|
2851
|
My first slack bot! by @alfie_nicholls | Stardance
|
alfie_nicholls
|
1
|
1.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-02T15:03:24Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a simple slack bot. it has 4 features so far (looking to add some in the near future). Parts were relatively straight forward using the hack club guide, however other parts were more challenging and really taught me alot about JavaScript and Slack bots. 8^)", "repo": "https://github.com/AlfieNico/First-slack-bot", "demo": "https://app.slack.com/"}]...
|
[{"post_id": 826, "ts": "2026- [{"post_id": 826, "ts": "2026-06-02T14:48:29Z", "hours": 0.2714, "text": "Finished things off and polished it all off (also sorry for putting peter in the slack whoopsie)"}, {"post_id": 799, "ts": "2026-06-02T13:57:48Z", "hours": 0.3419, "text": "I added peteh gruffen"}, {"post_id": 776, "ts": "2026-06-02T13:13:25Z", "hours": 0.3989, "text": "I followed the guide pretty much, more to come soon!"}]...
|
Title: My first slack bot! by @alfie_nicholls | St Title: My first slack bot! by @alfie_nicholls | Stardance
Devlogs:
I followed the guide pretty much, more to come soon!
I added peteh gruffen
Finished things off and polished it all off (also sorry for putting peter in the slack whoopsie)
Ships:
I made a simple slack bot. it has 4 features so far (looking to add some in the near future). Parts were relatively straight forward using the hack club guide, however other parts were more challenging and really taught me alot about JavaScript and Slack bots. 8^)...
|
1792972217.7719362
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1793058617.7719362
|
|
2852
|
Waypoints by @Mo | Stardance
|
Mo
|
0
|
3.85
|
0
|
[]
|
[{"post_id": 29674, "ts": "202 [{"post_id": 29674, "ts": "2026-07-16T19:00:00Z", "hours": 2.7022, "text": "I have added a registry with unique IDs and a recursive function. The datapack now works with multiple waypoints wich was way to challenging but I think that it is really cool!"}, {"post_id": 27301, "ts": "2026-07-12T19:22:47Z", "hours": 1.1481, "text": "Im working on a waypoints datapack. I think it looks really good so far, but there are a lot of challenging things that I need to do next."}]...
|
Title: Waypoints by @Mo | Stardance
Devlogs:
Im w Title: Waypoints by @Mo | Stardance
Devlogs:
Im working on a waypoints datapack. I think it looks really good so far, but there are a lot of challenging things that I need to do next.
I have added a registry with unique IDs and a recursive function. The datapack now works with multiple waypoints wich was way to challenging but I think that it is really cool!...
|
1792576111.9384089
|
1793180911.9384089
|
|
2853
|
A retro arcade style fighting game with a cabinet A retro arcade style fighting game with a cabinet by @danielgman98 | Stardance...
|
danielgman98
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: A retro arcade style fighting game with a c Title: A retro arcade style fighting game with a cabinet by @danielgman98 | Stardance...
|
1792522441.1520972
|
1793127241.1520972
|
|
2854
|
My awesome macropad! by @ashlovesnoodle | Stardanc My awesome macropad! by @ashlovesnoodle | Stardance...
|
ashlovesnoodle
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @ashlovesnoodle | S Title: My awesome macropad! by @ashlovesnoodle | Stardance...
|
1792691291.333655
|
1793296091.333655
|
|
2855
|
Quasar by @zenoburns | Stardance
|
zenoburns
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Quasar by @zenoburns | Stardance
|
1792738371.7887251
|
1793343171.7887251
|
|
2856
|
Scheduline by @mile | Stardance
|
mile
|
1
|
2.62
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-18T01:22:01Z", "hours": 2.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "Manage your schedule by a day. By using keyboard !", "repo": "https://github.com/chi1180/scheduline", "demo": "https://github.com/chi1180/scheduline/releases/latest"}]...
|
[{"post_id": 12974, "ts": "202 [{"post_id": 12974, "ts": "2026-06-21T07:09:38Z", "hours": 0.6153, "text": "CI added !"}, {"post_id": 11005, "ts": "2026-06-18T01:01:25Z", "hours": 2.4169, "text": "done!"}]...
|
Title: Scheduline by @mile | Stardance
Devlogs:
d Title: Scheduline by @mile | Stardance
Devlogs:
done!
CI added !
Ships:
Manage your schedule by a day. By using keyboard !...
|
1792972198.8326693
|
1793058598.8326693
|
|
2857
|
RC Cockpit by @sylvan_occident | Stardance
|
sylvan_occident
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: RC Cockpit by @sylvan_occident | Stardance
|
1792795756.574751
|
1793400556.574751
|
|
2858
|
Cosmic backdrop by @Bribusperson | Stardance
|
Bribusperson
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Cosmic backdrop by @Bribusperson | Stardanc Title: Cosmic backdrop by @Bribusperson | Stardance...
|
1792554472.2147436
|
1793159272.2147436
|
|
2859
|
Md2form by @mile | Stardance
|
mile
|
0
|
4.74
|
0
|
[]
|
[{"post_id": 11020, "ts": "202 [{"post_id": 11020, "ts": "2026-06-18T01:25:48Z", "hours": 1.8089, "text": "Markdown to JSON schema converted should be implemented as a server function :)"}, {"post_id": 9118, "ts": "2026-06-15T08:08:39Z", "hours": 2.9278, "text": "A little step… OK."}]...
|
Title: Md2form by @mile | Stardance
Devlogs:
A li Title: Md2form by @mile | Stardance
Devlogs:
A little step… OK.
Markdown to JSON schema converted should be implemented as a server function :)...
|
1792507791.4614136
|
1793112591.4614136
|
|
2860
|
nnj by @LeYohan | Stardance
|
LeYohan
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: nnj by @LeYohan | Stardance
|
1792929020.9839547
|
1793793020.9839547
|
|
2861
|
My awesome macropad! by @kollthesimp | Stardance
|
kollthesimp
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @kollthesimp | Star Title: My awesome macropad! by @kollthesimp | Stardance...
|
1792515229.4227726
|
1793120029.4227726
|
|
2862
|
At Home Render Farm by @JacksonCouncill | Stardanc At Home Render Farm by @JacksonCouncill | Stardance...
|
JacksonCouncill
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: At Home Render Farm by @JacksonCouncill | S Title: At Home Render Farm by @JacksonCouncill | Stardance...
|
1792659262.2036626
|
1793264062.2036626
|
|
2863
|
StitchTracker Studio by @origamifish123 | Stardanc StitchTracker Studio by @origamifish123 | Stardance...
|
origamifish123
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: StitchTracker Studio by @origamifish123 | S Title: StitchTracker Studio by @origamifish123 | Stardance...
|
1792806792.1616373
|
1793411592.1616373
|
|
2864
|
DuckMail by @ZiggyZonko | Stardance
|
ZiggyZonko
|
0
|
0.75
|
0
|
[]
|
[{"post_id": 1392, "ts": "2026 [{"post_id": 1392, "ts": "2026-06-03T12:27:02Z", "hours": 0.7517, "text": "Added a working delete button that removes an email from the inbox, merely visually for now but soon to be working with express to make a saving inbox."}]...
|
Title: DuckMail by @ZiggyZonko | Stardance
Devlog Title: DuckMail by @ZiggyZonko | Stardance
Devlogs:
Added a working delete button that removes an email from the inbox, merely visually for now but soon to be working with express to make a saving inbox....
|
1792590682.6011586
|
1793195482.6011586
|
|
2865
|
Untitled project by @Pickled08 | Stardance
|
Pickled08
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @Pickled08 | Stardance
|
1792752511.6615314
|
1793357311.6615314
|
|
2866
|
My awesome macropad! by @MU44DH2012 | Stardance
|
MU44DH2012
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @MU44DH2012 | Stard Title: My awesome macropad! by @MU44DH2012 | Stardance...
|
1792565355.787097
|
1793170155.787097
|
|
2867
|
Pursuance by @Dj8fate | Stardance
|
Dj8fate
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Pursuance by @Dj8fate | Stardance
|
1792558134.6889195
|
1793162934.6889195
|
|
2868
|
football-analysis-app by @mile | Stardance
|
mile
|
1
|
1.0
|
7
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-18T00:47:15Z", "hours": 1.0, "multiplier": 4.96, "payout": 7, "blessing": "neutral", "text": "I made single html file — for football analysis support record data, make its visual.", "repo": "https://github.com/chi1180/football-analysis-app", "demo": "https://chi1180.github.io/football-analysis-app/"}]...
|
[{"post_id": 10991, "ts": "202 [{"post_id": 10991, "ts": "2026-06-18T00:39:06Z", "hours": 1.3947, "text": "done"}]...
|
Title: football-analysis-app by @mile | Stardance
Title: football-analysis-app by @mile | Stardance
Devlogs:
done
Ships:
I made single html file — for football analysis support record data, make its visual....
|
1792983419.3159604
|
1793069819.3159604
|
|
2869
|
My awesome macropad! by @brooklyn-dev | Stardance
|
brooklyn-dev
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @brooklyn-dev | Sta Title: My awesome macropad! by @brooklyn-dev | Stardance...
|
1792644868.8087575
|
1793249668.8087575
|
|
2870
|
My first slack bot! by @ana_v_zanattab | Stardance
|
ana_v_zanattab
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @ana_v_zanattab | St Title: My first slack bot! by @ana_v_zanattab | Stardance...
|
1792900150.2785542
|
1793764150.2785542
|
|
2871
|
bikes by @bikes6767 | Stardance
|
bikes6767
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: bikes by @bikes6767 | Stardance
|
1792712944.652431
|
1793317744.652431
|
|
2872
|
My portfolio! by @kewlcactus13 | Stardance
|
kewlcactus13
|
1
|
2.0
|
9
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-06T23:50:38Z", "hours": 2.0, "multiplier": 4.96, "payout": 9, "blessing": "neutral", "text": "Ive made a portfolio about myself! it was pretty hard picking up my fluency in html and css from school but i got the hang of it eventually lol, Im really proud of it so far and plan to add wayy more!", "repo": "https://github.com/kewlcactus13-arch/My-portfolio", "demo": "https://kewlcactus13-arch.github.io/My-portfolio/"}]...
|
[{"post_id": 3883, "ts": "2026 [{"post_id": 3883, "ts": "2026-06-06T23:47:36Z", "hours": 0.4647, "text": "Added a 2nd page with more of my hobbies!"}, {"post_id": 2398, "ts": "2026-06-04T21:09:42Z", "hours": 0.6425, "text": "Added some more info abt myself!"}, {"post_id": 1045, "ts": "2026-06-02T20:59:16Z", "hours": 0.4042, "text": "Added some padding, a seperator, a gradient bg, and some symbols for the title!"}, {"post_id": 667, "ts": "2026-06-02T06:41:18Z", "hours": 0.4078, "text": "Added some info about me, and some pictures of my cat! charely!!"}]...
|
Title: My portfolio! by @kewlcactus13 | Stardance
Title: My portfolio! by @kewlcactus13 | Stardance
Devlogs:
Added some info about me, and some pictures of my cat! charely!!
Added some padding, a seperator, a gradient bg, and some symbols for the title!
Added some more info abt myself!
Added a 2nd page with more of my hobbies!
Ships:
Ive made a portfolio about myself! it was pretty hard picking up my fluency in html and css from school but i got the hang of it eventually lol, Im really proud of it so far and plan to add wayy more!...
|
1792986711.9427888
|
1793073111.9427888
|
|
2873
|
project timeline creator by @az01pak | Stardance
|
az01pak
|
1
|
1.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-06T19:25:57Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a project timeline creator that helps people manage their events with a team or by themselves. The hardest part was picking a set of matching colors", "repo": "https://github.com/az01pak/projectimelinecreator", "demo": "https://projectimeline.w3spaces.com/"}]...
|
[{"post_id": 553, "ts": "2026- [{"post_id": 553, "ts": "2026-06-02T01:31:37Z", "hours": 1.0086, "text": "Basically i have made the barebones of this project i am going to continue working on editing the colors etc. Making the work flow better soon after the next devlog"}]...
|
Title: project timeline creator by @az01pak | Star Title: project timeline creator by @az01pak | Stardance
Devlogs:
Basically i have made the barebones of this project i am going to continue working on editing the colors etc. Making the work flow better soon after the next devlog
Ships:
I made a project timeline creator that helps people manage their events with a team or by themselves. The hardest part was picking a set of matching colors...
|
1792986534.1476674
|
1793072934.1476674
|
|
2874
|
My Portfolio by @time | Stardance
|
time
|
1
|
3.0
|
3
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-29T22:31:15Z", "hours": 3.0, "multiplier": 1.09, "payout": 3, "blessing": "neutral", "text": "This is my Portfolio! I made it over the course of a few hours (some I accidentally didn’t log oops) and I’m so happy to finally ship it! Lets get into the features! Features: Top navigator Social media link Home page Art page Coding page (like the types of work I’ve done etc etc) It feels great to ship this quick test of my beginner abilities for you guys! Please feel free to use assets from it for your own work! Let me know if there are any issues or things I could do better next site! I’m still improving. See you guys in the next project!", "repo": "https://github.com/TimeWithNoTime/Portfolioproject/", "demo": "https://timewithnotime.github.io/Portfolioproject/"}]...
|
[{"post_id": 17108, "ts": "202 [{"post_id": 17108, "ts": "2026-06-27T19:42:00Z", "hours": 1.4467, "text": "Added the top layout to my coding work site and art site! might ship later this week!"}, {"post_id": 1140, "ts": "2026-06-02T23:53:07Z", "hours": 0.8033, "text": "Just made a large amount of progress on my portfolio! I added a name card and a link to social media Hopefully I can put in a few more hours and finish up the website"}, {"post_id": 943, "ts": "2026-06-02T18:21:51Z", "hours": 0.2694, "text": "I started making my website! Its simple for the time I spent but I’m kinda just relearning as I see the need to! (I have like 45 minutes of unlogged work because I accidentally forgot to start recording twice)"}]...
|
Title: My Portfolio by @time | Stardance
Devlogs: Title: My Portfolio by @time | Stardance
Devlogs:
I started making my website! Its simple for the time I spent but I’m kinda just relearning as I see the need to! (I have like 45 minutes of unlogged work because I accidentally forgot to start recording twice)
Just made a large amount of progress on my portfolio! I added a name card and a link to social media Hopefully I can put in a few more hours and finish up the website
Added the top layout to my coding work site and art site! might ship later this week!
Ships:
This is my Portfolio! I made it over the course of a few hours (some I accidentally didn’t log oops) and I’m so happy to finally ship it! Lets get into the features! Features: Top navigator Social media link Home page Art page Coding page (like the types of work I’ve done etc etc) It feels great to ship this quick test of my beginner abilities for you guys! Please feel free to use assets from it for your own work! Let me know if there are any issues or things I could do better next site! I’m still improving. See you guys in the next project!...
|
1792968557.8370154
|
1793054957.8370154
|
|
2875
|
My awesome macropad! by @az01pak | Stardance
|
az01pak
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @az01pak | Stardanc Title: My awesome macropad! by @az01pak | Stardance...
|
1792648240.0291553
|
1793253040.0291553
|
|
2876
|
Untitled by @az01pak | Stardance
|
az01pak
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @az01pak | Stardance
|
1792745374.3135755
|
1793350174.3135755
|
|
2877
|
d by @az01pak | Stardance
|
az01pak
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: d by @az01pak | Stardance
|
1792641066.2483382
|
1793245866.2483382
|
|
2878
|
ROBLOX project by @az01pak | Stardance
|
az01pak
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: ROBLOX project by @az01pak | Stardance
|
1792630323.9896066
|
1793235123.9896066
|
|
2879
|
productive home by @Tony1292 | Stardance
|
Tony1292
|
1
|
10.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-28T01:07:48Z", "hours": 10.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I have made a website that solves most of my family problems. The point is that you don’t forget anything and the whole family works together. This website will help your family. This was such a helpful project becasue it shows that coding and being on the computer in not a waste of time as my family says but can solve real promblems.", "repo": "https://github.com/tonymurilloambriz-bit/My-personal-webiste", "demo": "https://hom22.oneapp.dev/"}]...
|
[{"post_id": 74694, "ts": "202 [{"post_id": 74694, "ts": "2026-09-28T00:42:32Z", "hours": 0.5506, "text": "I have finished my project I have finished the chores and the shopping list section of the website. I have really enjoyed this project."}, {"post_id": 47188, "ts": "2026-08-14T22:20:39Z", "hours": 1.1003, "text": "I have made some more changes on the colors but it will be hard to make the chores list an shopping list. Since I decided to make all the apps. The reason why it took so long was that I did not save the code and will big brain me lost the code."}, {"post_id": 7218, "ts": "2026-06-12T01:33:32Z", "hours": 1.3825, "text": "I was able to make the website look more modern and overall better looking. Before I did this I accidentally deleted the tab where I had my code and I did not save the code."}, {"post_id": 5160, "ts": "2026-06-08T20:54:21Z", "hours": 2.7561, "text": "I made the chore app with Lovable.AI and put it into the html file so know when you click on the chore menu it takes you there. The next step is to add a button in the Lovable app so you can go back to the main menu."}, {"post_id": 4532, "ts": "2026-06-07T21:29:51Z", "hours": 1.1172, "text": "So I made the main home page with html but the apps inside the website where made by me using lovable.AI. So the main website is all most ready."}, {"post_id": 3751, "ts": "2026-06-06T20:00:00Z", "hours": 1.0525, "text": "I got the button to work for one of the menu icons. But now I know how to do the rest. So now when you click on the chores word, it brings you to the chores page."}, {"post_id": 3205, "ts": "2026-06-06T01:11:34Z", "hours": 1.3958, "text": "I got the the buttons to work so when you click the button it brings you to another page."}, {"post_id": 2978, "ts": "2026-06-05T22:02:21Z", "hours": 1.0089, "text": "So I am making a website where the user lists what is needed in the house like food or basic supplies. So when the user runs out of the supplies they will mark it as needed. there will also be a section for chores so you can add the family and each person has chores they have to complete before the day ends."}]...
|
Title: productive home by @Tony1292 | Stardance
D Title: productive home by @Tony1292 | Stardance
Devlogs:
So I am making a website where the user lists what is needed in the house like food or basic supplies. So when the user runs out of the supplies they will mark it as needed. there will also be a section for chores so you can add the family and each person has chores they have to complete before the day ends.
I got the the buttons to work so when you click the button it brings you to another page.
I got the button to work for one of the menu icons. But now I know how to do the rest. So now when you click on the chores word, it brings you to the chores page.
So I made the main home page with html but the apps inside the website where made by me using lovable.AI. So the main website is all most ready.
I made the chore app with Lovable.AI and put it into the html file so know when you click on the chore menu it takes you there. The next step is to add a button in the Lovable app so you can go back to the main menu.
I was able to make the website look more modern and overall better looking. Before I did this I accidentally deleted the tab where I had my code and I did not save the code.
I have made some more changes on the colors but it will be hard to make the chores list an shopping list. Since I decided to make all the apps. The reason why it took so long was that I did not save the code and will big brain me lost the code.
I have finished my project I have finished the chores and the shopping list section of the website. I have really enjoyed this project.
Ships:
I have made a website that solves most of my family problems. The point is that you don’t forget anything and the whole family works together. This website will help your family. This was such a helpful project becasue it shows that coding and being on the computer in not a waste of time as my family says but can solve real promblems....
|
1793008149.973047
|
1793094549.973047
|
|
2880
|
My awesome macropad! by @karmaphala | Stardance
|
karmaphala
|
0
|
0.0
|
0
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[]
|
[]
|
Title: My awesome macropad! by @karmaphala | Stard Title: My awesome macropad! by @karmaphala | Stardance...
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1792644660.185985
|
1793249460.185985
|
|
2881
|
My first slack bot! by @MU44DH2012 | Stardance
|
MU44DH2012
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @MU44DH2012 | Starda Title: My first slack bot! by @MU44DH2012 | Stardance...
|
1792695163.8163407
|
1793299963.8163407
|
|
2882
|
CS2 Map by @F4814N | Stardance
|
F4814N
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: CS2 Map by @F4814N | Stardance
|
1792536702.3819563
|
1793141502.3819563
|
|
2883
|
My awesome macropad! by @penny | Stardance
|
penny
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @penny | Stardance
|
1792586988.1924858
|
1793191788.1924858
|
|
2884
|
Easy AI by @easypeasy | Stardance
|
easypeasy
|
1
|
7.0
|
28
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-06T00:37:58Z", "hours": 7.0, "multiplier": 4.1, "payout": 28, "blessing": "neutral", "text": "I made a basic chatbot using static HTML and a mini backend, for a quick fun project. Chatbot is free to use and is powered by APIfreeLLM (linked in readme). Rate limiting is high and annoying but it’s completely free, so worth it in my opinion. If anyone knows of better sources please comment them! Features include: Free chat Infinite messages Bot can view past 10 messages as context Bot can tell time Bot knows what day it is I also added a whole bunch of random CSS stuff to make it look nice. Mostly just made this as an easy way to kick my profile off. Hope you all like it!", "repo": "https://github.com/joe-dude/easyai", "demo": "https://easy-ai-alpha.vercel.app"}]...
|
[{"post_id": 2551, "ts": "2026 [{"post_id": 2551, "ts": "2026-06-05T02:58:46Z", "hours": 2.0358, "text": "This is my final log for easyAI for a while! I’ve finished a large sum of updates, including: Making bot remember past messages Allowing bot to tell the time Making bot attempt to use text markup less (sorry, just tired and didn’t want to add it) Making the bot respond slightly faster Updating readme (that’s a given) I’ll still come back to this project later, but I’m taking a break now! I’ve added a few Easter eggs into the chat too, just because."}, {"post_id": 1444, "ts": "2026-06-03T14:18:57Z", "hours": 0.9208, "text": "Getting closer to finishing my AI chatbot! Cleaned up and made the site look better. You can’t send more then one message at a time anymore, and other errors are fixed so this works as a complete chat now! Pretty much finished, though I may add an ETA for how long it’s gonna take for the AI to respond. Sorry, I don’t have the money to get a better AI model, so it’s pretty slow."}, {"post_id": 1390, "ts": "2026-06-03T12:11:46Z", "hours": 0.3869, "text": "Added a queue to the backend so that you don’t get a rate limit or high usage error when messaging easyAI! There were a lot of messages coming through with “No response” or rate limit errors. I fixed this by changing the mini backend so that instead of just sending the requests to the AI, it also queues the requests and only delivers them back when the AI is available and they are at the front of the queue line. I learned a bit about react and typescript, as that is what most of the backend is built out of. I also had to mess with SQL so I got to know that better too. I decided not to make a visible queue line, that’s a bit too complicated and I just wanted to make sure users didn’t have any gaps in the AI returning responses."}, {"post_id": 1173, "ts": "2026-06-03T01:03:59Z", "hours": 0.9283, "text": "Fixed the animation bug from my last log! That was the biggest thing I did. I also had Lovable create a mini backend for me. I didn’t include that in my time though, since it wasn’t me doing it. A huge issue is chat response time, it takes a long time for the AI to respond to prompts. No fix besides a better model, but I don’t have the money for that. Sorry guys :/ I learned a bit more about backends, and how they interact with frontends. Again, dabbled in it before, but learning it more fully this time around! I chose to use Lovable because of their proxy (they already proxy requests to my backend without any extra setup) and their free hosting. Also security. It’s nice to have a good setup, plus, anyone can use it for free! An animation issue I had when the user first presses send turned out looking pretty good after I got rid of the transition. It jumps now but I thought it still looked good!"}, {"post_id": 1074, "ts": "2026-06-02T21:45:57Z", "hours": 2.4725, "text": "Finished most of the frontend and animations besides the actual AI typing text! Plan to integrate APIfreeLLM once I finish setting up my backend. Had trouble setting up the animation after you click the send button, finally just gave up and left it without the animation. I learned a lot about CSS mostly, from animations to transitions and effects. I’ve dabbled in this before, but now I’m trying to learn as much as I can. I chose green cause I liked the color. Just messed around with CSS for the design, kept effects I liked and got rid of ones I didn’t."}]...
|
Title: Easy AI by @easypeasy | Stardance
Devlogs: Title: Easy AI by @easypeasy | Stardance
Devlogs:
Finished most of the frontend and animations besides the actual AI typing text! Plan to integrate APIfreeLLM once I finish setting up my backend. Had trouble setting up the animation after you click the send button, finally just gave up and left it without the animation. I learned a lot about CSS mostly, from animations to transitions and effects. I’ve dabbled in this before, but now I’m trying to learn as much as I can. I chose green cause I liked the color. Just messed around with CSS for the design, kept effects I liked and got rid of ones I didn’t.
Fixed the animation bug from my last log! That was the biggest thing I did. I also had Lovable create a mini backend for me. I didn’t include that in my time though, since it wasn’t me doing it. A huge issue is chat response time, it takes a long time for the AI to respond to prompts. No fix besides a better model, but I don’t have the money for that. Sorry guys :/ I learned a bit more about backends, and how they interact with frontends. Again, dabbled in it before, but learning it more fully this time around! I chose to use Lovable because of their proxy (they already proxy requests to my backend without any extra setup) and their free hosting. Also security. It’s nice to have a good setup, plus, anyone can use it for free! An animation issue I had when the user first presses send turned out looking pretty good after I got rid of the transition. It jumps now but I thought it still looked good!
Added a queue to the backend so that you don’t get a rate limit or high usage error when messaging easyAI! There were a lot of messages coming through with “No response” or rate limit errors. I fixed this by changing the mini backend so that instead of just sending the requests to the AI, it also queues the requests and only delivers them back when the AI is available and they are at the front of the queue line. I learned a bit about react and typescript, as that is what most of the backend is built out of. I also had to mess with SQL so I got to know that better too. I decided not to make a visible queue line, that’s a bit too complicated and I just wanted to make sure users didn’t have any gaps in the AI returning responses.
Getting closer to finishing my AI chatbot! Cleaned up and made the site look better. You can’t send more then one message at a time anymore, and other errors are fixed so this works as a complete chat now! Pretty much finished, though I may add an ETA for how long it’s gonna take for the AI to respond. Sorry, I don’t have the money to get a better AI model, so it’s pretty slow.
This is my final log for easyAI for a while! I’ve finished a large sum of updates, including: Making bot remember past messages Allowing bot to tell the time Making bot attempt to use text markup less (sorry, just tired and didn’t want to add it) Making the bot respond slightly faster Updating readme (that’s a given) I’ll still come back to this project later, but I’m taking a break now! I’ve added a few Easter eggs into the chat too, just because.
Ships:
I made a basic chatbot using static HTML and a mini backend, for a quick fun project. Chatbot is free to use and is powered by APIfreeLLM (linked in readme). Rate limiting is high and annoying but it’s completely free, so worth it in my opinion. If anyone knows of better sources please comment them! Features include: Free chat Infinite messages Bot can view past 10 messages as context Bot can tell time Bot knows what day it is I also added a whole bunch of random CSS stuff to make it look nice. Mostly just made this as an easy way to kick my profile off. Hope you all like it!...
|
1792975736.8578763
|
1793062136.8578763
|
|
2885
|
My awesome macropad! by @jerrymao309 | Stardance
|
jerrymao309
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @jerrymao309 | Star Title: My awesome macropad! by @jerrymao309 | Stardance...
|
1792745634.0047762
|
1793350434.0047762
|
|
2886
|
My first slack bot! by @Ege | Stardance
|
Ege
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @Ege | Stardance
|
1792738331.745944
|
1793343131.745944
|
|
2887
|
Station F by @Sas | Stardance
|
Sas
|
0
|
11.39
|
0
|
[]
|
[{"post_id": 9126, "ts": "2026 [{"post_id": 9126, "ts": "2026-06-15T08:32:13Z", "hours": 1.5653, "text": "I made a dialogue system! It’s a mess of Booleans i definitely need to clean up, and only works with one person, and needs some aesthetic work (everything does, its fine i have time) but it works! Broke quite a few times in testing (managed to break the players movement at one point, that was a doozy) but now the player can talk to themselves when they enter certain rooms for the first time. I also added a new font from itch.io because the base godot one’s suck."}, {"post_id": 5506, "ts": "2026-06-09T09:46:37Z", "hours": 2.1314, "text": "So apparently i lied about not being bothered to add in the wall-push, because i did that today. I also found a tileset i really like, but it doesn’t have corners that look great when connecting hallways so idk if i will use it :[[[[. its tile size also means that godots autotile doesn’t work, so i spent a solid half an hour just making it snap to the grid properly. Because the wall push moves you towards your mouse, but the gun recoil pushes you away from it, i decided to add a little arrow that shows you your next movement. Suprisingly, this was significantly harder than making the wall jump/push itself as the godot forums really didn’t want to tell me how to flip an angle. I still don’t know how, i’m just recreating the players velocity calculations except i don’t invert it so shows the actual right direction. as with everything, it’ll eventually look good, but two godot icons will have to do for now. Here’s me testing a room with the new tileset and arrow :]. next up, im gonna add a background and then… well whatever i say im gonna do im just gonna get sidetracked and do something else."}, {"post_id": 4774, "ts": "2026-06-08T08:20:06Z", "hours": 0.5197, "text": "Didn’t do much today but wanted to get some time logged. also want to use this devlog and devlogs beyond it as a place to write ideas. I made a bunch more areas, and made the map feel much more connected overall. Because of the whole rooms exploding thing, i want most rooms to have at least 2 connections, so that exploding one room doesn’t lock you out of progressing unless you explode a few more. this map isn’t done, I want it to be at least twice this size, but this is good enough for now. An issue I’m definitely going to run into is trying to the get rooms to have different purposes once i get to making more rooms. The bottom section of the map is a living area where i can put a buncha bedrooms, but i have no clue what rooms are in a spaceship. Ive got a laboratory, an engine room, living space, bedrooms, galley, armory, wing, workshop, and i’m running out of ideas. I also think i would be fun for the final room to be the cockpit, so that’s taken. As for next steps, the map is feels sprawling and connected but it’s also very same-y. I wanna add some stuff into the rooms, a system that lets the player mark where they’ve been, and hollow knight style shortcuts to reward exploration. I also have this idea in my head that i have no clue if i can be bothered implement, where instead of bouncing on walls you stick to them and can push off them without using up any shots. It makes the tight hallways actually playable, but i have fun ideas about story and giving the main character dialogue when it enters certain rooms as little story hints that I wanna do first. I’m not super happy with the size compared to the player, but that’s an easy fix. Here’s the new layout after the great version purge."}, {"post_id": 3927, "ts": "2026-06-07T01:30:07Z", "hours": 0.7825, "text": "Very proud to say im back where i was like an hour ago. mostly. I stil lost all those levels i made, the levels look a lil wrong and they have no tiles or anything, and the lighting is gone, but other than that the rest has been restored. Having learnt the hard way, ive made a github repository."}, {"post_id": 3902, "ts": "2026-06-07T00:27:16Z", "hours": 1.2886, "text": "I was working on the tilemap and UI and both decided to just, like, die. I spent ages making UI and tilemaps, exit godot to add a devlog, popups come up saying that the files have been edited externally, i press idnore, it just keeps popping up, i press load file from disk, it turns the nodes into copies of the player for some reason. I didn’t touch my files, it just did that. Its not like ive made no progress anywhere, i made much better room detection system and all the scripts were unaffected, buts its super frustrating to spend 30 minutes drawing out tiles to have all of them deleted. I’ve tried reverting files, but nothing working. Long story short, 1 step forward 2 steps backwards."}, {"post_id": 2014, "ts": "2026-06-04T09:16:30Z", "hours": 1.7586, "text": "Got it to count down the number of hits needed for individual rooms. still doesn’t do anything, but i have all the code to detect it."}, {"post_id": 1070, "ts": "2026-06-02T21:42:24Z", "hours": 0.6378, "text": "tried to get the collision on the level working so that it actually does something if you shoot too many times. Couldn’t get it to work today, but i think i know how to fix it next time."}, {"post_id": 679, "ts": "2026-06-02T07:26:07Z", "hours": 2.7056, "text": "Started making the first level and got the movement working. Also added lighting for fun. Next steps are to add an actual objective (Enemies or sections designed to be tough with the movement)"}]...
|
Title: Station F by @Sas | Stardance
Devlogs:
Sta Title: Station F by @Sas | Stardance
Devlogs:
Started making the first level and got the movement working. Also added lighting for fun. Next steps are to add an actual objective (Enemies or sections designed to be tough with the movement)
tried to get the collision on the level working so that it actually does something if you shoot too many times. Couldn’t get it to work today, but i think i know how to fix it next time.
Got it to count down the number of hits needed for individual rooms. still doesn’t do anything, but i have all the code to detect it.
I was working on the tilemap and UI and both decided to just, like, die. I spent ages making UI and tilemaps, exit godot to add a devlog, popups come up saying that the files have been edited externally, i press idnore, it just keeps popping up, i press load file from disk, it turns the nodes into copies of the player for some reason. I didn’t touch my files, it just did that. Its not like ive made no progress anywhere, i made much better room detection system and all the scripts were unaffected, buts its super frustrating to spend 30 minutes drawing out tiles to have all of them deleted. I’ve tried reverting files, but nothing working. Long story short, 1 step forward 2 steps backwards.
Very proud to say im back where i was like an hour ago. mostly. I stil lost all those levels i made, the levels look a lil wrong and they have no tiles or anything, and the lighting is gone, but other than that the rest has been restored. Having learnt the hard way, ive made a github repository.
Didn’t do much today but wanted to get some time logged. also want to use this devlog and devlogs beyond it as a place to write ideas. I made a bunch more areas, and made the map feel much more connected overall. Because of the whole rooms exploding thing, i want most rooms to have at least 2 connections, so that exploding one room doesn’t lock you out of progressing unless you explode a few more. this map isn’t done, I want it to be at least twice this size, but this is good enough for now. An issue I’m definitely going to run into is trying to the get rooms to have different purposes once i get to making more rooms. The bottom section of the map is a living area where i can put a buncha bedrooms, but i have no clue what rooms are in a spaceship. Ive got a laboratory, an engine room, living space, bedrooms, galley, armory, wing, workshop, and i’m running out of ideas. I also think i would be fun for the final room to be the cockpit, so that’s taken. As for next steps, the map is feels sprawling and connected but it’s also very same-y. I wanna add some stuff into the rooms, a system that lets the player mark where they’ve been, and hollow knight style shortcuts to reward exploration. I also have this idea in my head that i have no clue if i can be bothered implement, where instead of bouncing on walls you stick to them and can push off them without using up any shots. It makes the tight hallways actually playable, but i have fun ideas about story and giving the main character dialogue when it enters certain rooms as little story hints that I wanna do first. I’m not super happy with the size compared to the player, but that’s an easy fix. Here’s the new layout after the great version purge.
So apparently i lied about not being bothered to add in the wall-push, because i did that today. I also found a tileset i really like, but it doesn’t have corners that look great when connecting hallways so idk if i will use it :[[[[. its tile size also means that godots autotile doesn’t work, so i spent a solid half an hour just making it snap to the grid properly. Because the wall push moves you towards your mouse, but the gun recoil pushes you away from it, i decided to add a little arrow that shows you your next movement. Suprisingly, this was significantly harder than making the wall jump/push itself as the godot forums really didn’t want to tell me how to flip an angle. I still don’t know how, i’m just recreating the players velocity calculations except i don’t invert it so shows the actual right direction. as with everything, it’ll eventually look good, but two godot icons will have to do for now. Here’s me testing a room with the new tileset and arrow :]. next up, im gonna add a background and then… well whatever i say im gonna do im just gonna get sidetracked and do something else.
I made a dialogue system! It’s a mess of Booleans i definitely need to clean up, and only works with one person, and needs some aesthetic work (everything does, its fine i have time) but it works! Broke quite a few times in testing (managed to break the players movement at one point, that was a doozy) but now the player can talk to themselves when they enter certain rooms for the first time. I also added a new font from itch.io because the base godot one’s suck....
|
1792633768.1095676
|
1793238568.1095676
|
|
2888
|
CRISPRGenieLAB by @danpan | Stardance
|
danpan
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: CRISPRGenieLAB by @danpan | Stardance
|
1792889560.0775938
|
1793753560.0775938
|
|
2889
|
Linux-looking macropad? by @Krupam | Stardance
|
Krupam
|
0
|
24.7
|
0
|
[]
|
[{"post_id": 76285, "ts": "202 [{"post_id": 76285, "ts": "2026-10-03T02:37:31Z", "hours": 0.7833, "text": "Final Devlog Before Ship Hey guys! I am so excited to get this macropad built. I finished setting up the gihub repo and added pictures and I am going to submit my design for review. Wish me Luck!!!"}, {"post_id": 76276, "ts": "2026-10-03T01:44:06Z", "hours": 1.7667, "text": "Prepare for Shipping CAD: Man this project has taught me how much I hate fusion 😭. But I had to learn it eventually right? I added a 45 degree one inch feet to match with my keyboard. I also added small insert holes for me to put rubber feet (or more realistically hot glue). PCB: I spent some time error checking and making the pcb production ready. I created my own footprint for the XAOI to get it to fit on my pcb. I wanted the USB to stick out to reduce the length of cable required to go in. Github: I started putting all of the files on GitHub, check it out! My Github"}, {"post_id": 69821, "ts": "2026-09-17T20:59:15Z", "hours": 11.4175, "text": "Case work! Hey hey hey, I know it has been like three months but I can explain… Why so long? Well to be honest, I do NOT like fusion. I hate geometry and by extension cad. This project is my first time ever doing it so it took a lot of youtube videos, advise, and procrastination to get here. The Case: The case is pretty simple, it has the top piece with cutouts for the OLED, rotary encoder, keys, as well as holes for the LEDs to shine through. (I will fillet everything at the end) It also has holes for the heat inserts to melt into. The bottom case has the actual walls of the case, holes for the screws, standoffs for the pcb, as well as the USB C cutout. This is definitely not my cup of tea, so please let me know if anyone has any ideas."}, {"post_id": 16472, "ts": "2026-06-26T20:22:38Z", "hours": 1.7167, "text": "Fusion! Started making the case for my macropad"}, {"post_id": 14542, "ts": "2026-06-23T18:09:09Z", "hours": 3.6967, "text": "FINALLY! I finished writing all of the code for my macropad today. (I love procrastinating Fusion :) The macropad has a couple of functions. The rotary encoder will switch the layers on KMK. (0-2 right now but planned expansion to 0-4) The leds will light up according to the layer as well as all change color. The oled screen (up top) will display the current layer, an image, and the functions on the layer. On each layer the 4 different keys will do different functions They are as such: Copy, Paste, Redo, and redo. CTRL + F, clipboard, File explorer, and Screenshot. Pause/unpause, mute/unmute discord mic, defen discord, mute pc."}, {"post_id": 3939, "ts": "2026-06-07T02:08:30Z", "hours": 1.2417, "text": "PCB TIME I just finished my design for my pcb and started learning fusion. Yikes ;) Let me know how this looks"}, {"post_id": 1685, "ts": "2026-06-03T20:46:14Z", "hours": 4.0792, "text": "MacroPad Schematic Plan"}]...
|
Title: Linux-looking macropad? by @Krupam | Starda Title: Linux-looking macropad? by @Krupam | Stardance
Devlogs:
MacroPad Schematic Plan
PCB TIME I just finished my design for my pcb and started learning fusion. Yikes ;) Let me know how this looks
FINALLY! I finished writing all of the code for my macropad today. (I love procrastinating Fusion :) The macropad has a couple of functions. The rotary encoder will switch the layers on KMK. (0-2 right now but planned expansion to 0-4) The leds will light up according to the layer as well as all change color. The oled screen (up top) will display the current layer, an image, and the functions on the layer. On each layer the 4 different keys will do different functions They are as such: Copy, Paste, Redo, and redo. CTRL + F, clipboard, File explorer, and Screenshot. Pause/unpause, mute/unmute discord mic, defen discord, mute pc.
Fusion! Started making the case for my macropad
Case work! Hey hey hey, I know it has been like three months but I can explain… Why so long? Well to be honest, I do NOT like fusion. I hate geometry and by extension cad. This project is my first time ever doing it so it took a lot of youtube videos, advise, and procrastination to get here. The Case: The case is pretty simple, it has the top piece with cutouts for the OLED, rotary encoder, keys, as well as holes for the LEDs to shine through. (I will fillet everything at the end) It also has holes for the heat inserts to melt into. The bottom case has the actual walls of the case, holes for the screws, standoffs for the pcb, as well as the USB C cutout. This is definitely not my cup of tea, so please let me know if anyone has any ideas.
Prepare for Shipping CAD: Man this project has taught me how much I hate fusion 😭. But I had to learn it eventually right? I added a 45 degree one inch feet to match with my keyboard. I also added small insert holes for me to put rubber feet (or more realistically hot glue). PCB: I spent some time error checking and making the pcb production ready. I created my own footprint for the XAOI to get it to fit on my pcb. I wanted the USB to stick out to reduce the length of cable required to go in. Github: I started putting all of the files on GitHub, check it out! My Github
Final Devlog Before Ship Hey guys! I am so excited to get this macropad built. I finished setting up the gihub repo and added pictures and I am going to submit my design for review. Wish me Luck!!!...
|
1792730933.2185411
|
1793335733.2185411
|
|
2890
|
Simple html helper page! by @kewlcactus13 | Starda Simple html helper page! by @kewlcactus13 | Stardance...
|
kewlcactus13
|
1
|
1.0
|
1
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-08T01:42:35Z", "hours": 1.0, "multiplier": 1.33, "payout": 1, "blessing": "neutral", "text": "Ive made a simple html helper for super basic html tags!", "repo": "https://github.com/kewlcactus13-arch/HTML-Helper", "demo": "https://kewlcactus13-arch.github.io/HTML-Helper/"}]...
|
[{"post_id": 24476, "ts": "202 [{"post_id": 24476, "ts": "2026-07-08T01:41:34Z", "hours": 0.5464, "text": "changed the background and added some more tips!"}, {"post_id": 10546, "ts": "2026-06-17T09:59:07Z", "hours": 0.5667, "text": "Created a basic page with CSS and some info"}]...
|
Title: Simple html helper page! by @kewlcactus13 | Title: Simple html helper page! by @kewlcactus13 | Stardance
Devlogs:
Created a basic page with CSS and some info
changed the background and added some more tips!
Ships:
Ive made a simple html helper for super basic html tags!...
|
1792997762.9641366
|
1793084162.9641366
|
|
2891
|
Bird Web Page by @SniperShot8913 | Stardance
|
SniperShot8913
|
0
|
1.05
|
0
|
[]
|
[{"post_id": 519, "ts": "2026- [{"post_id": 519, "ts": "2026-06-02T00:10:37Z", "hours": 1.0469, "text": "just finished the top of the page and the first state"}]...
|
Title: Bird Web Page by @SniperShot8913 | Stardanc Title: Bird Web Page by @SniperShot8913 | Stardance
Devlogs:
just finished the top of the page and the first state...
|
1792623052.0722969
|
1793227852.0722969
|
|
2892
|
AI Meditations by @Reece | Stardance
|
Reece
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: AI Meditations by @Reece | Stardance
|
1792572822.4301574
|
1793177622.4301574
|
|
2893
|
Pocket Civilizations by @jerrymao309 | Stardance
|
jerrymao309
|
0
|
0.0
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0
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[]
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[]
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Title: Pocket Civilizations by @jerrymao309 | Star Title: Pocket Civilizations by @jerrymao309 | Stardance...
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1792547543.9990413
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1793152343.9990413
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|
2894
|
TariqGPT Website by @yumorange | Stardance
|
yumorange
|
2
|
16.0
|
77
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-07-07T21:17:40Z", "hours": 14.0, "multiplier": 4.59, "payout": 65, "blessing": "neutral", "text": "Tariq’s progress has come another step further! We’re trying new ways of developing the model to make him faster, which has been challenging due to model keys being stupidly hard with pytorch. If you want to get the full out of testing tariq, you should know these things: Tokens - They control how many characters/words tariq is able to use, in a sense, a token equals 1 of anything in his vocabulary Temp - controls tariq’s probabilities, how often he will decide against his training data, a good number for this is 0.8. saving - Although there is sessions, saving is not automatic, you must locally save your tariq conversations- and hey if you get a funny conversation, maybe share it with others!", "repo": "https://github.com/orangeTasteYummers/TariqGPTWebsite", "demo": "https://tariqgpt.duckdns.org"}, {"ship_num": 2, "ts": "2026-06-03T19:47:51Z", "hours": 2.0, "multiplier": 4.97, "payout": 12, "blessing": "neutral", "text": "Tariq Website that contains info on Tariq and allows you to talk to his models! (Models made by me and @poopypants on github). AI was used ONLY for help during debugging, helping to set up model_interpreter, and for info on different way to implement something I didn’t already know how to do.", "repo": "https://github.com/orangeTasteYummers/TariqGPTWebsite", "demo": "https://tariqgpt.duckdns.org"}]...
|
[{"post_id": 24348, "ts": "202 [{"post_id": 24348, "ts": "2026-07-07T21:11:21Z", "hours": 2.1144, "text": "More fixing again we tried to fix the next tt model, but yet again model keys screw me over and now I have to figure that out, regardless it’s really close to coming together and I’m just going to ship the project for now since so much has been done since the first ship anyway."}, {"post_id": 13905, "ts": "2026-06-22T20:03:16Z", "hours": 1.68, "text": "UI Update I moved the bot settings into a menu, which you can open by pressing the “settings” button above the input box. (volume temp tokens etc.) Fixed some major bugs that happen during first time set up, and fixed that weird bug for creating new sessions where the exp time was undefined/null. Overall not a whole lot but I really like how this looks on mobile now!"}, {"post_id": 9470, "ts": "2026-06-15T20:30:05Z", "hours": 6.5061, "text": "This update was really not that much for what I did. I decided to add session keys with cookies on the website, just incase for features later when this gets pushed as a mobile app or other format, it also tracks data like device type. I used SQLite for my db, and it was very fun to setup and make work with my server! sessions last 3 days and I plan to do SOMETHING with this in the future, especially when I start working in xcode on my macbook. Quick list of what I did: even MORE ui fixes Sessions that last 3 days (also tracks device type) Sqlite sessions.db so i can add data on users. Added a single fact to tariq Quick list of what I wanna do: Add a settings button instead of the cluttered menu above the text bar Update the readme to be a little more detailed and maybe have better instructions. New page? MAYBE add limited chat saving online for the published site? Below is an example session row: (ip will be changed to local location most likely or local location will be added ex: united states or canada)"}, {"post_id": 5210, "ts": "2026-06-08T22:22:01Z", "hours": 1.1786, "text": "Tariq GPT update I’m proud to say I was able to really quickly make the ui accessible to all devices with access to a network and browser without weird visual bugs! This should have been done sooner but I procrastinated it and I finally did it today and it was really easy, here are the changes: changed sizing for elements to fix overflow on mobile made side bar a collapsible overlay instead of part of the container flex fixed button icons to do: Fix Tsundere Tariq"}, {"post_id": 2452, "ts": "2026-06-04T23:03:47Z", "hours": 2.7497, "text": "Tariq GPT changes Updated Info page with a fun facts section (with a refresh button), and a “how it started” section (to be written still) Changed volume bar not to go crazy for no reason Changed volume bar’s appearance Tariq will no long speak automatically Added more css animations Changed some text to tabler icons Things to fix/add: Tsundere tariq 1.1 is bugged as hell so he isn’t up there right now. Make the website work well on mobile Make the side bar collapsable"}, {"post_id": 1653, "ts": "2026-06-03T19:43:19Z", "hours": 1.3117, "text": "Finished styling about page and added back button. I also added new entries."}, {"post_id": 1166, "ts": "2026-06-03T00:39:49Z", "hours": 1.1025, "text": "added tusndere tariq, started on info page (some info was added but no css) and fixed a lot of stuff wrong with github"}]...
|
Title: TariqGPT Website by @yumorange | Stardance
Title: TariqGPT Website by @yumorange | Stardance
Devlogs:
added tusndere tariq, started on info page (some info was added but no css) and fixed a lot of stuff wrong with github
Finished styling about page and added back button. I also added new entries.
Tariq GPT changes Updated Info page with a fun facts section (with a refresh button), and a “how it started” section (to be written still) Changed volume bar not to go crazy for no reason Changed volume bar’s appearance Tariq will no long speak automatically Added more css animations Changed some text to tabler icons Things to fix/add: Tsundere tariq 1.1 is bugged as hell so he isn’t up there right now. Make the website work well on mobile Make the side bar collapsable
Tariq GPT update I’m proud to say I was able to really quickly make the ui accessible to all devices with access to a network and browser without weird visual bugs! This should have been done sooner but I procrastinated it and I finally did it today and it was really easy, here are the changes: changed sizing for elements to fix overflow on mobile made side bar a collapsible overlay instead of part of the container flex fixed button icons to do: Fix Tsundere Tariq
This update was really not that much for what I did. I decided to add session keys with cookies on the website, just incase for features later when this gets pushed as a mobile app or other format, it also tracks data like device type. I used SQLite for my db, and it was very fun to setup and make work with my server! sessions last 3 days and I plan to do SOMETHING with this in the future, especially when I start working in xcode on my macbook. Quick list of what I did: even MORE ui fixes Sessions that last 3 days (also tracks device type) Sqlite sessions.db so i can add data on users. Added a single fact to tariq Quick list of what I wanna do: Add a settings button instead of the cluttered menu above the text bar Update the readme to be a little more detailed and maybe have better instructions. New page? MAYBE add limited chat saving online for the published site? Below is an example session row: (ip will be changed to local location most likely or local location will be added ex: united states or canada)
UI Update I moved the bot settings into a menu, which you can open by pressing the “settings” button above the input box. (volume temp tokens etc.) Fixed some major bugs that happen during first time set up, and fixed that weird bug for creating new sessions where the exp time was undefined/null. Overall not a whole lot but I really like how this looks on mobile now!
More fixing again we tried to fix the next tt model, but yet again model keys screw me over and now I have to figure that out, regardless it’s really close to coming together and I’m just going to ship the project for now since so much has been done since the first ship anyway.
Ships:
Tariq Website that contains info on Tariq and allows you to talk to his models! (Models made by me and @poopypants on github). AI was used ONLY for help during debugging, helping to set up model_interpreter, and for info on different way to implement something I didn’t already know how to do.
Tariq’s progress has come another step further! We’re trying new ways of developing the model to make him faster, which has been challenging due to model keys being stupidly hard with pytorch. If you want to get the full out of testing tariq, you should know these things: Tokens - They control how many characters/words tariq is able to use, in a sense, a token equals 1 of anything in his vocabulary Temp - controls tariq’s probabilities, how often he will decide against his training data, a good number for this is 0.8. saving - Although there is sessions, saving is not automatic, you must locally save your tariq conversations- and hey if you get a funny conversation, maybe share it with others!...
|
1793000852.8295515
|
1793087252.8295515
|
|
2895
|
My awesome macropad! by @justaraincloud | Stardanc My awesome macropad! by @justaraincloud | Stardance...
|
justaraincloud
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0
|
0.0
|
0
|
[]
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[]
|
Title: My awesome macropad! by @justaraincloud | S Title: My awesome macropad! by @justaraincloud | Stardance...
|
1792677231.2757087
|
1793282031.2757087
|
|
2896
|
My first slack bot! by @hareef | Stardance
|
hareef
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @hareef | Stardance
|
1792669739.3305337
|
1793274539.3305337
|
|
2897
|
A game by @hareef | Stardance
|
hareef
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: A game by @hareef | Stardance
|
1792756491.5894804
|
1793361291.5894804
|
|
2898
|
My awesome macropad! by @bikes6767 | Stardance
|
bikes6767
|
0
|
0.0
|
0
|
[]
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[]
|
Title: My awesome macropad! by @bikes6767 | Starda Title: My awesome macropad! by @bikes6767 | Stardance...
|
1792730980.370995
|
1793335780.370995
|
|
2899
|
Untitled project by @fenix71231 | Stardance
|
fenix71231
|
0
|
3.95
|
0
|
[]
|
[{"post_id": 2392, "ts": "2026 [{"post_id": 2392, "ts": "2026-06-04T20:57:38Z", "hours": 2.0953, "text": "I created a basic transformer model for the classification task and started working on training it. I need to think about what augmentations to use on the training set. Also I need to find a way to balance the dataset (I am using the FMA medium dataset). The problem is that there is a class (Rock music) that has much more samples, than all of the other classes combined. I need to find a way, to balance this, because right now the model learns only to always predict the rock class."}, {"post_id": 1462, "ts": "2026-06-03T14:49:12Z", "hours": 1.2914, "text": "I downloaded the dataset and made a simple dataset class. I got rid of empty or broken samples and made a graph which genre / number of samples"}, {"post_id": 1366, "ts": "2026-06-03T11:11:10Z", "hours": 0.5639, "text": "I am working on an AI model, that given the songs waveform or spectrogram, can detect what genre it belongs to."}]...
|
Title: Untitled project by @fenix71231 | Stardance Title: Untitled project by @fenix71231 | Stardance
Devlogs:
I am working on an AI model, that given the songs waveform or spectrogram, can detect what genre it belongs to.
I downloaded the dataset and made a simple dataset class. I got rid of empty or broken samples and made a graph which genre / number of samples
I created a basic transformer model for the classification task and started working on training it. I need to think about what augmentations to use on the training set. Also I need to find a way to balance the dataset (I am using the FMA medium dataset). The problem is that there is a class (Rock music) that has much more samples, than all of the other classes combined. I need to find a way, to balance this, because right now the model learns only to always predict the rock class....
|
1792500626.702299
|
1793105426.702299
|
|
2900
|
wifi controlled led by @thewildchip | Stardance
|
thewildchip
|
0
|
1.1
|
0
|
[]
|
[{"post_id": 17254, "ts": "202 [{"post_id": 17254, "ts": "2026-06-27T23:36:56Z", "hours": 1.0953, "text": "wifi controlled led - first real hardware project :)"}]...
|
Title: wifi controlled led by @thewildchip | Stard Title: wifi controlled led by @thewildchip | Stardance
Devlogs:
wifi controlled led - first real hardware project :)...
|
1792666410.0791278
|
1793271210.0791278
|