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9201
|
NULL
|
NULL
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0
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0.0
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0
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[]
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[]
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|
1792929043.2698314
|
1793793043.2698314
|
|
9202
|
my system by @wil0 | Stardance
|
wil0
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: my system by @wil0 | Stardance
|
1793184653.0020735
|
1793789453.0020735
|
|
9203
|
macropad! by @abhis | Stardance
|
abhis
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: macropad! by @abhis | Stardance
|
1792745478.2173162
|
1793350278.2173162
|
|
9204
|
My awesome macropad! by @raopriyanshu_2007 | Stard My awesome macropad! by @raopriyanshu_2007 | Stardance...
|
raopriyanshu_2007
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @raopriyanshu_2007 Title: My awesome macropad! by @raopriyanshu_2007 | Stardance...
|
1793217063.3658702
|
1793821863.3658702
|
|
9205
|
Untitled project by @ritvik | Stardance
|
ritvik
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @ritvik | Stardance
|
1793429338.7615843
|
1794034138.7615843
|
|
9206
|
Robbo Dog by @0 | Stardance
|
0
|
0
|
13.65
|
0
|
[]
|
[{"post_id": 23667, "ts": "202 [{"post_id": 23667, "ts": "2026-07-06T19:37:39Z", "hours": 2.4344, "text": "I have finally begun 3D printing out my designs. But i’ve only started with the servo case which lowkey worked kinda on the first attempt except for the wire spacing and I probably need to figure a way to securely mount the motors. I attached how I currently secure both servo motors (as I’m writing this I realized I need to add outlet holes on both side as I need to reverse the top servo. The reason it took so long is because I was trying to configure the design to a mg996r but then I realized I cant test the design… In the second image you can see the different parts rendered. Im currently working on the clamp. Basically I realized mounting via screws would not work because the screw size is M2 and lowkey I don’t have a long enough screw to extend + im lowkey not bob the builder 😭😭 I attached the current 3d print I made for the servo case."}, {"post_id": 21827, "ts": "2026-07-03T23:21:14Z", "hours": 2.6508, "text": "Lowkey I had to rework my design because I realized the dimensions didnt match the mg996r servo motors I would be using. I am referencing another design and have decided to not use the springs yet because its really hard to model and animating the joints is another discussion since its not a native feature. I have to finish up the leg and fix the purple part of the leg since its inside of the moving shoulder. TLDR: I reworked the dimensions of the designs as well as added joints."}, {"post_id": 20000, "ts": "2026-07-01T14:06:11Z", "hours": 1.7136, "text": "No much progress :( So I basically worked on debugging the leg. In no particular order, I tried to connect the two legs together for added stability . The problem is when I try to remove the edges so that it is not a bulky leg (image 3 red = cut) is driving me crazy because it is not cutting all of the parts. I also worked on the shoulder/hip but I reworked in as seen in image 2 based on another robot dog I found. Honestly, I’m just using a bunch of different robots as reference, so I don’t think it is copying. I started and gave up working on the head and body of the robot dog. I was thinking of adding a lid to store stuff inside, but might be too complex. My status: 😭"}, {"post_id": 17818, "ts": "2026-06-28T19:09:00Z", "hours": 1.8172, "text": "Much more progress after 19 days I basically went on a Fusion 360 learning arc because of how poorly designed the components were. For each devlog now, I will include a rendered image as well as what I am currently struggling with. Compared to the Dingo designed, I decided to added an additional side of support to lift the leg up, however, I have not done any calculations yet, so I’m unsure if the original design was to ensure stability. Also, while I was gone, I worked on a prototype based on a research paper I found in which case the current design and the one I mocked up are based on/inspired by cat legs although I could not use the other design because it is for bipedal robots and would be significantly more challenging, since I am already struggling to make a quadruped robot. This design is a simplified version of what a cat’s leg is since it removes the top half of the leg likely to reduce the load in order to maintain stability. Lastly, I am having difficulties with the spring. First, I have to fix the diameter of the hole which I will ignore for now? Second, I need to animate the joint so that when the hip/fin is pulled, the spring should stretch or compress. My current status: 😎😎"}, {"post_id": 6036, "ts": "2026-06-10T04:03:52Z", "hours": 2.0567, "text": "Some progress? So, here is the good news: I created the leg of my robot which is around 10cm each to maximize the height while keeping the robot stable Added a container to hold my servo motors. The servos are flipped so that the contraption will work. You will see later Added the fin attachment to bend the robot. I’m struggling to get the fin to connect with the servo horn as a joint The bad news: I know I said I don’t care about aesthetics, but the leg does not seem like a leg or looks like it will stand 💀 For some reason it took me like 20 minutes to figure out the dimensions to fit the servo motors. I lowkey don’t know if you are supposed to be free-styling-ish dimensions (since I’m just inputting dimensions that seem to resemble what I’m going for) What I plan on doing next: So, I’m going to work on the spring joint which allows for the leg to actually bend I’ll actually force myself to 3D print the parts to test them out (I’m lowkey just afraid of failing) My mood: 🤨(Pls work)"}, {"post_id": 5391, "ts": "2026-06-09T04:30:53Z", "hours": 0.7336, "text": "I went back to the drawing board. I analyzed/sketched how the robot dog legs work. And I know it’s crazy, but I was confused what that small little linkage leg was for. I realized the servo #1 was controlling the little linkage leg in order for the robot to bend. The analysis was really helpful particularly with how I should design the shapes of my leg because I was too busy looking at the details/aesthetic of the linkages that at the core, the linkages are really just circles or rectangles . What I plan on doing to avoid CRASHING out is to literally just get the key linkages. I will focus purely on the mechanics before stressing about its appearance My mood: 😐(I still gotta model this in CAD)"}, {"post_id": 5297, "ts": "2026-06-09T00:51:53Z", "hours": 1.0475, "text": "My leg is cooked. I did not like my previous leg and now I am referencing this dog design because it has more degrees of freedom. The previous design only allowed the dog to shuffle NOT walk. I want the dog to walk as in lift its feet off the ground. I also want it to be able to dance. Apart from the fact that this linkage design is much cooler from my earlier design, it also will make the legs more lightweight because now, the servo motors will be attached to the chassis rather than at the knees. While researching, I also realized some basic physics that will indicate the maximum load the dog can carry. That is: if the length of the leg is 100mm (10cm), then if I power it using MG966R which has a torque range of 10.5-12 kg * cm, then on that foot it may carry up to 12/10 = 1.2 kg or 2.4kg on two legs. So, I learned that basically I need to keep the dog as lightweight as possible which of course I can do by: making the dog symmetrical, move the motors up, and ensure the design is optimized. Now, the only problem I have left is uh building the linkage. It is the most important, so I want to get it right before moving on. I will test it using a plastic servo motor. My status rn:😭"}, {"post_id": 3273, "ts": "2026-06-06T03:47:52Z", "hours": 1.1964, "text": "So, I’ve had the idea to build a robot dog like the one from Boston Dynamics and given that I have tinkered a bit with Fusion 360 as well as with PCBs from previous Hack Club programs I’ll finally start building a ROBOT!!! I am lowkey scared about all the physics that I will need to code, but its fine. The goal of the robot is: To walk (at least move) To have different sets of movements If all goes well, which usually does not, I hope to add a mechanism that will carry items inside of it. By the way: I am also being heavily* inspired by James Burton’s design, but I will iterate and likely change it depending on how it turns out. I already changed some of the design choices, since some of it looked unnecessary, and also I will make the robot look cute like a puppy. :) Here is what I did: So, the robot dog will use six servo motors and the design is pretty clever in its motion. But for now all you need to know is the bending of the legs will be controlled by one servo motor and I have already gotten two joints to rotate! The leg is supported by two thicker slots and then it currently has one linkage. But I’m probably going to tinker more with this linkage design. Also I have no clue whether or not this foot is going to be stable. Also, I am pretty broke***, so I hope to keep the budget pretty low even though I like I don’t have any metal servo motors and they cost like $5 a piece 😭"}]...
|
Title: Robbo Dog by @0 | Stardance
Devlogs:
So, I Title: Robbo Dog by @0 | Stardance
Devlogs:
So, I’ve had the idea to build a robot dog like the one from Boston Dynamics and given that I have tinkered a bit with Fusion 360 as well as with PCBs from previous Hack Club programs I’ll finally start building a ROBOT!!! I am lowkey scared about all the physics that I will need to code, but its fine. The goal of the robot is: To walk (at least move) To have different sets of movements If all goes well, which usually does not, I hope to add a mechanism that will carry items inside of it. By the way: I am also being heavily* inspired by James Burton’s design, but I will iterate and likely change it depending on how it turns out. I already changed some of the design choices, since some of it looked unnecessary, and also I will make the robot look cute like a puppy. :) Here is what I did: So, the robot dog will use six servo motors and the design is pretty clever in its motion. But for now all you need to know is the bending of the legs will be controlled by one servo motor and I have already gotten two joints to rotate! The leg is supported by two thicker slots and then it currently has one linkage. But I’m probably going to tinker more with this linkage design. Also I have no clue whether or not this foot is going to be stable. Also, I am pretty broke***, so I hope to keep the budget pretty low even though I like I don’t have any metal servo motors and they cost like $5 a piece 😭
My leg is cooked. I did not like my previous leg and now I am referencing this dog design because it has more degrees of freedom. The previous design only allowed the dog to shuffle NOT walk. I want the dog to walk as in lift its feet off the ground. I also want it to be able to dance. Apart from the fact that this linkage design is much cooler from my earlier design, it also will make the legs more lightweight because now, the servo motors will be attached to the chassis rather than at the knees. While researching, I also realized some basic physics that will indicate the maximum load the dog can carry. That is: if the length of the leg is 100mm (10cm), then if I power it using MG966R which has a torque range of 10.5-12 kg * cm, then on that foot it may carry up to 12/10 = 1.2 kg or 2.4kg on two legs. So, I learned that basically I need to keep the dog as lightweight as possible which of course I can do by: making the dog symmetrical, move the motors up, and ensure the design is optimized. Now, the only problem I have left is uh building the linkage. It is the most important, so I want to get it right before moving on. I will test it using a plastic servo motor. My status rn:😭
I went back to the drawing board. I analyzed/sketched how the robot dog legs work. And I know it’s crazy, but I was confused what that small little linkage leg was for. I realized the servo #1 was controlling the little linkage leg in order for the robot to bend. The analysis was really helpful particularly with how I should design the shapes of my leg because I was too busy looking at the details/aesthetic of the linkages that at the core, the linkages are really just circles or rectangles . What I plan on doing to avoid CRASHING out is to literally just get the key linkages. I will focus purely on the mechanics before stressing about its appearance My mood: 😐(I still gotta model this in CAD)
Some progress? So, here is the good news: I created the leg of my robot which is around 10cm each to maximize the height while keeping the robot stable Added a container to hold my servo motors. The servos are flipped so that the contraption will work. You will see later Added the fin attachment to bend the robot. I’m struggling to get the fin to connect with the servo horn as a joint The bad news: I know I said I don’t care about aesthetics, but the leg does not seem like a leg or looks like it will stand 💀 For some reason it took me like 20 minutes to figure out the dimensions to fit the servo motors. I lowkey don’t know if you are supposed to be free-styling-ish dimensions (since I’m just inputting dimensions that seem to resemble what I’m going for) What I plan on doing next: So, I’m going to work on the spring joint which allows for the leg to actually bend I’ll actually force myself to 3D print the parts to test them out (I’m lowkey just afraid of failing) My mood: 🤨(Pls work)
Much more progress after 19 days I basically went on a Fusion 360 learning arc because of how poorly designed the components were. For each devlog now, I will include a rendered image as well as what I am currently struggling with. Compared to the Dingo designed, I decided to added an additional side of support to lift the leg up, however, I have not done any calculations yet, so I’m unsure if the original design was to ensure stability. Also, while I was gone, I worked on a prototype based on a research paper I found in which case the current design and the one I mocked up are based on/inspired by cat legs although I could not use the other design because it is for bipedal robots and would be significantly more challenging, since I am already struggling to make a quadruped robot. This design is a simplified version of what a cat’s leg is since it removes the top half of the leg likely to reduce the load in order to maintain stability. Lastly, I am having difficulties with the spring. First, I have to fix the diameter of the hole which I will ignore for now? Second, I need to animate the joint so that when the hip/fin is pulled, the spring should stretch or compress. My current status: 😎😎
No much progress :( So I basically worked on debugging the leg. In no particular order, I tried to connect the two legs together for added stability . The problem is when I try to remove the edges so that it is not a bulky leg (image 3 red = cut) is driving me crazy because it is not cutting all of the parts. I also worked on the shoulder/hip but I reworked in as seen in image 2 based on another robot dog I found. Honestly, I’m just using a bunch of different robots as reference, so I don’t think it is copying. I started and gave up working on the head and body of the robot dog. I was thinking of adding a lid to store stuff inside, but might be too complex. My status: 😭
Lowkey I had to rework my design because I realized the dimensions didnt match the mg996r servo motors I would be using. I am referencing another design and have decided to not use the springs yet because its really hard to model and animating the joints is another discussion since its not a native feature. I have to finish up the leg and fix the purple part of the leg since its inside of the moving shoulder. TLDR: I reworked the dimensions of the designs as well as added joints.
I have finally begun 3D printing out my designs. But i’ve only started with the servo case which lowkey worked kinda on the first attempt except for the wire spacing and I probably need to figure a way to securely mount the motors. I attached how I currently secure both servo motors (as I’m writing this I realized I need to add outlet holes on both side as I need to reverse the top servo. The reason it took so long is because I was trying to configure the design to a mg996r but then I realized I cant test the design… In the second image you can see the different parts rendered. Im currently working on the clamp. Basically I realized mounting via screws would not work because the screw size is M2 and lowkey I don’t have a long enough screw to extend + im lowkey not bob the builder 😭😭 I attached the current 3d print I made for the servo case....
|
1793335898.790411
|
1793940698.790411
|
|
9207
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792929042.4328656
|
1793793042.4328656
|
|
9208
|
Study Timer App (Pomodoro Timer) by @AaravBhaskar Study Timer App (Pomodoro Timer) by @AaravBhaskar | Stardance...
|
AaravBhaskar
|
0
|
0.28
|
0
|
[]
|
[{"post_id": 3289, "ts": "2026 [{"post_id": 3289, "ts": "2026-06-06T04:31:42Z", "hours": 0.285, "text": "I am working on creating a Pomodoro Study Timer app. It is intended to help students and developers manage their time better by using a 25-minute countdown timer for focused work sessions, followed by a short break to rest and recharge."}]...
|
Title: Study Timer App (Pomodoro Timer) by @AaravB Title: Study Timer App (Pomodoro Timer) by @AaravBhaskar | Stardance
Devlogs:
I am working on creating a Pomodoro Study Timer app. It is intended to help students and developers manage their time better by using a 25-minute countdown timer for focused work sessions, followed by a short break to rest and recharge....
|
1793418949.4488711
|
1794023749.4488711
|
|
9209
|
My first slack bot! by @aliki | Stardance
|
aliki
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @aliki | Stardance
|
1793281685.6227229
|
1793886485.6227229
|
|
9210
|
Calculator by @SK | Stardance
|
SK
|
1
|
5.28
|
10
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-08T02:45:02Z", "hours": 5.0, "multiplier": 2.15, "payout": 10, "blessing": "neutral", "text": "I built a fully functional calculator using React, Vite, and Bootstrap. The calculator supports basic arithmetic operations such as addition, subtraction, multiplication, and division with a clean and responsive user interface. The most challenging part was managing the calculator logic, handling user inputs correctly, and ensuring calculations were performed accurately while maintaining the application state in React. I am proud of successfully creating a working calculator from scratch and implementing a responsive design using Bootstrap. This project helped me strengthen my understanding of React components, state management, event handling, and modern frontend development practices. Through this project, I learned how to build interactive user interfaces with React, organize components efficiently, and deploy applications using GitHub and Render. To test the project, users can enter numbers using the calculator buttons, perform arithmetic operations, clear inputs, and verify that the displayed results are calculated correctly.", "repo": "https://github.com/somyakhuteta/React", "demo": "https://somyakhuteta.github.io/React/"}]...
|
[{"post_id": 6112, "ts": "2026 [{"post_id": 6112, "ts": "2026-06-10T08:43:59Z", "hours": 0.2794, "text": "Deployment Debugging and Re-Certification Journey Today’s ship turned into a deployment debugging session rather than a coding session. I had already completed my React + Vite calculator and deployed it on Render. After submitting it for review, I received feedback that Render free-tier links are not accepted because they may become unavailable in the future. To solve this, I decided to migrate the project to GitHub Pages and began setting up a new deployment workflow. The migration wasn’t smooth. Although GitHub Pages reported that the site was live, opening the link only showed a blank white screen. After checking the repository structure, deployment settings, and project configuration, I traced the issue to the Vite base path configuration. Once the base path was corrected, I rebuilt the project, redeployed it, and tested the site again. Success — the calculator loaded correctly and the GitHub Pages deployment worked as expected. This experience taught me that shipping a project isn’t only about writing code. Understanding deployment, hosting platforms, project structure, and debugging production issues is just as important. The calculator is now successfully hosted, ready for re-certification, and I’m ready to move on to building and shipping the next project."}, {"post_id": 4107, "ts": "2026-06-07T09:30:55Z", "hours": 2.6839, "text": "Completed the code for project calculator"}, {"post_id": 4000, "ts": "2026-06-07T04:33:38Z", "hours": 0.9286, "text": "Started working on the basic project"}, {"post_id": 3299, "ts": "2026-06-06T04:57:36Z", "hours": 1.0189, "text": "I am currently working on the functioning of react by implementing html, js and css in it."}]...
|
Title: Calculator by @SK | Stardance
Devlogs:
I a Title: Calculator by @SK | Stardance
Devlogs:
I am currently working on the functioning of react by implementing html, js and css in it.
Started working on the basic project
Completed the code for project calculator
Deployment Debugging and Re-Certification Journey Today’s ship turned into a deployment debugging session rather than a coding session. I had already completed my React + Vite calculator and deployed it on Render. After submitting it for review, I received feedback that Render free-tier links are not accepted because they may become unavailable in the future. To solve this, I decided to migrate the project to GitHub Pages and began setting up a new deployment workflow. The migration wasn’t smooth. Although GitHub Pages reported that the site was live, opening the link only showed a blank white screen. After checking the repository structure, deployment settings, and project configuration, I traced the issue to the Vite base path configuration. Once the base path was corrected, I rebuilt the project, redeployed it, and tested the site again. Success — the calculator loaded correctly and the GitHub Pages deployment worked as expected. This experience taught me that shipping a project isn’t only about writing code. Understanding deployment, hosting platforms, project structure, and debugging production issues is just as important. The calculator is now successfully hosted, ready for re-certification, and I’m ready to move on to building and shipping the next project.
Ships:
I built a fully functional calculator using React, Vite, and Bootstrap. The calculator supports basic arithmetic operations such as addition, subtraction, multiplication, and division with a clean and responsive user interface. The most challenging part was managing the calculator logic, handling user inputs correctly, and ensuring calculations were performed accurately while maintaining the application state in React. I am proud of successfully creating a working calculator from scratch and implementing a responsive design using Bootstrap. This project helped me strengthen my understanding of React components, state management, event handling, and modern frontend development practices. Through this project, I learned how to build interactive user interfaces with React, organize components efficiently, and deploy applications using GitHub and Render. To test the project, users can enter numbers using the calculator buttons, perform arithmetic operations, clear inputs, and verify that the displayed results are calculated correctly....
|
1793274763.647295
|
1793361163.647295
|
|
9211
|
Smart Power Distribution Pannel by @Timex | Starda Smart Power Distribution Pannel by @Timex | Stardance...
|
Timex
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Smart Power Distribution Pannel by @Timex | Title: Smart Power Distribution Pannel by @Timex | Stardance...
|
1792896644.1833246
|
1793760644.1833246
|
|
9212
|
Untitled project by @DeadLight | Stardance
|
DeadLight
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @DeadLight | Stardance
|
1793422368.171029
|
1794027168.171029
|
|
9213
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792925565.4861138
|
1793789565.4861138
|
|
9214
|
Untitled by @1082cok | Stardance
|
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @1082cok | Stardance
|
1792806795.5505488
|
1793411595.5505488
|
|
9215
|
My awesome macropad! by @OP | Stardance
|
OP
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @OP | Stardance
|
1792731077.384991
|
1793335877.384991
|
|
9216
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792940008.424968
|
1793804008.424968
|
|
9217
|
My first slack bot! by @markduda | Stardance
|
markduda
|
1
|
1.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-19T04:25:22Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made a simple slackbot to get used to how stardance festival works. You can test it out in the bot channel on slack.", "repo": "https://github.com/mark-duda-maker/slackbot", "demo": "https://hackclub.enterprise.slack.com/archives/C0P5NE354"}]...
|
[{"post_id": 11756, "ts": "202 [{"post_id": 11756, "ts": "2026-06-19T04:18:02Z", "hours": 1.4272, "text": "completed the tutorial and added a random number generator feature"}]...
|
Title: My first slack bot! by @markduda | Stardanc Title: My first slack bot! by @markduda | Stardance
Devlogs:
completed the tutorial and added a random number generator feature
Ships:
I made a simple slackbot to get used to how stardance festival works. You can test it out in the bot channel on slack....
|
1793314272.2246153
|
1793400672.2246153
|
|
9218
|
[DELETE] by @pizzalover125 | Stardance
|
pizzalover125
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: [DELETE] by @pizzalover125 | Stardance
|
1792936130.7988536
|
1793800130.7988536
|
|
9219
|
YourTIME by @orozjuan | Stardance
|
orozjuan
|
0
|
10.83
|
0
|
[]
|
[{"post_id": 6586, "ts": "2026 [{"post_id": 6586, "ts": "2026-06-11T02:06:01Z", "hours": 1.6647, "text": "Another round of updates on YourTime . Want to try it for yourself? Click here to open YourTime . Take full control of your habits Until now, if you created a habit scheduled for tomorrow and changed your mind, you couldn’t delete it until tomorrow came around. Frustrating bug that I caught in real-life use. The new Manage Activities modal solves it: a single click from the sidebar shows you every habit and task you’ve ever created, grouped by type, with the weekly schedule visible at a glance. Edit any of them, delete with a quick inline confirmation, and the board updates instantly without a refresh. Especially handy when you’re cleaning up after a few weeks of experimenting with routines. Forgot your password? Now you can actually reset it Password recovery is one of those flows that nobody thinks about until they need it and it isn’t there. YourTime now has a complete reset flow: a link on the sign-in page, a clean form to enter your email, a branded recovery email landing in your inbox, and a final screen to choose a new password. Once you’re done, you go straight to the app already signed in. No more “contact support” detours. Mobile drag-and-drop done right Anyone who tried YourTime on an iPhone or iPad before this update knows: trying to move a card between columns was a frustrating mess. The page wanted to scroll, the card refused to lift, and it felt broken. I rebuilt the touch interaction using the same long-press pattern that Trello and Notion use: hold a card for a quarter-second and it lifts cleanly; swipe normally and the page scrolls as it should. The sidebar drawer is now solid instead of see-through, has a proper close button, and every icon in the app has been swapped from emoji to handcrafted SVGs so things look consistent across iOS, Android and desktop. Email that feels like the app The transactional emails YourTime sends — sign-up confirmation, password reset, account changes, magic links, invitations — all got custom HTML templates that match the dark, minimalist aesthetic of the product. They come from [email protected] through a custom domain setup, so your inbox knows it’s YourTime and not some generic service. What’s next The next big thing on my list is real-time sync across devices. Move a card on your laptop and watch it update live on your phone, no refresh needed. That’s the experience I’m chasing next. Let’s build this together If you have feedback, edge cases, or features you’d love to see, please share them. Every piece of input shapes what comes next. Stay tuned for more updates."}, {"post_id": 5353, "ts": "2026-06-09T02:51:27Z", "hours": 3.78, "text": "Another big update on how YourTime is shaping up. A lot has changed since the last post and the project is starting to feel like a real product. The dark background still anchors the whole experience, but now there’s a proper home page, a much easier process to create an account, and a few details have been ironed out. A real home for the project YourTime now has a public page at yourtimeapp.me. Before, anyone who opened the link landed straight on the sign-in form without knowing what the app was about. Now you get a quick look at the three main tools that make it up: a board to organize your tasks, a timer to help you focus, and a visual calendar that shows your consistency throughout the year. A real picture of what the app looks like inside is right at the top so you can see what it’s all about before creating an account. Switch languages on the fly A small button in the top right corner lets you swap the whole app between Spanish and English in one click. Your choice gets remembered, so the next time you come back, the app already knows how you want to read it. A better email experience Every message YourTime sends — account confirmation, password reset, sign-in links, or notices — now comes with a custom design that matches the rest of the app, sent from [email protected] . No more generic or boring emails that feel out of place. Smarter streaks, calmer focus We made two small but important fixes this round. The streak counter no longer penalizes you for taking a task out of the “Done” list during the day; the day only “closes” at your local midnight, so your streak reflects what you actually achieved, without errors from temporary changes. Also, starting a focus moment no longer triggers random permission pop-ups out of nowhere: app alerts are now something you turn on yourself from the settings only when you want them. Let’s build this together If you have ideas, suggestions, or things you’d love to see in YourTime, drop a comment or send a message. Every conversation makes the project that much better. Stay tuned for more updates."}, {"post_id": 4732, "ts": "2026-06-08T05:20:20Z", "hours": 4.7075, "text": "A little sneak peek at how YourTime is coming along. The project is progressing incredibly well and already has the clean, dark aesthetic I envisioned from the start. Right now, the application is still running locally, but I’m putting the finishing touches on it before the first public release. Total control over your routines As you can see in the latest screenshot, I’ve added powerful habit customization options. You can now select the exact days you want each habit to repeat, making it easier to build a schedule that fits your lifestyle. Work at your own pace The Pomodoro timer is now fully customizable. You can adjust your focus session length, short and long breaks, and even choose how many cycles you want to complete before taking a longer rest. What’s next? I’m getting very close to launching YourTime online. My goal is to let everyone try it, integrate it into their daily routines, and share feedback so I can continue improving the experience. Let’s build this together If you have ideas, suggestions, or features you’d like to see, feel free to leave a comment. Every piece of feedback helps shape the future of YourTime and make it more useful for everyone. Stay tuned for more updates."}, {"post_id": 3821, "ts": "2026-06-06T21:33:39Z", "hours": 0.6739, "text": "Structure is ready Started work on YourTime, an advanced visual productivity and habit-tracking application. Combined a dynamic Kanban board, an automated Pomodoro timer, and a GitHub-style consistency heatmap into a single, seamless workflow. What I did today Designed the logo and banner in four branding styles: Logotype (text only) Symbol (graphic element only) Combination Mark (image + text; both elements can be used separately) Emblem (image + text; both elements are integrated into a single design) Defined the initial visual identity and branding direction for the project. -Created a detailed README.md: Documented the entire project, clearly explaining what the application is, its core objectives, and exactly how its workflow and features operate."}]...
|
Title: YourTIME by @orozjuan | Stardance
Devlogs: Title: YourTIME by @orozjuan | Stardance
Devlogs:
Structure is ready Started work on YourTime, an advanced visual productivity and habit-tracking application. Combined a dynamic Kanban board, an automated Pomodoro timer, and a GitHub-style consistency heatmap into a single, seamless workflow. What I did today Designed the logo and banner in four branding styles: Logotype (text only) Symbol (graphic element only) Combination Mark (image + text; both elements can be used separately) Emblem (image + text; both elements are integrated into a single design) Defined the initial visual identity and branding direction for the project. -Created a detailed README.md: Documented the entire project, clearly explaining what the application is, its core objectives, and exactly how its workflow and features operate.
A little sneak peek at how YourTime is coming along. The project is progressing incredibly well and already has the clean, dark aesthetic I envisioned from the start. Right now, the application is still running locally, but I’m putting the finishing touches on it before the first public release. Total control over your routines As you can see in the latest screenshot, I’ve added powerful habit customization options. You can now select the exact days you want each habit to repeat, making it easier to build a schedule that fits your lifestyle. Work at your own pace The Pomodoro timer is now fully customizable. You can adjust your focus session length, short and long breaks, and even choose how many cycles you want to complete before taking a longer rest. What’s next? I’m getting very close to launching YourTime online. My goal is to let everyone try it, integrate it into their daily routines, and share feedback so I can continue improving the experience. Let’s build this together If you have ideas, suggestions, or features you’d like to see, feel free to leave a comment. Every piece of feedback helps shape the future of YourTime and make it more useful for everyone. Stay tuned for more updates.
Another big update on how YourTime is shaping up. A lot has changed since the last post and the project is starting to feel like a real product. The dark background still anchors the whole experience, but now there’s a proper home page, a much easier process to create an account, and a few details have been ironed out. A real home for the project YourTime now has a public page at yourtimeapp.me. Before, anyone who opened the link landed straight on the sign-in form without knowing what the app was about. Now you get a quick look at the three main tools that make it up: a board to organize your tasks, a timer to help you focus, and a visual calendar that shows your consistency throughout the year. A real picture of what the app looks like inside is right at the top so you can see what it’s all about before creating an account. Switch languages on the fly A small button in the top right corner lets you swap the whole app between Spanish and English in one click. Your choice gets remembered, so the next time you come back, the app already knows how you want to read it. A better email experience Every message YourTime sends — account confirmation, password reset, sign-in links, or notices — now comes with a custom design that matches the rest of the app, sent from [email protected] . No more generic or boring emails that feel out of place. Smarter streaks, calmer focus We made two small but important fixes this round. The streak counter no longer penalizes you for taking a task out of the “Done” list during the day; the day only “closes” at your local midnight, so your streak reflects what you actually achieved, without errors from temporary changes. Also, starting a focus moment no longer triggers random permission pop-ups out of nowhere: app alerts are now something you turn on yourself from the settings only when you want them. Let’s build this together If you have ideas, suggestions, or things you’d love to see in YourTime, drop a comment or send a message. Every conversation makes the project that much better. Stay tuned for more updates.
Another round of updates on YourTime . Want to try it for yourself? Click here to open YourTime . Take full control of your habits Until now, if you created a habit scheduled for tomorrow and changed your mind, you couldn’t delete it until tomorrow came around. Frustrating bug that I caught in real-life use. The new Manage Activities modal solves it: a single click from the sidebar shows you every habit and task you’ve ever created, grouped by type, with the weekly schedule visible at a glance. Edit any of them, delete with a quick inline confirmation, and the board updates instantly without a refresh. Especially handy when you’re cleaning up after a few weeks of experimenting with routines. Forgot your password? Now you can actually reset it Password recovery is one of those flows that nobody thinks about until they need it and it isn’t there. YourTime now has a complete reset flow: a link on the sign-in page, a clean form to enter your email, a branded recovery email landing in your inbox, and a final screen to choose a new password. Once you’re done, you go straight to the app already signed in. No more “contact support” detours. Mobile drag-and-drop done right Anyone who tried YourTime on an iPhone or iPad before this update knows: trying to move a card between columns was a frustrating mess. The page wanted to scroll, the card refused to lift, and it felt broken. I rebuilt the touch interaction using the same long-press pattern that Trello and Notion use: hold a card for a quarter-second and it lifts cleanly; swipe normally and the page scrolls as it should. The sidebar drawer is now solid instead of see-through, has a proper close button, and every icon in the app has been swapped from emoji to handcrafted SVGs so things look consistent across iOS, Android and desktop. Email that feels like the app The transactional emails YourTime sends — sign-up confirmation, password reset, account changes, magic links, invitations — all got custom HTML templates that match the dark, minimalist aesthetic of the product. They come from [email protected] through a custom domain setup, so your inbox knows it’s YourTime and not some generic service. What’s next The next big thing on my list is real-time sync across devices. Move a card on your laptop and watch it update live on your phone, no refresh needed. That’s the experience I’m chasing next. Let’s build this together If you have feedback, edge cases, or features you’d love to see, please share them. Every piece of input shapes what comes next. Stay tuned for more updates....
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A rocket 3D design on tinker cad by @Best15 | Star A rocket 3D design on tinker cad by @Best15 | Stardance...
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Title: A rocket 3D design on tinker cad by @Best15 Title: A rocket 3D design on tinker cad by @Best15 | Stardance...
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My awesome macropad! by @Nithyasri | Stardance
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Title: My awesome macropad! by @Nithyasri | Starda Title: My awesome macropad! by @Nithyasri | Stardance...
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SAM32: Super Awesome Machine 32-Bit by @sammme | S SAM32: Super Awesome Machine 32-Bit by @sammme | Stardance...
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[{"post_id": 49383, "ts": "202 [{"post_id": 49383, "ts": "2026-08-18T05:29:11Z", "hours": 1.7172, "text": "SystemVerilog Update I haven’t had too much time to work on my project lately, but I have some updates: SystemVerilog is officially done! The project, at it’s current state (I got a lot of stuff planned to add later) is officially done! The CPU is Turing Complete , and can do all of your basic operations, read/write to/from memory, and even has a BIOS mode that redirects memory reads to ROM to load an actual BIOS! This means I can program an OS to be loaded by the BIOS! Inputs and Outputs can now be provided to the CPU by the user! Previously, if you wanted to, for example, see the output of an instruction or provide dynamic data to the CPU, you would have to rewrite the ENTIRE program and hardcode those details into it. Now, with the new UART transciever that runs at a measly Baud Rate of 9600, things like ASCII characters can be both send or recieved to/from the CPU! A bunch of minor upgrades, such as (but not limited to): MMIO (no uses as of right now, but the wiring exists in the CPU), CPU stalls (so that you don’t accidentally read memory that hasn’t been written), an entire interrupt system (with a hardware timer interrupt!), etc. Things I have planned: A Standard Library (as of right now, still on paper :(. Making a list of modules and functions) More MMIO uses (a display output!) VGA drivers (part of the goal for a display output) Emulator Update (for UART experiments) USB drivers? (zero progress currently, but maybe a far-off goal; UART is good enough for now)"}, {"post_id": 25101, "ts": "2026-07-09T02:55:01Z", "hours": 15.2797, "text": "Update: C Compiler and SystemVerilog Done! I’ve been working on my SystemVerilog, and just happened to work on the C– (C-Minus-Minus) compiler on the side! The C compiler is able to take actual C-like code (with a couple caveats) and turn it into assembly code that can then be compiled fully into machine code and run on a SAM32 Chip!"}, {"post_id": 9717, "ts": "2026-06-16T04:18:22Z", "hours": 3.0428, "text": "I’m officially working on my SystemVerilog. I finished the ALU, PC Register, and the Register File, with tests for all of them using AMD Vivado (I plan on flashing to an Artix 7). They have a cool new dark mode, which is way easier on my eyes. I’ve also done a lot of research, specifically on the DMAC, which I plan to add. It’s basically a really small and specialized mini-core of sorts, and its sole purpose is to read from storate and write to memory, then interrupt, and vice versa (this way, the CPU doesn’t waste millions of cycles for the slow hard drive). I’ve already thought about how I want to make mine, and have started drawing one out."}, {"post_id": 8912, "ts": "2026-06-14T20:45:53Z", "hours": 22.9897, "text": "I’ve officially finished the emulator for my CPU! It also includes many debug tools that make developing on my ISA/CPU much easier. The assembler rewrite also supports directives, list files, and is faster overall. You can try it on the web (just a quick emscripten, prob very buggy): https://sam32.samhithe.dev/"}, {"post_id": 3825, "ts": "2026-06-06T21:41:42Z", "hours": 3.275, "text": "I made the Assembler for my CPU! The assembler takes assembly instructions and turns it into actual machine code! I know I said I would work on the SystemVerilog, but I needed a way to test everything first, so I need an emulator and an assembler first…"}, {"post_id": 3267, "ts": "2026-06-06T03:40:29Z", "hours": 3.4894, "text": "I finished my CPU design! I used Digital by Hneemann to wireframe my 32-bit CPU out, the next step is SystemVerilog!"}]...
|
Title: SAM32: Super Awesome Machine 32-Bit by @sam Title: SAM32: Super Awesome Machine 32-Bit by @sammme | Stardance
Devlogs:
I finished my CPU design! I used Digital by Hneemann to wireframe my 32-bit CPU out, the next step is SystemVerilog!
I made the Assembler for my CPU! The assembler takes assembly instructions and turns it into actual machine code! I know I said I would work on the SystemVerilog, but I needed a way to test everything first, so I need an emulator and an assembler first…
I’ve officially finished the emulator for my CPU! It also includes many debug tools that make developing on my ISA/CPU much easier. The assembler rewrite also supports directives, list files, and is faster overall. You can try it on the web (just a quick emscripten, prob very buggy): https://sam32.samhithe.dev/
I’m officially working on my SystemVerilog. I finished the ALU, PC Register, and the Register File, with tests for all of them using AMD Vivado (I plan on flashing to an Artix 7). They have a cool new dark mode, which is way easier on my eyes. I’ve also done a lot of research, specifically on the DMAC, which I plan to add. It’s basically a really small and specialized mini-core of sorts, and its sole purpose is to read from storate and write to memory, then interrupt, and vice versa (this way, the CPU doesn’t waste millions of cycles for the slow hard drive). I’ve already thought about how I want to make mine, and have started drawing one out.
Update: C Compiler and SystemVerilog Done! I’ve been working on my SystemVerilog, and just happened to work on the C– (C-Minus-Minus) compiler on the side! The C compiler is able to take actual C-like code (with a couple caveats) and turn it into assembly code that can then be compiled fully into machine code and run on a SAM32 Chip!
SystemVerilog Update I haven’t had too much time to work on my project lately, but I have some updates: SystemVerilog is officially done! The project, at it’s current state (I got a lot of stuff planned to add later) is officially done! The CPU is Turing Complete , and can do all of your basic operations, read/write to/from memory, and even has a BIOS mode that redirects memory reads to ROM to load an actual BIOS! This means I can program an OS to be loaded by the BIOS! Inputs and Outputs can now be provided to the CPU by the user! Previously, if you wanted to, for example, see the output of an instruction or provide dynamic data to the CPU, you would have to rewrite the ENTIRE program and hardcode those details into it. Now, with the new UART transciever that runs at a measly Baud Rate of 9600, things like ASCII characters can be both send or recieved to/from the CPU! A bunch of minor upgrades, such as (but not limited to): MMIO (no uses as of right now, but the wiring exists in the CPU), CPU stalls (so that you don’t accidentally read memory that hasn’t been written), an entire interrupt system (with a hardware timer interrupt!), etc. Things I have planned: A Standard Library (as of right now, still on paper :(. Making a list of modules and functions) More MMIO uses (a display output!) VGA drivers (part of the goal for a display output) Emulator Update (for UART experiments) USB drivers? (zero progress currently, but maybe a far-off goal; UART is good enough for now)...
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Title: Untitled project by @Jane04 | Stardance
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Title: Untitled by @Nithyasri | Stardance
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My first slack bot! by @ap20089p | Stardance
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iphone 8 by @christin3 | Stardance
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Title: iphone 8 by @christin3 | Stardance
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Automatic Printing System by @TiredTiddles | Stard Automatic Printing System by @TiredTiddles | Stardance...
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Title: Automatic Printing System by @TiredTiddles Title: Automatic Printing System by @TiredTiddles | Stardance...
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3D Printer by @reetncosine | Stardance
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[{"post_id": 11425, "ts": "202 [{"post_id": 11425, "ts": "2026-06-18T18:10:10Z", "hours": 0.7722, "text": "Was waiting for hardware track, so here’s a dump of my screenshots:"}]...
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Title: 3D Printer by @reetncosine | Stardance
Dev Title: 3D Printer by @reetncosine | Stardance
Devlogs:
Was waiting for hardware track, so here’s a dump of my screenshots:...
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My awesome macropad! by @mouhamadou | Stardance
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Title: My awesome macropad! by @mouhamadou | Stard Title: My awesome macropad! by @mouhamadou | Stardance...
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My awesome website! by @krishna_20 | Stardance
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Title: My awesome website! by @krishna_20 | Starda Title: My awesome website! by @krishna_20 | Stardance...
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Stopwatch Website by @Ram_Kondapalli | Stardance
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[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-06T05:59:18Z", "hours": 3.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "A fast, minimalist stopwatch web app built with vanilla HTML, CSS, and JavaScript for accurate timing down to the millisecond. Features: 1) Start, Pause, and Reset stopwatch 2) Millisecond-level timing accuracy 3) Clean, centered UI with dark theme 4) Responsive layout for both mobile and desktop 5) Real-time updates using setInterval() 6) Start button becomes a resume button after stop is pressed Built With: HTML5 - structure CSS3 - styling and layout JavaScript - stopwatch logic and timing functionality How It Works: The stopwatch uses JavaScript setInterval() function to repeatedly update the display at fixed intervals of approximately 10 milliseconds. It tracks elapsed time by incrementing milliseconds, seconds, minutes, and hours over time. Each tick (interval) updates the DOM, which keeps the display in sync with the interval counters. The app simulates a stopwatch by incrementing values at fixed intervals. The website itself it hosted through Vercel. Demo Link: https://stopwatch-website-sage.vercel.app/ Challenges: One of the main challenges that I faced was trying to get my boxes and buttons to align and look symmetrical. I also had to figure out how to make certain elements bigger and more separated so I spent quite a while experimenting with style.css file and trying to make the website look good. On that note, I am also very proud of how the website ended up looking with its symmetry and dark color scheme. I had a small issue with my stopwatch box shaking, so I was very happy when I figured out how to minimize the shaking. Finally, I am very proud with regards to the project itself, since this is my first major website and the only one that I have made fully public.", "repo": "https://github.com/Dragoman23/Stopwatch_Website", "demo": "https://stopwatch-website-sage.vercel.app/"}]...
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[{"post_id": 3317, "ts": "2026 [{"post_id": 3317, "ts": "2026-06-06T05:44:52Z", "hours": 3.2872, "text": "A fast, minimalist stopwatch web app built with vanilla HTML, CSS, and JavaScript for accurate timing down to the millisecond. Features: 1) Start, Pause, and Reset stopwatch 2) Millisecond-level timing accuracy 3) Clean, centered UI with dark theme 4) Responsive layout for both mobile and desktop 5) Real-time updates using setInterval() 6) Start button becomes a resume button after stop is pressed Built With: HTML5 - structure CSS3 - styling and layout JavaScript - stopwatch logic and timing functionality How It Works: The stopwatch uses JavaScript setInterval() function to repeatedly update the display at fixed intervals of approximately 10 milliseconds. It tracks elapsed time by incrementing milliseconds, seconds, minutes, and hours over time. Each tick (interval) updates the DOM, which keeps the display in sync with the interval counters. The app simulates a stopwatch by incrementing values at fixed intervals."}]...
|
Title: Stopwatch Website by @Ram_Kondapalli | Star Title: Stopwatch Website by @Ram_Kondapalli | Stardance
Devlogs:
A fast, minimalist stopwatch web app built with vanilla HTML, CSS, and JavaScript for accurate timing down to the millisecond. Features: 1) Start, Pause, and Reset stopwatch 2) Millisecond-level timing accuracy 3) Clean, centered UI with dark theme 4) Responsive layout for both mobile and desktop 5) Real-time updates using setInterval() 6) Start button becomes a resume button after stop is pressed Built With: HTML5 - structure CSS3 - styling and layout JavaScript - stopwatch logic and timing functionality How It Works: The stopwatch uses JavaScript setInterval() function to repeatedly update the display at fixed intervals of approximately 10 milliseconds. It tracks elapsed time by incrementing milliseconds, seconds, minutes, and hours over time. Each tick (interval) updates the DOM, which keeps the display in sync with the interval counters. The app simulates a stopwatch by incrementing values at fixed intervals.
Ships:
A fast, minimalist stopwatch web app built with vanilla HTML, CSS, and JavaScript for accurate timing down to the millisecond. Features: 1) Start, Pause, and Reset stopwatch 2) Millisecond-level timing accuracy 3) Clean, centered UI with dark theme 4) Responsive layout for both mobile and desktop 5) Real-time updates using setInterval() 6) Start button becomes a resume button after stop is pressed Built With: HTML5 - structure CSS3 - styling and layout JavaScript - stopwatch logic and timing functionality How It Works: The stopwatch uses JavaScript setInterval() function to repeatedly update the display at fixed intervals of approximately 10 milliseconds. It tracks elapsed time by incrementing milliseconds, seconds, minutes, and hours over time. Each tick (interval) updates the DOM, which keeps the display in sync with the interval counters. The app simulates a stopwatch by incrementing values at fixed intervals. The website itself it hosted through Vercel. Demo Link: https://stopwatch-website-sage.vercel.app/ Challenges: One of the main challenges that I faced was trying to get my boxes and buttons to align and look symmetrical. I also had to figure out how to make certain elements bigger and more separated so I spent quite a while experimenting with style.css file and trying to make the website look good. On that note, I am also very proud of how the website ended up looking with its symmetry and dark color scheme. I had a small issue with my stopwatch box shaking, so I was very happy when I figured out how to minimize the shaking. Finally, I am very proud with regards to the project itself, since this is my first major website and the only one that I have made fully public....
|
1793274507.4136732
|
1793360907.4136732
|
|
9235
|
NULL
|
NULL
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0
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0.0
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0
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[]
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[]
|
|
1792936155.0250373
|
1793800155.0250373
|
|
9236
|
My awesome macropad! by @bondebaileyc | Stardance
|
bondebaileyc
|
0
|
0.0
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0
|
[]
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[]
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Title: My awesome macropad! by @bondebaileyc | Sta Title: My awesome macropad! by @bondebaileyc | Stardance...
|
1792770512.1549702
|
1793375312.1549702
|
|
9237
|
CyberVisor by @shivam9661446 | Stardance
|
shivam9661446
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: CyberVisor by @shivam9661446 | Stardance
|
1792795686.6281853
|
1793400486.6281853
|
|
9238
|
Untitled project by @HasanCoded | Stardance
|
HasanCoded
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @HasanCoded | Stardance
|
1792777792.9327533
|
1793382592.9327533
|
|
9239
|
NULL
|
NULL
|
0
|
0.0
|
0
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[]
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[]
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|
1792889246.1977212
|
1793753246.1977212
|
|
9240
|
I want to build a code to automate network process I want to build a code to automate network process to upgrade firmware by @hiruja | Stardance...
|
hiruja
|
0
|
0.0
|
0
|
[]
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[]
|
Title: I want to build a code to automate network Title: I want to build a code to automate network process to upgrade firmware by @hiruja | Stardance...
|
1793274860.164907
|
1793879660.164907
|
|
9241
|
Particle simulator by @Sericity | Stardance
|
Sericity
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Particle simulator by @Sericity | Stardance
|
1792806527.3271608
|
1793411327.3271608
|
|
9242
|
A Custom Pomodoro Timer by @paulfgteev | Stardance
|
paulfgteev
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: A Custom Pomodoro Timer by @paulfgteev | St Title: A Custom Pomodoro Timer by @paulfgteev | Stardance...
|
1793198970.7465
|
1793803770.7465
|
|
9243
|
NULL
|
NULL
|
0
|
0.0
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0
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[]
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[]
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|
1792947094.828205
|
1793811094.828205
|
|
9244
|
remote control sub by @instructerrabbit | Stardanc remote control sub by @instructerrabbit | Stardance...
|
instructerrabbit
|
0
|
0.0
|
0
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[]
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[]
|
Title: remote control sub by @instructerrabbit | S Title: remote control sub by @instructerrabbit | Stardance...
|
1793303256.0030591
|
1793908056.0030591
|
|
9245
|
Bella and the wild adventures by @rnmaximus | Star Bella and the wild adventures by @rnmaximus | Stardance...
|
rnmaximus
|
0
|
0.0
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0
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[]
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[]
|
Title: Bella and the wild adventures by @rnmaximus Title: Bella and the wild adventures by @rnmaximus | Stardance...
|
1793231327.3157227
|
1793836127.3157227
|
|
9246
|
Apogee by @Jaxon_B | Stardance
|
Jaxon_B
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Apogee by @Jaxon_B | Stardance
|
1793382566.4296868
|
1793987366.4296868
|
|
9247
|
My awesome macropad! by @vinaycheripally2 | Starda My awesome macropad! by @vinaycheripally2 | Stardance...
|
vinaycheripally2
|
0
|
0.0
|
0
|
[]
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[]
|
Title: My awesome macropad! by @vinaycheripally2 | Title: My awesome macropad! by @vinaycheripally2 | Stardance...
|
1793443918.9212646
|
1794048718.9212646
|
|
9248
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792885957.779257
|
1793749957.779257
|
|
9249
|
Cosmic sticky notes by @ahmad_septianto | Stardanc Cosmic sticky notes by @ahmad_septianto | Stardance...
|
ahmad_septianto
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Cosmic sticky notes by @ahmad_septianto | S Title: Cosmic sticky notes by @ahmad_septianto | Stardance...
|
1792802859.5270338
|
1793407659.5270338
|
|
9250
|
NULL
|
NULL
|
0
|
0.0
|
0
|
[]
|
[]
|
|
1792932749.7629948
|
1793796749.7629948
|