|
16951
|
First WebOS by @rehanmughal2008 | Stardance
|
rehanmughal2008
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: First WebOS by @rehanmughal2008 | Stardance
|
1793519398.6357036
|
1794124198.6357036
|
|
16952
|
My awesome macropad! by @Celeste11 | Stardance
|
Celeste11
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Celeste11 | Starda Title: My awesome macropad! by @Celeste11 | Stardance...
|
1793368419.2596138
|
1793973219.2596138
|
|
16953
|
Cosmic Ray Muon Detector by @rensinna | Stardance
|
rensinna
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Cosmic Ray Muon Detector by @rensinna | Sta Title: Cosmic Ray Muon Detector by @rensinna | Stardance...
|
1793551862.4121854
|
1794156662.4121854
|
|
16954
|
EmuCSX by @vailithree | Stardance
|
vailithree
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: EmuCSX by @vailithree | Stardance
|
1793317989.6585665
|
1793922789.6585665
|
|
16955
|
My very own WebOS by @Vansh_Prajapati33 | Stardanc My very own WebOS by @Vansh_Prajapati33 | Stardance...
|
Vansh_Prajapati33
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @Vansh_Prajapati33 | S Title: My very own WebOS by @Vansh_Prajapati33 | Stardance...
|
1793213501.861903
|
1793818301.861903
|
|
16956
|
PixelifyNext by @BasGame1 | Stardance
|
BasGame1
|
0
|
0.63
|
0
|
[]
|
[{"post_id": 11893, "ts": "202 [{"post_id": 11893, "ts": "2026-06-19T11:50:02Z", "hours": 0.6328, "text": "Bug fixes. Since version 6.0, pixel launcher was not being deleted correctly due to line 1838 of customize.sh that was not finding all the apk to delete it. At the same tim thanks to the bug report #51 i have fixed a mismatch version of the zygisk API that was causing bootloop. In the image there i the fixed line of the launcher"}]...
|
Title: PixelifyNext by @BasGame1 | Stardance
Devl Title: PixelifyNext by @BasGame1 | Stardance
Devlogs:
Bug fixes. Since version 6.0, pixel launcher was not being deleted correctly due to line 1838 of customize.sh that was not finding all the apk to delete it. At the same tim thanks to the bug report #51 i have fixed a mismatch version of the zygisk API that was causing bootloop. In the image there i the fixed line of the launcher...
|
1793458335.2828107
|
1794063135.2828107
|
|
16957
|
My very own WebOS by @Eragon189 | Stardance
|
Eragon189
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @Eragon189 | Stardance
|
1793490725.9831636
|
1794095525.9831636
|
|
16958
|
My first slack bot! by @isabella | Stardance
|
isabella
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @isabella | Stardanc Title: My first slack bot! by @isabella | Stardance...
|
1793256881.3998182
|
1793861681.3998182
|
|
16959
|
My first slack bot! by @KartiktheBuilder | Stardan My first slack bot! by @KartiktheBuilder | Stardance...
|
KartiktheBuilder
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @KartiktheBuilder | Title: My first slack bot! by @KartiktheBuilder | Stardance...
|
1793303615.4023497
|
1793908415.4023497
|
|
16960
|
Frictionless by @Alberto4944 | Stardance
|
Alberto4944
|
0
|
0.31
|
0
|
[]
|
[{"post_id": 7307, "ts": "2026 [{"post_id": 7307, "ts": "2026-06-12T05:26:30Z", "hours": 0.3094, "text": "Working on the coding part, also the title is wrong. This is my computer vision x table tennis coaching project."}]...
|
Title: Frictionless by @Alberto4944 | Stardance
D Title: Frictionless by @Alberto4944 | Stardance
Devlogs:
Working on the coding part, also the title is wrong. This is my computer vision x table tennis coaching project....
|
1793559071.951146
|
1794163871.951146
|
|
16961
|
Disk Storage Analyzer by @prithvivinay2010 | Stard Disk Storage Analyzer by @prithvivinay2010 | Stardance...
|
prithvivinay2010
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Disk Storage Analyzer by @prithvivinay2010 Title: Disk Storage Analyzer by @prithvivinay2010 | Stardance...
|
1793533795.7218828
|
1794138595.7218828
|
|
16962
|
My very own WebOS by @Armaan | Stardance
|
Armaan
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My very own WebOS by @Armaan | Stardance
|
1793480206.8842154
|
1794085006.8842154
|
|
16963
|
Frictionless by @parker9145 | Stardance
|
parker9145
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @parker9145 | Stardance
|
1793180989.356655
|
1793785789.356655
|
|
16964
|
Untitled by @Armaan | Stardance
|
Armaan
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @Armaan | Stardance
|
1793454745.104143
|
1794059545.104143
|
|
16965
|
My Website by @Luke42 | Stardance
|
Luke42
|
1
|
9.0
|
55
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-09-23T00:48:39Z", "hours": 9.0, "multiplier": 6.34, "payout": 55, "blessing": "neutral", "text": "I’ve been wanting to make a website for myself for awhile without AI, so without further ado, here it is! I designed this like a command line because I thought it would be cool. I don’t have that much experience in frontend web dev, so I learned a lot over the course of making this. This was fully made on HC spaces on my school chromebook during my free time in school lol Sorry for the massive devlog I didn’t know which program I wanted to ship this to and I picked this 6 hrs in I hope you guys like it!", "repo": "https://github.com/GoatTech-42/my-website/", "demo": "https://lukeevanson.com"}]...
|
[{"post_id": 72455, "ts": "202 [{"post_id": 72455, "ts": "2026-09-23T00:38:59Z", "hours": 0.3314, "text": "Just finished up the project and finalized readme and stuff and added secret commands disclaimer thingy in help command"}, {"post_id": 72392, "ts": "2026-09-22T20:17:10Z", "hours": 1.0061, "text": "FIXED CUSTOM CURSOR and also like added more comments for code readibility and stuff and also did a ton of fixes i know you cant see the custom cursor but im coding this on a school chromebook in school so the screenshot tool is buns for instance i fixed css styles that i broke and stuff"}, {"post_id": 72274, "ts": "2026-09-22T15:47:42Z", "hours": 0.8889, "text": "I removed the glow effect cause my friend said it looked ai generated, I added up and down command history, and added the sources thingy"}, {"post_id": 71885, "ts": "2026-09-21T18:11:33Z", "hours": 6.4519, "text": "Ok so basically, I did almost the whole site. For the first hour, I got the background set up and the CSS border and container created. I also imported the custom cmd terminal font. I also worked for like forever on making the colors change based on the seasons and particles (this is worked on progressively throughout the project). The second hour, I created the heading and the placeholders for the typing area, along with starting on the typing input blinking underscore thingy. The third hour, I finished the blinking caret underscore thing and started sending inputs to the javascript. I also created the output field. The 4th hour, I created the typing animation for the output box with a JS function and CSS. The 5th hour, I got a ton of commands working, and found some random website with a good css glow effect. The last bit of time I spent quite a bit getting some games working because I’m addicted, and a little more CSS. (sorry I lowk was working on this just for a new website’s sake but decided to submit it)"}]...
|
Title: My Website by @Luke42 | Stardance
Devlogs: Title: My Website by @Luke42 | Stardance
Devlogs:
Ok so basically, I did almost the whole site. For the first hour, I got the background set up and the CSS border and container created. I also imported the custom cmd terminal font. I also worked for like forever on making the colors change based on the seasons and particles (this is worked on progressively throughout the project). The second hour, I created the heading and the placeholders for the typing area, along with starting on the typing input blinking underscore thingy. The third hour, I finished the blinking caret underscore thing and started sending inputs to the javascript. I also created the output field. The 4th hour, I created the typing animation for the output box with a JS function and CSS. The 5th hour, I got a ton of commands working, and found some random website with a good css glow effect. The last bit of time I spent quite a bit getting some games working because I’m addicted, and a little more CSS. (sorry I lowk was working on this just for a new website’s sake but decided to submit it)
I removed the glow effect cause my friend said it looked ai generated, I added up and down command history, and added the sources thingy
FIXED CUSTOM CURSOR and also like added more comments for code readibility and stuff and also did a ton of fixes i know you cant see the custom cursor but im coding this on a school chromebook in school so the screenshot tool is buns for instance i fixed css styles that i broke and stuff
Just finished up the project and finalized readme and stuff and added secret commands disclaimer thingy in help command
Ships:
I’ve been wanting to make a website for myself for awhile without AI, so without further ado, here it is! I designed this like a command line because I thought it would be cool. I don’t have that much experience in frontend web dev, so I learned a lot over the course of making this. This was fully made on HC spaces on my school chromebook during my free time in school lol Sorry for the massive devlog I didn’t know which program I wanted to ship this to and I picked this 6 hrs in I hope you guys like it!...
|
1793807439.8159313
|
1793893839.8159313
|
|
16966
|
My awesome macropad! by @Actulycooking | Stardance
|
Actulycooking
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Actulycooking | St Title: My awesome macropad! by @Actulycooking | Stardance...
|
1793562885.8283641
|
1794167685.8283641
|
|
16967
|
My first slack bot! by @Aerial | Stardance
|
Aerial
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My first slack bot! by @Aerial | Stardance
|
1793181000.2768984
|
1793785800.2768984
|
|
16968
|
My very own WebOS by @Sair | Stardance
|
Sair
|
2
|
8.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-25T11:30:11Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made my own WebOS named SairOS. Functions that were for WebOS 1 mission: Live clock Notes app Calculator My Portfolio(connected https://sairsides.github.io/ through iframe) Welcome window(you can open it back by pressing “SairOS” on the top bar) Functions for the WebOS 2 mission: Settings(where you can change the wallpaper) Calculator Boot animation with sound effect I recommend pressing ctrl+shift+R in github page if something does not work. Also the green button is both maximise and minimise buttons.", "repo": "https://github.com/Sairsides/SairOS", "demo": "https://sairsides.github.io/SairOS/"}, {"ship_num": 2, "ts": "2026-06-15T18:02:30Z", "hours": 7.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I made my own WebOS named SairOS. Functions: Live clock Notes app Calculator Settings(where you can change the wallpaper) My Portfolio(connected https://sairsides.github.io/ through iframe) Welcome window(you can open it back by pressing “SairOS” on the top bar) Most challenging part was making my first own Welcome window, after I finished it and understood how everything works, I did not have problem making more windows. I really had fun making a this protect!", "repo": "https://github.com/Sairsides/SairOS", "demo": "https://sairsides.github.io/SairOS/"}]...
|
[{"post_id": 15602, "ts": "202 [{"post_id": 15602, "ts": "2026-06-25T11:22:34Z", "hours": 0.7783, "text": "Added boot animation with sound. Fixed maximise and minimise bug with window(btw green button is both maximise and minimise button)"}, {"post_id": 9376, "ts": "2026-06-15T18:29:55Z", "hours": 0.2731, "text": "Fixed buttons, now there are 2 working buttons, close and maximize buttons"}, {"post_id": 9338, "ts": "2026-06-15T17:46:47Z", "hours": 1.3722, "text": "Added calculator, Settings, and connection to https://sairsides.github.io/"}, {"post_id": 9188, "ts": "2026-06-15T12:49:35Z", "hours": 1.0311, "text": "Made hover animation. An app(note app). To open it you need to double click like in a real OS. Added also little details like, that the window and go under or over the top bar. If for example the Welcome Window is blocking the Notes app, just click the Notes app to bring it back to the front. Did not make the other buttons work yet."}, {"post_id": 8717, "ts": "2026-06-14T14:12:33Z", "hours": 1.2919, "text": "Fixed a bug with the background. Welcome window is now draggable, closable and openable. You can open the Welcome Window by pressing the SairOS on the top bar. Next I suppose I will make the other buttons work also."}, {"post_id": 8406, "ts": "2026-06-13T23:38:10Z", "hours": 1.97, "text": "Today I added a window, wallpaper, top bar with an OS name and a live ticking clock with JS. Next time I will make windows closable, openable and draggable."}, {"post_id": 7498, "ts": "2026-06-12T14:38:08Z", "hours": 1.1861, "text": "Progress so far, added SairOS logo and basic Welcome Screen. Next i will add Wallpaper, Window, Top bar, Tracking time with JS. You can also check out the the OS here: https://sairsides.github.io/SairOS/"}]...
|
Title: My very own WebOS by @Sair | Stardance
Dev Title: My very own WebOS by @Sair | Stardance
Devlogs:
Progress so far, added SairOS logo and basic Welcome Screen. Next i will add Wallpaper, Window, Top bar, Tracking time with JS. You can also check out the the OS here: https://sairsides.github.io/SairOS/
Today I added a window, wallpaper, top bar with an OS name and a live ticking clock with JS. Next time I will make windows closable, openable and draggable.
Fixed a bug with the background. Welcome window is now draggable, closable and openable. You can open the Welcome Window by pressing the SairOS on the top bar. Next I suppose I will make the other buttons work also.
Made hover animation. An app(note app). To open it you need to double click like in a real OS. Added also little details like, that the window and go under or over the top bar. If for example the Welcome Window is blocking the Notes app, just click the Notes app to bring it back to the front. Did not make the other buttons work yet.
Added calculator, Settings, and connection to https://sairsides.github.io/
Fixed buttons, now there are 2 working buttons, close and maximize buttons
Added boot animation with sound. Fixed maximise and minimise bug with window(btw green button is both maximise and minimise button)
Ships:
I made my own WebOS named SairOS. Functions: Live clock Notes app Calculator Settings(where you can change the wallpaper) My Portfolio(connected https://sairsides.github.io/ through iframe) Welcome window(you can open it back by pressing “SairOS” on the top bar) Most challenging part was making my first own Welcome window, after I finished it and understood how everything works, I did not have problem making more windows. I really had fun making a this protect!
I made my own WebOS named SairOS. Functions that were for WebOS 1 mission: Live clock Notes app Calculator My Portfolio(connected https://sairsides.github.io/ through iframe) Welcome window(you can open it back by pressing “SairOS” on the top bar) Functions for the WebOS 2 mission: Settings(where you can change the wallpaper) Calculator Boot animation with sound effect I recommend pressing ctrl+shift+R in github page if something does not work. Also the green button is both maximise and minimise buttons....
|
1793717781.1061304
|
1793804181.1061304
|
|
16969
|
My awesome macropad! by @Hafsa_ | Stardance
|
Hafsa_
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: My awesome macropad! by @Hafsa_ | Stardance
|
1793274464.7524695
|
1793879264.7524695
|
|
16970
|
Nova by @Gavin_Siders | Stardance
|
Gavin_Siders
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Nova by @Gavin_Siders | Stardance
|
1793400543.512918
|
1794005343.512918
|
|
16971
|
Hackpad-gaming by @Jackelliemolly | Stardance
|
Jackelliemolly
|
1
|
3.0
|
0
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-19T10:16:24Z", "hours": 3.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I have made a hackpad with a 3x3 key matrix, LEDs, an OLED display, and a rotary encoder. I have made it so that it can help me play my games easier by macros for my games on it. It has 2 key layers, which allows me to have more options for macros to use. I have had some challenges such as learning KiCad and Fusion, as well as losing my PCB to a crash, but i am happy with my final design.", "repo": "https://github.com/Jhusky730/Hackpad-gaming", "demo": ""}]...
|
[{"post_id": 11868, "ts": "202 [{"post_id": 11868, "ts": "2026-06-19T10:06:28Z", "hours": 0.4214, "text": "I have now finished my firmware."}, {"post_id": 10877, "ts": "2026-06-17T20:38:44Z", "hours": 0.3056, "text": "I have now created the model for my case. It clamps the CPB into place and is screwed together"}, {"post_id": 10801, "ts": "2026-06-17T18:31:34Z", "hours": 0.4739, "text": "Despite accidentally wiring my LEDs to 3V3 instead of 5V i have finished my PCB"}, {"post_id": 10743, "ts": "2026-06-17T17:07:51Z", "hours": 0.2867, "text": "Lost my PCB to a crash without backups :(. I have to recreate it now"}, {"post_id": 10685, "ts": "2026-06-17T15:26:12Z", "hours": 1.4072, "text": "I have designed the schematic for my hackpad. It contains a 3x3 key matrix, an OLED screen and a rotary encoder."}]...
|
Title: Hackpad-gaming by @Jackelliemolly | Stardan Title: Hackpad-gaming by @Jackelliemolly | Stardance
Devlogs:
I have designed the schematic for my hackpad. It contains a 3x3 key matrix, an OLED screen and a rotary encoder.
Lost my PCB to a crash without backups :(. I have to recreate it now
Despite accidentally wiring my LEDs to 3V3 instead of 5V i have finished my PCB
I have now created the model for my case. It clamps the CPB into place and is screwed together
I have now finished my firmware.
Ships:
I have made a hackpad with a 3x3 key matrix, LEDs, an OLED display, and a rotary encoder. I have made it so that it can help me play my games easier by macros for my games on it. It has 2 key layers, which allows me to have more options for macros to use. I have had some challenges such as learning KiCad and Fusion, as well as losing my PCB to a crash, but i am happy with my final design....
|
1793728503.9007545
|
1793814903.9007545
|
|
16972
|
FIFA maple leaf PCB by @rohan_c | Stardance
|
rohan_c
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: FIFA maple leaf PCB by @rohan_c | Stardance
|
1793382742.6409705
|
1793987542.6409705
|
|
16973
|
Frictionless by @Jayx2u | Stardance
|
Jayx2u
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @Jayx2u | Stardance
|
1793361093.903066
|
1793965893.903066
|
|
16974
|
Frictionless by @arnav1 | Stardance
|
arnav1
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Frictionless by @arnav1 | Stardance
|
1793782166.322006
|
1794386966.322006
|
|
16975
|
Python by @amirarellis | Stardance
|
amirarellis
|
0
|
0.68
|
0
|
[]
|
[{"post_id": 7657, "ts": "2026 [{"post_id": 7657, "ts": "2026-06-12T20:00:52Z", "hours": 0.6825, "text": "I am learning how to code!!"}]...
|
Title: Python by @amirarellis | Stardance
Devlogs Title: Python by @amirarellis | Stardance
Devlogs:
I am learning how to code!!...
|
1793400623.0137155
|
1794005423.0137155
|
|
16976
|
Water Potability Detector by @aditirajaraman | Sta Water Potability Detector by @aditirajaraman | Stardance...
|
aditirajaraman
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Water Potability Detector by @aditirajarama Title: Water Potability Detector by @aditirajaraman | Stardance...
|
1793213485.1577501
|
1793818285.1577501
|
|
16977
|
Object Roller by @Ash | Stardance
|
Ash
|
0
|
1.83
|
0
|
[]
|
[{"post_id": 19592, "ts": "202 [{"post_id": 19592, "ts": "2026-06-30T22:52:14Z", "hours": 1.8347, "text": "This is my first devlog for my video game Object Roller I’ve only implemented a few things so far and need help thinking of ideas of stuff to add to it (Comment things you want to see in the game) This is my first game so I’m pretty proud of it. Today I’ve added 5 new objects as well I’m working on the following things: a progression system (I’m so lost), and a roll counter to count how many times the player has rolled. I’m thinking of adding upgrades that unlock once the player has rolled enough times ( Sry I couldn’t take a screenshot Becuase my internets down)"}]...
|
Title: Object Roller by @Ash | Stardance
Devlogs: Title: Object Roller by @Ash | Stardance
Devlogs:
This is my first devlog for my video game Object Roller I’ve only implemented a few things so far and need help thinking of ideas of stuff to add to it (Comment things you want to see in the game) This is my first game so I’m pretty proud of it. Today I’ve added 5 new objects as well I’m working on the following things: a progression system (I’m so lost), and a roll counter to count how many times the player has rolled. I’m thinking of adding upgrades that unlock once the player has rolled enough times ( Sry I couldn’t take a screenshot Becuase my internets down)...
|
1793285558.0541887
|
1793890358.0541887
|
|
16978
|
Untitled by @itech | Stardance
|
itech
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled by @itech | Stardance
|
1793429266.5043929
|
1794034066.5043929
|
|
16979
|
Mame Arcade Machine by @JackR | Stardance
|
JackR
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Mame Arcade Machine by @JackR | Stardance
|
1793422274.1688821
|
1794027074.1688821
|
|
16980
|
Untitled project by @edward_amores | Stardance
|
edward_amores
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: Untitled project by @edward_amores | Starda Title: Untitled project by @edward_amores | Stardance...
|
1793415311.5172408
|
1794020111.5172408
|
|
16981
|
iPod Touch 4 Jailbreak by @itech | Stardance
|
itech
|
0
|
0.0
|
0
|
[]
|
[]
|
Title: iPod Touch 4 Jailbreak by @itech | Stardanc Title: iPod Touch 4 Jailbreak by @itech | Stardance...
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1793368040.7272131
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1793972840.7272131
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16982
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macropad by @sdoix | Stardance
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sdoix
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Title: macropad by @sdoix | Stardance
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1793220870.2957892
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16983
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Untitled project by @calv_deguz | Stardance
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calv_deguz
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Title: Untitled project by @calv_deguz | Stardance
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1793504847.7612162
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1794109647.7612162
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16984
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Project 1 by @olivia020402 | Stardance
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olivia020402
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0
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2.52
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0
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[{"post_id": 8979, "ts": "2026 [{"post_id": 8979, "ts": "2026-06-14T23:19:34Z", "hours": 2.5217, "text": "Created my webpage and started on implementing a favorites feature. On the webpage you are able to input a date and look at NASA’s Astronomy Picture of the Day that corresponds to the date. You are also able to view the explanation of the picture below the image."}]...
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Title: Project 1 by @olivia020402 | Stardance
Dev Title: Project 1 by @olivia020402 | Stardance
Devlogs:
Created my webpage and started on implementing a favorites feature. On the webpage you are able to input a date and look at NASA’s Astronomy Picture of the Day that corresponds to the date. You are also able to view the explanation of the picture below the image....
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1793533902.7813373
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Untitled by @lemu | Stardance
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lemu
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Title: Untitled by @lemu | Stardance
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Untitled by @matikda | Stardance
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matikda
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Title: Untitled by @matikda | Stardance
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Vail bot by @VioByte | Stardance
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VioByte
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Title: Vail bot by @VioByte | Stardance
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1794427078.5971985
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16988
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My very own WebOS by @pja | Stardance
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pja
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[]
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Title: My very own WebOS by @pja | Stardance
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1793335635.1316376
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1793940435.1316376
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16989
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My awesome macropad! by @ameenomar6627 | Stardance
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Title: My awesome macropad! by @ameenomar6627 | St Title: My awesome macropad! by @ameenomar6627 | Stardance...
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16990
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Untitled project by @Raghav0101 | Stardance
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Raghav0101
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Title: Untitled project by @Raghav0101 | Stardance
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1793314189.0395901
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16991
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My awesome macropad! by @Raghav0101 | Stardance
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Raghav0101
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Title: My awesome macropad! by @Raghav0101 | Stard Title: My awesome macropad! by @Raghav0101 | Stardance...
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1793293019.2642803
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1793897819.2642803
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16992
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macropad! by @matin | Stardance
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matin
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Title: macropad! by @matin | Stardance
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My first slack bot! by @riathestar | Stardance
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Title: My first slack bot! by @riathestar | Starda Title: My first slack bot! by @riathestar | Stardance...
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1793184909.6819172
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16994
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My awesome macropad! by @Vividh | Stardance
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Title: My awesome macropad! by @Vividh | Stardance
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1793368101.877922
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16995
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SpartanOS by @Eel | Stardance
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Eel
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3
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2.0
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11
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[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-08-05T21:52:02Z", "hours": 0.0, "multiplier": 7.3, "payout": 3, "blessing": "neutral", "text": "I expanded SpartanOS into a more complete browser-based operating system inspired by the Halo universe by adding several new applications, a customizable desktop theme, and a more polished interface. The biggest challenge was integrating the new apps while keeping the window management system responsive and making sure the updated styling remained consistent across the entire desktop. I’m most proud that SpartanOS now feels much more like a real operating system instead of just a collection of windows, with each new feature fitting naturally into the overall experience. To test the project, simply open the website in a browser, launch the different applications from the desktop, customize the interface, move and interact with multiple windows, and explore the new features that were added since the original WebOS submission.", "repo": "https://github.com/Caleb-Guyer/SpartanOS", "demo": "https://caleb-guyer.github.io/SpartanOS"}, {"ship_num": 2, "ts": "2026-06-18T01:10:34Z", "hours": 1.0, "multiplier": 10.69, "payout": 8, "blessing": "neutral", "text": "I built SpartanOS, a browser-based cybersecurity dashboard that simulates a lightweight operating system and includes tools such as a network scanner, system information viewer, and threat scanner. The biggest challenge was organizing multiple features into a clean interface while debugging JavaScript issues and making sure everything worked together smoothly. I’m proud that I was able to combine several security-focused tools into a single project and create an interface that feels like a real operating system while improving my web development skills. To test the project, simply open the live website in a browser and explore the available tools; no installation is required, and all features can be used directly from the web page.", "repo": "https://github.com/Caleb-Guyer/SpartanOS", "demo": "https://caleb-guyer.github.io/SpartanOS"}, {"ship_num": 3, "ts": "2026-06-16T03:11:17Z", "hours": 1.0, "multiplier": null, "payout": 0, "blessing": "neutral", "text": "I built SpartanOS, a WebOS-style webpage with multiple draggable windows that can be opened and moved around the screen like a lightweight desktop environment. The main challenge was getting smooth window dragging working properly while managing layering so windows don’t overlap incorrectly or break when multiple are open. I’m proud that I was able to turn it into a functional multi-window system that feels like a real interface rather than just separate UI elements, and I also added features beyond the guide like improved window behavior and interaction handling. You can test it directly in the browser with no password by opening multiple windows, dragging them around, and interacting with them to see how the system handles layering and movement.", "repo": "https://github.com/Caleb-Guyer/SpartanOS", "demo": "https://caleb-guyer.github.io/SpartanOS"}]...
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[{"post_id": 41579, "ts": "202 [{"post_id": 41579, "ts": "2026-08-05T21:28:22Z", "hours": 0.3653, "text": "Spent this session expanding SpartanOS for the WebOS 2 mission by adding several new features that make it feel more like a real operating system. I implemented a File Explorer with folders and simulated system files, added a functional Terminal with multiple built-in commands, created a Settings app that allows users to switch between Halo-themed wallpapers with their preferences saved using localStorage, and added a live taskbar clock. My goal was to keep the Halo-inspired cybersecurity theme while making the desktop environment more interactive and polished without changing the overall look and feel of the original project. (idk why it is only 15m, this took me around 4 hours)"}, {"post_id": 11009, "ts": "2026-06-18T01:09:44Z", "hours": 0.7953, "text": "Spent some time polishing SpartanOS before submission. I updated the project documentation, improved the README with clearer descriptions and usage instructions, reviewed the codebase for cleanup opportunities, and updated the project settings to properly document AI usage. I also tested the existing features to make sure everything was working correctly before resubmitting the project. While this wasn’t a major feature update, it helped make the project easier to understand and present to reviewers."}, {"post_id": 7244, "ts": "2026-06-12T02:47:26Z", "hours": 0.4578, "text": "Finished up the OS and added Diagnostics!"}, {"post_id": 7232, "ts": "2026-06-12T02:10:39Z", "hours": 0.2667, "text": "Implemented draggable windows!"}, {"post_id": 7223, "ts": "2026-06-12T01:47:57Z", "hours": 0.5156, "text": "Made my first App!"}]...
|
Title: SpartanOS by @Eel | Stardance
Devlogs:
Mad Title: SpartanOS by @Eel | Stardance
Devlogs:
Made my first App!
Implemented draggable windows!
Finished up the OS and added Diagnostics!
Spent some time polishing SpartanOS before submission. I updated the project documentation, improved the README with clearer descriptions and usage instructions, reviewed the codebase for cleanup opportunities, and updated the project settings to properly document AI usage. I also tested the existing features to make sure everything was working correctly before resubmitting the project. While this wasn’t a major feature update, it helped make the project easier to understand and present to reviewers.
Spent this session expanding SpartanOS for the WebOS 2 mission by adding several new features that make it feel more like a real operating system. I implemented a File Explorer with folders and simulated system files, added a functional Terminal with multiple built-in commands, created a Settings app that allows users to switch between Halo-themed wallpapers with their preferences saved using localStorage, and added a live taskbar clock. My goal was to keep the Halo-inspired cybersecurity theme while making the desktop environment more interactive and polished without changing the overall look and feel of the original project. (idk why it is only 15m, this took me around 4 hours)
Ships:
I built SpartanOS, a WebOS-style webpage with multiple draggable windows that can be opened and moved around the screen like a lightweight desktop environment. The main challenge was getting smooth window dragging working properly while managing layering so windows don’t overlap incorrectly or break when multiple are open. I’m proud that I was able to turn it into a functional multi-window system that feels like a real interface rather than just separate UI elements, and I also added features beyond the guide like improved window behavior and interaction handling. You can test it directly in the browser with no password by opening multiple windows, dragging them around, and interacting with them to see how the system handles layering and movement.
I built SpartanOS, a browser-based cybersecurity dashboard that simulates a lightweight operating system and includes tools such as a network scanner, system information viewer, and threat scanner. The biggest challenge was organizing multiple features into a clean interface while debugging JavaScript issues and making sure everything worked together smoothly. I’m proud that I was able to combine several security-focused tools into a single project and create an interface that feels like a real operating system while improving my web development skills. To test the project, simply open the live website in a browser and explore the available tools; no installation is required, and all features can be used directly from the web page.
I expanded SpartanOS into a more complete browser-based operating system inspired by the Halo universe by adding several new applications, a customizable desktop theme, and a more polished interface. The biggest challenge was integrating the new apps while keeping the window management system responsive and making sure the updated styling remained consistent across the entire desktop. I’m most proud that SpartanOS now feels much more like a real operating system instead of just a collection of windows, with each new feature fitting naturally into the overall experience. To test the project, simply open the website in a browser, launch the different applications from the desktop, customize the interface, move and interact with multiple windows, and explore the new features that were added since the original WebOS submission....
|
1793775560.1787238
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1794639560.1787238
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16996
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Frictionless by @Rithik | Stardance
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Rithik
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0
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0.0
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0
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[]
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[]
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Title: Frictionless by @Rithik | Stardance
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1793202917.0380092
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1793807717.0380092
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16997
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Basketball Game by @aatharv | Stardance
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aatharv
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0
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0.95
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0
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[]
|
[{"post_id": 7217, "ts": "2026 [{"post_id": 7217, "ts": "2026-06-12T01:32:45Z", "hours": 0.9522, "text": "Started my basketball game. Right now I just got the art done with vibecode so I can start on the game logic myself. I will definitely switch to human art later but that’ll take too long for now, first I want a tangible game. For those wondering, the end product will be a multiplayer 2D basketball game that you can play with your friends :)"}]...
|
Title: Basketball Game by @aatharv | Stardance
De Title: Basketball Game by @aatharv | Stardance
Devlogs:
Started my basketball game. Right now I just got the art done with vibecode so I can start on the game logic myself. I will definitely switch to human art later but that’ll take too long for now, first I want a tangible game. For those wondering, the end product will be a multiplayer 2D basketball game that you can play with your friends :)...
|
1793217185.7985365
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1793821985.7985365
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16998
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Yuki by @CrunchyPotato | Stardance
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CrunchyPotato
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0
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0.0
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0
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[]
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[]
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Title: Yuki by @CrunchyPotato | Stardance
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1793192023.0206847
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1793796823.0206847
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16999
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My very own WebOS by @ViniCantCode | Stardance
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ViniCantCode
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0
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0.0
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0
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[]
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[]
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Title: My very own WebOS by @ViniCantCode | Starda Title: My very own WebOS by @ViniCantCode | Stardance...
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1793401027.1466553
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1794005827.1466553
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17000
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Opening Knowledge by @stashm10 | Stardance
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stashm10
|
1
|
6.24
|
38
|
[{"ship_num": 1, "ts": "2026-0 [{"ship_num": 1, "ts": "2026-06-17T04:53:37Z", "hours": 2.0, "multiplier": 17.21, "payout": 38, "blessing": "neutral", "text": "I made a fun chess game, specifically, a chess opening game, Chession. How it works is simple. A position from a famous chess opening is shown on the board, and you have to guess which opening it is. The opening is selected from a list of 25, and the board renders the position after move 10 (20 plies). You type a guess or pick from a list that filters as you type. If your guess is wrong, the board steps back two plies (one full move) and shows an earlier position as a hint. You get 5 guesses total. Each wrong guess reveals more of the position’s history, making the next guess easier. The cool part is that there are so many openings (well, 25 for now), so you can have multiple attempts. Unlike Wordle or other guessing games, you dont have to wait 24 hours to play. It was difficult setting up the chess board, the pieces, and piece animation, however I made it work. The trickiest part was animating between positions when going back, since each wrong guess jumps the board back two plies rather than one. I solved this by stepping through each half-move individually and animating the piece slide for every step, rather than animating directly from the start position to the end position. This keeps the motion readable even when skipping multiple moves. I hope in the future I can add more openings, and vartions of popular openings, that way I can make it more difficult :) The idea is just a simple game for all types of chess players, a chess version of Wordle… if that makes sense. Enjoy!", "repo": "https://github.com/stashm10/Chession", "demo": "https://stashm10.github.io/Chession/"}]...
|
[{"post_id": 12946, "ts": "202 [{"post_id": 12946, "ts": "2026-06-21T05:51:25Z", "hours": 4.2428, "text": "Devlog#2 I decided to add some more features to make this game more accessible. The main feature that I added was a difficulty section. How it works: After selecting “let’s play” you get the option to pick the “normal” or “grandmaster” difficulty. You can easily tell that the grandmaster difficulty is the harder one by the intimidating cartoon picture next to it (I did use AI to make that since I am not good at drawing). As the game grew, I noticed that chess puzzles and openings can be incredibly brutal if you do not know the exact lines, which often leads to quick frustration. On the flip side, making the game universally easier takes away the competitive edge that chess veterans look for. I wanted to bridge this gap so casual players can learn without getting punished immediately while hardcore players can still experience a strict challenge. Grandmaster mode offers the classic, strict experience with standard guess limits and only allows you to step two moves back on your final guess to try and correct your line. To make things more forgiving, Normal mode adds an extra lifeline giving you one more guess than usual, and it allows a deeper lookback of four moves instead of two on your final guess. This extra context helps players re-visualize where their theory went wrong and successfully find the right continuation. Looking ahead, now that the core difficulty framework is in place, I am focusing on content depth and progression. First, I plan to significantly expand the library of chess openings and variations. To balance out the difficulty, I might limit the pool of openings in Normal mode to more common, foundational lines while increasing them in the Grandmaster section to unleash rare, highly theoretical variations that require deep knowledge. I am also looking into implementing a login system to keep track of progress, save personal stats, and track which openings players have mastered. Along with user accounts, I want to introduce a potential leaderboard so players can see how their scores stack up against the rest of the community. The update is live right now, so please try it out for yourself and and let me know if you have any questions or feedback."}, {"post_id": 10425, "ts": "2026-06-17T04:09:17Z", "hours": 2.2156, "text": "Chession Devlog #1 I built a chess opening guessing game. The idea: a position from a famous chess opening is shown on the board, and you have to guess which opening it is. How it works A random opening is selected from a list of 25, and the board renders the position after move 10 (20 plies). You type a guess or pick from a list that filters as you type. If your guess is wrong, the board steps back one move (one move for black and one move for white) and shows an earlier position as a hint. You get 5 guesses total. Each wrong guess reveals more of the position’s history, making the next guess easier. What I’ve built so far Static board rendering using FEN-style positions generated from chess.js Move validation and position-building logic using chess.js -An animated piece-slide transition when navigating between hint positions, instead of just snapping Autocomplete with keyboard navigation (arrow keys, enter to select) -A guess history display showing correct/wrong attempts -Navigation buttons (and arrow keys) to move between all hint positions you’ve unlocked, not just the latest one -A welcome modal explaining the rules A reload-confirmation dialog so accidental refreshes don’t wipe progress mid-game Animating the hints The trickiest part was animating between positions when going back, since each wrong guess jumps the board back two plies rather than one. I solved this by stepping through each half-move individually and animating the piece slide for every step, rather than animating directly from the start position to the end position. This keeps the motion readable even when skipping multiple moves. What’s next I want to expand from 25 openings to 100+, including variations of openings that are already in the game (e.g. multiple lines within the Sicilian Defense, not just one). I also think the hinting system could be reworked. Stepping back through earlier moves might be too easy a hint, since recognizable patterns persist even a few moves back. I’m considering alternatives, like instead revealing partial information (e.g. only the pawn structure, or only the piece types without full positions) rather than rewinding the whole position. In short, this is a very rough draft, and simply a fun project for me. If anyone here knows chess and has any ideas or comments, please let me know. Thanks!! live at: https://stashm10.github.io/Chession/"}]...
|
Title: Opening Knowledge by @stashm10 | Stardance
Title: Opening Knowledge by @stashm10 | Stardance
Devlogs:
Chession Devlog #1 I built a chess opening guessing game. The idea: a position from a famous chess opening is shown on the board, and you have to guess which opening it is. How it works A random opening is selected from a list of 25, and the board renders the position after move 10 (20 plies). You type a guess or pick from a list that filters as you type. If your guess is wrong, the board steps back one move (one move for black and one move for white) and shows an earlier position as a hint. You get 5 guesses total. Each wrong guess reveals more of the position’s history, making the next guess easier. What I’ve built so far Static board rendering using FEN-style positions generated from chess.js Move validation and position-building logic using chess.js -An animated piece-slide transition when navigating between hint positions, instead of just snapping Autocomplete with keyboard navigation (arrow keys, enter to select) -A guess history display showing correct/wrong attempts -Navigation buttons (and arrow keys) to move between all hint positions you’ve unlocked, not just the latest one -A welcome modal explaining the rules A reload-confirmation dialog so accidental refreshes don’t wipe progress mid-game Animating the hints The trickiest part was animating between positions when going back, since each wrong guess jumps the board back two plies rather than one. I solved this by stepping through each half-move individually and animating the piece slide for every step, rather than animating directly from the start position to the end position. This keeps the motion readable even when skipping multiple moves. What’s next I want to expand from 25 openings to 100+, including variations of openings that are already in the game (e.g. multiple lines within the Sicilian Defense, not just one). I also think the hinting system could be reworked. Stepping back through earlier moves might be too easy a hint, since recognizable patterns persist even a few moves back. I’m considering alternatives, like instead revealing partial information (e.g. only the pawn structure, or only the piece types without full positions) rather than rewinding the whole position. In short, this is a very rough draft, and simply a fun project for me. If anyone here knows chess and has any ideas or comments, please let me know. Thanks!! live at: https://stashm10.github.io/Chession/
Devlog#2 I decided to add some more features to make this game more accessible. The main feature that I added was a difficulty section. How it works: After selecting “let’s play” you get the option to pick the “normal” or “grandmaster” difficulty. You can easily tell that the grandmaster difficulty is the harder one by the intimidating cartoon picture next to it (I did use AI to make that since I am not good at drawing). As the game grew, I noticed that chess puzzles and openings can be incredibly brutal if you do not know the exact lines, which often leads to quick frustration. On the flip side, making the game universally easier takes away the competitive edge that chess veterans look for. I wanted to bridge this gap so casual players can learn without getting punished immediately while hardcore players can still experience a strict challenge. Grandmaster mode offers the classic, strict experience with standard guess limits and only allows you to step two moves back on your final guess to try and correct your line. To make things more forgiving, Normal mode adds an extra lifeline giving you one more guess than usual, and it allows a deeper lookback of four moves instead of two on your final guess. This extra context helps players re-visualize where their theory went wrong and successfully find the right continuation. Looking ahead, now that the core difficulty framework is in place, I am focusing on content depth and progression. First, I plan to significantly expand the library of chess openings and variations. To balance out the difficulty, I might limit the pool of openings in Normal mode to more common, foundational lines while increasing them in the Grandmaster section to unleash rare, highly theoretical variations that require deep knowledge. I am also looking into implementing a login system to keep track of progress, save personal stats, and track which openings players have mastered. Along with user accounts, I want to introduce a potential leaderboard so players can see how their scores stack up against the rest of the community. The update is live right now, so please try it out for yourself and and let me know if you have any questions or feedback.
Ships:
I made a fun chess game, specifically, a chess opening game, Chession. How it works is simple. A position from a famous chess opening is shown on the board, and you have to guess which opening it is. The opening is selected from a list of 25, and the board renders the position after move 10 (20 plies). You type a guess or pick from a list that filters as you type. If your guess is wrong, the board steps back two plies (one full move) and shows an earlier position as a hint. You get 5 guesses total. Each wrong guess reveals more of the position’s history, making the next guess easier. The cool part is that there are so many openings (well, 25 for now), so you can have multiple attempts. Unlike Wordle or other guessing games, you dont have to wait 24 hours to play. It was difficult setting up the chess board, the pieces, and piece animation, however I made it work. The trickiest part was animating between positions when going back, since each wrong guess jumps the board back two plies rather than one. I solved this by stepping through each half-move individually and animating the piece slide for every step, rather than animating directly from the start position to the end position. This keeps the motion readable even when skipping multiple moves. I hope in the future I can add more openings, and vartions of popular openings, that way I can make it more difficult :) The idea is just a simple game for all types of chess players, a chess version of Wordle… if that makes sense. Enjoy!...
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1793706477.9551582
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1793792877.9551582
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