672
|
My very own WebOS by @ssulaymon18 | Stardance
|
ssulaymon18
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @ssulaymon18 | Stardan Title: My very own WebOS by @ssulaymon18 | Stardance...
|
1793523425.3345513
|
1794128225.3345513
|
|
20673
|
Frictionless by @Jo_of_anne | Stardance
|
Jo_of_anne
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @Jo_of_anne | Stardance
|
1793883072.7375724
|
1794487872.7375724
|
|
20674
|
Frictionless by @NamrathaC | Stardance
|
NamrathaC
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @NamrathaC | Stardance
|
1794120616.9085834
|
1794725416.9085834
|
|
20675
|
Foxytime by @gabrielv | Stardance
|
gabrielv
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Foxytime by @gabrielv | Stardance
|
1793425750.9084153
|
1794030550.9084153
|
|
20676
|
LibrePods by @kavish | Stardance
|
kavish
|
1
|
72.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-08T10:39:14Z", "hours": 72.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "LibrePods is a project that aims to liberate AirPods from Apple’s ecosystem by reverse-engineering and implementing xOS-specific features like ear-detection, conversational awareness, etc. on Android and Linux. This update is about adding a new design system for users who don’t like the iOS look with liquid glass. I have added a design based on Material 3 Expressive, with new typography, and dynamic colors, which feels a lot more native to Android. I also reverse-engineered and added the new Equalizer feature that was announced at WWDC26. I highly suggest anyone looking at this project to have a look at the v1.0.0-rc1 release on GitHub for more screenshots!", "repo": "https://github.com/kavishdevar/librepods", "demo": "https://github.com/kavishdevar/librepods/releases/latest?include_prereleases=true"}]...
|
[{"post_id": 24617, "ts": "202 [{"post_id": 24617, "ts": "2026-07-08T10:22:32Z", "hours": 72.4894, "text": "Instructions to enter demo mode: Install the APK Scroll down and click on Bypass compatibliity check if shown Not supported Close the app and clear from Recents, and re-open the app. Complete the onboarding Long press anywhere outside the reconnect button to enter demo mode Material 3 Expressive I worked on adding a new design system, based on Material 3 for the users who don’t like Apple’s design system/Liquid Glass. High quality audio recording I also added a Recorder which uses AAC-ELD (received over AACP* ). This is of much higher quality than the mSBC or CVSD codecs available over Headset/Handsfree Profile where both directions of streams are of poor quality. This also allows users to use A2DP while recording, meaning high quality playback as well. I also spent a lot of time digging through AOSP code to understand how the audio system works, so that I can make the AAC-ELD microphone stream available to all apps and calls, and not just for recording from the app. Equalizer (WWDC 2026) I also reverse-engineered and implemented the Equalizer that was announced in WWDC26 *Advanced Accessory Control Profile"}]...
|
Title: LibrePods by @kavish | Stardance
Devlogs:
Title: LibrePods by @kavish | Stardance
Devlogs:
Instructions to enter demo mode: Install the APK Scroll down and click on Bypass compatibliity check if shown Not supported Close the app and clear from Recents, and re-open the app. Complete the onboarding Long press anywhere outside the reconnect button to enter demo mode Material 3 Expressive I worked on adding a new design system, based on Material 3 for the users who don’t like Apple’s design system/Liquid Glass. High quality audio recording I also added a Recorder which uses AAC-ELD (received over AACP* ). This is of much higher quality than the mSBC or CVSD codecs available over Headset/Handsfree Profile where both directions of streams are of poor quality. This also allows users to use A2DP while recording, meaning high quality playback as well. I also spent a lot of time digging through AOSP code to understand how the audio system works, so that I can make the AAC-ELD microphone stream available to all apps and calls, and not just for recording from the app. Equalizer (WWDC 2026) I also reverse-engineered and implemented the Equalizer that was announced in WWDC26 *Advanced Accessory Control Profile
Ships:
LibrePods is a project that aims to liberate AirPods from Apple’s ecosystem by reverse-engineering and implementing xOS-specific features like ear-detection, conversational awareness, etc. on Android and Linux. This update is about adding a new design system for users who don’t like the iOS look with liquid glass. I have added a design based on Material 3 Expressive, with new typography, and dynamic colors, which feels a lot more native to Android. I also reverse-engineered and added the new Equalizer feature that was announced at WWDC26. I highly suggest anyone looking at this project to have a look at the v1.0.0-rc1 release on GitHub for more screenshots!...
|
1794005468.67531
|
1794091868.67531
|
|
20677
|
AegisPad by @Reetsespeices | Stardance
|
Reetsespeices
|
0
|
8.16
|
0
|
[]
|
[{"post_id": 23662, "ts": "202 [{"post_id": 23662, "ts": "2026-07-06T19:31:00Z", "hours": 0.9, "text": "I finally fully finished the PCB, I had to change the layout entirely to be able to do the wiring correctly without getting stuck. I added some art which I was able to, Which will be visible in the 3D model. The next goals are: Working on the 3D model of Aegis Pad on Fusion360!"}, {"post_id": 23621, "ts": "2026-07-06T18:03:59Z", "hours": 2.05, "text": "Today’s session was focused on improving the readability of my KiCad schematic before continuing with PCB routing. Although I did not make significant progress on the PCB itself, I spent time understanding how the schematic should be organised and how keyboard matrices are represented using net labels instead of long crossing wires. What I worked on: Reorganised the schematic into separate sections for the: Microcontroller (XIAO RP2040) OLED display Switch matrix Rotary encoder Replaced many long wires with net labels (e.g., ROW1, ROW2, COLUMN1) to make the schematic much cleaner and easier to read. Learned the difference between normal text and KiCad net labels/global labels after accidentally placing the wrong type. Verified that all row and column labels matched the correct GPIO pins on the XIAO RP2040. Added section titles to improve readability and make the schematic easier for others to understand. Ran KiCad’s Electrical Rules Checker (ERC) and confirmed there were 0 violations, meaning the electrical connections are valid. Challenges encountered: I initially struggled to understand how experienced keyboard designers create such clean schematics. I accidentally used normal text instead of net labels, which caused confusion because they looked almost identical. I spent a considerable amount of time checking whether the row and column assignments were correct before removing the original wires. PCB routing is still proving difficult, and I have not yet found an efficient routing strategy for all the switch matrix connections. What I learned: Schematics should prioritise readability rather than showing every physical wire. Net labels make complex circuits significantly easier to understand. Organising components into functional blocks improves documentation and makes debugging easier. Passing ERC does not necessarily mean the PCB is finished, but it confirms that the schematic is electrically consistent. Next steps: Finish organising the remaining components and labels. Update the PCB with the revised schematic. Continue routing the switch matrix while minimising trace crossings. Add silkscreen artwork and labels once the PCB layout is complete. Run PCB Design Rule Check (DRC) after routing to identify any layout issues."}, {"post_id": 21525, "ts": "2026-07-03T15:18:31Z", "hours": 1.0333, "text": "Finally Started with the PCB of my Macro Pad after finishing the schematic, However, I do feel like there can be some improvements since I am currently struggling with the wiring. I will try to figure out if there is a better way to make the PCB. For now I am happy there were no major errors when running the schematic."}, {"post_id": 19373, "ts": "2026-06-30T17:37:37Z", "hours": 4.1783, "text": "I just started my own custom macropad after finally finishing the tutorial, currently figuring out how to draw the schematic since I want to add more keys and an oled screen! Still under progress though… As a beginner this is quite challenging without any experience but I am learning throughout the process! The goal is to make 9 keys (similar to a number pad) and a cute oled screen with a custom animation."}]...
|
Title: AegisPad by @Reetsespeices | Stardance
Dev Title: AegisPad by @Reetsespeices | Stardance
Devlogs:
I just started my own custom macropad after finally finishing the tutorial, currently figuring out how to draw the schematic since I want to add more keys and an oled screen! Still under progress though… As a beginner this is quite challenging without any experience but I am learning throughout the process! The goal is to make 9 keys (similar to a number pad) and a cute oled screen with a custom animation.
Finally Started with the PCB of my Macro Pad after finishing the schematic, However, I do feel like there can be some improvements since I am currently struggling with the wiring. I will try to figure out if there is a better way to make the PCB. For now I am happy there were no major errors when running the schematic.
Today’s session was focused on improving the readability of my KiCad schematic before continuing with PCB routing. Although I did not make significant progress on the PCB itself, I spent time understanding how the schematic should be organised and how keyboard matrices are represented using net labels instead of long crossing wires. What I worked on: Reorganised the schematic into separate sections for the: Microcontroller (XIAO RP2040) OLED display Switch matrix Rotary encoder Replaced many long wires with net labels (e.g., ROW1, ROW2, COLUMN1) to make the schematic much cleaner and easier to read. Learned the difference between normal text and KiCad net labels/global labels after accidentally placing the wrong type. Verified that all row and column labels matched the correct GPIO pins on the XIAO RP2040. Added section titles to improve readability and make the schematic easier for others to understand. Ran KiCad’s Electrical Rules Checker (ERC) and confirmed there were 0 violations, meaning the electrical connections are valid. Challenges encountered: I initially struggled to understand how experienced keyboard designers create such clean schematics. I accidentally used normal text instead of net labels, which caused confusion because they looked almost identical. I spent a considerable amount of time checking whether the row and column assignments were correct before removing the original wires. PCB routing is still proving difficult, and I have not yet found an efficient routing strategy for all the switch matrix connections. What I learned: Schematics should prioritise readability rather than showing every physical wire. Net labels make complex circuits significantly easier to understand. Organising components into functional blocks improves documentation and makes debugging easier. Passing ERC does not necessarily mean the PCB is finished, but it confirms that the schematic is electrically consistent. Next steps: Finish organising the remaining components and labels. Update the PCB with the revised schematic. Continue routing the switch matrix while minimising trace crossings. Add silkscreen artwork and labels once the PCB layout is complete. Run PCB Design Rule Check (DRC) after routing to identify any layout issues.
I finally fully finished the PCB, I had to change the layout entirely to be able to do the wiring correctly without getting stuck. I added some art which I was able to, Which will be visible in the 3D model. The next goals are: Working on the 3D model of Aegis Pad on Fusion360!...
|
1794048540.3623106
|
1794653340.3623106
|
|
20678
|
My awesome macropad! by @ArjunCodess | Stardance
|
ArjunCodess
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @ArjunCodess | Star Title: My awesome macropad! by @ArjunCodess | Stardance...
|
1793425674.89292
|
1794030474.89292
|
|
20679
|
My very own WebOS by @thakkar_devansh | Stardance
|
thakkar_devansh
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @thakkar_devansh | Sta Title: My very own WebOS by @thakkar_devansh | Stardance...
|
1793562930.0375946
|
1794167730.0375946
|
|
20680
|
Frictionless by @Mandrake-Gabriel | Stardance
|
Mandrake-Gabriel
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @Mandrake-Gabriel | Stardan Title: Frictionless by @Mandrake-Gabriel | Stardance...
|
1793422293.7002668
|
1794027093.7002668
|
|
20681
|
Physlab by @Sankara_Narayanan | Stardance
|
Sankara_Narayanan
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Physlab by @Sankara_Narayanan | Stardance
|
1793850947.2842333
|
1794455747.2842333
|
|
20682
|
My awesome macropad! by @lxzard | Stardance
|
lxzard
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @lxzard | Stardance
|
1794016367.5172422
|
1794621167.5172422
|
|
20683
|
Frictionless by @a_niruddh128125 | Stardance
|
a_niruddh128125
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @a_niruddh128125 | Stardanc Title: Frictionless by @a_niruddh128125 | Stardance...
|
1793951423.1082435
|
1794556223.1082435
|
|
20684
|
mac-paddy by @hiten | Stardance
|
hiten
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: mac-paddy by @hiten | Stardance
|
1793490717.1826267
|
1794095517.1826267
|
|
20685
|
My very own WebOS by @egenjuzio7 | Stardance
|
egenjuzio7
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @egenjuzio7 | Stardanc Title: My very own WebOS by @egenjuzio7 | Stardance...
|
1793515665.114834
|
1794120465.114834
|
|
20686
|
hello wrold by @winner_of_all | Stardance
|
winner_of_all
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: hello wrold by @winner_of_all | Stardance
|
1793476177.534867
|
1794080977.534867
|
|
20687
|
My awesome macropad! by @arminsteyn601 | Stardance
|
arminsteyn601
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @arminsteyn601 | St Title: My awesome macropad! by @arminsteyn601 | Stardance...
|
1793425839.070791
|
1794030639.070791
|
|
20688
|
My awesome macropad! by @erins | Stardance
|
erins
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @erins | Stardance
|
1793962310.3568532
|
1794567110.3568532
|
|
20689
|
Untitled by @egenjuzio7 | Stardance
|
egenjuzio7
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @egenjuzio7 | Stardance
|
1793987623.4599278
|
1794592423.4599278
|
|
20690
|
Untitled by @egenjuzio7 | Stardance
|
egenjuzio7
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @egenjuzio7 | Stardance
|
1793415340.131953
|
1794020140.131953
|
|
20691
|
Frictionless by @Jachym | Stardance
|
Jachym
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @Jachym | Stardance
|
1793829104.6514652
|
1794693104.6514652
|
|
20692
|
My awesome macropad! by @egenjuzio7 | Stardance
|
egenjuzio7
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @egenjuzio7 | Stard Title: My awesome macropad! by @egenjuzio7 | Stardance...
|
1793458422.0368705
|
1794063222.0368705
|
|
20693
|
My very own WebOS by @sanviii | Stardance
|
sanviii
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @sanviii | Stardance
|
1794073805.7033434
|
1794678605.7033434
|
|
20694
|
Frictionless by @winner_of_all | Stardance
|
winner_of_all
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @winner_of_all | Stardance
|
1793515852.8547926
|
1794120652.8547926
|
|
20695
|
Deliverance by @CinnamonRoll | Stardance
|
CinnamonRoll
|
1
|
59.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-08-21T03:19:19Z", "hours": 59.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a Minecraft mod based on stories. It was quite challenging to make it in 26.2, the most recent version. Lack of documentation at the start really made it harder. I hope you find this project fun and interesting. If you playtest this, please be aware of the following: This is not perfect. There may be bugs that I did not catch. Also, I do not have a video to showcase this project. Please refer to the project README. It is still in alpha, so some features are still missing. However, school is starting and I will not have time to work on it for a while so it is going on hiatus.", "repo": "https://github.com/giantruy/deliverance-26.2-v0.1/", "demo": "https://github.com/giantruy/deliverance-26.2-v0.1/releases/tag/alpha-release-v0.1.1"}]...
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[{"post_id": 51412, "ts": "202 [{"post_id": 51412, "ts": "2026-08-21T03:14:04Z", "hours": 0.3117, "text": "Final touches, forgot some edits earlier"}, {"post_id": 51375, "ts": "2026-08-21T01:09:57Z", "hours": 1.1003, "text": "Added final touches before shipping in alpha development stage."}, {"post_id": 46736, "ts": "2026-08-14T06:25:50Z", "hours": 1.7017, "text": "Just a bit of work, added a new cursed lectern block. It gives all mobs in a surrounding area weakness or weakness II when activated with a runestone or polished runestone"}, {"post_id": 45665, "ts": "2026-08-12T09:21:05Z", "hours": 6.12, "text": "67!!! 6 hours and 7 minutes. I have successfully implemented a new dimension and biome, the Classic Dimension and Classic Biome. Currently halfway through implementing a new Rift Key (to jump dimensions) and Blood Dropper (Undead Summoner)"}, {"post_id": 45068, "ts": "2026-08-11T10:25:03Z", "hours": 10.3769, "text": "Took me 10 hours, but I did it. Custom construct Entity with custom model, and custom altar structure. The lore is coming along well."}, {"post_id": 41144, "ts": "2026-08-05T05:15:04Z", "hours": 0.3117, "text": "Continued working on my trident entity, it hates me so much. I did get it to become loyal though"}, {"post_id": 40508, "ts": "2026-08-04T02:58:51Z", "hours": 1.3147, "text": "The trident shows up as an entity now! Next steps: loyalty, item model"}, {"post_id": 39824, "ts": "2026-08-03T02:24:58Z", "hours": 0.4808, "text": "Continued working on my trident item. I honestly have no idea what I’m doing at this moment, nothing seems to be working."}, {"post_id": 38111, "ts": "2026-07-31T10:18:01Z", "hours": 2.7208, "text": "Part of me despises minecraft modding because of how much they’ve changed from 1.20 to 26.2 😭 Currently still stuck creating a trident."}, {"post_id": 37074, "ts": "2026-07-29T15:38:01Z", "hours": 0.5522, "text": "Working on a new trident item, in the works! Unfortunately not finished yet. It has the ‘bloodletting’ curse infused!"}, {"post_id": 35828, "ts": "2026-07-27T14:51:19Z", "hours": 0.3197, "text": "Did some housekeeping on my files, renamed the Notch Apple to the King’s Apple (it’s part of the lore trust)"}, {"post_id": 35162, "ts": "2026-07-26T12:39:18Z", "hours": 2.2278, "text": "Added a music disc with a song that I felt fitting for the mod: Downed by Ketsa. https://freemusicarchive.org/music/Ketsa/concrete-flowers/downed/"}, {"post_id": 34963, "ts": "2026-07-26T02:53:41Z", "hours": 0.2953, "text": "Successfully ported to 26.2!"}, {"post_id": 34407, "ts": "2026-07-25T02:54:37Z", "hours": 0.485, "text": "Currently updating my mod to 26.2, its so hard 😭. Why do they change so much every update 😭"}, {"post_id": 33930, "ts": "2026-07-24T07:43:15Z", "hours": 0.4269, "text": "Sorry for this short devlog, I didn’t get to implement much this time. I’m adding a wolf-inspired trident to the game now, so I’ve started by adding a fang item. I also created a spawn egg for the Savage zombie I made yesterday!"}, {"post_id": 33400, "ts": "2026-07-23T09:58:32Z", "hours": 4.3242, "text": "I added a cute ’lil zombie entity! Also a new holy sword that SMITES all undead mobs. I also removed some items I deemed useless."}, {"post_id": 32885, "ts": "2026-07-22T10:34:02Z", "hours": 1.5394, "text": "I added a rendering magic circle on my custom crafting table! I went through many rendering errors, but I finally got a small magic circle rotating on my custom crafting table."}, {"post_id": 32265, "ts": "2026-07-21T10:22:07Z", "hours": 2.4778, "text": "Implemented a new STACKED golden apple item: The NOTCH APPLE!! Also created a new particle effect and particle, which will be implemented in the future."}, {"post_id": 31645, "ts": "2026-07-20T06:49:10Z", "hours": 3.6636, "text": "ADDED A CRAFTING SYSTEM AFTER HOURS OF DEBUGGING!!!"}, {"post_id": 31233, "ts": "2026-07-19T14:01:39Z", "hours": 1.1986, "text": "added a menu! custom crafting screen is now added"}, {"post_id": 31072, "ts": "2026-07-19T05:23:47Z", "hours": 2.4139, "text": "Working on adding a menu for a custom crafting table"}, {"post_id": 30041, "ts": "2026-07-17T09:38:19Z", "hours": 2.6356, "text": "Added a lore book and an electrocution damage effect that scales depending of how submerged in water you are"}, {"post_id": 13331, "ts": "2026-06-21T20:50:53Z", "hours": 1.2708, "text": "tried implementing a gui again 😭 didn’t work"}, {"post_id": 12372, "ts": "2026-06-20T06:05:48Z", "hours": 1.9528, "text": "Attemped (and failed) to add a working GUI. I got it to show up but could not get it to be able to craft."}, {"post_id": 12252, "ts": "2026-06-20T00:33:34Z", "hours": 2.4289, "text": "I added new recipes and textures! You can now upgrade diamond tools to runestone tools, with a craftable runestone upgrade template."}, {"post_id": 11829, "ts": "2026-06-19T08:25:42Z", "hours": 1.5642, "text": "Added new recipes"}, {"post_id": 11797, "ts": "2026-06-19T06:11:44Z", "hours": 1.2781, "text": "added loot tables, tried figuring out ore gen"}, {"post_id": 11149, "ts": "2026-06-18T07:18:22Z", "hours": 0.7783, "text": "Attempted adding block drops, added basic block drops"}, {"post_id": 11001, "ts": "2026-06-18T00:52:16Z", "hours": 1.6517, "text": "worked on implementing new blocks, added some block textures"}, {"post_id": 10525, "ts": "2026-06-17T08:48:39Z", "hours": 0.7611, "text": "Added some first items to the mod!! Created a plan for the story"}]...
|
Title: Deliverance by @CinnamonRoll | Stardance
D Title: Deliverance by @CinnamonRoll | Stardance
Devlogs:
Added some first items to the mod!! Created a plan for the story
worked on implementing new blocks, added some block textures
Attempted adding block drops, added basic block drops
added loot tables, tried figuring out ore gen
Added new recipes
I added new recipes and textures! You can now upgrade diamond tools to runestone tools, with a craftable runestone upgrade template.
Attemped (and failed) to add a working GUI. I got it to show up but could not get it to be able to craft.
tried implementing a gui again 😭 didn’t work
Added a lore book and an electrocution damage effect that scales depending of how submerged in water you are
Working on adding a menu for a custom crafting table
added a menu! custom crafting screen is now added
ADDED A CRAFTING SYSTEM AFTER HOURS OF DEBUGGING!!!
Implemented a new STACKED golden apple item: The NOTCH APPLE!! Also created a new particle effect and particle, which will be implemented in the future.
I added a rendering magic circle on my custom crafting table! I went through many rendering errors, but I finally got a small magic circle rotating on my custom crafting table.
I added a cute ’lil zombie entity! Also a new holy sword that SMITES all undead mobs. I also removed some items I deemed useless.
Sorry for this short devlog, I didn’t get to implement much this time. I’m adding a wolf-inspired trident to the game now, so I’ve started by adding a fang item. I also created a spawn egg for the Savage zombie I made yesterday!
Currently updating my mod to 26.2, its so hard 😭. Why do they change so much every update 😭
Successfully ported to 26.2!
Added a music disc with a song that I felt fitting for the mod: Downed by Ketsa. https://freemusicarchive.org/music/Ketsa/concrete-flowers/downed/
Did some housekeeping on my files, renamed the Notch Apple to the King’s Apple (it’s part of the lore trust)
Working on a new trident item, in the works! Unfortunately not finished yet. It has the ‘bloodletting’ curse infused!
Part of me despises minecraft modding because of how much they’ve changed from 1.20 to 26.2 😭 Currently still stuck creating a trident.
Continued working on my trident item. I honestly have no idea what I’m doing at this moment, nothing seems to be working.
The trident shows up as an entity now! Next steps: loyalty, item model
Continued working on my trident entity, it hates me so much. I did get it to become loyal though
Took me 10 hours, but I did it. Custom construct Entity with custom model, and custom altar structure. The lore is coming along well.
67!!! 6 hours and 7 minutes. I have successfully implemented a new dimension and biome, the Classic Dimension and Classic Biome. Currently halfway through implementing a new Rift Key (to jump dimensions) and Blood Dropper (Undead Summoner)
Just a bit of work, added a new cursed lectern block. It gives all mobs in a surrounding area weakness or weakness II when activated with a runestone or polished runestone
Added final touches before shipping in alpha development stage.
Final touches, forgot some edits earlier
Ships:
I made a Minecraft mod based on stories. It was quite challenging to make it in 26.2, the most recent version. Lack of documentation at the start really made it harder. I hope you find this project fun and interesting. If you playtest this, please be aware of the following: This is not perfect. There may be bugs that I did not catch. Also, I do not have a video to showcase this project. Please refer to the project README. It is still in alpha, so some features are still missing. However, school is starting and I will not have time to work on it for a while so it is going on hiatus....
|
1794012759.231675
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1794099159.231675
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20696
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Medicine direction by @Mrkhasen | Stardance
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Mrkhasen
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Title: Medicine direction by @Mrkhasen | Stardance
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20697
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My very own WebOS by @lumina7681 | Stardance
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lumina7681
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Title: My very own WebOS by @lumina7681 | Stardanc Title: My very own WebOS by @lumina7681 | Stardance...
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1793537350.2800388
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1794142150.2800388
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20698
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mac paddy by @hiten | Stardance
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hiten
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[{"post_id": 19086, "ts": "202 [{"post_id": 19086, "ts": "2026-06-30T09:10:58Z", "hours": 1.7, "text": "June 30, 2026 - Finally I finished everything related to mac paddy. I started and completed the code today. For now, as I don’t have the hardware to test the code I didn’t not make the firmware WiFi and BLE action friendly, when I am done testing this initial version on the hardware, I will rewrite the code in micropython with everything I want. This was a roller coaster for learning. AND I loved it. I feel good after its finally complete to be shipped. Thank you for staying throughout the journey."}, {"post_id": 14992, "ts": "2026-06-24T11:09:33Z", "hours": 1.2169, "text": "June 24, 2026 - Just completed making all the 3D print parts. Now that I have completed all the making of my 3D print parts, my hardware part has come to an end. I am very happy with my PCB and CAD designs. Now, I will prepare the software part of my mac paddy . I am very excited to see my macro pad completed and in my hand IRL. I will make the firmware ASAP. The hardware part has officially ended. Period."}, {"post_id": 13201, "ts": "2026-06-21T16:54:05Z", "hours": 3.0336, "text": "June 21, 2026 - Finally completed my designing my Enclosure in CAD. It gave me a really hard time designing it, but at last I was able to complete it in the exact way I wanted. I watched some tutorials and came across the Project Tool (appears when P in pressed). This made my designing process far easier. I learned a hell lot of new things and I feels very good about it. Now, I am thinking whether I must complete my firmware now or do it afterwards. Let’s see to it. But I am very happy to complete the total hardware part of my project. Also, added a small HC decal to the print. I am really loving this."}, {"post_id": 13016, "ts": "2026-06-21T09:08:27Z", "hours": 3.1169, "text": "June 21, 2026 - Today was not the day. I was not feeling the best today and adding to that CAD is not my thing. I just can’t figure out how to make my case. I am pissed right now. The only thing I did today is making fine refinements to the PCB, like the edge cuts. I was not able to make them straight. After a lot of tries I got it right. I made multiple attempts to make a case but I just could not. Then my health started deteriorating, so I had to stop. I will try again maybe today itself when I feel like working again. I feel bad for today that I could not make the case. What’s the best CAD resource, if anyone could help me?"}, {"post_id": 12449, "ts": "2026-06-20T09:44:00Z", "hours": 3.1003, "text": "June 20, 2026 - Completed the whole PCB with the silkscreen. Started laying out the components and wired them, but had to start over again because of a dozen errors. Again I laid all the components wired them, added the mounting holes and defined the edge cuts. Added some logos and text, also a cool silkscreen at the back. The process of learning how to add a silkscreen was a bit notorious. It was a good learning curve. It had me banging my heads at certain moments. I Googled a lot and read summaries but at last I figured it out. This process was crazy. Now, I will start working on the enclosure maybe today or tomorrow."}, {"post_id": 12067, "ts": "2026-06-19T17:55:20Z", "hours": 1.6, "text": "June 19, 2026 - Completed the schematics with the final components selection. I decided all the components to complete my macro-pad and placed them in the schematics. All components are now placed and wired up. Now, this is getting exciting because I am thinking of adding some cool stuff as the silkscreen after I am finished with the PCB. I could hook up only the switches and the diodes to there desired places on the PCB today. The first thing I will do tomorrow morning is complete the whole PCB. I decided to use a smaller form factor LED which is the WS2812B 2020 SMD mount package. I am trying to make a per key RGB macro-pad. Let’s see how it goes."}, {"post_id": 11844, "ts": "2026-06-19T08:41:57Z", "hours": 2.05, "text": "June 19, 2026 - Started designing my PCB. Joe Scotto’s video was truly helpful. Designed my basic PCB idea. I will now add in more parts and update in the next devlog. So, you might think I posted that I will be using a C5 in my last devlog but I used a S3 instead? Actually, I researched a bit about it on 18th June, forgot to record it, I came to know that C5 or even C6 has no OTG capability for a wired failback but a S3 has it. So, I pivoted on to using a S3. I watched Joe’s video and learnt new thing about KiCad, I have used it before but didn’t know so much about it. I had to re-install it due to an OS change. I have also decided to write a custom micro-python script because the Espressif family doesn’t support KMK or QMK first handedly. Joe’s and HC’s KiCad package is a life saver for someone starting with KiCad as they provide almost all the required components inside it. I am making a Matrix Design 2x3 macro-pad. Excited to complete it and feel it in hand."}, {"post_id": 10547, "ts": "2026-06-17T10:00:50Z", "hours": 0.7167, "text": "June 17, 2026 - I started making my own WiFi and BLE enabled macro-pad. Today, I searched the web for the parts I will need to complete this project apart from the 3D prints and PCB and made a list out of the searched parts. I am sharing a screenshot of my parts list in this devlog. I also made a time lapse of the research (if you call it a research ). This helped learn about certain things, will be sharing those as we go ahead. This is the rough parts list: MCU - XIAO ESP32-C6 Switches - Akko V5 Creamy Blue Pro Switch Encoder - EC11 Rotary Encoder LEDs - WS2812B LEDs Diodes - 1N4148 Fast Switching Diodes Screen - 0.91” OLED Display Screws - M3x16mm screws Note: I took help from the hackpad.hackclub.com page for the parts."}]...
|
Title: mac paddy by @hiten | Stardance
Devlogs:
J Title: mac paddy by @hiten | Stardance
Devlogs:
June 17, 2026 - I started making my own WiFi and BLE enabled macro-pad. Today, I searched the web for the parts I will need to complete this project apart from the 3D prints and PCB and made a list out of the searched parts. I am sharing a screenshot of my parts list in this devlog. I also made a time lapse of the research (if you call it a research ). This helped learn about certain things, will be sharing those as we go ahead. This is the rough parts list: MCU - XIAO ESP32-C6 Switches - Akko V5 Creamy Blue Pro Switch Encoder - EC11 Rotary Encoder LEDs - WS2812B LEDs Diodes - 1N4148 Fast Switching Diodes Screen - 0.91” OLED Display Screws - M3x16mm screws Note: I took help from the hackpad.hackclub.com page for the parts.
June 19, 2026 - Started designing my PCB. Joe Scotto’s video was truly helpful. Designed my basic PCB idea. I will now add in more parts and update in the next devlog. So, you might think I posted that I will be using a C5 in my last devlog but I used a S3 instead? Actually, I researched a bit about it on 18th June, forgot to record it, I came to know that C5 or even C6 has no OTG capability for a wired failback but a S3 has it. So, I pivoted on to using a S3. I watched Joe’s video and learnt new thing about KiCad, I have used it before but didn’t know so much about it. I had to re-install it due to an OS change. I have also decided to write a custom micro-python script because the Espressif family doesn’t support KMK or QMK first handedly. Joe’s and HC’s KiCad package is a life saver for someone starting with KiCad as they provide almost all the required components inside it. I am making a Matrix Design 2x3 macro-pad. Excited to complete it and feel it in hand.
June 19, 2026 - Completed the schematics with the final components selection. I decided all the components to complete my macro-pad and placed them in the schematics. All components are now placed and wired up. Now, this is getting exciting because I am thinking of adding some cool stuff as the silkscreen after I am finished with the PCB. I could hook up only the switches and the diodes to there desired places on the PCB today. The first thing I will do tomorrow morning is complete the whole PCB. I decided to use a smaller form factor LED which is the WS2812B 2020 SMD mount package. I am trying to make a per key RGB macro-pad. Let’s see how it goes.
June 20, 2026 - Completed the whole PCB with the silkscreen. Started laying out the components and wired them, but had to start over again because of a dozen errors. Again I laid all the components wired them, added the mounting holes and defined the edge cuts. Added some logos and text, also a cool silkscreen at the back. The process of learning how to add a silkscreen was a bit notorious. It was a good learning curve. It had me banging my heads at certain moments. I Googled a lot and read summaries but at last I figured it out. This process was crazy. Now, I will start working on the enclosure maybe today or tomorrow.
June 21, 2026 - Today was not the day. I was not feeling the best today and adding to that CAD is not my thing. I just can’t figure out how to make my case. I am pissed right now. The only thing I did today is making fine refinements to the PCB, like the edge cuts. I was not able to make them straight. After a lot of tries I got it right. I made multiple attempts to make a case but I just could not. Then my health started deteriorating, so I had to stop. I will try again maybe today itself when I feel like working again. I feel bad for today that I could not make the case. What’s the best CAD resource, if anyone could help me?
June 21, 2026 - Finally completed my designing my Enclosure in CAD. It gave me a really hard time designing it, but at last I was able to complete it in the exact way I wanted. I watched some tutorials and came across the Project Tool (appears when P in pressed). This made my designing process far easier. I learned a hell lot of new things and I feels very good about it. Now, I am thinking whether I must complete my firmware now or do it afterwards. Let’s see to it. But I am very happy to complete the total hardware part of my project. Also, added a small HC decal to the print. I am really loving this.
June 24, 2026 - Just completed making all the 3D print parts. Now that I have completed all the making of my 3D print parts, my hardware part has come to an end. I am very happy with my PCB and CAD designs. Now, I will prepare the software part of my mac paddy . I am very excited to see my macro pad completed and in my hand IRL. I will make the firmware ASAP. The hardware part has officially ended. Period.
June 30, 2026 - Finally I finished everything related to mac paddy. I started and completed the code today. For now, as I don’t have the hardware to test the code I didn’t not make the firmware WiFi and BLE action friendly, when I am done testing this initial version on the hardware, I will rewrite the code in micropython with everything I want. This was a roller coaster for learning. AND I loved it. I feel good after its finally complete to be shipped. Thank you for staying throughout the journey....
|
1793976914.0390613
|
1794581714.0390613
|
|
20699
|
news wire by @darktv | Stardance
|
darktv
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0
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0.0
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0
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[]
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Title: news wire by @darktv | Stardance
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1794062911.8830497
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1794667711.8830497
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20700
|
My first slack bot! by @Riyaaa | Stardance
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Riyaaa
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0
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0.0
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0
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[]
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[]
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Title: My first slack bot! by @Riyaaa | Stardance
|
1794034200.624313
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1794639000.624313
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