|
67455
|
Tetris by @LawlietSky | Stardance
|
LawlietSky
|
1
|
0.0
|
2
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-02T13:39:39Z", "hours": 0.0, "multiplier": 5.19, "payout": 2, "blessing": "neutral", "text": "I had made this Tetris for the program Shrink, but I had to cut down a lot of the features I wanted, so here is the full ver. I hope you will enjoy it. since I already had the source code, it didn’t take me a while to re fetch it and make some minor tweaks, so this is a short one but its a good one none the less.", "repo": "https://github.com/Retrox112/Tetris", "demo": "https://retrox112.github.io/Tetris/"}]...
|
[{"post_id": 76134, "ts": "202 [{"post_id": 76134, "ts": "2026-10-02T13:37:48Z", "hours": 0.3478, "text": "I am working on Uploading the full ver. of my One line tetris that i had shipped for the program, shrink. i had to cut out a lot of features so as to fit it all under the 3kb limit but i still wanted people to enjoy the full game, so its here."}]...
|
Title: Tetris by @LawlietSky | Stardance
Devlogs: Title: Tetris by @LawlietSky | Stardance
Devlogs:
I am working on Uploading the full ver. of my One line tetris that i had shipped for the program, shrink. i had to cut out a lot of features so as to fit it all under the 3kb limit but i still wanted people to enjoy the full game, so its here.
Ships:
I had made this Tetris for the program Shrink, but I had to cut down a lot of the features I wanted, so here is the full ver. I hope you will enjoy it. since I already had the source code, it didn’t take me a while to re fetch it and make some minor tweaks, so this is a short one but its a good one none the less....
|
1793217097.9380686
|
1793303497.9380686
|
|
67456
|
BLARE by @Aman769 | Stardance
|
Aman769
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: BLARE by @Aman769 | Stardance
|
1793109270.3475852
|
1793714070.3475852
|
|
67457
|
zoro by @myreester | Stardance
|
myreester
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: zoro by @myreester | Stardance
|
1793109271.20676
|
1793714071.20676
|
|
67458
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792871333.2768395
|
1793735333.2768395
|
|
67459
|
Untitled project by @blehhhh | Stardance
|
blehhhh
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @blehhhh | Stardance
|
1793109272.134037
|
1793714072.134037
|
|
67460
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792871334.1076221
|
1793735334.1076221
|
|
67461
|
Frictionless by @doomguyisme0 | Stardance
|
doomguyisme0
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @doomguyisme0 | Stardance
|
1793109274.1796286
|
1793714074.1796286
|
|
67462
|
foodloop by @shreyankgubba | Stardance
|
shreyankgubba
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: foodloop by @shreyankgubba | Stardance
|
1793109275.0230508
|
1793714075.0230508
|
|
67463
|
My Cool Blog by @tcshaksham | Stardance
|
tcshaksham
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My Cool Blog by @tcshaksham | Stardance
|
1793109275.9390764
|
1793714075.9390764
|
|
67464
|
My own site! by @Shreyansh_ | Stardance
|
Shreyansh_
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @Shreyansh_ | Stardance
|
1793109276.7798898
|
1793714076.7798898
|
|
67465
|
My very own WebOS by @nathanaeltifuh74 | Stardance
|
nathanaeltifuh74
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @nathanaeltifuh74 | St Title: My very own WebOS by @nathanaeltifuh74 | Stardance...
|
1793109278.8657646
|
1793714078.8657646
|
|
67466
|
Do the Playground by @AdaChan | Stardance
|
AdaChan
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Do the Playground by @AdaChan | Stardance
|
1793109279.7982492
|
1793714079.7982492
|
|
67467
|
Pyraxis Browser by @Alan-Betty | Stardance
|
Alan-Betty
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Pyraxis Browser by @Alan-Betty | Stardance
|
1793109281.8363204
|
1793714081.8363204
|
|
67468
|
My awesome macropad! by @arushdxb | Stardance
|
arushdxb
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @arushdxb | Stardan Title: My awesome macropad! by @arushdxb | Stardance...
|
1793109283.826976
|
1793714083.826976
|
|
67469
|
My very own WebOS by @EdvinBoozo | Stardance
|
EdvinBoozo
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @EdvinBoozo | Stardanc Title: My very own WebOS by @EdvinBoozo | Stardance...
|
1793109284.6890547
|
1793714084.6890547
|
|
67470
|
TC OS by @tcshaksham | Stardance
|
tcshaksham
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: TC OS by @tcshaksham | Stardance
|
1793109286.6925616
|
1793714086.6925616
|
|
67471
|
wega challenge by @unioncyclist77 | Stardance
|
unioncyclist77
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: wega challenge by @unioncyclist77 | Stardan Title: wega challenge by @unioncyclist77 | Stardance...
|
1793109290.2356412
|
1793714090.2356412
|
|
67472
|
tashu by @vrajsanghavi | Stardance
|
vrajsanghavi
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: tashu by @vrajsanghavi | Stardance
|
1793109292.2592998
|
1793714092.2592998
|
|
67473
|
UAV for farmers by @Gato | Stardance
|
Gato
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: UAV for farmers by @Gato | Stardance
|
1793109293.087553
|
1793714093.087553
|
|
67474
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792871334.9225166
|
1793735334.9225166
|
|
67475
|
SpeedRunning by @RishuKamboj | Stardance
|
RishuKamboj
|
1
|
1.8
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-02T14:29:01Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a personal website that features three sections :- 1)Heading and about me 2)Images 3)A thank you message. I’m gonna be very honest i needed 5 stardusts for pcb grant and this was the only option to get it asap it was fun speedrunning tho,", "repo": "https://github.com/rydei/Speedrun", "demo": "https://speedrun-eight-silk.vercel.app/"}]...
|
[{"post_id": 77271, "ts": "202 [{"post_id": 77271, "ts": "2026-10-06T11:35:25Z", "hours": 0.7986, "text": "Added two more section! Games i like and a music section."}, {"post_id": 76149, "ts": "2026-10-02T14:27:07Z", "hours": 0.6189, "text": "I made an about me page featuring some photos from projects and my skills hehe."}]...
|
Title: SpeedRunning by @RishuKamboj | Stardance
D Title: SpeedRunning by @RishuKamboj | Stardance
Devlogs:
I made an about me page featuring some photos from projects and my skills hehe.
Added two more section! Games i like and a music section.
Ships:
I made a personal website that features three sections :- 1)Heading and about me 2)Images 3)A thank you message. I’m gonna be very honest i needed 5 stardusts for pcb grant and this was the only option to get it asap it was fun speedrunning tho,...
|
1793217098.882171
|
1793303498.882171
|
|
67476
|
My own site! by @_Arwen | Stardance
|
_Arwen
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My own site! by @_Arwen | Stardance
|
1793109295.5378428
|
1793714095.5378428
|
|
67477
|
Cozy Personal Diary by @aditik | Stardance
|
aditik
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Cozy Personal Diary by @aditik | Stardance
|
1793109296.3815868
|
1793714096.3815868
|
|
67478
|
Untitled project by @herobrine72 | Stardance
|
herobrine72
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @herobrine72 | Stardanc Title: Untitled project by @herobrine72 | Stardance...
|
1793109298.410158
|
1793714098.410158
|
|
67479
|
My first slack bot! by @childjjj | Stardance
|
childjjj
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @childjjj | Stardanc Title: My first slack bot! by @childjjj | Stardance...
|
1793109300.4202964
|
1793714100.4202964
|
|
67480
|
Swordigo_Mario (BETA) by @IsoVoir | Stardance
|
IsoVoir
|
1
|
39.85
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-16T12:54:28Z", "hours": 37.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "What did you make? I made a beta version of my own 2D fantasy adventure game. I worked on the environments, different pathways, backgrounds, level design, characters and other parts of the game. I tried to make it feel like a real adventure game, where the player can explore different places and face enemies. It is not perfect right now, but I made it with a lot of effort and time. What was challenging? The most challenging part for me was making the pathways and designing the levels. I struggled a lot to get the terrain and backgrounds looking the way I wanted. Sometimes things didn’t work as I expected, and I had to try again and again. Connecting the different parts of the game and fixing enemy attack and behaviour errors was also difficult for me. What are you proud of? I am proud that I didn’t give up even when things were not working properly. I spent a lot of time preparing the different parts of the game and trying to make everything work together. I used AI only for help with fixing some hostile mob behaviour and attack errors, and for converting some images to match the game’s art theme. I wanted to do the main work and understand what I was making instead of just getting the whole game generated. What should people know before trying my project? This is only the beta version, so there are still some flaws and things that need more work. I already know about many of them, and I have plans to improve them in the next updates. For now, I wanted to finish a playable version and share what I have made instead of waiting forever for everything to become perfect. I am going to work on better level design, more improvements and fixing the remaining issues in future updates. Please try my project and share your feedback. And keep an eye on my profile, because I will be working on improving the game in the next updates!", "repo": "https://github.com/kumarishan0825/SwordigoMario", "demo": "https://ishan0825.itch.io/swordigo-mario-beta-version"}]...
|
[{"post_id": 80611, "ts": "202 [{"post_id": 80611, "ts": "2026-10-18T09:30:19Z", "hours": 2.8489, "text": "All the AI art/asset I used in my game has been removed, and my code is now clean totally and the obstacles and character designing i done by my friend so that is why characters and obstacles were nothing used via seeking help with AI and the CODE of this game is really messing part where I dont took help of any kind of AI prompting, I learned and implement every single thing and this took me that much time but yeah without asset prompting and by my own efforts this game is literally took me 28 hours and For asset generation time extends 11 hours more, I honestly confirms my all the working"}, {"post_id": 80127, "ts": "2026-10-16T09:37:30Z", "hours": 6.7131, "text": "Final Devlog: I am so glad that my game is now playable and yeah it have some issues with animations of mobs but it is beta version next time i update it soon…. (1) Adding few Hostile mobs and bosses (2) Adding Winning and Death Scene (3) Fixing 239 errors while coding the nature of mobs but i got too many errors so I used claude AI to examine code that my code were faulty at which point (4)It have few issues like some bugs and some animation problem but i am unable to fix it so I am done here but overall I made it atleast good enough to explore and due to limiting resources and assets I am unable to do the music and sfx works but yeah it looks damn good"}, {"post_id": 79749, "ts": "2026-10-15T08:40:10Z", "hours": 6.2847, "text": "Devlog 10: An amazing timespent on the completion of my level “Castle wars” with its total stages development furnishment completed and only the area node to connect with player and it is finally become playable . , Only things left:- add mobs and bosses, some bizarre obstacles to interact, some beautiful animations, winning and losing scene, settings layout and also…. “volcanic end” development primarily under development and after a update i would publish"}, {"post_id": 79267, "ts": "2026-10-13T08:28:16Z", "hours": 3.2197, "text": "Devlog 9:- Plane Biome- all the stages of this level finally completed…"}, {"post_id": 79126, "ts": "2026-10-12T19:17:44Z", "hours": 2.3897, "text": "Devlog 8: “Level: Plane Biome” all 3 stages’ Background and obstacles work has done…"}, {"post_id": 78642, "ts": "2026-10-11T04:57:54Z", "hours": 4.1283, "text": "Devlog 7: I do massive changes : (i) Added a spell casting animation, (ii) Adding Master and the interaction with my player through Area 2D node and collisionshape2d (iii) Adding damage dealt by playerwhen entity came in his collision shape and connecting it with my left mouse button (iv) Resolving 29 errors and 8 warnings…. Now my code looks very healthy and easy to approachable but from next time and there is no ai usage in code, only pathway obstacle conversion into pixelated form was done by AI, I clearly admited it , I am not going to do things at same time, first i create back ground first in all then later i do some changes according to environment"}, {"post_id": 78138, "ts": "2026-10-09T18:31:53Z", "hours": 2.4664, "text": "Devlog 6: Adding Fighting animation and fixes the debug of jumping animation"}, {"post_id": 77871, "ts": "2026-10-08T16:44:25Z", "hours": 1.8572, "text": "Devlog 5; Working on Heart Dynamics after damage"}, {"post_id": 77579, "ts": "2026-10-07T15:03:52Z", "hours": 2.8178, "text": "Devlog 4: I added the parallax effect and solved some bugs of character falling and few flaws still there but resolves soon and changes some scripts to playable format."}, {"post_id": 77394, "ts": "2026-10-06T19:46:31Z", "hours": 4.3981, "text": "Devlog 3 : I add the protagonist and animate his movement and also work on background theme parallax effect but it failed badly.. Any suggestion to place the character on the static body because mine always falls even i try to resolve but here i get tired"}, {"post_id": 77013, "ts": "2026-10-05T11:20:40Z", "hours": 2.6014, "text": "Devlog 2 : I created a Menu Screen of my game and level scene Screen . Also I implemented the Global script for automated tabs and GdScript for the Menu buttons such as start etc."}, {"post_id": 76418, "ts": "2026-10-03T14:07:09Z", "hours": 0.3294, "text": "Devlog 1 : First time I am getting introduced by Godot engine. I am so excited with this project"}]...
|
Title: Swordigo_Mario (BETA) by @IsoVoir | Stardan Title: Swordigo_Mario (BETA) by @IsoVoir | Stardance
Devlogs:
Devlog 1 : First time I am getting introduced by Godot engine. I am so excited with this project
Devlog 2 : I created a Menu Screen of my game and level scene Screen . Also I implemented the Global script for automated tabs and GdScript for the Menu buttons such as start etc.
Devlog 3 : I add the protagonist and animate his movement and also work on background theme parallax effect but it failed badly.. Any suggestion to place the character on the static body because mine always falls even i try to resolve but here i get tired
Devlog 4: I added the parallax effect and solved some bugs of character falling and few flaws still there but resolves soon and changes some scripts to playable format.
Devlog 5; Working on Heart Dynamics after damage
Devlog 6: Adding Fighting animation and fixes the debug of jumping animation
Devlog 7: I do massive changes : (i) Added a spell casting animation, (ii) Adding Master and the interaction with my player through Area 2D node and collisionshape2d (iii) Adding damage dealt by playerwhen entity came in his collision shape and connecting it with my left mouse button (iv) Resolving 29 errors and 8 warnings…. Now my code looks very healthy and easy to approachable but from next time and there is no ai usage in code, only pathway obstacle conversion into pixelated form was done by AI, I clearly admited it , I am not going to do things at same time, first i create back ground first in all then later i do some changes according to environment
Devlog 8: “Level: Plane Biome” all 3 stages’ Background and obstacles work has done…
Devlog 9:- Plane Biome- all the stages of this level finally completed…
Devlog 10: An amazing timespent on the completion of my level “Castle wars” with its total stages development furnishment completed and only the area node to connect with player and it is finally become playable . , Only things left:- add mobs and bosses, some bizarre obstacles to interact, some beautiful animations, winning and losing scene, settings layout and also…. “volcanic end” development primarily under development and after a update i would publish
Final Devlog: I am so glad that my game is now playable and yeah it have some issues with animations of mobs but it is beta version next time i update it soon…. (1) Adding few Hostile mobs and bosses (2) Adding Winning and Death Scene (3) Fixing 239 errors while coding the nature of mobs but i got too many errors so I used claude AI to examine code that my code were faulty at which point (4)It have few issues like some bugs and some animation problem but i am unable to fix it so I am done here but overall I made it atleast good enough to explore and due to limiting resources and assets I am unable to do the music and sfx works but yeah it looks damn good
All the AI art/asset I used in my game has been removed, and my code is now clean totally and the obstacles and character designing i done by my friend so that is why characters and obstacles were nothing used via seeking help with AI and the CODE of this game is really messing part where I dont took help of any kind of AI prompting, I learned and implement every single thing and this took me that much time but yeah without asset prompting and by my own efforts this game is literally took me 28 hours and For asset generation time extends 11 hours more, I honestly confirms my all the working
Ships:
What did you make? I made a beta version of my own 2D fantasy adventure game. I worked on the environments, different pathways, backgrounds, level design, characters and other parts of the game. I tried to make it feel like a real adventure game, where the player can explore different places and face enemies. It is not perfect right now, but I made it with a lot of effort and time. What was challenging? The most challenging part for me was making the pathways and designing the levels. I struggled a lot to get the terrain and backgrounds looking the way I wanted. Sometimes things didn’t work as I expected, and I had to try again and again. Connecting the different parts of the game and fixing enemy attack and behaviour errors was also difficult for me. What are you proud of? I am proud that I didn’t give up even when things were not working properly. I spent a lot of time preparing the different parts of the game and trying to make everything work together. I used AI only for help with fixing some hostile mob behaviour and attack errors, and for converting some images to match the game’s art theme. I wanted to do the main work and understand what I was making instead of just getting the whole game generated. What should people know before trying my project? This is only the beta version, so there are still some flaws and things that need more work. I already know about many of them, and I have plans to improve them in the next updates. For now, I wanted to finish a playable version and share what I have made instead of waiting forever for everything to become perfect. I am going to work on better level design, more improvements and fixing the remaining issues in future updates. Please try my project and share your feedback. And keep an eye on my profile, because I will be working on improving the game in the next updates!...
|
1793008273.8492937
|
1793872273.8492937
|
|
67481
|
my webos:) by @lunrvrse | Stardance
|
lunrvrse
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: my webos:) by @lunrvrse | Stardance
|
1793109303.6619356
|
1793714103.6619356
|
|
67482
|
EcoBUILD by @MrsBK | Stardance
|
MrsBK
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: EcoBUILD by @MrsBK | Stardance
|
1793109305.5080862
|
1793714105.5080862
|
|
67483
|
Warioware game by @Shade | Stardance
|
Shade
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Warioware game by @Shade | Stardance
|
1793109307.5568233
|
1793714107.5568233
|
|
67484
|
Sproutsquare by @adityakashyapxyz | Stardance
|
adityakashyapxyz
|
0
|
9.19
|
0
|
[]
|
[{"post_id": 76293, "ts": "202 [{"post_id": 76293, "ts": "2026-10-03T03:16:04Z", "hours": 8.9103, "text": "made some development on the project"}, {"post_id": 76163, "ts": "2026-10-02T15:30:34Z", "hours": 0.2781, "text": "sprout"}]...
|
Title: Sproutsquare by @adityakashyapxyz | Stardan Title: Sproutsquare by @adityakashyapxyz | Stardance
Devlogs:
sprout
made some development on the project...
|
1793109308.4882958
|
1793714108.4882958
|
|
67485
|
lesssfun thing by @sumedhisweird | Stardance
|
sumedhisweird
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: lesssfun thing by @sumedhisweird | Stardanc Title: lesssfun thing by @sumedhisweird | Stardance...
|
1793109310.485996
|
1793714110.485996
|
|
67486
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792871335.7443073
|
1793735335.7443073
|
|
67487
|
Keyboard ig by @Geomatrix129 | Stardance
|
Geomatrix129
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Keyboard ig by @Geomatrix129 | Stardance
|
1793109312.2597835
|
1793714112.2597835
|
|
67488
|
test by @miggy | Stardance
|
miggy
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: test by @miggy | Stardance
|
1793112509.54392
|
1793717309.54392
|
|
67489
|
alessfunpage by @sumedhisweird | Stardance
|
sumedhisweird
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: alessfunpage by @sumedhisweird | Stardance
|
1793112510.3859103
|
1793717310.3859103
|
|
67490
|
my code by @ibuild | Stardance
|
ibuild
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: my code by @ibuild | Stardance
|
1793112512.516262
|
1793717312.516262
|
|
67491
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792871336.5716143
|
1793735336.5716143
|
|
67492
|
Emoticon Hackpad by @gurliv | Stardance
|
gurliv
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Emoticon Hackpad by @gurliv | Stardance
|
1793112514.301162
|
1793717314.301162
|
|
67493
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792871337.3801463
|
1793735337.3801463
|
|
67494
|
Andrew the Blogger by @andrewmkbuilds | Stardance
|
andrewmkbuilds
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Andrew the Blogger by @andrewmkbuilds | Sta Title: Andrew the Blogger by @andrewmkbuilds | Stardance...
|
1793112516.0936341
|
1793717316.0936341
|
|
67495
|
mpl3115as altimeter driver by @Protheek | Stardanc mpl3115as altimeter driver by @Protheek | Stardance...
|
Protheek
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: mpl3115as altimeter driver by @Protheek | S Title: mpl3115as altimeter driver by @Protheek | Stardance...
|
1793112518.2919993
|
1793717318.2919993
|
|
67496
|
My awesome macropad! by @Qinyi | Stardance
|
Qinyi
|
0
|
1.62
|
0
|
[]
|
[{"post_id": 76480, "ts": "202 [{"post_id": 76480, "ts": "2026-10-03T17:53:16Z", "hours": 1.6247, "text": "PCB and PCB Case Design"}]...
|
Title: My awesome macropad! by @Qinyi | Stardance
Title: My awesome macropad! by @Qinyi | Stardance
Devlogs:
PCB and PCB Case Design...
|
1793112519.3561952
|
1793717319.3561952
|
|
67497
|
hack the music by @KanyeWest | Stardance
|
KanyeWest
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: hack the music by @KanyeWest | Stardance
|
1793112521.4575973
|
1793717321.4575973
|
|
67498
|
My very own WebOS by @anonymous5 | Stardance
|
anonymous5
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @anonymous5 | Stardanc Title: My very own WebOS by @anonymous5 | Stardance...
|
1793112523.5616524
|
1793717323.5616524
|
|
67499
|
KiwiMini by @anonymous5 | Stardance
|
anonymous5
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: KiwiMini by @anonymous5 | Stardance
|
1793112525.3158169
|
1793717325.3158169
|
|
67500
|
TR+ by @kobrindi095 | Stardance
|
kobrindi095
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: TR+ by @kobrindi095 | Stardance
|
1793112527.4117815
|
1793717327.4117815
|
|
67501
|
WBos by @ognjen_janicevic | Stardance
|
ognjen_janicevic
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: WBos by @ognjen_janicevic | Stardance
|
1793112529.7453904
|
1793717329.7453904
|
|
67502
|
My own site! by @thisisnaman | Stardance
|
thisisnaman
|
1
|
5.02
|
0
|
[{"ship_num": 1, "ts": "2026-1 [{"ship_num": 1, "ts": "2026-10-04T15:21:44Z", "hours": 3.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "We got common view of AI coder TUI in potfolio too.", "repo": "https://github.com/namandhakad712/Coding-Harness-Portfolio", "demo": "https://namandhakad712.github.io/Coding-Harness-Portfolio/"}]...
|
[{"post_id": 77773, "ts": "202 [{"post_id": 77773, "ts": "2026-10-08T07:46:21Z", "hours": 2.0153, "text": "Added a sound engine and loading boot sequence"}, {"post_id": 76227, "ts": "2026-10-02T19:12:12Z", "hours": 2.6986, "text": "Hi, i am TUI LLM Harness ."}]...
|
Title: My own site! by @thisisnaman | Stardance
D Title: My own site! by @thisisnaman | Stardance
Devlogs:
Hi, i am TUI LLM Harness .
Added a sound engine and loading boot sequence
Ships:
We got common view of AI coder TUI in potfolio too....
|
1793217100.9510603
|
1793303500.9510603
|
|
67503
|
My awesome macropad! by @Shadow2Hecker | Stardance
|
Shadow2Hecker
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Shadow2Hecker | St Title: My awesome macropad! by @Shadow2Hecker | Stardance...
|
1793112530.6296256
|
1793717330.6296256
|
|
67504
|
Visual story game by @Kabirutreja | Stardance
|
Kabirutreja
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Visual story game by @Kabirutreja | Stardan Title: Visual story game by @Kabirutreja | Stardance...
|
1793112531.4919565
|
1793717331.4919565
|